1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * ©1995 Artsoft Development *
6 * 33659 Bielefeld-Senne *
7 * Telefon: (0521) 493245 *
8 * eMail: aeglos@valinor.owl.de *
9 * aeglos@uni-paderborn.de *
10 * q99492@pbhrzx.uni-paderborn.de *
11 *----------------------------------------------------------*
13 ***********************************************************/
16 #include <machine/joystick.h>
31 if (direct_draw_on && game_status==PLAYING)
32 redraw_mask &= ~REDRAW_MAIN;
37 if (redraw_mask & REDRAW_ALL ||
38 (redraw_mask & REDRAW_FIELD && redraw_mask & REDRAW_DOORS))
40 XCopyArea(display,backbuffer,window,gc,
41 0,0, WIN_XSIZE,WIN_YSIZE,
45 else if (redraw_mask & REDRAW_FIELD)
47 XCopyArea(display,backbuffer,window,gc,
48 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE,
50 redraw_mask &= ~REDRAW_MAIN;
52 else if (redraw_mask & REDRAW_DOORS)
54 if (redraw_mask & REDRAW_DOOR_1)
55 XCopyArea(display,backbuffer,window,gc,
56 DX,DY, DXSIZE,DYSIZE, DX,DY);
57 if (redraw_mask & REDRAW_DOOR_2)
59 if ((redraw_mask & REDRAW_DOOR_2) == REDRAW_DOOR_2)
60 XCopyArea(display,backbuffer,window,gc,
61 VX,VY, VXSIZE,VYSIZE, VX,VY);
64 if (redraw_mask & REDRAW_VIDEO_1)
65 XCopyArea(display,backbuffer,window,gc,
66 VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS,
67 VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE,
68 VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS);
69 if (redraw_mask & REDRAW_VIDEO_2)
70 XCopyArea(display,backbuffer,window,gc,
71 VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS,
72 VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE,
73 VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS);
74 if (redraw_mask & REDRAW_VIDEO_3)
75 XCopyArea(display,backbuffer,window,gc,
76 VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS,
77 VIDEO_CONTROL_XSIZE,VIDEO_CONTROL_YSIZE,
78 VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS);
81 redraw_mask &= ~REDRAW_DOORS;
84 if (redraw_mask & REDRAW_MICROLEV)
86 XCopyArea(display,backbuffer,window,gc,
87 MICROLEV_XPOS,MICROLEV_YPOS, MICROLEV_XSIZE,MICROLEV_YSIZE,
88 MICROLEV_XPOS,MICROLEV_YPOS);
89 XCopyArea(display,backbuffer,window,gc,
90 SX,MICROLABEL_YPOS, SXSIZE,FONT4_YSIZE,
92 redraw_mask &= ~REDRAW_MICROLEV;
95 if (redraw_mask & REDRAW_TILES)
97 if (redraw_tiles>REDRAWTILES_TH)
98 XCopyArea(display,backbuffer,window,gc,SX,SY,SXSIZE,SYSIZE,SX,SY);
100 for(x=0;x<SCR_FIELDX;x++)
101 for(y=0;y<SCR_FIELDY;y++)
103 XCopyArea(display,backbuffer,window,gc,
104 SX+x*TILEX,SY+y*TILEY,TILEX,TILEY,SX+x*TILEX,SY+y*TILEY);
109 for(x=0;x<SCR_FIELDX;x++)
110 for(y=0;y<SCR_FIELDY;y++)
120 long fading_delay = 300000;
122 if (fading_on && (redraw_mask & REDRAW_FIELD))
129 XFillRectangle(display,window,gc,
130 REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE);
133 for(i=0;i<2*FULL_SYSIZE;i++)
135 for(y=0;y<FULL_SYSIZE;y++)
137 XCopyArea(display,backbuffer,window,gc,
138 REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
146 for(i=1;i<FULL_SYSIZE;i+=2)
147 XCopyArea(display,backbuffer,window,gc,
148 REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
154 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],0,0);
155 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
156 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
160 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],-1,-1);
161 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
162 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
166 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],0,-1);
167 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
168 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
172 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],-1,0);
173 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
174 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
178 redraw_mask &= ~REDRAW_MAIN;
187 drawto_field = backbuffer;
188 XFillRectangle(display,drawto_field,gc,
189 REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE);
