rnd-19980917
[rocksndiamonds.git] / src / init.c
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  ©1995 Artsoft Development                               *
5 *        Holger Schemel                                    *
6 *        33659 Bielefeld-Senne                             *
7 *        Telefon: (0521) 493245                            *
8 *        eMail: aeglos@valinor.owl.de                      *
9 *               aeglos@uni-paderborn.de                    *
10 *               q99492@pbhrzx.uni-paderborn.de             *
11 *----------------------------------------------------------*
12 *  init.c                                                  *
13 ***********************************************************/
14
15 #include "init.h"
16 #include "misc.h"
17 #include "sound.h"
18 #include "screens.h"
19 #include "tools.h"
20 #include "files.h"
21 #include "joystick.h"
22 #include "gfxload.h"
23 #include "gifload.h"
24
25 #include <signal.h>
26
27 #ifdef DEBUG
28 /*
29 #define DEBUG_TIMING
30 */
31 #endif
32
33 struct PictureFileInfo
34 {
35   char *picture_filename;
36   BOOL picture_with_mask;
37 };
38
39 struct IconFileInfo
40 {
41   char *picture_filename;
42   char *picturemask_filename;
43 };
44
45 static int sound_process_id = 0;
46
47 static void InitLevelAndPlayerInfo(void);
48 static void InitDisplay(int, char **);
49 static void InitSound(void);
50 static void InitSoundProcess(void);
51 static void InitWindow(int, char **);
52 static void InitGfx(void);
53 static void LoadGfx(int, struct PictureFileInfo *);
54 static void InitElementProperties(void);
55
56 void OpenAll(int argc, char *argv[])
57 {
58   InitLevelAndPlayerInfo();
59
60   InitCounter();
61   InitSound();
62   InitSoundProcess();
63   InitJoystick();
64   InitRND(NEW_RANDOMIZE);
65
66   signal(SIGINT, CloseAll);
67   signal(SIGTERM, CloseAll);
68
69   InitDisplay(argc, argv);
70   InitWindow(argc, argv);
71
72   XMapWindow(display, window);
73   XFlush(display);
74
75   InitGfx();
76   InitElementProperties();
77
78   DrawMainMenu();
79 }
80
81 void InitLevelAndPlayerInfo()
82 {
83   if (!LoadLevelInfo())                 /* global level info */
84     CloseAll();
85
86   LoadPlayerInfo(PLAYER_SETUP);         /* global setup info */
87   LoadPlayerInfo(PLAYER_LEVEL);         /* level specific info */
88 }
89
90 void InitSound()
91 {
92   int i;
93
94   if (sound_status==SOUND_OFF)
95     return;
96
97 #ifndef MSDOS
98   if (access(sound_device_name,W_OK)<0)
99   {
100     fprintf(stderr,"%s: cannot access sound device - no sounds\n",progname);
101     sound_status=SOUND_OFF;
102     return;
103   }
104
105   if ((sound_device=open(sound_device_name,O_WRONLY))<0)
106   {
107     fprintf(stderr,"%s: cannot open sound device - no sounds\n",progname);
108     sound_status=SOUND_OFF;
109     return;
110   }
111
112   close(sound_device);
113   sound_status=SOUND_AVAILABLE;
114
115 #ifdef VOXWARE
116   sound_loops_allowed = TRUE;
117   sound_loops_on = TRUE;
118 #endif
119 #else
120   sound_loops_allowed = TRUE;
121   sound_loops_on = TRUE;
122 #endif
123
124   for(i=0;i<NUM_SOUNDS;i++)
125   {
126 #ifdef MSDOS
127   sprintf(sound_name[i], "%d", i+1);
128 #endif
129     Sound[i].name = sound_name[i];
130     if (!LoadSound(&Sound[i]))
131     {
132       sound_status=SOUND_OFF;
133       return;
134     }
135   }
136 }
137
138 void InitSoundProcess()
139 {
140   if (sound_status==SOUND_OFF)
141     return;
142
143 #ifndef MSDOS
144   if (pipe(sound_pipe)<0)
145   {
146     fprintf(stderr,"%s: cannot create pipe - no sounds\n",progname);
147     sound_status=SOUND_OFF;
148     return;
149   }
150
151   if ((sound_process_id=fork())<0)
152   {       
153     fprintf(stderr,"%s: cannot create child process - no sounds\n",progname);
154     sound_status=SOUND_OFF;
155     return;
156   }
157
158   if (!sound_process_id)        /* we are child */
159     SoundServer();
160   else                          /* we are parent */
161     close(sound_pipe[0]);       /* no reading from pipe needed */
162 #else
163   SoundServer();
164 #endif
165 }
166
167 void InitJoystick()
168 {
169   if (global_joystick_status==JOYSTICK_OFF)
170     return;
171
172 #ifndef MSDOS
173   if (access(joystick_device_name[joystick_nr],R_OK)<0)
174   {
175     fprintf(stderr,"%s: cannot access joystick device '%s'\n",
176             progname,joystick_device_name[joystick_nr]);
177     joystick_status = JOYSTICK_OFF;
178     return;
179   }
180
181   if ((joystick_device=open(joystick_device_name[joystick_nr],O_RDONLY))<0)
