rnd-19990107-1
[rocksndiamonds.git] / src / init.c
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  init.c                                                  *
12 ***********************************************************/
13
14 #include <signal.h>
15
16 #include "init.h"
17 #include "misc.h"
18 #include "sound.h"
19 #include "screens.h"
20 #include "editor.h"
21 #include "tools.h"
22 #include "files.h"
23 #include "joystick.h"
24 #include "image.h"
25 #include "pcx.h"
26 #include "network.h"
27 #include "netserv.h"
28
29 struct PictureFileInfo
30 {
31   char *picture_filename;
32   boolean picture_with_mask;
33 };
34
35 struct IconFileInfo
36 {
37   char *picture_filename;
38   char *picturemask_filename;
39 };
40
41 static int sound_process_id = 0;
42
43 static void InitLevelAndPlayerInfo(void);
44 static void InitNetworkServer(void);
45 static void InitDisplay(void);
46 static void InitSound(void);
47 static void InitSoundServer(void);
48 static void InitWindow(int, char **);
49 static void InitGfx(void);
50 static void LoadGfx(int, struct PictureFileInfo *);
51 static void InitElementProperties(void);
52
53 void OpenAll(int argc, char *argv[])
54 {
55   if (options.serveronly)
56   {
57     NetworkServer(options.server_port, options.serveronly);
58
59     /* never reached */
60     exit(0);
61   }
62
63   InitLevelAndPlayerInfo();
64
65   InitCounter();
66   InitSound();
67   InitSoundServer();
68   InitJoysticks();
69   InitRND(NEW_RANDOMIZE);
70   InitLevelEditorGadgets();
71
72   signal(SIGINT, CloseAllAndExit);
73   signal(SIGTERM, CloseAllAndExit);
74
75   InitDisplay();
76   InitWindow(argc, argv);
77
78   XMapWindow(display, window);
79   XFlush(display);
80
81   InitGfx();
82   InitElementProperties();
83
84   DrawMainMenu();
85
86   InitNetworkServer();
87 }
88
89 void InitLevelAndPlayerInfo()
90 {
91   int i;
92
93   /* choose default local player */
94   local_player = &stored_player[0];
95
96   for (i=0; i<MAX_PLAYERS; i++)
97   {
98     stored_player[i].joystick_fd = -1;  /* joystick device closed */
99     stored_player[i].connected = FALSE;
100   }
101
102   local_player->connected = TRUE;
103
104   LoadLevelInfo();                      /* global level info */
105   LoadSetup();                          /* global setup info */
106   LoadLevelSetup();                     /* info about last played level */
107 }
108
109 void InitNetworkServer()
110 {
111 #ifndef MSDOS
112   int nr_wanted;
113 #endif
114
115   if (!options.network)
116     return;
117
118 #ifndef MSDOS
119   nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
120
121   if (!ConnectToServer(options.server_host, options.server_port))
122     Error(ERR_EXIT, "cannot connect to network game server");
123
124   SendToServer_PlayerName(setup.player_name);
125   SendToServer_ProtocolVersion();
126
127   if (nr_wanted)
128     SendToServer_NrWanted(nr_wanted);
129 #endif
130 }
131
132 void InitSound()
133 {
134   int i;
135
136   if (sound_status == SOUND_OFF)
137     return;
138
139 #ifndef MSDOS
140   if (access(sound_device_name, W_OK) != 0)
141   {
142     Error(ERR_WARN, "cannot access sound device - no sounds");
143     sound_status = SOUND_OFF;
144     return;
145   }
146
147   if ((sound_device = open(sound_device_name,O_WRONLY))<0)
148   {
149     Error(ERR_WARN, "cannot open sound device - no sounds");
150     sound_status = SOUND_OFF;
151     return;
152   }
153
154   close(sound_device);
155   sound_status = SOUND_AVAILABLE;
156
157 #ifdef VOXWARE
158   sound_loops_allowed = TRUE;
159
160   /*
161   setup.sound_loops_on = TRUE;
162   */
163
164 #endif
165 #else /* MSDOS */
166   sound_loops_allowed = TRUE;
167
168   /*
169   setup.sound_loops_on = TRUE;
170   */
171
172 #endif /* MSDOS */
173
174   for(i=0; i<NUM_SOUNDS; i++)
175   {
176 #ifdef MSDOS
177     sprintf(sound_name[i], "%d", i + 1);
178 #endif
179
180     Sound[i].name = sound_name[i];
181     if (!LoadSound(&Sound[i]))
182     {
183       sound_status = SOUND_OFF;
184       return;
185     }
186   }
187 }
188
189 void InitSoundServer()
190 {
191   if (sound_status == SOUND_OFF)
192     return;
193
194 #ifndef MSDOS
195
196   if (pipe(sound_pipe)<0)
197   {
198     Error(ERR_WARN, "cannot create pipe - no sounds");
199     sound_status = SOUND_OFF;
200     return;
201   }
202
203   if ((sound_process_id = fork()) < 0)
204   {       
205     Error(ERR_WARN, "cannot create sound server process - no sounds");
206     sound_status = SOUND_OFF;
207     return;
208   }
209
210   if (!sound_process_id)        /* we are child */
211   {
212     SoundServer();
213
214     /* never reached */
215     exit(0);
216   }
217   else                          /* we are parent */
218     close(sound_pipe[0]);       /* no reading from pipe needed */
219
220 #else /* MSDOS */
221
222   SoundServer();
223
224 #endif /* MSDOS */
225 }
226
227 void InitJoysticks()
228 {
229   int i;
230
231   if (global_joystick_status == JOYSTICK_OFF)
232     return;
233
234   joystick_status = JOYSTICK_OFF;
235
236 #ifndef MSDOS
237   for (i=0; i<MAX_PLAYERS; i++)
238   {
239     char *device_name = setup.input[i].joy.device_name;
240
241     /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
242     if (stored_player[i].joystick_fd != -1)