190 redraw_mask|=REDRAW_FIELD;
192 if (direct_draw_on && game_status==PLAYING)
194 drawto_field = window;
195 XFillRectangle(display,drawto_field,gc,
196 REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE);
200 void DrawText(int x, int y, char *text, int font, int col)
202 DrawTextExt(drawto, gc, x, y, text, font, col);
204 redraw_mask|=REDRAW_FIELD;
206 redraw_mask|=REDRAW_DOOR_1;
209 void DrawTextExt(Drawable d, GC gc, int x, int y,
210 char *text, int font, int font_color)
212 int font_width, font_height, font_start;
215 if (font!=FS_SMALL && font!=FS_BIG)
217 if (font_color<FC_RED || font_color>FC_SPECIAL2)
221 (font==FS_BIG ? FONT1_XSIZE :
222 font_color<FC_SPECIAL1 ? FONT2_XSIZE :
223 font_color<FC_SPECIAL2 ? FONT3_XSIZE : FONT4_XSIZE);
225 (font==FS_BIG ? FONT1_XSIZE :
226 font_color<FC_SPECIAL2 ? FONT2_XSIZE: FONT4_XSIZE);
227 font_pixmap = (font==FS_BIG ? PIX_BIGFONT : PIX_SMALLFONT);
229 font_color*(font==FS_BIG ? FONT1_YSIZE : FONT2_YSIZE)*FONT_LINES_PER_FONT;
235 if (c>='a' && c<='z')
237 else if (c=='ä' || c=='Ä')
239 else if (c=='ö' || c=='Ö')
241 else if (c=='ü' || c=='Ü')
245 XCopyArea(display,pix[font_pixmap],d,gc,
246 ((c-32) % FONT_CHARS_PER_LINE)*font_width,
247 ((c-32) / FONT_CHARS_PER_LINE)*font_height + font_start,
248 font_width,font_height, x,y);
254 void DrawGraphicAnimation(int x, int y, int graphic,
255 int frames, int delay, int mode)
259 if (mode == ANIM_OSCILLATE)
261 int max_anim_frames = frames*2 - 2;
262 phase = (FrameCounter % (delay * max_anim_frames)) / delay;
263 phase = (phase < frames ? phase : max_anim_frames - phase);
266 phase = (FrameCounter % (delay * frames)) / delay;
268 if (!(FrameCounter % delay) && IN_SCR_FIELD(SCROLLX(x),SCROLLY(y)))
269 DrawGraphic(SCROLLX(x),SCROLLY(y), graphic + phase);
272 void DrawGraphic(int x, int y, int graphic)
274 DrawGraphicExt(drawto_field, gc, x, y, graphic);
277 redraw_mask |= REDRAW_TILES;
280 void DrawGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
282 DrawGraphicExtHiRes(d, gc, SX+x*TILEX, SY+y*TILEY, graphic);
285 void DrawGraphicExtHiRes(Drawable d, GC gc, int x, int y, int graphic)
288 XFillRectangle(display,d,gc, x,y, TILEX,TILEY);
289 else if (graphic<256)
290 XCopyArea(display,pix[PIX_BACK],d,gc,
291 SX+(graphic % GFX_PER_LINE)*TILEX,
292 SY+(graphic / GFX_PER_LINE)*TILEY,
297 XCopyArea(display,pix[PIX_BIGFONT],d,gc,
298 (graphic % FONT_CHARS_PER_LINE)*TILEX,
299 (graphic / FONT_CHARS_PER_LINE)*TILEY +
300 FC_SPECIAL1*TILEY*FONT_LINES_PER_FONT,
305 void DrawGraphicThruMask(int x, int y, int graphic)
307 int src_x,src_y, dest_x,dest_y;
309 if (graphic<0 || graphic>255)
311 DrawGraphic(x,y,graphic);
315 src_x = SX+(graphic % GFX_PER_LINE)*TILEX;
316 src_y = SY+(graphic / GFX_PER_LINE)*TILEY;
320 XSetClipOrigin(display,clip_gc[PIX_BACK],dest_x-src_x,dest_y-src_y);
321 XCopyArea(display,pix[PIX_BACK],drawto_field,clip_gc[PIX_BACK], src_x,src_y,
322 TILEX,TILEY, dest_x,dest_y);
326 redraw_mask|=REDRAW_TILES;
329 void DrawElementThruMask(int x, int y, int element)
331 DrawGraphicThruMask(x,y,el2gfx(element));
334 void DrawMiniGraphic(int x, int y, int graphic)
336 DrawMiniGraphicExt(drawto, gc, x, y, graphic);
338 redraw[x/2][y/2]=TRUE;
339 redraw_mask|=REDRAW_TILES;
342 void DrawMiniGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
344 DrawMiniGraphicExtHiRes(d,gc, SX+x*MINI_TILEX,SY+y*MINI_TILEY, graphic);
347 void DrawMiniGraphicExtHiRes(Drawable d, GC gc, int x, int y, int graphic)
350 XFillRectangle(display,d,gc, x,y, MINI_TILEX,MINI_TILEY);
351 else if (graphic<256)
352 XCopyArea(display,pix[PIX_BACK],d,gc,
353 MINI_GFX_STARTX+(graphic % MINI_GFX_PER_LINE)*MINI_TILEX,
354 MINI_GFX_STARTY+(graphic / MINI_GFX_PER_LINE)*MINI_TILEY,
355 MINI_TILEX,MINI_TILEY, x,y);
359 XCopyArea(display,pix[PIX_SMALLFONT],d,gc,
360 (graphic % FONT_CHARS_PER_LINE)*FONT4_XSIZE,
361 (graphic / FONT_CHARS_PER_LINE)*FONT4_YSIZE +
362 FC_SPECIAL2*FONT2_YSIZE*FONT_LINES_PER_FONT,
363 MINI_TILEX,MINI_TILEY, x,y);
