rnd-20031129-3-src
[rocksndiamonds.git] / src / tape.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * tape.c                                                   *
12 ***********************************************************/
13
14 #include "libgame/libgame.h"
15
16 #include "tape.h"
17 #include "init.h"
18 #include "game.h"
19 #include "tools.h"
20 #include "files.h"
21 #include "network.h"
22 #include "cartoons.h"
23
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT              0
26 #define TAPE_CTRL_ID_INDEX              1
27 #define TAPE_CTRL_ID_STOP               2
28 #define TAPE_CTRL_ID_PAUSE              3
29 #define TAPE_CTRL_ID_RECORD             4
30 #define TAPE_CTRL_ID_PLAY               5
31
32 #define NUM_TAPE_BUTTONS                6
33
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH         5
36
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopIndexSearch();
40
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
42
43
44 /* ========================================================================= */
45 /* video tape definitions                                                    */
46 /* ========================================================================= */
47
48 /* some positions in the video tape control window */
49 #define VIDEO_DATE_LABEL_XPOS   (VIDEO_DISPLAY1_XPOS)
50 #define VIDEO_DATE_LABEL_YPOS   (VIDEO_DISPLAY1_YPOS)
51 #define VIDEO_DATE_LABEL_XSIZE  (VIDEO_DISPLAY_XSIZE)
52 #define VIDEO_DATE_LABEL_YSIZE  (VIDEO_DISPLAY_YSIZE)
53 #define VIDEO_DATE_XPOS         (VIDEO_DISPLAY1_XPOS + 2)
54 #define VIDEO_DATE_YPOS         (VIDEO_DISPLAY1_YPOS + 14)
55 #define VIDEO_DATE_XSIZE        (VIDEO_DISPLAY_XSIZE)
56 #define VIDEO_DATE_YSIZE        16
57 #define VIDEO_REC_LABEL_XPOS    (VIDEO_DISPLAY2_XPOS)
58 #define VIDEO_REC_LABEL_YPOS    (VIDEO_DISPLAY2_YPOS)
59 #define VIDEO_REC_LABEL_XSIZE   20
60 #define VIDEO_REC_LABEL_YSIZE   12
61 #define VIDEO_REC_SYMBOL_XPOS   (VIDEO_DISPLAY2_XPOS + 20)
62 #define VIDEO_REC_SYMBOL_YPOS   (VIDEO_DISPLAY2_YPOS)
63 #define VIDEO_REC_SYMBOL_XSIZE  16
64 #define VIDEO_REC_SYMBOL_YSIZE  16
65 #define VIDEO_PLAY_LABEL_XPOS   (VIDEO_DISPLAY2_XPOS + 65)
66 #define VIDEO_PLAY_LABEL_YPOS   (VIDEO_DISPLAY2_YPOS)
67 #define VIDEO_PLAY_LABEL_XSIZE  22
68 #define VIDEO_PLAY_LABEL_YSIZE  12
69 #define VIDEO_PLAY_SYMBOL_XPOS  (VIDEO_DISPLAY2_XPOS + 52)
70 #define VIDEO_PLAY_SYMBOL_YPOS  (VIDEO_DISPLAY2_YPOS)
71 #define VIDEO_PLAY_SYMBOL_XSIZE 11
72 #define VIDEO_PLAY_SYMBOL_YSIZE 13
73 #define VIDEO_PAUSE_LABEL_XPOS  (VIDEO_DISPLAY2_XPOS)
74 #define VIDEO_PAUSE_LABEL_YPOS  (VIDEO_DISPLAY2_YPOS + 20)
75 #define VIDEO_PAUSE_LABEL_XSIZE 35
76 #define VIDEO_PAUSE_LABEL_YSIZE 8
77 #define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35)
78 #define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
79 #define VIDEO_PAUSE_SYMBOL_XSIZE 17
80 #define VIDEO_PAUSE_SYMBOL_YSIZE 13
81 #define VIDEO_TIME_XPOS         (VIDEO_DISPLAY2_XPOS + 39)
82 #define VIDEO_TIME_YPOS         (VIDEO_DISPLAY2_YPOS + 14)
83 #define VIDEO_TIME_XSIZE        50
84 #define VIDEO_TIME_YSIZE        16
85
86 /* special */
87 #define VIDEO_PBEND_LABEL_XPOS  5
88 #define VIDEO_PBEND_LABEL_YPOS  220
89 #define VIDEO_PBEND_LABEL_XSIZE 35
90 #define VIDEO_PBEND_LABEL_YSIZE 30
91
92 #define VIDEO_STATE_OFF         (VIDEO_STATE_PLAY_OFF   |       \
93                                  VIDEO_STATE_REC_OFF    |       \
94                                  VIDEO_STATE_PAUSE_OFF  |       \
95                                  VIDEO_STATE_FFWD_OFF   |       \
96                                  VIDEO_STATE_PBEND_OFF  |       \
97                                  VIDEO_STATE_DATE_OFF   |       \
98                                  VIDEO_STATE_TIME_OFF)
99 #define VIDEO_PRESS_OFF         (VIDEO_PRESS_PLAY_OFF   |       \
100                                  VIDEO_PRESS_REC_OFF    |       \
101                                  VIDEO_PRESS_PAUSE_OFF  |       \
102                                  VIDEO_PRESS_STOP_OFF   |       \
