1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * ©1995 Artsoft Development *
6 * 33659 Bielefeld-Senne *
7 * Telefon: (0521) 493245 *
8 * eMail: aeglos@valinor.owl.de *
9 * aeglos@uni-paderborn.de *
10 * q99492@pbhrzx.uni-paderborn.de *
11 *----------------------------------------------------------*
13 ***********************************************************/
16 #include <machine/joystick.h>
34 if (direct_draw_on && game_status==PLAYING)
35 redraw_mask &= ~REDRAW_MAIN;
40 if (redraw_mask & REDRAW_ALL ||
41 (redraw_mask & REDRAW_FIELD && redraw_mask & REDRAW_DOORS))
43 XCopyArea(display,backbuffer,window,gc,
44 0,0, WIN_XSIZE,WIN_YSIZE,
48 else if (redraw_mask & REDRAW_FIELD)
50 XCopyArea(display,backbuffer,window,gc,
51 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE,
53 redraw_mask &= ~REDRAW_MAIN;
55 else if (redraw_mask & REDRAW_DOORS)
57 if (redraw_mask & REDRAW_DOOR_1)
58 XCopyArea(display,backbuffer,window,gc,
59 DX,DY, DXSIZE,DYSIZE, DX,DY);
60 if (redraw_mask & REDRAW_DOOR_2)
62 if ((redraw_mask & REDRAW_DOOR_2) == REDRAW_DOOR_2)
63 XCopyArea(display,backbuffer,window,gc,
64 VX,VY, VXSIZE,VYSIZE, VX,VY);
67 if (redraw_mask & REDRAW_VIDEO_1)
68 XCopyArea(display,backbuffer,window,gc,
69 VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS,
70 VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE,
71 VX+VIDEO_DISPLAY1_XPOS,VY+VIDEO_DISPLAY1_YPOS);
72 if (redraw_mask & REDRAW_VIDEO_2)
73 XCopyArea(display,backbuffer,window,gc,
74 VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS,
75 VIDEO_DISPLAY_XSIZE,VIDEO_DISPLAY_YSIZE,
76 VX+VIDEO_DISPLAY2_XPOS,VY+VIDEO_DISPLAY2_YPOS);
77 if (redraw_mask & REDRAW_VIDEO_3)
78 XCopyArea(display,backbuffer,window,gc,
79 VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS,
80 VIDEO_CONTROL_XSIZE,VIDEO_CONTROL_YSIZE,
81 VX+VIDEO_CONTROL_XPOS,VY+VIDEO_CONTROL_YPOS);
84 redraw_mask &= ~REDRAW_DOORS;
87 if (redraw_mask & REDRAW_MICROLEV)
89 XCopyArea(display,backbuffer,window,gc,
90 MICROLEV_XPOS,MICROLEV_YPOS, MICROLEV_XSIZE,MICROLEV_YSIZE,
91 MICROLEV_XPOS,MICROLEV_YPOS);
92 XCopyArea(display,backbuffer,window,gc,
93 SX,MICROLABEL_YPOS, SXSIZE,FONT4_YSIZE,
95 redraw_mask &= ~REDRAW_MICROLEV;
98 if (redraw_mask & REDRAW_TILES)
100 if (redraw_tiles>REDRAWTILES_TH)
101 XCopyArea(display,backbuffer,window,gc,SX,SY,SXSIZE,SYSIZE,SX,SY);
103 for(x=0;x<SCR_FIELDX;x++)
104 for(y=0;y<SCR_FIELDY;y++)
106 XCopyArea(display,backbuffer,window,gc,
107 SX+x*TILEX,SY+y*TILEY,TILEX,TILEY,SX+x*TILEX,SY+y*TILEY);
112 for(x=0;x<SCR_FIELDX;x++)
113 for(y=0;y<SCR_FIELDY;y++)
123 long fading_delay = 300000;
125 if (fading_on && (redraw_mask & REDRAW_FIELD))
132 XFillRectangle(display,window,gc,
133 REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE);
136 for(i=0;i<2*FULL_SYSIZE;i++)
138 for(y=0;y<FULL_SYSIZE;y++)
140 XCopyArea(display,backbuffer,window,gc,
141 REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
149 for(i=1;i<FULL_SYSIZE;i+=2)
150 XCopyArea(display,backbuffer,window,gc,
151 REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i);
157 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],0,0);
158 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
159 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
163 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],-1,-1);
164 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
165 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
169 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],0,-1);
170 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
171 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
175 XSetClipOrigin(display,clip_gc[PIX_FADEMASK],-1,0);
176 XCopyArea(display,backbuffer,window,clip_gc[PIX_FADEMASK],
177 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, REAL_SX,REAL_SY);
181 redraw_mask &= ~REDRAW_MAIN;
190 drawto_field = backbuffer;
191 XFillRectangle(display,drawto_field,gc,
192 REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE);
193 redraw_mask|=REDRAW_FIELD;
195 if (direct_draw_on && game_status==PLAYING)
197 drawto_field = window;
198 XFillRectangle(display,drawto_field,gc,
199 REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE);
203 void DrawText(int x, int y, char *text, int font, int col)
205 DrawTextExt(drawto, gc, x, y, text, font, col);
207 redraw_mask|=REDRAW_FIELD;
209 redraw_mask|=REDRAW_DOOR_1;