367 void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cut_mode)
369 int width = TILEX, height = TILEY;
374 DrawGraphic(x,y,graphic);
378 if (dx || dy) /* Verschiebung der Grafik? */
380 if (x<0) /* Element kommt von links ins Bild */
387 else if (x==SCR_FIELDX) /* Element kommt von rechts ins Bild */
393 else if (x==0 && dx<0) /* Element verläßt links das Bild */
399 else if (x==SCR_FIELDX-1 && dx>0) /* El. verläßt rechts das Bild */
401 else if (dx) /* allg. Bewegung in x-Richtung */
402 redraw[x+SIGN(dx)][y]=TRUE;
404 if (y<0) /* Element kommt von oben ins Bild */
406 if (cut_mode==CUT_BELOW) /* Element oberhalb des Bildes */
414 else if (y==SCR_FIELDY) /* Element kommt von unten ins Bild */
420 else if (y==0 && dy<0) /* Element verläßt oben das Bild */
426 else if (dy>0 && cut_mode==CUT_ABOVE)
428 if (y==SCR_FIELDY-1) /* Element unterhalb des Bildes */
435 } /* Element verläßt unten das Bild */
436 else if (dy>0 && (y==SCR_FIELDY-1 || cut_mode==CUT_BELOW))
438 else if (dy) /* allg. Bewegung in y-Richtung */
439 redraw[x][y+SIGN(dy)]=TRUE;
442 XCopyArea(display,pix[PIX_BACK],drawto_field,gc,
443 SX+(graphic % GFX_PER_LINE)*TILEX+cx,
444 SY+(graphic / GFX_PER_LINE)*TILEY+cy,
445 width,height, SX+x*TILEX+dx,SY+y*TILEY+dy);
449 redraw_mask|=REDRAW_TILES;
452 void DrawElementShifted(int x, int y, int dx, int dy, int element,int cut_mode)
454 int ux = UNSCROLLX(x), uy = UNSCROLLY(y);
455 int graphic = el2gfx(element);
456 int phase = ABS(MovPos[ux][uy])/(TILEX/2);
457 int dir = MovDir[ux][uy];
460 int horiz_move = (dir==MV_LEFT || dir==MV_RIGHT);
463 if (element==EL_PACMAN ||
464 element==EL_KAEFER ||
465 element==EL_FLIEGER ||
466 element==EL_BUTTERFLY ||
469 if (element==EL_BUTTERFLY || element==EL_FIREFLY)
477 else if (dir==MV_LEFT)
479 else if (dir==MV_DOWN)
483 else if ((element==EL_FELSBROCKEN || IS_GEM(element)) && !cut_mode)
485 graphic += phase * (element==EL_FELSBROCKEN ? 2 : 1);
487 else if ((element==EL_SIEB_LEER || element==EL_SIEB2_LEER ||
488 element==EL_SIEB_VOLL || element==EL_SIEB2_VOLL) && SiebAktiv)
490 graphic += 3-(SiebAktiv%8)/2;
492 else if (IS_AMOEBOID(element))
494 graphic = (element==EL_AMOEBE_TOT ? GFX_AMOEBE_TOT : GFX_AMOEBE_LEBT);
495 graphic += (x+2*y) % 4;
497 else if (element==EL_MAUER_LEBT)
499 BOOL links_massiv = FALSE, rechts_massiv = FALSE;
501 if (!IN_LEV_FIELD(ux-1,uy) || IS_MAUER(Feld[ux-1][uy]))
503 if (!IN_LEV_FIELD(ux+1,uy) || IS_MAUER(Feld[ux+1][uy]))
504 rechts_massiv = TRUE;
506 if (links_massiv && rechts_massiv)
507 graphic = GFX_MAUERWERK;
508 else if (links_massiv)
509 graphic = GFX_MAUER_R;
510 else if (rechts_massiv)
511 graphic = GFX_MAUER_L;
515 DrawGraphicShifted(x,y, dx,dy, graphic, cut_mode);
517 DrawGraphic(x,y, graphic);
520 void ErdreichAnbroeckeln(int x, int y)
522 int i, width, height, cx,cy;
523 int ux = UNSCROLLX(x), uy = UNSCROLLY(y);
524 int element, graphic;
526 static int xy[4][2] =
534 if (!IN_LEV_FIELD(ux,uy))
537 element = Feld[ux][uy];
539 if (element==EL_ERDREICH)
541 if (!IN_SCR_FIELD(x,y))
544 graphic = GFX_ERDENRAND;
552 if (!IN_LEV_FIELD(uxx,uyy))
555 element = Feld[uxx][uyy];
558 if (element==EL_ERDREICH || IS_SOLID(element))
561 if (element==EL_ERDREICH)
568 cx = (i==2 ? TILEX-snip : 0);
576 cy = (i==3 ? TILEY-snip : 0);
579 XCopyArea(display,pix[PIX_BACK],drawto_field,gc,
580 SX+(graphic % GFX_PER_LINE)*TILEX+cx,
581 SY+(graphic / GFX_PER_LINE)*TILEY+cy,
582 width,height, SX+x*TILEX+cx,SY+y*TILEY+cy);
590 graphic = GFX_ERDENRAND;
601 if (!IN_LEV_FIELD(uxx,uyy) || Feld[uxx][uyy]!=EL_ERDREICH ||
602 !IN_SCR_FIELD(xx,yy) || IS_SOLID(element))
606 if (!IN_LEV_FIELD(uxx,uyy) || Feld[uxx][uyy]!=EL_ERDREICH ||
607 !IN_SCR_FIELD(xx,yy))
614 cx = (i==1 ? TILEX-snip : 0);
622 cy = (i==0 ? TILEY-snip : 0);
625 XCopyArea(display,pix[PIX_BACK],drawto_field,gc,
626 SX+(graphic % GFX_PER_LINE)*TILEX+cx,
627 SY+(graphic / GFX_PER_LINE)*TILEY+cy,
628 width,height, SX+xx*TILEX+cx,SY+yy*TILEY+cy);
636 void DrawScreenElement(int x, int y, int element)
