rnd-19981003-1
[rocksndiamonds.git] / src / init.c
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  init.c                                                  *
12 ***********************************************************/
13
14 #include <signal.h>
15
16 #include "init.h"
17 #include "misc.h"
18 #include "sound.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "joystick.h"
23 #include "gfxload.h"
24 #include "gifload.h"
25 #include "network.h"
26
27 #ifdef DEBUG
28 /*
29 #define DEBUG_TIMING
30 */
31 #endif
32
33 struct PictureFileInfo
34 {
35   char *picture_filename;
36   BOOL picture_with_mask;
37 };
38
39 struct IconFileInfo
40 {
41   char *picture_filename;
42   char *picturemask_filename;
43 };
44
45 static int sound_process_id = 0;
46
47 static void InitServer(void);
48 static void InitLevelAndPlayerInfo(void);
49 static void InitDisplay(void);
50 static void InitSound(void);
51 static void InitSoundProcess(void);
52 static void InitWindow(int, char **);
53 static void InitGfx(void);
54 static void LoadGfx(int, struct PictureFileInfo *);
55 static void InitElementProperties(void);
56
57 void OpenAll(int argc, char *argv[])
58 {
59   InitLevelAndPlayerInfo();
60   InitServer();
61
62   InitCounter();
63   InitSound();
64   InitSoundProcess();
65   InitJoystick();
66   InitRND(NEW_RANDOMIZE);
67
68   signal(SIGINT, CloseAllAndExit);
69   signal(SIGTERM, CloseAllAndExit);
70
71   InitDisplay();
72   InitWindow(argc, argv);
73
74   XMapWindow(display, window);
75   XFlush(display);
76
77   InitGfx();
78   InitElementProperties();
79
80   DrawMainMenu();
81 }
82
83 void InitLevelAndPlayerInfo()
84 {
85   local_player = &stored_player[0];
86
87   if (!LoadLevelInfo())                 /* global level info */
88     Error(ERR_EXIT, NULL);
89
90   LoadPlayerInfo(PLAYER_SETUP);         /* global setup info */
91   LoadPlayerInfo(PLAYER_LEVEL);         /* level specific info */
92 }
93
94 void InitServer()
95 {
96   standalone = FALSE + TRUE;
97
98   if (standalone)
99     return;
100
101   if (!ConnectToServer(server_host, server_port))
102     Error(ERR_EXIT, "cannot connect to multiplayer server");
103
104   SendNicknameToServer(local_player->alias_name);
105   SendProtocolVersionToServer();
106 }
107
108 void InitSound()
109 {
110   int i;
111
112   if (sound_status==SOUND_OFF)
113     return;
114
115 #ifndef MSDOS
116   if (access(sound_device_name,W_OK)<0)
117   {
118     Error(ERR_RETURN, "cannot access sound device - no sounds");
119     sound_status = SOUND_OFF;
120     return;
121   }
122
123   if ((sound_device=open(sound_device_name,O_WRONLY))<0)
124   {
125     Error(ERR_RETURN, "cannot open sound device - no sounds");
126     sound_status = SOUND_OFF;
127     return;
128   }
129
130   close(sound_device);
131   sound_status=SOUND_AVAILABLE;
132
133 #ifdef VOXWARE
134   sound_loops_allowed = TRUE;
135   sound_loops_on = TRUE;
136 #endif
137 #else
138   sound_loops_allowed = TRUE;
139   sound_loops_on = TRUE;
140 #endif
141
142   for(i=0;i<NUM_SOUNDS;i++)
143   {
144 #ifdef MSDOS
145   sprintf(sound_name[i], "%d", i+1);
146 #endif
147     Sound[i].name = sound_name[i];
148     if (!LoadSound(&Sound[i]))
149     {
150       sound_status=SOUND_OFF;
151       return;
152     }
153   }
154 }
155
156 void InitSoundProcess()
157 {
158   if (sound_status==SOUND_OFF)
159     return;
160
161 #ifndef MSDOS
162   if (pipe(sound_pipe)<0)
163   {
164     Error(ERR_RETURN, "cannot create pipe - no sounds");
165     sound_status=SOUND_OFF;
166     return;
167   }
168
169   if ((sound_process_id=fork())<0)
170   {       
171     Error(ERR_RETURN, "cannot create child process - no sounds");
172     sound_status=SOUND_OFF;
173     return;
174   }
175
176   if (!sound_process_id)        /* we are child */
177     SoundServer();
178   else                          /* we are parent */
179     close(sound_pipe[0]);       /* no reading from pipe needed */
180 #else
181   SoundServer();
182 #endif
183 }
184
185 void InitJoystick()
186 {
187   if (global_joystick_status==JOYSTICK_OFF)
188     return;
189
190 #ifndef MSDOS
191   if (access(joystick_device_name[joystick_nr],R_OK)<0)
192   {
193     Error(ERR_RETURN, "cannot access joystick device '%s'",
194           joystick_device_name[joystick_nr]);
195     joystick_status = JOYSTICK_OFF;
196     return;
197   }
198
199   if ((joystick_device=open(joystick_device_name[joystick_nr],O_RDONLY))<0)
