rnd-19981006-1
[rocksndiamonds.git] / src / init.c
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  init.c                                                  *
12 ***********************************************************/
13
14 #include <signal.h>
15
16 #include "init.h"
17 #include "misc.h"
18 #include "sound.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "joystick.h"
23 #include "gfxload.h"
24 #include "gifload.h"
25 #include "network.h"
26
27 #ifdef DEBUG
28 /*
29 #define DEBUG_TIMING
30 */
31 #endif
32
33 struct PictureFileInfo
34 {
35   char *picture_filename;
36   BOOL picture_with_mask;
37 };
38
39 struct IconFileInfo
40 {
41   char *picture_filename;
42   char *picturemask_filename;
43 };
44
45 static int sound_process_id = 0;
46
47 static void InitLevelAndPlayerInfo(void);
48 static void InitNetworkServer(void);
49 static void InitDisplay(void);
50 static void InitSound(void);
51 static void InitSoundServer(void);
52 static void InitWindow(int, char **);
53 static void InitGfx(void);
54 static void LoadGfx(int, struct PictureFileInfo *);
55 static void InitElementProperties(void);
56
57 void OpenAll(int argc, char *argv[])
58 {
59   InitLevelAndPlayerInfo();
60
61   InitCounter();
62   InitSound();
63   InitSoundServer();
64   InitJoystick();
65   InitRND(NEW_RANDOMIZE);
66
67   signal(SIGINT, CloseAllAndExit);
68   signal(SIGTERM, CloseAllAndExit);
69
70   InitDisplay();
71   InitWindow(argc, argv);
72
73   XMapWindow(display, window);
74   XFlush(display);
75
76   InitGfx();
77   InitElementProperties();
78
79   DrawMainMenu();
80
81   InitNetworkServer();
82 }
83
84 void InitLevelAndPlayerInfo()
85 {
86   local_player = &stored_player[0];
87
88   if (!LoadLevelInfo())                 /* global level info */
89     Error(ERR_EXIT, NULL);
90
91   LoadPlayerInfo(PLAYER_SETUP);         /* global setup info */
92   LoadPlayerInfo(PLAYER_LEVEL);         /* level specific info */
93 }
94
95 void InitNetworkServer()
96 {
97   int nr_wanted;
98
99   if (standalone)
100     return;
101
102   nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
103
104   if (!ConnectToServer(server_host, server_port))
105     Error(ERR_EXIT, "cannot connect to multiplayer server");
106
107   SendToServer_Nickname(local_player->alias_name);
108   SendToServer_ProtocolVersion();
109
110   if (nr_wanted)
111     SendToServer_NrWanted(nr_wanted);
112 }
113
114 void InitSound()
115 {
116   int i;
117
118   if (sound_status==SOUND_OFF)
119     return;
120
121 #ifndef MSDOS
122   if (access(sound_device_name,W_OK)<0)
123   {
124     Error(ERR_RETURN, "cannot access sound device - no sounds");
125     sound_status = SOUND_OFF;
126     return;
127   }
128
129   if ((sound_device=open(sound_device_name,O_WRONLY))<0)
130   {
131     Error(ERR_RETURN, "cannot open sound device - no sounds");
132     sound_status = SOUND_OFF;
133     return;
134   }
135
136   close(sound_device);
137   sound_status=SOUND_AVAILABLE;
138
139 #ifdef VOXWARE
140   sound_loops_allowed = TRUE;
141   sound_loops_on = TRUE;
142 #endif
143 #else
144   sound_loops_allowed = TRUE;
145   sound_loops_on = TRUE;
146 #endif
147
148   for(i=0;i<NUM_SOUNDS;i++)
149   {
150 #ifdef MSDOS
151   sprintf(sound_name[i], "%d", i+1);
152 #endif
153     Sound[i].name = sound_name[i];
154     if (!LoadSound(&Sound[i]))
155     {
156       sound_status=SOUND_OFF;
157       return;
158     }
159   }
160 }
161
162 void InitSoundServer()
163 {
164   if (sound_status==SOUND_OFF)
165     return;
166
167 #ifndef MSDOS
168   if (pipe(sound_pipe)<0)
169   {
170     Error(ERR_RETURN, "cannot create pipe - no sounds");
171     sound_status=SOUND_OFF;
172     return;
173   }
174
175   if ((sound_process_id=fork())<0)
176   {       
177     Error(ERR_RETURN, "cannot create child process - no sounds");
178     sound_status=SOUND_OFF;
179     return;
180   }
181
182   if (!sound_process_id)        /* we are child */
183     SoundServer();
184   else                          /* we are parent */
185     close(sound_pipe[0]);       /* no reading from pipe needed */
186 #else
187   SoundServer();
188 #endif
189 }
190
191 void InitJoystick()
192 {
193   if (global_joystick_status==JOYSTICK_OFF)
194     return;
195
196 #ifndef MSDOS
197   if (access(joystick_device_name[joystick_nr],R_OK)<0)
198   {
199     Error(ERR_RETURN, "cannot access joystick device '%s'",
200           joystick_device_name[joystick_nr]);
