rnd-19981029-1
[rocksndiamonds.git] / src / init.c
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  init.c                                                  *
12 ***********************************************************/
13
14 #include <signal.h>
15
16 #include "init.h"
17 #include "misc.h"
18 #include "sound.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "joystick.h"
23 #include "gfxload.h"
24 #include "gifload.h"
25 #include "network.h"
26 #include "netserv.h"
27
28 #ifdef DEBUG
29 /*
30 #define DEBUG_TIMING
31 */
32 #endif
33
34 struct PictureFileInfo
35 {
36   char *picture_filename;
37   boolean picture_with_mask;
38 };
39
40 struct IconFileInfo
41 {
42   char *picture_filename;
43   char *picturemask_filename;
44 };
45
46 static int sound_process_id = 0;
47
48 static void InitLevelAndPlayerInfo(void);
49 static void InitNetworkServer(void);
50 static void InitDisplay(void);
51 static void InitSound(void);
52 static void InitSoundServer(void);
53 static void InitWindow(int, char **);
54 static void InitGfx(void);
55 static void LoadGfx(int, struct PictureFileInfo *);
56 static void InitElementProperties(void);
57
58 void OpenAll(int argc, char *argv[])
59 {
60   if (options.serveronly)
61   {
62     NetworkServer(options.server_port, options.serveronly);
63
64     /* never reached */
65     exit(0);
66   }
67
68   InitLevelAndPlayerInfo();
69
70   InitCounter();
71   InitSound();
72   InitSoundServer();
73   InitJoysticks();
74   InitRND(NEW_RANDOMIZE);
75
76   signal(SIGINT, CloseAllAndExit);
77   signal(SIGTERM, CloseAllAndExit);
78
79   InitDisplay();
80   InitWindow(argc, argv);
81
82   XMapWindow(display, window);
83   XFlush(display);
84
85   InitGfx();
86   InitElementProperties();
87
88   DrawMainMenu();
89
90   InitNetworkServer();
91 }
92
93 void InitLevelAndPlayerInfo()
94 {
95   int i;
96
97   /* choose default local player */
98   local_player = &stored_player[0];
99
100   for (i=0; i<MAX_PLAYERS; i++)
101   {
102     stored_player[i].joystick_fd = -1;  /* joystick device closed */
103     stored_player[i].connected = FALSE;
104   }
105
106   local_player->connected = TRUE;
107
108   if (!LoadLevelInfo())                 /* global level info */
109     Error(ERR_EXIT, NULL);
110
111   LoadSetup();                          /* global setup info */
112   LoadLevelSetup();                     /* info about last played level */
113 }
114
115 void InitNetworkServer()
116 {
117   int nr_wanted;
118
119   if (!options.network)
120     return;
121
122   nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
123
124   if (!ConnectToServer(options.server_host, options.server_port))
125     Error(ERR_EXIT, "cannot connect to multiplayer server");
126
127   SendToServer_Nickname(setup.alias_name);
128   SendToServer_ProtocolVersion();
129
130   if (nr_wanted)
131     SendToServer_NrWanted(nr_wanted);
132 }
133
134 void InitSound()
135 {
136   int i;
137
138   if (sound_status == SOUND_OFF)
139     return;
140
141 #ifndef MSDOS
142   if (access(sound_device_name,W_OK)<0)
143   {
144     Error(ERR_WARN, "cannot access sound device - no sounds");
145     sound_status = SOUND_OFF;
146     return;
147   }
148
149   if ((sound_device = open(sound_device_name,O_WRONLY))<0)
150   {
151     Error(ERR_WARN, "cannot open sound device - no sounds");
152     sound_status = SOUND_OFF;
153     return;
154   }
155
156   close(sound_device);
157   sound_status = SOUND_AVAILABLE;
158
159 #ifdef VOXWARE
160   sound_loops_allowed = TRUE;
161
162   /*
163   setup.sound_loops_on = TRUE;
164   */
165
166 #endif
167 #else
168   sound_loops_allowed = TRUE;
169
170   /*
171   setup.sound_loops_on = TRUE;
172   */
173
174 #endif
175
176   for(i=0; i<NUM_SOUNDS; i++)
177   {
178 #ifdef MSDOS
179   sprintf(sound_name[i], "%d", i+1);
180 #endif
181     Sound[i].name = sound_name[i];
182     if (!LoadSound(&Sound[i]))
183     {
184       sound_status = SOUND_OFF;
185       return;
186     }
187   }
188 }
189
190 void InitSoundServer()
191 {
192   if (sound_status == SOUND_OFF)
193     return;
194
195 #ifndef MSDOS
196   if (pipe(sound_pipe)<0)
197   {
198     Error(ERR_WARN, "cannot create pipe - no sounds");
199     sound_status = SOUND_OFF;
200     return;
201   }
202
203   if ((sound_process_id = fork()) < 0)
204   {       
205     Error(ERR_WARN, "cannot create sound server process - no sounds");
206     sound_status = SOUND_OFF;
207     return;
208   }
209
210   if (!sound_process_id)        /* we are child */
211   {
212     SoundServer();
213
