rnd-19990205-1
[rocksndiamonds.git] / src / init.c
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  init.c                                                  *
12 ***********************************************************/
13
14 #include <signal.h>
15
16 #include "init.h"
17 #include "misc.h"
18 #include "sound.h"
19 #include "screens.h"
20 #include "editor.h"
21 #include "game.h"
22 #include "tape.h"
23 #include "tools.h"
24 #include "files.h"
25 #include "joystick.h"
26 #include "image.h"
27 #include "pcx.h"
28 #include "network.h"
29 #include "netserv.h"
30
31 struct PictureFileInfo
32 {
33   char *picture_filename;
34   boolean picture_with_mask;
35 };
36
37 struct IconFileInfo
38 {
39   char *picture_filename;
40   char *picturemask_filename;
41 };
42
43 static int sound_process_id = 0;
44
45 static void InitLevelAndPlayerInfo(void);
46 static void InitNetworkServer(void);
47 static void InitDisplay(void);
48 static void InitSound(void);
49 static void InitSoundServer(void);
50 static void InitWindow(int, char **);
51 static void InitGfx(void);
52 static void LoadGfx(int, struct PictureFileInfo *);
53 static void InitGadgets(void);
54 static void InitElementProperties(void);
55
56 void OpenAll(int argc, char *argv[])
57 {
58   if (options.serveronly)
59   {
60     NetworkServer(options.server_port, options.serveronly);
61
62     /* never reached */
63     exit(0);
64   }
65
66   InitLevelAndPlayerInfo();
67
68   InitCounter();
69   InitSound();
70   InitSoundServer();
71   InitJoysticks();
72   InitRND(NEW_RANDOMIZE);
73
74   signal(SIGINT, CloseAllAndExit);
75   signal(SIGTERM, CloseAllAndExit);
76
77   InitDisplay();
78   InitWindow(argc, argv);
79
80   XMapWindow(display, window);
81   XFlush(display);
82
83   InitGfx();
84   InitElementProperties();
85   InitGadgets();
86
87   DrawMainMenu();
88
89   InitNetworkServer();
90 }
91
92 void InitLevelAndPlayerInfo()
93 {
94   int i;
95
96   /* choose default local player */
97   local_player = &stored_player[0];
98
99   for (i=0; i<MAX_PLAYERS; i++)
100   {
101     stored_player[i].joystick_fd = -1;  /* joystick device closed */
102     stored_player[i].connected = FALSE;
103   }
104
105   local_player->connected = TRUE;
106
107   LoadLevelInfo();                      /* global level info */
108   LoadSetup();                          /* global setup info */
109   LoadLevelSetup();                     /* info about last played level */
110 }
111
112 void InitNetworkServer()
113 {
114 #ifndef MSDOS
115   int nr_wanted;
116 #endif
117
118   if (!options.network)
119     return;
120
121 #ifndef MSDOS
122   nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
123
124   if (!ConnectToServer(options.server_host, options.server_port))
125     Error(ERR_EXIT, "cannot connect to network game server");
126
127   SendToServer_PlayerName(setup.player_name);
128   SendToServer_ProtocolVersion();
129
130   if (nr_wanted)
131     SendToServer_NrWanted(nr_wanted);
132 #endif
133 }
134
135 void InitSound()
136 {
137   int i;
138
139   if (sound_status == SOUND_OFF)
140     return;
141
142 #ifndef MSDOS
143   if (access(sound_device_name, W_OK) != 0)
144   {
145     Error(ERR_WARN, "cannot access sound device - no sounds");
146     sound_status = SOUND_OFF;
147     return;
148   }
149
150   if ((sound_device = open(sound_device_name,O_WRONLY))<0)
151   {
152     Error(ERR_WARN, "cannot open sound device - no sounds");
153     sound_status = SOUND_OFF;
154     return;
155   }
156
157   close(sound_device);
158   sound_status = SOUND_AVAILABLE;
159
160 #ifdef VOXWARE
161   sound_loops_allowed = TRUE;
162
163   /*
164   setup.sound_loops_on = TRUE;
165   */
166
167 #endif
168 #else /* MSDOS */
169   sound_loops_allowed = TRUE;
170
171   /*
172   setup.sound_loops_on = TRUE;
173   */
174
175 #endif /* MSDOS */
176
177   for(i=0; i<NUM_SOUNDS; i++)
178   {
179 #ifdef MSDOS
180     sprintf(sound_name[i], "%d", i + 1);
181 #endif
182
183     Sound[i].name = sound_name[i];
184     if (!LoadSound(&Sound[i]))
185     {
186       sound_status = SOUND_OFF;
187       return;
188     }
189   }
190 }
191
192 void InitSoundServer()
193 {
194   if (sound_status == SOUND_OFF)
195     return;
196
197 #ifndef MSDOS
198
199   if (pipe(sound_pipe)<0)
200   {
201     Error(ERR_WARN, "cannot create pipe - no sounds");
202     sound_status = SOUND_OFF;
203     return;
204   }
205
206   if ((sound_process_id = fork()) < 0)
207   {       
208     Error(ERR_WARN, "cannot create sound server process - no sounds");
209     sound_status = SOUND_OFF;
210     return;
211   }
212
213   if (!sound_process_id)        /* we are child */
214   {
215     SoundServer();
216
217     /* never reached */
218     exit(0);
219   }
220   else                          /* we are parent */
221     close(sound_pipe[0]);       /* no reading from pipe needed */
222
223 #else /* MSDOS */
224
225   SoundServer();
226
227 #endif /* MSDOS */
228 }
229
230 void InitJoysticks()
231 {
232   int i;
233
234   if (global_joystick_status == JOYSTICK_OFF)
235     return;
236
237   joystick_status = JOYSTICK_OFF;
238
239 #ifndef MSDOS
240   for (i=0; i<MAX_PLAYERS; i++)
241   {
242     char *device_name = setup.input[i].joy.device_name;
243
244     /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
245     if (stored_player[i].joystick_fd != -1)
246     {
247       close(stored_player[i].joystick_fd);
248       stored_player[i].joystick_fd = -1;
249     }
250