243     {
244       close(stored_player[i].joystick_fd);
245       stored_player[i].joystick_fd = -1;
246     }
247
248     if (!setup.input[i].use_joystick)
249       continue;
250
251     if (access(device_name, R_OK) != 0)
252     {
253       Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
254       continue;
255     }
256
257     if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
258     {
259       Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
260       continue;
261     }
262
263     joystick_status = JOYSTICK_AVAILABLE;
264   }
265
266 #else /* MSDOS */
267
268   /* try to access two joysticks; if that fails, try to access just one */
269   if (install_joystick(JOY_TYPE_2PADS) == 0 ||
270       install_joystick(JOY_TYPE_AUTODETECT) == 0)
271     joystick_status = JOYSTICK_AVAILABLE;
272
273   /*
274   load_joystick_data(JOYSTICK_FILENAME);
275   */
276
277   for (i=0; i<MAX_PLAYERS; i++)
278   {
279     char *device_name = setup.input[i].joy.device_name;
280     int joystick_nr = getJoystickNrFromDeviceName(device_name);
281
282     if (joystick_nr >= num_joysticks)
283       joystick_nr = -1;
284
285     /* misuse joystick file descriptor variable to store joystick number */
286     stored_player[i].joystick_fd = joystick_nr;
287   }
288 #endif
289 }
290
291 void InitDisplay()
292 {
293 #ifndef MSDOS
294   XVisualInfo vinfo_template, *vinfo;
295   int num_visuals;
296 #endif
297   unsigned int depth;
298
299   /* connect to X server */
300   if (!(display = XOpenDisplay(options.display_name)))
301     Error(ERR_EXIT, "cannot connect to X server %s",
302           XDisplayName(options.display_name));
303
304   screen = DefaultScreen(display);
305   visual = DefaultVisual(display, screen);
306   depth  = DefaultDepth(display, screen);
307   cmap   = DefaultColormap(display, screen);
308
309 #ifndef MSDOS
310   /* look for good enough visual */
311   vinfo_template.screen = screen;
312   vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
313   vinfo_template.depth = depth;
314   if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
315                               VisualDepthMask, &vinfo_template, &num_visuals)))
316   {
317     visual = vinfo->visual;
318     XFree((void *)vinfo);
319   }
320
321   /* got appropriate visual? */
322   if (depth < 8)
323   {
324     printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
325     exit(-1);
326   }
327   else if ((depth ==8 && visual->class != PseudoColor) ||
328            (depth > 8 && visual->class != TrueColor &&
329             visual->class != DirectColor))
330   {
331     printf("Sorry, cannot get appropriate visual.\n");
332     exit(-1);
333   }
334 #endif
335 }
336
337 void InitWindow(int argc, char *argv[])
338 {
339   unsigned int border_width = 4;
340   XGCValues gc_values;
341   unsigned long gc_valuemask;
342 #ifndef MSDOS
343   XTextProperty windowName, iconName;
344   Pixmap icon_pixmap, iconmask_pixmap;
345   unsigned int icon_width, icon_height;
346   int icon_hot_x, icon_hot_y;
347   char icon_filename[256];
348   XSizeHints size_hints;
349   XWMHints wm_hints;
350   XClassHint class_hints;
351   char *window_name = WINDOWTITLE_STRING;
352   char *icon_name = WINDOWTITLE_STRING;
353   long window_event_mask;
354   Atom proto_atom = None, delete_atom = None;
355 #endif
356   int screen_width, screen_height;
357   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
358   unsigned long pen_fg = WhitePixel(display,screen);
359   unsigned long pen_bg = BlackPixel(display,screen);
360   const int width = WIN_XSIZE, height = WIN_YSIZE;
361
362 #ifndef MSDOS
363   static struct IconFileInfo icon_pic =
364   {
365     "rocks_icon.xbm",
366     "rocks_iconmask.xbm"
367   };
368 #endif
369
370   screen_width = XDisplayWidth(display, screen);
371   screen_height = XDisplayHeight(display, screen);
372
373   win_xpos = (screen_width - width) / 2;
374   win_ypos = (screen_height - height) / 2;
375
376   window = XCreateSimpleWindow(display, RootWindow(display, screen),
377                                win_xpos, win_ypos, width, height, border_width,
378                                pen_fg, pen_bg);
379
380 #ifndef MSDOS
381   proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
382   delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
383   if ((proto_atom != None) && (delete_atom != None))
384     XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
385                     PropModePrepend, (unsigned char *) &delete_atom, 1);
386
387   sprintf(icon_filename, "%s/%s/%s",
388           options.base_directory, GRAPHICS_DIRECTORY,
389           icon_pic.picture_filename);
390   XReadBitmapFile(display,window,icon_filename,
391                   &icon_width,&icon_height,
392                   &icon_pixmap,&icon_hot_x,&icon_hot_y);
393   if (!icon_pixmap)
394     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
395
396   sprintf(icon_filename, "%s/%s/%s",
397           options.base_directory, GRAPHICS_DIRECTORY,
398           icon_pic.picturemask_filename);
399   XReadBitmapFile(display,window,icon_filename,
400                   &icon_width,&icon_height,
401                   &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
402   if (!iconmask_pixmap)
