rnd-19981120-1
[rocksndiamonds.git] / src / init.c
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  init.c                                                  *
12 ***********************************************************/
13
14 #include <signal.h>
15
16 #include "init.h"
17 #include "misc.h"
18 #include "sound.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "joystick.h"
23 #include "image.h"
24 #include "network.h"
25 #include "netserv.h"
26
27 struct PictureFileInfo
28 {
29   char *picture_filename;
30   boolean picture_with_mask;
31 };
32
33 struct IconFileInfo
34 {
35   char *picture_filename;
36   char *picturemask_filename;
37 };
38
39 static int sound_process_id = 0;
40
41 static void InitLevelAndPlayerInfo(void);
42 static void InitNetworkServer(void);
43 static void InitDisplay(void);
44 static void InitSound(void);
45 static void InitSoundServer(void);
46 static void InitWindow(int, char **);
47 static void InitGfx(void);
48 static void LoadGfx(int, struct PictureFileInfo *);
49 static void InitElementProperties(void);
50
51 void OpenAll(int argc, char *argv[])
52 {
53   if (options.serveronly)
54   {
55     NetworkServer(options.server_port, options.serveronly);
56
57     /* never reached */
58     exit(0);
59   }
60
61   InitLevelAndPlayerInfo();
62
63   InitCounter();
64   InitSound();
65   InitSoundServer();
66   InitJoysticks();
67   InitRND(NEW_RANDOMIZE);
68
69   signal(SIGINT, CloseAllAndExit);
70   signal(SIGTERM, CloseAllAndExit);
71
72   InitDisplay();
73   InitWindow(argc, argv);
74
75   XMapWindow(display, window);
76   XFlush(display);
77
78   InitGfx();
79   InitElementProperties();
80
81   DrawMainMenu();
82
83   InitNetworkServer();
84 }
85
86 void InitLevelAndPlayerInfo()
87 {
88   int i;
89
90   /* choose default local player */
91   local_player = &stored_player[0];
92
93   for (i=0; i<MAX_PLAYERS; i++)
94   {
95     stored_player[i].joystick_fd = -1;  /* joystick device closed */
96     stored_player[i].connected = FALSE;
97   }
98
99   local_player->connected = TRUE;
100
101   LoadLevelInfo();                      /* global level info */
102   LoadSetup();                          /* global setup info */
103   LoadLevelSetup();                     /* info about last played level */
104 }
105
106 void InitNetworkServer()
107 {
108   int nr_wanted;
109
110   if (!options.network)
111     return;
112
113   nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
114
115   if (!ConnectToServer(options.server_host, options.server_port))
116     Error(ERR_EXIT, "cannot connect to multiplayer server");
117
118   SendToServer_Nickname(setup.player_name);
119   SendToServer_ProtocolVersion();
120
121   if (nr_wanted)
122     SendToServer_NrWanted(nr_wanted);
123 }
124
125 void InitSound()
126 {
127   int i;
128
129   if (sound_status == SOUND_OFF)
130     return;
131
132 #ifndef MSDOS
133   if (access(sound_device_name, W_OK) != 0)
134   {
135     Error(ERR_WARN, "cannot access sound device - no sounds");
136     sound_status = SOUND_OFF;
137     return;
138   }
139
140   if ((sound_device = open(sound_device_name,O_WRONLY))<0)
141   {
142     Error(ERR_WARN, "cannot open sound device - no sounds");
143     sound_status = SOUND_OFF;
144     return;
145   }
146
147   close(sound_device);
148   sound_status = SOUND_AVAILABLE;
149
150 #ifdef VOXWARE
151   sound_loops_allowed = TRUE;
152
153   /*
154   setup.sound_loops_on = TRUE;
155   */
156
157 #endif
158 #else
159   sound_loops_allowed = TRUE;
160
161   /*
162   setup.sound_loops_on = TRUE;
163   */
164
165 #endif
166
167   for(i=0; i<NUM_SOUNDS; i++)
168   {
169 #ifdef MSDOS
170   sprintf(sound_name[i], "%d", i+1);
171 #endif
172     Sound[i].name = sound_name[i];
173     if (!LoadSound(&Sound[i]))
174     {
175       sound_status = SOUND_OFF;
176       return;
177     }
178   }
179 }
180
181 void InitSoundServer()
182 {
183   if (sound_status == SOUND_OFF)
184     return;
185
186 #ifndef MSDOS
187   if (pipe(sound_pipe)<0)
188   {
189     Error(ERR_WARN, "cannot create pipe - no sounds");
190     sound_status = SOUND_OFF;
191     return;
192   }
193
194   if ((sound_process_id = fork()) < 0)
195   {       
196     Error(ERR_WARN, "cannot create sound server process - no sounds");
197     sound_status = SOUND_OFF;
198     return;
199   }
200
201   if (!sound_process_id)        /* we are child */
202   {
203     SoundServer();
204
205     /* never reached */
206     exit(0);
207   }
208   else                          /* we are parent */
