rnd-19981026-1
[rocksndiamonds.git] / src / init.c
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  init.c                                                  *
12 ***********************************************************/
13
14 #include <signal.h>
15
16 #include "init.h"
17 #include "misc.h"
18 #include "sound.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "joystick.h"
23 #include "gfxload.h"
24 #include "gifload.h"
25 #include "network.h"
26 #include "netserv.h"
27
28 #ifdef DEBUG
29 /*
30 #define DEBUG_TIMING
31 */
32 #endif
33
34 struct PictureFileInfo
35 {
36   char *picture_filename;
37   boolean picture_with_mask;
38 };
39
40 struct IconFileInfo
41 {
42   char *picture_filename;
43   char *picturemask_filename;
44 };
45
46 static int sound_process_id = 0;
47
48 static void InitLevelAndPlayerInfo(void);
49 static void InitNetworkServer(void);
50 static void InitDisplay(void);
51 static void InitSound(void);
52 static void InitSoundServer(void);
53 static void InitWindow(int, char **);
54 static void InitGfx(void);
55 static void LoadGfx(int, struct PictureFileInfo *);
56 static void InitElementProperties(void);
57
58 void OpenAll(int argc, char *argv[])
59 {
60   if (options.serveronly)
61   {
62     NetworkServer(options.server_port, options.serveronly);
63
64     /* never reached */
65     exit(0);
66   }
67
68   InitLevelAndPlayerInfo();
69
70   InitCounter();
71   InitSound();
72   InitSoundServer();
73   InitJoystick();
74   InitRND(NEW_RANDOMIZE);
75
76   signal(SIGINT, CloseAllAndExit);
77   signal(SIGTERM, CloseAllAndExit);
78
79   InitDisplay();
80   InitWindow(argc, argv);
81
82   XMapWindow(display, window);
83   XFlush(display);
84
85   InitGfx();
86   InitElementProperties();
87
88   DrawMainMenu();
89
90   InitNetworkServer();
91 }
92
93 void InitLevelAndPlayerInfo()
94 {
95   int i;
96
97
98 #if 0
99
100   /* initialize local setup */
101   setup.sound_on = TRUE;
102   setup.sound_loops_on = FALSE;
103   setup.sound_music_on = FALSE;
104   setup.sound_simple_on = FALSE;
105   setup.toons_on = TRUE;
106   setup.direct_draw_on = FALSE;
107   setup.scroll_delay_on = FALSE;
108   setup.soft_scrolling_on = TRUE;
109   setup.fading_on = FALSE;
110   setup.autorecord_on = FALSE;
111   setup.quick_doors = FALSE;
112   for (i=0; i<MAX_PLAYERS; i++)
113   {
114     setup.input[i].use_joystick = FALSE;
115     setup.input[i].joystick_nr = 0;
116     setup.input[i].joy.snap  = (i == 0 ? JOY_BUTTON_1 : 0);
117     setup.input[i].joy.bomb  = (i == 0 ? JOY_BUTTON_2 : 0);
118     setup.input[i].key.left  = (i == 0 ? DEFAULT_KEY_LEFT  : KEY_UNDEFINDED);
119     setup.input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KEY_UNDEFINDED);
120     setup.input[i].key.up    = (i == 0 ? DEFAULT_KEY_UP    : KEY_UNDEFINDED);
121     setup.input[i].key.down  = (i == 0 ? DEFAULT_KEY_DOWN  : KEY_UNDEFINDED);
122     setup.input[i].key.snap  = (i == 0 ? DEFAULT_KEY_SNAP  : KEY_UNDEFINDED);
123     setup.input[i].key.bomb  = (i == 0 ? DEFAULT_KEY_BOMB  : KEY_UNDEFINDED);
124   }
125
126 #endif
127
128
129
130   /* choose default local player */
131   local_player = &stored_player[0];
132
133   if (!LoadLevelInfo())                 /* global level info */
134     Error(ERR_EXIT, NULL);
135
136
137   LoadSetup();                          /* global setup info */
138   LoadLevelSetup();                     /* info about last played level */
139
140
141 #if 0
142   LoadPlayerInfo(PLAYER_SETUP);         /* global setup info */
143   LoadPlayerInfo(PLAYER_LEVEL);         /* level specific info */
144 #endif
145
146
147 #if 0
148   /* after LoadPlayerInfo(), because it overwrites 'local_player' */
149 #endif
150   for (i=0; i<MAX_PLAYERS; i++)
151   {
152     stored_player[i].connected = FALSE;
153     stored_player[i].local = FALSE;
154   }
155   local_player->connected = TRUE;
156   local_player->local = TRUE;
157 }
158
159 void InitNetworkServer()
160 {
161   int nr_wanted;
162
163   if (!options.network)
164     return;
165
166   nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
167
168   if (!ConnectToServer(options.server_host, options.server_port))
169     Error(ERR_EXIT, "cannot connect to multiplayer server");
170
171   SendToServer_Nickname(local_player->alias_name);
172   SendToServer_ProtocolVersion();
173
174   if (nr_wanted)
175     SendToServer_NrWanted(nr_wanted);
176 }
177
178 void InitSound()
179 {
180   int i;
181
182   if (sound_status == SOUND_OFF)
183     return;
184
185 #ifndef MSDOS
186   if (access(sound_device_name,W_OK)<0)
187   {
188     Error(ERR_WARN, "cannot access sound device - no sounds");
189     sound_status = SOUND_OFF;
190     return;
191   }
192
