added optional button to restart game (door, panel and touch variants)
[rocksndiamonds.git] / Makefile
index 3e03456bb89f7c0ffe20260e2dc1d7716820adfd..a821304008dc5a51a27c376f8fcef6e44a740612 100644 (file)
--- a/Makefile
+++ b/Makefile
@@ -21,12 +21,12 @@ CC = gcc
 # (this must be set to "gmake" for some systems)
 MAKE = make
 
-# directory for read-only game data (like graphics, sounds, levels)
+# directory for (read-only) game data (like graphics, sounds, levels)
 # (this directory is usually the game's installation directory)
 # default is '.' to be able to run program without installation
-# RO_GAME_DIR = .
+# BASE_PATH = .
 # use the following setting for Debian / Ubuntu installations:
-# RO_GAME_DIR = /usr/share/games/rocksndiamonds
+# BASE_PATH = /usr/share/games/rocksndiamonds
 
 # uncomment if system has no joystick include file
 # JOYSTICK = -DNO_JOYSTICK
@@ -89,7 +89,7 @@ clean-android: android-clean
 # development targets
 # -----------------------------------------------------------------------------
 
-MAKE_ENGINETEST = ./Scripts/make_enginetest.sh
+MAKE_ENGINETEST = ./tests/enginetest/enginetest.sh
 MAKE_LEVELSKETCH = ./Scripts/make_levelsketch_images.sh
 
 auto-conf:
@@ -119,18 +119,6 @@ depend dep:
 enginetest: all
        $(MAKE_ENGINETEST)
 
-enginetestcustom: all
-       $(MAKE_ENGINETEST) custom
-
-enginetestfast: all
-       $(MAKE_ENGINETEST) fast
-
-enginetestnew: all
-       $(MAKE_ENGINETEST) new
-
-leveltest: all
-       $(MAKE_ENGINETEST) leveltest
-
 levelsketch_images: all
        $(MAKE_LEVELSKETCH)
 
@@ -249,7 +237,7 @@ dist-upload-all:
 dist-deploy-all:
        $(MAKE) dist-deploy-emscripten
 
-dist-release-all: dist-package-all dist-copy-package-all dist-upload-all
+dist-release-all: dist-package-all dist-copy-package-all dist-upload-all dist-deploy-all
 
 package-all: dist-package-all