1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
29 GC gc, clip_gc[NUM_PIXMAPS], tile_clip_gc;
30 Pixmap pix[NUM_PIXMAPS];
31 Pixmap clipmask[NUM_PIXMAPS], tile_clipmask[NUM_TILES];
33 #ifdef XPM_INCLUDE_FILE
34 XpmAttributes xpm_att[NUM_PICTURES];
37 Drawable drawto, drawto_field, backbuffer, fieldbuffer;
42 char *sound_device_name = SOUND_DEVICE;
43 int joystick_device = 0;
44 char *joystick_device_name[2] = { DEV_JOYSTICK_0, DEV_JOYSTICK_1 };
45 char *level_directory = LEVEL_PATH;
48 char *server_host = NULL;
51 int game_status = MAINMENU;
52 int game_emulation = EMU_NONE;
53 int button_status = MB_NOT_PRESSED, motion_status = FALSE;
54 int key_joystick_mapping = 0;
55 int global_joystick_status = JOYSTICK_STATUS;
56 int joystick_status = JOYSTICK_STATUS;
57 int sound_status = SOUND_STATUS, sound_on = TRUE;
58 int sound_loops_allowed = FALSE, sound_loops_on = FALSE;
59 int sound_music_on = FALSE;
60 int sound_simple_on = FALSE;
62 int direct_draw_on = FALSE;
63 int scroll_delay_on = FALSE;
64 int soft_scrolling_on = TRUE;
65 int fading_on = FALSE;
66 int autorecord_on = FALSE;
68 int quick_doors = FALSE;
69 int networking = FALSE;
71 BOOL redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
72 int redraw_x1 = 0, redraw_y1 = 0;
76 int Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
77 int Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
78 int MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
79 int MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
80 int MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
81 int Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
82 int Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
83 int StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
84 int Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
85 int Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
86 int JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
87 int AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
88 int AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA];
89 long Elementeigenschaften[MAX_ELEMENTS];
91 int level_nr, leveldir_nr, num_leveldirs;
92 int lev_fieldx,lev_fieldy, scroll_x,scroll_y;
94 int FX = SX, FY = SY, ScrollStepSize = TILEX/8;
95 int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0;
97 int GameFrameDelay = GAME_FRAME_DELAY, MoveSpeed = 8;
98 int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1;
99 int ZX,ZY, ExitX,ExitY;
101 int FrameCounter, TimeFrames, TimeLeft;
102 int MampferNr, SiebAktiv;
106 struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES];
107 struct LevelInfo level;
108 struct PlayerInfo stored_player[MAX_PLAYERS+1];
109 struct PlayerInfo *local_player;
110 struct HiScore highscore[MAX_SCORE_ENTRIES];
111 struct SoundInfo Sound[NUM_SOUNDS];
112 struct RecordingInfo tape;
114 struct JoystickInfo joystick[2] =
116 { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE,
117 JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE },
118 { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE,
119 JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE }
122 /* data needed for playing sounds */
123 char *sound_name[NUM_SOUNDS] =
179 /* background music */
180 int background_loop[] =
190 int num_bg_loops = sizeof(background_loop)/sizeof(int);
194 int main(int argc, char *argv[])
202 level_directory = argv[1];
208 server_host = argv[1];
211 server_port = atoi(argv[2]);