rnd-19980925
[rocksndiamonds.git] / src / init.c
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  ©1995 Artsoft Development                               *
5 *        Holger Schemel                                    *
6 *        33659 Bielefeld-Senne                             *
7 *        Telefon: (0521) 493245                            *
8 *        eMail: aeglos@valinor.owl.de                      *
9 *               aeglos@uni-paderborn.de                    *
10 *               q99492@pbhrzx.uni-paderborn.de             *
11 *----------------------------------------------------------*
12 *  init.c                                                  *
13 ***********************************************************/
14
15 #include "init.h"
16 #include "misc.h"
17 #include "sound.h"
18 #include "screens.h"
19 #include "tools.h"
20 #include "files.h"
21 #include "joystick.h"
22 #include "gfxload.h"
23 #include "gifload.h"
24
25 #include <signal.h>
26
27 #ifdef DEBUG
28 /*
29 #define DEBUG_TIMING
30 */
31 #endif
32
33 struct PictureFileInfo
34 {
35   char *picture_filename;
36   BOOL picture_with_mask;
37 };
38
39 struct IconFileInfo
40 {
41   char *picture_filename;
42   char *picturemask_filename;
43 };
44
45 static int sound_process_id = 0;
46
47 static void InitLevelAndPlayerInfo(void);
48 static void InitDisplay(int, char **);
49 static void InitSound(void);
50 static void InitSoundProcess(void);
51 static void InitWindow(int, char **);
52 static void InitGfx(void);
53 static void LoadGfx(int, struct PictureFileInfo *);
54 static void InitElementProperties(void);
55
56 void OpenAll(int argc, char *argv[])
57 {
58   InitLevelAndPlayerInfo();
59
60   InitCounter();
61   InitSound();
62   InitSoundProcess();
63   InitJoystick();
64   InitRND(NEW_RANDOMIZE);
65
66   signal(SIGINT, CloseAll);
67   signal(SIGTERM, CloseAll);
68
69   InitDisplay(argc, argv);
70   InitWindow(argc, argv);
71
72   XMapWindow(display, window);
73   XFlush(display);
74
75   InitGfx();
76   InitElementProperties();
77
78   DrawMainMenu();
79 }
80
81 void InitLevelAndPlayerInfo()
82 {
83   local_player = &stored_player[0];
84
85   if (!LoadLevelInfo())                 /* global level info */
86     CloseAll();
87
88   LoadPlayerInfo(PLAYER_SETUP);         /* global setup info */
89   LoadPlayerInfo(PLAYER_LEVEL);         /* level specific info */
90 }
91
92 void InitSound()
93 {
94   int i;
95
96   if (sound_status==SOUND_OFF)
97     return;
98
99 #ifndef MSDOS
100   if (access(sound_device_name,W_OK)<0)
101   {
102     fprintf(stderr,"%s: cannot access sound device - no sounds\n",progname);
103     sound_status=SOUND_OFF;
104     return;
105   }
106
107   if ((sound_device=open(sound_device_name,O_WRONLY))<0)
108   {
109     fprintf(stderr,"%s: cannot open sound device - no sounds\n",progname);
110     sound_status=SOUND_OFF;
111     return;
112   }
113
114   close(sound_device);
115   sound_status=SOUND_AVAILABLE;
116
117 #ifdef VOXWARE
118   sound_loops_allowed = TRUE;
119   sound_loops_on = TRUE;
120 #endif
121 #else
122   sound_loops_allowed = TRUE;
123   sound_loops_on = TRUE;
124 #endif
125
126   for(i=0;i<NUM_SOUNDS;i++)
127   {
128 #ifdef MSDOS
129   sprintf(sound_name[i], "%d", i+1);
130 #endif
131     Sound[i].name = sound_name[i];
132     if (!LoadSound(&Sound[i]))
133     {
134       sound_status=SOUND_OFF;
135       return;
136     }
137   }
138 }
139
140 void InitSoundProcess()
141 {
142   if (sound_status==SOUND_OFF)
143     return;
144
145 #ifndef MSDOS
146   if (pipe(sound_pipe)<0)
147   {
148     fprintf(stderr,"%s: cannot create pipe - no sounds\n",progname);
149     sound_status=SOUND_OFF;
150     return;
151   }
152
153   if ((sound_process_id=fork())<0)
154   {       
155     fprintf(stderr,"%s: cannot create child process - no sounds\n",progname);
156     sound_status=SOUND_OFF;
157     return;
158   }
159
160   if (!sound_process_id)        /* we are child */
161     SoundServer();
162   else                          /* we are parent */
163     close(sound_pipe[0]);       /* no reading from pipe needed */
164 #else
165   SoundServer();
166 #endif
167 }
168
169 void InitJoystick()
170 {
171   if (global_joystick_status==JOYSTICK_OFF)
172     return;
173
174 #ifndef MSDOS
175   if (access(joystick_device_name[joystick_nr],R_OK)<0)
176   {
177     fprintf(stderr,"%s: cannot access joystick device '%s'\n",
178             progname,joystick_device_name[joystick_nr]);
179     joystick_status = JOYSTICK_OFF;
180     return;
181   }
182