182   {
183     fprintf(stderr,"%s: cannot open joystick device '%s'\n",
184             progname,joystick_device_name[joystick_nr]);
185     joystick_status = JOYSTICK_OFF;
186     return;
187   }
188
189   joystick_status = JOYSTICK_AVAILABLE;
190   LoadJoystickData();
191 #else
192   joystick_status = JOYSTICK_AVAILABLE;
193 #endif
194 }
195
196 void InitDisplay(int argc, char *argv[])
197 {
198   char *display_name = NULL;
199   XVisualInfo vinfo_template, *vinfo;
200   int num_visuals;
201   unsigned int depth;
202   int i;
203
204   /* get X server to connect to, if given as an argument */
205   for (i=1;i<argc-1;i++)
206   {
207     char *dispstr="-display";
208     int len=MAX(strlen(dispstr),strlen(argv[i]));
209
210     if (len<4)
211       continue;
212     else if (!strncmp(argv[i],dispstr,len))
213     {
214       display_name=argv[i+1];
215       break;
216     }
217   }
218
219   /* connect to X server */
220   if (!(display=XOpenDisplay(display_name)))
221   {
222     fprintf(stderr,"%s: cannot connect to X server %s\n", 
223             progname, XDisplayName(display_name));
224     exit(-1);
225   }
226   
227   screen = DefaultScreen(display);
228   visual = DefaultVisual(display, screen);
229   depth  = DefaultDepth(display, screen);
230   cmap   = DefaultColormap(display, screen);
231
232   /* look for good enough visual */
233   vinfo_template.screen = screen;
234   vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
235   vinfo_template.depth = depth;
236   if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
237                               VisualDepthMask, &vinfo_template, &num_visuals)))
238   {
239     visual = vinfo->visual;
240     XFree((void *)vinfo);
241   }
242
243   /* got appropriate visual? */
244   if (depth < 8)
245   {
246     printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
247     exit(-1);
248   }
249   else if ((depth ==8 && visual->class != PseudoColor) ||
250            (depth > 8 && visual->class != TrueColor &&
251             visual->class != DirectColor))
252   {
253     printf("Sorry, cannot get appropriate visual.\n");
254     exit(-1);
255   }
256 }
257
258 void InitWindow(int argc, char *argv[])
259 {
260   unsigned int border_width = 4;
261   Pixmap icon_pixmap, iconmask_pixmap;
262   unsigned int icon_width,icon_height;
263   int icon_hot_x,icon_hot_y;
264   char icon_filename[256];
265   XSizeHints size_hints;
266   XWMHints wm_hints;
267   XClassHint class_hints;
268   XTextProperty windowName, iconName;
269   XGCValues gc_values;
270   unsigned long gc_valuemask;
271   char *window_name = WINDOWTITLE_STRING;
272   char *icon_name = WINDOWTITLE_STRING;
273   long window_event_mask;
274   Atom proto_atom = None, delete_atom = None;
275   int screen_width, screen_height;
276   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
277   unsigned long pen_fg = WhitePixel(display,screen);
278   unsigned long pen_bg = BlackPixel(display,screen);
279
280 #ifndef MSDOS
281   static struct IconFileInfo icon_pic =
282   {
283     "rocks_icon.xbm",
284     "rocks_iconmask.xbm"
285   };
286 #endif
287
288   screen_width = XDisplayWidth(display, screen);
289   screen_height = XDisplayHeight(display, screen);
290
291   width = WIN_XSIZE;
292   height = WIN_YSIZE;
293
294   win_xpos = (screen_width - width) / 2;
295   win_ypos = (screen_height - height) / 2;
296
297   window = XCreateSimpleWindow(display, RootWindow(display, screen),
298                                win_xpos, win_ypos, width, height, border_width,
299                                pen_fg, pen_bg);
300
301 #ifndef MSDOS
302   proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
303   delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
304   if ((proto_atom != None) && (delete_atom != None))
305     XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
306                     PropModePrepend, (unsigned char *) &delete_atom, 1);
307
308   sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picture_filename);
309   XReadBitmapFile(display,window,icon_filename,
310                   &icon_width,&icon_height,
311                   &icon_pixmap,&icon_hot_x,&icon_hot_y);
312   if (!icon_pixmap)
313   {
314     fprintf(stderr, "%s: cannot read icon bitmap file '%s'.\n",
315             progname,icon_filename);
316     exit(-1);
317   }
318
319   sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picturemask_filename);
320   XReadBitmapFile(display,window,icon_filename,
