fixed bug with using too large scroll delay value on smaller playfields
[rocksndiamonds.git] / graphics / gfx_classic / RocksScreen.ilbm
old mode 100755 (executable)
new mode 100644 (file)
index 7325306..f3373a2
Binary files a/graphics/gfx_classic/RocksScreen.ilbm and b/graphics/gfx_classic/RocksScreen.ilbm differ