rnd-19990125-1
[rocksndiamonds.git] / src / init.c
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  init.c                                                  *
12 ***********************************************************/
13
14 #include <signal.h>
15
16 #include "init.h"
17 #include "misc.h"
18 #include "sound.h"
19 #include "screens.h"
20 #include "editor.h"
21 #include "game.h"
22 #include "tape.h"
23 #include "tools.h"
24 #include "files.h"
25 #include "joystick.h"
26 #include "image.h"
27 #include "pcx.h"
28 #include "network.h"
29 #include "netserv.h"
30
31 struct PictureFileInfo
32 {
33   char *picture_filename;
34   boolean picture_with_mask;
35 };
36
37 struct IconFileInfo
38 {
39   char *picture_filename;
40   char *picturemask_filename;
41 };
42
43 static int sound_process_id = 0;
44
45 static void InitLevelAndPlayerInfo(void);
46 static void InitNetworkServer(void);
47 static void InitDisplay(void);
48 static void InitSound(void);
49 static void InitSoundServer(void);
50 static void InitWindow(int, char **);
51 static void InitGfx(void);
52 static void LoadGfx(int, struct PictureFileInfo *);
53 static void InitGadgets(void);
54 static void InitElementProperties(void);
55
56 void OpenAll(int argc, char *argv[])
57 {
58   if (options.serveronly)
59   {
60     NetworkServer(options.server_port, options.serveronly);
61
62     /* never reached */
63     exit(0);
64   }
65
66   InitLevelAndPlayerInfo();
67
68   InitCounter();
69   InitSound();
70   InitSoundServer();
71   InitJoysticks();
72   InitRND(NEW_RANDOMIZE);
73
74   signal(SIGINT, CloseAllAndExit);
75   signal(SIGTERM, CloseAllAndExit);
76
77   InitDisplay();
78   InitWindow(argc, argv);
79
80   XMapWindow(display, window);
81   XFlush(display);
82
83   InitGfx();
84   InitElementProperties();
85   InitGadgets();
86
87   DrawMainMenu();
88
89   InitNetworkServer();
90 }
91
92 void InitLevelAndPlayerInfo()
93 {
94   int i;
95
96   /* choose default local player */
97   local_player = &stored_player[0];
98
99   for (i=0; i<MAX_PLAYERS; i++)
100   {
101     stored_player[i].joystick_fd = -1;  /* joystick device closed */
102     stored_player[i].connected = FALSE;
103   }
104
105   local_player->connected = TRUE;
106
107   LoadLevelInfo();                      /* global level info */
108   LoadSetup();                          /* global setup info */
109   LoadLevelSetup();                     /* info about last played level */
110 }
111
112 void InitNetworkServer()
113 {
114 #ifndef MSDOS
115   int nr_wanted;
116 #endif
117
118   if (!options.network)
119     return;
120
121 #ifndef MSDOS
122   nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
123
124   if (!ConnectToServer(options.server_host, options.server_port))
125     Error(ERR_EXIT, "cannot connect to network game server");
126
127   SendToServer_PlayerName(setup.player_name);
128   SendToServer_ProtocolVersion();
129
130   if (nr_wanted)
131     SendToServer_NrWanted(nr_wanted);
132 #endif
133 }
134
135 void InitSound()
136 {
137   int i;
138
139   if (sound_status == SOUND_OFF)
140     return;
141
142 #ifndef MSDOS
143   if (access(sound_device_name, W_OK) != 0)
144   {
145     Error(ERR_WARN, "cannot access sound device - no sounds");
146     sound_status = SOUND_OFF;
147     return;
148   }
149
150   if ((sound_device = open(sound_device_name,O_WRONLY))<0)
151   {
152     Error(ERR_WARN, "cannot open sound device - no sounds");
153     sound_status = SOUND_OFF;
154     return;
155   }
156
157   close(sound_device);
158   sound_status = SOUND_AVAILABLE;
159
160 #ifdef VOXWARE
161   sound_loops_allowed = TRUE;
162
163   /*
164   setup.sound_loops_on = TRUE;
165   */
166
167 #endif
168 #else /* MSDOS */
169   sound_loops_allowed = TRUE;
170
171   /*
172   setup.sound_loops_on = TRUE;
173   */
174
175 #endif /* MSDOS */
176
177   for(i=0; i<NUM_SOUNDS; i++)
178   {
179 #ifdef MSDOS
180     sprintf(sound_name[i], "%d", i + 1);
181 #endif
182
183     Sound[i].name = sound_name[i];
184     if (!LoadSound(&Sound[i]))
185     {
186       sound_status = SOUND_OFF;
187       return;
188     }
189   }
190 }
191
192 void InitSoundServer()
193 {
194   if (sound_status == SOUND_OFF)
195     return;
196
197 #ifndef MSDOS
198
199   if (pipe(sound_pipe)<0)
200   {
201     Error(ERR_WARN, "cannot create pipe - no sounds");
202     sound_status = SOUND_OFF;
203     return;
204   }
205
206   if ((sound_process_id = fork()) < 0)
207   {       
208     Error(ERR_WARN, "cannot create sound server process - no sounds");
209     sound_status = SOUND_OFF;
210     return;
211   }
212
213   if (!sound_process_id)        /* we are child */
214   {
215     SoundServer();
216
217     /* never reached */
218     exit(0);
219   }
220   else                          /* we are parent */
221     close(sound_pipe[0]);       /* no reading from pipe needed */
222
223 #else /* MSDOS */
224
225   SoundServer();
226
227 #endif /* MSDOS */
228 }
229
230 void InitJoysticks()
231 {
232   int i;
233
234   if (global_joystick_status == JOYSTICK_OFF)
235     return;
236
237   joystick_status = JOYSTICK_OFF;
238
239 #ifndef MSDOS
240   for (i=0; i<MAX_PLAYERS; i++)
241   {
242     char *device_name = setup.input[i].joy.device_name;
243
244     /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
245     if (stored_player[i].joystick_fd != -1)