321                   &icon_width,&icon_height,
322                   &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
323   if (!iconmask_pixmap)
324   {
325     fprintf(stderr, "%s: cannot read icon bitmap file '%s'.\n",
326             progname,icon_filename);
327     exit(-1);
328   }
329
330   size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
331   size_hints.height = size_hints.min_height = size_hints.max_height = height;
332   size_hints.flags = PSize | PMinSize | PMaxSize;
333
334   if (win_xpos || win_ypos)
335   {
336     size_hints.x = win_xpos;
337     size_hints.y = win_ypos;
338     size_hints.flags |= PPosition;
339   }
340
341   if (!XStringListToTextProperty(&window_name, 1, &windowName))
342   {
343     fprintf(stderr, "%s: structure allocation for windowName failed.\n",
344             progname);
345     exit(-1);
346   }
347
348   if (!XStringListToTextProperty(&icon_name, 1, &iconName))
349   {
350     fprintf(stderr, "%s: structure allocation for iconName failed.\n",
351             progname);
352     exit(-1);
353   }
354
355   wm_hints.initial_state = NormalState;
356   wm_hints.input = True;
357   wm_hints.icon_pixmap = icon_pixmap;
358   wm_hints.icon_mask = iconmask_pixmap;
359   wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
360
361   class_hints.res_name = progname;
362   class_hints.res_class = "Rocks'n'Diamonds";
363
364   XSetWMProperties(display, window, &windowName, &iconName, 
365                    argv, argc, &size_hints, &wm_hints, 
366                    &class_hints);
367
368   XFree(windowName.value);
369   XFree(iconName.value);
370
371   /* Select event types wanted */
372   window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask |
373                       ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
374                       KeyPressMask | KeyReleaseMask;
375   XSelectInput(display, window, window_event_mask);
376 #endif
377
378   /* create GC for drawing with window depth */
379   gc_values.graphics_exposures = False;
380   gc_values.foreground = pen_bg;
381   gc_values.background = pen_bg;
382   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
383   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
384 }
385
386 void DrawInitText(char *text, int ypos, int color)
387 {
388   if (display && window && pix[PIX_SMALLFONT])
389   {
390     XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
391     DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
392                 ypos,text,FS_SMALL,color);
393     XFlush(display);
394   }
395 }
396
397 void InitGfx()
398 {
399   int i,j;
400   GC copy_clipmask_gc;
401   XGCValues clip_gc_values;
402   unsigned long clip_gc_valuemask;
403
404 #ifdef MSDOS
405   static struct PictureFileInfo pic[NUM_PICTURES] =
406   {
407     { "Screen", TRUE },
408     { "Door",   TRUE },
409     { "Heroes", TRUE },
410     { "Toons",  TRUE },
411     { "Font",   FALSE },
412     { "Font2",  FALSE }
413   }; 
414 #else
415   static struct PictureFileInfo pic[NUM_PICTURES] =
416   {
417     { "RocksScreen",    TRUE },
418     { "RocksDoor",      TRUE },
419     { "RocksHeroes",    TRUE },
420     { "RocksToons",     TRUE },
421     { "RocksFont",      FALSE },
422     { "RocksFont2",     FALSE }
423   }; 
424 #endif
425
426   static struct
427   {
428     int start;
429     int count;
430   }
431   tile_needs_clipping[] =
432   {
433     { GFX_SPIELER_UP, 4 },
434     { GFX_SPIELER_DOWN, 4 },
435     { GFX_SPIELER_LEFT, 4 },
436     { GFX_SPIELER_RIGHT, 4 },
437     { GFX_SPIELER_PUSH_LEFT, 4 },
438     { GFX_SPIELER_PUSH_RIGHT, 4 },
439     { GFX_GEBLUBBER, 4 },
440     { GFX_DYNAMIT, 7 },
441     { GFX_DYNABOMB, 4 },
442     { GFX_SOKOBAN_OBJEKT, 1 },
443     { GFX_MASK_SPARKLING, 3 },
444     { -1, 0 }
445   };
446
447 #ifdef DEBUG_TIMING
448   long count1, count2;
449   count1 = Counter();
450 #endif
451
452   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
453   DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
454   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
455 #ifdef MSDOS
456   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
457   rest(200);
458 #endif MSDOS
459   DrawInitText("Loading graphics:",120,FC_GREEN);
460
461   for(i=0; i<NUM_PICTURES; i++)
462     if (i != PIX_SMALLFONT)
463       LoadGfx(i,&pic[i]);
464
465 #ifdef DEBUG_TIMING
466   count2 = Counter();
467   printf("SUMMARY: %.2f SECONDS LOADING TIME\n",(float)(count2-count1)/1000.0);
468 #endif
469
470
