+2004-04-10
+ * added "collectible" and "removable" to extended replacement types
+ (where "removable" replaces "diggable" and "collectible" elements)
+ * added "collectible & throwable" (to throw element to the next field)
+ * fixed bug with CEs digging elements that are just about to explode
+ * changed mouse cursor now always being visible when game is paused
+
2004-04-09
* added possibility to push/press accessible elements from a side that
is not accessible