638 DrawElementShifted(x,y,0,0,element,CUT_NO_CUTTING);
639 ErdreichAnbroeckeln(x,y);
642 void DrawLevelElement(int x, int y, int element)
644 if (IN_LEV_FIELD(x,y) && IN_SCR_FIELD(SCROLLX(x),SCROLLY(y)))
645 DrawScreenElement(SCROLLX(x),SCROLLY(y),element);
648 void DrawScreenField(int x, int y)
650 int ux = UNSCROLLX(x), uy = UNSCROLLY(y);
653 if (!IN_LEV_FIELD(ux,uy))
655 DrawScreenElement(x,y,EL_BETON);
659 element = Feld[ux][uy];
661 if (IS_MOVING(ux,uy))
663 int horiz_move = (MovDir[ux][uy]==MV_LEFT || MovDir[ux][uy]==MV_RIGHT);
664 BOOL cut_mode = CUT_NO_CUTTING;
666 if (Store[ux][uy]==EL_MORAST_LEER ||
667 Store[ux][uy]==EL_SIEB_LEER ||
668 Store[ux][uy]==EL_SIEB2_LEER ||
669 Store[ux][uy]==EL_AMOEBE_NASS)
670 cut_mode = CUT_ABOVE;
671 else if (Store[ux][uy]==EL_MORAST_VOLL ||
672 Store[ux][uy]==EL_SIEB_VOLL ||
673 Store[ux][uy]==EL_SIEB2_VOLL ||
674 Store[ux][uy]==EL_SALZSAEURE)
675 cut_mode = CUT_BELOW;
677 if (cut_mode==CUT_ABOVE)
678 DrawElementShifted(x,y,0,0,Store[ux][uy],CUT_NO_CUTTING);
680 DrawScreenElement(x,y,EL_LEERRAUM);
683 DrawElementShifted(x,y,MovPos[ux][uy],0,element,CUT_NO_CUTTING);
685 DrawElementShifted(x,y,0,MovPos[ux][uy],element,cut_mode);
687 else if (IS_BLOCKED(ux,uy))
692 BOOL cut_mode = CUT_NO_CUTTING;
694 Blocked2Moving(ux,uy,&oldx,&oldy);
697 horiz_move = (MovDir[oldx][oldy]==MV_LEFT || MovDir[oldx][oldy]==MV_RIGHT);
699 if (Store[oldx][oldy]==EL_MORAST_LEER ||
700 Store[oldx][oldy]==EL_SIEB_LEER ||
701 Store[oldx][oldy]==EL_SIEB2_LEER ||
702 Store[oldx][oldy]==EL_AMOEBE_NASS)
703 cut_mode = CUT_ABOVE;
705 DrawScreenElement(x,y,EL_LEERRAUM);
706 element = Feld[oldx][oldy];
709 DrawElementShifted(sx,sy,MovPos[oldx][oldy],0,element,CUT_NO_CUTTING);
711 DrawElementShifted(sx,sy,0,MovPos[oldx][oldy],element,cut_mode);
713 else if (IS_DRAWABLE(element))
714 DrawScreenElement(x,y,element);
716 DrawScreenElement(x,y,EL_LEERRAUM);
719 void DrawLevelField(int x, int y)
721 if (IN_SCR_FIELD(SCROLLX(x),SCROLLY(y)))
722 DrawScreenField(SCROLLX(x),SCROLLY(y));
723 else if (IS_MOVING(x,y))
727 Moving2Blocked(x,y,&newx,&newy);
728 if (IN_SCR_FIELD(SCROLLX(newx),SCROLLY(newy)))
729 DrawScreenField(SCROLLX(newx),SCROLLY(newy));
731 else if (IS_BLOCKED(x,y))
735 Blocked2Moving(x,y,&oldx,&oldy);
736 if (IN_SCR_FIELD(SCROLLX(oldx),SCROLLY(oldy)))
737 DrawScreenField(SCROLLX(oldx),SCROLLY(oldy));
741 void DrawMiniElement(int x, int y, int element)
747 DrawMiniGraphic(x,y,-1);
751 graphic = el2gfx(element);
752 DrawMiniGraphic(x,y,graphic);
755 redraw[x/2][y/2]=TRUE;
756 redraw_mask|=REDRAW_TILES;
759 void DrawMiniElementOrWall(int x, int y, int scroll_x, int scroll_y)
761 if (x+scroll_x<-1 || x+scroll_x>lev_fieldx ||
762 y+scroll_y<-1 || y+scroll_y>lev_fieldy)
763 DrawMiniElement(x,y,EL_LEERRAUM);
764 else if (x+scroll_x==-1 || x+scroll_x==lev_fieldx ||
765 y+scroll_y==-1 || y+scroll_y==lev_fieldy)
766 DrawMiniElement(x,y,EL_BETON);
768 DrawMiniElement(x,y,Feld[x+scroll_x][y+scroll_y]);
771 void DrawMicroElement(int xpos, int ypos, int element)
775 if (element==EL_LEERRAUM)
778 graphic = el2gfx(element);
780 XCopyArea(display,pix[PIX_BACK],drawto,gc,
781 MICRO_GFX_STARTX+(graphic % MICRO_GFX_PER_LINE)*MICRO_TILEX,
782 MICRO_GFX_STARTY+(graphic / MICRO_GFX_PER_LINE)*MICRO_TILEY,
783 MICRO_TILEX,MICRO_TILEY, xpos,ypos);
792 for(x=0;x<SCR_FIELDX;x++)
793 for(y=0;y<SCR_FIELDY;y++)
794 DrawScreenField(x,y);
796 redraw_mask |= REDRAW_FIELD;
799 void DrawMiniLevel(int scroll_x, int scroll_y)
805 for(x=0;x<2*SCR_FIELDX;x++)
806 for(y=0;y<2*SCR_FIELDY;y++)
807 DrawMiniElementOrWall(x,y,scroll_x,scroll_y);
809 redraw_mask |= REDRAW_FIELD;
812 void DrawMicroLevel(int xpos, int ypos)
816 XFillRectangle(display,drawto,gc,
817 xpos-MICRO_TILEX,ypos-MICRO_TILEY,
818 MICRO_TILEX*(STD_LEV_FIELDX+2),
819 MICRO_TILEY*(STD_LEV_FIELDY+2));
820 if (lev_fieldx < STD_LEV_FIELDX)
821 xpos += (STD_LEV_FIELDX - lev_fieldx)/2 * MICRO_TILEX;
822 if (lev_fieldy < STD_LEV_FIELDY)
823 ypos += (STD_LEV_FIELDY - lev_fieldy)/2 * MICRO_TILEY;