251     if (!setup.input[i].use_joystick)
252       continue;
253
254     if (access(device_name, R_OK) != 0)
255     {
256       Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
257       continue;
258     }
259
260     if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
261     {
262       Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
263       continue;
264     }
265
266     joystick_status = JOYSTICK_AVAILABLE;
267   }
268
269 #else /* MSDOS */
270
271   /* try to access two joysticks; if that fails, try to access just one */
272   if (install_joystick(JOY_TYPE_2PADS) == 0 ||
273       install_joystick(JOY_TYPE_AUTODETECT) == 0)
274     joystick_status = JOYSTICK_AVAILABLE;
275
276   /*
277   load_joystick_data(JOYSTICK_FILENAME);
278   */
279
280   for (i=0; i<MAX_PLAYERS; i++)
281   {
282     char *device_name = setup.input[i].joy.device_name;
283     int joystick_nr = getJoystickNrFromDeviceName(device_name);
284
285     if (joystick_nr >= num_joysticks)
286       joystick_nr = -1;
287
288     /* misuse joystick file descriptor variable to store joystick number */
289     stored_player[i].joystick_fd = joystick_nr;
290   }
291 #endif
292 }
293
294 void InitDisplay()
295 {
296 #ifndef MSDOS
297   XVisualInfo vinfo_template, *vinfo;
298   int num_visuals;
299 #endif
300   unsigned int depth;
301
302   /* connect to X server */
303   if (!(display = XOpenDisplay(options.display_name)))
304     Error(ERR_EXIT, "cannot connect to X server %s",
305           XDisplayName(options.display_name));
306
307   screen = DefaultScreen(display);
308   visual = DefaultVisual(display, screen);
309   depth  = DefaultDepth(display, screen);
310   cmap   = DefaultColormap(display, screen);
311
312 #ifndef MSDOS
313   /* look for good enough visual */
314   vinfo_template.screen = screen;
315   vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
316   vinfo_template.depth = depth;
317   if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
318                               VisualDepthMask, &vinfo_template, &num_visuals)))
319   {
320     visual = vinfo->visual;
321     XFree((void *)vinfo);
322   }
323
324   /* got appropriate visual? */
325   if (depth < 8)
326   {
327     printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
328     exit(-1);
329   }
330   else if ((depth ==8 && visual->class != PseudoColor) ||
331            (depth > 8 && visual->class != TrueColor &&
332             visual->class != DirectColor))
333   {
334     printf("Sorry, cannot get appropriate visual.\n");
335     exit(-1);
336   }
337 #endif
338 }
339
340 void InitWindow(int argc, char *argv[])
341 {
342   unsigned int border_width = 4;
343   XGCValues gc_values;
344   unsigned long gc_valuemask;
345 #ifndef MSDOS
346   XTextProperty windowName, iconName;
347   Pixmap icon_pixmap, iconmask_pixmap;
348   unsigned int icon_width, icon_height;
349   int icon_hot_x, icon_hot_y;
350   char icon_filename[256];
351   XSizeHints size_hints;
352   XWMHints wm_hints;
353   XClassHint class_hints;
354   char *window_name = WINDOW_TITLE_STRING;
355   char *icon_name = WINDOW_TITLE_STRING;
356   long window_event_mask;
357   Atom proto_atom = None, delete_atom = None;
358 #endif
359   int screen_width, screen_height;
360   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
361   unsigned long pen_fg = WhitePixel(display,screen);
362   unsigned long pen_bg = BlackPixel(display,screen);
363   const int width = WIN_XSIZE, height = WIN_YSIZE;
364
365 #ifndef MSDOS
366   static struct IconFileInfo icon_pic =
367   {
368     "rocks_icon.xbm",
369     "rocks_iconmask.xbm"
370   };
371 #endif
372
373   screen_width = XDisplayWidth(display, screen);
374   screen_height = XDisplayHeight(display, screen);
375
376   win_xpos = (screen_width - width) / 2;
377   win_ypos = (screen_height - height) / 2;
378
379   window = XCreateSimpleWindow(display, RootWindow(display, screen),
380                                win_xpos, win_ypos, width, height, border_width,
381                                pen_fg, pen_bg);
382
383 #ifndef MSDOS
384   proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
385   delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
386   if ((proto_atom != None) && (delete_atom != None))
387     XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
388                     PropModePrepend, (unsigned char *) &delete_atom, 1);
389
390   sprintf(icon_filename, "%s/%s/%s",
391           options.base_directory, GRAPHICS_DIRECTORY,
392           icon_pic.picture_filename);
393   XReadBitmapFile(display,window,icon_filename,
394                   &icon_width,&icon_height,
395                   &icon_pixmap,&icon_hot_x,&icon_hot_y);
396   if (!icon_pixmap)
397     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
398
399   sprintf(icon_filename, "%s/%s/%s",
400           options.base_directory, GRAPHICS_DIRECTORY,
401           icon_pic.picturemask_filename);
402   XReadBitmapFile(display,window,icon_filename,
403                   &icon_width,&icon_height,
404                   &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
405   if (!iconmask_pixmap)
406     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
407
408   size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
409   size_hints.height = size_hints.min_height = size_hints.max_height = height;
410   size_hints.flags = PSize | PMinSize | PMaxSize;
411
412   if (win_xpos || win_ypos)
413   {
