rnd-19990829-2-src
[rocksndiamonds.git] / src / init.c
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  init.c                                                  *
12 ***********************************************************/
13
14 #include <signal.h>
15
16 #include "init.h"
17 #include "misc.h"
18 #include "sound.h"
19 #include "screens.h"
20 #include "editor.h"
21 #include "game.h"
22 #include "tape.h"
23 #include "tools.h"
24 #include "files.h"
25 #include "joystick.h"
26 #include "image.h"
27 #include "pcx.h"
28 #include "network.h"
29 #include "netserv.h"
30
31 struct PictureFileInfo
32 {
33   char *picture_filename;
34   boolean picture_with_mask;
35 };
36
37 struct IconFileInfo
38 {
39   char *picture_filename;
40   char *picturemask_filename;
41 };
42
43 static int sound_process_id = 0;
44
45 static void InitLevelAndPlayerInfo(void);
46 static void InitNetworkServer(void);
47 static void InitDisplay(void);
48 static void InitSound(void);
49 static void InitSoundServer(void);
50 static void InitWindow(int, char **);
51 static void InitGfx(void);
52 static void LoadGfx(int, struct PictureFileInfo *);
53 static void InitGadgets(void);
54 static void InitElementProperties(void);
55
56 void OpenAll(int argc, char *argv[])
57 {
58   if (options.serveronly)
59   {
60     NetworkServer(options.server_port, options.serveronly);
61
62     /* never reached */
63     exit(0);
64   }
65
66   InitLevelAndPlayerInfo();
67
68   InitCounter();
69   InitSound();
70   InitSoundServer();
71   InitJoysticks();
72   InitRND(NEW_RANDOMIZE);
73
74   signal(SIGINT, CloseAllAndExit);
75   signal(SIGTERM, CloseAllAndExit);
76
77   InitDisplay();
78   InitWindow(argc, argv);
79
80   XMapWindow(display, window);
81   XFlush(display);
82
83   InitGfx();
84   InitElementProperties();
85   InitGadgets();
86
87   DrawMainMenu();
88
89   InitNetworkServer();
90 }
91
92 void InitLevelAndPlayerInfo()
93 {
94   int i;
95
96   /* choose default local player */
97   local_player = &stored_player[0];
98
99   for (i=0; i<MAX_PLAYERS; i++)
100   {
101     stored_player[i].joystick_fd = -1;  /* joystick device closed */
102     stored_player[i].connected = FALSE;
103   }
104
105   local_player->connected = TRUE;
106
107   LoadLevelInfo();                      /* global level info */
108   LoadSetup();                          /* global setup info */
109   LoadLevelSetup();                     /* info about last played level */
110 }
111
112 void InitNetworkServer()
113 {
114 #ifndef MSDOS
115   int nr_wanted;
116 #endif
117
118   if (!options.network)
119     return;
120
121 #ifndef MSDOS
122   nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
123
124   if (!ConnectToServer(options.server_host, options.server_port))
125     Error(ERR_EXIT, "cannot connect to network game server");
126
127   SendToServer_PlayerName(setup.player_name);
128   SendToServer_ProtocolVersion();
129
130   if (nr_wanted)
131     SendToServer_NrWanted(nr_wanted);
132 #endif
133 }
134
135 void InitSound()
136 {
137   int i;
138
139   if (sound_status == SOUND_OFF)
140     return;
141
142 #ifndef MSDOS
143   if (access(sound_device_name, W_OK) != 0)
144   {
145     Error(ERR_WARN, "cannot access sound device - no sounds");
146     sound_status = SOUND_OFF;
147     return;
148   }
149
150   if ((sound_device = open(sound_device_name,O_WRONLY))<0)
151   {
152     Error(ERR_WARN, "cannot open sound device - no sounds");
153     sound_status = SOUND_OFF;
154     return;
155   }
156
157   close(sound_device);
158   sound_status = SOUND_AVAILABLE;
159
160 #ifdef VOXWARE
161   sound_loops_allowed = TRUE;
162
163   /*
164   setup.sound_loops_on = TRUE;
165   */
166
167 #endif
168 #else /* MSDOS */
169   sound_loops_allowed = TRUE;
170
171   /*
172   setup.sound_loops_on = TRUE;
173   */
174
175 #endif /* MSDOS */
176
177   for(i=0; i<NUM_SOUNDS; i++)
178   {
179 #ifdef MSDOS
180     sprintf(sound_name[i], "%d", i + 1);
181 #endif
182
183     Sound[i].name = sound_name[i];
184     if (!LoadSound(&Sound[i]))
185     {
186       sound_status = SOUND_OFF;
187       return;
188     }
189   }
190 }
191
192 void InitSoundServer()
193 {
194   if (sound_status == SOUND_OFF)
195     return;
196
197 #ifndef MSDOS
198
199   if (pipe(sound_pipe)<0)
200   {
201     Error(ERR_WARN, "cannot create pipe - no sounds");
202     sound_status = SOUND_OFF;
203     return;
204   }
205
206   if ((sound_process_id = fork()) < 0)
207   {       
208     Error(ERR_WARN, "cannot create sound server process - no sounds");
209     sound_status = SOUND_OFF;
210     return;
211   }
212
213   if (!sound_process_id)        /* we are child */
214   {
215     SoundServer();
216
217     /* never reached */
218     exit(0);
219   }
220   else                          /* we are parent */
221     close(sound_pipe[0]);       /* no reading from pipe needed */
222
223 #else /* MSDOS */
224
225   SoundServer();
226
227 #endif /* MSDOS */
228 }
229
230 void InitJoysticks()
231 {
232   int i;
233
234   if (global_joystick_status == JOYSTICK_OFF)
235     return;
236
237   joystick_status = JOYSTICK_OFF;
238
239 #ifndef MSDOS
240   for (i=0; i<MAX_PLAYERS; i++)
241   {
242     char *device_name = setup.input[i].joy.device_name;
243
244     /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
245     if (stored_player[i].joystick_fd != -1)
246     {
247       close(stored_player[i].joystick_fd);
248       stored_player[i].joystick_fd = -1;
249     }
250
251     if (!setup.input[i].use_joystick)
252       continue;
253
254     if (access(device_name, R_OK) != 0)
255     {
256       Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
257       continue;
258     }
259
260     if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
261     {
262       Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
263       continue;
264     }
265
266     joystick_status = JOYSTICK_AVAILABLE;
267   }
268
269 #else /* MSDOS */
270
271   /* try to access two joysticks; if that fails, try to access just one */
272   if (install_joystick(JOY_TYPE_2PADS) == 0 ||
273       install_joystick(JOY_TYPE_AUTODETECT) == 0)
274     joystick_status = JOYSTICK_AVAILABLE;
275
276   /*
277   load_joystick_data(JOYSTICK_FILENAME);
