added loading screen before starting the game for Emscripten platform
[rocksndiamonds.git] / build-projects / emscripten / loading.svg
diff --git a/build-projects/emscripten/loading.svg b/build-projects/emscripten/loading.svg
new file mode 100644 (file)
index 0000000..5ca45ca
--- /dev/null
@@ -0,0 +1,52 @@
+<?xml version="1.0" encoding="utf-8"?>
+<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" style="margin: auto; background: none; display: block; shape-rendering: auto; animation-play-state: running; animation-delay: 0s;" width="200px" height="200px" viewBox="0 0 100 100" preserveAspectRatio="xMidYMid">
+<g transform="rotate(0 50 50)" style="animation-play-state: running; animation-delay: 0s;">
+  <rect x="48.5" y="24.5" rx="1.5" ry="1.98" width="3" height="11" fill="#ffffff" style="animation-play-state: running; animation-delay: 0s;">
+    <animate attributeName="opacity" values="1;0" keyTimes="0;1" dur="1s" begin="-0.9166666666666666s" repeatCount="indefinite" style="animation-play-state: running; animation-delay: 0s;"></animate>
+  </rect>
+</g><g transform="rotate(30 50 50)" style="animation-play-state: running; animation-delay: 0s;">
+  <rect x="48.5" y="24.5" rx="1.5" ry="1.98" width="3" height="11" fill="#ffffff" style="animation-play-state: running; animation-delay: 0s;">
+    <animate attributeName="opacity" values="1;0" keyTimes="0;1" dur="1s" begin="-0.8333333333333334s" repeatCount="indefinite" style="animation-play-state: running; animation-delay: 0s;"></animate>
+  </rect>
+</g><g transform="rotate(60 50 50)" style="animation-play-state: running; animation-delay: 0s;">
+  <rect x="48.5" y="24.5" rx="1.5" ry="1.98" width="3" height="11" fill="#ffffff" style="animation-play-state: running; animation-delay: 0s;">
+    <animate attributeName="opacity" values="1;0" keyTimes="0;1" dur="1s" begin="-0.75s" repeatCount="indefinite" style="animation-play-state: running; animation-delay: 0s;"></animate>
+  </rect>
+</g><g transform="rotate(90 50 50)" style="animation-play-state: running; animation-delay: 0s;">
+  <rect x="48.5" y="24.5" rx="1.5" ry="1.98" width="3" height="11" fill="#ffffff" style="animation-play-state: running; animation-delay: 0s;">
+    <animate attributeName="opacity" values="1;0" keyTimes="0;1" dur="1s" begin="-0.6666666666666666s" repeatCount="indefinite" style="animation-play-state: running; animation-delay: 0s;"></animate>
+  </rect>
+</g><g transform="rotate(120 50 50)" style="animation-play-state: running; animation-delay: 0s;">
+  <rect x="48.5" y="24.5" rx="1.5" ry="1.98" width="3" height="11" fill="#ffffff" style="animation-play-state: running; animation-delay: 0s;">
+    <animate attributeName="opacity" values="1;0" keyTimes="0;1" dur="1s" begin="-0.5833333333333334s" repeatCount="indefinite" style="animation-play-state: running; animation-delay: 0s;"></animate>
+  </rect>
+</g><g transform="rotate(150 50 50)" style="animation-play-state: running; animation-delay: 0s;">
+  <rect x="48.5" y="24.5" rx="1.5" ry="1.98" width="3" height="11" fill="#ffffff" style="animation-play-state: running; animation-delay: 0s;">
+    <animate attributeName="opacity" values="1;0" keyTimes="0;1" dur="1s" begin="-0.5s" repeatCount="indefinite" style="animation-play-state: running; animation-delay: 0s;"></animate>
+  </rect>
+</g><g transform="rotate(180 50 50)" style="animation-play-state: running; animation-delay: 0s;">
+  <rect x="48.5" y="24.5" rx="1.5" ry="1.98" width="3" height="11" fill="#ffffff" style="animation-play-state: running; animation-delay: 0s;">
+    <animate attributeName="opacity" values="1;0" keyTimes="0;1" dur="1s" begin="-0.4166666666666667s" repeatCount="indefinite" style="animation-play-state: running; animation-delay: 0s;"></animate>
+  </rect>
+</g><g transform="rotate(210 50 50)" style="animation-play-state: running; animation-delay: 0s;">
+  <rect x="48.5" y="24.5" rx="1.5" ry="1.98" width="3" height="11" fill="#ffffff" style="animation-play-state: running; animation-delay: 0s;">
+    <animate attributeName="opacity" values="1;0" keyTimes="0;1" dur="1s" begin="-0.3333333333333333s" repeatCount="indefinite" style="animation-play-state: running; animation-delay: 0s;"></animate>
+  </rect>
+</g><g transform="rotate(240 50 50)" style="animation-play-state: running; animation-delay: 0s;">
+  <rect x="48.5" y="24.5" rx="1.5" ry="1.98" width="3" height="11" fill="#ffffff" style="animation-play-state: running; animation-delay: 0s;">
+    <animate attributeName="opacity" values="1;0" keyTimes="0;1" dur="1s" begin="-0.25s" repeatCount="indefinite" style="animation-play-state: running; animation-delay: 0s;"></animate>
+  </rect>
+</g><g transform="rotate(270 50 50)" style="animation-play-state: running; animation-delay: 0s;">
+  <rect x="48.5" y="24.5" rx="1.5" ry="1.98" width="3" height="11" fill="#ffffff" style="animation-play-state: running; animation-delay: 0s;">
+    <animate attributeName="opacity" values="1;0" keyTimes="0;1" dur="1s" begin="-0.16666666666666666s" repeatCount="indefinite" style="animation-play-state: running; animation-delay: 0s;"></animate>
+  </rect>
+</g><g transform="rotate(300 50 50)" style="animation-play-state: running; animation-delay: 0s;">
+  <rect x="48.5" y="24.5" rx="1.5" ry="1.98" width="3" height="11" fill="#ffffff" style="animation-play-state: running; animation-delay: 0s;">
+    <animate attributeName="opacity" values="1;0" keyTimes="0;1" dur="1s" begin="-0.08333333333333333s" repeatCount="indefinite" style="animation-play-state: running; animation-delay: 0s;"></animate>
+  </rect>
+</g><g transform="rotate(330 50 50)" style="animation-play-state: running; animation-delay: 0s;">
+  <rect x="48.5" y="24.5" rx="1.5" ry="1.98" width="3" height="11" fill="#ffffff" style="animation-play-state: running; animation-delay: 0s;">
+    <animate attributeName="opacity" values="1;0" keyTimes="0;1" dur="1s" begin="0s" repeatCount="indefinite" style="animation-play-state: running; animation-delay: 0s;"></animate>
+  </rect>
+</g>
+<!-- [ldio] generated by https://loading.io/ --></svg>