rocksndiamonds-3.3.0.0
[rocksndiamonds.git] / src / game_sp / BugsTerminals.h
1 // ----------------------------------------------------------------------------
2 // BugsTerminals.h
3 // ----------------------------------------------------------------------------
4
5 #ifndef BUGSTERMINALS_H
6 #define BUGSTERMINALS_H
7
8 #include "global.h"
9
10 #if 1
11 extern byte TerminalState[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
12 #else
13 extern byte *TerminalState;
14 #endif
15
16 extern int TerminalMaxCycles;
17
18 extern void subAnimateBugs(int si);
19 extern void subAnimateTerminals(int si);
20 extern void subRandomize();
21 extern int subGetRandomNumber();
22
23 #endif /* BUGSTERMINALS_H */