209     close(sound_pipe[0]);       /* no reading from pipe needed */
210 #else
211   SoundServer();
212 #endif
213 }
214
215 void InitJoysticks()
216 {
217   int i;
218
219   if (global_joystick_status == JOYSTICK_OFF)
220     return;
221
222   joystick_status = JOYSTICK_OFF;
223
224 #ifndef MSDOS
225   for (i=0; i<MAX_PLAYERS; i++)
226   {
227     char *device_name = setup.input[i].joy.device_name;
228
229     /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
230     if (stored_player[i].joystick_fd != -1)
231     {
232       close(stored_player[i].joystick_fd);
233       stored_player[i].joystick_fd = -1;
234     }
235
236     if (!setup.input[i].use_joystick)
237       continue;
238
239     if (access(device_name, R_OK) != 0)
240     {
241       Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
242       continue;
243     }
244
245     if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
246     {
247       Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
248       continue;
249     }
250
251     joystick_status = JOYSTICK_AVAILABLE;
252   }
253 #else
254   joystick_status = JOYSTICK_AVAILABLE;
255 #endif
256 }
257
258 void InitDisplay()
259 {
260   XVisualInfo vinfo_template, *vinfo;
261   int num_visuals;
262   unsigned int depth;
263
264   /* connect to X server */
265   if (!(display = XOpenDisplay(options.display_name)))
266     Error(ERR_EXIT, "cannot connect to X server %s",
267           XDisplayName(options.display_name));
268
269   screen = DefaultScreen(display);
270   visual = DefaultVisual(display, screen);
271   depth  = DefaultDepth(display, screen);
272   cmap   = DefaultColormap(display, screen);
273
274   /* look for good enough visual */
275   vinfo_template.screen = screen;
276   vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
277   vinfo_template.depth = depth;
278   if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
279                               VisualDepthMask, &vinfo_template, &num_visuals)))
280   {
281     visual = vinfo->visual;
282     XFree((void *)vinfo);
283   }
284
285   /* got appropriate visual? */
286   if (depth < 8)
287   {
288     printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
289     exit(-1);
290   }
291   else if ((depth ==8 && visual->class != PseudoColor) ||
292            (depth > 8 && visual->class != TrueColor &&
293             visual->class != DirectColor))
294   {
295     printf("Sorry, cannot get appropriate visual.\n");
296     exit(-1);
297   }
298 }
299
300 void InitWindow(int argc, char *argv[])
301 {
302   unsigned int border_width = 4;
303   Pixmap icon_pixmap, iconmask_pixmap;
304   unsigned int icon_width,icon_height;
305   int icon_hot_x,icon_hot_y;
306   char icon_filename[256];
307   XSizeHints size_hints;
308   XWMHints wm_hints;
309   XClassHint class_hints;
310   XTextProperty windowName, iconName;
311   XGCValues gc_values;
312   unsigned long gc_valuemask;
313   char *window_name = WINDOWTITLE_STRING;
314   char *icon_name = WINDOWTITLE_STRING;
315   long window_event_mask;
316   Atom proto_atom = None, delete_atom = None;
317   int screen_width, screen_height;
318   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
319   unsigned long pen_fg = WhitePixel(display,screen);
320   unsigned long pen_bg = BlackPixel(display,screen);
321   const int width = WIN_XSIZE, height = WIN_YSIZE;
322
323 #ifndef MSDOS
324   static struct IconFileInfo icon_pic =
325   {
326     "rocks_icon.xbm",
327     "rocks_iconmask.xbm"
328   };
329 #endif
330
331   screen_width = XDisplayWidth(display, screen);
332   screen_height = XDisplayHeight(display, screen);
333
334   win_xpos = (screen_width - width) / 2;
335   win_ypos = (screen_height - height) / 2;
336
337   window = XCreateSimpleWindow(display, RootWindow(display, screen),
338                                win_xpos, win_ypos, width, height, border_width,
339                                pen_fg, pen_bg);
340
341 #ifndef MSDOS
342   proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
343   delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
344   if ((proto_atom != None) && (delete_atom != None))
345     XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
346                     PropModePrepend, (unsigned char *) &delete_atom, 1);
347
348   sprintf(icon_filename, "%s/%s/%s",
349           options.base_directory, GRAPHICS_DIRECTORY,
350           icon_pic.picture_filename);
351   XReadBitmapFile(display,window,icon_filename,
352                   &icon_width,&icon_height,