278   */
279
280   for (i=0; i<MAX_PLAYERS; i++)
281   {
282     char *device_name = setup.input[i].joy.device_name;
283     int joystick_nr = getJoystickNrFromDeviceName(device_name);
284
285     if (joystick_nr >= num_joysticks)
286       joystick_nr = -1;
287
288     /* misuse joystick file descriptor variable to store joystick number */
289     stored_player[i].joystick_fd = joystick_nr;
290   }
291 #endif
292 }
293
294 void InitDisplay()
295 {
296 #ifndef MSDOS
297   XVisualInfo vinfo_template, *vinfo;
298   int num_visuals;
299 #endif
300   unsigned int depth;
301
302   /* connect to X server */
303   if (!(display = XOpenDisplay(options.display_name)))
304     Error(ERR_EXIT, "cannot connect to X server %s",
305           XDisplayName(options.display_name));
306
307   screen = DefaultScreen(display);
308   visual = DefaultVisual(display, screen);
309   depth  = DefaultDepth(display, screen);
310   cmap   = DefaultColormap(display, screen);
311
312 #ifndef MSDOS
313   /* look for good enough visual */
314   vinfo_template.screen = screen;
315   vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
316   vinfo_template.depth = depth;
317   if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
318                               VisualDepthMask, &vinfo_template, &num_visuals)))
319   {
320     visual = vinfo->visual;
321     XFree((void *)vinfo);
322   }
323
324   /* got appropriate visual? */
325   if (depth < 8)
326   {
327     printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
328     exit(-1);
329   }
330   else if ((depth ==8 && visual->class != PseudoColor) ||
331            (depth > 8 && visual->class != TrueColor &&
332             visual->class != DirectColor))
333   {
334     printf("Sorry, cannot get appropriate visual.\n");
335     exit(-1);
336   }
337 #endif
338 }
339
340 void InitWindow(int argc, char *argv[])
341 {
342   unsigned int border_width = 4;
343   XGCValues gc_values;
344   unsigned long gc_valuemask;
345 #ifndef MSDOS
346   XTextProperty windowName, iconName;
347   Pixmap icon_pixmap, iconmask_pixmap;
348   unsigned int icon_width, icon_height;
349   int icon_hot_x, icon_hot_y;
350   char icon_filename[256];
351   XSizeHints size_hints;
352   XWMHints wm_hints;
353   XClassHint class_hints;
354   char *window_name = WINDOW_TITLE_STRING;
355   char *icon_name = WINDOW_TITLE_STRING;
356   long window_event_mask;
357   Atom proto_atom = None, delete_atom = None;
358 #endif
359   int screen_width, screen_height;
360   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
361   unsigned long pen_fg = WhitePixel(display,screen);
362   unsigned long pen_bg = BlackPixel(display,screen);
363   const int width = WIN_XSIZE, height = WIN_YSIZE;
364
365 #ifndef MSDOS
366   static struct IconFileInfo icon_pic =
367   {
368     "rocks_icon.xbm",
369     "rocks_iconmask.xbm"
370   };
371 #endif
372
373   screen_width = XDisplayWidth(display, screen);
374   screen_height = XDisplayHeight(display, screen);
375
376   win_xpos = (screen_width - width) / 2;
377   win_ypos = (screen_height - height) / 2;
378
379   window = XCreateSimpleWindow(display, RootWindow(display, screen),
380                                win_xpos, win_ypos, width, height, border_width,
381                                pen_fg, pen_bg);
382
383 #ifndef MSDOS
384   proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
385   delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
386   if ((proto_atom != None) && (delete_atom != None))
387     XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
388                     PropModePrepend, (unsigned char *) &delete_atom, 1);
389
390   sprintf(icon_filename, "%s/%s/%s",
391           options.ro_base_directory, GRAPHICS_DIRECTORY,
392           icon_pic.picture_filename);
393   XReadBitmapFile(display,window,icon_filename,
394                   &icon_width,&icon_height,
395                   &icon_pixmap,&icon_hot_x,&icon_hot_y);
396   if (!icon_pixmap)
397     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
398
399   sprintf(icon_filename, "%s/%s/%s",
400           options.ro_base_directory, GRAPHICS_DIRECTORY,
401           icon_pic.picturemask_filename);
402   XReadBitmapFile(display,window,icon_filename,
403                   &icon_width,&icon_height,
404                   &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
405   if (!iconmask_pixmap)
406     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
407
408   size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
409   size_hints.height = size_hints.min_height = size_hints.max_height = height;
410   size_hints.flags = PSize | PMinSize | PMaxSize;
411
412   if (win_xpos || win_ypos)
413   {
414     size_hints.x = win_xpos;
415     size_hints.y = win_ypos;
416     size_hints.flags |= PPosition;
417   }
418
419   if (!XStringListToTextProperty(&window_name, 1, &windowName))
420     Error(ERR_EXIT, "structure allocation for windowName failed");
421
422   if (!XStringListToTextProperty(&icon_name, 1, &iconName))
423     Error(ERR_EXIT, "structure allocation for iconName failed");
424
425   wm_hints.initial_state = NormalState;
426   wm_hints.input = True;
427   wm_hints.icon_pixmap = icon_pixmap;
428   wm_hints.icon_mask = iconmask_pixmap;
429   wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
430
431   class_hints.res_name = program_name;
432   class_hints.res_class = "Rocks'n'Diamonds";
433
434   XSetWMProperties(display, window, &windowName, &iconName, 
435                    argv, argc, &size_hints, &wm_hints, 
436                    &class_hints);
437
438   XFree(windowName.value);
439   XFree(iconName.value);
440
441   /* Select event types wanted */
442   window_event_mask =
443     ExposureMask | StructureNotifyMask | FocusChangeMask |
444     ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
445     PointerMotionHintMask | KeyPressMask | KeyReleaseMask;
446
447   XSelectInput(display, window, window_event_mask);
448 #endif
449
450   /* create GC for drawing with window depth */
451   gc_values.graphics_exposures = False;
452   gc_values.foreground = pen_bg;
453   gc_values.background = pen_bg;
454   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