103                                  VIDEO_PRESS_EJECT_OFF)
104 #define VIDEO_ALL_OFF           (VIDEO_STATE_OFF | VIDEO_PRESS_OFF)
105
106 #define VIDEO_STATE_ON          (VIDEO_STATE_PLAY_ON    |       \
107                                  VIDEO_STATE_REC_ON     |       \
108                                  VIDEO_STATE_PAUSE_ON   |       \
109                                  VIDEO_STATE_FFWD_ON    |       \
110                                  VIDEO_STATE_PBEND_ON   |       \
111                                  VIDEO_STATE_DATE_ON    |       \
112                                  VIDEO_STATE_TIME_ON)
113 #define VIDEO_PRESS_ON          (VIDEO_PRESS_PLAY_ON    |       \
114                                  VIDEO_PRESS_REC_ON     |       \
115                                  VIDEO_PRESS_PAUSE_ON   |       \
116                                  VIDEO_PRESS_STOP_ON    |       \
117                                  VIDEO_PRESS_EJECT_ON)
118 #define VIDEO_ALL_ON            (VIDEO_STATE_ON | VIDEO_PRESS_ON)
119
120 #define VIDEO_STATE             (VIDEO_STATE_ON | VIDEO_STATE_OFF)
121 #define VIDEO_PRESS             (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
122 #define VIDEO_ALL               (VIDEO_ALL_ON | VIDEO_ALL_OFF)
123
124
125 /* ========================================================================= */
126 /* video display functions                                                   */
127 /* ========================================================================= */
128
129 void DrawVideoDisplay(unsigned long state, unsigned long value)
130 {
131   int i;
132   int part_label = 0, part_symbol = 1;
133   int xpos = 0, ypos = 1, xsize = 2, ysize = 3;
134   static char *monatsname[12] =
135   {
136     "JAN", "FEB", "MAR", "APR", "MAY", "JUN",
137     "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"
138   };
139   static int video_pos[5][2][4] =
140   {
141     {{ VIDEO_PLAY_LABEL_XPOS, VIDEO_PLAY_LABEL_YPOS,
142        VIDEO_PLAY_LABEL_XSIZE,VIDEO_PLAY_LABEL_YSIZE },
143      { VIDEO_PLAY_SYMBOL_XPOS, VIDEO_PLAY_SYMBOL_YPOS,
144        VIDEO_PLAY_SYMBOL_XSIZE,VIDEO_PLAY_SYMBOL_YSIZE }},
145
146     {{ VIDEO_REC_LABEL_XPOS, VIDEO_REC_LABEL_YPOS,
147        VIDEO_REC_LABEL_XSIZE,VIDEO_REC_LABEL_YSIZE },
148      { VIDEO_REC_SYMBOL_XPOS, VIDEO_REC_SYMBOL_YPOS,
149        VIDEO_REC_SYMBOL_XSIZE,VIDEO_REC_SYMBOL_YSIZE }},
150
151     {{ VIDEO_PAUSE_LABEL_XPOS, VIDEO_PAUSE_LABEL_YPOS,
152        VIDEO_PAUSE_LABEL_XSIZE,VIDEO_PAUSE_LABEL_YSIZE },
153      { VIDEO_PAUSE_SYMBOL_XPOS, VIDEO_PAUSE_SYMBOL_YPOS,
154        VIDEO_PAUSE_SYMBOL_XSIZE,VIDEO_PAUSE_SYMBOL_YSIZE }},
155
156     {{ VIDEO_DATE_LABEL_XPOS, VIDEO_DATE_LABEL_YPOS,
157        VIDEO_DATE_LABEL_XSIZE,VIDEO_DATE_LABEL_YSIZE },
158      { VIDEO_DATE_XPOS, VIDEO_DATE_YPOS,
159        VIDEO_DATE_XSIZE,VIDEO_DATE_YSIZE }},
160
161     {{ 0,0,
162        0,0 },
163      { VIDEO_TIME_XPOS, VIDEO_TIME_YPOS,
164        VIDEO_TIME_XSIZE,VIDEO_TIME_YSIZE }}
165   };
166
167   if (state & VIDEO_STATE_PBEND_OFF)
168   {
169     int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
170
171     BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
172                cx + VIDEO_REC_LABEL_XPOS,
173                cy + VIDEO_REC_LABEL_YPOS,
174                VIDEO_PBEND_LABEL_XSIZE,
175                VIDEO_PBEND_LABEL_YSIZE,
176                VX + VIDEO_REC_LABEL_XPOS,
177                VY + VIDEO_REC_LABEL_YPOS);
178   }
179
180   for (i = 0; i < 10; i++)
181   {
182     if (state & (1<<i))
183     {
184       int pos = i/2, cx, cy = DOOR_GFX_PAGEY2;
185
186       if (i%2)                  /* i ungerade => STATE_ON / PRESS_OFF */
187         cx = DOOR_GFX_PAGEX4;
188       else
189         cx = DOOR_GFX_PAGEX3;   /* i gerade => STATE_OFF / PRESS_ON */
190
191       if (video_pos[pos][part_label][0] && value != VIDEO_DISPLAY_SYMBOL_ONLY)
192         BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