214     /* never reached */
215     exit(0);
216   }
217   else                          /* we are parent */
218     close(sound_pipe[0]);       /* no reading from pipe needed */
219 #else
220   SoundServer();
221 #endif
222 }
223
224 void InitJoysticks()
225 {
226   int i;
227
228   if (global_joystick_status == JOYSTICK_OFF)
229     return;
230
231   joystick_status = JOYSTICK_OFF;
232
233 #ifndef MSDOS
234   for (i=0; i<MAX_PLAYERS; i++)
235   {
236     char *device_name = setup.input[i].joy.device_name;
237
238     /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
239     if (stored_player[i].joystick_fd != -1)
240     {
241       close(stored_player[i].joystick_fd);
242       stored_player[i].joystick_fd = -1;
243     }
244
245     if (!setup.input[i].use_joystick)
246       continue;
247
248     if (access(device_name, R_OK) < 0)
249     {
250       Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
251       continue;
252     }
253
254     if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
255     {
256       Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
257       continue;
258     }
259
260     joystick_status = JOYSTICK_AVAILABLE;
261   }
262 #else
263   joystick_status = JOYSTICK_AVAILABLE;
264 #endif
265 }
266
267 void InitDisplay()
268 {
269   XVisualInfo vinfo_template, *vinfo;
270   int num_visuals;
271   unsigned int depth;
272
273   /* connect to X server */
274   if (!(display = XOpenDisplay(options.display_name)))
275     Error(ERR_EXIT, "cannot connect to X server %s",
276           XDisplayName(options.display_name));
277
278   screen = DefaultScreen(display);
279   visual = DefaultVisual(display, screen);
280   depth  = DefaultDepth(display, screen);
281   cmap   = DefaultColormap(display, screen);
282
283   /* look for good enough visual */
284   vinfo_template.screen = screen;
285   vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
286   vinfo_template.depth = depth;
287   if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
288                               VisualDepthMask, &vinfo_template, &num_visuals)))
289   {
290     visual = vinfo->visual;
291     XFree((void *)vinfo);
292   }
293
294   /* got appropriate visual? */
295   if (depth < 8)
296   {
297     printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
298     exit(-1);
299   }
300   else if ((depth ==8 && visual->class != PseudoColor) ||
301            (depth > 8 && visual->class != TrueColor &&
302             visual->class != DirectColor))
303   {
304     printf("Sorry, cannot get appropriate visual.\n");
305     exit(-1);
306   }
307 }
308
309 void InitWindow(int argc, char *argv[])
310 {
311   unsigned int border_width = 4;
312   Pixmap icon_pixmap, iconmask_pixmap;
313   unsigned int icon_width,icon_height;
314   int icon_hot_x,icon_hot_y;
315   char icon_filename[256];
316   XSizeHints size_hints;
317   XWMHints wm_hints;
318   XClassHint class_hints;
319   XTextProperty windowName, iconName;
320   XGCValues gc_values;
321   unsigned long gc_valuemask;
322   char *window_name = WINDOWTITLE_STRING;
323   char *icon_name = WINDOWTITLE_STRING;
324   long window_event_mask;
325   Atom proto_atom = None, delete_atom = None;
326   int screen_width, screen_height;
327   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
328   unsigned long pen_fg = WhitePixel(display,screen);
329   unsigned long pen_bg = BlackPixel(display,screen);
330
331 #ifndef MSDOS
332   static struct IconFileInfo icon_pic =
333   {
334     "rocks_icon.xbm",
335     "rocks_iconmask.xbm"
336   };
337 #endif
338
339   screen_width = XDisplayWidth(display, screen);
340   screen_height = XDisplayHeight(display, screen);
341
342   width = WIN_XSIZE;
343   height = WIN_YSIZE;
344
345   win_xpos = (screen_width - width) / 2;
346   win_ypos = (screen_height - height) / 2;
347
348   window = XCreateSimpleWindow(display, RootWindow(display, screen),
349                                win_xpos, win_ypos, width, height, border_width,
350                                pen_fg, pen_bg);
351
352 #ifndef MSDOS
353   proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
354   delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
355   if ((proto_atom != None) && (delete_atom != None))
356     XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
357                     PropModePrepend, (unsigned char *) &delete_atom, 1);
358
359   sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picture_filename);
360   XReadBitmapFile(display,window,icon_filename,