414     size_hints.x = win_xpos;
415     size_hints.y = win_ypos;
416     size_hints.flags |= PPosition;
417   }
418
419   if (!XStringListToTextProperty(&window_name, 1, &windowName))
420     Error(ERR_EXIT, "structure allocation for windowName failed");
421
422   if (!XStringListToTextProperty(&icon_name, 1, &iconName))
423     Error(ERR_EXIT, "structure allocation for iconName failed");
424
425   wm_hints.initial_state = NormalState;
426   wm_hints.input = True;
427   wm_hints.icon_pixmap = icon_pixmap;
428   wm_hints.icon_mask = iconmask_pixmap;
429   wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
430
431   class_hints.res_name = program_name;
432   class_hints.res_class = "Rocks'n'Diamonds";
433
434   XSetWMProperties(display, window, &windowName, &iconName, 
435                    argv, argc, &size_hints, &wm_hints, 
436                    &class_hints);
437
438   XFree(windowName.value);
439   XFree(iconName.value);
440
441   /* Select event types wanted */
442   window_event_mask =
443     ExposureMask | StructureNotifyMask | FocusChangeMask |
444     ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
445     PointerMotionHintMask | KeyPressMask | KeyReleaseMask;
446
447   XSelectInput(display, window, window_event_mask);
448 #endif
449
450   /* create GC for drawing with window depth */
451   gc_values.graphics_exposures = False;
452   gc_values.foreground = pen_bg;
453   gc_values.background = pen_bg;
454   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
455   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
456 }
457
458 void DrawInitText(char *text, int ypos, int color)
459 {
460   if (display && window && pix[PIX_SMALLFONT])
461   {
462     XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
463     DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
464                 ypos,text,FS_SMALL,color);
465     XFlush(display);
466   }
467 }
468
469 void InitGfx()
470 {
471   int i,j;
472   GC copy_clipmask_gc;
473   XGCValues clip_gc_values;
474   unsigned long clip_gc_valuemask;
475
476 #ifdef MSDOS
477   static struct PictureFileInfo pic[NUM_PICTURES] =
478   {
479     { "Screen", TRUE },
480     { "Door",   TRUE },
481     { "Heroes", TRUE },
482     { "Toons",  TRUE },
483     { "More",   TRUE },
484     { "Font",   FALSE },
485     { "Font2",  FALSE }
486   }; 
487 #else
488   static struct PictureFileInfo pic[NUM_PICTURES] =
489   {
490     { "RocksScreen",    TRUE },
491     { "RocksDoor",      TRUE },
492     { "RocksHeroes",    TRUE },
493     { "RocksToons",     TRUE },
494     { "RocksMore",      TRUE },
495     { "RocksFont",      FALSE },
496     { "RocksFont2",     FALSE }
497   }; 
498 #endif
499
500 #ifdef DEBUG
501 #if 0
502   static struct PictureFileInfo test_pic1 =
503   {
504     "RocksFont2",
505     FALSE
506   };
507   static struct PictureFileInfo test_pic2 =
508   {
509     "mouse",
510     FALSE
511   };
512 #endif
513 #endif
514
515   static struct
516   {
517     int start;
518     int count;
519   }
520   tile_needs_clipping[] =
521   {
522     { GFX_SPIELER1_UP, 4 },
523     { GFX_SPIELER1_DOWN, 4 },
524     { GFX_SPIELER1_LEFT, 4 },
525     { GFX_SPIELER1_RIGHT, 4 },
526     { GFX_SPIELER1_PUSH_LEFT, 4 },
527     { GFX_SPIELER1_PUSH_RIGHT, 4 },
528     { GFX_SPIELER2_UP, 4 },
529     { GFX_SPIELER2_DOWN, 4 },
530     { GFX_SPIELER2_LEFT, 4 },
531     { GFX_SPIELER2_RIGHT, 4 },
532     { GFX_SPIELER2_PUSH_LEFT, 4 },
533     { GFX_SPIELER2_PUSH_RIGHT, 4 },
534     { GFX_SPIELER3_UP, 4 },
535     { GFX_SPIELER3_DOWN, 4 },
536     { GFX_SPIELER3_LEFT, 4 },
537     { GFX_SPIELER3_RIGHT, 4 },
538     { GFX_SPIELER3_PUSH_LEFT, 4 },
539     { GFX_SPIELER3_PUSH_RIGHT, 4 },
540     { GFX_SPIELER4_UP, 4 },
541     { GFX_SPIELER4_DOWN, 4 },
542     { GFX_SPIELER4_LEFT, 4 },
543     { GFX_SPIELER4_RIGHT, 4 },
544     { GFX_SPIELER4_PUSH_LEFT, 4 },
545     { GFX_SPIELER4_PUSH_RIGHT, 4 },
546     { GFX_SP_MURPHY, 1 },
547     { GFX_MURPHY_GO_LEFT, 3 },
548     { GFX_MURPHY_GO_RIGHT, 3 },
549     { GFX_MURPHY_SNAP_UP, 1 },
550     { GFX_MURPHY_SNAP_DOWN, 1 },
551     { GFX_MURPHY_SNAP_RIGHT, 1 },
552     { GFX_MURPHY_SNAP_LEFT, 1 },
553     { GFX_MURPHY_PUSH_RIGHT, 1 },
554     { GFX_MURPHY_PUSH_LEFT, 1 },
555     { GFX_GEBLUBBER, 4 },
556     { GFX_DYNAMIT, 7 },
557     { GFX_DYNABOMB, 4 },
558     { GFX_EXPLOSION, 8 },
559     { GFX_SOKOBAN_OBJEKT, 1 },
560     { GFX_FUNKELN_BLAU, 3 },
561     { GFX_FUNKELN_WEISS, 3 },
562     { -1, 0 }
563   };
564
565 #if DEBUG_TIMING
566   debug_print_timestamp(0, NULL);       /* initialize timestamp function */
567 #endif
568
569 #ifdef DEBUG
570 #if 0
571   printf("Test: Loading RocksFont2.pcx ...\n");
572   LoadGfx(PIX_SMALLFONT,&test_pic1);
573   printf("Test: Done.\n");
574   printf("Test: Loading mouse.pcx ...\n");
575   LoadGfx(PIX_SMALLFONT,&test_pic2);
576   printf("Test: Done.\n");
577 #endif
578 #endif
579
580
581
582   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
583   DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW);
584   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
585 #ifdef MSDOS
586   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
587   rest(200);
588 #endif /* MSDOS */
589   DrawInitText("Loading graphics:",120,FC_GREEN);
590
591   for(i=0; i<NUM_PICTURES; i++)
592     if (i != PIX_SMALLFONT)
593       LoadGfx(i,&pic[i]);
594
595 #if DEBUG_TIMING
596   debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