201     joystick_status = JOYSTICK_OFF;
202     return;
203   }
204
205   if ((joystick_device=open(joystick_device_name[joystick_nr],O_RDONLY))<0)
206   {
207     Error(ERR_RETURN, "cannot open joystick device '%s'",
208           joystick_device_name[joystick_nr]);
209     joystick_status = JOYSTICK_OFF;
210     return;
211   }
212
213   joystick_status = JOYSTICK_AVAILABLE;
214   LoadJoystickData();
215 #else
216   joystick_status = JOYSTICK_AVAILABLE;
217 #endif
218 }
219
220 void InitDisplay()
221 {
222   XVisualInfo vinfo_template, *vinfo;
223   int num_visuals;
224   unsigned int depth;
225
226   /* connect to X server */
227   if (!(display = XOpenDisplay(display_name)))
228     Error(ERR_EXIT,"cannot connect to X server %s",XDisplayName(display_name));
229
230   screen = DefaultScreen(display);
231   visual = DefaultVisual(display, screen);
232   depth  = DefaultDepth(display, screen);
233   cmap   = DefaultColormap(display, screen);
234
235   /* look for good enough visual */
236   vinfo_template.screen = screen;
237   vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
238   vinfo_template.depth = depth;
239   if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
240                               VisualDepthMask, &vinfo_template, &num_visuals)))
241   {
242     visual = vinfo->visual;
243     XFree((void *)vinfo);
244   }
245
246   /* got appropriate visual? */
247   if (depth < 8)
248   {
249     printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
250     exit(-1);
251   }
252   else if ((depth ==8 && visual->class != PseudoColor) ||
253            (depth > 8 && visual->class != TrueColor &&
254             visual->class != DirectColor))
255   {
256     printf("Sorry, cannot get appropriate visual.\n");
257     exit(-1);
258   }
259 }
260
261 void InitWindow(int argc, char *argv[])
262 {
263   unsigned int border_width = 4;
264   Pixmap icon_pixmap, iconmask_pixmap;
265   unsigned int icon_width,icon_height;
266   int icon_hot_x,icon_hot_y;
267   char icon_filename[256];
268   XSizeHints size_hints;
269   XWMHints wm_hints;
270   XClassHint class_hints;
271   XTextProperty windowName, iconName;
272   XGCValues gc_values;
273   unsigned long gc_valuemask;
274   char *window_name = WINDOWTITLE_STRING;
275   char *icon_name = WINDOWTITLE_STRING;
276   long window_event_mask;
277   Atom proto_atom = None, delete_atom = None;
278   int screen_width, screen_height;
279   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
280   unsigned long pen_fg = WhitePixel(display,screen);
281   unsigned long pen_bg = BlackPixel(display,screen);
282
283 #ifndef MSDOS
284   static struct IconFileInfo icon_pic =
285   {
286     "rocks_icon.xbm",
287     "rocks_iconmask.xbm"
288   };
289 #endif
290
291   screen_width = XDisplayWidth(display, screen);
292   screen_height = XDisplayHeight(display, screen);
293
294   width = WIN_XSIZE;
295   height = WIN_YSIZE;
296
297   win_xpos = (screen_width - width) / 2;
298   win_ypos = (screen_height - height) / 2;
299
300   window = XCreateSimpleWindow(display, RootWindow(display, screen),
301                                win_xpos, win_ypos, width, height, border_width,
302                                pen_fg, pen_bg);
303
304 #ifndef MSDOS
305   proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
306   delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
307   if ((proto_atom != None) && (delete_atom != None))
308     XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
309                     PropModePrepend, (unsigned char *) &delete_atom, 1);
310
311   sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picture_filename);
312   XReadBitmapFile(display,window,icon_filename,
313                   &icon_width,&icon_height,
314                   &icon_pixmap,&icon_hot_x,&icon_hot_y);
315   if (!icon_pixmap)
316     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
317
318   sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picturemask_filename);
319   XReadBitmapFile(display,window,icon_filename,
320                   &icon_width,&icon_height,
321                   &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
322   if (!iconmask_pixmap)
323     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
324
325   size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
326   size_hints.height = size_hints.min_height = size_hints.max_height = height;
