fixed bug with using too large scroll delay value on smaller playfields
[rocksndiamonds.git] / graphics / gfx_classic / RocksDoor.ilbm
index a3412a4346146f94dc9d1b40e52e16d9c7474693..f2416831abce0de81467939c62c58d81089e0983 100644 (file)
Binary files a/graphics/gfx_classic/RocksDoor.ilbm and b/graphics/gfx_classic/RocksDoor.ilbm differ