597 #endif
598
599   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
600                                    WIN_XSIZE,WIN_YSIZE,
601                                    XDefaultDepth(display,screen));
602   pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
603                                    3*DXSIZE,DYSIZE+VYSIZE,
604                                    XDefaultDepth(display,screen));
605   pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
606                                     FXSIZE,FYSIZE,
607                                     XDefaultDepth(display,screen));
608
609   clip_gc_values.graphics_exposures = False;
610   clip_gc_valuemask = GCGraphicsExposures;
611   copy_clipmask_gc =
612     XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
613
614   clip_gc_values.graphics_exposures = False;
615   clip_gc_valuemask = GCGraphicsExposures;
616   tile_clip_gc =
617     XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
618
619   /* initialize pixmap array to Pixmap 'None' */
620   for(i=0; i<NUM_TILES; i++)
621     tile_clipmask[i] = None;
622
623   /* create only those clipping Pixmaps we really need */
624   for(i=0; tile_needs_clipping[i].start>=0; i++)
625   {
626     for(j=0; j<tile_needs_clipping[i].count; j++)
627     {
628       int tile = tile_needs_clipping[i].start + j;
629       int graphic = tile;
630       int src_x, src_y;
631       Pixmap src_pixmap;
632
633 #if 0
634       if (graphic >= GFX_START_ROCKSSCREEN &&
635           graphic <= GFX_END_ROCKSSCREEN)
636       {
637         src_pixmap = clipmask[PIX_BACK];
638         graphic -= GFX_START_ROCKSSCREEN;
639         src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
640         src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
641       }
642       else if (graphic >= GFX_START_ROCKSHEROES &&
643                graphic <= GFX_END_ROCKSHEROES)
644       {
645         src_pixmap = clipmask[PIX_HEROES];
646         graphic -= GFX_START_ROCKSHEROES;
647         src_x = (graphic % HEROES_PER_LINE) * TILEX;
648         src_y = (graphic / HEROES_PER_LINE) * TILEY;
649       }
650       else if (graphic >= GFX_START_ROCKSFONT &&
651                graphic <= GFX_END_ROCKSFONT)
652       {
653         src_pixmap = clipmask[PIX_BIGFONT];
654         graphic -= GFX_START_ROCKSFONT;
655         src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
656         src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
657           FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
658       }
659       else
660         break;
661 #else
662
663       int pixmap_nr;
664
665       getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
666       src_pixmap = clipmask[pixmap_nr];
667
668 #endif
669
670       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
671
672       XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
673                 src_x,src_y, TILEX,TILEY, 0,0);
674     }
675   }
676
677   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
678     Error(ERR_EXIT, "cannot create additional pixmaps");
679
680   for(i=0; i<NUM_PIXMAPS; i++)
681   {
682     if (clipmask[i])
683     {
684       clip_gc_values.graphics_exposures = False;
685       clip_gc_values.clip_mask = clipmask[i];
686       clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
687       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
688     }
689   }
690
691   drawto = backbuffer = pix[PIX_DB_BACK];
692   fieldbuffer = pix[PIX_DB_FIELD];
693   SetDrawtoField(DRAW_BACKBUFFER);
694
695   XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
696             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
697   XFillRectangle(display,pix[PIX_DB_BACK],gc,
698                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
699   XFillRectangle(display,pix[PIX_DB_DOOR],gc,
700                  0,0, 3*DXSIZE,DYSIZE+VYSIZE);
701
702   for(i=0; i<MAX_BUF_XSIZE; i++)
703     for(j=0; j<MAX_BUF_YSIZE; j++)
704       redraw[i][j] = 0;
705   redraw_tiles = 0;
706   redraw_mask = REDRAW_ALL;
707 }
708
709 void LoadGfx(int pos, struct PictureFileInfo *pic)
710 {
711   char basefilename[256];
712   char filename[256];
713
714 #ifdef USE_XPM_LIBRARY
715   int xpm_err, xbm_err;
716   unsigned int width,height;
717   int hot_x,hot_y;
718   Pixmap shapemask;
719   char *picture_ext = ".xpm";
720   char *picturemask_ext = "Mask.xbm";
721 #else
722   int pcx_err;
723   char *picture_ext = ".pcx";
724 #endif
725
726   /* Grafik laden */
727   if (pic->picture_filename)
728   {
729     sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
730     DrawInitText(basefilename, 150, FC_YELLOW);
731     sprintf(filename, "%s/%s/%s",
732             options.base_directory, GRAPHICS_DIRECTORY, basefilename);
733
734 #ifdef MSDOS
735     rest(100);
736 #endif /* MSDOS */
737
738 #if DEBUG_TIMING
739     debug_print_timestamp(1, NULL);     /* initialize timestamp function */
740 #endif
741
742 #ifdef USE_XPM_LIBRARY
743
744     xpm_att[pos].valuemask = XpmCloseness;
745     xpm_att[pos].closeness = 20000;
746     xpm_err = XpmReadFileToPixmap(display,window,filename,
747                                   &pix[pos],&shapemask,&xpm_att[pos]);
748     switch(xpm_err)
749     {
750       case XpmOpenFailed:
751         Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
752       case XpmFileInvalid:
753         Error(ERR_EXIT, "invalid XPM file '%s'", filename);
754       case XpmNoMemory:
755         Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
756       case XpmColorFailed:
757         Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
758       default:
759         break;
760     }
761
762 #if DEBUG_TIMING
763     printf("LOADING XPM FILE %s:", filename);
764     debug_print_timestamp(1, "");
765 #endif
766
767 #else /* !USE_XPM_LIBRARY */
768
769     pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
770                                  &pix[pos], &clipmask[pos]);
771     switch(pcx_err)
772     {
773       case PCX_Success:
774         break;
775       case PCX_OpenFailed:
776         Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
777       case PCX_ReadFailed:
778         Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
779       case PCX_FileInvalid:
780         Error(ERR_EXIT, "invalid PCX file '%s'", filename);
781       case PCX_NoMemory:
782         Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
783       case PCX_ColorFailed:
784         Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
785       default:
786         break;
787     }
788
789 #if DEBUG_TIMING
790     printf("SUMMARY LOADING PCX FILE %s:", filename);
791     debug_print_timestamp(1, "");
792 #endif
793
794 #endif /* !USE_XPM_LIBRARY */
795
796     if (!pix[pos])
797       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
798   }
799
800   /* zugehörige Maske laden (wenn vorhanden) */
801   if (pic->picture_with_mask)
802   {
803 #ifdef USE_XPM_LIBRARY
804
805     sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
806     DrawInitText(basefilename, 150, FC_YELLOW);
807     sprintf(filename, "%s/%s/%s",
808             options.base_directory, GRAPHICS_DIRECTORY, basefilename);
809
810 #if DEBUG_TIMING
811     debug_print_timestamp(1, NULL);     /* initialize timestamp function */
812 #endif
813
814     xbm_err = XReadBitmapFile(display,window,filename,
815                               &width,&height,&clipmask[pos],&hot_x,&hot_y);
816     switch(xbm_err)
817     {
818       case BitmapSuccess:
819         break;
820       case BitmapOpenFailed:
821         Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
822       case BitmapFileInvalid:
823         Error(ERR_EXIT, "invalid XBM file '%s'", filename);
824       case BitmapNoMemory:
825         Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
826         break;
827       default:
828         break;
829     }
830
831 #if DEBUG_TIMING
832     printf("LOADING XBM FILE %s:", filename);
833     debug_print_timestamp(1, "");
834 #endif
835
836 #endif /* USE_XPM_LIBRARY */
837
838     if (!clipmask[pos])
839       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
840   }
841 }
842
843 void InitGadgets()
844 {
845   CreateLevelEditorGadgets();
846   CreateGameButtons();
847   CreateTapeButtons();
848   CreateToolButtons();
849 }
850
851 void InitElementProperties()
852 {
853   int i,j;
854
855   static int ep_amoebalive[] =
856   {
857     EL_AMOEBE_NASS,
858     EL_AMOEBE_NORM,
859     EL_AMOEBE_VOLL,
860     EL_AMOEBE_BD
861   };
862   static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
863
864   static int ep_amoeboid[] =
865   {
866     EL_AMOEBE_TOT,
867     EL_AMOEBE_NASS,
868     EL_AMOEBE_NORM,
869     EL_AMOEBE_VOLL,
870     EL_AMOEBE_BD
871   };
872   static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
873
874   static int ep_schluessel[] =
875   {
876     EL_SCHLUESSEL1,
877     EL_SCHLUESSEL2,
878     EL_SCHLUESSEL3,
879     EL_SCHLUESSEL4
880   };
881   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
882
883   static int ep_pforte[] =
884   {
885     EL_PFORTE1,
886     EL_PFORTE2,
887     EL_PFORTE3,
888     EL_PFORTE4,
889     EL_PFORTE1X,
890     EL_PFORTE2X,
891     EL_PFORTE3X,
892     EL_PFORTE4X
893   };
894   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
895
896   static int ep_solid[] =
897   {
898     EL_BETON,
899     EL_MAUERWERK,
900     EL_MAUER_LEBT,
901     EL_MAUER_X,
902     EL_MAUER_Y,
903     EL_MAUER_XY,
904     EL_FELSBODEN,
905     EL_AUSGANG_ZU,
906     EL_AUSGANG_ACT,
907     EL_AUSGANG_AUF,
908     EL_AMOEBE_TOT,
909     EL_AMOEBE_NASS,
910     EL_AMOEBE_NORM,
911     EL_AMOEBE_VOLL,
912     EL_AMOEBE_BD,
913     EL_MORAST_VOLL,
914     EL_MORAST_LEER,
915     EL_SIEB_INAKTIV,
916     EL_SIEB_LEER,
917     EL_SIEB_VOLL,
918     EL_SIEB_TOT,
919     EL_SIEB2_INAKTIV,
920     EL_SIEB2_LEER,
921     EL_SIEB2_VOLL,
922     EL_SIEB2_TOT,
923     EL_LIFE,
924     EL_LIFE_ASYNC,
925     EL_BADEWANNE1,
926     EL_BADEWANNE2,
927     EL_BADEWANNE3,
928     EL_BADEWANNE4,
929     EL_BADEWANNE5,
930     EL_SP_CHIP_SINGLE,
931     EL_SP_CHIP_LEFT,
932     EL_SP_CHIP_RIGHT,
933     EL_SP_CHIP_UPPER,
934     EL_SP_CHIP_LOWER,
935     EL_SP_HARD_GRAY,
936     EL_SP_HARD_GREEN,
937     EL_SP_HARD_BLUE,
938     EL_SP_HARD_RED,
939     EL_SP_HARD_YELLOW,
940     EL_SP_HARD_BASE1,
941     EL_SP_HARD_BASE2,
942     EL_SP_HARD_BASE3,
943     EL_SP_HARD_BASE4,
944     EL_SP_HARD_BASE5,
945     EL_SP_HARD_BASE6,
946     EL_SP_TERMINAL,
947     EL_SP_EXIT,
948     EL_INVISIBLE_STEEL
949   };
950   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
951
952   static int ep_massive[] =
953   {
954     EL_BETON,
955     EL_SALZSAEURE,
956     EL_BADEWANNE1,
957     EL_BADEWANNE2,
958     EL_BADEWANNE3,
959     EL_BADEWANNE4,
960     EL_BADEWANNE5,
961     EL_PFORTE1,
962     EL_PFORTE2,
963     EL_PFORTE3,