403     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
404
405   size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
406   size_hints.height = size_hints.min_height = size_hints.max_height = height;
407   size_hints.flags = PSize | PMinSize | PMaxSize;
408
409   if (win_xpos || win_ypos)
410   {
411     size_hints.x = win_xpos;
412     size_hints.y = win_ypos;
413     size_hints.flags |= PPosition;
414   }
415
416   if (!XStringListToTextProperty(&window_name, 1, &windowName))
417     Error(ERR_EXIT, "structure allocation for windowName failed");
418
419   if (!XStringListToTextProperty(&icon_name, 1, &iconName))
420     Error(ERR_EXIT, "structure allocation for iconName failed");
421
422   wm_hints.initial_state = NormalState;
423   wm_hints.input = True;
424   wm_hints.icon_pixmap = icon_pixmap;
425   wm_hints.icon_mask = iconmask_pixmap;
426   wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
427
428   class_hints.res_name = program_name;
429   class_hints.res_class = "Rocks'n'Diamonds";
430
431   XSetWMProperties(display, window, &windowName, &iconName, 
432                    argv, argc, &size_hints, &wm_hints, 
433                    &class_hints);
434
435   XFree(windowName.value);
436   XFree(iconName.value);
437
438   /* Select event types wanted */
439   window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask |
440                       ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
441                       KeyPressMask | KeyReleaseMask;
442   XSelectInput(display, window, window_event_mask);
443 #endif
444
445   /* create GC for drawing with window depth */
446   gc_values.graphics_exposures = False;
447   gc_values.foreground = pen_bg;
448   gc_values.background = pen_bg;
449   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
450   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
451 }
452
453 void DrawInitText(char *text, int ypos, int color)
454 {
455   if (display && window && pix[PIX_SMALLFONT])
456   {
457     XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
458     DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
459                 ypos,text,FS_SMALL,color);
460     XFlush(display);
461   }
462 }
463
464 void InitGfx()
465 {
466   int i,j;
467   GC copy_clipmask_gc;
468   XGCValues clip_gc_values;
469   unsigned long clip_gc_valuemask;
470
471 #ifdef MSDOS
472   static struct PictureFileInfo pic[NUM_PICTURES] =
473   {
474     { "Screen", TRUE },
475     { "Door",   TRUE },
476     { "Heroes", TRUE },
477     { "Toons",  TRUE },
478     { "More",   TRUE },
479     { "Font",   FALSE },
480     { "Font2",  FALSE }
481   }; 
482 #else
483   static struct PictureFileInfo pic[NUM_PICTURES] =
484   {
485     { "RocksScreen",    TRUE },
486     { "RocksDoor",      TRUE },
487     { "RocksHeroes",    TRUE },
488     { "RocksToons",     TRUE },
489     { "RocksMore",      TRUE },
490     { "RocksFont",      FALSE },
491     { "RocksFont2",     FALSE }
492   }; 
493 #endif
494
495   static struct
496   {
497     int start;
498     int count;
499   }
500   tile_needs_clipping[] =
501   {
502     { GFX_SPIELER1_UP, 4 },
503     { GFX_SPIELER1_DOWN, 4 },
504     { GFX_SPIELER1_LEFT, 4 },
505     { GFX_SPIELER1_RIGHT, 4 },
506     { GFX_SPIELER1_PUSH_LEFT, 4 },
507     { GFX_SPIELER1_PUSH_RIGHT, 4 },
508     { GFX_SPIELER2_UP, 4 },
509     { GFX_SPIELER2_DOWN, 4 },
510     { GFX_SPIELER2_LEFT, 4 },
511     { GFX_SPIELER2_RIGHT, 4 },
512     { GFX_SPIELER2_PUSH_LEFT, 4 },
513     { GFX_SPIELER2_PUSH_RIGHT, 4 },
514     { GFX_SPIELER3_UP, 4 },
515     { GFX_SPIELER3_DOWN, 4 },
516     { GFX_SPIELER3_LEFT, 4 },
517     { GFX_SPIELER3_RIGHT, 4 },
518     { GFX_SPIELER3_PUSH_LEFT, 4 },
519     { GFX_SPIELER3_PUSH_RIGHT, 4 },
520     { GFX_SPIELER4_UP, 4 },
521     { GFX_SPIELER4_DOWN, 4 },
522     { GFX_SPIELER4_LEFT, 4 },
523     { GFX_SPIELER4_RIGHT, 4 },
524     { GFX_SPIELER4_PUSH_LEFT, 4 },
525     { GFX_SPIELER4_PUSH_RIGHT, 4 },
526     { GFX_GEBLUBBER, 4 },
527     { GFX_DYNAMIT, 7 },
528     { GFX_DYNABOMB, 4 },
529     { GFX_EXPLOSION, 8 },
530     { GFX_SOKOBAN_OBJEKT, 1 },
531     { GFX_FUNKELN_BLAU, 3 },
532     { GFX_FUNKELN_WEISS, 3 },
533     { -1, 0 }
534   };
535
536 #if DEBUG_TIMING
537   debug_print_timestamp(0, NULL);       /* initialize timestamp function */
538 #endif
539
540   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
541   DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
542   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
543 #ifdef MSDOS
544   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
545   rest(200);
546 #endif /* MSDOS */
547   DrawInitText("Loading graphics:",120,FC_GREEN);
548
549   for(i=0; i<NUM_PICTURES; i++)
550     if (i != PIX_SMALLFONT)
551       LoadGfx(i,&pic[i]);
552
553 #if DEBUG_TIMING
554   debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
555 #endif
556
557   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
558                                    WIN_XSIZE,WIN_YSIZE,
559                                    XDefaultDepth(display,screen));
560   pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
561                                    3*DXSIZE,DYSIZE+VYSIZE,
562                                    XDefaultDepth(display,screen));