327   size_hints.flags = PSize | PMinSize | PMaxSize;
328
329   if (win_xpos || win_ypos)
330   {
331     size_hints.x = win_xpos;
332     size_hints.y = win_ypos;
333     size_hints.flags |= PPosition;
334   }
335
336   if (!XStringListToTextProperty(&window_name, 1, &windowName))
337     Error(ERR_EXIT, "structure allocation for windowName failed");
338
339   if (!XStringListToTextProperty(&icon_name, 1, &iconName))
340     Error(ERR_EXIT, "structure allocation for iconName failed");
341
342   wm_hints.initial_state = NormalState;
343   wm_hints.input = True;
344   wm_hints.icon_pixmap = icon_pixmap;
345   wm_hints.icon_mask = iconmask_pixmap;
346   wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
347
348   class_hints.res_name = program_name;
349   class_hints.res_class = "Rocks'n'Diamonds";
350
351   XSetWMProperties(display, window, &windowName, &iconName, 
352                    argv, argc, &size_hints, &wm_hints, 
353                    &class_hints);
354
355   XFree(windowName.value);
356   XFree(iconName.value);
357
358   /* Select event types wanted */
359   window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask |
360                       ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
361                       KeyPressMask | KeyReleaseMask;
362   XSelectInput(display, window, window_event_mask);
363 #endif
364
365   /* create GC for drawing with window depth */
366   gc_values.graphics_exposures = False;
367   gc_values.foreground = pen_bg;
368   gc_values.background = pen_bg;
369   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
370   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
371 }
372
373 void DrawInitText(char *text, int ypos, int color)
374 {
375   if (display && window && pix[PIX_SMALLFONT])
376   {
377     XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
378     DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
379                 ypos,text,FS_SMALL,color);
380     XFlush(display);
381   }
382 }
383
384 void InitGfx()
385 {
386   int i,j;
387   GC copy_clipmask_gc;
388   XGCValues clip_gc_values;
389   unsigned long clip_gc_valuemask;
390
391 #ifdef MSDOS
392   static struct PictureFileInfo pic[NUM_PICTURES] =
393   {
394     { "Screen", TRUE },
395     { "Door",   TRUE },
396     { "Heroes", TRUE },
397     { "Toons",  TRUE },
398     { "Font",   FALSE },
399     { "Font2",  FALSE }
400   }; 
401 #else
402   static struct PictureFileInfo pic[NUM_PICTURES] =
403   {
404     { "RocksScreen",    TRUE },
405     { "RocksDoor",      TRUE },
406     { "RocksHeroes",    TRUE },
407     { "RocksToons",     TRUE },
408     { "RocksFont",      FALSE },
409     { "RocksFont2",     FALSE }
410   }; 
411 #endif
412
413   static struct
414   {
415     int start;
416     int count;
417   }
418   tile_needs_clipping[] =
419   {
420     { GFX_SPIELER1_UP, 4 },
421     { GFX_SPIELER1_DOWN, 4 },
422     { GFX_SPIELER1_LEFT, 4 },
423     { GFX_SPIELER1_RIGHT, 4 },
424     { GFX_SPIELER1_PUSH_LEFT, 4 },
425     { GFX_SPIELER1_PUSH_RIGHT, 4 },
426     { GFX_SPIELER2_UP, 4 },
427     { GFX_SPIELER2_DOWN, 4 },
428     { GFX_SPIELER2_LEFT, 4 },
429     { GFX_SPIELER2_RIGHT, 4 },
430     { GFX_SPIELER2_PUSH_LEFT, 4 },
431     { GFX_SPIELER2_PUSH_RIGHT, 4 },
432     { GFX_SPIELER3_UP, 4 },
433     { GFX_SPIELER3_DOWN, 4 },
434     { GFX_SPIELER3_LEFT, 4 },
435     { GFX_SPIELER3_RIGHT, 4 },
436     { GFX_SPIELER3_PUSH_LEFT, 4 },
437     { GFX_SPIELER3_PUSH_RIGHT, 4 },
438     { GFX_SPIELER4_UP, 4 },
439     { GFX_SPIELER4_DOWN, 4 },
440     { GFX_SPIELER4_LEFT, 4 },
441     { GFX_SPIELER4_RIGHT, 4 },
442     { GFX_SPIELER4_PUSH_LEFT, 4 },
443     { GFX_SPIELER4_PUSH_RIGHT, 4 },
444     { GFX_GEBLUBBER, 4 },
445     { GFX_DYNAMIT, 7 },
446     { GFX_DYNABOMB, 4 },
447     { GFX_EXPLOSION, 8 },
448     { GFX_SOKOBAN_OBJEKT, 1 },
449     { GFX_FUNKELN_BLAU, 3 },
450     { GFX_FUNKELN_WEISS, 3 },
451     { -1, 0 }
452   };
453
454 #ifdef DEBUG_TIMING
455   long count1, count2;
456   count1 = Counter();
457 #endif
458
459   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
460   DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
461   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
462 #ifdef MSDOS
463   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
464   rest(200);
465 #endif MSDOS
466   DrawInitText("Loading graphics:",120,FC_GREEN);
467