246     {
247       close(stored_player[i].joystick_fd);
248       stored_player[i].joystick_fd = -1;
249     }
250
251     if (!setup.input[i].use_joystick)
252       continue;
253
254     if (access(device_name, R_OK) != 0)
255     {
256       Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
257       continue;
258     }
259
260     if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
261     {
262       Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
263       continue;
264     }
265
266     joystick_status = JOYSTICK_AVAILABLE;
267   }
268
269 #else /* MSDOS */
270
271   /* try to access two joysticks; if that fails, try to access just one */
272   if (install_joystick(JOY_TYPE_2PADS) == 0 ||
273       install_joystick(JOY_TYPE_AUTODETECT) == 0)
274     joystick_status = JOYSTICK_AVAILABLE;
275
276   /*
277   load_joystick_data(JOYSTICK_FILENAME);
278   */
279
280   for (i=0; i<MAX_PLAYERS; i++)
281   {
282     char *device_name = setup.input[i].joy.device_name;
283     int joystick_nr = getJoystickNrFromDeviceName(device_name);
284
285     if (joystick_nr >= num_joysticks)
286       joystick_nr = -1;
287
288     /* misuse joystick file descriptor variable to store joystick number */
289     stored_player[i].joystick_fd = joystick_nr;
290   }
291 #endif
292 }
293
294 void InitDisplay()
295 {
296 #ifndef MSDOS
297   XVisualInfo vinfo_template, *vinfo;
298   int num_visuals;
299 #endif
300   unsigned int depth;
301
302   /* connect to X server */
303   if (!(display = XOpenDisplay(options.display_name)))
304     Error(ERR_EXIT, "cannot connect to X server %s",
305           XDisplayName(options.display_name));
306
307   screen = DefaultScreen(display);
308   visual = DefaultVisual(display, screen);
309   depth  = DefaultDepth(display, screen);
310   cmap   = DefaultColormap(display, screen);
311
312 #ifndef MSDOS
313   /* look for good enough visual */
314   vinfo_template.screen = screen;
315   vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
316   vinfo_template.depth = depth;
317   if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
318                               VisualDepthMask, &vinfo_template, &num_visuals)))
319   {
320     visual = vinfo->visual;
321     XFree((void *)vinfo);
322   }
323
324   /* got appropriate visual? */
325   if (depth < 8)
326   {
327     printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
328     exit(-1);
329   }
330   else if ((depth ==8 && visual->class != PseudoColor) ||
331            (depth > 8 && visual->class != TrueColor &&
332             visual->class != DirectColor))
333   {
334     printf("Sorry, cannot get appropriate visual.\n");
335     exit(-1);
336   }
337 #endif
338 }
339
340 void InitWindow(int argc, char *argv[])
341 {
342   unsigned int border_width = 4;
343   XGCValues gc_values;
344   unsigned long gc_valuemask;
345 #ifndef MSDOS
346   XTextProperty windowName, iconName;
347   Pixmap icon_pixmap, iconmask_pixmap;
348   unsigned int icon_width, icon_height;
349   int icon_hot_x, icon_hot_y;
350   char icon_filename[256];
351   XSizeHints size_hints;
352   XWMHints wm_hints;
353   XClassHint class_hints;
354   char *window_name = WINDOW_TITLE_STRING;
355   char *icon_name = WINDOW_TITLE_STRING;
356   long window_event_mask;
357   Atom proto_atom = None, delete_atom = None;
358 #endif
359   int screen_width, screen_height;
360   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
361   unsigned long pen_fg = WhitePixel(display,screen);
362   unsigned long pen_bg = BlackPixel(display,screen);
363   const int width = WIN_XSIZE, height = WIN_YSIZE;
364
365 #ifndef MSDOS
366   static struct IconFileInfo icon_pic =
367   {
368     "rocks_icon.xbm",
369     "rocks_iconmask.xbm"
370   };
371 #endif
372
373   screen_width = XDisplayWidth(display, screen);
374   screen_height = XDisplayHeight(display, screen);
375
376   win_xpos = (screen_width - width) / 2;
377   win_ypos = (screen_height - height) / 2;
378
379   window = XCreateSimpleWindow(display, RootWindow(display, screen),
380                                win_xpos, win_ypos, width, height, border_width,
381                                pen_fg, pen_bg);
382
383 #ifndef MSDOS
384   proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
385   delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
386   if ((proto_atom != None) && (delete_atom != None))
387     XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
388                     PropModePrepend, (unsigned char *) &delete_atom, 1);
389
390   sprintf(icon_filename, "%s/%s/%s",
391           options.base_directory, GRAPHICS_DIRECTORY,
392           icon_pic.picture_filename);
393   XReadBitmapFile(display,window,icon_filename,
394                   &icon_width,&icon_height,
395                   &icon_pixmap,&icon_hot_x,&icon_hot_y);
396   if (!icon_pixmap)
397     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
398
399   sprintf(icon_filename, "%s/%s/%s",
400           options.base_directory, GRAPHICS_DIRECTORY,
401           icon_pic.picturemask_filename);
402   XReadBitmapFile(display,window,icon_filename,
403                   &icon_width,&icon_height,
404                   &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
405   if (!iconmask_pixmap)
406     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