361                   &icon_width,&icon_height,
362                   &icon_pixmap,&icon_hot_x,&icon_hot_y);
363   if (!icon_pixmap)
364     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
365
366   sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picturemask_filename);
367   XReadBitmapFile(display,window,icon_filename,
368                   &icon_width,&icon_height,
369                   &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
370   if (!iconmask_pixmap)
371     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
372
373   size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
374   size_hints.height = size_hints.min_height = size_hints.max_height = height;
375   size_hints.flags = PSize | PMinSize | PMaxSize;
376
377   if (win_xpos || win_ypos)
378   {
379     size_hints.x = win_xpos;
380     size_hints.y = win_ypos;
381     size_hints.flags |= PPosition;
382   }
383
384   if (!XStringListToTextProperty(&window_name, 1, &windowName))
385     Error(ERR_EXIT, "structure allocation for windowName failed");
386
387   if (!XStringListToTextProperty(&icon_name, 1, &iconName))
388     Error(ERR_EXIT, "structure allocation for iconName failed");
389
390   wm_hints.initial_state = NormalState;
391   wm_hints.input = True;
392   wm_hints.icon_pixmap = icon_pixmap;
393   wm_hints.icon_mask = iconmask_pixmap;
394   wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
395
396   class_hints.res_name = program_name;
397   class_hints.res_class = "Rocks'n'Diamonds";
398
399   XSetWMProperties(display, window, &windowName, &iconName, 
400                    argv, argc, &size_hints, &wm_hints, 
401                    &class_hints);
402
403   XFree(windowName.value);
404   XFree(iconName.value);
405
406   /* Select event types wanted */
407   window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask |
408                       ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
409                       KeyPressMask | KeyReleaseMask;
410   XSelectInput(display, window, window_event_mask);
411 #endif
412
413   /* create GC for drawing with window depth */
414   gc_values.graphics_exposures = False;
415   gc_values.foreground = pen_bg;
416   gc_values.background = pen_bg;
417   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
418   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
419 }
420
421 void DrawInitText(char *text, int ypos, int color)
422 {
423   if (display && window && pix[PIX_SMALLFONT])
424   {
425     XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
426     DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
427                 ypos,text,FS_SMALL,color);
428     XFlush(display);
429   }
430 }
431
432 void InitGfx()
433 {
434   int i,j;
435   GC copy_clipmask_gc;
436   XGCValues clip_gc_values;
437   unsigned long clip_gc_valuemask;
438
439 #ifdef MSDOS
440   static struct PictureFileInfo pic[NUM_PICTURES] =
441   {
442     { "Screen", TRUE },
443     { "Door",   TRUE },
444     { "Heroes", TRUE },
445     { "Toons",  TRUE },
446     { "Font",   FALSE },
447     { "Font2",  FALSE }
448   }; 
449 #else
450   static struct PictureFileInfo pic[NUM_PICTURES] =
451   {
452     { "RocksScreen",    TRUE },
453     { "RocksDoor",      TRUE },
454     { "RocksHeroes",    TRUE },
455     { "RocksToons",     TRUE },
456     { "RocksFont",      FALSE },
457     { "RocksFont2",     FALSE }
458   }; 
459 #endif
460
461   static struct
462   {
463     int start;
464     int count;
465   }
466   tile_needs_clipping[] =
467   {
468     { GFX_SPIELER1_UP, 4 },
469     { GFX_SPIELER1_DOWN, 4 },
470     { GFX_SPIELER1_LEFT, 4 },
471     { GFX_SPIELER1_RIGHT, 4 },
472     { GFX_SPIELER1_PUSH_LEFT, 4 },
473     { GFX_SPIELER1_PUSH_RIGHT, 4 },
474     { GFX_SPIELER2_UP, 4 },
475     { GFX_SPIELER2_DOWN, 4 },
476     { GFX_SPIELER2_LEFT, 4 },
477     { GFX_SPIELER2_RIGHT, 4 },
478     { GFX_SPIELER2_PUSH_LEFT, 4 },
479     { GFX_SPIELER2_PUSH_RIGHT, 4 },
480     { GFX_SPIELER3_UP, 4 },
481     { GFX_SPIELER3_DOWN, 4 },
482     { GFX_SPIELER3_LEFT, 4 },
483     { GFX_SPIELER3_RIGHT, 4 },
484     { GFX_SPIELER3_PUSH_LEFT, 4 },
485     { GFX_SPIELER3_PUSH_RIGHT, 4 },
486     { GFX_SPIELER4_UP, 4 },
487     { GFX_SPIELER4_DOWN, 4 },
488     { GFX_SPIELER4_LEFT, 4 },
489     { GFX_SPIELER4_RIGHT, 4 },
490     { GFX_SPIELER4_PUSH_LEFT, 4 },
491     { GFX_SPIELER4_PUSH_RIGHT, 4 },
492     { GFX_GEBLUBBER, 4 },
493     { GFX_DYNAMIT, 7 },
494     { GFX_DYNABOMB, 4 },
495     { GFX_EXPLOSION, 8 },
496     { GFX_SOKOBAN_OBJEKT, 1 },
