rnd-19981116-1
[rocksndiamonds.git] / src / init.c
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  init.c                                                  *
12 ***********************************************************/
13
14 #include <signal.h>
15
16 #include "init.h"
17 #include "misc.h"
18 #include "sound.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "joystick.h"
23 #include "image.h"
24 #include "network.h"
25 #include "netserv.h"
26
27 struct PictureFileInfo
28 {
29   char *picture_filename;
30   boolean picture_with_mask;
31 };
32
33 struct IconFileInfo
34 {
35   char *picture_filename;
36   char *picturemask_filename;
37 };
38
39 static int sound_process_id = 0;
40
41 static void InitLevelAndPlayerInfo(void);
42 static void InitNetworkServer(void);
43 static void InitDisplay(void);
44 static void InitSound(void);
45 static void InitSoundServer(void);
46 static void InitWindow(int, char **);
47 static void InitGfx(void);
48 static void LoadGfx(int, struct PictureFileInfo *);
49 static void InitElementProperties(void);
50
51 void OpenAll(int argc, char *argv[])
52 {
53   if (options.serveronly)
54   {
55     NetworkServer(options.server_port, options.serveronly);
56
57     /* never reached */
58     exit(0);
59   }
60
61   InitLevelAndPlayerInfo();
62
63   InitCounter();
64   InitSound();
65   InitSoundServer();
66   InitJoysticks();
67   InitRND(NEW_RANDOMIZE);
68
69   signal(SIGINT, CloseAllAndExit);
70   signal(SIGTERM, CloseAllAndExit);
71
72   InitDisplay();
73   InitWindow(argc, argv);
74
75   XMapWindow(display, window);
76   XFlush(display);
77
78   InitGfx();
79   InitElementProperties();
80
81   DrawMainMenu();
82
83   InitNetworkServer();
84 }
85
86 void InitLevelAndPlayerInfo()
87 {
88   int i;
89
90   /* choose default local player */
91   local_player = &stored_player[0];
92
93   for (i=0; i<MAX_PLAYERS; i++)
94   {
95     stored_player[i].joystick_fd = -1;  /* joystick device closed */
96     stored_player[i].connected = FALSE;
97   }
98
99   local_player->connected = TRUE;
100
101   LoadLevelInfo();                      /* global level info */
102   LoadSetup();                          /* global setup info */
103   LoadLevelSetup();                     /* info about last played level */
104 }
105
106 void InitNetworkServer()
107 {
108   int nr_wanted;
109
110   if (!options.network)
111     return;
112
113   nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
114
115   if (!ConnectToServer(options.server_host, options.server_port))
116     Error(ERR_EXIT, "cannot connect to multiplayer server");
117
118   SendToServer_Nickname(setup.player_name);
119   SendToServer_ProtocolVersion();
120
121   if (nr_wanted)
122     SendToServer_NrWanted(nr_wanted);
123 }
124
125 void InitSound()
126 {
127   int i;
128
129   if (sound_status == SOUND_OFF)
130     return;
131
132 #ifndef MSDOS
133   if (access(sound_device_name, W_OK) != 0)
134   {
135     Error(ERR_WARN, "cannot access sound device - no sounds");
136     sound_status = SOUND_OFF;
137     return;
138   }
139
140   if ((sound_device = open(sound_device_name,O_WRONLY))<0)
141   {
142     Error(ERR_WARN, "cannot open sound device - no sounds");
143     sound_status = SOUND_OFF;
144     return;
145   }
146
147   close(sound_device);
148   sound_status = SOUND_AVAILABLE;
149
150 #ifdef VOXWARE
151   sound_loops_allowed = TRUE;
152
153   /*
154   setup.sound_loops_on = TRUE;
155   */
156
157 #endif
158 #else
159   sound_loops_allowed = TRUE;
160
161   /*
162   setup.sound_loops_on = TRUE;
163   */
164
165 #endif
166
167   for(i=0; i<NUM_SOUNDS; i++)
168   {
169 #ifdef MSDOS
170   sprintf(sound_name[i], "%d", i+1);
171 #endif
172     Sound[i].name = sound_name[i];
173     if (!LoadSound(&Sound[i]))
174     {
175       sound_status = SOUND_OFF;
176       return;
177     }
178   }
179 }
180
181 void InitSoundServer()
182 {
183   if (sound_status == SOUND_OFF)
184     return;
185
186 #ifndef MSDOS
187   if (pipe(sound_pipe)<0)
188   {
189     Error(ERR_WARN, "cannot create pipe - no sounds");
190     sound_status = SOUND_OFF;
191     return;
192   }
193
194   if ((sound_process_id = fork()) < 0)
195   {       
196     Error(ERR_WARN, "cannot create sound server process - no sounds");
197     sound_status = SOUND_OFF;
198     return;
199   }
200
201   if (!sound_process_id)        /* we are child */
202   {
203     SoundServer();
204
205     /* never reached */
206     exit(0);
207   }
208   else                          /* we are parent */
