1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_X (editor.settings.tooltip.x)
350 #define INFOTEXT_Y (editor.settings.tooltip.y)
351 #define INFOTEXT_XY_REDEFINED (INFOTEXT_X != -1 || INFOTEXT_Y != -1)
352 #define INFOTEXT_XPOS SX + (INFOTEXT_XY_REDEFINED ? INFOTEXT_X : 0)
353 #define INFOTEXT_YPOS SY + (INFOTEXT_XY_REDEFINED ? INFOTEXT_Y : \
354 SYSIZE - INFOTEXT_YSIZE)
358 -----------------------------------------------------------------------------
359 editor gadget definitions
360 -----------------------------------------------------------------------------
363 /* drawing toolbox buttons */
364 #define GADGET_ID_NONE -1
365 #define GADGET_ID_TOOLBOX_FIRST 0
367 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
368 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
369 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
370 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
371 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
372 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
373 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
374 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
375 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
376 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
377 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
378 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
379 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
380 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
381 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
382 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
384 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
385 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
386 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
387 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
388 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
389 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
391 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
392 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
393 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
394 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
395 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
397 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
398 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
399 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
400 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
401 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
403 /* counter gadget identifiers */
404 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
406 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
407 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
408 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
409 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
410 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
411 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
412 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
413 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
414 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
415 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
416 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
417 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
418 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
419 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
420 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
421 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
422 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
423 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
424 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
425 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
426 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
427 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
428 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
429 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
430 #define GADGET_ID_LEVELSET_NUM_LEVELS_DOWN (GADGET_ID_COUNTER_FIRST + 24)
431 #define GADGET_ID_LEVELSET_NUM_LEVELS_TEXT (GADGET_ID_COUNTER_FIRST + 25)
432 #define GADGET_ID_LEVELSET_NUM_LEVELS_UP (GADGET_ID_COUNTER_FIRST + 26)
433 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 27)
434 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 28)
435 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 29)
436 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 30)
437 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 31)
438 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 32)
439 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 33)
440 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 34)
441 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 35)
442 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 36)
443 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 37)
444 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 38)
445 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
446 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
447 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
448 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
449 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
450 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
451 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 45)
452 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 46)
453 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 47)
454 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
455 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
456 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
457 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
458 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
459 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
460 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
461 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
462 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 56)
463 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 57)
464 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 58)
465 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 59)
466 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
467 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
468 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 62)
469 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
470 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
471 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
472 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
473 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
474 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
475 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
476 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
477 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
478 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
479 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
480 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
481 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
482 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
483 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
484 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
485 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
486 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
487 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
488 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
489 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 83)
490 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
491 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
492 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 86)
493 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
494 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
495 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
496 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 90)
497 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 91)
498 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 92)
499 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 93)
500 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 94)
501 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 95)
502 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
503 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
504 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
505 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 99)
506 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 100)
507 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 101)
508 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 102)
509 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 103)
510 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 104)
512 /* drawing area identifiers */
513 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 105)
515 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
516 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
517 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
518 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
519 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
520 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
521 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
522 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
523 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
525 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
526 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
527 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
528 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
529 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
530 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
531 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
532 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
533 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
534 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
535 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
536 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
537 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
538 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
539 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
540 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
541 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
542 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
543 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
544 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
545 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
546 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
547 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
549 /* text input identifiers */
550 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
552 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
553 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
554 #define GADGET_ID_LEVELSET_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
555 #define GADGET_ID_LEVELSET_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 3)
556 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 4)
558 /* text area identifiers */
559 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 5)
561 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
563 /* selectbox identifiers */
564 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
566 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
567 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
568 #define GADGET_ID_LEVELSET_SAVE_MODE (GADGET_ID_SELECTBOX_FIRST + 2)
569 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 3)
570 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 4)
571 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 5)
572 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
573 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 7)
574 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 8)
575 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 9)
576 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 10)
577 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
578 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 12)
579 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
580 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 14)
581 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 15)
582 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 16)
583 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 17)
584 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 18)
585 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
586 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 20)
587 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 21)
588 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 22)
589 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 23)
590 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 24)
591 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 25)
592 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 26)
593 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 27)
594 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 28)
595 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 29)
597 /* textbutton identifiers */
598 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 30)
600 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
601 #define GADGET_ID_LEVELINFO_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 1)
602 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 2)
603 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 3)
604 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 4)
605 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 5)
606 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 6)
607 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
608 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 8)
609 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 9)
610 #define GADGET_ID_SAVE_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 10)
611 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 11)
612 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 12)
614 /* graphicbutton identifiers */
615 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 13)
617 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
618 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
619 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
620 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
622 /* gadgets for scrolling of drawing area */
623 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
625 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
626 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
627 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
628 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
629 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
630 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
632 /* gadgets for scrolling element list */
633 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
635 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
636 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
637 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
639 /* checkbuttons/radiobuttons for level/element properties */
640 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
642 #define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0)
643 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 1)
644 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 2)
645 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 3)
646 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
647 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
648 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 6)
649 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
650 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 8)
651 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 9)
652 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 10)
653 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 11)
654 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 12)
655 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 13)
656 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
657 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
658 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16)
659 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
660 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
661 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19)
662 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
663 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
664 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22)
665 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 23)
666 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 24)
667 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 25)
668 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
669 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 27)
670 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 28)
671 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 29)
672 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 30)
673 #define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 31)
674 #define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 32)
675 #define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 33)
676 #define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 34)
677 #define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 35)
678 #define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
679 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 37)
680 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 38)
681 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 39)
682 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 40)
683 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 41)
684 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 42)
685 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 43)
686 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 44)
687 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 45)
688 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 46)
689 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 47)
690 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 48)
691 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 49)
692 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 50)
693 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 51)
694 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 52)
695 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 53)
696 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 54)
697 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 55)
698 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 56)
699 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 57)
700 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 58)
701 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 59)
702 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 60)
703 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 61)
704 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 62)
705 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 63)
707 /* gadgets for buttons in element list */
708 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 64)
709 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
710 ED_NUM_ELEMENTLIST_BUTTONS - 1)
712 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
714 /* radio button numbers */
715 #define RADIO_NR_NONE 0
716 #define RADIO_NR_DRAWING_TOOLBOX 1
717 #define RADIO_NR_RANDOM_ELEMENTS 2
719 /* values for counter gadgets */
720 #define ED_COUNTER_ID_SELECT_LEVEL 0
721 #define ED_COUNTER_ID_LEVEL_XSIZE 1
722 #define ED_COUNTER_ID_LEVEL_YSIZE 2
723 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
724 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
725 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
726 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
727 #define ED_COUNTER_ID_LEVELSET_NUM_LEVELS 7
728 #define ED_COUNTER_ID_LEVEL_RANDOM 8
729 #define ED_COUNTER_ID_ELEMENT_VALUE1 9
730 #define ED_COUNTER_ID_ELEMENT_VALUE2 10
731 #define ED_COUNTER_ID_ELEMENT_VALUE3 11
732 #define ED_COUNTER_ID_ELEMENT_VALUE4 12
733 #define ED_COUNTER_ID_YAMYAM_CONTENT 13
734 #define ED_COUNTER_ID_BALL_CONTENT 14
735 #define ED_COUNTER_ID_ANDROID_CONTENT 15
736 #define ED_COUNTER_ID_ENVELOPE_XSIZE 16
737 #define ED_COUNTER_ID_ENVELOPE_YSIZE 17
738 #define ED_COUNTER_ID_INVENTORY_SIZE 18
739 #define ED_COUNTER_ID_CUSTOM_SCORE 19
740 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 20
741 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 21
742 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 22
743 #define ED_COUNTER_ID_PUSH_DELAY_FIX 23
744 #define ED_COUNTER_ID_PUSH_DELAY_RND 24
745 #define ED_COUNTER_ID_DROP_DELAY_FIX 25
746 #define ED_COUNTER_ID_DROP_DELAY_RND 26
747 #define ED_COUNTER_ID_MOVE_DELAY_FIX 27
748 #define ED_COUNTER_ID_MOVE_DELAY_RND 28
749 #define ED_COUNTER_ID_EXPLOSION_DELAY 29
750 #define ED_COUNTER_ID_IGNITION_DELAY 30
751 #define ED_COUNTER_ID_GROUP_CONTENT 31
752 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 32
753 #define ED_COUNTER_ID_CHANGE_DELAY_RND 33
754 #define ED_COUNTER_ID_CHANGE_CONT_RND 34
756 #define ED_NUM_COUNTERBUTTONS 35
758 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
759 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
760 #define ED_COUNTER_ID_LEVELSET_FIRST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
761 #define ED_COUNTER_ID_LEVELSET_LAST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
762 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
763 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
765 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
766 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
767 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
768 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
769 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
770 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
772 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
773 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
775 /* values for scrollbutton gadgets */
776 #define ED_SCROLLBUTTON_ID_AREA_UP 0
777 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
778 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
779 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
780 #define ED_SCROLLBUTTON_ID_LIST_UP 4
781 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
783 #define ED_NUM_SCROLLBUTTONS 6
785 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
786 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
788 /* values for scrollbar gadgets */
789 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
790 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
791 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
793 #define ED_NUM_SCROLLBARS 3
795 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
796 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
798 /* values for text input gadgets */
799 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
800 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
801 #define ED_TEXTINPUT_ID_LEVELSET_NAME 2
802 #define ED_TEXTINPUT_ID_LEVELSET_AUTHOR 3
803 #define ED_TEXTINPUT_ID_ELEMENT_NAME 4
805 #define ED_NUM_TEXTINPUT 5
807 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
808 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
810 #define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME
811 #define ED_TEXTINPUT_ID_LEVELSET_LAST ED_TEXTINPUT_ID_LEVELSET_AUTHOR
813 /* values for text area gadgets */
814 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
816 #define ED_NUM_TEXTAREAS 1
818 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
819 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
821 /* values for selectbox gadgets */
822 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
823 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
824 #define ED_SELECTBOX_ID_LEVELSET_SAVE_MODE 2
825 #define ED_SELECTBOX_ID_WIND_DIRECTION 3
826 #define ED_SELECTBOX_ID_PLAYER_SPEED 4
827 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 5
828 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 6
829 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 7
830 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 8
831 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 9
832 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 10
833 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 11
834 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 12
835 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 13
836 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 14
837 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 15
838 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 16
839 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 17
840 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 18
841 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 19
842 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 20
843 #define ED_SELECTBOX_ID_CHANGE_SIDE 21
844 #define ED_SELECTBOX_ID_CHANGE_PLAYER 22
845 #define ED_SELECTBOX_ID_CHANGE_PAGE 23
846 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 24
847 #define ED_SELECTBOX_ID_ACTION_TYPE 25
848 #define ED_SELECTBOX_ID_ACTION_MODE 26
849 #define ED_SELECTBOX_ID_ACTION_ARG 27
850 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 28
851 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 29
853 #define ED_NUM_SELECTBOX 30
855 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
856 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
858 #define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
859 #define ED_SELECTBOX_ID_LEVELSET_LAST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
861 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
862 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
863 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
864 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
865 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
866 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
868 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
869 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
871 /* values for textbutton gadgets */
872 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
873 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET 1
874 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 2
875 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 3
876 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 4
877 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 5
878 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 6
879 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 7
880 #define ED_TEXTBUTTON_ID_SAVE_LEVELSET 8
881 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 9
882 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 10
883 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 11
884 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 12
886 #define ED_NUM_TEXTBUTTONS 13
888 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
889 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
891 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
892 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
894 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
895 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
897 /* values for graphicbutton gadgets */
898 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
899 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
900 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
901 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
903 #define ED_NUM_GRAPHICBUTTONS 4
905 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
906 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
908 /* values for checkbutton gadgets */
909 #define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0
910 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
911 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 2
912 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 3
913 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 4
914 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 5
915 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 6
916 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 7
917 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 8
918 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 9
919 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 10
920 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 11
921 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 12
922 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 13
923 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 14
924 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 15
925 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 16
926 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 17
927 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 18
928 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 19
929 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 20
930 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 21
931 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 22
932 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 23
933 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 24
934 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 25
935 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 26
936 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 27
937 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 28
938 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 29
939 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 30
940 #define ED_CHECKBUTTON_ID_MM_LASER_RED 31
941 #define ED_CHECKBUTTON_ID_MM_LASER_GREEN 32
942 #define ED_CHECKBUTTON_ID_MM_LASER_BLUE 33
943 #define ED_CHECKBUTTON_ID_DF_LASER_RED 34
944 #define ED_CHECKBUTTON_ID_DF_LASER_GREEN 35
945 #define ED_CHECKBUTTON_ID_DF_LASER_BLUE 36
946 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 37
947 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 38
948 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 39
949 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 40
950 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 41
951 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 42
952 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 43
953 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 44
954 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 45
955 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 46
956 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 47
957 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 48
958 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 49
959 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 50
960 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 51
961 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 52
962 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 53
963 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 54
964 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 55
965 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 56
966 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 57
967 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 58
968 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 59
969 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 60
970 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 61
972 #define ED_NUM_CHECKBUTTONS 62
974 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
975 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
977 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
978 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
980 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
981 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
982 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
983 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
984 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
985 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
987 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
988 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
990 /* values for radiobutton gadgets */
991 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
992 #define ED_RADIOBUTTON_ID_QUANTITY 1
994 #define ED_NUM_RADIOBUTTONS 2
996 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
997 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
999 /* values for drawing area gadgets */
1000 #define ED_DRAWING_ID_DRAWING_LEVEL 0
1001 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
1002 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
1003 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
1004 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
1005 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
1006 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
1007 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
1008 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
1009 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
1010 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
1011 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
1012 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
1013 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
1014 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
1015 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
1016 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
1017 #define ED_DRAWING_ID_ANDROID_CONTENT 17
1018 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
1019 #define ED_DRAWING_ID_START_ELEMENT 19
1020 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
1021 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
1022 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
1023 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
1024 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
1025 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
1026 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
1027 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
1028 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
1029 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
1030 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
1031 #define ED_DRAWING_ID_GROUP_CONTENT 31
1032 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
1034 #define ED_NUM_DRAWING_AREAS 33
1036 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
1037 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
1041 -----------------------------------------------------------------------------
1042 some internally used definitions
1043 -----------------------------------------------------------------------------
1046 /* values for CopyLevelToUndoBuffer() */
1047 #define UNDO_IMMEDIATE 0
1048 #define UNDO_ACCUMULATE 1
1050 /* values for scrollbars */
1051 #define ED_SCROLL_NO 0
1052 #define ED_SCROLL_LEFT 1
1053 #define ED_SCROLL_RIGHT 2
1054 #define ED_SCROLL_UP 4
1055 #define ED_SCROLL_DOWN 8
1057 /* screens in the level editor */
1058 #define ED_MODE_DRAWING 0
1059 #define ED_MODE_INFO 1
1060 #define ED_MODE_PROPERTIES 2
1061 #define ED_MODE_PALETTE 3
1063 /* sub-screens in the global settings section */
1064 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1065 #define ED_MODE_LEVELINFO_LEVELSET ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
1066 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1068 /* sub-screens in the element properties section */
1069 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1070 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1071 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1072 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1073 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1075 /* how many steps can be cancelled */
1076 #define NUM_UNDO_STEPS (64 + 1)
1078 /* values for elements with score for certain actions */
1080 #define MAX_SCORE 999
1082 /* values for elements with count for collecting */
1083 #define MIN_COLLECT_COUNT 0
1084 #define MAX_COLLECT_COUNT 999
1086 /* values for random placement */
1087 #define RANDOM_USE_PERCENTAGE 0
1088 #define RANDOM_USE_QUANTITY 1
1090 /* values for level set save mode */
1091 #define LEVELSET_SAVE_MODE_UPDATE 0
1092 #define LEVELSET_SAVE_MODE_CREATE 1
1094 /* default value for element tile size in drawing area */
1095 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1099 -----------------------------------------------------------------------------
1100 some internally used data structure definitions
1101 -----------------------------------------------------------------------------
1108 struct XYTileSize *pos;
1112 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1114 /* note: some additional characters are already reserved for "cheat mode"
1115 shortcuts (":XYZ" style) -- for details, see "events.c" */
1117 /* ---------- toolbox control buttons ------------------------------------ */
1120 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1121 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1122 "draw single items", 's'
1125 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1126 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1127 "draw connected items", 'd'
1130 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1131 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1135 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1136 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1140 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1141 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1142 "draw outline rectangles", 'r'
1145 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1146 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1147 "draw filled rectangles", 'R'
1150 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1151 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1152 "wrap (rotate) level up", 0
1155 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1156 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1157 "enter text elements", 't'
1160 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1161 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1165 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1166 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1167 "wrap (rotate) level left", 0
1170 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1171 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1172 "zoom level tile size", '+'
1175 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1176 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1177 "wrap (rotate) level right", 0
1180 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1181 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1182 "random element placement", 0
1185 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1186 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1190 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1191 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1192 "wrap (rotate) level down", 0
1195 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1196 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1197 "pick drawing element", ','
1200 /* ---------- level control buttons -------------------------------------- */