471   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
472                                    WIN_XSIZE,WIN_YSIZE,
473                                    XDefaultDepth(display,screen));
474   pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
475                                    3*DXSIZE,DYSIZE+VYSIZE,
476                                    XDefaultDepth(display,screen));
477   pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
478                                     FXSIZE,FYSIZE,
479                                     XDefaultDepth(display,screen));
480
481   clip_gc_values.graphics_exposures = False;
482   clip_gc_valuemask = GCGraphicsExposures;
483   copy_clipmask_gc =
484     XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
485
486   clip_gc_values.graphics_exposures = False;
487   clip_gc_valuemask = GCGraphicsExposures;
488   tile_clip_gc =
489     XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
490
491   /* initialize pixmap array to Pixmap 'None' */
492   for(i=0; i<NUM_TILES; i++)
493     tile_clipmask[i] = None;
494
495   /* create only those clipping Pixmaps we really need */
496   for(i=0; tile_needs_clipping[i].start>=0; i++)
497   {
498     for(j=0; j<tile_needs_clipping[i].count; j++)
499     {
500       int tile = tile_needs_clipping[i].start + j;
501       int graphic = tile;
502       int src_x, src_y;
503       Pixmap src_pixmap;
504
505       if (tile_needs_clipping[i].start == GFX_MASK_SPARKLING)
506       {
507         /* special case -- should be cleaned up sometimes... */
508         src_pixmap = clipmask[PIX_BACK];
509         src_x  = SX + GFX_PER_LINE*TILEX;
510         src_y  = SY + j*TILEY;
511       }
512       else if (graphic >= GFX_START_ROCKSSCREEN &&
513                graphic <= GFX_END_ROCKSSCREEN)
514       {
515         src_pixmap = clipmask[PIX_BACK];
516         graphic -= GFX_START_ROCKSSCREEN;
517         src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
518         src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
519       }
520       else if (graphic >= GFX_START_ROCKSHEROES &&
521                graphic <= GFX_END_ROCKSHEROES)
522       {
523         src_pixmap = clipmask[PIX_HEROES];
524         graphic -= GFX_START_ROCKSHEROES;
525         src_x = (graphic % HEROES_PER_LINE) * TILEX;
526         src_y = (graphic / HEROES_PER_LINE) * TILEY;
527       }
528       else if (graphic >= GFX_START_ROCKSFONT &&
529                graphic <= GFX_END_ROCKSFONT)
530       {
531         src_pixmap = clipmask[PIX_BIGFONT];
532         graphic -= GFX_START_ROCKSFONT;
533         src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
534         src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
535           FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
536       }
537       else
538         break;
539
540       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
541
542       XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
543                 src_x,src_y, TILEX,TILEY, 0,0);
544     }
545   }
546
547   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
548   {
549     fprintf(stderr, "%s: cannot create additional Pixmaps!\n",progname);
550     CloseAll();
551     exit(-1);
552   }
553
554   for(i=0;i<NUM_PIXMAPS;i++)
555   {
556     if (clipmask[i])
557     {
558       clip_gc_values.graphics_exposures = False;
559       clip_gc_values.clip_mask = clipmask[i];
560       clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
561       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
562     }
563   }
564
565   drawto = backbuffer = pix[PIX_DB_BACK];
566   fieldbuffer = pix[PIX_DB_FIELD];
567   SetDrawtoField(DRAW_BACKBUFFER);
568
569   XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
570             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
571   XFillRectangle(display,pix[PIX_DB_BACK],gc,
572                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
573   XFillRectangle(display,pix[PIX_DB_DOOR],gc,
574                  0,0, 3*DXSIZE,DYSIZE+VYSIZE);
575
576   for(i=0; i<MAX_BUF_XSIZE; i++)
577     for(j=0; j<MAX_BUF_YSIZE; j++)
578       redraw[i][j] = 0;
579   redraw_tiles = 0;
580   redraw_mask = REDRAW_ALL;
581 }
582
583 void LoadGfx(int pos, struct PictureFileInfo *pic)
584 {
585   char basefilename[256];
586   char filename[256];
587
588 #ifdef XPM_INCLUDE_FILE
589   int xpm_err, xbm_err;
590   unsigned int width,height;
591   int hot_x,hot_y;
592   Pixmap shapemask;
593   char *picture_ext = ".xpm";