193   if ((sound_device = open(sound_device_name,O_WRONLY))<0)
194   {
195     Error(ERR_WARN, "cannot open sound device - no sounds");
196     sound_status = SOUND_OFF;
197     return;
198   }
199
200   close(sound_device);
201   sound_status = SOUND_AVAILABLE;
202
203 #ifdef VOXWARE
204   sound_loops_allowed = TRUE;
205
206   /*
207   setup.sound_loops_on = TRUE;
208   */
209
210 #endif
211 #else
212   sound_loops_allowed = TRUE;
213
214   /*
215   setup.sound_loops_on = TRUE;
216   */
217
218 #endif
219
220   for(i=0; i<NUM_SOUNDS; i++)
221   {
222 #ifdef MSDOS
223   sprintf(sound_name[i], "%d", i+1);
224 #endif
225     Sound[i].name = sound_name[i];
226     if (!LoadSound(&Sound[i]))
227     {
228       sound_status = SOUND_OFF;
229       return;
230     }
231   }
232 }
233
234 void InitSoundServer()
235 {
236   if (sound_status == SOUND_OFF)
237     return;
238
239 #ifndef MSDOS
240   if (pipe(sound_pipe)<0)
241   {
242     Error(ERR_WARN, "cannot create pipe - no sounds");
243     sound_status = SOUND_OFF;
244     return;
245   }
246
247   if ((sound_process_id = fork()) < 0)
248   {       
249     Error(ERR_WARN, "cannot create sound server process - no sounds");
250     sound_status = SOUND_OFF;
251     return;
252   }
253
254   if (!sound_process_id)        /* we are child */
255   {
256     SoundServer();
257
258     /* never reached */
259     exit(0);
260   }
261   else                          /* we are parent */
262     close(sound_pipe[0]);       /* no reading from pipe needed */
263 #else
264   SoundServer();
265 #endif
266 }
267
268 void InitJoystick()
269 {
270   int joystick_nr = setup.input[0].joystick_nr;
271
272   if (global_joystick_status == JOYSTICK_OFF)
273     return;
274
275 #ifndef MSDOS
276   if (access(joystick_device_name[joystick_nr], R_OK) < 0)
277   {
278     Error(ERR_WARN, "cannot access joystick device '%s'",
279           joystick_device_name[joystick_nr]);
280     joystick_status = JOYSTICK_OFF;
281     return;
282   }
283
284   if ((joystick_device =
285        open(joystick_device_name[joystick_nr], O_RDONLY)) < 0)
286   {
287     Error(ERR_WARN, "cannot open joystick device '%s'",
288           joystick_device_name[joystick_nr]);
289     joystick_status = JOYSTICK_OFF;
290     return;
291   }
292
293   joystick_status = JOYSTICK_AVAILABLE;
294   LoadJoystickData();
295 #else
296   joystick_status = JOYSTICK_AVAILABLE;
297 #endif
298 }
299
300 void InitDisplay()
301 {
302   XVisualInfo vinfo_template, *vinfo;
303   int num_visuals;
304   unsigned int depth;
305
306   /* connect to X server */
307   if (!(display = XOpenDisplay(options.display_name)))
308     Error(ERR_EXIT, "cannot connect to X server %s",
309           XDisplayName(options.display_name));
310
311   screen = DefaultScreen(display);
312   visual = DefaultVisual(display, screen);
313   depth  = DefaultDepth(display, screen);
314   cmap   = DefaultColormap(display, screen);
315
316   /* look for good enough visual */
317   vinfo_template.screen = screen;
318   vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
319   vinfo_template.depth = depth;
320   if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
321                               VisualDepthMask, &vinfo_template, &num_visuals)))
322   {
323     visual = vinfo->visual;
324     XFree((void *)vinfo);
325   }
326
327   /* got appropriate visual? */
328   if (depth < 8)
329   {
330     printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
331     exit(-1);
332   }
333   else if ((depth ==8 && visual->class != PseudoColor) ||
334            (depth > 8 && visual->class != TrueColor &&
335             visual->class != DirectColor))
336   {
337     printf("Sorry, cannot get appropriate visual.\n");
338     exit(-1);
339   }
340 }
341
342 void InitWindow(int argc, char *argv[])
343 {
344   unsigned int border_width = 4;
345   Pixmap icon_pixmap, iconmask_pixmap;
346   unsigned int icon_width,icon_height;
347   int icon_hot_x,icon_hot_y;
348   char icon_filename[256];
349   XSizeHints size_hints;
350   XWMHints wm_hints;
351   XClassHint class_hints;
352   XTextProperty windowName, iconName;
353   XGCValues gc_values;
354   unsigned long gc_valuemask;
355   char *window_name = WINDOWTITLE_STRING;
356   char *icon_name = WINDOWTITLE_STRING;
357   long window_event_mask;
358   Atom proto_atom = None, delete_atom = None;
359   int screen_width, screen_height;
360   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
361   unsigned long pen_fg = WhitePixel(display,screen);
362   unsigned long pen_bg = BlackPixel(display,screen);
363
364 #ifndef MSDOS
365   static struct IconFileInfo icon_pic =
366   {
367     "rocks_icon.xbm",
368     "rocks_iconmask.xbm"
369   };
370 #endif