209     close(sound_pipe[0]);       /* no reading from pipe needed */
210 #else
211   SoundServer();
212 #endif
213 }
214
215 void InitJoysticks()
216 {
217   int i;
218
219   if (global_joystick_status == JOYSTICK_OFF)
220     return;
221
222   joystick_status = JOYSTICK_OFF;
223
224 #ifndef MSDOS
225   for (i=0; i<MAX_PLAYERS; i++)
226   {
227     char *device_name = setup.input[i].joy.device_name;
228
229     /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
230     if (stored_player[i].joystick_fd != -1)
231     {
232       close(stored_player[i].joystick_fd);
233       stored_player[i].joystick_fd = -1;
234     }
235
236     if (!setup.input[i].use_joystick)
237       continue;
238
239     if (access(device_name, R_OK) != 0)
240     {
241       Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
242       continue;
243     }
244
245     if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
246     {
247       Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
248       continue;
249     }
250
251     joystick_status = JOYSTICK_AVAILABLE;
252   }
253 #else
254   joystick_status = JOYSTICK_AVAILABLE;
255 #endif
256 }
257
258 void InitDisplay()
259 {
260   XVisualInfo vinfo_template, *vinfo;
261   int num_visuals;
262   unsigned int depth;
263
264   /* connect to X server */
265   if (!(display = XOpenDisplay(options.display_name)))
266     Error(ERR_EXIT, "cannot connect to X server %s",
267           XDisplayName(options.display_name));
268
269   screen = DefaultScreen(display);
270   visual = DefaultVisual(display, screen);
271   depth  = DefaultDepth(display, screen);
272   cmap   = DefaultColormap(display, screen);
273
274   /* look for good enough visual */
275   vinfo_template.screen = screen;
276   vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
277   vinfo_template.depth = depth;
278   if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
279                               VisualDepthMask, &vinfo_template, &num_visuals)))
280   {
281     visual = vinfo->visual;
282     XFree((void *)vinfo);
283   }
284
285   /* got appropriate visual? */
286   if (depth < 8)
287   {
288     printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
289     exit(-1);
290   }
291   else if ((depth ==8 && visual->class != PseudoColor) ||
292            (depth > 8 && visual->class != TrueColor &&
293             visual->class != DirectColor))
294   {
295     printf("Sorry, cannot get appropriate visual.\n");
296     exit(-1);
297   }
298 }
299
300 void InitWindow(int argc, char *argv[])
301 {
302   unsigned int border_width = 4;
303   Pixmap icon_pixmap, iconmask_pixmap;
304   unsigned int icon_width,icon_height;
305   int icon_hot_x,icon_hot_y;
306   char icon_filename[256];
307   XSizeHints size_hints;
308   XWMHints wm_hints;
309   XClassHint class_hints;
310   XTextProperty windowName, iconName;
311   XGCValues gc_values;
312   unsigned long gc_valuemask;
313   char *window_name = WINDOWTITLE_STRING;
314   char *icon_name = WINDOWTITLE_STRING;
315   long window_event_mask;
316   Atom proto_atom = None, delete_atom = None;
317   int screen_width, screen_height;
318   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
319   unsigned long pen_fg = WhitePixel(display,screen);
320   unsigned long pen_bg = BlackPixel(display,screen);
321
322 #ifndef MSDOS
323   static struct IconFileInfo icon_pic =
324   {
325     "rocks_icon.xbm",
326     "rocks_iconmask.xbm"
327   };
328 #endif
329
330   screen_width = XDisplayWidth(display, screen);
331   screen_height = XDisplayHeight(display, screen);
332
333   width = WIN_XSIZE;
334   height = WIN_YSIZE;
335
336   win_xpos = (screen_width - width) / 2;
337   win_ypos = (screen_height - height) / 2;
338
339   window = XCreateSimpleWindow(display, RootWindow(display, screen),
340                                win_xpos, win_ypos, width, height, border_width,
341                                pen_fg, pen_bg);
342
343 #ifndef MSDOS
344   proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
345   delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
346   if ((proto_atom != None) && (delete_atom != None))
347     XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
348                     PropModePrepend, (unsigned char *) &delete_atom, 1);
349
350   sprintf(icon_filename, "%s/%s/%s",
351           options.base_directory, GRAPHICS_DIRECTORY,
352           icon_pic.picture_filename);
353   XReadBitmapFile(display,window,icon_filename,
354                   &icon_width,&icon_height,