825 for(x=-1;x<=STD_LEV_FIELDX;x++)
826 for(y=-1;y<=STD_LEV_FIELDY;y++)
827 if (x>=0 && x<lev_fieldx && y>=0 && y<lev_fieldy)
828 DrawMicroElement(xpos+MICRO_TILEX*x,ypos+MICRO_TILEY*y,
829 Feld[x][y]=Ur[x][y]);
830 else if (x>=-1 && x<lev_fieldx+1 && y>=-1 && y<lev_fieldy+1)
831 DrawMicroElement(xpos+MICRO_TILEX*x,ypos+MICRO_TILEY*y,
834 XFillRectangle(display,drawto,gc, SX,MICROLABEL_YPOS, SXSIZE,FONT4_YSIZE);
838 int len = strlen(level.name);
839 int lxpos = SX+(SXSIZE-len*FONT4_XSIZE)/2;
840 int lypos = MICROLABEL_YPOS;
842 DrawText(lxpos,lypos,level.name,FS_SMALL,FC_SPECIAL2);
845 redraw_mask |= REDRAW_MICROLEV;
848 int AYS_in_range(int x, int y)
850 if (y>DY+249 && y<DY+278)
852 if (x>DX+1 && x<DX+48)
854 else if (x>DX+51 && x<DX+98)
860 BOOL AreYouSure(char *text, unsigned int ays_state)
862 int mx,my, ty, result = -1;
863 unsigned int old_door_state;
865 old_door_state = GetDoorState();
867 CloseDoor(DOOR_CLOSE_1);
869 /* Alten Türinhalt sichern */
870 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
871 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
872 DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1);
874 /* Fragetext schreiben */
875 XFillRectangle(display,pix[PIX_DB_DOOR],gc,
876 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1,DXSIZE,DYSIZE);
885 for(tl=0,tx=0;tx<7;tl++,tx++)
899 DrawTextExt(pix[PIX_DB_DOOR],gc,
900 DOOR_GFX_PAGEX1+51-(tl*14)/2,SY+ty*16,txt,FS_SMALL,FC_YELLOW);
904 if (ays_state & AYS_ASK)
905 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
906 DOOR_GFX_PAGEX4,OK_BUTTON_GFX_YPOS,
907 DXSIZE,OK_BUTTON_YSIZE,
908 DOOR_GFX_PAGEX1,OK_BUTTON_YPOS);
909 else if (ays_state & AYS_CONFIRM)
910 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
911 DOOR_GFX_PAGEX4,CONFIRM_BUTTON_GFX_YPOS,
912 DXSIZE,CONFIRM_BUTTON_YSIZE,
913 DOOR_GFX_PAGEX1,CONFIRM_BUTTON_YPOS);
915 OpenDoor(DOOR_OPEN_1);
918 if (!(ays_state & AYS_ASK) && !(ays_state & AYS_CONFIRM))
921 if (game_status != MAINMENU)
924 button_status = MB_RELEASED;
931 if (XPending(display))
935 XNextEvent(display, &event);
939 HandleExposeEvent((XExposeEvent *) &event);
942 SleepWhileUnmapped();
950 if (event.type == MotionNotify)
952 motion_status = TRUE;
953 mx = ((XMotionEvent *) &event)->x;
954 my = ((XMotionEvent *) &event)->y;
958 motion_status = FALSE;
959 mx = ((XButtonEvent *) &event)->x;
960 my = ((XButtonEvent *) &event)->y;
961 if (event.type==ButtonPress)
962 button_status = ((XButtonEvent *) &event)->button;
964 button_status = MB_RELEASED;
967 if (ays_state & AYS_ASK)
968 choice = CheckChooseButtons(mx,my,button_status);
970 choice = CheckConfirmButton(mx,my,button_status);
989 switch(XLookupKeysym((XKeyEvent *)&event,
990 ((XKeyEvent *)&event)->state))
1001 HandleFocusEvent(FOCUS_IN);
1004 HandleFocusEvent(FOCUS_OUT);
1010 else if (JoystickButton() == JOY_BUTTON_NEW_PRESSED)
1014 if (joy & JOY_BUTTON_1)
1016 else if (joy & JOY_BUTTON_2)
1021 if (game_status != MAINMENU)
1024 if (!(ays_state & AYS_STAY_OPEN))
1026 CloseDoor(DOOR_CLOSE_1);
1028 if (!(ays_state & AYS_STAY_CLOSED) && (old_door_state & DOOR_OPEN_1))
1030 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1031 DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
1032 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1033 OpenDoor(DOOR_OPEN_1);
1040 unsigned int OpenDoor(unsigned int door_state)
1042 unsigned int new_door_state;
1044 if (door_state & DOOR_COPY_BACK)
1046 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1047 DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE+VYSIZE,
1048 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1049 door_state &= ~DOOR_COPY_BACK;
1052 new_door_state = MoveDoor(door_state);
1058 return(new_door_state);
1061 unsigned int CloseDoor(unsigned int door_state)
1063 unsigned int new_door_state;
1065 XCopyArea(display,backbuffer,pix[PIX_DB_DOOR],gc,
1066 DX,DY, DXSIZE,DYSIZE, DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1067 XCopyArea(display,backbuffer,pix[PIX_DB_DOOR],gc,