594   char *picturemask_ext = "Mask.xbm";
595 #else
596   int gif_err;
597   char *picture_ext = ".gif";
598 #endif
599
600 #ifdef DEBUG_TIMING
601   long count1, count2;
602 #endif
603
604   /* Grafik laden */
605   if (pic->picture_filename)
606   {
607     sprintf(basefilename,"%s%s",pic->picture_filename,picture_ext);
608     DrawInitText(basefilename,150,FC_YELLOW);
609     sprintf(filename,"%s/%s",GFX_PATH,basefilename);
610
611 #ifdef MSDOS
612     rest(100);
613 #endif MSDOS
614
615 #ifdef DEBUG_TIMING
616     count1 = Counter();
617 #endif
618
619 #ifdef XPM_INCLUDE_FILE
620
621     xpm_att[pos].valuemask = XpmCloseness;
622     xpm_att[pos].closeness = 20000;
623     xpm_err = XpmReadFileToPixmap(display,window,filename,
624                                   &pix[pos],&shapemask,&xpm_att[pos]);
625
626     switch(xpm_err)
627     {
628       case XpmOpenFailed:
629         fprintf(stderr,"Cannot open Xpm file '%s' !\n",filename);
630         CloseAll();
631         exit(-1);
632       case XpmFileInvalid:
633         fprintf(stderr,"Invalid Xpm file '%s'!\n",filename);
634         CloseAll();
635         exit(-1);
636       case XpmNoMemory:
637         fprintf(stderr,"Not enough memory for Xpm file '%s'!\n",filename);
638         CloseAll();
639         exit(1);
640       case XpmColorFailed:
641         fprintf(stderr,"Can't get colors for Xpm file '%s'!\n",filename);
642         CloseAll();
643         exit(-1);
644       default:
645         break;
646     }
647
648 #ifdef DEBUG_TIMING
649     count2 = Counter();
650     printf("XPM LOADING %s IN %.2f SECONDS\n",
651            filename,(float)(count2-count1)/1000.0);
652 #endif
653
654 #else 
655
656     gif_err = Read_GIF_to_Pixmaps(display, window, filename,
657                                   &pix[pos], &clipmask[pos]);
658
659     switch(gif_err)
660     {
661       case GIF_Success:
662         break;
663       case GIF_OpenFailed:
664         fprintf(stderr,"Cannot open GIF file '%s' !\n",filename);
665         CloseAll();
666         exit(-1);
667       case GIF_ReadFailed:
668         fprintf(stderr,"Cannot read GIF file '%s' !\n",filename);
669         CloseAll();
670         exit(-1);
671       case GIF_FileInvalid:
672         fprintf(stderr,"Invalid GIF file '%s'!\n",filename);
673         CloseAll();
674         exit(-1);
675       case GIF_NoMemory:
676         fprintf(stderr,"Not enough memory for GIF file '%s'!\n",filename);
677         CloseAll();
678         exit(1);
679       case GIF_ColorFailed:
680         fprintf(stderr,"Can't get colors for GIF file '%s'!\n",filename);
681         CloseAll();
682         exit(-1);
683       default:
684         break;
685     }
686
687 #ifdef DEBUG_TIMING
688     count2 = Counter();
689     printf("GIF LOADING %s IN %.2f SECONDS\n",
690            filename,(float)(count2-count1)/1000.0);
691 #endif
692
693 #endif
694
695     if (!pix[pos])
696     {
697       fprintf(stderr, "%s: cannot get graphics for '%s'.\n",
698               progname, pic->picture_filename);
699       CloseAll();
700       exit(-1);
701     }
702   }
703
704   /* zugehörige Maske laden (wenn vorhanden) */
705   if (pic->picture_with_mask)
706   {
707
708 #ifdef XPM_INCLUDE_FILE
709
710     sprintf(basefilename,"%s%s",pic->picture_filename,picturemask_ext);
711     DrawInitText(basefilename,150,FC_YELLOW);
712     sprintf(filename,"%s/%s",GFX_PATH,basefilename);
713
714 #ifdef DEBUG_TIMING
715     count1 = Counter();
716 #endif
717
718     xbm_err = XReadBitmapFile(display,window,filename,
719                               &width,&height,&clipmask[pos],&hot_x,&hot_y);
720
721     switch(xbm_err)
722     {
723       case BitmapSuccess:
724         break;
725       case BitmapOpenFailed:
726         fprintf(stderr,"Bitmap file open failed on '%s' !\n",filename);
727         CloseAll();
728         exit(-1);
729         break;
730       case BitmapFileInvalid:
731         fprintf(stderr,"Bitmap file invalid: '%s' !\n",filename);
732         CloseAll();
733         exit(-1);
734         break;
735       case BitmapNoMemory:
736         fprintf(stderr,"No memory for file '%s' !\n",filename);
737         CloseAll();
738         exit(-1);
739         break;
740       default:
741         break;
742     }
743
744 #ifdef DEBUG_TIMING
745     count2 = Counter();
746     printf("XBM LOADING %s IN %.2f SECONDS\n",
747            filename,(float)(count2-count1)/1000.0);
748 #endif
749
750 #endif
751
752     if (!clipmask[pos])
753     {
