rnd-20040309-1-src
[rocksndiamonds.git] / src / tape.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * tape.c                                                   *
12 ***********************************************************/
13
14 #include "libgame/libgame.h"
15
16 #include "tape.h"
17 #include "init.h"
18 #include "game.h"
19 #include "tools.h"
20 #include "files.h"
21 #include "network.h"
22 #include "cartoons.h"
23
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT              0
26 #define TAPE_CTRL_ID_INDEX              1
27 #define TAPE_CTRL_ID_STOP               2
28 #define TAPE_CTRL_ID_PAUSE              3
29 #define TAPE_CTRL_ID_RECORD             4
30 #define TAPE_CTRL_ID_PLAY               5
31
32 #define NUM_TAPE_BUTTONS                6
33
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH         5
36
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopIndexSearch();
40
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
42
43
44 /* ========================================================================= */
45 /* video tape definitions                                                    */
46 /* ========================================================================= */
47
48 /* some positions in the video tape control window */
49 #define VIDEO_DATE_LABEL_XPOS   (VIDEO_DISPLAY1_XPOS)
50 #define VIDEO_DATE_LABEL_YPOS   (VIDEO_DISPLAY1_YPOS)
51 #define VIDEO_DATE_LABEL_XSIZE  (VIDEO_DISPLAY_XSIZE)
52 #define VIDEO_DATE_LABEL_YSIZE  (VIDEO_DISPLAY_YSIZE)
53 #define VIDEO_DATE_XPOS         (VIDEO_DISPLAY1_XPOS + 2)
54 #define VIDEO_DATE_YPOS         (VIDEO_DISPLAY1_YPOS + 14)
55 #define VIDEO_DATE_XSIZE        (VIDEO_DISPLAY_XSIZE)
56 #define VIDEO_DATE_YSIZE        16
57 #define VIDEO_REC_LABEL_XPOS    (VIDEO_DISPLAY2_XPOS)
58 #define VIDEO_REC_LABEL_YPOS    (VIDEO_DISPLAY2_YPOS)
59 #define VIDEO_REC_LABEL_XSIZE   20
60 #define VIDEO_REC_LABEL_YSIZE   12
61 #define VIDEO_REC_SYMBOL_XPOS   (VIDEO_DISPLAY2_XPOS + 20)
62 #define VIDEO_REC_SYMBOL_YPOS   (VIDEO_DISPLAY2_YPOS)
63 #define VIDEO_REC_SYMBOL_XSIZE  16
64 #define VIDEO_REC_SYMBOL_YSIZE  16
65 #define VIDEO_PLAY_LABEL_XPOS   (VIDEO_DISPLAY2_XPOS + 65)
66 #define VIDEO_PLAY_LABEL_YPOS   (VIDEO_DISPLAY2_YPOS)
67 #define VIDEO_PLAY_LABEL_XSIZE  22
68 #define VIDEO_PLAY_LABEL_YSIZE  12
69 #define VIDEO_PLAY_SYMBOL_XPOS  (VIDEO_DISPLAY2_XPOS + 52)
70 #define VIDEO_PLAY_SYMBOL_YPOS  (VIDEO_DISPLAY2_YPOS)
71 #define VIDEO_PLAY_SYMBOL_XSIZE 11
72 #define VIDEO_PLAY_SYMBOL_YSIZE 13
73 #define VIDEO_PAUSE_LABEL_XPOS  (VIDEO_DISPLAY2_XPOS)
74 #define VIDEO_PAUSE_LABEL_YPOS  (VIDEO_DISPLAY2_YPOS + 20)
75 #define VIDEO_PAUSE_LABEL_XSIZE 35
76 #define VIDEO_PAUSE_LABEL_YSIZE 8
77 #define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35)
78 #define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
79 #define VIDEO_PAUSE_SYMBOL_XSIZE 17
80 #define VIDEO_PAUSE_SYMBOL_YSIZE 13
81 #define VIDEO_TIME_XPOS         (VIDEO_DISPLAY2_XPOS + 39)
82 #define VIDEO_TIME_YPOS         (VIDEO_DISPLAY2_YPOS + 14)
83 #define VIDEO_TIME_XSIZE        50
84 #define VIDEO_TIME_YSIZE        16
85
86 /* special */
87 #define VIDEO_PBEND_LABEL_XPOS  5
88 #define VIDEO_PBEND_LABEL_YPOS  220
89 #define VIDEO_PBEND_LABEL_XSIZE 35
90 #define VIDEO_PBEND_LABEL_YSIZE 30
91
92 #define VIDEO_STATE_OFF         (VIDEO_STATE_PLAY_OFF   |       \
93                                  VIDEO_STATE_REC_OFF    |       \
94                                  VIDEO_STATE_PAUSE_OFF  |       \
95                                  VIDEO_STATE_FFWD_OFF   |       \
96                                  VIDEO_STATE_PBEND_OFF  |       \
97                                  VIDEO_STATE_DATE_OFF   |       \
98                                  VIDEO_STATE_TIME_OFF)
99 #define VIDEO_PRESS_OFF         (VIDEO_PRESS_PLAY_OFF   |       \
100                                  VIDEO_PRESS_REC_OFF    |       \
101                                  VIDEO_PRESS_PAUSE_OFF  |       \
102                                  VIDEO_PRESS_STOP_OFF   |       \
103                                  VIDEO_PRESS_EJECT_OFF)
