7c3a19994f9338f81c73b46cefef626205d52ed6
[rocksndiamonds.git] / src / screens.h
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * screens.h                                                *
12 ***********************************************************/
13
14 #ifndef SCREENS_H
15 #define SCREENS_H
16
17 #include "main.h"
18
19 /* (arbitrary, but unique) values for HandleChooseTree() */
20 #define SCROLL_LINE     (1 * SCR_FIELDY)
21 #define SCROLL_PAGE     (2 * SCR_FIELDY)
22
23
24 int effectiveGameStatus();
25
26 void DrawMainMenuExt(int, boolean);
27 void DrawAndFadeInMainMenu(int);
28 void DrawMainMenu(void);
29 void DrawHallOfFame(int);
30
31 void RedrawSetupScreenAfterFullscreenToggle();
32
33 void HandleTitleScreen(int, int, int, int, int);
34 void HandleMainMenu(int, int, int, int, int);
35 void HandleChooseLevelSet(int, int, int, int, int);
36 void HandleChooseLevelNr(int, int, int, int, int);
37 void HandleHallOfFame(int, int, int, int, int);
38 void HandleInfoScreen(int, int, int, int, int);
39 void HandleSetupScreen(int, int, int, int, int);
40 void HandleTypeName(int, Key);
41 void HandleGameActions(void);
42
43 void CreateScreenGadgets();
44 void FreeScreenGadgets();
45
46 #endif  /* SCREENS_H */