355                   &icon_pixmap,&icon_hot_x,&icon_hot_y);
356   if (!icon_pixmap)
357     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
358
359   sprintf(icon_filename, "%s/%s/%s",
360           options.base_directory, GRAPHICS_DIRECTORY,
361           icon_pic.picturemask_filename);
362   XReadBitmapFile(display,window,icon_filename,
363                   &icon_width,&icon_height,
364                   &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
365   if (!iconmask_pixmap)
366     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
367
368   size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
369   size_hints.height = size_hints.min_height = size_hints.max_height = height;
370   size_hints.flags = PSize | PMinSize | PMaxSize;
371
372   if (win_xpos || win_ypos)
373   {
374     size_hints.x = win_xpos;
375     size_hints.y = win_ypos;
376     size_hints.flags |= PPosition;
377   }
378
379   if (!XStringListToTextProperty(&window_name, 1, &windowName))
380     Error(ERR_EXIT, "structure allocation for windowName failed");
381
382   if (!XStringListToTextProperty(&icon_name, 1, &iconName))
383     Error(ERR_EXIT, "structure allocation for iconName failed");
384
385   wm_hints.initial_state = NormalState;
386   wm_hints.input = True;
387   wm_hints.icon_pixmap = icon_pixmap;
388   wm_hints.icon_mask = iconmask_pixmap;
389   wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
390
391   class_hints.res_name = program_name;
392   class_hints.res_class = "Rocks'n'Diamonds";
393
394   XSetWMProperties(display, window, &windowName, &iconName, 
395                    argv, argc, &size_hints, &wm_hints, 
396                    &class_hints);
397
398   XFree(windowName.value);
399   XFree(iconName.value);
400
401   /* Select event types wanted */
402   window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask |
403                       ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
404                       KeyPressMask | KeyReleaseMask;
405   XSelectInput(display, window, window_event_mask);
406 #endif
407
408   /* create GC for drawing with window depth */
409   gc_values.graphics_exposures = False;
410   gc_values.foreground = pen_bg;
411   gc_values.background = pen_bg;
412   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
413   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
414 }
415
416 void DrawInitText(char *text, int ypos, int color)
417 {
418   if (display && window && pix[PIX_SMALLFONT])
419   {
420     XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
421     DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
422                 ypos,text,FS_SMALL,color);
423     XFlush(display);
424   }
425 }
426
427 void InitGfx()
428 {
429   int i,j;
430   GC copy_clipmask_gc;
431   XGCValues clip_gc_values;
432   unsigned long clip_gc_valuemask;
433
434 #ifdef MSDOS
435   static struct PictureFileInfo pic[NUM_PICTURES] =
436   {
437     { "Screen", TRUE },
438     { "Door",   TRUE },
439     { "Heroes", TRUE },
440     { "Toons",  TRUE },
441     { "Font",   FALSE },
442     { "Font2",  FALSE }
443   }; 
444 #else
445   static struct PictureFileInfo pic[NUM_PICTURES] =
446   {
447     { "RocksScreen",    TRUE },
448     { "RocksDoor",      TRUE },
449     { "RocksHeroes",    TRUE },
450     { "RocksToons",     TRUE },
451     { "RocksFont",      FALSE },
452     { "RocksFont2",     FALSE }
453   }; 
454 #endif
455
456   static struct
457   {
458     int start;
459     int count;
460   }
461   tile_needs_clipping[] =
462   {
463     { GFX_SPIELER1_UP, 4 },
464     { GFX_SPIELER1_DOWN, 4 },
465     { GFX_SPIELER1_LEFT, 4 },
466     { GFX_SPIELER1_RIGHT, 4 },
467     { GFX_SPIELER1_PUSH_LEFT, 4 },
468     { GFX_SPIELER1_PUSH_RIGHT, 4 },
469     { GFX_SPIELER2_UP, 4 },
470     { GFX_SPIELER2_DOWN, 4 },
471     { GFX_SPIELER2_LEFT, 4 },
472     { GFX_SPIELER2_RIGHT, 4 },
473     { GFX_SPIELER2_PUSH_LEFT, 4 },
474     { GFX_SPIELER2_PUSH_RIGHT, 4 },
475     { GFX_SPIELER3_UP, 4 },
476     { GFX_SPIELER3_DOWN, 4 },
477     { GFX_SPIELER3_LEFT, 4 },
478     { GFX_SPIELER3_RIGHT, 4 },
479     { GFX_SPIELER3_PUSH_LEFT, 4 },
480     { GFX_SPIELER3_PUSH_RIGHT, 4 },
481     { GFX_SPIELER4_UP, 4 },
482     { GFX_SPIELER4_DOWN, 4 },
483     { GFX_SPIELER4_LEFT, 4 },
484     { GFX_SPIELER4_RIGHT, 4 },
485     { GFX_SPIELER4_PUSH_LEFT, 4 },
486     { GFX_SPIELER4_PUSH_RIGHT, 4 },
487     { GFX_GEBLUBBER, 4 },
488     { GFX_DYNAMIT, 7 },
489     { GFX_DYNABOMB, 4 },
490     { GFX_EXPLOSION, 8 },
491     { GFX_SOKOBAN_OBJEKT, 1 },