371
372   screen_width = XDisplayWidth(display, screen);
373   screen_height = XDisplayHeight(display, screen);
374
375   width = WIN_XSIZE;
376   height = WIN_YSIZE;
377
378   win_xpos = (screen_width - width) / 2;
379   win_ypos = (screen_height - height) / 2;
380
381   window = XCreateSimpleWindow(display, RootWindow(display, screen),
382                                win_xpos, win_ypos, width, height, border_width,
383                                pen_fg, pen_bg);
384
385 #ifndef MSDOS
386   proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
387   delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
388   if ((proto_atom != None) && (delete_atom != None))
389     XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
390                     PropModePrepend, (unsigned char *) &delete_atom, 1);
391
392   sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picture_filename);
393   XReadBitmapFile(display,window,icon_filename,
394                   &icon_width,&icon_height,
395                   &icon_pixmap,&icon_hot_x,&icon_hot_y);
396   if (!icon_pixmap)
397     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
398
399   sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picturemask_filename);
400   XReadBitmapFile(display,window,icon_filename,
401                   &icon_width,&icon_height,
402                   &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
403   if (!iconmask_pixmap)
404     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
405
406   size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
407   size_hints.height = size_hints.min_height = size_hints.max_height = height;
408   size_hints.flags = PSize | PMinSize | PMaxSize;
409
410   if (win_xpos || win_ypos)
411   {
412     size_hints.x = win_xpos;
413     size_hints.y = win_ypos;
414     size_hints.flags |= PPosition;
415   }
416
417   if (!XStringListToTextProperty(&window_name, 1, &windowName))
418     Error(ERR_EXIT, "structure allocation for windowName failed");
419
420   if (!XStringListToTextProperty(&icon_name, 1, &iconName))
421     Error(ERR_EXIT, "structure allocation for iconName failed");
422
423   wm_hints.initial_state = NormalState;
424   wm_hints.input = True;
425   wm_hints.icon_pixmap = icon_pixmap;
426   wm_hints.icon_mask = iconmask_pixmap;
427   wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
428
429   class_hints.res_name = program_name;
430   class_hints.res_class = "Rocks'n'Diamonds";
431
432   XSetWMProperties(display, window, &windowName, &iconName, 
433                    argv, argc, &size_hints, &wm_hints, 
434                    &class_hints);
435
436   XFree(windowName.value);
437   XFree(iconName.value);
438
439   /* Select event types wanted */
440   window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask |
441                       ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
442                       KeyPressMask | KeyReleaseMask;
443   XSelectInput(display, window, window_event_mask);
444 #endif
445
446   /* create GC for drawing with window depth */
447   gc_values.graphics_exposures = False;
448   gc_values.foreground = pen_bg;
449   gc_values.background = pen_bg;
450   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
451   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
452 }
453
454 void DrawInitText(char *text, int ypos, int color)
455 {
456   if (display && window && pix[PIX_SMALLFONT])
457   {
458     XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
459     DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
460                 ypos,text,FS_SMALL,color);
461     XFlush(display);
462   }
463 }
464
465 void InitGfx()
466 {
467   int i,j;
468   GC copy_clipmask_gc;
469   XGCValues clip_gc_values;
470   unsigned long clip_gc_valuemask;
471
472 #ifdef MSDOS
473   static struct PictureFileInfo pic[NUM_PICTURES] =
474   {
475     { "Screen", TRUE },
476     { "Door",   TRUE },
477     { "Heroes", TRUE },
478     { "Toons",  TRUE },
479     { "Font",   FALSE },
480     { "Font2",  FALSE }
481   }; 
482 #else
483   static struct PictureFileInfo pic[NUM_PICTURES] =
484   {
485     { "RocksScreen",    TRUE },
486     { "RocksDoor",      TRUE },
487     { "RocksHeroes",    TRUE },
488     { "RocksToons",     TRUE },
489     { "RocksFont",      FALSE },
490     { "RocksFont2",     FALSE }
491   }; 
492 #endif
493
494   static struct
495   {
496     int start;
497     int count;
498   }
499   tile_needs_clipping[] =
500   {
501     { GFX_SPIELER1_UP, 4 },
502     { GFX_SPIELER1_DOWN, 4 },
503     { GFX_SPIELER1_LEFT, 4 },
504     { GFX_SPIELER1_RIGHT, 4 },
505     { GFX_SPIELER1_PUSH_LEFT, 4 },
506     { GFX_SPIELER1_PUSH_RIGHT, 4 },