455   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
456 }
457
458 void DrawInitText(char *text, int ypos, int color)
459 {
460   if (display && window && pix[PIX_SMALLFONT])
461   {
462     XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
463     DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
464                 ypos,text,FS_SMALL,color);
465     XFlush(display);
466   }
467 }
468
469 void InitGfx()
470 {
471   int i,j;
472   GC copy_clipmask_gc;
473   XGCValues clip_gc_values;
474   unsigned long clip_gc_valuemask;
475
476 #ifdef MSDOS
477   static struct PictureFileInfo pic[NUM_PICTURES] =
478   {
479     { "Screen", TRUE },
480     { "Door",   TRUE },
481     { "Heroes", TRUE },
482     { "Toons",  TRUE },
483     { "SP",     TRUE },
484     { "DC",     TRUE },
485     { "Font",   FALSE },
486     { "Font2",  FALSE }
487   }; 
488 #else
489   static struct PictureFileInfo pic[NUM_PICTURES] =
490   {
491     { "RocksScreen",    TRUE },
492     { "RocksDoor",      TRUE },
493     { "RocksHeroes",    TRUE },
494     { "RocksToons",     TRUE },
495     { "RocksSP",        TRUE },
496     { "RocksDC",        TRUE },
497     { "RocksFont",      FALSE },
498     { "RocksFont2",     FALSE }
499   }; 
500 #endif
501
502 #ifdef DEBUG
503 #if 0
504   static struct PictureFileInfo test_pic1 =
505   {
506     "RocksFont2",
507     FALSE
508   };
509   static struct PictureFileInfo test_pic2 =
510   {
511     "mouse",
512     FALSE
513   };
514 #endif
515 #endif
516
517   static struct
518   {
519     int start;
520     int count;
521   }
522   tile_needs_clipping[] =
523   {
524     { GFX_SPIELER1_UP, 4 },
525     { GFX_SPIELER1_DOWN, 4 },
526     { GFX_SPIELER1_LEFT, 4 },
527     { GFX_SPIELER1_RIGHT, 4 },
528     { GFX_SPIELER1_PUSH_LEFT, 4 },
529     { GFX_SPIELER1_PUSH_RIGHT, 4 },
530     { GFX_SPIELER2_UP, 4 },
531     { GFX_SPIELER2_DOWN, 4 },
532     { GFX_SPIELER2_LEFT, 4 },
533     { GFX_SPIELER2_RIGHT, 4 },
534     { GFX_SPIELER2_PUSH_LEFT, 4 },
535     { GFX_SPIELER2_PUSH_RIGHT, 4 },
536     { GFX_SPIELER3_UP, 4 },
537     { GFX_SPIELER3_DOWN, 4 },
538     { GFX_SPIELER3_LEFT, 4 },
539     { GFX_SPIELER3_RIGHT, 4 },
540     { GFX_SPIELER3_PUSH_LEFT, 4 },
541     { GFX_SPIELER3_PUSH_RIGHT, 4 },
542     { GFX_SPIELER4_UP, 4 },
543     { GFX_SPIELER4_DOWN, 4 },
544     { GFX_SPIELER4_LEFT, 4 },
545     { GFX_SPIELER4_RIGHT, 4 },
546     { GFX_SPIELER4_PUSH_LEFT, 4 },
547     { GFX_SPIELER4_PUSH_RIGHT, 4 },
548     { GFX_SP_MURPHY, 1 },
549     { GFX_MURPHY_GO_LEFT, 3 },
550     { GFX_MURPHY_GO_RIGHT, 3 },
551     { GFX_MURPHY_SNAP_UP, 1 },
552     { GFX_MURPHY_SNAP_DOWN, 1 },
553     { GFX_MURPHY_SNAP_RIGHT, 1 },
554     { GFX_MURPHY_SNAP_LEFT, 1 },
555     { GFX_MURPHY_PUSH_RIGHT, 1 },
556     { GFX_MURPHY_PUSH_LEFT, 1 },
557     { GFX_GEBLUBBER, 4 },
558     { GFX_DYNAMIT, 7 },
559     { GFX_DYNABOMB, 4 },
560     { GFX_EXPLOSION, 8 },
561     { GFX_SOKOBAN_OBJEKT, 1 },
562     { GFX_FUNKELN_BLAU, 3 },
563     { GFX_FUNKELN_WEISS, 3 },
564     { GFX2_SHIELD_PASSIVE, 3 },
565     { GFX2_SHIELD_ACTIVE, 3 },
566     { -1, 0 }
567   };
568
569 #if DEBUG_TIMING
570   debug_print_timestamp(0, NULL);       /* initialize timestamp function */
571 #endif
572
573 #ifdef DEBUG
574 #if 0
575   printf("Test: Loading RocksFont2.pcx ...\n");
576   LoadGfx(PIX_SMALLFONT,&test_pic1);
577   printf("Test: Done.\n");
578   printf("Test: Loading mouse.pcx ...\n");
579   LoadGfx(PIX_SMALLFONT,&test_pic2);
580   printf("Test: Done.\n");
581 #endif
582 #endif
583
584
585
586   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
587   DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW);
588   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
589 #ifdef MSDOS
590   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
591   rest(200);
592 #endif /* MSDOS */
593   DrawInitText("Loading graphics:",120,FC_GREEN);
594
595   for(i=0; i<NUM_PICTURES; i++)
596     if (i != PIX_SMALLFONT)
597       LoadGfx(i,&pic[i]);
598
599 #if DEBUG_TIMING
600   debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
601 #endif
602
603   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
604                                    WIN_XSIZE,WIN_YSIZE,
605                                    XDefaultDepth(display,screen));
606   pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
607                                    3*DXSIZE,DYSIZE+VYSIZE,
608                                    XDefaultDepth(display,screen));
609   pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
610                                     FXSIZE,FYSIZE,
611                                     XDefaultDepth(display,screen));
612
613   clip_gc_values.graphics_exposures = False;
614   clip_gc_valuemask = GCGraphicsExposures;
615   copy_clipmask_gc =
616     XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
617
618   clip_gc_values.graphics_exposures = False;
619   clip_gc_valuemask = GCGraphicsExposures;
620   tile_clip_gc =
621     XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
622
623   /* initialize pixmap array to Pixmap 'None' */
624   for(i=0; i<NUM_TILES; i++)
625     tile_clipmask[i] = None;
626
627   /* create only those clipping Pixmaps we really need */
628   for(i=0; tile_needs_clipping[i].start>=0; i++)
629   {
630     for(j=0; j<tile_needs_clipping[i].count; j++)
631     {
632       int tile = tile_needs_clipping[i].start + j;
633       int graphic = tile;
634       int src_x, src_y;
635       int pixmap_nr;
636       Pixmap src_pixmap;
637
638       getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
639       src_pixmap = clipmask[pixmap_nr];
640
641       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
642
643       XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
644                 src_x,src_y, TILEX,TILEY, 0,0);
645     }
646   }
647
648   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
649     Error(ERR_EXIT, "cannot create additional pixmaps");
650
651   for(i=0; i<NUM_PIXMAPS; i++)
652   {
653     if (clipmask[i])
654     {
655       clip_gc_values.graphics_exposures = False;
656       clip_gc_values.clip_mask = clipmask[i];
657       clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
