1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
17 #include "libgame/libgame.h"
24 #define ENABLE_UNUSED_CODE 0 /* currently unused functions */
25 #define ENABLE_HISTORIC_CHUNKS 0 /* only for historic reference */
26 #define ENABLE_RESERVED_CODE 0 /* reserved for later use */
28 #define CHUNK_ID_LEN 4 /* IFF style chunk id length */
29 #define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */
30 #define CHUNK_SIZE_NONE -1 /* do not write chunk size */
32 #define LEVEL_CHUNK_NAME_SIZE MAX_LEVEL_NAME_LEN
33 #define LEVEL_CHUNK_AUTH_SIZE MAX_LEVEL_AUTHOR_LEN
35 #define LEVEL_CHUNK_VERS_SIZE 8 /* size of file version chunk */
36 #define LEVEL_CHUNK_DATE_SIZE 4 /* size of file date chunk */
37 #define LEVEL_CHUNK_HEAD_SIZE 80 /* size of level file header */
38 #define LEVEL_CHUNK_HEAD_UNUSED 0 /* unused level header bytes */
39 #define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */
40 #define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */
41 #define LEVEL_CHUNK_CNT3_HEADER 16 /* size of level CNT3 header */
42 #define LEVEL_CHUNK_CNT3_UNUSED 10 /* unused CNT3 chunk bytes */
43 #define LEVEL_CPART_CUS3_SIZE 134 /* size of CUS3 chunk part */
44 #define LEVEL_CPART_CUS3_UNUSED 15 /* unused CUS3 bytes / part */
45 #define LEVEL_CHUNK_GRP1_SIZE 74 /* size of level GRP1 chunk */
47 /* (element number, number of change pages, change page number) */
48 #define LEVEL_CHUNK_CUSX_UNCHANGED (2 + (1 + 1) + (1 + 1))
50 /* (element number only) */
51 #define LEVEL_CHUNK_GRPX_UNCHANGED 2
52 #define LEVEL_CHUNK_NOTE_UNCHANGED 2
54 /* (nothing at all if unchanged) */
55 #define LEVEL_CHUNK_ELEM_UNCHANGED 0
57 #define TAPE_CHUNK_VERS_SIZE 8 /* size of file version chunk */
58 #define TAPE_CHUNK_HEAD_SIZE 20 /* size of tape file header */
59 #define TAPE_CHUNK_HEAD_UNUSED 3 /* unused tape header bytes */
61 #define LEVEL_CHUNK_CNT3_SIZE(x) (LEVEL_CHUNK_CNT3_HEADER + (x))
62 #define LEVEL_CHUNK_CUS3_SIZE(x) (2 + (x) * LEVEL_CPART_CUS3_SIZE)
63 #define LEVEL_CHUNK_CUS4_SIZE(x) (96 + (x) * 48)
65 /* file identifier strings */
66 #define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x"
67 #define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x"
68 #define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2"
70 /* values for deciding when (not) to save configuration data */
71 #define SAVE_CONF_NEVER 0
72 #define SAVE_CONF_ALWAYS 1
73 #define SAVE_CONF_WHEN_CHANGED -1
75 /* values for chunks using micro chunks */
76 #define CONF_MASK_1_BYTE 0x00
77 #define CONF_MASK_2_BYTE 0x40
78 #define CONF_MASK_4_BYTE 0x80
79 #define CONF_MASK_MULTI_BYTES 0xc0
81 #define CONF_MASK_BYTES 0xc0
82 #define CONF_MASK_TOKEN 0x3f
84 #define CONF_VALUE_1_BYTE(x) (CONF_MASK_1_BYTE | (x))
85 #define CONF_VALUE_2_BYTE(x) (CONF_MASK_2_BYTE | (x))
86 #define CONF_VALUE_4_BYTE(x) (CONF_MASK_4_BYTE | (x))
87 #define CONF_VALUE_MULTI_BYTES(x) (CONF_MASK_MULTI_BYTES | (x))
89 /* these definitions are just for convenience of use and readability */
90 #define CONF_VALUE_8_BIT(x) CONF_VALUE_1_BYTE(x)
91 #define CONF_VALUE_16_BIT(x) CONF_VALUE_2_BYTE(x)
92 #define CONF_VALUE_32_BIT(x) CONF_VALUE_4_BYTE(x)
93 #define CONF_VALUE_BYTES(x) CONF_VALUE_MULTI_BYTES(x)
95 #define CONF_VALUE_NUM_BYTES(x) ((x) == CONF_MASK_1_BYTE ? 1 : \
96 (x) == CONF_MASK_2_BYTE ? 2 : \
97 (x) == CONF_MASK_4_BYTE ? 4 : 0)
99 #define CONF_CONTENT_NUM_ELEMENTS (3 * 3)
100 #define CONF_CONTENT_NUM_BYTES (CONF_CONTENT_NUM_ELEMENTS * 2)
101 #define CONF_ELEMENT_NUM_BYTES (2)
103 #define CONF_ENTITY_NUM_BYTES(t) ((t) == TYPE_ELEMENT || \
104 (t) == TYPE_ELEMENT_LIST ? \
105 CONF_ELEMENT_NUM_BYTES : \
106 (t) == TYPE_CONTENT || \
107 (t) == TYPE_CONTENT_LIST ? \
108 CONF_CONTENT_NUM_BYTES : 1)
110 #define CONF_ELEMENT_BYTE_POS(i) ((i) * CONF_ELEMENT_NUM_BYTES)
111 #define CONF_ELEMENTS_ELEMENT(b,i) ((b[CONF_ELEMENT_BYTE_POS(i)] << 8) | \
112 (b[CONF_ELEMENT_BYTE_POS(i) + 1]))
114 #define CONF_CONTENT_ELEMENT_POS(c,x,y) ((c) * CONF_CONTENT_NUM_ELEMENTS + \
116 #define CONF_CONTENT_BYTE_POS(c,x,y) (CONF_CONTENT_ELEMENT_POS(c,x,y) * \
117 CONF_ELEMENT_NUM_BYTES)
118 #define CONF_CONTENTS_ELEMENT(b,c,x,y) ((b[CONF_CONTENT_BYTE_POS(c,x,y)]<< 8)|\
119 (b[CONF_CONTENT_BYTE_POS(c,x,y) + 1]))
121 /* temporary variables used to store pointers to structure members */
122 static struct LevelInfo li;
123 static struct ElementInfo xx_ei, yy_ei;
124 static struct ElementChangeInfo xx_change;
125 static struct ElementGroupInfo xx_group;
126 static struct EnvelopeInfo xx_envelope;
127 static unsigned int xx_event_bits[NUM_CE_BITFIELDS];
128 static char xx_default_description[MAX_ELEMENT_NAME_LEN + 1];
129 static int xx_num_contents;
130 static int xx_current_change_page;
131 static char xx_default_string_empty[1] = "";
132 static int xx_string_length_unused;
134 struct LevelFileConfigInfo
136 int element; /* element for which data is to be stored */
137 int save_type; /* save data always, never or when changed */
138 int data_type; /* data type (used internally, not stored) */
139 int conf_type; /* micro chunk identifier (stored in file) */
142 void *value; /* variable that holds the data to be stored */
143 int default_value; /* initial default value for this variable */
146 void *value_copy; /* variable that holds the data to be copied */
147 void *num_entities; /* number of entities for multi-byte data */
148 int default_num_entities; /* default number of entities for this data */
149 int max_num_entities; /* maximal number of entities for this data */
150 char *default_string; /* optional default string for string data */
153 static struct LevelFileConfigInfo chunk_config_INFO[] =
155 /* ---------- values not related to single elements ----------------------- */
158 -1, SAVE_CONF_ALWAYS,
159 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
160 &li.game_engine_type, GAME_ENGINE_TYPE_RND
164 -1, SAVE_CONF_ALWAYS,
165 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
166 &li.fieldx, STD_LEV_FIELDX
169 -1, SAVE_CONF_ALWAYS,
170 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
171 &li.fieldy, STD_LEV_FIELDY
175 -1, SAVE_CONF_ALWAYS,
176 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
181 -1, SAVE_CONF_ALWAYS,
182 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
188 TYPE_INTEGER, CONF_VALUE_32_BIT(2),
194 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
195 &li.use_step_counter, FALSE
200 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
201 &li.wind_direction_initial, MV_NONE
206 TYPE_BOOLEAN, CONF_VALUE_8_BIT(5),
207 &li.em_slippery_gems, FALSE
212 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
213 &li.use_custom_template, FALSE
218 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
219 &li.can_move_into_acid_bits, ~0 /* default: everything can */
224 TYPE_BITFIELD, CONF_VALUE_8_BIT(7),
225 &li.dont_collide_with_bits, ~0 /* default: always deadly */
230 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
231 &li.em_explodes_by_fire, FALSE
236 TYPE_INTEGER, CONF_VALUE_16_BIT(5),
237 &li.score[SC_TIME_BONUS], 1
242 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
243 &li.auto_exit_sokoban, FALSE
253 static struct LevelFileConfigInfo chunk_config_ELEM[] =
255 /* (these values are the same for each player) */
258 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
259 &li.block_last_field, FALSE /* default case for EM levels */
263 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
264 &li.sp_block_last_field, TRUE /* default case for SP levels */
268 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
269 &li.instant_relocation, FALSE
273 TYPE_BOOLEAN, CONF_VALUE_8_BIT(4),
274 &li.can_pass_to_walkable, FALSE
278 TYPE_BOOLEAN, CONF_VALUE_8_BIT(5),
279 &li.block_snap_field, TRUE
283 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
284 &li.continuous_snapping, TRUE
288 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
289 &li.shifted_relocation, FALSE
293 TYPE_BOOLEAN, CONF_VALUE_8_BIT(15),
294 &li.lazy_relocation, FALSE
297 /* (these values are different for each player) */
300 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
301 &li.initial_player_stepsize[0], STEPSIZE_NORMAL
305 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
306 &li.initial_player_gravity[0], FALSE
310 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
311 &li.use_start_element[0], FALSE
315 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
316 &li.start_element[0], EL_PLAYER_1
320 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
321 &li.use_artwork_element[0], FALSE
325 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
326 &li.artwork_element[0], EL_PLAYER_1
330 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
331 &li.use_explosion_element[0], FALSE
335 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
336 &li.explosion_element[0], EL_PLAYER_1
340 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
341 &li.use_initial_inventory[0], FALSE
345 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
346 &li.initial_inventory_size[0], 1
350 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
351 &li.initial_inventory_content[0][0],EL_EMPTY, NULL,
352 &li.initial_inventory_size[0], 1, MAX_INITIAL_INVENTORY_SIZE
357 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
358 &li.initial_player_stepsize[1], STEPSIZE_NORMAL
362 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
363 &li.initial_player_gravity[1], FALSE
367 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
368 &li.use_start_element[1], FALSE
372 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
373 &li.start_element[1], EL_PLAYER_2
377 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
378 &li.use_artwork_element[1], FALSE
382 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
383 &li.artwork_element[1], EL_PLAYER_2
387 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
388 &li.use_explosion_element[1], FALSE
392 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
393 &li.explosion_element[1], EL_PLAYER_2
397 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
398 &li.use_initial_inventory[1], FALSE
402 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
403 &li.initial_inventory_size[1], 1
407 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
408 &li.initial_inventory_content[1][0],EL_EMPTY, NULL,
409 &li.initial_inventory_size[1], 1, MAX_INITIAL_INVENTORY_SIZE
414 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
415 &li.initial_player_stepsize[2], STEPSIZE_NORMAL
419 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
420 &li.initial_player_gravity[2], FALSE
424 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
425 &li.use_start_element[2], FALSE
429 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
430 &li.start_element[2], EL_PLAYER_3
434 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
435 &li.use_artwork_element[2], FALSE
439 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
440 &li.artwork_element[2], EL_PLAYER_3
444 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
445 &li.use_explosion_element[2], FALSE
449 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
450 &li.explosion_element[2], EL_PLAYER_3
454 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
455 &li.use_initial_inventory[2], FALSE
459 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
460 &li.initial_inventory_size[2], 1
464 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
465 &li.initial_inventory_content[2][0],EL_EMPTY, NULL,
466 &li.initial_inventory_size[2], 1, MAX_INITIAL_INVENTORY_SIZE
471 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
472 &li.initial_player_stepsize[3], STEPSIZE_NORMAL
476 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
477 &li.initial_player_gravity[3], FALSE
481 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
482 &li.use_start_element[3], FALSE
486 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
487 &li.start_element[3], EL_PLAYER_4
491 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
492 &li.use_artwork_element[3], FALSE
496 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
497 &li.artwork_element[3], EL_PLAYER_4
501 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
502 &li.use_explosion_element[3], FALSE
506 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
507 &li.explosion_element[3], EL_PLAYER_4
511 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
512 &li.use_initial_inventory[3], FALSE
516 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
517 &li.initial_inventory_size[3], 1
521 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
522 &li.initial_inventory_content[3][0],EL_EMPTY, NULL,
523 &li.initial_inventory_size[3], 1, MAX_INITIAL_INVENTORY_SIZE
528 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
529 &li.score[SC_EMERALD], 10
534 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
535 &li.score[SC_DIAMOND], 10
540 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
541 &li.score[SC_BUG], 10
546 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
547 &li.score[SC_SPACESHIP], 10
552 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
553 &li.score[SC_PACMAN], 10
558 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
559 &li.score[SC_NUT], 10
564 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
565 &li.score[SC_DYNAMITE], 10
570 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
571 &li.score[SC_KEY], 10
576 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
577 &li.score[SC_PEARL], 10
582 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
583 &li.score[SC_CRYSTAL], 10
588 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
589 &li.amoeba_content, EL_DIAMOND
593 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
598 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
599 &li.grow_into_diggable, TRUE
604 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
605 &li.yamyam_content, EL_ROCK, NULL,
606 &li.num_yamyam_contents, 4, MAX_ELEMENT_CONTENTS
610 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
611 &li.score[SC_YAMYAM], 10
616 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
617 &li.score[SC_ROBOT], 10
