+2009-06-15
+ * version 3.2.6.1 released
+
2009-05-31
* fixed bug with element_info[e].gfx_element not being initialized in
early game stage, causing native graphics in EMC level sets to be
(this only happened when starting the program with an EMC set with
native graphics, but not when switching to such a set at runtime)
+2009-03-30
+ * deactivated blit-to-same-surface workaround again (see 2009-03-24)
+ and using self-compiled, patched SDL.dll that solves this problem
+ (interim solution until release of SDL 1.2.14 that should fix this)
+
2009-03-26
* extended backwards compatibility mode to allow already fixed bug with
change actions (see "2008-02-05") for existing levels (especially the