407
408   size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
409   size_hints.height = size_hints.min_height = size_hints.max_height = height;
410   size_hints.flags = PSize | PMinSize | PMaxSize;
411
412   if (win_xpos || win_ypos)
413   {
414     size_hints.x = win_xpos;
415     size_hints.y = win_ypos;
416     size_hints.flags |= PPosition;
417   }
418
419   if (!XStringListToTextProperty(&window_name, 1, &windowName))
420     Error(ERR_EXIT, "structure allocation for windowName failed");
421
422   if (!XStringListToTextProperty(&icon_name, 1, &iconName))
423     Error(ERR_EXIT, "structure allocation for iconName failed");
424
425   wm_hints.initial_state = NormalState;
426   wm_hints.input = True;
427   wm_hints.icon_pixmap = icon_pixmap;
428   wm_hints.icon_mask = iconmask_pixmap;
429   wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
430
431   class_hints.res_name = program_name;
432   class_hints.res_class = "Rocks'n'Diamonds";
433
434   XSetWMProperties(display, window, &windowName, &iconName, 
435                    argv, argc, &size_hints, &wm_hints, 
436                    &class_hints);
437
438   XFree(windowName.value);
439   XFree(iconName.value);
440
441   /* Select event types wanted */
442   window_event_mask =
443     ExposureMask | StructureNotifyMask | FocusChangeMask |
444     ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
445     PointerMotionHintMask | KeyPressMask | KeyReleaseMask;
446
447   XSelectInput(display, window, window_event_mask);
448 #endif
449
450   /* create GC for drawing with window depth */
451   gc_values.graphics_exposures = False;
452   gc_values.foreground = pen_bg;
453   gc_values.background = pen_bg;
454   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
455   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
456 }
457
458 void DrawInitText(char *text, int ypos, int color)
459 {
460   if (display && window && pix[PIX_SMALLFONT])
461   {
462     XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
463     DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
464                 ypos,text,FS_SMALL,color);
465     XFlush(display);
466   }
467 }
468
469 void InitGfx()
470 {
471   int i,j;
472   GC copy_clipmask_gc;
473   XGCValues clip_gc_values;
474   unsigned long clip_gc_valuemask;
475
476 #ifdef MSDOS
477   static struct PictureFileInfo pic[NUM_PICTURES] =
478   {
479     { "Screen", TRUE },
480     { "Door",   TRUE },
481     { "Heroes", TRUE },
482     { "Toons",  TRUE },
483     { "More",   TRUE },
484     { "Font",   FALSE },
485     { "Font2",  FALSE }
486   }; 
487 #else
488   static struct PictureFileInfo pic[NUM_PICTURES] =
489   {
490     { "RocksScreen",    TRUE },
491     { "RocksDoor",      TRUE },
492     { "RocksHeroes",    TRUE },
493     { "RocksToons",     TRUE },
494     { "RocksMore",      TRUE },
495     { "RocksFont",      FALSE },
496     { "RocksFont2",     FALSE }
497   }; 
498 #endif
499
500   static struct
501   {
502     int start;
503     int count;
504   }
505   tile_needs_clipping[] =
506   {
507     { GFX_SPIELER1_UP, 4 },
508     { GFX_SPIELER1_DOWN, 4 },
509     { GFX_SPIELER1_LEFT, 4 },
510     { GFX_SPIELER1_RIGHT, 4 },
511     { GFX_SPIELER1_PUSH_LEFT, 4 },
512     { GFX_SPIELER1_PUSH_RIGHT, 4 },
513     { GFX_SPIELER2_UP, 4 },
514     { GFX_SPIELER2_DOWN, 4 },
515     { GFX_SPIELER2_LEFT, 4 },
516     { GFX_SPIELER2_RIGHT, 4 },
517     { GFX_SPIELER2_PUSH_LEFT, 4 },
518     { GFX_SPIELER2_PUSH_RIGHT, 4 },
519     { GFX_SPIELER3_UP, 4 },
520     { GFX_SPIELER3_DOWN, 4 },
521     { GFX_SPIELER3_LEFT, 4 },
522     { GFX_SPIELER3_RIGHT, 4 },
523     { GFX_SPIELER3_PUSH_LEFT, 4 },
524     { GFX_SPIELER3_PUSH_RIGHT, 4 },
525     { GFX_SPIELER4_UP, 4 },
526     { GFX_SPIELER4_DOWN, 4 },
527     { GFX_SPIELER4_LEFT, 4 },
528     { GFX_SPIELER4_RIGHT, 4 },
529     { GFX_SPIELER4_PUSH_LEFT, 4 },
530     { GFX_SPIELER4_PUSH_RIGHT, 4 },
531     { GFX_GEBLUBBER, 4 },
532     { GFX_DYNAMIT, 7 },
533     { GFX_DYNABOMB, 4 },
534     { GFX_EXPLOSION, 8 },
535     { GFX_SOKOBAN_OBJEKT, 1 },
536     { GFX_FUNKELN_BLAU, 3 },
537     { GFX_FUNKELN_WEISS, 3 },
538     { -1, 0 }
539   };
540
541 #if DEBUG_TIMING
542   debug_print_timestamp(0, NULL);       /* initialize timestamp function */
543 #endif
544
545   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
546   DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW);
547   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
548 #ifdef MSDOS
549   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
550   rest(200);
551 #endif /* MSDOS */
552   DrawInitText("Loading graphics:",120,FC_GREEN);
553
554   for(i=0; i<NUM_PICTURES; i++)
555     if (i != PIX_SMALLFONT)
556       LoadGfx(i,&pic[i]);
557
558 #if DEBUG_TIMING
559   debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
560 #endif
561
562   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
563                                    WIN_XSIZE,WIN_YSIZE,
564                                    XDefaultDepth(display,screen));
565   pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
566                                    3*DXSIZE,DYSIZE+VYSIZE,
567                                    XDefaultDepth(display,screen));
568   pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