212 void DrawTextExt(Drawable d, GC gc, int x, int y,
213 char *text, int font, int font_color)
215 int font_width, font_height, font_start;
218 if (font!=FS_SMALL && font!=FS_BIG)
220 if (font_color<FC_RED || font_color>FC_SPECIAL2)
224 (font==FS_BIG ? FONT1_XSIZE :
225 font_color<FC_SPECIAL1 ? FONT2_XSIZE :
226 font_color<FC_SPECIAL2 ? FONT3_XSIZE : FONT4_XSIZE);
228 (font==FS_BIG ? FONT1_XSIZE :
229 font_color<FC_SPECIAL2 ? FONT2_XSIZE: FONT4_XSIZE);
230 font_pixmap = (font==FS_BIG ? PIX_BIGFONT : PIX_SMALLFONT);
232 font_color*(font==FS_BIG ? FONT1_YSIZE : FONT2_YSIZE)*FONT_LINES_PER_FONT;
238 if (c>='a' && c<='z')
240 else if (c=='ä' || c=='Ä')
242 else if (c=='ö' || c=='Ö')
244 else if (c=='ü' || c=='Ü')
248 XCopyArea(display,pix[font_pixmap],d,gc,
249 ((c-32) % FONT_CHARS_PER_LINE)*font_width,
250 ((c-32) / FONT_CHARS_PER_LINE)*font_height + font_start,
251 font_width,font_height, x,y);
257 void DrawPlayerField()
260 int sx = SCROLLX(x), sy = SCROLLY(y);
262 int sxx = 0, syy = 0;
264 int element = Feld[x][y];
266 BOOL draw_thru_mask = FALSE;
272 if (!IN_LEV_FIELD(x,y) || !IN_SCR_FIELD(sx,sy))
274 printf("DrawPlayerField(): x = %d, y = %d\n",x,y);
275 printf("DrawPlayerField(): This should never happen!\n");
280 if (element == EL_EXPLODING)
284 drawto_field = backbuffer;
286 /* draw things behind the player (EL_PFORTE* || mole/penguin/pig/dragon) */
290 DrawGraphic(sx,sy, el2gfx(Store[x][y]));
291 draw_thru_mask = TRUE;
293 else if (element!=EL_LEERRAUM && element!=EL_DYNAMIT && element!=EL_DYNABOMB)
296 draw_thru_mask = TRUE;
299 /* draw player himself */
301 if (PlayerMovDir==MV_LEFT)
302 graphic = (PlayerPushing ? GFX_SPIELER_PUSH_LEFT : GFX_SPIELER_LEFT);
303 else if (PlayerMovDir==MV_RIGHT)
304 graphic = (PlayerPushing ? GFX_SPIELER_PUSH_RIGHT : GFX_SPIELER_RIGHT);
305 else if (PlayerMovDir==MV_UP)
306 graphic = GFX_SPIELER_UP;
307 else /* MV_DOWN || MV_NO_MOVING */
308 graphic = GFX_SPIELER_DOWN;
310 graphic += PlayerFrame;
315 if (PlayerMovDir == MV_LEFT || PlayerMovDir == MV_RIGHT)
323 DrawGraphicThruMask(sx + sxx, sy + syy, graphic);
325 DrawGraphicShifted(sx,sy,sxx,syy,graphic,CUT_NO_CUTTING);
327 DrawGraphic(sx + sxx, sy + syy, graphic);
331 /* draw things in front of player (EL_DYNAMIT || EL_DYNABOMB) */
333 if (element == EL_DYNAMIT || element == EL_DYNABOMB)
335 graphic = el2gfx(element);
337 if (element == EL_DYNAMIT)
339 if ((phase = (48-MovDelay[x][y])/6) > 6)
344 if ((phase = ((48-MovDelay[x][y])/3) % 8) > 3)
348 DrawGraphicThruMask(sx,sy, graphic + phase);
353 int dest_x = SX+SCROLLX(x)*TILEX;
354 int dest_y = SY+SCROLLY(y)*TILEY;
356 XCopyArea(display,backbuffer,window,gc,
357 dest_x,dest_y, TILEX,TILEY, dest_x,dest_y);
358 drawto_field = window;
362 static int getGraphicAnimationPhase(int frames, int delay, int mode)
366 if (mode == ANIM_OSCILLATE)
368 int max_anim_frames = frames*2 - 2;
369 phase = (FrameCounter % (delay * max_anim_frames)) / delay;
370 phase = (phase < frames ? phase : max_anim_frames - phase);
373 phase = (FrameCounter % (delay * frames)) / delay;
378 void DrawGraphicAnimation(int x, int y, int graphic,
379 int frames, int delay, int mode)
381 int phase = getGraphicAnimationPhase(frames, delay, mode);
386 if (mode == ANIM_OSCILLATE)
388 int max_anim_frames = frames*2 - 2;
389 phase = (FrameCounter % (delay * max_anim_frames)) / delay;
390 phase = (phase < frames ? phase : max_anim_frames - phase);
393 phase = (FrameCounter % (delay * frames)) / delay;
396 if (!(FrameCounter % delay) && IN_SCR_FIELD(SCROLLX(x),SCROLLY(y)))
397 DrawGraphic(SCROLLX(x),SCROLLY(y), graphic + phase);
400 void DrawGraphic(int x, int y, int graphic)
404 if (!IN_SCR_FIELD(x,y))
406 printf("DrawGraphic(): x = %d, y = %d, graphic = %d\n",x,y,graphic);
407 printf("DrawGraphic(): This should never happen!\n");
412 DrawGraphicExt(drawto_field, gc, x, y, graphic);
415 redraw_mask |= REDRAW_TILES;
418 void DrawGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
420 DrawGraphicExtHiRes(d, gc, SX+x*TILEX, SY+y*TILEY, graphic);
423 void DrawGraphicExtHiRes(Drawable d, GC gc, int x, int y, int graphic)
425 if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
427 graphic -= GFX_START_ROCKSSCREEN;
428 XCopyArea(display,pix[PIX_BACK],d,gc,
429 SX+(graphic % GFX_PER_LINE)*TILEX,
430 SY+(graphic / GFX_PER_LINE)*TILEY,
433 else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
435 graphic -= GFX_START_ROCKSHEROES;