621 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
627 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
633 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
634 &li.time_magic_wall, 10
639 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
640 &li.game_of_life[0], 2
644 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
645 &li.game_of_life[1], 3
649 TYPE_INTEGER, CONF_VALUE_8_BIT(3),
650 &li.game_of_life[2], 3
654 TYPE_INTEGER, CONF_VALUE_8_BIT(4),
655 &li.game_of_life[3], 3
660 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
665 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
670 TYPE_INTEGER, CONF_VALUE_8_BIT(3),
675 TYPE_INTEGER, CONF_VALUE_8_BIT(4),
680 EL_TIMEGATE_SWITCH, -1,
681 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
682 &li.time_timegate, 10
686 EL_LIGHT_SWITCH_ACTIVE, -1,
687 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
692 EL_SHIELD_NORMAL, -1,
693 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
694 &li.shield_normal_time, 10
697 EL_SHIELD_NORMAL, -1,
698 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
699 &li.score[SC_SHIELD], 10
703 EL_SHIELD_DEADLY, -1,
704 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
705 &li.shield_deadly_time, 10
708 EL_SHIELD_DEADLY, -1,
709 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
710 &li.score[SC_SHIELD], 10
715 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
720 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
721 &li.extra_time_score, 10
725 EL_TIME_ORB_FULL, -1,
726 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
727 &li.time_orb_time, 10
730 EL_TIME_ORB_FULL, -1,
731 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
732 &li.use_time_orb_bug, FALSE
737 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
738 &li.use_spring_bug, FALSE
743 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
744 &li.android_move_time, 10
748 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
749 &li.android_clone_time, 10
753 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
754 &li.android_clone_element[0], EL_EMPTY, NULL,
755 &li.num_android_clone_elements, 1, MAX_ANDROID_ELEMENTS
760 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
765 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
770 EL_EMC_MAGNIFIER, -1,
771 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
772 &li.magnify_score, 10
775 EL_EMC_MAGNIFIER, -1,
776 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
781 EL_EMC_MAGIC_BALL, -1,
782 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
786 EL_EMC_MAGIC_BALL, -1,
787 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
788 &li.ball_random, FALSE
791 EL_EMC_MAGIC_BALL, -1,
792 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
793 &li.ball_state_initial, FALSE
796 EL_EMC_MAGIC_BALL, -1,
797 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
798 &li.ball_content, EL_EMPTY, NULL,
799 &li.num_ball_contents, 4, MAX_ELEMENT_CONTENTS
802 /* ---------- unused values ----------------------------------------------- */
805 EL_UNKNOWN, SAVE_CONF_NEVER,
806 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
807 &li.score[SC_UNKNOWN_14], 10
810 EL_UNKNOWN, SAVE_CONF_NEVER,
811 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
812 &li.score[SC_UNKNOWN_15], 10
822 static struct LevelFileConfigInfo chunk_config_NOTE[] =
826 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
827 &xx_envelope.xsize, MAX_ENVELOPE_XSIZE,
831 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
832 &xx_envelope.ysize, MAX_ENVELOPE_YSIZE,
837 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
838 &xx_envelope.autowrap, FALSE
842 TYPE_BOOLEAN, CONF_VALUE_8_BIT(4),
843 &xx_envelope.centered, FALSE
848 TYPE_STRING, CONF_VALUE_BYTES(1),
849 &xx_envelope.text, -1, NULL,
850 &xx_string_length_unused, -1, MAX_ENVELOPE_TEXT_LEN,
851 &xx_default_string_empty[0]
861 static struct LevelFileConfigInfo chunk_config_CUSX_base[] =
865 TYPE_STRING, CONF_VALUE_BYTES(1),
866 &xx_ei.description[0], -1,
867 &yy_ei.description[0],
868 &xx_string_length_unused, -1, MAX_ELEMENT_NAME_LEN,
869 &xx_default_description[0]
874 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
875 &xx_ei.properties[EP_BITFIELD_BASE_NR], EP_BITMASK_BASE_DEFAULT,
876 &yy_ei.properties[EP_BITFIELD_BASE_NR]
878 #if ENABLE_RESERVED_CODE
879 /* (reserved for later use) */
882 TYPE_BITFIELD, CONF_VALUE_32_BIT(2),
883 &xx_ei.properties[EP_BITFIELD_BASE_NR + 1], EP_BITMASK_DEFAULT,
884 &yy_ei.properties[EP_BITFIELD_BASE_NR + 1]
890 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
891 &xx_ei.use_gfx_element, FALSE,
892 &yy_ei.use_gfx_element
896 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
897 &xx_ei.gfx_element_initial, EL_EMPTY_SPACE,
898 &yy_ei.gfx_element_initial
903 TYPE_BITFIELD, CONF_VALUE_8_BIT(2),
904 &xx_ei.access_direction, MV_ALL_DIRECTIONS,
905 &yy_ei.access_direction
910 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
911 &xx_ei.collect_score_initial, 10,
912 &yy_ei.collect_score_initial
916 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
917 &xx_ei.collect_count_initial, 1,
918 &yy_ei.collect_count_initial
923 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
924 &xx_ei.ce_value_fixed_initial, 0,
925 &yy_ei.ce_value_fixed_initial
929 TYPE_INTEGER, CONF_VALUE_16_BIT(5),
930 &xx_ei.ce_value_random_initial, 0,
931 &yy_ei.ce_value_random_initial
935 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
936 &xx_ei.use_last_ce_value, FALSE,
937 &yy_ei.use_last_ce_value
942 TYPE_INTEGER, CONF_VALUE_16_BIT(6),
943 &xx_ei.push_delay_fixed, 8,
944 &yy_ei.push_delay_fixed
948 TYPE_INTEGER, CONF_VALUE_16_BIT(7),
949 &xx_ei.push_delay_random, 8,
950 &yy_ei.push_delay_random
954 TYPE_INTEGER, CONF_VALUE_16_BIT(8),
955 &xx_ei.drop_delay_fixed, 0,
956 &yy_ei.drop_delay_fixed
960 TYPE_INTEGER, CONF_VALUE_16_BIT(9),
961 &xx_ei.drop_delay_random, 0,
962 &yy_ei.drop_delay_random
966 TYPE_INTEGER, CONF_VALUE_16_BIT(10),
967 &xx_ei.move_delay_fixed, 0,
968 &yy_ei.move_delay_fixed
972 TYPE_INTEGER, CONF_VALUE_16_BIT(11),
973 &xx_ei.move_delay_random, 0,
974 &yy_ei.move_delay_random
979 TYPE_BITFIELD, CONF_VALUE_32_BIT(3),
980 &xx_ei.move_pattern, MV_ALL_DIRECTIONS,
985 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
986 &xx_ei.move_direction_initial, MV_START_AUTOMATIC,
987 &yy_ei.move_direction_initial
991 TYPE_INTEGER, CONF_VALUE_8_BIT(5),
992 &xx_ei.move_stepsize, TILEX / 8,
998 TYPE_ELEMENT, CONF_VALUE_16_BIT(12),
999 &xx_ei.move_enter_element, EL_EMPTY_SPACE,
1000 &yy_ei.move_enter_element
1004 TYPE_ELEMENT, CONF_VALUE_16_BIT(13),
1005 &xx_ei.move_leave_element, EL_EMPTY_SPACE,
1006 &yy_ei.move_leave_element
1010 TYPE_INTEGER, CONF_VALUE_8_BIT(6),
1011 &xx_ei.move_leave_type, LEAVE_TYPE_UNLIMITED,
1012 &yy_ei.move_leave_type
1017 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
1018 &xx_ei.slippery_type, SLIPPERY_ANY_RANDOM,
1019 &yy_ei.slippery_type
1024 TYPE_INTEGER, CONF_VALUE_8_BIT(8),
1025 &xx_ei.explosion_type, EXPLODES_3X3,
1026 &yy_ei.explosion_type
1030 TYPE_INTEGER, CONF_VALUE_16_BIT(14),
1031 &xx_ei.explosion_delay, 16,
1032 &yy_ei.explosion_delay
1036 TYPE_INTEGER, CONF_VALUE_16_BIT(15),
1037 &xx_ei.ignition_delay, 8,
1038 &yy_ei.ignition_delay
1043 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(2),
1044 &xx_ei.content, EL_EMPTY_SPACE,
1046 &xx_num_contents, 1, 1
1049 /* ---------- "num_change_pages" must be the last entry ------------------- */
1052 -1, SAVE_CONF_ALWAYS,
1053 TYPE_INTEGER, CONF_VALUE_8_BIT(9),
1054 &xx_ei.num_change_pages, 1,
1055 &yy_ei.num_change_pages
1066 static struct LevelFileConfigInfo chunk_config_CUSX_change[] =
1068 /* ---------- "current_change_page" must be the first entry --------------- */
1071 -1, SAVE_CONF_ALWAYS,
1072 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
1073 &xx_current_change_page, -1
1076 /* ---------- (the remaining entries can be in any order) ----------------- */
1080 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
1081 &xx_change.can_change, FALSE
1086 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
1087 &xx_event_bits[0], 0
1091 TYPE_BITFIELD, CONF_VALUE_32_BIT(2),
1092 &xx_event_bits[1], 0
1097 TYPE_BITFIELD, CONF_VALUE_8_BIT(3),
1098 &xx_change.trigger_player, CH_PLAYER_ANY
1102 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
1103 &xx_change.trigger_side, CH_SIDE_ANY
1107 TYPE_BITFIELD, CONF_VALUE_32_BIT(3),
1108 &xx_change.trigger_page, CH_PAGE_ANY
1113 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1114 &xx_change.target_element, EL_EMPTY_SPACE
1119 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
1120 &xx_change.delay_fixed, 0
1124 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
1125 &xx_change.delay_random, 0
1129 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
1130 &xx_change.delay_frames, FRAMES_PER_SECOND
1135 TYPE_ELEMENT, CONF_VALUE_16_BIT(5),
1136 &xx_change.initial_trigger_element, EL_EMPTY_SPACE
1141 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
1142 &xx_change.explode, FALSE
1146 TYPE_BOOLEAN, CONF_VALUE_8_BIT(7),
1147 &xx_change.use_target_content, FALSE
1151 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
1152 &xx_change.only_if_complete, FALSE
1156 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
1157 &xx_change.use_random_replace, FALSE
1161 TYPE_INTEGER, CONF_VALUE_8_BIT(10),
1162 &xx_change.random_percentage, 100
1166 TYPE_INTEGER, CONF_VALUE_8_BIT(11),
1167 &xx_change.replace_when, CP_WHEN_EMPTY
1172 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
1173 &xx_change.has_action, FALSE
1177 TYPE_INTEGER, CONF_VALUE_8_BIT(13),
1178 &xx_change.action_type, CA_NO_ACTION
1182 TYPE_INTEGER, CONF_VALUE_8_BIT(14),
1183 &xx_change.action_mode, CA_MODE_UNDEFINED
1187 TYPE_INTEGER, CONF_VALUE_16_BIT(6),
1188 &xx_change.action_arg, CA_ARG_UNDEFINED
1193 TYPE_ELEMENT, CONF_VALUE_16_BIT(7),
1194 &xx_change.action_element, EL_EMPTY_SPACE
1199 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
1200 &xx_change.target_content, EL_EMPTY_SPACE, NULL,
1201 &xx_num_contents, 1, 1
1211 static struct LevelFileConfigInfo chunk_config_GRPX[] =
1215 TYPE_STRING, CONF_VALUE_BYTES(1),
1216 &xx_ei.description[0], -1, NULL,
1217 &xx_string_length_unused, -1, MAX_ELEMENT_NAME_LEN,
1218 &xx_default_description[0]
1223 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
1224 &xx_ei.use_gfx_element, FALSE
1228 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1229 &xx_ei.gfx_element_initial, EL_EMPTY_SPACE
1234 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
1235 &xx_group.choice_mode, ANIM_RANDOM
1240 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(2),
1241 &xx_group.element[0], EL_EMPTY_SPACE, NULL,
1242 &xx_group.num_elements, 1, MAX_ELEMENTS_IN_GROUP
1252 static struct LevelFileConfigInfo chunk_config_CONF[] = /* (OBSOLETE) */
1256 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
1257 &li.block_snap_field, TRUE
1261 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
1262 &li.continuous_snapping, TRUE
1266 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
1267 &li.initial_player_stepsize[0], STEPSIZE_NORMAL
1271 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
1272 &li.use_start_element[0], FALSE
1276 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1277 &li.start_element[0], EL_PLAYER_1
1281 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
1282 &li.use_artwork_element[0], FALSE
1286 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
1287 &li.artwork_element[0], EL_PLAYER_1
1291 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
1292 &li.use_explosion_element[0], FALSE
1296 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
1297 &li.explosion_element[0], EL_PLAYER_1
1312 filetype_id_list[] =
1314 { LEVEL_FILE_TYPE_RND, "RND" },
1315 { LEVEL_FILE_TYPE_BD, "BD" },
1316 { LEVEL_FILE_TYPE_EM, "EM" },
1317 { LEVEL_FILE_TYPE_SP, "SP" },
1318 { LEVEL_FILE_TYPE_DX, "DX" },
1319 { LEVEL_FILE_TYPE_SB, "SB" },
1320 { LEVEL_FILE_TYPE_DC, "DC" },
1325 /* ========================================================================= */
1326 /* level file functions */
1327 /* ========================================================================= */
1329 static boolean check_special_flags(char *flag)
1331 if (strEqual(options.special_flags, flag) ||
1332 strEqual(leveldir_current->special_flags, flag))
1338 static struct DateInfo getCurrentDate()
1340 time_t epoch_seconds = time(NULL);
1341 struct tm *now = localtime(&epoch_seconds);
1342 struct DateInfo date;
1344 date.year = now->tm_year + 1900;
1345 date.month = now->tm_mon + 1;
1346 date.day = now->tm_mday;
1348 date.src = DATE_SRC_CLOCK;
1353 static void resetEventFlags(struct ElementChangeInfo *change)
1357 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1358 change->has_event[i] = FALSE;
1361 static void resetEventBits()
1365 for (i = 0; i < NUM_CE_BITFIELDS; i++)
1366 xx_event_bits[i] = 0;
1369 static void setEventFlagsFromEventBits(struct ElementChangeInfo *change)
1373 /* important: only change event flag if corresponding event bit is set
1374 (this is because all xx_event_bits[] values are loaded separately,
1375 and all xx_event_bits[] values are set back to zero before loading
1376 another value xx_event_bits[x] (each value representing 32 flags)) */
1378 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1379 if (xx_event_bits[CH_EVENT_BITFIELD_NR(i)] & CH_EVENT_BIT(i))
1380 change->has_event[i] = TRUE;
1383 static void setEventBitsFromEventFlags(struct ElementChangeInfo *change)
1387 /* in contrast to the above function setEventFlagsFromEventBits(), it
1388 would also be possible to set all bits in xx_event_bits[] to 0 or 1
1389 depending on the corresponding change->has_event[i] values here, as
1390 all xx_event_bits[] values are reset in resetEventBits() before */
1392 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1393 if (change->has_event[i])
1394 xx_event_bits[CH_EVENT_BITFIELD_NR(i)] |= CH_EVENT_BIT(i);
1397 static char *getDefaultElementDescription(struct ElementInfo *ei)
1399 static char description[MAX_ELEMENT_NAME_LEN + 1];
1400 char *default_description = (ei->custom_description != NULL ?
