Installation instructions for Rocks'n'Diamonds ============================================== Compilation ----------- If your system supports Linux/i386/ELF/glibc executables (Linux package) or if you run DOS/Windows (DOS package), you can directly use the included precompiled binary. If you use a different system, just recompile the game: If you use Linux with gcc or DOS or Windows 3.x with djgpp, just try 'make' which should work without problems. If you use SUN/Solaris with gcc and GNU make, try 'make solaris'. To build the game with SDL support (needed for fullscreen and MOD support), type "make sdl". You need at least SDL version 1.1.x and the additional SDL libraries SDL_image and SDL_mixer. To get a recent version of the SDL library, see http://www.libsdl.org. If the above doesn't work, edit the Makefile in the top level directory. If it doesn't work either, edit the Makefile in the 'src' subdirectory. If you had to modify any Makefile to compile it, please drop me a note about it to 'info@artsoft.org'. Thanks! Customization ------------- The following configuration options in the top level Makefile help you to customize the game to your system and your environment: CC Choose your favorite ANSI C compiler. Default is 'gcc'. PLATFORM Choose your platform, if auto detection fails. Auto detection should work for Linux and DOS (just type 'make'), on SUN/Solaris systems 'make solaris' should work. Other systems may need additional editing of 'src/Makefile' to set some additional compiler options. X11_PATH Specify the path to your X11 installation. Include files and libraries are searched for at $(X11_PATH)/include and $(X11_PATH)/lib, if you set this variables. If you don't set this variable, your compiler must be able to find X11 by itself, which works fine for Linux, for example. GAME_DIR Specify the directory where the program looks for all the graphics, sounds, levels and high scores. If you leave this commented out, the current directory ('.') is used, which lets you use the game without installing it somewhere in your system (although you have to 'cd' to the game directory each time you want to play it). JOYSTICK Uncomment this line if your system does not support game port hardware like joysticks (and has therefore no joystick include file). Currently the game should work with joysticks on Linux and FreeBSD. SOUNDS Uncomment this line if your system does not support audio hardware. Currently the game should work with sound support on Linux, FreeBSD, SUN/Solaris, HP-UX and most Unix system that support '/dev/dsp' or '/dev/audio' devices. SCORE_ENTRIES Choose if you want to allow many entries in the high score table for one player or exactly one entry. Systems with a lot of users maybe want to limit high score entries to only one entry for each player (and therefore set 'SCORE_ENTRIES' to 'ONE_PER_NAME') where systems used by only one person maybe want to use the default of 'MANY_PER_NAME' which is automatically choosen if you leave everything commented out. Modifications of the Makefile in the directory 'src' are normally not needed. If the game fails to compile out of the box, you may have to modify some of the system variables there to get it to compile. SYSTEM May need to be set to some system dependend values. INCL, LIBS Maybe some more directories for include files and libraries have to be added to this variables depending on your system. If you have any comments, additions or modifications to the Makefile(s), please send me mail: 'info@artsoft.org'. Thanks!