193                    cx + video_pos[pos][part_label][xpos],
194                    cy + video_pos[pos][part_label][ypos],
195                    video_pos[pos][part_label][xsize],
196                    video_pos[pos][part_label][ysize],
197                    VX + video_pos[pos][part_label][xpos],
198                    VY + video_pos[pos][part_label][ypos]);
199       if (video_pos[pos][part_symbol][0] && value != VIDEO_DISPLAY_LABEL_ONLY)
200         BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
201                    cx + video_pos[pos][part_symbol][xpos],
202                    cy + video_pos[pos][part_symbol][ypos],
203                    video_pos[pos][part_symbol][xsize],
204                    video_pos[pos][part_symbol][ysize],
205                    VX + video_pos[pos][part_symbol][xpos],
206                    VY + video_pos[pos][part_symbol][ypos]);
207     }
208   }
209
210   if (state & VIDEO_STATE_FFWD_ON)
211   {
212     int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY2;
213
214     BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
215                cx + VIDEO_PLAY_SYMBOL_XPOS,
216                cy + VIDEO_PLAY_SYMBOL_YPOS,
217                VIDEO_PLAY_SYMBOL_XSIZE - 2,
218                VIDEO_PLAY_SYMBOL_YSIZE,
219                VX + VIDEO_PLAY_SYMBOL_XPOS - 9,
220                VY + VIDEO_PLAY_SYMBOL_YPOS);
221   }
222
223   if (state & VIDEO_STATE_PBEND_ON)
224   {
225     int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
226
227     BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
228                cx + VIDEO_PBEND_LABEL_XPOS,
229                cy + VIDEO_PBEND_LABEL_YPOS,
230                VIDEO_PBEND_LABEL_XSIZE,
231                VIDEO_PBEND_LABEL_YSIZE,
232                VX + VIDEO_REC_LABEL_XPOS,
233                VY + VIDEO_REC_LABEL_YPOS);
234   }
235
236   if (state & VIDEO_STATE_DATE_ON)
237   {
238     int tag = value % 100;
239     int monat = (value/100) % 100;
240     int jahr = (value/10000);
241
242     DrawText(VX + VIDEO_DATE_XPOS, VY + VIDEO_DATE_YPOS,
243              int2str(tag, 2), FONT_TAPE_RECORDER);
244     DrawText(VX + VIDEO_DATE_XPOS + 27, VY + VIDEO_DATE_YPOS,
245              monatsname[monat], FONT_TAPE_RECORDER);
246     DrawText(VX + VIDEO_DATE_XPOS + 64, VY + VIDEO_DATE_YPOS,
247              int2str(jahr, 2), FONT_TAPE_RECORDER);
248   }
249
250   if (state & VIDEO_STATE_TIME_ON)
251   {
252     int min = value / 60;
253     int sec = value % 60;
254
255     DrawText(VX + VIDEO_TIME_XPOS, VY + VIDEO_TIME_YPOS,
256              int2str(min, 2), FONT_TAPE_RECORDER);
257     DrawText(VX + VIDEO_TIME_XPOS + 27, VY + VIDEO_TIME_YPOS,
258              int2str(sec, 2), FONT_TAPE_RECORDER);
259   }
260
261   if (state & VIDEO_STATE_DATE)
262     redraw_mask |= REDRAW_VIDEO_1;
263   if ((state & ~VIDEO_STATE_DATE) & VIDEO_STATE)
264     redraw_mask |= REDRAW_VIDEO_2;
265   if (state & VIDEO_PRESS)
266     redraw_mask |= REDRAW_VIDEO_3;
267 }
268
269 void DrawCompleteVideoDisplay()
270 {
271   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
272              DOOR_GFX_PAGEX3, DOOR_GFX_PAGEY2,
273              gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
274   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
275              DOOR_GFX_PAGEX4 + VIDEO_CONTROL_XPOS,
276              DOOR_GFX_PAGEY2 + VIDEO_CONTROL_YPOS,
277              VIDEO_CONTROL_XSIZE, VIDEO_CONTROL_YSIZE,
278              gfx.vx + VIDEO_CONTROL_XPOS, gfx.vy + VIDEO_CONTROL_YPOS);
279
280   DrawVideoDisplay(VIDEO_ALL_OFF, 0);
281   if (tape.date && tape.length)
282   {
283     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
284     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
285   }
286
287   BlitBitmap(drawto, bitmap_db_door, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
288              DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY2);
289 }
290
291
292 /* ========================================================================= */