754       fprintf(stderr, "%s: cannot get clipmask for '%s'.\n",
755               progname, pic->picture_filename);
756       CloseAll();
757       exit(-1);
758     }
759   }
760 }
761
762 void InitElementProperties()
763 {
764   int i,j;
765
766   static int ep_amoebalive[] =
767   {
768     EL_AMOEBE_NASS,
769     EL_AMOEBE_NORM,
770     EL_AMOEBE_VOLL,
771     EL_AMOEBE_BD
772   };
773   static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
774
775   static int ep_amoeboid[] =
776   {
777     EL_AMOEBE_TOT,
778     EL_AMOEBE_NASS,
779     EL_AMOEBE_NORM,
780     EL_AMOEBE_VOLL,
781     EL_AMOEBE_BD
782   };
783   static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
784
785   static int ep_schluessel[] =
786   {
787     EL_SCHLUESSEL1,
788     EL_SCHLUESSEL2,
789     EL_SCHLUESSEL3,
790     EL_SCHLUESSEL4
791   };
792   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
793
794   static int ep_pforte[] =
795   {
796     EL_PFORTE1,
797     EL_PFORTE2,
798     EL_PFORTE3,
799     EL_PFORTE4,
800     EL_PFORTE1X,
801     EL_PFORTE2X,
802     EL_PFORTE3X,
803     EL_PFORTE4X
804   };
805   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
806
807   static int ep_solid[] =
808   {
809     EL_BETON,
810     EL_MAUERWERK,
811     EL_MAUER_LEBT,
812     EL_FELSBODEN,
813     EL_AUSGANG_ZU,
814     EL_AUSGANG_ACT,
815     EL_AUSGANG_AUF,
816     EL_AMOEBE_TOT,
817     EL_AMOEBE_NASS,
818     EL_AMOEBE_NORM,
819     EL_AMOEBE_VOLL,
820     EL_AMOEBE_BD,
821     EL_MORAST_VOLL,
822     EL_MORAST_LEER,
823     EL_SIEB_VOLL,
824     EL_SIEB_LEER,
825     EL_SIEB_TOT,
826     EL_SIEB2_VOLL,
827     EL_SIEB2_LEER,
828     EL_SIEB2_TOT,
829     EL_LIFE,
830     EL_LIFE_ASYNC,
831     EL_BADEWANNE1,
832     EL_BADEWANNE2,
833     EL_BADEWANNE3,
834     EL_BADEWANNE4,
835     EL_BADEWANNE5
836   };
837   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
838
839   static int ep_massiv[] =
840   {
841     EL_BETON,
842     EL_SALZSAEURE,
843     EL_BADEWANNE1,
844     EL_BADEWANNE2,
845     EL_BADEWANNE3,
846     EL_BADEWANNE4,
847     EL_BADEWANNE5,
848     EL_PFORTE1,
849     EL_PFORTE2,
850     EL_PFORTE3,
851     EL_PFORTE4,
852     EL_PFORTE1X,
853     EL_PFORTE2X,
854     EL_PFORTE3X,
855     EL_PFORTE4X
856   };
857   static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int);
858
859   static int ep_slippery[] =
860   {
861     EL_FELSBODEN,
862     EL_FELSBROCKEN,
863     EL_EDELSTEIN,
864     EL_EDELSTEIN_BD,
865     EL_EDELSTEIN_GELB,
866     EL_EDELSTEIN_ROT,
867     EL_EDELSTEIN_LILA,
868     EL_DIAMANT,
869     EL_BOMBE,
870     EL_KOKOSNUSS,
871     EL_ABLENK_EIN,
872     EL_ABLENK_AUS,
873     EL_ZEIT_VOLL,
874     EL_ZEIT_LEER,
875     EL_BIRNE_EIN,
876     EL_BIRNE_AUS,
877     EL_BADEWANNE1,
878     EL_BADEWANNE2,
879     EL_SONDE
880   };
881   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
882
883   static int ep_enemy[] =
884   {
885     EL_KAEFER,
886     EL_FLIEGER,
887     EL_BUTTERFLY,
888     EL_FIREFLY,
889     EL_MAMPFER,
890     EL_MAMPFER2,
891     EL_ROBOT,
892     EL_PACMAN
893   };
894   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
895
896   static int ep_mauer[] =
897   {
898     EL_BETON,
899     EL_PFORTE1,
900     EL_PFORTE2,
901     EL_PFORTE3,
902     EL_PFORTE4,
903     EL_PFORTE1X,
904     EL_PFORTE2X,
905     EL_PFORTE3X,
906     EL_PFORTE4X,
907     EL_AUSGANG_ZU,
908     EL_AUSGANG_ACT,
909     EL_AUSGANG_AUF,
910     EL_MAUERWERK,
911     EL_FELSBODEN,
912     EL_MAUER_LEBT,
913     EL_MAUERND
914   };
915   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
916
917   static int ep_can_fall[] =
918   {
919     EL_FELSBROCKEN,
920     EL_EDELSTEIN,
921     EL_EDELSTEIN_BD,
922     EL_EDELSTEIN_GELB,
923     EL_EDELSTEIN_ROT,
924     EL_EDELSTEIN_LILA,
925     EL_DIAMANT,
926     EL_BOMBE,
927     EL_KOKOSNUSS,
928     EL_TROPFEN,
929     EL_MORAST_VOLL,
930     EL_SIEB_VOLL,
931     EL_SIEB2_VOLL,
932     EL_ZEIT_VOLL,
933     EL_ZEIT_LEER
934   };
935   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
936
937   static int ep_can_smash[] =
938   {
939     EL_FELSBROCKEN,
940     EL_EDELSTEIN,
941     EL_EDELSTEIN_BD,
942     EL_EDELSTEIN_GELB,
943     EL_EDELSTEIN_ROT,
944     EL_EDELSTEIN_LILA,
945     EL_DIAMANT,
946     EL_SCHLUESSEL1,
947     EL_SCHLUESSEL2,
948     EL_SCHLUESSEL3,
949     EL_SCHLUESSEL4,
950     EL_BOMBE,
951     EL_KOKOSNUSS,
952     EL_TROPFEN,
953     EL_ZEIT_VOLL,
954     EL_ZEIT_LEER
955   };
956   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