507     { GFX_SPIELER2_UP, 4 },
508     { GFX_SPIELER2_DOWN, 4 },
509     { GFX_SPIELER2_LEFT, 4 },
510     { GFX_SPIELER2_RIGHT, 4 },
511     { GFX_SPIELER2_PUSH_LEFT, 4 },
512     { GFX_SPIELER2_PUSH_RIGHT, 4 },
513     { GFX_SPIELER3_UP, 4 },
514     { GFX_SPIELER3_DOWN, 4 },
515     { GFX_SPIELER3_LEFT, 4 },
516     { GFX_SPIELER3_RIGHT, 4 },
517     { GFX_SPIELER3_PUSH_LEFT, 4 },
518     { GFX_SPIELER3_PUSH_RIGHT, 4 },
519     { GFX_SPIELER4_UP, 4 },
520     { GFX_SPIELER4_DOWN, 4 },
521     { GFX_SPIELER4_LEFT, 4 },
522     { GFX_SPIELER4_RIGHT, 4 },
523     { GFX_SPIELER4_PUSH_LEFT, 4 },
524     { GFX_SPIELER4_PUSH_RIGHT, 4 },
525     { GFX_GEBLUBBER, 4 },
526     { GFX_DYNAMIT, 7 },
527     { GFX_DYNABOMB, 4 },
528     { GFX_EXPLOSION, 8 },
529     { GFX_SOKOBAN_OBJEKT, 1 },
530     { GFX_FUNKELN_BLAU, 3 },
531     { GFX_FUNKELN_WEISS, 3 },
532     { -1, 0 }
533   };
534
535 #ifdef DEBUG_TIMING
536   long count1, count2;
537   count1 = Counter();
538 #endif
539
540   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
541   DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
542   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
543 #ifdef MSDOS
544   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
545   rest(200);
546 #endif MSDOS
547   DrawInitText("Loading graphics:",120,FC_GREEN);
548
549   for(i=0; i<NUM_PICTURES; i++)
550     if (i != PIX_SMALLFONT)
551       LoadGfx(i,&pic[i]);
552
553 #ifdef DEBUG_TIMING
554   count2 = Counter();
555   printf("SUMMARY: %.2f SECONDS LOADING TIME\n",(float)(count2-count1)/1000.0);
556 #endif
557
558
559   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
560                                    WIN_XSIZE,WIN_YSIZE,
561                                    XDefaultDepth(display,screen));
562   pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
563                                    3*DXSIZE,DYSIZE+VYSIZE,
564                                    XDefaultDepth(display,screen));
565   pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
566                                     FXSIZE,FYSIZE,
567                                     XDefaultDepth(display,screen));
568
569   clip_gc_values.graphics_exposures = False;
570   clip_gc_valuemask = GCGraphicsExposures;
571   copy_clipmask_gc =
572     XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
573
574   clip_gc_values.graphics_exposures = False;
575   clip_gc_valuemask = GCGraphicsExposures;
576   tile_clip_gc =
577     XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
578
579   /* initialize pixmap array to Pixmap 'None' */
580   for(i=0; i<NUM_TILES; i++)
581     tile_clipmask[i] = None;
582
583   /* create only those clipping Pixmaps we really need */
584   for(i=0; tile_needs_clipping[i].start>=0; i++)
585   {
586     for(j=0; j<tile_needs_clipping[i].count; j++)
587     {
588       int tile = tile_needs_clipping[i].start + j;
589       int graphic = tile;
590       int src_x, src_y;
591       Pixmap src_pixmap;
592
593       if (graphic >= GFX_START_ROCKSSCREEN &&
594           graphic <= GFX_END_ROCKSSCREEN)
595       {
596         src_pixmap = clipmask[PIX_BACK];
597         graphic -= GFX_START_ROCKSSCREEN;
598         src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
599         src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
600       }
601       else if (graphic >= GFX_START_ROCKSHEROES &&
602                graphic <= GFX_END_ROCKSHEROES)
603       {
604         src_pixmap = clipmask[PIX_HEROES];
605         graphic -= GFX_START_ROCKSHEROES;
606         src_x = (graphic % HEROES_PER_LINE) * TILEX;
607         src_y = (graphic / HEROES_PER_LINE) * TILEY;
608       }
609       else if (graphic >= GFX_START_ROCKSFONT &&
610                graphic <= GFX_END_ROCKSFONT)
611       {
612         src_pixmap = clipmask[PIX_BIGFONT];
613         graphic -= GFX_START_ROCKSFONT;
614         src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
615         src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
616           FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
617       }
618       else
619         break;
620
621       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
622
623       XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
624                 src_x,src_y, TILEX,TILEY, 0,0);
625     }
626   }
627
628   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
629     Error(ERR_EXIT, "cannot create additional pixmaps");
630
631   for(i=0; i<NUM_PIXMAPS; i++)
632   {
633     if (clipmask[i])
634     {
635       clip_gc_values.graphics_exposures = False;
636       clip_gc_values.clip_mask = clipmask[i];
637       clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
