rnd-19980930-1
[rocksndiamonds.git] / src / files.h
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  files.h                                                 *
12 ***********************************************************/
13
14 #ifndef FILES_H
15 #define FILES_H
16
17 #include "main.h"
18
19 /* names file mode: local level setup or global game setup */
20 #define PLAYER_LEVEL    0
21 #define PLAYER_SETUP    1
22
23 /* Setup-Bits */
24 #define SETUP_TOONS                     (1<<0)
25 #define SETUP_SOUND                     (1<<1)
26 #define SETUP_SOUND_LOOPS               (1<<2)
27 #define SETUP_SOUND_MUSIC               (1<<3)
28 #define SETUP_DIRECT_DRAW               (1<<4)
29 #define SETUP_FADING                    (1<<5)
30 #define SETUP_AUTO_RECORD               (1<<6)
31 #define SETUP_2ND_JOYSTICK              (1<<7)
32 #define SETUP_QUICK_DOORS               (1<<8)
33 #define SETUP_SCROLL_DELAY              (1<<9)
34 #define SETUP_SOFT_SCROLL               (1<<10)
35
36 #define DEFAULT_SETUP                   (SETUP_TOONS |          \
37                                          SETUP_SOUND |          \
38                                          SETUP_SOUND_LOOPS |    \
39                                          SETUP_SOUND_MUSIC)
40
41 /* Setup-Voreinstellungen */
42 #define SETUP_TOONS_ON(x)               (((x) & SETUP_TOONS) != 0)
43 #define SETUP_SOUND_ON(x)               (((x) & SETUP_SOUND) != 0)
44 #define SETUP_SOUND_LOOPS_ON(x)         (((x) & SETUP_SOUND_LOOPS) != 0)
45 #define SETUP_SOUND_MUSIC_ON(x)         (((x) & SETUP_SOUND_MUSIC) != 0)
46 #define SETUP_DIRECT_DRAW_ON(x)         (((x) & SETUP_DIRECT_DRAW) != 0)
47 #define SETUP_FADING_ON(x)              (((x) & SETUP_FADING) != 0)
48 #define SETUP_AUTO_RECORD_ON(x)         (((x) & SETUP_AUTO_RECORD) != 0)
49 #define SETUP_2ND_JOYSTICK_ON(x)        (((x) & SETUP_2ND_JOYSTICK) != 0)
50 #define SETUP_QUICK_DOORS_ON(x)         (((x) & SETUP_QUICK_DOORS) != 0)
51 #define SETUP_SCROLL_DELAY_ON(x)        (((x) & SETUP_SCROLL_DELAY) != 0)
52 #define SETUP_SOFT_SCROLL_ON(x)         (((x) & SETUP_SOFT_SCROLL) != 0)
53
54 BOOL CreateNewScoreFile(void);
55 BOOL CreateNewNamesFile(int);
56 BOOL LoadLevelInfo(void);
57 void LoadLevel(int);
58 void LoadLevelTape(int);
59 void LoadScore(int);
60 void LoadPlayerInfo(int);
61 void SaveLevel(int);
62 void SaveLevelTape(int);
63 void SaveScore(int);
64 void SavePlayerInfo(int);
65 void LoadJoystickData(void);
66 void SaveJoystickData(void);
67
68 #endif