1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * ©1995 Artsoft Development *
6 * 33659 Bielefeld-Senne *
7 * Telefon: (0521) 493245 *
8 * eMail: aeglos@valinor.owl.de *
9 * aeglos@uni-paderborn.de *
10 * q99492@pbhrzx.uni-paderborn.de *
11 *----------------------------------------------------------*
13 ***********************************************************/
16 #include <machine/joystick.h>
30 void SetDrawtoField(int mode)
32 if (mode == DRAW_BUFFERED && soft_scrolling_on)
43 drawto_field = fieldbuffer;
45 else /* DRAW_DIRECT, DRAW_BACKBUFFER */
56 drawto_field = (mode == DRAW_DIRECT ? window : backbuffer);
63 Drawable buffer = (drawto_field != window ? drawto_field : backbuffer);
65 if (direct_draw_on && game_status == PLAYING)
66 redraw_mask &= ~REDRAW_MAIN;
68 if (redraw_mask & REDRAW_TILES && redraw_tiles > REDRAWTILES_THRESHOLD)
69 redraw_mask |= REDRAW_FIELD;
71 if (redraw_mask & REDRAW_FIELD)
72 redraw_mask &= ~REDRAW_TILES;
77 if (redraw_mask & REDRAW_ALL)
79 XCopyArea(display,backbuffer,window,gc,
80 0,0, WIN_XSIZE,WIN_YSIZE,
85 if (redraw_mask & REDRAW_FIELD)
87 if (game_status != PLAYING || redraw_mask & REDRAW_FROM_BACKBUFFER)
88 XCopyArea(display,backbuffer,window,gc,
89 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE,
95 if (soft_scrolling_on)
97 fx += (PlayerMovDir & (MV_LEFT|MV_RIGHT) ? ScreenMovPos : 0);
98 fy += (PlayerMovDir & (MV_UP|MV_DOWN) ? ScreenMovPos : 0);
101 XCopyArea(display,buffer,window,gc,
102 fx,fy, SXSIZE,SYSIZE,
105 redraw_mask &= ~REDRAW_MAIN;
108 if (redraw_mask & REDRAW_DOORS)
110 if (redraw_mask & REDRAW_DOOR_1)
111 XCopyArea(display,backbuffer,window,gc,
112 DX,DY, DXSIZE,DYSIZE,
114 if (redraw_mask & REDRAW_DOOR_2)
116 if ((redraw_mask & REDRAW_DOOR_2) == REDRAW_DOOR_2)
117 XCopyArea(display,backbuffer,window,gc,
118 VX,VY, VXSIZE,VYSIZE,
122 if (redraw_mask & REDRAW_VIDEO_1)
123 XCopyArea(display,backbuffer,window,gc,
124 VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS,
125 VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE,
126 VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS);
127 if (redraw_mask & REDRAW_VIDEO_2)
128 XCopyArea(display,backbuffer,window,gc,
129 VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS,
130 VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE,
131 VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS);
132 if (redraw_mask & REDRAW_VIDEO_3)
133 XCopyArea(display,backbuffer,window,gc,
134 VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS,
135 VIDEO_CONTROL_XSIZE,VIDEO_CONTROL_YSIZE,
136 VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS);
139 redraw_mask &= ~REDRAW_DOORS;
142 if (redraw_mask & REDRAW_MICROLEV)
144 XCopyArea(display,backbuffer,window,gc,
145 MICROLEV_XPOS,MICROLEV_YPOS, MICROLEV_XSIZE,MICROLEV_YSIZE,
146 MICROLEV_XPOS,MICROLEV_YPOS);
147 XCopyArea(display,backbuffer,window,gc,
148 SX,MICROLABEL_YPOS, SXSIZE,FONT4_YSIZE,
150 redraw_mask &= ~REDRAW_MICROLEV;
153 if (redraw_mask & REDRAW_TILES)
155 for(x=0; x<SCR_FIELDX; x++)
156 for(y=0; y<SCR_FIELDY; y++)
157 if (redraw[redraw_x1 + x][redraw_y1 + y])
158 XCopyArea(display,buffer,window,gc,
159 FX+x*TILEX,FX+y*TILEY, TILEX,TILEY,
160 SX+x*TILEX,SY+y*TILEY);
165 for(x=0; x<MAX_BUF_XSIZE; x++)
166 for(y=0; y<MAX_BUF_YSIZE; y++)
175 long fading_delay = 300000;
177 if (fading_on && (redraw_mask & REDRAW_FIELD))
184 XFillRectangle(display,window,gc,
185 REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE);
188 for(i=0;i<2*FULL_SYSIZE;i++)
190 for(y=0;y<FULL_SYSIZE;y++)
192 XCopyArea(display,backbuffer,window,gc,
193 REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
201 for(i=1;i<FULL_SYSIZE;i+=2)
202 XCopyArea(display,backbuffer,window,gc,
203 REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
209 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],0,0);
210 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
211 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
215 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],-1,-1);
216 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
217 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
221 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],0,-1);
222 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
223 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
227 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],-1,0);
228 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
229 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
233 redraw_mask &= ~REDRAW_MAIN;
242 XFillRectangle(display,backbuffer,gc,
243 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
245 if (soft_scrolling_on && game_status==PLAYING)
247 XFillRectangle(display,fieldbuffer,gc,
249 SetDrawtoField(DRAW_BUFFERED);
252 SetDrawtoField(DRAW_BACKBUFFER);
254 if (direct_draw_on && game_status==PLAYING)
256 XFillRectangle(display,window,gc,