293 /* tape control functions                                                    */
294 /* ========================================================================= */
295
296 void TapeErase()
297 {
298   time_t epoch_seconds = time(NULL);
299   struct tm *time = localtime(&epoch_seconds);
300   int i;
301
302   tape.length = 0;
303   tape.counter = 0;
304
305   if (leveldir_current)
306     setString(&tape.level_identifier, leveldir_current->identifier);
307
308   tape.level_nr = level_nr;
309   tape.pos[tape.counter].delay = 0;
310   tape.changed = TRUE;
311
312   tape.date = 10000*(time->tm_year % 100) + 100*time->tm_mon + time->tm_mday;
313   tape.random_seed = InitRND(NEW_RANDOMIZE);
314
315   tape.file_version = FILE_VERSION_ACTUAL;
316   tape.game_version = GAME_VERSION_ACTUAL;
317   tape.engine_version = level.game_version;
318
319 #if 0
320   printf("::: tape.engine_version = level.game_version = %d \n",
321          level.game_version);
322 #endif
323
324   for (i = 0; i < MAX_PLAYERS; i++)
325     tape.player_participates[i] = FALSE;
326 }
327
328 static void TapeRewind()
329 {
330   tape.counter = 0;
331   tape.delay_played = 0;
332   tape.pause_before_death = FALSE;
333   tape.recording = FALSE;
334   tape.playing = FALSE;
335   tape.fast_forward = FALSE;
336   tape.index_search = FALSE;
337   tape.auto_play = (global.autoplay_leveldir != NULL);
338   tape.auto_play_level_solved = FALSE;
339   tape.quick_resume = FALSE;
340   tape.single_step = FALSE;
341
342   InitRND(tape.random_seed);
343 }
344
345 void TapeStartRecording()
346 {
347   if (!TAPE_IS_STOPPED(tape))
348     TapeStop();
349
350   TapeErase();
351   TapeRewind();
352
353   tape.recording = TRUE;
354
355   DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
356   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
357   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
358   MapTapeIndexButton();
359
360   SetDrawDeactivationMask(REDRAW_NONE);
361   audio.sound_deactivated = FALSE;
362 }
363
364 static void TapeStartGameRecording()
365 {
366   TapeStartRecording();
367
368 #if defined(PLATFORM_UNIX)
369   if (options.network)
370     SendToServer_StartPlaying();
371   else
372 #endif
373   {
374     game_status = GAME_MODE_PLAYING;
375     StopAnimation();
376     InitGame();
377   }
378 }
379
380 static void TapeAppendRecording()
381 {
382   if (!tape.playing || !tape.pausing)
383     return;
384
385   tape.pos[tape.counter].delay = tape.delay_played;
386   tape.playing = FALSE;
387   tape.recording = TRUE;
388   tape.changed = TRUE;
389
390   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON,0);
391 }
392
393 void TapeHaltRecording()
394 {
395   if (!tape.recording)
396     return;
397
398   tape.counter++;
399   tape.pos[tape.counter].delay = 0;
400
401   tape.length = tape.counter;
402   tape.length_seconds = GetTapeLength();
403 }
404
405 void TapeStopRecording()
406 {
407   if (!tape.recording)
408     return;
409
410   TapeHaltRecording();
411
412   tape.recording = FALSE;
413   tape.pausing = FALSE;
414
415   DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
416   MapTapeEjectButton();
417 }
418
419 void TapeRecordAction(byte action[MAX_PLAYERS])
420 {
421   int i;
422
423   if (!tape.recording || tape.pausing)
424     return;
425
426   if (tape.counter >= MAX_TAPELEN - 1)
427   {
428     TapeStopRecording();
429     return;
430   }
431
432   if (tape.pos[tape.counter].delay > 0)         /* already stored action */
433   {
434     boolean changed_events = FALSE;
435
436     for (i = 0; i < MAX_PLAYERS; i++)
437       if (tape.pos[tape.counter].action[i] != action[i])
438         changed_events = TRUE;
439
440     if (changed_events || tape.pos[tape.counter].delay >= 255)
441     {
442       tape.counter++;
443       tape.pos[tape.counter].delay = 0;
444     }
445     else
446       tape.pos[tape.counter].delay++;
447   }
448
449   if (tape.pos[tape.counter].delay == 0)        /* store new action */
450   {
451     for (i = 0; i < MAX_PLAYERS; i++)