1203 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1204 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1205 "undo/redo last operation", 'u'
1208 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1209 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1210 "properties of level", 'I'
1213 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1214 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1218 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1219 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1223 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1224 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1228 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1229 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1230 "exit level editor", 'E'
1233 /* ---------- CE and GE control buttons ---------------------------------- */
1236 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1237 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1238 "copy settings from other element", 0
1241 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1242 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1243 "copy settings to other element", 0
1246 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1247 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1248 "exchange element with other element", 0
1251 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1252 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1253 "copy settings from this element", 0
1256 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1257 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1258 "paste settings to this element", 0
1261 /* ---------- palette control buttons ------------------------------------ */
1264 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1265 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1266 "properties of drawing element", 'p'
1269 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1270 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1271 "properties of drawing element 1", '1'
1274 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1275 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1276 "properties of drawing element 2", '2'
1279 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1280 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1281 "properties of drawing element 3", '3'
1284 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1285 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1286 "show list of elements", 'e'
1290 static int random_placement_value = 10;
1291 static int random_placement_method = RANDOM_USE_QUANTITY;
1292 static int random_placement_background_element = EL_SAND;
1293 static boolean random_placement_background_restricted = FALSE;
1294 static boolean stick_element_properties_window = FALSE;
1295 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1296 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1297 static struct ElementChangeInfo custom_element_change;
1298 static struct ElementGroupInfo group_element_info;
1299 static struct ElementInfo custom_element;
1301 static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
1302 static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
1303 static int levelset_num_levels = 100;
1304 static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
1309 int min_value, max_value;
1310 int gadget_id_down, gadget_id_up;
1312 int gadget_id_align;
1314 char *text_above, *text_left, *text_right;
1315 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1317 /* ---------- current level number --------------------------------------- */
1320 -1, -1, /* these values are not constant, but can change at runtime */
1322 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1323 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1328 /* ---------- level and editor settings ---------------------------------- */
1331 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1332 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1333 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1334 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1336 "playfield size:", NULL, "width",
1339 -1, ED_LEVEL_SETTINGS_YPOS(4),
1340 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1341 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1342 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1344 NULL, " ", "height",
1347 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1349 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1350 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1352 NULL, "number of gems to collect:", NULL
1355 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1357 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1358 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1360 "time or step limit to solve level:", NULL, NULL
1363 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1365 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1366 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1367 &level.score[SC_TIME_BONUS],
1368 "score for each second/step left:", NULL, NULL
1371 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1373 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1374 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1376 NULL, "random seed:", "(0 => random)"
1379 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1381 GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP,
1382 GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE,
1383 &levelset_num_levels,
1384 "number of levels:", NULL, NULL,
1387 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1389 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1390 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1391 &random_placement_value,
1392 "random element placement:", NULL, "in"
1395 /* ---------- element settings: configure (various elements) ------------- */
1398 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1399 MIN_SCORE, MAX_SCORE,
1400 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1401 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1402 NULL, /* will be set when used */
1406 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1407 MIN_SCORE, MAX_SCORE,
1408 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1409 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1410 NULL, /* will be set when used */
1414 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1415 MIN_SCORE, MAX_SCORE,
1416 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1417 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1418 NULL, /* will be set when used */
1422 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1423 MIN_SCORE, MAX_SCORE,
1424 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1425 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1426 NULL, /* will be set when used */
1430 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1431 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1432 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1433 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1434 &level.num_yamyam_contents,
1435 NULL, NULL, "number of content areas"
1438 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1439 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1440 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1441 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1442 &level.num_ball_contents,
1443 NULL, NULL, "number of content areas"
1446 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1447 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1448 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1449 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1450 &level.num_android_clone_elements,
1451 NULL, NULL, "number of clonable elements"
1454 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1455 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1456 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1457 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1458 NULL, /* will be set when used */
1459 NULL, NULL, "width",
1462 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1463 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1464 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1465 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1466 NULL, /* will be set when used */
1467 NULL, " ", "height",
1470 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1471 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1472 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1473 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1474 &level.initial_inventory_size[0],
1475 NULL, NULL, "number of inventory elements"
1478 /* ---------- element settings: configure 1 (custom elements) ------------ */
1481 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1482 MIN_SCORE, MAX_SCORE,
1483 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1484 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1485 &custom_element.collect_score_initial,
1486 NULL, "CE score", " "
1489 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1490 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1491 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1492 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1493 &custom_element.collect_count_initial,
1494 NULL, "CE count", NULL
1497 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1499 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1500 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1501 &custom_element.ce_value_fixed_initial,
1502 NULL, "CE value", NULL
1505 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1507 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1508 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1509 &custom_element.ce_value_random_initial,
1510 NULL, "+random", NULL
1513 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1515 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1516 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1517 &custom_element.push_delay_fixed,
1518 NULL, "push delay", NULL
1521 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1523 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1524 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1525 &custom_element.push_delay_random,
1526 NULL, "+random", NULL
1529 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1531 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1532 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1533 &custom_element.drop_delay_fixed,
1534 NULL, "drop delay", NULL
1537 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1539 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1540 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1541 &custom_element.drop_delay_random,
1542 NULL, "+random", NULL
1545 /* ---------- element settings: configure 2 (custom elements) ------------ */
1548 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1550 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1551 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1552 &custom_element.move_delay_fixed,
1553 NULL, "move delay", NULL
1556 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1558 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1559 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1560 &custom_element.move_delay_random,
1561 NULL, "+random", NULL
1564 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1566 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1567 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1568 &custom_element.explosion_delay,
1569 NULL, "explosion delay", NULL
1572 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1574 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1575 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1576 &custom_element.ignition_delay,
1577 NULL, "ignition delay", "(by fire)"
1580 /* ---------- element settings: configure (group elements) --------------- */
1583 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1584 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1585 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1586 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1587 &group_element_info.num_elements,
1588 NULL, NULL, "number of elements in group"
1591 /* ---------- element settings: advanced (custom elements) --------------- */
1594 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1596 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1597 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1598 &custom_element_change.delay_fixed,
1599 NULL, "CE delay", NULL,
1602 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1604 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1605 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1606 &custom_element_change.delay_random,
1607 NULL, "+random", NULL
1610 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1612 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1613 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1614 &custom_element_change.random_percentage,
1615 NULL, "use random replace:", "%"
1625 char *text_above, *infotext;
1626 } textinput_info[ED_NUM_TEXTINPUT] =
1629 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1630 GADGET_ID_LEVEL_NAME,
1633 "Title:", "Title for this level"
1636 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1637 GADGET_ID_LEVEL_AUTHOR,
1638 MAX_LEVEL_AUTHOR_LEN,
1640 "Author:", "Author for this level"
1643 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1644 GADGET_ID_LEVELSET_NAME,
1647 "Title:", "Title for this or new level set"
1650 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1651 GADGET_ID_LEVELSET_AUTHOR,
1652 MAX_LEVEL_AUTHOR_LEN,
1654 "Author:", "Author for this or new level set"
1657 -1, -1, /* these values are not constant, but can change at runtime */
1658 GADGET_ID_ELEMENT_NAME,
1659 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1660 custom_element.description,
1661 NULL, "Element name"
1671 char *text_above, *infotext;
1672 } textarea_info[ED_NUM_TEXTAREAS] =
1675 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1676 GADGET_ID_ENVELOPE_INFO,
1677 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1679 "Envelope Content:", "Envelope Content"
1683 static struct ValueTextInfo options_time_or_steps[] =
1691 static struct ValueTextInfo options_game_engine_type[] =
1693 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1694 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1695 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1696 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1701 static struct ValueTextInfo options_levelset_save_mode[] =
1703 { LEVELSET_SAVE_MODE_UPDATE, "Update this level set" },
1704 { LEVELSET_SAVE_MODE_CREATE, "Create new level set" },
1709 static struct ValueTextInfo options_wind_direction[] =
1711 { MV_START_NONE, "none" },
1712 { MV_START_LEFT, "left" },
1713 { MV_START_RIGHT, "right" },
1714 { MV_START_UP, "up" },
1715 { MV_START_DOWN, "down" },
1720 static struct ValueTextInfo options_player_speed[] =
1727 { 16, "very fast" },
1728 { 32, "ultrafast" },
1733 static struct ValueTextInfo options_access_type[] =
1735 { EP_WALKABLE, "walkable" },
1736 { EP_PASSABLE, "passable" },
1741 static struct ValueTextInfo options_access_layer[] =
1743 { EP_ACCESSIBLE_OVER, "over" },
1744 { EP_ACCESSIBLE_INSIDE, "inside" },
1745 { EP_ACCESSIBLE_UNDER, "under" },
1750 static struct ValueTextInfo options_access_protected[] =
1752 { 0, "unprotected" },
1758 static struct ValueTextInfo options_access_direction[] =
1760 { MV_NO_DIRECTION, "no direction" },
1761 { MV_LEFT, "left" },
1762 { MV_RIGHT, "right" },
1764 { MV_DOWN, "down" },
1765 { MV_LEFT | MV_UP, "left + up" },
1766 { MV_LEFT | MV_DOWN, "left + down" },
1767 { MV_RIGHT | MV_UP, "right + up" },
1768 { MV_RIGHT | MV_DOWN, "right + down" },
1769 { MV_HORIZONTAL, "horizontal" },
1770 { MV_VERTICAL, "vertical" },
1771 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1772 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1773 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1774 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1775 { MV_ALL_DIRECTIONS, "all directions" },
1780 static struct ValueTextInfo options_walk_to_action[] =
1782 { EP_DIGGABLE, "diggable" },
1783 { EP_COLLECTIBLE_ONLY, "collectible" },
1784 { EP_DROPPABLE, "collectible & droppable" },
1785 { EP_THROWABLE, "collectible & throwable" },
1786 { EP_PUSHABLE, "pushable" },
1791 static struct ValueTextInfo options_move_pattern[] =
1793 { MV_LEFT, "left" },
1794 { MV_RIGHT, "right" },
1796 { MV_DOWN, "down" },
1797 { MV_HORIZONTAL, "horizontal" },
1798 { MV_VERTICAL, "vertical" },
1799 { MV_ALL_DIRECTIONS, "all directions" },
1800 { MV_WIND_DIRECTION, "wind direction" },
1801 { MV_TOWARDS_PLAYER, "towards player" },
1802 { MV_AWAY_FROM_PLAYER, "away from player" },
1803 { MV_ALONG_LEFT_SIDE, "along left side" },
1804 { MV_ALONG_RIGHT_SIDE, "along right side" },
1805 { MV_TURNING_LEFT, "turning left" },
1806 { MV_TURNING_RIGHT, "turning right" },
1807 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1808 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1809 { MV_TURNING_RANDOM, "turning random" },
1810 { MV_MAZE_RUNNER, "maze runner style" },
1811 { MV_MAZE_HUNTER, "maze hunter style" },
1812 { MV_WHEN_PUSHED, "when pushed" },
1813 { MV_WHEN_DROPPED, "when dropped/thrown" },
1818 static struct ValueTextInfo options_move_direction[] =
1820 { MV_START_AUTOMATIC, "automatic" },
1821 { MV_START_LEFT, "left" },
1822 { MV_START_RIGHT, "right" },
1823 { MV_START_UP, "up" },
1824 { MV_START_DOWN, "down" },
1825 { MV_START_RANDOM, "random" },
1826 { MV_START_PREVIOUS, "previous" },
1831 static struct ValueTextInfo options_move_stepsize[] =
1833 { 0, "not moving" },
1838 { 16, "very fast" },
1839 { 32, "even faster" },
1844 static struct ValueTextInfo options_move_leave_type[] =
1846 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1847 { LEAVE_TYPE_LIMITED, "change it to" },
1852 static struct ValueTextInfo options_smash_targets[] =
1854 { EP_CAN_SMASH_PLAYER, "player" },
1856 { EP_CAN_SMASH_ENEMIES, "enemies" },
1858 { EP_CAN_SMASH_EVERYTHING, "everything" },
1863 static struct ValueTextInfo options_slippery_type[] =
1865 { SLIPPERY_ANY_RANDOM, "random" },
1866 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1867 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1868 { SLIPPERY_ONLY_LEFT, "only left" },
1869 { SLIPPERY_ONLY_RIGHT, "only right" },
1874 static struct ValueTextInfo options_deadliness[] =
1876 { EP_DONT_RUN_INTO, "running into" },
1877 { EP_DONT_COLLIDE_WITH, "colliding with" },
1878 { EP_DONT_GET_HIT_BY, "getting hit by" },
1879 { EP_DONT_TOUCH, "touching" },
1884 static struct ValueTextInfo options_explosion_type[] =
1886 { EXPLODES_3X3, "3x3" },
1887 { EXPLODES_CROSS, "3+3" },
1888 { EXPLODES_1X1, "1x1" },
1893 static struct ValueTextInfo options_time_units[] =
1896 { FRAMES_PER_SECOND, "seconds" },
1901 static struct ValueTextInfo options_change_direct_action[] =
1903 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1904 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1905 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1906 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1907 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1908 { CE_ENTERED_BY_PLAYER, "entered by player" },
1909 { CE_LEFT_BY_PLAYER, "left by player" },
1910 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1911 { CE_SWITCHED, "switched" },
1912 { CE_HITTING_SOMETHING, "hitting something" },
1913 { CE_HIT_BY_SOMETHING, "hit by something" },
1915 { CE_BLOCKED, "blocked" },
1917 { CE_IMPACT, "impact (on something)" },
1918 { CE_SMASHED, "smashed (from above)" },
1920 { CE_VALUE_CHANGES, "CE value changes" },
1921 { CE_SCORE_CHANGES, "CE score changes" },
1923 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1924 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1929 static struct ValueTextInfo options_change_other_action[] =
1931 { CE_PLAYER_TOUCHES_X, "player touches" },
1932 { CE_PLAYER_PRESSES_X, "player presses" },
1933 { CE_PLAYER_SWITCHES_X, "player switches" },
1934 { CE_PLAYER_SNAPS_X, "player snaps" },
1935 { CE_PLAYER_PUSHES_X, "player pushes" },
1936 { CE_PLAYER_ENTERS_X, "player enters" },
1937 { CE_PLAYER_LEAVES_X, "player leaves" },
1938 { CE_PLAYER_DIGS_X, "player digs" },
1939 { CE_PLAYER_COLLECTS_X, "player collects" },
1940 { CE_PLAYER_DROPS_X, "player drops/throws" },
1941 { CE_TOUCHING_X, "touching" },
1942 { CE_HITTING_X, "hitting" },
1943 { CE_DIGGING_X, "digging" },
1944 { CE_HIT_BY_X, "hit by" },
1945 { CE_SWITCH_OF_X, "switch of" },
1946 { CE_CHANGE_OF_X, "change by page of" },
1947 { CE_EXPLOSION_OF_X, "explosion of" },
1948 { CE_MOVE_OF_X, "move of" },
1949 { CE_CREATION_OF_X, "creation of" },
1950 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1951 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1952 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1953 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1958 static struct ValueTextInfo options_change_trigger_side[] =
1960 { CH_SIDE_LEFT, "left" },
1961 { CH_SIDE_RIGHT, "right" },
1962 { CH_SIDE_TOP, "top" },
1963 { CH_SIDE_BOTTOM, "bottom" },
1964 { CH_SIDE_LEFT_RIGHT, "left/right" },
1965 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1966 { CH_SIDE_ANY, "any" },
1971 static struct ValueTextInfo options_change_trigger_player[] =
1973 { CH_PLAYER_1, "1" },
1974 { CH_PLAYER_2, "2" },
1975 { CH_PLAYER_3, "3" },
1976 { CH_PLAYER_4, "4" },
1977 { CH_PLAYER_ANY, "any" },
1982 static struct ValueTextInfo options_change_trigger_page[] =
1994 { (1 << 10), "11" },
1995 { (1 << 11), "12" },
1996 { (1 << 12), "13" },
1997 { (1 << 13), "14" },
1998 { (1 << 14), "15" },
1999 { (1 << 15), "16" },
2000 { (1 << 16), "17" },
2001 { (1 << 17), "18" },
2002 { (1 << 18), "19" },
2003 { (1 << 19), "20" },
2004 { (1 << 20), "21" },
2005 { (1 << 21), "22" },
2006 { (1 << 22), "23" },
2007 { (1 << 23), "24" },
2008 { (1 << 24), "25" },
2009 { (1 << 25), "26" },
2010 { (1 << 26), "27" },
2011 { (1 << 27), "28" },
2012 { (1 << 28), "29" },
2013 { (1 << 29), "30" },
2014 { (1 << 30), "31" },
2015 { (1 << 31), "32" },
2016 { CH_PAGE_ANY, "any" },
2021 static struct ValueTextInfo options_change_replace_when[] =
2023 { CP_WHEN_EMPTY, "empty" },
2024 { CP_WHEN_WALKABLE, "walkable" },
2025 { CP_WHEN_DIGGABLE, "diggable" },
2026 { CP_WHEN_COLLECTIBLE, "collectible" },
2027 { CP_WHEN_REMOVABLE, "removable" },
2028 { CP_WHEN_DESTRUCTIBLE, "destructible" },
2033 static struct ValueTextInfo options_action_type[] =
2035 { CA_NO_ACTION, "no action" },
2036 { CA_UNDEFINED, " " },
2037 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
2038 { CA_RESTART_LEVEL, "restart level" },
2039 { CA_SHOW_ENVELOPE, "show envelope" },
2040 { CA_SET_LEVEL_TIME, "set time" },
2041 { CA_SET_LEVEL_SCORE, "set score" },
2042 { CA_SET_LEVEL_GEMS, "set gems" },
2043 { CA_SET_LEVEL_WIND, "set wind dir." },
2044 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
2045 { CA_UNDEFINED, " " },
2046 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
2047 { CA_MOVE_PLAYER, "move player" },
2048 { CA_EXIT_PLAYER, "exit player" },
2049 { CA_KILL_PLAYER, "kill player" },
2050 { CA_SET_PLAYER_KEYS, "set keys" },
2051 { CA_SET_PLAYER_SPEED, "set speed" },
2052 { CA_SET_PLAYER_SHIELD, "set shield" },
2053 { CA_SET_PLAYER_GRAVITY, "set gravity" },
2054 { CA_SET_PLAYER_ARTWORK, "set artwork" },
2055 { CA_SET_PLAYER_INVENTORY, "set inventory" },
2056 { CA_UNDEFINED, " " },
2057 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
2058 { CA_SET_CE_VALUE, "set CE value" },
2059 { CA_SET_CE_SCORE, "set CE score" },
2060 { CA_SET_CE_ARTWORK, "set CE artwork" },
2061 { CA_UNDEFINED, " " },
2062 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
2063 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
2068 static struct ValueTextInfo options_action_mode_none[] =
2070 { CA_MODE_UNDEFINED, " " },
2075 static struct ValueTextInfo options_action_mode_assign[] =
2077 { CA_MODE_SET, "=" },
2082 static struct ValueTextInfo options_action_mode_add_remove[] =
2084 { CA_MODE_ADD, "+" },
2085 { CA_MODE_SUBTRACT, "-" },
2090 static struct ValueTextInfo options_action_mode_calculate[] =
2092 { CA_MODE_SET, "=" },
2093 { CA_MODE_ADD, "+" },
2094 { CA_MODE_SUBTRACT, "-" },
2095 { CA_MODE_MULTIPLY, "*" },
2096 { CA_MODE_DIVIDE, "/" },
2097 { CA_MODE_MODULO, "%" },
2102 static struct ValueTextInfo options_action_arg_none[] =
2104 { CA_ARG_UNDEFINED, " " },
2109 static struct ValueTextInfo options_action_arg_player[] =
2111 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2112 { CA_ARG_PLAYER_1, "1" },
2113 { CA_ARG_PLAYER_2, "2" },
2114 { CA_ARG_PLAYER_3, "3" },
2115 { CA_ARG_PLAYER_4, "4" },
2116 { CA_ARG_PLAYER_ANY, "any" },
2117 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2118 { CA_ARG_PLAYER_ACTION, "action ->" },
2123 static struct ValueTextInfo options_action_arg_number[] =
2125 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2132 { CA_ARG_10, "10" },
2133 { CA_ARG_100, "100" },
2134 { CA_ARG_1000, "1000" },
2135 { CA_ARG_UNDEFINED, " " },
2136 { CA_ARG_NUMBER_MIN, "min" },
2137 { CA_ARG_NUMBER_MAX, "max" },
2138 { CA_ARG_UNDEFINED, " " },
2139 { CA_ARG_NUMBER_RESET, "reset" },
2140 { CA_ARG_UNDEFINED, " " },
2141 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2142 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2143 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2144 { CA_ARG_UNDEFINED, " " },
2145 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2146 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2147 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2148 { CA_ARG_UNDEFINED, " " },
2149 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2150 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2151 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2152 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2153 { CA_ARG_UNDEFINED, " " },
2154 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2155 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2156 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2157 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2162 static struct ValueTextInfo options_action_arg_value[] =
2164 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2171 { CA_ARG_10, "10" },
2172 { CA_ARG_100, "100" },
2173 { CA_ARG_1000, "1000" },
2174 { CA_ARG_UNDEFINED, " " },
2175 { CA_ARG_NUMBER_MIN, "min" },
2176 { CA_ARG_NUMBER_MAX, "max" },
2177 { CA_ARG_UNDEFINED, " " },
2178 { CA_ARG_NUMBER_RESET, "reset" },
2179 { CA_ARG_UNDEFINED, " " },
2180 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2181 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2182 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2183 { CA_ARG_UNDEFINED, " " },
2184 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2185 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2186 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2187 { CA_ARG_UNDEFINED, " " },
2188 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2189 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2190 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2191 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2192 { CA_ARG_UNDEFINED, " " },
2193 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2194 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2195 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2196 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2197 { CA_ARG_UNDEFINED, " " },
2198 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2199 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2200 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2201 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2206 static struct ValueTextInfo options_action_arg_envelope[] =
2208 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2213 { CA_ARG_UNDEFINED, " " },
2214 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2215 { CA_ARG_ELEMENT_TARGET, "target" },
2216 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2217 { CA_ARG_ELEMENT_ACTION, "action ->" },
2222 static struct ValueTextInfo options_action_arg_key[] =
2224 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2233 { CA_ARG_UNDEFINED, " " },
2234 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2235 { CA_ARG_ELEMENT_TARGET, "target" },
2236 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2237 { CA_ARG_ELEMENT_ACTION, "action ->" },
2242 static struct ValueTextInfo options_action_arg_speed[] =
2244 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2245 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2246 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2247 { CA_ARG_SPEED_SLOW, "slow" },
2248 { CA_ARG_SPEED_NORMAL, "normal" },
2249 { CA_ARG_SPEED_FAST, "fast" },
2250 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2251 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2252 { CA_ARG_UNDEFINED, " " },
2253 { CA_ARG_SPEED_SLOWER, "slower" },
2254 { CA_ARG_SPEED_FASTER, "faster" },
2255 { CA_ARG_UNDEFINED, " " },
2256 { CA_ARG_SPEED_RESET, "reset" },
2261 static struct ValueTextInfo options_action_arg_shield[] =
2263 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2264 { CA_ARG_SHIELD_OFF, "off" },
2265 { CA_ARG_SHIELD_NORMAL, "normal" },
2266 { CA_ARG_SHIELD_DEADLY, "deadly" },
2271 static struct ValueTextInfo options_action_arg_artwork[] =
2273 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2274 { CA_ARG_ELEMENT_TARGET, "target" },
2275 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2276 { CA_ARG_ELEMENT_ACTION, "action ->" },
2277 { CA_ARG_UNDEFINED, " " },
2278 { CA_ARG_ELEMENT_RESET, "reset" },
2283 static struct ValueTextInfo options_action_arg_gravity[] =
2285 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2286 { CA_ARG_GRAVITY_ON, "on" },
2287 { CA_ARG_GRAVITY_OFF, "off" },
2288 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2293 static struct ValueTextInfo options_action_arg_direction[] =
2295 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2296 { CA_ARG_DIRECTION_NONE, "none" },
2297 { CA_ARG_DIRECTION_LEFT, "left" },
2298 { CA_ARG_DIRECTION_RIGHT, "right" },
2299 { CA_ARG_DIRECTION_UP, "up" },
2300 { CA_ARG_DIRECTION_DOWN, "down" },
2301 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2302 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2307 static struct ValueTextInfo options_action_arg_scan_mode[] =
2309 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2310 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2311 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2316 static struct ValueTextInfo options_action_arg_inventory[] =
2318 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2319 { CA_ARG_ELEMENT_TARGET, "+ target" },
2320 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2321 { CA_ARG_ELEMENT_ACTION, "+ action" },
2322 { CA_ARG_UNDEFINED, " " },
2323 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2324 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2325 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2326 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2327 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2328 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2329 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2330 { CA_ARG_UNDEFINED, " " },
2331 { CA_ARG_INVENTORY_RESET, "reset" },
2336 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2337 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2342 static struct ValueTextInfo options_group_choice_mode[] =
2344 { ANIM_RANDOM, "random" },
2345 { ANIM_LOOP, "loop" },
2346 { ANIM_LINEAR, "linear" },
2347 { ANIM_PINGPONG, "pingpong" },
2348 { ANIM_PINGPONG2, "pingpong 2" },
2353 static struct ValueTextInfo *action_arg_modes[] =
2355 options_action_mode_none,
2356 options_action_mode_assign,
2357 options_action_mode_add_remove,
2358 options_action_mode_calculate,
2365 struct ValueTextInfo *options;
2367 action_arg_options[] =
2369 { CA_NO_ACTION, 0, options_action_arg_none, },
2370 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2371 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2372 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2373 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2374 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2375 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2376 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2377 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2378 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2379 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2380 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2381 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2382 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2383 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2384 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2385 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2386 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2387 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2388 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2389 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2398 int gadget_id_align;
2399 int size; /* char size of selectbox or '-1' (dynamically determined) */
2400 struct ValueTextInfo *options;
2402 char *text_above, *text_left, *text_right, *infotext;
2403 } selectbox_info[ED_NUM_SELECTBOX] =
2405 /* ---------- level and editor settings ---------------------------------- */
2408 -1, ED_LEVEL_SETTINGS_YPOS(8),
2409 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2411 options_time_or_steps,
2412 &level.use_step_counter,
2413 NULL, NULL, "(0 => no limit)", "time or step limit"
2416 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2417 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2419 options_game_engine_type,
2420 &level.game_engine_type,
2421 NULL, "game engine:", NULL, "game engine"
2424 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
2425 GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE,
2427 options_levelset_save_mode,
2428 &levelset_save_mode,
2429 "Action:", NULL, NULL, "action when saving level set"
2432 /* ---------- element settings: configure (several elements) ------------- */
2435 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2436 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2438 options_wind_direction,
2439 &level.wind_direction_initial,
2440 NULL, "initial wind direction:", NULL, "initial wind direction"
2443 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2444 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2446 options_player_speed,
2447 &level.initial_player_stepsize[0],
2448 NULL, "initial player speed:", NULL, "initial player speed"
2451 /* ---------- element settings: configure 1 (custom elements) ------------ */
2454 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2455 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2457 options_access_type,
2458 &custom_element.access_type,
2459 NULL, NULL, NULL, "type of access to this field"
2462 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2463 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2465 options_access_layer,
2466 &custom_element.access_layer,
2467 NULL, NULL, NULL, "layer of access for this field"
2470 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2471 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2473 options_access_protected,
2474 &custom_element.access_protected,
2475 NULL, NULL, NULL, "protected access for this field"
2478 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2479 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2481 options_access_direction,
2482 &custom_element.access_direction,
2483 NULL, "from", NULL, "access direction for this field"
2486 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2487 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2489 options_walk_to_action,
2490 &custom_element.walk_to_action,
2491 NULL, NULL, NULL, "diggable/collectible/pushable"
2494 /* ---------- element settings: configure 2 (custom elements) ------------ */
2497 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2498 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2500 options_move_pattern,
2501 &custom_element.move_pattern,
2502 NULL, "can move", NULL, "element move pattern"
2505 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2506 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2508 options_move_direction,
2509 &custom_element.move_direction_initial,
2510 NULL, "starts moving", NULL, "initial element move direction"
2513 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2514 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2516 options_move_stepsize,
2517 &custom_element.move_stepsize,
2518 NULL, "move/fall speed", NULL, "speed of element movement"
2521 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2522 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2524 options_move_leave_type,
2525 &custom_element.move_leave_type,
2526 // left text with leading spaces to place gadget next to "can dig" gadget
2527 // (needed because drawing area gadgets created after selectbox gadgets)
2528 // NULL, "can dig: can", ":", "leave behind or change element"
2529 NULL, " can", ":", "leave behind or change element"
2532 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2533 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2535 options_smash_targets,
2536 &custom_element.smash_targets,
2537 NULL, "can smash", NULL, "elements that can be smashed"
2540 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2541 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2543 options_slippery_type,
2544 &custom_element.slippery_type,
2545 NULL, "slippery", NULL, "where other elements fall down"
2548 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2549 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2552 &custom_element.deadliness,
2553 NULL, "deadly when", NULL, "deadliness of element"
2556 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2557 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2559 options_explosion_type,
2560 &custom_element.explosion_type,
2561 NULL, "can explode", NULL, "explosion type"
2564 /* ---------- element settings: advanced (custom elements) --------------- */
2567 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2568 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2571 &custom_element_change.delay_frames,
2572 NULL, "delay time given in", NULL, "delay time units for change"
2575 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2576 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2578 options_change_direct_action,
2579 &custom_element_change.direct_action,
2580 NULL, NULL, NULL, "type of direct action"
2583 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2584 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2586 options_change_other_action,
2587 &custom_element_change.other_action,
2588 NULL, NULL, "element:", "type of other element action"
2591 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2592 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2594 options_change_trigger_side,
2595 &custom_element_change.trigger_side,
2596 NULL, "at", "side", "element side triggering change"
2599 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2600 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2602 options_change_trigger_player,
2603 &custom_element_change.trigger_player,
2604 NULL, "player:", " ", "player that causes change"
2607 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2608 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2610 options_change_trigger_page,
2611 &custom_element_change.trigger_page,