569                                     FXSIZE,FYSIZE,
570                                     XDefaultDepth(display,screen));
571
572   clip_gc_values.graphics_exposures = False;
573   clip_gc_valuemask = GCGraphicsExposures;
574   copy_clipmask_gc =
575     XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
576
577   clip_gc_values.graphics_exposures = False;
578   clip_gc_valuemask = GCGraphicsExposures;
579   tile_clip_gc =
580     XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
581
582   /* initialize pixmap array to Pixmap 'None' */
583   for(i=0; i<NUM_TILES; i++)
584     tile_clipmask[i] = None;
585
586   /* create only those clipping Pixmaps we really need */
587   for(i=0; tile_needs_clipping[i].start>=0; i++)
588   {
589     for(j=0; j<tile_needs_clipping[i].count; j++)
590     {
591       int tile = tile_needs_clipping[i].start + j;
592       int graphic = tile;
593       int src_x, src_y;
594       Pixmap src_pixmap;
595
596       if (graphic >= GFX_START_ROCKSSCREEN &&
597           graphic <= GFX_END_ROCKSSCREEN)
598       {
599         src_pixmap = clipmask[PIX_BACK];
600         graphic -= GFX_START_ROCKSSCREEN;
601         src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
602         src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
603       }
604       else if (graphic >= GFX_START_ROCKSHEROES &&
605                graphic <= GFX_END_ROCKSHEROES)
606       {
607         src_pixmap = clipmask[PIX_HEROES];
608         graphic -= GFX_START_ROCKSHEROES;
609         src_x = (graphic % HEROES_PER_LINE) * TILEX;
610         src_y = (graphic / HEROES_PER_LINE) * TILEY;
611       }
612       else if (graphic >= GFX_START_ROCKSFONT &&
613                graphic <= GFX_END_ROCKSFONT)
614       {
615         src_pixmap = clipmask[PIX_BIGFONT];
616         graphic -= GFX_START_ROCKSFONT;
617         src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
618         src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
619           FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
620       }
621       else
622         break;
623
624       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
625
626       XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
627                 src_x,src_y, TILEX,TILEY, 0,0);
628     }
629   }
630
631   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
632     Error(ERR_EXIT, "cannot create additional pixmaps");
633
634   for(i=0; i<NUM_PIXMAPS; i++)
635   {
636     if (clipmask[i])
637     {
638       clip_gc_values.graphics_exposures = False;
639       clip_gc_values.clip_mask = clipmask[i];
640       clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
641       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
642     }
643   }
644
645   drawto = backbuffer = pix[PIX_DB_BACK];
646   fieldbuffer = pix[PIX_DB_FIELD];
647   SetDrawtoField(DRAW_BACKBUFFER);
648
649   XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
650             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
651   XFillRectangle(display,pix[PIX_DB_BACK],gc,
652                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
653   XFillRectangle(display,pix[PIX_DB_DOOR],gc,
654                  0,0, 3*DXSIZE,DYSIZE+VYSIZE);
655
656   for(i=0; i<MAX_BUF_XSIZE; i++)
657     for(j=0; j<MAX_BUF_YSIZE; j++)
658       redraw[i][j] = 0;
659   redraw_tiles = 0;
660   redraw_mask = REDRAW_ALL;
661 }
662
663 void LoadGfx(int pos, struct PictureFileInfo *pic)
664 {
665   char basefilename[256];
666   char filename[256];
667
668 #ifdef USE_XPM_LIBRARY
669   int xpm_err, xbm_err;
670   unsigned int width,height;
671   int hot_x,hot_y;
672   Pixmap shapemask;
673   char *picture_ext = ".xpm";
674   char *picturemask_ext = "Mask.xbm";
675 #else
676   int pcx_err;
677   char *picture_ext = ".pcx";
678 #endif
679
680   /* Grafik laden */
681   if (pic->picture_filename)
682   {
683     sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
684     DrawInitText(basefilename, 150, FC_YELLOW);
685     sprintf(filename, "%s/%s/%s",
686             options.base_directory, GRAPHICS_DIRECTORY, basefilename);
687
688 #ifdef MSDOS
689     rest(100);
690 #endif /* MSDOS */
691
692 #if DEBUG_TIMING
693     debug_print_timestamp(1, NULL);     /* initialize timestamp function */
694 #endif
695
696 #ifdef USE_XPM_LIBRARY
697
698     xpm_att[pos].valuemask = XpmCloseness;
699     xpm_att[pos].closeness = 20000;
700     xpm_err = XpmReadFileToPixmap(display,window,filename,
701                                   &pix[pos],&shapemask,&xpm_att[pos]);
702     switch(xpm_err)
703     {
704       case XpmOpenFailed:
705         Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
706       case XpmFileInvalid:
707         Error(ERR_EXIT, "invalid XPM file '%s'", filename);
708       case XpmNoMemory:
709         Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
710       case XpmColorFailed:
711         Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
712       default:
713         break;
714     }
715
716 #if DEBUG_TIMING
717     printf("LOADING XPM FILE %s:", filename);
718     debug_print_timestamp(1, "");
719 #endif
720
721 #else /* !USE_XPM_LIBRARY */
722
723     pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
724                                  &pix[pos], &clipmask[pos]);