1401 ei->custom_description :
1402 ei->editor_description);
1405 /* always start with reliable default values */
1406 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
1407 description[i] = '\0';
1409 /* truncate element description to MAX_ELEMENT_NAME_LEN bytes */
1410 strncpy(description, default_description, MAX_ELEMENT_NAME_LEN);
1412 return &description[0];
1415 static void setElementDescriptionToDefault(struct ElementInfo *ei)
1417 char *default_description = getDefaultElementDescription(ei);
1420 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
1421 ei->description[i] = default_description[i];
1424 static void setConfigToDefaultsFromConfigList(struct LevelFileConfigInfo *conf)
1428 for (i = 0; conf[i].data_type != -1; i++)
1430 int default_value = conf[i].default_value;
1431 int data_type = conf[i].data_type;
1432 int conf_type = conf[i].conf_type;
1433 int byte_mask = conf_type & CONF_MASK_BYTES;
1435 if (byte_mask == CONF_MASK_MULTI_BYTES)
1437 int default_num_entities = conf[i].default_num_entities;
1438 int max_num_entities = conf[i].max_num_entities;
1440 *(int *)(conf[i].num_entities) = default_num_entities;
1442 if (data_type == TYPE_STRING)
1444 char *default_string = conf[i].default_string;
1445 char *string = (char *)(conf[i].value);
1447 strncpy(string, default_string, max_num_entities);
1449 else if (data_type == TYPE_ELEMENT_LIST)
1451 int *element_array = (int *)(conf[i].value);
1454 for (j = 0; j < max_num_entities; j++)
1455 element_array[j] = default_value;
1457 else if (data_type == TYPE_CONTENT_LIST)
1459 struct Content *content = (struct Content *)(conf[i].value);
1462 for (c = 0; c < max_num_entities; c++)
1463 for (y = 0; y < 3; y++)
1464 for (x = 0; x < 3; x++)
1465 content[c].e[x][y] = default_value;
1468 else /* constant size configuration data (1, 2 or 4 bytes) */
1470 if (data_type == TYPE_BOOLEAN)
1471 *(boolean *)(conf[i].value) = default_value;
1473 *(int *) (conf[i].value) = default_value;
1478 static void copyConfigFromConfigList(struct LevelFileConfigInfo *conf)
1482 for (i = 0; conf[i].data_type != -1; i++)
1484 int data_type = conf[i].data_type;
1485 int conf_type = conf[i].conf_type;
1486 int byte_mask = conf_type & CONF_MASK_BYTES;
1488 if (byte_mask == CONF_MASK_MULTI_BYTES)
1490 int max_num_entities = conf[i].max_num_entities;
1492 if (data_type == TYPE_STRING)
1494 char *string = (char *)(conf[i].value);
1495 char *string_copy = (char *)(conf[i].value_copy);
1497 strncpy(string_copy, string, max_num_entities);
1499 else if (data_type == TYPE_ELEMENT_LIST)
1501 int *element_array = (int *)(conf[i].value);
1502 int *element_array_copy = (int *)(conf[i].value_copy);
1505 for (j = 0; j < max_num_entities; j++)
1506 element_array_copy[j] = element_array[j];
1508 else if (data_type == TYPE_CONTENT_LIST)
1510 struct Content *content = (struct Content *)(conf[i].value);
1511 struct Content *content_copy = (struct Content *)(conf[i].value_copy);
1514 for (c = 0; c < max_num_entities; c++)
1515 for (y = 0; y < 3; y++)
1516 for (x = 0; x < 3; x++)
1517 content_copy[c].e[x][y] = content[c].e[x][y];
1520 else /* constant size configuration data (1, 2 or 4 bytes) */
1522 if (data_type == TYPE_BOOLEAN)
1523 *(boolean *)(conf[i].value_copy) = *(boolean *)(conf[i].value);
1525 *(int *) (conf[i].value_copy) = *(int *) (conf[i].value);
1530 void copyElementInfo(struct ElementInfo *ei_from, struct ElementInfo *ei_to)
1534 xx_ei = *ei_from; /* copy element data into temporary buffer */
1535 yy_ei = *ei_to; /* copy element data into temporary buffer */
1537 copyConfigFromConfigList(chunk_config_CUSX_base);
1542 /* ---------- reinitialize and copy change pages ---------- */
1544 ei_to->num_change_pages = ei_from->num_change_pages;
1545 ei_to->current_change_page = ei_from->current_change_page;
1547 setElementChangePages(ei_to, ei_to->num_change_pages);
1549 for (i = 0; i < ei_to->num_change_pages; i++)
1550 ei_to->change_page[i] = ei_from->change_page[i];
1552 /* ---------- copy group element info ---------- */
1553 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
1554 *ei_to->group = *ei_from->group;
1556 /* mark this custom element as modified */
1557 ei_to->modified_settings = TRUE;
1560 void setElementChangePages(struct ElementInfo *ei, int change_pages)
1562 int change_page_size = sizeof(struct ElementChangeInfo);
1564 ei->num_change_pages = MAX(1, change_pages);
1567 checked_realloc(ei->change_page, ei->num_change_pages * change_page_size);
1569 if (ei->current_change_page >= ei->num_change_pages)
1570 ei->current_change_page = ei->num_change_pages - 1;
1572 ei->change = &ei->change_page[ei->current_change_page];
1575 void setElementChangeInfoToDefaults(struct ElementChangeInfo *change)
1577 xx_change = *change; /* copy change data into temporary buffer */
1579 setConfigToDefaultsFromConfigList(chunk_config_CUSX_change);
1581 *change = xx_change;
1583 resetEventFlags(change);
1585 change->direct_action = 0;
1586 change->other_action = 0;
1588 change->pre_change_function = NULL;
1589 change->change_function = NULL;
1590 change->post_change_function = NULL;
1593 static void setLevelInfoToDefaults_Level(struct LevelInfo *level)
1597 li = *level; /* copy level data into temporary buffer */
1598 setConfigToDefaultsFromConfigList(chunk_config_INFO);
1599 *level = li; /* copy temporary buffer back to level data */
1601 setLevelInfoToDefaults_EM();
1602 setLevelInfoToDefaults_SP();
1604 level->native_em_level = &native_em_level;
1605 level->native_sp_level = &native_sp_level;
1607 level->file_version = FILE_VERSION_ACTUAL;
1608 level->game_version = GAME_VERSION_ACTUAL;
1610 level->creation_date = getCurrentDate();
1612 level->encoding_16bit_field = TRUE;
1613 level->encoding_16bit_yamyam = TRUE;
1614 level->encoding_16bit_amoeba = TRUE;
1616 /* clear level name and level author string buffers */
1617 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
1618 level->name[i] = '\0';
1619 for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
1620 level->author[i] = '\0';
1622 /* set level name and level author to default values */
1623 strcpy(level->name, NAMELESS_LEVEL_NAME);
1624 strcpy(level->author, ANONYMOUS_NAME);
1626 /* set level playfield to playable default level with player and exit */
1627 for (x = 0; x < MAX_LEV_FIELDX; x++)
1628 for (y = 0; y < MAX_LEV_FIELDY; y++)
1629 level->field[x][y] = EL_SAND;
1631 level->field[0][0] = EL_PLAYER_1;
1632 level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED;
1634 BorderElement = EL_STEELWALL;
1636 /* set all bug compatibility flags to "false" => do not emulate this bug */
1637 level->use_action_after_change_bug = FALSE;
1639 if (leveldir_current)
1641 /* try to determine better author name than 'anonymous' */
1642 if (!strEqual(leveldir_current->author, ANONYMOUS_NAME))
1644 strncpy(level->author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN);
1645 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1649 switch (LEVELCLASS(leveldir_current))
1651 case LEVELCLASS_TUTORIAL:
1652 strcpy(level->author, PROGRAM_AUTHOR_STRING);
1655 case LEVELCLASS_CONTRIB:
1656 strncpy(level->author, leveldir_current->name, MAX_LEVEL_AUTHOR_LEN);
1657 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1660 case LEVELCLASS_PRIVATE:
1661 strncpy(level->author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
1662 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1666 /* keep default value */
1673 static void setLevelInfoToDefaults_Elements(struct LevelInfo *level)
1675 static boolean clipboard_elements_initialized = FALSE;
1678 InitElementPropertiesStatic();
1680 li = *level; /* copy level data into temporary buffer */
1681 setConfigToDefaultsFromConfigList(chunk_config_ELEM);
1682 *level = li; /* copy temporary buffer back to level data */
1684 for (i = 0; i < MAX_NUM_ELEMENTS; i++)
1687 struct ElementInfo *ei = &element_info[element];
1689 /* never initialize clipboard elements after the very first time */
1690 /* (to be able to use clipboard elements between several levels) */
1691 if (IS_CLIPBOARD_ELEMENT(element) && clipboard_elements_initialized)
1694 if (IS_ENVELOPE(element))
1696 int envelope_nr = element - EL_ENVELOPE_1;
1698 setConfigToDefaultsFromConfigList(chunk_config_NOTE);
1700 level->envelope[envelope_nr] = xx_envelope;
1703 if (IS_CUSTOM_ELEMENT(element) ||
1704 IS_GROUP_ELEMENT(element) ||
1705 IS_INTERNAL_ELEMENT(element))
1707 xx_ei = *ei; /* copy element data into temporary buffer */
1709 setConfigToDefaultsFromConfigList(chunk_config_CUSX_base);
1714 setElementChangePages(ei, 1);
1715 setElementChangeInfoToDefaults(ei->change);
1717 if (IS_CUSTOM_ELEMENT(element) ||
1718 IS_GROUP_ELEMENT(element) ||
1719 IS_INTERNAL_ELEMENT(element))
1721 setElementDescriptionToDefault(ei);
1723 ei->modified_settings = FALSE;
1726 if (IS_CUSTOM_ELEMENT(element) ||
1727 IS_INTERNAL_ELEMENT(element))
1729 /* internal values used in level editor */
1731 ei->access_type = 0;
1732 ei->access_layer = 0;
1733 ei->access_protected = 0;
1734 ei->walk_to_action = 0;
1735 ei->smash_targets = 0;
1738 ei->can_explode_by_fire = FALSE;
1739 ei->can_explode_smashed = FALSE;
1740 ei->can_explode_impact = FALSE;
1742 ei->current_change_page = 0;
1745 if (IS_GROUP_ELEMENT(element) ||
1746 IS_INTERNAL_ELEMENT(element))
1748 struct ElementGroupInfo *group;
1750 /* initialize memory for list of elements in group */
1751 if (ei->group == NULL)
1752 ei->group = checked_malloc(sizeof(struct ElementGroupInfo));
1756 xx_group = *group; /* copy group data into temporary buffer */
1758 setConfigToDefaultsFromConfigList(chunk_config_GRPX);
1764 clipboard_elements_initialized = TRUE;
1767 static void setLevelInfoToDefaults(struct LevelInfo *level,
1768 boolean level_info_only)
1770 setLevelInfoToDefaults_Level(level);
1772 if (!level_info_only)
1773 setLevelInfoToDefaults_Elements(level);
1775 level->no_valid_file = FALSE;
1777 level->changed = FALSE;
1780 static void setFileInfoToDefaults(struct LevelFileInfo *level_file_info)
1782 level_file_info->nr = 0;
1783 level_file_info->type = LEVEL_FILE_TYPE_UNKNOWN;
1784 level_file_info->packed = FALSE;
1785 level_file_info->basename = NULL;
1786 level_file_info->filename = NULL;
1789 int getMappedElement_SB(int, boolean);
1791 static void ActivateLevelTemplate()
1795 if (check_special_flags("load_xsb_to_ces"))
1797 /* fill smaller playfields with padding "beyond border wall" elements */
1798 if (level.fieldx < level_template.fieldx ||
1799 level.fieldy < level_template.fieldy)
1801 short field[level.fieldx][level.fieldy];
1802 int new_fieldx = MAX(level.fieldx, level_template.fieldx);
1803 int new_fieldy = MAX(level.fieldy, level_template.fieldy);
1804 int pos_fieldx = (new_fieldx - level.fieldx) / 2;
1805 int pos_fieldy = (new_fieldy - level.fieldy) / 2;
1807 /* copy old playfield (which is smaller than the visible area) */
1808 for (y = 0; y < level.fieldy; y++) for (x = 0; x < level.fieldx; x++)
1809 field[x][y] = level.field[x][y];
1811 /* fill new, larger playfield with "beyond border wall" elements */
1812 for (y = 0; y < new_fieldy; y++) for (x = 0; x < new_fieldx; x++)
1813 level.field[x][y] = getMappedElement_SB('_', TRUE);
1815 /* copy the old playfield to the middle of the new playfield */
1816 for (y = 0; y < level.fieldy; y++) for (x = 0; x < level.fieldx; x++)
1817 level.field[pos_fieldx + x][pos_fieldy + y] = field[x][y];
1819 level.fieldx = new_fieldx;
1820 level.fieldy = new_fieldy;
1824 /* Currently there is no special action needed to activate the template
1825 data, because 'element_info' property settings overwrite the original
1826 level data, while all other variables do not change. */
1828 /* Exception: 'from_level_template' elements in the original level playfield
1829 are overwritten with the corresponding elements at the same position in
1830 playfield from the level template. */
1832 for (x = 0; x < level.fieldx; x++)
1833 for (y = 0; y < level.fieldy; y++)
1834 if (level.field[x][y] == EL_FROM_LEVEL_TEMPLATE)
1835 level.field[x][y] = level_template.field[x][y];
1837 if (check_special_flags("load_xsb_to_ces"))
1839 struct LevelInfo level_backup = level;
1841 /* overwrite all individual level settings from template level settings */
1842 level = level_template;
1844 /* restore playfield size */
1845 level.fieldx = level_backup.fieldx;
1846 level.fieldy = level_backup.fieldy;
1848 /* restore playfield content */
1849 for (x = 0; x < level.fieldx; x++)
1850 for (y = 0; y < level.fieldy; y++)
1851 level.field[x][y] = level_backup.field[x][y];
1853 /* restore name and author from individual level */
1854 strcpy(level.name, level_backup.name);
1855 strcpy(level.author, level_backup.author);
1857 /* restore flag "use_custom_template" */
1858 level.use_custom_template = level_backup.use_custom_template;
1862 static char *getLevelFilenameFromBasename(char *basename)
1864 static char *filename = NULL;
1866 checked_free(filename);
1868 filename = getPath2(getCurrentLevelDir(), basename);
1873 static int getFileTypeFromBasename(char *basename)
1875 /* !!! ALSO SEE COMMENT IN checkForPackageFromBasename() !!! */
1877 static char *filename = NULL;
1878 struct stat file_status;
1880 /* ---------- try to determine file type from filename ---------- */
1882 /* check for typical filename of a Supaplex level package file */
1883 if (strlen(basename) == 10 && strPrefixLower(basename, "levels.d"))
1884 return LEVEL_FILE_TYPE_SP;
1886 /* check for typical filename of a Diamond Caves II level package file */
1887 if (strSuffixLower(basename, ".dc") ||
1888 strSuffixLower(basename, ".dc2"))
1889 return LEVEL_FILE_TYPE_DC;
1891 /* check for typical filename of a Sokoban level package file */
1892 if (strSuffixLower(basename, ".xsb") &&
1893 strchr(basename, '%') == NULL)
1894 return LEVEL_FILE_TYPE_SB;
1896 /* ---------- try to determine file type from filesize ---------- */
1898 checked_free(filename);
1899 filename = getPath2(getCurrentLevelDir(), basename);
1901 if (stat(filename, &file_status) == 0)
1903 /* check for typical filesize of a Supaplex level package file */
1904 if (file_status.st_size == 170496)
1905 return LEVEL_FILE_TYPE_SP;
1908 return LEVEL_FILE_TYPE_UNKNOWN;
1911 static boolean checkForPackageFromBasename(char *basename)
1913 /* !!! WON'T WORK ANYMORE IF getFileTypeFromBasename() ALSO DETECTS !!!