497     { GFX_FUNKELN_BLAU, 3 },
498     { GFX_FUNKELN_WEISS, 3 },
499     { -1, 0 }
500   };
501
502 #ifdef DEBUG_TIMING
503   long count1, count2;
504   count1 = Counter();
505 #endif
506
507   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
508   DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
509   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
510 #ifdef MSDOS
511   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
512   rest(200);
513 #endif MSDOS
514   DrawInitText("Loading graphics:",120,FC_GREEN);
515
516   for(i=0; i<NUM_PICTURES; i++)
517     if (i != PIX_SMALLFONT)
518       LoadGfx(i,&pic[i]);
519
520 #ifdef DEBUG_TIMING
521   count2 = Counter();
522   printf("SUMMARY: %.2f SECONDS LOADING TIME\n",(float)(count2-count1)/1000.0);
523 #endif
524
525
526   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
527                                    WIN_XSIZE,WIN_YSIZE,
528                                    XDefaultDepth(display,screen));
529   pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
530                                    3*DXSIZE,DYSIZE+VYSIZE,
531                                    XDefaultDepth(display,screen));
532   pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
533                                     FXSIZE,FYSIZE,
534                                     XDefaultDepth(display,screen));
535
536   clip_gc_values.graphics_exposures = False;
537   clip_gc_valuemask = GCGraphicsExposures;
538   copy_clipmask_gc =
539     XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
540
541   clip_gc_values.graphics_exposures = False;
542   clip_gc_valuemask = GCGraphicsExposures;
543   tile_clip_gc =
544     XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
545
546   /* initialize pixmap array to Pixmap 'None' */
547   for(i=0; i<NUM_TILES; i++)
548     tile_clipmask[i] = None;
549
550   /* create only those clipping Pixmaps we really need */
551   for(i=0; tile_needs_clipping[i].start>=0; i++)
552   {
553     for(j=0; j<tile_needs_clipping[i].count; j++)
554     {
555       int tile = tile_needs_clipping[i].start + j;
556       int graphic = tile;
557       int src_x, src_y;
558       Pixmap src_pixmap;
559
560       if (graphic >= GFX_START_ROCKSSCREEN &&
561           graphic <= GFX_END_ROCKSSCREEN)
562       {
563         src_pixmap = clipmask[PIX_BACK];
564         graphic -= GFX_START_ROCKSSCREEN;
565         src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
566         src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
567       }
568       else if (graphic >= GFX_START_ROCKSHEROES &&
569                graphic <= GFX_END_ROCKSHEROES)
570       {
571         src_pixmap = clipmask[PIX_HEROES];
572         graphic -= GFX_START_ROCKSHEROES;
573         src_x = (graphic % HEROES_PER_LINE) * TILEX;
574         src_y = (graphic / HEROES_PER_LINE) * TILEY;
575       }
576       else if (graphic >= GFX_START_ROCKSFONT &&
577                graphic <= GFX_END_ROCKSFONT)
578       {
579         src_pixmap = clipmask[PIX_BIGFONT];
580         graphic -= GFX_START_ROCKSFONT;
581         src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
582         src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
583           FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
584       }
585       else
586         break;
587
588       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
589
590       XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
591                 src_x,src_y, TILEX,TILEY, 0,0);
592     }
593   }
594
595   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
596     Error(ERR_EXIT, "cannot create additional pixmaps");
597
598   for(i=0; i<NUM_PIXMAPS; i++)
599   {
600     if (clipmask[i])
601     {
602       clip_gc_values.graphics_exposures = False;
603       clip_gc_values.clip_mask = clipmask[i];
604       clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
605       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
606     }
607   }
608
609   drawto = backbuffer = pix[PIX_DB_BACK];
610   fieldbuffer = pix[PIX_DB_FIELD];
611   SetDrawtoField(DRAW_BACKBUFFER);
612
613   XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
614             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
615   XFillRectangle(display,pix[PIX_DB_BACK],gc,
616                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
617   XFillRectangle(display,pix[PIX_DB_DOOR],gc,
618                  0,0, 3*DXSIZE,DYSIZE+VYSIZE);
619
620   for(i=0; i<MAX_BUF_XSIZE; i++)