638       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
639     }
640   }
641
642   drawto = backbuffer = pix[PIX_DB_BACK];
643   fieldbuffer = pix[PIX_DB_FIELD];
644   SetDrawtoField(DRAW_BACKBUFFER);
645
646   XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
647             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
648   XFillRectangle(display,pix[PIX_DB_BACK],gc,
649                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
650   XFillRectangle(display,pix[PIX_DB_DOOR],gc,
651                  0,0, 3*DXSIZE,DYSIZE+VYSIZE);
652
653   for(i=0; i<MAX_BUF_XSIZE; i++)
654     for(j=0; j<MAX_BUF_YSIZE; j++)
655       redraw[i][j] = 0;
656   redraw_tiles = 0;
657   redraw_mask = REDRAW_ALL;
658 }
659
660 void LoadGfx(int pos, struct PictureFileInfo *pic)
661 {
662   char basefilename[256];
663   char filename[256];
664
665 #ifdef XPM_INCLUDE_FILE
666   int xpm_err, xbm_err;
667   unsigned int width,height;
668   int hot_x,hot_y;
669   Pixmap shapemask;
670   char *picture_ext = ".xpm";
671   char *picturemask_ext = "Mask.xbm";
672 #else
673   int gif_err;
674   char *picture_ext = ".gif";
675 #endif
676
677 #ifdef DEBUG_TIMING
678   long count1, count2;
679 #endif
680
681   /* Grafik laden */
682   if (pic->picture_filename)
683   {
684     sprintf(basefilename,"%s%s",pic->picture_filename,picture_ext);
685     DrawInitText(basefilename,150,FC_YELLOW);
686     sprintf(filename,"%s/%s",GFX_PATH,basefilename);
687
688 #ifdef MSDOS
689     rest(100);
690 #endif MSDOS
691
692 #ifdef DEBUG_TIMING
693     count1 = Counter();
694 #endif
695
696 #ifdef XPM_INCLUDE_FILE
697
698     xpm_att[pos].valuemask = XpmCloseness;
699     xpm_att[pos].closeness = 20000;
700     xpm_err = XpmReadFileToPixmap(display,window,filename,
701                                   &pix[pos],&shapemask,&xpm_att[pos]);
702
703     switch(xpm_err)
704     {
705       case XpmOpenFailed:
706         Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
707       case XpmFileInvalid:
708         Error(ERR_EXIT, "invalid XPM file '%s'", filename);
709       case XpmNoMemory:
710         Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
711       case XpmColorFailed:
712         Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
713       default:
714         break;
715     }
716
717 #ifdef DEBUG_TIMING
718     count2 = Counter();
719     printf("XPM LOADING %s IN %.2f SECONDS\n",
720            filename,(float)(count2-count1)/1000.0);
721 #endif
722
723 #else 
724
725     gif_err = Read_GIF_to_Pixmaps(display, window, filename,
726                                   &pix[pos], &clipmask[pos]);
727
728     switch(gif_err)
729     {
730       case GIF_Success:
731         break;
732       case GIF_OpenFailed:
733         Error(ERR_EXIT, "cannot open GIF file '%s'", filename);
734       case GIF_ReadFailed:
735         Error(ERR_EXIT, "cannot read GIF file '%s'", filename);
736       case GIF_FileInvalid:
737         Error(ERR_EXIT, "invalid GIF file '%s'", filename);
738       case GIF_NoMemory:
739         Error(ERR_EXIT, "not enough memory for GIF file '%s'", filename);
740       case GIF_ColorFailed:
741         Error(ERR_EXIT, "cannot get colors for GIF file '%s'", filename);
742       default:
743         break;
744     }
745
746 #ifdef DEBUG_TIMING
747     count2 = Counter();
748     printf("GIF LOADING %s IN %.2f SECONDS\n",
749            filename,(float)(count2-count1)/1000.0);
750 #endif
751
752 #endif
753
754     if (!pix[pos])
755       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
756   }
757
758   /* zugehörige Maske laden (wenn vorhanden) */
759   if (pic->picture_with_mask)
760   {
761
762 #ifdef XPM_INCLUDE_FILE
763
764     sprintf(basefilename,"%s%s",pic->picture_filename,picturemask_ext);
765     DrawInitText(basefilename,150,FC_YELLOW);
766     sprintf(filename,"%s/%s",GFX_PATH,basefilename);
767
768 #ifdef DEBUG_TIMING
769     count1 = Counter();
770 #endif
771
772     xbm_err = XReadBitmapFile(display,window,filename,
773                               &width,&height,&clipmask[pos],&hot_x,&hot_y);
774
775     switch(xbm_err)
776     {
777       case BitmapSuccess:
778         break;
779       case BitmapOpenFailed:
780         Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
781       case BitmapFileInvalid:
782         Error(ERR_EXIT, "invalid XBM file '%s'", filename);
783       case BitmapNoMemory:
784         Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
785         break;
786       default:
787         break;
788     }
789
790 #ifdef DEBUG_TIMING
791     count2 = Counter();
792     printf("XBM LOADING %s IN %.2f SECONDS\n",