183   if ((joystick_device=open(joystick_device_name[joystick_nr],O_RDONLY))<0)
184   {
185     fprintf(stderr,"%s: cannot open joystick device '%s'\n",
186             progname,joystick_device_name[joystick_nr]);
187     joystick_status = JOYSTICK_OFF;
188     return;
189   }
190
191   joystick_status = JOYSTICK_AVAILABLE;
192   LoadJoystickData();
193 #else
194   joystick_status = JOYSTICK_AVAILABLE;
195 #endif
196 }
197
198 void InitDisplay(int argc, char *argv[])
199 {
200   char *display_name = NULL;
201   XVisualInfo vinfo_template, *vinfo;
202   int num_visuals;
203   unsigned int depth;
204   int i;
205
206   /* get X server to connect to, if given as an argument */
207   for (i=1;i<argc-1;i++)
208   {
209     char *dispstr="-display";
210     int len=MAX(strlen(dispstr),strlen(argv[i]));
211
212     if (len<4)
213       continue;
214     else if (!strncmp(argv[i],dispstr,len))
215     {
216       display_name=argv[i+1];
217       break;
218     }
219   }
220
221   /* connect to X server */
222   if (!(display=XOpenDisplay(display_name)))
223   {
224     fprintf(stderr,"%s: cannot connect to X server %s\n", 
225             progname, XDisplayName(display_name));
226     exit(-1);
227   }
228   
229   screen = DefaultScreen(display);
230   visual = DefaultVisual(display, screen);
231   depth  = DefaultDepth(display, screen);
232   cmap   = DefaultColormap(display, screen);
233
234   /* look for good enough visual */
235   vinfo_template.screen = screen;
236   vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
237   vinfo_template.depth = depth;
238   if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
239                               VisualDepthMask, &vinfo_template, &num_visuals)))
240   {
241     visual = vinfo->visual;
242     XFree((void *)vinfo);
243   }
244
245   /* got appropriate visual? */
246   if (depth < 8)
247   {
248     printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
249     exit(-1);
250   }
251   else if ((depth ==8 && visual->class != PseudoColor) ||
252            (depth > 8 && visual->class != TrueColor &&
253             visual->class != DirectColor))
254   {
255     printf("Sorry, cannot get appropriate visual.\n");
256     exit(-1);
257   }
258 }
259
260 void InitWindow(int argc, char *argv[])
261 {
262   unsigned int border_width = 4;
263   Pixmap icon_pixmap, iconmask_pixmap;
264   unsigned int icon_width,icon_height;
265   int icon_hot_x,icon_hot_y;
266   char icon_filename[256];
267   XSizeHints size_hints;
268   XWMHints wm_hints;
269   XClassHint class_hints;
270   XTextProperty windowName, iconName;
271   XGCValues gc_values;
272   unsigned long gc_valuemask;
273   char *window_name = WINDOWTITLE_STRING;
274   char *icon_name = WINDOWTITLE_STRING;
275   long window_event_mask;
276   Atom proto_atom = None, delete_atom = None;
277   int screen_width, screen_height;
278   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
279   unsigned long pen_fg = WhitePixel(display,screen);
280   unsigned long pen_bg = BlackPixel(display,screen);
281
282 #ifndef MSDOS
283   static struct IconFileInfo icon_pic =
284   {
285     "rocks_icon.xbm",
286     "rocks_iconmask.xbm"
287   };
288 #endif
289
290   screen_width = XDisplayWidth(display, screen);
291   screen_height = XDisplayHeight(display, screen);
292
293   width = WIN_XSIZE;
294   height = WIN_YSIZE;
295
296   win_xpos = (screen_width - width) / 2;
297   win_ypos = (screen_height - height) / 2;
298
299   window = XCreateSimpleWindow(display, RootWindow(display, screen),
300                                win_xpos, win_ypos, width, height, border_width,
301                                pen_fg, pen_bg);
302
303 #ifndef MSDOS
304   proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
305   delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
306   if ((proto_atom != None) && (delete_atom != None))
307     XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
308                     PropModePrepend, (unsigned char *) &delete_atom, 1);
309
310   sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picture_filename);
311   XReadBitmapFile(display,window,icon_filename,
312                   &icon_width,&icon_height,
313                   &icon_pixmap,&icon_hot_x,&icon_hot_y);
314   if (!icon_pixmap)
315   {
316     fprintf(stderr, "%s: cannot read icon bitmap file '%s'.\n",
317             progname,icon_filename);
318     exit(-1);
319   }
320
321   sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picturemask_filename);
