rocks_n_diamonds-1.0
[rocksndiamonds.git] / src / screens.h
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  ©1995 Artsoft Development                               *
5 *        Holger Schemel                                    *
6 *        33659 Bielefeld-Senne                             *
7 *        Telefon: (0521) 493245                            *
8 *        eMail: aeglos@valinor.owl.de                      *
9 *               aeglos@uni-paderborn.de                    *
10 *               q99492@pbhrzx.uni-paderborn.de             *
11 *----------------------------------------------------------*
12 *  screens.h                                               *
13 ***********************************************************/
14
15 #ifndef SCREENS_H
16 #define SCREENS_H
17
18 #include "main.h"
19
20 #define SETUP_SCREEN_POS_START          2
21 #define SETUP_SCREEN_POS_END            15
22 #define SETUP_SCREEN_POS_EMPTY          (SETUP_SCREEN_POS_END - 2)
23
24 void DrawHeadline(void);
25 void DrawMainMenu(void);
26 void HandleMainMenu(int, int, int, int, int);
27 void DrawHelpScreenElAction(int);
28 void DrawHelpScreenElText(int);
29 void DrawHelpScreenMusicText(int);
30 void DrawHelpScreenCreditsText(void);
31 void DrawHelpScreen(void);
32 void HandleHelpScreen(int);
33 void HandleTypeName(int, KeySym);
34 void DrawChooseLevel(void);
35 void HandleChooseLevel(int, int, int, int, int);
36 void DrawHallOfFame(int);
37 void HandleHallOfFame(int);
38 void DrawSetupScreen(void);
39 void HandleSetupScreen(int, int, int, int, int);
40 void CalibrateJoystick(void);
41 void HandleGameActions(void);
42 void HandleVideoButtons(int, int, int);
43 void HandleSoundButtons(int, int, int);
44 void HandleGameButtons(int, int, int);
45
46 #endif