1914 !!! SINGLE LEVELS (CURRENTLY ONLY DETECTS LEVEL PACKAGES !!! */
1916 return (getFileTypeFromBasename(basename) != LEVEL_FILE_TYPE_UNKNOWN);
1919 static char *getSingleLevelBasenameExt(int nr, char *extension)
1921 static char basename[MAX_FILENAME_LEN];
1924 sprintf(basename, "template.%s", extension);
1926 sprintf(basename, "%03d.%s", nr, extension);
1931 static char *getSingleLevelBasename(int nr)
1933 return getSingleLevelBasenameExt(nr, LEVELFILE_EXTENSION);
1936 static char *getPackedLevelBasename(int type)
1938 static char basename[MAX_FILENAME_LEN];
1939 char *directory = getCurrentLevelDir();
1941 DirectoryEntry *dir_entry;
1943 strcpy(basename, UNDEFINED_FILENAME); /* default: undefined file */
1945 if ((dir = openDirectory(directory)) == NULL)
1947 Error(ERR_WARN, "cannot read current level directory '%s'", directory);
1952 while ((dir_entry = readDirectory(dir)) != NULL) /* loop all entries */
1954 char *entry_basename = dir_entry->basename;
1955 int entry_type = getFileTypeFromBasename(entry_basename);
1957 if (entry_type != LEVEL_FILE_TYPE_UNKNOWN) /* found valid level package */
1959 if (type == LEVEL_FILE_TYPE_UNKNOWN ||
1962 strcpy(basename, entry_basename);
1969 closeDirectory(dir);
1974 static char *getSingleLevelFilename(int nr)
1976 return getLevelFilenameFromBasename(getSingleLevelBasename(nr));
1979 #if ENABLE_UNUSED_CODE
1980 static char *getPackedLevelFilename(int type)
1982 return getLevelFilenameFromBasename(getPackedLevelBasename(type));
1986 char *getDefaultLevelFilename(int nr)
1988 return getSingleLevelFilename(nr);
1991 #if ENABLE_UNUSED_CODE
1992 static void setLevelFileInfo_SingleLevelFilename(struct LevelFileInfo *lfi,
1996 lfi->packed = FALSE;
1997 lfi->basename = getSingleLevelBasename(lfi->nr, lfi->type);
1998 lfi->filename = getLevelFilenameFromBasename(lfi->basename);
2002 static void setLevelFileInfo_FormatLevelFilename(struct LevelFileInfo *lfi,
2003 int type, char *format, ...)
2005 static char basename[MAX_FILENAME_LEN];
2008 va_start(ap, format);
2009 vsprintf(basename, format, ap);
2013 lfi->packed = FALSE;
2014 lfi->basename = basename;
2015 lfi->filename = getLevelFilenameFromBasename(lfi->basename);
2018 static void setLevelFileInfo_PackedLevelFilename(struct LevelFileInfo *lfi,
2023 lfi->basename = getPackedLevelBasename(lfi->type);
2024 lfi->filename = getLevelFilenameFromBasename(lfi->basename);
2027 static int getFiletypeFromID(char *filetype_id)
2029 char *filetype_id_lower;
2030 int filetype = LEVEL_FILE_TYPE_UNKNOWN;
2033 if (filetype_id == NULL)
2034 return LEVEL_FILE_TYPE_UNKNOWN;
2036 filetype_id_lower = getStringToLower(filetype_id);
2038 for (i = 0; filetype_id_list[i].id != NULL; i++)
2040 char *id_lower = getStringToLower(filetype_id_list[i].id);
2042 if (strEqual(filetype_id_lower, id_lower))
2043 filetype = filetype_id_list[i].filetype;
2047 if (filetype != LEVEL_FILE_TYPE_UNKNOWN)
2051 free(filetype_id_lower);
2056 static void determineLevelFileInfo_Filename(struct LevelFileInfo *lfi)
2060 /* special case: level number is negative => check for level template file */
2063 /* global variable "leveldir_current" must be modified in the loop below */
2064 LevelDirTree *leveldir_current_last = leveldir_current;
2066 /* check for template level in path from current to topmost tree node */
2068 while (leveldir_current != NULL)
2070 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
2071 "template.%s", LEVELFILE_EXTENSION);
2073 if (fileExists(lfi->filename))
2076 leveldir_current = leveldir_current->node_parent;
2079 /* restore global variable "leveldir_current" modified in above loop */
2080 leveldir_current = leveldir_current_last;
2082 /* no fallback if template file not existing */
2086 /* special case: check for file name/pattern specified in "levelinfo.conf" */
2087 if (leveldir_current->level_filename != NULL)
2089 int filetype = getFiletypeFromID(leveldir_current->level_filetype);
2091 setLevelFileInfo_FormatLevelFilename(lfi, filetype,
2092 leveldir_current->level_filename, nr);
2094 lfi->packed = checkForPackageFromBasename(leveldir_current->level_filename);
2096 if (fileExists(lfi->filename))
2100 /* check for native Rocks'n'Diamonds level file */
2101 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
2102 "%03d.%s", nr, LEVELFILE_EXTENSION);
2103 if (fileExists(lfi->filename))
2106 /* check for Emerald Mine level file (V1) */
2107 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "a%c%c",
2108 'a' + (nr / 10) % 26, '0' + nr % 10);
2109 if (fileExists(lfi->filename))
2111 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "A%c%c",
2112 'A' + (nr / 10) % 26, '0' + nr % 10);
2113 if (fileExists(lfi->filename))
2116 /* check for Emerald Mine level file (V2 to V5) */
2117 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%d", nr);
2118 if (fileExists(lfi->filename))
2121 /* check for Emerald Mine level file (V6 / single mode) */
2122 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02ds", nr);
2123 if (fileExists(lfi->filename))
2125 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dS", nr);
2126 if (fileExists(lfi->filename))
2129 /* check for Emerald Mine level file (V6 / teamwork mode) */
2130 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dt", nr);
2131 if (fileExists(lfi->filename))
2133 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dT", nr);
2134 if (fileExists(lfi->filename))
2137 /* check for various packed level file formats */
2138 setLevelFileInfo_PackedLevelFilename(lfi, LEVEL_FILE_TYPE_UNKNOWN);
2139 if (fileExists(lfi->filename))
2142 /* no known level file found -- use default values (and fail later) */
2143 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
2144 "%03d.%s", nr, LEVELFILE_EXTENSION);
2147 static void determineLevelFileInfo_Filetype(struct LevelFileInfo *lfi)
2149 if (lfi->type == LEVEL_FILE_TYPE_UNKNOWN)
2150 lfi->type = getFileTypeFromBasename(lfi->basename);
2153 static void setLevelFileInfo(struct LevelFileInfo *level_file_info, int nr)
2155 /* always start with reliable default values */
2156 setFileInfoToDefaults(level_file_info);
2158 level_file_info->nr = nr; /* set requested level number */
2160 determineLevelFileInfo_Filename(level_file_info);
2161 determineLevelFileInfo_Filetype(level_file_info);
2164 /* ------------------------------------------------------------------------- */
2165 /* functions for loading R'n'D level */
2166 /* ------------------------------------------------------------------------- */
2168 int getMappedElement(int element)
2170 /* remap some (historic, now obsolete) elements */
2174 case EL_PLAYER_OBSOLETE:
2175 element = EL_PLAYER_1;
2178 case EL_KEY_OBSOLETE:
2182 case EL_EM_KEY_1_FILE_OBSOLETE:
2183 element = EL_EM_KEY_1;
2186 case EL_EM_KEY_2_FILE_OBSOLETE:
2187 element = EL_EM_KEY_2;
2190 case EL_EM_KEY_3_FILE_OBSOLETE:
2191 element = EL_EM_KEY_3;
2194 case EL_EM_KEY_4_FILE_OBSOLETE:
2195 element = EL_EM_KEY_4;
2198 case EL_ENVELOPE_OBSOLETE:
2199 element = EL_ENVELOPE_1;
2207 if (element >= NUM_FILE_ELEMENTS)
2209 Error(ERR_WARN, "invalid level element %d", element);
2211 element = EL_UNKNOWN;
2219 int getMappedElementByVersion(int element, int game_version)
2221 /* remap some elements due to certain game version */
2223 if (game_version <= VERSION_IDENT(2,2,0,0))
2225 /* map game font elements */
2226 element = (element == EL_CHAR('[') ? EL_CHAR_AUMLAUT :
2227 element == EL_CHAR('\\') ? EL_CHAR_OUMLAUT :
2228 element == EL_CHAR(']') ? EL_CHAR_UUMLAUT :
2229 element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element);
2232 if (game_version < VERSION_IDENT(3,0,0,0))
2234 /* map Supaplex gravity tube elements */
2235 element = (element == EL_SP_GRAVITY_PORT_LEFT ? EL_SP_PORT_LEFT :
2236 element == EL_SP_GRAVITY_PORT_RIGHT ? EL_SP_PORT_RIGHT :
2237 element == EL_SP_GRAVITY_PORT_UP ? EL_SP_PORT_UP :
2238 element == EL_SP_GRAVITY_PORT_DOWN ? EL_SP_PORT_DOWN :
2245 static int LoadLevel_VERS(File *file, int chunk_size, struct LevelInfo *level)
2247 level->file_version = getFileVersion(file);
2248 level->game_version = getFileVersion(file);
2253 static int LoadLevel_DATE(File *file, int chunk_size, struct LevelInfo *level)
2255 level->creation_date.year = getFile16BitBE(file);
2256 level->creation_date.month = getFile8Bit(file);
2257 level->creation_date.day = getFile8Bit(file);
2259 level->creation_date.src = DATE_SRC_LEVELFILE;
2264 static int LoadLevel_HEAD(File *file, int chunk_size, struct LevelInfo *level)
2266 int initial_player_stepsize;
2267 int initial_player_gravity;
2270 level->fieldx = getFile8Bit(file);
2271 level->fieldy = getFile8Bit(file);
2273 level->time = getFile16BitBE(file);
2274 level->gems_needed = getFile16BitBE(file);
2276 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
2277 level->name[i] = getFile8Bit(file);
2278 level->name[MAX_LEVEL_NAME_LEN] = 0;
2280 for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
2281 level->score[i] = getFile8Bit(file);
2283 level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
2284 for (i = 0; i < STD_ELEMENT_CONTENTS; i++)
2285 for (y = 0; y < 3; y++)
2286 for (x = 0; x < 3; x++)
2287 level->yamyam_content[i].e[x][y] = getMappedElement(getFile8Bit(file));
2289 level->amoeba_speed = getFile8Bit(file);
2290 level->time_magic_wall = getFile8Bit(file);
2291 level->time_wheel = getFile8Bit(file);
2292 level->amoeba_content = getMappedElement(getFile8Bit(file));
2294 initial_player_stepsize = (getFile8Bit(file) == 1 ? STEPSIZE_FAST :
2297 for (i = 0; i < MAX_PLAYERS; i++)
2298 level->initial_player_stepsize[i] = initial_player_stepsize;
2300 initial_player_gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2302 for (i = 0; i < MAX_PLAYERS; i++)
2303 level->initial_player_gravity[i] = initial_player_gravity;
2305 level->encoding_16bit_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2306 level->em_slippery_gems = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2308 level->use_custom_template = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2310 level->block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2311 level->sp_block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2312 level->can_move_into_acid_bits = getFile32BitBE(file);
2313 level->dont_collide_with_bits = getFile8Bit(file);
2315 level->use_spring_bug = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2316 level->use_step_counter = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2318 level->instant_relocation = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2319 level->can_pass_to_walkable = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2320 level->grow_into_diggable = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2322 level->game_engine_type = getFile8Bit(file);
2324 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_HEAD_UNUSED);
2329 static int LoadLevel_NAME(File *file, int chunk_size, struct LevelInfo *level)
2333 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
2334 level->name[i] = getFile8Bit(file);
2335 level->name[MAX_LEVEL_NAME_LEN] = 0;
2340 static int LoadLevel_AUTH(File *file, int chunk_size, struct LevelInfo *level)
2344 for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
2345 level->author[i] = getFile8Bit(file);
2346 level->author[MAX_LEVEL_AUTHOR_LEN] = 0;
2351 static int LoadLevel_BODY(File *file, int chunk_size, struct LevelInfo *level)
2354 int chunk_size_expected = level->fieldx * level->fieldy;
2356 /* Note: "chunk_size" was wrong before version 2.0 when elements are
2357 stored with 16-bit encoding (and should be twice as big then).
2358 Even worse, playfield data was stored 16-bit when only yamyam content
2359 contained 16-bit elements and vice versa. */
2361 if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
2362 chunk_size_expected *= 2;
2364 if (chunk_size_expected != chunk_size)
2366 ReadUnusedBytesFromFile(file, chunk_size);
2367 return chunk_size_expected;
2370 for (y = 0; y < level->fieldy; y++)
2371 for (x = 0; x < level->fieldx; x++)
2372 level->field[x][y] =
2373 getMappedElement(level->encoding_16bit_field ? getFile16BitBE(file) :
2378 static int LoadLevel_CONT(File *file, int chunk_size, struct LevelInfo *level)
2381 int header_size = 4;
2382 int content_size = MAX_ELEMENT_CONTENTS * 3 * 3;
2383 int chunk_size_expected = header_size + content_size;
2385 /* Note: "chunk_size" was wrong before version 2.0 when elements are
2386 stored with 16-bit encoding (and should be twice as big then).
2387 Even worse, playfield data was stored 16-bit when only yamyam content
2388 contained 16-bit elements and vice versa. */
2390 if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
2391 chunk_size_expected += content_size;
2393 if (chunk_size_expected != chunk_size)
2395 ReadUnusedBytesFromFile(file, chunk_size);
2396 return chunk_size_expected;
2400 level->num_yamyam_contents = getFile8Bit(file);
2404 /* correct invalid number of content fields -- should never happen */
2405 if (level->num_yamyam_contents < 1 ||
2406 level->num_yamyam_contents > MAX_ELEMENT_CONTENTS)
2407 level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
2409 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
2410 for (y = 0; y < 3; y++)
2411 for (x = 0; x < 3; x++)
2412 level->yamyam_content[i].e[x][y] =
2413 getMappedElement(level->encoding_16bit_field ?