563   pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
564                                     FXSIZE,FYSIZE,
565                                     XDefaultDepth(display,screen));
566
567   clip_gc_values.graphics_exposures = False;
568   clip_gc_valuemask = GCGraphicsExposures;
569   copy_clipmask_gc =
570     XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
571
572   clip_gc_values.graphics_exposures = False;
573   clip_gc_valuemask = GCGraphicsExposures;
574   tile_clip_gc =
575     XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
576
577   /* initialize pixmap array to Pixmap 'None' */
578   for(i=0; i<NUM_TILES; i++)
579     tile_clipmask[i] = None;
580
581   /* create only those clipping Pixmaps we really need */
582   for(i=0; tile_needs_clipping[i].start>=0; i++)
583   {
584     for(j=0; j<tile_needs_clipping[i].count; j++)
585     {
586       int tile = tile_needs_clipping[i].start + j;
587       int graphic = tile;
588       int src_x, src_y;
589       Pixmap src_pixmap;
590
591       if (graphic >= GFX_START_ROCKSSCREEN &&
592           graphic <= GFX_END_ROCKSSCREEN)
593       {
594         src_pixmap = clipmask[PIX_BACK];
595         graphic -= GFX_START_ROCKSSCREEN;
596         src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
597         src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
598       }
599       else if (graphic >= GFX_START_ROCKSHEROES &&
600                graphic <= GFX_END_ROCKSHEROES)
601       {
602         src_pixmap = clipmask[PIX_HEROES];
603         graphic -= GFX_START_ROCKSHEROES;
604         src_x = (graphic % HEROES_PER_LINE) * TILEX;
605         src_y = (graphic / HEROES_PER_LINE) * TILEY;
606       }
607       else if (graphic >= GFX_START_ROCKSFONT &&
608                graphic <= GFX_END_ROCKSFONT)
609       {
610         src_pixmap = clipmask[PIX_BIGFONT];
611         graphic -= GFX_START_ROCKSFONT;
612         src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
613         src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
614           FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
615       }
616       else
617         break;
618
619       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
620
621       XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
622                 src_x,src_y, TILEX,TILEY, 0,0);
623     }
624   }
625
626   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
627     Error(ERR_EXIT, "cannot create additional pixmaps");
628
629   for(i=0; i<NUM_PIXMAPS; i++)
630   {
631     if (clipmask[i])
632     {
633       clip_gc_values.graphics_exposures = False;
634       clip_gc_values.clip_mask = clipmask[i];
635       clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
636       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
637     }
638   }
639
640   drawto = backbuffer = pix[PIX_DB_BACK];
641   fieldbuffer = pix[PIX_DB_FIELD];
642   SetDrawtoField(DRAW_BACKBUFFER);
643
644   XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
645             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
646   XFillRectangle(display,pix[PIX_DB_BACK],gc,
647                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
648   XFillRectangle(display,pix[PIX_DB_DOOR],gc,
649                  0,0, 3*DXSIZE,DYSIZE+VYSIZE);
650
651   for(i=0; i<MAX_BUF_XSIZE; i++)
652     for(j=0; j<MAX_BUF_YSIZE; j++)
653       redraw[i][j] = 0;
654   redraw_tiles = 0;
655   redraw_mask = REDRAW_ALL;
656 }
657
658 void LoadGfx(int pos, struct PictureFileInfo *pic)
659 {
660   char basefilename[256];
661   char filename[256];
662
663 #ifdef USE_XPM_LIBRARY
664   int xpm_err, xbm_err;
665   unsigned int width,height;
666   int hot_x,hot_y;
667   Pixmap shapemask;
668   char *picture_ext = ".xpm";
669   char *picturemask_ext = "Mask.xbm";
670 #else
671   int pcx_err;
672   char *picture_ext = ".pcx";
673 #endif
674
675   /* Grafik laden */
676   if (pic->picture_filename)
677   {
678     sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
679     DrawInitText(basefilename, 150, FC_YELLOW);
680     sprintf(filename, "%s/%s/%s",
681             options.base_directory, GRAPHICS_DIRECTORY, basefilename);
682
683 #ifdef MSDOS
684     rest(100);
685 #endif /* MSDOS */
686
687 #if DEBUG_TIMING
688     debug_print_timestamp(1, NULL);     /* initialize timestamp function */
689 #endif
690
691 #ifdef USE_XPM_LIBRARY
692
693     xpm_att[pos].valuemask = XpmCloseness;
694     xpm_att[pos].closeness = 20000;
695     xpm_err = XpmReadFileToPixmap(display,window,filename,
696                                   &pix[pos],&shapemask,&xpm_att[pos]);
697     switch(xpm_err)
698     {
699       case XpmOpenFailed:
700         Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
701       case XpmFileInvalid:
702         Error(ERR_EXIT, "invalid XPM file '%s'", filename);
703       case XpmNoMemory:
704         Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
705       case XpmColorFailed:
706         Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
707       default:
708         break;
709     }
710
711 #if DEBUG_TIMING
712     printf("LOADING XPM FILE %s:", filename);
713     debug_print_timestamp(1, "");
714 #endif
715
716 #else /* !USE_XPM_LIBRARY */
717