492     { GFX_FUNKELN_BLAU, 3 },
493     { GFX_FUNKELN_WEISS, 3 },
494     { -1, 0 }
495   };
496
497 #if DEBUG_TIMING
498   debug_print_timestamp(0, NULL);       /* initialize timestamp function */
499 #endif
500
501   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
502   DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
503   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
504 #ifdef MSDOS
505   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
506   rest(200);
507 #endif MSDOS
508   DrawInitText("Loading graphics:",120,FC_GREEN);
509
510   for(i=0; i<NUM_PICTURES; i++)
511     if (i != PIX_SMALLFONT)
512       LoadGfx(i,&pic[i]);
513
514 #if DEBUG_TIMING
515   debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
516 #endif
517
518   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
519                                    WIN_XSIZE,WIN_YSIZE,
520                                    XDefaultDepth(display,screen));
521   pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
522                                    3*DXSIZE,DYSIZE+VYSIZE,
523                                    XDefaultDepth(display,screen));
524   pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
525                                     FXSIZE,FYSIZE,
526                                     XDefaultDepth(display,screen));
527
528   clip_gc_values.graphics_exposures = False;
529   clip_gc_valuemask = GCGraphicsExposures;
530   copy_clipmask_gc =
531     XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
532
533   clip_gc_values.graphics_exposures = False;
534   clip_gc_valuemask = GCGraphicsExposures;
535   tile_clip_gc =
536     XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
537
538   /* initialize pixmap array to Pixmap 'None' */
539   for(i=0; i<NUM_TILES; i++)
540     tile_clipmask[i] = None;
541
542   /* create only those clipping Pixmaps we really need */
543   for(i=0; tile_needs_clipping[i].start>=0; i++)
544   {
545     for(j=0; j<tile_needs_clipping[i].count; j++)
546     {
547       int tile = tile_needs_clipping[i].start + j;
548       int graphic = tile;
549       int src_x, src_y;
550       Pixmap src_pixmap;
551
552       if (graphic >= GFX_START_ROCKSSCREEN &&
553           graphic <= GFX_END_ROCKSSCREEN)
554       {
555         src_pixmap = clipmask[PIX_BACK];
556         graphic -= GFX_START_ROCKSSCREEN;
557         src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
558         src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
559       }
560       else if (graphic >= GFX_START_ROCKSHEROES &&
561                graphic <= GFX_END_ROCKSHEROES)
562       {
563         src_pixmap = clipmask[PIX_HEROES];
564         graphic -= GFX_START_ROCKSHEROES;
565         src_x = (graphic % HEROES_PER_LINE) * TILEX;
566         src_y = (graphic / HEROES_PER_LINE) * TILEY;
567       }
568       else if (graphic >= GFX_START_ROCKSFONT &&
569                graphic <= GFX_END_ROCKSFONT)
570       {
571         src_pixmap = clipmask[PIX_BIGFONT];
572         graphic -= GFX_START_ROCKSFONT;
573         src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
574         src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
575           FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
576       }
577       else
578         break;
579
580       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
581
582       XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
583                 src_x,src_y, TILEX,TILEY, 0,0);
584     }
585   }
586
587   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
588     Error(ERR_EXIT, "cannot create additional pixmaps");
589
590   for(i=0; i<NUM_PIXMAPS; i++)
591   {
592     if (clipmask[i])
593     {
594       clip_gc_values.graphics_exposures = False;
595       clip_gc_values.clip_mask = clipmask[i];
596       clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
597       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
598     }
599   }
600
601   drawto = backbuffer = pix[PIX_DB_BACK];
602   fieldbuffer = pix[PIX_DB_FIELD];
603   SetDrawtoField(DRAW_BACKBUFFER);
604
605   XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
606             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
607   XFillRectangle(display,pix[PIX_DB_BACK],gc,
608                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
609   XFillRectangle(display,pix[PIX_DB_DOOR],gc,
610                  0,0, 3*DXSIZE,DYSIZE+VYSIZE);
611
612   for(i=0; i<MAX_BUF_XSIZE; i++)