468   for(i=0; i<NUM_PICTURES; i++)
469     if (i != PIX_SMALLFONT)
470       LoadGfx(i,&pic[i]);
471
472 #ifdef DEBUG_TIMING
473   count2 = Counter();
474   printf("SUMMARY: %.2f SECONDS LOADING TIME\n",(float)(count2-count1)/1000.0);
475 #endif
476
477
478   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
479                                    WIN_XSIZE,WIN_YSIZE,
480                                    XDefaultDepth(display,screen));
481   pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
482                                    3*DXSIZE,DYSIZE+VYSIZE,
483                                    XDefaultDepth(display,screen));
484   pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
485                                     FXSIZE,FYSIZE,
486                                     XDefaultDepth(display,screen));
487
488   clip_gc_values.graphics_exposures = False;
489   clip_gc_valuemask = GCGraphicsExposures;
490   copy_clipmask_gc =
491     XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
492
493   clip_gc_values.graphics_exposures = False;
494   clip_gc_valuemask = GCGraphicsExposures;
495   tile_clip_gc =
496     XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
497
498   /* initialize pixmap array to Pixmap 'None' */
499   for(i=0; i<NUM_TILES; i++)
500     tile_clipmask[i] = None;
501
502   /* create only those clipping Pixmaps we really need */
503   for(i=0; tile_needs_clipping[i].start>=0; i++)
504   {
505     for(j=0; j<tile_needs_clipping[i].count; j++)
506     {
507       int tile = tile_needs_clipping[i].start + j;
508       int graphic = tile;
509       int src_x, src_y;
510       Pixmap src_pixmap;
511
512       if (graphic >= GFX_START_ROCKSSCREEN &&
513           graphic <= GFX_END_ROCKSSCREEN)
514       {
515         src_pixmap = clipmask[PIX_BACK];
516         graphic -= GFX_START_ROCKSSCREEN;
517         src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
518         src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
519       }
520       else if (graphic >= GFX_START_ROCKSHEROES &&
521                graphic <= GFX_END_ROCKSHEROES)
522       {
523         src_pixmap = clipmask[PIX_HEROES];
524         graphic -= GFX_START_ROCKSHEROES;
525         src_x = (graphic % HEROES_PER_LINE) * TILEX;
526         src_y = (graphic / HEROES_PER_LINE) * TILEY;
527       }
528       else if (graphic >= GFX_START_ROCKSFONT &&
529                graphic <= GFX_END_ROCKSFONT)
530       {
531         src_pixmap = clipmask[PIX_BIGFONT];
532         graphic -= GFX_START_ROCKSFONT;
533         src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
534         src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
535           FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
536       }
537       else
538         break;
539
540       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
541
542       XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
543                 src_x,src_y, TILEX,TILEY, 0,0);
544     }
545   }
546
547   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
548     Error(ERR_EXIT, "cannot create additional pixmaps");
549
550   for(i=0;i<NUM_PIXMAPS;i++)
551   {
552     if (clipmask[i])
553     {
554       clip_gc_values.graphics_exposures = False;
555       clip_gc_values.clip_mask = clipmask[i];
556       clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
557       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
558     }
559   }
560
561   drawto = backbuffer = pix[PIX_DB_BACK];
562   fieldbuffer = pix[PIX_DB_FIELD];
563   SetDrawtoField(DRAW_BACKBUFFER);
564
565   XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
566             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
567   XFillRectangle(display,pix[PIX_DB_BACK],gc,
568                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
569   XFillRectangle(display,pix[PIX_DB_DOOR],gc,
570                  0,0, 3*DXSIZE,DYSIZE+VYSIZE);
571
572   for(i=0; i<MAX_BUF_XSIZE; i++)
573     for(j=0; j<MAX_BUF_YSIZE; j++)
574       redraw[i][j] = 0;
575   redraw_tiles = 0;
576   redraw_mask = REDRAW_ALL;
577 }
578
579 void LoadGfx(int pos, struct PictureFileInfo *pic)
580 {
581   char basefilename[256];
582   char filename[256];
583
584 #ifdef XPM_INCLUDE_FILE
585   int xpm_err, xbm_err;
586   unsigned int width,height;
587   int hot_x,hot_y;
588   Pixmap shapemask;
589   char *picture_ext = ".xpm";