718     pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
719                                  &pix[pos], &clipmask[pos]);
720     switch(pcx_err)
721     {
722       case PCX_Success:
723         break;
724       case PCX_OpenFailed:
725         Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
726       case PCX_ReadFailed:
727         Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
728       case PCX_FileInvalid:
729         Error(ERR_EXIT, "invalid PCX file '%s'", filename);
730       case PCX_NoMemory:
731         Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
732       case PCX_ColorFailed:
733         Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
734       default:
735         break;
736     }
737
738 #if DEBUG_TIMING
739     printf("SUMMARY LOADING PCX FILE %s:", filename);
740     debug_print_timestamp(1, "");
741 #endif
742
743 #endif /* !USE_XPM_LIBRARY */
744
745     if (!pix[pos])
746       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
747   }
748
749   /* zugehörige Maske laden (wenn vorhanden) */
750   if (pic->picture_with_mask)
751   {
752 #ifdef USE_XPM_LIBRARY
753
754     sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
755     DrawInitText(basefilename, 150, FC_YELLOW);
756     sprintf(filename, "%s/%s/%s",
757             options.base_directory, GRAPHICS_DIRECTORY, basefilename);
758
759 #if DEBUG_TIMING
760     debug_print_timestamp(1, NULL);     /* initialize timestamp function */
761 #endif
762
763     xbm_err = XReadBitmapFile(display,window,filename,
764                               &width,&height,&clipmask[pos],&hot_x,&hot_y);
765     switch(xbm_err)
766     {
767       case BitmapSuccess:
768         break;
769       case BitmapOpenFailed:
770         Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
771       case BitmapFileInvalid:
772         Error(ERR_EXIT, "invalid XBM file '%s'", filename);
773       case BitmapNoMemory:
774         Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
775         break;
776       default:
777         break;
778     }
779
780 #if DEBUG_TIMING
781     printf("LOADING XBM FILE %s:", filename);
782     debug_print_timestamp(1, "");
783 #endif
784
785 #endif /* USE_XPM_LIBRARY */
786
787     if (!clipmask[pos])
788       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
789   }
790 }
791
792 void InitElementProperties()
793 {
794   int i,j;
795
796   static int ep_amoebalive[] =
797   {
798     EL_AMOEBE_NASS,
799     EL_AMOEBE_NORM,
800     EL_AMOEBE_VOLL,
801     EL_AMOEBE_BD
802   };
803   static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
804
805   static int ep_amoeboid[] =
806   {
807     EL_AMOEBE_TOT,
808     EL_AMOEBE_NASS,
809     EL_AMOEBE_NORM,
810     EL_AMOEBE_VOLL,
811     EL_AMOEBE_BD
812   };
813   static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
814
815   static int ep_schluessel[] =
816   {
817     EL_SCHLUESSEL1,
818     EL_SCHLUESSEL2,
819     EL_SCHLUESSEL3,
820     EL_SCHLUESSEL4
821   };
822   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
823
824   static int ep_pforte[] =
825   {
826     EL_PFORTE1,
827     EL_PFORTE2,
828     EL_PFORTE3,
829     EL_PFORTE4,
830     EL_PFORTE1X,
831     EL_PFORTE2X,
832     EL_PFORTE3X,
833     EL_PFORTE4X
834   };
835   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
836
837   static int ep_solid[] =
838   {
839     EL_BETON,
840     EL_MAUERWERK,
841     EL_MAUER_LEBT,
842     EL_MAUER_X,
843     EL_MAUER_Y,
844     EL_MAUER_XY,
845     EL_FELSBODEN,
846     EL_AUSGANG_ZU,
847     EL_AUSGANG_ACT,
848     EL_AUSGANG_AUF,
849     EL_AMOEBE_TOT,
850     EL_AMOEBE_NASS,
851     EL_AMOEBE_NORM,
852     EL_AMOEBE_VOLL,
853     EL_AMOEBE_BD,
854     EL_MORAST_VOLL,
855     EL_MORAST_LEER,
856     EL_SIEB_INAKTIV,
857     EL_SIEB_LEER,
858     EL_SIEB_VOLL,
859     EL_SIEB_TOT,
860     EL_SIEB2_INAKTIV,
861     EL_SIEB2_LEER,
862     EL_SIEB2_VOLL,
863     EL_SIEB2_TOT,
864     EL_LIFE,
865     EL_LIFE_ASYNC,
866     EL_BADEWANNE1,
867     EL_BADEWANNE2,
868     EL_BADEWANNE3,
869     EL_BADEWANNE4,
870     EL_BADEWANNE5,
871     EL_SP_CHIP_SINGLE,
872     EL_SP_CHIP_LEFT,
873     EL_SP_CHIP_RIGHT,
874     EL_SP_CHIP_UPPER,
875     EL_SP_CHIP_LOWER,
876     EL_SP_HARD_GRAY,
877     EL_SP_HARD_GREEN,
878     EL_SP_HARD_BLUE,
879     EL_SP_HARD_RED,
880     EL_SP_HARD_YELLOW,
881     EL_SP_HARD_BASE1,
882     EL_SP_HARD_BASE2,
883     EL_SP_HARD_BASE3,
884     EL_SP_HARD_BASE4,
885     EL_SP_HARD_BASE5,
886     EL_SP_HARD_BASE6,
887     EL_SP_TERMINAL,
888     EL_SP_EXIT
889   };
890   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
891
892   static int ep_massive[] =
893   {
894     EL_BETON,
895     EL_SALZSAEURE,
896     EL_BADEWANNE1,
897     EL_BADEWANNE2,
898     EL_BADEWANNE3,
899     EL_BADEWANNE4,
900     EL_BADEWANNE5,
901     EL_PFORTE1,
902     EL_PFORTE2,
903     EL_PFORTE3,
904     EL_PFORTE4,
905     EL_PFORTE1X,
906     EL_PFORTE2X,
907     EL_PFORTE3X,
908     EL_PFORTE4X,
909     EL_SP_HARD_GRAY,
910     EL_SP_HARD_GREEN,
911     EL_SP_HARD_BLUE,
912     EL_SP_HARD_RED,
913     EL_SP_HARD_YELLOW,
914     EL_SP_HARD_BASE1,
915     EL_SP_HARD_BASE2,
916     EL_SP_HARD_BASE3,
917     EL_SP_HARD_BASE4,
918     EL_SP_HARD_BASE5,
919     EL_SP_HARD_BASE6,