257 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
258 SetDrawtoField(DRAW_DIRECT);
261 redraw_mask |= REDRAW_FIELD;
264 void DrawText(int x, int y, char *text, int font, int col)
266 DrawTextExt(drawto, gc, x, y, text, font, col);
268 redraw_mask |= REDRAW_FIELD;
270 redraw_mask |= REDRAW_DOOR_1;
273 void DrawTextExt(Drawable d, GC gc, int x, int y,
274 char *text, int font, int font_color)
276 int font_width, font_height, font_start;
279 if (font!=FS_SMALL && font!=FS_BIG)
281 if (font_color<FC_RED || font_color>FC_SPECIAL2)
285 (font==FS_BIG ? FONT1_XSIZE :
286 font_color<FC_SPECIAL1 ? FONT2_XSIZE :
287 font_color<FC_SPECIAL2 ? FONT3_XSIZE : FONT4_XSIZE);
289 (font==FS_BIG ? FONT1_XSIZE :
290 font_color<FC_SPECIAL2 ? FONT2_XSIZE: FONT4_XSIZE);
291 font_pixmap = (font==FS_BIG ? PIX_BIGFONT : PIX_SMALLFONT);
293 font_color*(font==FS_BIG ? FONT1_YSIZE : FONT2_YSIZE)*FONT_LINES_PER_FONT;
299 if (c>='a' && c<='z')
301 else if (c=='ä' || c=='Ä')
303 else if (c=='ö' || c=='Ö')
305 else if (c=='ü' || c=='Ü')
309 XCopyArea(display,pix[font_pixmap],d,gc,
310 ((c-32) % FONT_CHARS_PER_LINE)*font_width,
311 ((c-32) / FONT_CHARS_PER_LINE)*font_height + font_start,
312 font_width,font_height, x,y);
318 void DrawPlayerField()
321 int sx = SCROLLX(x), sy = SCROLLY(y);
323 int sxx = 0, syy = 0;
325 int element = Feld[x][y];
327 BOOL draw_thru_mask = FALSE;
333 if (!IN_LEV_FIELD(x,y) || !IN_SCR_FIELD(sx,sy))
335 printf("DrawPlayerField(): x = %d, y = %d\n",x,y);
336 printf("DrawPlayerField(): sx = %d, sy = %d\n",sx,sy);
337 printf("DrawPlayerField(): This should never happen!\n");
342 if (element == EL_EXPLODING)
346 SetDrawtoField(DRAW_BUFFERED);
348 /* draw things behind the player (EL_PFORTE* || mole/penguin/pig/dragon) */
359 DrawGraphic(sx,sy, el2gfx(Store[x][y]));
360 draw_thru_mask = TRUE;
362 else if (element!=EL_DYNAMIT && element!=EL_DYNABOMB)
365 draw_thru_mask = TRUE;
369 else if (element!=EL_LEERRAUM && element!=EL_DYNAMIT && element!=EL_DYNABOMB)
372 draw_thru_mask = TRUE;
377 draw_thru_mask = TRUE;
382 /* draw player himself */
384 if (PlayerMovDir==MV_LEFT)
385 graphic = (PlayerPushing ? GFX_SPIELER_PUSH_LEFT : GFX_SPIELER_LEFT);
386 else if (PlayerMovDir==MV_RIGHT)
387 graphic = (PlayerPushing ? GFX_SPIELER_PUSH_RIGHT : GFX_SPIELER_RIGHT);
388 else if (PlayerMovDir==MV_UP)
389 graphic = GFX_SPIELER_UP;
390 else /* MV_DOWN || MV_NO_MOVING */
391 graphic = GFX_SPIELER_DOWN;
393 graphic += PlayerFrame;
398 if (PlayerMovDir == MV_LEFT || PlayerMovDir == MV_RIGHT)
405 if (!soft_scrolling_on && ScreenMovPos)
411 DrawGraphicShiftedThruMask(sx,sy,sxx,syy,graphic,CUT_NO_CUTTING);
413 DrawGraphicThruMask(sx, sy, graphic);
416 DrawGraphicShifted(sx,sy,sxx,syy,graphic,CUT_NO_CUTTING);
418 DrawGraphic(sx, sy, graphic);
423 MarkTileDirty(sx,sy);
427 if (PlayerPushing && PlayerGfxPos)
429 int nextJX = JX + (JX - lastJX);
430 int nextJY = JY + (JY - lastJY);
431 int px = SCROLLX(nextJX), py = SCROLLY(nextJY);
433 if (Feld[JX][JY] == EL_SOKOBAN_FELD_LEER ||
434 Feld[nextJX][nextJY] == EL_SOKOBAN_FELD_VOLL)
435 DrawGraphicShiftedThruMask(px,py,sxx,syy,
440 int element = Feld[nextJX][nextJY];
441 int graphic = el2gfx(element);
443 if (element == EL_FELSBROCKEN && sxx)
445 int phase = PlayerGfxPos / (TILEX/4);
447 if (PlayerMovDir == MV_LEFT)
453 DrawGraphicShifted(px,py, sxx,syy, graphic, CUT_NO_CUTTING);
459 /* draw things in front of player (EL_DYNAMIT || EL_DYNABOMB) */
461 if (element == EL_DYNAMIT || element == EL_DYNABOMB)
463 graphic = el2gfx(element);
465 if (element == EL_DYNAMIT)
467 if ((phase = (48-MovDelay[x][y])/6) > 6)
472 if ((phase = ((48-MovDelay[x][y])/3) % 8) > 3)
476 DrawGraphicThruMask(sx,sy, graphic + phase);
481 int dest_x = SX+SCROLLX(x)*TILEX;
482 int dest_y = SY+SCROLLY(y)*TILEY;
488 dest_x = SX + SCROLLX(MIN(JX,lastJX))*TILEX;
489 dest_y = SY + SCROLLY(MIN(JY,lastJY))*TILEY;
490 x_size = TILEX * (1 + ABS(JX - lastJX));
491 y_size = TILEY * (1 + ABS(JY - lastJY));
494 XCopyArea(display,drawto_field,window,gc,
495 dest_x,dest_y, x_size,y_size, dest_x,dest_y);
496 SetDrawtoField(DRAW_DIRECT);
500 static int getGraphicAnimationPhase(int frames, int delay, int mode)
504 if (mode == ANIM_OSCILLATE)
506 int max_anim_frames = frames*2 - 2;
507 phase = (FrameCounter % (delay * max_anim_frames)) / delay;
508 phase = (phase < frames ? phase : max_anim_frames - phase);
511 phase = (FrameCounter % (delay * frames)) / delay;
516 void DrawGraphicAnimation(int x, int y, int graphic,
517 int frames, int delay, int mode)
519 int phase = getGraphicAnimationPhase(frames, delay, mode);
524 if (mode == ANIM_OSCILLATE)
526 int max_anim_frames = frames*2 - 2;
527 phase = (FrameCounter % (delay * max_anim_frames)) / delay;
528 phase = (phase < frames ? phase : max_anim_frames - phase);
531 phase = (FrameCounter % (delay * frames)) / delay;
534 if (!(FrameCounter % delay) && IN_SCR_FIELD(SCROLLX(x),SCROLLY(y)))
535 DrawGraphic(SCROLLX(x),SCROLLY(y), graphic + phase);
