* fixed bug in gadget code which caused reset of CEs in level editor
(example: pressing 'b' [grab brush] on CE config page erased values)
(solution: check if gadgets in ClickOnGadget() are really mapped)
+ * improved level change detection in editor (settings now also checked)
+ * fixed bug with "can move into acid" and "don't collide with" state
2004-07-29
* fixed maze runner style CEs to use the configured move delay value