322   XReadBitmapFile(display,window,icon_filename,
323                   &icon_width,&icon_height,
324                   &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
325   if (!iconmask_pixmap)
326   {
327     fprintf(stderr, "%s: cannot read icon bitmap file '%s'.\n",
328             progname,icon_filename);
329     exit(-1);
330   }
331
332   size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
333   size_hints.height = size_hints.min_height = size_hints.max_height = height;
334   size_hints.flags = PSize | PMinSize | PMaxSize;
335
336   if (win_xpos || win_ypos)
337   {
338     size_hints.x = win_xpos;
339     size_hints.y = win_ypos;
340     size_hints.flags |= PPosition;
341   }
342
343   if (!XStringListToTextProperty(&window_name, 1, &windowName))
344   {
345     fprintf(stderr, "%s: structure allocation for windowName failed.\n",
346             progname);
347     exit(-1);
348   }
349
350   if (!XStringListToTextProperty(&icon_name, 1, &iconName))
351   {
352     fprintf(stderr, "%s: structure allocation for iconName failed.\n",
353             progname);
354     exit(-1);
355   }
356
357   wm_hints.initial_state = NormalState;
358   wm_hints.input = True;
359   wm_hints.icon_pixmap = icon_pixmap;
360   wm_hints.icon_mask = iconmask_pixmap;
361   wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
362
363   class_hints.res_name = progname;
364   class_hints.res_class = "Rocks'n'Diamonds";
365
366   XSetWMProperties(display, window, &windowName, &iconName, 
367                    argv, argc, &size_hints, &wm_hints, 
368                    &class_hints);
369
370   XFree(windowName.value);
371   XFree(iconName.value);
372
373   /* Select event types wanted */
374   window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask |
375                       ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
376                       KeyPressMask | KeyReleaseMask;
377   XSelectInput(display, window, window_event_mask);
378 #endif
379
380   /* create GC for drawing with window depth */
381   gc_values.graphics_exposures = False;
382   gc_values.foreground = pen_bg;
383   gc_values.background = pen_bg;
384   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
385   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
386 }
387
388 void DrawInitText(char *text, int ypos, int color)
389 {
390   if (display && window && pix[PIX_SMALLFONT])
391   {
392     XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
393     DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
394                 ypos,text,FS_SMALL,color);
395     XFlush(display);
396   }
397 }
398
399 void InitGfx()
400 {
401   int i,j;
402   GC copy_clipmask_gc;
403   XGCValues clip_gc_values;
404   unsigned long clip_gc_valuemask;
405
406 #ifdef MSDOS
407   static struct PictureFileInfo pic[NUM_PICTURES] =
408   {
409     { "Screen", TRUE },
410     { "Door",   TRUE },
411     { "Heroes", TRUE },
412     { "Toons",  TRUE },
413     { "Font",   FALSE },
414     { "Font2",  FALSE }
415   }; 
416 #else
417   static struct PictureFileInfo pic[NUM_PICTURES] =
418   {
419     { "RocksScreen",    TRUE },
420     { "RocksDoor",      TRUE },
421     { "RocksHeroes",    TRUE },
422     { "RocksToons",     TRUE },
423     { "RocksFont",      FALSE },
424     { "RocksFont2",     FALSE }
425   }; 
426 #endif
427
428   static struct
429   {
430     int start;
431     int count;
432   }
433   tile_needs_clipping[] =
434   {
435     { GFX_SPIELER_UP, 4 },
436     { GFX_SPIELER_DOWN, 4 },
437     { GFX_SPIELER_LEFT, 4 },
438     { GFX_SPIELER_RIGHT, 4 },
439     { GFX_SPIELER_PUSH_LEFT, 4 },
440     { GFX_SPIELER_PUSH_RIGHT, 4 },
441     { GFX_GEBLUBBER, 4 },
442     { GFX_DYNAMIT, 7 },
443     { GFX_DYNABOMB, 4 },
444     { GFX_SOKOBAN_OBJEKT, 1 },
445     { GFX_MASK_SPARKLING, 3 },
446     { -1, 0 }
447   };
448
449 #ifdef DEBUG_TIMING
450   long count1, count2;
451   count1 = Counter();
452 #endif
453
454   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
455   DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
456   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
457 #ifdef MSDOS
458   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
459   rest(200);
460 #endif MSDOS
461   DrawInitText("Loading graphics:",120,FC_GREEN);
462
463   for(i=0; i<NUM_PICTURES; i++)
464     if (i != PIX_SMALLFONT)
465       LoadGfx(i,&pic[i]);
466
467 #ifdef DEBUG_TIMING
468   count2 = Counter();
469   printf("SUMMARY: %.2f SECONDS LOADING TIME\n",(float)(count2-count1)/1000.0);
470 #endif