2612 NULL, "page:", NULL, "change page that causes change"
2615 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2616 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2618 options_change_replace_when,
2619 &custom_element_change.replace_when,
2620 NULL, "replace when", NULL, "which elements can be replaced"
2623 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2624 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2626 options_action_type,
2627 &custom_element_change.action_type,
2628 NULL, NULL, NULL, "action on specified condition"
2631 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2632 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2634 options_action_mode_none,
2635 &custom_element_change.action_mode,
2636 NULL, NULL, NULL, "action operator"
2639 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2640 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2642 options_action_arg_none,
2643 &custom_element_change.action_arg,
2644 NULL, NULL, NULL, "action parameter"
2647 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2648 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2650 options_change_page,
2651 &custom_element.current_change_page,
2652 NULL, NULL, NULL, "element change page"
2655 /* ---------- element settings: configure (group elements) --------------- */
2658 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2659 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2661 options_group_choice_mode,
2662 &group_element_info.choice_mode,
2663 NULL, "choice type:", NULL, "type of group element choice"
2671 int gadget_id_align;
2674 char *text_above, *text_left, *text_right, *infotext;
2675 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2677 /* ---------- level and editor settings (tabs) --------------------------- */
2680 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2681 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2683 NULL, NULL, NULL, "Configure level properties"
2687 GADGET_ID_LEVELINFO_LEVELSET, GADGET_ID_LEVELINFO_LEVEL,
2689 NULL, NULL, NULL, "Update this or create new level set"
2693 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVELSET,
2695 NULL, NULL, NULL, "Configure editor properties"
2698 /* ---------- element settings (tabs) ------------------------------------ */
2701 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2702 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2704 NULL, NULL, NULL, "Show information about element"
2708 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2710 NULL, NULL, NULL, "Configure element properties"
2714 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2716 NULL, NULL, NULL, "Configure element properties, part 1"
2720 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2722 NULL, NULL, NULL, "Configure element properties, part 2"
2726 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2728 NULL, NULL, NULL, "Configure custom element change pages"
2731 /* ---------- level and editor settings (buttons) ------------------------ */
2734 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
2735 GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE,
2737 NULL, NULL, NULL, "Update or create level set"
2740 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2741 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2743 NULL, NULL, "this level as level template",
2744 "Save current settings as new template"
2747 /* ---------- element settings (buttons) --------------------------------- */
2751 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2753 NULL, " ", "As Template",
2754 "Save current settings as new template"
2758 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2760 NULL, NULL, NULL, "Add new change page"
2764 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2766 NULL, NULL, NULL, "Delete current change page"
2775 int gadget_id_align;
2776 char *text_left, *text_right, *infotext;
2777 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2780 IMG_EDITOR_COUNTER_DOWN,
2781 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2782 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2783 NULL, NULL, "select previous change page"
2786 IMG_EDITOR_COUNTER_UP,
2787 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2788 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2789 NULL, "change page", "select next change page"
2792 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2793 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2794 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2795 " ", NULL, "copy settings from this change page"
2798 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2799 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2800 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2801 NULL, NULL, "paste settings to this change page"
2808 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2815 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2818 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2819 GADGET_ID_SCROLL_UP,
2820 "scroll level editing area up"
2823 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2824 GADGET_ID_SCROLL_DOWN,
2825 "scroll level editing area down"
2828 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2829 GADGET_ID_SCROLL_LEFT,
2830 "scroll level editing area left"
2833 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2834 GADGET_ID_SCROLL_RIGHT,
2835 "scroll level editing area right"
2838 IMG_EDITOR_PALETTE_SCROLL_UP,
2839 GADGET_ID_SCROLL_LIST_UP,
2840 "scroll element list up ('Page Up')"
2843 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2844 GADGET_ID_SCROLL_LIST_DOWN,
2845 "scroll element list down ('Page Down')"
2853 int wheel_x, wheel_y;
2854 int wheel_width, wheel_height;
2855 } scrollbar_pos[ED_NUM_SCROLLBARS];
2863 } scrollbar_info[ED_NUM_SCROLLBARS] =
2866 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2867 GD_TYPE_SCROLLBAR_HORIZONTAL,
2868 GADGET_ID_SCROLL_HORIZONTAL,
2869 "scroll level editing area horizontally"
2872 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2873 GD_TYPE_SCROLLBAR_VERTICAL,
2874 GADGET_ID_SCROLL_VERTICAL,
2875 "scroll level editing area vertically"
2878 IMG_EDITOR_PALETTE_SCROLLBAR,
2879 GD_TYPE_SCROLLBAR_VERTICAL,
2880 GADGET_ID_SCROLL_LIST_VERTICAL,
2881 "scroll element list vertically"
2890 int gadget_id_align;
2891 int radio_button_nr;
2894 char *text_left, *text_right, *infotext;
2895 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2898 -1, ED_LEVEL_SETTINGS_YPOS(0),
2899 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2900 RADIO_NR_RANDOM_ELEMENTS,
2901 &random_placement_method, RANDOM_USE_PERCENTAGE,
2902 " ", "percentage", "use percentage for random elements"
2905 -1, ED_LEVEL_SETTINGS_YPOS(0),
2906 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2907 RADIO_NR_RANDOM_ELEMENTS,
2908 &random_placement_method, RANDOM_USE_QUANTITY,
2909 " ", "quantity", "use quantity for random elements"
2917 int gadget_id_align;
2919 char *text_above, *text_left, *text_right, *infotext;
2920 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2922 /* ---------- level and editor settings ---------------------------------- */
2925 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2926 GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE,
2927 &level.auto_count_gems,
2929 "automatically count gems needed", "set counter to number of gems"
2932 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2933 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2934 &random_placement_background_restricted,
2936 "restrict random placement to:", "set random placement restriction"
2939 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2940 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2941 &setup.editor.use_template_for_new_levels,
2942 "Template for new levels and CE/GE:", NULL,
2943 "use template for new levels", "use template for level properties"
2946 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2947 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2948 &level.use_custom_template,
2950 "use template for custom elements", "use template for custom properties"
2953 /* ---------- element settings: configure (various elements) ------------- */
2956 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2957 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2958 &stick_element_properties_window,
2960 "stick this screen to edit content","stick this screen to edit content"
2963 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2964 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2965 &level.em_slippery_gems,
2967 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2970 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2971 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2972 &level.em_explodes_by_fire,
2974 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2977 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2978 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2979 &level.use_spring_bug,
2981 "use spring pushing bug", "use odd spring pushing behaviour"
2984 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2985 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2986 &level.use_time_orb_bug,
2988 "use time orb bug", "use odd time orb behaviour"
2991 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2992 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2995 "create single random element", "only create one element from content"
2998 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2999 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
3000 &level.ball_state_initial,
3002 "magic ball initially activated", "activate magic ball after level start"
3005 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3006 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
3007 &level.grow_into_diggable,
3009 "can grow into anything diggable", "grow into more than just sand"
3012 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3013 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
3014 &level.auto_exit_sokoban,
3016 "exit level if all fields solved", "automatically finish Sokoban levels"
3019 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3020 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
3021 &level.continuous_snapping,
3023 "continuous snapping", "use snapping without releasing key"
3026 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3027 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
3028 &level.block_snap_field,
3030 "block snapped field when snapping", "use snapping delay to show animation"
3033 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3034 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3035 &level.block_last_field,
3037 "block last field when moving", "player blocks last field when moving"
3040 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3041 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3042 &level.sp_block_last_field,
3044 "block last field when moving", "player blocks last field when moving"
3047 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3048 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
3049 &level.instant_relocation,
3051 "no scrolling when relocating", "player gets relocated without delay"
3054 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3055 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
3056 &level.shifted_relocation,
3058 "no centering when relocating", "level not centered after relocation"
3061 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3062 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
3063 &level.lazy_relocation,
3065 "only redraw off-screen relocation","no redraw if relocation target visible"
3068 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3069 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
3070 &level.use_start_element[0],
3072 "use level start element:", "start level at this element's position"
3075 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3076 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
3077 &level.use_artwork_element[0],
3079 "use artwork from element:", "use player artwork from other element"
3082 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
3083 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
3084 &level.use_explosion_element[0],
3086 "use explosion from element:", "use explosion properties from element"
3089 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3090 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
3091 &level.initial_player_gravity[0],
3093 "use initial gravity", "set initial player gravity"
3096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3097 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
3098 &level.use_initial_inventory[0],
3100 "use initial inventory:", "use collected elements on level start"
3103 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
3104 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
3105 &level.can_pass_to_walkable,
3107 "can pass to walkable element", "player can pass to empty or walkable"
3110 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3111 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3112 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3114 "can fall into acid (with gravity)","player can fall into acid pool"
3117 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3118 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3119 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3121 "can move into acid", "element can move into acid pool"
3124 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3125 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3126 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3128 "deadly when colliding with", "element is deadly when hitting player"
3131 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3132 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3133 &level.envelope[0].autowrap,
3135 "auto-wrap", "automatically wrap envelope text"
3138 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3139 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3140 &level.envelope[0].centered,
3142 "centered", "automatically center envelope text"
3145 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3146 GADGET_ID_MM_LASER_RED, GADGET_ID_NONE,
3147 &level.mm_laser_red,
3148 "choose color components for laser:", NULL,
3149 "red", "use red color components in laser"
3152 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3153 GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE,
3154 &level.mm_laser_green,
3156 "green", "use green color components in laser"
3159 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3160 GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE,
3161 &level.mm_laser_blue,
3163 "blue", "use blue color components in laser"
3166 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3167 GADGET_ID_DF_LASER_RED, GADGET_ID_NONE,
3168 &level.df_laser_red,
3169 "choose color components for laser:", NULL,
3170 "red", "use red color components in laser"
3173 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3174 GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE,
3175 &level.df_laser_green,
3177 "green", "use green color components in laser"
3180 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3181 GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE,
3182 &level.df_laser_blue,
3184 "blue", "use blue color components in laser"
3187 /* ---------- element settings: configure 1 (custom elements) ----------- */
3190 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3191 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3192 &custom_element.use_gfx_element,
3194 "use graphic of element:", "use existing element graphic"
3197 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3198 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3199 &level.use_custom_template,
3201 "use template", "use template for custom properties"
3204 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3205 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3206 &custom_element_properties[EP_ACCESSIBLE],
3208 NULL, "player can walk to or pass this field"
3211 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3212 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3213 &custom_element_properties[EP_GRAVITY_REACHABLE],
3215 "reachable despite gravity", "player can walk/dig despite gravity"
3218 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3219 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3220 &custom_element.use_last_ce_value,
3222 "use last CE value after change", "use last CE value after change"
3225 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3226 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3227 &custom_element_properties[EP_WALK_TO_OBJECT],
3229 NULL, "player can dig/collect/push element"
3232 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3233 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3234 &custom_element_properties[EP_INDESTRUCTIBLE],
3236 "indestructible", "element is indestructible"
3239 /* ---------- element settings: configure 2 (custom elements) ----------- */
3242 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3243 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3244 &custom_element_properties[EP_CAN_MOVE],
3246 NULL, "element can move with some pattern"
3249 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3250 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3251 &custom_element_properties[EP_CAN_FALL],
3253 "can fall", "element can fall down"
3256 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3257 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3258 &custom_element_properties[EP_CAN_SMASH],
3260 NULL, "element can smash other elements"
3263 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3264 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3265 &custom_element_properties[EP_SLIPPERY],
3267 NULL, "other elements can fall down from it"
3270 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3271 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3272 &custom_element_properties[EP_DEADLY],
3274 NULL, "element can kill the player"
3277 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3278 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3279 &custom_element_properties[EP_CAN_EXPLODE],
3281 NULL, "element can explode"
3284 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3285 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3286 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3288 "by fire", "element can explode by fire/explosion"
3291 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3292 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3293 &custom_element_properties[EP_EXPLODES_SMASHED],
3295 "smashed", "element can explode when smashed"
3298 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3299 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3300 &custom_element_properties[EP_EXPLODES_IMPACT],
3302 "impact", "element can explode on impact"
3305 /* ---------- element settings: advanced (custom elements) --------------- */
3308 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3309 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3310 &custom_element_change.can_change,
3312 "element changes to:", "change element on specified condition"
3315 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3316 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3317 &custom_element_change_events[CE_DELAY],
3319 NULL, "element changes after delay"
3322 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3323 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3324 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3326 NULL, "element changes by direct action"
3329 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3330 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3331 &custom_element_change_events[CE_BY_OTHER_ACTION],
3333 NULL, "element changes by other element"
3336 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3337 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3338 &custom_element_change.explode,
3340 "explode instead of change", "element explodes instead of change"
3343 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3344 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3345 &custom_element_change.use_target_content,
3347 "use extended change target:", "element changes to more elements"
3350 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3351 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3352 &custom_element_change.only_if_complete,
3354 "replace all or nothing", "only replace when all can be changed"
3357 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3358 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3359 &custom_element_change.use_random_replace,
3361 NULL, "use percentage for random replace"
3364 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3365 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3366 &custom_element_change.has_action,
3368 NULL, "execute action on specified condition"
3375 int xoffset, yoffset;
3377 int gadget_id_align;
3379 int area_xsize, area_ysize;
3380 char *text_left, *text_right, *text_below, *infotext;
3381 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3383 /* ---------- level playfield content ------------------------------------ */
3388 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3390 -1, -1, /* these values are not constant, but can change at runtime */
3391 NULL, NULL, NULL, NULL
3394 /* ---------- yam yam content -------------------------------------------- */
3397 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3398 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3399 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3400 &level.yamyam_content[0].e[0][0], 3, 3,
3401 NULL, NULL, "1", NULL
3404 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3405 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3406 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3407 &level.yamyam_content[1].e[0][0], 3, 3,
3408 NULL, NULL, "2", NULL
3411 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3412 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3413 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3414 &level.yamyam_content[2].e[0][0], 3, 3,
3415 NULL, NULL, "3", NULL
3418 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3419 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3420 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3421 &level.yamyam_content[3].e[0][0], 3, 3,
3422 NULL, NULL, "4", NULL
3425 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3426 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3427 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3428 &level.yamyam_content[4].e[0][0], 3, 3,
3429 NULL, NULL, "5", NULL
3432 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3433 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3434 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3435 &level.yamyam_content[5].e[0][0], 3, 3,
3436 NULL, NULL, "6", NULL
3439 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3440 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3441 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3442 &level.yamyam_content[6].e[0][0], 3, 3,
3443 NULL, NULL, "7", NULL
3446 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3447 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3448 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3449 &level.yamyam_content[7].e[0][0], 3, 3,
3450 NULL, NULL, "8", NULL
3453 /* ---------- magic ball content ----------------------------------------- */
3456 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3457 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3458 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3459 &level.ball_content[0].e[0][0], 3, 3,
3460 NULL, NULL, "1", NULL
3463 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3464 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3465 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3466 &level.ball_content[1].e[0][0], 3, 3,
3467 NULL, NULL, "2", NULL
3470 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3471 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3472 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3473 &level.ball_content[2].e[0][0], 3, 3,
3474 NULL, NULL, "3", NULL
3477 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3478 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3479 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3480 &level.ball_content[3].e[0][0], 3, 3,
3481 NULL, NULL, "4", NULL
3484 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3485 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3486 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3487 &level.ball_content[4].e[0][0], 3, 3,
3488 NULL, NULL, "5", NULL
3491 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3492 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3493 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3494 &level.ball_content[5].e[0][0], 3, 3,
3495 NULL, NULL, "6", NULL
3498 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3499 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3500 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3501 &level.ball_content[6].e[0][0], 3, 3,
3502 NULL, NULL, "7", NULL
3505 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3506 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3507 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3508 &level.ball_content[7].e[0][0], 3, 3,
3509 NULL, NULL, "8", NULL
3512 /* ---------- android content -------------------------------------------- */
3515 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3516 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3517 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3518 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3519 "elements:", NULL, NULL, "elements android can clone"
3522 /* ---------- amoeba content --------------------------------------------- */
3525 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3526 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3527 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3528 &level.amoeba_content, 1, 1,
3529 "content:", NULL, NULL, "amoeba content"
3532 /* ---------- level start element ---------------------------------------- */
3535 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3536 0, ED_AREA_1X1_SETTINGS_YOFF,
3537 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3538 &level.start_element[0], 1, 1,
3539 NULL, NULL, NULL, "level start element"
3542 /* ---------- player artwork element ------------------------------------- */
3545 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3546 0, ED_AREA_1X1_SETTINGS_YOFF,
3547 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3548 &level.artwork_element[0], 1, 1,
3549 NULL, NULL, NULL, "element for player artwork"
3552 /* ---------- player explosion element ----------------------------------- */
3555 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3556 0, ED_AREA_1X1_SETTINGS_YOFF,
3557 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3558 &level.explosion_element[0], 1, 1,
3559 NULL, NULL, NULL, "element for player explosion"
3562 /* ---------- player initial inventory ----------------------------------- */
3565 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3566 0, ED_AREA_1X1_SETTINGS_YOFF,
3567 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3568 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3569 NULL, NULL, NULL, "content for initial inventory"
3572 /* ---------- element settings: configure 1 (custom elements) ----------- */
3574 /* ---------- custom graphic --------------------------------------------- */
3577 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3578 0, ED_AREA_1X1_SETTINGS_YOFF,
3579 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3580 &custom_element.gfx_element_initial,1, 1,
3581 NULL, NULL, NULL, "custom graphic element"
3584 /* ---------- element settings: configure 2 (custom elements) ----------- */
3586 /* ---------- custom content (when exploding) ---------------------------- */
3589 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3590 0, ED_AREA_3X3_SETTINGS_YOFF,
3591 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3592 &custom_element.content.e[0][0], 3, 3,
3593 "content:", NULL, NULL, NULL
3596 /* ---------- custom enter and leave element (when moving) --------------- */
3599 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3600 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3601 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3602 &custom_element.move_enter_element, 1, 1,
3603 "can dig:", " ", NULL, "element that can be digged/collected"
3606 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3607 0, ED_AREA_1X1_SETTINGS_YOFF,
3608 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3609 &custom_element.move_leave_element, 1, 1,
3610 NULL, NULL, NULL, "element that will be left behind"
3613 /* ---------- element settings: advanced (custom elements) --------------- */
3615 /* ---------- custom change target --------------------------------------- */
3618 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3619 0, ED_AREA_1X1_SETTINGS_YOFF,
3620 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3621 &custom_element_change.target_element, 1, 1,
3622 NULL, "after/when:", NULL, "new target element after change"
3625 /* ---------- custom change content (extended change target) ------------- */
3628 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3629 0, ED_AREA_3X3_SETTINGS_YOFF,
3630 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3631 &custom_element_change.target_content.e[0][0], 3, 3,
3632 NULL, NULL, NULL, "new extended elements after change"
3635 /* ---------- custom change trigger (element causing change) ------------- */
3638 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3639 0, ED_AREA_1X1_SETTINGS_YOFF,
3640 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3641 &custom_element_change.initial_trigger_element, 1, 1,
3642 NULL, NULL, NULL, "other element triggering change"
3645 /* ---------- custom change action (element used for action) ------------- */
3648 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3649 0, ED_AREA_1X1_SETTINGS_YOFF,
3650 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3651 &custom_element_change.action_element, 1, 1,
3652 NULL, NULL, NULL, "element used as action parameter"
3655 /* ---------- group element content -------------------------------------- */
3658 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3659 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3660 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3661 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3662 "content:", NULL, NULL, NULL
3665 /* ---------- random background (for random painting) -------------------- */
3668 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3669 0, ED_AREA_1X1_LSETTINGS_YOFF,
3670 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3671 &random_placement_background_element, 1, 1,
3672 NULL, NULL, NULL, "random placement background"
3678 -----------------------------------------------------------------------------
3679 some internally used variables
3680 -----------------------------------------------------------------------------
3683 /* maximal size of level editor drawing area */
3684 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3686 /* actual size of level editor drawing area */
3687 static int ed_fieldx, ed_fieldy;
3689 /* actual position of level editor drawing area in level playfield */
3690 static int level_xpos = -1, level_ypos = -1;
3692 /* actual tile size used to display playfield drawing area */
3693 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3695 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3697 /* drawing elements on the three mouse buttons */
3698 static int new_element1 = EL_WALL;
3699 static int new_element2 = EL_EMPTY;
3700 static int new_element3 = EL_SAND;
3702 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3703 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3704 (button) == 2 ? new_element2 : \
3705 (button) == 3 ? new_element3 : EL_EMPTY)
3707 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3709 static int use_permanent_palette = TRUE;
3711 #define PX (use_permanent_palette ? DX : SX)
3712 #define PY (use_permanent_palette ? DY : SY)
3713 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3714 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3716 /* forward declaration for internal use */
3717 static void ModifyEditorCounterValue(int, int);
3718 static void ModifyEditorCounterLimits(int, int, int);
3719 static void ModifyEditorSelectboxValue(int, int);
3720 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3721 static void ModifyEditorDrawingArea(int, int, int);
3722 static void ModifyEditorElementList();
3723 static void AdjustElementListScrollbar();
3724 static void RedrawDrawingElements();
3725 static void DrawDrawingWindow();
3726 static void DrawLevelInfoWindow();
3727 static void DrawPropertiesWindow();
3728 static void DrawPaletteWindow();
3729 static void UpdateCustomElementGraphicGadgets();
3730 static boolean checkPropertiesConfig(int);
3731 static void SetAutomaticNumberOfGemsNeeded();
3732 static void ClearEditorGadgetInfoText();
3733 static void CopyLevelToUndoBuffer(int);
3734 static void HandleDrawingAreas(struct GadgetInfo *);
3735 static void HandleCounterButtons(struct GadgetInfo *);
3736 static void HandleTextInputGadgets(struct GadgetInfo *);
3737 static void HandleTextAreaGadgets(struct GadgetInfo *);
3738 static void HandleSelectboxGadgets(struct GadgetInfo *);
3739 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3740 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3741 static void HandleRadiobuttons(struct GadgetInfo *);
3742 static void HandleCheckbuttons(struct GadgetInfo *);
3743 static void HandleControlButtons(struct GadgetInfo *);
3744 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3745 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3746 static boolean AskToCopyAndModifyLevelTemplate();
3747 static boolean getDrawModeHiRes();
3749 static int num_editor_gadgets = 0; /* dynamically determined */
3751 static struct GadgetInfo **level_editor_gadget = NULL;
3752 static int *right_gadget_border = NULL;
3754 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3755 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3756 static boolean draw_with_brush = FALSE;
3757 static int properties_element = 0;
3759 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3760 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3761 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3762 static int undo_buffer_position = 0;
3763 static int undo_buffer_steps = 0;
3764 static int redo_buffer_steps = 0;
3766 static int edit_mode;
3767 static int edit_mode_levelinfo;
3768 static int edit_mode_properties;
3770 static int element_shift = 0;
3772 static int editor_el_players[] =
3779 static int *editor_el_players_ptr = editor_el_players;
3780 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3782 static int editor_hl_boulderdash[] =
3784 EL_INTERNAL_CASCADE_BD_ACTIVE,
3790 static int editor_el_boulderdash[] =
3799 EL_BD_EXPANDABLE_WALL,
3807 EL_BD_BUTTERFLY_LEFT,
3809 EL_BD_BUTTERFLY_RIGHT,
3810 EL_BD_FIREFLY_RIGHT,
3813 EL_BD_BUTTERFLY_DOWN,
3817 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3818 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3819 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3820 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3822 static int editor_hl_emerald_mine[] =
3824 EL_INTERNAL_CASCADE_EM_ACTIVE,
3830 static int editor_el_emerald_mine[] =
3867 EL_ACID_POOL_TOPLEFT,
3869 EL_ACID_POOL_TOPRIGHT,
3872 EL_ACID_POOL_BOTTOMLEFT,
3873 EL_ACID_POOL_BOTTOM,
3874 EL_ACID_POOL_BOTTOMRIGHT,
3894 EL_EM_STEEL_EXIT_CLOSED,
3895 EL_EM_STEEL_EXIT_OPEN,
3897 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3898 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3899 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3900 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3902 static int editor_hl_emerald_mine_club[] =
3904 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3910 static int editor_el_emerald_mine_club[] =
3937 EL_EMC_WALL_SLIPPERY_1,
3938 EL_EMC_WALL_SLIPPERY_2,
3939 EL_EMC_WALL_SLIPPERY_3,
3940 EL_EMC_WALL_SLIPPERY_4,
3963 EL_EMC_MAGIC_BALL_SWITCH,
3965 EL_EMC_SPRING_BUMPER,
3970 EL_EM_DYNAMITE_ACTIVE,
3974 EL_BALLOON_SWITCH_UP,
3975 EL_BALLOON_SWITCH_ANY,
3978 EL_BALLOON_SWITCH_LEFT,
3980 EL_BALLOON_SWITCH_RIGHT,
3984 EL_BALLOON_SWITCH_DOWN,
3985 EL_BALLOON_SWITCH_NONE,
3987 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3988 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3989 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3990 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3992 static int editor_hl_rnd[] =
3994 EL_INTERNAL_CASCADE_RND_ACTIVE,
4000 static int editor_el_rnd[] =
4032 EL_WALL_EMERALD_YELLOW,
4033 EL_WALL_EMERALD_RED,
4034 EL_WALL_EMERALD_PURPLE,
4052 EL_DYNABOMB_INCREASE_NUMBER,
4053 EL_DYNABOMB_INCREASE_SIZE,
4054 EL_DYNABOMB_INCREASE_POWER,
4074 EL_INVISIBLE_STEELWALL,
4078 EL_EXPANDABLE_WALL_HORIZONTAL,
4079 EL_EXPANDABLE_WALL_VERTICAL,
4080 EL_EXPANDABLE_WALL_ANY,
4082 static int *editor_hl_rnd_ptr = editor_hl_rnd;
4083 static int *editor_el_rnd_ptr = editor_el_rnd;
4084 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
4085 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
4087 static int editor_hl_sokoban[] =
4089 EL_INTERNAL_CASCADE_SB_ACTIVE,
4095 static int editor_el_sokoban[] =
4098 EL_SOKOBAN_FIELD_EMPTY,
4099 EL_SOKOBAN_FIELD_FULL,
4100 EL_SOKOBAN_FIELD_PLAYER,
4102 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
4103 static int *editor_el_sokoban_ptr = editor_el_sokoban;
4104 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
4105 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
4107 static int editor_hl_supaplex[] =
4109 EL_INTERNAL_CASCADE_SP_ACTIVE,
4115 static int editor_el_supaplex[] =
4133 EL_SP_PORT_HORIZONTAL,
4134 EL_SP_PORT_VERTICAL,
4142 EL_SP_GRAVITY_PORT_LEFT,
4143 EL_SP_GRAVITY_PORT_RIGHT,
4144 EL_SP_GRAVITY_PORT_UP,
4145 EL_SP_GRAVITY_PORT_DOWN,
4147 EL_SP_GRAVITY_ON_PORT_LEFT,
4148 EL_SP_GRAVITY_ON_PORT_RIGHT,
4149 EL_SP_GRAVITY_ON_PORT_UP,
4150 EL_SP_GRAVITY_ON_PORT_DOWN,
4152 EL_SP_GRAVITY_OFF_PORT_LEFT,
4153 EL_SP_GRAVITY_OFF_PORT_RIGHT,
4154 EL_SP_GRAVITY_OFF_PORT_UP,
4155 EL_SP_GRAVITY_OFF_PORT_DOWN,
4157 EL_SP_HARDWARE_GRAY,
4158 EL_SP_HARDWARE_GREEN,
4159 EL_SP_HARDWARE_BLUE,
4162 EL_SP_HARDWARE_BASE_1,
4163 EL_SP_HARDWARE_BASE_2,
4164 EL_SP_HARDWARE_BASE_3,
4165 EL_SP_HARDWARE_BASE_4,
4167 EL_SP_HARDWARE_BASE_5,
4168 EL_SP_HARDWARE_BASE_6,
4169 EL_SP_HARDWARE_YELLOW,
4177 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4178 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4179 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4180 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4182 static int editor_hl_diamond_caves[] =
4184 EL_INTERNAL_CASCADE_DC_ACTIVE,
4190 static int editor_el_diamond_caves[] =
4197 EL_CONVEYOR_BELT_1_LEFT,
4198 EL_CONVEYOR_BELT_1_MIDDLE,
4199 EL_CONVEYOR_BELT_1_RIGHT,
4200 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4202 EL_CONVEYOR_BELT_2_LEFT,
4203 EL_CONVEYOR_BELT_2_MIDDLE,
4204 EL_CONVEYOR_BELT_2_RIGHT,
4205 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4207 EL_CONVEYOR_BELT_3_LEFT,
4208 EL_CONVEYOR_BELT_3_MIDDLE,
4209 EL_CONVEYOR_BELT_3_RIGHT,
4210 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4212 EL_CONVEYOR_BELT_4_LEFT,
4213 EL_CONVEYOR_BELT_4_MIDDLE,
4214 EL_CONVEYOR_BELT_4_RIGHT,