200   {
201     Error(ERR_RETURN, "cannot open joystick device '%s'",
202           joystick_device_name[joystick_nr]);
203     joystick_status = JOYSTICK_OFF;
204     return;
205   }
206
207   joystick_status = JOYSTICK_AVAILABLE;
208   LoadJoystickData();
209 #else
210   joystick_status = JOYSTICK_AVAILABLE;
211 #endif
212 }
213
214 void InitDisplay()
215 {
216   XVisualInfo vinfo_template, *vinfo;
217   int num_visuals;
218   unsigned int depth;
219
220   /* connect to X server */
221   if (!(display = XOpenDisplay(display_name)))
222     Error(ERR_EXIT,"cannot connect to X server %s",XDisplayName(display_name));
223
224   screen = DefaultScreen(display);
225   visual = DefaultVisual(display, screen);
226   depth  = DefaultDepth(display, screen);
227   cmap   = DefaultColormap(display, screen);
228
229   /* look for good enough visual */
230   vinfo_template.screen = screen;
231   vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
232   vinfo_template.depth = depth;
233   if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
234                               VisualDepthMask, &vinfo_template, &num_visuals)))
235   {
236     visual = vinfo->visual;
237     XFree((void *)vinfo);
238   }
239
240   /* got appropriate visual? */
241   if (depth < 8)
242   {
243     printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
244     exit(-1);
245   }
246   else if ((depth ==8 && visual->class != PseudoColor) ||
247            (depth > 8 && visual->class != TrueColor &&
248             visual->class != DirectColor))
249   {
250     printf("Sorry, cannot get appropriate visual.\n");
251     exit(-1);
252   }
253 }
254
255 void InitWindow(int argc, char *argv[])
256 {
257   unsigned int border_width = 4;
258   Pixmap icon_pixmap, iconmask_pixmap;
259   unsigned int icon_width,icon_height;
260   int icon_hot_x,icon_hot_y;
261   char icon_filename[256];
262   XSizeHints size_hints;
263   XWMHints wm_hints;
264   XClassHint class_hints;
265   XTextProperty windowName, iconName;
266   XGCValues gc_values;
267   unsigned long gc_valuemask;
268   char *window_name = WINDOWTITLE_STRING;
269   char *icon_name = WINDOWTITLE_STRING;
270   long window_event_mask;
271   Atom proto_atom = None, delete_atom = None;
272   int screen_width, screen_height;
273   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
274   unsigned long pen_fg = WhitePixel(display,screen);
275   unsigned long pen_bg = BlackPixel(display,screen);
276
277 #ifndef MSDOS
278   static struct IconFileInfo icon_pic =
279   {
280     "rocks_icon.xbm",
281     "rocks_iconmask.xbm"
282   };
283 #endif
284
285   screen_width = XDisplayWidth(display, screen);
286   screen_height = XDisplayHeight(display, screen);
287
288   width = WIN_XSIZE;
289   height = WIN_YSIZE;
290
291   win_xpos = (screen_width - width) / 2;
292   win_ypos = (screen_height - height) / 2;
293
294   window = XCreateSimpleWindow(display, RootWindow(display, screen),
295                                win_xpos, win_ypos, width, height, border_width,
296                                pen_fg, pen_bg);
297
298 #ifndef MSDOS
299   proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
300   delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
301   if ((proto_atom != None) && (delete_atom != None))
302     XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
303                     PropModePrepend, (unsigned char *) &delete_atom, 1);
304
305   sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picture_filename);
306   XReadBitmapFile(display,window,icon_filename,
307                   &icon_width,&icon_height,
308                   &icon_pixmap,&icon_hot_x,&icon_hot_y);
309   if (!icon_pixmap)
310     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
311
312   sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picturemask_filename);
313   XReadBitmapFile(display,window,icon_filename,
314                   &icon_width,&icon_height,
315                   &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
316   if (!iconmask_pixmap)
317     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
318
319   size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
320   size_hints.height = size_hints.min_height = size_hints.max_height = height;
321   size_hints.flags = PSize | PMinSize | PMaxSize;
322
323   if (win_xpos || win_ypos)
324   {