613     for(j=0; j<MAX_BUF_YSIZE; j++)
614       redraw[i][j] = 0;
615   redraw_tiles = 0;
616   redraw_mask = REDRAW_ALL;
617 }
618
619 void LoadGfx(int pos, struct PictureFileInfo *pic)
620 {
621   char basefilename[256];
622   char filename[256];
623
624 #ifdef USE_XPM_LIBRARY
625   int xpm_err, xbm_err;
626   unsigned int width,height;
627   int hot_x,hot_y;
628   Pixmap shapemask;
629   char *picture_ext = ".xpm";
630   char *picturemask_ext = "Mask.xbm";
631 #else
632   int pcx_err;
633   char *picture_ext = ".pcx";
634 #endif
635
636   /* Grafik laden */
637   if (pic->picture_filename)
638   {
639     sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
640     DrawInitText(basefilename, 150, FC_YELLOW);
641     sprintf(filename, "%s/%s/%s",
642             options.base_directory, GRAPHICS_DIRECTORY, basefilename);
643
644 #ifdef MSDOS
645     rest(100);
646 #endif MSDOS
647
648 #if DEBUG_TIMING
649     debug_print_timestamp(1, NULL);     /* initialize timestamp function */
650 #endif
651
652 #ifdef USE_XPM_LIBRARY
653
654     xpm_att[pos].valuemask = XpmCloseness;
655     xpm_att[pos].closeness = 20000;
656     xpm_err = XpmReadFileToPixmap(display,window,filename,
657                                   &pix[pos],&shapemask,&xpm_att[pos]);
658     switch(xpm_err)
659     {
660       case XpmOpenFailed:
661         Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
662       case XpmFileInvalid:
663         Error(ERR_EXIT, "invalid XPM file '%s'", filename);
664       case XpmNoMemory:
665         Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
666       case XpmColorFailed:
667         Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
668       default:
669         break;
670     }
671
672 #if DEBUG_TIMING
673     printf("LOADING XPM FILE %s:", filename);
674     debug_print_timestamp(1, "");
675 #endif
676
677 #else /* !USE_XPM_LIBRARY */
678
679     pcx_err = Read_PCX_to_Pixmaps(display, window, gc, filename,
680                                   &pix[pos], &clipmask[pos]);
681     switch(pcx_err)
682     {
683       case PCX_Success:
684         break;
685       case PCX_OpenFailed:
686         Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
687       case PCX_ReadFailed:
688         Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
689       case PCX_FileInvalid:
690         Error(ERR_EXIT, "invalid PCX file '%s'", filename);
691       case PCX_NoMemory:
692         Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
693       case PCX_ColorFailed:
694         Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
695       default:
696         break;
697     }
698
699 #if DEBUG_TIMING
700     printf("SUMMARY LOADING PCX FILE %s:", filename);
701     debug_print_timestamp(1, "");
702 #endif
703
704 #endif /* !USE_XPM_LIBRARY */
705
706     if (!pix[pos])
707       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
708   }
709
710   /* zugehörige Maske laden (wenn vorhanden) */
711   if (pic->picture_with_mask)
712   {
713 #ifdef USE_XPM_LIBRARY
714
715     sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
716     DrawInitText(basefilename, 150, FC_YELLOW);
717     sprintf(filename, "%s/%s/%s",
718             options.base_directory, GRAPHICS_DIRECTORY, basefilename);
719
720 #if DEBUG_TIMING
721     debug_print_timestamp(1, NULL);     /* initialize timestamp function */
722 #endif
723
724     xbm_err = XReadBitmapFile(display,window,filename,
725                               &width,&height,&clipmask[pos],&hot_x,&hot_y);
726     switch(xbm_err)
727     {
728       case BitmapSuccess:
729         break;
730       case BitmapOpenFailed:
731         Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
732       case BitmapFileInvalid:
733         Error(ERR_EXIT, "invalid XBM file '%s'", filename);
734       case BitmapNoMemory:
735         Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
736         break;
737       default:
738         break;
739     }
740
741 #if DEBUG_TIMING
742     printf("LOADING XBM FILE %s:", filename);
743     debug_print_timestamp(1, "");
744 #endif
745
746 #endif /* USE_XPM_LIBRARY */
747
748     if (!clipmask[pos])
749       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
750   }
751 }
752
753 void InitElementProperties()
754 {
755   int i,j;
756
757   static int ep_amoebalive[] =
758   {
759     EL_AMOEBE_NASS,
760     EL_AMOEBE_NORM,
761     EL_AMOEBE_VOLL,
762     EL_AMOEBE_BD
763   };
764   static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
765