4215 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4217 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4218 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4219 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4220 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4222 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4223 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4224 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4225 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4230 EL_DC_TIMEGATE_SWITCH,
4232 EL_SWITCHGATE_CLOSED,
4234 EL_SWITCHGATE_SWITCH_UP,
4235 EL_SWITCHGATE_SWITCH_DOWN,
4238 EL_LIGHT_SWITCH_ACTIVE,
4239 EL_DC_SWITCHGATE_SWITCH_UP,
4240 EL_DC_SWITCHGATE_SWITCH_DOWN,
4242 EL_STEEL_EXIT_CLOSED,
4244 EL_STEELWALL_SLIPPERY,
4247 EL_QUICKSAND_FAST_EMPTY,
4248 EL_QUICKSAND_FAST_FULL,
4262 EL_SIGN_RADIOACTIVITY,
4268 EL_SIGN_ENTRY_FORBIDDEN,
4269 EL_SIGN_EMERGENCY_EXIT,
4294 EL_DC_STEELWALL_2_SINGLE,
4295 EL_DC_STEELWALL_2_TOP,
4296 EL_SIGN_EXCLAMATION,
4299 EL_DC_STEELWALL_2_LEFT,
4300 EL_DC_STEELWALL_2_MIDDLE,
4301 EL_DC_STEELWALL_2_HORIZONTAL,
4302 EL_DC_STEELWALL_2_RIGHT,
4304 EL_DC_STEELWALL_1_TOPLEFT,
4305 EL_DC_STEELWALL_2_VERTICAL,
4306 EL_DC_STEELWALL_1_TOPRIGHT,
4309 EL_DC_STEELWALL_1_VERTICAL,
4310 EL_DC_STEELWALL_2_BOTTOM,
4312 EL_DC_GATE_WHITE_GRAY,
4314 EL_DC_STEELWALL_1_BOTTOMLEFT,
4315 EL_DC_STEELWALL_1_HORIZONTAL,
4316 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4317 EL_DC_GATE_FAKE_GRAY,
4319 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4320 EL_DC_STEELWALL_1_BOTTOM,
4321 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4322 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4324 EL_DC_STEELWALL_1_RIGHT,
4326 EL_DC_STEELWALL_1_LEFT,
4327 EL_EXPANDABLE_STEELWALL_VERTICAL,
4329 EL_DC_STEELWALL_1_TOPRIGHT_2,
4330 EL_DC_STEELWALL_1_TOP,
4331 EL_DC_STEELWALL_1_TOPLEFT_2,
4332 EL_EXPANDABLE_STEELWALL_ANY,
4334 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4335 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4336 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4337 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4339 static int editor_hl_dx_boulderdash[] =
4341 EL_INTERNAL_CASCADE_DX_ACTIVE,
4347 static int editor_el_dx_boulderdash[] =
4351 EL_TUBE_HORIZONTAL_DOWN,
4355 EL_TUBE_VERTICAL_RIGHT,
4357 EL_TUBE_VERTICAL_LEFT,
4361 EL_TUBE_HORIZONTAL_UP,
4369 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4370 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4371 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4372 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4374 static int editor_hl_mirror_magic[] =
4376 EL_INTERNAL_CASCADE_MM_ACTIVE,
4382 static int editor_el_mirror_magic[] =
4384 EL_MM_MCDUFFIN_RIGHT,
4386 EL_MM_MCDUFFIN_LEFT,
4387 EL_MM_MCDUFFIN_DOWN,
4390 EL_MM_MIRROR_FIXED_START,
4391 EL_MM_POLARISATOR_START,
4392 EL_MM_POLARISATOR_CROSS_START,
4394 EL_MM_BEAMER_RED_START,
4395 EL_MM_BEAMER_YELLOW_START,
4396 EL_MM_BEAMER_GREEN_START,
4397 EL_MM_BEAMER_BLUE_START,
4410 EL_MM_LIGHTBULB_ACTIVE,
4424 EL_MM_STEEL_GRID_FIXED_1,
4425 EL_MM_STEEL_GRID_FIXED_2,
4426 EL_MM_STEEL_GRID_FIXED_3,
4427 EL_MM_STEEL_GRID_FIXED_4,
4429 EL_MM_WOODEN_GRID_FIXED_1,
4430 EL_MM_WOODEN_GRID_FIXED_2,
4431 EL_MM_WOODEN_GRID_FIXED_3,
4432 EL_MM_WOODEN_GRID_FIXED_4
4434 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4435 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4436 static int num_editor_hl_mirror_magic = SIZEOF_ARRAY_INT(editor_hl_mirror_magic);
4437 static int num_editor_el_mirror_magic = SIZEOF_ARRAY_INT(editor_el_mirror_magic);
4439 static int editor_hl_deflektor[] =
4441 EL_INTERNAL_CASCADE_DF_ACTIVE,
4447 static int editor_el_deflektor[] =
4454 EL_DF_RECEIVER_RIGHT,
4456 EL_DF_RECEIVER_LEFT,
4457 EL_DF_RECEIVER_DOWN,
4460 EL_DF_MIRROR_ROTATING_START,
4464 EL_DF_FIBRE_OPTIC_RED_1,
4465 EL_DF_FIBRE_OPTIC_YELLOW_1,
4466 EL_DF_FIBRE_OPTIC_GREEN_1,
4467 EL_DF_FIBRE_OPTIC_BLUE_1,
4469 EL_DF_STEEL_GRID_FIXED_START,
4470 EL_DF_STEEL_GRID_ROTATING_START,
4471 EL_DF_WOODEN_GRID_FIXED_START,
4472 EL_DF_WOODEN_GRID_ROTATING_START,
4479 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4480 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4481 static int num_editor_hl_deflektor = SIZEOF_ARRAY_INT(editor_hl_deflektor);
4482 static int num_editor_el_deflektor = SIZEOF_ARRAY_INT(editor_el_deflektor);
4484 static int editor_hl_chars[] =
4486 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4492 static int editor_el_chars[] =
4574 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4575 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4576 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4577 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4579 EL_CHAR(CHAR_BYTE_DEGREE),
4580 EL_CHAR(CHAR_BYTE_REGISTERED),
4581 EL_CHAR(FONT_ASCII_CURSOR),
4582 EL_CHAR(FONT_ASCII_BUTTON),
4584 EL_CHAR(FONT_ASCII_UP),
4585 EL_CHAR(FONT_ASCII_DOWN),
4589 static int *editor_hl_chars_ptr = editor_hl_chars;
4590 static int *editor_el_chars_ptr = editor_el_chars;
4591 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4592 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4594 static int editor_hl_steel_chars[] =
4596 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4602 static int editor_el_steel_chars[] =
4612 EL_STEEL_CHAR('\''),
4679 EL_STEEL_CHAR('\\'),
4684 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4685 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4686 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4687 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4689 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4690 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4691 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4692 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4694 EL_STEEL_CHAR(FONT_ASCII_UP),
4695 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4699 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4700 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4701 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4702 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4704 static int editor_hl_custom[] =
4706 EL_INTERNAL_CASCADE_CE_ACTIVE,
4712 static int editor_el_custom[] =
4714 EL_CUSTOM_START + 0,
4715 EL_CUSTOM_START + 1,
4716 EL_CUSTOM_START + 2,
4717 EL_CUSTOM_START + 3,
4719 EL_CUSTOM_START + 4,
4720 EL_CUSTOM_START + 5,
4721 EL_CUSTOM_START + 6,
4722 EL_CUSTOM_START + 7,
4724 EL_CUSTOM_START + 8,
4725 EL_CUSTOM_START + 9,
4726 EL_CUSTOM_START + 10,
4727 EL_CUSTOM_START + 11,
4729 EL_CUSTOM_START + 12,
4730 EL_CUSTOM_START + 13,
4731 EL_CUSTOM_START + 14,
4732 EL_CUSTOM_START + 15,
4734 EL_CUSTOM_START + 16,
4735 EL_CUSTOM_START + 17,
4736 EL_CUSTOM_START + 18,
4737 EL_CUSTOM_START + 19,
4739 EL_CUSTOM_START + 20,
4740 EL_CUSTOM_START + 21,
4741 EL_CUSTOM_START + 22,
4742 EL_CUSTOM_START + 23,
4744 EL_CUSTOM_START + 24,
4745 EL_CUSTOM_START + 25,
4746 EL_CUSTOM_START + 26,
4747 EL_CUSTOM_START + 27,
4749 EL_CUSTOM_START + 28,
4750 EL_CUSTOM_START + 29,
4751 EL_CUSTOM_START + 30,
4752 EL_CUSTOM_START + 31,
4754 EL_CUSTOM_START + 32,
4755 EL_CUSTOM_START + 33,
4756 EL_CUSTOM_START + 34,
4757 EL_CUSTOM_START + 35,
4759 EL_CUSTOM_START + 36,
4760 EL_CUSTOM_START + 37,
4761 EL_CUSTOM_START + 38,
4762 EL_CUSTOM_START + 39,
4764 EL_CUSTOM_START + 40,
4765 EL_CUSTOM_START + 41,
4766 EL_CUSTOM_START + 42,
4767 EL_CUSTOM_START + 43,
4769 EL_CUSTOM_START + 44,
4770 EL_CUSTOM_START + 45,
4771 EL_CUSTOM_START + 46,
4772 EL_CUSTOM_START + 47,
4774 EL_CUSTOM_START + 48,
4775 EL_CUSTOM_START + 49,
4776 EL_CUSTOM_START + 50,
4777 EL_CUSTOM_START + 51,
4779 EL_CUSTOM_START + 52,
4780 EL_CUSTOM_START + 53,
4781 EL_CUSTOM_START + 54,
4782 EL_CUSTOM_START + 55,
4784 EL_CUSTOM_START + 56,
4785 EL_CUSTOM_START + 57,
4786 EL_CUSTOM_START + 58,
4787 EL_CUSTOM_START + 59,
4789 EL_CUSTOM_START + 60,
4790 EL_CUSTOM_START + 61,
4791 EL_CUSTOM_START + 62,
4792 EL_CUSTOM_START + 63,
4794 EL_CUSTOM_START + 64,
4795 EL_CUSTOM_START + 65,
4796 EL_CUSTOM_START + 66,
4797 EL_CUSTOM_START + 67,
4799 EL_CUSTOM_START + 68,
4800 EL_CUSTOM_START + 69,
4801 EL_CUSTOM_START + 70,
4802 EL_CUSTOM_START + 71,
4804 EL_CUSTOM_START + 72,
4805 EL_CUSTOM_START + 73,
4806 EL_CUSTOM_START + 74,
4807 EL_CUSTOM_START + 75,
4809 EL_CUSTOM_START + 76,
4810 EL_CUSTOM_START + 77,
4811 EL_CUSTOM_START + 78,
4812 EL_CUSTOM_START + 79,
4814 EL_CUSTOM_START + 80,
4815 EL_CUSTOM_START + 81,
4816 EL_CUSTOM_START + 82,
4817 EL_CUSTOM_START + 83,
4819 EL_CUSTOM_START + 84,
4820 EL_CUSTOM_START + 85,
4821 EL_CUSTOM_START + 86,
4822 EL_CUSTOM_START + 87,
4824 EL_CUSTOM_START + 88,
4825 EL_CUSTOM_START + 89,
4826 EL_CUSTOM_START + 90,
4827 EL_CUSTOM_START + 91,
4829 EL_CUSTOM_START + 92,
4830 EL_CUSTOM_START + 93,
4831 EL_CUSTOM_START + 94,
4832 EL_CUSTOM_START + 95,
4834 EL_CUSTOM_START + 96,
4835 EL_CUSTOM_START + 97,
4836 EL_CUSTOM_START + 98,
4837 EL_CUSTOM_START + 99,
4839 EL_CUSTOM_START + 100,
4840 EL_CUSTOM_START + 101,
4841 EL_CUSTOM_START + 102,
4842 EL_CUSTOM_START + 103,
4844 EL_CUSTOM_START + 104,
4845 EL_CUSTOM_START + 105,
4846 EL_CUSTOM_START + 106,
4847 EL_CUSTOM_START + 107,
4849 EL_CUSTOM_START + 108,
4850 EL_CUSTOM_START + 109,
4851 EL_CUSTOM_START + 110,
4852 EL_CUSTOM_START + 111,
4854 EL_CUSTOM_START + 112,
4855 EL_CUSTOM_START + 113,
4856 EL_CUSTOM_START + 114,
4857 EL_CUSTOM_START + 115,
4859 EL_CUSTOM_START + 116,
4860 EL_CUSTOM_START + 117,
4861 EL_CUSTOM_START + 118,
4862 EL_CUSTOM_START + 119,
4864 EL_CUSTOM_START + 120,
4865 EL_CUSTOM_START + 121,
4866 EL_CUSTOM_START + 122,
4867 EL_CUSTOM_START + 123,
4869 EL_CUSTOM_START + 124,
4870 EL_CUSTOM_START + 125,
4871 EL_CUSTOM_START + 126,
4872 EL_CUSTOM_START + 127,
4874 EL_CUSTOM_START + 128,
4875 EL_CUSTOM_START + 129,
4876 EL_CUSTOM_START + 130,
4877 EL_CUSTOM_START + 131,
4879 EL_CUSTOM_START + 132,
4880 EL_CUSTOM_START + 133,
4881 EL_CUSTOM_START + 134,
4882 EL_CUSTOM_START + 135,
4884 EL_CUSTOM_START + 136,
4885 EL_CUSTOM_START + 137,
4886 EL_CUSTOM_START + 138,
4887 EL_CUSTOM_START + 139,
4889 EL_CUSTOM_START + 140,
4890 EL_CUSTOM_START + 141,
4891 EL_CUSTOM_START + 142,
4892 EL_CUSTOM_START + 143,
4894 EL_CUSTOM_START + 144,
4895 EL_CUSTOM_START + 145,
4896 EL_CUSTOM_START + 146,
4897 EL_CUSTOM_START + 147,
4899 EL_CUSTOM_START + 148,
4900 EL_CUSTOM_START + 149,
4901 EL_CUSTOM_START + 150,
4902 EL_CUSTOM_START + 151,
4904 EL_CUSTOM_START + 152,
4905 EL_CUSTOM_START + 153,
4906 EL_CUSTOM_START + 154,
4907 EL_CUSTOM_START + 155,
4909 EL_CUSTOM_START + 156,
4910 EL_CUSTOM_START + 157,
4911 EL_CUSTOM_START + 158,
4912 EL_CUSTOM_START + 159,
4914 EL_CUSTOM_START + 160,
4915 EL_CUSTOM_START + 161,
4916 EL_CUSTOM_START + 162,
4917 EL_CUSTOM_START + 163,
4919 EL_CUSTOM_START + 164,
4920 EL_CUSTOM_START + 165,
4921 EL_CUSTOM_START + 166,
4922 EL_CUSTOM_START + 167,
4924 EL_CUSTOM_START + 168,
4925 EL_CUSTOM_START + 169,
4926 EL_CUSTOM_START + 170,
4927 EL_CUSTOM_START + 171,
4929 EL_CUSTOM_START + 172,
4930 EL_CUSTOM_START + 173,
4931 EL_CUSTOM_START + 174,
4932 EL_CUSTOM_START + 175,
4934 EL_CUSTOM_START + 176,
4935 EL_CUSTOM_START + 177,
4936 EL_CUSTOM_START + 178,
4937 EL_CUSTOM_START + 179,
4939 EL_CUSTOM_START + 180,
4940 EL_CUSTOM_START + 181,
4941 EL_CUSTOM_START + 182,
4942 EL_CUSTOM_START + 183,
4944 EL_CUSTOM_START + 184,
4945 EL_CUSTOM_START + 185,
4946 EL_CUSTOM_START + 186,
4947 EL_CUSTOM_START + 187,
4949 EL_CUSTOM_START + 188,
4950 EL_CUSTOM_START + 189,
4951 EL_CUSTOM_START + 190,
4952 EL_CUSTOM_START + 191,
4954 EL_CUSTOM_START + 192,
4955 EL_CUSTOM_START + 193,
4956 EL_CUSTOM_START + 194,
4957 EL_CUSTOM_START + 195,
4959 EL_CUSTOM_START + 196,
4960 EL_CUSTOM_START + 197,
4961 EL_CUSTOM_START + 198,
4962 EL_CUSTOM_START + 199,
4964 EL_CUSTOM_START + 200,
4965 EL_CUSTOM_START + 201,
4966 EL_CUSTOM_START + 202,
4967 EL_CUSTOM_START + 203,
4969 EL_CUSTOM_START + 204,
4970 EL_CUSTOM_START + 205,
4971 EL_CUSTOM_START + 206,
4972 EL_CUSTOM_START + 207,
4974 EL_CUSTOM_START + 208,
4975 EL_CUSTOM_START + 209,
4976 EL_CUSTOM_START + 210,
4977 EL_CUSTOM_START + 211,
4979 EL_CUSTOM_START + 212,
4980 EL_CUSTOM_START + 213,
4981 EL_CUSTOM_START + 214,
4982 EL_CUSTOM_START + 215,
4984 EL_CUSTOM_START + 216,
4985 EL_CUSTOM_START + 217,
4986 EL_CUSTOM_START + 218,
4987 EL_CUSTOM_START + 219,
4989 EL_CUSTOM_START + 220,
4990 EL_CUSTOM_START + 221,
4991 EL_CUSTOM_START + 222,
4992 EL_CUSTOM_START + 223,
4994 EL_CUSTOM_START + 224,
4995 EL_CUSTOM_START + 225,
4996 EL_CUSTOM_START + 226,
4997 EL_CUSTOM_START + 227,
4999 EL_CUSTOM_START + 228,
5000 EL_CUSTOM_START + 229,
5001 EL_CUSTOM_START + 230,
5002 EL_CUSTOM_START + 231,
5004 EL_CUSTOM_START + 232,
5005 EL_CUSTOM_START + 233,
5006 EL_CUSTOM_START + 234,
5007 EL_CUSTOM_START + 235,
5009 EL_CUSTOM_START + 236,
5010 EL_CUSTOM_START + 237,
5011 EL_CUSTOM_START + 238,
5012 EL_CUSTOM_START + 239,
5014 EL_CUSTOM_START + 240,
5015 EL_CUSTOM_START + 241,
5016 EL_CUSTOM_START + 242,
5017 EL_CUSTOM_START + 243,
5019 EL_CUSTOM_START + 244,
5020 EL_CUSTOM_START + 245,
5021 EL_CUSTOM_START + 246,
5022 EL_CUSTOM_START + 247,
5024 EL_CUSTOM_START + 248,
5025 EL_CUSTOM_START + 249,
5026 EL_CUSTOM_START + 250,
5027 EL_CUSTOM_START + 251,
5029 EL_CUSTOM_START + 252,
5030 EL_CUSTOM_START + 253,
5031 EL_CUSTOM_START + 254,
5032 EL_CUSTOM_START + 255
5034 static int *editor_hl_custom_ptr = editor_hl_custom;
5035 static int *editor_el_custom_ptr = editor_el_custom;
5036 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
5037 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
5039 static int editor_hl_group[] =
5041 EL_INTERNAL_CASCADE_GE_ACTIVE,
5047 static int editor_el_group[] =
5061 EL_GROUP_START + 10,
5062 EL_GROUP_START + 11,
5064 EL_GROUP_START + 12,
5065 EL_GROUP_START + 13,
5066 EL_GROUP_START + 14,
5067 EL_GROUP_START + 15,
5069 EL_GROUP_START + 16,
5070 EL_GROUP_START + 17,
5071 EL_GROUP_START + 18,
5072 EL_GROUP_START + 19,
5074 EL_GROUP_START + 20,
5075 EL_GROUP_START + 21,
5076 EL_GROUP_START + 22,
5077 EL_GROUP_START + 23,
5079 EL_GROUP_START + 24,
5080 EL_GROUP_START + 25,
5081 EL_GROUP_START + 26,
5082 EL_GROUP_START + 27,
5084 EL_GROUP_START + 28,
5085 EL_GROUP_START + 29,
5086 EL_GROUP_START + 30,
5089 static int *editor_hl_group_ptr = editor_hl_group;
5090 static int *editor_el_group_ptr = editor_el_group;
5091 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
5092 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
5094 static int editor_hl_reference[] =
5096 EL_INTERNAL_CASCADE_REF_ACTIVE,
5102 static int editor_el_reference[] =
5106 EL_TRIGGER_CE_VALUE,
5107 EL_TRIGGER_CE_SCORE,
5111 EL_CURRENT_CE_VALUE,
5112 EL_CURRENT_CE_SCORE,
5134 static int *editor_hl_reference_ptr = editor_hl_reference;
5135 static int *editor_el_reference_ptr = editor_el_reference;
5136 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
5137 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
5139 static int editor_hl_user_defined[] =
5141 EL_INTERNAL_CASCADE_USER_ACTIVE,
5147 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
5148 static int *editor_el_user_defined_ptr = NULL;
5149 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
5150 static int num_editor_el_user_defined = 0;
5152 static int editor_hl_dynamic[] =
5154 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5160 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5161 static int *editor_el_dynamic_ptr = NULL;
5162 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
5163 static int num_editor_el_dynamic = 0;
5165 static int editor_hl_empty[] = { EL_EMPTY };
5166 static int *editor_el_empty = NULL; /* dynamically allocated */
5168 static int *editor_hl_empty_ptr = editor_hl_empty;
5169 static int *editor_el_empty_ptr = NULL;
5170 static int num_editor_hl_empty = 0;
5171 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5173 static boolean use_el_empty = FALSE;
5175 static int *editor_elements = NULL; /* dynamically allocated */
5176 static int num_editor_elements = 0; /* dynamically determined */
5178 static boolean setup_editor_cascade_never = FALSE;
5180 static boolean setup_editor_el_players = TRUE;
5181 static boolean setup_editor_el_boulderdash = TRUE;
5182 static boolean setup_editor_el_emerald_mine = TRUE;
5183 static boolean setup_editor_el_emerald_mine_club = TRUE;
5184 static boolean setup_editor_el_more = TRUE;
5185 static boolean setup_editor_el_sokoban = TRUE;
5186 static boolean setup_editor_el_supaplex = TRUE;
5187 static boolean setup_editor_el_diamond_caves = TRUE;
5188 static boolean setup_editor_el_dx_boulderdash = TRUE;
5189 static boolean setup_editor_el_mirror_magic = TRUE;
5190 static boolean setup_editor_el_deflektor = TRUE;
5191 static boolean setup_editor_el_chars = TRUE;
5192 static boolean setup_editor_el_steel_chars = TRUE;
5193 static boolean setup_editor_el_custom = TRUE;
5194 static boolean setup_editor_el_user_defined = TRUE;
5195 static boolean setup_editor_el_dynamic = TRUE;
5197 static int editor_hl_unused[] = { EL_EMPTY };
5198 static int *editor_hl_unused_ptr = editor_hl_unused;
5199 static int num_editor_hl_unused = 0;
5203 boolean *setup_value;
5204 boolean *setup_cascade_value;
5206 int **headline_list;
5207 int *headline_list_size;
5210 int *element_list_size;
5212 boolean last_setup_value;
5214 editor_elements_info[] =
5217 &setup_editor_el_players,
5218 &setup_editor_cascade_never,
5219 &editor_hl_unused_ptr, &num_editor_hl_unused,
5220 &editor_el_players_ptr, &num_editor_el_players
5223 &setup_editor_el_boulderdash,
5224 &setup.editor_cascade.el_bd,
5225 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5226 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5229 &setup_editor_el_emerald_mine,
5230 &setup.editor_cascade.el_em,
5231 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5232 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5235 &setup_editor_el_emerald_mine_club,
5236 &setup.editor_cascade.el_emc,
5237 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5238 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5241 &setup_editor_el_more,
5242 &setup.editor_cascade.el_rnd,
5243 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5244 &editor_el_rnd_ptr, &num_editor_el_rnd
5247 &setup_editor_el_sokoban,
5248 &setup.editor_cascade.el_sb,
5249 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5250 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5253 &setup_editor_el_supaplex,
5254 &setup.editor_cascade.el_sp,
5255 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5256 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5259 &setup_editor_el_diamond_caves,
5260 &setup.editor_cascade.el_dc,
5261 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5262 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5265 &setup_editor_el_dx_boulderdash,
5266 &setup.editor_cascade.el_dx,
5267 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5268 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5271 &setup_editor_el_mirror_magic,
5272 &setup.editor_cascade.el_mm,
5273 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5274 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5277 &setup_editor_el_deflektor,
5278 &setup.editor_cascade.el_df,
5279 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5280 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5283 &setup_editor_el_chars,
5284 &setup.editor_cascade.el_chars,
5285 &editor_hl_chars_ptr, &num_editor_hl_chars,
5286 &editor_el_chars_ptr, &num_editor_el_chars
5289 &setup_editor_el_steel_chars,
5290 &setup.editor_cascade.el_steel_chars,
5291 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5292 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5295 &setup_editor_el_custom,
5296 &setup.editor_cascade.el_ce,
5297 &editor_hl_custom_ptr, &num_editor_hl_custom,
5298 &editor_el_custom_ptr, &num_editor_el_custom
5301 &setup_editor_el_custom,
5302 &setup.editor_cascade.el_ge,
5303 &editor_hl_group_ptr, &num_editor_hl_group,
5304 &editor_el_group_ptr, &num_editor_el_group
5307 &setup_editor_el_custom,
5308 &setup.editor_cascade.el_ref,
5309 &editor_hl_reference_ptr, &num_editor_hl_reference,
5310 &editor_el_reference_ptr, &num_editor_el_reference
5313 &setup_editor_el_user_defined,
5314 &setup.editor_cascade.el_user,
5315 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5316 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5319 &setup_editor_el_dynamic,
5320 &setup.editor_cascade.el_dynamic,
5321 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5322 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5327 &editor_hl_empty_ptr, &num_editor_hl_empty,
5328 &editor_el_empty_ptr, &num_editor_el_empty,
5340 -----------------------------------------------------------------------------
5342 -----------------------------------------------------------------------------
5345 static int getMaxInfoTextLength()
5347 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5350 static int getTextWidthForGadget(char *text)
5355 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5358 static int getTextWidthForDrawingArea(char *text)
5363 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5366 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5368 return (gi->x + gi->width + getTextWidthForGadget(text));
5371 static char *getElementInfoText(int element)
5373 char *info_text = NULL;
5375 if (element < MAX_NUM_ELEMENTS)
5377 if (strlen(element_info[element].description) > 0)
5378 info_text = element_info[element].description;
5379 else if (element_info[element].custom_description != NULL)
5380 info_text = element_info[element].custom_description;
5381 else if (element_info[element].editor_description != NULL)
5382 info_text = element_info[element].editor_description;
5385 if (info_text == NULL)
5386 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5391 static char *getElementDescriptionFilenameExt(char *basename)
5393 char *elements_subdir = "elements";
5394 static char *elements_subdir2 = NULL;
5395 static char *filename = NULL;
5397 if (elements_subdir2 == NULL)
5398 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5400 checked_free(filename);
5402 /* 1st try: look for element description in current level set directory */
5403 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5404 if (fileExists(filename))
5409 /* 2nd try: look for element description in the game's base directory */
5410 filename = getPath3(options.docs_directory, elements_subdir, basename);
5411 if (fileExists(filename))
5417 char *getElementDescriptionFilename(int element)
5419 char basename[MAX_FILENAME_LEN];
5422 /* 1st try: look for element description file for exactly this element */
5423 sprintf(basename, "%s.txt", element_info[element].token_name);
5424 filename = getElementDescriptionFilenameExt(basename);
5425 if (filename != NULL)
5428 /* 2nd try: look for element description file for this element's class */
5429 sprintf(basename, "%s.txt", element_info[element].class_name);
5430 filename = getElementDescriptionFilenameExt(basename);
5431 if (filename != NULL)
5437 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5439 boolean element_found[NUM_FILE_ELEMENTS];
5442 /* initialize list of used elements to "not used" */
5443 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5444 element_found[i] = FALSE;
5446 /* find all elements used in current level */
5447 for (y = 0; y < lev_fieldy; y++)
5448 for (x = 0; x < lev_fieldx; x++)
5449 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5450 element_found[Feld[x][y]] = TRUE;
5454 /* count number of elements used in current level */
5455 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5456 if (element_found[i])
5459 /* add space for up to 3 more elements for padding that may be needed */
5462 /* free memory for old list of elements, if needed */
5463 checked_free(*elements);
5465 /* allocate memory for new list of elements */
5466 *elements = checked_malloc(*num_elements * sizeof(int));
5470 /* add all elements used in current level (non-custom/group elements) */
5471 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5472 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5473 (*elements)[(*num_elements)++] = i;
5475 /* add all elements used in current level (custom/group elements) */
5476 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5477 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5478 (*elements)[(*num_elements)++] = i;
5480 while (*num_elements % 4) /* pad with empty elements, if needed */
5481 (*elements)[(*num_elements)++] = EL_EMPTY;
5484 static void ReinitializeElementList_EnableSections()
5486 /* default: enable all element sections */
5488 setup_editor_el_players = TRUE;
5489 setup_editor_el_boulderdash = TRUE;
5490 setup_editor_el_emerald_mine = TRUE;
5491 setup_editor_el_emerald_mine_club = TRUE;
5492 setup_editor_el_more = TRUE;
5493 setup_editor_el_sokoban = TRUE;
5494 setup_editor_el_supaplex = TRUE;
5495 setup_editor_el_diamond_caves = TRUE;
5496 setup_editor_el_dx_boulderdash = TRUE;
5497 setup_editor_el_mirror_magic = TRUE;
5498 setup_editor_el_deflektor = TRUE;
5499 setup_editor_el_chars = TRUE;
5500 setup_editor_el_steel_chars = TRUE;
5502 setup_editor_el_custom = TRUE;
5503 setup_editor_el_user_defined = TRUE;
5504 setup_editor_el_dynamic = TRUE;
5506 /* now disable all element sections not to be displayed */
5508 if (!setup.editor.el_classic)
5510 setup_editor_el_players = FALSE;
5511 setup_editor_el_boulderdash = FALSE;
5512 setup_editor_el_emerald_mine = FALSE;
5513 setup_editor_el_emerald_mine_club = FALSE;
5514 setup_editor_el_more = FALSE;
5515 setup_editor_el_sokoban = FALSE;
5516 setup_editor_el_supaplex = FALSE;
5517 setup_editor_el_diamond_caves = FALSE;
5518 setup_editor_el_dx_boulderdash = FALSE;
5519 setup_editor_el_mirror_magic = FALSE;
5520 setup_editor_el_deflektor = FALSE;
5521 setup_editor_el_chars = FALSE;
5522 setup_editor_el_steel_chars = FALSE;
5525 if (!setup.editor.el_custom)
5527 setup_editor_el_custom = FALSE;
5530 if (!setup.editor.el_user_defined)
5532 setup_editor_el_user_defined = FALSE;
5535 if (!setup.editor.el_dynamic)
5537 setup_editor_el_dynamic = FALSE;
5540 if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
5542 setup_editor_el_mirror_magic = FALSE;
5543 setup_editor_el_deflektor = FALSE;
5545 else if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
5547 setup_editor_el_boulderdash = FALSE;
5548 setup_editor_el_more = FALSE;
5549 setup_editor_el_sokoban = FALSE;
5550 setup_editor_el_supaplex = FALSE;
5551 setup_editor_el_diamond_caves = FALSE;
5552 setup_editor_el_dx_boulderdash = FALSE;
5553 setup_editor_el_mirror_magic = FALSE;
5554 setup_editor_el_deflektor = FALSE;
5555 setup_editor_el_steel_chars = FALSE;
5557 setup_editor_el_custom = FALSE;
5559 else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
5561 setup_editor_el_players = FALSE;
5562 setup_editor_el_boulderdash = FALSE;
5563 setup_editor_el_emerald_mine = FALSE;
5564 setup_editor_el_emerald_mine_club = FALSE;
5565 setup_editor_el_more = FALSE;
5566 setup_editor_el_sokoban = FALSE;
5567 setup_editor_el_diamond_caves = FALSE;
5568 setup_editor_el_dx_boulderdash = FALSE;
5569 setup_editor_el_mirror_magic = FALSE;
5570 setup_editor_el_deflektor = FALSE;
5571 setup_editor_el_chars = FALSE;
5572 setup_editor_el_steel_chars = FALSE;
5574 setup_editor_el_custom = FALSE;
5576 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
5578 setup_editor_el_players = FALSE;
5579 setup_editor_el_boulderdash = FALSE;
5580 setup_editor_el_emerald_mine = FALSE;
5581 setup_editor_el_emerald_mine_club = FALSE;
5582 setup_editor_el_more = FALSE;
5583 setup_editor_el_sokoban = FALSE;
5584 setup_editor_el_supaplex = FALSE;
5585 setup_editor_el_diamond_caves = FALSE;
5586 setup_editor_el_dx_boulderdash = FALSE;
5587 setup_editor_el_steel_chars = FALSE;
5589 setup_editor_el_custom = FALSE;
5593 static void ReinitializeElementList()
5595 static boolean initialization_needed = TRUE;
5599 ReinitializeElementList_EnableSections();
5601 if (initialization_needed)
5603 LoadSetup_EditorCascade(); /* load last editor cascade state */
5605 /* initialize editor cascade element from saved cascade state */
5606 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5608 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5609 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5611 if (IS_EDITOR_CASCADE(*cascade_element))
5613 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5614 EL_CASCADE_INACTIVE(*cascade_element));
5617 initialization_needed = FALSE;
5620 checked_free(editor_elements);
5622 /* reload optional user defined element list for each invocation of editor */
5623 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5624 &num_editor_el_user_defined);
5626 /* initialize dynamic level element list for each invocation of editor */
5627 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5628 &num_editor_el_dynamic);
5630 /* initialize list of empty elements (used for padding, if needed) */
5631 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5632 editor_el_empty[i] = EL_EMPTY;
5634 /* do some sanity checks for each element from element list */
5635 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5637 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5639 int element = (*editor_elements_info[i].element_list)[j];
5641 if (element >= NUM_FILE_ELEMENTS)
5642 Error(ERR_WARN, "editor element %d is runtime element", element);
5644 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5645 Error(ERR_WARN, "no element description text for element %d", element);
5649 num_editor_elements = 0;
5650 use_el_empty = FALSE;
5652 /* determine size of element list */
5653 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5655 boolean found_inactive_cascade = FALSE;
5657 if (*editor_elements_info[i].setup_value)
5659 if (setup.editor.el_headlines)
5661 // required for correct padding of palette headline buttons
5662 if (*editor_elements_info[i].headline_list_size > 0)
5663 num_editor_elements += editor.palette.cols;
5665 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5667 int element = (*editor_elements_info[i].headline_list)[j];
5669 if (IS_EDITOR_CASCADE_INACTIVE(element))
5670 found_inactive_cascade = TRUE;
5674 if (found_inactive_cascade)
5677 // required for correct padding of palette element buttons
5678 int element_list_size = *editor_elements_info[i].element_list_size;
5680 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5681 int element_buttons = editor.palette.cols * element_rows;
5683 num_editor_elements += element_buttons;
5687 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5689 /* offer at least as many elements as element buttons exist */
5690 use_el_empty = TRUE;
5691 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5693 num_editor_elements += num_editor_el_empty;
5697 num_editor_el_empty = 0;
5700 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5702 /* fill element list */
5703 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5705 boolean found_inactive_cascade = FALSE;
5707 if (*editor_elements_info[i].setup_value)
5709 if (setup.editor.el_headlines)
5711 // required for correct padding of palette headline buttons
5712 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5713 editor.palette.cols : 0);
5715 for (j = 0; j < headline_size; j++)
5717 // use empty elements for padding of palette headline buttons
5718 int element = (j < *editor_elements_info[i].headline_list_size ?
5719 (*editor_elements_info[i].headline_list)[j] :
5720 editor_el_empty[0]);
5722 editor_elements[pos++] = element;
5724 if (IS_EDITOR_CASCADE_INACTIVE(element))
5725 found_inactive_cascade = TRUE;
5729 if (found_inactive_cascade)
5732 // required for correct padding of palette element buttons
5733 int element_list_size = *editor_elements_info[i].element_list_size;
5735 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5736 int element_buttons = editor.palette.cols * element_rows;
5738 // copy all elements from element list
5739 for (j = 0; j < element_list_size; j++)
5740 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5742 // use empty elements for padding of palette element buttons
5743 for (j = 0; j < element_buttons - element_list_size; j++)
5744 editor_elements[pos++] = editor_el_empty[0];
5748 /* (this function is also called before editor gadgets are initialized!) */
5749 AdjustElementListScrollbar();
5752 void PrintEditorElementList()
5754 boolean *stop = &setup_editor_el_user_defined;
5757 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5759 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5761 if (IS_EDITOR_CASCADE(cascade_element))
5763 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5764 char *headline = element_info[cascade_element_show].editor_description;
5766 PrintLineWithPrefix("# ", "-", 77);
5767 Print("# %s\n", headline);
5768 PrintLineWithPrefix("# ", "-", 77);
5771 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5773 int element = (*editor_elements_info[i].headline_list)[j];
5775 if (IS_EDITOR_CASCADE(element))
5776 element = EL_CHAR_MINUS;
5778 Print("# %s\n", element_info[element].token_name);
5784 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5786 int element = (*editor_elements_info[i].element_list)[j];
5788 Print("# %s\n", element_info[element].token_name);
5796 static void ReinitializeElementListButtons()
5798 static boolean last_setup_value_headlines = FALSE;
5799 static boolean initialization_needed = TRUE;
5802 if (!initialization_needed) /* check if editor element setup has changed */
5804 if (last_setup_value_headlines != setup.editor.el_headlines)
5805 initialization_needed = TRUE;
5807 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5808 if (editor_elements_info[i].last_setup_value !=
5809 *editor_elements_info[i].setup_value)
5810 initialization_needed = TRUE;
5813 if (!initialization_needed)
5816 FreeLevelEditorGadgets();
5817 CreateLevelEditorGadgets();
5819 /* store current setup values for next invocation of this function */
5820 last_setup_value_headlines = setup.editor.el_headlines;
5821 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5822 editor_elements_info[i].last_setup_value =
5823 *editor_elements_info[i].setup_value;
5825 initialization_needed = FALSE;
5828 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5831 int border_graphic =
5832 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5833 struct GraphicInfo *g = &graphic_info[border_graphic];
5834 Bitmap *src_bitmap = g->bitmap;
5835 int src_x = g->src_x;
5836 int src_y = g->src_y;
5837 int border_size = g->border_size;
5838 int border_xpos = g->width - border_size;
5839 int border_ypos = g->height - border_size;
5840 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5843 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5844 border_size, border_size,
5845 dest_x - border_size, dest_y - border_size);
5846 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5847 border_size, border_size,
5848 dest_x + width, dest_y - border_size);
5849 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5850 border_size, border_size,
5851 dest_x - border_size, dest_y + height);
5852 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5853 border_size, border_size,
5854 dest_x + width, dest_y + height);
5856 for (i = 0; i < width / tilesize; i++)
5858 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5859 tilesize, border_size,
5860 dest_x + i * tilesize, dest_y - border_size);
5861 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5862 tilesize, border_size,
5863 dest_x + i * tilesize, dest_y + height);
5866 for (i = 0; i < height / tilesize; i++)
5868 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5869 border_size, tilesize,
5870 dest_x - border_size, dest_y + i * tilesize);
5871 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5872 border_size, tilesize,
5873 dest_x + width, dest_y + i * tilesize);
5876 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5879 static void DrawEditorElement(int x, int y, int element)
5881 DrawSizedElement(x, y, element, ed_tilesize);
5884 static void DrawEditorElementThruMask(int x, int y, int element)
5886 DrawSizedElementThruMask(x, y, element, ed_tilesize);
5889 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5891 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5894 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5896 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5899 static void DrawDrawingArea(int id)
5901 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5904 int *value = drawingarea_info[id].value;
5905 int area_xsize = drawingarea_info[id].area_xsize;
5906 int area_ysize = drawingarea_info[id].area_ysize;
5907 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5909 for (x = 0; x < area_xsize; x++)
5910 for (y = 0; y < area_ysize; y++)
5911 DrawSizedGraphicExt(drawto,
5912 gi->x + x * tilesize,
5913 gi->y + y * tilesize,
5914 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5917 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5920 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5921 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5923 BlitBitmap(drawto, drawto,
5924 SX + (dx == -1 ? ed_tilesize : 0),
5925 SY + (dy == -1 ? ed_tilesize : 0),
5926 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5927 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5928 SX + (dx == +1 ? ed_tilesize : 0),
5929 SY + (dy == +1 ? ed_tilesize : 0));
5933 x = (dx == 1 ? 0 : ed_fieldx - 1);
5934 for (y = 0; y < ed_fieldy; y++)
5935 DrawEditorElementOrWall(x, y, from_x, from_y);
5939 y = (dy == 1 ? 0 : ed_fieldy - 1);
5940 for (x = 0; x < ed_fieldx; x++)
5941 DrawEditorElementOrWall(x, y, from_x, from_y);
5944 redraw_mask |= REDRAW_FIELD;
5948 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5951 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5954 static void CreateControlButtons()
5956 struct GadgetInfo *gi;
5959 /* create toolbox buttons */
5960 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5962 int id = controlbutton_info[i].gadget_id;
5963 int type = controlbutton_info[i].gadget_type;
5964 int graphic = controlbutton_info[i].graphic;
5965 struct XYTileSize *pos = controlbutton_info[i].pos;
5966 struct GraphicInfo *gd = &graphic_info[graphic];
5967 Bitmap *deco_bitmap = NULL;
5968 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5969 int tile_size = 0, deco_shift = 0;
5970 boolean deco_masked = FALSE;
5971 int gd_x1 = gd->src_x;
5972 int gd_y1 = gd->src_y;
5973 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5974 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5975 int gd_x1a = gd->src_x + gd->active_xoffset;
5976 int gd_y1a = gd->src_y + gd->active_yoffset;
5977 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5978 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5981 unsigned int event_mask;
5982 int radio_button_nr = RADIO_NR_NONE;
5983 boolean checked = FALSE;
5985 if (type == GD_TYPE_RADIO_BUTTON)
5987 event_mask = GD_EVENT_PRESSED;
5988 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5990 if (id == drawing_function)
5995 if (id == GADGET_ID_WRAP_LEFT ||
5996 id == GADGET_ID_WRAP_RIGHT ||
5997 id == GADGET_ID_WRAP_UP ||
5998 id == GADGET_ID_WRAP_DOWN)
5999 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6001 event_mask = GD_EVENT_RELEASED;
6004 if (id == GADGET_ID_PROPERTIES ||
6005 id == GADGET_ID_PALETTE)
6010 else if (id == GADGET_ID_ELEMENT_LEFT ||
6011 id == GADGET_ID_ELEMENT_MIDDLE ||
6012 id == GADGET_ID_ELEMENT_RIGHT)
6017 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
6018 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
6019 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
6021 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
6022 editor.button.element_left.tile_size :
6023 id == GADGET_ID_ELEMENT_MIDDLE ?
6024 editor.button.element_middle.tile_size :
6025 id == GADGET_ID_ELEMENT_RIGHT ?