590   char *picturemask_ext = "Mask.xbm";
591 #else
592   int gif_err;
593   char *picture_ext = ".gif";
594 #endif
595
596 #ifdef DEBUG_TIMING
597   long count1, count2;
598 #endif
599
600   /* Grafik laden */
601   if (pic->picture_filename)
602   {
603     sprintf(basefilename,"%s%s",pic->picture_filename,picture_ext);
604     DrawInitText(basefilename,150,FC_YELLOW);
605     sprintf(filename,"%s/%s",GFX_PATH,basefilename);
606
607 #ifdef MSDOS
608     rest(100);
609 #endif MSDOS
610
611 #ifdef DEBUG_TIMING
612     count1 = Counter();
613 #endif
614
615 #ifdef XPM_INCLUDE_FILE
616
617     xpm_att[pos].valuemask = XpmCloseness;
618     xpm_att[pos].closeness = 20000;
619     xpm_err = XpmReadFileToPixmap(display,window,filename,
620                                   &pix[pos],&shapemask,&xpm_att[pos]);
621
622     switch(xpm_err)
623     {
624       case XpmOpenFailed:
625         Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
626       case XpmFileInvalid:
627         Error(ERR_EXIT, "invalid XPM file '%s'", filename);
628       case XpmNoMemory:
629         Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
630       case XpmColorFailed:
631         Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
632       default:
633         break;
634     }
635
636 #ifdef DEBUG_TIMING
637     count2 = Counter();
638     printf("XPM LOADING %s IN %.2f SECONDS\n",
639            filename,(float)(count2-count1)/1000.0);
640 #endif
641
642 #else 
643
644     gif_err = Read_GIF_to_Pixmaps(display, window, filename,
645                                   &pix[pos], &clipmask[pos]);
646
647     switch(gif_err)
648     {
649       case GIF_Success:
650         break;
651       case GIF_OpenFailed:
652         Error(ERR_EXIT, "cannot open GIF file '%s'", filename);
653       case GIF_ReadFailed:
654         Error(ERR_EXIT, "cannot read GIF file '%s'", filename);
655       case GIF_FileInvalid:
656         Error(ERR_EXIT, "invalid GIF file '%s'", filename);
657       case GIF_NoMemory:
658         Error(ERR_EXIT, "not enough memory for GIF file '%s'", filename);
659       case GIF_ColorFailed:
660         Error(ERR_EXIT, "cannot get colors for GIF file '%s'", filename);
661       default:
662         break;
663     }
664
665 #ifdef DEBUG_TIMING
666     count2 = Counter();
667     printf("GIF LOADING %s IN %.2f SECONDS\n",
668            filename,(float)(count2-count1)/1000.0);
669 #endif
670
671 #endif
672
673     if (!pix[pos])
674       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
675   }
676
677   /* zugehörige Maske laden (wenn vorhanden) */
678   if (pic->picture_with_mask)
679   {
680
681 #ifdef XPM_INCLUDE_FILE
682
683     sprintf(basefilename,"%s%s",pic->picture_filename,picturemask_ext);
684     DrawInitText(basefilename,150,FC_YELLOW);
685     sprintf(filename,"%s/%s",GFX_PATH,basefilename);
686
687 #ifdef DEBUG_TIMING
688     count1 = Counter();
689 #endif
690
691     xbm_err = XReadBitmapFile(display,window,filename,
692                               &width,&height,&clipmask[pos],&hot_x,&hot_y);
693
694     switch(xbm_err)
695     {
696       case BitmapSuccess:
697         break;
698       case BitmapOpenFailed:
699         Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
700       case BitmapFileInvalid:
701         Error(ERR_EXIT, "invalid XBM file '%s'", filename);
702       case BitmapNoMemory:
703         Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
704         break;
705       default:
706         break;
707     }
708
709 #ifdef DEBUG_TIMING
710     count2 = Counter();
711     printf("XBM LOADING %s IN %.2f SECONDS\n",
712            filename,(float)(count2-count1)/1000.0);
713 #endif
714
715 #endif
716
717     if (!clipmask[pos])
718       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
719   }
720 }
721
722 void InitElementProperties()
723 {
724   int i,j;
725
726   static int ep_amoebalive[] =
727   {
728     EL_AMOEBE_NASS,
729     EL_AMOEBE_NORM,
730     EL_AMOEBE_VOLL,
731     EL_AMOEBE_BD
732   };
733   static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
734
735   static int ep_amoeboid[] =
736   {
737     EL_AMOEBE_TOT,
738     EL_AMOEBE_NASS,
739     EL_AMOEBE_NORM,
740     EL_AMOEBE_VOLL,
741     EL_AMOEBE_BD
742   };
743   static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
744
745   static int ep_schluessel[] =
746   {
747     EL_SCHLUESSEL1,