325     size_hints.x = win_xpos;
326     size_hints.y = win_ypos;
327     size_hints.flags |= PPosition;
328   }
329
330   if (!XStringListToTextProperty(&window_name, 1, &windowName))
331     Error(ERR_EXIT, "structure allocation for windowName failed");
332
333   if (!XStringListToTextProperty(&icon_name, 1, &iconName))
334     Error(ERR_EXIT, "structure allocation for iconName failed");
335
336   wm_hints.initial_state = NormalState;
337   wm_hints.input = True;
338   wm_hints.icon_pixmap = icon_pixmap;
339   wm_hints.icon_mask = iconmask_pixmap;
340   wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
341
342   class_hints.res_name = program_name;
343   class_hints.res_class = "Rocks'n'Diamonds";
344
345   XSetWMProperties(display, window, &windowName, &iconName, 
346                    argv, argc, &size_hints, &wm_hints, 
347                    &class_hints);
348
349   XFree(windowName.value);
350   XFree(iconName.value);
351
352   /* Select event types wanted */
353   window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask |
354                       ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
355                       KeyPressMask | KeyReleaseMask;
356   XSelectInput(display, window, window_event_mask);
357 #endif
358
359   /* create GC for drawing with window depth */
360   gc_values.graphics_exposures = False;
361   gc_values.foreground = pen_bg;
362   gc_values.background = pen_bg;
363   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
364   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
365 }
366
367 void DrawInitText(char *text, int ypos, int color)
368 {
369   if (display && window && pix[PIX_SMALLFONT])
370   {
371     XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
372     DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
373                 ypos,text,FS_SMALL,color);
374     XFlush(display);
375   }
376 }
377
378 void InitGfx()
379 {
380   int i,j;
381   GC copy_clipmask_gc;
382   XGCValues clip_gc_values;
383   unsigned long clip_gc_valuemask;
384
385 #ifdef MSDOS
386   static struct PictureFileInfo pic[NUM_PICTURES] =
387   {
388     { "Screen", TRUE },
389     { "Door",   TRUE },
390     { "Heroes", TRUE },
391     { "Toons",  TRUE },
392     { "Font",   FALSE },
393     { "Font2",  FALSE }
394   }; 
395 #else
396   static struct PictureFileInfo pic[NUM_PICTURES] =
397   {
398     { "RocksScreen",    TRUE },
399     { "RocksDoor",      TRUE },
400     { "RocksHeroes",    TRUE },
401     { "RocksToons",     TRUE },
402     { "RocksFont",      FALSE },
403     { "RocksFont2",     FALSE }
404   }; 
405 #endif
406
407   static struct
408   {
409     int start;
410     int count;
411   }
412   tile_needs_clipping[] =
413   {
414     { GFX_SPIELER1_UP, 4 },
415     { GFX_SPIELER1_DOWN, 4 },
416     { GFX_SPIELER1_LEFT, 4 },
417     { GFX_SPIELER1_RIGHT, 4 },
418     { GFX_SPIELER1_PUSH_LEFT, 4 },
419     { GFX_SPIELER1_PUSH_RIGHT, 4 },
420     { GFX_SPIELER2_UP, 4 },
421     { GFX_SPIELER2_DOWN, 4 },
422     { GFX_SPIELER2_LEFT, 4 },
423     { GFX_SPIELER2_RIGHT, 4 },
424     { GFX_SPIELER2_PUSH_LEFT, 4 },
425     { GFX_SPIELER2_PUSH_RIGHT, 4 },
426     { GFX_SPIELER3_UP, 4 },
427     { GFX_SPIELER3_DOWN, 4 },
428     { GFX_SPIELER3_LEFT, 4 },
429     { GFX_SPIELER3_RIGHT, 4 },
430     { GFX_SPIELER3_PUSH_LEFT, 4 },
431     { GFX_SPIELER3_PUSH_RIGHT, 4 },
432     { GFX_SPIELER4_UP, 4 },
433     { GFX_SPIELER4_DOWN, 4 },
434     { GFX_SPIELER4_LEFT, 4 },
435     { GFX_SPIELER4_RIGHT, 4 },
436     { GFX_SPIELER4_PUSH_LEFT, 4 },
437     { GFX_SPIELER4_PUSH_RIGHT, 4 },
438     { GFX_GEBLUBBER, 4 },
439     { GFX_DYNAMIT, 7 },
440     { GFX_DYNABOMB, 4 },
441     { GFX_EXPLOSION, 8 },
442     { GFX_SOKOBAN_OBJEKT, 1 },
443     { GFX_FUNKELN_BLAU, 3 },
444     { GFX_FUNKELN_WEISS, 3 },
445     { -1, 0 }
446   };
447
448 #ifdef DEBUG_TIMING
449   long count1, count2;
450   count1 = Counter();
451 #endif
452
453   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
454   DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
455   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
456 #ifdef MSDOS
457   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
458   rest(200);
459 #endif MSDOS
460   DrawInitText("Loading graphics:",120,FC_GREEN);
461
462   for(i=0; i<NUM_PICTURES; i++)
463     if (i != PIX_SMALLFONT)
464       LoadGfx(i,&pic[i]);
465