766   static int ep_amoeboid[] =
767   {
768     EL_AMOEBE_TOT,
769     EL_AMOEBE_NASS,
770     EL_AMOEBE_NORM,
771     EL_AMOEBE_VOLL,
772     EL_AMOEBE_BD
773   };
774   static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
775
776   static int ep_schluessel[] =
777   {
778     EL_SCHLUESSEL1,
779     EL_SCHLUESSEL2,
780     EL_SCHLUESSEL3,
781     EL_SCHLUESSEL4
782   };
783   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
784
785   static int ep_pforte[] =
786   {
787     EL_PFORTE1,
788     EL_PFORTE2,
789     EL_PFORTE3,
790     EL_PFORTE4,
791     EL_PFORTE1X,
792     EL_PFORTE2X,
793     EL_PFORTE3X,
794     EL_PFORTE4X
795   };
796   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
797
798   static int ep_solid[] =
799   {
800     EL_BETON,
801     EL_MAUERWERK,
802     EL_MAUER_LEBT,
803     EL_MAUER_X,
804     EL_MAUER_Y,
805     EL_MAUER_XY,
806     EL_FELSBODEN,
807     EL_AUSGANG_ZU,
808     EL_AUSGANG_ACT,
809     EL_AUSGANG_AUF,
810     EL_AMOEBE_TOT,
811     EL_AMOEBE_NASS,
812     EL_AMOEBE_NORM,
813     EL_AMOEBE_VOLL,
814     EL_AMOEBE_BD,
815     EL_MORAST_VOLL,
816     EL_MORAST_LEER,
817     EL_SIEB_VOLL,
818     EL_SIEB_LEER,
819     EL_SIEB_TOT,
820     EL_SIEB2_VOLL,
821     EL_SIEB2_LEER,
822     EL_SIEB2_TOT,
823     EL_LIFE,
824     EL_LIFE_ASYNC,
825     EL_BADEWANNE1,
826     EL_BADEWANNE2,
827     EL_BADEWANNE3,
828     EL_BADEWANNE4,
829     EL_BADEWANNE5
830   };
831   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
832
833   static int ep_massiv[] =
834   {
835     EL_BETON,
836     EL_SALZSAEURE,
837     EL_BADEWANNE1,
838     EL_BADEWANNE2,
839     EL_BADEWANNE3,
840     EL_BADEWANNE4,
841     EL_BADEWANNE5,
842     EL_PFORTE1,
843     EL_PFORTE2,
844     EL_PFORTE3,
845     EL_PFORTE4,
846     EL_PFORTE1X,
847     EL_PFORTE2X,
848     EL_PFORTE3X,
849     EL_PFORTE4X
850   };
851   static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int);
852
853   static int ep_slippery[] =
854   {
855     EL_FELSBODEN,
856     EL_FELSBROCKEN,
857     EL_EDELSTEIN,
858     EL_EDELSTEIN_BD,
859     EL_EDELSTEIN_GELB,
860     EL_EDELSTEIN_ROT,
861     EL_EDELSTEIN_LILA,
862     EL_DIAMANT,
863     EL_BOMBE,
864     EL_KOKOSNUSS,
865     EL_ABLENK_EIN,
866     EL_ABLENK_AUS,
867     EL_ZEIT_VOLL,
868     EL_ZEIT_LEER,
869     EL_BIRNE_EIN,
870     EL_BIRNE_AUS,
871     EL_BADEWANNE1,
872     EL_BADEWANNE2,
873     EL_SONDE
874   };
875   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
876
877   static int ep_enemy[] =
878   {
879     EL_KAEFER,
880     EL_FLIEGER,
881     EL_BUTTERFLY,
882     EL_FIREFLY,
883     EL_MAMPFER,
884     EL_MAMPFER2,
885     EL_ROBOT,
886     EL_PACMAN
887   };
888   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
889
890   static int ep_mauer[] =
891   {
892     EL_BETON,
893     EL_PFORTE1,
894     EL_PFORTE2,
895     EL_PFORTE3,
896     EL_PFORTE4,
897     EL_PFORTE1X,
898     EL_PFORTE2X,
899     EL_PFORTE3X,
900     EL_PFORTE4X,
901     EL_AUSGANG_ZU,
902     EL_AUSGANG_ACT,
903     EL_AUSGANG_AUF,
904     EL_MAUERWERK,
905     EL_FELSBODEN,
906     EL_MAUER_LEBT,
907     EL_MAUER_X,
908     EL_MAUER_Y,
909     EL_MAUER_XY,
910     EL_MAUERND
911   };
912   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
913
914   static int ep_can_fall[] =
915   {
916     EL_FELSBROCKEN,
917     EL_EDELSTEIN,
918     EL_EDELSTEIN_BD,
919     EL_EDELSTEIN_GELB,
920     EL_EDELSTEIN_ROT,
921     EL_EDELSTEIN_LILA,
922     EL_DIAMANT,
923     EL_BOMBE,
924     EL_KOKOSNUSS,
925     EL_TROPFEN,
926     EL_MORAST_VOLL,
927     EL_SIEB_VOLL,
928     EL_SIEB2_VOLL,
929     EL_ZEIT_VOLL,
930     EL_ZEIT_LEER
931   };
932   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
933
934   static int ep_can_smash[] =
935   {
936     EL_FELSBROCKEN,
937     EL_EDELSTEIN,
938     EL_EDELSTEIN_BD,
939     EL_EDELSTEIN_GELB,
940     EL_EDELSTEIN_ROT,
941     EL_EDELSTEIN_LILA,
942     EL_DIAMANT,
943     EL_SCHLUESSEL1,
944     EL_SCHLUESSEL2,
945     EL_SCHLUESSEL3,
946     EL_SCHLUESSEL4,
947     EL_BOMBE,
948     EL_KOKOSNUSS,
949     EL_TROPFEN,
950     EL_ZEIT_VOLL,
951     EL_ZEIT_LEER
952   };
953   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
954
955   static int ep_can_change[] =
956   {
957     EL_FELSBROCKEN,
958     EL_EDELSTEIN,
959     EL_EDELSTEIN_BD,
960     EL_EDELSTEIN_GELB,
961     EL_EDELSTEIN_ROT,
962     EL_EDELSTEIN_LILA,
963     EL_DIAMANT
964   };
965   static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
966
967   static int ep_can_move[] =