104 #define VIDEO_ALL_OFF           (VIDEO_STATE_OFF | VIDEO_PRESS_OFF)
105
106 #define VIDEO_STATE_ON          (VIDEO_STATE_PLAY_ON    |       \
107                                  VIDEO_STATE_REC_ON     |       \
108                                  VIDEO_STATE_PAUSE_ON   |       \
109                                  VIDEO_STATE_FFWD_ON    |       \
110                                  VIDEO_STATE_PBEND_ON   |       \
111                                  VIDEO_STATE_DATE_ON    |       \
112                                  VIDEO_STATE_TIME_ON)
113 #define VIDEO_PRESS_ON          (VIDEO_PRESS_PLAY_ON    |       \
114                                  VIDEO_PRESS_REC_ON     |       \
115                                  VIDEO_PRESS_PAUSE_ON   |       \
116                                  VIDEO_PRESS_STOP_ON    |       \
117                                  VIDEO_PRESS_EJECT_ON)
118 #define VIDEO_ALL_ON            (VIDEO_STATE_ON | VIDEO_PRESS_ON)
119
120 #define VIDEO_STATE             (VIDEO_STATE_ON | VIDEO_STATE_OFF)
121 #define VIDEO_PRESS             (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
122 #define VIDEO_ALL               (VIDEO_ALL_ON | VIDEO_ALL_OFF)
123
124
125 /* ========================================================================= */
126 /* video display functions                                                   */
127 /* ========================================================================= */
128
129 void DrawVideoDisplay(unsigned long state, unsigned long value)
130 {
131   int i;
132   int part_label = 0, part_symbol = 1;
133   int xpos = 0, ypos = 1, xsize = 2, ysize = 3;
134   static char *monatsname[12] =
135   {
136     "JAN", "FEB", "MAR", "APR", "MAY", "JUN",
137     "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"
138   };
139   static int video_pos[5][2][4] =
140   {
141     {{ VIDEO_PLAY_LABEL_XPOS, VIDEO_PLAY_LABEL_YPOS,
142        VIDEO_PLAY_LABEL_XSIZE,VIDEO_PLAY_LABEL_YSIZE },
143      { VIDEO_PLAY_SYMBOL_XPOS, VIDEO_PLAY_SYMBOL_YPOS,
144        VIDEO_PLAY_SYMBOL_XSIZE,VIDEO_PLAY_SYMBOL_YSIZE }},
145
146     {{ VIDEO_REC_LABEL_XPOS, VIDEO_REC_LABEL_YPOS,
147        VIDEO_REC_LABEL_XSIZE,VIDEO_REC_LABEL_YSIZE },
148      { VIDEO_REC_SYMBOL_XPOS, VIDEO_REC_SYMBOL_YPOS,
149        VIDEO_REC_SYMBOL_XSIZE,VIDEO_REC_SYMBOL_YSIZE }},
150
151     {{ VIDEO_PAUSE_LABEL_XPOS, VIDEO_PAUSE_LABEL_YPOS,
152        VIDEO_PAUSE_LABEL_XSIZE,VIDEO_PAUSE_LABEL_YSIZE },
153      { VIDEO_PAUSE_SYMBOL_XPOS, VIDEO_PAUSE_SYMBOL_YPOS,
154        VIDEO_PAUSE_SYMBOL_XSIZE,VIDEO_PAUSE_SYMBOL_YSIZE }},
155
156     {{ VIDEO_DATE_LABEL_XPOS, VIDEO_DATE_LABEL_YPOS,
157        VIDEO_DATE_LABEL_XSIZE,VIDEO_DATE_LABEL_YSIZE },
158      { VIDEO_DATE_XPOS, VIDEO_DATE_YPOS,
159        VIDEO_DATE_XSIZE,VIDEO_DATE_YSIZE }},
160
161     {{ 0,0,
162        0,0 },
163      { VIDEO_TIME_XPOS, VIDEO_TIME_YPOS,
164        VIDEO_TIME_XSIZE,VIDEO_TIME_YSIZE }}
165   };
166
167   if (state & VIDEO_STATE_PBEND_OFF)
168   {
169     int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
170
171     BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
172                cx + VIDEO_REC_LABEL_XPOS,
173                cy + VIDEO_REC_LABEL_YPOS,
174                VIDEO_PBEND_LABEL_XSIZE,
175                VIDEO_PBEND_LABEL_YSIZE,
176                VX + VIDEO_REC_LABEL_XPOS,
177                VY + VIDEO_REC_LABEL_YPOS);
178   }
179
180   for (i = 0; i < 10; i++)
181   {
182     if (state & (1<<i))
183     {
184       int pos = i/2, cx, cy = DOOR_GFX_PAGEY2;
185
186       if (i%2)                  /* i ungerade => STATE_ON / PRESS_OFF */
187         cx = DOOR_GFX_PAGEX4;
188       else
189         cx = DOOR_GFX_PAGEX3;   /* i gerade => STATE_OFF / PRESS_ON */
190
191       if (video_pos[pos][part_label][0] && value != VIDEO_DISPLAY_SYMBOL_ONLY)
192         BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
193                    cx + video_pos[pos][part_label][xpos],
194                    cy + video_pos[pos][part_label][ypos],
195                    video_pos[pos][part_label][xsize],