436 XCopyArea(display,pix[PIX_HEROES],d,gc,
437 (graphic % HEROES_PER_LINE)*TILEX,
438 (graphic / HEROES_PER_LINE)*TILEY,
441 else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
443 graphic -= GFX_START_ROCKSFONT;
444 XCopyArea(display,pix[PIX_BIGFONT],d,gc,
445 (graphic % FONT_CHARS_PER_LINE)*TILEX,
446 (graphic / FONT_CHARS_PER_LINE)*TILEY +
447 FC_SPECIAL1*TILEY*FONT_LINES_PER_FONT,
451 XFillRectangle(display,d,gc, x,y, TILEX,TILEY);
454 void DrawGraphicThruMask(int x, int y, int graphic)
456 int src_x,src_y, dest_x,dest_y;
459 if (!IN_SCR_FIELD(x,y))
461 printf("DrawGraphicThruMask(): x = %d, y = %d\n",x,y);
462 printf("DrawGraphicThruMask(): This should never happen!\n");
467 if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
469 graphic -= GFX_START_ROCKSSCREEN;
470 src_x = SX+(graphic % GFX_PER_LINE)*TILEX;
471 src_y = SY+(graphic / GFX_PER_LINE)*TILEY;
475 XSetClipOrigin(display,clip_gc[PIX_BACK],dest_x-src_x,dest_y-src_y);
476 XCopyArea(display,pix[PIX_BACK],drawto_field,clip_gc[PIX_BACK],
477 src_x,src_y, TILEX,TILEY, dest_x,dest_y);
479 else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
481 graphic -= GFX_START_ROCKSHEROES;
482 src_x = (graphic % HEROES_PER_LINE)*TILEX;
483 src_y = (graphic / HEROES_PER_LINE)*TILEY;
487 XSetClipOrigin(display,clip_gc[PIX_HEROES],dest_x-src_x,dest_y-src_y);
488 XCopyArea(display,pix[PIX_HEROES],drawto_field,clip_gc[PIX_HEROES],
489 src_x,src_y, TILEX,TILEY, dest_x,dest_y);
493 DrawGraphic(x,y,graphic);
499 redraw_mask|=REDRAW_TILES;
502 void DrawElementThruMask(int x, int y, int element)
504 DrawGraphicThruMask(x,y,el2gfx(element));
507 void DrawMiniGraphic(int x, int y, int graphic)
509 DrawMiniGraphicExt(drawto, gc, x, y, graphic);
511 redraw[x/2][y/2]=TRUE;
512 redraw_mask|=REDRAW_TILES;
515 void DrawMiniGraphicExt(Drawable d, GC gc, int x, int y, int graphic)
517 DrawMiniGraphicExtHiRes(d,gc, SX+x*MINI_TILEX,SY+y*MINI_TILEY, graphic);
520 void DrawMiniGraphicExtHiRes(Drawable d, GC gc, int x, int y, int graphic)
522 if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
524 graphic -= GFX_START_ROCKSSCREEN;
525 XCopyArea(display,pix[PIX_BACK],d,gc,
526 MINI_GFX_STARTX+(graphic % MINI_GFX_PER_LINE)*MINI_TILEX,
527 MINI_GFX_STARTY+(graphic / MINI_GFX_PER_LINE)*MINI_TILEY,
528 MINI_TILEX,MINI_TILEY, x,y);
530 else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT)
532 graphic -= GFX_START_ROCKSFONT;
533 XCopyArea(display,pix[PIX_SMALLFONT],d,gc,
534 (graphic % FONT_CHARS_PER_LINE)*FONT4_XSIZE,
535 (graphic / FONT_CHARS_PER_LINE)*FONT4_YSIZE +
536 FC_SPECIAL2*FONT2_YSIZE*FONT_LINES_PER_FONT,
537 MINI_TILEX,MINI_TILEY, x,y);
540 XFillRectangle(display,d,gc, x,y, MINI_TILEX,MINI_TILEY);
543 void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cut_mode)
545 int width = TILEX, height = TILEY;
550 DrawGraphic(x,y,graphic);
554 if (dx || dy) /* Verschiebung der Grafik? */
556 if (x<0) /* Element kommt von links ins Bild */
563 else if (x==SCR_FIELDX) /* Element kommt von rechts ins Bild */
569 else if (x==0 && dx<0) /* Element verläßt links das Bild */
575 else if (x==SCR_FIELDX-1 && dx>0) /* El. verläßt rechts das Bild */
577 else if (dx) /* allg. Bewegung in x-Richtung */
578 redraw[x+SIGN(dx)][y]=TRUE;
580 if (y<0) /* Element kommt von oben ins Bild */
582 if (cut_mode==CUT_BELOW) /* Element oberhalb des Bildes */
590 else if (y==SCR_FIELDY) /* Element kommt von unten ins Bild */
596 else if (y==0 && dy<0) /* Element verläßt oben das Bild */
602 else if (dy>0 && cut_mode==CUT_ABOVE)
604 if (y==SCR_FIELDY-1) /* Element unterhalb des Bildes */
611 } /* Element verläßt unten das Bild */
612 else if (dy>0 && (y==SCR_FIELDY-1 || cut_mode==CUT_BELOW))
614 else if (dy) /* allg. Bewegung in y-Richtung */
615 redraw[x][y+SIGN(dy)]=TRUE;
618 if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN)
620 graphic -= GFX_START_ROCKSSCREEN;
621 XCopyArea(display,pix[PIX_BACK],drawto_field,gc,
622 SX+(graphic % GFX_PER_LINE)*TILEX+cx,
623 SY+(graphic / GFX_PER_LINE)*TILEY+cy,
624 width,height, SX+x*TILEX+dx,SY+y*TILEY+dy);
626 else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES)
628 graphic -= GFX_START_ROCKSHEROES;
629 XCopyArea(display,pix[PIX_HEROES],drawto_field,gc,
630 (graphic % HEROES_PER_LINE)*TILEX+cx,
631 (graphic / HEROES_PER_LINE)*TILEY+cy,
632 width,height, SX+x*TILEX+dx,SY+y*TILEY+dy);
636 if (!IN_SCR_FIELD(x,y))