725     switch(pcx_err)
726     {
727       case PCX_Success:
728         break;
729       case PCX_OpenFailed:
730         Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
731       case PCX_ReadFailed:
732         Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
733       case PCX_FileInvalid:
734         Error(ERR_EXIT, "invalid PCX file '%s'", filename);
735       case PCX_NoMemory:
736         Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
737       case PCX_ColorFailed:
738         Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
739       default:
740         break;
741     }
742
743 #if DEBUG_TIMING
744     printf("SUMMARY LOADING PCX FILE %s:", filename);
745     debug_print_timestamp(1, "");
746 #endif
747
748 #endif /* !USE_XPM_LIBRARY */
749
750     if (!pix[pos])
751       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
752   }
753
754   /* zugehörige Maske laden (wenn vorhanden) */
755   if (pic->picture_with_mask)
756   {
757 #ifdef USE_XPM_LIBRARY
758
759     sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
760     DrawInitText(basefilename, 150, FC_YELLOW);
761     sprintf(filename, "%s/%s/%s",
762             options.base_directory, GRAPHICS_DIRECTORY, basefilename);
763
764 #if DEBUG_TIMING
765     debug_print_timestamp(1, NULL);     /* initialize timestamp function */
766 #endif
767
768     xbm_err = XReadBitmapFile(display,window,filename,
769                               &width,&height,&clipmask[pos],&hot_x,&hot_y);
770     switch(xbm_err)
771     {
772       case BitmapSuccess:
773         break;
774       case BitmapOpenFailed:
775         Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
776       case BitmapFileInvalid:
777         Error(ERR_EXIT, "invalid XBM file '%s'", filename);
778       case BitmapNoMemory:
779         Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
780         break;
781       default:
782         break;
783     }
784
785 #if DEBUG_TIMING
786     printf("LOADING XBM FILE %s:", filename);
787     debug_print_timestamp(1, "");
788 #endif
789
790 #endif /* USE_XPM_LIBRARY */
791
792     if (!clipmask[pos])
793       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
794   }
795 }
796
797 void InitGadgets()
798 {
799   CreateLevelEditorGadgets();
800   CreateGameButtons();
801   CreateTapeButtons();
802   CreateToolButtons();
803 }
804
805 void InitElementProperties()
806 {
807   int i,j;
808
809   static int ep_amoebalive[] =
810   {
811     EL_AMOEBE_NASS,
812     EL_AMOEBE_NORM,
813     EL_AMOEBE_VOLL,
814     EL_AMOEBE_BD
815   };
816   static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
817
818   static int ep_amoeboid[] =
819   {
820     EL_AMOEBE_TOT,
821     EL_AMOEBE_NASS,
822     EL_AMOEBE_NORM,
823     EL_AMOEBE_VOLL,
824     EL_AMOEBE_BD
825   };
826   static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
827
828   static int ep_schluessel[] =
829   {
830     EL_SCHLUESSEL1,
831     EL_SCHLUESSEL2,
832     EL_SCHLUESSEL3,
833     EL_SCHLUESSEL4
834   };
835   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
836
837   static int ep_pforte[] =
838   {
839     EL_PFORTE1,
840     EL_PFORTE2,
841     EL_PFORTE3,
842     EL_PFORTE4,
843     EL_PFORTE1X,
844     EL_PFORTE2X,
845     EL_PFORTE3X,
846     EL_PFORTE4X
847   };
848   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
849
850   static int ep_solid[] =
851   {
852     EL_BETON,
853     EL_MAUERWERK,
854     EL_MAUER_LEBT,
855     EL_MAUER_X,
856     EL_MAUER_Y,
857     EL_MAUER_XY,
858     EL_FELSBODEN,
859     EL_AUSGANG_ZU,
860     EL_AUSGANG_ACT,
861     EL_AUSGANG_AUF,
862     EL_AMOEBE_TOT,
863     EL_AMOEBE_NASS,
864     EL_AMOEBE_NORM,
865     EL_AMOEBE_VOLL,
866     EL_AMOEBE_BD,
867     EL_MORAST_VOLL,
868     EL_MORAST_LEER,
869     EL_SIEB_INAKTIV,
870     EL_SIEB_LEER,
871     EL_SIEB_VOLL,
872     EL_SIEB_TOT,
873     EL_SIEB2_INAKTIV,
874     EL_SIEB2_LEER,
875     EL_SIEB2_VOLL,
876     EL_SIEB2_TOT,
877     EL_LIFE,
878     EL_LIFE_ASYNC,
879     EL_BADEWANNE1,
880     EL_BADEWANNE2,
881     EL_BADEWANNE3,
882     EL_BADEWANNE4,
883     EL_BADEWANNE5,
884     EL_SP_CHIP_SINGLE,
885     EL_SP_CHIP_LEFT,
886     EL_SP_CHIP_RIGHT,
887     EL_SP_CHIP_UPPER,
888     EL_SP_CHIP_LOWER,
889     EL_SP_HARD_GRAY,
890     EL_SP_HARD_GREEN,
891     EL_SP_HARD_BLUE,
892     EL_SP_HARD_RED,
893     EL_SP_HARD_YELLOW,
894     EL_SP_HARD_BASE1,
895     EL_SP_HARD_BASE2,
896     EL_SP_HARD_BASE3,
897     EL_SP_HARD_BASE4,
898     EL_SP_HARD_BASE5,
899     EL_SP_HARD_BASE6,
900     EL_SP_TERMINAL,
901     EL_SP_EXIT,
902     EL_INVISIBLE_STEEL
903   };
904   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
905
906   static int ep_massive[] =
907   {
908     EL_BETON,
909     EL_SALZSAEURE,
910     EL_BADEWANNE1,
911     EL_BADEWANNE2,
912     EL_BADEWANNE3,
913     EL_BADEWANNE4,
914     EL_BADEWANNE5,
915     EL_PFORTE1,
916     EL_PFORTE2,
917     EL_PFORTE3,
918     EL_PFORTE4,
919     EL_PFORTE1X,
920     EL_PFORTE2X,
921     EL_PFORTE3X,
922     EL_PFORTE4X,
923     EL_SP_HARD_GRAY,
924     EL_SP_HARD_GREEN,
925     EL_SP_HARD_BLUE,
926     EL_SP_HARD_RED,
927     EL_SP_HARD_YELLOW,
928     EL_SP_HARD_BASE1,
929     EL_SP_HARD_BASE2,
930     EL_SP_HARD_BASE3,
931     EL_SP_HARD_BASE4,
932     EL_SP_HARD_BASE5,