538 void DrawGraphic(int x, int y, int graphic)
542 if (!IN_SCR_FIELD(x,y))
544 printf("DrawGraphic(): x = %d, y = %d, graphic = %d\n",x,y,graphic);
545 printf("DrawGraphic(): This should never happen!\n");
550 DrawGraphicExt(drawto_field, gc, x, y, graphic);
554 void DrawGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
556 DrawGraphicExtHiRes(d, gc, FX+x*TILEX, FY+y*TILEY, graphic);
559 void DrawGraphicExtHiRes(Drawable d, GC gc, int x, int y, int graphic)
561 if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
563 graphic -= GFX_START_ROCKSSCREEN;
564 XCopyArea(display,pix[PIX_BACK],d,gc,
565 SX+(graphic % GFX_PER_LINE)*TILEX,
566 SY+(graphic / GFX_PER_LINE)*TILEY,
569 else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
571 graphic -= GFX_START_ROCKSHEROES;
572 XCopyArea(display,pix[PIX_HEROES],d,gc,
573 (graphic % HEROES_PER_LINE)*TILEX,
574 (graphic / HEROES_PER_LINE)*TILEY,
577 else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
579 graphic -= GFX_START_ROCKSFONT;
580 XCopyArea(display,pix[PIX_BIGFONT],d,gc,
581 (graphic % FONT_CHARS_PER_LINE)*TILEX,
582 (graphic / FONT_CHARS_PER_LINE)*TILEY +
583 FC_SPECIAL1*TILEY*FONT_LINES_PER_FONT,
587 XFillRectangle(display,d,gc, x,y, TILEX,TILEY);
590 void DrawGraphicThruMask(int x, int y, int graphic)
592 int src_x,src_y, dest_x,dest_y;
595 if (!IN_SCR_FIELD(x,y))
597 printf("DrawGraphicThruMask(): x = %d, y = %d\n",x,y);
598 printf("DrawGraphicThruMask(): This should never happen!\n");
603 if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
605 graphic -= GFX_START_ROCKSSCREEN;
606 src_x = SX+(graphic % GFX_PER_LINE)*TILEX;
607 src_y = SY+(graphic / GFX_PER_LINE)*TILEY;
611 XSetClipOrigin(display,clip_gc[PIX_BACK],dest_x-src_x,dest_y-src_y);
612 XCopyArea(display,pix[PIX_BACK],drawto_field,clip_gc[PIX_BACK],
613 src_x,src_y, TILEX,TILEY, dest_x,dest_y);
615 else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
617 graphic -= GFX_START_ROCKSHEROES;
618 src_x = (graphic % HEROES_PER_LINE)*TILEX;
619 src_y = (graphic / HEROES_PER_LINE)*TILEY;
623 XSetClipOrigin(display,clip_gc[PIX_HEROES],dest_x-src_x,dest_y-src_y);
624 XCopyArea(display,pix[PIX_HEROES],drawto_field,clip_gc[PIX_HEROES],
625 src_x,src_y, TILEX,TILEY, dest_x,dest_y);
629 DrawGraphic(x,y,graphic);
636 void DrawElementThruMask(int x, int y, int element)
638 DrawGraphicThruMask(x,y,el2gfx(element));
641 void DrawMiniGraphic(int x, int y, int graphic)
643 DrawMiniGraphicExt(drawto, gc, x, y, graphic);
644 MarkTileDirty(x/2, y/2);
647 void DrawMiniGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
649 DrawMiniGraphicExtHiRes(d,gc, SX+x*MINI_TILEX,SY+y*MINI_TILEY, graphic);
652 void DrawMiniGraphicExtHiRes(Drawable d, GC gc, int x, int y, int graphic)
654 if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
656 graphic -= GFX_START_ROCKSSCREEN;
657 XCopyArea(display,pix[PIX_BACK],d,gc,
658 MINI_GFX_STARTX+(graphic % MINI_GFX_PER_LINE)*MINI_TILEX,
659 MINI_GFX_STARTY+(graphic / MINI_GFX_PER_LINE)*MINI_TILEY,
660 MINI_TILEX,MINI_TILEY, x,y);
662 else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
664 graphic -= GFX_START_ROCKSFONT;
665 XCopyArea(display,pix[PIX_SMALLFONT],d,gc,
666 (graphic % FONT_CHARS_PER_LINE)*FONT4_XSIZE,
667 (graphic / FONT_CHARS_PER_LINE)*FONT4_YSIZE +
668 FC_SPECIAL2*FONT2_YSIZE*FONT_LINES_PER_FONT,
669 MINI_TILEX,MINI_TILEY, x,y);
672 XFillRectangle(display,d,gc, x,y, MINI_TILEX,MINI_TILEY);
675 void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cut_mode)
677 int width = TILEX, height = TILEY;
682 DrawGraphic(x,y,graphic);
686 if (dx || dy) /* Verschiebung der Grafik? */
688 if (x < BX1) /* Element kommt von links ins Bild */
695 else if (x > BX2) /* Element kommt von rechts ins Bild */
701 else if (x==BX1 && dx<0) /* Element verläßt links das Bild */
707 else if (x==BX2 && dx>0) /* Element verläßt rechts das Bild */
709 else if (dx) /* allg. Bewegung in x-Richtung */
710 MarkTileDirty(x + SIGN(dx), y);
712 if (y < BY1) /* Element kommt von oben ins Bild */
714 if (cut_mode==CUT_BELOW) /* Element oberhalb des Bildes */
722 else if (y > BY2) /* Element kommt von unten ins Bild */
728 else if (y==BY1 && dy<0) /* Element verläßt oben das Bild */
734 else if (dy > 0 && cut_mode==CUT_ABOVE)
736 if (y == BY2) /* Element unterhalb des Bildes */
742 MarkTileDirty(x, y + 1);
743 } /* Element verläßt unten das Bild */
744 else if (dy > 0 && (y == BY2 || cut_mode==CUT_BELOW))
746 else if (dy) /* allg. Bewegung in y-Richtung */
747 MarkTileDirty(x, y + SIGN(dy));
750 if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
752 graphic -= GFX_START_ROCKSSCREEN;
753 XCopyArea(display,pix[PIX_BACK],drawto_field,gc,
754 SX+(graphic % GFX_PER_LINE)*TILEX+cx,
755 SY+(graphic / GFX_PER_LINE)*TILEY+cy,
756 width,height, FX+x*TILEX+dx,FY+y*TILEY+dy);
758 else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
760 graphic -= GFX_START_ROCKSHEROES;