1068 VX,VY, VXSIZE,VYSIZE, DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1070 new_door_state = MoveDoor(door_state);
1076 return(new_door_state);
1079 unsigned int GetDoorState()
1081 return(MoveDoor(DOOR_GET_STATE));
1084 unsigned int MoveDoor(unsigned int door_state)
1086 static unsigned int door1 = DOOR_OPEN_1;
1087 static unsigned int door2 = DOOR_CLOSE_2;
1088 int x, start, stepsize = 4, door_anim_delay = stepsize*5000;
1090 if (door_state == DOOR_GET_STATE)
1091 return(door1 | door2);
1093 if (door1==DOOR_OPEN_1 && door_state & DOOR_OPEN_1)
1094 door_state &= ~DOOR_OPEN_1;
1095 else if (door1==DOOR_CLOSE_1 && door_state & DOOR_CLOSE_1)
1096 door_state &= ~DOOR_CLOSE_1;
1097 if (door2==DOOR_OPEN_2 && door_state & DOOR_OPEN_2)
1098 door_state &= ~DOOR_OPEN_2;
1099 else if (door2==DOOR_CLOSE_2 && door_state & DOOR_CLOSE_2)
1100 door_state &= ~DOOR_CLOSE_2;
1105 door_anim_delay = 0;
1106 StopSound(SND_OEFFNEN);
1109 if (door_state & DOOR_ACTION)
1111 if (!(door_state & DOOR_NO_DELAY))
1112 PlaySoundStereo(SND_OEFFNEN,PSND_MAX_RIGHT);
1114 start = ((door_state & DOOR_NO_DELAY) ? DXSIZE : 0);
1116 for(x=start;x<=DXSIZE;x+=stepsize)
1118 if (door_state & DOOR_ACTION_1)
1120 int i = (door_state & DOOR_OPEN_1 ? DXSIZE-x : x);
1121 int j = (DXSIZE - i)/3;
1123 XCopyArea(display,pix[PIX_DB_DOOR],drawto,gc,
1124 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1+i/2,
1125 DXSIZE,DYSIZE-i/2, DX,DY);
1127 XFillRectangle(display,drawto,gc,DX,DY+DYSIZE-i/2,DXSIZE,i/2);
1129 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1130 DX-i,(DY+j)-DOOR_GFX_PAGEY1);
1131 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1132 DXSIZE,DOOR_GFX_PAGEY1, i,77, DX+DXSIZE-i,DY+j);
1133 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1134 DXSIZE,DOOR_GFX_PAGEY1+140, i,63, DX+DXSIZE-i,DY+140+j);
1135 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1136 DX-DXSIZE+i,DY-(DOOR_GFX_PAGEY1+j));
1137 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1138 DXSIZE-i,DOOR_GFX_PAGEY1+j, i,77-j, DX,DY);
1139 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1140 DXSIZE-i,DOOR_GFX_PAGEY1+140, i,63, DX,DY+140-j);
1142 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1143 DXSIZE-i,DOOR_GFX_PAGEY1+77, i,63,
1145 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1146 DXSIZE-i,DOOR_GFX_PAGEY1+203, i,77,
1148 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1149 DX-i,(DY+j)-DOOR_GFX_PAGEY1);
1150 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1151 DXSIZE,DOOR_GFX_PAGEY1+77, i,63,
1152 DX+DXSIZE-i,DY+77+j);
1153 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1154 DXSIZE,DOOR_GFX_PAGEY1+203, i,77-j,
1155 DX+DXSIZE-i,DY+203+j);
1157 redraw_mask |= REDRAW_DOOR_1;
1160 if (door_state & DOOR_ACTION_2)
1162 int i = (door_state & DOOR_OPEN_2 ? VXSIZE-x : x);
1163 int j = (VXSIZE - i)/3;
1165 XCopyArea(display,pix[PIX_DB_DOOR],drawto,gc,
1166 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2+i/2,
1167 VXSIZE,VYSIZE-i/2, VX,VY);
1169 XFillRectangle(display,drawto,gc,VX,VY+VYSIZE-i/2,VXSIZE,i/2);
1171 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1172 VX-i,(VY+j)-DOOR_GFX_PAGEY2);
1173 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1174 VXSIZE,DOOR_GFX_PAGEY2, i,VYSIZE/2, VX+VXSIZE-i,VY+j);
1175 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1176 VX-VXSIZE+i,VY-(DOOR_GFX_PAGEY2+j));
1177 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1178 VXSIZE-i,DOOR_GFX_PAGEY2+j, i,VYSIZE/2-j, VX,VY);
1180 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1181 VXSIZE-i,DOOR_GFX_PAGEY2+VYSIZE/2, i,VYSIZE/2,
1183 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1184 VX-i,(VY+j)-DOOR_GFX_PAGEY2);
1185 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1186 VXSIZE,DOOR_GFX_PAGEY2+VYSIZE/2, i,VYSIZE/2-j,
1187 VX+VXSIZE-i,VY+VYSIZE/2+j);
1189 redraw_mask |= REDRAW_DOOR_2;
1193 Delay(door_anim_delay);
1195 if (game_status==MAINMENU)
1200 if (door_state & DOOR_ACTION_1)
1201 door1 = door_state & DOOR_ACTION_1;