471
472
473   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
474                                    WIN_XSIZE,WIN_YSIZE,
475                                    XDefaultDepth(display,screen));
476   pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
477                                    3*DXSIZE,DYSIZE+VYSIZE,
478                                    XDefaultDepth(display,screen));
479   pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
480                                     FXSIZE,FYSIZE,
481                                     XDefaultDepth(display,screen));
482
483   clip_gc_values.graphics_exposures = False;
484   clip_gc_valuemask = GCGraphicsExposures;
485   copy_clipmask_gc =
486     XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
487
488   clip_gc_values.graphics_exposures = False;
489   clip_gc_valuemask = GCGraphicsExposures;
490   tile_clip_gc =
491     XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
492
493   /* initialize pixmap array to Pixmap 'None' */
494   for(i=0; i<NUM_TILES; i++)
495     tile_clipmask[i] = None;
496
497   /* create only those clipping Pixmaps we really need */
498   for(i=0; tile_needs_clipping[i].start>=0; i++)
499   {
500     for(j=0; j<tile_needs_clipping[i].count; j++)
501     {
502       int tile = tile_needs_clipping[i].start + j;
503       int graphic = tile;
504       int src_x, src_y;
505       Pixmap src_pixmap;
506
507       if (tile_needs_clipping[i].start == GFX_MASK_SPARKLING)
508       {
509         /* special case -- should be cleaned up sometimes... */
510         src_pixmap = clipmask[PIX_BACK];
511         src_x  = SX + GFX_PER_LINE*TILEX;
512         src_y  = SY + j*TILEY;
513       }
514       else if (graphic >= GFX_START_ROCKSSCREEN &&
515                graphic <= GFX_END_ROCKSSCREEN)
516       {
517         src_pixmap = clipmask[PIX_BACK];
518         graphic -= GFX_START_ROCKSSCREEN;
519         src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
520         src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
521       }
522       else if (graphic >= GFX_START_ROCKSHEROES &&
523                graphic <= GFX_END_ROCKSHEROES)
524       {
525         src_pixmap = clipmask[PIX_HEROES];
526         graphic -= GFX_START_ROCKSHEROES;
527         src_x = (graphic % HEROES_PER_LINE) * TILEX;
528         src_y = (graphic / HEROES_PER_LINE) * TILEY;
529       }
530       else if (graphic >= GFX_START_ROCKSFONT &&
531                graphic <= GFX_END_ROCKSFONT)
532       {
533         src_pixmap = clipmask[PIX_BIGFONT];
534         graphic -= GFX_START_ROCKSFONT;
535         src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
536         src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
537           FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
538       }
539       else
540         break;
541
542       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
543
544       XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
545                 src_x,src_y, TILEX,TILEY, 0,0);
546     }
547   }
548
549   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
550   {
551     fprintf(stderr, "%s: cannot create additional Pixmaps!\n",progname);
552     CloseAll();
553     exit(-1);
554   }
555
556   for(i=0;i<NUM_PIXMAPS;i++)
557   {
558     if (clipmask[i])
559     {
560       clip_gc_values.graphics_exposures = False;
561       clip_gc_values.clip_mask = clipmask[i];
562       clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
563       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
564     }
565   }
566
567   drawto = backbuffer = pix[PIX_DB_BACK];
568   fieldbuffer = pix[PIX_DB_FIELD];
569   SetDrawtoField(DRAW_BACKBUFFER);
570
571   XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
572             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
573   XFillRectangle(display,pix[PIX_DB_BACK],gc,
574                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
575   XFillRectangle(display,pix[PIX_DB_DOOR],gc,
576                  0,0, 3*DXSIZE,DYSIZE+VYSIZE);
577
578   for(i=0; i<MAX_BUF_XSIZE; i++)
579     for(j=0; j<MAX_BUF_YSIZE; j++)
580       redraw[i][j] = 0;
581   redraw_tiles = 0;
582   redraw_mask = REDRAW_ALL;
583 }
584
585 void LoadGfx(int pos, struct PictureFileInfo *pic)
586 {
587   char basefilename[256];
588   char filename[256];
589
590 #ifdef XPM_INCLUDE_FILE
591   int xpm_err, xbm_err;
592   unsigned int width,height;
593   int hot_x,hot_y;
594   Pixmap shapemask;