933     EL_SP_HARD_BASE6,
934     EL_INVISIBLE_STEEL
935   };
936   static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
937
938   static int ep_slippery[] =
939   {
940     EL_FELSBODEN,
941     EL_FELSBROCKEN,
942     EL_EDELSTEIN,
943     EL_EDELSTEIN_BD,
944     EL_EDELSTEIN_GELB,
945     EL_EDELSTEIN_ROT,
946     EL_EDELSTEIN_LILA,
947     EL_DIAMANT,
948     EL_BOMBE,
949     EL_KOKOSNUSS,
950     EL_ABLENK_EIN,
951     EL_ABLENK_AUS,
952     EL_ZEIT_VOLL,
953     EL_ZEIT_LEER,
954     EL_BIRNE_EIN,
955     EL_BIRNE_AUS,
956     EL_BADEWANNE1,
957     EL_BADEWANNE2,
958     EL_SONDE,
959     EL_SP_ZONK,
960     EL_SP_INFOTRON,
961     EL_SP_CHIP_SINGLE,
962     EL_SP_CHIP_LEFT,
963     EL_SP_CHIP_RIGHT,
964     EL_SP_CHIP_UPPER,
965     EL_SP_CHIP_LOWER,
966     EL_SPEED_PILL
967   };
968   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
969
970   static int ep_enemy[] =
971   {
972     EL_KAEFER,
973     EL_FLIEGER,
974     EL_BUTTERFLY,
975     EL_FIREFLY,
976     EL_MAMPFER,
977     EL_MAMPFER2,
978     EL_ROBOT,
979     EL_PACMAN,
980     EL_SP_SNIKSNAK,
981     EL_SP_ELECTRON
982   };
983   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
984
985   static int ep_mauer[] =
986   {
987     EL_BETON,
988     EL_PFORTE1,
989     EL_PFORTE2,
990     EL_PFORTE3,
991     EL_PFORTE4,
992     EL_PFORTE1X,
993     EL_PFORTE2X,
994     EL_PFORTE3X,
995     EL_PFORTE4X,
996     EL_AUSGANG_ZU,
997     EL_AUSGANG_ACT,
998     EL_AUSGANG_AUF,
999     EL_MAUERWERK,
1000     EL_FELSBODEN,
1001     EL_MAUER_LEBT,
1002     EL_MAUER_X,
1003     EL_MAUER_Y,
1004     EL_MAUER_XY,
1005     EL_MAUERND,
1006     EL_SP_CHIP_SINGLE,
1007     EL_SP_CHIP_LEFT,
1008     EL_SP_CHIP_RIGHT,
1009     EL_SP_CHIP_UPPER,
1010     EL_SP_CHIP_LOWER,
1011     EL_SP_HARD_GRAY,
1012     EL_SP_HARD_GREEN,
1013     EL_SP_HARD_BLUE,
1014     EL_SP_HARD_RED,
1015     EL_SP_HARD_YELLOW,
1016     EL_SP_HARD_BASE1,
1017     EL_SP_HARD_BASE2,
1018     EL_SP_HARD_BASE3,
1019     EL_SP_HARD_BASE4,
1020     EL_SP_HARD_BASE5,
1021     EL_SP_HARD_BASE6,
1022     EL_SP_TERMINAL,
1023     EL_SP_EXIT,
1024     EL_INVISIBLE_STEEL
1025   };
1026   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
1027
1028   static int ep_can_fall[] =
1029   {
1030     EL_FELSBROCKEN,
1031     EL_EDELSTEIN,
1032     EL_EDELSTEIN_BD,
1033     EL_EDELSTEIN_GELB,
1034     EL_EDELSTEIN_ROT,
1035     EL_EDELSTEIN_LILA,
1036     EL_DIAMANT,
1037     EL_BOMBE,
1038     EL_KOKOSNUSS,
1039     EL_TROPFEN,
1040     EL_MORAST_VOLL,
1041     EL_SIEB_VOLL,
1042     EL_SIEB2_VOLL,
1043     EL_ZEIT_VOLL,
1044     EL_ZEIT_LEER,
1045     EL_SP_ZONK,
1046     EL_SP_INFOTRON,
1047     EL_SP_DISK_ORANGE
1048   };
1049   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
1050
1051   static int ep_can_smash[] =
1052   {
1053     EL_FELSBROCKEN,
1054     EL_EDELSTEIN,
1055     EL_EDELSTEIN_BD,
1056     EL_EDELSTEIN_GELB,
1057     EL_EDELSTEIN_ROT,
1058     EL_EDELSTEIN_LILA,
1059     EL_DIAMANT,
1060     EL_SCHLUESSEL1,
1061     EL_SCHLUESSEL2,
1062     EL_SCHLUESSEL3,
1063     EL_SCHLUESSEL4,
1064     EL_BOMBE,
1065     EL_KOKOSNUSS,
1066     EL_TROPFEN,
1067     EL_ZEIT_VOLL,
1068     EL_ZEIT_LEER,
1069     EL_SP_ZONK,
1070     EL_SP_INFOTRON,
1071     EL_SP_DISK_ORANGE
1072   };
1073   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
1074
1075   static int ep_can_change[] =
1076   {
1077     EL_FELSBROCKEN,
1078     EL_EDELSTEIN,
1079     EL_EDELSTEIN_BD,
1080     EL_EDELSTEIN_GELB,
1081     EL_EDELSTEIN_ROT,
1082     EL_EDELSTEIN_LILA,
1083     EL_DIAMANT
1084   };
1085   static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
1086
1087   static int ep_can_move[] =
1088   {
1089     EL_KAEFER,
1090     EL_FLIEGER,
1091     EL_BUTTERFLY,
1092     EL_FIREFLY,
1093     EL_MAMPFER,
1094     EL_MAMPFER2,
1095     EL_ROBOT,
1096     EL_PACMAN,
1097     EL_MAULWURF,
1098     EL_PINGUIN,
1099     EL_SCHWEIN,
1100     EL_DRACHE,
1101     EL_SONDE,
1102     EL_SP_SNIKSNAK,
1103     EL_SP_ELECTRON
1104   };
1105   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1106
1107   static int ep_could_move[] =
1108   {
1109     EL_KAEFER_R,
1110     EL_KAEFER_O,
1111     EL_KAEFER_L,
1112     EL_KAEFER_U,
1113     EL_FLIEGER_R,
1114     EL_FLIEGER_O,
1115     EL_FLIEGER_L,
1116     EL_FLIEGER_U,
1117     EL_BUTTERFLY_R,
1118     EL_BUTTERFLY_O,
1119     EL_BUTTERFLY_L,
1120     EL_BUTTERFLY_U,
1121     EL_FIREFLY_R,
1122     EL_FIREFLY_O,
1123     EL_FIREFLY_L,
1124     EL_FIREFLY_U,
1125     EL_PACMAN_R,
1126     EL_PACMAN_O,
1127     EL_PACMAN_L,
1128     EL_PACMAN_U
1129   };
1130   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1131
1132   static int ep_dont_touch[] =
1133   {
1134     EL_KAEFER,
1135     EL_FLIEGER,
1136     EL_BUTTERFLY,
1137     EL_FIREFLY
1138   };
1139   static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1140
1141   static int ep_dont_go_to[] =
1142   {
1143     EL_KAEFER,
1144     EL_FLIEGER,
1145     EL_BUTTERFLY,
1146     EL_FIREFLY,
1147     EL_MAMPFER,
1148     EL_MAMPFER2,
1149     EL_ROBOT,
1150     EL_PACMAN,
1151     EL_TROPFEN,
1152     EL_SALZSAEURE,
1153     EL_SP_SNIKSNAK,
1154     EL_SP_ELECTRON,
1155     EL_SP_BUG_ACTIVE
1156   };
1157   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1158
1159   static int ep_mampf2[] =
