+2010-06-24
+ * started adding alternative (smaller) tile size option for playing game
+
+2010-06-23
+ * added graphics performance optimization to native Supaplex game engine
+ * fixed bug with accidentally removing preceding buffer in SP engine
+ * moved some editor graphics from "RocksDoor.pcx" to "RocksMore.pcx"
+ (to prevent compatibility mapping of these newer graphics to older
+ (custom) versions of "RocksDoor.pcx" which did not contain them yet)
+
+2010-06-18
+ * added separately configurable game panel background to graphics config
+ * fixed displaying Supaplex time (now based on 35 fps instead of 50 fps)
+
+2010-06-16
+ * added tape panel graphics and screen positions to graphics config
+
2010-06-15
* added compatibility stuff for redefined "global.door" (which affects
all parts of that image that have their own graphics definition now)