466 #ifdef DEBUG_TIMING
467   count2 = Counter();
468   printf("SUMMARY: %.2f SECONDS LOADING TIME\n",(float)(count2-count1)/1000.0);
469 #endif
470
471
472   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
473                                    WIN_XSIZE,WIN_YSIZE,
474                                    XDefaultDepth(display,screen));
475   pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
476                                    3*DXSIZE,DYSIZE+VYSIZE,
477                                    XDefaultDepth(display,screen));
478   pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
479                                     FXSIZE,FYSIZE,
480                                     XDefaultDepth(display,screen));
481
482   clip_gc_values.graphics_exposures = False;
483   clip_gc_valuemask = GCGraphicsExposures;
484   copy_clipmask_gc =
485     XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
486
487   clip_gc_values.graphics_exposures = False;
488   clip_gc_valuemask = GCGraphicsExposures;
489   tile_clip_gc =
490     XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
491
492   /* initialize pixmap array to Pixmap 'None' */
493   for(i=0; i<NUM_TILES; i++)
494     tile_clipmask[i] = None;
495
496   /* create only those clipping Pixmaps we really need */
497   for(i=0; tile_needs_clipping[i].start>=0; i++)
498   {
499     for(j=0; j<tile_needs_clipping[i].count; j++)
500     {
501       int tile = tile_needs_clipping[i].start + j;
502       int graphic = tile;
503       int src_x, src_y;
504       Pixmap src_pixmap;
505
506       if (graphic >= GFX_START_ROCKSSCREEN &&
507           graphic <= GFX_END_ROCKSSCREEN)
508       {
509         src_pixmap = clipmask[PIX_BACK];
510         graphic -= GFX_START_ROCKSSCREEN;
511         src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
512         src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
513       }
514       else if (graphic >= GFX_START_ROCKSHEROES &&
515                graphic <= GFX_END_ROCKSHEROES)
516       {
517         src_pixmap = clipmask[PIX_HEROES];
518         graphic -= GFX_START_ROCKSHEROES;
519         src_x = (graphic % HEROES_PER_LINE) * TILEX;
520         src_y = (graphic / HEROES_PER_LINE) * TILEY;
521       }
522       else if (graphic >= GFX_START_ROCKSFONT &&
523                graphic <= GFX_END_ROCKSFONT)
524       {
525         src_pixmap = clipmask[PIX_BIGFONT];
526         graphic -= GFX_START_ROCKSFONT;
527         src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
528         src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
529           FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
530       }
531       else
532         break;
533
534       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
535
536       XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
537                 src_x,src_y, TILEX,TILEY, 0,0);
538     }
539   }
540
541   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
542     Error(ERR_EXIT, "cannot create additional pixmaps");
543
544   for(i=0;i<NUM_PIXMAPS;i++)
545   {
546     if (clipmask[i])
547     {
548       clip_gc_values.graphics_exposures = False;
549       clip_gc_values.clip_mask = clipmask[i];
550       clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
551       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
552     }
553   }
554
555   drawto = backbuffer = pix[PIX_DB_BACK];
556   fieldbuffer = pix[PIX_DB_FIELD];
557   SetDrawtoField(DRAW_BACKBUFFER);
558
559   XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
560             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
561   XFillRectangle(display,pix[PIX_DB_BACK],gc,
562                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
563   XFillRectangle(display,pix[PIX_DB_DOOR],gc,
564                  0,0, 3*DXSIZE,DYSIZE+VYSIZE);
565
566   for(i=0; i<MAX_BUF_XSIZE; i++)
567     for(j=0; j<MAX_BUF_YSIZE; j++)
568       redraw[i][j] = 0;
569   redraw_tiles = 0;
570   redraw_mask = REDRAW_ALL;
571 }
572
573 void LoadGfx(int pos, struct PictureFileInfo *pic)
574 {
575   char basefilename[256];
576   char filename[256];
577
578 #ifdef XPM_INCLUDE_FILE
579   int xpm_err, xbm_err;
580   unsigned int width,height;
581   int hot_x,hot_y;
582   Pixmap shapemask;
583   char *picture_ext = ".xpm";
584   char *picturemask_ext = "Mask.xbm";
585 #else
586   int gif_err;