353                   &icon_pixmap,&icon_hot_x,&icon_hot_y);
354   if (!icon_pixmap)
355     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
356
357   sprintf(icon_filename, "%s/%s/%s",
358           options.base_directory, GRAPHICS_DIRECTORY,
359           icon_pic.picturemask_filename);
360   XReadBitmapFile(display,window,icon_filename,
361                   &icon_width,&icon_height,
362                   &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
363   if (!iconmask_pixmap)
364     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
365
366   size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
367   size_hints.height = size_hints.min_height = size_hints.max_height = height;
368   size_hints.flags = PSize | PMinSize | PMaxSize;
369
370   if (win_xpos || win_ypos)
371   {
372     size_hints.x = win_xpos;
373     size_hints.y = win_ypos;
374     size_hints.flags |= PPosition;
375   }
376
377   if (!XStringListToTextProperty(&window_name, 1, &windowName))
378     Error(ERR_EXIT, "structure allocation for windowName failed");
379
380   if (!XStringListToTextProperty(&icon_name, 1, &iconName))
381     Error(ERR_EXIT, "structure allocation for iconName failed");
382
383   wm_hints.initial_state = NormalState;
384   wm_hints.input = True;
385   wm_hints.icon_pixmap = icon_pixmap;
386   wm_hints.icon_mask = iconmask_pixmap;
387   wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
388
389   class_hints.res_name = program_name;
390   class_hints.res_class = "Rocks'n'Diamonds";
391
392   XSetWMProperties(display, window, &windowName, &iconName, 
393                    argv, argc, &size_hints, &wm_hints, 
394                    &class_hints);
395
396   XFree(windowName.value);
397   XFree(iconName.value);
398
399   /* Select event types wanted */
400   window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask |
401                       ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
402                       KeyPressMask | KeyReleaseMask;
403   XSelectInput(display, window, window_event_mask);
404 #endif
405
406   /* create GC for drawing with window depth */
407   gc_values.graphics_exposures = False;
408   gc_values.foreground = pen_bg;
409   gc_values.background = pen_bg;
410   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
411   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
412 }
413
414 void DrawInitText(char *text, int ypos, int color)
415 {
416   if (display && window && pix[PIX_SMALLFONT])
417   {
418     XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
419     DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
420                 ypos,text,FS_SMALL,color);
421     XFlush(display);
422   }
423 }
424
425 void InitGfx()
426 {
427   int i,j;
428   GC copy_clipmask_gc;
429   XGCValues clip_gc_values;
430   unsigned long clip_gc_valuemask;
431
432 #ifdef MSDOS
433   static struct PictureFileInfo pic[NUM_PICTURES] =
434   {
435     { "Screen", TRUE },
436     { "Door",   TRUE },
437     { "Heroes", TRUE },
438     { "Toons",  TRUE },
439     { "Font",   FALSE },
440     { "Font2",  FALSE }
441   }; 
442 #else
443   static struct PictureFileInfo pic[NUM_PICTURES] =
444   {
445     { "RocksScreen",    TRUE },
446     { "RocksDoor",      TRUE },
447     { "RocksHeroes",    TRUE },
448     { "RocksToons",     TRUE },
449     { "RocksFont",      FALSE },
450     { "RocksFont2",     FALSE }
451   }; 
452 #endif
453
454   static struct
455   {
456     int start;
457     int count;
458   }
459   tile_needs_clipping[] =
460   {
461     { GFX_SPIELER1_UP, 4 },
462     { GFX_SPIELER1_DOWN, 4 },
463     { GFX_SPIELER1_LEFT, 4 },
464     { GFX_SPIELER1_RIGHT, 4 },
465     { GFX_SPIELER1_PUSH_LEFT, 4 },
466     { GFX_SPIELER1_PUSH_RIGHT, 4 },
467     { GFX_SPIELER2_UP, 4 },
468     { GFX_SPIELER2_DOWN, 4 },
469     { GFX_SPIELER2_LEFT, 4 },
470     { GFX_SPIELER2_RIGHT, 4 },
471     { GFX_SPIELER2_PUSH_LEFT, 4 },
472     { GFX_SPIELER2_PUSH_RIGHT, 4 },
473     { GFX_SPIELER3_UP, 4 },
474     { GFX_SPIELER3_DOWN, 4 },
475     { GFX_SPIELER3_LEFT, 4 },
476     { GFX_SPIELER3_RIGHT, 4 },
477     { GFX_SPIELER3_PUSH_LEFT, 4 },
478     { GFX_SPIELER3_PUSH_RIGHT, 4 },
479     { GFX_SPIELER4_UP, 4 },
480     { GFX_SPIELER4_DOWN, 4 },
481     { GFX_SPIELER4_LEFT, 4 },
482     { GFX_SPIELER4_RIGHT, 4 },
483     { GFX_SPIELER4_PUSH_LEFT, 4 },
484     { GFX_SPIELER4_PUSH_RIGHT, 4 },
485     { GFX_GEBLUBBER, 4 },
486     { GFX_DYNAMIT, 7 },
487     { GFX_DYNABOMB, 4 },
488     { GFX_EXPLOSION, 8 },
489     { GFX_SOKOBAN_OBJEKT, 1 },