957
958   static int ep_can_change[] =
959   {
960     EL_FELSBROCKEN,
961     EL_EDELSTEIN,
962     EL_EDELSTEIN_BD,
963     EL_EDELSTEIN_GELB,
964     EL_EDELSTEIN_ROT,
965     EL_EDELSTEIN_LILA,
966     EL_DIAMANT
967   };
968   static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
969
970   static int ep_can_move[] =
971   {
972     EL_KAEFER,
973     EL_FLIEGER,
974     EL_BUTTERFLY,
975     EL_FIREFLY,
976     EL_MAMPFER,
977     EL_MAMPFER2,
978     EL_ROBOT,
979     EL_PACMAN,
980     EL_MAULWURF,
981     EL_PINGUIN,
982     EL_SCHWEIN,
983     EL_DRACHE,
984     EL_SONDE
985   };
986   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
987
988   static int ep_could_move[] =
989   {
990     EL_KAEFER_R,
991     EL_KAEFER_O,
992     EL_KAEFER_L,
993     EL_KAEFER_U,
994     EL_FLIEGER_R,
995     EL_FLIEGER_O,
996     EL_FLIEGER_L,
997     EL_FLIEGER_U,
998     EL_BUTTERFLY_R,
999     EL_BUTTERFLY_O,
1000     EL_BUTTERFLY_L,
1001     EL_BUTTERFLY_U,
1002     EL_FIREFLY_R,
1003     EL_FIREFLY_O,
1004     EL_FIREFLY_L,
1005     EL_FIREFLY_U,
1006     EL_PACMAN_R,
1007     EL_PACMAN_O,
1008     EL_PACMAN_L,
1009     EL_PACMAN_U
1010   };
1011   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1012
1013   static int ep_dont_touch[] =
1014   {
1015     EL_KAEFER,
1016     EL_FLIEGER,
1017     EL_BUTTERFLY,
1018     EL_FIREFLY
1019   };
1020   static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1021
1022   static int ep_dont_go_to[] =
1023   {
1024     EL_KAEFER,
1025     EL_FLIEGER,
1026     EL_BUTTERFLY,
1027     EL_FIREFLY,
1028     EL_MAMPFER,
1029     EL_MAMPFER2,
1030     EL_ROBOT,
1031     EL_PACMAN,
1032     EL_TROPFEN,
1033     EL_SALZSAEURE
1034   };
1035   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1036
1037   static int ep_mampf2[] =
1038   {
1039     EL_ERDREICH,
1040     EL_KAEFER,
1041     EL_FLIEGER,
1042     EL_BUTTERFLY,
1043     EL_FIREFLY,
1044     EL_MAMPFER,
1045     EL_ROBOT,
1046     EL_PACMAN,
1047     EL_TROPFEN,
1048     EL_AMOEBE_TOT,
1049     EL_AMOEBE_NASS,
1050     EL_AMOEBE_NORM,
1051     EL_AMOEBE_VOLL,
1052     EL_AMOEBE_BD,
1053     EL_EDELSTEIN,
1054     EL_EDELSTEIN_BD,
1055     EL_EDELSTEIN_GELB,
1056     EL_EDELSTEIN_ROT,
1057     EL_EDELSTEIN_LILA,
1058     EL_DIAMANT
1059   };
1060   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1061
1062   static int ep_bd_element[] =
1063   {
1064     EL_LEERRAUM,
1065     EL_ERDREICH,
1066     EL_FELSBODEN,
1067     EL_FELSBROCKEN,
1068     EL_EDELSTEIN_BD,
1069     EL_SIEB2_LEER,
1070     EL_AUSGANG_ZU,
1071     EL_AUSGANG_AUF,
1072     EL_BETON,
1073     EL_SPIELFIGUR,
1074     EL_FIREFLY,
1075     EL_FIREFLY_1,
1076     EL_FIREFLY_2,
1077     EL_FIREFLY_3,
1078     EL_FIREFLY_4,
1079     EL_BUTTERFLY,
1080     EL_BUTTERFLY_1,
1081     EL_BUTTERFLY_2,
1082     EL_BUTTERFLY_3,
1083     EL_BUTTERFLY_4,
1084     EL_AMOEBE_BD,
1085     EL_CHAR_FRAGE
1086   };
1087   static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1088
1089   static int ep_sb_element[] =
1090   {
1091     EL_LEERRAUM,
1092     EL_BETON,
1093     EL_SOKOBAN_OBJEKT,
1094     EL_SOKOBAN_FELD_LEER,
1095     EL_SOKOBAN_FELD_VOLL,
1096     EL_SPIELFIGUR
1097   };
1098   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1099
1100   static int ep_gem[] =
1101   {
1102     EL_EDELSTEIN,
1103     EL_EDELSTEIN_BD,
1104     EL_EDELSTEIN_GELB,
1105     EL_EDELSTEIN_ROT,
1106     EL_EDELSTEIN_LILA,
1107     EL_DIAMANT
1108   };
1109   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1110
1111   static int ep_inactive[] =
1112   {
1113     EL_LEERRAUM,
1114     EL_ERDREICH,
1115     EL_MAUERWERK,
1116     EL_FELSBODEN,
1117     EL_SCHLUESSEL,
1118     EL_BETON,
1119     EL_AMOEBE_TOT,
1120     EL_MORAST_LEER,
1121     EL_BADEWANNE,
1122     EL_ABLENK_AUS,
1123     EL_SCHLUESSEL1,
1124     EL_SCHLUESSEL2,
1125     EL_SCHLUESSEL3,
1126     EL_SCHLUESSEL4,
1127     EL_PFORTE1,
1128     EL_PFORTE2,
1129     EL_PFORTE3,
1130     EL_PFORTE4,
1131     EL_PFORTE1X,
1132     EL_PFORTE2X,
1133     EL_PFORTE3X,
1134     EL_PFORTE4X,
1135     EL_DYNAMIT_AUS,
1136     EL_UNSICHTBAR,
1137     EL_BIRNE_AUS,
1138     EL_BIRNE_EIN,
1139     EL_ERZ_EDEL,
1140     EL_ERZ_DIAM,
1141     EL_ERZ_EDEL_BD,
1142     EL_ERZ_EDEL_GELB,
1143     EL_DYNABOMB_NR,
1144     EL_DYNABOMB_SZ,
1145     EL_DYNABOMB_XL,
1146     EL_SOKOBAN_OBJEKT,
1147     EL_SOKOBAN_FELD_LEER,
1148     EL_SOKOBAN_FELD_VOLL,
1149     EL_ERZ_EDEL_ROT,
1150     EL_ERZ_EDEL_LILA,
1151     EL_BADEWANNE1,