761 XCopyArea(display,pix[PIX_HEROES],drawto_field,gc,
762 (graphic % HEROES_PER_LINE)*TILEX+cx,
763 (graphic / HEROES_PER_LINE)*TILEY+cy,
764 width,height, FX+x*TILEX+dx,FY+y*TILEY+dy);
768 if (!IN_SCR_FIELD(x,y))
770 printf("DrawGraphicShifted(): x = %d, y = %d, graphic = %d\n",x,y,graphic);
771 printf("DrawGraphicShifted(): This should never happen!\n");
779 void DrawElementShifted(int x, int y, int dx, int dy, int element,int cut_mode)
781 int ux = UNSCROLLX(x), uy = UNSCROLLY(y);
782 int graphic = el2gfx(element);
783 int phase4 = ABS(MovPos[ux][uy])/(TILEX/4);
784 int phase = phase4 / 2;
785 int dir = MovDir[ux][uy];
787 if (element==EL_PACMAN || element==EL_KAEFER || element==EL_FLIEGER)
793 else if (dir == MV_LEFT)
795 else if (dir == MV_DOWN)
798 else if (element==EL_MAULWURF || element==EL_PINGUIN ||
799 element==EL_SCHWEIN || element==EL_DRACHE)
802 graphic = (element==EL_MAULWURF ? GFX_MAULWURF_LEFT :
803 element==EL_PINGUIN ? GFX_PINGUIN_LEFT :
804 element==EL_SCHWEIN ? GFX_SCHWEIN_LEFT : GFX_DRACHE_LEFT);
805 else if (dir==MV_RIGHT)
806 graphic = (element==EL_MAULWURF ? GFX_MAULWURF_RIGHT :
807 element==EL_PINGUIN ? GFX_PINGUIN_RIGHT :
808 element==EL_SCHWEIN ? GFX_SCHWEIN_RIGHT : GFX_DRACHE_RIGHT);
810 graphic = (element==EL_MAULWURF ? GFX_MAULWURF_UP :
811 element==EL_PINGUIN ? GFX_PINGUIN_UP :
812 element==EL_SCHWEIN ? GFX_SCHWEIN_UP : GFX_DRACHE_UP);
814 graphic = (element==EL_MAULWURF ? GFX_MAULWURF_DOWN :
815 element==EL_PINGUIN ? GFX_PINGUIN_DOWN :
816 element==EL_SCHWEIN ? GFX_SCHWEIN_DOWN : GFX_DRACHE_DOWN);
820 else if (element==EL_SONDE)
822 graphic = GFX_SONDE_START + getGraphicAnimationPhase(8, 2, ANIM_NORMAL);
824 else if (element==EL_BUTTERFLY || element==EL_FIREFLY)
828 else if ((element==EL_FELSBROCKEN || IS_GEM(element)) && !cut_mode)
830 graphic += phase * (element==EL_FELSBROCKEN ? 2 : 1);
832 else if ((element==EL_SIEB_LEER || element==EL_SIEB2_LEER ||
833 element==EL_SIEB_VOLL || element==EL_SIEB2_VOLL) && SiebAktiv)
835 graphic += 3-(SiebAktiv%8)/2;
837 else if (IS_AMOEBOID(element))
839 graphic = (element==EL_AMOEBE_TOT ? GFX_AMOEBE_TOT : GFX_AMOEBE_LEBT);
840 graphic += (x+2*y) % 4;
842 else if (element==EL_MAUER_LEBT)
844 BOOL links_massiv = FALSE, rechts_massiv = FALSE;
846 if (!IN_LEV_FIELD(ux-1,uy) || IS_MAUER(Feld[ux-1][uy]))
848 if (!IN_LEV_FIELD(ux+1,uy) || IS_MAUER(Feld[ux+1][uy]))
849 rechts_massiv = TRUE;
851 if (links_massiv && rechts_massiv)
852 graphic = GFX_MAUERWERK;
853 else if (links_massiv)
854 graphic = GFX_MAUER_R;
855 else if (rechts_massiv)
856 graphic = GFX_MAUER_L;
860 DrawGraphicShifted(x,y, dx,dy, graphic, cut_mode);
862 DrawGraphic(x,y, graphic);
865 void DrawGraphicShiftedThruMask(int x,int y, int dx,int dy, int graphic,
868 int width = TILEX, height = TILEY;
870 int src_x,src_y, dest_x,dest_y;
874 DrawGraphic(x,y,graphic);
878 if (dx || dy) /* Verschiebung der Grafik? */
880 if (x < BX1) /* Element kommt von links ins Bild */
887 else if (x > BX2) /* Element kommt von rechts ins Bild */
893 else if (x==BX1 && dx<0) /* Element verläßt links das Bild */
899 else if (x==BX2 && dx>0) /* Element verläßt rechts das Bild */
901 else if (dx) /* allg. Bewegung in x-Richtung */
902 MarkTileDirty(x + SIGN(dx), y);
904 if (y < BY1) /* Element kommt von oben ins Bild */
906 if (cut_mode==CUT_BELOW) /* Element oberhalb des Bildes */
914 else if (y > BY2) /* Element kommt von unten ins Bild */
920 else if (y==BY1 && dy<0) /* Element verläßt oben das Bild */
926 else if (dy > 0 && cut_mode==CUT_ABOVE)
928 if (y == BY2) /* Element unterhalb des Bildes */
934 MarkTileDirty(x, y + 1);
935 } /* Element verläßt unten das Bild */
936 else if (dy > 0 && (y == BY2 || cut_mode==CUT_BELOW))
938 else if (dy) /* allg. Bewegung in y-Richtung */
939 MarkTileDirty(x, y + SIGN(dy));
942 if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
944 graphic -= GFX_START_ROCKSSCREEN;
945 src_x = SX+(graphic % GFX_PER_LINE)*TILEX+cx;
946 src_y = SY+(graphic / GFX_PER_LINE)*TILEY+cy;
947 dest_x = FX+x*TILEX+dx;
948 dest_y = FY+y*TILEY+dy;
950 XSetClipOrigin(display,clip_gc[PIX_BACK],dest_x-src_x,dest_y-src_y);
951 XCopyArea(display,pix[PIX_BACK],drawto_field,clip_gc[PIX_BACK],
952 src_x,src_y, width,height, dest_x,dest_y);
954 else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
956 graphic -= GFX_START_ROCKSHEROES;
957 src_x = (graphic % HEROES_PER_LINE)*TILEX+cx;
958 src_y = (graphic / HEROES_PER_LINE)*TILEY+cy;
959 dest_x = FX+x*TILEX+dx;
960 dest_y = FY+y*TILEY+dy;
962 XSetClipOrigin(display,clip_gc[PIX_HEROES],dest_x-src_x,dest_y-src_y);
963 XCopyArea(display,pix[PIX_HEROES],drawto_field,clip_gc[PIX_HEROES],
964 src_x,src_y, width,height, dest_x,dest_y);
968 if (!IN_SCR_FIELD(x,y))
970 printf("DrawGraphicShiftedThruMask(): x = %d, y = %d, graphic = %d\n",
972 printf("DrawGraphicShifted(): This should never happen!\n");
980 void ErdreichAnbroeckeln(int x, int y)