490     { GFX_FUNKELN_BLAU, 3 },
491     { GFX_FUNKELN_WEISS, 3 },
492     { -1, 0 }
493   };
494
495 #if DEBUG_TIMING
496   debug_print_timestamp(0, NULL);       /* initialize timestamp function */
497 #endif
498
499   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
500   DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
501   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
502 #ifdef MSDOS
503   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
504   rest(200);
505 #endif MSDOS
506   DrawInitText("Loading graphics:",120,FC_GREEN);
507
508   for(i=0; i<NUM_PICTURES; i++)
509     if (i != PIX_SMALLFONT)
510       LoadGfx(i,&pic[i]);
511
512 #if DEBUG_TIMING
513   debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
514 #endif
515
516   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
517                                    WIN_XSIZE,WIN_YSIZE,
518                                    XDefaultDepth(display,screen));
519   pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
520                                    3*DXSIZE,DYSIZE+VYSIZE,
521                                    XDefaultDepth(display,screen));
522   pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
523                                     FXSIZE,FYSIZE,
524                                     XDefaultDepth(display,screen));
525
526   clip_gc_values.graphics_exposures = False;
527   clip_gc_valuemask = GCGraphicsExposures;
528   copy_clipmask_gc =
529     XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
530
531   clip_gc_values.graphics_exposures = False;
532   clip_gc_valuemask = GCGraphicsExposures;
533   tile_clip_gc =
534     XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
535
536   /* initialize pixmap array to Pixmap 'None' */
537   for(i=0; i<NUM_TILES; i++)
538     tile_clipmask[i] = None;
539
540   /* create only those clipping Pixmaps we really need */
541   for(i=0; tile_needs_clipping[i].start>=0; i++)
542   {
543     for(j=0; j<tile_needs_clipping[i].count; j++)
544     {
545       int tile = tile_needs_clipping[i].start + j;
546       int graphic = tile;
547       int src_x, src_y;
548       Pixmap src_pixmap;
549
550       if (graphic >= GFX_START_ROCKSSCREEN &&
551           graphic <= GFX_END_ROCKSSCREEN)
552       {
553         src_pixmap = clipmask[PIX_BACK];
554         graphic -= GFX_START_ROCKSSCREEN;
555         src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
556         src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
557       }
558       else if (graphic >= GFX_START_ROCKSHEROES &&
559                graphic <= GFX_END_ROCKSHEROES)
560       {
561         src_pixmap = clipmask[PIX_HEROES];
562         graphic -= GFX_START_ROCKSHEROES;
563         src_x = (graphic % HEROES_PER_LINE) * TILEX;
564         src_y = (graphic / HEROES_PER_LINE) * TILEY;
565       }
566       else if (graphic >= GFX_START_ROCKSFONT &&
567                graphic <= GFX_END_ROCKSFONT)
568       {
569         src_pixmap = clipmask[PIX_BIGFONT];
570         graphic -= GFX_START_ROCKSFONT;
571         src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
572         src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
573           FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
574       }
575       else
576         break;
577
578       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
579
580       XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
581                 src_x,src_y, TILEX,TILEY, 0,0);
582     }
583   }
584
585   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
586     Error(ERR_EXIT, "cannot create additional pixmaps");
587
588   for(i=0; i<NUM_PIXMAPS; i++)
589   {
590     if (clipmask[i])
591     {
592       clip_gc_values.graphics_exposures = False;
593       clip_gc_values.clip_mask = clipmask[i];
594       clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
595       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
596     }
597   }
598
599   drawto = backbuffer = pix[PIX_DB_BACK];
600   fieldbuffer = pix[PIX_DB_FIELD];
601   SetDrawtoField(DRAW_BACKBUFFER);
602
603   XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
604             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
605   XFillRectangle(display,pix[PIX_DB_BACK],gc,
606                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
607   XFillRectangle(display,pix[PIX_DB_DOOR],gc,
608                  0,0, 3*DXSIZE,DYSIZE+VYSIZE);
609
610   for(i=0; i<MAX_BUF_XSIZE; i++)