964     EL_PFORTE4,
965     EL_PFORTE1X,
966     EL_PFORTE2X,
967     EL_PFORTE3X,
968     EL_PFORTE4X,
969     EL_SP_HARD_GRAY,
970     EL_SP_HARD_GREEN,
971     EL_SP_HARD_BLUE,
972     EL_SP_HARD_RED,
973     EL_SP_HARD_YELLOW,
974     EL_SP_HARD_BASE1,
975     EL_SP_HARD_BASE2,
976     EL_SP_HARD_BASE3,
977     EL_SP_HARD_BASE4,
978     EL_SP_HARD_BASE5,
979     EL_SP_HARD_BASE6,
980     EL_INVISIBLE_STEEL
981   };
982   static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
983
984   static int ep_slippery[] =
985   {
986     EL_FELSBODEN,
987     EL_FELSBROCKEN,
988     EL_EDELSTEIN,
989     EL_EDELSTEIN_BD,
990     EL_EDELSTEIN_GELB,
991     EL_EDELSTEIN_ROT,
992     EL_EDELSTEIN_LILA,
993     EL_DIAMANT,
994     EL_BOMBE,
995     EL_KOKOSNUSS,
996     EL_ABLENK_EIN,
997     EL_ABLENK_AUS,
998     EL_ZEIT_VOLL,
999     EL_ZEIT_LEER,
1000     EL_BIRNE_EIN,
1001     EL_BIRNE_AUS,
1002     EL_BADEWANNE1,
1003     EL_BADEWANNE2,
1004     EL_SONDE,
1005     EL_SP_ZONK,
1006     EL_SP_INFOTRON,
1007     EL_SP_CHIP_SINGLE,
1008     EL_SP_CHIP_LEFT,
1009     EL_SP_CHIP_RIGHT,
1010     EL_SP_CHIP_UPPER,
1011     EL_SP_CHIP_LOWER,
1012     EL_SPEED_PILL
1013   };
1014   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
1015
1016   static int ep_enemy[] =
1017   {
1018     EL_KAEFER,
1019     EL_FLIEGER,
1020     EL_BUTTERFLY,
1021     EL_FIREFLY,
1022     EL_MAMPFER,
1023     EL_MAMPFER2,
1024     EL_ROBOT,
1025     EL_PACMAN,
1026     EL_SP_SNIKSNAK,
1027     EL_SP_ELECTRON
1028   };
1029   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
1030
1031   static int ep_mauer[] =
1032   {
1033     EL_BETON,
1034     EL_PFORTE1,
1035     EL_PFORTE2,
1036     EL_PFORTE3,
1037     EL_PFORTE4,
1038     EL_PFORTE1X,
1039     EL_PFORTE2X,
1040     EL_PFORTE3X,
1041     EL_PFORTE4X,
1042     EL_AUSGANG_ZU,
1043     EL_AUSGANG_ACT,
1044     EL_AUSGANG_AUF,
1045     EL_MAUERWERK,
1046     EL_FELSBODEN,
1047     EL_MAUER_LEBT,
1048     EL_MAUER_X,
1049     EL_MAUER_Y,
1050     EL_MAUER_XY,
1051     EL_MAUERND,
1052     EL_SP_CHIP_SINGLE,
1053     EL_SP_CHIP_LEFT,
1054     EL_SP_CHIP_RIGHT,
1055     EL_SP_CHIP_UPPER,
1056     EL_SP_CHIP_LOWER,
1057     EL_SP_HARD_GRAY,
1058     EL_SP_HARD_GREEN,
1059     EL_SP_HARD_BLUE,
1060     EL_SP_HARD_RED,
1061     EL_SP_HARD_YELLOW,
1062     EL_SP_HARD_BASE1,
1063     EL_SP_HARD_BASE2,
1064     EL_SP_HARD_BASE3,
1065     EL_SP_HARD_BASE4,
1066     EL_SP_HARD_BASE5,
1067     EL_SP_HARD_BASE6,
1068     EL_SP_TERMINAL,
1069     EL_SP_EXIT,
1070     EL_INVISIBLE_STEEL
1071   };
1072   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
1073
1074   static int ep_can_fall[] =
1075   {
1076     EL_FELSBROCKEN,
1077     EL_EDELSTEIN,
1078     EL_EDELSTEIN_BD,
1079     EL_EDELSTEIN_GELB,
1080     EL_EDELSTEIN_ROT,
1081     EL_EDELSTEIN_LILA,
1082     EL_DIAMANT,
1083     EL_BOMBE,
1084     EL_KOKOSNUSS,
1085     EL_TROPFEN,
1086     EL_MORAST_VOLL,
1087     EL_SIEB_VOLL,
1088     EL_SIEB2_VOLL,
1089     EL_ZEIT_VOLL,
1090     EL_ZEIT_LEER,
1091     EL_SP_ZONK,
1092     EL_SP_INFOTRON,
1093     EL_SP_DISK_ORANGE
1094   };
1095   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
1096
1097   static int ep_can_smash[] =
1098   {
1099     EL_FELSBROCKEN,
1100     EL_EDELSTEIN,
1101     EL_EDELSTEIN_BD,
1102     EL_EDELSTEIN_GELB,
1103     EL_EDELSTEIN_ROT,
1104     EL_EDELSTEIN_LILA,
1105     EL_DIAMANT,
1106     EL_SCHLUESSEL1,
1107     EL_SCHLUESSEL2,
1108     EL_SCHLUESSEL3,
1109     EL_SCHLUESSEL4,
1110     EL_BOMBE,
1111     EL_KOKOSNUSS,
1112     EL_TROPFEN,
1113     EL_ZEIT_VOLL,
1114     EL_ZEIT_LEER,
1115     EL_SP_ZONK,
1116     EL_SP_INFOTRON,
1117     EL_SP_DISK_ORANGE
1118   };
1119   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
1120
1121   static int ep_can_change[] =
1122   {
1123     EL_FELSBROCKEN,
1124     EL_EDELSTEIN,
1125     EL_EDELSTEIN_BD,
1126     EL_EDELSTEIN_GELB,
1127     EL_EDELSTEIN_ROT,
1128     EL_EDELSTEIN_LILA,
1129     EL_DIAMANT
1130   };
1131   static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
1132
1133   static int ep_can_move[] =
1134   {
1135     EL_KAEFER,
1136     EL_FLIEGER,
1137     EL_BUTTERFLY,
1138     EL_FIREFLY,
1139     EL_MAMPFER,
1140     EL_MAMPFER2,
1141     EL_ROBOT,
1142     EL_PACMAN,
1143     EL_MAULWURF,
1144     EL_PINGUIN,
1145     EL_SCHWEIN,
1146     EL_DRACHE,
1147     EL_SONDE,
1148     EL_SP_SNIKSNAK,
1149     EL_SP_ELECTRON
1150   };
1151   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1152
1153   static int ep_could_move[] =
1154   {
1155     EL_KAEFER_R,
1156     EL_KAEFER_O,
1157     EL_KAEFER_L,
1158     EL_KAEFER_U,
1159     EL_FLIEGER_R,
1160     EL_FLIEGER_O,
1161     EL_FLIEGER_L,
1162     EL_FLIEGER_U,
1163     EL_BUTTERFLY_R,
1164     EL_BUTTERFLY_O,
1165     EL_BUTTERFLY_L,
1166     EL_BUTTERFLY_U,
1167     EL_FIREFLY_R,
1168     EL_FIREFLY_O,
1169     EL_FIREFLY_L,
1170     EL_FIREFLY_U,
1171     EL_PACMAN_R,
1172     EL_PACMAN_O,
1173     EL_PACMAN_L,
1174     EL_PACMAN_U
1175   };
1176   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1177
1178   static int ep_dont_touch[] =
1179   {
1180     EL_KAEFER,
1181     EL_FLIEGER,
1182     EL_BUTTERFLY,
1183     EL_FIREFLY
1184   };
1185   static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1186
1187   static int ep_dont_go_to[] =
1188   {
1189     EL_KAEFER,
1190     EL_FLIEGER,
1191     EL_BUTTERFLY,
1192     EL_FIREFLY,
1193     EL_MAMPFER,
1194     EL_MAMPFER2,