638 printf("DrawGraphicShifted(): x = %d, y = %d, graphic = %d\n",x,y,graphic);
639 printf("DrawGraphicShifted(): This should never happen!\n");
646 redraw_mask|=REDRAW_TILES;
649 void DrawElementShifted(int x, int y, int dx, int dy, int element,int cut_mode)
651 int ux = UNSCROLLX(x), uy = UNSCROLLY(y);
652 int graphic = el2gfx(element);
653 int phase4 = ABS(MovPos[ux][uy])/(TILEX/4);
654 int phase = phase4 / 2;
655 int dir = MovDir[ux][uy];
657 if (element==EL_PACMAN || element==EL_KAEFER || element==EL_FLIEGER)
663 else if (dir==MV_LEFT)
665 else if (dir==MV_DOWN)
668 else if (element==EL_MAULWURF || element==EL_PINGUIN ||
669 element==EL_SCHWEIN || element==EL_DRACHE)
672 graphic = (element==EL_MAULWURF ? GFX_MAULWURF_LEFT :
673 element==EL_PINGUIN ? GFX_PINGUIN_LEFT :
674 element==EL_SCHWEIN ? GFX_SCHWEIN_LEFT : GFX_DRACHE_LEFT);
675 else if (dir==MV_RIGHT)
676 graphic = (element==EL_MAULWURF ? GFX_MAULWURF_RIGHT :
677 element==EL_PINGUIN ? GFX_PINGUIN_RIGHT :
678 element==EL_SCHWEIN ? GFX_SCHWEIN_RIGHT : GFX_DRACHE_RIGHT);
680 graphic = (element==EL_MAULWURF ? GFX_MAULWURF_UP :
681 element==EL_PINGUIN ? GFX_PINGUIN_UP :
682 element==EL_SCHWEIN ? GFX_SCHWEIN_UP : GFX_DRACHE_UP);
684 graphic = (element==EL_MAULWURF ? GFX_MAULWURF_DOWN :
685 element==EL_PINGUIN ? GFX_PINGUIN_DOWN :
686 element==EL_SCHWEIN ? GFX_SCHWEIN_DOWN : GFX_DRACHE_DOWN);
690 else if (element==EL_SONDE)
692 graphic = GFX_SONDE_START + getGraphicAnimationPhase(8, 2, ANIM_NORMAL);
694 else if (element==EL_BUTTERFLY || element==EL_FIREFLY)
698 else if ((element==EL_FELSBROCKEN || IS_GEM(element)) && !cut_mode)
700 graphic += phase * (element==EL_FELSBROCKEN ? 2 : 1);
702 else if ((element==EL_SIEB_LEER || element==EL_SIEB2_LEER ||
703 element==EL_SIEB_VOLL || element==EL_SIEB2_VOLL) && SiebAktiv)
705 graphic += 3-(SiebAktiv%8)/2;
707 else if (IS_AMOEBOID(element))
709 graphic = (element==EL_AMOEBE_TOT ? GFX_AMOEBE_TOT : GFX_AMOEBE_LEBT);
710 graphic += (x+2*y) % 4;
712 else if (element==EL_MAUER_LEBT)
714 BOOL links_massiv = FALSE, rechts_massiv = FALSE;
716 if (!IN_LEV_FIELD(ux-1,uy) || IS_MAUER(Feld[ux-1][uy]))
718 if (!IN_LEV_FIELD(ux+1,uy) || IS_MAUER(Feld[ux+1][uy]))
719 rechts_massiv = TRUE;
721 if (links_massiv && rechts_massiv)
722 graphic = GFX_MAUERWERK;
723 else if (links_massiv)
724 graphic = GFX_MAUER_R;
725 else if (rechts_massiv)
726 graphic = GFX_MAUER_L;
730 DrawGraphicShifted(x,y, dx,dy, graphic, cut_mode);
732 DrawGraphic(x,y, graphic);
735 void ErdreichAnbroeckeln(int x, int y)
737 int i, width, height, cx,cy;
738 int ux = UNSCROLLX(x), uy = UNSCROLLY(y);
739 int element, graphic;
741 static int xy[4][2] =
749 if (!IN_LEV_FIELD(ux,uy))
752 element = Feld[ux][uy];
754 if (element==EL_ERDREICH)
756 if (!IN_SCR_FIELD(x,y))
759 graphic = GFX_ERDENRAND;
767 if (!IN_LEV_FIELD(uxx,uyy))
770 element = Feld[uxx][uyy];
773 if (element==EL_ERDREICH || IS_SOLID(element))
776 if (element==EL_ERDREICH)
783 cx = (i==2 ? TILEX-snip : 0);
791 cy = (i==3 ? TILEY-snip : 0);
794 XCopyArea(display,pix[PIX_BACK],drawto_field,gc,
795 SX+(graphic % GFX_PER_LINE)*TILEX+cx,
796 SY+(graphic / GFX_PER_LINE)*TILEY+cy,
797 width,height, SX+x*TILEX+cx,SY+y*TILEY+cy);
805 graphic = GFX_ERDENRAND;
816 if (!IN_LEV_FIELD(uxx,uyy) || Feld[uxx][uyy]!=EL_ERDREICH ||
817 !IN_SCR_FIELD(xx,yy) || IS_SOLID(element))
821 if (!IN_LEV_FIELD(uxx,uyy) || Feld[uxx][uyy]!=EL_ERDREICH ||
822 !IN_SCR_FIELD(xx,yy))
829 cx = (i==1 ? TILEX-snip : 0);
837 cy = (i==0 ? TILEY-snip : 0);
840 XCopyArea(display,pix[PIX_BACK],drawto_field,gc,
841 SX+(graphic % GFX_PER_LINE)*TILEX+cx,
842 SY+(graphic / GFX_PER_LINE)*TILEY+cy,
843 width,height, SX+xx*TILEX+cx,SY+yy*TILEY+cy);
851 void DrawScreenElement(int x, int y, int element)
853 DrawElementShifted(x,y,0,0,element,CUT_NO_CUTTING);
854 ErdreichAnbroeckeln(x,y);
857 void DrawLevelElement(int x, int y, int element)
859 if (IN_LEV_FIELD(x,y) && IN_SCR_FIELD(SCROLLX(x),SCROLLY(y)))
860 DrawScreenElement(SCROLLX(x),SCROLLY(y),element);
863 void DrawScreenField(int x, int y)
865 int ux = UNSCROLLX(x), uy = UNSCROLLY(y);
868 if (!IN_LEV_FIELD(ux,uy))
870 DrawScreenElement(x,y,EL_BETON);
874 element = Feld[ux][uy];
876 if (IS_MOVING(ux,uy))
878 int horiz_move = (MovDir[ux][uy]==MV_LEFT || MovDir[ux][uy]==MV_RIGHT);
879 BOOL cut_mode = CUT_NO_CUTTING;
881 if (Store[ux][uy]==EL_MORAST_LEER ||
882 Store[ux][uy]==EL_SIEB_LEER ||