611     for(j=0; j<MAX_BUF_YSIZE; j++)
612       redraw[i][j] = 0;
613   redraw_tiles = 0;
614   redraw_mask = REDRAW_ALL;
615 }
616
617 void LoadGfx(int pos, struct PictureFileInfo *pic)
618 {
619   char basefilename[256];
620   char filename[256];
621
622 #ifdef USE_XPM_LIBRARY
623   int xpm_err, xbm_err;
624   unsigned int width,height;
625   int hot_x,hot_y;
626   Pixmap shapemask;
627   char *picture_ext = ".xpm";
628   char *picturemask_ext = "Mask.xbm";
629 #else
630   int pcx_err;
631   char *picture_ext = ".pcx";
632 #endif
633
634   /* Grafik laden */
635   if (pic->picture_filename)
636   {
637     sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
638     DrawInitText(basefilename, 150, FC_YELLOW);
639     sprintf(filename, "%s/%s/%s",
640             options.base_directory, GRAPHICS_DIRECTORY, basefilename);
641
642 #ifdef MSDOS
643     rest(100);
644 #endif MSDOS
645
646 #if DEBUG_TIMING
647     debug_print_timestamp(1, NULL);     /* initialize timestamp function */
648 #endif
649
650 #ifdef USE_XPM_LIBRARY
651
652     xpm_att[pos].valuemask = XpmCloseness;
653     xpm_att[pos].closeness = 20000;
654     xpm_err = XpmReadFileToPixmap(display,window,filename,
655                                   &pix[pos],&shapemask,&xpm_att[pos]);
656     switch(xpm_err)
657     {
658       case XpmOpenFailed:
659         Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
660       case XpmFileInvalid:
661         Error(ERR_EXIT, "invalid XPM file '%s'", filename);
662       case XpmNoMemory:
663         Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
664       case XpmColorFailed:
665         Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
666       default:
667         break;
668     }
669
670 #if DEBUG_TIMING
671     printf("LOADING XPM FILE %s:", filename);
672     debug_print_timestamp(1, "");
673 #endif
674
675 #else /* !USE_XPM_LIBRARY */
676
677     pcx_err = Read_PCX_to_Pixmaps(display, window, gc, filename,
678                                   &pix[pos], &clipmask[pos]);
679     switch(pcx_err)
680     {
681       case PCX_Success:
682         break;
683       case PCX_OpenFailed:
684         Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
685       case PCX_ReadFailed:
686         Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
687       case PCX_FileInvalid:
688         Error(ERR_EXIT, "invalid PCX file '%s'", filename);
689       case PCX_NoMemory:
690         Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
691       case PCX_ColorFailed:
692         Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
693       default:
694         break;
695     }
696
697 #if DEBUG_TIMING
698     printf("SUMMARY LOADING PCX FILE %s:", filename);
699     debug_print_timestamp(1, "");
700 #endif
701
702 #endif /* !USE_XPM_LIBRARY */
703
704     if (!pix[pos])
705       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
706   }
707
708   /* zugehörige Maske laden (wenn vorhanden) */
709   if (pic->picture_with_mask)
710   {
711 #ifdef USE_XPM_LIBRARY
712
713     sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
714     DrawInitText(basefilename, 150, FC_YELLOW);
715     sprintf(filename, "%s/%s/%s",
716             options.base_directory, GRAPHICS_DIRECTORY, basefilename);
717
718 #if DEBUG_TIMING
719     debug_print_timestamp(1, NULL);     /* initialize timestamp function */
720 #endif
721
722     xbm_err = XReadBitmapFile(display,window,filename,
723                               &width,&height,&clipmask[pos],&hot_x,&hot_y);
724     switch(xbm_err)
725     {
726       case BitmapSuccess:
727         break;
728       case BitmapOpenFailed:
729         Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
730       case BitmapFileInvalid:
731         Error(ERR_EXIT, "invalid XBM file '%s'", filename);
732       case BitmapNoMemory:
733         Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
734         break;
735       default:
736         break;
737     }
738
739 #if DEBUG_TIMING
740     printf("LOADING XBM FILE %s:", filename);
741     debug_print_timestamp(1, "");
742 #endif
743
744 #endif /* USE_XPM_LIBRARY */
745
746     if (!clipmask[pos])
747       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
748   }
749 }
750
751 void InitElementProperties()
752 {
753   int i,j;
754
755   static int ep_amoebalive[] =
756   {
757     EL_AMOEBE_NASS,
758     EL_AMOEBE_NORM,
759     EL_AMOEBE_VOLL,
760     EL_AMOEBE_BD
761   };
762   static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
763