196                    video_pos[pos][part_label][ysize],
197                    VX + video_pos[pos][part_label][xpos],
198                    VY + video_pos[pos][part_label][ypos]);
199       if (video_pos[pos][part_symbol][0] && value != VIDEO_DISPLAY_LABEL_ONLY)
200         BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
201                    cx + video_pos[pos][part_symbol][xpos],
202                    cy + video_pos[pos][part_symbol][ypos],
203                    video_pos[pos][part_symbol][xsize],
204                    video_pos[pos][part_symbol][ysize],
205                    VX + video_pos[pos][part_symbol][xpos],
206                    VY + video_pos[pos][part_symbol][ypos]);
207     }
208   }
209
210   if (state & VIDEO_STATE_FFWD_ON)
211   {
212     int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY2;
213
214     BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
215                cx + VIDEO_PLAY_SYMBOL_XPOS,
216                cy + VIDEO_PLAY_SYMBOL_YPOS,
217                VIDEO_PLAY_SYMBOL_XSIZE - 2,
218                VIDEO_PLAY_SYMBOL_YSIZE,
219                VX + VIDEO_PLAY_SYMBOL_XPOS - 9,
220                VY + VIDEO_PLAY_SYMBOL_YPOS);
221   }
222
223   if (state & VIDEO_STATE_PBEND_ON)
224   {
225     int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
226
227     BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
228                cx + VIDEO_PBEND_LABEL_XPOS,
229                cy + VIDEO_PBEND_LABEL_YPOS,
230                VIDEO_PBEND_LABEL_XSIZE,
231                VIDEO_PBEND_LABEL_YSIZE,
232                VX + VIDEO_REC_LABEL_XPOS,
233                VY + VIDEO_REC_LABEL_YPOS);
234   }
235
236   if (state & VIDEO_STATE_DATE_ON)
237   {
238     int tag = value % 100;
239     int monat = (value/100) % 100;
240     int jahr = (value/10000);
241
242     DrawText(VX + VIDEO_DATE_XPOS, VY + VIDEO_DATE_YPOS,
243              int2str(tag, 2), FONT_TAPE_RECORDER);
244     DrawText(VX + VIDEO_DATE_XPOS + 27, VY + VIDEO_DATE_YPOS,
245              monatsname[monat], FONT_TAPE_RECORDER);
246     DrawText(VX + VIDEO_DATE_XPOS + 64, VY + VIDEO_DATE_YPOS,
247              int2str(jahr, 2), FONT_TAPE_RECORDER);
248   }
249
250   if (state & VIDEO_STATE_TIME_ON)
251   {
252     int min = value / 60;
253     int sec = value % 60;
254
255     DrawText(VX + VIDEO_TIME_XPOS, VY + VIDEO_TIME_YPOS,
256              int2str(min, 2), FONT_TAPE_RECORDER);
257     DrawText(VX + VIDEO_TIME_XPOS + 27, VY + VIDEO_TIME_YPOS,
258              int2str(sec, 2), FONT_TAPE_RECORDER);
259   }
260
261   if (state & VIDEO_STATE_DATE)
262     redraw_mask |= REDRAW_VIDEO_1;
263   if ((state & ~VIDEO_STATE_DATE) & VIDEO_STATE)
264     redraw_mask |= REDRAW_VIDEO_2;
265   if (state & VIDEO_PRESS)
266     redraw_mask |= REDRAW_VIDEO_3;
267 }
268
269 void DrawCompleteVideoDisplay()
270 {
271   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
272              DOOR_GFX_PAGEX3, DOOR_GFX_PAGEY2,
273              gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
274   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
275              DOOR_GFX_PAGEX4 + VIDEO_CONTROL_XPOS,
276              DOOR_GFX_PAGEY2 + VIDEO_CONTROL_YPOS,
277              VIDEO_CONTROL_XSIZE, VIDEO_CONTROL_YSIZE,
278              gfx.vx + VIDEO_CONTROL_XPOS, gfx.vy + VIDEO_CONTROL_YPOS);
279
280   DrawVideoDisplay(VIDEO_ALL_OFF, 0);
281   if (tape.date && tape.length)
282   {
283     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
284     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
285   }
286
287   BlitBitmap(drawto, bitmap_db_door, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
288              DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY2);
289 }
290
291
292 /* ========================================================================= */
293 /* tape control functions                                                    */
294 /* ========================================================================= */
295
296 void TapeErase()
297 {
298   time_t epoch_seconds = time(NULL);