883 Store[ux][uy]==EL_SIEB2_LEER ||
884 Store[ux][uy]==EL_AMOEBE_NASS)
885 cut_mode = CUT_ABOVE;
886 else if (Store[ux][uy]==EL_MORAST_VOLL ||
887 Store[ux][uy]==EL_SIEB_VOLL ||
888 Store[ux][uy]==EL_SIEB2_VOLL ||
889 Store[ux][uy]==EL_SALZSAEURE)
890 cut_mode = CUT_BELOW;
892 if (cut_mode==CUT_ABOVE)
893 DrawElementShifted(x,y,0,0,Store[ux][uy],CUT_NO_CUTTING);
895 DrawScreenElement(x,y,EL_LEERRAUM);
898 DrawElementShifted(x,y,MovPos[ux][uy],0,element,CUT_NO_CUTTING);
900 DrawElementShifted(x,y,0,MovPos[ux][uy],element,cut_mode);
902 else if (IS_BLOCKED(ux,uy))
907 BOOL cut_mode = CUT_NO_CUTTING;
909 Blocked2Moving(ux,uy,&oldx,&oldy);
912 horiz_move = (MovDir[oldx][oldy]==MV_LEFT || MovDir[oldx][oldy]==MV_RIGHT);
914 if (Store[oldx][oldy]==EL_MORAST_LEER ||
915 Store[oldx][oldy]==EL_SIEB_LEER ||
916 Store[oldx][oldy]==EL_SIEB2_LEER ||
917 Store[oldx][oldy]==EL_AMOEBE_NASS)
918 cut_mode = CUT_ABOVE;
920 DrawScreenElement(x,y,EL_LEERRAUM);
921 element = Feld[oldx][oldy];
924 DrawElementShifted(sx,sy,MovPos[oldx][oldy],0,element,CUT_NO_CUTTING);
926 DrawElementShifted(sx,sy,0,MovPos[oldx][oldy],element,cut_mode);
928 else if (IS_DRAWABLE(element))
929 DrawScreenElement(x,y,element);
931 DrawScreenElement(x,y,EL_LEERRAUM);
934 void DrawLevelField(int x, int y)
936 if (IN_SCR_FIELD(SCROLLX(x),SCROLLY(y)))
937 DrawScreenField(SCROLLX(x),SCROLLY(y));
938 else if (IS_MOVING(x,y))
942 Moving2Blocked(x,y,&newx,&newy);
943 if (IN_SCR_FIELD(SCROLLX(newx),SCROLLY(newy)))
944 DrawScreenField(SCROLLX(newx),SCROLLY(newy));
946 else if (IS_BLOCKED(x,y))
950 Blocked2Moving(x,y,&oldx,&oldy);
951 if (IN_SCR_FIELD(SCROLLX(oldx),SCROLLY(oldy)))
952 DrawScreenField(SCROLLX(oldx),SCROLLY(oldy));
956 void DrawMiniElement(int x, int y, int element)
962 DrawMiniGraphic(x,y,-1);
966 graphic = el2gfx(element);
967 DrawMiniGraphic(x,y,graphic);
970 redraw[x/2][y/2]=TRUE;
971 redraw_mask|=REDRAW_TILES;
974 void DrawMiniElementOrWall(int x, int y, int scroll_x, int scroll_y)
976 if (x+scroll_x<-1 || x+scroll_x>lev_fieldx ||
977 y+scroll_y<-1 || y+scroll_y>lev_fieldy)
978 DrawMiniElement(x,y,EL_LEERRAUM);
979 else if (x+scroll_x==-1 || x+scroll_x==lev_fieldx ||
980 y+scroll_y==-1 || y+scroll_y==lev_fieldy)
981 DrawMiniElement(x,y,EL_BETON);
983 DrawMiniElement(x,y,Feld[x+scroll_x][y+scroll_y]);
986 void DrawMicroElement(int xpos, int ypos, int element)
990 if (element==EL_LEERRAUM)
993 graphic = el2gfx(element);
995 XCopyArea(display,pix[PIX_BACK],drawto,gc,
996 MICRO_GFX_STARTX+(graphic % MICRO_GFX_PER_LINE)*MICRO_TILEX,
997 MICRO_GFX_STARTY+(graphic / MICRO_GFX_PER_LINE)*MICRO_TILEY,
998 MICRO_TILEX,MICRO_TILEY, xpos,ypos);
1007 for(x=0;x<SCR_FIELDX;x++)
1008 for(y=0;y<SCR_FIELDY;y++)
1009 DrawScreenField(x,y);
1011 redraw_mask |= REDRAW_FIELD;
1014 void DrawMiniLevel(int scroll_x, int scroll_y)
1020 for(x=0;x<2*SCR_FIELDX;x++)
1021 for(y=0;y<2*SCR_FIELDY;y++)
1022 DrawMiniElementOrWall(x,y,scroll_x,scroll_y);
1024 redraw_mask |= REDRAW_FIELD;
1027 void DrawMicroLevel(int xpos, int ypos)
1031 XFillRectangle(display,drawto,gc,
1032 xpos-MICRO_TILEX,ypos-MICRO_TILEY,
1033 MICRO_TILEX*(STD_LEV_FIELDX+2),
1034 MICRO_TILEY*(STD_LEV_FIELDY+2));
1035 if (lev_fieldx < STD_LEV_FIELDX)
1036 xpos += (STD_LEV_FIELDX - lev_fieldx)/2 * MICRO_TILEX;
1037 if (lev_fieldy < STD_LEV_FIELDY)
1038 ypos += (STD_LEV_FIELDY - lev_fieldy)/2 * MICRO_TILEY;
1040 for(x=-1;x<=STD_LEV_FIELDX;x++)
1041 for(y=-1;y<=STD_LEV_FIELDY;y++)
1042 if (x>=0 && x<lev_fieldx && y>=0 && y<lev_fieldy)
1043 DrawMicroElement(xpos+MICRO_TILEX*x,ypos+MICRO_TILEY*y,
1044 Feld[x][y]=Ur[x][y]);
1045 else if (x>=-1 && x<lev_fieldx+1 && y>=-1 && y<lev_fieldy+1)
1046 DrawMicroElement(xpos+MICRO_TILEX*x,ypos+MICRO_TILEY*y,
1049 XFillRectangle(display,drawto,gc, SX,MICROLABEL_YPOS, SXSIZE,FONT4_YSIZE);
1053 int len = strlen(level.name);
1054 int lxpos = SX+(SXSIZE-len*FONT4_XSIZE)/2;
1055 int lypos = MICROLABEL_YPOS;
1057 DrawText(lxpos,lypos,level.name,FS_SMALL,FC_SPECIAL2);
1060 redraw_mask |= REDRAW_MICROLEV;
1063 int AYS_in_range(int x, int y)
1065 if (y>DY+249 && y<DY+278)
1067 if (x>DX+1 && x<DX+48)
1069 else if (x>DX+51 && x<DX+98)
1075 BOOL AreYouSure(char *text, unsigned int ays_state)
1077 int mx,my, ty, result = -1;
1078 unsigned int old_door_state;
1080 old_door_state = GetDoorState();
1082 CloseDoor(DOOR_CLOSE_1);
1084 /* Alten Türinhalt sichern */