1202 if (door_state & DOOR_ACTION_2)
1203 door2 = door_state & DOOR_ACTION_2;
1205 return(door1 | door2);
1208 int ReadPixel(Drawable d, int x, int y)
1210 static XImage *pixelimage;
1212 pixelimage = XGetImage(display, d, x,y, 1,1, AllPlanes, ZPixmap);
1213 return(XGetPixel(pixelimage,0,0));
1216 void CheckJoystickData()
1223 if (joystick[i].xmiddle <= distance)
1224 joystick[i].xmiddle = distance;
1225 if (joystick[i].ymiddle <= distance)
1226 joystick[i].ymiddle = distance;
1228 if (joystick[i].xleft >= joystick[i].xmiddle)
1229 joystick[i].xleft = joystick[i].xmiddle-distance;
1230 if (joystick[i].xright <= joystick[i].xmiddle)
1231 joystick[i].xright = joystick[i].xmiddle+distance;
1233 if (joystick[i].yupper >= joystick[i].ymiddle)
1234 joystick[i].yupper = joystick[i].ymiddle-distance;
1235 if (joystick[i].ylower <= joystick[i].ymiddle)
1236 joystick[i].ylower = joystick[i].ymiddle+distance;
1240 int JoystickPosition(int middle, int margin, int actual)
1245 if (margin<middle && actual>middle)
1247 if (margin>middle && actual<middle)
1250 range = ABS(margin-middle);
1251 pos = ABS(actual-middle);
1252 percentage = (int)(pos*100/range);
1262 struct joystick joy_ctrl;
1264 struct joystick_control
1272 int js_x,js_y, js_b1,js_b2;
1273 int left, right, up, down;
1276 if (joystick_status==JOYSTICK_OFF)
1279 if (read(joystick_device, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl))
1281 fprintf(stderr,"%s: cannot read joystick settings - no joystick support\n",
1283 joystick_status = JOYSTICK_OFF;
1290 js_b1 = joy_ctrl.b1;
1291 js_b2 = joy_ctrl.b2;
1293 js_b1 = joy_ctrl.buttons & 1;
1294 js_b2 = joy_ctrl.buttons & 2;
1297 left = JoystickPosition(joystick[joystick_nr].xmiddle,
1298 joystick[joystick_nr].xleft, js_x);
1299 right = JoystickPosition(joystick[joystick_nr].xmiddle,
1300 joystick[joystick_nr].xright, js_x);
1301 up = JoystickPosition(joystick[joystick_nr].ymiddle,
1302 joystick[joystick_nr].yupper, js_y);
1303 down = JoystickPosition(joystick[joystick_nr].ymiddle,
1304 joystick[joystick_nr].ylower, js_y);
1306 if (left>JOYSTICK_PERCENT)
1308 else if (right>JOYSTICK_PERCENT)
1309 result |= JOY_RIGHT;
1310 if (up>JOYSTICK_PERCENT)
1312 else if (down>JOYSTICK_PERCENT)
1315 result |= JOY_BUTTON_1;
1317 result |= JOY_BUTTON_2;
1322 int JoystickButton()
1324 static int last_joy_button = 0;
1325 int joy_button = (Joystick() & JOY_BUTTON);
1330 if (last_joy_button)
1331 result = JOY_BUTTON_PRESSED;
1333 result = JOY_BUTTON_NEW_PRESSED;
1337 if (last_joy_button)
1338 result = JOY_BUTTON_NEW_RELEASED;
1340 result = JOY_BUTTON_NOT_PRESSED;
1343 last_joy_button = joy_button;
1347 int el2gfx(int element)
1351 case EL_LEERRAUM: return(-1);
1352 case EL_ERDREICH: return(GFX_ERDREICH);
1353 case EL_MAUERWERK: return(GFX_MAUERWERK);
1354 case EL_FELSBODEN: return(GFX_FELSBODEN);
1355 case EL_FELSBROCKEN: return(GFX_FELSBROCKEN);
1356 case EL_SCHLUESSEL: return(GFX_SCHLUESSEL);
1357 case EL_EDELSTEIN: return(GFX_EDELSTEIN);
1358 case EL_AUSGANG_ZU: return(GFX_AUSGANG_ZU);
1359 case EL_AUSGANG_ACT: return(GFX_AUSGANG_ACT);
1360 case EL_AUSGANG_AUF: return(GFX_AUSGANG_AUF);
1361 case EL_SPIELFIGUR: return(GFX_SPIELFIGUR);
1362 case EL_SPIELER1: return(GFX_SPIELER1);
1363 case EL_SPIELER2: return(GFX_SPIELER2);
1364 case EL_SPIELER3: return(GFX_SPIELER3);
1365 case EL_SPIELER4: return(GFX_SPIELER4);
1366 case EL_KAEFER: return(GFX_KAEFER);
1367 case EL_KAEFER_R: return(GFX_KAEFER_R);
1368 case EL_KAEFER_O: return(GFX_KAEFER_O);
1369 case EL_KAEFER_L: return(GFX_KAEFER_L);
1370 case EL_KAEFER_U: return(GFX_KAEFER_U);
1371 case EL_FLIEGER: return(GFX_FLIEGER);
1372 case EL_FLIEGER_R: return(GFX_FLIEGER_R);
1373 case EL_FLIEGER_O: return(GFX_FLIEGER_O);
1374 case EL_FLIEGER_L: return(GFX_FLIEGER_L);
1375 case EL_FLIEGER_U: return(GFX_FLIEGER_U);
1376 case EL_BUTTERFLY: return(GFX_BUTTERFLY);
1377 case EL_BUTTERFLY_R: return(GFX_BUTTERFLY_R);
1378 case EL_BUTTERFLY_O: return(GFX_BUTTERFLY_O);
1379 case EL_BUTTERFLY_L: return(GFX_BUTTERFLY_L);