1195     EL_ROBOT,
1196     EL_PACMAN,
1197     EL_TROPFEN,
1198     EL_SALZSAEURE,
1199     EL_SP_SNIKSNAK,
1200     EL_SP_ELECTRON,
1201     EL_SP_BUG_ACTIVE
1202   };
1203   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1204
1205   static int ep_mampf2[] =
1206   {
1207     EL_ERDREICH,
1208     EL_KAEFER,
1209     EL_FLIEGER,
1210     EL_BUTTERFLY,
1211     EL_FIREFLY,
1212     EL_MAMPFER,
1213     EL_ROBOT,
1214     EL_PACMAN,
1215     EL_TROPFEN,
1216     EL_AMOEBE_TOT,
1217     EL_AMOEBE_NASS,
1218     EL_AMOEBE_NORM,
1219     EL_AMOEBE_VOLL,
1220     EL_AMOEBE_BD,
1221     EL_EDELSTEIN,
1222     EL_EDELSTEIN_BD,
1223     EL_EDELSTEIN_GELB,
1224     EL_EDELSTEIN_ROT,
1225     EL_EDELSTEIN_LILA,
1226     EL_DIAMANT
1227   };
1228   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1229
1230   static int ep_bd_element[] =
1231   {
1232     EL_LEERRAUM,
1233     EL_ERDREICH,
1234     EL_FELSBODEN,
1235     EL_FELSBROCKEN,
1236     EL_EDELSTEIN_BD,
1237     EL_SIEB2_INAKTIV,
1238     EL_AUSGANG_ZU,
1239     EL_AUSGANG_AUF,
1240     EL_BETON,
1241     EL_SPIELFIGUR,
1242     EL_FIREFLY,
1243     EL_FIREFLY_1,
1244     EL_FIREFLY_2,
1245     EL_FIREFLY_3,
1246     EL_FIREFLY_4,
1247     EL_BUTTERFLY,
1248     EL_BUTTERFLY_1,
1249     EL_BUTTERFLY_2,
1250     EL_BUTTERFLY_3,
1251     EL_BUTTERFLY_4,
1252     EL_AMOEBE_BD,
1253     EL_CHAR_FRAGE
1254   };
1255   static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1256
1257   static int ep_sb_element[] =
1258   {
1259     EL_LEERRAUM,
1260     EL_BETON,
1261     EL_SOKOBAN_OBJEKT,
1262     EL_SOKOBAN_FELD_LEER,
1263     EL_SOKOBAN_FELD_VOLL,
1264     EL_SPIELFIGUR,
1265     EL_INVISIBLE_STEEL
1266   };
1267   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1268
1269   static int ep_gem[] =
1270   {
1271     EL_EDELSTEIN,
1272     EL_EDELSTEIN_BD,
1273     EL_EDELSTEIN_GELB,
1274     EL_EDELSTEIN_ROT,
1275     EL_EDELSTEIN_LILA,
1276     EL_DIAMANT,
1277     EL_SP_INFOTRON
1278   };
1279   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1280
1281   static int ep_inactive[] =
1282   {
1283     EL_LEERRAUM,
1284     EL_ERDREICH,
1285     EL_MAUERWERK,
1286     EL_FELSBODEN,
1287     EL_SCHLUESSEL,
1288     EL_BETON,
1289     EL_AMOEBE_TOT,
1290     EL_MORAST_LEER,
1291     EL_BADEWANNE,
1292     EL_ABLENK_AUS,
1293     EL_SCHLUESSEL1,
1294     EL_SCHLUESSEL2,
1295     EL_SCHLUESSEL3,
1296     EL_SCHLUESSEL4,
1297     EL_PFORTE1,
1298     EL_PFORTE2,
1299     EL_PFORTE3,
1300     EL_PFORTE4,
1301     EL_PFORTE1X,
1302     EL_PFORTE2X,
1303     EL_PFORTE3X,
1304     EL_PFORTE4X,
1305     EL_DYNAMIT_AUS,
1306     EL_UNSICHTBAR,
1307     EL_BIRNE_AUS,
1308     EL_BIRNE_EIN,
1309     EL_ERZ_EDEL,
1310     EL_ERZ_DIAM,
1311     EL_ERZ_EDEL_BD,
1312     EL_ERZ_EDEL_GELB,
1313     EL_DYNABOMB_NR,
1314     EL_DYNABOMB_SZ,
1315     EL_DYNABOMB_XL,
1316     EL_SOKOBAN_OBJEKT,
1317     EL_SOKOBAN_FELD_LEER,
1318     EL_SOKOBAN_FELD_VOLL,
1319     EL_ERZ_EDEL_ROT,
1320     EL_ERZ_EDEL_LILA,
1321     EL_BADEWANNE1,
1322     EL_BADEWANNE2,
1323     EL_BADEWANNE3,
1324     EL_BADEWANNE4,
1325     EL_BADEWANNE5,
1326     EL_SIEB_INAKTIV,
1327     EL_SIEB_TOT,
1328     EL_SIEB2_INAKTIV,
1329     EL_SIEB2_TOT,
1330     EL_AMOEBA2DIAM,
1331     EL_BLOCKED,
1332     EL_SP_EMPTY,
1333     EL_SP_BASE,
1334     EL_SP_PORT1_RIGHT,
1335     EL_SP_PORT1_DOWN,
1336     EL_SP_PORT1_LEFT,
1337     EL_SP_PORT1_UP,
1338     EL_SP_PORT2_RIGHT,
1339     EL_SP_PORT2_DOWN,
1340     EL_SP_PORT2_LEFT,
1341     EL_SP_PORT2_UP,
1342     EL_SP_PORT_X,
1343     EL_SP_PORT_Y,
1344     EL_SP_PORT_XY,
1345     EL_SP_DISK_RED,
1346     EL_SP_DISK_YELLOW,
1347     EL_SP_CHIP_SINGLE,
1348     EL_SP_CHIP_LEFT,
1349     EL_SP_CHIP_RIGHT,
1350     EL_SP_CHIP_UPPER,
1351     EL_SP_CHIP_LOWER,
1352     EL_SP_HARD_GRAY,
1353     EL_SP_HARD_GREEN,
1354     EL_SP_HARD_BLUE,
1355     EL_SP_HARD_RED,
1356     EL_SP_HARD_YELLOW,
1357     EL_SP_HARD_BASE1,
1358     EL_SP_HARD_BASE2,
1359     EL_SP_HARD_BASE3,
1360     EL_SP_HARD_BASE4,
1361     EL_SP_HARD_BASE5,
1362     EL_SP_HARD_BASE6,
1363     EL_SP_EXIT,
1364     EL_INVISIBLE_STEEL
1365   };
1366   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1367
1368   static int ep_explosive[] =
1369   {
1370     EL_BOMBE,
1371     EL_DYNAMIT,
1372     EL_DYNAMIT_AUS,
1373     EL_DYNABOMB,
1374     EL_DYNABOMB_NR,
1375     EL_DYNABOMB_SZ,
1376     EL_DYNABOMB_XL,
1377     EL_KAEFER,
1378     EL_MAULWURF,
1379     EL_PINGUIN,
1380     EL_SCHWEIN,
1381     EL_DRACHE,
1382     EL_SONDE,
1383     EL_SP_DISK_RED,
1384     EL_SP_DISK_ORANGE,
1385     EL_SP_DISK_YELLOW,
1386     EL_SP_SNIKSNAK,
1387     EL_SP_ELECTRON
1388   };
1389   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1390
1391   static int ep_mampf3[] =
1392   {
1393     EL_EDELSTEIN,
1394     EL_EDELSTEIN_BD,
1395     EL_EDELSTEIN_GELB,
1396     EL_EDELSTEIN_ROT,
1397     EL_EDELSTEIN_LILA,
1398     EL_DIAMANT
1399   };
1400   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1401
1402   static int ep_pushable[] =
1403   {
1404     EL_FELSBROCKEN,
1405     EL_BOMBE,
1406     EL_KOKOSNUSS,
1407     EL_ZEIT_LEER,
1408     EL_SOKOBAN_FELD_VOLL,
1409     EL_SOKOBAN_OBJEKT,
1410     EL_SONDE,
1411     EL_SP_ZONK,
1412     EL_SP_DISK_ORANGE,
1413     EL_SP_DISK_YELLOW
1414   };
1415   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1416
1417   static int ep_player[] =
1418   {
1419     EL_SPIELFIGUR,
1420     EL_SPIELER1,