793            filename,(float)(count2-count1)/1000.0);
794 #endif
795
796 #endif
797
798     if (!clipmask[pos])
799       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
800   }
801 }
802
803 void InitElementProperties()
804 {
805   int i,j;
806
807   static int ep_amoebalive[] =
808   {
809     EL_AMOEBE_NASS,
810     EL_AMOEBE_NORM,
811     EL_AMOEBE_VOLL,
812     EL_AMOEBE_BD
813   };
814   static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
815
816   static int ep_amoeboid[] =
817   {
818     EL_AMOEBE_TOT,
819     EL_AMOEBE_NASS,
820     EL_AMOEBE_NORM,
821     EL_AMOEBE_VOLL,
822     EL_AMOEBE_BD
823   };
824   static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
825
826   static int ep_schluessel[] =
827   {
828     EL_SCHLUESSEL1,
829     EL_SCHLUESSEL2,
830     EL_SCHLUESSEL3,
831     EL_SCHLUESSEL4
832   };
833   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
834
835   static int ep_pforte[] =
836   {
837     EL_PFORTE1,
838     EL_PFORTE2,
839     EL_PFORTE3,
840     EL_PFORTE4,
841     EL_PFORTE1X,
842     EL_PFORTE2X,
843     EL_PFORTE3X,
844     EL_PFORTE4X
845   };
846   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
847
848   static int ep_solid[] =
849   {
850     EL_BETON,
851     EL_MAUERWERK,
852     EL_MAUER_LEBT,
853     EL_MAUER_X,
854     EL_MAUER_Y,
855     EL_MAUER_XY,
856     EL_FELSBODEN,
857     EL_AUSGANG_ZU,
858     EL_AUSGANG_ACT,
859     EL_AUSGANG_AUF,
860     EL_AMOEBE_TOT,
861     EL_AMOEBE_NASS,
862     EL_AMOEBE_NORM,
863     EL_AMOEBE_VOLL,
864     EL_AMOEBE_BD,
865     EL_MORAST_VOLL,
866     EL_MORAST_LEER,
867     EL_SIEB_VOLL,
868     EL_SIEB_LEER,
869     EL_SIEB_TOT,
870     EL_SIEB2_VOLL,
871     EL_SIEB2_LEER,
872     EL_SIEB2_TOT,
873     EL_LIFE,
874     EL_LIFE_ASYNC,
875     EL_BADEWANNE1,
876     EL_BADEWANNE2,
877     EL_BADEWANNE3,
878     EL_BADEWANNE4,
879     EL_BADEWANNE5
880   };
881   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
882
883   static int ep_massiv[] =
884   {
885     EL_BETON,
886     EL_SALZSAEURE,
887     EL_BADEWANNE1,
888     EL_BADEWANNE2,
889     EL_BADEWANNE3,
890     EL_BADEWANNE4,
891     EL_BADEWANNE5,
892     EL_PFORTE1,
893     EL_PFORTE2,
894     EL_PFORTE3,
895     EL_PFORTE4,
896     EL_PFORTE1X,
897     EL_PFORTE2X,
898     EL_PFORTE3X,
899     EL_PFORTE4X
900   };
901   static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int);
902
903   static int ep_slippery[] =
904   {
905     EL_FELSBODEN,
906     EL_FELSBROCKEN,
907     EL_EDELSTEIN,
908     EL_EDELSTEIN_BD,
909     EL_EDELSTEIN_GELB,
910     EL_EDELSTEIN_ROT,
911     EL_EDELSTEIN_LILA,
912     EL_DIAMANT,
913     EL_BOMBE,
914     EL_KOKOSNUSS,
915     EL_ABLENK_EIN,
916     EL_ABLENK_AUS,
917     EL_ZEIT_VOLL,
918     EL_ZEIT_LEER,
919     EL_BIRNE_EIN,
920     EL_BIRNE_AUS,
921     EL_BADEWANNE1,
922     EL_BADEWANNE2,
923     EL_SONDE
924   };
925   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
926
927   static int ep_enemy[] =
928   {
929     EL_KAEFER,
930     EL_FLIEGER,
931     EL_BUTTERFLY,
932     EL_FIREFLY,
933     EL_MAMPFER,
934     EL_MAMPFER2,
935     EL_ROBOT,
936     EL_PACMAN
937   };
938   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
939
940   static int ep_mauer[] =
941   {
942     EL_BETON,
943     EL_PFORTE1,
944     EL_PFORTE2,
945     EL_PFORTE3,
946     EL_PFORTE4,
947     EL_PFORTE1X,
948     EL_PFORTE2X,
949     EL_PFORTE3X,
950     EL_PFORTE4X,
951     EL_AUSGANG_ZU,
952     EL_AUSGANG_ACT,
953     EL_AUSGANG_AUF,
954     EL_MAUERWERK,
955     EL_FELSBODEN,
956     EL_MAUER_LEBT,
957     EL_MAUER_X,
958     EL_MAUER_Y,
959     EL_MAUER_XY,
960     EL_MAUERND
961   };
962   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
963
964   static int ep_can_fall[] =
965   {
966     EL_FELSBROCKEN,
967     EL_EDELSTEIN,
968     EL_EDELSTEIN_BD,
969     EL_EDELSTEIN_GELB,
970     EL_EDELSTEIN_ROT,
971     EL_EDELSTEIN_LILA,
972     EL_DIAMANT,
973     EL_BOMBE,
974     EL_KOKOSNUSS,
975     EL_TROPFEN,
976     EL_MORAST_VOLL,
977     EL_SIEB_VOLL,
978     EL_SIEB2_VOLL,
979     EL_ZEIT_VOLL,
980     EL_ZEIT_LEER
981   };
982   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
983
984   static int ep_can_smash[] =
985   {
986     EL_FELSBROCKEN,
987     EL_EDELSTEIN,
988     EL_EDELSTEIN_BD,
989     EL_EDELSTEIN_GELB,
990     EL_EDELSTEIN_ROT,
991     EL_EDELSTEIN_LILA,
992     EL_DIAMANT,
993     EL_SCHLUESSEL1,
994     EL_SCHLUESSEL2,
995     EL_SCHLUESSEL3,
996     EL_SCHLUESSEL4,
997     EL_BOMBE,
998     EL_KOKOSNUSS,
999     EL_TROPFEN,
1000     EL_ZEIT_VOLL,
1001     EL_ZEIT_LEER
1002   };
1003   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
1004
1005   static int ep_can_change[] =