6026 editor.button.element_right.tile_size : 0);
6028 // make sure that decoration does not overlap gadget border
6029 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
6031 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
6033 deco_xpos = (gd->width - tile_size) / 2;
6034 deco_ypos = (gd->height - tile_size) / 2;
6036 deco_masked = gd->draw_masked;
6044 gi = CreateGadget(GDI_CUSTOM_ID, id,
6045 GDI_CUSTOM_TYPE_ID, i,
6046 GDI_INFO_TEXT, controlbutton_info[i].infotext,
6049 GDI_WIDTH, gd->width,
6050 GDI_HEIGHT, gd->height,
6052 GDI_STATE, GD_BUTTON_UNPRESSED,
6053 GDI_RADIO_NR, radio_button_nr,
6054 GDI_CHECKED, checked,
6055 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6056 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6057 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6058 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6059 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6060 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6061 GDI_DECORATION_SIZE, tile_size, tile_size,
6062 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
6063 GDI_DECORATION_MASKED, deco_masked,
6064 GDI_EVENT_MASK, event_mask,
6065 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6066 GDI_CALLBACK_ACTION, HandleControlButtons,
6070 Error(ERR_EXIT, "cannot create gadget");
6072 level_editor_gadget[id] = gi;
6075 /* these values are not constant, but can change at runtime */
6076 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
6077 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
6078 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
6079 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
6080 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
6081 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
6082 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
6083 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
6084 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
6085 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
6086 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
6087 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
6089 /* create buttons for scrolling of drawing area and element list */
6090 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
6092 int id = scrollbutton_info[i].gadget_id;
6093 int graphic = scrollbutton_info[i].graphic;
6094 struct GraphicInfo *gd = &graphic_info[graphic];
6095 Bitmap *gd_bitmap = gd->bitmap;
6096 int gd_x1 = gd->src_x;
6097 int gd_y1 = gd->src_y;
6098 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6099 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6100 int width = gd->width;
6101 int height = gd->height;
6102 int x = scrollbutton_pos[i].x;
6103 int y = scrollbutton_pos[i].y;
6104 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6106 if (id == GADGET_ID_SCROLL_LIST_UP ||
6107 id == GADGET_ID_SCROLL_LIST_DOWN)
6118 gi = CreateGadget(GDI_CUSTOM_ID, id,
6119 GDI_CUSTOM_TYPE_ID, i,
6120 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
6125 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6126 GDI_STATE, GD_BUTTON_UNPRESSED,
6127 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6128 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6129 GDI_EVENT_MASK, event_mask,
6130 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6131 GDI_CALLBACK_ACTION, HandleControlButtons,
6135 Error(ERR_EXIT, "cannot create gadget");
6137 level_editor_gadget[id] = gi;
6140 /* create buttons for element list */
6141 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6143 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
6144 int graphic = IMG_EDITOR_PALETTE_BUTTON;
6145 struct GraphicInfo *gd = &graphic_info[graphic];
6146 Bitmap *gd_bitmap = gd->bitmap;
6147 Bitmap *deco_bitmap;
6148 int deco_x, deco_y, deco_xpos, deco_ypos;
6149 int gd_x1 = gd->src_x;
6150 int gd_y1 = gd->src_y;
6151 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6152 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6153 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
6154 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
6155 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
6156 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
6157 int element = editor_elements[i];
6158 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
6159 unsigned int event_mask = GD_EVENT_RELEASED;
6161 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
6163 deco_xpos = (gd->width - tile_size) / 2;
6164 deco_ypos = (gd->height - tile_size) / 2;
6166 gi = CreateGadget(GDI_CUSTOM_ID, id,
6167 GDI_CUSTOM_TYPE_ID, i,
6168 GDI_INFO_TEXT, getElementInfoText(element),
6171 GDI_WIDTH, gd->width,
6172 GDI_HEIGHT, gd->height,
6173 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6174 GDI_STATE, GD_BUTTON_UNPRESSED,
6175 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6176 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6177 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6178 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6179 GDI_DECORATION_SIZE, tile_size, tile_size,
6180 GDI_DECORATION_SHIFTING, 1, 1,
6181 GDI_EVENT_MASK, event_mask,
6182 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6183 GDI_CALLBACK_ACTION, HandleControlButtons,
6187 Error(ERR_EXIT, "cannot create gadget");
6189 level_editor_gadget[id] = gi;
6193 static void CreateCounterButtons()
6195 int max_infotext_len = getMaxInfoTextLength();
6198 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
6201 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
6202 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
6204 /* determine horizontal position to the right of specified gadget */
6205 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6206 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
6207 ED_GADGET_TEXT_DISTANCE);
6209 /* determine horizontal offset for leading text */
6210 if (counterbutton_info[i].text_left != NULL)
6211 x += getTextWidthForGadget(counterbutton_info[i].text_left);
6213 for (j = 0; j < 2; j++)
6215 struct GadgetInfo *gi;
6217 counterbutton_info[i].gadget_id_down :
6218 counterbutton_info[i].gadget_id_up);
6220 struct GraphicInfo *gd;
6221 int gd_x1, gd_x2, gd_y1, gd_y2;
6222 unsigned int event_mask;
6223 char infotext[max_infotext_len + 1];
6225 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6227 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6230 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
6231 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
6233 event_mask |= GD_EVENT_RELEASED;
6237 x = DX + editor.button.prev_level.x;
6238 y = DY + editor.button.prev_level.y;
6242 x = DX + editor.button.next_level.x;
6243 y = DY + editor.button.next_level.y;
6249 IMG_EDITOR_COUNTER_DOWN :
6250 IMG_EDITOR_COUNTER_UP);
6253 gd = &graphic_info[graphic];
6257 gd_x2 = gd->src_x + gd->pressed_xoffset;
6258 gd_y2 = gd->src_y + gd->pressed_yoffset;
6260 sprintf(infotext, "%s counter value by 1, 5 or 10",
6261 (j == 0 ? "decrease" : "increase"));
6263 gi = CreateGadget(GDI_CUSTOM_ID, id,
6264 GDI_CUSTOM_TYPE_ID, i,
6265 GDI_INFO_TEXT, infotext,
6268 GDI_WIDTH, gd->width,
6269 GDI_HEIGHT, gd->height,
6270 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6271 GDI_STATE, GD_BUTTON_UNPRESSED,
6272 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6273 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6274 GDI_EVENT_MASK, event_mask,
6275 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6276 GDI_CALLBACK_ACTION, HandleCounterButtons,
6280 Error(ERR_EXIT, "cannot create gadget");
6282 level_editor_gadget[id] = gi;
6283 right_gadget_border[id] =
6284 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6286 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
6290 int font_type = FONT_INPUT_1;
6291 int font_type_active = FONT_INPUT_1_ACTIVE;
6293 id = counterbutton_info[i].gadget_id_text;
6295 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6297 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6299 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6301 font_type = FONT_LEVEL_NUMBER;
6302 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6304 x = DX + editor.input.level_number.x;
6305 y = DY + editor.input.level_number.y;
6309 graphic = IMG_EDITOR_COUNTER_INPUT;
6312 gd = &graphic_info[graphic];
6316 gd_x2 = gd->src_x + gd->active_xoffset;
6317 gd_y2 = gd->src_y + gd->active_yoffset;
6319 gi = CreateGadget(GDI_CUSTOM_ID, id,
6320 GDI_CUSTOM_TYPE_ID, i,
6321 GDI_INFO_TEXT, "enter counter value",
6324 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6325 GDI_NUMBER_VALUE, 0,
6326 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6327 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6328 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6329 GDI_TEXT_FONT, font_type,
6330 GDI_TEXT_FONT_ACTIVE, font_type_active,
6331 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6332 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6333 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6334 GDI_DESIGN_WIDTH, gd->width,
6335 GDI_EVENT_MASK, event_mask,
6336 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6337 GDI_CALLBACK_ACTION, HandleCounterButtons,
6341 Error(ERR_EXIT, "cannot create gadget");
6343 level_editor_gadget[id] = gi;
6344 right_gadget_border[id] =
6345 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6347 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6353 static void CreateDrawingAreas()
6357 /* these values are not constant, but can change at runtime */
6358 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6359 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6361 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6363 struct GadgetInfo *gi;
6364 unsigned int event_mask;
6365 int id = drawingarea_info[i].gadget_id;
6366 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6367 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6368 int area_xsize = drawingarea_info[i].area_xsize;
6369 int area_ysize = drawingarea_info[i].area_ysize;
6370 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6371 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6374 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6375 GD_EVENT_OFF_BORDERS | GD_EVENT_PIXEL_PRECISE;
6377 /* determine horizontal position to the right of specified gadget */
6378 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6379 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6380 ED_DRAWINGAREA_TEXT_DISTANCE);
6382 /* determine horizontal offset for leading text */
6383 if (drawingarea_info[i].text_left != NULL)
6384 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6386 gi = CreateGadget(GDI_CUSTOM_ID, id,
6387 GDI_CUSTOM_TYPE_ID, i,
6390 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6391 GDI_AREA_SIZE, area_xsize, area_ysize,
6392 GDI_ITEM_SIZE, item_size, item_size,
6393 GDI_EVENT_MASK, event_mask,
6394 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6395 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6399 Error(ERR_EXIT, "cannot create gadget");
6401 level_editor_gadget[id] = gi;
6402 right_gadget_border[id] =
6403 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6407 static void CreateTextInputGadgets()
6409 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6410 int max_infotext_len = getMaxInfoTextLength();
6413 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6415 int gd_x1 = gd->src_x;
6416 int gd_y1 = gd->src_y;
6417 int gd_x2 = gd->src_x + gd->active_xoffset;
6418 int gd_y2 = gd->src_y + gd->active_yoffset;
6419 struct GadgetInfo *gi;
6420 unsigned int event_mask;
6421 char infotext[MAX_OUTPUT_LINESIZE + 1];
6422 int id = textinput_info[i].gadget_id;
6425 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6427 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6428 int border_size = gd->border_size;
6429 int font_nr = FONT_INPUT_1;
6430 int font_height = getFontHeight(font_nr);
6431 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6432 int yoffset = element_border + (TILEY - font_height) / 2;
6434 x = (editor.settings.element_name.x != -1 ?
6435 editor.settings.element_name.x :
6436 editor.settings.element_graphic.x + xoffset) - border_size;
6437 y = (editor.settings.element_name.y != -1 ?
6438 editor.settings.element_name.y :
6439 editor.settings.element_graphic.y + yoffset) - border_size;
6443 x = ED_SETTINGS_X(textinput_info[i].x);
6444 y = ED_SETTINGS_Y(textinput_info[i].y);
6447 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6449 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6450 infotext[max_infotext_len] = '\0';
6452 gi = CreateGadget(GDI_CUSTOM_ID, id,
6453 GDI_CUSTOM_TYPE_ID, i,
6454 GDI_INFO_TEXT, infotext,
6457 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6458 GDI_TEXT_VALUE, textinput_info[i].value,
6459 GDI_TEXT_SIZE, textinput_info[i].size,
6460 GDI_TEXT_FONT, FONT_INPUT_1,
6461 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6462 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6463 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6464 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6465 GDI_DESIGN_WIDTH, gd->width,
6466 GDI_EVENT_MASK, event_mask,
6467 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6468 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6472 Error(ERR_EXIT, "cannot create gadget");
6474 level_editor_gadget[id] = gi;
6478 static void CreateTextAreaGadgets()
6480 int max_infotext_len = getMaxInfoTextLength();
6483 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6485 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6486 int gd_x1 = gd->src_x;
6487 int gd_y1 = gd->src_y;
6488 int gd_x2 = gd->src_x + gd->active_xoffset;
6489 int gd_y2 = gd->src_y + gd->active_yoffset;
6490 struct GadgetInfo *gi;
6491 unsigned int event_mask;
6492 char infotext[MAX_OUTPUT_LINESIZE + 1];
6493 int id = textarea_info[i].gadget_id;
6494 int area_xsize = textarea_info[i].xsize;
6495 int area_ysize = textarea_info[i].ysize;
6497 event_mask = GD_EVENT_TEXT_LEAVING;
6499 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6500 infotext[max_infotext_len] = '\0';
6502 gi = CreateGadget(GDI_CUSTOM_ID, id,
6503 GDI_CUSTOM_TYPE_ID, i,
6504 GDI_INFO_TEXT, infotext,
6505 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6506 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6507 GDI_TYPE, GD_TYPE_TEXT_AREA,
6508 GDI_AREA_SIZE, area_xsize, area_ysize,
6509 GDI_TEXT_FONT, FONT_INPUT_1,
6510 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6511 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6512 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6513 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6514 GDI_DESIGN_WIDTH, gd->width,
6515 GDI_EVENT_MASK, event_mask,
6516 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6517 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6521 Error(ERR_EXIT, "cannot create gadget");
6523 level_editor_gadget[id] = gi;
6527 static void CreateSelectboxGadgets()
6529 int max_infotext_len = getMaxInfoTextLength();
6532 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6534 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6535 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6536 int gd_x1 = gd->src_x;
6537 int gd_y1 = gd->src_y;
6538 int gd_x2 = gd->src_x + gd->active_xoffset;
6539 int gd_y2 = gd->src_y + gd->active_yoffset;
6540 int selectbox_button_xsize = gd2->width;
6541 struct GadgetInfo *gi;
6542 unsigned int event_mask;
6543 char infotext[MAX_OUTPUT_LINESIZE + 1];
6544 int id = selectbox_info[i].gadget_id;
6545 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6546 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6548 if (selectbox_info[i].size == -1) /* dynamically determine size */
6550 /* (we cannot use -1 for uninitialized values if we directly compare
6551 with results from strlen(), because the '<' and '>' operation will
6552 implicitely cast -1 to an unsigned integer value!) */
6553 selectbox_info[i].size = 0;
6555 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6556 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6557 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6559 selectbox_info[i].size++; /* add one character empty space */
6562 event_mask = GD_EVENT_RELEASED |
6563 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6565 /* determine horizontal position to the right of specified gadget */
6566 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6567 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6568 ED_GADGET_TEXT_DISTANCE);
6570 /* determine horizontal offset for leading text */
6571 if (selectbox_info[i].text_left != NULL)
6572 x += getTextWidthForGadget(selectbox_info[i].text_left);
6574 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6575 infotext[max_infotext_len] = '\0';
6577 gi = CreateGadget(GDI_CUSTOM_ID, id,
6578 GDI_CUSTOM_TYPE_ID, i,
6579 GDI_INFO_TEXT, infotext,
6582 GDI_TYPE, GD_TYPE_SELECTBOX,
6583 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6584 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6585 GDI_TEXT_SIZE, selectbox_info[i].size,
6586 GDI_TEXT_FONT, FONT_INPUT_1,
6587 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6588 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6589 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6590 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6591 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6592 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6593 GDI_DESIGN_WIDTH, gd->width,
6594 GDI_EVENT_MASK, event_mask,
6595 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6596 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6600 Error(ERR_EXIT, "cannot create gadget");
6602 level_editor_gadget[id] = gi;
6603 right_gadget_border[id] =
6604 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6608 static void CreateTextbuttonGadgets()
6610 int max_infotext_len = getMaxInfoTextLength();
6613 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6615 int id = textbutton_info[i].gadget_id;
6617 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6618 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6620 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6621 int gadget_distance =
6622 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6623 struct GraphicInfo *gd = &graphic_info[graphic];
6624 int gd_x1 = gd->src_x;
6625 int gd_y1 = gd->src_y;
6626 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6627 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6628 int gd_x1a = gd->src_x + gd->active_xoffset;
6629 int gd_y1a = gd->src_y + gd->active_yoffset;
6630 int border_xsize = gd->border_size + gd->draw_xoffset;
6631 int border_ysize = gd->border_size;
6632 struct GadgetInfo *gi;
6633 unsigned int event_mask;
6634 char infotext[MAX_OUTPUT_LINESIZE + 1];
6635 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6636 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6638 if (textbutton_info[i].size == -1) /* dynamically determine size */
6639 textbutton_info[i].size = strlen(textbutton_info[i].text);
6641 event_mask = GD_EVENT_RELEASED;
6643 sprintf(infotext, "%s", textbutton_info[i].infotext);
6644 infotext[max_infotext_len] = '\0';
6646 /* determine horizontal position to the right of specified gadget */
6647 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6649 int gadget_id_align = textbutton_info[i].gadget_id_align;
6651 x = right_gadget_border[gadget_id_align] + gadget_distance;
6653 if (textbutton_info[i].y == -1)
6654 y = level_editor_gadget[gadget_id_align]->y;
6657 /* determine horizontal offset for leading text */
6658 if (textbutton_info[i].text_left != NULL)
6659 x += getTextWidthForGadget(textbutton_info[i].text_left);
6661 gi = CreateGadget(GDI_CUSTOM_ID, id,
6662 GDI_CUSTOM_TYPE_ID, i,
6663 GDI_INFO_TEXT, infotext,
6666 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6667 GDI_TEXT_VALUE, textbutton_info[i].text,
6668 GDI_TEXT_SIZE, textbutton_info[i].size,
6669 GDI_TEXT_FONT, FONT_INPUT_2,
6670 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6671 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6672 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6673 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6674 GDI_BORDER_SIZE, border_xsize, border_ysize,
6675 GDI_DESIGN_WIDTH, gd->width,
6676 GDI_DECORATION_SHIFTING, 1, 1,
6677 GDI_EVENT_MASK, event_mask,
6678 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6679 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6683 Error(ERR_EXIT, "cannot create gadget");
6685 level_editor_gadget[id] = gi;
6686 right_gadget_border[id] =
6687 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6691 static void CreateGraphicbuttonGadgets()
6693 struct GadgetInfo *gi;
6694 unsigned int event_mask;
6697 /* create buttons for scrolling of drawing area and element list */
6698 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6700 int id = graphicbutton_info[i].gadget_id;
6701 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6702 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6703 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6704 int gd_x1 = gd->src_x;
6705 int gd_y1 = gd->src_y;
6706 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6707 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6709 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6711 /* determine horizontal position to the right of specified gadget */
6712 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6713 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6714 ED_GADGET_TEXT_DISTANCE);
6716 /* determine horizontal offset for leading text */
6717 if (graphicbutton_info[i].text_left != NULL)
6718 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6720 gi = CreateGadget(GDI_CUSTOM_ID, id,
6721 GDI_CUSTOM_TYPE_ID, i,
6722 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6725 GDI_WIDTH, gd->width,
6726 GDI_HEIGHT, gd->height,
6727 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6728 GDI_STATE, GD_BUTTON_UNPRESSED,
6729 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6730 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6731 GDI_EVENT_MASK, event_mask,
6732 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6733 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6737 Error(ERR_EXIT, "cannot create gadget");
6739 level_editor_gadget[id] = gi;
6740 right_gadget_border[id] =
6741 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6745 static void CreateScrollbarGadgets()
6749 /* these values are not constant, but can change at runtime */
6750 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6751 SX + ED_SCROLL_HORIZONTAL_XPOS;
6752 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6753 SY + ED_SCROLL_HORIZONTAL_YPOS;
6754 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6755 ED_SCROLL_HORIZONTAL_XSIZE;
6756 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6757 ED_SCROLL_HORIZONTAL_YSIZE;
6758 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6759 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6760 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6761 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6763 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6764 SX + ED_SCROLL_VERTICAL_XPOS;
6765 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6766 SY + ED_SCROLL_VERTICAL_YPOS;
6767 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6768 ED_SCROLL_VERTICAL_XSIZE;
6769 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6770 ED_SCROLL_VERTICAL_YSIZE;
6771 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6772 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6773 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6774 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6776 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6777 PX + ED_SCROLL2_VERTICAL_XPOS;
6778 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6779 PY + ED_SCROLL2_VERTICAL_YPOS;
6780 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6781 ED_SCROLL2_VERTICAL_XSIZE;
6782 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6783 ED_SCROLL2_VERTICAL_YSIZE;
6784 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6785 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6786 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6787 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6789 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6791 int id = scrollbar_info[i].gadget_id;
6792 int graphic = scrollbar_info[i].graphic;
6793 struct GraphicInfo *gd = &graphic_info[graphic];
6794 int gd_x1 = gd->src_x;
6795 int gd_y1 = gd->src_y;
6796 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6797 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6798 struct GadgetInfo *gi;
6799 int items_max, items_visible, item_position;
6800 unsigned int event_mask;
6802 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6804 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6805 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6806 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6808 else /* drawing area scrollbars */
6810 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6812 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6813 items_visible = ed_fieldx;
6818 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6819 items_visible = ed_fieldy;
6824 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6826 gi = CreateGadget(GDI_CUSTOM_ID, id,
6827 GDI_CUSTOM_TYPE_ID, i,
6828 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6829 GDI_X, scrollbar_pos[i].x,
6830 GDI_Y, scrollbar_pos[i].y,
6831 GDI_WIDTH, scrollbar_pos[i].width,
6832 GDI_HEIGHT, scrollbar_pos[i].height,
6833 GDI_TYPE, scrollbar_info[i].type,
6834 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6835 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6836 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6837 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6838 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6839 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6840 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6841 GDI_STATE, GD_BUTTON_UNPRESSED,
6842 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6843 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6844 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6845 GDI_EVENT_MASK, event_mask,
6846 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6847 GDI_CALLBACK_ACTION, HandleControlButtons,
6851 Error(ERR_EXIT, "cannot create gadget");
6853 level_editor_gadget[id] = gi;
6857 static void CreateCheckbuttonGadgets()
6859 struct GadgetInfo *gi;
6860 unsigned int event_mask;
6863 event_mask = GD_EVENT_PRESSED;
6865 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6867 int id = checkbutton_info[i].gadget_id;
6868 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6869 IMG_EDITOR_CHECKBOX);
6870 struct GraphicInfo *gd = &graphic_info[graphic];
6871 int gd_x1 = gd->src_x;
6872 int gd_y1 = gd->src_y;
6873 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6874 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6875 int gd_x1a = gd->src_x + gd->active_xoffset;
6876 int gd_y1a = gd->src_y + gd->active_yoffset;
6877 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6878 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6879 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6880 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6882 /* determine horizontal position to the right of specified gadget */
6883 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6884 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6885 ED_GADGET_TEXT_DISTANCE);
6887 /* determine horizontal offset for leading text */
6888 if (checkbutton_info[i].text_left != NULL)
6889 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6891 gi = CreateGadget(GDI_CUSTOM_ID, id,
6892 GDI_CUSTOM_TYPE_ID, i,
6893 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6896 GDI_WIDTH, gd->width,
6897 GDI_HEIGHT, gd->height,
6898 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6899 GDI_CHECKED, *checkbutton_info[i].value,
6900 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6901 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6902 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6903 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6904 GDI_EVENT_MASK, event_mask,
6905 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6906 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6910 Error(ERR_EXIT, "cannot create gadget");
6912 level_editor_gadget[id] = gi;
6913 right_gadget_border[id] =
6914 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6918 static void CreateRadiobuttonGadgets()
6920 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6921 int gd_x1 = gd->src_x;
6922 int gd_y1 = gd->src_y;
6923 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6924 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6925 int gd_x1a = gd->src_x + gd->active_xoffset;
6926 int gd_y1a = gd->src_y + gd->active_yoffset;
6927 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6928 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6929 struct GadgetInfo *gi;
6930 unsigned int event_mask;
6933 event_mask = GD_EVENT_PRESSED;
6935 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6937 int id = radiobutton_info[i].gadget_id;
6938 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6939 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6942 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6944 /* determine horizontal position to the right of specified gadget */
6945 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6946 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6947 ED_GADGET_TEXT_DISTANCE);
6949 /* determine horizontal offset for leading text */
6950 if (radiobutton_info[i].text_left != NULL)
6951 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6953 gi = CreateGadget(GDI_CUSTOM_ID, id,
6954 GDI_CUSTOM_TYPE_ID, i,
6955 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6958 GDI_WIDTH, gd->width,
6959 GDI_HEIGHT, gd->height,
6960 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6961 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6962 GDI_CHECKED, checked,
6963 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6964 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6965 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6966 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6967 GDI_EVENT_MASK, event_mask,
6968 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6969 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6973 Error(ERR_EXIT, "cannot create gadget");
6975 level_editor_gadget[id] = gi;
6976 right_gadget_border[id] =
6977 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6981 void CreateLevelEditorGadgets()
6983 /* force EDITOR font inside level editor */
6984 SetFontStatus(GAME_MODE_EDITOR);
6986 /* these values are not constant, but can change at runtime */
6987 ed_fieldx = MAX_ED_FIELDX - 1;
6988 ed_fieldy = MAX_ED_FIELDY - 1;
6990 num_editor_gadgets = NUM_EDITOR_GADGETS;
6992 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6994 level_editor_gadget =
6995 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6996 right_gadget_border =
6997 checked_calloc(num_editor_gadgets * sizeof(int));
6999 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
7000 editor_el_empty_ptr = editor_el_empty;
7002 use_permanent_palette = !editor.palette.show_as_separate_screen;
7004 ReinitializeElementList();
7006 CreateControlButtons();
7007 CreateScrollbarGadgets();
7009 /* order of function calls is important because of cross-references */
7010 CreateCheckbuttonGadgets();
7011 CreateCounterButtons();
7012 CreateRadiobuttonGadgets();
7013 CreateTextInputGadgets();
7014 CreateTextAreaGadgets();
7015 CreateSelectboxGadgets();
7016 CreateGraphicbuttonGadgets();
7017 CreateTextbuttonGadgets();
7018 CreateDrawingAreas();
7023 void FreeLevelEditorGadgets()
7027 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
7029 for (i = 0; i < num_editor_gadgets; i++)
7031 FreeGadget(level_editor_gadget[i]);
7033 level_editor_gadget[i] = NULL;
7036 checked_free(level_editor_gadget);
7037 checked_free(right_gadget_border);
7039 checked_free(editor_el_empty);
7042 static void MapCounterButtons(int id)
7044 int font_nr = FONT_TEXT_1;
7045 int font_height = getFontHeight(font_nr);
7046 int gadget_id_down = counterbutton_info[id].gadget_id_down;
7047 int gadget_id_text = counterbutton_info[id].gadget_id_text;
7048 int gadget_id_up = counterbutton_info[id].gadget_id_up;
7049 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
7050 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
7051 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7052 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
7053 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7054 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7055 int yoffset = (gi_down->height - font_height) / 2;
7056 int x_left = gi_down->x - xoffset_left;
7057 int x_right; /* set after gadget position was modified */
7058 int y_above = gi_down->y - yoffset_above;
7060 int y; /* set after gadget position was modified */
7062 /* counter limits must be changed first to prevent value truncation */
7063 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
7064 counterbutton_info[id].max_value);
7066 /* right text position might have changed after setting position above */
7067 x_right = gi_up->x + gi_up->width + xoffset_right;
7069 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
7071 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
7072 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7073 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7075 ModifyGadget(gi_down, GDI_Y,
7076 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7077 ModifyGadget(gi_text, GDI_Y,
7078 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7079 ModifyGadget(gi_up, GDI_Y,
7080 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7083 /* vertical position might have changed after setting position above */
7084 y = gi_up->y + yoffset;
7086 if (counterbutton_info[id].text_above)
7087 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
7089 if (counterbutton_info[id].text_left)
7090 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
7092 if (counterbutton_info[id].text_right)
7093 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
7100 static void MapControlButtons()
7105 /* map toolbox buttons (excluding special CE toolbox buttons) */
7106 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
7107 MapGadget(level_editor_gadget[i]);
7109 /* map toolbox buttons (element properties buttons) */
7110 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
7111 MapGadget(level_editor_gadget[i]);
7113 if (use_permanent_palette)
7115 /* map buttons to select elements */
7116 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7117 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
7118 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
7119 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
7120 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
7123 /* map buttons to select level */
7124 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
7125 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
7126 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
7127 MapCounterButtons(counter_id);
7130 static void MapDrawingArea(int id)
7132 int font_nr = FONT_TEXT_1;
7133 int font_height = getFontHeight(font_nr);
7134 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7135 int area_xsize = gi->drawing.area_xsize;
7136 int area_ysize = gi->drawing.area_ysize;
7137 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7138 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
7139 int x_left = gi->x - xoffset_left;
7140 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
7141 int x_below = gi->x + (gi->width - xoffset_below) / 2;
7142 int y_side = gi->y + (gi->height - font_height) / 2;
7143 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
7145 if (drawingarea_info[id].text_left)
7146 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
7148 if (drawingarea_info[id].text_right)
7149 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
7151 if (drawingarea_info[id].text_below)
7152 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
7154 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
7156 DrawElementBorder(gi->x, gi->y,
7157 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
7158 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
7160 DrawDrawingArea(id);
7166 static void MapTextInputGadget(int id)
7168 int font_nr = FONT_TEXT_1;
7169 int font_height = getFontHeight(font_nr);
7170 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
7171 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7172 int x_above = ED_SETTINGS_X(textinput_info[id].x);
7173 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
7175 if (textinput_info[id].text_above)
7176 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
7178 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
7183 static void MapTextAreaGadget(int id)
7185 int font_nr = FONT_TEXT_1;
7186 int font_height = getFontHeight(font_nr);
7187 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7188 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7189 int x_above = ED_SETTINGS_X(textarea_info[id].x);
7190 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
7192 if (textarea_info[id].text_above)
7193 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
7195 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
7200 static void MapSelectboxGadget(int id)
7202 int font_nr = FONT_TEXT_1;
7203 int font_height = getFontHeight(font_nr);
7204 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
7205 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
7206 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7207 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7208 int yoffset = (gi->height - font_height) / 2;
7209 int x_left = gi->x - xoffset_left;
7210 int x_right = gi->x + gi->width + xoffset_right;
7211 int y_above = gi->y - yoffset_above;
7213 int y = gi->y + yoffset;
7215 if (selectbox_info[id].text_above)
7216 DrawText(x, y_above, selectbox_info[id].text_above, font_nr);
7218 if (selectbox_info[id].text_left)
7219 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
7221 if (selectbox_info[id].text_right)
7222 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
7224 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
7229 static void MapTextbuttonGadget(int id)
7231 int font_nr = FONT_TEXT_1;
7232 int font_height = getFontHeight(font_nr);
7233 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
7234 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
7235 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7236 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7237 int yoffset = (gi->height - font_height) / 2;
7238 int x_left = gi->x - xoffset_left;
7239 int x_right = gi->x + gi->width + xoffset_right;
7240 int y_above = gi->y - yoffset_above;
7242 int y = gi->y + yoffset;
7244 /* only show button to delete change pages when more than minimum pages */
7245 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7246 custom_element.num_change_pages == MIN_CHANGE_PAGES)
7249 if (textbutton_info[id].text_above)
7250 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
7252 if (textbutton_info[id].text_left)
7253 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
7255 if (textbutton_info[id].text_right)
7256 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
7261 static void MapGraphicbuttonGadget(int id)
7263 int font_nr = FONT_TEXT_1;
7264 int font_height = getFontHeight(font_nr);
7265 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
7266 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
7267 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7268 int yoffset = (gi->height - font_height) / 2;
7269 int x_left = gi->x - xoffset_left;
7270 int x_right = gi->x + gi->width + xoffset_right;
7271 int y = gi->y + yoffset;
7273 if (graphicbutton_info[id].text_left)
7274 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
7276 if (graphicbutton_info[id].text_right)
7277 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
7282 static void MapRadiobuttonGadget(int id)
7284 int font_nr = FONT_TEXT_1;
7285 int font_height = getFontHeight(font_nr);
7286 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
7287 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7288 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7289 int yoffset = (gi->height - font_height) / 2;
7290 int x_left = gi->x - xoffset_left;
7291 int x_right = gi->x + gi->width + xoffset_right;
7292 int y = gi->y + yoffset;
7294 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
7296 if (radiobutton_info[id].text_left)
7297 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7299 if (radiobutton_info[id].text_right)
7300 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7302 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7307 static void MapCheckbuttonGadget(int id)
7309 int font_nr = FONT_TEXT_1;
7310 int font_height = getFontHeight(font_nr);
7311 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7312 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7313 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7314 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7315 int yoffset = (gi->height - font_height) / 2;
7316 int y_above = gi->y - yoffset_above;
7318 int x_left, x_right, y; /* set after gadget position was modified */
7320 /* set position for gadgets with dynamically determined position */
7321 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7322 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7323 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7325 x_left = gi->x - xoffset_left;
7326 x_right = gi->x + gi->width + xoffset_right;
7327 y = gi->y + yoffset;
7329 if (checkbutton_info[id].text_above)
7330 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7332 if (checkbutton_info[id].text_left)
7333 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7335 if (checkbutton_info[id].text_right)
7336 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7338 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7343 static void MapMainDrawingArea()
7345 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7346 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7349 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7351 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7352 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7353 no_horizontal_scrollbar) ||
7354 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7355 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7356 no_vertical_scrollbar))
7359 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7362 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7364 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7365 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7368 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7371 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7374 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7378 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7380 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7381 i == GADGET_ID_CUSTOM_COPY_TO ||
7382 i == GADGET_ID_CUSTOM_EXCHANGE ||
7383 i == GADGET_ID_CUSTOM_COPY ||
7384 i == GADGET_ID_CUSTOM_PASTE)
7387 MapGadget(level_editor_gadget[i]);
7389 UnmapGadget(level_editor_gadget[i]);
7394 static void MapLevelEditorToolboxCustomGadgets()
7396 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7399 static void UnmapLevelEditorToolboxCustomGadgets()
7401 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7404 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7408 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7410 if (i != GADGET_ID_SINGLE_ITEMS &&
7411 i != GADGET_ID_PICK_ELEMENT)
7413 struct GadgetInfo *gi = level_editor_gadget[i];
7421 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7422 struct GraphicInfo *gd = &graphic_info[graphic];
7426 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7427 gi->width, gi->height, gi->x, gi->y);
7429 redraw_mask |= REDRAW_DOOR_3;
7435 static void MapLevelEditorToolboxDrawingGadgets()
7437 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7440 static void UnmapLevelEditorToolboxDrawingGadgets()
7442 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7445 static void UnmapDrawingArea(int id)
7447 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7450 static void UnmapLevelEditorFieldGadgets()
7454 for (i = 0; i < num_editor_gadgets; i++)
7455 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7456 level_editor_gadget[i]->y))
7457 UnmapGadget(level_editor_gadget[i]);
7460 void UnmapLevelEditorGadgets()
7464 for (i = 0; i < num_editor_gadgets; i++)
7465 UnmapGadget(level_editor_gadget[i]);
7468 static void ResetUndoBuffer()
7470 undo_buffer_position = -1;
7471 undo_buffer_steps = -1;
7472 redo_buffer_steps = 0;
7474 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7476 level.changed = FALSE;
7479 static void DrawEditModeWindow()
7481 ModifyEditorElementList();
7482 RedrawDrawingElements();
7484 if (edit_mode == ED_MODE_INFO)
7485 DrawLevelInfoWindow();
7486 else if (edit_mode == ED_MODE_PROPERTIES)
7487 DrawPropertiesWindow();
7488 else if (edit_mode == ED_MODE_PALETTE)
7489 DrawPaletteWindow();
7490 else /* edit_mode == ED_MODE_DRAWING */
7491 DrawDrawingWindow();
7494 static void ChangeEditModeWindow(int new_edit_mode)
7496 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7498 DrawEditModeWindow();
7501 static boolean LevelChanged()
7503 boolean field_changed = FALSE;
7506 for (y = 0; y < lev_fieldy; y++)
7507 for (x = 0; x < lev_fieldx; x++)
7508 if (Feld[x][y] != level.field[x][y])
7509 field_changed = TRUE;
7511 return (level.changed || field_changed);
7514 static boolean PrepareSavingIntoPersonalLevelSet()
7516 static LevelDirTree *last_copied_leveldir = NULL;
7517 static LevelDirTree *last_written_leveldir = NULL;
7518 static int last_copied_level_nr = -1;
7519 static int last_written_level_nr = -1;
7520 LevelDirTree *leveldir_former = leveldir_current;
7521 int level_nr_former = level_nr;
7524 // remember last mod/save so that for current session, we write
7525 // back to the same personal copy, asking only about overwrite.