1160   {
1161     EL_ERDREICH,
1162     EL_KAEFER,
1163     EL_FLIEGER,
1164     EL_BUTTERFLY,
1165     EL_FIREFLY,
1166     EL_MAMPFER,
1167     EL_ROBOT,
1168     EL_PACMAN,
1169     EL_TROPFEN,
1170     EL_AMOEBE_TOT,
1171     EL_AMOEBE_NASS,
1172     EL_AMOEBE_NORM,
1173     EL_AMOEBE_VOLL,
1174     EL_AMOEBE_BD,
1175     EL_EDELSTEIN,
1176     EL_EDELSTEIN_BD,
1177     EL_EDELSTEIN_GELB,
1178     EL_EDELSTEIN_ROT,
1179     EL_EDELSTEIN_LILA,
1180     EL_DIAMANT
1181   };
1182   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1183
1184   static int ep_bd_element[] =
1185   {
1186     EL_LEERRAUM,
1187     EL_ERDREICH,
1188     EL_FELSBODEN,
1189     EL_FELSBROCKEN,
1190     EL_EDELSTEIN_BD,
1191     EL_SIEB2_INAKTIV,
1192     EL_AUSGANG_ZU,
1193     EL_AUSGANG_AUF,
1194     EL_BETON,
1195     EL_SPIELFIGUR,
1196     EL_FIREFLY,
1197     EL_FIREFLY_1,
1198     EL_FIREFLY_2,
1199     EL_FIREFLY_3,
1200     EL_FIREFLY_4,
1201     EL_BUTTERFLY,
1202     EL_BUTTERFLY_1,
1203     EL_BUTTERFLY_2,
1204     EL_BUTTERFLY_3,
1205     EL_BUTTERFLY_4,
1206     EL_AMOEBE_BD,
1207     EL_CHAR_FRAGE
1208   };
1209   static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1210
1211   static int ep_sb_element[] =
1212   {
1213     EL_LEERRAUM,
1214     EL_BETON,
1215     EL_SOKOBAN_OBJEKT,
1216     EL_SOKOBAN_FELD_LEER,
1217     EL_SOKOBAN_FELD_VOLL,
1218     EL_SPIELFIGUR,
1219     EL_INVISIBLE_STEEL
1220   };
1221   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1222
1223   static int ep_gem[] =
1224   {
1225     EL_EDELSTEIN,
1226     EL_EDELSTEIN_BD,
1227     EL_EDELSTEIN_GELB,
1228     EL_EDELSTEIN_ROT,
1229     EL_EDELSTEIN_LILA,
1230     EL_DIAMANT,
1231     EL_SP_INFOTRON
1232   };
1233   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1234
1235   static int ep_inactive[] =
1236   {
1237     EL_LEERRAUM,
1238     EL_ERDREICH,
1239     EL_MAUERWERK,
1240     EL_FELSBODEN,
1241     EL_SCHLUESSEL,
1242     EL_BETON,
1243     EL_AMOEBE_TOT,
1244     EL_MORAST_LEER,
1245     EL_BADEWANNE,
1246     EL_ABLENK_AUS,
1247     EL_SCHLUESSEL1,
1248     EL_SCHLUESSEL2,
1249     EL_SCHLUESSEL3,
1250     EL_SCHLUESSEL4,
1251     EL_PFORTE1,
1252     EL_PFORTE2,
1253     EL_PFORTE3,
1254     EL_PFORTE4,
1255     EL_PFORTE1X,
1256     EL_PFORTE2X,
1257     EL_PFORTE3X,
1258     EL_PFORTE4X,
1259     EL_DYNAMIT_AUS,
1260     EL_UNSICHTBAR,
1261     EL_BIRNE_AUS,
1262     EL_BIRNE_EIN,
1263     EL_ERZ_EDEL,
1264     EL_ERZ_DIAM,
1265     EL_ERZ_EDEL_BD,
1266     EL_ERZ_EDEL_GELB,
1267     EL_DYNABOMB_NR,
1268     EL_DYNABOMB_SZ,
1269     EL_DYNABOMB_XL,
1270     EL_SOKOBAN_OBJEKT,
1271     EL_SOKOBAN_FELD_LEER,
1272     EL_SOKOBAN_FELD_VOLL,
1273     EL_ERZ_EDEL_ROT,
1274     EL_ERZ_EDEL_LILA,
1275     EL_BADEWANNE1,
1276     EL_BADEWANNE2,
1277     EL_BADEWANNE3,
1278     EL_BADEWANNE4,
1279     EL_BADEWANNE5,
1280     EL_SIEB_INAKTIV,
1281     EL_SIEB_TOT,
1282     EL_SIEB2_INAKTIV,
1283     EL_SIEB2_TOT,
1284     EL_AMOEBA2DIAM,
1285     EL_BLOCKED,
1286     EL_SP_EMPTY,
1287     EL_SP_BASE,
1288     EL_SP_PORT1_RIGHT,
1289     EL_SP_PORT1_DOWN,
1290     EL_SP_PORT1_LEFT,
1291     EL_SP_PORT1_UP,
1292     EL_SP_PORT2_RIGHT,
1293     EL_SP_PORT2_DOWN,
1294     EL_SP_PORT2_LEFT,
1295     EL_SP_PORT2_UP,
1296     EL_SP_PORT_X,
1297     EL_SP_PORT_Y,
1298     EL_SP_PORT_XY,
1299     EL_SP_DISK_RED,
1300     EL_SP_DISK_YELLOW,
1301     EL_SP_CHIP_SINGLE,
1302     EL_SP_CHIP_LEFT,
1303     EL_SP_CHIP_RIGHT,
1304     EL_SP_CHIP_UPPER,
1305     EL_SP_CHIP_LOWER,
1306     EL_SP_HARD_GRAY,
1307     EL_SP_HARD_GREEN,
1308     EL_SP_HARD_BLUE,
1309     EL_SP_HARD_RED,
1310     EL_SP_HARD_YELLOW,
1311     EL_SP_HARD_BASE1,
1312     EL_SP_HARD_BASE2,
1313     EL_SP_HARD_BASE3,
1314     EL_SP_HARD_BASE4,
1315     EL_SP_HARD_BASE5,
1316     EL_SP_HARD_BASE6,
1317     EL_SP_EXIT,
1318     EL_INVISIBLE_STEEL
1319   };
1320   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1321
1322   static int ep_explosive[] =
1323   {
1324     EL_BOMBE,
1325     EL_DYNAMIT,
1326     EL_DYNAMIT_AUS,
1327     EL_DYNABOMB,
1328     EL_DYNABOMB_NR,
1329     EL_DYNABOMB_SZ,
1330     EL_DYNABOMB_XL,
1331     EL_KAEFER,
1332     EL_MAULWURF,
1333     EL_PINGUIN,
1334     EL_SCHWEIN,
1335     EL_DRACHE,
1336     EL_SONDE,
1337     EL_SP_DISK_RED,
1338     EL_SP_DISK_ORANGE,
1339     EL_SP_DISK_YELLOW,
1340     EL_SP_SNIKSNAK,
1341     EL_SP_ELECTRON
1342   };
1343   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1344
1345   static int ep_mampf3[] =
1346   {
1347     EL_EDELSTEIN,
1348     EL_EDELSTEIN_BD,
1349     EL_EDELSTEIN_GELB,
1350     EL_EDELSTEIN_ROT,
1351     EL_EDELSTEIN_LILA,
1352     EL_DIAMANT
1353   };
1354   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1355
1356   static int ep_pushable[] =
1357   {
1358     EL_FELSBROCKEN,
1359     EL_BOMBE,
1360     EL_KOKOSNUSS,
1361     EL_ZEIT_LEER,
1362     EL_SOKOBAN_FELD_VOLL,
1363     EL_SOKOBAN_OBJEKT,
1364     EL_SONDE,
1365     EL_SP_ZONK,
1366     EL_SP_DISK_ORANGE,
1367     EL_SP_DISK_YELLOW
1368   };
1369   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1370
1371   static int ep_player[] =
1372   {
1373     EL_SPIELFIGUR,
1374     EL_SPIELER1,
1375     EL_SPIELER2,
1376     EL_SPIELER3,
1377     EL_SPIELER4
1378   };
1379   static int ep_player_num = sizeof(ep_player)/sizeof(int);