658       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
659     }
660   }
661
662   drawto = backbuffer = pix[PIX_DB_BACK];
663   fieldbuffer = pix[PIX_DB_FIELD];
664   SetDrawtoField(DRAW_BACKBUFFER);
665
666   XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
667             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
668   XFillRectangle(display,pix[PIX_DB_BACK],gc,
669                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
670   XFillRectangle(display,pix[PIX_DB_DOOR],gc,
671                  0,0, 3*DXSIZE,DYSIZE+VYSIZE);
672
673   for(i=0; i<MAX_BUF_XSIZE; i++)
674     for(j=0; j<MAX_BUF_YSIZE; j++)
675       redraw[i][j] = 0;
676   redraw_tiles = 0;
677   redraw_mask = REDRAW_ALL;
678 }
679
680 void LoadGfx(int pos, struct PictureFileInfo *pic)
681 {
682   char basefilename[256];
683   char filename[256];
684
685 #ifdef USE_XPM_LIBRARY
686   int xpm_err, xbm_err;
687   unsigned int width,height;
688   int hot_x,hot_y;
689   Pixmap shapemask;
690   char *picture_ext = ".xpm";
691   char *picturemask_ext = "Mask.xbm";
692 #else
693   int pcx_err;
694   char *picture_ext = ".pcx";
695 #endif
696
697   /* Grafik laden */
698   if (pic->picture_filename)
699   {
700     sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
701     DrawInitText(basefilename, 150, FC_YELLOW);
702     sprintf(filename, "%s/%s/%s",
703             options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
704
705 #ifdef MSDOS
706     rest(100);
707 #endif /* MSDOS */
708
709 #if DEBUG_TIMING
710     debug_print_timestamp(1, NULL);     /* initialize timestamp function */
711 #endif
712
713 #ifdef USE_XPM_LIBRARY
714
715     xpm_att[pos].valuemask = XpmCloseness;
716     xpm_att[pos].closeness = 20000;
717     xpm_err = XpmReadFileToPixmap(display,window,filename,
718                                   &pix[pos],&shapemask,&xpm_att[pos]);
719     switch(xpm_err)
720     {
721       case XpmOpenFailed:
722         Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
723       case XpmFileInvalid:
724         Error(ERR_EXIT, "invalid XPM file '%s'", filename);
725       case XpmNoMemory:
726         Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
727       case XpmColorFailed:
728         Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
729       default:
730         break;
731     }
732
733 #if DEBUG_TIMING
734     printf("LOADING XPM FILE %s:", filename);
735     debug_print_timestamp(1, "");
736 #endif
737
738 #else /* !USE_XPM_LIBRARY */
739
740     pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
741                                  &pix[pos], &clipmask[pos]);
742     switch(pcx_err)
743     {
744       case PCX_Success:
745         break;
746       case PCX_OpenFailed:
747         Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
748       case PCX_ReadFailed:
749         Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
750       case PCX_FileInvalid:
751         Error(ERR_EXIT, "invalid PCX file '%s'", filename);
752       case PCX_NoMemory:
753         Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
754       case PCX_ColorFailed:
755         Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
756       default:
757         break;
758     }
759
760 #if DEBUG_TIMING
761     printf("SUMMARY LOADING PCX FILE %s:", filename);
762     debug_print_timestamp(1, "");
763 #endif
764
765 #endif /* !USE_XPM_LIBRARY */
766
767     if (!pix[pos])
768       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
769   }
770
771   /* zugehörige Maske laden (wenn vorhanden) */
772   if (pic->picture_with_mask)
773   {
774 #ifdef USE_XPM_LIBRARY
775
776     sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
777     DrawInitText(basefilename, 150, FC_YELLOW);
778     sprintf(filename, "%s/%s/%s",
779             options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
780
781 #if DEBUG_TIMING
782     debug_print_timestamp(1, NULL);     /* initialize timestamp function */
783 #endif
784
785     xbm_err = XReadBitmapFile(display,window,filename,
786                               &width,&height,&clipmask[pos],&hot_x,&hot_y);
787     switch(xbm_err)
788     {
789       case BitmapSuccess:
790         break;
791       case BitmapOpenFailed:
792         Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
793       case BitmapFileInvalid:
794         Error(ERR_EXIT, "invalid XBM file '%s'", filename);
795       case BitmapNoMemory:
796         Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
797         break;
798       default:
799         break;
800     }
801
802 #if DEBUG_TIMING
803     printf("LOADING XBM FILE %s:", filename);
804     debug_print_timestamp(1, "");
805 #endif
806
807 #endif /* USE_XPM_LIBRARY */
808
809     if (!clipmask[pos])
810       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
811   }
812 }
813
814 void InitGadgets()
815 {
816   CreateLevelEditorGadgets();
817   CreateGameButtons();
818   CreateTapeButtons();
819   CreateToolButtons();
820 }
821
822 void InitElementProperties()
823 {
824   int i,j;
825
826   static int ep_amoebalive[] =
827   {
828     EL_AMOEBE_NASS,
829     EL_AMOEBE_NORM,
830     EL_AMOEBE_VOLL,
831     EL_AMOEBE_BD
832   };
833   static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
834
835   static int ep_amoeboid[] =
836   {
837     EL_AMOEBE_TOT,
838     EL_AMOEBE_NASS,
839     EL_AMOEBE_NORM,
840     EL_AMOEBE_VOLL,
841     EL_AMOEBE_BD
842   };
843   static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
844
845   static int ep_schluessel[] =
846   {
847     EL_SCHLUESSEL1,
848     EL_SCHLUESSEL2,
849     EL_SCHLUESSEL3,
850     EL_SCHLUESSEL4,
851     EL_EM_KEY_1,
852     EL_EM_KEY_2,
853     EL_EM_KEY_3,
854     EL_EM_KEY_4
855   };
856   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
857
858   static int ep_pforte[] =
859   {
860     EL_PFORTE1,
861     EL_PFORTE2,
862     EL_PFORTE3,
863     EL_PFORTE4,
864     EL_PFORTE1X,
865     EL_PFORTE2X,
866     EL_PFORTE3X,
867     EL_PFORTE4X,
868     EL_EM_GATE_1,
869     EL_EM_GATE_2,
870     EL_EM_GATE_3,
871     EL_EM_GATE_4,
872     EL_EM_GATE_1X,
873     EL_EM_GATE_2X,
874     EL_EM_GATE_3X,
875     EL_EM_GATE_4X,
