+2007-01-20
+ * fixed small drawing bug in X11FadeRectangle
+ * added EM/DC style exits for newly supported Diamond Caves II levels
+ * added white key and gate for newly supported Diamond Caves II levels
+ * added fake (no key) gate for newly supported Diamond Caves II levels
+
+2007-01-14
+ * changed maximum value for endless loop detection to a higher value
+ (some levels really used very deep recursion without being endless)
+
+2007-01-13
+ * added growing steel walls for newly supported Diamond Caves II levels
+ * added snappable land mine for newly supported Diamond Caves II levels
+
+2007-01-08
+ * added steel text elements for newly supported Diamond Caves II levels
+
+2007-01-06
+ * added level file loader for native Diamond Caves II levels
+
+2007-01-05
+ * version number set to 3.2.4
+
+2007-01-05
+ * version 3.2.3 released
+
+2007-01-04
+ * fixed malloc/free bug when updating EMC artwork entries in level list
+ * added workaround (warning and request to quit the current game) when
+ changing elements cause endless recursion loop (which would otherwise
+ freeze the game, causing a crash-like program exit on some systems)
+
+2006-12-16
+ * fixed nasty string overflow bug when entering too long envelope text
+
2006-12-05
* added feedback sounds for menu navigation "menu.item.activating" and
"menu.item.selecting" (for highlighting and executing menu entries)