920   };
921   static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
922
923   static int ep_slippery[] =
924   {
925     EL_FELSBODEN,
926     EL_FELSBROCKEN,
927     EL_EDELSTEIN,
928     EL_EDELSTEIN_BD,
929     EL_EDELSTEIN_GELB,
930     EL_EDELSTEIN_ROT,
931     EL_EDELSTEIN_LILA,
932     EL_DIAMANT,
933     EL_BOMBE,
934     EL_KOKOSNUSS,
935     EL_ABLENK_EIN,
936     EL_ABLENK_AUS,
937     EL_ZEIT_VOLL,
938     EL_ZEIT_LEER,
939     EL_BIRNE_EIN,
940     EL_BIRNE_AUS,
941     EL_BADEWANNE1,
942     EL_BADEWANNE2,
943     EL_SONDE,
944     EL_SP_ZONK,
945     EL_SP_INFOTRON,
946     EL_SP_CHIP_SINGLE,
947     EL_SP_CHIP_LEFT,
948     EL_SP_CHIP_RIGHT,
949     EL_SP_CHIP_UPPER,
950     EL_SP_CHIP_LOWER,
951     EL_SPEED_PILL
952   };
953   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
954
955   static int ep_enemy[] =
956   {
957     EL_KAEFER,
958     EL_FLIEGER,
959     EL_BUTTERFLY,
960     EL_FIREFLY,
961     EL_MAMPFER,
962     EL_MAMPFER2,
963     EL_ROBOT,
964     EL_PACMAN,
965     EL_SP_SNIKSNAK,
966     EL_SP_ELECTRON
967   };
968   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
969
970   static int ep_mauer[] =
971   {
972     EL_BETON,
973     EL_PFORTE1,
974     EL_PFORTE2,
975     EL_PFORTE3,
976     EL_PFORTE4,
977     EL_PFORTE1X,
978     EL_PFORTE2X,
979     EL_PFORTE3X,
980     EL_PFORTE4X,
981     EL_AUSGANG_ZU,
982     EL_AUSGANG_ACT,
983     EL_AUSGANG_AUF,
984     EL_MAUERWERK,
985     EL_FELSBODEN,
986     EL_MAUER_LEBT,
987     EL_MAUER_X,
988     EL_MAUER_Y,
989     EL_MAUER_XY,
990     EL_MAUERND,
991     EL_SP_CHIP_SINGLE,
992     EL_SP_CHIP_LEFT,
993     EL_SP_CHIP_RIGHT,
994     EL_SP_CHIP_UPPER,
995     EL_SP_CHIP_LOWER,
996     EL_SP_HARD_GRAY,
997     EL_SP_HARD_GREEN,
998     EL_SP_HARD_BLUE,
999     EL_SP_HARD_RED,
1000     EL_SP_HARD_YELLOW,
1001     EL_SP_HARD_BASE1,
1002     EL_SP_HARD_BASE2,
1003     EL_SP_HARD_BASE3,
1004     EL_SP_HARD_BASE4,
1005     EL_SP_HARD_BASE5,
1006     EL_SP_HARD_BASE6,
1007     EL_SP_TERMINAL,
1008     EL_SP_EXIT
1009   };
1010   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
1011
1012   static int ep_can_fall[] =
1013   {
1014     EL_FELSBROCKEN,
1015     EL_EDELSTEIN,
1016     EL_EDELSTEIN_BD,
1017     EL_EDELSTEIN_GELB,
1018     EL_EDELSTEIN_ROT,
1019     EL_EDELSTEIN_LILA,
1020     EL_DIAMANT,
1021     EL_BOMBE,
1022     EL_KOKOSNUSS,
1023     EL_TROPFEN,
1024     EL_MORAST_VOLL,
1025     EL_SIEB_VOLL,
1026     EL_SIEB2_VOLL,
1027     EL_ZEIT_VOLL,
1028     EL_ZEIT_LEER,
1029     EL_SP_ZONK,
1030     EL_SP_INFOTRON,
1031     EL_SP_DISK_ORANGE
1032   };
1033   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
1034
1035   static int ep_can_smash[] =
1036   {
1037     EL_FELSBROCKEN,
1038     EL_EDELSTEIN,
1039     EL_EDELSTEIN_BD,
1040     EL_EDELSTEIN_GELB,
1041     EL_EDELSTEIN_ROT,
1042     EL_EDELSTEIN_LILA,
1043     EL_DIAMANT,
1044     EL_SCHLUESSEL1,
1045     EL_SCHLUESSEL2,
1046     EL_SCHLUESSEL3,
1047     EL_SCHLUESSEL4,
1048     EL_BOMBE,
1049     EL_KOKOSNUSS,
1050     EL_TROPFEN,
1051     EL_ZEIT_VOLL,
1052     EL_ZEIT_LEER,
1053     EL_SP_ZONK,
1054     EL_SP_INFOTRON,
1055     EL_SP_DISK_ORANGE
1056   };
1057   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
1058
1059   static int ep_can_change[] =
1060   {
1061     EL_FELSBROCKEN,
1062     EL_EDELSTEIN,
1063     EL_EDELSTEIN_BD,
1064     EL_EDELSTEIN_GELB,
1065     EL_EDELSTEIN_ROT,
1066     EL_EDELSTEIN_LILA,
1067     EL_DIAMANT
1068   };
1069   static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
1070
1071   static int ep_can_move[] =
1072   {
1073     EL_KAEFER,
1074     EL_FLIEGER,
1075     EL_BUTTERFLY,
1076     EL_FIREFLY,
1077     EL_MAMPFER,
1078     EL_MAMPFER2,
1079     EL_ROBOT,
1080     EL_PACMAN,
1081     EL_MAULWURF,
1082     EL_PINGUIN,
1083     EL_SCHWEIN,
1084     EL_DRACHE,
1085     EL_SONDE,
1086     EL_SP_SNIKSNAK,
1087     EL_SP_ELECTRON
1088   };
1089   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1090
1091   static int ep_could_move[] =
1092   {
1093     EL_KAEFER_R,
1094     EL_KAEFER_O,
1095     EL_KAEFER_L,
1096     EL_KAEFER_U,
1097     EL_FLIEGER_R,
1098     EL_FLIEGER_O,
1099     EL_FLIEGER_L,
1100     EL_FLIEGER_U,
1101     EL_BUTTERFLY_R,
1102     EL_BUTTERFLY_O,
1103     EL_BUTTERFLY_L,
1104     EL_BUTTERFLY_U,
1105     EL_FIREFLY_R,
1106     EL_FIREFLY_O,
1107     EL_FIREFLY_L,
1108     EL_FIREFLY_U,
1109     EL_PACMAN_R,
1110     EL_PACMAN_O,
1111     EL_PACMAN_L,
1112     EL_PACMAN_U
1113   };
1114   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1115
1116   static int ep_dont_touch[] =
1117   {
1118     EL_KAEFER,
1119     EL_FLIEGER,
1120     EL_BUTTERFLY,
1121     EL_FIREFLY
1122   };
1123   static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1124
1125   static int ep_dont_go_to[] =
1126   {
1127     EL_KAEFER,
1128     EL_FLIEGER,
1129     EL_BUTTERFLY,
1130     EL_FIREFLY,
1131     EL_MAMPFER,
1132     EL_MAMPFER2,
1133     EL_ROBOT,
1134     EL_PACMAN,
1135     EL_TROPFEN,
1136     EL_SALZSAEURE,
1137     EL_SP_SNIKSNAK,
1138     EL_SP_ELECTRON,
1139     EL_SP_BUG_ACTIVE
1140   };
1141   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1142
1143   static int ep_mampf2[] =
1144   {
1145     EL_ERDREICH,
1146     EL_KAEFER,