748     EL_SCHLUESSEL2,
749     EL_SCHLUESSEL3,
750     EL_SCHLUESSEL4
751   };
752   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
753
754   static int ep_pforte[] =
755   {
756     EL_PFORTE1,
757     EL_PFORTE2,
758     EL_PFORTE3,
759     EL_PFORTE4,
760     EL_PFORTE1X,
761     EL_PFORTE2X,
762     EL_PFORTE3X,
763     EL_PFORTE4X
764   };
765   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
766
767   static int ep_solid[] =
768   {
769     EL_BETON,
770     EL_MAUERWERK,
771     EL_MAUER_LEBT,
772     EL_MAUER_X,
773     EL_MAUER_Y,
774     EL_MAUER_XY,
775     EL_FELSBODEN,
776     EL_AUSGANG_ZU,
777     EL_AUSGANG_ACT,
778     EL_AUSGANG_AUF,
779     EL_AMOEBE_TOT,
780     EL_AMOEBE_NASS,
781     EL_AMOEBE_NORM,
782     EL_AMOEBE_VOLL,
783     EL_AMOEBE_BD,
784     EL_MORAST_VOLL,
785     EL_MORAST_LEER,
786     EL_SIEB_VOLL,
787     EL_SIEB_LEER,
788     EL_SIEB_TOT,
789     EL_SIEB2_VOLL,
790     EL_SIEB2_LEER,
791     EL_SIEB2_TOT,
792     EL_LIFE,
793     EL_LIFE_ASYNC,
794     EL_BADEWANNE1,
795     EL_BADEWANNE2,
796     EL_BADEWANNE3,
797     EL_BADEWANNE4,
798     EL_BADEWANNE5
799   };
800   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
801
802   static int ep_massiv[] =
803   {
804     EL_BETON,
805     EL_SALZSAEURE,
806     EL_BADEWANNE1,
807     EL_BADEWANNE2,
808     EL_BADEWANNE3,
809     EL_BADEWANNE4,
810     EL_BADEWANNE5,
811     EL_PFORTE1,
812     EL_PFORTE2,
813     EL_PFORTE3,
814     EL_PFORTE4,
815     EL_PFORTE1X,
816     EL_PFORTE2X,
817     EL_PFORTE3X,
818     EL_PFORTE4X
819   };
820   static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int);
821
822   static int ep_slippery[] =
823   {
824     EL_FELSBODEN,
825     EL_FELSBROCKEN,
826     EL_EDELSTEIN,
827     EL_EDELSTEIN_BD,
828     EL_EDELSTEIN_GELB,
829     EL_EDELSTEIN_ROT,
830     EL_EDELSTEIN_LILA,
831     EL_DIAMANT,
832     EL_BOMBE,
833     EL_KOKOSNUSS,
834     EL_ABLENK_EIN,
835     EL_ABLENK_AUS,
836     EL_ZEIT_VOLL,
837     EL_ZEIT_LEER,
838     EL_BIRNE_EIN,
839     EL_BIRNE_AUS,
840     EL_BADEWANNE1,
841     EL_BADEWANNE2,
842     EL_SONDE
843   };
844   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
845
846   static int ep_enemy[] =
847   {
848     EL_KAEFER,
849     EL_FLIEGER,
850     EL_BUTTERFLY,
851     EL_FIREFLY,
852     EL_MAMPFER,
853     EL_MAMPFER2,
854     EL_ROBOT,
855     EL_PACMAN
856   };
857   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
858
859   static int ep_mauer[] =
860   {
861     EL_BETON,
862     EL_PFORTE1,
863     EL_PFORTE2,
864     EL_PFORTE3,
865     EL_PFORTE4,
866     EL_PFORTE1X,
867     EL_PFORTE2X,
868     EL_PFORTE3X,
869     EL_PFORTE4X,
870     EL_AUSGANG_ZU,
871     EL_AUSGANG_ACT,
872     EL_AUSGANG_AUF,
873     EL_MAUERWERK,
874     EL_FELSBODEN,
875     EL_MAUER_LEBT,
876     EL_MAUER_X,
877     EL_MAUER_Y,
878     EL_MAUER_XY,
879     EL_MAUERND
880   };
881   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
882
883   static int ep_can_fall[] =
884   {
885     EL_FELSBROCKEN,
886     EL_EDELSTEIN,
887     EL_EDELSTEIN_BD,
888     EL_EDELSTEIN_GELB,
889     EL_EDELSTEIN_ROT,
890     EL_EDELSTEIN_LILA,
891     EL_DIAMANT,
892     EL_BOMBE,
893     EL_KOKOSNUSS,
894     EL_TROPFEN,
895     EL_MORAST_VOLL,
896     EL_SIEB_VOLL,
897     EL_SIEB2_VOLL,
898     EL_ZEIT_VOLL,
899     EL_ZEIT_LEER
900   };
901   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
902
903   static int ep_can_smash[] =
904   {
905     EL_FELSBROCKEN,
906     EL_EDELSTEIN,
907     EL_EDELSTEIN_BD,
908     EL_EDELSTEIN_GELB,
909     EL_EDELSTEIN_ROT,
910     EL_EDELSTEIN_LILA,
911     EL_DIAMANT,
912     EL_SCHLUESSEL1,
913     EL_SCHLUESSEL2,
914     EL_SCHLUESSEL3,
915     EL_SCHLUESSEL4,
916     EL_BOMBE,
917     EL_KOKOSNUSS,
918     EL_TROPFEN,
919     EL_ZEIT_VOLL,
920     EL_ZEIT_LEER
921   };
922   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
923
924   static int ep_can_change[] =
925   {
926     EL_FELSBROCKEN,
927     EL_EDELSTEIN,
928     EL_EDELSTEIN_BD,
929     EL_EDELSTEIN_GELB,
930     EL_EDELSTEIN_ROT,
931     EL_EDELSTEIN_LILA,
932     EL_DIAMANT
933   };
934   static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
935
936   static int ep_can_move[] =
937   {
938     EL_KAEFER,
939     EL_FLIEGER,
940     EL_BUTTERFLY,
941     EL_FIREFLY,
942     EL_MAMPFER,
943     EL_MAMPFER2,
944     EL_ROBOT,
945     EL_PACMAN,
946     EL_MAULWURF,