452       tape.pos[tape.counter].action[i] = action[i];
453
454     tape.pos[tape.counter].delay++;
455   }
456 }
457
458 void TapeTogglePause(boolean toggle_manual)
459 {
460   unsigned long state;
461
462 #if 0
463   if (!tape.recording && !tape.playing)
464     return;
465 #endif
466
467   tape.pausing = !tape.pausing;
468   tape.fast_forward = FALSE;
469   tape.pause_before_death = FALSE;
470
471   if (tape.single_step && toggle_manual)
472     tape.single_step = FALSE;
473
474   state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
475   if (tape.playing)
476     state |= VIDEO_STATE_PBEND_OFF;
477
478   DrawVideoDisplay(state, 0);
479
480   if (tape.index_search)
481   {
482     TapeStopIndexSearch();
483
484     if (tape.quick_resume)
485     {
486       tape.quick_resume = FALSE;
487
488       TapeAppendRecording();
489       TapeTogglePause(toggle_manual);
490     }
491   }
492 }
493
494 void TapeStartPlaying()
495 {
496   if (TAPE_IS_EMPTY(tape))
497     return;
498
499   if (!TAPE_IS_STOPPED(tape))
500     TapeStop();
501
502   TapeRewind();
503
504   tape.playing = TRUE;
505
506   DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
507   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
508   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
509   MapTapeIndexButton();
510
511   SetDrawDeactivationMask(REDRAW_NONE);
512   audio.sound_deactivated = FALSE;
513 }
514
515 static void TapeStartGamePlaying()
516 {
517   TapeStartPlaying();
518
519   game_status = GAME_MODE_PLAYING;
520   StopAnimation();
521   InitGame();
522 }
523
524 void TapeStopPlaying()
525 {
526   if (!tape.playing)
527     return;
528
529   tape.playing = FALSE;
530   tape.pausing = FALSE;
531
532   if (tape.index_search)
533     TapeStopIndexSearch();
534
535   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
536   MapTapeEjectButton();
537 }
538
539 byte *TapePlayAction()
540 {
541   static byte action[MAX_PLAYERS];
542   int i;
543
544   if (!tape.playing || tape.pausing)
545     return NULL;
546
547   if (tape.pause_before_death)  /* STOP 10s BEFORE PLAYER GETS KILLED... */
548   {
549     if (!(FrameCounter % 20))
550     {
551       if ((FrameCounter / 20) % 2)
552         DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
553       else
554         DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
555     }
556
557     if (TimePlayed > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
558     {
559       TapeTogglePause(TAPE_TOGGLE_MANUAL);
560       return NULL;
561     }
562   }
563
564   if (tape.counter >= tape.length)      /* end of tape reached */
565   {
566     if (tape.index_search && !tape.auto_play)
567       TapeTogglePause(TAPE_TOGGLE_MANUAL);
568     else
569       TapeStop();
570
571     return NULL;
572   }
573
574   for (i = 0; i < MAX_PLAYERS; i++)
575     action[i] = tape.pos[tape.counter].action[i];
576
577   tape.delay_played++;
578   if (tape.delay_played >= tape.pos[tape.counter].delay)
579   {
580     tape.counter++;
581     tape.delay_played = 0;
582   }
583
584   return action;
585 }
586
587 void TapeStop()
588 {
589   TapeStopRecording();
590   TapeStopPlaying();
591
592   DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
593   if (tape.date && tape.length)
594   {
595     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
596     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
597   }
598
599 #if 0
600   if (tape.auto_play)
601     AutoPlayTape();     /* continue automatically playing next tape */
602 #endif
603 }
604
605 unsigned int GetTapeLength()
606 {
607   unsigned int tape_length = 0;
608   int i;
609
610   if (TAPE_IS_EMPTY(tape))
611     return(0);
612
613   for (i = 0; i < tape.length; i++)
614     tape_length += tape.pos[i].delay;
615
616   return(tape_length * GAME_FRAME_DELAY / 1000);
617 }
618
619 static void TapeStartIndexSearch()
620 {
621   tape.index_search = TRUE;
622
623   if (!tape.fast_forward || tape.pause_before_death)
624   {
625     tape.pausing = FALSE;