876     EL_SWITCHGATE_OPEN,
877     EL_SWITCHGATE_CLOSED,
878     EL_TIMEGATE_OPEN,
879     EL_TIMEGATE_CLOSED
880   };
881   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
882
883   static int ep_solid[] =
884   {
885     EL_BETON,
886     EL_MAUERWERK,
887     EL_MAUER_LEBT,
888     EL_MAUER_X,
889     EL_MAUER_Y,
890     EL_MAUER_XY,
891     EL_FELSBODEN,
892     EL_AUSGANG_ZU,
893     EL_AUSGANG_ACT,
894     EL_AUSGANG_AUF,
895     EL_AMOEBE_TOT,
896     EL_AMOEBE_NASS,
897     EL_AMOEBE_NORM,
898     EL_AMOEBE_VOLL,
899     EL_AMOEBE_BD,
900     EL_MORAST_VOLL,
901     EL_MORAST_LEER,
902     EL_SIEB_INAKTIV,
903     EL_SIEB_LEER,
904     EL_SIEB_VOLL,
905     EL_SIEB_TOT,
906     EL_SIEB2_INAKTIV,
907     EL_SIEB2_LEER,
908     EL_SIEB2_VOLL,
909     EL_SIEB2_TOT,
910     EL_LIFE,
911     EL_LIFE_ASYNC,
912     EL_BADEWANNE1,
913     EL_BADEWANNE2,
914     EL_BADEWANNE3,
915     EL_BADEWANNE4,
916     EL_BADEWANNE5,
917     EL_SP_CHIP_SINGLE,
918     EL_SP_CHIP_LEFT,
919     EL_SP_CHIP_RIGHT,
920     EL_SP_CHIP_UPPER,
921     EL_SP_CHIP_LOWER,
922     EL_SP_HARD_GRAY,
923     EL_SP_HARD_GREEN,
924     EL_SP_HARD_BLUE,
925     EL_SP_HARD_RED,
926     EL_SP_HARD_YELLOW,
927     EL_SP_HARD_BASE1,
928     EL_SP_HARD_BASE2,
929     EL_SP_HARD_BASE3,
930     EL_SP_HARD_BASE4,
931     EL_SP_HARD_BASE5,
932     EL_SP_HARD_BASE6,
933     EL_SP_TERMINAL,
934     EL_SP_EXIT,
935     EL_INVISIBLE_STEEL,
936     EL_BELT1_SWITCH_LEFT,
937     EL_BELT1_SWITCH_MIDDLE,
938     EL_BELT1_SWITCH_RIGHT,
939     EL_BELT2_SWITCH_LEFT,
940     EL_BELT2_SWITCH_MIDDLE,
941     EL_BELT2_SWITCH_RIGHT,
942     EL_BELT3_SWITCH_LEFT,
943     EL_BELT3_SWITCH_MIDDLE,
944     EL_BELT3_SWITCH_RIGHT,
945     EL_BELT4_SWITCH_LEFT,
946     EL_BELT4_SWITCH_MIDDLE,
947     EL_BELT4_SWITCH_RIGHT,
948     EL_SWITCHGATE_SWITCH_1,
949     EL_SWITCHGATE_SWITCH_2,
950     EL_LIGHT_SWITCH_OFF,
951     EL_LIGHT_SWITCH_ON,
952     EL_TIMEGATE_SWITCH_OFF,
953     EL_TIMEGATE_SWITCH_ON,
954     EL_SIGN_EXCLAMATION,
955     EL_SIGN_RADIOACTIVITY,
956     EL_SIGN_STOP,
957     EL_SIGN_WHEELCHAIR,
958     EL_SIGN_PARKING,
959     EL_SIGN_ONEWAY,
960     EL_SIGN_HEART,
961     EL_SIGN_TRIANGLE,
962     EL_SIGN_ROUND,
963     EL_SIGN_EXIT,
964     EL_SIGN_YINYANG,
965     EL_SIGN_OTHER,
966     EL_STEEL_SLANTED
967   };
968   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
969
970   static int ep_massive[] =
971   {
972     EL_BETON,
973     EL_SALZSAEURE,
974     EL_BADEWANNE1,
975     EL_BADEWANNE2,
976     EL_BADEWANNE3,
977     EL_BADEWANNE4,
978     EL_BADEWANNE5,
979     EL_PFORTE1,
980     EL_PFORTE2,
981     EL_PFORTE3,
982     EL_PFORTE4,
983     EL_PFORTE1X,
984     EL_PFORTE2X,
985     EL_PFORTE3X,
986     EL_PFORTE4X,
987     EL_EM_GATE_1,
988     EL_EM_GATE_2,
989     EL_EM_GATE_3,
990     EL_EM_GATE_4,
991     EL_EM_GATE_1X,
992     EL_EM_GATE_2X,
993     EL_EM_GATE_3X,
994     EL_EM_GATE_4X,
995     EL_SWITCHGATE_OPEN,
996     EL_SWITCHGATE_CLOSED,
997     EL_TIMEGATE_OPEN,
998     EL_TIMEGATE_CLOSED,
999     EL_SP_HARD_GRAY,
1000     EL_SP_HARD_GREEN,
1001     EL_SP_HARD_BLUE,
1002     EL_SP_HARD_RED,
1003     EL_SP_HARD_YELLOW,
1004     EL_SP_HARD_BASE1,
1005     EL_SP_HARD_BASE2,
1006     EL_SP_HARD_BASE3,
1007     EL_SP_HARD_BASE4,
1008     EL_SP_HARD_BASE5,
1009     EL_SP_HARD_BASE6,
1010     EL_INVISIBLE_STEEL,
1011     EL_BELT1_SWITCH_LEFT,
1012     EL_BELT1_SWITCH_MIDDLE,
1013     EL_BELT1_SWITCH_RIGHT,
1014     EL_BELT2_SWITCH_LEFT,
1015     EL_BELT2_SWITCH_MIDDLE,
1016     EL_BELT2_SWITCH_RIGHT,
1017     EL_BELT3_SWITCH_LEFT,
1018     EL_BELT3_SWITCH_MIDDLE,
1019     EL_BELT3_SWITCH_RIGHT,
1020     EL_BELT4_SWITCH_LEFT,
1021     EL_BELT4_SWITCH_MIDDLE,
1022     EL_BELT4_SWITCH_RIGHT,
1023     EL_LIGHT_SWITCH_OFF,
1024     EL_LIGHT_SWITCH_ON,
1025     EL_SIGN_EXCLAMATION,
1026     EL_SIGN_RADIOACTIVITY,
1027     EL_SIGN_STOP,
1028     EL_SIGN_WHEELCHAIR,
1029     EL_SIGN_PARKING,
1030     EL_SIGN_ONEWAY,
1031     EL_SIGN_HEART,
1032     EL_SIGN_TRIANGLE,
1033     EL_SIGN_ROUND,
1034     EL_SIGN_EXIT,
1035     EL_SIGN_YINYANG,
1036     EL_SIGN_OTHER,
1037     EL_STEEL_SLANTED
1038   };
1039   static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
1040
1041   static int ep_slippery[] =
1042   {
1043     EL_FELSBODEN,
1044     EL_FELSBROCKEN,
1045     EL_EDELSTEIN,
1046     EL_EDELSTEIN_BD,
1047     EL_EDELSTEIN_GELB,
1048     EL_EDELSTEIN_ROT,
1049     EL_EDELSTEIN_LILA,
1050     EL_DIAMANT,
1051     EL_BOMBE,
1052     EL_KOKOSNUSS,
1053     EL_ABLENK_EIN,
1054     EL_ABLENK_AUS,
1055     EL_ZEIT_VOLL,
1056     EL_ZEIT_LEER,
1057     EL_BIRNE_EIN,
1058     EL_BIRNE_AUS,
1059     EL_BADEWANNE1,
1060     EL_BADEWANNE2,
1061     EL_SONDE,
1062     EL_SP_ZONK,
1063     EL_SP_INFOTRON,
1064     EL_SP_CHIP_SINGLE,
1065     EL_SP_CHIP_LEFT,
1066     EL_SP_CHIP_RIGHT,
1067     EL_SP_CHIP_UPPER,
1068     EL_SP_CHIP_LOWER,
1069     EL_SPEED_PILL,
1070     EL_STEEL_SLANTED
1071   };
1072   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
1073
1074   static int ep_enemy[] =
1075   {
1076     EL_KAEFER,
1077     EL_FLIEGER,
1078     EL_BUTTERFLY,
1079     EL_FIREFLY,
1080     EL_MAMPFER,
1081     EL_MAMPFER2,
1082     EL_ROBOT,
1083     EL_PACMAN,
1084     EL_SP_SNIKSNAK,
1085     EL_SP_ELECTRON
1086   };
1087   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
1088
1089   static int ep_mauer[] =
1090   {
1091     EL_BETON,
1092     EL_PFORTE1,
1093     EL_PFORTE2,
1094     EL_PFORTE3,
1095     EL_PFORTE4,
1096     EL_PFORTE1X,
1097     EL_PFORTE2X,
1098     EL_PFORTE3X,
1099     EL_PFORTE4X,
1100     EL_EM_GATE_1,
1101     EL_EM_GATE_2,
1102     EL_EM_GATE_3,
1103     EL_EM_GATE_4,
1104     EL_EM_GATE_1X,
1105     EL_EM_GATE_2X,
1106     EL_EM_GATE_3X,
1107     EL_EM_GATE_4X,
1108     EL_AUSGANG_ZU,
1109     EL_AUSGANG_ACT,
1110     EL_AUSGANG_AUF,
1111     EL_MAUERWERK,
1112     EL_FELSBODEN,
1113     EL_MAUER_LEBT,
1114     EL_MAUER_X,
1115     EL_MAUER_Y,
1116     EL_MAUER_XY,
1117     EL_MAUERND,
1118     EL_SP_CHIP_SINGLE,
1119     EL_SP_CHIP_LEFT,
1120     EL_SP_CHIP_RIGHT,
1121     EL_SP_CHIP_UPPER,
1122     EL_SP_CHIP_LOWER,
1123     EL_SP_HARD_GRAY,
1124     EL_SP_HARD_GREEN,
1125     EL_SP_HARD_BLUE,
