rocksndiamonds-3.3.0.0
[rocksndiamonds.git] / Makefile
index ea1154ef1c2ea54566dc97b86ab836b3fda47884..75fde6be5e40b15ae56b27ec64ba6fce4e88df0d 100644 (file)
--- a/Makefile
+++ b/Makefile
@@ -22,10 +22,14 @@ X11_PATH = /usr/X11R6
 # directory for read-only game data (like graphics, sounds, levels)
 # default is '.' to be able to run program without installation
 # RO_GAME_DIR = /usr/games
+# use the following setting for Debian / Ubuntu installations:
+# RO_GAME_DIR = /usr/share/games/rocksndiamonds
 
 # directory for writable game data (like highscore files)
 # default is '.' to be able to run program without installation
 # RW_GAME_DIR = /var/games
+# use the following setting for Debian / Ubuntu installations:
+# RW_GAME_DIR = /var/games/rocksndiamonds
 
 # uncomment if system has no joystick include file
 # JOYSTICK = -DNO_JOYSTICK
@@ -42,7 +46,7 @@ CROSS_PATH_MSDOS = /usr/local/cross-msdos/i386-msdosdjgpp
 CROSS_PATH_WIN32 = /usr/local/cross-tools/i386-mingw32msvc
 
 # compile special edition of R'n'D instead of the normal (classic) version
-SPECIAL_EDITION = rnd_jue
+SPECIAL_EDITION = rnd_jue
 
 
 # -----------------------------------------------------------------------------
@@ -130,14 +134,16 @@ enginetestnew: all
 leveltest: all
        ./Scripts/make_enginetest.sh leveltest
 
+levelsketch_images: all
+       ./Scripts/make_levelsketch_images.sh
+
 backup:
-       ./Scripts/make_backup.sh src 1
+       ./Scripts/make_backup.sh src tar
 
-backup2:
-       ./Scripts/make_backup.sh src 2
+backup-net-copy:
+       ./Scripts/make_backup.sh src scp
 
-backup3:
-       ./Scripts/make_backup.sh src 3
+backup-net: backup backup-net-copy
 
 backup_lev:
        ./Scripts/make_backup.sh lev
@@ -148,6 +154,12 @@ backup_gfx:
 # prerelease:
 #      ./Scripts/make_prerelease.sh
 
+jue:
+       @$(MAKE) SPECIAL_EDITION=rnd_jue all
+
+jue-win:
+       @$(MAKE) SPECIAL_EDITION=rnd_jue cross-win32
+
 dist-clean:
        @$(MAKE_CMD) dist-clean