947     EL_PINGUIN,
948     EL_SCHWEIN,
949     EL_DRACHE,
950     EL_SONDE
951   };
952   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
953
954   static int ep_could_move[] =
955   {
956     EL_KAEFER_R,
957     EL_KAEFER_O,
958     EL_KAEFER_L,
959     EL_KAEFER_U,
960     EL_FLIEGER_R,
961     EL_FLIEGER_O,
962     EL_FLIEGER_L,
963     EL_FLIEGER_U,
964     EL_BUTTERFLY_R,
965     EL_BUTTERFLY_O,
966     EL_BUTTERFLY_L,
967     EL_BUTTERFLY_U,
968     EL_FIREFLY_R,
969     EL_FIREFLY_O,
970     EL_FIREFLY_L,
971     EL_FIREFLY_U,
972     EL_PACMAN_R,
973     EL_PACMAN_O,
974     EL_PACMAN_L,
975     EL_PACMAN_U
976   };
977   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
978
979   static int ep_dont_touch[] =
980   {
981     EL_KAEFER,
982     EL_FLIEGER,
983     EL_BUTTERFLY,
984     EL_FIREFLY
985   };
986   static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
987
988   static int ep_dont_go_to[] =
989   {
990     EL_KAEFER,
991     EL_FLIEGER,
992     EL_BUTTERFLY,
993     EL_FIREFLY,
994     EL_MAMPFER,
995     EL_MAMPFER2,
996     EL_ROBOT,
997     EL_PACMAN,
998     EL_TROPFEN,
999     EL_SALZSAEURE
1000   };
1001   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1002
1003   static int ep_mampf2[] =
1004   {
1005     EL_ERDREICH,
1006     EL_KAEFER,
1007     EL_FLIEGER,
1008     EL_BUTTERFLY,
1009     EL_FIREFLY,
1010     EL_MAMPFER,
1011     EL_ROBOT,
1012     EL_PACMAN,
1013     EL_TROPFEN,
1014     EL_AMOEBE_TOT,
1015     EL_AMOEBE_NASS,
1016     EL_AMOEBE_NORM,
1017     EL_AMOEBE_VOLL,
1018     EL_AMOEBE_BD,
1019     EL_EDELSTEIN,
1020     EL_EDELSTEIN_BD,
1021     EL_EDELSTEIN_GELB,
1022     EL_EDELSTEIN_ROT,
1023     EL_EDELSTEIN_LILA,
1024     EL_DIAMANT
1025   };
1026   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1027
1028   static int ep_bd_element[] =
1029   {
1030     EL_LEERRAUM,
1031     EL_ERDREICH,
1032     EL_FELSBODEN,
1033     EL_FELSBROCKEN,
1034     EL_EDELSTEIN_BD,
1035     EL_SIEB2_LEER,
1036     EL_AUSGANG_ZU,
1037     EL_AUSGANG_AUF,
1038     EL_BETON,
1039     EL_SPIELFIGUR,
1040     EL_FIREFLY,
1041     EL_FIREFLY_1,
1042     EL_FIREFLY_2,
1043     EL_FIREFLY_3,
1044     EL_FIREFLY_4,
1045     EL_BUTTERFLY,
1046     EL_BUTTERFLY_1,
1047     EL_BUTTERFLY_2,
1048     EL_BUTTERFLY_3,
1049     EL_BUTTERFLY_4,
1050     EL_AMOEBE_BD,
1051     EL_CHAR_FRAGE
1052   };
1053   static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1054
1055   static int ep_sb_element[] =
1056   {
1057     EL_LEERRAUM,
1058     EL_BETON,
1059     EL_SOKOBAN_OBJEKT,
1060     EL_SOKOBAN_FELD_LEER,
1061     EL_SOKOBAN_FELD_VOLL,
1062     EL_SPIELFIGUR
1063   };
1064   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1065
1066   static int ep_gem[] =
1067   {
1068     EL_EDELSTEIN,
1069     EL_EDELSTEIN_BD,
1070     EL_EDELSTEIN_GELB,
1071     EL_EDELSTEIN_ROT,
1072     EL_EDELSTEIN_LILA,
1073     EL_DIAMANT
1074   };
1075   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1076
1077   static int ep_inactive[] =
1078   {
1079     EL_LEERRAUM,
1080     EL_ERDREICH,
1081     EL_MAUERWERK,
1082     EL_FELSBODEN,
1083     EL_SCHLUESSEL,
1084     EL_BETON,
1085     EL_AMOEBE_TOT,
1086     EL_MORAST_LEER,
1087     EL_BADEWANNE,
1088     EL_ABLENK_AUS,
1089     EL_SCHLUESSEL1,
1090     EL_SCHLUESSEL2,
1091     EL_SCHLUESSEL3,
1092     EL_SCHLUESSEL4,
1093     EL_PFORTE1,
1094     EL_PFORTE2,
1095     EL_PFORTE3,
1096     EL_PFORTE4,
1097     EL_PFORTE1X,
1098     EL_PFORTE2X,
1099     EL_PFORTE3X,
1100     EL_PFORTE4X,
1101     EL_DYNAMIT_AUS,
1102     EL_UNSICHTBAR,
1103     EL_BIRNE_AUS,
1104     EL_BIRNE_EIN,
1105     EL_ERZ_EDEL,
1106     EL_ERZ_DIAM,
1107     EL_ERZ_EDEL_BD,
1108     EL_ERZ_EDEL_GELB,
1109     EL_DYNABOMB_NR,
1110     EL_DYNABOMB_SZ,
1111     EL_DYNABOMB_XL,
1112     EL_SOKOBAN_OBJEKT,
1113     EL_SOKOBAN_FELD_LEER,
1114     EL_SOKOBAN_FELD_VOLL,
1115     EL_ERZ_EDEL_ROT,
1116     EL_ERZ_EDEL_LILA,
1117     EL_BADEWANNE1,
1118     EL_BADEWANNE2,
1119     EL_BADEWANNE3,
1120     EL_BADEWANNE4,
1121     EL_BADEWANNE5,
1122     EL_SIEB_TOT,
1123     EL_SIEB2_TOT,
1124     EL_AMOEBA2DIAM,
1125     EL_BLOCKED
1126   };
1127   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1128
1129   static int ep_explosive[] =
1130   {
1131     EL_BOMBE,
1132     EL_DYNAMIT,
1133     EL_DYNAMIT_AUS,
1134     EL_DYNABOMB,
1135     EL_DYNABOMB_NR,
1136     EL_DYNABOMB_SZ,