764   static int ep_amoeboid[] =
765   {
766     EL_AMOEBE_TOT,
767     EL_AMOEBE_NASS,
768     EL_AMOEBE_NORM,
769     EL_AMOEBE_VOLL,
770     EL_AMOEBE_BD
771   };
772   static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
773
774   static int ep_schluessel[] =
775   {
776     EL_SCHLUESSEL1,
777     EL_SCHLUESSEL2,
778     EL_SCHLUESSEL3,
779     EL_SCHLUESSEL4
780   };
781   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
782
783   static int ep_pforte[] =
784   {
785     EL_PFORTE1,
786     EL_PFORTE2,
787     EL_PFORTE3,
788     EL_PFORTE4,
789     EL_PFORTE1X,
790     EL_PFORTE2X,
791     EL_PFORTE3X,
792     EL_PFORTE4X
793   };
794   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
795
796   static int ep_solid[] =
797   {
798     EL_BETON,
799     EL_MAUERWERK,
800     EL_MAUER_LEBT,
801     EL_MAUER_X,
802     EL_MAUER_Y,
803     EL_MAUER_XY,
804     EL_FELSBODEN,
805     EL_AUSGANG_ZU,
806     EL_AUSGANG_ACT,
807     EL_AUSGANG_AUF,
808     EL_AMOEBE_TOT,
809     EL_AMOEBE_NASS,
810     EL_AMOEBE_NORM,
811     EL_AMOEBE_VOLL,
812     EL_AMOEBE_BD,
813     EL_MORAST_VOLL,
814     EL_MORAST_LEER,
815     EL_SIEB_VOLL,
816     EL_SIEB_LEER,
817     EL_SIEB_TOT,
818     EL_SIEB2_VOLL,
819     EL_SIEB2_LEER,
820     EL_SIEB2_TOT,
821     EL_LIFE,
822     EL_LIFE_ASYNC,
823     EL_BADEWANNE1,
824     EL_BADEWANNE2,
825     EL_BADEWANNE3,
826     EL_BADEWANNE4,
827     EL_BADEWANNE5
828   };
829   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
830
831   static int ep_massiv[] =
832   {
833     EL_BETON,
834     EL_SALZSAEURE,
835     EL_BADEWANNE1,
836     EL_BADEWANNE2,
837     EL_BADEWANNE3,
838     EL_BADEWANNE4,
839     EL_BADEWANNE5,
840     EL_PFORTE1,
841     EL_PFORTE2,
842     EL_PFORTE3,
843     EL_PFORTE4,
844     EL_PFORTE1X,
845     EL_PFORTE2X,
846     EL_PFORTE3X,
847     EL_PFORTE4X
848   };
849   static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int);
850
851   static int ep_slippery[] =
852   {
853     EL_FELSBODEN,
854     EL_FELSBROCKEN,
855     EL_EDELSTEIN,
856     EL_EDELSTEIN_BD,
857     EL_EDELSTEIN_GELB,
858     EL_EDELSTEIN_ROT,
859     EL_EDELSTEIN_LILA,
860     EL_DIAMANT,
861     EL_BOMBE,
862     EL_KOKOSNUSS,
863     EL_ABLENK_EIN,
864     EL_ABLENK_AUS,
865     EL_ZEIT_VOLL,
866     EL_ZEIT_LEER,
867     EL_BIRNE_EIN,
868     EL_BIRNE_AUS,
869     EL_BADEWANNE1,
870     EL_BADEWANNE2,
871     EL_SONDE
872   };
873   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
874
875   static int ep_enemy[] =
876   {
877     EL_KAEFER,
878     EL_FLIEGER,
879     EL_BUTTERFLY,
880     EL_FIREFLY,
881     EL_MAMPFER,
882     EL_MAMPFER2,
883     EL_ROBOT,
884     EL_PACMAN
885   };
886   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
887
888   static int ep_mauer[] =
889   {
890     EL_BETON,
891     EL_PFORTE1,
892     EL_PFORTE2,
893     EL_PFORTE3,
894     EL_PFORTE4,
895     EL_PFORTE1X,
896     EL_PFORTE2X,
897     EL_PFORTE3X,
898     EL_PFORTE4X,
899     EL_AUSGANG_ZU,
900     EL_AUSGANG_ACT,
901     EL_AUSGANG_AUF,
902     EL_MAUERWERK,
903     EL_FELSBODEN,
904     EL_MAUER_LEBT,
905     EL_MAUER_X,
906     EL_MAUER_Y,
907     EL_MAUER_XY,
908     EL_MAUERND
909   };
910   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
911
912   static int ep_can_fall[] =
913   {
914     EL_FELSBROCKEN,
915     EL_EDELSTEIN,
916     EL_EDELSTEIN_BD,
917     EL_EDELSTEIN_GELB,
918     EL_EDELSTEIN_ROT,
919     EL_EDELSTEIN_LILA,
920     EL_DIAMANT,
921     EL_BOMBE,
922     EL_KOKOSNUSS,
923     EL_TROPFEN,
924     EL_MORAST_VOLL,
925     EL_SIEB_VOLL,
926     EL_SIEB2_VOLL,
927     EL_ZEIT_VOLL,
928     EL_ZEIT_LEER
929   };
930   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
931
932   static int ep_can_smash[] =
933   {
934     EL_FELSBROCKEN,
935     EL_EDELSTEIN,
936     EL_EDELSTEIN_BD,
937     EL_EDELSTEIN_GELB,
938     EL_EDELSTEIN_ROT,
939     EL_EDELSTEIN_LILA,
940     EL_DIAMANT,
941     EL_SCHLUESSEL1,
942     EL_SCHLUESSEL2,
943     EL_SCHLUESSEL3,
944     EL_SCHLUESSEL4,
945     EL_BOMBE,
946     EL_KOKOSNUSS,
947     EL_TROPFEN,
948     EL_ZEIT_VOLL,
949     EL_ZEIT_LEER
950   };
951   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
952
953   static int ep_can_change[] =
954   {
955     EL_FELSBROCKEN,
956     EL_EDELSTEIN,
957     EL_EDELSTEIN_BD,
958     EL_EDELSTEIN_GELB,
959     EL_EDELSTEIN_ROT,
960     EL_EDELSTEIN_LILA,
961     EL_DIAMANT
962   };
963   static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
964
965   static int ep_can_move[] =