587   char *picture_ext = ".gif";
588 #endif
589
590 #ifdef DEBUG_TIMING
591   long count1, count2;
592 #endif
593
594   /* Grafik laden */
595   if (pic->picture_filename)
596   {
597     sprintf(basefilename,"%s%s",pic->picture_filename,picture_ext);
598     DrawInitText(basefilename,150,FC_YELLOW);
599     sprintf(filename,"%s/%s",GFX_PATH,basefilename);
600
601 #ifdef MSDOS
602     rest(100);
603 #endif MSDOS
604
605 #ifdef DEBUG_TIMING
606     count1 = Counter();
607 #endif
608
609 #ifdef XPM_INCLUDE_FILE
610
611     xpm_att[pos].valuemask = XpmCloseness;
612     xpm_att[pos].closeness = 20000;
613     xpm_err = XpmReadFileToPixmap(display,window,filename,
614                                   &pix[pos],&shapemask,&xpm_att[pos]);
615
616     switch(xpm_err)
617     {
618       case XpmOpenFailed:
619         Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
620       case XpmFileInvalid:
621         Error(ERR_EXIT, "invalid XPM file '%s'", filename);
622       case XpmNoMemory:
623         Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
624       case XpmColorFailed:
625         Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
626       default:
627         break;
628     }
629
630 #ifdef DEBUG_TIMING
631     count2 = Counter();
632     printf("XPM LOADING %s IN %.2f SECONDS\n",
633            filename,(float)(count2-count1)/1000.0);
634 #endif
635
636 #else 
637
638     gif_err = Read_GIF_to_Pixmaps(display, window, filename,
639                                   &pix[pos], &clipmask[pos]);
640
641     switch(gif_err)
642     {
643       case GIF_Success:
644         break;
645       case GIF_OpenFailed:
646         Error(ERR_EXIT, "cannot open GIF file '%s'", filename);
647       case GIF_ReadFailed:
648         Error(ERR_EXIT, "cannot read GIF file '%s'", filename);
649       case GIF_FileInvalid:
650         Error(ERR_EXIT, "invalid GIF file '%s'", filename);
651       case GIF_NoMemory:
652         Error(ERR_EXIT, "not enough memory for GIF file '%s'", filename);
653       case GIF_ColorFailed:
654         Error(ERR_EXIT, "cannot get colors for GIF file '%s'", filename);
655       default:
656         break;
657     }
658
659 #ifdef DEBUG_TIMING
660     count2 = Counter();
661     printf("GIF LOADING %s IN %.2f SECONDS\n",
662            filename,(float)(count2-count1)/1000.0);
663 #endif
664
665 #endif
666
667     if (!pix[pos])
668       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
669   }
670
671   /* zugehörige Maske laden (wenn vorhanden) */
672   if (pic->picture_with_mask)
673   {
674
675 #ifdef XPM_INCLUDE_FILE
676
677     sprintf(basefilename,"%s%s",pic->picture_filename,picturemask_ext);
678     DrawInitText(basefilename,150,FC_YELLOW);
679     sprintf(filename,"%s/%s",GFX_PATH,basefilename);
680
681 #ifdef DEBUG_TIMING
682     count1 = Counter();
683 #endif
684
685     xbm_err = XReadBitmapFile(display,window,filename,
686                               &width,&height,&clipmask[pos],&hot_x,&hot_y);
687
688     switch(xbm_err)
689     {
690       case BitmapSuccess:
691         break;
692       case BitmapOpenFailed:
693         Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
694       case BitmapFileInvalid:
695         Error(ERR_EXIT, "invalid XBM file '%s'", filename);
696       case BitmapNoMemory:
697         Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
698         break;
699       default:
700         break;
701     }
702
703 #ifdef DEBUG_TIMING
704     count2 = Counter();
705     printf("XBM LOADING %s IN %.2f SECONDS\n",
706            filename,(float)(count2-count1)/1000.0);
707 #endif
708
709 #endif
710
711     if (!clipmask[pos])
712       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
713   }
714 }
715
716 void InitElementProperties()
717 {
718   int i,j;
719
720   static int ep_amoebalive[] =
721   {
722     EL_AMOEBE_NASS,
723     EL_AMOEBE_NORM,
724     EL_AMOEBE_VOLL,
725     EL_AMOEBE_BD
726   };
727   static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
728
729   static int ep_amoeboid[] =
730   {
731     EL_AMOEBE_TOT,
732     EL_AMOEBE_NASS,
733     EL_AMOEBE_NORM,
734     EL_AMOEBE_VOLL,
735     EL_AMOEBE_BD
736   };
737   static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
738
739   static int ep_schluessel[] =
740   {
741     EL_SCHLUESSEL1,
742     EL_SCHLUESSEL2,
743     EL_SCHLUESSEL3,
744     EL_SCHLUESSEL4