982 int i, width, height, cx,cy;
983 int ux = UNSCROLLX(x), uy = UNSCROLLY(y);
984 int element, graphic;
986 static int xy[4][2] =
994 if (!IN_LEV_FIELD(ux,uy))
997 element = Feld[ux][uy];
999 if (element==EL_ERDREICH)
1001 if (!IN_SCR_FIELD(x,y))
1004 graphic = GFX_ERDENRAND;
1012 if (!IN_LEV_FIELD(uxx,uyy))
1015 element = Feld[uxx][uyy];
1018 if (element==EL_ERDREICH || IS_SOLID(element))
1021 if (element==EL_ERDREICH)
1028 cx = (i==2 ? TILEX-snip : 0);
1036 cy = (i==3 ? TILEY-snip : 0);
1039 XCopyArea(display,pix[PIX_BACK],drawto_field,gc,
1040 SX+(graphic % GFX_PER_LINE)*TILEX+cx,
1041 SY+(graphic / GFX_PER_LINE)*TILEY+cy,
1042 width,height, FX+x*TILEX+cx,FY+y*TILEY+cy);
1049 graphic = GFX_ERDENRAND;
1060 if (!IN_LEV_FIELD(uxx,uyy) || Feld[uxx][uyy]!=EL_ERDREICH ||
1061 !IN_SCR_FIELD(xx,yy) || IS_SOLID(element))
1065 if (!IN_LEV_FIELD(uxx,uyy) || Feld[uxx][uyy]!=EL_ERDREICH ||
1066 !IN_SCR_FIELD(xx,yy))
1073 cx = (i==1 ? TILEX-snip : 0);
1081 cy = (i==0 ? TILEY-snip : 0);
1084 XCopyArea(display,pix[PIX_BACK],drawto_field,gc,
1085 SX+(graphic % GFX_PER_LINE)*TILEX+cx,
1086 SY+(graphic / GFX_PER_LINE)*TILEY+cy,
1087 width,height, FX+xx*TILEX+cx,FY+yy*TILEY+cy);
1089 MarkTileDirty(xx,yy);
1094 void DrawScreenElement(int x, int y, int element)
1096 DrawElementShifted(x,y,0,0,element,CUT_NO_CUTTING);
1097 ErdreichAnbroeckeln(x,y);
1100 void DrawLevelElement(int x, int y, int element)
1102 if (IN_LEV_FIELD(x,y) && IN_SCR_FIELD(SCROLLX(x),SCROLLY(y)))
1103 DrawScreenElement(SCROLLX(x),SCROLLY(y),element);
1106 void DrawScreenField(int x, int y)
1108 int ux = UNSCROLLX(x), uy = UNSCROLLY(y);
1111 if (!IN_LEV_FIELD(ux,uy))
1113 DrawScreenElement(x,y,EL_BETON);
1117 element = Feld[ux][uy];
1119 if (IS_MOVING(ux,uy))
1121 int horiz_move = (MovDir[ux][uy]==MV_LEFT || MovDir[ux][uy]==MV_RIGHT);
1122 BOOL cut_mode = CUT_NO_CUTTING;
1124 if (Store[ux][uy]==EL_MORAST_LEER ||
1125 Store[ux][uy]==EL_SIEB_LEER ||
1126 Store[ux][uy]==EL_SIEB2_LEER ||
1127 Store[ux][uy]==EL_AMOEBE_NASS)
1128 cut_mode = CUT_ABOVE;
1129 else if (Store[ux][uy]==EL_MORAST_VOLL ||
1130 Store[ux][uy]==EL_SIEB_VOLL ||
1131 Store[ux][uy]==EL_SIEB2_VOLL ||
1132 Store[ux][uy]==EL_SALZSAEURE)
1133 cut_mode = CUT_BELOW;
1135 if (cut_mode==CUT_ABOVE)
1136 DrawElementShifted(x,y,0,0,Store[ux][uy],CUT_NO_CUTTING);
1138 DrawScreenElement(x,y,EL_LEERRAUM);
1141 DrawElementShifted(x,y,MovPos[ux][uy],0,element,CUT_NO_CUTTING);
1143 DrawElementShifted(x,y,0,MovPos[ux][uy],element,cut_mode);
1145 else if (IS_BLOCKED(ux,uy))
1150 BOOL cut_mode = CUT_NO_CUTTING;
1152 Blocked2Moving(ux,uy,&oldx,&oldy);
1155 horiz_move = (MovDir[oldx][oldy]==MV_LEFT || MovDir[oldx][oldy]==MV_RIGHT);
1157 if (Store[oldx][oldy]==EL_MORAST_LEER ||
1158 Store[oldx][oldy]==EL_SIEB_LEER ||
1159 Store[oldx][oldy]==EL_SIEB2_LEER ||
1160 Store[oldx][oldy]==EL_AMOEBE_NASS)
1161 cut_mode = CUT_ABOVE;
1163 DrawScreenElement(x,y,EL_LEERRAUM);
1164 element = Feld[oldx][oldy];
1167 DrawElementShifted(sx,sy,MovPos[oldx][oldy],0,element,CUT_NO_CUTTING);
1169 DrawElementShifted(sx,sy,0,MovPos[oldx][oldy],element,cut_mode);
1171 else if (IS_DRAWABLE(element))
1172 DrawScreenElement(x,y,element);
1174 DrawScreenElement(x,y,EL_LEERRAUM);
1177 void DrawLevelField(int x, int y)
1179 if (IN_SCR_FIELD(SCROLLX(x),SCROLLY(y)))
1180 DrawScreenField(SCROLLX(x),SCROLLY(y));
1181 else if (IS_MOVING(x,y))
1185 Moving2Blocked(x,y,&newx,&newy);
1186 if (IN_SCR_FIELD(SCROLLX(newx),SCROLLY(newy)))
1187 DrawScreenField(SCROLLX(newx),SCROLLY(newy));
1189 else if (IS_BLOCKED(x,y))
1193 Blocked2Moving(x,y,&oldx,&oldy);
1194 if (IN_SCR_FIELD(SCROLLX(oldx),SCROLLY(oldy)))
1195 DrawScreenField(SCROLLX(oldx),SCROLLY(oldy));
1199 void DrawMiniElement(int x, int y, int element)
1205 DrawMiniGraphic(x,y,-1);
1209 graphic = el2gfx(element);
1210 DrawMiniGraphic(x,y,graphic);
1213 void DrawMiniElementOrWall(int x, int y, int scroll_x, int scroll_y)
1215 if (x+scroll_x<-1 || x+scroll_x>lev_fieldx ||
1216 y+scroll_y<-1 || y+scroll_y>lev_fieldy)
1217 DrawMiniElement(x,y,EL_LEERRAUM);
1218 else if (x+scroll_x==-1 || x+scroll_x==lev_fieldx ||
1219 y+scroll_y==-1 || y+scroll_y==lev_fieldy)
1220 DrawMiniElement(x,y,EL_BETON);
1222 DrawMiniElement(x,y,Feld[x+scroll_x][y+scroll_y]);
1225 void DrawMicroElement(int xpos, int ypos, int element)
1229 if (element==EL_LEERRAUM)
1232 graphic = el2gfx(element);
1234 XCopyArea(display,pix[PIX_BACK],drawto,gc,
1235 MICRO_GFX_STARTX+(graphic % MICRO_GFX_PER_LINE)*MICRO_TILEX,
1236 MICRO_GFX_STARTY+(graphic / MICRO_GFX_PER_LINE)*MICRO_TILEY,
1237 MICRO_TILEX,MICRO_TILEY, xpos,ypos);
1246 for(x=BX1; x<=BX2; x++)
1247 for(y=BY1; y<=BY2; y++)
1248 DrawScreenField(x,y);
1250 if (soft_scrolling_on)
1251 XCopyArea(display,fieldbuffer,backbuffer,gc,
1252 FX,FY, SXSIZE,SYSIZE,
1255 redraw_mask |= (REDRAW_FIELD | REDRAW_FROM_BACKBUFFER);
1258 void DrawMiniLevel(int scroll_x, int scroll_y)