1085 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1086 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
1087 DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1);
1089 /* Fragetext schreiben */
1090 XFillRectangle(display,pix[PIX_DB_DOOR],gc,
1091 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1,DXSIZE,DYSIZE);
1093 for(ty=0;ty<13;ty++)
1100 for(tl=0,tx=0;tx<7;tl++,tx++)
1114 DrawTextExt(pix[PIX_DB_DOOR],gc,
1115 DOOR_GFX_PAGEX1+51-(tl*14)/2,SY+ty*16,txt,FS_SMALL,FC_YELLOW);
1116 text+=(tl+(tc==32));
1119 if (ays_state & AYS_ASK)
1120 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1121 DOOR_GFX_PAGEX4,OK_BUTTON_GFX_YPOS,
1122 DXSIZE,OK_BUTTON_YSIZE,
1123 DOOR_GFX_PAGEX1,OK_BUTTON_YPOS);
1124 else if (ays_state & AYS_CONFIRM)
1125 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1126 DOOR_GFX_PAGEX4,CONFIRM_BUTTON_GFX_YPOS,
1127 DXSIZE,CONFIRM_BUTTON_YSIZE,
1128 DOOR_GFX_PAGEX1,CONFIRM_BUTTON_YPOS);
1130 OpenDoor(DOOR_OPEN_1);
1133 if (!(ays_state & AYS_ASK) && !(ays_state & AYS_CONFIRM))
1136 if (game_status != MAINMENU)
1139 button_status = MB_RELEASED;
1146 if (XPending(display))
1150 XNextEvent(display, &event);
1154 HandleExposeEvent((XExposeEvent *) &event);
1157 SleepWhileUnmapped();
1165 if (event.type == MotionNotify)
1167 motion_status = TRUE;
1168 mx = ((XMotionEvent *) &event)->x;
1169 my = ((XMotionEvent *) &event)->y;
1173 motion_status = FALSE;
1174 mx = ((XButtonEvent *) &event)->x;
1175 my = ((XButtonEvent *) &event)->y;
1176 if (event.type==ButtonPress)
1177 button_status = ((XButtonEvent *) &event)->button;
1179 button_status = MB_RELEASED;
1182 if (ays_state & AYS_ASK)
1183 choice = CheckChooseButtons(mx,my,button_status);
1185 choice = CheckConfirmButton(mx,my,button_status);
1195 case BUTTON_CONFIRM:
1196 result = TRUE|FALSE;
1204 switch(XLookupKeysym((XKeyEvent *)&event,
1205 ((XKeyEvent *)&event)->state))
1217 HandleFocusEvent((XFocusChangeEvent *) &event);
1223 else if (JoystickButton() == JOY_BUTTON_NEW_PRESSED)
1227 if (joy & JOY_BUTTON_1)
1229 else if (joy & JOY_BUTTON_2)
1234 if (game_status != MAINMENU)
1237 if (!(ays_state & AYS_STAY_OPEN))
1239 CloseDoor(DOOR_CLOSE_1);
1241 if (!(ays_state & AYS_STAY_CLOSED) && (old_door_state & DOOR_OPEN_1))
1243 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1244 DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
1245 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1246 OpenDoor(DOOR_OPEN_1);
1253 unsigned int OpenDoor(unsigned int door_state)
1255 unsigned int new_door_state;
1257 if (door_state & DOOR_COPY_BACK)
1259 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1260 DOOR_GFX_PAGEX2,DOOR_GFX_PAGEY1, DXSIZE,DYSIZE+VYSIZE,
1261 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1262 door_state &= ~DOOR_COPY_BACK;
1265 new_door_state = MoveDoor(door_state);
1271 return(new_door_state);
1274 unsigned int CloseDoor(unsigned int door_state)
1276 unsigned int new_door_state;
1278 XCopyArea(display,backbuffer,pix[PIX_DB_DOOR],gc,
1279 DX,DY, DXSIZE,DYSIZE, DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1280 XCopyArea(display,backbuffer,pix[PIX_DB_DOOR],gc,
1281 VX,VY, VXSIZE,VYSIZE, DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1283 new_door_state = MoveDoor(door_state);
1289 return(new_door_state);
1292 unsigned int GetDoorState()
1294 return(MoveDoor(DOOR_GET_STATE));
1297 unsigned int MoveDoor(unsigned int door_state)
1299 static unsigned int door1 = DOOR_OPEN_1;
1300 static unsigned int door2 = DOOR_CLOSE_2;
1301 int x, start, stepsize = 4, door_anim_delay = stepsize*5000;
1303 if (door_state == DOOR_GET_STATE)
1304 return(door1 | door2);
1306 if (door1==DOOR_OPEN_1 && door_state & DOOR_OPEN_1)
1307 door_state &= ~DOOR_OPEN_1;
1308 else if (door1==DOOR_CLOSE_1 && door_state & DOOR_CLOSE_1)
1309 door_state &= ~DOOR_CLOSE_1;
1310 if (door2==DOOR_OPEN_2 && door_state & DOOR_OPEN_2)
1311 door_state &= ~DOOR_OPEN_2;
1312 else if (door2==DOOR_CLOSE_2 && door_state & DOOR_CLOSE_2)
1313 door_state &= ~DOOR_CLOSE_2;
1318 door_anim_delay = 0;
1319 StopSound(SND_OEFFNEN);
1322 if (door_state & DOOR_ACTION)
1324 if (!(door_state & DOOR_NO_DELAY))
1325 PlaySoundStereo(SND_OEFFNEN,PSND_MAX_RIGHT);
1327 start = ((door_state & DOOR_NO_DELAY) ? DXSIZE : 0);
1329 for(x=start;x<=DXSIZE;x+=stepsize)
1331 if (door_state & DOOR_ACTION_1)
1333 int i = (door_state & DOOR_OPEN_1 ? DXSIZE-x : x);
1334 int j = (DXSIZE - i)/3;