966   {
967     EL_KAEFER,
968     EL_FLIEGER,
969     EL_BUTTERFLY,
970     EL_FIREFLY,
971     EL_MAMPFER,
972     EL_MAMPFER2,
973     EL_ROBOT,
974     EL_PACMAN,
975     EL_MAULWURF,
976     EL_PINGUIN,
977     EL_SCHWEIN,
978     EL_DRACHE,
979     EL_SONDE
980   };
981   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
982
983   static int ep_could_move[] =
984   {
985     EL_KAEFER_R,
986     EL_KAEFER_O,
987     EL_KAEFER_L,
988     EL_KAEFER_U,
989     EL_FLIEGER_R,
990     EL_FLIEGER_O,
991     EL_FLIEGER_L,
992     EL_FLIEGER_U,
993     EL_BUTTERFLY_R,
994     EL_BUTTERFLY_O,
995     EL_BUTTERFLY_L,
996     EL_BUTTERFLY_U,
997     EL_FIREFLY_R,
998     EL_FIREFLY_O,
999     EL_FIREFLY_L,
1000     EL_FIREFLY_U,
1001     EL_PACMAN_R,
1002     EL_PACMAN_O,
1003     EL_PACMAN_L,
1004     EL_PACMAN_U
1005   };
1006   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1007
1008   static int ep_dont_touch[] =
1009   {
1010     EL_KAEFER,
1011     EL_FLIEGER,
1012     EL_BUTTERFLY,
1013     EL_FIREFLY
1014   };
1015   static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1016
1017   static int ep_dont_go_to[] =
1018   {
1019     EL_KAEFER,
1020     EL_FLIEGER,
1021     EL_BUTTERFLY,
1022     EL_FIREFLY,
1023     EL_MAMPFER,
1024     EL_MAMPFER2,
1025     EL_ROBOT,
1026     EL_PACMAN,
1027     EL_TROPFEN,
1028     EL_SALZSAEURE
1029   };
1030   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1031
1032   static int ep_mampf2[] =
1033   {
1034     EL_ERDREICH,
1035     EL_KAEFER,
1036     EL_FLIEGER,
1037     EL_BUTTERFLY,
1038     EL_FIREFLY,
1039     EL_MAMPFER,
1040     EL_ROBOT,
1041     EL_PACMAN,
1042     EL_TROPFEN,
1043     EL_AMOEBE_TOT,
1044     EL_AMOEBE_NASS,
1045     EL_AMOEBE_NORM,
1046     EL_AMOEBE_VOLL,
1047     EL_AMOEBE_BD,
1048     EL_EDELSTEIN,
1049     EL_EDELSTEIN_BD,
1050     EL_EDELSTEIN_GELB,
1051     EL_EDELSTEIN_ROT,
1052     EL_EDELSTEIN_LILA,
1053     EL_DIAMANT
1054   };
1055   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1056
1057   static int ep_bd_element[] =
1058   {
1059     EL_LEERRAUM,
1060     EL_ERDREICH,
1061     EL_FELSBODEN,
1062     EL_FELSBROCKEN,
1063     EL_EDELSTEIN_BD,
1064     EL_SIEB2_LEER,
1065     EL_AUSGANG_ZU,
1066     EL_AUSGANG_AUF,
1067     EL_BETON,
1068     EL_SPIELFIGUR,
1069     EL_FIREFLY,
1070     EL_FIREFLY_1,
1071     EL_FIREFLY_2,
1072     EL_FIREFLY_3,
1073     EL_FIREFLY_4,
1074     EL_BUTTERFLY,
1075     EL_BUTTERFLY_1,
1076     EL_BUTTERFLY_2,
1077     EL_BUTTERFLY_3,
1078     EL_BUTTERFLY_4,
1079     EL_AMOEBE_BD,
1080     EL_CHAR_FRAGE
1081   };
1082   static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1083
1084   static int ep_sb_element[] =
1085   {
1086     EL_LEERRAUM,
1087     EL_BETON,
1088     EL_SOKOBAN_OBJEKT,
1089     EL_SOKOBAN_FELD_LEER,
1090     EL_SOKOBAN_FELD_VOLL,
1091     EL_SPIELFIGUR
1092   };
1093   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1094
1095   static int ep_gem[] =
1096   {
1097     EL_EDELSTEIN,
1098     EL_EDELSTEIN_BD,
1099     EL_EDELSTEIN_GELB,
1100     EL_EDELSTEIN_ROT,
1101     EL_EDELSTEIN_LILA,
1102     EL_DIAMANT
1103   };
1104   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1105
1106   static int ep_inactive[] =
1107   {
1108     EL_LEERRAUM,
1109     EL_ERDREICH,
1110     EL_MAUERWERK,
1111     EL_FELSBODEN,
1112     EL_SCHLUESSEL,
1113     EL_BETON,
1114     EL_AMOEBE_TOT,
1115     EL_MORAST_LEER,
1116     EL_BADEWANNE,
1117     EL_ABLENK_AUS,
1118     EL_SCHLUESSEL1,
1119     EL_SCHLUESSEL2,
1120     EL_SCHLUESSEL3,
1121     EL_SCHLUESSEL4,
1122     EL_PFORTE1,
1123     EL_PFORTE2,
1124     EL_PFORTE3,
1125     EL_PFORTE4,
1126     EL_PFORTE1X,
1127     EL_PFORTE2X,
1128     EL_PFORTE3X,
1129     EL_PFORTE4X,
1130     EL_DYNAMIT_AUS,
1131     EL_UNSICHTBAR,
1132     EL_BIRNE_AUS,
1133     EL_BIRNE_EIN,
1134     EL_ERZ_EDEL,
1135     EL_ERZ_DIAM,
1136     EL_ERZ_EDEL_BD,
1137     EL_ERZ_EDEL_GELB,
1138     EL_DYNABOMB_NR,
1139     EL_DYNABOMB_SZ,
1140     EL_DYNABOMB_XL,
1141     EL_SOKOBAN_OBJEKT,
1142     EL_SOKOBAN_FELD_LEER,
1143     EL_SOKOBAN_FELD_VOLL,
1144     EL_ERZ_EDEL_ROT,
1145     EL_ERZ_EDEL_LILA,
1146     EL_BADEWANNE1,
1147     EL_BADEWANNE2,
1148     EL_BADEWANNE3,
1149     EL_BADEWANNE4,
1150     EL_BADEWANNE5,
1151     EL_SIEB_TOT,
1152     EL_SIEB2_TOT,
1153     EL_AMOEBA2DIAM,
1154     EL_BLOCKED
1155   };
1156   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1157
1158   static int ep_explosive[] =
1159   {
1160     EL_BOMBE,
1161     EL_DYNAMIT,
