1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * ©1995 Artsoft Development *
6 * 33659 Bielefeld-Senne *
7 * Telefon: (0521) 493245 *
8 * eMail: aeglos@valinor.owl.de *
9 * aeglos@uni-paderborn.de *
10 * q99492@pbhrzx.uni-paderborn.de *
11 *----------------------------------------------------------*
13 ***********************************************************/
24 GC clip_gc[NUM_PIXMAPS];
25 Pixmap pix[NUM_PIXMAPS];
26 Pixmap clipmask[NUM_PIXMAPS];
27 XpmAttributes xpm_att[NUM_PICTURES];
28 Drawable drawto, drawto_field, backbuffer;
33 char *sound_device_name = SOUND_DEVICE;
34 int joystick_device = 0;
35 char *joystick_device_name[2] = { DEV_JOYSTICK_0, DEV_JOYSTICK_1 };
37 unsigned long pen_fg, pen_bg;
39 int game_status = MAINMENU;
40 int button_status = MB_NOT_PRESSED, motion_status = FALSE;
41 int key_status = KEY_NOT_PRESSED;
42 int global_joystick_status = JOYSTICK_STATUS;
43 int joystick_status = JOYSTICK_STATUS;
44 int sound_status = SOUND_STATUS, sound_on=TRUE;
45 int sound_loops_allowed = FALSE, sound_loops_on = FALSE;
46 int sound_music_on = FALSE;
48 int direct_draw_on = FALSE;
49 int fading_on = FALSE;
50 int autorecord_on = FALSE;
52 int quick_doors = FALSE;
54 BOOL redraw[SCR_FIELDX][SCR_FIELDY];
58 int Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
59 int Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
60 int MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
61 int MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
62 int MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
63 int Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
64 int Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
65 int Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
66 int Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
67 int AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
68 int AmoebaCnt[MAX_NUM_AMOEBA];
69 long Elementeigenschaften[MAX_ELEMENTS];
71 int level_nr, leveldir_nr, num_leveldirs;
72 int lev_fieldx,lev_fieldy, scroll_x,scroll_y;
74 int LevelSolved,GameOver, JX,JY, ZX,ZY;
75 int Gems,Dynamite,Key[4],TimeLeft,Score,MampferNr;
76 int CheckMoving,CheckExploding, SiebAktiv;
78 struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES];
79 struct LevelInfo level;
80 struct PlayerInfo player;
81 struct HiScore highscore[MAX_SCORE_ENTRIES];
82 struct SoundInfo Sound[NUM_SOUNDS];
83 struct RecordingInfo tape,master_tape;
85 struct JoystickInfo joystick[2] =
87 JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE,
88 JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE,
90 JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE,
91 JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE
94 /* data needed for playing sounds */
95 char *sound_name[NUM_SOUNDS] =
151 /* background music */
152 int background_loop[] =
162 int num_bg_loops = sizeof(background_loop)/sizeof(int);
166 int main(int argc, char *argv[])