1264 for(x=0;x<2*SCR_FIELDX;x++)
1265 for(y=0;y<2*SCR_FIELDY;y++)
1266 DrawMiniElementOrWall(x,y,scroll_x,scroll_y);
1268 redraw_mask |= REDRAW_FIELD;
1271 void DrawMicroLevel(int xpos, int ypos)
1275 XFillRectangle(display,drawto,gc,
1276 xpos-MICRO_TILEX,ypos-MICRO_TILEY,
1277 MICRO_TILEX*(STD_LEV_FIELDX+2),
1278 MICRO_TILEY*(STD_LEV_FIELDY+2));
1279 if (lev_fieldx < STD_LEV_FIELDX)
1280 xpos += (STD_LEV_FIELDX - lev_fieldx)/2 * MICRO_TILEX;
1281 if (lev_fieldy < STD_LEV_FIELDY)
1282 ypos += (STD_LEV_FIELDY - lev_fieldy)/2 * MICRO_TILEY;
1284 for(x=-1;x<=STD_LEV_FIELDX;x++)
1285 for(y=-1;y<=STD_LEV_FIELDY;y++)
1286 if (x>=0 && x<lev_fieldx && y>=0 && y<lev_fieldy)
1287 DrawMicroElement(xpos+MICRO_TILEX*x,ypos+MICRO_TILEY*y,
1288 Feld[x][y]=Ur[x][y]);
1289 else if (x>=-1 && x<lev_fieldx+1 && y>=-1 && y<lev_fieldy+1)
1290 DrawMicroElement(xpos+MICRO_TILEX*x,ypos+MICRO_TILEY*y,
1293 XFillRectangle(display,drawto,gc, SX,MICROLABEL_YPOS, SXSIZE,FONT4_YSIZE);
1297 int len = strlen(level.name);
1298 int lxpos = SX+(SXSIZE-len*FONT4_XSIZE)/2;
1299 int lypos = MICROLABEL_YPOS;
1301 DrawText(lxpos,lypos,level.name,FS_SMALL,FC_SPECIAL2);
1304 redraw_mask |= REDRAW_MICROLEV;
1307 int AYS_in_range(int x, int y)
1309 if (y>DY+249 && y<DY+278)
1311 if (x>DX+1 && x<DX+48)
1313 else if (x>DX+51 && x<DX+98)
1319 BOOL AreYouSure(char *text, unsigned int ays_state)
1321 int mx,my, ty, result = -1;
1322 unsigned int old_door_state;
1324 old_door_state = GetDoorState();
1326 CloseDoor(DOOR_CLOSE_1);
1328 /* Alten Türinhalt sichern */
1329 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1330 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
1331 DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1);
1333 /* Fragetext schreiben */
1334 XFillRectangle(display,pix[PIX_DB_DOOR],gc,
1335 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1,DXSIZE,DYSIZE);
1337 for(ty=0;ty<13;ty++)
1344 for(tl=0,tx=0;tx<7;tl++,tx++)
1358 DrawTextExt(pix[PIX_DB_DOOR],gc,
1359 DOOR_GFX_PAGEX1+51-(tl*14)/2,SY+ty*16,txt,FS_SMALL,FC_YELLOW);
1360 text+=(tl+(tc==32));
1363 if (ays_state & AYS_ASK)
1364 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1365 DOOR_GFX_PAGEX4,OK_BUTTON_GFX_YPOS,
1366 DXSIZE,OK_BUTTON_YSIZE,
1367 DOOR_GFX_PAGEX1,OK_BUTTON_YPOS);
1368 else if (ays_state & AYS_CONFIRM)
1369 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1370 DOOR_GFX_PAGEX4,CONFIRM_BUTTON_GFX_YPOS,
1371 DXSIZE,CONFIRM_BUTTON_YSIZE,
1372 DOOR_GFX_PAGEX1,CONFIRM_BUTTON_YPOS);
1374 OpenDoor(DOOR_OPEN_1);
1377 if (!(ays_state & AYS_ASK) && !(ays_state & AYS_CONFIRM))
1380 if (game_status != MAINMENU)
1383 button_status = MB_RELEASED;
1390 if (XPending(display))
1394 XNextEvent(display, &event);
1398 HandleExposeEvent((XExposeEvent *) &event);
1401 SleepWhileUnmapped();
1409 if (event.type == MotionNotify)
1411 motion_status = TRUE;
1412 mx = ((XMotionEvent *) &event)->x;
1413 my = ((XMotionEvent *) &event)->y;
1417 motion_status = FALSE;
1418 mx = ((XButtonEvent *) &event)->x;
1419 my = ((XButtonEvent *) &event)->y;
1420 if (event.type==ButtonPress)
1421 button_status = ((XButtonEvent *) &event)->button;
1423 button_status = MB_RELEASED;
1426 if (ays_state & AYS_ASK)
1427 choice = CheckChooseButtons(mx,my,button_status);
1429 choice = CheckConfirmButton(mx,my,button_status);
1439 case BUTTON_CONFIRM:
1440 result = TRUE|FALSE;
1448 switch(XLookupKeysym((XKeyEvent *)&event,
1449 ((XKeyEvent *)&event)->state))
1461 HandleFocusEvent((XFocusChangeEvent *) &event);
1467 else if (JoystickButton() == JOY_BUTTON_NEW_PRESSED)
1471 if (joy & JOY_BUTTON_1)
1473 else if (joy & JOY_BUTTON_2)
1478 if (game_status != MAINMENU)
1481 if (!(ays_state & AYS_STAY_OPEN))
1483 CloseDoor(DOOR_CLOSE_1);
1485 if (!(ays_state & AYS_STAY_CLOSED) && (old_door_state & DOOR_OPEN_1))
1487 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1488 DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
1489 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1490 OpenDoor(DOOR_OPEN_1);
1497 unsigned int OpenDoor(unsigned int door_state)
1499 unsigned int new_door_state;
1501 if (door_state & DOOR_COPY_BACK)
1503 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1504 DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE+VYSIZE,
1505 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1506 door_state &= ~DOOR_COPY_BACK;
1509 new_door_state = MoveDoor(door_state);
1515 return(new_door_state);
1518 unsigned int CloseDoor(unsigned int door_state)
1520 unsigned int new_door_state;
1522 XCopyArea(display,backbuffer,pix[PIX_DB_DOOR],gc,
1523 DX,DY, DXSIZE,DYSIZE, DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1524 XCopyArea(display,backbuffer,pix[PIX_DB_DOOR],gc,
1525 VX,VY, VXSIZE,VYSIZE, DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1527 new_door_state = MoveDoor(door_state);
1533 return(new_door_state);
1536 unsigned int GetDoorState()
1538 return(MoveDoor(DOOR_GET_STATE));