7526 if (leveldir_current == last_copied_leveldir &&
7527 level_nr == last_copied_level_nr)
7529 // "cd" to personal level set dir (as used when writing last copy)
7530 leveldir_current = last_written_leveldir;
7531 level_nr = last_written_level_nr;
7536 if (!Request("This level is read only! "
7537 "Save into personal level set?", REQ_ASK))
7540 // "cd" to personal level set dir (for writing copy the first time)
7542 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7544 // find unused level number
7545 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7547 static char *level_filename = NULL;
7549 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7551 if (!fileExists(level_filename))
7555 last_copied_leveldir = leveldir_former;
7556 last_copied_level_nr = level_nr_former;
7558 last_written_leveldir = leveldir_current;
7559 last_written_level_nr = level_nr = new_level_nr;
7564 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7566 static char *filename_levelinfo = NULL, *mod_name = NULL;
7569 // annotate this copy-and-mod in personal levelinfo.conf
7570 setString(&filename_levelinfo,
7571 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7573 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7575 fprintf(file, "\n");
7576 fprintf(file, "# level %d was modified from:\n", level_nr);
7577 fprintf(file, "# - previous level set name: %s\n",
7579 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7580 level.file_info.nr, level.name);
7581 fprintf(file, "# - previous author: %s\n",
7583 fprintf(file, "# - previous save date: ");
7585 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7587 fprintf(file, "%04d-%02d-%02d\n",
7588 level.creation_date.year,
7589 level.creation_date.month,
7590 level.creation_date.day);
7594 fprintf(file, "not recorded\n");
7600 if (level_nr > leveldir_current->last_level)
7601 UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9);
7603 // else: allow the save even if annotation failed
7605 // now... spray graffiti on the old level vital statistics
7606 // user can change these; just trying to set a good baseline
7608 // don't truncate names for fear of making offensive or silly:
7609 // long-named original author only recorded in levelinfo.conf.
7610 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7611 if (!strEqual(level.author, leveldir_current->author))
7613 setString(&mod_name, getStringCat3(leveldir_current->author,
7614 " after ", level.author));
7616 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7617 setString(&mod_name,
7618 getStringCat2(leveldir_current->author, " (ed.)"));
7620 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7621 setString(&mod_name, leveldir_current->author);
7623 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7625 // less worried about truncation here
7626 setString(&mod_name, getStringCat2("Mod: ", level.name));
7627 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7631 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7632 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7636 for (x = 0; x < lev_fieldx; x++)
7637 for (y = 0; y < lev_fieldy; y++)
7638 dst[x][y] = src[x][y];
7641 static int setSelectboxValue(int selectbox_id, int new_value)
7643 int new_index_value = 0;
7646 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7647 if (selectbox_info[selectbox_id].options[i].value == new_value)
7648 new_index_value = i;
7650 *selectbox_info[selectbox_id].value =
7651 selectbox_info[selectbox_id].options[new_index_value].value;
7653 return new_index_value;
7656 static void setSelectboxSpecialActionVariablesIfNeeded()
7660 /* change action mode and arg variables according to action type variable */
7661 for (i = 0; action_arg_options[i].value != -1; i++)
7663 if (action_arg_options[i].value == custom_element_change.action_type)
7665 int mode = action_arg_options[i].mode;
7667 /* only change if corresponding selectbox has changed */
7668 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7669 action_arg_modes[mode])
7670 custom_element_change.action_mode = -1;
7672 /* only change if corresponding selectbox has changed */
7673 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7674 action_arg_options[i].options)
7675 custom_element_change.action_arg = -1;
7682 static void setSelectboxSpecialActionOptions()
7686 /* change action mode and arg selectbox according to action type selectbox */
7687 for (i = 0; action_arg_options[i].value != -1; i++)
7689 if (action_arg_options[i].value == custom_element_change.action_type)
7691 int mode = action_arg_options[i].mode;
7693 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7694 action_arg_modes[mode]);
7695 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7696 custom_element_change.action_mode);
7698 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7699 action_arg_options[i].options);
7700 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7701 custom_element_change.action_arg);
7707 static void copy_custom_element_settings(int element_from, int element_to)
7709 struct ElementInfo *ei_from = &element_info[element_from];
7710 struct ElementInfo *ei_to = &element_info[element_to];
7712 copyElementInfo(ei_from, ei_to);
7715 static void replace_custom_element_in_settings(int element_from,
7720 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7722 struct ElementInfo *ei = &element_info[i];
7724 for (y = 0; y < 3; y++)
7725 for (x = 0; x < 3; x++)
7726 if (ei->content.e[x][y] == element_from)
7727 ei->content.e[x][y] = element_to;
7729 for (j = 0; j < ei->num_change_pages; j++)
7731 struct ElementChangeInfo *change = &ei->change_page[j];
7733 if (change->target_element == element_from)
7734 change->target_element = element_to;
7736 if (change->initial_trigger_element == element_from)
7737 change->initial_trigger_element = element_to;
7739 if (change->action_element == element_from)
7740 change->action_element = element_to;
7742 for (y = 0; y < 3; y++)
7743 for (x = 0; x < 3; x++)
7744 if (change->target_content.e[x][y] == element_from)
7745 change->target_content.e[x][y] = element_to;
7748 if (ei->group != NULL) /* group or internal */
7749 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7750 if (ei->group->element[j] == element_from)
7751 ei->group->element[j] = element_to;
7755 static void replace_custom_element_in_playfield(int element_from,
7760 for (x = 0; x < lev_fieldx; x++)
7761 for (y = 0; y < lev_fieldy; y++)
7762 if (Feld[x][y] == element_from)
7763 Feld[x][y] = element_to;
7766 static boolean CopyCustomElement(int element_old, int element_new,
7769 int copy_mode_orig = copy_mode;
7771 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7773 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7774 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7775 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7777 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7779 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7780 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7781 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7783 level.changed = TRUE;
7785 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7787 Request("Please choose custom element!", REQ_CONFIRM);
7791 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7793 Request("Please choose group element!", REQ_CONFIRM);
7799 level.changed = TRUE;
7802 /* when modifying custom/group element, ask for copying level template */
7803 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7805 if (!AskToCopyAndModifyLevelTemplate())
7809 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7811 copy_custom_element_settings(element_new, element_old);
7813 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7815 copy_custom_element_settings(element_old, element_new);
7817 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7819 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7820 copy_custom_element_settings(element_new, element_old);
7821 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7823 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7824 replace_custom_element_in_settings(element_new, element_old);
7825 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7827 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7828 replace_custom_element_in_playfield(element_new, element_old);
7829 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7832 UpdateCustomElementGraphicGadgets();
7833 DrawPropertiesWindow();
7838 static void CopyCustomElementPropertiesToEditor(int element)
7841 int current_change_page = element_info[element].current_change_page;
7843 /* dynamically (re)build selectbox for selecting change page */
7844 for (i = 0; i < element_info[element].num_change_pages; i++)
7846 sprintf(options_change_page_strings[i], "%d", i + 1);
7848 options_change_page[i].value = i;
7849 options_change_page[i].text = options_change_page_strings[i];
7852 options_change_page[i].value = -1;
7853 options_change_page[i].text = NULL;
7855 /* needed here to initialize combined element properties */
7856 InitElementPropertiesEngine(level.game_version);
7858 element_info[element].change =
7859 &element_info[element].change_page[current_change_page];
7861 custom_element = element_info[element];
7862 custom_element_change = *element_info[element].change;
7864 /* needed to initially set selectbox options for special action options */
7865 setSelectboxSpecialActionOptions();
7867 /* needed to initially set selectbox value variables to reliable defaults */
7868 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7869 setSelectboxValue(i, *selectbox_info[i].value);
7871 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7872 custom_element_properties[i] = HAS_PROPERTY(element, i);
7874 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7875 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7877 /* ---------- element settings: configure (custom elements) ------------- */
7879 /* set accessible layer selectbox help value */
7880 custom_element.access_type =
7881 (IS_WALKABLE(element) ? EP_WALKABLE :
7882 IS_PASSABLE(element) ? EP_PASSABLE :
7883 custom_element.access_type);
7884 custom_element.access_layer =
7885 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7886 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7887 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7888 custom_element.access_layer);
7889 custom_element.access_protected =
7890 (IS_PROTECTED(element) ? 1 : 0);
7891 custom_element_properties[EP_ACCESSIBLE] =
7892 (IS_ACCESSIBLE_OVER(element) ||
7893 IS_ACCESSIBLE_INSIDE(element) ||
7894 IS_ACCESSIBLE_UNDER(element));
7896 /* set walk-to-object action selectbox help value */
7897 custom_element.walk_to_action =
7898 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7899 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7900 IS_DROPPABLE(element) ? EP_DROPPABLE :
7901 IS_THROWABLE(element) ? EP_THROWABLE :
7902 IS_PUSHABLE(element) ? EP_PUSHABLE :
7903 custom_element.walk_to_action);
7904 custom_element_properties[EP_WALK_TO_OBJECT] =
7905 (IS_DIGGABLE(element) ||
7906 IS_COLLECTIBLE_ONLY(element) ||
7907 IS_DROPPABLE(element) ||
7908 IS_THROWABLE(element) ||
7909 IS_PUSHABLE(element));
7911 /* set smash targets selectbox help value */
7912 custom_element.smash_targets =
7913 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7914 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7915 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7916 custom_element.smash_targets);
7917 custom_element_properties[EP_CAN_SMASH] =
7918 (CAN_SMASH_EVERYTHING(element) ||
7919 CAN_SMASH_ENEMIES(element) ||
7920 CAN_SMASH_PLAYER(element));
7922 /* set deadliness selectbox help value */
7923 custom_element.deadliness =
7924 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7925 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7926 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7927 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7928 custom_element.deadliness);
7929 custom_element_properties[EP_DEADLY] =
7930 (DONT_TOUCH(element) ||
7931 DONT_GET_HIT_BY(element) ||
7932 DONT_COLLIDE_WITH(element) ||
7933 DONT_RUN_INTO(element));
7935 /* ---------- element settings: advanced (custom elements) --------------- */
7937 /* set "change by direct action" selectbox help value */
7938 custom_element_change.direct_action =
7939 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7940 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7941 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7942 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7943 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7944 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7945 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7946 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7947 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7948 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7949 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7950 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7951 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7952 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7953 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7954 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7955 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7956 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7957 custom_element_change.direct_action);
7959 /* set "change by other element action" selectbox help value */
7960 custom_element_change.other_action =
7961 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7962 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7963 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7964 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7965 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7966 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7967 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7968 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7969 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7970 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7971 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7972 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7973 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7974 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7975 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7976 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7977 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7978 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7979 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7980 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7981 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7982 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7983 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7984 custom_element_change.other_action);
7987 static void CopyGroupElementPropertiesToEditor(int element)
7989 group_element_info = *element_info[element].group;
7990 custom_element = element_info[element]; /* needed for description */
7993 static void CopyClassicElementPropertiesToEditor(int element)
7995 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7996 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7997 getMoveIntoAcidProperty(&level, element);
7999 if (MAYBE_DONT_COLLIDE_WITH(element))
8000 custom_element_properties[EP_DONT_COLLIDE_WITH] =
8001 getDontCollideWithProperty(&level, element);
8004 static void CopyElementPropertiesToEditor(int element)
8006 if (IS_CUSTOM_ELEMENT(element))
8007 CopyCustomElementPropertiesToEditor(element);
8008 else if (IS_GROUP_ELEMENT(element))
8009 CopyGroupElementPropertiesToEditor(element);
8011 CopyClassicElementPropertiesToEditor(element);
8014 static boolean AskToCopyAndModifyLevelTemplate()
8016 if (Request("Copy and modify settings from level template?", REQ_ASK))
8018 level.use_custom_template = FALSE;
8020 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
8021 GDI_CHECKED, FALSE, GDI_END);
8022 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
8023 GDI_CHECKED, FALSE, GDI_END);
8029 LoadLevelTemplate(-1); /* this resets all element modifications ... */
8031 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
8037 static void CopyCustomElementPropertiesToGame(int element)
8040 int access_type_and_layer;
8042 /* mark that this custom element has been modified */
8043 custom_element.modified_settings = TRUE;
8044 level.changed = TRUE;
8046 if (level.use_custom_template)
8047 AskToCopyAndModifyLevelTemplate();
8049 element_info[element] = custom_element;
8050 *element_info[element].change = custom_element_change;
8052 /* ---------- element settings: configure (custom elements) ------------- */
8054 /* set accessible property from checkbox and selectbox */
8055 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
8056 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
8057 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
8058 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
8059 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
8060 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
8061 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
8062 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
8063 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
8064 custom_element_properties[access_type_and_layer] =
8065 custom_element_properties[EP_ACCESSIBLE];
8066 custom_element_properties[EP_PROTECTED] =
8067 (custom_element.access_protected != 0 &&
8068 custom_element_properties[EP_ACCESSIBLE]);
8070 /* set walk-to-object property from checkbox and selectbox */
8071 custom_element_properties[EP_DIGGABLE] = FALSE;
8072 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
8073 custom_element_properties[EP_DROPPABLE] = FALSE;
8074 custom_element_properties[EP_THROWABLE] = FALSE;
8075 custom_element_properties[EP_PUSHABLE] = FALSE;
8076 custom_element_properties[custom_element.walk_to_action] =
8077 custom_element_properties[EP_WALK_TO_OBJECT];
8079 /* set smash property from checkbox and selectbox */
8080 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
8081 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
8082 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
8083 custom_element_properties[custom_element.smash_targets] =
8084 custom_element_properties[EP_CAN_SMASH];
8086 /* set deadliness property from checkbox and selectbox */
8087 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
8088 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
8089 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
8090 custom_element_properties[EP_DONT_TOUCH] = FALSE;
8091 custom_element_properties[custom_element.deadliness] =
8092 custom_element_properties[EP_DEADLY];
8094 /* ---------- element settings: advanced (custom elements) --------------- */
8096 /* set player change event from checkbox and selectbox */
8097 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
8098 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
8099 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
8100 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
8101 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
8102 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
8103 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
8104 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
8105 custom_element_change_events[CE_SWITCHED] = FALSE;
8106 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
8107 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
8108 custom_element_change_events[CE_BLOCKED] = FALSE;
8109 custom_element_change_events[CE_IMPACT] = FALSE;
8110 custom_element_change_events[CE_SMASHED] = FALSE;
8111 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
8112 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
8113 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
8114 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
8115 custom_element_change_events[custom_element_change.direct_action] =
8116 custom_element_change_events[CE_BY_DIRECT_ACTION];
8118 /* set other element action change event from checkbox and selectbox */
8119 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
8120 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
8121 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
8122 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
8123 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
8124 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
8125 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
8126 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
8127 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
8128 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
8129 custom_element_change_events[CE_TOUCHING_X] = FALSE;
8130 custom_element_change_events[CE_HITTING_X] = FALSE;
8131 custom_element_change_events[CE_DIGGING_X] = FALSE;
8132 custom_element_change_events[CE_HIT_BY_X] = FALSE;
8133 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
8134 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
8135 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
8136 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
8137 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
8138 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
8139 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
8140 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
8141 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
8142 custom_element_change_events[custom_element_change.other_action] =
8143 custom_element_change_events[CE_BY_OTHER_ACTION];
8145 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8146 SET_PROPERTY(element, i, custom_element_properties[i]);
8148 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8149 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
8151 /* copy change events also to special level editor variable */
8152 custom_element = element_info[element];
8153 custom_element_change = *element_info[element].change;
8156 static void CopyGroupElementPropertiesToGame(int element)
8158 /* mark that this group element has been modified */
8159 custom_element.modified_settings = TRUE;
8160 level.changed = TRUE;
8162 if (level.use_custom_template)
8163 AskToCopyAndModifyLevelTemplate();
8165 element_info[element] = custom_element;
8166 *element_info[element].group = group_element_info;
8169 static void CopyClassicElementPropertiesToGame(int element)
8171 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8172 setMoveIntoAcidProperty(&level, element,
8173 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
8175 if (MAYBE_DONT_COLLIDE_WITH(element))
8176 setDontCollideWithProperty(&level, element,
8177 custom_element_properties[EP_DONT_COLLIDE_WITH]);
8180 static void CopyElementPropertiesToGame(int element)
8182 if (IS_CUSTOM_ELEMENT(element))
8183 CopyCustomElementPropertiesToGame(element);
8184 else if (IS_GROUP_ELEMENT(element))
8185 CopyGroupElementPropertiesToGame(element);
8187 CopyClassicElementPropertiesToGame(element);
8190 void CheckElementDescriptions()
8194 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8195 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
8196 Error(ERR_WARN, "no element description file for element '%s'",
8200 static int getMaxEdFieldX(boolean has_scrollbar)
8202 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
8203 int sxsize = SXSIZE - scrollbar_width;
8204 int max_ed_fieldx = sxsize / ed_tilesize;
8206 return max_ed_fieldx;
8209 static int getMaxEdFieldY(boolean has_scrollbar)
8211 int infotext_height = (IN_PIX_FIELD(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY) ?
