#=============================================================================# # Makefile for Rocks'n'Diamonds 1.4.0 # # (c) 1995-1999 Holger Schemel, aeglos@valinor.owl.de # #=============================================================================# #-----------------------------------------------------------------------------# # configuration section # #-----------------------------------------------------------------------------# # specify your favorite ANSI C compiler CC = gcc # explicitely choose your platform, if defaults doesn't work right # needed for SUN/Solaris; Linux and DOS work fine with auto detection # PLATFORM = solaris # PLATFORM = unix # PLATFORM = dos # PLATFORM = windows # specify path to X11 on your system # if undefined, use system defaults (works with Linux/gcc/libc5) X11_PATH = /usr/X11 # specify directory for read-only game data (like graphics, sounds, levels) # default is '.', so you can play without installing game data somewhere # RO_GAME_DIR = /usr/games # specify directory for writable game data (like highscore files) # default is '.', so you can play without installing game data somewhere # RW_GAME_DIR = /var/games # uncomment this if your system has no joystick include file # JOYSTICK = -DNO_JOYSTICK # uncomment this if your system has no sound # SOUNDS = -DNO_SOUNDS # choose if you want to allow many global score file entries for one player # default is 'MANY_PER_NAME' # when installing the game in a multi user environment, choose this # SCORE_ENTRIES = ONE_PER_NAME # when installing the game in a single user environment, choose this # SCORE_ENTRIES = MANY_PER_NAME # specify path for cross-compiling (only needed for Windows build) CROSS_PATH=/usr/local/cross-tools/i386-mingw32/bin #-----------------------------------------------------------------------------# # you should not need to change anything below # #-----------------------------------------------------------------------------# .EXPORT_ALL_VARIABLES: MAKE = make SRC_DIR = src MAKE_CMD = $(MAKE) -C $(SRC_DIR) all: @$(MAKE_CMD) TARGET=sdl x11: @$(MAKE_CMD) TARGET=x11 sdl: @$(MAKE_CMD) TARGET=sdl sdl_old: @$(MAKE_CMD) TARGET=sdl USE_SDL_OLD_LIBS=true solaris: @$(MAKE_CMD) PLATFORM=solaris windows: @PATH=$(CROSS_PATH):${PATH} $(MAKE_CMD) PLATFORM=windows clean: @$(MAKE_CMD) clean #-----------------------------------------------------------------------------# # development only stuff # #-----------------------------------------------------------------------------# backup: ./Scripts/make_backup.sh src backup_lev: ./Scripts/make_backup.sh lev backup_gfx: ./Scripts/make_backup.sh gfx dist-unix: ./Scripts/make_dist.sh unix . dist-dos: ./Scripts/make_dist.sh dos . dist: dist-unix dist-dos depend dep: $(MAKE_CMD) depend