621     for(j=0; j<MAX_BUF_YSIZE; j++)
622       redraw[i][j] = 0;
623   redraw_tiles = 0;
624   redraw_mask = REDRAW_ALL;
625 }
626
627 void LoadGfx(int pos, struct PictureFileInfo *pic)
628 {
629   char basefilename[256];
630   char filename[256];
631
632 #ifdef XPM_INCLUDE_FILE
633   int xpm_err, xbm_err;
634   unsigned int width,height;
635   int hot_x,hot_y;
636   Pixmap shapemask;
637   char *picture_ext = ".xpm";
638   char *picturemask_ext = "Mask.xbm";
639 #else
640   int gif_err;
641   char *picture_ext = ".gif";
642 #endif
643
644 #ifdef DEBUG_TIMING
645   long count1, count2;
646 #endif
647
648   /* Grafik laden */
649   if (pic->picture_filename)
650   {
651     sprintf(basefilename,"%s%s",pic->picture_filename,picture_ext);
652     DrawInitText(basefilename,150,FC_YELLOW);
653     sprintf(filename,"%s/%s",GFX_PATH,basefilename);
654
655 #ifdef MSDOS
656     rest(100);
657 #endif MSDOS
658
659 #ifdef DEBUG_TIMING
660     count1 = Counter();
661 #endif
662
663 #ifdef XPM_INCLUDE_FILE
664
665     xpm_att[pos].valuemask = XpmCloseness;
666     xpm_att[pos].closeness = 20000;
667     xpm_err = XpmReadFileToPixmap(display,window,filename,
668                                   &pix[pos],&shapemask,&xpm_att[pos]);
669
670     switch(xpm_err)
671     {
672       case XpmOpenFailed:
673         Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
674       case XpmFileInvalid:
675         Error(ERR_EXIT, "invalid XPM file '%s'", filename);
676       case XpmNoMemory:
677         Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
678       case XpmColorFailed:
679         Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
680       default:
681         break;
682     }
683
684 #ifdef DEBUG_TIMING
685     count2 = Counter();
686     printf("XPM LOADING %s IN %.2f SECONDS\n",
687            filename,(float)(count2-count1)/1000.0);
688 #endif
689
690 #else 
691
692     gif_err = Read_GIF_to_Pixmaps(display, window, filename,
693                                   &pix[pos], &clipmask[pos]);
694
695     switch(gif_err)
696     {
697       case GIF_Success:
698         break;
699       case GIF_OpenFailed:
700         Error(ERR_EXIT, "cannot open GIF file '%s'", filename);
701       case GIF_ReadFailed:
702         Error(ERR_EXIT, "cannot read GIF file '%s'", filename);
703       case GIF_FileInvalid:
704         Error(ERR_EXIT, "invalid GIF file '%s'", filename);
705       case GIF_NoMemory:
706         Error(ERR_EXIT, "not enough memory for GIF file '%s'", filename);
707       case GIF_ColorFailed:
708         Error(ERR_EXIT, "cannot get colors for GIF file '%s'", filename);
709       default:
710         break;
711     }
712
713 #ifdef DEBUG_TIMING
714     count2 = Counter();
715     printf("GIF LOADING %s IN %.2f SECONDS\n",
716            filename,(float)(count2-count1)/1000.0);
717 #endif
718
719 #endif
720
721     if (!pix[pos])
722       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
723   }
724
725   /* zugehörige Maske laden (wenn vorhanden) */
726   if (pic->picture_with_mask)
727   {
728
729 #ifdef XPM_INCLUDE_FILE
730
731     sprintf(basefilename,"%s%s",pic->picture_filename,picturemask_ext);
732     DrawInitText(basefilename,150,FC_YELLOW);
733     sprintf(filename,"%s/%s",GFX_PATH,basefilename);
734
735 #ifdef DEBUG_TIMING
736     count1 = Counter();
737 #endif
738
739     xbm_err = XReadBitmapFile(display,window,filename,
740                               &width,&height,&clipmask[pos],&hot_x,&hot_y);
741
742     switch(xbm_err)
743     {
744       case BitmapSuccess:
745         break;
746       case BitmapOpenFailed:
747         Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
748       case BitmapFileInvalid:
749         Error(ERR_EXIT, "invalid XBM file '%s'", filename);
750       case BitmapNoMemory:
751         Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
752         break;
753       default:
754         break;
755     }
756
757 #ifdef DEBUG_TIMING
758     count2 = Counter();
759     printf("XBM LOADING %s IN %.2f SECONDS\n",
760            filename,(float)(count2-count1)/1000.0);
761 #endif
762
763 #endif
764
765     if (!clipmask[pos])
766       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
767   }
768 }
769
770 void InitElementProperties()
771 {
772   int i,j;
773
774   static int ep_amoebalive[] =
775   {
776     EL_AMOEBE_NASS,
777     EL_AMOEBE_NORM,
778     EL_AMOEBE_VOLL,
779     EL_AMOEBE_BD
780   };
781   static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
782