299   struct tm *time = localtime(&epoch_seconds);
300   int i;
301
302   tape.length = 0;
303   tape.counter = 0;
304
305   if (leveldir_current)
306     setString(&tape.level_identifier, leveldir_current->identifier);
307
308   tape.level_nr = level_nr;
309   tape.pos[tape.counter].delay = 0;
310   tape.changed = TRUE;
311
312   tape.date = 10000*(time->tm_year % 100) + 100*time->tm_mon + time->tm_mday;
313   tape.random_seed = InitRND(NEW_RANDOMIZE);
314
315   tape.file_version = FILE_VERSION_ACTUAL;
316   tape.game_version = GAME_VERSION_ACTUAL;
317   tape.engine_version = level.game_version;
318
319 #if 0
320   printf("::: tape.engine_version = level.game_version = %d \n",
321          level.game_version);
322 #endif
323
324   for (i = 0; i < MAX_PLAYERS; i++)
325     tape.player_participates[i] = FALSE;
326 }
327
328 static void TapeRewind()
329 {
330   tape.counter = 0;
331   tape.delay_played = 0;
332   tape.pause_before_death = FALSE;
333   tape.recording = FALSE;
334   tape.playing = FALSE;
335   tape.fast_forward = FALSE;
336   tape.index_search = FALSE;
337   tape.auto_play = (global.autoplay_leveldir != NULL);
338   tape.auto_play_level_solved = FALSE;
339   tape.quick_resume = FALSE;
340   tape.single_step = FALSE;
341
342   InitRND(tape.random_seed);
343 }
344
345 void TapeStartRecording()
346 {
347   if (!TAPE_IS_STOPPED(tape))
348     TapeStop();
349
350   TapeErase();
351   TapeRewind();
352
353   tape.recording = TRUE;
354
355   DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
356   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
357   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
358   MapTapeIndexButton();
359
360   SetDrawDeactivationMask(REDRAW_NONE);
361   audio.sound_deactivated = FALSE;
362 }
363
364 static void TapeStartGameRecording()
365 {
366   TapeStartRecording();
367
368 #if defined(PLATFORM_UNIX)
369   if (options.network)
370     SendToServer_StartPlaying();
371   else
372 #endif
373   {
374     game_status = GAME_MODE_PLAYING;
375     StopAnimation();
376     InitGame();
377   }
378 }
379
380 static void TapeAppendRecording()
381 {
382   if (!tape.playing || !tape.pausing)
383     return;
384
385   tape.pos[tape.counter].delay = tape.delay_played;
386   tape.playing = FALSE;
387   tape.recording = TRUE;
388   tape.changed = TRUE;
389
390   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON,0);
391 }
392
393 void TapeHaltRecording()
394 {
395   if (!tape.recording)
396     return;
397
398   tape.counter++;
399   tape.pos[tape.counter].delay = 0;
400
401   tape.length = tape.counter;
402   tape.length_seconds = GetTapeLength();
403 }
404
405 void TapeStopRecording()
406 {
407   if (!tape.recording)
408     return;
409
410   TapeHaltRecording();
411
412   tape.recording = FALSE;
413   tape.pausing = FALSE;
414
415   DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
416   MapTapeEjectButton();
417 }
418
419 void TapeRecordAction(byte action[MAX_PLAYERS])
420 {
421   int i;
422
423 #if 1
424   if (!tape.recording)          /* record action even when tape is paused! */
425     return;
426 #else
427   if (!tape.recording || tape.pausing)
428     return;
429 #endif
430
431   if (tape.counter >= MAX_TAPELEN - 1)
432   {
433     TapeStopRecording();
434     return;
435   }
436
437   if (tape.pos[tape.counter].delay > 0)         /* already stored action */
438   {
439     boolean changed_events = FALSE;
440
441     for (i = 0; i < MAX_PLAYERS; i++)
442       if (tape.pos[tape.counter].action[i] != action[i])
443         changed_events = TRUE;
444
445     if (changed_events || tape.pos[tape.counter].delay >= 255)
446     {
447       tape.counter++;
448       tape.pos[tape.counter].delay = 0;
449     }
450     else
451       tape.pos[tape.counter].delay++;
452   }
453
454   if (tape.pos[tape.counter].delay == 0)        /* store new action */
455   {
456     for (i = 0; i < MAX_PLAYERS; i++)
457       tape.pos[tape.counter].action[i] = action[i];
458
459     tape.pos[tape.counter].delay++;
460   }
461 }
462
463 void TapeTogglePause(boolean toggle_manual)