595   char *picture_ext = ".xpm";
596   char *picturemask_ext = "Mask.xbm";
597 #else
598   int gif_err;
599   char *picture_ext = ".gif";
600 #endif
601
602 #ifdef DEBUG_TIMING
603   long count1, count2;
604 #endif
605
606   /* Grafik laden */
607   if (pic->picture_filename)
608   {
609     sprintf(basefilename,"%s%s",pic->picture_filename,picture_ext);
610     DrawInitText(basefilename,150,FC_YELLOW);
611     sprintf(filename,"%s/%s",GFX_PATH,basefilename);
612
613 #ifdef MSDOS
614     rest(100);
615 #endif MSDOS
616
617 #ifdef DEBUG_TIMING
618     count1 = Counter();
619 #endif
620
621 #ifdef XPM_INCLUDE_FILE
622
623     xpm_att[pos].valuemask = XpmCloseness;
624     xpm_att[pos].closeness = 20000;
625     xpm_err = XpmReadFileToPixmap(display,window,filename,
626                                   &pix[pos],&shapemask,&xpm_att[pos]);
627
628     switch(xpm_err)
629     {
630       case XpmOpenFailed:
631         fprintf(stderr,"Cannot open Xpm file '%s' !\n",filename);
632         CloseAll();
633         exit(-1);
634       case XpmFileInvalid:
635         fprintf(stderr,"Invalid Xpm file '%s'!\n",filename);
636         CloseAll();
637         exit(-1);
638       case XpmNoMemory:
639         fprintf(stderr,"Not enough memory for Xpm file '%s'!\n",filename);
640         CloseAll();
641         exit(1);
642       case XpmColorFailed:
643         fprintf(stderr,"Can't get colors for Xpm file '%s'!\n",filename);
644         CloseAll();
645         exit(-1);
646       default:
647         break;
648     }
649
650 #ifdef DEBUG_TIMING
651     count2 = Counter();
652     printf("XPM LOADING %s IN %.2f SECONDS\n",
653            filename,(float)(count2-count1)/1000.0);
654 #endif
655
656 #else 
657
658     gif_err = Read_GIF_to_Pixmaps(display, window, filename,
659                                   &pix[pos], &clipmask[pos]);
660
661     switch(gif_err)
662     {
663       case GIF_Success:
664         break;
665       case GIF_OpenFailed:
666         fprintf(stderr,"Cannot open GIF file '%s' !\n",filename);
667         CloseAll();
668         exit(-1);
669       case GIF_ReadFailed:
670         fprintf(stderr,"Cannot read GIF file '%s' !\n",filename);
671         CloseAll();
672         exit(-1);
673       case GIF_FileInvalid:
674         fprintf(stderr,"Invalid GIF file '%s'!\n",filename);
675         CloseAll();
676         exit(-1);
677       case GIF_NoMemory:
678         fprintf(stderr,"Not enough memory for GIF file '%s'!\n",filename);
679         CloseAll();
680         exit(1);
681       case GIF_ColorFailed:
682         fprintf(stderr,"Can't get colors for GIF file '%s'!\n",filename);
683         CloseAll();
684         exit(-1);
685       default:
686         break;
687     }
688
689 #ifdef DEBUG_TIMING
690     count2 = Counter();
691     printf("GIF LOADING %s IN %.2f SECONDS\n",
692            filename,(float)(count2-count1)/1000.0);
693 #endif
694
695 #endif
696
697     if (!pix[pos])
698     {
699       fprintf(stderr, "%s: cannot get graphics for '%s'.\n",
700               progname, pic->picture_filename);
701       CloseAll();
702       exit(-1);
703     }
704   }
705
706   /* zugehörige Maske laden (wenn vorhanden) */
707   if (pic->picture_with_mask)
708   {
709
710 #ifdef XPM_INCLUDE_FILE
711
712     sprintf(basefilename,"%s%s",pic->picture_filename,picturemask_ext);
713     DrawInitText(basefilename,150,FC_YELLOW);
714     sprintf(filename,"%s/%s",GFX_PATH,basefilename);
715
716 #ifdef DEBUG_TIMING
717     count1 = Counter();
718 #endif
719
720     xbm_err = XReadBitmapFile(display,window,filename,
721                               &width,&height,&clipmask[pos],&hot_x,&hot_y);
722
723     switch(xbm_err)
724     {
725       case BitmapSuccess:
726         break;
727       case BitmapOpenFailed:
728         fprintf(stderr,"Bitmap file open failed on '%s' !\n",filename);
729         CloseAll();
730         exit(-1);
731         break;
732       case BitmapFileInvalid:
733         fprintf(stderr,"Bitmap file invalid: '%s' !\n",filename);
734         CloseAll();
735         exit(-1);
736         break;
737       case BitmapNoMemory:
738         fprintf(stderr,"No memory for file '%s' !\n",filename);
739         CloseAll();
740         exit(-1);
741         break;
742       default:
743         break;
744     }
745
746 #ifdef DEBUG_TIMING
747     count2 = Counter();
748     printf("XBM LOADING %s IN %.2f SECONDS\n",
749            filename,(float)(count2-count1)/1000.0);
750 #endif
751
752 #endif
753
754     if (!clipmask[pos])
755     {
