+2006-03-29
+ * changed behaviour of network games with internal errors (because of
+ different client frame counters) from immediately terminating R'n'D
+ to displaying an error message requester and stopping only the game
+ (also to prevent impression of crashes under non command-line runs)
+ * fixed playing network games with the EMC engine (did not work before)
+ * fixed bug with not scrolling the screen in multi-player mode with the
+ focus on player 1 when all players are moving in different directions
+ * fixed bug with keeping pointer to gadget even after its deallocation
+ * fixed bug with allowing "focus on all players" in network games
+ * fixed bug with player focus when playing tapes from network games
+
+2006-03-22
+ * uploaded pre-release (test) version 3.2.0-7 binary and source code
+
+2006-03-19
+ * code cleanup for game action control for R'n'D and EMC game engine
+
+2006-03-18
+ * fixed bug in multi-player movement with focus on both players
+ * added option to control only the focussed player with all input
+
+2006-03-14
+ * added player focus switching to level tape recording and re-playing
+
+2006-03-13
+ * fixed some bugs in player focus switching in EMC and RND game engine
+
+2006-03-11
+ * added special Supaplex animations for Murphy digging and snapping
+ * added special Supaplex animations for Murphy being bored and sleeping
+
+2006-03-10
+ * added four new yam yams with explicit start direction for EMC engine
+
+2006-03-09
+ * fixed small bug in EMC level loader (copyright sign in EM II levels)
+
+2006-03-08
+ * added delayed ignition of EM style dynamite when used in R'n'D engine
+ * added limited movement range to EMC engine when focus on all players
+
+2006-03-06
+ * fixed bug with missing (zero) score values for native Supaplex levels
+
2006-03-05
* added "continuous snapping" (snapping many elements while holding the
snap key pressed, without releasing the snap key after each element)