1006   {
1007     EL_FELSBROCKEN,
1008     EL_EDELSTEIN,
1009     EL_EDELSTEIN_BD,
1010     EL_EDELSTEIN_GELB,
1011     EL_EDELSTEIN_ROT,
1012     EL_EDELSTEIN_LILA,
1013     EL_DIAMANT
1014   };
1015   static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
1016
1017   static int ep_can_move[] =
1018   {
1019     EL_KAEFER,
1020     EL_FLIEGER,
1021     EL_BUTTERFLY,
1022     EL_FIREFLY,
1023     EL_MAMPFER,
1024     EL_MAMPFER2,
1025     EL_ROBOT,
1026     EL_PACMAN,
1027     EL_MAULWURF,
1028     EL_PINGUIN,
1029     EL_SCHWEIN,
1030     EL_DRACHE,
1031     EL_SONDE
1032   };
1033   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1034
1035   static int ep_could_move[] =
1036   {
1037     EL_KAEFER_R,
1038     EL_KAEFER_O,
1039     EL_KAEFER_L,
1040     EL_KAEFER_U,
1041     EL_FLIEGER_R,
1042     EL_FLIEGER_O,
1043     EL_FLIEGER_L,
1044     EL_FLIEGER_U,
1045     EL_BUTTERFLY_R,
1046     EL_BUTTERFLY_O,
1047     EL_BUTTERFLY_L,
1048     EL_BUTTERFLY_U,
1049     EL_FIREFLY_R,
1050     EL_FIREFLY_O,
1051     EL_FIREFLY_L,
1052     EL_FIREFLY_U,
1053     EL_PACMAN_R,
1054     EL_PACMAN_O,
1055     EL_PACMAN_L,
1056     EL_PACMAN_U
1057   };
1058   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1059
1060   static int ep_dont_touch[] =
1061   {
1062     EL_KAEFER,
1063     EL_FLIEGER,
1064     EL_BUTTERFLY,
1065     EL_FIREFLY
1066   };
1067   static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1068
1069   static int ep_dont_go_to[] =
1070   {
1071     EL_KAEFER,
1072     EL_FLIEGER,
1073     EL_BUTTERFLY,
1074     EL_FIREFLY,
1075     EL_MAMPFER,
1076     EL_MAMPFER2,
1077     EL_ROBOT,
1078     EL_PACMAN,
1079     EL_TROPFEN,
1080     EL_SALZSAEURE
1081   };
1082   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1083
1084   static int ep_mampf2[] =
1085   {
1086     EL_ERDREICH,
1087     EL_KAEFER,
1088     EL_FLIEGER,
1089     EL_BUTTERFLY,
1090     EL_FIREFLY,
1091     EL_MAMPFER,
1092     EL_ROBOT,
1093     EL_PACMAN,
1094     EL_TROPFEN,
1095     EL_AMOEBE_TOT,
1096     EL_AMOEBE_NASS,
1097     EL_AMOEBE_NORM,
1098     EL_AMOEBE_VOLL,
1099     EL_AMOEBE_BD,
1100     EL_EDELSTEIN,
1101     EL_EDELSTEIN_BD,
1102     EL_EDELSTEIN_GELB,
1103     EL_EDELSTEIN_ROT,
1104     EL_EDELSTEIN_LILA,
1105     EL_DIAMANT
1106   };
1107   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1108
1109   static int ep_bd_element[] =
1110   {
1111     EL_LEERRAUM,
1112     EL_ERDREICH,
1113     EL_FELSBODEN,
1114     EL_FELSBROCKEN,
1115     EL_EDELSTEIN_BD,
1116     EL_SIEB2_LEER,
1117     EL_AUSGANG_ZU,
1118     EL_AUSGANG_AUF,
1119     EL_BETON,
1120     EL_SPIELFIGUR,
1121     EL_FIREFLY,
1122     EL_FIREFLY_1,
1123     EL_FIREFLY_2,
1124     EL_FIREFLY_3,
1125     EL_FIREFLY_4,
1126     EL_BUTTERFLY,
1127     EL_BUTTERFLY_1,
1128     EL_BUTTERFLY_2,
1129     EL_BUTTERFLY_3,
1130     EL_BUTTERFLY_4,
1131     EL_AMOEBE_BD,
1132     EL_CHAR_FRAGE
1133   };
1134   static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1135
1136   static int ep_sb_element[] =
1137   {
1138     EL_LEERRAUM,
1139     EL_BETON,
1140     EL_SOKOBAN_OBJEKT,
1141     EL_SOKOBAN_FELD_LEER,
1142     EL_SOKOBAN_FELD_VOLL,
1143     EL_SPIELFIGUR
1144   };
1145   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1146
1147   static int ep_gem[] =
1148   {
1149     EL_EDELSTEIN,
1150     EL_EDELSTEIN_BD,
1151     EL_EDELSTEIN_GELB,
1152     EL_EDELSTEIN_ROT,
1153     EL_EDELSTEIN_LILA,
1154     EL_DIAMANT
1155   };
1156   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1157
1158   static int ep_inactive[] =
1159   {
1160     EL_LEERRAUM,
1161     EL_ERDREICH,
1162     EL_MAUERWERK,
1163     EL_FELSBODEN,
1164     EL_SCHLUESSEL,
1165     EL_BETON,
1166     EL_AMOEBE_TOT,
1167     EL_MORAST_LEER,
1168     EL_BADEWANNE,
1169     EL_ABLENK_AUS,
1170     EL_SCHLUESSEL1,
1171     EL_SCHLUESSEL2,
1172     EL_SCHLUESSEL3,
1173     EL_SCHLUESSEL4,
1174     EL_PFORTE1,
1175     EL_PFORTE2,
1176     EL_PFORTE3,
1177     EL_PFORTE4,
1178     EL_PFORTE1X,
1179     EL_PFORTE2X,
1180     EL_PFORTE3X,
1181     EL_PFORTE4X,
1182     EL_DYNAMIT_AUS,
1183     EL_UNSICHTBAR,
1184     EL_BIRNE_AUS,
1185     EL_BIRNE_EIN,
1186     EL_ERZ_EDEL,
1187     EL_ERZ_DIAM,
1188     EL_ERZ_EDEL_BD,
1189     EL_ERZ_EDEL_GELB,
1190     EL_DYNABOMB_NR,
1191     EL_DYNABOMB_SZ,
1192     EL_DYNABOMB_XL,
1193     EL_SOKOBAN_OBJEKT,
1194     EL_SOKOBAN_FELD_LEER,
1195     EL_SOKOBAN_FELD_VOLL,
1196     EL_ERZ_EDEL_ROT,
1197     EL_ERZ_EDEL_LILA,
1198     EL_BADEWANNE1,
1199     EL_BADEWANNE2,
1200     EL_BADEWANNE3,
1201     EL_BADEWANNE4,
1202     EL_BADEWANNE5,
1203     EL_SIEB_TOT,
1204     EL_SIEB2_TOT,
1205     EL_AMOEBA2DIAM,