1541 unsigned int MoveDoor(unsigned int door_state)
1543 static unsigned int door1 = DOOR_OPEN_1;
1544 static unsigned int door2 = DOOR_CLOSE_2;
1545 int x, start, stepsize = 4, door_anim_delay = stepsize*5000;
1547 if (door_state == DOOR_GET_STATE)
1548 return(door1 | door2);
1550 if (door1==DOOR_OPEN_1 && door_state & DOOR_OPEN_1)
1551 door_state &= ~DOOR_OPEN_1;
1552 else if (door1==DOOR_CLOSE_1 && door_state & DOOR_CLOSE_1)
1553 door_state &= ~DOOR_CLOSE_1;
1554 if (door2==DOOR_OPEN_2 && door_state & DOOR_OPEN_2)
1555 door_state &= ~DOOR_OPEN_2;
1556 else if (door2==DOOR_CLOSE_2 && door_state & DOOR_CLOSE_2)
1557 door_state &= ~DOOR_CLOSE_2;
1562 door_anim_delay = 0;
1563 StopSound(SND_OEFFNEN);
1566 if (door_state & DOOR_ACTION)
1568 if (!(door_state & DOOR_NO_DELAY))
1569 PlaySoundStereo(SND_OEFFNEN,PSND_MAX_RIGHT);
1571 start = ((door_state & DOOR_NO_DELAY) ? DXSIZE : 0);
1573 for(x=start;x<=DXSIZE;x+=stepsize)
1575 if (door_state & DOOR_ACTION_1)
1577 int i = (door_state & DOOR_OPEN_1 ? DXSIZE-x : x);
1578 int j = (DXSIZE - i)/3;
1580 XCopyArea(display,pix[PIX_DB_DOOR],drawto,gc,
1581 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1+i/2,
1582 DXSIZE,DYSIZE-i/2, DX,DY);
1584 XFillRectangle(display,drawto,gc,DX,DY+DYSIZE-i/2,DXSIZE,i/2);
1586 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1587 DX-i,(DY+j)-DOOR_GFX_PAGEY1);
1588 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1589 DXSIZE,DOOR_GFX_PAGEY1, i,77, DX+DXSIZE-i,DY+j);
1590 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1591 DXSIZE,DOOR_GFX_PAGEY1+140, i,63, DX+DXSIZE-i,DY+140+j);
1592 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1593 DX-DXSIZE+i,DY-(DOOR_GFX_PAGEY1+j));
1594 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1595 DXSIZE-i,DOOR_GFX_PAGEY1+j, i,77-j, DX,DY);
1596 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1597 DXSIZE-i,DOOR_GFX_PAGEY1+140, i,63, DX,DY+140-j);
1599 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1600 DXSIZE-i,DOOR_GFX_PAGEY1+77, i,63,
1602 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1603 DXSIZE-i,DOOR_GFX_PAGEY1+203, i,77,
1605 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1606 DX-i,(DY+j)-DOOR_GFX_PAGEY1);
1607 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1608 DXSIZE,DOOR_GFX_PAGEY1+77, i,63,
1609 DX+DXSIZE-i,DY+77+j);
1610 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1611 DXSIZE,DOOR_GFX_PAGEY1+203, i,77-j,
1612 DX+DXSIZE-i,DY+203+j);
1614 redraw_mask |= REDRAW_DOOR_1;
1617 if (door_state & DOOR_ACTION_2)
1619 int i = (door_state & DOOR_OPEN_2 ? VXSIZE-x : x);
1620 int j = (VXSIZE - i)/3;
1622 XCopyArea(display,pix[PIX_DB_DOOR],drawto,gc,
1623 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2+i/2,
1624 VXSIZE,VYSIZE-i/2, VX,VY);
1626 XFillRectangle(display,drawto,gc,VX,VY+VYSIZE-i/2,VXSIZE,i/2);
1628 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1629 VX-i,(VY+j)-DOOR_GFX_PAGEY2);
1630 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1631 VXSIZE,DOOR_GFX_PAGEY2, i,VYSIZE/2, VX+VXSIZE-i,VY+j);
1632 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1633 VX-VXSIZE+i,VY-(DOOR_GFX_PAGEY2+j));
1634 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1635 VXSIZE-i,DOOR_GFX_PAGEY2+j, i,VYSIZE/2-j, VX,VY);
1637 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1638 VXSIZE-i,DOOR_GFX_PAGEY2+VYSIZE/2, i,VYSIZE/2,
1640 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1641 VX-i,(VY+j)-DOOR_GFX_PAGEY2);
1642 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1643 VXSIZE,DOOR_GFX_PAGEY2+VYSIZE/2, i,VYSIZE/2-j,
1644 VX+VXSIZE-i,VY+VYSIZE/2+j);
1646 redraw_mask |= REDRAW_DOOR_2;
1650 Delay(door_anim_delay);
1652 if (game_status==MAINMENU)
1657 if (door_state & DOOR_ACTION_1)
1658 door1 = door_state & DOOR_ACTION_1;
1659 if (door_state & DOOR_ACTION_2)
1660 door2 = door_state & DOOR_ACTION_2;
1662 return(door1 | door2);
1665 int ReadPixel(Drawable d, int x, int y)
1667 static XImage *pixelimage;
1669 pixelimage = XGetImage(display, d, x,y, 1,1, AllPlanes, ZPixmap);
1670 return(XGetPixel(pixelimage,0,0));
1673 int el2gfx(int element)
1677 case EL_LEERRAUM: return(-1);
1678 case EL_ERDREICH: return(GFX_ERDREICH);
1679 case EL_MAUERWERK: return(GFX_MAUERWERK);
1680 case EL_FELSBODEN: return(GFX_FELSBODEN);
1681 case EL_FELSBROCKEN: return(GFX_FELSBROCKEN);
1682 case EL_SCHLUESSEL: return(GFX_SCHLUESSEL);
1683 case EL_EDELSTEIN: return(GFX_EDELSTEIN);
1684 case EL_AUSGANG_ZU: return(GFX_AUSGANG_ZU);
1685 case EL_AUSGANG_ACT: return(GFX_AUSGANG_ACT);
1686 case EL_AUSGANG_AUF: return(GFX_AUSGANG_AUF);
1687 case EL_SPIELFIGUR: return(GFX_SPIELFIGUR);
1688 case EL_SPIELER1: return(GFX_SPIELER1);
1689 case EL_SPIELER2: return(GFX_SPIELER2);
1690 case EL_SPIELER3: return(GFX_SPIELER3);
1691 case EL_SPIELER4: return(GFX_SPIELER4);
1692 case EL_KAEFER: return(GFX_KAEFER);
1693 case EL_KAEFER_R: return(GFX_KAEFER_R);
1694 case EL_KAEFER_O: return(GFX_KAEFER_O);