464 {
465   unsigned long state;
466
467 #if 0
468   if (!tape.recording && !tape.playing)
469     return;
470 #endif
471
472   tape.pausing = !tape.pausing;
473   tape.fast_forward = FALSE;
474   tape.pause_before_death = FALSE;
475
476   if (tape.single_step && toggle_manual)
477     tape.single_step = FALSE;
478
479   state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
480   if (tape.playing)
481     state |= VIDEO_STATE_PBEND_OFF;
482
483   DrawVideoDisplay(state, 0);
484
485   if (tape.index_search)
486   {
487     TapeStopIndexSearch();
488
489     if (tape.quick_resume)
490     {
491       tape.quick_resume = FALSE;
492
493       TapeAppendRecording();
494       TapeTogglePause(toggle_manual);
495     }
496   }
497 }
498
499 void TapeStartPlaying()
500 {
501   if (TAPE_IS_EMPTY(tape))
502     return;
503
504   if (!TAPE_IS_STOPPED(tape))
505     TapeStop();
506
507   TapeRewind();
508
509   tape.playing = TRUE;
510
511   DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
512   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
513   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
514   MapTapeIndexButton();
515
516   SetDrawDeactivationMask(REDRAW_NONE);
517   audio.sound_deactivated = FALSE;
518 }
519
520 static void TapeStartGamePlaying()
521 {
522   TapeStartPlaying();
523
524   game_status = GAME_MODE_PLAYING;
525   StopAnimation();
526   InitGame();
527 }
528
529 void TapeStopPlaying()
530 {
531   if (!tape.playing)
532     return;
533
534   tape.playing = FALSE;
535   tape.pausing = FALSE;
536
537   if (tape.index_search)
538     TapeStopIndexSearch();
539
540   DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
541   MapTapeEjectButton();
542 }
543
544 byte *TapePlayAction()
545 {
546   static byte action[MAX_PLAYERS];
547   int i;
548
549   if (!tape.playing || tape.pausing)
550     return NULL;
551
552   if (tape.pause_before_death)  /* STOP 10s BEFORE PLAYER GETS KILLED... */
553   {
554     if (!(FrameCounter % 20))
555     {
556       if ((FrameCounter / 20) % 2)
557         DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
558       else
559         DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
560     }
561
562     if (TimePlayed > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
563     {
564       TapeTogglePause(TAPE_TOGGLE_MANUAL);
565       return NULL;
566     }
567   }
568
569   if (tape.counter >= tape.length)      /* end of tape reached */
570   {
571     if (tape.index_search && !tape.auto_play)
572       TapeTogglePause(TAPE_TOGGLE_MANUAL);
573     else
574       TapeStop();
575
576     return NULL;
577   }
578
579   for (i = 0; i < MAX_PLAYERS; i++)
580     action[i] = tape.pos[tape.counter].action[i];
581
582   tape.delay_played++;
583   if (tape.delay_played >= tape.pos[tape.counter].delay)
584   {
585     tape.counter++;
586     tape.delay_played = 0;
587   }
588
589   return action;
590 }
591
592 void TapeStop()
593 {
594   TapeStopRecording();
595   TapeStopPlaying();
596
597   DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
598   if (tape.date && tape.length)
599   {
600     DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
601     DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
602   }
603
604 #if 0
605   if (tape.auto_play)
606     AutoPlayTape();     /* continue automatically playing next tape */
607 #endif
608 }
609
610 unsigned int GetTapeLength()
611 {
612   unsigned int tape_length = 0;
613   int i;
614
615   if (TAPE_IS_EMPTY(tape))
616     return(0);
617
618   for (i = 0; i < tape.length; i++)
619     tape_length += tape.pos[i].delay;
620
621   return(tape_length * GAME_FRAME_DELAY / 1000);
622 }
623
624 static void TapeStartIndexSearch()
625 {
626   tape.index_search = TRUE;
627
628   if (!tape.fast_forward || tape.pause_before_death)
629   {
630     tape.pausing = FALSE;
631
632     SetDrawDeactivationMask(REDRAW_FIELD);
633     audio.sound_deactivated = TRUE;
634   }
635 }
636
637 static void TapeStopIndexSearch()
638 {
639   tape.index_search = FALSE;
640
641   SetDrawDeactivationMask(REDRAW_NONE);