8212 INFOTEXT_YSIZE_FULL : 0);
8213 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
8214 int sysize = SYSIZE - scrollbar_height - infotext_height;
8215 int max_ed_fieldy = sysize / ed_tilesize;
8217 return max_ed_fieldy;
8220 void InitZoomLevelSettings(int zoom_tilesize)
8222 if (zoom_tilesize == -1)
8223 zoom_tilesize = setup.auto_setup.editor_zoom_tilesize;
8225 // limit zoom tilesize by upper and lower bound
8226 zoom_tilesize = MIN(MAX(MICRO_TILESIZE, zoom_tilesize), TILESIZE);
8228 ed_tilesize = setup.auto_setup.editor_zoom_tilesize = zoom_tilesize;
8230 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
8231 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
8234 static void InitLevelSetInfo()
8236 snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1,
8237 "%s", leveldir_current->name);
8238 snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1,
8239 "%s", leveldir_current->author);
8241 levelset_num_levels = leveldir_current->levels;
8243 levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
8246 static void ChangeEditorToLevelSet(char *levelset_subdir)
8248 leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir);
8250 // the previous level set might have used custom artwork
8251 ReloadCustomArtwork(0);
8253 LoadLevelSetup_SeriesInfo();
8255 SaveLevelSetup_LastSeries();
8256 SaveLevelSetup_SeriesInfo();
8260 LoadLevel(level_nr);
8261 LoadScore(level_nr);
8268 int fade_mask = REDRAW_FIELD;
8270 FadeSoundsAndMusic();
8272 if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
8273 fade_mask = REDRAW_ALL;
8277 /* needed if different viewport properties defined for editor */
8278 ChangeViewportPropertiesIfNeeded();
8282 InitZoomLevelSettings(-1);
8285 SetDoorState(DOOR_OPEN_1 | DOOR_OPEN_2);
8288 CheckElementDescriptions();
8291 if (level_editor_test_game)
8293 CopyPlayfield(level.field, Feld);
8294 CopyPlayfield(FieldBackup, level.field);
8296 level_editor_test_game = FALSE;
8300 edit_mode = ED_MODE_DRAWING;
8301 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
8302 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8310 /* needed for gadgets drawn on background (like palette scrollbar) */
8311 SetDoorBackgroundImage(IMG_UNDEFINED);
8313 /* copy default editor door content to main double buffer */
8314 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8315 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8316 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8317 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8318 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8321 /* draw bigger door */
8322 DrawSpecialEditorDoor();
8324 /* draw new control window */
8325 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8326 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8327 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8328 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8329 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8332 // redraw_mask |= REDRAW_ALL;
8334 FreeLevelEditorGadgets();
8335 CreateLevelEditorGadgets();
8337 ReinitializeElementList(); /* update dynamic level element list */
8338 ReinitializeElementListButtons(); /* custom element may look different */
8340 InitElementPropertiesGfxElement();
8343 MapControlButtons();
8345 DrawEditModeWindow();
8347 DrawMaskedBorder(fade_mask);
8351 /* copy actual editor door content to door double buffer for OpenDoor() */
8352 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8355 static void AdjustDrawingAreaGadgets()
8357 int ed_xsize = lev_fieldx + 2;
8358 int ed_ysize = lev_fieldy + 2;
8359 int max_ed_fieldx = MAX_ED_FIELDX;
8360 int max_ed_fieldy = MAX_ED_FIELDY;
8361 boolean horizontal_scrollbar_needed;
8362 boolean vertical_scrollbar_needed;
8363 int x, y, width, height;
8365 /* check if we need any scrollbars */
8366 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8367 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8369 /* check if we have a smaller editor field because of scrollbars */
8370 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8371 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8373 /* check again if we now need more scrollbars because of less space */
8374 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8375 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8377 /* check if editor field gets even smaller after adding new scrollbars */
8378 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8379 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8381 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8382 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8384 x = SX + ed_fieldx * ed_tilesize;
8385 y = SY + ed_fieldy * ed_tilesize;
8387 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8388 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8390 /* adjust drawing area gadget */
8391 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8392 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8393 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8396 /* adjust horizontal scrollbar gadgets */
8397 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8400 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8401 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8404 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8407 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8410 /* adjust vertical scrollbar gadgets */
8411 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8414 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8416 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8418 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8421 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8425 static void AdjustLevelScrollPosition()
8427 if (level_xpos < -1)
8429 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8430 level_xpos = lev_fieldx - ed_fieldx + 1;
8431 if (lev_fieldx < ed_fieldx - 2)
8434 if (level_ypos < -1)
8436 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8437 level_ypos = lev_fieldy - ed_fieldy + 1;
8438 if (lev_fieldy < ed_fieldy - 2)
8442 static void AdjustEditorScrollbar(int id)
8444 struct GadgetInfo *gi = level_editor_gadget[id];
8445 int items_max, items_visible, item_position;
8447 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8449 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8450 items_visible = ed_fieldx;
8451 item_position = level_xpos + 1;
8455 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8456 items_visible = ed_fieldy;
8457 item_position = level_ypos + 1;
8460 if (item_position > items_max - items_visible)
8461 item_position = items_max - items_visible;
8463 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8464 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8467 static void AdjustElementListScrollbar()
8469 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8470 int items_max, items_visible, item_position;
8472 /* correct position of element list scrollbar */
8473 if (element_shift < 0)
8475 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8476 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8478 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8479 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8480 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8482 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8483 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8484 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8487 static void ModifyEditorCounterValue(int counter_id, int new_value)
8489 int *counter_value = counterbutton_info[counter_id].value;
8490 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8491 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8493 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8495 if (counter_value != NULL)
8496 *counter_value = gi->textinput.number_value;
8499 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8501 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8502 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8504 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8506 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8507 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8509 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8510 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8512 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8513 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8518 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8520 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8521 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8522 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8524 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8527 static void ModifyEditorSelectboxOptions(int selectbox_id,
8528 struct ValueTextInfo *options)
8530 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8531 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8533 selectbox_info[selectbox_id].options = options;
8535 /* set index to zero -- list may be shorter now (correct later, if needed) */
8536 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8537 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8540 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8542 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8543 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8545 drawingarea_info[drawingarea_id].area_xsize = xsize;
8546 drawingarea_info[drawingarea_id].area_ysize = ysize;
8548 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8551 static void ModifyEditorElementList()
8555 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8558 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8560 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8561 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8562 struct GadgetDesign *gd = &gi->deco.design;
8563 int element = editor_elements[element_shift + i];
8564 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8568 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8570 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8576 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8578 int graphic = el2edimg(element);
8579 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8585 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8588 static void ModifyDrawingElementButton(int element, int id)
8590 struct GadgetInfo *gi = level_editor_gadget[id];
8591 Bitmap *deco_bitmap;
8593 int tile_size = gi->deco.width;
8595 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8597 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8600 static void PickDrawingElement(int button, int element)
8605 struct XYTileSize *pos;
8607 } de, drawing_elements[] =
8609 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8610 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8611 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8614 if (button < 1 || button > 3)
8617 if (IS_MM_WALL(element))
8618 element = map_mm_wall_element(element);
8620 de = drawing_elements[button - 1];
8622 *de.new_element = element; // update global drawing element variable
8624 DrawDrawingElementGraphic(element, de.pos);
8625 ModifyDrawingElementButton(element, de.id);
8627 redraw_mask |= REDRAW_DOOR_1;
8630 static void RedrawDrawingElements()
8632 PickDrawingElement(1, new_element1);
8633 PickDrawingElement(2, new_element2);
8634 PickDrawingElement(3, new_element3);
8637 static void DrawDrawingWindow()
8639 stick_element_properties_window = FALSE;
8641 SetMainBackgroundImage(IMG_UNDEFINED);
8644 UnmapLevelEditorFieldGadgets();
8645 UnmapLevelEditorToolboxCustomGadgets();
8647 AdjustDrawingAreaGadgets();
8648 AdjustLevelScrollPosition();
8649 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8650 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8652 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8654 MapMainDrawingArea();
8655 MapLevelEditorToolboxDrawingGadgets();
8658 static int getTabulatorBarWidth()
8660 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8661 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8663 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8666 static int getTabulatorBarHeight()
8668 return ED_TAB_BAR_HEIGHT;
8671 static void DrawLevelInfoTabulatorGadgets()
8673 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8674 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8675 int gd_x = gd->x + gd_gi1->border.width / 2;
8676 int gd_y = gd->y + gd_gi1->height - 1;
8677 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8678 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8679 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8682 for (i = id_first; i <= id_last; i++)
8684 int gadget_id = textbutton_info[i].gadget_id;
8685 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8686 boolean active = (i != edit_mode_levelinfo);
8688 /* draw background line below tabulator button */
8689 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8691 /* draw solid line below inactive tabulator buttons */
8692 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8693 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8694 ED_GADGET_TINY_DISTANCE, tab_color);
8696 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8697 MapTextbuttonGadget(i);
8700 /* draw little border line below tabulator buttons */
8701 if (tab_color != BLACK_PIXEL) /* black => transparent */
8702 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8703 ED_GADGET_TINY_DISTANCE,
8704 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8707 static void DrawPropertiesTabulatorGadgets()
8709 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8710 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8711 int gd_x = gd->x + gd_gi1->border.width / 2;
8712 int gd_y = gd->y + gd_gi1->height - 1;
8713 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8714 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8715 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8718 /* draw two config tabulators for player elements */
8719 if (ELEM_IS_PLAYER(properties_element))
8720 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8722 /* draw two config and one "change" tabulator for custom elements */
8723 if (IS_CUSTOM_ELEMENT(properties_element))
8724 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8726 for (i = id_first; i <= id_last; i++)
8728 int gadget_id = textbutton_info[i].gadget_id;
8729 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8730 boolean active = (i != edit_mode_properties);
8732 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8733 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8734 (ELEM_IS_PLAYER(properties_element) ||
8735 IS_CUSTOM_ELEMENT(properties_element)))
8738 /* draw background line below tabulator button */
8739 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8741 /* draw solid line below inactive tabulator buttons */
8742 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8743 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8744 ED_GADGET_TINY_DISTANCE, tab_color);
8746 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8747 MapTextbuttonGadget(i);
8750 /* draw little border line below tabulator buttons */
8751 if (tab_color != BLACK_PIXEL) /* black => transparent */
8752 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8753 ED_GADGET_TINY_DISTANCE,
8754 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8757 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
8759 DrawText(SX + xpos, SY + ypos, text, font_nr);
8762 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
8765 int font_width = getFontWidth(font_nr);
8766 int font_height = getFontHeight(font_nr);
8767 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
8768 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
8770 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
8771 max_chars_per_line, -1, max_lines_drawable, 0, -1,
8772 TRUE, FALSE, FALSE);
8775 static void DrawLevelInfoLevel()
8779 /* draw counter gadgets */
8780 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8781 MapCounterButtons(i);
8783 /* draw checkbutton gadgets */
8784 for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
8785 MapCheckbuttonGadget(i);
8787 /* draw selectbox gadgets */
8788 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8789 MapSelectboxGadget(i);
8791 /* draw text input gadgets */
8792 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8793 MapTextInputGadget(i);
8796 static char *getLevelSubdirFromSaveMode(int save_mode)
8798 if (save_mode == LEVELSET_SAVE_MODE_CREATE)
8799 return getNewUserLevelSubdir();
8801 return leveldir_current->subdir;
8804 static void DrawLevelInfoLevelSet_DirectoryInfo()
8806 char *directory_text = "Level set directory:";
8807 char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
8808 int font1_nr = FONT_TEXT_1;
8809 int font2_nr = FONT_TEXT_2;
8810 int font1_height = getFontHeight(font1_nr);
8811 int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE;
8812 int x = ED_LEVEL_SETTINGS_X(0);
8813 int y = ED_LEVEL_SETTINGS_Y(6);
8815 PrintInfoText(directory_text, font1_nr, x, y - yoffset_above);
8816 PrintInfoText(directory_name, font2_nr, x, y);
8819 static void DrawLevelInfoLevelSet()
8823 /* draw counter gadgets */
8824 for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
8825 MapCounterButtons(i);
8827 /* draw selectbox gadgets */
8828 for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
8829 MapSelectboxGadget(i);
8831 /* draw text input gadgets */
8832 for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++)
8833 MapTextInputGadget(i);
8835 /* draw textbutton gadgets */
8836 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
8838 /* draw info text */
8839 DrawLevelInfoLevelSet_DirectoryInfo();
8842 static void DrawLevelInfoEditor()
8846 /* draw counter gadgets */
8847 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8848 MapCounterButtons(i);
8850 /* draw checkbutton gadgets */
8851 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8852 MapCheckbuttonGadget(i);
8854 /* draw radiobutton gadgets */
8855 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8856 MapRadiobuttonGadget(i);
8858 /* draw drawing area */
8859 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8861 /* draw textbutton gadgets */
8862 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
8865 static void DrawLevelInfoWindow()
8867 char *text = "Global Settings";
8868 int font_nr = FONT_TITLE_1;
8869 struct MenuPosInfo *pos = &editor.settings.headline;
8870 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8871 int sy = SY + pos->y;
8873 stick_element_properties_window = FALSE;
8875 SetAutomaticNumberOfGemsNeeded();
8877 UnmapLevelEditorFieldGadgets();
8879 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8882 DrawText(sx, sy, text, font_nr);
8884 DrawLevelInfoTabulatorGadgets();
8886 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8887 DrawLevelInfoLevel();
8888 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
8889 DrawLevelInfoLevelSet();
8890 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
8891 DrawLevelInfoEditor();
8894 static void DrawCustomContentArea()
8896 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8897 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8898 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8899 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8900 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8901 int xoffset = ED_GADGET_SPACE_DISTANCE;
8903 /* add distance for potential left text (without drawing area border) */
8904 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8906 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8908 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8911 static void DrawCustomChangeContentArea()
8913 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8914 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8915 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8916 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8917 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8918 int xoffset = ED_GADGET_SPACE_DISTANCE;
8920 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8925 static void RemoveElementContentArea(int id, int font_height)
8927 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8929 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8930 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8931 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8932 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8933 ED_GADGET_TEXT_DISTANCE + font_height);
8936 static void DrawYamYamContentAreas()
8938 int font_nr = FONT_TEXT_1;
8939 int font_height = getFontHeight(font_nr);
8940 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8941 int yoffset = (tilesize - font_height) / 2;
8942 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8943 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8946 /* display counter to choose number of element content areas */
8947 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8949 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8951 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8953 if (i < level.num_yamyam_contents)
8959 UnmapDrawingArea(id);
8961 /* delete content areas in case of reducing number of them */
8962 RemoveElementContentArea(id, font_height);
8966 DrawText(x, y + 0 * tilesize, "content", font_nr);
8967 DrawText(x, y + 1 * tilesize, "when", font_nr);
8968 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8971 static void DrawMagicBallContentAreas()
8973 int font_nr = FONT_TEXT_1;
8974 int font_height = getFontHeight(font_nr);
8975 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8976 int yoffset = (tilesize - font_height) / 2;
8977 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8978 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8981 /* display counter to choose number of element content areas */
8982 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8984 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8986 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8988 if (i < level.num_ball_contents)
8994 UnmapDrawingArea(id);
8996 /* delete content areas in case of reducing number of them */
8997 RemoveElementContentArea(id, font_height);
9001 DrawText(x, y + 0 * tilesize, "generated", font_nr);
9002 DrawText(x, y + 1 * tilesize, "when", font_nr);
9003 DrawText(x, y + 2 * tilesize, "active", font_nr);
9006 static void DrawAndroidElementArea(int element)
9008 int id = ED_DRAWING_ID_ANDROID_CONTENT;
9009 int num_elements = level.num_android_clone_elements;
9010 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9011 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9012 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9013 int xsize = MAX_ANDROID_ELEMENTS;
9016 /* display counter to choose number of element areas */
9017 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
9019 if (drawingarea_info[id].text_left != NULL)
9020 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9022 UnmapDrawingArea(id);
9024 ModifyEditorDrawingArea(id, num_elements, 1);
9026 /* delete content areas in case of reducing number of them */
9027 DrawBackground(sx, sy,
9028 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9029 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9034 static void DrawGroupElementArea(int element)
9036 int id = ED_DRAWING_ID_GROUP_CONTENT;
9037 int num_elements = group_element_info.num_elements;
9038 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9039 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9040 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9041 int xsize = MAX_ELEMENTS_IN_GROUP;
9044 if (drawingarea_info[id].text_left != NULL)
9045 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9047 UnmapDrawingArea(id);
9049 ModifyEditorDrawingArea(id, num_elements, 1);
9051 /* delete content areas in case of reducing number of them */
9052 DrawBackground(sx, sy,
9053 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9054 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9059 static void DrawPlayerInitialInventoryArea(int element)
9061 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
9062 int player_nr = GET_PLAYER_NR(element);
9063 int num_elements = level.initial_inventory_size[player_nr];
9064 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9065 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9066 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9067 int xsize = MAX_INITIAL_INVENTORY_SIZE;
9070 /* determine horizontal position to the right of specified gadget */
9071 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
9072 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
9073 ED_DRAWINGAREA_TEXT_DISTANCE);
9075 /* determine horizontal offset for leading text */
9076 if (drawingarea_info[id].text_left != NULL)
9077 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9079 UnmapDrawingArea(id);
9081 ModifyEditorDrawingArea(id, num_elements, 1);
9083 /* delete content areas in case of reducing number of them */
9084 DrawBackground(sx, sy,
9085 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9086 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9091 static void DrawEnvelopeTextArea(int envelope_nr)
9093 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
9094 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
9097 DrawBackground(gi->x, gi->y, gi->width, gi->height);
9099 if (envelope_nr != -1)
9100 textarea_info[id].value = level.envelope[envelope_nr].text;
9102 ModifyGadget(gi, GDI_AREA_SIZE,
9103 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
9104 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
9107 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
9110 static void DrawPropertiesInfo()
9119 /* configurable properties */
9121 { EP_WALKABLE_OVER, "- player can walk over it" },
9122 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
9123 { EP_WALKABLE_UNDER, "- player can walk under it" },
9124 { EP_PASSABLE_OVER, "- player can pass over it" },
9125 { EP_PASSABLE_INSIDE, "- player can pass through it" },
9126 { EP_PASSABLE_UNDER, "- player can pass under it" },
9127 { EP_PROTECTED, "- player is protected by it" },
9129 { EP_DIGGABLE, "- can be digged away" },
9130 { EP_COLLECTIBLE, "- can be collected" },
9131 { EP_DROPPABLE, "- can be dropped after collecting" },
9132 { EP_THROWABLE, "- can be thrown after collecting" },
9133 { EP_PUSHABLE, "- can be pushed" },
9135 { EP_CAN_FALL, "- can fall" },
9136 { EP_CAN_MOVE, "- can move" },
9138 { EP_CAN_SMASH_PLAYER, "- can smash player" },
9140 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
9142 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
9144 { EP_SLIPPERY, "- slippery for falling elements" },
9145 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
9147 { EP_DONT_RUN_INTO, "- deadly when running into" },
9148 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
9149 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
9150 { EP_DONT_TOUCH, "- deadly when touching" },
9152 { EP_INDESTRUCTIBLE, "- indestructible" },
9154 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
9155 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
9156 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
9158 { EP_CAN_CHANGE, "- can change to other element" },
9160 /* pre-defined properties */
9161 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
9162 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
9163 { EP_SWITCHABLE, "- can be switched" },
9165 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
9170 char *filename = getElementDescriptionFilename(properties_element);
9171 char *percentage_text = "In this level: ";
9172 char *properties_text = "Standard properties: ";
9173 char *description_text = "Description:";
9174 char *no_description_text = "No description available.";
9175 char *none_text = "None";
9177 int num_elements_in_level;
9178 int num_standard_properties = 0;
9179 int font1_nr = FONT_TEXT_1;
9180 int font2_nr = FONT_TEXT_2;
9181 int font1_width = getFontWidth(font1_nr);
9182 int font1_height = getFontHeight(font1_nr);
9183 int font2_height = getFontHeight(font2_nr);
9184 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
9185 int font2_yoffset = (font1_height - font2_height) / 2;
9186 int percentage_text_len = strlen(percentage_text) * font1_width;
9187 int properties_text_len = strlen(properties_text) * font1_width;
9188 int xpos = ED_ELEMENT_SETTINGS_X(0);
9189 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9192 if (setup.editor.show_element_token)
9194 int font3_nr = FONT_TEXT_3;
9195 int font3_height = getFontHeight(font3_nr);
9197 DrawTextF(xpos, ypos, font3_nr,
9198 "[%s]", element_info[properties_element].token_name);
9200 ypos += 2 * font3_height;
9203 /* ----- print number of elements / percentage of this element in level */
9205 num_elements_in_level = 0;
9206 for (y = 0; y < lev_fieldy; y++)
9207 for (x = 0; x < lev_fieldx; x++)
9208 if (Feld[x][y] == properties_element)
9209 num_elements_in_level++;
9210 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
9212 DrawTextS(xpos, ypos, font1_nr, percentage_text);
9214 if (num_elements_in_level > 0)
9215 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9216 "%d (%.2f %%)", num_elements_in_level, percentage);
9218 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9221 ypos += 2 * MAX(font1_height, font2_height);
9223 /* ----- print standard properties of this element */
9225 DrawTextS(xpos, ypos, font1_nr, properties_text);
9227 ypos += line1_height;
9229 for (i = 0; properties[i].value != -1; i++)
9231 if (!HAS_PROPERTY(properties_element, properties[i].value))
9234 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
9236 ypos += font2_height;
9238 num_standard_properties++;
9241 if (num_standard_properties == 0)
9243 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
9244 font2_nr, none_text);
9246 ypos -= (line1_height - font1_height);
9249 ypos += MAX(font1_height, font2_height);
9251 /* ----- print special description of this element */
9253 PrintInfoText(description_text, font1_nr, xpos, ypos);
9255 ypos += line1_height;
9257 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
9258 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
9261 #define TEXT_COLLECTING "Score for collecting"
9262 #define TEXT_SMASHING "Score for smashing"
9263 #define TEXT_SLURPING "Score for slurping robot"
9264 #define TEXT_CRACKING "Score for cracking"
9265 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
9266 #define TEXT_DURATION "Duration when activated"
9267 #define TEXT_DELAY_ON "Delay before activating"
9268 #define TEXT_DELAY_OFF "Delay before deactivating"
9269 #define TEXT_DELAY_EXPLODING "Delay before exploding"
9270 #define TEXT_DELAY_MOVING "Delay before moving"
9271 #define TEXT_BALL_DELAY "Element generation delay"
9272 #define TEXT_MOVE_SPEED "Speed of android moving"
9273 #define TEXT_CLONE_SPEED "Speed of android cloning"
9274 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
9275 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
9276 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
9277 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
9278 #define TEXT_TIME_BONUS "Extra time to solve level"
9285 } elements_with_counter[] =
9287 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
9288 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
9289 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
9290 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
9291 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9292 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
9293 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
9294 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
9295 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
9296 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
9297 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
9298 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
9299 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9300 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9301 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
9302 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
9303 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
9304 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9305 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9306 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
9307 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9308 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9309 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9310 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9311 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9312 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9313 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
9314 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9315 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9316 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9317 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9318 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9319 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9320 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9321 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
9322 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
9323 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9324 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
9325 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9326 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9327 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9328 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9329 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9330 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
9331 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9332 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9333 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
9334 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9335 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9336 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
9337 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
9338 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
9339 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9340 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9341 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9342 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9343 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9344 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9345 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9346 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9347 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
9348 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
9349 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
9350 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
9351 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
9352 { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9353 { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
9354 { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
9355 { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
9356 { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9357 { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9358 { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9359 { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9360 { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9361 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9362 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9363 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9364 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9365 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9366 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9367 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9368 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9369 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
9371 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
9372 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
9373 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
9374 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
9375 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
9376 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
9377 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
9378 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
9379 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9380 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9381 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9382 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9383 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9384 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9385 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9386 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9388 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9389 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9390 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9391 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9392 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9393 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9394 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9395 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9396 { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
9397 { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
9398 { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
9399 { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9400 { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9405 static boolean checkPropertiesConfig(int element)
9409 if (IS_GEM(element) ||
9410 IS_CUSTOM_ELEMENT(element) ||
9411 IS_GROUP_ELEMENT(element) ||
9412 IS_BALLOON_ELEMENT(element) ||
9413 IS_ENVELOPE(element) ||
9414 IS_MM_MCDUFFIN(element) ||
9415 IS_DF_LASER(element) ||
9416 ELEM_IS_PLAYER(element) ||
9417 HAS_EDITOR_CONTENT(element) ||
9418 CAN_GROW(element) ||
9419 COULD_MOVE_INTO_ACID(element) ||
9420 MAYBE_DONT_COLLIDE_WITH(element) ||
9421 element == EL_SOKOBAN_OBJECT ||
9422 element == EL_SOKOBAN_FIELD_EMPTY ||
9423 element == EL_SOKOBAN_FIELD_FULL)
9426 for (i = 0; elements_with_counter[i].element != -1; i++)
9427 if (elements_with_counter[i].element == element)
9433 static void SetAutomaticNumberOfGemsNeeded()
9437 if (!level.auto_count_gems)
9440 level.gems_needed = 0;
9442 for (x = 0; x < lev_fieldx; x++)
9444 for (y = 0; y < lev_fieldy; y++)
9446 int element = Feld[x][y];
9448 if (IS_GEM(element) ||
9449 element == EL_MM_KETTLE ||
9450 element == EL_DF_CELL)
9451 level.gems_needed++;
9455 ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed);
9458 static void DrawPropertiesConfig()
9460 boolean draw_footer_line = FALSE;
9461 int max_num_element_counters = 4;
9462 int num_element_counters = 0;
9465 if (!checkPropertiesConfig(properties_element))
9467 int xpos = ED_ELEMENT_SETTINGS_X(0);
9468 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9470 PrintInfoText("No configuration options available.",
9471 FONT_TEXT_1, xpos, ypos);
9476 /* check if there are elements where a value can be chosen for */
9477 for (i = 0; elements_with_counter[i].element != -1; i++)
9479 if (elements_with_counter[i].element == properties_element)
9481 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9483 counterbutton_info[counter_id].y =
9484 ED_ELEMENT_SETTINGS_YPOS(
9485 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9486 (CAN_GROW(properties_element) ? 1 : 0) +
9487 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9488 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9489 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9490 num_element_counters);
9492 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9493 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9495 if (properties_element == EL_GAME_OF_LIFE ||
9496 properties_element == EL_BIOMAZE)
9498 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9499 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9503 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9504 counterbutton_info[counter_id].min_value = MIN_SCORE;
9505 counterbutton_info[counter_id].max_value = MAX_SCORE;
9508 MapCounterButtons(counter_id);
9510 num_element_counters++;
9511 if (num_element_counters >= max_num_element_counters)
9516 if (HAS_EDITOR_CONTENT(properties_element))
9518 /* draw stickybutton gadget */
9519 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9521 if (IS_AMOEBOID(properties_element))
9522 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9523 else if (properties_element == EL_YAMYAM ||
9524 properties_element == EL_YAMYAM_LEFT ||
9525 properties_element == EL_YAMYAM_RIGHT ||
9526 properties_element == EL_YAMYAM_UP ||
9527 properties_element == EL_YAMYAM_DOWN)
9528 DrawYamYamContentAreas();
9529 else if (properties_element == EL_EMC_MAGIC_BALL)
9531 DrawMagicBallContentAreas();
9533 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9534 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9536 else if (properties_element == EL_EMC_ANDROID)
9537 DrawAndroidElementArea(properties_element);
9540 if (ELEM_IS_PLAYER(properties_element))
9542 int player_nr = GET_PLAYER_NR(properties_element);
9544 /* these properties can be set for every player individually */
9546 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9548 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9549 &level.start_element[player_nr];
9550 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9551 &level.artwork_element[player_nr];
9552 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9553 &level.explosion_element[player_nr];
9555 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9556 &level.use_start_element[player_nr];
9557 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9558 &level.use_artwork_element[player_nr];
9559 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9560 &level.use_explosion_element[player_nr];
9561 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9562 &level.initial_player_gravity[player_nr];
9564 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9565 &level.initial_player_stepsize[player_nr];
9567 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9568 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9569 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9570 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9571 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9572 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9573 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9574 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9575 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9576 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9577 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9578 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9579 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9580 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9582 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9583 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9584 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9586 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9588 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9590 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9591 &level.initial_inventory_content[player_nr][0];
9593 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9594 &level.initial_inventory_size[player_nr];
9596 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9597 &level.use_initial_inventory[player_nr];
9599 /* draw checkbutton gadgets */
9600 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9602 /* draw counter gadgets */