626
627     SetDrawDeactivationMask(REDRAW_FIELD);
628     audio.sound_deactivated = TRUE;
629   }
630 }
631
632 static void TapeStopIndexSearch()
633 {
634   tape.index_search = FALSE;
635
636   SetDrawDeactivationMask(REDRAW_NONE);
637   audio.sound_deactivated = FALSE;
638
639   RedrawPlayfield(TRUE, 0,0,0,0);
640   DrawGameDoorValues();
641 }
642
643 static void TapeSingleStep()
644 {
645   if (options.network)
646     return;
647
648   if (!tape.pausing)
649     TapeTogglePause(TAPE_TOGGLE_MANUAL);
650
651   tape.single_step = !tape.single_step;
652 }
653
654 void TapeQuickSave()
655 {
656   if (game_status == GAME_MODE_PLAYING)
657   {
658     if (tape.recording)
659       TapeHaltRecording();      /* prepare tape for saving on-the-fly */
660
661     if (TAPE_IS_EMPTY(tape))
662       Request("No tape that can be saved !", REQ_CONFIRM);
663     else
664       SaveTape(tape.level_nr);
665   }
666   else if (game_status == GAME_MODE_MAIN)
667     Request("No game that can be saved !", REQ_CONFIRM);
668 }
669
670 void TapeQuickLoad()
671 {
672   if (game_status == GAME_MODE_PLAYING || game_status == GAME_MODE_MAIN)
673   {
674     TapeStop();
675     TapeErase();
676
677     LoadTape(level_nr);
678     if (!TAPE_IS_EMPTY(tape))
679     {
680       TapeStartGamePlaying();
681       TapeStartIndexSearch();
682
683       tape.quick_resume = TRUE;
684     }
685     else
686       Request("No tape for this level !", REQ_CONFIRM);
687   }
688 }
689
690
691 /* ------------------------------------------------------------------------- *
692  * tape autoplay functions
693  * ------------------------------------------------------------------------- */
694
695 #define MAX_NUM_AUTOPLAY_LEVELS         1000
696
697 void AutoPlayTape()
698 {
699   static LevelDirTree *autoplay_leveldir = NULL;
700   static boolean autoplay_initialized = FALSE;
701   static int autoplay_level_nr = -1;
702   static int num_levels_played = 0;
703   static int num_levels_solved = 0;
704   static boolean levels_failed[MAX_NUM_AUTOPLAY_LEVELS];
705   int i;
706
707   if (autoplay_initialized)
708   {
709     /* just finished auto-playing tape */
710     printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
711
712     num_levels_played++;
713     if (tape.auto_play_level_solved)
714       num_levels_solved++;
715     else if (level_nr >= 0 && level_nr < MAX_NUM_AUTOPLAY_LEVELS)
716       levels_failed[level_nr] = TRUE;
717   }
718   else
719   {
720     DrawCompleteVideoDisplay();
721     audio.sound_enabled = FALSE;
722
723     autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
724                                                   global.autoplay_leveldir);
725
726     if (autoplay_leveldir == NULL)
727       Error(ERR_EXIT, "no such level identifier: '%s'",
728             global.autoplay_leveldir);
729
730     leveldir_current = autoplay_leveldir;
731
732     if (global.autoplay_level_nr != -1)
733     {
734       autoplay_leveldir->first_level = global.autoplay_level_nr;
735       autoplay_leveldir->last_level  = global.autoplay_level_nr;
736     }
737
738     autoplay_level_nr = autoplay_leveldir->first_level;
739
740     printf_line("=", 79);
741     printf("Automatically playing level tapes\n");
742     printf_line("-", 79);
743     printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
744     printf("Level series name:       '%s'\n", autoplay_leveldir->name);
745     printf("Level series author:     '%s'\n", autoplay_leveldir->author);
746     printf("Number of levels:        %d\n",   autoplay_leveldir->levels);
747     printf_line("=", 79);
748     printf("\n");
749
750     for (i = 0; i < MAX_NUM_AUTOPLAY_LEVELS; i++)
751       levels_failed[i] = FALSE;
752
753     autoplay_initialized = TRUE;
754   }
755
756   while (autoplay_level_nr <= autoplay_leveldir->last_level)
757   {
758     level_nr = autoplay_level_nr++;
759
760     TapeErase();
761
762     printf("Level %03d: ", level_nr);
763
764     LoadLevel(level_nr);
765     if (level.no_level_file)