1695 case EL_KAEFER_L: return(GFX_KAEFER_L);
1696 case EL_KAEFER_U: return(GFX_KAEFER_U);
1697 case EL_FLIEGER: return(GFX_FLIEGER);
1698 case EL_FLIEGER_R: return(GFX_FLIEGER_R);
1699 case EL_FLIEGER_O: return(GFX_FLIEGER_O);
1700 case EL_FLIEGER_L: return(GFX_FLIEGER_L);
1701 case EL_FLIEGER_U: return(GFX_FLIEGER_U);
1702 case EL_BUTTERFLY: return(GFX_BUTTERFLY);
1703 case EL_BUTTERFLY_R: return(GFX_BUTTERFLY_R);
1704 case EL_BUTTERFLY_O: return(GFX_BUTTERFLY_O);
1705 case EL_BUTTERFLY_L: return(GFX_BUTTERFLY_L);
1706 case EL_BUTTERFLY_U: return(GFX_BUTTERFLY_U);
1707 case EL_FIREFLY: return(GFX_FIREFLY);
1708 case EL_FIREFLY_R: return(GFX_FIREFLY_R);
1709 case EL_FIREFLY_O: return(GFX_FIREFLY_O);
1710 case EL_FIREFLY_L: return(GFX_FIREFLY_L);
1711 case EL_FIREFLY_U: return(GFX_FIREFLY_U);
1712 case EL_MAMPFER: return(GFX_MAMPFER);
1713 case EL_ROBOT: return(GFX_ROBOT);
1714 case EL_BETON: return(GFX_BETON);
1715 case EL_DIAMANT: return(GFX_DIAMANT);
1716 case EL_MORAST_LEER: return(GFX_MORAST_LEER);
1717 case EL_MORAST_VOLL: return(GFX_MORAST_VOLL);
1718 case EL_TROPFEN: return(GFX_TROPFEN);
1719 case EL_BOMBE: return(GFX_BOMBE);
1720 case EL_SIEB_LEER: return(GFX_SIEB_LEER);
1721 case EL_SIEB_VOLL: return(GFX_SIEB_VOLL);
1722 case EL_SIEB_TOT: return(GFX_SIEB_TOT);
1723 case EL_SALZSAEURE: return(GFX_SALZSAEURE);
1724 case EL_AMOEBE_TOT: return(GFX_AMOEBE_TOT);
1725 case EL_AMOEBE_NASS: return(GFX_AMOEBE_NASS);
1726 case EL_AMOEBE_NORM: return(GFX_AMOEBE_NORM);
1727 case EL_AMOEBE_VOLL: return(GFX_AMOEBE_VOLL);
1728 case EL_AMOEBE_BD: return(GFX_AMOEBE_BD);
1729 case EL_AMOEBA2DIAM: return(GFX_AMOEBA2DIAM);
1730 case EL_KOKOSNUSS: return(GFX_KOKOSNUSS);
1731 case EL_LIFE: return(GFX_LIFE);
1732 case EL_LIFE_ASYNC: return(GFX_LIFE_ASYNC);
1733 case EL_DYNAMIT: return(GFX_DYNAMIT);
1734 case EL_BADEWANNE: return(GFX_BADEWANNE);
1735 case EL_BADEWANNE1: return(GFX_BADEWANNE1);
1736 case EL_BADEWANNE2: return(GFX_BADEWANNE2);
1737 case EL_BADEWANNE3: return(GFX_BADEWANNE3);
1738 case EL_BADEWANNE4: return(GFX_BADEWANNE4);
1739 case EL_BADEWANNE5: return(GFX_BADEWANNE5);
1740 case EL_ABLENK_AUS: return(GFX_ABLENK_AUS);
1741 case EL_ABLENK_EIN: return(GFX_ABLENK_EIN);
1742 case EL_SCHLUESSEL1: return(GFX_SCHLUESSEL1);
1743 case EL_SCHLUESSEL2: return(GFX_SCHLUESSEL2);
1744 case EL_SCHLUESSEL3: return(GFX_SCHLUESSEL3);
1745 case EL_SCHLUESSEL4: return(GFX_SCHLUESSEL4);
1746 case EL_PFORTE1: return(GFX_PFORTE1);
1747 case EL_PFORTE2: return(GFX_PFORTE2);
1748 case EL_PFORTE3: return(GFX_PFORTE3);
1749 case EL_PFORTE4: return(GFX_PFORTE4);
1750 case EL_PFORTE1X: return(GFX_PFORTE1X);
1751 case EL_PFORTE2X: return(GFX_PFORTE2X);
1752 case EL_PFORTE3X: return(GFX_PFORTE3X);
1753 case EL_PFORTE4X: return(GFX_PFORTE4X);
1754 case EL_DYNAMIT_AUS: return(GFX_DYNAMIT_AUS);
1755 case EL_PACMAN: return(GFX_PACMAN);
1756 case EL_PACMAN_R: return(GFX_PACMAN_R);
1757 case EL_PACMAN_O: return(GFX_PACMAN_O);
1758 case EL_PACMAN_L: return(GFX_PACMAN_L);
1759 case EL_PACMAN_U: return(GFX_PACMAN_U);
1760 case EL_UNSICHTBAR: return(GFX_UNSICHTBAR);
1761 case EL_ERZ_EDEL: return(GFX_ERZ_EDEL);
1762 case EL_ERZ_DIAM: return(GFX_ERZ_DIAM);
1763 case EL_BIRNE_AUS: return(GFX_BIRNE_AUS);
1764 case EL_BIRNE_EIN: return(GFX_BIRNE_EIN);
1765 case EL_ZEIT_VOLL: return(GFX_ZEIT_VOLL);
1766 case EL_ZEIT_LEER: return(GFX_ZEIT_LEER);
1767 case EL_MAUER_LEBT: return(GFX_MAUER_LEBT);
1768 case EL_EDELSTEIN_BD: return(GFX_EDELSTEIN_BD);
1769 case EL_EDELSTEIN_GELB: return(GFX_EDELSTEIN_GELB);
1770 case EL_EDELSTEIN_ROT: return(GFX_EDELSTEIN_ROT);
1771 case EL_EDELSTEIN_LILA: return(GFX_EDELSTEIN_LILA);
1772 case EL_ERZ_EDEL_BD: return(GFX_ERZ_EDEL_BD);
1773 case EL_ERZ_EDEL_GELB: return(GFX_ERZ_EDEL_GELB);
1774 case EL_ERZ_EDEL_ROT: return(GFX_ERZ_EDEL_ROT);
1775 case EL_ERZ_EDEL_LILA: return(GFX_ERZ_EDEL_LILA);
1776 case EL_MAMPFER2: return(GFX_MAMPFER2);
1777 case EL_SIEB2_LEER: return(GFX_SIEB2_LEER);
1778 case EL_SIEB2_VOLL: return(GFX_SIEB2_VOLL);
1779 case EL_SIEB2_TOT: return(GFX_SIEB2_TOT);
1780 case EL_DYNABOMB: return(GFX_DYNABOMB);
1781 case EL_DYNABOMB_NR: return(GFX_DYNABOMB_NR);
1782 case EL_DYNABOMB_SZ: return(GFX_DYNABOMB_SZ);
1783 case EL_DYNABOMB_XL: return(GFX_DYNABOMB_XL);
1784 case EL_SOKOBAN_OBJEKT: return(GFX_SOKOBAN_OBJEKT);
1785 case EL_SOKOBAN_FELD_LEER: return(GFX_SOKOBAN_FELD_LEER);
1786 case EL_SOKOBAN_FELD_VOLL: return(GFX_SOKOBAN_FELD_VOLL);
1787 case EL_MAULWURF: return(GFX_MAULWURF);
1788 case EL_PINGUIN: return(GFX_PINGUIN);
1789 case EL_SCHWEIN: return(GFX_SCHWEIN);
1790 case EL_DRACHE: return(GFX_DRACHE);
1791 case EL_SONDE: return(GFX_SONDE);
1792 case EL_PFEIL_L: return(GFX_PFEIL_L);
1793 case EL_PFEIL_R: return(GFX_PFEIL_R);
1794 case EL_PFEIL_O: return(GFX_PFEIL_O);
1795 case EL_PFEIL_U: return(GFX_PFEIL_U);
1798 if (IS_CHAR(element))
1799 return(GFX_CHAR_START + (element-EL_CHAR_START));