756       fprintf(stderr, "%s: cannot get clipmask for '%s'.\n",
757               progname, pic->picture_filename);
758       CloseAll();
759       exit(-1);
760     }
761   }
762 }
763
764 void InitElementProperties()
765 {
766   int i,j;
767
768   static int ep_amoebalive[] =
769   {
770     EL_AMOEBE_NASS,
771     EL_AMOEBE_NORM,
772     EL_AMOEBE_VOLL,
773     EL_AMOEBE_BD
774   };
775   static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
776
777   static int ep_amoeboid[] =
778   {
779     EL_AMOEBE_TOT,
780     EL_AMOEBE_NASS,
781     EL_AMOEBE_NORM,
782     EL_AMOEBE_VOLL,
783     EL_AMOEBE_BD
784   };
785   static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
786
787   static int ep_schluessel[] =
788   {
789     EL_SCHLUESSEL1,
790     EL_SCHLUESSEL2,
791     EL_SCHLUESSEL3,
792     EL_SCHLUESSEL4
793   };
794   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
795
796   static int ep_pforte[] =
797   {
798     EL_PFORTE1,
799     EL_PFORTE2,
800     EL_PFORTE3,
801     EL_PFORTE4,
802     EL_PFORTE1X,
803     EL_PFORTE2X,
804     EL_PFORTE3X,
805     EL_PFORTE4X
806   };
807   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
808
809   static int ep_solid[] =
810   {
811     EL_BETON,
812     EL_MAUERWERK,
813     EL_MAUER_LEBT,
814     EL_FELSBODEN,
815     EL_AUSGANG_ZU,
816     EL_AUSGANG_ACT,
817     EL_AUSGANG_AUF,
818     EL_AMOEBE_TOT,
819     EL_AMOEBE_NASS,
820     EL_AMOEBE_NORM,
821     EL_AMOEBE_VOLL,
822     EL_AMOEBE_BD,
823     EL_MORAST_VOLL,
824     EL_MORAST_LEER,
825     EL_SIEB_VOLL,
826     EL_SIEB_LEER,
827     EL_SIEB_TOT,
828     EL_SIEB2_VOLL,
829     EL_SIEB2_LEER,
830     EL_SIEB2_TOT,
831     EL_LIFE,
832     EL_LIFE_ASYNC,
833     EL_BADEWANNE1,
834     EL_BADEWANNE2,
835     EL_BADEWANNE3,
836     EL_BADEWANNE4,
837     EL_BADEWANNE5
838   };
839   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
840
841   static int ep_massiv[] =
842   {
843     EL_BETON,
844     EL_SALZSAEURE,
845     EL_BADEWANNE1,
846     EL_BADEWANNE2,
847     EL_BADEWANNE3,
848     EL_BADEWANNE4,
849     EL_BADEWANNE5,
850     EL_PFORTE1,
851     EL_PFORTE2,
852     EL_PFORTE3,
853     EL_PFORTE4,
854     EL_PFORTE1X,
855     EL_PFORTE2X,
856     EL_PFORTE3X,
857     EL_PFORTE4X
858   };
859   static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int);
860
861   static int ep_slippery[] =
862   {
863     EL_FELSBODEN,
864     EL_FELSBROCKEN,
865     EL_EDELSTEIN,
866     EL_EDELSTEIN_BD,
867     EL_EDELSTEIN_GELB,
868     EL_EDELSTEIN_ROT,
869     EL_EDELSTEIN_LILA,
870     EL_DIAMANT,
871     EL_BOMBE,
872     EL_KOKOSNUSS,
873     EL_ABLENK_EIN,
874     EL_ABLENK_AUS,
875     EL_ZEIT_VOLL,
876     EL_ZEIT_LEER,
877     EL_BIRNE_EIN,
878     EL_BIRNE_AUS,
879     EL_BADEWANNE1,
880     EL_BADEWANNE2,
881     EL_SONDE
882   };
883   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
884
885   static int ep_enemy[] =
886   {
887     EL_KAEFER,
888     EL_FLIEGER,
889     EL_BUTTERFLY,
890     EL_FIREFLY,
891     EL_MAMPFER,
892     EL_MAMPFER2,
893     EL_ROBOT,
894     EL_PACMAN
895   };
896   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
897
898   static int ep_mauer[] =
899   {
900     EL_BETON,
901     EL_PFORTE1,
902     EL_PFORTE2,
903     EL_PFORTE3,
904     EL_PFORTE4,
905     EL_PFORTE1X,
906     EL_PFORTE2X,
907     EL_PFORTE3X,
908     EL_PFORTE4X,
909     EL_AUSGANG_ZU,
910     EL_AUSGANG_ACT,
911     EL_AUSGANG_AUF,
912     EL_MAUERWERK,
913     EL_FELSBODEN,
914     EL_MAUER_LEBT,
915     EL_MAUERND
916   };
917   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
918
919   static int ep_can_fall[] =
920   {
921     EL_FELSBROCKEN,
922     EL_EDELSTEIN,
923     EL_EDELSTEIN_BD,
924     EL_EDELSTEIN_GELB,
925     EL_EDELSTEIN_ROT,
926     EL_EDELSTEIN_LILA,
927     EL_DIAMANT,
928     EL_BOMBE,
929     EL_KOKOSNUSS,
930     EL_TROPFEN,
931     EL_MORAST_VOLL,
932     EL_SIEB_VOLL,
933     EL_SIEB2_VOLL,
934     EL_ZEIT_VOLL,
935     EL_ZEIT_LEER
936   };
937   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
938
939   static int ep_can_smash[] =
940   {
941     EL_FELSBROCKEN,
942     EL_EDELSTEIN,
943     EL_EDELSTEIN_BD,
944     EL_EDELSTEIN_GELB,
945     EL_EDELSTEIN_ROT,
946     EL_EDELSTEIN_LILA,
947     EL_DIAMANT,
948     EL_SCHLUESSEL1,
949     EL_SCHLUESSEL2,
950     EL_SCHLUESSEL3,
951     EL_SCHLUESSEL4,
952     EL_BOMBE,
953     EL_KOKOSNUSS,
954     EL_TROPFEN,
955     EL_ZEIT_VOLL,
956     EL_ZEIT_LEER
957   };
958   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