642   audio.sound_deactivated = FALSE;
643
644 #if 1
645   if (game_status == GAME_MODE_PLAYING)
646 #endif
647   {
648     RedrawPlayfield(TRUE, 0,0,0,0);
649     DrawGameDoorValues();
650   }
651 }
652
653 static void TapeSingleStep()
654 {
655   if (options.network)
656     return;
657
658   if (!tape.pausing)
659     TapeTogglePause(TAPE_TOGGLE_MANUAL);
660
661   tape.single_step = !tape.single_step;
662 }
663
664 void TapeQuickSave()
665 {
666   if (game_status == GAME_MODE_PLAYING)
667   {
668     if (tape.recording)
669       TapeHaltRecording();      /* prepare tape for saving on-the-fly */
670
671     if (TAPE_IS_EMPTY(tape))
672       Request("No tape that can be saved !", REQ_CONFIRM);
673     else
674       SaveTape(tape.level_nr);
675   }
676   else if (game_status == GAME_MODE_MAIN)
677     Request("No game that can be saved !", REQ_CONFIRM);
678 }
679
680 void TapeQuickLoad()
681 {
682   if (game_status == GAME_MODE_PLAYING || game_status == GAME_MODE_MAIN)
683   {
684     TapeStop();
685     TapeErase();
686
687     LoadTape(level_nr);
688     if (!TAPE_IS_EMPTY(tape))
689     {
690       TapeStartGamePlaying();
691       TapeStartIndexSearch();
692
693       tape.quick_resume = TRUE;
694     }
695     else
696       Request("No tape for this level !", REQ_CONFIRM);
697   }
698 }
699
700 void InsertSolutionTape()
701 {
702   if (!TAPE_IS_EMPTY(tape))
703     return;
704
705   LoadSolutionTape(level_nr);
706
707   if (TAPE_IS_EMPTY(tape))
708     Request("No solution tape for this level !", REQ_CONFIRM);
709
710   DrawCompleteVideoDisplay();
711 }
712
713
714 /* ------------------------------------------------------------------------- *
715  * tape autoplay functions
716  * ------------------------------------------------------------------------- */
717
718 #define MAX_NUM_AUTOPLAY_LEVELS         1000
719
720 void AutoPlayTape()
721 {
722   static LevelDirTree *autoplay_leveldir = NULL;
723   static boolean autoplay_initialized = FALSE;
724   static int autoplay_level_nr = -1;
725   static int num_levels_played = 0;
726   static int num_levels_solved = 0;
727   static boolean levels_failed[MAX_NUM_AUTOPLAY_LEVELS];
728   int i;
729
730   if (autoplay_initialized)
731   {
732     /* just finished auto-playing tape */
733     printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
734
735     num_levels_played++;
736     if (tape.auto_play_level_solved)
737       num_levels_solved++;
738     else if (level_nr >= 0 && level_nr < MAX_NUM_AUTOPLAY_LEVELS)
739       levels_failed[level_nr] = TRUE;
740   }
741   else
742   {
743     DrawCompleteVideoDisplay();
744     audio.sound_enabled = FALSE;
745
746     autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
747                                                   global.autoplay_leveldir);
748
749     if (autoplay_leveldir == NULL)
750       Error(ERR_EXIT, "no such level identifier: '%s'",
751             global.autoplay_leveldir);
752
753     leveldir_current = autoplay_leveldir;
754
755     if (global.autoplay_level_nr != -1)
756     {
757       autoplay_leveldir->first_level = global.autoplay_level_nr;
758       autoplay_leveldir->last_level  = global.autoplay_level_nr;
759     }
760
761     autoplay_level_nr = autoplay_leveldir->first_level;
762
763     printf_line("=", 79);
764     printf("Automatically playing level tapes\n");
765     printf_line("-", 79);
766     printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
767     printf("Level series name:       '%s'\n", autoplay_leveldir->name);
768     printf("Level series author:     '%s'\n", autoplay_leveldir->author);
769     printf("Number of levels:        %d\n",   autoplay_leveldir->levels);
770     printf_line("=", 79);
771     printf("\n");
772
773     for (i = 0; i < MAX_NUM_AUTOPLAY_LEVELS; i++)
774       levels_failed[i] = FALSE;
775
776     autoplay_initialized = TRUE;
777   }
778
779   while (autoplay_level_nr <= autoplay_leveldir->last_level)
780   {
781     level_nr = autoplay_level_nr++;
782
783     TapeErase();
784
785     printf("Level %03d: ", level_nr);