968   {
969     EL_KAEFER,
970     EL_FLIEGER,
971     EL_BUTTERFLY,
972     EL_FIREFLY,
973     EL_MAMPFER,
974     EL_MAMPFER2,
975     EL_ROBOT,
976     EL_PACMAN,
977     EL_MAULWURF,
978     EL_PINGUIN,
979     EL_SCHWEIN,
980     EL_DRACHE,
981     EL_SONDE
982   };
983   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
984
985   static int ep_could_move[] =
986   {
987     EL_KAEFER_R,
988     EL_KAEFER_O,
989     EL_KAEFER_L,
990     EL_KAEFER_U,
991     EL_FLIEGER_R,
992     EL_FLIEGER_O,
993     EL_FLIEGER_L,
994     EL_FLIEGER_U,
995     EL_BUTTERFLY_R,
996     EL_BUTTERFLY_O,
997     EL_BUTTERFLY_L,
998     EL_BUTTERFLY_U,
999     EL_FIREFLY_R,
1000     EL_FIREFLY_O,
1001     EL_FIREFLY_L,
1002     EL_FIREFLY_U,
1003     EL_PACMAN_R,
1004     EL_PACMAN_O,
1005     EL_PACMAN_L,
1006     EL_PACMAN_U
1007   };
1008   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1009
1010   static int ep_dont_touch[] =
1011   {
1012     EL_KAEFER,
1013     EL_FLIEGER,
1014     EL_BUTTERFLY,
1015     EL_FIREFLY
1016   };
1017   static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1018
1019   static int ep_dont_go_to[] =
1020   {
1021     EL_KAEFER,
1022     EL_FLIEGER,
1023     EL_BUTTERFLY,
1024     EL_FIREFLY,
1025     EL_MAMPFER,
1026     EL_MAMPFER2,
1027     EL_ROBOT,
1028     EL_PACMAN,
1029     EL_TROPFEN,
1030     EL_SALZSAEURE
1031   };
1032   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1033
1034   static int ep_mampf2[] =
1035   {
1036     EL_ERDREICH,
1037     EL_KAEFER,
1038     EL_FLIEGER,
1039     EL_BUTTERFLY,
1040     EL_FIREFLY,
1041     EL_MAMPFER,
1042     EL_ROBOT,
1043     EL_PACMAN,
1044     EL_TROPFEN,
1045     EL_AMOEBE_TOT,
1046     EL_AMOEBE_NASS,
1047     EL_AMOEBE_NORM,
1048     EL_AMOEBE_VOLL,
1049     EL_AMOEBE_BD,
1050     EL_EDELSTEIN,
1051     EL_EDELSTEIN_BD,
1052     EL_EDELSTEIN_GELB,
1053     EL_EDELSTEIN_ROT,
1054     EL_EDELSTEIN_LILA,
1055     EL_DIAMANT
1056   };
1057   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1058
1059   static int ep_bd_element[] =
1060   {
1061     EL_LEERRAUM,
1062     EL_ERDREICH,
1063     EL_FELSBODEN,
1064     EL_FELSBROCKEN,
1065     EL_EDELSTEIN_BD,
1066     EL_SIEB2_LEER,
1067     EL_AUSGANG_ZU,
1068     EL_AUSGANG_AUF,
1069     EL_BETON,
1070     EL_SPIELFIGUR,
1071     EL_FIREFLY,
1072     EL_FIREFLY_1,
1073     EL_FIREFLY_2,
1074     EL_FIREFLY_3,
1075     EL_FIREFLY_4,
1076     EL_BUTTERFLY,
1077     EL_BUTTERFLY_1,
1078     EL_BUTTERFLY_2,
1079     EL_BUTTERFLY_3,
1080     EL_BUTTERFLY_4,
1081     EL_AMOEBE_BD,
1082     EL_CHAR_FRAGE
1083   };
1084   static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1085
1086   static int ep_sb_element[] =
1087   {
1088     EL_LEERRAUM,
1089     EL_BETON,
1090     EL_SOKOBAN_OBJEKT,
1091     EL_SOKOBAN_FELD_LEER,
1092     EL_SOKOBAN_FELD_VOLL,
1093     EL_SPIELFIGUR
1094   };
1095   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1096
1097   static int ep_gem[] =
1098   {
1099     EL_EDELSTEIN,
1100     EL_EDELSTEIN_BD,
1101     EL_EDELSTEIN_GELB,
1102     EL_EDELSTEIN_ROT,
1103     EL_EDELSTEIN_LILA,
1104     EL_DIAMANT
1105   };
1106   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1107
1108   static int ep_inactive[] =
1109   {
1110     EL_LEERRAUM,
1111     EL_ERDREICH,
1112     EL_MAUERWERK,
1113     EL_FELSBODEN,
1114     EL_SCHLUESSEL,
1115     EL_BETON,
1116     EL_AMOEBE_TOT,
1117     EL_MORAST_LEER,
1118     EL_BADEWANNE,
1119     EL_ABLENK_AUS,
1120     EL_SCHLUESSEL1,
1121     EL_SCHLUESSEL2,
1122     EL_SCHLUESSEL3,
1123     EL_SCHLUESSEL4,
1124     EL_PFORTE1,
1125     EL_PFORTE2,
1126     EL_PFORTE3,
1127     EL_PFORTE4,
1128     EL_PFORTE1X,
1129     EL_PFORTE2X,
1130     EL_PFORTE3X,
1131     EL_PFORTE4X,
1132     EL_DYNAMIT_AUS,
1133     EL_UNSICHTBAR,
1134     EL_BIRNE_AUS,
1135     EL_BIRNE_EIN,
1136     EL_ERZ_EDEL,
1137     EL_ERZ_DIAM,
1138     EL_ERZ_EDEL_BD,
1139     EL_ERZ_EDEL_GELB,
1140     EL_DYNABOMB_NR,
1141     EL_DYNABOMB_SZ,
1142     EL_DYNABOMB_XL,
1143     EL_SOKOBAN_OBJEKT,
1144     EL_SOKOBAN_FELD_LEER,
1145     EL_SOKOBAN_FELD_VOLL,
1146     EL_ERZ_EDEL_ROT,
1147     EL_ERZ_EDEL_LILA,
1148     EL_BADEWANNE1,
1149     EL_BADEWANNE2,
1150     EL_BADEWANNE3,
1151     EL_BADEWANNE4,
1152     EL_BADEWANNE5,
1153     EL_SIEB_TOT,
1154     EL_SIEB2_TOT,
1155     EL_AMOEBA2DIAM,
1156     EL_BLOCKED
1157   };
1158   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1159
1160   static int ep_explosive[] =
1161   {
1162     EL_BOMBE,
1163     EL_DYNAMIT,