1336 XCopyArea(display,pix[PIX_DB_DOOR],drawto,gc,
1337 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1+i/2,
1338 DXSIZE,DYSIZE-i/2, DX,DY);
1340 XFillRectangle(display,drawto,gc,DX,DY+DYSIZE-i/2,DXSIZE,i/2);
1342 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1343 DX-i,(DY+j)-DOOR_GFX_PAGEY1);
1344 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1345 DXSIZE,DOOR_GFX_PAGEY1, i,77, DX+DXSIZE-i,DY+j);
1346 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1347 DXSIZE,DOOR_GFX_PAGEY1+140, i,63, DX+DXSIZE-i,DY+140+j);
1348 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1349 DX-DXSIZE+i,DY-(DOOR_GFX_PAGEY1+j));
1350 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1351 DXSIZE-i,DOOR_GFX_PAGEY1+j, i,77-j, DX,DY);
1352 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1353 DXSIZE-i,DOOR_GFX_PAGEY1+140, i,63, DX,DY+140-j);
1355 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1356 DXSIZE-i,DOOR_GFX_PAGEY1+77, i,63,
1358 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1359 DXSIZE-i,DOOR_GFX_PAGEY1+203, i,77,
1361 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1362 DX-i,(DY+j)-DOOR_GFX_PAGEY1);
1363 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1364 DXSIZE,DOOR_GFX_PAGEY1+77, i,63,
1365 DX+DXSIZE-i,DY+77+j);
1366 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1367 DXSIZE,DOOR_GFX_PAGEY1+203, i,77-j,
1368 DX+DXSIZE-i,DY+203+j);
1370 redraw_mask |= REDRAW_DOOR_1;
1373 if (door_state & DOOR_ACTION_2)
1375 int i = (door_state & DOOR_OPEN_2 ? VXSIZE-x : x);
1376 int j = (VXSIZE - i)/3;
1378 XCopyArea(display,pix[PIX_DB_DOOR],drawto,gc,
1379 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2+i/2,
1380 VXSIZE,VYSIZE-i/2, VX,VY);
1382 XFillRectangle(display,drawto,gc,VX,VY+VYSIZE-i/2,VXSIZE,i/2);
1384 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1385 VX-i,(VY+j)-DOOR_GFX_PAGEY2);
1386 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1387 VXSIZE,DOOR_GFX_PAGEY2, i,VYSIZE/2, VX+VXSIZE-i,VY+j);
1388 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1389 VX-VXSIZE+i,VY-(DOOR_GFX_PAGEY2+j));
1390 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1391 VXSIZE-i,DOOR_GFX_PAGEY2+j, i,VYSIZE/2-j, VX,VY);
1393 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1394 VXSIZE-i,DOOR_GFX_PAGEY2+VYSIZE/2, i,VYSIZE/2,
1396 XSetClipOrigin(display,clip_gc[PIX_DOOR],
1397 VX-i,(VY+j)-DOOR_GFX_PAGEY2);
1398 XCopyArea(display,pix[PIX_DOOR],drawto,clip_gc[PIX_DOOR],
1399 VXSIZE,DOOR_GFX_PAGEY2+VYSIZE/2, i,VYSIZE/2-j,
1400 VX+VXSIZE-i,VY+VYSIZE/2+j);
1402 redraw_mask |= REDRAW_DOOR_2;
1406 Delay(door_anim_delay);
1408 if (game_status==MAINMENU)
1413 if (door_state & DOOR_ACTION_1)
1414 door1 = door_state & DOOR_ACTION_1;
1415 if (door_state & DOOR_ACTION_2)
1416 door2 = door_state & DOOR_ACTION_2;
1418 return(door1 | door2);
1421 int ReadPixel(Drawable d, int x, int y)
1423 static XImage *pixelimage;
1425 pixelimage = XGetImage(display, d, x,y, 1,1, AllPlanes, ZPixmap);
1426 return(XGetPixel(pixelimage,0,0));
1429 int el2gfx(int element)
1433 case EL_LEERRAUM: return(-1);
1434 case EL_ERDREICH: return(GFX_ERDREICH);
1435 case EL_MAUERWERK: return(GFX_MAUERWERK);
1436 case EL_FELSBODEN: return(GFX_FELSBODEN);
1437 case EL_FELSBROCKEN: return(GFX_FELSBROCKEN);
1438 case EL_SCHLUESSEL: return(GFX_SCHLUESSEL);
1439 case EL_EDELSTEIN: return(GFX_EDELSTEIN);
1440 case EL_AUSGANG_ZU: return(GFX_AUSGANG_ZU);
1441 case EL_AUSGANG_ACT: return(GFX_AUSGANG_ACT);
1442 case EL_AUSGANG_AUF: return(GFX_AUSGANG_AUF);
1443 case EL_SPIELFIGUR: return(GFX_SPIELFIGUR);
1444 case EL_SPIELER1: return(GFX_SPIELER1);
1445 case EL_SPIELER2: return(GFX_SPIELER2);
1446 case EL_SPIELER3: return(GFX_SPIELER3);
1447 case EL_SPIELER4: return(GFX_SPIELER4);
1448 case EL_KAEFER: return(GFX_KAEFER);
1449 case EL_KAEFER_R: return(GFX_KAEFER_R);
1450 case EL_KAEFER_O: return(GFX_KAEFER_O);
1451 case EL_KAEFER_L: return(GFX_KAEFER_L);
1452 case EL_KAEFER_U: return(GFX_KAEFER_U);
1453 case EL_FLIEGER: return(GFX_FLIEGER);
1454 case EL_FLIEGER_R: return(GFX_FLIEGER_R);
1455 case EL_FLIEGER_O: return(GFX_FLIEGER_O);
1456 case EL_FLIEGER_L: return(GFX_FLIEGER_L);
1457 case EL_FLIEGER_U: return(GFX_FLIEGER_U);
1458 case EL_BUTTERFLY: return(GFX_BUTTERFLY);
1459 case EL_BUTTERFLY_R: return(GFX_BUTTERFLY_R);
1460 case EL_BUTTERFLY_O: return(GFX_BUTTERFLY_O);
1461 case EL_BUTTERFLY_L: return(GFX_BUTTERFLY_L);