786
787     LoadLevel(level_nr);
788     if (level.no_valid_file)
789     {
790       printf("(no level)\n");
791       continue;
792     }
793
794     LoadSolutionTape(level_nr);
795 #if 1
796     if (tape.no_valid_file)
797 #else
798     if (TAPE_IS_EMPTY(tape))
799 #endif
800     {
801       printf("(no tape)\n");
802       continue;
803     }
804
805     printf("playing tape ... ");
806
807     TapeStartGamePlaying();
808     TapeStartIndexSearch();
809
810     return;
811   }
812
813   printf("\n");
814   printf_line("=", 79);
815   printf("Number of levels played: %d\n", num_levels_played);
816   printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
817          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
818   printf_line("-", 79);
819   printf("Summary (for automatic parsing by scripts):\n");
820   printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
821          autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
822          (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
823   if (num_levels_played != num_levels_solved)
824   {
825     printf(", FAILED:");
826     for (i = 0; i < MAX_NUM_AUTOPLAY_LEVELS; i++)
827       if (levels_failed[i])
828         printf(" %03d", i);
829   }
830   printf("\n");
831   printf_line("=", 79);
832
833   CloseAllAndExit(0);
834 }
835
836
837 /* ---------- new tape button stuff ---------------------------------------- */
838
839 /* graphic position values for tape buttons */
840 #define TAPE_BUTTON_XSIZE       18
841 #define TAPE_BUTTON_YSIZE       18
842 #define TAPE_BUTTON_XPOS        5
843 #define TAPE_BUTTON_YPOS        77
844
845 #define TAPE_BUTTON_EJECT_XPOS  (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE)
846 #define TAPE_BUTTON_INDEX_XPOS  (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE)
847 #define TAPE_BUTTON_STOP_XPOS   (TAPE_BUTTON_XPOS + 1 * TAPE_BUTTON_XSIZE)
848 #define TAPE_BUTTON_PAUSE_XPOS  (TAPE_BUTTON_XPOS + 2 * TAPE_BUTTON_XSIZE)
849 #define TAPE_BUTTON_RECORD_XPOS (TAPE_BUTTON_XPOS + 3 * TAPE_BUTTON_XSIZE)
850 #define TAPE_BUTTON_PLAY_XPOS   (TAPE_BUTTON_XPOS + 4 * TAPE_BUTTON_XSIZE)
851
852 static struct
853 {
854   int x, y;
855   int gadget_id;
856   char *infotext;
857 } tapebutton_info[NUM_TAPE_BUTTONS] =
858 {
859   {
860     TAPE_BUTTON_EJECT_XPOS,     TAPE_BUTTON_YPOS,
861     TAPE_CTRL_ID_EJECT,
862     "eject tape"
863   },
864   {
865     TAPE_BUTTON_INDEX_XPOS,     TAPE_BUTTON_YPOS,
866     TAPE_CTRL_ID_INDEX,
867     "index mark"
868   },
869   {
870     TAPE_BUTTON_STOP_XPOS,      TAPE_BUTTON_YPOS,
871     TAPE_CTRL_ID_STOP,
872     "stop tape"
873   },
874   {
875     TAPE_BUTTON_PAUSE_XPOS,     TAPE_BUTTON_YPOS,
876     TAPE_CTRL_ID_PAUSE,
877     "pause tape"
878   },
879   {
880     TAPE_BUTTON_RECORD_XPOS,    TAPE_BUTTON_YPOS,
881     TAPE_CTRL_ID_RECORD,
882     "record tape"
883   },
884   {
885     TAPE_BUTTON_PLAY_XPOS,      TAPE_BUTTON_YPOS,
886     TAPE_CTRL_ID_PLAY,
887     "play tape"
888   }
889 };
890
891 void CreateTapeButtons()
892 {
893   int i;
894
895   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
896   {
897     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
898     struct GadgetInfo *gi;
899     int gd_xoffset, gd_yoffset;
900     int gd_x1, gd_x2, gd_y;
901     int id = i;
902
903     gd_xoffset = tapebutton_info[i].x;
904     gd_yoffset = tapebutton_info[i].y;
905     gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
906     gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
907     gd_y  = DOOR_GFX_PAGEY2 + gd_yoffset;
908
909     if (i == TAPE_CTRL_ID_INDEX)
910     {
911       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
912       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
913     }
914
915     gi = CreateGadget(GDI_CUSTOM_ID, id,
916                       GDI_INFO_TEXT, tapebutton_info[i].infotext,
917                       GDI_X, VX + gd_xoffset,
918                       GDI_Y, VY + gd_yoffset,
919                       GDI_WIDTH, TAPE_BUTTON_XSIZE,
920                       GDI_HEIGHT, TAPE_BUTTON_YSIZE,
