- switch(action) {
- case MotionEvent.ACTION_MOVE:
- SDLJoystick joystick = getJoystick(event.getDeviceId());
- if ( joystick != null ) {
- for (int i = 0; i < joystick.axes.size(); i++) {
- InputDevice.MotionRange range = joystick.axes.get(i);
- /* Normalize the value to -1...1 */
- float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
- SDLControllerManager.onNativeJoy(joystick.device_id, i, value );
- }
- for (int i = 0; i < joystick.hats.size(); i+=2) {
- int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) );
- int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) );
- SDLControllerManager.onNativeHat(joystick.device_id, i/2, hatX, hatY );
- }
+ if (action == MotionEvent.ACTION_MOVE) {
+ SDLJoystick joystick = getJoystick(event.getDeviceId());
+ if (joystick != null) {
+ for (int i = 0; i < joystick.axes.size(); i++) {
+ InputDevice.MotionRange range = joystick.axes.get(i);
+ /* Normalize the value to -1...1 */
+ float value = (event.getAxisValue(range.getAxis(), actionPointerIndex) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
+ SDLControllerManager.onNativeJoy(joystick.device_id, i, value);
+ }
+ for (int i = 0; i < joystick.hats.size() / 2; i++) {
+ int hatX = Math.round(event.getAxisValue(joystick.hats.get(2 * i).getAxis(), actionPointerIndex));
+ int hatY = Math.round(event.getAxisValue(joystick.hats.get(2 * i + 1).getAxis(), actionPointerIndex));
+ SDLControllerManager.onNativeHat(joystick.device_id, i, hatX, hatY);