2414 getFile16BitBE(file) : getFile8Bit(file));
2418 static int LoadLevel_CNT2(File *file, int chunk_size, struct LevelInfo *level)
2423 int content_array[MAX_ELEMENT_CONTENTS][3][3];
2425 element = getMappedElement(getFile16BitBE(file));
2426 num_contents = getFile8Bit(file);
2428 getFile8Bit(file); /* content x size (unused) */
2429 getFile8Bit(file); /* content y size (unused) */
2431 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED);
2433 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
2434 for (y = 0; y < 3; y++)
2435 for (x = 0; x < 3; x++)
2436 content_array[i][x][y] = getMappedElement(getFile16BitBE(file));
2438 /* correct invalid number of content fields -- should never happen */
2439 if (num_contents < 1 || num_contents > MAX_ELEMENT_CONTENTS)
2440 num_contents = STD_ELEMENT_CONTENTS;
2442 if (element == EL_YAMYAM)
2444 level->num_yamyam_contents = num_contents;
2446 for (i = 0; i < num_contents; i++)
2447 for (y = 0; y < 3; y++)
2448 for (x = 0; x < 3; x++)
2449 level->yamyam_content[i].e[x][y] = content_array[i][x][y];
2451 else if (element == EL_BD_AMOEBA)
2453 level->amoeba_content = content_array[0][0][0];
2457 Error(ERR_WARN, "cannot load content for element '%d'", element);
2463 static int LoadLevel_CNT3(File *file, int chunk_size, struct LevelInfo *level)
2469 int chunk_size_expected;
2471 element = getMappedElement(getFile16BitBE(file));
2472 if (!IS_ENVELOPE(element))
2473 element = EL_ENVELOPE_1;
2475 envelope_nr = element - EL_ENVELOPE_1;
2477 envelope_len = getFile16BitBE(file);
2479 level->envelope[envelope_nr].xsize = getFile8Bit(file);
2480 level->envelope[envelope_nr].ysize = getFile8Bit(file);
2482 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT3_UNUSED);
2484 chunk_size_expected = LEVEL_CHUNK_CNT3_SIZE(envelope_len);
2485 if (chunk_size_expected != chunk_size)
2487 ReadUnusedBytesFromFile(file, chunk_size - LEVEL_CHUNK_CNT3_HEADER);
2488 return chunk_size_expected;
2491 for (i = 0; i < envelope_len; i++)
2492 level->envelope[envelope_nr].text[i] = getFile8Bit(file);
2497 static int LoadLevel_CUS1(File *file, int chunk_size, struct LevelInfo *level)
2499 int num_changed_custom_elements = getFile16BitBE(file);
2500 int chunk_size_expected = 2 + num_changed_custom_elements * 6;
2503 if (chunk_size_expected != chunk_size)
2505 ReadUnusedBytesFromFile(file, chunk_size - 2);
2506 return chunk_size_expected;
2509 for (i = 0; i < num_changed_custom_elements; i++)
2511 int element = getMappedElement(getFile16BitBE(file));
2512 int properties = getFile32BitBE(file);
2514 if (IS_CUSTOM_ELEMENT(element))
2515 element_info[element].properties[EP_BITFIELD_BASE_NR] = properties;
2517 Error(ERR_WARN, "invalid custom element number %d", element);
2519 /* older game versions that wrote level files with CUS1 chunks used
2520 different default push delay values (not yet stored in level file) */
2521 element_info[element].push_delay_fixed = 2;
2522 element_info[element].push_delay_random = 8;
2528 static int LoadLevel_CUS2(File *file, int chunk_size, struct LevelInfo *level)
2530 int num_changed_custom_elements = getFile16BitBE(file);
2531 int chunk_size_expected = 2 + num_changed_custom_elements * 4;
2534 if (chunk_size_expected != chunk_size)
2536 ReadUnusedBytesFromFile(file, chunk_size - 2);
2537 return chunk_size_expected;
2540 for (i = 0; i < num_changed_custom_elements; i++)
2542 int element = getMappedElement(getFile16BitBE(file));
2543 int custom_target_element = getMappedElement(getFile16BitBE(file));
2545 if (IS_CUSTOM_ELEMENT(element))
2546 element_info[element].change->target_element = custom_target_element;
2548 Error(ERR_WARN, "invalid custom element number %d", element);
2554 static int LoadLevel_CUS3(File *file, int chunk_size, struct LevelInfo *level)
2556 int num_changed_custom_elements = getFile16BitBE(file);
2557 int chunk_size_expected = LEVEL_CHUNK_CUS3_SIZE(num_changed_custom_elements);
2560 if (chunk_size_expected != chunk_size)
2562 ReadUnusedBytesFromFile(file, chunk_size - 2);
2563 return chunk_size_expected;
2566 for (i = 0; i < num_changed_custom_elements; i++)
2568 int element = getMappedElement(getFile16BitBE(file));
2569 struct ElementInfo *ei = &element_info[element];
2570 unsigned int event_bits;
2572 if (!IS_CUSTOM_ELEMENT(element))
2574 Error(ERR_WARN, "invalid custom element number %d", element);
2576 element = EL_INTERNAL_DUMMY;
2579 for (j = 0; j < MAX_ELEMENT_NAME_LEN; j++)
2580 ei->description[j] = getFile8Bit(file);
2581 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2583 ei->properties[EP_BITFIELD_BASE_NR] = getFile32BitBE(file);
2585 /* some free bytes for future properties and padding */
2586 ReadUnusedBytesFromFile(file, 7);
2588 ei->use_gfx_element = getFile8Bit(file);
2589 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2591 ei->collect_score_initial = getFile8Bit(file);
2592 ei->collect_count_initial = getFile8Bit(file);
2594 ei->push_delay_fixed = getFile16BitBE(file);
2595 ei->push_delay_random = getFile16BitBE(file);
2596 ei->move_delay_fixed = getFile16BitBE(file);
2597 ei->move_delay_random = getFile16BitBE(file);
2599 ei->move_pattern = getFile16BitBE(file);
2600 ei->move_direction_initial = getFile8Bit(file);
2601 ei->move_stepsize = getFile8Bit(file);
2603 for (y = 0; y < 3; y++)
2604 for (x = 0; x < 3; x++)
2605 ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
2607 event_bits = getFile32BitBE(file);
2608 for (j = 0; j < NUM_CHANGE_EVENTS; j++)
2609 if (event_bits & (1 << j))
2610 ei->change->has_event[j] = TRUE;
2612 ei->change->target_element = getMappedElement(getFile16BitBE(file));
2614 ei->change->delay_fixed = getFile16BitBE(file);
2615 ei->change->delay_random = getFile16BitBE(file);
2616 ei->change->delay_frames = getFile16BitBE(file);
2618 ei->change->initial_trigger_element= getMappedElement(getFile16BitBE(file));
2620 ei->change->explode = getFile8Bit(file);
2621 ei->change->use_target_content = getFile8Bit(file);
2622 ei->change->only_if_complete = getFile8Bit(file);
2623 ei->change->use_random_replace = getFile8Bit(file);
2625 ei->change->random_percentage = getFile8Bit(file);
2626 ei->change->replace_when = getFile8Bit(file);
2628 for (y = 0; y < 3; y++)
2629 for (x = 0; x < 3; x++)
2630 ei->change->target_content.e[x][y] =
2631 getMappedElement(getFile16BitBE(file));
2633 ei->slippery_type = getFile8Bit(file);
2635 /* some free bytes for future properties and padding */
2636 ReadUnusedBytesFromFile(file, LEVEL_CPART_CUS3_UNUSED);
2638 /* mark that this custom element has been modified */
2639 ei->modified_settings = TRUE;
2645 static int LoadLevel_CUS4(File *file, int chunk_size, struct LevelInfo *level)
2647 struct ElementInfo *ei;
2648 int chunk_size_expected;
2652 /* ---------- custom element base property values (96 bytes) ------------- */
2654 element = getMappedElement(getFile16BitBE(file));
2656 if (!IS_CUSTOM_ELEMENT(element))
2658 Error(ERR_WARN, "invalid custom element number %d", element);
2660 ReadUnusedBytesFromFile(file, chunk_size - 2);
2664 ei = &element_info[element];
2666 for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
2667 ei->description[i] = getFile8Bit(file);
2668 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2670 ei->properties[EP_BITFIELD_BASE_NR] = getFile32BitBE(file);
2672 ReadUnusedBytesFromFile(file, 4); /* reserved for more base properties */
2674 ei->num_change_pages = getFile8Bit(file);
2676 chunk_size_expected = LEVEL_CHUNK_CUS4_SIZE(ei->num_change_pages);
2677 if (chunk_size_expected != chunk_size)
2679 ReadUnusedBytesFromFile(file, chunk_size - 43);
2680 return chunk_size_expected;
2683 ei->ce_value_fixed_initial = getFile16BitBE(file);
2684 ei->ce_value_random_initial = getFile16BitBE(file);
2685 ei->use_last_ce_value = getFile8Bit(file);
2687 ei->use_gfx_element = getFile8Bit(file);
2688 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2690 ei->collect_score_initial = getFile8Bit(file);
2691 ei->collect_count_initial = getFile8Bit(file);
2693 ei->drop_delay_fixed = getFile8Bit(file);
2694 ei->push_delay_fixed = getFile8Bit(file);
2695 ei->drop_delay_random = getFile8Bit(file);
2696 ei->push_delay_random = getFile8Bit(file);
2697 ei->move_delay_fixed = getFile16BitBE(file);
2698 ei->move_delay_random = getFile16BitBE(file);
2700 /* bits 0 - 15 of "move_pattern" ... */
2701 ei->move_pattern = getFile16BitBE(file);
2702 ei->move_direction_initial = getFile8Bit(file);
2703 ei->move_stepsize = getFile8Bit(file);
2705 ei->slippery_type = getFile8Bit(file);
2707 for (y = 0; y < 3; y++)
2708 for (x = 0; x < 3; x++)
2709 ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
2711 ei->move_enter_element = getMappedElement(getFile16BitBE(file));
2712 ei->move_leave_element = getMappedElement(getFile16BitBE(file));
2713 ei->move_leave_type = getFile8Bit(file);
2715 /* ... bits 16 - 31 of "move_pattern" (not nice, but downward compatible) */
2716 ei->move_pattern |= (getFile16BitBE(file) << 16);
2718 ei->access_direction = getFile8Bit(file);
2720 ei->explosion_delay = getFile8Bit(file);
2721 ei->ignition_delay = getFile8Bit(file);
2722 ei->explosion_type = getFile8Bit(file);
2724 /* some free bytes for future custom property values and padding */
2725 ReadUnusedBytesFromFile(file, 1);
2727 /* ---------- change page property values (48 bytes) --------------------- */
2729 setElementChangePages(ei, ei->num_change_pages);
2731 for (i = 0; i < ei->num_change_pages; i++)
2733 struct ElementChangeInfo *change = &ei->change_page[i];
2734 unsigned int event_bits;
2736 /* always start with reliable default values */
2737 setElementChangeInfoToDefaults(change);
2739 /* bits 0 - 31 of "has_event[]" ... */
2740 event_bits = getFile32BitBE(file);
2741 for (j = 0; j < MIN(NUM_CHANGE_EVENTS, 32); j++)
2742 if (event_bits & (1 << j))
2743 change->has_event[j] = TRUE;
2745 change->target_element = getMappedElement(getFile16BitBE(file));
2747 change->delay_fixed = getFile16BitBE(file);
2748 change->delay_random = getFile16BitBE(file);
2749 change->delay_frames = getFile16BitBE(file);
2751 change->initial_trigger_element = getMappedElement(getFile16BitBE(file));
2753 change->explode = getFile8Bit(file);
2754 change->use_target_content = getFile8Bit(file);
2755 change->only_if_complete = getFile8Bit(file);
2756 change->use_random_replace = getFile8Bit(file);
2758 change->random_percentage = getFile8Bit(file);
2759 change->replace_when = getFile8Bit(file);
2761 for (y = 0; y < 3; y++)
2762 for (x = 0; x < 3; x++)
2763 change->target_content.e[x][y]= getMappedElement(getFile16BitBE(file));
2765 change->can_change = getFile8Bit(file);
2767 change->trigger_side = getFile8Bit(file);
2769 change->trigger_player = getFile8Bit(file);
2770 change->trigger_page = getFile8Bit(file);
2772 change->trigger_page = (change->trigger_page == CH_PAGE_ANY_FILE ?