1380
1381   static int ep_has_content[] =
1382   {
1383     EL_MAMPFER,
1384     EL_AMOEBE_NASS,
1385     EL_AMOEBE_NORM,
1386     EL_AMOEBE_VOLL,
1387     EL_AMOEBE_BD
1388   };
1389   static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
1390
1391   static int ep_eatable[] =
1392   {
1393     EL_ERDREICH,
1394     EL_SP_BASE,
1395     EL_SP_BUG
1396   };
1397   static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
1398
1399   static int ep_sp_element[] =
1400   {
1401     EL_SP_EMPTY,
1402     EL_SP_ZONK,
1403     EL_SP_BASE,
1404     EL_SP_MURPHY,
1405     EL_SP_INFOTRON,
1406     EL_SP_CHIP_SINGLE,
1407     EL_SP_HARD_GRAY,
1408     EL_SP_EXIT,
1409     EL_SP_DISK_ORANGE,
1410     EL_SP_PORT1_RIGHT,
1411     EL_SP_PORT1_DOWN,
1412     EL_SP_PORT1_LEFT,
1413     EL_SP_PORT1_UP,
1414     EL_SP_PORT2_RIGHT,
1415     EL_SP_PORT2_DOWN,
1416     EL_SP_PORT2_LEFT,
1417     EL_SP_PORT2_UP,
1418     EL_SP_SNIKSNAK,
1419     EL_SP_DISK_YELLOW,
1420     EL_SP_TERMINAL,
1421     EL_SP_DISK_RED,
1422     EL_SP_PORT_Y,
1423     EL_SP_PORT_X,
1424     EL_SP_PORT_XY,
1425     EL_SP_ELECTRON,
1426     EL_SP_BUG,
1427     EL_SP_CHIP_LEFT,
1428     EL_SP_CHIP_RIGHT,
1429     EL_SP_HARD_BASE1,
1430     EL_SP_HARD_GREEN,
1431     EL_SP_HARD_BLUE,
1432     EL_SP_HARD_RED,
1433     EL_SP_HARD_YELLOW,
1434     EL_SP_HARD_BASE2,
1435     EL_SP_HARD_BASE3,
1436     EL_SP_HARD_BASE4,
1437     EL_SP_HARD_BASE5,
1438     EL_SP_HARD_BASE6,
1439     EL_SP_CHIP_UPPER,
1440     EL_SP_CHIP_LOWER
1441   };
1442   static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
1443
1444   static long ep_bit[] =
1445   {
1446     EP_BIT_AMOEBALIVE,
1447     EP_BIT_AMOEBOID,
1448     EP_BIT_SCHLUESSEL,
1449     EP_BIT_PFORTE,
1450     EP_BIT_SOLID,
1451     EP_BIT_MASSIVE,
1452     EP_BIT_SLIPPERY,
1453     EP_BIT_ENEMY,
1454     EP_BIT_MAUER,
1455     EP_BIT_CAN_FALL,
1456     EP_BIT_CAN_SMASH,
1457     EP_BIT_CAN_CHANGE,
1458     EP_BIT_CAN_MOVE,
1459     EP_BIT_COULD_MOVE,
1460     EP_BIT_DONT_TOUCH,
1461     EP_BIT_DONT_GO_TO,
1462     EP_BIT_MAMPF2,
1463     EP_BIT_BD_ELEMENT,
1464     EP_BIT_SB_ELEMENT,
1465     EP_BIT_GEM,
1466     EP_BIT_INACTIVE,
1467     EP_BIT_EXPLOSIVE,
1468     EP_BIT_MAMPF3,
1469     EP_BIT_PUSHABLE,
1470     EP_BIT_PLAYER,
1471     EP_BIT_HAS_CONTENT,
1472     EP_BIT_EATABLE,
1473     EP_BIT_SP_ELEMENT
1474   };
1475   static int *ep_array[] =
1476   {
1477     ep_amoebalive,
1478     ep_amoeboid,
1479     ep_schluessel,
1480     ep_pforte,
1481     ep_solid,
1482     ep_massive,
1483     ep_slippery,
1484     ep_enemy,
1485     ep_mauer,
1486     ep_can_fall,
1487     ep_can_smash,
1488     ep_can_change,
1489     ep_can_move,
1490     ep_could_move,
1491     ep_dont_touch,
1492     ep_dont_go_to,
1493     ep_mampf2,
1494     ep_bd_element,
1495     ep_sb_element,
1496     ep_gem,
1497     ep_inactive,
1498     ep_explosive,
1499     ep_mampf3,
1500     ep_pushable,
1501     ep_player,
1502     ep_has_content,
1503     ep_eatable,
1504     ep_sp_element
1505   };
1506   static int *ep_num[] =
1507   {
1508     &ep_amoebalive_num,
1509     &ep_amoeboid_num,
1510     &ep_schluessel_num,
1511     &ep_pforte_num,
1512     &ep_solid_num,
1513     &ep_massive_num,
1514     &ep_slippery_num,
1515     &ep_enemy_num,
1516     &ep_mauer_num,
1517     &ep_can_fall_num,
1518     &ep_can_smash_num,
1519     &ep_can_change_num,
1520     &ep_can_move_num,
1521     &ep_could_move_num,
1522     &ep_dont_touch_num,
1523     &ep_dont_go_to_num,
1524     &ep_mampf2_num,
1525     &ep_bd_element_num,
1526     &ep_sb_element_num,
1527     &ep_gem_num,
1528     &ep_inactive_num,
1529     &ep_explosive_num,
1530     &ep_mampf3_num,
1531     &ep_pushable_num,
1532     &ep_player_num,
1533     &ep_has_content_num,
1534     &ep_eatable_num,
1535     &ep_sp_element_num
1536   };
1537   static int num_properties = sizeof(ep_num)/sizeof(int *);
1538
1539   for(i=0; i<MAX_ELEMENTS; i++)
1540     Elementeigenschaften[i] = 0;
1541
1542   for(i=0; i<num_properties; i++)
1543     for(j=0; j<*(ep_num[i]); j++)
1544       Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
1545   for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
1546     Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1547 }
1548
1549 void CloseAllAndExit(int exit_value)
1550 {
1551   int i;
1552
1553   if (sound_process_id)
1554   {
1555     StopSounds();
1556     kill(sound_process_id, SIGTERM);
1557     FreeSounds(NUM_SOUNDS);
1558   }
1559
1560   for(i=0; i<NUM_PIXMAPS; i++)
1561   {
1562     if (pix[i])
1563     {
1564 #ifdef USE_XPM_LIBRARY
1565       if (i < NUM_PICTURES)     /* XPM pictures */
1566       {
1567         XFreeColors(display,DefaultColormap(display,screen),
1568                     xpm_att[i].pixels,xpm_att[i].npixels,0);
1569         XpmFreeAttributes(&xpm_att[i]);
1570       }
1571 #endif
1572       XFreePixmap(display,pix[i]);
1573     }
1574     if (clipmask[i])
1575       XFreePixmap(display,clipmask[i]);
1576     if (clip_gc[i])
1577       XFreeGC(display, clip_gc[i]);
1578   }
1579
1580   if (gc)
1581     XFreeGC(display, gc);
1582
1583   if (display)
1584   {
1585     XAutoRepeatOn(display);
1586     XCloseDisplay(display);
1587   }
1588
1589 #ifdef MSDOS
1590   dumpErrorFile();
1591 #endif
1592
1593   exit(exit_value);
1594 }