1164     EL_DYNAMIT_AUS,
1165     EL_DYNABOMB,
1166     EL_DYNABOMB_NR,
1167     EL_DYNABOMB_SZ,
1168     EL_DYNABOMB_XL,
1169     EL_KAEFER,
1170     EL_MAULWURF,
1171     EL_PINGUIN,
1172     EL_SCHWEIN,
1173     EL_DRACHE,
1174     EL_SONDE
1175   };
1176   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1177
1178   static int ep_mampf3[] =
1179   {
1180     EL_EDELSTEIN,
1181     EL_EDELSTEIN_BD,
1182     EL_EDELSTEIN_GELB,
1183     EL_EDELSTEIN_ROT,
1184     EL_EDELSTEIN_LILA,
1185     EL_DIAMANT
1186   };
1187   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1188
1189   static int ep_pushable[] =
1190   {
1191     EL_FELSBROCKEN,
1192     EL_BOMBE,
1193     EL_KOKOSNUSS,
1194     EL_ZEIT_LEER,
1195     EL_SOKOBAN_FELD_VOLL,
1196     EL_SOKOBAN_OBJEKT,
1197     EL_SONDE
1198   };
1199   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1200
1201   static int ep_player[] =
1202   {
1203     EL_SPIELFIGUR,
1204     EL_SPIELER1,
1205     EL_SPIELER2,
1206     EL_SPIELER3,
1207     EL_SPIELER4
1208   };
1209   static int ep_player_num = sizeof(ep_player)/sizeof(int);
1210
1211   static long ep_bit[] =
1212   {
1213     EP_BIT_AMOEBALIVE,
1214     EP_BIT_AMOEBOID,
1215     EP_BIT_SCHLUESSEL,
1216     EP_BIT_PFORTE,
1217     EP_BIT_SOLID,
1218     EP_BIT_MASSIV,
1219     EP_BIT_SLIPPERY,
1220     EP_BIT_ENEMY,
1221     EP_BIT_MAUER,
1222     EP_BIT_CAN_FALL,
1223     EP_BIT_CAN_SMASH,
1224     EP_BIT_CAN_CHANGE,
1225     EP_BIT_CAN_MOVE,
1226     EP_BIT_COULD_MOVE,
1227     EP_BIT_DONT_TOUCH,
1228     EP_BIT_DONT_GO_TO,
1229     EP_BIT_MAMPF2,
1230     EP_BIT_BD_ELEMENT,
1231     EP_BIT_SB_ELEMENT,
1232     EP_BIT_GEM,
1233     EP_BIT_INACTIVE,
1234     EP_BIT_EXPLOSIVE,
1235     EP_BIT_MAMPF3,
1236     EP_BIT_PUSHABLE,
1237     EP_BIT_PLAYER
1238   };
1239   static int *ep_array[] =
1240   {
1241     ep_amoebalive,
1242     ep_amoeboid,
1243     ep_schluessel,
1244     ep_pforte,
1245     ep_solid,
1246     ep_massiv,
1247     ep_slippery,
1248     ep_enemy,
1249     ep_mauer,
1250     ep_can_fall,
1251     ep_can_smash,
1252     ep_can_change,
1253     ep_can_move,
1254     ep_could_move,
1255     ep_dont_touch,
1256     ep_dont_go_to,
1257     ep_mampf2,
1258     ep_bd_element,
1259     ep_sb_element,
1260     ep_gem,
1261     ep_inactive,
1262     ep_explosive,
1263     ep_mampf3,
1264     ep_pushable,
1265     ep_player
1266   };
1267   static int *ep_num[] =
1268   {
1269     &ep_amoebalive_num,
1270     &ep_amoeboid_num,
1271     &ep_schluessel_num,
1272     &ep_pforte_num,
1273     &ep_solid_num,
1274     &ep_massiv_num,
1275     &ep_slippery_num,
1276     &ep_enemy_num,
1277     &ep_mauer_num,
1278     &ep_can_fall_num,
1279     &ep_can_smash_num,
1280     &ep_can_change_num,
1281     &ep_can_move_num,
1282     &ep_could_move_num,
1283     &ep_dont_touch_num,
1284     &ep_dont_go_to_num,
1285     &ep_mampf2_num,
1286     &ep_bd_element_num,
1287     &ep_sb_element_num,
1288     &ep_gem_num,
1289     &ep_inactive_num,
1290     &ep_explosive_num,
1291     &ep_mampf3_num,
1292     &ep_pushable_num,
1293     &ep_player_num
1294   };
1295   static int num_properties = sizeof(ep_num)/sizeof(int *);
1296
1297   for(i=0; i<MAX_ELEMENTS; i++)
1298     Elementeigenschaften[i] = 0;
1299
1300   for(i=0; i<num_properties; i++)
1301     for(j=0; j<*(ep_num[i]); j++)
1302       Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
1303   for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
1304     Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1305 }
1306
1307 void CloseAllAndExit(int exit_value)
1308 {
1309   int i;
1310
1311   if (sound_process_id)
1312   {
1313     StopSounds();
1314     kill(sound_process_id, SIGTERM);
1315     FreeSounds(NUM_SOUNDS);
1316   }
1317
1318   for(i=0; i<NUM_PIXMAPS; i++)
1319   {
1320     if (pix[i])
1321     {
1322 #ifdef USE_XPM_LIBRARY
1323       if (i < NUM_PICTURES)     /* XPM pictures */
1324       {
1325         XFreeColors(display,DefaultColormap(display,screen),
1326                     xpm_att[i].pixels,xpm_att[i].npixels,0);
1327         XpmFreeAttributes(&xpm_att[i]);
1328       }
1329 #endif
1330       XFreePixmap(display,pix[i]);
1331     }
1332     if (clipmask[i])
1333       XFreePixmap(display,clipmask[i]);
1334     if (clip_gc[i])
1335       XFreeGC(display, clip_gc[i]);
1336   }
1337
1338   if (gc)
1339     XFreeGC(display, gc);
1340
1341   if (display)
1342   {
1343     XAutoRepeatOn(display);
1344     XCloseDisplay(display);
1345   }
1346
1347   exit(exit_value);
1348 }