745   };
746   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
747
748   static int ep_pforte[] =
749   {
750     EL_PFORTE1,
751     EL_PFORTE2,
752     EL_PFORTE3,
753     EL_PFORTE4,
754     EL_PFORTE1X,
755     EL_PFORTE2X,
756     EL_PFORTE3X,
757     EL_PFORTE4X
758   };
759   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
760
761   static int ep_solid[] =
762   {
763     EL_BETON,
764     EL_MAUERWERK,
765     EL_MAUER_LEBT,
766     EL_MAUER_X,
767     EL_MAUER_Y,
768     EL_MAUER_XY,
769     EL_FELSBODEN,
770     EL_AUSGANG_ZU,
771     EL_AUSGANG_ACT,
772     EL_AUSGANG_AUF,
773     EL_AMOEBE_TOT,
774     EL_AMOEBE_NASS,
775     EL_AMOEBE_NORM,
776     EL_AMOEBE_VOLL,
777     EL_AMOEBE_BD,
778     EL_MORAST_VOLL,
779     EL_MORAST_LEER,
780     EL_SIEB_VOLL,
781     EL_SIEB_LEER,
782     EL_SIEB_TOT,
783     EL_SIEB2_VOLL,
784     EL_SIEB2_LEER,
785     EL_SIEB2_TOT,
786     EL_LIFE,
787     EL_LIFE_ASYNC,
788     EL_BADEWANNE1,
789     EL_BADEWANNE2,
790     EL_BADEWANNE3,
791     EL_BADEWANNE4,
792     EL_BADEWANNE5
793   };
794   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
795
796   static int ep_massiv[] =
797   {
798     EL_BETON,
799     EL_SALZSAEURE,
800     EL_BADEWANNE1,
801     EL_BADEWANNE2,
802     EL_BADEWANNE3,
803     EL_BADEWANNE4,
804     EL_BADEWANNE5,
805     EL_PFORTE1,
806     EL_PFORTE2,
807     EL_PFORTE3,
808     EL_PFORTE4,
809     EL_PFORTE1X,
810     EL_PFORTE2X,
811     EL_PFORTE3X,
812     EL_PFORTE4X
813   };
814   static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int);
815
816   static int ep_slippery[] =
817   {
818     EL_FELSBODEN,
819     EL_FELSBROCKEN,
820     EL_EDELSTEIN,
821     EL_EDELSTEIN_BD,
822     EL_EDELSTEIN_GELB,
823     EL_EDELSTEIN_ROT,
824     EL_EDELSTEIN_LILA,
825     EL_DIAMANT,
826     EL_BOMBE,
827     EL_KOKOSNUSS,
828     EL_ABLENK_EIN,
829     EL_ABLENK_AUS,
830     EL_ZEIT_VOLL,
831     EL_ZEIT_LEER,
832     EL_BIRNE_EIN,
833     EL_BIRNE_AUS,
834     EL_BADEWANNE1,
835     EL_BADEWANNE2,
836     EL_SONDE
837   };
838   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
839
840   static int ep_enemy[] =
841   {
842     EL_KAEFER,
843     EL_FLIEGER,
844     EL_BUTTERFLY,
845     EL_FIREFLY,
846     EL_MAMPFER,
847     EL_MAMPFER2,
848     EL_ROBOT,
849     EL_PACMAN
850   };
851   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
852
853   static int ep_mauer[] =
854   {
855     EL_BETON,
856     EL_PFORTE1,
857     EL_PFORTE2,
858     EL_PFORTE3,
859     EL_PFORTE4,
860     EL_PFORTE1X,
861     EL_PFORTE2X,
862     EL_PFORTE3X,
863     EL_PFORTE4X,
864     EL_AUSGANG_ZU,
865     EL_AUSGANG_ACT,
866     EL_AUSGANG_AUF,
867     EL_MAUERWERK,
868     EL_FELSBODEN,
869     EL_MAUER_LEBT,
870     EL_MAUER_X,
871     EL_MAUER_Y,
872     EL_MAUER_XY,
873     EL_MAUERND
874   };
875   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
876
877   static int ep_can_fall[] =
878   {
879     EL_FELSBROCKEN,
880     EL_EDELSTEIN,
881     EL_EDELSTEIN_BD,
882     EL_EDELSTEIN_GELB,
883     EL_EDELSTEIN_ROT,
884     EL_EDELSTEIN_LILA,
885     EL_DIAMANT,
886     EL_BOMBE,
887     EL_KOKOSNUSS,
888     EL_TROPFEN,
889     EL_MORAST_VOLL,
890     EL_SIEB_VOLL,
891     EL_SIEB2_VOLL,
892     EL_ZEIT_VOLL,
893     EL_ZEIT_LEER
894   };
895   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
896
897   static int ep_can_smash[] =
898   {
899     EL_FELSBROCKEN,
900     EL_EDELSTEIN,
901     EL_EDELSTEIN_BD,
902     EL_EDELSTEIN_GELB,
903     EL_EDELSTEIN_ROT,
904     EL_EDELSTEIN_LILA,
905     EL_DIAMANT,
906     EL_SCHLUESSEL1,
907     EL_SCHLUESSEL2,
908     EL_SCHLUESSEL3,
909     EL_SCHLUESSEL4,
910     EL_BOMBE,
911     EL_KOKOSNUSS,
912     EL_TROPFEN,
913     EL_ZEIT_VOLL,
914     EL_ZEIT_LEER
915   };
916   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
917
918   static int ep_can_change[] =
919   {
920     EL_FELSBROCKEN,
921     EL_EDELSTEIN,
922     EL_EDELSTEIN_BD,
923     EL_EDELSTEIN_GELB,
924     EL_EDELSTEIN_ROT,
925     EL_EDELSTEIN_LILA,
926     EL_DIAMANT
927   };
928   static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
929
930   static int ep_can_move[] =
931   {
932     EL_KAEFER,
933     EL_FLIEGER,
934     EL_BUTTERFLY,
935     EL_FIREFLY,
936     EL_MAMPFER,
937     EL_MAMPFER2,
938     EL_ROBOT,
939     EL_PACMAN,
940     EL_MAULWURF,
941     EL_PINGUIN,