766     {
767       printf("(no level)\n");
768       continue;
769     }
770
771     LoadTape(level_nr);
772     if (TAPE_IS_EMPTY(tape))
773     {
774       printf("(no tape)\n");
775       continue;
776     }
777
778     printf("playing tape ... ");
779
780     TapeStartGamePlaying();
781     TapeStartIndexSearch();
782
783     return;
784   }
785
786   printf("\n");
787   printf_line("=", 79);
788   printf("Number of levels played: %d\n", num_levels_played);
789   printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
790          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
791   printf_line("-", 79);
792   printf("Summary (for automatic parsing by scripts):\n");
793   printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
794          autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
795          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
796   if (num_levels_played != num_levels_solved)
797   {
798     printf(", FAILED:");
799     for (i = 0; i < MAX_NUM_AUTOPLAY_LEVELS; i++)
800       if (levels_failed[i])
801         printf(" %03d", i);
802   }
803   printf("\n");
804   printf_line("=", 79);
805
806   CloseAllAndExit(0);
807 }
808
809
810 /* ---------- new tape button stuff ---------------------------------------- */
811
812 /* graphic position values for tape buttons */
813 #define TAPE_BUTTON_XSIZE       18
814 #define TAPE_BUTTON_YSIZE       18
815 #define TAPE_BUTTON_XPOS        5
816 #define TAPE_BUTTON_YPOS        77
817
818 #define TAPE_BUTTON_EJECT_XPOS  (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE)
819 #define TAPE_BUTTON_INDEX_XPOS  (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE)
820 #define TAPE_BUTTON_STOP_XPOS   (TAPE_BUTTON_XPOS + 1 * TAPE_BUTTON_XSIZE)
821 #define TAPE_BUTTON_PAUSE_XPOS  (TAPE_BUTTON_XPOS + 2 * TAPE_BUTTON_XSIZE)
822 #define TAPE_BUTTON_RECORD_XPOS (TAPE_BUTTON_XPOS + 3 * TAPE_BUTTON_XSIZE)
823 #define TAPE_BUTTON_PLAY_XPOS   (TAPE_BUTTON_XPOS + 4 * TAPE_BUTTON_XSIZE)
824
825 static struct
826 {
827   int x, y;
828   int gadget_id;
829   char *infotext;
830 } tapebutton_info[NUM_TAPE_BUTTONS] =
831 {
832   {
833     TAPE_BUTTON_EJECT_XPOS,     TAPE_BUTTON_YPOS,
834     TAPE_CTRL_ID_EJECT,
835     "eject tape"
836   },
837   {
838     TAPE_BUTTON_INDEX_XPOS,     TAPE_BUTTON_YPOS,
839     TAPE_CTRL_ID_INDEX,
840     "index mark"
841   },
842   {
843     TAPE_BUTTON_STOP_XPOS,      TAPE_BUTTON_YPOS,
844     TAPE_CTRL_ID_STOP,
845     "stop tape"
846   },
847   {
848     TAPE_BUTTON_PAUSE_XPOS,     TAPE_BUTTON_YPOS,
849     TAPE_CTRL_ID_PAUSE,
850     "pause tape"
851   },
852   {
853     TAPE_BUTTON_RECORD_XPOS,    TAPE_BUTTON_YPOS,
854     TAPE_CTRL_ID_RECORD,
855     "record tape"
856   },
857   {
858     TAPE_BUTTON_PLAY_XPOS,      TAPE_BUTTON_YPOS,
859     TAPE_CTRL_ID_PLAY,
860     "play tape"
861   }
862 };
863
864 void CreateTapeButtons()
865 {
866   int i;
867
868   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
869   {
870     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
871     struct GadgetInfo *gi;
872     int gd_xoffset, gd_yoffset;
873     int gd_x1, gd_x2, gd_y;
874     int id = i;
875
876     gd_xoffset = tapebutton_info[i].x;
877     gd_yoffset = tapebutton_info[i].y;
878     gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
879     gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
880     gd_y  = DOOR_GFX_PAGEY2 + gd_yoffset;
881
882     if (i == TAPE_CTRL_ID_INDEX)
883     {
884       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
885       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
886     }
887
888     gi = CreateGadget(GDI_CUSTOM_ID, id,
889                       GDI_INFO_TEXT, tapebutton_info[i].infotext,
890                       GDI_X, VX + gd_xoffset,
891                       GDI_Y, VY + gd_yoffset,
892                       GDI_WIDTH, TAPE_BUTTON_XSIZE,
893                       GDI_HEIGHT, TAPE_BUTTON_YSIZE,
894                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