2773 CH_PAGE_ANY : (1 << change->trigger_page));
2775 change->has_action = getFile8Bit(file);
2776 change->action_type = getFile8Bit(file);
2777 change->action_mode = getFile8Bit(file);
2778 change->action_arg = getFile16BitBE(file);
2780 /* ... bits 32 - 39 of "has_event[]" (not nice, but downward compatible) */
2781 event_bits = getFile8Bit(file);
2782 for (j = 32; j < NUM_CHANGE_EVENTS; j++)
2783 if (event_bits & (1 << (j - 32)))
2784 change->has_event[j] = TRUE;
2787 /* mark this custom element as modified */
2788 ei->modified_settings = TRUE;
2793 static int LoadLevel_GRP1(File *file, int chunk_size, struct LevelInfo *level)
2795 struct ElementInfo *ei;
2796 struct ElementGroupInfo *group;
2800 element = getMappedElement(getFile16BitBE(file));
2802 if (!IS_GROUP_ELEMENT(element))
2804 Error(ERR_WARN, "invalid group element number %d", element);
2806 ReadUnusedBytesFromFile(file, chunk_size - 2);
2810 ei = &element_info[element];
2812 for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
2813 ei->description[i] = getFile8Bit(file);
2814 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2816 group = element_info[element].group;
2818 group->num_elements = getFile8Bit(file);
2820 ei->use_gfx_element = getFile8Bit(file);
2821 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2823 group->choice_mode = getFile8Bit(file);
2825 /* some free bytes for future values and padding */
2826 ReadUnusedBytesFromFile(file, 3);
2828 for (i = 0; i < MAX_ELEMENTS_IN_GROUP; i++)
2829 group->element[i] = getMappedElement(getFile16BitBE(file));
2831 /* mark this group element as modified */
2832 element_info[element].modified_settings = TRUE;
2837 static int LoadLevel_MicroChunk(File *file, struct LevelFileConfigInfo *conf,
2838 int element, int real_element)
2840 int micro_chunk_size = 0;
2841 int conf_type = getFile8Bit(file);
2842 int byte_mask = conf_type & CONF_MASK_BYTES;
2843 boolean element_found = FALSE;
2846 micro_chunk_size += 1;
2848 if (byte_mask == CONF_MASK_MULTI_BYTES)
2850 int num_bytes = getFile16BitBE(file);
2851 byte *buffer = checked_malloc(num_bytes);
2853 ReadBytesFromFile(file, buffer, num_bytes);
2855 for (i = 0; conf[i].data_type != -1; i++)
2857 if (conf[i].element == element &&
2858 conf[i].conf_type == conf_type)
2860 int data_type = conf[i].data_type;
2861 int num_entities = num_bytes / CONF_ENTITY_NUM_BYTES(data_type);
2862 int max_num_entities = conf[i].max_num_entities;
2864 if (num_entities > max_num_entities)
2867 "truncating number of entities for element %d from %d to %d",
2868 element, num_entities, max_num_entities);
2870 num_entities = max_num_entities;
2873 if (num_entities == 0 && (data_type == TYPE_ELEMENT_LIST ||
2874 data_type == TYPE_CONTENT_LIST))
2876 /* for element and content lists, zero entities are not allowed */
2877 Error(ERR_WARN, "found empty list of entities for element %d",
2880 /* do not set "num_entities" here to prevent reading behind buffer */
2882 *(int *)(conf[i].num_entities) = 1; /* at least one is required */
2886 *(int *)(conf[i].num_entities) = num_entities;
2889 element_found = TRUE;
2891 if (data_type == TYPE_STRING)
2893 char *string = (char *)(conf[i].value);
2896 for (j = 0; j < max_num_entities; j++)
2897 string[j] = (j < num_entities ? buffer[j] : '\0');
2899 else if (data_type == TYPE_ELEMENT_LIST)
2901 int *element_array = (int *)(conf[i].value);
2904 for (j = 0; j < num_entities; j++)
2906 getMappedElement(CONF_ELEMENTS_ELEMENT(buffer, j));
2908 else if (data_type == TYPE_CONTENT_LIST)
2910 struct Content *content= (struct Content *)(conf[i].value);
2913 for (c = 0; c < num_entities; c++)
2914 for (y = 0; y < 3; y++)
2915 for (x = 0; x < 3; x++)
2916 content[c].e[x][y] =
2917 getMappedElement(CONF_CONTENTS_ELEMENT(buffer, c, x, y));
2920 element_found = FALSE;
2926 checked_free(buffer);
2928 micro_chunk_size += 2 + num_bytes;
2930 else /* constant size configuration data (1, 2 or 4 bytes) */
2932 int value = (byte_mask == CONF_MASK_1_BYTE ? getFile8Bit (file) :
2933 byte_mask == CONF_MASK_2_BYTE ? getFile16BitBE(file) :
2934 byte_mask == CONF_MASK_4_BYTE ? getFile32BitBE(file) : 0);
2936 for (i = 0; conf[i].data_type != -1; i++)
2938 if (conf[i].element == element &&
2939 conf[i].conf_type == conf_type)
2941 int data_type = conf[i].data_type;
2943 if (data_type == TYPE_ELEMENT)
2944 value = getMappedElement(value);
2946 if (data_type == TYPE_BOOLEAN)
2947 *(boolean *)(conf[i].value) = value;
2949 *(int *) (conf[i].value) = value;
2951 element_found = TRUE;
2957 micro_chunk_size += CONF_VALUE_NUM_BYTES(byte_mask);
2962 char *error_conf_chunk_bytes =
2963 (byte_mask == CONF_MASK_1_BYTE ? "CONF_VALUE_8_BIT" :
2964 byte_mask == CONF_MASK_2_BYTE ? "CONF_VALUE_16_BIT" :
2965 byte_mask == CONF_MASK_4_BYTE ? "CONF_VALUE_32_BIT" :"CONF_VALUE_BYTES");
2966 int error_conf_chunk_token = conf_type & CONF_MASK_TOKEN;
2967 int error_element = real_element;
2969 Error(ERR_WARN, "cannot load micro chunk '%s(%d)' value for element %d ['%s']",
2970 error_conf_chunk_bytes, error_conf_chunk_token,
2971 error_element, EL_NAME(error_element));
2974 return micro_chunk_size;
2977 static int LoadLevel_INFO(File *file, int chunk_size, struct LevelInfo *level)
2979 int real_chunk_size = 0;
2981 li = *level; /* copy level data into temporary buffer */
2983 while (!checkEndOfFile(file))
2985 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_INFO, -1, -1);
2987 if (real_chunk_size >= chunk_size)
2991 *level = li; /* copy temporary buffer back to level data */
2993 return real_chunk_size;
2996 static int LoadLevel_CONF(File *file, int chunk_size, struct LevelInfo *level)
2998 int real_chunk_size = 0;
3000 li = *level; /* copy level data into temporary buffer */
3002 while (!checkEndOfFile(file))
3004 int element = getMappedElement(getFile16BitBE(file));
3006 real_chunk_size += 2;
3007 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CONF,
3009 if (real_chunk_size >= chunk_size)
3013 *level = li; /* copy temporary buffer back to level data */
3015 return real_chunk_size;
3018 static int LoadLevel_ELEM(File *file, int chunk_size, struct LevelInfo *level)
3020 int real_chunk_size = 0;
3022 li = *level; /* copy level data into temporary buffer */
3024 while (!checkEndOfFile(file))
3026 int element = getMappedElement(getFile16BitBE(file));
3028 real_chunk_size += 2;
3029 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_ELEM,
3031 if (real_chunk_size >= chunk_size)
3035 *level = li; /* copy temporary buffer back to level data */
3037 return real_chunk_size;
3040 static int LoadLevel_NOTE(File *file, int chunk_size, struct LevelInfo *level)
3042 int element = getMappedElement(getFile16BitBE(file));
3043 int envelope_nr = element - EL_ENVELOPE_1;
3044 int real_chunk_size = 2;
3046 xx_envelope = level->envelope[envelope_nr]; /* copy into temporary buffer */
3048 while (!checkEndOfFile(file))
3050 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_NOTE,
3053 if (real_chunk_size >= chunk_size)
3057 level->envelope[envelope_nr] = xx_envelope; /* copy from temporary buffer */
3059 return real_chunk_size;
3062 static int LoadLevel_CUSX(File *file, int chunk_size, struct LevelInfo *level)
3064 int element = getMappedElement(getFile16BitBE(file));
3065 int real_chunk_size = 2;
3066 struct ElementInfo *ei = &element_info[element];
3069 xx_ei = *ei; /* copy element data into temporary buffer */
3071 xx_ei.num_change_pages = -1;
3073 while (!checkEndOfFile(file))
3075 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_base,
3077 if (xx_ei.num_change_pages != -1)
3080 if (real_chunk_size >= chunk_size)
3086 if (ei->num_change_pages == -1)
3088 Error(ERR_WARN, "LoadLevel_CUSX(): missing 'num_change_pages' for '%s'",
3091 ei->num_change_pages = 1;
3093 setElementChangePages(ei, 1);
3094 setElementChangeInfoToDefaults(ei->change);
3096 return real_chunk_size;
3099 /* initialize number of change pages stored for this custom element */
3100 setElementChangePages(ei, ei->num_change_pages);
3101 for (i = 0; i < ei->num_change_pages; i++)
3102 setElementChangeInfoToDefaults(&ei->change_page[i]);
3104 /* start with reading properties for the first change page */
3105 xx_current_change_page = 0;
3107 while (!checkEndOfFile(file))
3109 struct ElementChangeInfo *change = &ei->change_page[xx_current_change_page];
3111 xx_change = *change; /* copy change data into temporary buffer */
3113 resetEventBits(); /* reset bits; change page might have changed */
3115 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_change,
3118 *change = xx_change;
3120 setEventFlagsFromEventBits(change);
3122 if (real_chunk_size >= chunk_size)
3126 return real_chunk_size;
3129 static int LoadLevel_GRPX(File *file, int chunk_size, struct LevelInfo *level)
3131 int element = getMappedElement(getFile16BitBE(file));
3132 int real_chunk_size = 2;
3133 struct ElementInfo *ei = &element_info[element];
3134 struct ElementGroupInfo *group = ei->group;
3136 xx_ei = *ei; /* copy element data into temporary buffer */
3137 xx_group = *group; /* copy group data into temporary buffer */
3139 while (!checkEndOfFile(file))
3141 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_GRPX,
3144 if (real_chunk_size >= chunk_size)
3151 return real_chunk_size;
3154 static void LoadLevelFromFileInfo_RND(struct LevelInfo *level,
3155 struct LevelFileInfo *level_file_info,
3156 boolean level_info_only)
3158 char *filename = level_file_info->filename;
3159 char cookie[MAX_LINE_LEN];
3160 char chunk_name[CHUNK_ID_LEN + 1];
3164 if (!(file = openFile(filename, MODE_READ)))
3166 level->no_valid_file = TRUE;
3168 if (!level_info_only)
3169 Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename);
3174 getFileChunkBE(file, chunk_name, NULL);
3175 if (strEqual(chunk_name, "RND1"))
3177 getFile32BitBE(file); /* not used */
3179 getFileChunkBE(file, chunk_name, NULL);
3180 if (!strEqual(chunk_name, "CAVE"))
3182 level->no_valid_file = TRUE;
3184 Error(ERR_WARN, "unknown format of level file '%s'", filename);
3191 else /* check for pre-2.0 file format with cookie string */
3193 strcpy(cookie, chunk_name);
3194 if (getStringFromFile(file, &cookie[4], MAX_LINE_LEN - 4) == NULL)
3196 if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
3197 cookie[strlen(cookie) - 1] = '\0';
3199 if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL))
3201 level->no_valid_file = TRUE;
3203 Error(ERR_WARN, "unknown format of level file '%s'", filename);
3210 if ((level->file_version = getFileVersionFromCookieString(cookie)) == -1)
3212 level->no_valid_file = TRUE;
3214 Error(ERR_WARN, "unsupported version of level file '%s'", filename);
3221 /* pre-2.0 level files have no game version, so use file version here */
3222 level->game_version = level->file_version;
3225 if (level->file_version < FILE_VERSION_1_2)
3227 /* level files from versions before 1.2.0 without chunk structure */
3228 LoadLevel_HEAD(file, LEVEL_CHUNK_HEAD_SIZE, level);
3229 LoadLevel_BODY(file, level->fieldx * level->fieldy, level);
3237 int (*loader)(File *, int, struct LevelInfo *);
3241 { "VERS", LEVEL_CHUNK_VERS_SIZE, LoadLevel_VERS },
3242 { "DATE", LEVEL_CHUNK_DATE_SIZE, LoadLevel_DATE },
3243 { "HEAD", LEVEL_CHUNK_HEAD_SIZE, LoadLevel_HEAD },
3244 { "NAME", LEVEL_CHUNK_NAME_SIZE, LoadLevel_NAME },
3245 { "AUTH", LEVEL_CHUNK_AUTH_SIZE, LoadLevel_AUTH },
3246 { "INFO", -1, LoadLevel_INFO },
3247 { "BODY", -1, LoadLevel_BODY },
3248 { "CONT", -1, LoadLevel_CONT },
3249 { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 },
3250 { "CNT3", -1, LoadLevel_CNT3 },
3251 { "CUS1", -1, LoadLevel_CUS1 },
3252 { "CUS2", -1, LoadLevel_CUS2 },
3253 { "CUS3", -1, LoadLevel_CUS3 },
3254 { "CUS4", -1, LoadLevel_CUS4 },
3255 { "GRP1", -1, LoadLevel_GRP1 },
3256 { "CONF", -1, LoadLevel_CONF },
3257 { "ELEM", -1, LoadLevel_ELEM },
3258 { "NOTE", -1, LoadLevel_NOTE },
3259 { "CUSX", -1, LoadLevel_CUSX },
3260 { "GRPX", -1, LoadLevel_GRPX },
3265 while (getFileChunkBE(file, chunk_name, &chunk_size))
3269 while (chunk_info[i].name != NULL &&
3270 !strEqual(chunk_name, chunk_info[i].name))
3273 if (chunk_info[i].name == NULL)
3275 Error(ERR_WARN, "unknown chunk '%s' in level file '%s'",
3276 chunk_name, filename);
3277 ReadUnusedBytesFromFile(file, chunk_size);
3279 else if (chunk_info[i].size != -1 &&
3280 chunk_info[i].size != chunk_size)
3282 Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
3283 chunk_size, chunk_name, filename);
3284 ReadUnusedBytesFromFile(file, chunk_size);
3288 /* call function to load this level chunk */
3289 int chunk_size_expected =
3290 (chunk_info[i].loader)(file, chunk_size, level);
3292 /* the size of some chunks cannot be checked before reading other
3293 chunks first (like "HEAD" and "BODY") that contain some header
3294 information, so check them here */
3295 if (chunk_size_expected != chunk_size)
3297 Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
3298 chunk_size, chunk_name, filename);
3308 /* ------------------------------------------------------------------------- */
3309 /* functions for loading EM level */
3310 /* ------------------------------------------------------------------------- */
3312 void CopyNativeLevel_RND_to_EM(struct LevelInfo *level)
3314 static int ball_xy[8][2] =
3325 struct LevelInfo_EM *level_em = level->native_em_level;
3326 struct LEVEL *lev = level_em->lev;
3327 struct PLAYER **ply = level_em->ply;
3330 lev->width = MIN(level->fieldx, EM_MAX_CAVE_WIDTH);
3331 lev->height = MIN(level->fieldy, EM_MAX_CAVE_HEIGHT);
3333 lev->time_seconds = level->time;
3334 lev->required_initial = level->gems_needed;
3336 lev->emerald_score = level->score[SC_EMERALD];
3337 lev->diamond_score = level->score[SC_DIAMOND];
3338 lev->alien_score = level->score[SC_ROBOT];
3339 lev->tank_score = level->score[SC_SPACESHIP];
3340 lev->bug_score = level->score[SC_BUG];
3341 lev->eater_score = level->score[SC_YAMYAM];
3342 lev->nut_score = level->score[SC_NUT];
3343 lev->dynamite_score = level->score[SC_DYNAMITE];
3344 lev->key_score = level->score[SC_KEY];
3345 lev->exit_score = level->score[SC_TIME_BONUS];
3347 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3348 for (y = 0; y < 3; y++)
3349 for (x = 0; x < 3; x++)
3350 lev->eater_array[i][y * 3 + x] =
3351 map_element_RND_to_EM(level->yamyam_content[i].e[x][y]);
3353 lev->amoeba_time = level->amoeba_speed;
3354 lev->wonderwall_time_initial = level->time_magic_wall;
3355 lev->wheel_time = level->time_wheel;
3357 lev->android_move_time = level->android_move_time;
3358 lev->android_clone_time = level->android_clone_time;
3359 lev->ball_random = level->ball_random;
3360 lev->ball_state_initial = level->ball_state_initial;
3361 lev->ball_time = level->ball_time;
3362 lev->num_ball_arrays = level->num_ball_contents;
3364 lev->lenses_score = level->lenses_score;
3365 lev->magnify_score = level->magnify_score;
3366 lev->slurp_score = level->slurp_score;
3368 lev->lenses_time = level->lenses_time;
3369 lev->magnify_time = level->magnify_time;
3371 lev->wind_direction_initial =
3372 map_direction_RND_to_EM(level->wind_direction_initial);
3373 lev->wind_cnt_initial = (level->wind_direction_initial != MV_NONE ?