783   static int ep_amoeboid[] =
784   {
785     EL_AMOEBE_TOT,
786     EL_AMOEBE_NASS,
787     EL_AMOEBE_NORM,
788     EL_AMOEBE_VOLL,
789     EL_AMOEBE_BD
790   };
791   static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
792
793   static int ep_schluessel[] =
794   {
795     EL_SCHLUESSEL1,
796     EL_SCHLUESSEL2,
797     EL_SCHLUESSEL3,
798     EL_SCHLUESSEL4
799   };
800   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
801
802   static int ep_pforte[] =
803   {
804     EL_PFORTE1,
805     EL_PFORTE2,
806     EL_PFORTE3,
807     EL_PFORTE4,
808     EL_PFORTE1X,
809     EL_PFORTE2X,
810     EL_PFORTE3X,
811     EL_PFORTE4X
812   };
813   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
814
815   static int ep_solid[] =
816   {
817     EL_BETON,
818     EL_MAUERWERK,
819     EL_MAUER_LEBT,
820     EL_MAUER_X,
821     EL_MAUER_Y,
822     EL_MAUER_XY,
823     EL_FELSBODEN,
824     EL_AUSGANG_ZU,
825     EL_AUSGANG_ACT,
826     EL_AUSGANG_AUF,
827     EL_AMOEBE_TOT,
828     EL_AMOEBE_NASS,
829     EL_AMOEBE_NORM,
830     EL_AMOEBE_VOLL,
831     EL_AMOEBE_BD,
832     EL_MORAST_VOLL,
833     EL_MORAST_LEER,
834     EL_SIEB_VOLL,
835     EL_SIEB_LEER,
836     EL_SIEB_TOT,
837     EL_SIEB2_VOLL,
838     EL_SIEB2_LEER,
839     EL_SIEB2_TOT,
840     EL_LIFE,
841     EL_LIFE_ASYNC,
842     EL_BADEWANNE1,
843     EL_BADEWANNE2,
844     EL_BADEWANNE3,
845     EL_BADEWANNE4,
846     EL_BADEWANNE5
847   };
848   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
849
850   static int ep_massiv[] =
851   {
852     EL_BETON,
853     EL_SALZSAEURE,
854     EL_BADEWANNE1,
855     EL_BADEWANNE2,
856     EL_BADEWANNE3,
857     EL_BADEWANNE4,
858     EL_BADEWANNE5,
859     EL_PFORTE1,
860     EL_PFORTE2,
861     EL_PFORTE3,
862     EL_PFORTE4,
863     EL_PFORTE1X,
864     EL_PFORTE2X,
865     EL_PFORTE3X,
866     EL_PFORTE4X
867   };
868   static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int);
869
870   static int ep_slippery[] =
871   {
872     EL_FELSBODEN,
873     EL_FELSBROCKEN,
874     EL_EDELSTEIN,
875     EL_EDELSTEIN_BD,
876     EL_EDELSTEIN_GELB,
877     EL_EDELSTEIN_ROT,
878     EL_EDELSTEIN_LILA,
879     EL_DIAMANT,
880     EL_BOMBE,
881     EL_KOKOSNUSS,
882     EL_ABLENK_EIN,
883     EL_ABLENK_AUS,
884     EL_ZEIT_VOLL,
885     EL_ZEIT_LEER,
886     EL_BIRNE_EIN,
887     EL_BIRNE_AUS,
888     EL_BADEWANNE1,
889     EL_BADEWANNE2,
890     EL_SONDE
891   };
892   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
893
894   static int ep_enemy[] =
895   {
896     EL_KAEFER,
897     EL_FLIEGER,
898     EL_BUTTERFLY,
899     EL_FIREFLY,
900     EL_MAMPFER,
901     EL_MAMPFER2,
902     EL_ROBOT,
903     EL_PACMAN
904   };
905   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
906
907   static int ep_mauer[] =
908   {
909     EL_BETON,
910     EL_PFORTE1,
911     EL_PFORTE2,
912     EL_PFORTE3,
913     EL_PFORTE4,
914     EL_PFORTE1X,
915     EL_PFORTE2X,
916     EL_PFORTE3X,
917     EL_PFORTE4X,
918     EL_AUSGANG_ZU,
919     EL_AUSGANG_ACT,
920     EL_AUSGANG_AUF,
921     EL_MAUERWERK,
922     EL_FELSBODEN,
923     EL_MAUER_LEBT,
924     EL_MAUER_X,
925     EL_MAUER_Y,
926     EL_MAUER_XY,
927     EL_MAUERND
928   };
929   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
930
931   static int ep_can_fall[] =
932   {
933     EL_FELSBROCKEN,
934     EL_EDELSTEIN,
935     EL_EDELSTEIN_BD,
936     EL_EDELSTEIN_GELB,
937     EL_EDELSTEIN_ROT,
938     EL_EDELSTEIN_LILA,
939     EL_DIAMANT,
940     EL_BOMBE,
941     EL_KOKOSNUSS,
942     EL_TROPFEN,
943     EL_MORAST_VOLL,
944     EL_SIEB_VOLL,
945     EL_SIEB2_VOLL,
946     EL_ZEIT_VOLL,
947     EL_ZEIT_LEER
948   };
949   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
950
951   static int ep_can_smash[] =
952   {
953     EL_FELSBROCKEN,
954     EL_EDELSTEIN,
955     EL_EDELSTEIN_BD,
956     EL_EDELSTEIN_GELB,
957     EL_EDELSTEIN_ROT,
958     EL_EDELSTEIN_LILA,
959     EL_DIAMANT,
960     EL_SCHLUESSEL1,
961     EL_SCHLUESSEL2,
962     EL_SCHLUESSEL3,
963     EL_SCHLUESSEL4,
964     EL_BOMBE,
965     EL_KOKOSNUSS,
966     EL_TROPFEN,
967     EL_ZEIT_VOLL,
968     EL_ZEIT_LEER
969   };
970   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
971
972   static int ep_can_change[] =
973   {
974     EL_FELSBROCKEN,
975     EL_EDELSTEIN,
976     EL_EDELSTEIN_BD,
977     EL_EDELSTEIN_GELB,
978     EL_EDELSTEIN_ROT,
979     EL_EDELSTEIN_LILA,
980     EL_DIAMANT
981   };
982   static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
983
984   static int ep_can_move[] =
985   {