921                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
922                       GDI_STATE, GD_BUTTON_UNPRESSED,
923                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
924                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
925                       GDI_EVENT_MASK, GD_EVENT_RELEASED,
926                       GDI_CALLBACK_ACTION, HandleTapeButtons,
927                       GDI_END);
928
929     if (gi == NULL)
930       Error(ERR_EXIT, "cannot create gadget");
931
932     tape_gadget[id] = gi;
933   }
934 }
935
936 void FreeTapeButtons()
937 {
938   int i;
939
940   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
941     FreeGadget(tape_gadget[i]);
942 }
943
944 void MapTapeEjectButton()
945 {
946   UnmapGadget(tape_gadget[TAPE_CTRL_ID_INDEX]);
947   MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
948 }
949
950 void MapTapeIndexButton()
951 {
952   UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
953   MapGadget(tape_gadget[TAPE_CTRL_ID_INDEX]);
954 }
955
956 void MapTapeButtons()
957 {
958   int i;
959
960   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
961     if (i != TAPE_CTRL_ID_INDEX)
962       MapGadget(tape_gadget[i]);
963
964   if (tape.recording || tape.playing)
965     MapTapeIndexButton();
966 }
967
968 void UnmapTapeButtons()
969 {
970   int i;
971
972   for (i = 0; i < NUM_TAPE_BUTTONS; i++)
973     UnmapGadget(tape_gadget[i]);
974 }
975
976 static void HandleTapeButtons(struct GadgetInfo *gi)
977 {
978   int id = gi->custom_id;
979
980   if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
981     return;
982
983   switch (id)
984   {
985     case TAPE_CTRL_ID_EJECT:
986       TapeStop();
987       if (TAPE_IS_EMPTY(tape))
988       {
989         LoadTape(level_nr);
990         if (TAPE_IS_EMPTY(tape))
991           Request("No tape for this level !", REQ_CONFIRM);
992       }
993       else
994       {
995         if (tape.changed)
996           SaveTape(tape.level_nr);
997         TapeErase();
998       }
999       DrawCompleteVideoDisplay();
1000       break;
1001
1002     case TAPE_CTRL_ID_INDEX:
1003       if (tape.playing)
1004         TapeStartIndexSearch();
1005       else if (tape.recording)
1006         TapeSingleStep();
1007       break;
1008
1009     case TAPE_CTRL_ID_STOP:
1010       TapeStop();
1011       break;
1012
1013     case TAPE_CTRL_ID_PAUSE:
1014       TapeTogglePause(TAPE_TOGGLE_MANUAL);
1015       break;
1016
1017     case TAPE_CTRL_ID_RECORD:
1018       if (TAPE_IS_STOPPED(tape))
1019         TapeStartGameRecording();
1020       else if (tape.pausing)
1021       {
1022         if (tape.playing)       /* PLAYING -> PAUSING -> RECORDING */
1023           TapeAppendRecording();
1024         else
1025           TapeTogglePause(TAPE_TOGGLE_MANUAL);
1026       }
1027       break;
1028
1029     case TAPE_CTRL_ID_PLAY:
1030       if (TAPE_IS_EMPTY(tape))
1031         break;
1032
1033       if (TAPE_IS_STOPPED(tape))
1034       {
1035         TapeStartGamePlaying();
1036       }
1037       else if (tape.playing)
1038       {
1039         if (tape.pausing)                       /* PAUSE -> PLAY */
1040         {
1041           TapeTogglePause(TAPE_TOGGLE_MANUAL);
1042         }
1043         else if (!tape.fast_forward)            /* PLAY -> FAST FORWARD PLAY */
1044         {
1045           tape.fast_forward = TRUE;
1046           DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
1047         }
1048         else if (!tape.pause_before_death)      /* FFWD PLAY -> AUTO PAUSE */
1049         {
1050           tape.pause_before_death = TRUE;
1051           DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
1052         }
1053         else                                    /* AUTO PAUSE -> NORMAL PLAY */
1054         {
1055           tape.fast_forward = FALSE;
1056           tape.pause_before_death = FALSE;
1057           DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_OFF, 0);
1058         }
1059       }
1060       break;
1061
1062     default:
1063       break;
1064   }
1065 }