895                       GDI_STATE, GD_BUTTON_UNPRESSED,
896                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
897                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
898                       GDI_EVENT_MASK, GD_EVENT_RELEASED,
899                       GDI_CALLBACK_ACTION, HandleTapeButtons,
900                       GDI_END);
901
902     if (gi == NULL)
903       Error(ERR_EXIT, "cannot create gadget");
904
905     tape_gadget[id] = gi;
906   }
907 }
908
909 void FreeTapeButtons()
910 {
911   int i;
912
913   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
914     FreeGadget(tape_gadget[i]);
915 }
916
917 void MapTapeEjectButton()
918 {
919   UnmapGadget(tape_gadget[TAPE_CTRL_ID_INDEX]);
920   MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
921 }
922
923 void MapTapeIndexButton()
924 {
925   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
926   MapGadget(tape_gadget[TAPE_CTRL_ID_INDEX]);
927 }
928
929 void MapTapeButtons()
930 {
931   int i;
932
933   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
934     if (i != TAPE_CTRL_ID_INDEX)
935       MapGadget(tape_gadget[i]);
936
937   if (tape.recording || tape.playing)
938     MapTapeIndexButton();
939 }
940
941 void UnmapTapeButtons()
942 {
943   int i;
944
945   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
946     UnmapGadget(tape_gadget[i]);
947 }
948
949 static void HandleTapeButtons(struct GadgetInfo *gi)
950 {
951   int id = gi->custom_id;
952
953   if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
954     return;
955
956   switch (id)
957   {
958     case TAPE_CTRL_ID_EJECT:
959       TapeStop();
960       if (TAPE_IS_EMPTY(tape))
961       {
962         LoadTape(level_nr);
963         if (TAPE_IS_EMPTY(tape))
964           Request("No tape for this level !", REQ_CONFIRM);
965       }
966       else
967       {
968         if (tape.changed)
969           SaveTape(tape.level_nr);
970         TapeErase();
971       }
972       DrawCompleteVideoDisplay();
973       break;
974
975     case TAPE_CTRL_ID_INDEX:
976       if (tape.playing)
977         TapeStartIndexSearch();
978       else if (tape.recording)
979         TapeSingleStep();
980       break;
981
982     case TAPE_CTRL_ID_STOP:
983       TapeStop();
984       break;
985
986     case TAPE_CTRL_ID_PAUSE:
987       TapeTogglePause(TAPE_TOGGLE_MANUAL);
988       break;
989
990     case TAPE_CTRL_ID_RECORD:
991       if (TAPE_IS_STOPPED(tape))
992         TapeStartGameRecording();
993       else if (tape.pausing)
994       {
995         if (tape.playing)       /* PLAYING -> PAUSING -> RECORDING */
996           TapeAppendRecording();
997         else
998           TapeTogglePause(TAPE_TOGGLE_MANUAL);
999       }
1000       break;
1001
1002     case TAPE_CTRL_ID_PLAY:
1003       if (TAPE_IS_EMPTY(tape))
1004         break;
1005
1006       if (TAPE_IS_STOPPED(tape))
1007       {
1008         TapeStartGamePlaying();
1009       }
1010       else if (tape.playing)
1011       {
1012         if (tape.pausing)                       /* PAUSE -> PLAY */
1013         {
1014           TapeTogglePause(TAPE_TOGGLE_MANUAL);
1015         }
1016         else if (!tape.fast_forward)            /* PLAY -> FAST FORWARD PLAY */
1017         {
1018           tape.fast_forward = TRUE;
1019           DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
1020         }
1021         else if (!tape.pause_before_death)      /* FFWD PLAY -> AUTO PAUSE */
1022         {
1023           tape.pause_before_death = TRUE;
1024           DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
1025         }
1026         else                                    /* AUTO PAUSE -> NORMAL PLAY */
1027         {
1028           tape.fast_forward = FALSE;
1029           tape.pause_before_death = FALSE;
1030           DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_OFF, 0);
1031         }
1032       }
1033       break;
1034
1035     default:
1036       break;
1037   }
1038 }