1462 case EL_BUTTERFLY_U: return(GFX_BUTTERFLY_U);
1463 case EL_FIREFLY: return(GFX_FIREFLY);
1464 case EL_FIREFLY_R: return(GFX_FIREFLY_R);
1465 case EL_FIREFLY_O: return(GFX_FIREFLY_O);
1466 case EL_FIREFLY_L: return(GFX_FIREFLY_L);
1467 case EL_FIREFLY_U: return(GFX_FIREFLY_U);
1468 case EL_MAMPFER: return(GFX_MAMPFER);
1469 case EL_ROBOT: return(GFX_ROBOT);
1470 case EL_BETON: return(GFX_BETON);
1471 case EL_DIAMANT: return(GFX_DIAMANT);
1472 case EL_MORAST_LEER: return(GFX_MORAST_LEER);
1473 case EL_MORAST_VOLL: return(GFX_MORAST_VOLL);
1474 case EL_TROPFEN: return(GFX_TROPFEN);
1475 case EL_BOMBE: return(GFX_BOMBE);
1476 case EL_SIEB_LEER: return(GFX_SIEB_LEER);
1477 case EL_SIEB_VOLL: return(GFX_SIEB_VOLL);
1478 case EL_SIEB_TOT: return(GFX_SIEB_TOT);
1479 case EL_SALZSAEURE: return(GFX_SALZSAEURE);
1480 case EL_AMOEBE_TOT: return(GFX_AMOEBE_TOT);
1481 case EL_AMOEBE_NASS: return(GFX_AMOEBE_NASS);
1482 case EL_AMOEBE_NORM: return(GFX_AMOEBE_NORM);
1483 case EL_AMOEBE_VOLL: return(GFX_AMOEBE_VOLL);
1484 case EL_AMOEBE_BD: return(GFX_AMOEBE_BD);
1485 case EL_AMOEBA2DIAM: return(GFX_AMOEBA2DIAM);
1486 case EL_KOKOSNUSS: return(GFX_KOKOSNUSS);
1487 case EL_LIFE: return(GFX_LIFE);
1488 case EL_LIFE_ASYNC: return(GFX_LIFE_ASYNC);
1489 case EL_DYNAMIT: return(GFX_DYNAMIT);
1490 case EL_BADEWANNE: return(GFX_BADEWANNE);
1491 case EL_BADEWANNE1: return(GFX_BADEWANNE1);
1492 case EL_BADEWANNE2: return(GFX_BADEWANNE2);
1493 case EL_BADEWANNE3: return(GFX_BADEWANNE3);
1494 case EL_BADEWANNE4: return(GFX_BADEWANNE4);
1495 case EL_BADEWANNE5: return(GFX_BADEWANNE5);
1496 case EL_ABLENK_AUS: return(GFX_ABLENK_AUS);
1497 case EL_ABLENK_EIN: return(GFX_ABLENK_EIN);
1498 case EL_SCHLUESSEL1: return(GFX_SCHLUESSEL1);
1499 case EL_SCHLUESSEL2: return(GFX_SCHLUESSEL2);
1500 case EL_SCHLUESSEL3: return(GFX_SCHLUESSEL3);
1501 case EL_SCHLUESSEL4: return(GFX_SCHLUESSEL4);
1502 case EL_PFORTE1: return(GFX_PFORTE1);
1503 case EL_PFORTE2: return(GFX_PFORTE2);
1504 case EL_PFORTE3: return(GFX_PFORTE3);
1505 case EL_PFORTE4: return(GFX_PFORTE4);
1506 case EL_PFORTE1X: return(GFX_PFORTE1X);
1507 case EL_PFORTE2X: return(GFX_PFORTE2X);
1508 case EL_PFORTE3X: return(GFX_PFORTE3X);
1509 case EL_PFORTE4X: return(GFX_PFORTE4X);
1510 case EL_DYNAMIT_AUS: return(GFX_DYNAMIT_AUS);
1511 case EL_PACMAN: return(GFX_PACMAN);
1512 case EL_PACMAN_R: return(GFX_PACMAN_R);
1513 case EL_PACMAN_O: return(GFX_PACMAN_O);
1514 case EL_PACMAN_L: return(GFX_PACMAN_L);
1515 case EL_PACMAN_U: return(GFX_PACMAN_U);
1516 case EL_UNSICHTBAR: return(GFX_UNSICHTBAR);
1517 case EL_ERZ_EDEL: return(GFX_ERZ_EDEL);
1518 case EL_ERZ_DIAM: return(GFX_ERZ_DIAM);
1519 case EL_BIRNE_AUS: return(GFX_BIRNE_AUS);
1520 case EL_BIRNE_EIN: return(GFX_BIRNE_EIN);
1521 case EL_ZEIT_VOLL: return(GFX_ZEIT_VOLL);
1522 case EL_ZEIT_LEER: return(GFX_ZEIT_LEER);
1523 case EL_MAUER_LEBT: return(GFX_MAUER_LEBT);
1524 case EL_EDELSTEIN_BD: return(GFX_EDELSTEIN_BD);
1525 case EL_EDELSTEIN_GELB: return(GFX_EDELSTEIN_GELB);
1526 case EL_EDELSTEIN_ROT: return(GFX_EDELSTEIN_ROT);
1527 case EL_EDELSTEIN_LILA: return(GFX_EDELSTEIN_LILA);
1528 case EL_ERZ_EDEL_BD: return(GFX_ERZ_EDEL_BD);
1529 case EL_ERZ_EDEL_GELB: return(GFX_ERZ_EDEL_GELB);
1530 case EL_ERZ_EDEL_ROT: return(GFX_ERZ_EDEL_ROT);
1531 case EL_ERZ_EDEL_LILA: return(GFX_ERZ_EDEL_LILA);
1532 case EL_MAMPFER2: return(GFX_MAMPFER2);
1533 case EL_SIEB2_LEER: return(GFX_SIEB2_LEER);
1534 case EL_SIEB2_VOLL: return(GFX_SIEB2_VOLL);
1535 case EL_SIEB2_TOT: return(GFX_SIEB2_TOT);
1536 case EL_DYNABOMB: return(GFX_DYNABOMB);
1537 case EL_DYNABOMB_NR: return(GFX_DYNABOMB_NR);
1538 case EL_DYNABOMB_SZ: return(GFX_DYNABOMB_SZ);
1539 case EL_DYNABOMB_XL: return(GFX_DYNABOMB_XL);
1540 case EL_SOKOBAN_OBJEKT: return(GFX_SOKOBAN_OBJEKT);
1541 case EL_SOKOBAN_FELD_LEER: return(GFX_SOKOBAN_FELD_LEER);
1542 case EL_SOKOBAN_FELD_VOLL: return(GFX_SOKOBAN_FELD_VOLL);
1543 case EL_MAULWURF: return(GFX_MAULWURF);
1544 case EL_PINGUIN: return(GFX_PINGUIN);
1545 case EL_SCHWEIN: return(GFX_SCHWEIN);
1546 case EL_DRACHE: return(GFX_DRACHE);
1547 case EL_SONDE: return(GFX_SONDE);
1548 case EL_PFEIL_L: return(GFX_PFEIL_L);
1549 case EL_PFEIL_R: return(GFX_PFEIL_R);
1550 case EL_PFEIL_O: return(GFX_PFEIL_O);
1551 case EL_PFEIL_U: return(GFX_PFEIL_U);
1554 if (IS_CHAR(element))
1555 return(GFX_CHAR_START + (element-EL_CHAR_START));