1147     EL_FLIEGER,
1148     EL_BUTTERFLY,
1149     EL_FIREFLY,
1150     EL_MAMPFER,
1151     EL_ROBOT,
1152     EL_PACMAN,
1153     EL_TROPFEN,
1154     EL_AMOEBE_TOT,
1155     EL_AMOEBE_NASS,
1156     EL_AMOEBE_NORM,
1157     EL_AMOEBE_VOLL,
1158     EL_AMOEBE_BD,
1159     EL_EDELSTEIN,
1160     EL_EDELSTEIN_BD,
1161     EL_EDELSTEIN_GELB,
1162     EL_EDELSTEIN_ROT,
1163     EL_EDELSTEIN_LILA,
1164     EL_DIAMANT
1165   };
1166   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1167
1168   static int ep_bd_element[] =
1169   {
1170     EL_LEERRAUM,
1171     EL_ERDREICH,
1172     EL_FELSBODEN,
1173     EL_FELSBROCKEN,
1174     EL_EDELSTEIN_BD,
1175     EL_SIEB2_INAKTIV,
1176     EL_AUSGANG_ZU,
1177     EL_AUSGANG_AUF,
1178     EL_BETON,
1179     EL_SPIELFIGUR,
1180     EL_FIREFLY,
1181     EL_FIREFLY_1,
1182     EL_FIREFLY_2,
1183     EL_FIREFLY_3,
1184     EL_FIREFLY_4,
1185     EL_BUTTERFLY,
1186     EL_BUTTERFLY_1,
1187     EL_BUTTERFLY_2,
1188     EL_BUTTERFLY_3,
1189     EL_BUTTERFLY_4,
1190     EL_AMOEBE_BD,
1191     EL_CHAR_FRAGE
1192   };
1193   static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1194
1195   static int ep_sb_element[] =
1196   {
1197     EL_LEERRAUM,
1198     EL_BETON,
1199     EL_SOKOBAN_OBJEKT,
1200     EL_SOKOBAN_FELD_LEER,
1201     EL_SOKOBAN_FELD_VOLL,
1202     EL_SPIELFIGUR
1203   };
1204   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1205
1206   static int ep_gem[] =
1207   {
1208     EL_EDELSTEIN,
1209     EL_EDELSTEIN_BD,
1210     EL_EDELSTEIN_GELB,
1211     EL_EDELSTEIN_ROT,
1212     EL_EDELSTEIN_LILA,
1213     EL_DIAMANT,
1214     EL_SP_INFOTRON
1215   };
1216   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1217
1218   static int ep_inactive[] =
1219   {
1220     EL_LEERRAUM,
1221     EL_ERDREICH,
1222     EL_MAUERWERK,
1223     EL_FELSBODEN,
1224     EL_SCHLUESSEL,
1225     EL_BETON,
1226     EL_AMOEBE_TOT,
1227     EL_MORAST_LEER,
1228     EL_BADEWANNE,
1229     EL_ABLENK_AUS,
1230     EL_SCHLUESSEL1,
1231     EL_SCHLUESSEL2,
1232     EL_SCHLUESSEL3,
1233     EL_SCHLUESSEL4,
1234     EL_PFORTE1,
1235     EL_PFORTE2,
1236     EL_PFORTE3,
1237     EL_PFORTE4,
1238     EL_PFORTE1X,
1239     EL_PFORTE2X,
1240     EL_PFORTE3X,
1241     EL_PFORTE4X,
1242     EL_DYNAMIT_AUS,
1243     EL_UNSICHTBAR,
1244     EL_BIRNE_AUS,
1245     EL_BIRNE_EIN,
1246     EL_ERZ_EDEL,
1247     EL_ERZ_DIAM,
1248     EL_ERZ_EDEL_BD,
1249     EL_ERZ_EDEL_GELB,
1250     EL_DYNABOMB_NR,
1251     EL_DYNABOMB_SZ,
1252     EL_DYNABOMB_XL,
1253     EL_SOKOBAN_OBJEKT,
1254     EL_SOKOBAN_FELD_LEER,
1255     EL_SOKOBAN_FELD_VOLL,
1256     EL_ERZ_EDEL_ROT,
1257     EL_ERZ_EDEL_LILA,
1258     EL_BADEWANNE1,
1259     EL_BADEWANNE2,
1260     EL_BADEWANNE3,
1261     EL_BADEWANNE4,
1262     EL_BADEWANNE5,
1263     EL_SIEB_INAKTIV,
1264     EL_SIEB_TOT,
1265     EL_SIEB2_INAKTIV,
1266     EL_SIEB2_TOT,
1267     EL_AMOEBA2DIAM,
1268     EL_BLOCKED,
1269     EL_SP_EMPTY,
1270     EL_SP_BASE,
1271     EL_SP_PORT1_RIGHT,
1272     EL_SP_PORT1_DOWN,
1273     EL_SP_PORT1_LEFT,
1274     EL_SP_PORT1_UP,
1275     EL_SP_PORT2_RIGHT,
1276     EL_SP_PORT2_DOWN,
1277     EL_SP_PORT2_LEFT,
1278     EL_SP_PORT2_UP,
1279     EL_SP_PORT_X,
1280     EL_SP_PORT_Y,
1281     EL_SP_PORT_XY,
1282     EL_SP_DISK_RED,
1283     EL_SP_DISK_YELLOW,
1284     EL_SP_CHIP_SINGLE,
1285     EL_SP_CHIP_LEFT,
1286     EL_SP_CHIP_RIGHT,
1287     EL_SP_CHIP_UPPER,
1288     EL_SP_CHIP_LOWER,
1289     EL_SP_HARD_GRAY,
1290     EL_SP_HARD_GREEN,
1291     EL_SP_HARD_BLUE,
1292     EL_SP_HARD_RED,
1293     EL_SP_HARD_YELLOW,
1294     EL_SP_HARD_BASE1,
1295     EL_SP_HARD_BASE2,
1296     EL_SP_HARD_BASE3,
1297     EL_SP_HARD_BASE4,
1298     EL_SP_HARD_BASE5,
1299     EL_SP_HARD_BASE6,
1300     EL_SP_EXIT
1301   };
1302   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1303
1304   static int ep_explosive[] =
1305   {
1306     EL_BOMBE,
1307     EL_DYNAMIT,
1308     EL_DYNAMIT_AUS,
1309     EL_DYNABOMB,
1310     EL_DYNABOMB_NR,
1311     EL_DYNABOMB_SZ,
1312     EL_DYNABOMB_XL,
1313     EL_KAEFER,
1314     EL_MAULWURF,
1315     EL_PINGUIN,
1316     EL_SCHWEIN,
1317     EL_DRACHE,
1318     EL_SONDE,
1319     EL_SP_DISK_RED,
1320     EL_SP_DISK_ORANGE,
1321     EL_SP_DISK_YELLOW,
1322     EL_SP_SNIKSNAK,
1323     EL_SP_ELECTRON
1324   };
1325   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1326
1327   static int ep_mampf3[] =
1328   {
1329     EL_EDELSTEIN,
1330     EL_EDELSTEIN_BD,
1331     EL_EDELSTEIN_GELB,
1332     EL_EDELSTEIN_ROT,
1333     EL_EDELSTEIN_LILA,
1334     EL_DIAMANT
1335   };
1336   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1337
1338   static int ep_pushable[] =
1339   {
1340     EL_FELSBROCKEN,
1341     EL_BOMBE,
1342     EL_KOKOSNUSS,
1343     EL_ZEIT_LEER,
1344     EL_SOKOBAN_FELD_VOLL,
1345     EL_SOKOBAN_OBJEKT,
1346     EL_SONDE,
1347     EL_SP_ZONK,
1348     EL_SP_DISK_ORANGE,
1349     EL_SP_DISK_YELLOW
1350   };
1351   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1352
1353   static int ep_player[] =
1354   {
1355     EL_SPIELFIGUR,
1356     EL_SPIELER1,
1357     EL_SPIELER2,
1358     EL_SPIELER3,
1359     EL_SPIELER4
1360   };
1361   static int ep_player_num = sizeof(ep_player)/sizeof(int);
1362
1363   static int ep_has_content[] =