942     EL_SCHWEIN,
943     EL_DRACHE,
944     EL_SONDE
945   };
946   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
947
948   static int ep_could_move[] =
949   {
950     EL_KAEFER_R,
951     EL_KAEFER_O,
952     EL_KAEFER_L,
953     EL_KAEFER_U,
954     EL_FLIEGER_R,
955     EL_FLIEGER_O,
956     EL_FLIEGER_L,
957     EL_FLIEGER_U,
958     EL_BUTTERFLY_R,
959     EL_BUTTERFLY_O,
960     EL_BUTTERFLY_L,
961     EL_BUTTERFLY_U,
962     EL_FIREFLY_R,
963     EL_FIREFLY_O,
964     EL_FIREFLY_L,
965     EL_FIREFLY_U,
966     EL_PACMAN_R,
967     EL_PACMAN_O,
968     EL_PACMAN_L,
969     EL_PACMAN_U
970   };
971   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
972
973   static int ep_dont_touch[] =
974   {
975     EL_KAEFER,
976     EL_FLIEGER,
977     EL_BUTTERFLY,
978     EL_FIREFLY
979   };
980   static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
981
982   static int ep_dont_go_to[] =
983   {
984     EL_KAEFER,
985     EL_FLIEGER,
986     EL_BUTTERFLY,
987     EL_FIREFLY,
988     EL_MAMPFER,
989     EL_MAMPFER2,
990     EL_ROBOT,
991     EL_PACMAN,
992     EL_TROPFEN,
993     EL_SALZSAEURE
994   };
995   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
996
997   static int ep_mampf2[] =
998   {
999     EL_ERDREICH,
1000     EL_KAEFER,
1001     EL_FLIEGER,
1002     EL_BUTTERFLY,
1003     EL_FIREFLY,
1004     EL_MAMPFER,
1005     EL_ROBOT,
1006     EL_PACMAN,
1007     EL_TROPFEN,
1008     EL_AMOEBE_TOT,
1009     EL_AMOEBE_NASS,
1010     EL_AMOEBE_NORM,
1011     EL_AMOEBE_VOLL,
1012     EL_AMOEBE_BD,
1013     EL_EDELSTEIN,
1014     EL_EDELSTEIN_BD,
1015     EL_EDELSTEIN_GELB,
1016     EL_EDELSTEIN_ROT,
1017     EL_EDELSTEIN_LILA,
1018     EL_DIAMANT
1019   };
1020   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1021
1022   static int ep_bd_element[] =
1023   {
1024     EL_LEERRAUM,
1025     EL_ERDREICH,
1026     EL_FELSBODEN,
1027     EL_FELSBROCKEN,
1028     EL_EDELSTEIN_BD,
1029     EL_SIEB2_LEER,
1030     EL_AUSGANG_ZU,
1031     EL_AUSGANG_AUF,
1032     EL_BETON,
1033     EL_SPIELFIGUR,
1034     EL_FIREFLY,
1035     EL_FIREFLY_1,
1036     EL_FIREFLY_2,
1037     EL_FIREFLY_3,
1038     EL_FIREFLY_4,
1039     EL_BUTTERFLY,
1040     EL_BUTTERFLY_1,
1041     EL_BUTTERFLY_2,
1042     EL_BUTTERFLY_3,
1043     EL_BUTTERFLY_4,
1044     EL_AMOEBE_BD,
1045     EL_CHAR_FRAGE
1046   };
1047   static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1048
1049   static int ep_sb_element[] =
1050   {
1051     EL_LEERRAUM,
1052     EL_BETON,
1053     EL_SOKOBAN_OBJEKT,
1054     EL_SOKOBAN_FELD_LEER,
1055     EL_SOKOBAN_FELD_VOLL,
1056     EL_SPIELFIGUR
1057   };
1058   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1059
1060   static int ep_gem[] =
1061   {
1062     EL_EDELSTEIN,
1063     EL_EDELSTEIN_BD,
1064     EL_EDELSTEIN_GELB,
1065     EL_EDELSTEIN_ROT,
1066     EL_EDELSTEIN_LILA,
1067     EL_DIAMANT
1068   };
1069   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1070
1071   static int ep_inactive[] =
1072   {
1073     EL_LEERRAUM,
1074     EL_ERDREICH,
1075     EL_MAUERWERK,
1076     EL_FELSBODEN,
1077     EL_SCHLUESSEL,
1078     EL_BETON,
1079     EL_AMOEBE_TOT,
1080     EL_MORAST_LEER,
1081     EL_BADEWANNE,
1082     EL_ABLENK_AUS,
1083     EL_SCHLUESSEL1,
1084     EL_SCHLUESSEL2,
1085     EL_SCHLUESSEL3,
1086     EL_SCHLUESSEL4,
1087     EL_PFORTE1,
1088     EL_PFORTE2,
1089     EL_PFORTE3,
1090     EL_PFORTE4,
1091     EL_PFORTE1X,
1092     EL_PFORTE2X,
1093     EL_PFORTE3X,
1094     EL_PFORTE4X,
1095     EL_DYNAMIT_AUS,
1096     EL_UNSICHTBAR,
1097     EL_BIRNE_AUS,
1098     EL_BIRNE_EIN,
1099     EL_ERZ_EDEL,
1100     EL_ERZ_DIAM,
1101     EL_ERZ_EDEL_BD,
1102     EL_ERZ_EDEL_GELB,
1103     EL_DYNABOMB_NR,
1104     EL_DYNABOMB_SZ,
1105     EL_DYNABOMB_XL,
1106     EL_SOKOBAN_OBJEKT,
1107     EL_SOKOBAN_FELD_LEER,
1108     EL_SOKOBAN_FELD_VOLL,
1109     EL_ERZ_EDEL_ROT,
1110     EL_ERZ_EDEL_LILA,
1111     EL_BADEWANNE1,
1112     EL_BADEWANNE2,
1113     EL_BADEWANNE3,
1114     EL_BADEWANNE4,
1115     EL_BADEWANNE5,
1116     EL_SIEB_TOT,
1117     EL_SIEB2_TOT,
1118     EL_AMOEBA2DIAM,
1119     EL_BLOCKED
1120   };
1121   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1122
1123   static int ep_explosive[] =
1124   {
1125     EL_BOMBE,
1126     EL_DYNAMIT,
1127     EL_DYNAMIT_AUS,
1128     EL_DYNABOMB,
1129     EL_DYNABOMB_NR,
1130     EL_DYNABOMB_SZ,
1131     EL_DYNABOMB_XL,