1421     EL_SPIELER2,
1422     EL_SPIELER3,
1423     EL_SPIELER4
1424   };
1425   static int ep_player_num = sizeof(ep_player)/sizeof(int);
1426
1427   static int ep_has_content[] =
1428   {
1429     EL_MAMPFER,
1430     EL_AMOEBE_NASS,
1431     EL_AMOEBE_NORM,
1432     EL_AMOEBE_VOLL,
1433     EL_AMOEBE_BD
1434   };
1435   static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
1436
1437   static int ep_eatable[] =
1438   {
1439     EL_ERDREICH,
1440     EL_SP_BASE,
1441     EL_SP_BUG
1442   };
1443   static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
1444
1445   static int ep_sp_element[] =
1446   {
1447     EL_SP_EMPTY,
1448     EL_SP_ZONK,
1449     EL_SP_BASE,
1450     EL_SP_MURPHY,
1451     EL_SP_INFOTRON,
1452     EL_SP_CHIP_SINGLE,
1453     EL_SP_HARD_GRAY,
1454     EL_SP_EXIT,
1455     EL_SP_DISK_ORANGE,
1456     EL_SP_PORT1_RIGHT,
1457     EL_SP_PORT1_DOWN,
1458     EL_SP_PORT1_LEFT,
1459     EL_SP_PORT1_UP,
1460     EL_SP_PORT2_RIGHT,
1461     EL_SP_PORT2_DOWN,
1462     EL_SP_PORT2_LEFT,
1463     EL_SP_PORT2_UP,
1464     EL_SP_SNIKSNAK,
1465     EL_SP_DISK_YELLOW,
1466     EL_SP_TERMINAL,
1467     EL_SP_DISK_RED,
1468     EL_SP_PORT_Y,
1469     EL_SP_PORT_X,
1470     EL_SP_PORT_XY,
1471     EL_SP_ELECTRON,
1472     EL_SP_BUG,
1473     EL_SP_CHIP_LEFT,
1474     EL_SP_CHIP_RIGHT,
1475     EL_SP_HARD_BASE1,
1476     EL_SP_HARD_GREEN,
1477     EL_SP_HARD_BLUE,
1478     EL_SP_HARD_RED,
1479     EL_SP_HARD_YELLOW,
1480     EL_SP_HARD_BASE2,
1481     EL_SP_HARD_BASE3,
1482     EL_SP_HARD_BASE4,
1483     EL_SP_HARD_BASE5,
1484     EL_SP_HARD_BASE6,
1485     EL_SP_CHIP_UPPER,
1486     EL_SP_CHIP_LOWER
1487   };
1488   static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
1489
1490   static long ep_bit[] =
1491   {
1492     EP_BIT_AMOEBALIVE,
1493     EP_BIT_AMOEBOID,
1494     EP_BIT_SCHLUESSEL,
1495     EP_BIT_PFORTE,
1496     EP_BIT_SOLID,
1497     EP_BIT_MASSIVE,
1498     EP_BIT_SLIPPERY,
1499     EP_BIT_ENEMY,
1500     EP_BIT_MAUER,
1501     EP_BIT_CAN_FALL,
1502     EP_BIT_CAN_SMASH,
1503     EP_BIT_CAN_CHANGE,
1504     EP_BIT_CAN_MOVE,
1505     EP_BIT_COULD_MOVE,
1506     EP_BIT_DONT_TOUCH,
1507     EP_BIT_DONT_GO_TO,
1508     EP_BIT_MAMPF2,
1509     EP_BIT_BD_ELEMENT,
1510     EP_BIT_SB_ELEMENT,
1511     EP_BIT_GEM,
1512     EP_BIT_INACTIVE,
1513     EP_BIT_EXPLOSIVE,
1514     EP_BIT_MAMPF3,
1515     EP_BIT_PUSHABLE,
1516     EP_BIT_PLAYER,
1517     EP_BIT_HAS_CONTENT,
1518     EP_BIT_EATABLE,
1519     EP_BIT_SP_ELEMENT
1520   };
1521   static int *ep_array[] =
1522   {
1523     ep_amoebalive,
1524     ep_amoeboid,
1525     ep_schluessel,
1526     ep_pforte,
1527     ep_solid,
1528     ep_massive,
1529     ep_slippery,
1530     ep_enemy,
1531     ep_mauer,
1532     ep_can_fall,
1533     ep_can_smash,
1534     ep_can_change,
1535     ep_can_move,
1536     ep_could_move,
1537     ep_dont_touch,
1538     ep_dont_go_to,
1539     ep_mampf2,
1540     ep_bd_element,
1541     ep_sb_element,
1542     ep_gem,
1543     ep_inactive,
1544     ep_explosive,
1545     ep_mampf3,
1546     ep_pushable,
1547     ep_player,
1548     ep_has_content,
1549     ep_eatable,
1550     ep_sp_element
1551   };
1552   static int *ep_num[] =
1553   {
1554     &ep_amoebalive_num,
1555     &ep_amoeboid_num,
1556     &ep_schluessel_num,
1557     &ep_pforte_num,
1558     &ep_solid_num,
1559     &ep_massive_num,
1560     &ep_slippery_num,
1561     &ep_enemy_num,
1562     &ep_mauer_num,
1563     &ep_can_fall_num,
1564     &ep_can_smash_num,
1565     &ep_can_change_num,
1566     &ep_can_move_num,
1567     &ep_could_move_num,
1568     &ep_dont_touch_num,
1569     &ep_dont_go_to_num,
1570     &ep_mampf2_num,
1571     &ep_bd_element_num,
1572     &ep_sb_element_num,
1573     &ep_gem_num,
1574     &ep_inactive_num,
1575     &ep_explosive_num,
1576     &ep_mampf3_num,
1577     &ep_pushable_num,
1578     &ep_player_num,
1579     &ep_has_content_num,
1580     &ep_eatable_num,
1581     &ep_sp_element_num
1582   };
1583   static int num_properties = sizeof(ep_num)/sizeof(int *);
1584
1585   for(i=0; i<MAX_ELEMENTS; i++)
1586     Elementeigenschaften[i] = 0;
1587
1588   for(i=0; i<num_properties; i++)
1589     for(j=0; j<*(ep_num[i]); j++)
1590       Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
1591   for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
1592     Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1593 }
1594
1595 void CloseAllAndExit(int exit_value)
1596 {
1597   int i;
1598
1599   if (sound_process_id)
1600   {
1601     StopSounds();
1602     kill(sound_process_id, SIGTERM);
1603     FreeSounds(NUM_SOUNDS);
1604   }
1605
1606   for(i=0; i<NUM_PIXMAPS; i++)
1607   {
1608     if (pix[i])
1609     {
1610 #ifdef USE_XPM_LIBRARY
1611       if (i < NUM_PICTURES)     /* XPM pictures */
1612       {
1613         XFreeColors(display,DefaultColormap(display,screen),
1614                     xpm_att[i].pixels,xpm_att[i].npixels,0);
1615         XpmFreeAttributes(&xpm_att[i]);
1616       }
1617 #endif
1618       XFreePixmap(display,pix[i]);
1619     }
1620     if (clipmask[i])
1621       XFreePixmap(display,clipmask[i]);
1622     if (clip_gc[i])
1623       XFreeGC(display, clip_gc[i]);
1624   }
1625
1626   if (gc)
1627     XFreeGC(display, gc);
1628
1629   if (display)
1630   {
1631     XAutoRepeatOn(display);
1632     XCloseDisplay(display);
1633   }
1634
1635 #ifdef MSDOS
1636   dumpErrorFile();
1637 #endif
1638
1639   exit(exit_value);
1640 }