1137     EL_DYNABOMB_XL,
1138     EL_KAEFER,
1139     EL_MAULWURF,
1140     EL_PINGUIN,
1141     EL_SCHWEIN,
1142     EL_DRACHE,
1143     EL_SONDE
1144   };
1145   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1146
1147   static int ep_mampf3[] =
1148   {
1149     EL_EDELSTEIN,
1150     EL_EDELSTEIN_BD,
1151     EL_EDELSTEIN_GELB,
1152     EL_EDELSTEIN_ROT,
1153     EL_EDELSTEIN_LILA,
1154     EL_DIAMANT
1155   };
1156   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1157
1158   static int ep_pushable[] =
1159   {
1160     EL_FELSBROCKEN,
1161     EL_BOMBE,
1162     EL_KOKOSNUSS,
1163     EL_ZEIT_LEER,
1164     EL_SOKOBAN_FELD_VOLL,
1165     EL_SOKOBAN_OBJEKT,
1166     EL_SONDE
1167   };
1168   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1169
1170   static int ep_player[] =
1171   {
1172     EL_SPIELFIGUR,
1173     EL_SPIELER1,
1174     EL_SPIELER2,
1175     EL_SPIELER3,
1176     EL_SPIELER4
1177   };
1178   static int ep_player_num = sizeof(ep_player)/sizeof(int);
1179
1180   static long ep_bit[] =
1181   {
1182     EP_BIT_AMOEBALIVE,
1183     EP_BIT_AMOEBOID,
1184     EP_BIT_SCHLUESSEL,
1185     EP_BIT_PFORTE,
1186     EP_BIT_SOLID,
1187     EP_BIT_MASSIV,
1188     EP_BIT_SLIPPERY,
1189     EP_BIT_ENEMY,
1190     EP_BIT_MAUER,
1191     EP_BIT_CAN_FALL,
1192     EP_BIT_CAN_SMASH,
1193     EP_BIT_CAN_CHANGE,
1194     EP_BIT_CAN_MOVE,
1195     EP_BIT_COULD_MOVE,
1196     EP_BIT_DONT_TOUCH,
1197     EP_BIT_DONT_GO_TO,
1198     EP_BIT_MAMPF2,
1199     EP_BIT_BD_ELEMENT,
1200     EP_BIT_SB_ELEMENT,
1201     EP_BIT_GEM,
1202     EP_BIT_INACTIVE,
1203     EP_BIT_EXPLOSIVE,
1204     EP_BIT_MAMPF3,
1205     EP_BIT_PUSHABLE,
1206     EP_BIT_PLAYER
1207   };
1208   static int *ep_array[] =
1209   {
1210     ep_amoebalive,
1211     ep_amoeboid,
1212     ep_schluessel,
1213     ep_pforte,
1214     ep_solid,
1215     ep_massiv,
1216     ep_slippery,
1217     ep_enemy,
1218     ep_mauer,
1219     ep_can_fall,
1220     ep_can_smash,
1221     ep_can_change,
1222     ep_can_move,
1223     ep_could_move,
1224     ep_dont_touch,
1225     ep_dont_go_to,
1226     ep_mampf2,
1227     ep_bd_element,
1228     ep_sb_element,
1229     ep_gem,
1230     ep_inactive,
1231     ep_explosive,
1232     ep_mampf3,
1233     ep_pushable,
1234     ep_player
1235   };
1236   static int *ep_num[] =
1237   {
1238     &ep_amoebalive_num,
1239     &ep_amoeboid_num,
1240     &ep_schluessel_num,
1241     &ep_pforte_num,
1242     &ep_solid_num,
1243     &ep_massiv_num,
1244     &ep_slippery_num,
1245     &ep_enemy_num,
1246     &ep_mauer_num,
1247     &ep_can_fall_num,
1248     &ep_can_smash_num,
1249     &ep_can_change_num,
1250     &ep_can_move_num,
1251     &ep_could_move_num,
1252     &ep_dont_touch_num,
1253     &ep_dont_go_to_num,
1254     &ep_mampf2_num,
1255     &ep_bd_element_num,
1256     &ep_sb_element_num,
1257     &ep_gem_num,
1258     &ep_inactive_num,
1259     &ep_explosive_num,
1260     &ep_mampf3_num,
1261     &ep_pushable_num,
1262     &ep_player_num
1263   };
1264   static int num_properties = sizeof(ep_num)/sizeof(int *);
1265
1266   for(i=0;i<MAX_ELEMENTS;i++)
1267     Elementeigenschaften[i] = 0;
1268
1269   for(i=0;i<num_properties;i++)
1270     for(j=0;j<*(ep_num[i]);j++)
1271       Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
1272   for(i=EL_CHAR_START;i<EL_CHAR_END;i++)
1273     Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1274 }
1275
1276 void CloseAllAndExit(int exit_value)
1277 {
1278   int i;
1279
1280   if (sound_process_id)
1281   {
1282     StopSounds();
1283     kill(sound_process_id, SIGTERM);
1284     FreeSounds(NUM_SOUNDS);
1285   }
1286
1287   for(i=0;i<NUM_PIXMAPS;i++)
1288   {
1289     if (pix[i])
1290     {
1291 #ifdef XPM_INCLUDE_FILE
1292       if (i<NUM_PICTURES)       /* XPM pictures */
1293       {
1294         XFreeColors(display,DefaultColormap(display,screen),
1295                     xpm_att[i].pixels,xpm_att[i].npixels,0);
1296         XpmFreeAttributes(&xpm_att[i]);
1297       }
1298 #endif
1299       XFreePixmap(display,pix[i]);
1300     }
1301     if (clipmask[i])
1302       XFreePixmap(display,clipmask[i]);
1303     if (clip_gc[i])
1304       XFreeGC(display, clip_gc[i]);
1305   }
1306
1307   if (gc)
1308     XFreeGC(display, gc);
1309
1310   if (display)
1311   {
1312     XAutoRepeatOn(display);
1313     XCloseDisplay(display);
1314   }
1315
1316   exit(exit_value);
1317 }