1132     EL_KAEFER,
1133     EL_MAULWURF,
1134     EL_PINGUIN,
1135     EL_SCHWEIN,
1136     EL_DRACHE,
1137     EL_SONDE
1138   };
1139   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1140
1141   static int ep_mampf3[] =
1142   {
1143     EL_EDELSTEIN,
1144     EL_EDELSTEIN_BD,
1145     EL_EDELSTEIN_GELB,
1146     EL_EDELSTEIN_ROT,
1147     EL_EDELSTEIN_LILA,
1148     EL_DIAMANT
1149   };
1150   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1151
1152   static int ep_pushable[] =
1153   {
1154     EL_FELSBROCKEN,
1155     EL_BOMBE,
1156     EL_KOKOSNUSS,
1157     EL_ZEIT_LEER,
1158     EL_SOKOBAN_FELD_VOLL,
1159     EL_SOKOBAN_OBJEKT,
1160     EL_SONDE
1161   };
1162   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1163
1164   static int ep_player[] =
1165   {
1166     EL_SPIELFIGUR,
1167     EL_SPIELER1,
1168     EL_SPIELER2,
1169     EL_SPIELER3,
1170     EL_SPIELER4
1171   };
1172   static int ep_player_num = sizeof(ep_player)/sizeof(int);
1173
1174   static long ep_bit[] =
1175   {
1176     EP_BIT_AMOEBALIVE,
1177     EP_BIT_AMOEBOID,
1178     EP_BIT_SCHLUESSEL,
1179     EP_BIT_PFORTE,
1180     EP_BIT_SOLID,
1181     EP_BIT_MASSIV,
1182     EP_BIT_SLIPPERY,
1183     EP_BIT_ENEMY,
1184     EP_BIT_MAUER,
1185     EP_BIT_CAN_FALL,
1186     EP_BIT_CAN_SMASH,
1187     EP_BIT_CAN_CHANGE,
1188     EP_BIT_CAN_MOVE,
1189     EP_BIT_COULD_MOVE,
1190     EP_BIT_DONT_TOUCH,
1191     EP_BIT_DONT_GO_TO,
1192     EP_BIT_MAMPF2,
1193     EP_BIT_BD_ELEMENT,
1194     EP_BIT_SB_ELEMENT,
1195     EP_BIT_GEM,
1196     EP_BIT_INACTIVE,
1197     EP_BIT_EXPLOSIVE,
1198     EP_BIT_MAMPF3,
1199     EP_BIT_PUSHABLE,
1200     EP_BIT_PLAYER
1201   };
1202   static int *ep_array[] =
1203   {
1204     ep_amoebalive,
1205     ep_amoeboid,
1206     ep_schluessel,
1207     ep_pforte,
1208     ep_solid,
1209     ep_massiv,
1210     ep_slippery,
1211     ep_enemy,
1212     ep_mauer,
1213     ep_can_fall,
1214     ep_can_smash,
1215     ep_can_change,
1216     ep_can_move,
1217     ep_could_move,
1218     ep_dont_touch,
1219     ep_dont_go_to,
1220     ep_mampf2,
1221     ep_bd_element,
1222     ep_sb_element,
1223     ep_gem,
1224     ep_inactive,
1225     ep_explosive,
1226     ep_mampf3,
1227     ep_pushable,
1228     ep_player
1229   };
1230   static int *ep_num[] =
1231   {
1232     &ep_amoebalive_num,
1233     &ep_amoeboid_num,
1234     &ep_schluessel_num,
1235     &ep_pforte_num,
1236     &ep_solid_num,
1237     &ep_massiv_num,
1238     &ep_slippery_num,
1239     &ep_enemy_num,
1240     &ep_mauer_num,
1241     &ep_can_fall_num,
1242     &ep_can_smash_num,
1243     &ep_can_change_num,
1244     &ep_can_move_num,
1245     &ep_could_move_num,
1246     &ep_dont_touch_num,
1247     &ep_dont_go_to_num,
1248     &ep_mampf2_num,
1249     &ep_bd_element_num,
1250     &ep_sb_element_num,
1251     &ep_gem_num,
1252     &ep_inactive_num,
1253     &ep_explosive_num,
1254     &ep_mampf3_num,
1255     &ep_pushable_num,
1256     &ep_player_num
1257   };
1258   static int num_properties = sizeof(ep_num)/sizeof(int *);
1259
1260   for(i=0;i<MAX_ELEMENTS;i++)
1261     Elementeigenschaften[i] = 0;
1262
1263   for(i=0;i<num_properties;i++)
1264     for(j=0;j<*(ep_num[i]);j++)
1265       Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
1266   for(i=EL_CHAR_START;i<EL_CHAR_END;i++)
1267     Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1268 }
1269
1270 void CloseAllAndExit(int exit_value)
1271 {
1272   int i;
1273
1274   if (sound_process_id)
1275   {
1276     StopSounds();
1277     kill(sound_process_id, SIGTERM);
1278     FreeSounds(NUM_SOUNDS);
1279   }
1280
1281   for(i=0;i<NUM_PIXMAPS;i++)
1282   {
1283     if (pix[i])
1284     {
1285 #ifdef XPM_INCLUDE_FILE
1286       if (i<NUM_PICTURES)       /* XPM pictures */
1287       {
1288         XFreeColors(display,DefaultColormap(display,screen),
1289                     xpm_att[i].pixels,xpm_att[i].npixels,0);
1290         XpmFreeAttributes(&xpm_att[i]);
1291       }
1292 #endif
1293       XFreePixmap(display,pix[i]);
1294     }
1295     if (clipmask[i])
1296       XFreePixmap(display,clipmask[i]);
1297     if (clip_gc[i])
1298       XFreeGC(display, clip_gc[i]);
1299   }
1300
1301   if (gc)
1302     XFreeGC(display, gc);
1303
1304   if (display)
1305   {
1306     XAutoRepeatOn(display);
1307     XCloseDisplay(display);
1308   }
1309
1310   exit(exit_value);
1311 }