3374 lev->wind_time : 0);
3376 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3377 for (j = 0; j < 8; j++)
3378 lev->ball_array[i][j] =
3379 map_element_RND_to_EM(level->
3380 ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]]);
3382 map_android_clone_elements_RND_to_EM(level);
3384 /* first fill the complete playfield with the default border element */
3385 for (y = 0; y < EM_MAX_CAVE_HEIGHT; y++)
3386 for (x = 0; x < EM_MAX_CAVE_WIDTH; x++)
3387 level_em->cave[x][y] = ZBORDER;
3389 if (BorderElement == EL_STEELWALL)
3391 for (y = 0; y < lev->height + 2; y++)
3392 for (x = 0; x < lev->width + 2; x++)
3393 level_em->cave[x + 1][y + 1] = map_element_RND_to_EM(EL_STEELWALL);
3396 /* then copy the real level contents from level file into the playfield */
3397 for (y = 0; y < lev->height; y++) for (x = 0; x < lev->width; x++)
3399 int new_element = map_element_RND_to_EM(level->field[x][y]);
3400 int offset = (BorderElement == EL_STEELWALL ? 1 : 0);
3401 int xx = x + 1 + offset;
3402 int yy = y + 1 + offset;
3404 if (level->field[x][y] == EL_AMOEBA_DEAD)
3405 new_element = map_element_RND_to_EM(EL_AMOEBA_WET);
3407 level_em->cave[xx][yy] = new_element;
3410 for (i = 0; i < MAX_PLAYERS; i++)
3412 ply[i]->x_initial = 0;
3413 ply[i]->y_initial = 0;
3416 /* initialize player positions and delete players from the playfield */
3417 for (y = 0; y < lev->height; y++) for (x = 0; x < lev->width; x++)
3419 if (ELEM_IS_PLAYER(level->field[x][y]))
3421 int player_nr = GET_PLAYER_NR(level->field[x][y]);
3422 int offset = (BorderElement == EL_STEELWALL ? 1 : 0);
3423 int xx = x + 1 + offset;
3424 int yy = y + 1 + offset;
3426 ply[player_nr]->x_initial = xx;
3427 ply[player_nr]->y_initial = yy;
3429 level_em->cave[xx][yy] = map_element_RND_to_EM(EL_EMPTY);
3433 if (BorderElement == EL_STEELWALL)
3440 void CopyNativeLevel_EM_to_RND(struct LevelInfo *level)
3442 static int ball_xy[8][2] =
3453 struct LevelInfo_EM *level_em = level->native_em_level;
3454 struct LEVEL *lev = level_em->lev;
3455 struct PLAYER **ply = level_em->ply;
3458 level->fieldx = MIN(lev->width, MAX_LEV_FIELDX);
3459 level->fieldy = MIN(lev->height, MAX_LEV_FIELDY);
3461 level->time = lev->time_seconds;
3462 level->gems_needed = lev->required_initial;
3464 sprintf(level->name, "Level %d", level->file_info.nr);
3466 level->score[SC_EMERALD] = lev->emerald_score;
3467 level->score[SC_DIAMOND] = lev->diamond_score;
3468 level->score[SC_ROBOT] = lev->alien_score;
3469 level->score[SC_SPACESHIP] = lev->tank_score;
3470 level->score[SC_BUG] = lev->bug_score;
3471 level->score[SC_YAMYAM] = lev->eater_score;
3472 level->score[SC_NUT] = lev->nut_score;
3473 level->score[SC_DYNAMITE] = lev->dynamite_score;
3474 level->score[SC_KEY] = lev->key_score;
3475 level->score[SC_TIME_BONUS] = lev->exit_score;
3477 level->num_yamyam_contents = MAX_ELEMENT_CONTENTS;
3479 for (i = 0; i < level->num_yamyam_contents; i++)
3480 for (y = 0; y < 3; y++)
3481 for (x = 0; x < 3; x++)
3482 level->yamyam_content[i].e[x][y] =
3483 map_element_EM_to_RND(lev->eater_array[i][y * 3 + x]);
3485 level->amoeba_speed = lev->amoeba_time;
3486 level->time_magic_wall = lev->wonderwall_time_initial;
3487 level->time_wheel = lev->wheel_time;
3489 level->android_move_time = lev->android_move_time;
3490 level->android_clone_time = lev->android_clone_time;
3491 level->ball_random = lev->ball_random;
3492 level->ball_state_initial = lev->ball_state_initial;
3493 level->ball_time = lev->ball_time;
3494 level->num_ball_contents = lev->num_ball_arrays;
3496 level->lenses_score = lev->lenses_score;
3497 level->magnify_score = lev->magnify_score;
3498 level->slurp_score = lev->slurp_score;
3500 level->lenses_time = lev->lenses_time;
3501 level->magnify_time = lev->magnify_time;
3503 level->wind_direction_initial =
3504 map_direction_EM_to_RND(lev->wind_direction_initial);
3506 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3507 for (j = 0; j < 8; j++)
3508 level->ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]] =
3509 map_element_EM_to_RND(lev->ball_array[i][j]);
3511 map_android_clone_elements_EM_to_RND(level);
3513 /* convert the playfield (some elements need special treatment) */
3514 for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++)
3516 int new_element = map_element_EM_to_RND(level_em->cave[x + 1][y + 1]);
3518 if (new_element == EL_AMOEBA_WET && level->amoeba_speed == 0)
3519 new_element = EL_AMOEBA_DEAD;
3521 level->field[x][y] = new_element;
3524 for (i = 0; i < MAX_PLAYERS; i++)
3526 /* in case of all players set to the same field, use the first player */
3527 int nr = MAX_PLAYERS - i - 1;
3528 int jx = ply[nr]->x_initial - 1;
3529 int jy = ply[nr]->y_initial - 1;
3531 if (jx != -1 && jy != -1)
3532 level->field[jx][jy] = EL_PLAYER_1 + nr;
3537 /* ------------------------------------------------------------------------- */
3538 /* functions for loading SP level */
3539 /* ------------------------------------------------------------------------- */
3541 void CopyNativeLevel_RND_to_SP(struct LevelInfo *level)
3543 struct LevelInfo_SP *level_sp = level->native_sp_level;
3544 LevelInfoType *header = &level_sp->header;
3547 level_sp->width = level->fieldx;
3548 level_sp->height = level->fieldy;
3550 for (x = 0; x < level->fieldx; x++)
3551 for (y = 0; y < level->fieldy; y++)
3552 level_sp->playfield[x][y] = map_element_RND_to_SP(level->field[x][y]);
3554 header->InitialGravity = (level->initial_player_gravity[0] ? 1 : 0);
3556 for (i = 0; i < SP_LEVEL_NAME_LEN; i++)
3557 header->LevelTitle[i] = level->name[i];
3558 /* !!! NO STRING TERMINATION IN SUPAPLEX VB CODE YET -- FIX THIS !!! */
3560 header->InfotronsNeeded = level->gems_needed;
3562 header->SpecialPortCount = 0;
3564 for (x = 0; x < level->fieldx; x++) for (y = 0; y < level->fieldy; y++)
3566 boolean gravity_port_found = FALSE;
3567 boolean gravity_port_valid = FALSE;
3568 int gravity_port_flag;
3569 int gravity_port_base_element;
3570 int element = level->field[x][y];
3572 if (element >= EL_SP_GRAVITY_ON_PORT_RIGHT &&
3573 element <= EL_SP_GRAVITY_ON_PORT_UP)
3575 gravity_port_found = TRUE;
3576 gravity_port_valid = TRUE;
3577 gravity_port_flag = 1;
3578 gravity_port_base_element = EL_SP_GRAVITY_ON_PORT_RIGHT;
3580 else if (element >= EL_SP_GRAVITY_OFF_PORT_RIGHT &&
3581 element <= EL_SP_GRAVITY_OFF_PORT_UP)
3583 gravity_port_found = TRUE;
3584 gravity_port_valid = TRUE;
3585 gravity_port_flag = 0;
3586 gravity_port_base_element = EL_SP_GRAVITY_OFF_PORT_RIGHT;
3588 else if (element >= EL_SP_GRAVITY_PORT_RIGHT &&
3589 element <= EL_SP_GRAVITY_PORT_UP)
3591 /* change R'n'D style gravity inverting special port to normal port
3592 (there are no gravity inverting ports in native Supaplex engine) */
3594 gravity_port_found = TRUE;
3595 gravity_port_valid = FALSE;
3596 gravity_port_base_element = EL_SP_GRAVITY_PORT_RIGHT;
3599 if (gravity_port_found)
3601 if (gravity_port_valid &&
3602 header->SpecialPortCount < SP_MAX_SPECIAL_PORTS)
3604 SpecialPortType *port = &header->SpecialPort[header->SpecialPortCount];
3606 port->PortLocation = (y * level->fieldx + x) * 2;
3607 port->Gravity = gravity_port_flag;
3609 element += EL_SP_GRAVITY_PORT_RIGHT - gravity_port_base_element;
3611 header->SpecialPortCount++;
3615 /* change special gravity port to normal port */
3617 element += EL_SP_PORT_RIGHT - gravity_port_base_element;
3620 level_sp->playfield[x][y] = element - EL_SP_START;
3625 void CopyNativeLevel_SP_to_RND(struct LevelInfo *level)
3627 struct LevelInfo_SP *level_sp = level->native_sp_level;
3628 LevelInfoType *header = &level_sp->header;
3631 level->fieldx = level_sp->width;
3632 level->fieldy = level_sp->height;
3634 for (x = 0; x < level->fieldx; x++)
3636 for (y = 0; y < level->fieldy; y++)
3638 int element_old = level_sp->playfield[x][y];
3639 int element_new = getMappedElement(map_element_SP_to_RND(element_old));
3641 if (element_new == EL_UNKNOWN)
3642 Error(ERR_WARN, "invalid element %d at position %d, %d",
3645 level->field[x][y] = element_new;
3649 for (i = 0; i < MAX_PLAYERS; i++)
3650 level->initial_player_gravity[i] =
3651 (header->InitialGravity == 1 ? TRUE : FALSE);
3653 for (i = 0; i < SP_LEVEL_NAME_LEN; i++)
3654 level->name[i] = header->LevelTitle[i];
3655 level->name[SP_LEVEL_NAME_LEN] = '\0';
3657 level->gems_needed = header->InfotronsNeeded;
3659 for (i = 0; i < header->SpecialPortCount; i++)
3661 SpecialPortType *port = &header->SpecialPort[i];
3662 int port_location = port->PortLocation;
3663 int gravity = port->Gravity;
3664 int port_x, port_y, port_element;
3666 port_x = (port_location / 2) % level->fieldx;
3667 port_y = (port_location / 2) / level->fieldx;
3669 if (port_x < 0 || port_x >= level->fieldx ||
3670 port_y < 0 || port_y >= level->fieldy)
3672 Error(ERR_WARN, "special port position (%d, %d) out of bounds",
3678 port_element = level->field[port_x][port_y];
3680 if (port_element < EL_SP_GRAVITY_PORT_RIGHT ||
3681 port_element > EL_SP_GRAVITY_PORT_UP)
3683 Error(ERR_WARN, "no special port at position (%d, %d)", port_x, port_y);
3688 /* change previous (wrong) gravity inverting special port to either
3689 gravity enabling special port or gravity disabling special port */
3690 level->field[port_x][port_y] +=
3691 (gravity == 1 ? EL_SP_GRAVITY_ON_PORT_RIGHT :
3692 EL_SP_GRAVITY_OFF_PORT_RIGHT) - EL_SP_GRAVITY_PORT_RIGHT;
3695 /* change special gravity ports without database entries to normal ports */
3696 for (x = 0; x < level->fieldx; x++)
3697 for (y = 0; y < level->fieldy; y++)
3698 if (level->field[x][y] >= EL_SP_GRAVITY_PORT_RIGHT &&
3699 level->field[x][y] <= EL_SP_GRAVITY_PORT_UP)
3700 level->field[x][y] += EL_SP_PORT_RIGHT - EL_SP_GRAVITY_PORT_RIGHT;
3702 level->time = 0; /* no time limit */
3703 level->amoeba_speed = 0;
3704 level->time_magic_wall = 0;
3705 level->time_wheel = 0;
3706 level->amoeba_content = EL_EMPTY;
3709 /* original Supaplex does not use score values -- use default values */
3711 for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
3712 level->score[i] = 0;
3715 /* there are no yamyams in supaplex levels */
3716 for (i = 0; i < level->num_yamyam_contents; i++)
3717 for (x = 0; x < 3; x++)
3718 for (y = 0; y < 3; y++)
3719 level->yamyam_content[i].e[x][y] = EL_EMPTY;
3722 static void CopyNativeTape_RND_to_SP(struct LevelInfo *level)
3724 struct LevelInfo_SP *level_sp = level->native_sp_level;
3725 struct DemoInfo_SP *demo = &level_sp->demo;
3728 /* always start with reliable default values */
3729 demo->is_available = FALSE;
3732 if (TAPE_IS_EMPTY(tape))
3735 demo->level_nr = tape.level_nr; /* (currently not used) */
3737 level_sp->header.DemoRandomSeed = tape.random_seed;
3740 for (i = 0; i < tape.length; i++)
3742 int demo_action = map_key_RND_to_SP(tape.pos[i].action[0]);
3743 int demo_repeat = tape.pos[i].delay;
3745 for (j = 0; j < demo_repeat / 16; j++)
