+2007-03-23
+ * added new player option "no centering when relocating" for "invisible"
+ teleportations to level areas that look exactly the same, giving the
+ illusion that the player did not relocate at all (this was the default
+ since 3.2.3, but caused visual problems with room creation in "Zelda")
+
2007-03-21
* improved menu fading, adding separate fading definitions for entering
and leaving a menu and for fading between menu and "content" screens