986     EL_KAEFER,
987     EL_FLIEGER,
988     EL_BUTTERFLY,
989     EL_FIREFLY,
990     EL_MAMPFER,
991     EL_MAMPFER2,
992     EL_ROBOT,
993     EL_PACMAN,
994     EL_MAULWURF,
995     EL_PINGUIN,
996     EL_SCHWEIN,
997     EL_DRACHE,
998     EL_SONDE
999   };
1000   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1001
1002   static int ep_could_move[] =
1003   {
1004     EL_KAEFER_R,
1005     EL_KAEFER_O,
1006     EL_KAEFER_L,
1007     EL_KAEFER_U,
1008     EL_FLIEGER_R,
1009     EL_FLIEGER_O,
1010     EL_FLIEGER_L,
1011     EL_FLIEGER_U,
1012     EL_BUTTERFLY_R,
1013     EL_BUTTERFLY_O,
1014     EL_BUTTERFLY_L,
1015     EL_BUTTERFLY_U,
1016     EL_FIREFLY_R,
1017     EL_FIREFLY_O,
1018     EL_FIREFLY_L,
1019     EL_FIREFLY_U,
1020     EL_PACMAN_R,
1021     EL_PACMAN_O,
1022     EL_PACMAN_L,
1023     EL_PACMAN_U
1024   };
1025   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1026
1027   static int ep_dont_touch[] =
1028   {
1029     EL_KAEFER,
1030     EL_FLIEGER,
1031     EL_BUTTERFLY,
1032     EL_FIREFLY
1033   };
1034   static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1035
1036   static int ep_dont_go_to[] =
1037   {
1038     EL_KAEFER,
1039     EL_FLIEGER,
1040     EL_BUTTERFLY,
1041     EL_FIREFLY,
1042     EL_MAMPFER,
1043     EL_MAMPFER2,
1044     EL_ROBOT,
1045     EL_PACMAN,
1046     EL_TROPFEN,
1047     EL_SALZSAEURE
1048   };
1049   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1050
1051   static int ep_mampf2[] =
1052   {
1053     EL_ERDREICH,
1054     EL_KAEFER,
1055     EL_FLIEGER,
1056     EL_BUTTERFLY,
1057     EL_FIREFLY,
1058     EL_MAMPFER,
1059     EL_ROBOT,
1060     EL_PACMAN,
1061     EL_TROPFEN,
1062     EL_AMOEBE_TOT,
1063     EL_AMOEBE_NASS,
1064     EL_AMOEBE_NORM,
1065     EL_AMOEBE_VOLL,
1066     EL_AMOEBE_BD,
1067     EL_EDELSTEIN,
1068     EL_EDELSTEIN_BD,
1069     EL_EDELSTEIN_GELB,
1070     EL_EDELSTEIN_ROT,
1071     EL_EDELSTEIN_LILA,
1072     EL_DIAMANT
1073   };
1074   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1075
1076   static int ep_bd_element[] =
1077   {
1078     EL_LEERRAUM,
1079     EL_ERDREICH,
1080     EL_FELSBODEN,
1081     EL_FELSBROCKEN,
1082     EL_EDELSTEIN_BD,
1083     EL_SIEB2_LEER,
1084     EL_AUSGANG_ZU,
1085     EL_AUSGANG_AUF,
1086     EL_BETON,
1087     EL_SPIELFIGUR,
1088     EL_FIREFLY,
1089     EL_FIREFLY_1,
1090     EL_FIREFLY_2,
1091     EL_FIREFLY_3,
1092     EL_FIREFLY_4,
1093     EL_BUTTERFLY,
1094     EL_BUTTERFLY_1,
1095     EL_BUTTERFLY_2,
1096     EL_BUTTERFLY_3,
1097     EL_BUTTERFLY_4,
1098     EL_AMOEBE_BD,
1099     EL_CHAR_FRAGE
1100   };
1101   static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1102
1103   static int ep_sb_element[] =
1104   {
1105     EL_LEERRAUM,
1106     EL_BETON,
1107     EL_SOKOBAN_OBJEKT,
1108     EL_SOKOBAN_FELD_LEER,
1109     EL_SOKOBAN_FELD_VOLL,
1110     EL_SPIELFIGUR
1111   };
1112   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1113
1114   static int ep_gem[] =
1115   {
1116     EL_EDELSTEIN,
1117     EL_EDELSTEIN_BD,
1118     EL_EDELSTEIN_GELB,
1119     EL_EDELSTEIN_ROT,
1120     EL_EDELSTEIN_LILA,
1121     EL_DIAMANT
1122   };
1123   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1124
1125   static int ep_inactive[] =
1126   {
1127     EL_LEERRAUM,
1128     EL_ERDREICH,
1129     EL_MAUERWERK,
1130     EL_FELSBODEN,
1131     EL_SCHLUESSEL,
1132     EL_BETON,
1133     EL_AMOEBE_TOT,
1134     EL_MORAST_LEER,
1135     EL_BADEWANNE,
1136     EL_ABLENK_AUS,
1137     EL_SCHLUESSEL1,
1138     EL_SCHLUESSEL2,
1139     EL_SCHLUESSEL3,
1140     EL_SCHLUESSEL4,
1141     EL_PFORTE1,
1142     EL_PFORTE2,
1143     EL_PFORTE3,
1144     EL_PFORTE4,
1145     EL_PFORTE1X,
1146     EL_PFORTE2X,
1147     EL_PFORTE3X,
1148     EL_PFORTE4X,
1149     EL_DYNAMIT_AUS,
1150     EL_UNSICHTBAR,
1151     EL_BIRNE_AUS,
1152     EL_BIRNE_EIN,
1153     EL_ERZ_EDEL,
1154     EL_ERZ_DIAM,
1155     EL_ERZ_EDEL_BD,
1156     EL_ERZ_EDEL_GELB,
1157     EL_DYNABOMB_NR,
1158     EL_DYNABOMB_SZ,
1159     EL_DYNABOMB_XL,
1160     EL_SOKOBAN_OBJEKT,
1161     EL_SOKOBAN_FELD_LEER,
1162     EL_SOKOBAN_FELD_VOLL,
1163     EL_ERZ_EDEL_ROT,
1164     EL_ERZ_EDEL_LILA,
1165     EL_BADEWANNE1,
1166     EL_BADEWANNE2,
1167     EL_BADEWANNE3,
1168     EL_BADEWANNE4,
1169     EL_BADEWANNE5,
1170     EL_SIEB_TOT,
1171     EL_SIEB2_TOT,
1172     EL_AMOEBA2DIAM,
1173     EL_BLOCKED
1174   };
1175   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1176
1177   static int ep_explosive[] =
1178   {
1179     EL_BOMBE,
1180     EL_DYNAMIT,