1162     EL_DYNAMIT_AUS,
1163     EL_DYNABOMB,
1164     EL_DYNABOMB_NR,
1165     EL_DYNABOMB_SZ,
1166     EL_DYNABOMB_XL,
1167     EL_KAEFER,
1168     EL_MAULWURF,
1169     EL_PINGUIN,
1170     EL_SCHWEIN,
1171     EL_DRACHE,
1172     EL_SONDE
1173   };
1174   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1175
1176   static int ep_mampf3[] =
1177   {
1178     EL_EDELSTEIN,
1179     EL_EDELSTEIN_BD,
1180     EL_EDELSTEIN_GELB,
1181     EL_EDELSTEIN_ROT,
1182     EL_EDELSTEIN_LILA,
1183     EL_DIAMANT
1184   };
1185   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1186
1187   static int ep_pushable[] =
1188   {
1189     EL_FELSBROCKEN,
1190     EL_BOMBE,
1191     EL_KOKOSNUSS,
1192     EL_ZEIT_LEER,
1193     EL_SOKOBAN_FELD_VOLL,
1194     EL_SOKOBAN_OBJEKT,
1195     EL_SONDE
1196   };
1197   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1198
1199   static int ep_player[] =
1200   {
1201     EL_SPIELFIGUR,
1202     EL_SPIELER1,
1203     EL_SPIELER2,
1204     EL_SPIELER3,
1205     EL_SPIELER4
1206   };
1207   static int ep_player_num = sizeof(ep_player)/sizeof(int);
1208
1209   static long ep_bit[] =
1210   {
1211     EP_BIT_AMOEBALIVE,
1212     EP_BIT_AMOEBOID,
1213     EP_BIT_SCHLUESSEL,
1214     EP_BIT_PFORTE,
1215     EP_BIT_SOLID,
1216     EP_BIT_MASSIV,
1217     EP_BIT_SLIPPERY,
1218     EP_BIT_ENEMY,
1219     EP_BIT_MAUER,
1220     EP_BIT_CAN_FALL,
1221     EP_BIT_CAN_SMASH,
1222     EP_BIT_CAN_CHANGE,
1223     EP_BIT_CAN_MOVE,
1224     EP_BIT_COULD_MOVE,
1225     EP_BIT_DONT_TOUCH,
1226     EP_BIT_DONT_GO_TO,
1227     EP_BIT_MAMPF2,
1228     EP_BIT_BD_ELEMENT,
1229     EP_BIT_SB_ELEMENT,
1230     EP_BIT_GEM,
1231     EP_BIT_INACTIVE,
1232     EP_BIT_EXPLOSIVE,
1233     EP_BIT_MAMPF3,
1234     EP_BIT_PUSHABLE,
1235     EP_BIT_PLAYER
1236   };
1237   static int *ep_array[] =
1238   {
1239     ep_amoebalive,
1240     ep_amoeboid,
1241     ep_schluessel,
1242     ep_pforte,
1243     ep_solid,
1244     ep_massiv,
1245     ep_slippery,
1246     ep_enemy,
1247     ep_mauer,
1248     ep_can_fall,
1249     ep_can_smash,
1250     ep_can_change,
1251     ep_can_move,
1252     ep_could_move,
1253     ep_dont_touch,
1254     ep_dont_go_to,
1255     ep_mampf2,
1256     ep_bd_element,
1257     ep_sb_element,
1258     ep_gem,
1259     ep_inactive,
1260     ep_explosive,
1261     ep_mampf3,
1262     ep_pushable,
1263     ep_player
1264   };
1265   static int *ep_num[] =
1266   {
1267     &ep_amoebalive_num,
1268     &ep_amoeboid_num,
1269     &ep_schluessel_num,
1270     &ep_pforte_num,
1271     &ep_solid_num,
1272     &ep_massiv_num,
1273     &ep_slippery_num,
1274     &ep_enemy_num,
1275     &ep_mauer_num,
1276     &ep_can_fall_num,
1277     &ep_can_smash_num,
1278     &ep_can_change_num,
1279     &ep_can_move_num,
1280     &ep_could_move_num,
1281     &ep_dont_touch_num,
1282     &ep_dont_go_to_num,
1283     &ep_mampf2_num,
1284     &ep_bd_element_num,
1285     &ep_sb_element_num,
1286     &ep_gem_num,
1287     &ep_inactive_num,
1288     &ep_explosive_num,
1289     &ep_mampf3_num,
1290     &ep_pushable_num,
1291     &ep_player_num
1292   };
1293   static int num_properties = sizeof(ep_num)/sizeof(int *);
1294
1295   for(i=0; i<MAX_ELEMENTS; i++)
1296     Elementeigenschaften[i] = 0;
1297
1298   for(i=0; i<num_properties; i++)
1299     for(j=0; j<*(ep_num[i]); j++)
1300       Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
1301   for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
1302     Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1303 }
1304
1305 void CloseAllAndExit(int exit_value)
1306 {
1307   int i;
1308
1309   if (sound_process_id)
1310   {
1311     StopSounds();
1312     kill(sound_process_id, SIGTERM);
1313     FreeSounds(NUM_SOUNDS);
1314   }
1315
1316   for(i=0; i<NUM_PIXMAPS; i++)
1317   {
1318     if (pix[i])
1319     {
1320 #ifdef USE_XPM_LIBRARY
1321       if (i < NUM_PICTURES)     /* XPM pictures */
1322       {
1323         XFreeColors(display,DefaultColormap(display,screen),
1324                     xpm_att[i].pixels,xpm_att[i].npixels,0);
1325         XpmFreeAttributes(&xpm_att[i]);
1326       }
1327 #endif
1328       XFreePixmap(display,pix[i]);
1329     }
1330     if (clipmask[i])
1331       XFreePixmap(display,clipmask[i]);
1332     if (clip_gc[i])
1333       XFreeGC(display, clip_gc[i]);
1334   }
1335
1336   if (gc)
1337     XFreeGC(display, gc);
1338
1339   if (display)
1340   {
1341     XAutoRepeatOn(display);
1342     XCloseDisplay(display);
1343   }
1344
1345   exit(exit_value);
1346 }