1126     EL_SP_HARD_RED,
1127     EL_SP_HARD_YELLOW,
1128     EL_SP_HARD_BASE1,
1129     EL_SP_HARD_BASE2,
1130     EL_SP_HARD_BASE3,
1131     EL_SP_HARD_BASE4,
1132     EL_SP_HARD_BASE5,
1133     EL_SP_HARD_BASE6,
1134     EL_SP_TERMINAL,
1135     EL_SP_EXIT,
1136     EL_INVISIBLE_STEEL,
1137     EL_STEEL_SLANTED
1138   };
1139   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
1140
1141   static int ep_can_fall[] =
1142   {
1143     EL_FELSBROCKEN,
1144     EL_EDELSTEIN,
1145     EL_EDELSTEIN_BD,
1146     EL_EDELSTEIN_GELB,
1147     EL_EDELSTEIN_ROT,
1148     EL_EDELSTEIN_LILA,
1149     EL_DIAMANT,
1150     EL_BOMBE,
1151     EL_KOKOSNUSS,
1152     EL_TROPFEN,
1153     EL_MORAST_VOLL,
1154     EL_SIEB_VOLL,
1155     EL_SIEB2_VOLL,
1156     EL_ZEIT_VOLL,
1157     EL_ZEIT_LEER,
1158     EL_SP_ZONK,
1159     EL_SP_INFOTRON,
1160     EL_SP_DISK_ORANGE
1161   };
1162   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
1163
1164   static int ep_can_smash[] =
1165   {
1166     EL_FELSBROCKEN,
1167     EL_EDELSTEIN,
1168     EL_EDELSTEIN_BD,
1169     EL_EDELSTEIN_GELB,
1170     EL_EDELSTEIN_ROT,
1171     EL_EDELSTEIN_LILA,
1172     EL_DIAMANT,
1173     EL_SCHLUESSEL1,
1174     EL_SCHLUESSEL2,
1175     EL_SCHLUESSEL3,
1176     EL_SCHLUESSEL4,
1177     EL_EM_KEY_1,
1178     EL_EM_KEY_2,
1179     EL_EM_KEY_3,
1180     EL_EM_KEY_4,
1181     EL_BOMBE,
1182     EL_KOKOSNUSS,
1183     EL_TROPFEN,
1184     EL_ZEIT_VOLL,
1185     EL_ZEIT_LEER,
1186     EL_SP_ZONK,
1187     EL_SP_INFOTRON,
1188     EL_SP_DISK_ORANGE
1189   };
1190   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
1191
1192   static int ep_can_change[] =
1193   {
1194     EL_FELSBROCKEN,
1195     EL_EDELSTEIN,
1196     EL_EDELSTEIN_BD,
1197     EL_EDELSTEIN_GELB,
1198     EL_EDELSTEIN_ROT,
1199     EL_EDELSTEIN_LILA,
1200     EL_DIAMANT
1201   };
1202   static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
1203
1204   static int ep_can_move[] =
1205   {
1206     EL_KAEFER,
1207     EL_FLIEGER,
1208     EL_BUTTERFLY,
1209     EL_FIREFLY,
1210     EL_MAMPFER,
1211     EL_MAMPFER2,
1212     EL_ROBOT,
1213     EL_PACMAN,
1214     EL_MOLE,
1215     EL_PINGUIN,
1216     EL_SCHWEIN,
1217     EL_DRACHE,
1218     EL_SONDE,
1219     EL_SP_SNIKSNAK,
1220     EL_SP_ELECTRON
1221   };
1222   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1223
1224   static int ep_could_move[] =
1225   {
1226     EL_KAEFER_RIGHT,
1227     EL_KAEFER_UP,
1228     EL_KAEFER_LEFT,
1229     EL_KAEFER_DOWN,
1230     EL_FLIEGER_RIGHT,
1231     EL_FLIEGER_UP,
1232     EL_FLIEGER_LEFT,
1233     EL_FLIEGER_DOWN,
1234     EL_BUTTERFLY_RIGHT,
1235     EL_BUTTERFLY_UP,
1236     EL_BUTTERFLY_LEFT,
1237     EL_BUTTERFLY_DOWN,
1238     EL_FIREFLY_RIGHT,
1239     EL_FIREFLY_UP,
1240     EL_FIREFLY_LEFT,
1241     EL_FIREFLY_DOWN,
1242     EL_PACMAN_RIGHT,
1243     EL_PACMAN_UP,
1244     EL_PACMAN_LEFT,
1245     EL_PACMAN_DOWN
1246   };
1247   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1248
1249   static int ep_dont_touch[] =
1250   {
1251     EL_KAEFER,
1252     EL_FLIEGER,
1253     EL_BUTTERFLY,
1254     EL_FIREFLY
1255   };
1256   static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1257
1258   static int ep_dont_go_to[] =
1259   {
1260     EL_KAEFER,
1261     EL_FLIEGER,
1262     EL_BUTTERFLY,
1263     EL_FIREFLY,
1264     EL_MAMPFER,
1265     EL_MAMPFER2,
1266     EL_ROBOT,
1267     EL_PACMAN,
1268     EL_TROPFEN,
1269     EL_SALZSAEURE,
1270     EL_SP_SNIKSNAK,
1271     EL_SP_ELECTRON,
1272     EL_SP_BUG_ACTIVE,
1273     EL_LANDMINE
1274   };
1275   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1276
1277   static int ep_mampf2[] =
1278   {
1279     EL_ERDREICH,
1280     EL_KAEFER,
1281     EL_FLIEGER,
1282     EL_BUTTERFLY,
1283     EL_FIREFLY,
1284     EL_MAMPFER,
1285     EL_ROBOT,
1286     EL_PACMAN,
1287     EL_TROPFEN,
1288     EL_AMOEBE_TOT,
1289     EL_AMOEBE_NASS,
1290     EL_AMOEBE_NORM,
1291     EL_AMOEBE_VOLL,
1292     EL_AMOEBE_BD,
1293     EL_EDELSTEIN,
1294     EL_EDELSTEIN_BD,
1295     EL_EDELSTEIN_GELB,
1296     EL_EDELSTEIN_ROT,
1297     EL_EDELSTEIN_LILA,
1298     EL_DIAMANT
1299   };
1300   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1301
1302   static int ep_bd_element[] =
1303   {
1304     EL_LEERRAUM,
1305     EL_ERDREICH,
1306     EL_FELSBODEN,
1307     EL_FELSBROCKEN,
1308     EL_EDELSTEIN_BD,
1309     EL_SIEB2_INAKTIV,
1310     EL_AUSGANG_ZU,
1311     EL_AUSGANG_AUF,
1312     EL_BETON,
1313     EL_SPIELFIGUR,
1314     EL_FIREFLY,
1315     EL_FIREFLY_1,
1316     EL_FIREFLY_2,
1317     EL_FIREFLY_3,
1318     EL_FIREFLY_4,
1319     EL_BUTTERFLY,
1320     EL_BUTTERFLY_1,
1321     EL_BUTTERFLY_2,
1322     EL_BUTTERFLY_3,
1323     EL_BUTTERFLY_4,
1324     EL_AMOEBE_BD,
1325     EL_CHAR_FRAGE
1326   };
1327   static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1328
1329   static int ep_sb_element[] =
1330   {
1331     EL_LEERRAUM,
1332     EL_BETON,
1333     EL_SOKOBAN_OBJEKT,
1334     EL_SOKOBAN_FELD_LEER,
1335     EL_SOKOBAN_FELD_VOLL,
1336     EL_SPIELFIGUR,
1337     EL_INVISIBLE_STEEL
1338   };
1339   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1340
1341   static int ep_gem[] =
1342   {
1343     EL_EDELSTEIN,
1344     EL_EDELSTEIN_BD,
1345     EL_EDELSTEIN_GELB,
1346     EL_EDELSTEIN_ROT,
1347     EL_EDELSTEIN_LILA,
1348     EL_DIAMANT,
1349     EL_SP_INFOTRON
1350   };
1351   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1352
1353   static int ep_inactive[] =
1354   {
1355     EL_LEERRAUM,
1356     EL_ERDREICH,
1357     EL_MAUERWERK,
1358     EL_FELSBODEN,
1359     EL_SCHLUESSEL,
1360     EL_BETON,
1361     EL_AMOEBE_TOT,
1362     EL_MORAST_LEER,
1363     EL_BADEWANNE,
1364     EL_ABLENK_AUS,
1365     EL_SCHLUESSEL1,
1366     EL_SCHLUESSEL2,
1367     EL_SCHLUESSEL3,
1368     EL_SCHLUESSEL4,
1369     EL_EM_KEY_1,
1370     EL_EM_KEY_2,
1371     EL_EM_KEY_3,
1372     EL_EM_KEY_4,
1373     EL_PFORTE1,
1374     EL_PFORTE2,
1375     EL_PFORTE3,
1376     EL_PFORTE4,
1377     EL_PFORTE1X,
1378     EL_PFORTE2X,
1379     EL_PFORTE3X,
1380     EL_PFORTE4X,
1381     EL_EM_GATE_1,
1382     EL_EM_GATE_2,
1383     EL_EM_GATE_3,
1384     EL_EM_GATE_4,
1385     EL_EM_GATE_1X,
1386     EL_EM_GATE_2X,