1152     EL_BADEWANNE2,
1153     EL_BADEWANNE3,
1154     EL_BADEWANNE4,
1155     EL_BADEWANNE5,
1156     EL_SIEB_TOT,
1157     EL_SIEB2_TOT,
1158     EL_AMOEBA2DIAM,
1159     EL_BLOCKED
1160   };
1161   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1162
1163   static int ep_explosive[] =
1164   {
1165     EL_BOMBE,
1166     EL_DYNAMIT,
1167     EL_DYNAMIT_AUS,
1168     EL_DYNABOMB,
1169     EL_DYNABOMB_NR,
1170     EL_DYNABOMB_SZ,
1171     EL_DYNABOMB_XL,
1172     EL_KAEFER,
1173     EL_MAULWURF,
1174     EL_PINGUIN,
1175     EL_SCHWEIN,
1176     EL_DRACHE,
1177     EL_SONDE
1178   };
1179   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1180
1181   static int ep_mampf3[] =
1182   {
1183     EL_EDELSTEIN,
1184     EL_EDELSTEIN_BD,
1185     EL_EDELSTEIN_GELB,
1186     EL_EDELSTEIN_ROT,
1187     EL_EDELSTEIN_LILA,
1188     EL_DIAMANT
1189   };
1190   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1191
1192   static int ep_pushable[] =
1193   {
1194     EL_FELSBROCKEN,
1195     EL_BOMBE,
1196     EL_KOKOSNUSS,
1197     EL_ZEIT_LEER,
1198     EL_SOKOBAN_FELD_VOLL,
1199     EL_SOKOBAN_OBJEKT,
1200     EL_SONDE
1201   };
1202   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1203
1204   static long ep_bit[] =
1205   {
1206     EP_BIT_AMOEBALIVE,
1207     EP_BIT_AMOEBOID,
1208     EP_BIT_SCHLUESSEL,
1209     EP_BIT_PFORTE,
1210     EP_BIT_SOLID,
1211     EP_BIT_MASSIV,
1212     EP_BIT_SLIPPERY,
1213     EP_BIT_ENEMY,
1214     EP_BIT_MAUER,
1215     EP_BIT_CAN_FALL,
1216     EP_BIT_CAN_SMASH,
1217     EP_BIT_CAN_CHANGE,
1218     EP_BIT_CAN_MOVE,
1219     EP_BIT_COULD_MOVE,
1220     EP_BIT_DONT_TOUCH,
1221     EP_BIT_DONT_GO_TO,
1222     EP_BIT_MAMPF2,
1223     EP_BIT_BD_ELEMENT,
1224     EP_BIT_SB_ELEMENT,
1225     EP_BIT_GEM,
1226     EP_BIT_INACTIVE,
1227     EP_BIT_EXPLOSIVE,
1228     EP_BIT_MAMPF3,
1229     EP_BIT_PUSHABLE
1230   };
1231   static int *ep_array[] =
1232   {
1233     ep_amoebalive,
1234     ep_amoeboid,
1235     ep_schluessel,
1236     ep_pforte,
1237     ep_solid,
1238     ep_massiv,
1239     ep_slippery,
1240     ep_enemy,
1241     ep_mauer,
1242     ep_can_fall,
1243     ep_can_smash,
1244     ep_can_change,
1245     ep_can_move,
1246     ep_could_move,
1247     ep_dont_touch,
1248     ep_dont_go_to,
1249     ep_mampf2,
1250     ep_bd_element,
1251     ep_sb_element,
1252     ep_gem,
1253     ep_inactive,
1254     ep_explosive,
1255     ep_mampf3,
1256     ep_pushable
1257   };
1258   static int *ep_num[] =
1259   {
1260     &ep_amoebalive_num,
1261     &ep_amoeboid_num,
1262     &ep_schluessel_num,
1263     &ep_pforte_num,
1264     &ep_solid_num,
1265     &ep_massiv_num,
1266     &ep_slippery_num,
1267     &ep_enemy_num,
1268     &ep_mauer_num,
1269     &ep_can_fall_num,
1270     &ep_can_smash_num,
1271     &ep_can_change_num,
1272     &ep_can_move_num,
1273     &ep_could_move_num,
1274     &ep_dont_touch_num,
1275     &ep_dont_go_to_num,
1276     &ep_mampf2_num,
1277     &ep_bd_element_num,
1278     &ep_sb_element_num,
1279     &ep_gem_num,
1280     &ep_inactive_num,
1281     &ep_explosive_num,
1282     &ep_mampf3_num,
1283     &ep_pushable_num
1284   };
1285   static int num_properties = sizeof(ep_num)/sizeof(int *);
1286
1287   for(i=0;i<MAX_ELEMENTS;i++)
1288     Elementeigenschaften[i] = 0;
1289
1290   for(i=0;i<num_properties;i++)
1291     for(j=0;j<*(ep_num[i]);j++)
1292       Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
1293   for(i=EL_CHAR_START;i<EL_CHAR_END;i++)
1294     Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1295 }
1296
1297 void CloseAll()
1298 {
1299   int i;
1300
1301   if (sound_process_id)
1302   {
1303     StopSounds();
1304     kill(sound_process_id, SIGTERM);
1305     FreeSounds(NUM_SOUNDS);
1306   }
1307
1308   for(i=0;i<NUM_PIXMAPS;i++)
1309   {
1310     if (pix[i])
1311     {
1312 #ifdef XPM_INCLUDE_FILE
1313       if (i<NUM_PICTURES)       /* XPM pictures */
1314       {
1315         XFreeColors(display,DefaultColormap(display,screen),
1316                     xpm_att[i].pixels,xpm_att[i].npixels,0);
1317         XpmFreeAttributes(&xpm_att[i]);
1318       }
1319 #endif
1320       XFreePixmap(display,pix[i]);
1321     }
1322     if (clipmask[i])
1323       XFreePixmap(display,clipmask[i]);
1324     if (clip_gc[i])
1325       XFreeGC(display, clip_gc[i]);
1326   }
1327
1328   if (gc)
1329     XFreeGC(display, gc);
1330
1331   if (display)
1332   {
1333     XAutoRepeatOn(display);
1334     XCloseDisplay(display);
1335   }
1336
1337   exit(0);
1338 }