959
960   static int ep_can_change[] =
961   {
962     EL_FELSBROCKEN,
963     EL_EDELSTEIN,
964     EL_EDELSTEIN_BD,
965     EL_EDELSTEIN_GELB,
966     EL_EDELSTEIN_ROT,
967     EL_EDELSTEIN_LILA,
968     EL_DIAMANT
969   };
970   static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
971
972   static int ep_can_move[] =
973   {
974     EL_KAEFER,
975     EL_FLIEGER,
976     EL_BUTTERFLY,
977     EL_FIREFLY,
978     EL_MAMPFER,
979     EL_MAMPFER2,
980     EL_ROBOT,
981     EL_PACMAN,
982     EL_MAULWURF,
983     EL_PINGUIN,
984     EL_SCHWEIN,
985     EL_DRACHE,
986     EL_SONDE
987   };
988   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
989
990   static int ep_could_move[] =
991   {
992     EL_KAEFER_R,
993     EL_KAEFER_O,
994     EL_KAEFER_L,
995     EL_KAEFER_U,
996     EL_FLIEGER_R,
997     EL_FLIEGER_O,
998     EL_FLIEGER_L,
999     EL_FLIEGER_U,
1000     EL_BUTTERFLY_R,
1001     EL_BUTTERFLY_O,
1002     EL_BUTTERFLY_L,
1003     EL_BUTTERFLY_U,
1004     EL_FIREFLY_R,
1005     EL_FIREFLY_O,
1006     EL_FIREFLY_L,
1007     EL_FIREFLY_U,
1008     EL_PACMAN_R,
1009     EL_PACMAN_O,
1010     EL_PACMAN_L,
1011     EL_PACMAN_U
1012   };
1013   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1014
1015   static int ep_dont_touch[] =
1016   {
1017     EL_KAEFER,
1018     EL_FLIEGER,
1019     EL_BUTTERFLY,
1020     EL_FIREFLY
1021   };
1022   static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1023
1024   static int ep_dont_go_to[] =
1025   {
1026     EL_KAEFER,
1027     EL_FLIEGER,
1028     EL_BUTTERFLY,
1029     EL_FIREFLY,
1030     EL_MAMPFER,
1031     EL_MAMPFER2,
1032     EL_ROBOT,
1033     EL_PACMAN,
1034     EL_TROPFEN,
1035     EL_SALZSAEURE
1036   };
1037   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1038
1039   static int ep_mampf2[] =
1040   {
1041     EL_ERDREICH,
1042     EL_KAEFER,
1043     EL_FLIEGER,
1044     EL_BUTTERFLY,
1045     EL_FIREFLY,
1046     EL_MAMPFER,
1047     EL_ROBOT,
1048     EL_PACMAN,
1049     EL_TROPFEN,
1050     EL_AMOEBE_TOT,
1051     EL_AMOEBE_NASS,
1052     EL_AMOEBE_NORM,
1053     EL_AMOEBE_VOLL,
1054     EL_AMOEBE_BD,
1055     EL_EDELSTEIN,
1056     EL_EDELSTEIN_BD,
1057     EL_EDELSTEIN_GELB,
1058     EL_EDELSTEIN_ROT,
1059     EL_EDELSTEIN_LILA,
1060     EL_DIAMANT
1061   };
1062   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1063
1064   static int ep_bd_element[] =
1065   {
1066     EL_LEERRAUM,
1067     EL_ERDREICH,
1068     EL_FELSBODEN,
1069     EL_FELSBROCKEN,
1070     EL_EDELSTEIN_BD,
1071     EL_SIEB2_LEER,
1072     EL_AUSGANG_ZU,
1073     EL_AUSGANG_AUF,
1074     EL_BETON,
1075     EL_SPIELFIGUR,
1076     EL_FIREFLY,
1077     EL_FIREFLY_1,
1078     EL_FIREFLY_2,
1079     EL_FIREFLY_3,
1080     EL_FIREFLY_4,
1081     EL_BUTTERFLY,
1082     EL_BUTTERFLY_1,
1083     EL_BUTTERFLY_2,
1084     EL_BUTTERFLY_3,
1085     EL_BUTTERFLY_4,
1086     EL_AMOEBE_BD,
1087     EL_CHAR_FRAGE
1088   };
1089   static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1090
1091   static int ep_sb_element[] =
1092   {
1093     EL_LEERRAUM,
1094     EL_BETON,
1095     EL_SOKOBAN_OBJEKT,
1096     EL_SOKOBAN_FELD_LEER,
1097     EL_SOKOBAN_FELD_VOLL,
1098     EL_SPIELFIGUR
1099   };
1100   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1101
1102   static int ep_gem[] =
1103   {
1104     EL_EDELSTEIN,
1105     EL_EDELSTEIN_BD,
1106     EL_EDELSTEIN_GELB,
1107     EL_EDELSTEIN_ROT,
1108     EL_EDELSTEIN_LILA,
1109     EL_DIAMANT
1110   };
1111   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1112
1113   static int ep_inactive[] =
1114   {
1115     EL_LEERRAUM,
1116     EL_ERDREICH,
1117     EL_MAUERWERK,
1118     EL_FELSBODEN,
1119     EL_SCHLUESSEL,
1120     EL_BETON,
1121     EL_AMOEBE_TOT,
1122     EL_MORAST_LEER,
1123     EL_BADEWANNE,
1124     EL_ABLENK_AUS,
1125     EL_SCHLUESSEL1,
1126     EL_SCHLUESSEL2,
1127     EL_SCHLUESSEL3,
1128     EL_SCHLUESSEL4,
1129     EL_PFORTE1,
1130     EL_PFORTE2,
1131     EL_PFORTE3,
1132     EL_PFORTE4,
1133     EL_PFORTE1X,
1134     EL_PFORTE2X,
1135     EL_PFORTE3X,
1136     EL_PFORTE4X,
1137     EL_DYNAMIT_AUS,
1138     EL_UNSICHTBAR,
1139     EL_BIRNE_AUS,
1140     EL_BIRNE_EIN,
1141     EL_ERZ_EDEL,
1142     EL_ERZ_DIAM,
1143     EL_ERZ_EDEL_BD,
1144     EL_ERZ_EDEL_GELB,
1145     EL_DYNABOMB_NR,
1146     EL_DYNABOMB_SZ,
1147     EL_DYNABOMB_XL,
1148     EL_SOKOBAN_OBJEKT,
1149     EL_SOKOBAN_FELD_LEER,
1150     EL_SOKOBAN_FELD_VOLL,
1151     EL_ERZ_EDEL_ROT,
1152     EL_ERZ_EDEL_LILA,
1153     EL_BADEWANNE1,