1380 case EL_BUTTERFLY_U: return(GFX_BUTTERFLY_U);
1381 case EL_FIREFLY: return(GFX_FIREFLY);
1382 case EL_FIREFLY_R: return(GFX_FIREFLY_R);
1383 case EL_FIREFLY_O: return(GFX_FIREFLY_O);
1384 case EL_FIREFLY_L: return(GFX_FIREFLY_L);
1385 case EL_FIREFLY_U: return(GFX_FIREFLY_U);
1386 case EL_MAMPFER: return(GFX_MAMPFER);
1387 case EL_ZOMBIE: return(GFX_ZOMBIE);
1388 case EL_BETON: return(GFX_BETON);
1389 case EL_DIAMANT: return(GFX_DIAMANT);
1390 case EL_MORAST_LEER: return(GFX_MORAST_LEER);
1391 case EL_MORAST_VOLL: return(GFX_MORAST_VOLL);
1392 case EL_TROPFEN: return(GFX_TROPFEN);
1393 case EL_BOMBE: return(GFX_BOMBE);
1394 case EL_SIEB_LEER: return(GFX_SIEB_LEER);
1395 case EL_SIEB_VOLL: return(GFX_SIEB_VOLL);
1396 case EL_SIEB_TOT: return(GFX_SIEB_TOT);
1397 case EL_SALZSAEURE: return(GFX_SALZSAEURE);
1398 case EL_AMOEBE_TOT: return(GFX_AMOEBE_TOT);
1399 case EL_AMOEBE_NASS: return(GFX_AMOEBE_NASS);
1400 case EL_AMOEBE_NORM: return(GFX_AMOEBE_NORM);
1401 case EL_AMOEBE_VOLL: return(GFX_AMOEBE_VOLL);
1402 case EL_AMOEBE_BD: return(GFX_AMOEBE_BD);
1403 case EL_AMOEBA2DIAM: return(GFX_AMOEBA2DIAM);
1404 case EL_KOKOSNUSS: return(GFX_KOKOSNUSS);
1405 case EL_LIFE: return(GFX_LIFE);
1406 case EL_LIFE_ASYNC: return(GFX_LIFE_ASYNC);
1407 case EL_DYNAMIT: return(GFX_DYNAMIT);
1408 case EL_BADEWANNE: return(GFX_BADEWANNE);
1409 case EL_BADEWANNE1: return(GFX_BADEWANNE1);
1410 case EL_BADEWANNE2: return(GFX_BADEWANNE2);
1411 case EL_BADEWANNE3: return(GFX_BADEWANNE3);
1412 case EL_BADEWANNE4: return(GFX_BADEWANNE4);
1413 case EL_BADEWANNE5: return(GFX_BADEWANNE5);
1414 case EL_ABLENK_AUS: return(GFX_ABLENK_AUS);
1415 case EL_ABLENK_EIN: return(GFX_ABLENK_EIN);
1416 case EL_SCHLUESSEL1: return(GFX_SCHLUESSEL1);
1417 case EL_SCHLUESSEL2: return(GFX_SCHLUESSEL2);
1418 case EL_SCHLUESSEL3: return(GFX_SCHLUESSEL3);
1419 case EL_SCHLUESSEL4: return(GFX_SCHLUESSEL4);
1420 case EL_PFORTE1: return(GFX_PFORTE1);
1421 case EL_PFORTE2: return(GFX_PFORTE2);
1422 case EL_PFORTE3: return(GFX_PFORTE3);
1423 case EL_PFORTE4: return(GFX_PFORTE4);
1424 case EL_PFORTE1X: return(GFX_PFORTE1X);
1425 case EL_PFORTE2X: return(GFX_PFORTE2X);
1426 case EL_PFORTE3X: return(GFX_PFORTE3X);
1427 case EL_PFORTE4X: return(GFX_PFORTE4X);
1428 case EL_DYNAMIT_AUS: return(GFX_DYNAMIT_AUS);
1429 case EL_PACMAN: return(GFX_PACMAN);
1430 case EL_PACMAN_R: return(GFX_PACMAN_R);
1431 case EL_PACMAN_O: return(GFX_PACMAN_O);
1432 case EL_PACMAN_L: return(GFX_PACMAN_L);
1433 case EL_PACMAN_U: return(GFX_PACMAN_U);
1434 case EL_UNSICHTBAR: return(GFX_UNSICHTBAR);
1435 case EL_ERZ_EDEL: return(GFX_ERZ_EDEL);
1436 case EL_ERZ_DIAM: return(GFX_ERZ_DIAM);
1437 case EL_BIRNE_AUS: return(GFX_BIRNE_AUS);
1438 case EL_BIRNE_EIN: return(GFX_BIRNE_EIN);
1439 case EL_ZEIT_VOLL: return(GFX_ZEIT_VOLL);
1440 case EL_ZEIT_LEER: return(GFX_ZEIT_LEER);
1441 case EL_MAUER_LEBT: return(GFX_MAUER_LEBT);
1442 case EL_EDELSTEIN_BD: return(GFX_EDELSTEIN_BD);
1443 case EL_EDELSTEIN_GELB: return(GFX_EDELSTEIN_GELB);
1444 case EL_EDELSTEIN_ROT: return(GFX_EDELSTEIN_ROT);
1445 case EL_EDELSTEIN_LILA: return(GFX_EDELSTEIN_LILA);
1446 case EL_ERZ_EDEL_BD: return(GFX_ERZ_EDEL_BD);
1447 case EL_ERZ_EDEL_GELB: return(GFX_ERZ_EDEL_GELB);
1448 case EL_ERZ_EDEL_ROT: return(GFX_ERZ_EDEL_ROT);
1449 case EL_ERZ_EDEL_LILA: return(GFX_ERZ_EDEL_LILA);
1450 case EL_MAMPFER2: return(GFX_MAMPFER2);
1451 case EL_SIEB2_LEER: return(GFX_SIEB2_LEER);
1452 case EL_SIEB2_VOLL: return(GFX_SIEB2_VOLL);
1453 case EL_SIEB2_TOT: return(GFX_SIEB2_TOT);
1454 case EL_DYNABOMB: return(GFX_DYNABOMB);
1455 case EL_DYNABOMB_NR: return(GFX_DYNABOMB_NR);
1456 case EL_DYNABOMB_SZ: return(GFX_DYNABOMB_SZ);
1457 case EL_DYNABOMB_XL: return(GFX_DYNABOMB_XL);
1458 case EL_SOKOBAN_OBJEKT: return(GFX_SOKOBAN_OBJEKT);
1459 case EL_SOKOBAN_FELD_LEER: return(GFX_SOKOBAN_FELD_LEER);
1460 case EL_SOKOBAN_FELD_VOLL: return(GFX_SOKOBAN_FELD_VOLL);
1463 if (IS_CHAR(element))
1464 return(GFX_CHAR_START + (element-EL_CHAR_START));