1364   {
1365     EL_MAMPFER,
1366     EL_AMOEBE_NASS,
1367     EL_AMOEBE_NORM,
1368     EL_AMOEBE_VOLL,
1369     EL_AMOEBE_BD
1370   };
1371   static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
1372
1373   static int ep_eatable[] =
1374   {
1375     EL_ERDREICH,
1376     EL_SP_BASE,
1377     EL_SP_BUG
1378   };
1379   static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
1380
1381   static int ep_sp_element[] =
1382   {
1383     EL_SP_EMPTY,
1384     EL_SP_ZONK,
1385     EL_SP_BASE,
1386     EL_SP_MURPHY,
1387     EL_SP_INFOTRON,
1388     EL_SP_CHIP_SINGLE,
1389     EL_SP_HARD_GRAY,
1390     EL_SP_EXIT,
1391     EL_SP_DISK_ORANGE,
1392     EL_SP_PORT1_RIGHT,
1393     EL_SP_PORT1_DOWN,
1394     EL_SP_PORT1_LEFT,
1395     EL_SP_PORT1_UP,
1396     EL_SP_PORT2_RIGHT,
1397     EL_SP_PORT2_DOWN,
1398     EL_SP_PORT2_LEFT,
1399     EL_SP_PORT2_UP,
1400     EL_SP_SNIKSNAK,
1401     EL_SP_DISK_YELLOW,
1402     EL_SP_TERMINAL,
1403     EL_SP_DISK_RED,
1404     EL_SP_PORT_Y,
1405     EL_SP_PORT_X,
1406     EL_SP_PORT_XY,
1407     EL_SP_ELECTRON,
1408     EL_SP_BUG,
1409     EL_SP_CHIP_LEFT,
1410     EL_SP_CHIP_RIGHT,
1411     EL_SP_HARD_BASE1,
1412     EL_SP_HARD_GREEN,
1413     EL_SP_HARD_BLUE,
1414     EL_SP_HARD_RED,
1415     EL_SP_HARD_YELLOW,
1416     EL_SP_HARD_BASE2,
1417     EL_SP_HARD_BASE3,
1418     EL_SP_HARD_BASE4,
1419     EL_SP_HARD_BASE5,
1420     EL_SP_HARD_BASE6,
1421     EL_SP_CHIP_UPPER,
1422     EL_SP_CHIP_LOWER
1423   };
1424   static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
1425
1426   static long ep_bit[] =
1427   {
1428     EP_BIT_AMOEBALIVE,
1429     EP_BIT_AMOEBOID,
1430     EP_BIT_SCHLUESSEL,
1431     EP_BIT_PFORTE,
1432     EP_BIT_SOLID,
1433     EP_BIT_MASSIVE,
1434     EP_BIT_SLIPPERY,
1435     EP_BIT_ENEMY,
1436     EP_BIT_MAUER,
1437     EP_BIT_CAN_FALL,
1438     EP_BIT_CAN_SMASH,
1439     EP_BIT_CAN_CHANGE,
1440     EP_BIT_CAN_MOVE,
1441     EP_BIT_COULD_MOVE,
1442     EP_BIT_DONT_TOUCH,
1443     EP_BIT_DONT_GO_TO,
1444     EP_BIT_MAMPF2,
1445     EP_BIT_BD_ELEMENT,
1446     EP_BIT_SB_ELEMENT,
1447     EP_BIT_GEM,
1448     EP_BIT_INACTIVE,
1449     EP_BIT_EXPLOSIVE,
1450     EP_BIT_MAMPF3,
1451     EP_BIT_PUSHABLE,
1452     EP_BIT_PLAYER,
1453     EP_BIT_HAS_CONTENT,
1454     EP_BIT_EATABLE,
1455     EP_BIT_SP_ELEMENT
1456   };
1457   static int *ep_array[] =
1458   {
1459     ep_amoebalive,
1460     ep_amoeboid,
1461     ep_schluessel,
1462     ep_pforte,
1463     ep_solid,
1464     ep_massive,
1465     ep_slippery,
1466     ep_enemy,
1467     ep_mauer,
1468     ep_can_fall,
1469     ep_can_smash,
1470     ep_can_change,
1471     ep_can_move,
1472     ep_could_move,
1473     ep_dont_touch,
1474     ep_dont_go_to,
1475     ep_mampf2,
1476     ep_bd_element,
1477     ep_sb_element,
1478     ep_gem,
1479     ep_inactive,
1480     ep_explosive,
1481     ep_mampf3,
1482     ep_pushable,
1483     ep_player,
1484     ep_has_content,
1485     ep_eatable,
1486     ep_sp_element
1487   };
1488   static int *ep_num[] =
1489   {
1490     &ep_amoebalive_num,
1491     &ep_amoeboid_num,
1492     &ep_schluessel_num,
1493     &ep_pforte_num,
1494     &ep_solid_num,
1495     &ep_massive_num,
1496     &ep_slippery_num,
1497     &ep_enemy_num,
1498     &ep_mauer_num,
1499     &ep_can_fall_num,
1500     &ep_can_smash_num,
1501     &ep_can_change_num,
1502     &ep_can_move_num,
1503     &ep_could_move_num,
1504     &ep_dont_touch_num,
1505     &ep_dont_go_to_num,
1506     &ep_mampf2_num,
1507     &ep_bd_element_num,
1508     &ep_sb_element_num,
1509     &ep_gem_num,
1510     &ep_inactive_num,
1511     &ep_explosive_num,
1512     &ep_mampf3_num,
1513     &ep_pushable_num,
1514     &ep_player_num,
1515     &ep_has_content_num,
1516     &ep_eatable_num,
1517     &ep_sp_element_num
1518   };
1519   static int num_properties = sizeof(ep_num)/sizeof(int *);
1520
1521   for(i=0; i<MAX_ELEMENTS; i++)
1522     Elementeigenschaften[i] = 0;
1523
1524   for(i=0; i<num_properties; i++)
1525     for(j=0; j<*(ep_num[i]); j++)
1526       Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
1527   for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
1528     Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1529 }
1530
1531 void CloseAllAndExit(int exit_value)
1532 {
1533   int i;
1534
1535   if (sound_process_id)
1536   {
1537     StopSounds();
1538     kill(sound_process_id, SIGTERM);
1539     FreeSounds(NUM_SOUNDS);
1540   }
1541
1542   for(i=0; i<NUM_PIXMAPS; i++)
1543   {
1544     if (pix[i])
1545     {
1546 #ifdef USE_XPM_LIBRARY
1547       if (i < NUM_PICTURES)     /* XPM pictures */
1548       {
1549         XFreeColors(display,DefaultColormap(display,screen),
1550                     xpm_att[i].pixels,xpm_att[i].npixels,0);
1551         XpmFreeAttributes(&xpm_att[i]);
1552       }
1553 #endif
1554       XFreePixmap(display,pix[i]);
1555     }
1556     if (clipmask[i])
1557       XFreePixmap(display,clipmask[i]);
1558     if (clip_gc[i])
1559       XFreeGC(display, clip_gc[i]);
1560   }
1561
1562   if (gc)
1563     XFreeGC(display, gc);
1564
1565   if (display)
1566   {
1567     XAutoRepeatOn(display);
1568     XCloseDisplay(display);
1569   }
1570
1571 #ifdef MSDOS
1572   dumpErrorFile();
1573 #endif
1574
1575   exit(exit_value);
1576 }