=============================================================================== Compiling and installing Rocks'n'Diamonds =============================================================================== To compile the game, you either need the new SDL2 library (recommended) or the old SDL 1.2 library. In addition, you also need the libraries SDL_image, SDL_mixer (including the SMPEG library if you want MP3 support) and SDL_net. Please install these libraries before building Rocks'n'Diamonds. ------------------------------------------------------------------------------- Linux and other Unix systems (including Mac OS X): ------------------------------------------------------------------------------- Just run "make" to build the game using either SDL2 or SDL (whatever being available). Run "make sdl" or "make sdl2" to explicitly use either SDL 1.2 or SDL2. ------------------------------------------------------------------------------- Windows with gcc (native or cross-compiling) ------------------------------------------------------------------------------- To build the game natively, just proceed as described above for Unix systems. To cross-compile the game for Windows, run "cross-win32". You probably have to adjust the path to the Windows cross-compiler defined in "CROSS_PATH_WIN32" in the top-level Makefile. That's all! If you have any comments, corrections or suggestions regarding the Makefiles, please let me know at "info@artsoft.org". Thanks!