1206     EL_BLOCKED
1207   };
1208   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1209
1210   static int ep_explosive[] =
1211   {
1212     EL_BOMBE,
1213     EL_DYNAMIT,
1214     EL_DYNAMIT_AUS,
1215     EL_DYNABOMB,
1216     EL_DYNABOMB_NR,
1217     EL_DYNABOMB_SZ,
1218     EL_DYNABOMB_XL,
1219     EL_KAEFER,
1220     EL_MAULWURF,
1221     EL_PINGUIN,
1222     EL_SCHWEIN,
1223     EL_DRACHE,
1224     EL_SONDE
1225   };
1226   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1227
1228   static int ep_mampf3[] =
1229   {
1230     EL_EDELSTEIN,
1231     EL_EDELSTEIN_BD,
1232     EL_EDELSTEIN_GELB,
1233     EL_EDELSTEIN_ROT,
1234     EL_EDELSTEIN_LILA,
1235     EL_DIAMANT
1236   };
1237   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1238
1239   static int ep_pushable[] =
1240   {
1241     EL_FELSBROCKEN,
1242     EL_BOMBE,
1243     EL_KOKOSNUSS,
1244     EL_ZEIT_LEER,
1245     EL_SOKOBAN_FELD_VOLL,
1246     EL_SOKOBAN_OBJEKT,
1247     EL_SONDE
1248   };
1249   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1250
1251   static int ep_player[] =
1252   {
1253     EL_SPIELFIGUR,
1254     EL_SPIELER1,
1255     EL_SPIELER2,
1256     EL_SPIELER3,
1257     EL_SPIELER4
1258   };
1259   static int ep_player_num = sizeof(ep_player)/sizeof(int);
1260
1261   static long ep_bit[] =
1262   {
1263     EP_BIT_AMOEBALIVE,
1264     EP_BIT_AMOEBOID,
1265     EP_BIT_SCHLUESSEL,
1266     EP_BIT_PFORTE,
1267     EP_BIT_SOLID,
1268     EP_BIT_MASSIV,
1269     EP_BIT_SLIPPERY,
1270     EP_BIT_ENEMY,
1271     EP_BIT_MAUER,
1272     EP_BIT_CAN_FALL,
1273     EP_BIT_CAN_SMASH,
1274     EP_BIT_CAN_CHANGE,
1275     EP_BIT_CAN_MOVE,
1276     EP_BIT_COULD_MOVE,
1277     EP_BIT_DONT_TOUCH,
1278     EP_BIT_DONT_GO_TO,
1279     EP_BIT_MAMPF2,
1280     EP_BIT_BD_ELEMENT,
1281     EP_BIT_SB_ELEMENT,
1282     EP_BIT_GEM,
1283     EP_BIT_INACTIVE,
1284     EP_BIT_EXPLOSIVE,
1285     EP_BIT_MAMPF3,
1286     EP_BIT_PUSHABLE,
1287     EP_BIT_PLAYER
1288   };
1289   static int *ep_array[] =
1290   {
1291     ep_amoebalive,
1292     ep_amoeboid,
1293     ep_schluessel,
1294     ep_pforte,
1295     ep_solid,
1296     ep_massiv,
1297     ep_slippery,
1298     ep_enemy,
1299     ep_mauer,
1300     ep_can_fall,
1301     ep_can_smash,
1302     ep_can_change,
1303     ep_can_move,
1304     ep_could_move,
1305     ep_dont_touch,
1306     ep_dont_go_to,
1307     ep_mampf2,
1308     ep_bd_element,
1309     ep_sb_element,
1310     ep_gem,
1311     ep_inactive,
1312     ep_explosive,
1313     ep_mampf3,
1314     ep_pushable,
1315     ep_player
1316   };
1317   static int *ep_num[] =
1318   {
1319     &ep_amoebalive_num,
1320     &ep_amoeboid_num,
1321     &ep_schluessel_num,
1322     &ep_pforte_num,
1323     &ep_solid_num,
1324     &ep_massiv_num,
1325     &ep_slippery_num,
1326     &ep_enemy_num,
1327     &ep_mauer_num,
1328     &ep_can_fall_num,
1329     &ep_can_smash_num,
1330     &ep_can_change_num,
1331     &ep_can_move_num,
1332     &ep_could_move_num,
1333     &ep_dont_touch_num,
1334     &ep_dont_go_to_num,
1335     &ep_mampf2_num,
1336     &ep_bd_element_num,
1337     &ep_sb_element_num,
1338     &ep_gem_num,
1339     &ep_inactive_num,
1340     &ep_explosive_num,
1341     &ep_mampf3_num,
1342     &ep_pushable_num,
1343     &ep_player_num
1344   };
1345   static int num_properties = sizeof(ep_num)/sizeof(int *);
1346
1347   for(i=0; i<MAX_ELEMENTS; i++)
1348     Elementeigenschaften[i] = 0;
1349
1350   for(i=0; i<num_properties; i++)
1351     for(j=0; j<*(ep_num[i]); j++)
1352       Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
1353   for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
1354     Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1355 }
1356
1357 void CloseAllAndExit(int exit_value)
1358 {
1359   int i;
1360
1361   if (sound_process_id)
1362   {
1363     StopSounds();
1364     kill(sound_process_id, SIGTERM);
1365     FreeSounds(NUM_SOUNDS);
1366   }
1367
1368   for(i=0; i<NUM_PIXMAPS; i++)
1369   {
1370     if (pix[i])
1371     {
1372 #ifdef XPM_INCLUDE_FILE
1373       if (i<NUM_PICTURES)       /* XPM pictures */
1374       {
1375         XFreeColors(display,DefaultColormap(display,screen),
1376                     xpm_att[i].pixels,xpm_att[i].npixels,0);
1377         XpmFreeAttributes(&xpm_att[i]);
1378       }
1379 #endif
1380       XFreePixmap(display,pix[i]);
1381     }
1382     if (clipmask[i])
1383       XFreePixmap(display,clipmask[i]);
1384     if (clip_gc[i])
1385       XFreeGC(display, clip_gc[i]);
1386   }
1387
1388   if (gc)
1389     XFreeGC(display, gc);
1390
1391   if (display)
1392   {
1393     XAutoRepeatOn(display);
1394     XCloseDisplay(display);
1395   }
1396
1397   exit(exit_value);
1398 }