1154     EL_BADEWANNE2,
1155     EL_BADEWANNE3,
1156     EL_BADEWANNE4,
1157     EL_BADEWANNE5,
1158     EL_SIEB_TOT,
1159     EL_SIEB2_TOT,
1160     EL_AMOEBA2DIAM,
1161     EL_BLOCKED
1162   };
1163   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1164
1165   static int ep_explosive[] =
1166   {
1167     EL_BOMBE,
1168     EL_DYNAMIT,
1169     EL_DYNAMIT_AUS,
1170     EL_DYNABOMB,
1171     EL_DYNABOMB_NR,
1172     EL_DYNABOMB_SZ,
1173     EL_DYNABOMB_XL,
1174     EL_KAEFER,
1175     EL_MAULWURF,
1176     EL_PINGUIN,
1177     EL_SCHWEIN,
1178     EL_DRACHE,
1179     EL_SONDE
1180   };
1181   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1182
1183   static int ep_mampf3[] =
1184   {
1185     EL_EDELSTEIN,
1186     EL_EDELSTEIN_BD,
1187     EL_EDELSTEIN_GELB,
1188     EL_EDELSTEIN_ROT,
1189     EL_EDELSTEIN_LILA,
1190     EL_DIAMANT
1191   };
1192   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1193
1194   static int ep_pushable[] =
1195   {
1196     EL_FELSBROCKEN,
1197     EL_BOMBE,
1198     EL_KOKOSNUSS,
1199     EL_ZEIT_LEER,
1200     EL_SOKOBAN_FELD_VOLL,
1201     EL_SOKOBAN_OBJEKT,
1202     EL_SONDE
1203   };
1204   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1205
1206   static long ep_bit[] =
1207   {
1208     EP_BIT_AMOEBALIVE,
1209     EP_BIT_AMOEBOID,
1210     EP_BIT_SCHLUESSEL,
1211     EP_BIT_PFORTE,
1212     EP_BIT_SOLID,
1213     EP_BIT_MASSIV,
1214     EP_BIT_SLIPPERY,
1215     EP_BIT_ENEMY,
1216     EP_BIT_MAUER,
1217     EP_BIT_CAN_FALL,
1218     EP_BIT_CAN_SMASH,
1219     EP_BIT_CAN_CHANGE,
1220     EP_BIT_CAN_MOVE,
1221     EP_BIT_COULD_MOVE,
1222     EP_BIT_DONT_TOUCH,
1223     EP_BIT_DONT_GO_TO,
1224     EP_BIT_MAMPF2,
1225     EP_BIT_BD_ELEMENT,
1226     EP_BIT_SB_ELEMENT,
1227     EP_BIT_GEM,
1228     EP_BIT_INACTIVE,
1229     EP_BIT_EXPLOSIVE,
1230     EP_BIT_MAMPF3,
1231     EP_BIT_PUSHABLE
1232   };
1233   static int *ep_array[] =
1234   {
1235     ep_amoebalive,
1236     ep_amoeboid,
1237     ep_schluessel,
1238     ep_pforte,
1239     ep_solid,
1240     ep_massiv,
1241     ep_slippery,
1242     ep_enemy,
1243     ep_mauer,
1244     ep_can_fall,
1245     ep_can_smash,
1246     ep_can_change,
1247     ep_can_move,
1248     ep_could_move,
1249     ep_dont_touch,
1250     ep_dont_go_to,
1251     ep_mampf2,
1252     ep_bd_element,
1253     ep_sb_element,
1254     ep_gem,
1255     ep_inactive,
1256     ep_explosive,
1257     ep_mampf3,
1258     ep_pushable
1259   };
1260   static int *ep_num[] =
1261   {
1262     &ep_amoebalive_num,
1263     &ep_amoeboid_num,
1264     &ep_schluessel_num,
1265     &ep_pforte_num,
1266     &ep_solid_num,
1267     &ep_massiv_num,
1268     &ep_slippery_num,
1269     &ep_enemy_num,
1270     &ep_mauer_num,
1271     &ep_can_fall_num,
1272     &ep_can_smash_num,
1273     &ep_can_change_num,
1274     &ep_can_move_num,
1275     &ep_could_move_num,
1276     &ep_dont_touch_num,
1277     &ep_dont_go_to_num,
1278     &ep_mampf2_num,
1279     &ep_bd_element_num,
1280     &ep_sb_element_num,
1281     &ep_gem_num,
1282     &ep_inactive_num,
1283     &ep_explosive_num,
1284     &ep_mampf3_num,
1285     &ep_pushable_num
1286   };
1287   static int num_properties = sizeof(ep_num)/sizeof(int *);
1288
1289   for(i=0;i<MAX_ELEMENTS;i++)
1290     Elementeigenschaften[i] = 0;
1291
1292   for(i=0;i<num_properties;i++)
1293     for(j=0;j<*(ep_num[i]);j++)
1294       Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
1295   for(i=EL_CHAR_START;i<EL_CHAR_END;i++)
1296     Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1297 }
1298
1299 void CloseAll()
1300 {
1301   int i;
1302
1303   if (sound_process_id)
1304   {
1305     StopSounds();
1306     kill(sound_process_id, SIGTERM);
1307     FreeSounds(NUM_SOUNDS);
1308   }
1309
1310   for(i=0;i<NUM_PIXMAPS;i++)
1311   {
1312     if (pix[i])
1313     {
1314 #ifdef XPM_INCLUDE_FILE
1315       if (i<NUM_PICTURES)       /* XPM pictures */
1316       {
1317         XFreeColors(display,DefaultColormap(display,screen),
1318                     xpm_att[i].pixels,xpm_att[i].npixels,0);
1319         XpmFreeAttributes(&xpm_att[i]);
1320       }
1321 #endif
1322       XFreePixmap(display,pix[i]);
1323     }
1324     if (clipmask[i])
1325       XFreePixmap(display,clipmask[i]);
1326     if (clip_gc[i])
1327       XFreeGC(display, clip_gc[i]);
1328   }
1329
1330   if (gc)
1331     XFreeGC(display, gc);
1332
1333   if (display)
1334   {
1335     XAutoRepeatOn(display);
1336     XCloseDisplay(display);
1337   }
1338
1339   exit(0);
1340 }