1387     EL_EM_GATE_3X,
1388     EL_EM_GATE_4X,
1389     EL_DYNAMITE_INACTIVE,
1390     EL_UNSICHTBAR,
1391     EL_BIRNE_AUS,
1392     EL_BIRNE_EIN,
1393     EL_ERZ_EDEL,
1394     EL_ERZ_DIAM,
1395     EL_ERZ_EDEL_BD,
1396     EL_ERZ_EDEL_GELB,
1397     EL_DYNABOMB_NR,
1398     EL_DYNABOMB_SZ,
1399     EL_DYNABOMB_XL,
1400     EL_SOKOBAN_OBJEKT,
1401     EL_SOKOBAN_FELD_LEER,
1402     EL_SOKOBAN_FELD_VOLL,
1403     EL_ERZ_EDEL_ROT,
1404     EL_ERZ_EDEL_LILA,
1405     EL_BADEWANNE1,
1406     EL_BADEWANNE2,
1407     EL_BADEWANNE3,
1408     EL_BADEWANNE4,
1409     EL_BADEWANNE5,
1410     EL_SIEB_INAKTIV,
1411     EL_SIEB_TOT,
1412     EL_SIEB2_INAKTIV,
1413     EL_SIEB2_TOT,
1414     EL_AMOEBA2DIAM,
1415     EL_BLOCKED,
1416     EL_SP_EMPTY,
1417     EL_SP_BASE,
1418     EL_SP_PORT1_RIGHT,
1419     EL_SP_PORT1_DOWN,
1420     EL_SP_PORT1_LEFT,
1421     EL_SP_PORT1_UP,
1422     EL_SP_PORT2_RIGHT,
1423     EL_SP_PORT2_DOWN,
1424     EL_SP_PORT2_LEFT,
1425     EL_SP_PORT2_UP,
1426     EL_SP_PORT_X,
1427     EL_SP_PORT_Y,
1428     EL_SP_PORT_XY,
1429     EL_SP_DISK_RED,
1430     EL_SP_DISK_YELLOW,
1431     EL_SP_CHIP_SINGLE,
1432     EL_SP_CHIP_LEFT,
1433     EL_SP_CHIP_RIGHT,
1434     EL_SP_CHIP_UPPER,
1435     EL_SP_CHIP_LOWER,
1436     EL_SP_HARD_GRAY,
1437     EL_SP_HARD_GREEN,
1438     EL_SP_HARD_BLUE,
1439     EL_SP_HARD_RED,
1440     EL_SP_HARD_YELLOW,
1441     EL_SP_HARD_BASE1,
1442     EL_SP_HARD_BASE2,
1443     EL_SP_HARD_BASE3,
1444     EL_SP_HARD_BASE4,
1445     EL_SP_HARD_BASE5,
1446     EL_SP_HARD_BASE6,
1447     EL_SP_EXIT,
1448     EL_INVISIBLE_STEEL,
1449     EL_BELT1_SWITCH_LEFT,
1450     EL_BELT1_SWITCH_MIDDLE,
1451     EL_BELT1_SWITCH_RIGHT,
1452     EL_BELT2_SWITCH_LEFT,
1453     EL_BELT2_SWITCH_MIDDLE,
1454     EL_BELT2_SWITCH_RIGHT,
1455     EL_BELT3_SWITCH_LEFT,
1456     EL_BELT3_SWITCH_MIDDLE,
1457     EL_BELT3_SWITCH_RIGHT,
1458     EL_BELT4_SWITCH_LEFT,
1459     EL_BELT4_SWITCH_MIDDLE,
1460     EL_BELT4_SWITCH_RIGHT,
1461     EL_SIGN_EXCLAMATION,
1462     EL_SIGN_RADIOACTIVITY,
1463     EL_SIGN_STOP,
1464     EL_SIGN_WHEELCHAIR,
1465     EL_SIGN_PARKING,
1466     EL_SIGN_ONEWAY,
1467     EL_SIGN_HEART,
1468     EL_SIGN_TRIANGLE,
1469     EL_SIGN_ROUND,
1470     EL_SIGN_EXIT,
1471     EL_SIGN_YINYANG,
1472     EL_SIGN_OTHER,
1473     EL_STEEL_SLANTED
1474   };
1475   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1476
1477   static int ep_explosive[] =
1478   {
1479     EL_BOMBE,
1480     EL_DYNAMITE_ACTIVE,
1481     EL_DYNAMITE_INACTIVE,
1482     EL_DYNABOMB_ACTIVE_1,
1483     EL_DYNABOMB_ACTIVE_2,
1484     EL_DYNABOMB_ACTIVE_3,
1485     EL_DYNABOMB_ACTIVE_4,
1486     EL_DYNABOMB_NR,
1487     EL_DYNABOMB_SZ,
1488     EL_DYNABOMB_XL,
1489     EL_KAEFER,
1490     EL_MOLE,
1491     EL_PINGUIN,
1492     EL_SCHWEIN,
1493     EL_DRACHE,
1494     EL_SONDE,
1495     EL_SP_DISK_RED,
1496     EL_SP_DISK_ORANGE,
1497     EL_SP_DISK_YELLOW,
1498     EL_SP_SNIKSNAK,
1499     EL_SP_ELECTRON
1500   };
1501   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1502
1503   static int ep_mampf3[] =
1504   {
1505     EL_EDELSTEIN,
1506     EL_EDELSTEIN_BD,
1507     EL_EDELSTEIN_GELB,
1508     EL_EDELSTEIN_ROT,
1509     EL_EDELSTEIN_LILA,
1510     EL_DIAMANT
1511   };
1512   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1513
1514   static int ep_pushable[] =
1515   {
1516     EL_FELSBROCKEN,
1517     EL_BOMBE,
1518     EL_KOKOSNUSS,
1519     EL_ZEIT_LEER,
1520     EL_SOKOBAN_FELD_VOLL,
1521     EL_SOKOBAN_OBJEKT,
1522     EL_SONDE,
1523     EL_SP_ZONK,
1524     EL_SP_DISK_ORANGE,
1525     EL_SP_DISK_YELLOW
1526   };
1527   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1528
1529   static int ep_player[] =
1530   {
1531     EL_SPIELFIGUR,
1532     EL_SPIELER1,
1533     EL_SPIELER2,
1534     EL_SPIELER3,
1535     EL_SPIELER4
1536   };
1537   static int ep_player_num = sizeof(ep_player)/sizeof(int);
1538
1539   static int ep_has_content[] =
1540   {
1541     EL_MAMPFER,
1542     EL_AMOEBE_NASS,
1543     EL_AMOEBE_NORM,
1544     EL_AMOEBE_VOLL,
1545     EL_AMOEBE_BD
1546   };
1547   static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
1548
1549   static int ep_eatable[] =
1550   {
1551     EL_ERDREICH,
1552     EL_SP_BASE,
1553     EL_SP_BUG,
1554     EL_SAND_INVISIBLE
1555   };
1556   static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
1557
1558   static int ep_sp_element[] =
1559   {
1560     EL_SP_EMPTY,
1561     EL_SP_ZONK,
1562     EL_SP_BASE,
1563     EL_SP_MURPHY,
1564     EL_SP_INFOTRON,
1565     EL_SP_CHIP_SINGLE,
1566     EL_SP_HARD_GRAY,
1567     EL_SP_EXIT,
1568     EL_SP_DISK_ORANGE,
1569     EL_SP_PORT1_RIGHT,
1570     EL_SP_PORT1_DOWN,
1571     EL_SP_PORT1_LEFT,
1572     EL_SP_PORT1_UP,
1573     EL_SP_PORT2_RIGHT,
1574     EL_SP_PORT2_DOWN,
1575     EL_SP_PORT2_LEFT,
1576     EL_SP_PORT2_UP,
1577     EL_SP_SNIKSNAK,
1578     EL_SP_DISK_YELLOW,
1579     EL_SP_TERMINAL,
1580     EL_SP_DISK_RED,
1581     EL_SP_PORT_Y,
1582     EL_SP_PORT_X,
1583     EL_SP_PORT_XY,
1584     EL_SP_ELECTRON,
1585     EL_SP_BUG,
1586     EL_SP_CHIP_LEFT,
1587     EL_SP_CHIP_RIGHT,
1588     EL_SP_HARD_BASE1,
1589     EL_SP_HARD_GREEN,
1590     EL_SP_HARD_BLUE,
1591     EL_SP_HARD_RED,
1592     EL_SP_HARD_YELLOW,
1593     EL_SP_HARD_BASE2,
1594     EL_SP_HARD_BASE3,
1595     EL_SP_HARD_BASE4,
1596     EL_SP_HARD_BASE5,
1597     EL_SP_HARD_BASE6,
1598     EL_SP_CHIP_UPPER,
1599     EL_SP_CHIP_LOWER,
1600     /* additional elements that appeared in newer Supaplex levels */
1601     EL_UNSICHTBAR
1602   };
1603   static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
1604
1605   static int ep_quick_gate[] =
1606   {
1607     EL_EM_GATE_1,
1608     EL_EM_GATE_2,
1609     EL_EM_GATE_3,
1610     EL_EM_GATE_4,
1611     EL_EM_GATE_1X,
1612     EL_EM_GATE_2X,
1613     EL_EM_GATE_3X,
1614     EL_EM_GATE_4X,
1615     EL_SP_PORT1_LEFT,
1616     EL_SP_PORT2_LEFT,
1617     EL_SP_PORT1_RIGHT,
1618     EL_SP_PORT2_RIGHT,
1619     EL_SP_PORT1_UP,
1620     EL_SP_PORT2_UP,
1621     EL_SP_PORT1_DOWN,
1622     EL_SP_PORT2_DOWN,
1623     EL_SP_PORT_X,
1624     EL_SP_PORT_Y,
1625     EL_SP_PORT_XY,
1626     EL_SWITCHGATE_OPEN,
1627     EL_TIMEGATE_OPEN
1628   };