3746 demo->data[demo->length++] = 0xf0 | demo_action;
3748 if (demo_repeat % 16)
3749 demo->data[demo->length++] = ((demo_repeat % 16 - 1) << 4) | demo_action;
3752 demo->data[demo->length++] = 0xff;
3754 demo->is_available = TRUE;
3757 static void setTapeInfoToDefaults();
3759 static void CopyNativeTape_SP_to_RND(struct LevelInfo *level)
3761 struct LevelInfo_SP *level_sp = level->native_sp_level;
3762 struct DemoInfo_SP *demo = &level_sp->demo;
3763 char *filename = level->file_info.filename;
3766 /* always start with reliable default values */
3767 setTapeInfoToDefaults();
3769 if (!demo->is_available)
3772 tape.level_nr = demo->level_nr; /* (currently not used) */
3773 tape.length = demo->length - 1; /* without "end of demo" byte */
3774 tape.random_seed = level_sp->header.DemoRandomSeed;
3776 TapeSetDateFromEpochSeconds(getFileTimestampEpochSeconds(filename));
3778 for (i = 0; i < demo->length - 1; i++)
3780 int demo_action = demo->data[i] & 0x0f;
3781 int demo_repeat = (demo->data[i] & 0xf0) >> 4;
3783 tape.pos[i].action[0] = map_key_SP_to_RND(demo_action);
3784 tape.pos[i].delay = demo_repeat + 1;
3787 tape.length_frames = GetTapeLengthFrames();
3788 tape.length_seconds = GetTapeLengthSeconds();
3792 /* ------------------------------------------------------------------------- */
3793 /* functions for loading DC level */
3794 /* ------------------------------------------------------------------------- */
3796 #define DC_LEVEL_HEADER_SIZE 344
3798 unsigned short getDecodedWord_DC(unsigned short data_encoded, boolean init)
3800 static int last_data_encoded;
3804 int diff_hi, diff_lo;
3805 int data_hi, data_lo;
3806 unsigned short data_decoded;
3810 last_data_encoded = 0;
3817 diff = data_encoded - last_data_encoded;
3818 diff_hi = diff & ~0xff;
3819 diff_lo = diff & 0xff;
3823 data_hi = diff_hi - (offset1 << 8) + (offset2 & 0xff00);
3824 data_lo = (diff_lo + (data_hi >> 16)) & 0x00ff;
3825 data_hi = data_hi & 0xff00;
3827 data_decoded = data_hi | data_lo;
3829 last_data_encoded = data_encoded;
3831 offset1 = (offset1 + 1) % 31;
3832 offset2 = offset2 & 0xff;
3834 return data_decoded;
3837 int getMappedElement_DC(int element)
3845 /* 0x0117 - 0x036e: (?) */
3848 /* 0x042d - 0x0684: (?) */
3864 element = EL_CRYSTAL;
3867 case 0x0e77: /* quicksand (boulder) */
3868 element = EL_QUICKSAND_FAST_FULL;
3871 case 0x0e99: /* slow quicksand (boulder) */
3872 element = EL_QUICKSAND_FULL;
3876 element = EL_EM_EXIT_OPEN;
3880 element = EL_EM_EXIT_CLOSED;
3884 element = EL_EM_STEEL_EXIT_OPEN;
3888 element = EL_EM_STEEL_EXIT_CLOSED;
3891 case 0x0f4f: /* dynamite (lit 1) */
3892 element = EL_EM_DYNAMITE_ACTIVE;
3895 case 0x0f57: /* dynamite (lit 2) */
3896 element = EL_EM_DYNAMITE_ACTIVE;
3899 case 0x0f5f: /* dynamite (lit 3) */
3900 element = EL_EM_DYNAMITE_ACTIVE;
3903 case 0x0f67: /* dynamite (lit 4) */
3904 element = EL_EM_DYNAMITE_ACTIVE;
3911 element = EL_AMOEBA_WET;
3915 element = EL_AMOEBA_DROP;
3919 element = EL_DC_MAGIC_WALL;
3923 element = EL_SPACESHIP_UP;
3927 element = EL_SPACESHIP_DOWN;
3931 element = EL_SPACESHIP_LEFT;
3935 element = EL_SPACESHIP_RIGHT;
3939 element = EL_BUG_UP;
3943 element = EL_BUG_DOWN;
3947 element = EL_BUG_LEFT;
3951 element = EL_BUG_RIGHT;
3955 element = EL_MOLE_UP;
3959 element = EL_MOLE_DOWN;
3963 element = EL_MOLE_LEFT;
3967 element = EL_MOLE_RIGHT;
3975 element = EL_YAMYAM;
3979 element = EL_SWITCHGATE_OPEN;
3983 element = EL_SWITCHGATE_CLOSED;
3987 element = EL_DC_SWITCHGATE_SWITCH_UP;
3991 element = EL_TIMEGATE_CLOSED;
3994 case 0x144c: /* conveyor belt switch (green) */
3995 element = EL_CONVEYOR_BELT_3_SWITCH_MIDDLE;
3998 case 0x144f: /* conveyor belt switch (red) */
3999 element = EL_CONVEYOR_BELT_1_SWITCH_MIDDLE;
4002 case 0x1452: /* conveyor belt switch (blue) */
4003 element = EL_CONVEYOR_BELT_4_SWITCH_MIDDLE;
4007 element = EL_CONVEYOR_BELT_3_MIDDLE;
4011 element = EL_CONVEYOR_BELT_3_LEFT;
4015 element = EL_CONVEYOR_BELT_3_RIGHT;
4019 element = EL_CONVEYOR_BELT_1_MIDDLE;
4023 element = EL_CONVEYOR_BELT_1_LEFT;
4027 element = EL_CONVEYOR_BELT_1_RIGHT;
4031 element = EL_CONVEYOR_BELT_4_MIDDLE;
4035 element = EL_CONVEYOR_BELT_4_LEFT;
4039 element = EL_CONVEYOR_BELT_4_RIGHT;
4043 element = EL_EXPANDABLE_WALL_HORIZONTAL;
4047 element = EL_EXPANDABLE_WALL_VERTICAL;
4051 element = EL_EXPANDABLE_WALL_ANY;
4054 case 0x14ce: /* growing steel wall (left/right) */
4055 element = EL_EXPANDABLE_STEELWALL_HORIZONTAL;
4058 case 0x14df: /* growing steel wall (up/down) */
4059 element = EL_EXPANDABLE_STEELWALL_VERTICAL;
4062 case 0x14e8: /* growing steel wall (up/down/left/right) */
4063 element = EL_EXPANDABLE_STEELWALL_ANY;
4067 element = EL_SHIELD_DEADLY;
4071 element = EL_EXTRA_TIME;
4079 element = EL_EMPTY_SPACE;
4082 case 0x1578: /* quicksand (empty) */
4083 element = EL_QUICKSAND_FAST_EMPTY;
4086 case 0x1579: /* slow quicksand (empty) */
4087 element = EL_QUICKSAND_EMPTY;
4090 /* 0x157c - 0x158b: */
4093 /* 0x1590 - 0x159f: */
4094 /* EL_DC_LANDMINE */
4097 element = EL_EM_DYNAMITE;
4100 case 0x15a1: /* key (red) */
4101 element = EL_EM_KEY_1;
4104 case 0x15a2: /* key (yellow) */
4105 element = EL_EM_KEY_2;
4108 case 0x15a3: /* key (blue) */
4109 element = EL_EM_KEY_4;
4112 case 0x15a4: /* key (green) */
4113 element = EL_EM_KEY_3;
4116 case 0x15a5: /* key (white) */
4117 element = EL_DC_KEY_WHITE;
4121 element = EL_WALL_SLIPPERY;
4128 case 0x15a8: /* wall (not round) */
4132 case 0x15a9: /* (blue) */
4133 element = EL_CHAR_A;
4136 case 0x15aa: /* (blue) */
4137 element = EL_CHAR_B;
4140 case 0x15ab: /* (blue) */
4141 element = EL_CHAR_C;
4144 case 0x15ac: /* (blue) */
4145 element = EL_CHAR_D;
4148 case 0x15ad: /* (blue) */
4149 element = EL_CHAR_E;
4152 case 0x15ae: /* (blue) */
4153 element = EL_CHAR_F;
4156 case 0x15af: /* (blue) */
4157 element = EL_CHAR_G;
4160 case 0x15b0: /* (blue) */
4161 element = EL_CHAR_H;
4164 case 0x15b1: /* (blue) */
4165 element = EL_CHAR_I;
4168 case 0x15b2: /* (blue) */
4169 element = EL_CHAR_J;
4172 case 0x15b3: /* (blue) */
4173 element = EL_CHAR_K;
4176 case 0x15b4: /* (blue) */
4177 element = EL_CHAR_L;
4180 case 0x15b5: /* (blue) */
4181 element = EL_CHAR_M;
4184 case 0x15b6: /* (blue) */
4185 element = EL_CHAR_N;
4188 case 0x15b7: /* (blue) */
4189 element = EL_CHAR_O;
4192 case 0x15b8: /* (blue) */
4193 element = EL_CHAR_P;
4196 case 0x15b9: /* (blue) */
4197 element = EL_CHAR_Q;
4200 case 0x15ba: /* (blue) */
4201 element = EL_CHAR_R;
4204 case 0x15bb: /* (blue) */
4205 element = EL_CHAR_S;
4208 case 0x15bc: /* (blue) */
4209 element = EL_CHAR_T;
4212 case 0x15bd: /* (blue) */
4213 element = EL_CHAR_U;
4216 case 0x15be: /* (blue) */
4217 element = EL_CHAR_V;
4220 case 0x15bf: /* (blue) */
4221 element = EL_CHAR_W;
4224 case 0x15c0: /* (blue) */
4225 element = EL_CHAR_X;
4228 case 0x15c1: /* (blue) */
4229 element = EL_CHAR_Y;
4232 case 0x15c2: /* (blue) */
4233 element = EL_CHAR_Z;
4236 case 0x15c3: /* (blue) */
4237 element = EL_CHAR_AUMLAUT;
4240 case 0x15c4: /* (blue) */
4241 element = EL_CHAR_OUMLAUT;
4244 case 0x15c5: /* (blue) */
4245 element = EL_CHAR_UUMLAUT;
4248 case 0x15c6: /* (blue) */
4249 element = EL_CHAR_0;
4252 case 0x15c7: /* (blue) */
4253 element = EL_CHAR_1;
4256 case 0x15c8: /* (blue) */
4257 element = EL_CHAR_2;
4260 case 0x15c9: /* (blue) */
4261 element = EL_CHAR_3;
4264 case 0x15ca: /* (blue) */
4265 element = EL_CHAR_4;
4268 case 0x15cb: /* (blue) */
4269 element = EL_CHAR_5;
4272 case 0x15cc: /* (blue) */
4273 element = EL_CHAR_6;
4276 case 0x15cd: /* (blue) */
4277 element = EL_CHAR_7;
4280 case 0x15ce: /* (blue) */
4281 element = EL_CHAR_8;
4284 case 0x15cf: /* (blue) */
4285 element = EL_CHAR_9;
4288 case 0x15d0: /* (blue) */
4289 element = EL_CHAR_PERIOD;
4292 case 0x15d1: /* (blue) */
4293 element = EL_CHAR_EXCLAM;
4296 case 0x15d2: /* (blue) */
4297 element = EL_CHAR_COLON;
4300 case 0x15d3: /* (blue) */
4301 element = EL_CHAR_LESS;
4304 case 0x15d4: /* (blue) */
4305 element = EL_CHAR_GREATER;
4308 case 0x15d5: /* (blue) */
4309 element = EL_CHAR_QUESTION;
4312 case 0x15d6: /* (blue) */
4313 element = EL_CHAR_COPYRIGHT;
4316 case 0x15d7: /* (blue) */
4317 element = EL_CHAR_UP;
4320 case 0x15d8: /* (blue) */
4321 element = EL_CHAR_DOWN;
4324 case 0x15d9: /* (blue) */
4325 element = EL_CHAR_BUTTON;
4328 case 0x15da: /* (blue) */
4329 element = EL_CHAR_PLUS;
4332 case 0x15db: /* (blue) */
4333 element = EL_CHAR_MINUS;
4336 case 0x15dc: /* (blue) */
4337 element = EL_CHAR_APOSTROPHE;
4340 case 0x15dd: /* (blue) */
4341 element = EL_CHAR_PARENLEFT;
4344 case 0x15de: /* (blue) */
4345 element = EL_CHAR_PARENRIGHT;
4348 case 0x15df: /* (green) */
4349 element = EL_CHAR_A;
4352 case 0x15e0: /* (green) */
4353 element = EL_CHAR_B;
4356 case 0x15e1: /* (green) */
4357 element = EL_CHAR_C;
4360 case 0x15e2: /* (green) */
4361 element = EL_CHAR_D;
4364 case 0x15e3: /* (green) */
4365 element = EL_CHAR_E;
4368 case 0x15e4: /* (green) */
4369 element = EL_CHAR_F;
4372 case 0x15e5: /* (green) */
4373 element = EL_CHAR_G;
4376 case 0x15e6: /* (green) */
4377 element = EL_CHAR_H;
4380 case 0x15e7: /* (green) */
4381 element = EL_CHAR_I;
4384 case 0x15e8: /* (green) */
4385 element = EL_CHAR_J;
4388 case 0x15e9: /* (green) */
4389 element = EL_CHAR_K;
4392 case 0x15ea: /* (green) */
4393 element = EL_CHAR_L;
4396 case 0x15eb: /* (green) */
4397 element = EL_CHAR_M;
4400 case 0x15ec: /* (green) */
4401 element = EL_CHAR_N;
4404 case 0x15ed: /* (green) */
4405 element = EL_CHAR_O;
4408 case 0x15ee: /* (green) */
4409 element = EL_CHAR_P;
4412 case 0x15ef: /* (green) */
4413 element = EL_CHAR_Q;
4416 case 0x15f0: /* (green) */
4417 element = EL_CHAR_R;
4420 case 0x15f1: /* (green) */
4421 element = EL_CHAR_S;
4424 case 0x15f2: /* (green) */
4425 element = EL_CHAR_T;
4428 case 0x15f3: /* (green) */
4429 element = EL_CHAR_U;
4432 case 0x15f4: /* (green) */
4433 element = EL_CHAR_V;
4436 case 0x15f5: /* (green) */
4437 element = EL_CHAR_W;
4440 case 0x15f6: /* (green) */
4441 element = EL_CHAR_X;
4444 case 0x15f7: /* (green) */
4445 element = EL_CHAR_Y;
4448 case 0x15f8: /* (green) */
4449 element = EL_CHAR_Z;
4452 case 0x15f9: /* (green) */
4453 element = EL_CHAR_AUMLAUT;
4456 case 0x15fa: /* (green) */
4457 element = EL_CHAR_OUMLAUT;
4460 case 0x15fb: /* (green) */
4461 element = EL_CHAR_UUMLAUT;
4464 case 0x15fc: /* (green) */
4465 element = EL_CHAR_0;
4468 case 0x15fd: /* (green) */
4469 element = EL_CHAR_1;
4472 case 0x15fe: /* (green) */
4473 element = EL_CHAR_2;
4476 case 0x15ff: /* (green) */
4477 element = EL_CHAR_3;
4480 case 0x1600: /* (green) */
4481 element = EL_CHAR_4;
4484 case 0x1601: /* (green) */
4485 element = EL_CHAR_5;
4488 case 0x1602: /* (green) */
4489 element = EL_CHAR_6;
4492 case 0x1603: /* (green) */
4493 element = EL_CHAR_7;
4496 case 0x1604: /* (green) */
4497 element = EL_CHAR_8;
4500 case 0x1605: /* (green) */
4501 element = EL_CHAR_9;