1181     EL_DYNAMIT_AUS,
1182     EL_DYNABOMB,
1183     EL_DYNABOMB_NR,
1184     EL_DYNABOMB_SZ,
1185     EL_DYNABOMB_XL,
1186     EL_KAEFER,
1187     EL_MAULWURF,
1188     EL_PINGUIN,
1189     EL_SCHWEIN,
1190     EL_DRACHE,
1191     EL_SONDE
1192   };
1193   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1194
1195   static int ep_mampf3[] =
1196   {
1197     EL_EDELSTEIN,
1198     EL_EDELSTEIN_BD,
1199     EL_EDELSTEIN_GELB,
1200     EL_EDELSTEIN_ROT,
1201     EL_EDELSTEIN_LILA,
1202     EL_DIAMANT
1203   };
1204   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1205
1206   static int ep_pushable[] =
1207   {
1208     EL_FELSBROCKEN,
1209     EL_BOMBE,
1210     EL_KOKOSNUSS,
1211     EL_ZEIT_LEER,
1212     EL_SOKOBAN_FELD_VOLL,
1213     EL_SOKOBAN_OBJEKT,
1214     EL_SONDE
1215   };
1216   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1217
1218   static int ep_player[] =
1219   {
1220     EL_SPIELFIGUR,
1221     EL_SPIELER1,
1222     EL_SPIELER2,
1223     EL_SPIELER3,
1224     EL_SPIELER4
1225   };
1226   static int ep_player_num = sizeof(ep_player)/sizeof(int);
1227
1228   static long ep_bit[] =
1229   {
1230     EP_BIT_AMOEBALIVE,
1231     EP_BIT_AMOEBOID,
1232     EP_BIT_SCHLUESSEL,
1233     EP_BIT_PFORTE,
1234     EP_BIT_SOLID,
1235     EP_BIT_MASSIV,
1236     EP_BIT_SLIPPERY,
1237     EP_BIT_ENEMY,
1238     EP_BIT_MAUER,
1239     EP_BIT_CAN_FALL,
1240     EP_BIT_CAN_SMASH,
1241     EP_BIT_CAN_CHANGE,
1242     EP_BIT_CAN_MOVE,
1243     EP_BIT_COULD_MOVE,
1244     EP_BIT_DONT_TOUCH,
1245     EP_BIT_DONT_GO_TO,
1246     EP_BIT_MAMPF2,
1247     EP_BIT_BD_ELEMENT,
1248     EP_BIT_SB_ELEMENT,
1249     EP_BIT_GEM,
1250     EP_BIT_INACTIVE,
1251     EP_BIT_EXPLOSIVE,
1252     EP_BIT_MAMPF3,
1253     EP_BIT_PUSHABLE,
1254     EP_BIT_PLAYER
1255   };
1256   static int *ep_array[] =
1257   {
1258     ep_amoebalive,
1259     ep_amoeboid,
1260     ep_schluessel,
1261     ep_pforte,
1262     ep_solid,
1263     ep_massiv,
1264     ep_slippery,
1265     ep_enemy,
1266     ep_mauer,
1267     ep_can_fall,
1268     ep_can_smash,
1269     ep_can_change,
1270     ep_can_move,
1271     ep_could_move,
1272     ep_dont_touch,
1273     ep_dont_go_to,
1274     ep_mampf2,
1275     ep_bd_element,
1276     ep_sb_element,
1277     ep_gem,
1278     ep_inactive,
1279     ep_explosive,
1280     ep_mampf3,
1281     ep_pushable,
1282     ep_player
1283   };
1284   static int *ep_num[] =
1285   {
1286     &ep_amoebalive_num,
1287     &ep_amoeboid_num,
1288     &ep_schluessel_num,
1289     &ep_pforte_num,
1290     &ep_solid_num,
1291     &ep_massiv_num,
1292     &ep_slippery_num,
1293     &ep_enemy_num,
1294     &ep_mauer_num,
1295     &ep_can_fall_num,
1296     &ep_can_smash_num,
1297     &ep_can_change_num,
1298     &ep_can_move_num,
1299     &ep_could_move_num,
1300     &ep_dont_touch_num,
1301     &ep_dont_go_to_num,
1302     &ep_mampf2_num,
1303     &ep_bd_element_num,
1304     &ep_sb_element_num,
1305     &ep_gem_num,
1306     &ep_inactive_num,
1307     &ep_explosive_num,
1308     &ep_mampf3_num,
1309     &ep_pushable_num,
1310     &ep_player_num
1311   };
1312   static int num_properties = sizeof(ep_num)/sizeof(int *);
1313
1314   for(i=0; i<MAX_ELEMENTS; i++)
1315     Elementeigenschaften[i] = 0;
1316
1317   for(i=0; i<num_properties; i++)
1318     for(j=0; j<*(ep_num[i]); j++)
1319       Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
1320   for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
1321     Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1322 }
1323
1324 void CloseAllAndExit(int exit_value)
1325 {
1326   int i;
1327
1328   if (sound_process_id)
1329   {
1330     StopSounds();
1331     kill(sound_process_id, SIGTERM);
1332     FreeSounds(NUM_SOUNDS);
1333   }
1334
1335   for(i=0; i<NUM_PIXMAPS; i++)
1336   {
1337     if (pix[i])
1338     {
1339 #ifdef XPM_INCLUDE_FILE
1340       if (i<NUM_PICTURES)       /* XPM pictures */
1341       {
1342         XFreeColors(display,DefaultColormap(display,screen),
1343                     xpm_att[i].pixels,xpm_att[i].npixels,0);
1344         XpmFreeAttributes(&xpm_att[i]);
1345       }
1346 #endif
1347       XFreePixmap(display,pix[i]);
1348     }
1349     if (clipmask[i])
1350       XFreePixmap(display,clipmask[i]);
1351     if (clip_gc[i])
1352       XFreeGC(display, clip_gc[i]);
1353   }
1354
1355   if (gc)
1356     XFreeGC(display, gc);
1357
1358   if (display)
1359   {
1360     XAutoRepeatOn(display);
1361     XCloseDisplay(display);
1362   }
1363
1364   exit(exit_value);
1365 }