1629   static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
1630
1631   static int ep_over_player[] =
1632   {
1633     EL_SP_PORT1_LEFT,
1634     EL_SP_PORT2_LEFT,
1635     EL_SP_PORT1_RIGHT,
1636     EL_SP_PORT2_RIGHT,
1637     EL_SP_PORT1_UP,
1638     EL_SP_PORT2_UP,
1639     EL_SP_PORT1_DOWN,
1640     EL_SP_PORT2_DOWN,
1641     EL_SP_PORT_X,
1642     EL_SP_PORT_Y,
1643     EL_SP_PORT_XY
1644   };
1645   static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
1646
1647   static int ep_active_bomb[] =
1648   {
1649     EL_DYNAMITE_ACTIVE,
1650     EL_DYNABOMB_ACTIVE_1,
1651     EL_DYNABOMB_ACTIVE_2,
1652     EL_DYNABOMB_ACTIVE_3,
1653     EL_DYNABOMB_ACTIVE_4
1654   };
1655   static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
1656
1657   static int ep_belt[] =
1658   {
1659     EL_BELT1_LEFT,
1660     EL_BELT1_MIDDLE,
1661     EL_BELT1_RIGHT,
1662     EL_BELT2_LEFT,
1663     EL_BELT2_MIDDLE,
1664     EL_BELT2_RIGHT,
1665     EL_BELT3_LEFT,
1666     EL_BELT3_MIDDLE,
1667     EL_BELT3_RIGHT,
1668     EL_BELT4_LEFT,
1669     EL_BELT4_MIDDLE,
1670     EL_BELT4_RIGHT,
1671   };
1672   static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
1673
1674   static int ep_belt_switch[] =
1675   {
1676     EL_BELT1_SWITCH_LEFT,
1677     EL_BELT1_SWITCH_MIDDLE,
1678     EL_BELT1_SWITCH_RIGHT,
1679     EL_BELT2_SWITCH_LEFT,
1680     EL_BELT2_SWITCH_MIDDLE,
1681     EL_BELT2_SWITCH_RIGHT,
1682     EL_BELT3_SWITCH_LEFT,
1683     EL_BELT3_SWITCH_MIDDLE,
1684     EL_BELT3_SWITCH_RIGHT,
1685     EL_BELT4_SWITCH_LEFT,
1686     EL_BELT4_SWITCH_MIDDLE,
1687     EL_BELT4_SWITCH_RIGHT,
1688   };
1689   static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
1690
1691   static long ep1_bit[] =
1692   {
1693     EP_BIT_AMOEBALIVE,
1694     EP_BIT_AMOEBOID,
1695     EP_BIT_SCHLUESSEL,
1696     EP_BIT_PFORTE,
1697     EP_BIT_SOLID,
1698     EP_BIT_MASSIVE,
1699     EP_BIT_SLIPPERY,
1700     EP_BIT_ENEMY,
1701     EP_BIT_MAUER,
1702     EP_BIT_CAN_FALL,
1703     EP_BIT_CAN_SMASH,
1704     EP_BIT_CAN_CHANGE,
1705     EP_BIT_CAN_MOVE,
1706     EP_BIT_COULD_MOVE,
1707     EP_BIT_DONT_TOUCH,
1708     EP_BIT_DONT_GO_TO,
1709     EP_BIT_MAMPF2,
1710     EP_BIT_BD_ELEMENT,
1711     EP_BIT_SB_ELEMENT,
1712     EP_BIT_GEM,
1713     EP_BIT_INACTIVE,
1714     EP_BIT_EXPLOSIVE,
1715     EP_BIT_MAMPF3,
1716     EP_BIT_PUSHABLE,
1717     EP_BIT_PLAYER,
1718     EP_BIT_HAS_CONTENT,
1719     EP_BIT_EATABLE,
1720     EP_BIT_SP_ELEMENT,
1721     EP_BIT_QUICK_GATE,
1722     EP_BIT_OVER_PLAYER,
1723     EP_BIT_ACTIVE_BOMB
1724   };
1725   static long ep2_bit[] =
1726   {
1727     EP_BIT_BELT,
1728     EP_BIT_BELT_SWITCH
1729   };
1730   static int *ep1_array[] =
1731   {
1732     ep_amoebalive,
1733     ep_amoeboid,
1734     ep_schluessel,
1735     ep_pforte,
1736     ep_solid,
1737     ep_massive,
1738     ep_slippery,
1739     ep_enemy,
1740     ep_mauer,
1741     ep_can_fall,
1742     ep_can_smash,
1743     ep_can_change,
1744     ep_can_move,
1745     ep_could_move,
1746     ep_dont_touch,
1747     ep_dont_go_to,
1748     ep_mampf2,
1749     ep_bd_element,
1750     ep_sb_element,
1751     ep_gem,
1752     ep_inactive,
1753     ep_explosive,
1754     ep_mampf3,
1755     ep_pushable,
1756     ep_player,
1757     ep_has_content,
1758     ep_eatable,
1759     ep_sp_element,
1760     ep_quick_gate,
1761     ep_over_player,
1762     ep_active_bomb
1763   };
1764   static int *ep2_array[] =
1765   {
1766     ep_belt,
1767     ep_belt_switch
1768   };
1769   static int *ep1_num[] =
1770   {
1771     &ep_amoebalive_num,
1772     &ep_amoeboid_num,
1773     &ep_schluessel_num,
1774     &ep_pforte_num,
1775     &ep_solid_num,
1776     &ep_massive_num,
1777     &ep_slippery_num,
1778     &ep_enemy_num,
1779     &ep_mauer_num,
1780     &ep_can_fall_num,
1781     &ep_can_smash_num,
1782     &ep_can_change_num,
1783     &ep_can_move_num,
1784     &ep_could_move_num,
1785     &ep_dont_touch_num,
1786     &ep_dont_go_to_num,
1787     &ep_mampf2_num,
1788     &ep_bd_element_num,
1789     &ep_sb_element_num,
1790     &ep_gem_num,
1791     &ep_inactive_num,
1792     &ep_explosive_num,
1793     &ep_mampf3_num,
1794     &ep_pushable_num,
1795     &ep_player_num,
1796     &ep_has_content_num,
1797     &ep_eatable_num,
1798     &ep_sp_element_num,
1799     &ep_quick_gate_num,
1800     &ep_over_player_num,
1801     &ep_active_bomb_num
1802   };
1803   static int *ep2_num[] =
1804   {
1805     &ep_belt_num,
1806     &ep_belt_switch_num
1807   };
1808   static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
1809   static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
1810
1811   for(i=0; i<MAX_ELEMENTS; i++)
1812   {
1813     Elementeigenschaften1[i] = 0;
1814     Elementeigenschaften2[i] = 0;
1815   }
1816
1817   for(i=0; i<num_properties1; i++)
1818     for(j=0; j<*(ep1_num[i]); j++)
1819       Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
1820   for(i=0; i<num_properties2; i++)
1821     for(j=0; j<*(ep2_num[i]); j++)
1822       Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
1823
1824   for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
1825     Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1826 }
1827
1828 void CloseAllAndExit(int exit_value)
1829 {
1830   int i;
1831
1832   if (sound_process_id)
1833   {
1834     StopSounds();
1835     kill(sound_process_id, SIGTERM);
1836     FreeSounds(NUM_SOUNDS);
1837   }
1838
1839   for(i=0; i<NUM_PIXMAPS; i++)
1840   {
1841     if (pix[i])
1842     {
1843 #ifdef USE_XPM_LIBRARY
1844       if (i < NUM_PICTURES)     /* XPM pictures */
1845       {
1846         XFreeColors(display,DefaultColormap(display,screen),
1847                     xpm_att[i].pixels,xpm_att[i].npixels,0);
1848         XpmFreeAttributes(&xpm_att[i]);
1849       }
1850 #endif
1851       XFreePixmap(display,pix[i]);
1852     }
1853     if (clipmask[i])
1854       XFreePixmap(display,clipmask[i]);
1855     if (clip_gc[i])
1856       XFreeGC(display, clip_gc[i]);
1857   }
1858
1859   if (gc)
1860     XFreeGC(display, gc);
1861
1862   if (display)
1863   {
1864     XAutoRepeatOn(display);
1865     XCloseDisplay(display);
1866   }
1867
1868 #ifdef MSDOS
1869   dumpErrorFile();
1870 #endif
1871
1872   exit(exit_value);
1873 }