9603 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9605 /* draw drawing area gadgets */
9606 DrawPlayerInitialInventoryArea(properties_element);
9610 if (IS_GEM(properties_element))
9611 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9613 if (properties_element == EL_EM_DYNAMITE)
9614 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9616 if (COULD_MOVE_INTO_ACID(properties_element) &&
9617 !ELEM_IS_PLAYER(properties_element) &&
9618 (!IS_CUSTOM_ELEMENT(properties_element) ||
9619 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9621 /* set position for checkbutton for "can move into acid" */
9622 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9623 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9624 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9625 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9626 IS_BALLOON_ELEMENT(properties_element) ||
9627 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9629 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9632 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9633 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9635 if (properties_element == EL_SPRING)
9636 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9638 if (properties_element == EL_TIME_ORB_FULL)
9639 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9641 if (CAN_GROW(properties_element))
9643 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9644 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9646 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9649 if (properties_element == EL_SOKOBAN_OBJECT ||
9650 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9651 properties_element == EL_SOKOBAN_FIELD_FULL)
9652 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9654 if (IS_BALLOON_ELEMENT(properties_element))
9655 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
9657 if (IS_ENVELOPE(properties_element))
9659 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9660 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9661 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9662 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9663 int envelope_nr = properties_element - EL_ENVELOPE_1;
9665 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9666 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9668 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9669 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9671 /* display counter to choose size of envelope text area */
9672 MapCounterButtons(counter1_id);
9673 MapCounterButtons(counter2_id);
9675 /* display checkbuttons to choose auto-wrap and alignment properties */
9676 MapCheckbuttonGadget(button1_id);
9677 MapCheckbuttonGadget(button2_id);
9679 DrawEnvelopeTextArea(envelope_nr);
9682 if (IS_MM_MCDUFFIN(properties_element))
9684 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED);
9685 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN);
9686 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE);
9689 if (IS_DF_LASER(properties_element))
9691 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED);
9692 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN);
9693 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE);
9696 if (IS_CUSTOM_ELEMENT(properties_element))
9698 /* draw stickybutton gadget */
9699 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9701 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9703 /* draw checkbutton gadgets */
9704 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9705 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9706 MapCheckbuttonGadget(i);
9708 /* draw counter gadgets */
9709 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9710 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9711 MapCounterButtons(i);
9713 /* draw selectbox gadgets */
9714 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9715 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9716 MapSelectboxGadget(i);
9718 /* draw textbutton gadgets */
9719 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9721 /* draw text input gadgets */
9722 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9724 /* draw drawing area gadgets */
9725 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9727 draw_footer_line = TRUE;
9729 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9731 /* draw checkbutton gadgets */
9732 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9733 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9734 MapCheckbuttonGadget(i);
9736 /* draw counter gadgets */
9737 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9738 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9739 MapCounterButtons(i);
9741 /* draw selectbox gadgets */
9742 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9743 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9744 MapSelectboxGadget(i);
9746 /* draw drawing area gadgets */
9747 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9748 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9749 DrawCustomContentArea();
9752 else if (IS_GROUP_ELEMENT(properties_element))
9754 /* draw stickybutton gadget */
9755 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9757 /* draw checkbutton gadgets */
9758 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9759 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9761 /* draw counter gadgets */
9762 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9764 /* draw selectbox gadgets */
9765 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9767 /* draw textbutton gadgets */
9768 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9770 /* draw drawing area gadgets */
9771 DrawGroupElementArea(properties_element);
9773 /* draw text input gadgets */
9774 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9776 /* draw drawing area gadgets */
9777 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9779 draw_footer_line = TRUE;
9782 /* draw little footer border line above CE/GE use/save template gadgets */
9783 if (draw_footer_line)
9785 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9786 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9787 int gd_x = gd->x + gd_gi1->border.width / 2;
9788 int gd_y = gd->y + gd_gi1->height - 1;
9789 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9791 if (tab_color != BLACK_PIXEL) /* black => transparent */
9792 FillRectangle(drawto,
9793 SX + ED_ELEMENT_SETTINGS_X(0),
9794 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9796 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9800 static void DrawPropertiesChangeDrawingAreas()
9802 if (IS_CUSTOM_ELEMENT(properties_element))
9804 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9805 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9806 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9808 DrawCustomChangeContentArea();
9811 redraw_mask |= REDRAW_FIELD;
9814 static void DrawPropertiesChange()
9818 /* needed to initially set selectbox options for special action options */
9819 setSelectboxSpecialActionOptions();
9821 /* draw stickybutton gadget */
9822 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9824 /* draw checkbutton gadgets */
9825 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9826 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9827 MapCheckbuttonGadget(i);
9829 /* draw counter gadgets */
9830 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9831 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9832 MapCounterButtons(i);
9834 /* draw selectbox gadgets */
9835 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9836 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9837 MapSelectboxGadget(i);
9839 /* draw textbutton gadgets */
9840 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9841 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9842 MapTextbuttonGadget(i);
9844 /* draw graphicbutton gadgets */
9845 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9846 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9847 MapGraphicbuttonGadget(i);
9849 /* draw drawing area gadgets */
9850 DrawPropertiesChangeDrawingAreas();
9853 static void DrawEditorElementAnimation(int x, int y)
9855 int graphic = el2img(properties_element);
9856 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9857 custom_element.ce_value_fixed_initial :
9858 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9859 custom_element.collect_score_initial : FrameCounter);
9861 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9864 static void DrawEditorElementName(int x, int y, int font_nr)
9866 char *element_name = getElementInfoText(properties_element);
9867 int font_width = getFontWidth(font_nr);
9868 int font_height = getFontHeight(font_nr);
9869 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9870 int max_chars_per_line = max_text_width / font_width;
9871 char buffer[max_chars_per_line + 1];
9873 if (strlen(element_name) <= max_chars_per_line)
9874 DrawTextS(x, y, font_nr, element_name);
9877 int next_pos = max_chars_per_line;
9879 strncpy(buffer, element_name, max_chars_per_line);
9880 buffer[max_chars_per_line] = '\0';
9882 if (element_name[max_chars_per_line] == ' ')
9888 for (i = max_chars_per_line - 1; i >= 0; i--)
9889 if (buffer[i] == ' ')
9892 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9899 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9901 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9902 buffer[max_chars_per_line] = '\0';
9904 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9908 static void DrawPropertiesWindow()
9910 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9911 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9912 int border_size = gd->border_size;
9913 int font_nr = FONT_TEXT_1;
9914 int font_height = getFontHeight(font_nr);
9915 int xoffset = TILEX + element_border + 3 * border_size;
9916 int yoffset = (TILEY - font_height) / 2;
9917 int x1 = editor.settings.element_graphic.x + element_border;
9918 int y1 = editor.settings.element_graphic.y + element_border;
9919 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9920 editor.settings.element_name.x);
9921 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9922 editor.settings.element_name.y);
9923 char *text = "Element Settings";
9924 int font2_nr = FONT_TITLE_1;
9925 struct MenuPosInfo *pos = &editor.settings.headline;
9926 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9927 int sy = SY + pos->y;
9929 stick_element_properties_window = FALSE;
9931 /* make sure that previous properties edit mode exists for this element */
9932 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9933 !IS_CUSTOM_ELEMENT(properties_element))
9934 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9936 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9937 !ELEM_IS_PLAYER(properties_element) &&
9938 !IS_CUSTOM_ELEMENT(properties_element))
9939 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9941 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9942 (ELEM_IS_PLAYER(properties_element) ||
9943 IS_CUSTOM_ELEMENT(properties_element)))
9944 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9946 CopyElementPropertiesToEditor(properties_element);
9948 UnmapLevelEditorFieldGadgets();
9949 UnmapLevelEditorToolboxDrawingGadgets();
9950 UnmapLevelEditorToolboxCustomGadgets();
9952 if (IS_CUSTOM_ELEMENT(properties_element) ||
9953 IS_GROUP_ELEMENT(properties_element))
9954 MapLevelEditorToolboxCustomGadgets();
9956 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9959 DrawText(sx, sy, text, font2_nr);
9961 FrameCounter = 0; /* restart animation frame counter */
9963 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9964 DrawEditorElementAnimation(SX + x1, SY + y1);
9965 DrawEditorElementName(x2, y2, font_nr);
9967 DrawPropertiesTabulatorGadgets();
9969 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9970 DrawPropertiesInfo();
9971 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9972 DrawPropertiesChange();
9973 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9974 DrawPropertiesConfig();
9977 static void DrawPaletteWindow()
9981 UnmapLevelEditorFieldGadgets();
9983 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9986 /* map buttons to select elements */
9987 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
9988 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
9989 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
9990 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
9991 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
9994 static void UpdateCustomElementGraphicGadgets()
9998 InitElementPropertiesGfxElement();
10000 ModifyEditorElementList();
10001 RedrawDrawingElements();
10003 /* force redraw of all mapped drawing area gadgets */
10004 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
10006 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
10013 static int getOpenDirectionFromTube(int element)
10017 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
10018 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
10019 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
10020 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
10021 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
10022 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
10023 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
10024 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
10025 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
10026 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
10027 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
10033 static int getTubeFromOpenDirection(int direction)
10037 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
10038 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
10039 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
10040 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
10041 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
10042 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
10043 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
10044 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
10045 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
10046 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
10047 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
10049 /* if only one direction, fall back to simple tube with that direction */
10050 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
10051 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
10052 case (MV_UP): return EL_TUBE_VERTICAL;
10053 case (MV_DOWN): return EL_TUBE_VERTICAL;
10059 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
10061 int element_new = getTubeFromOpenDirection(direction);
10063 return (element_new != EL_EMPTY ? element_new : element_old);
10066 static int getOpenDirectionFromBelt(int element)
10068 int belt_dir = getBeltDirFromBeltElement(element);
10070 return (belt_dir == MV_LEFT ? MV_RIGHT :
10071 belt_dir == MV_RIGHT ? MV_LEFT :
10072 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
10075 static int getBeltFromNrAndOpenDirection(int nr, int direction)
10077 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
10078 direction == MV_RIGHT ? MV_LEFT :
10079 direction == MV_HORIZONTAL ? MV_NONE : direction);
10081 if (direction == MV_NONE)
10084 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
10087 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
10090 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
10092 return (element_new != EL_EMPTY ? element_new : element_old);
10095 static int getOpenDirectionFromPool(int element)
10099 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
10100 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
10101 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
10102 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
10103 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
10104 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
10110 static int getPoolFromOpenDirection(int direction)
10114 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
10115 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
10116 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
10117 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
10118 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
10119 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
10125 static int getPoolFromOpenDirectionExt(int direction, int help_element)
10127 int element = getPoolFromOpenDirection(direction);
10128 int help_direction = getOpenDirectionFromPool(help_element);
10130 if (element == EL_EMPTY)
10132 int help_direction_vertical = help_direction & MV_VERTICAL;
10134 element = getPoolFromOpenDirection(direction | help_direction_vertical);
10137 if (element == EL_EMPTY)
10139 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
10141 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
10147 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
10149 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
10151 return (element_new != EL_EMPTY ? element_new : element_old);
10154 static int getOpenDirectionFromPillar(int element)
10158 case EL_EMC_WALL_1: return (MV_DOWN);
10159 case EL_EMC_WALL_2: return (MV_VERTICAL);
10160 case EL_EMC_WALL_3: return (MV_UP);
10166 static int getPillarFromOpenDirection(int direction)
10170 case (MV_DOWN): return EL_EMC_WALL_1;
10171 case (MV_VERTICAL): return EL_EMC_WALL_2;
10172 case (MV_UP): return EL_EMC_WALL_3;
10178 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
10180 int element_new = getPillarFromOpenDirection(direction);
10182 return (element_new != EL_EMPTY ? element_new : element_old);
10185 static int getOpenDirectionFromSteel2(int element)
10189 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
10190 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
10191 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
10192 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
10193 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
10194 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
10195 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
10196 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
10202 static int getSteel2FromOpenDirection(int direction)
10206 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
10207 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
10208 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
10209 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
10210 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
10211 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
10212 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
10213 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
10219 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
10221 int element_new = getSteel2FromOpenDirection(direction);
10223 return (element_new != EL_EMPTY ? element_new : element_old);
10226 static int getOpenDirectionFromChip(int element)
10230 case EL_SP_CHIP_SINGLE: return (MV_NONE);
10231 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
10232 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
10233 case EL_SP_CHIP_TOP: return (MV_DOWN);
10234 case EL_SP_CHIP_BOTTOM: return (MV_UP);
10240 static int getChipFromOpenDirection(int direction)
10244 case (MV_NONE): return EL_SP_CHIP_SINGLE;
10245 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
10246 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
10247 case (MV_UP): return EL_SP_CHIP_BOTTOM;
10248 case (MV_DOWN): return EL_SP_CHIP_TOP;
10254 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
10256 int element_new = getChipFromOpenDirection(direction);
10258 return (element_new != EL_EMPTY ? element_new : element_old);
10261 static int getClosedTube(int x, int y)
10263 static int xy[4][2] =
10270 int element_old = IntelliDrawBuffer[x][y];
10271 int direction_old = getOpenDirectionFromTube(element_old);
10272 int direction_new = MV_NONE;
10275 for (i = 0; i < NUM_DIRECTIONS; i++)
10277 int xx = x + xy[i][0];
10278 int yy = y + xy[i][1];
10279 int dir = MV_DIR_FROM_BIT(i);
10280 int dir_opposite = MV_DIR_OPPOSITE(dir);
10282 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
10283 (direction_old & dir) &&
10284 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10285 direction_new |= dir;
10288 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
10291 static int getClosedBelt(int x, int y)
10293 static int xy[4][2] =
10300 int element_old = IntelliDrawBuffer[x][y];
10301 int nr = getBeltNrFromBeltElement(element_old);
10302 int direction_old = getOpenDirectionFromBelt(element_old);
10303 int direction_new = MV_NONE;
10306 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10308 int xx = x + xy[i][0];
10309 int yy = y + xy[i][1];
10310 int dir = MV_DIR_FROM_BIT(i);
10311 int dir_opposite = MV_DIR_OPPOSITE(dir);
10313 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
10314 (direction_old & dir) &&
10315 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10316 direction_new |= dir;
10319 return getBeltFromNrAndOpenDirection(nr, direction_new);
10322 static int getClosedPool(int x, int y)
10324 static int xy[4][2] =
10331 int element_old = IntelliDrawBuffer[x][y];
10332 int direction_old = getOpenDirectionFromPool(element_old);
10333 int direction_new = MV_NONE;
10336 for (i = 0; i < NUM_DIRECTIONS; i++)
10338 int xx = x + xy[i][0];
10339 int yy = y + xy[i][1];
10340 int dir = MV_DIR_FROM_BIT(i);
10341 int dir_opposite = MV_DIR_OPPOSITE(dir);
10343 if (IN_LEV_FIELD(xx, yy) &&
10344 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
10345 (direction_old & dir) &&
10346 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10347 direction_new |= dir;
10350 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
10353 static int getClosedPillar(int x, int y)
10355 static int xy[4][2] =
10362 int element_old = IntelliDrawBuffer[x][y];
10363 int direction_old = getOpenDirectionFromPillar(element_old);
10364 int direction_new = MV_NONE;
10367 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10369 int xx = x + xy[i][0];
10370 int yy = y + xy[i][1];
10371 int dir = MV_DIR_FROM_BIT(i);
10372 int dir_opposite = MV_DIR_OPPOSITE(dir);
10374 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
10375 (direction_old & dir) &&
10376 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10377 direction_new |= dir;
10380 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
10383 static int getClosedSteel2(int x, int y)
10385 static int xy[4][2] =
10392 int element_old = IntelliDrawBuffer[x][y];
10393 int direction_old = getOpenDirectionFromSteel2(element_old);
10394 int direction_new = MV_NONE;
10397 for (i = 0; i < NUM_DIRECTIONS; i++)
10399 int xx = x + xy[i][0];
10400 int yy = y + xy[i][1];
10401 int dir = MV_DIR_FROM_BIT(i);
10402 int dir_opposite = MV_DIR_OPPOSITE(dir);
10404 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
10405 (direction_old & dir) &&
10406 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10407 direction_new |= dir;
10410 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
10413 static int getClosedChip(int x, int y)
10415 static int xy[4][2] =
10422 int element_old = IntelliDrawBuffer[x][y];
10423 int direction_old = getOpenDirectionFromChip(element_old);
10424 int direction_new = MV_NONE;
10427 for (i = 0; i < NUM_DIRECTIONS; i++)
10429 int xx = x + xy[i][0];
10430 int yy = y + xy[i][1];
10431 int dir = MV_DIR_FROM_BIT(i);
10432 int dir_opposite = MV_DIR_OPPOSITE(dir);
10434 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10435 (direction_old & dir) &&
10436 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10437 direction_new |= dir;
10440 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10443 static void SetElementSimpleExt(int x, int y, int dx, int dy, int element,
10444 boolean change_level)
10446 int sx = x - level_xpos;
10447 int sy = y - level_ypos;
10448 int old_element = Feld[x][y];
10449 int new_element = element;
10450 unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
10451 boolean draw_masked = FALSE;
10453 if (IS_MM_WALL_EDITOR(element))
10455 element = map_mm_wall_element_editor(element) | new_bitmask;
10457 if (IS_MM_WALL(old_element))
10458 element |= MM_WALL_BITS(old_element);
10461 draw_masked = TRUE;
10463 else if (IS_MM_WALL(old_element) && element == EL_EMPTY)
10465 int element_changed = old_element & ~new_bitmask;
10467 if (MM_WALL_BITS(element_changed) != 0)
10468 element = element_changed;
10471 IntelliDrawBuffer[x][y] = element;
10474 Feld[x][y] = element;
10476 if (IN_ED_FIELD(sx, sy))
10478 if (IS_MM_WALL(old_element) && new_element == EL_EMPTY)
10479 DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask);
10480 else if (draw_masked)
10481 DrawEditorElementThruMask(sx, sy, element);
10483 DrawEditorElement(sx, sy, element);
10487 static void SetElementSimple(int x, int y, int element, boolean change_level)
10489 SetElementSimpleExt(x, y, 0, 0, element, change_level);
10492 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10493 int x2, int y2, int *element2,
10494 int (*close_function)(int, int),
10495 boolean change_level)
10497 /* set neighbour elements to newly determined connections */
10498 SetElementSimple(x1, y1, *element1, change_level);
10499 SetElementSimple(x2, y2, *element2, change_level);
10501 /* remove all open connections of neighbour elements */
10502 *element1 = close_function(x1, y1);
10503 *element2 = close_function(x2, y2);
10505 /* set neighbour elements to new, minimized connections */
10506 SetElementSimple(x1, y1, *element1, change_level);
10507 SetElementSimple(x2, y2, *element2, change_level);
10510 static void SetElementIntelliDraw(int x, int y, int new_element,
10511 boolean change_level, int button)
10513 static int xy[4][2] =
10520 static int last_x = -1;
10521 static int last_y = -1;
10522 int old_element = IntelliDrawBuffer[x][y];
10524 if (new_element == EL_UNDEFINED)
10532 if (IS_TUBE(new_element))
10534 int last_element_new = EL_UNDEFINED;
10535 int direction = MV_NONE;
10538 /* if old element is of same kind, keep all existing directions */
10539 if (IS_TUBE(old_element))
10540 direction |= getOpenDirectionFromTube(old_element);
10542 for (i = 0; i < NUM_DIRECTIONS; i++)
10544 int xx = x + xy[i][0];
10545 int yy = y + xy[i][1];
10547 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10548 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10550 int dir = MV_DIR_FROM_BIT(i);
10551 int dir_opposite = MV_DIR_OPPOSITE(dir);
10552 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10553 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10554 int last_direction_new = last_direction_old | dir_opposite;
10556 last_element_new = getTubeFromOpenDirection(last_direction_new);
10562 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10564 if (last_element_new != EL_UNDEFINED)
10565 MergeAndCloseNeighbourElements(x, y, &new_element,
10566 last_x, last_y, &last_element_new,
10567 getClosedTube, change_level);
10569 else if (IS_BELT(new_element))
10571 int belt_nr = getBeltNrFromBeltElement(new_element);
10572 int last_element_new = EL_UNDEFINED;
10573 int direction = MV_NONE;
10576 /* if old element is of same kind, keep all existing directions */
10577 if (IS_BELT(old_element))
10578 direction |= getOpenDirectionFromBelt(old_element);
10580 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10582 int xx = x + xy[i][0];
10583 int yy = y + xy[i][1];
10585 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10586 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10588 int dir = MV_DIR_FROM_BIT(i);
10589 int dir_opposite = MV_DIR_OPPOSITE(dir);
10590 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10591 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10592 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10593 int last_direction_new = last_direction_old | dir_opposite;
10595 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10596 last_direction_new);
10601 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10603 if (last_element_new != EL_UNDEFINED)
10604 MergeAndCloseNeighbourElements(x, y, &new_element,
10605 last_x, last_y, &last_element_new,
10606 getClosedBelt, change_level);
10608 else if (IS_ACID_POOL_OR_ACID(new_element))
10610 int last_element_new = EL_UNDEFINED;
10611 int direction = MV_NONE;
10614 /* if old element is of same kind, keep all existing directions */
10615 if (IS_ACID_POOL_OR_ACID(old_element))
10616 direction |= getOpenDirectionFromPool(old_element);
10618 for (i = 0; i < NUM_DIRECTIONS; i++)
10620 int xx = x + xy[i][0];
10621 int yy = y + xy[i][1];
10623 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10624 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10626 int dir = MV_DIR_FROM_BIT(i);
10627 int dir_opposite = MV_DIR_OPPOSITE(dir);
10628 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10629 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10630 int last_direction_new = last_direction_old | dir_opposite;
10632 last_element_new = getPoolFromOpenDirection(last_direction_new);
10638 /* special corrections needed for intuitively correct acid pool drawing */
10639 if (last_element_new == EL_EMPTY)
10640 last_element_new = new_element;
10641 else if (last_element_new != EL_UNDEFINED)
10642 new_element = last_element_new;
10644 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10646 if (last_element_new != EL_UNDEFINED)
10647 MergeAndCloseNeighbourElements(x, y, &new_element,
10648 last_x, last_y, &last_element_new,
10649 getClosedPool, change_level);
10651 else if (IS_EMC_PILLAR(new_element))
10653 int last_element_new = EL_UNDEFINED;
10654 int direction = MV_NONE;
10657 /* if old element is of same kind, keep all existing directions */
10658 if (IS_EMC_PILLAR(old_element))
10659 direction |= getOpenDirectionFromPillar(old_element);
10661 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10663 int xx = x + xy[i][0];
10664 int yy = y + xy[i][1];
10666 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10667 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10669 int dir = MV_DIR_FROM_BIT(i);
10670 int dir_opposite = MV_DIR_OPPOSITE(dir);
10671 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10672 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10673 int last_direction_new = last_direction_old | dir_opposite;
10675 last_element_new = getPillarFromOpenDirection(last_direction_new);
10681 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10683 if (last_element_new != EL_UNDEFINED)
10684 MergeAndCloseNeighbourElements(x, y, &new_element,
10685 last_x, last_y, &last_element_new,
10686 getClosedPillar, change_level);
10688 else if (IS_DC_STEELWALL_2(new_element))
10690 int last_element_new = EL_UNDEFINED;
10691 int direction = MV_NONE;
10694 /* if old element is of same kind, keep all existing directions */
10695 if (IS_DC_STEELWALL_2(old_element))
10696 direction |= getOpenDirectionFromSteel2(old_element);
10698 for (i = 0; i < NUM_DIRECTIONS; i++)
10700 int xx = x + xy[i][0];
10701 int yy = y + xy[i][1];
10703 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10704 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10706 int dir = MV_DIR_FROM_BIT(i);
10707 int dir_opposite = MV_DIR_OPPOSITE(dir);
10708 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10709 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10710 int last_direction_new = last_direction_old | dir_opposite;
10712 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10718 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10720 if (last_element_new != EL_UNDEFINED)
10721 MergeAndCloseNeighbourElements(x, y, &new_element,
10722 last_x, last_y, &last_element_new,
10723 getClosedSteel2, change_level);
10725 else if (IS_SP_CHIP(new_element))
10727 int last_element_new = EL_UNDEFINED;
10728 int direction = MV_NONE;
10731 /* (do not keep existing directions, regardless of kind of old element) */
10733 for (i = 0; i < NUM_DIRECTIONS; i++)
10735 int xx = x + xy[i][0];
10736 int yy = y + xy[i][1];
10738 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10739 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10741 int dir = MV_DIR_FROM_BIT(i);
10742 int dir_opposite = MV_DIR_OPPOSITE(dir);
10743 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10744 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10745 int last_direction_new = last_direction_old | dir_opposite;
10747 if (last_direction_old == MV_NONE)
10749 last_element_new = getChipFromOpenDirection(last_direction_new);
10752 else if (last_direction_old & (dir | dir_opposite))
10754 direction |= MV_DIR_OPPOSITE(last_direction_old);
10758 direction |= MV_DIR_OPPOSITE(dir);
10763 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10765 if (last_element_new != EL_UNDEFINED)
10766 MergeAndCloseNeighbourElements(x, y, &new_element,
10767 last_x, last_y, &last_element_new,
10768 getClosedChip, change_level);
10770 else if (IS_SP_HARDWARE_BASE(new_element))
10772 int nr = GetSimpleRandom(6);
10774 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10775 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10776 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10777 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10778 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10780 else if (new_element == EL_SP_HARDWARE_GREEN ||
10781 new_element == EL_SP_HARDWARE_BLUE ||
10782 new_element == EL_SP_HARDWARE_RED)
10784 int nr = GetSimpleRandom(3);
10786 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10787 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10789 else if (IS_GROUP_ELEMENT(new_element))
10791 boolean connected_drawing = FALSE;
10794 for (i = 0; i < NUM_DIRECTIONS; i++)
10796 int xx = x + xy[i][0];
10797 int yy = y + xy[i][1];
10799 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10800 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10801 connected_drawing = TRUE;
10804 if (!connected_drawing)
10805 ResolveGroupElement(new_element);
10807 new_element = GetElementFromGroupElement(new_element);
10809 else if (IS_BELT_SWITCH(old_element))
10811 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10812 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10814 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10815 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10817 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10821 static int swappable_elements[][2] =
10823 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10824 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10825 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10826 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10827 { EL_EMERALD, EL_WALL_EMERALD },
10828 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10829 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10830 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10831 { EL_DIAMOND, EL_WALL_DIAMOND },
10832 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10833 { EL_GATE_1, EL_GATE_1_GRAY },
10834 { EL_GATE_2, EL_GATE_2_GRAY },
10835 { EL_GATE_3, EL_GATE_3_GRAY },
10836 { EL_GATE_4, EL_GATE_4_GRAY },
10837 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10838 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10839 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10840 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10841 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10842 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10843 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10844 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10845 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10846 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10847 { EL_LAMP, EL_LAMP_ACTIVE },
10848 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10849 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10850 { EL_PEARL, EL_WALL_PEARL },
10851 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10852 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10853 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10854 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10855 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10856 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10857 { EL_LANDMINE, EL_DC_LANDMINE },
10858 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10859 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10860 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10861 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10862 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10863 { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN },
10864 { EL_MM_FUSE, EL_MM_FUSE_ACTIVE },
10865 { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE },
10866 { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL },
10870 static int rotatable_elements_4[][4] =
10880 EL_SPACESHIP_RIGHT,
10885 EL_BD_BUTTERFLY_UP,
10886 EL_BD_BUTTERFLY_RIGHT,
10887 EL_BD_BUTTERFLY_DOWN,
10888 EL_BD_BUTTERFLY_LEFT
10892 EL_BD_FIREFLY_RIGHT,
10893 EL_BD_FIREFLY_DOWN,
10921 EL_SP_GRAVITY_PORT_UP,
10922 EL_SP_GRAVITY_PORT_RIGHT,
10923 EL_SP_GRAVITY_PORT_DOWN,
10924 EL_SP_GRAVITY_PORT_LEFT
10927 EL_SP_GRAVITY_ON_PORT_UP,
10928 EL_SP_GRAVITY_ON_PORT_RIGHT,
10929 EL_SP_GRAVITY_ON_PORT_DOWN,
10930 EL_SP_GRAVITY_ON_PORT_LEFT
10933 EL_SP_GRAVITY_OFF_PORT_UP,
10934 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10935 EL_SP_GRAVITY_OFF_PORT_DOWN,
10936 EL_SP_GRAVITY_OFF_PORT_LEFT
10945 EL_BALLOON_SWITCH_UP,
10946 EL_BALLOON_SWITCH_RIGHT,
10947 EL_BALLOON_SWITCH_DOWN,
10948 EL_BALLOON_SWITCH_LEFT
10952 EL_MM_MCDUFFIN_RIGHT,
10953 EL_MM_MCDUFFIN_DOWN,
10954 EL_MM_MCDUFFIN_LEFT
10957 EL_MM_MIRROR_FIXED_1,
10958 EL_MM_MIRROR_FIXED_4,
10959 EL_MM_MIRROR_FIXED_3,
10960 EL_MM_MIRROR_FIXED_2
10963 EL_MM_STEEL_GRID_FIXED_1,
10964 EL_MM_STEEL_GRID_FIXED_4,
10965 EL_MM_STEEL_GRID_FIXED_2,
10966 EL_MM_STEEL_GRID_FIXED_3
10969 EL_MM_WOODEN_GRID_FIXED_1,
10970 EL_MM_WOODEN_GRID_FIXED_4,
10971 EL_MM_WOODEN_GRID_FIXED_2,
10972 EL_MM_WOODEN_GRID_FIXED_3
10975 EL_MM_POLARISATOR_CROSS_1,
10976 EL_MM_POLARISATOR_CROSS_4,
10977 EL_MM_POLARISATOR_CROSS_3,
10978 EL_MM_POLARISATOR_CROSS_2
10982 EL_MM_PACMAN_RIGHT,
10994 EL_DF_RECEIVER_RIGHT,
10995 EL_DF_RECEIVER_DOWN,
10996 EL_DF_RECEIVER_LEFT
11003 static int rotatable_elements_8[][8] =
11006 EL_DF_STEEL_GRID_FIXED_1,
11007 EL_DF_STEEL_GRID_FIXED_8,
11008 EL_DF_STEEL_GRID_FIXED_7,
11009 EL_DF_STEEL_GRID_FIXED_6,
11010 EL_DF_STEEL_GRID_FIXED_5,
11011 EL_DF_STEEL_GRID_FIXED_4,
11012 EL_DF_STEEL_GRID_FIXED_3,
11013 EL_DF_STEEL_GRID_FIXED_2
11016 EL_DF_WOODEN_GRID_FIXED_1,
11017 EL_DF_WOODEN_GRID_FIXED_8,
11018 EL_DF_WOODEN_GRID_FIXED_7,
11019 EL_DF_WOODEN_GRID_FIXED_6,
11020 EL_DF_WOODEN_GRID_FIXED_5,
11021 EL_DF_WOODEN_GRID_FIXED_4,
11022 EL_DF_WOODEN_GRID_FIXED_3,
11023 EL_DF_WOODEN_GRID_FIXED_2
11026 EL_DF_STEEL_GRID_ROTATING_1,
11027 EL_DF_STEEL_GRID_ROTATING_8,
11028 EL_DF_STEEL_GRID_ROTATING_7,
11029 EL_DF_STEEL_GRID_ROTATING_6,
11030 EL_DF_STEEL_GRID_ROTATING_5,
11031 EL_DF_STEEL_GRID_ROTATING_4,
11032 EL_DF_STEEL_GRID_ROTATING_3,
11033 EL_DF_STEEL_GRID_ROTATING_2
11036 EL_DF_WOODEN_GRID_ROTATING_1,
11037 EL_DF_WOODEN_GRID_ROTATING_8,
11038 EL_DF_WOODEN_GRID_ROTATING_7,
11039 EL_DF_WOODEN_GRID_ROTATING_6,
11040 EL_DF_WOODEN_GRID_ROTATING_5,
11041 EL_DF_WOODEN_GRID_ROTATING_4,
11042 EL_DF_WOODEN_GRID_ROTATING_3,
11043 EL_DF_WOODEN_GRID_ROTATING_2
11050 static int rotatable_elements_16[][16] =
11089 EL_MM_BEAMER_RED_5,
11090 EL_MM_BEAMER_RED_4,
11091 EL_MM_BEAMER_RED_3,
11092 EL_MM_BEAMER_RED_2,
11093 EL_MM_BEAMER_RED_1,
11094 EL_MM_BEAMER_RED_16,
11095 EL_MM_BEAMER_RED_15,
11096 EL_MM_BEAMER_RED_14,
11097 EL_MM_BEAMER_RED_13,
11098 EL_MM_BEAMER_RED_12,
11099 EL_MM_BEAMER_RED_11,
11100 EL_MM_BEAMER_RED_10,
11101 EL_MM_BEAMER_RED_9,
11102 EL_MM_BEAMER_RED_8,
11103 EL_MM_BEAMER_RED_7,
11107 EL_MM_BEAMER_YELLOW_5,
11108 EL_MM_BEAMER_YELLOW_4,
11109 EL_MM_BEAMER_YELLOW_3,
11110 EL_MM_BEAMER_YELLOW_2,
11111 EL_MM_BEAMER_YELLOW_1,
11112 EL_MM_BEAMER_YELLOW_16,
11113 EL_MM_BEAMER_YELLOW_15,
11114 EL_MM_BEAMER_YELLOW_14,
11115 EL_MM_BEAMER_YELLOW_13,
11116 EL_MM_BEAMER_YELLOW_12,
11117 EL_MM_BEAMER_YELLOW_11,
11118 EL_MM_BEAMER_YELLOW_10,
11119 EL_MM_BEAMER_YELLOW_9,
11120 EL_MM_BEAMER_YELLOW_8,
11121 EL_MM_BEAMER_YELLOW_7,
11122 EL_MM_BEAMER_YELLOW_6
11125 EL_MM_BEAMER_GREEN_5,
11126 EL_MM_BEAMER_GREEN_4,
11127 EL_MM_BEAMER_GREEN_3,
11128 EL_MM_BEAMER_GREEN_2,
11129 EL_MM_BEAMER_GREEN_1,
11130 EL_MM_BEAMER_GREEN_16,
11131 EL_MM_BEAMER_GREEN_15,
11132 EL_MM_BEAMER_GREEN_14,
11133 EL_MM_BEAMER_GREEN_13,
11134 EL_MM_BEAMER_GREEN_12,
11135 EL_MM_BEAMER_GREEN_11,
11136 EL_MM_BEAMER_GREEN_10,
11137 EL_MM_BEAMER_GREEN_9,
11138 EL_MM_BEAMER_GREEN_8,
11139 EL_MM_BEAMER_GREEN_7,
11140 EL_MM_BEAMER_GREEN_6
11143 EL_MM_BEAMER_BLUE_5,
11144 EL_MM_BEAMER_BLUE_4,
11145 EL_MM_BEAMER_BLUE_3,
11146 EL_MM_BEAMER_BLUE_2,
11147 EL_MM_BEAMER_BLUE_1,
11148 EL_MM_BEAMER_BLUE_16,
11149 EL_MM_BEAMER_BLUE_15,
11150 EL_MM_BEAMER_BLUE_14,
11151 EL_MM_BEAMER_BLUE_13,
11152 EL_MM_BEAMER_BLUE_12,
11153 EL_MM_BEAMER_BLUE_11,
11154 EL_MM_BEAMER_BLUE_10,
11155 EL_MM_BEAMER_BLUE_9,
11156 EL_MM_BEAMER_BLUE_8,
11157 EL_MM_BEAMER_BLUE_7,
11158 EL_MM_BEAMER_BLUE_6
11161 EL_MM_POLARISATOR_1,
11162 EL_MM_POLARISATOR_16,
11163 EL_MM_POLARISATOR_15,
11164 EL_MM_POLARISATOR_14,
11165 EL_MM_POLARISATOR_13,
11166 EL_MM_POLARISATOR_12,
11167 EL_MM_POLARISATOR_11,
11168 EL_MM_POLARISATOR_10,
11169 EL_MM_POLARISATOR_9,
11170 EL_MM_POLARISATOR_8,
11171 EL_MM_POLARISATOR_7,
11172 EL_MM_POLARISATOR_6,
11173 EL_MM_POLARISATOR_5,
11174 EL_MM_POLARISATOR_4,
11175 EL_MM_POLARISATOR_3,
11176 EL_MM_POLARISATOR_2
11197 EL_DF_MIRROR_ROTATING_1,
11198 EL_DF_MIRROR_ROTATING_16,
11199 EL_DF_MIRROR_ROTATING_15,
11200 EL_DF_MIRROR_ROTATING_14,
11201 EL_DF_MIRROR_ROTATING_13,
11202 EL_DF_MIRROR_ROTATING_12,
11203 EL_DF_MIRROR_ROTATING_11,
11204 EL_DF_MIRROR_ROTATING_10,
11205 EL_DF_MIRROR_ROTATING_9,
11206 EL_DF_MIRROR_ROTATING_8,
11207 EL_DF_MIRROR_ROTATING_7,
11208 EL_DF_MIRROR_ROTATING_6,
11209 EL_DF_MIRROR_ROTATING_5,
11210 EL_DF_MIRROR_ROTATING_4,
11211 EL_DF_MIRROR_ROTATING_3,
11212 EL_DF_MIRROR_ROTATING_2
11221 for (i = 0; swappable_elements[i][0] != -1; i++)
11223 int element1 = swappable_elements[i][0];
11224 int element2 = swappable_elements[i][1];
11226 if (old_element == element1 || old_element == element2)
11227 new_element = (old_element == element1 ? element2 : element1);
11230 for (i = 0; rotatable_elements_4[i][0] != -1; i++)
11232 for (j = 0; j < 4; j++)
11234 int element = rotatable_elements_4[i][j];
11236 if (old_element == element)
11237 new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] :
11238 button == 2 ? rotatable_elements_4[i][0] :
11239 button == 3 ? rotatable_elements_4[i][(j + 1) % 4] :
11244 for (i = 0; rotatable_elements_8[i][0] != -1; i++)
11246 for (j = 0; j < 8; j++)
11248 int element = rotatable_elements_8[i][j];
11250 if (old_element == element)
11251 new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] :
11252 button == 2 ? rotatable_elements_8[i][0] :
11253 button == 3 ? rotatable_elements_8[i][(j + 1) % 8] :
11258 for (i = 0; rotatable_elements_16[i][0] != -1; i++)
11260 for (j = 0; j < 16; j++)
11262 int element = rotatable_elements_16[i][j];
11264 if (old_element == element)
11265 new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] :
11266 button == 2 ? rotatable_elements_16[i][0] :
11267 button == 3 ? rotatable_elements_16[i][(j + 1) % 16] :
11272 if (old_element != new_element)
11274 int max_infotext_len = getMaxInfoTextLength();
11275 char infotext[MAX_OUTPUT_LINESIZE + 1];
11277 strncpy(infotext, getElementInfoText(new_element), max_infotext_len);
11278 infotext[max_infotext_len] = '\0';
11280 ClearEditorGadgetInfoText();
11282 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT,
11287 SetElementSimple(x, y, new_element, change_level);
11293 static void ResetIntelliDraw()
11297 for (x = 0; x < lev_fieldx; x++)
11298 for (y = 0; y < lev_fieldy; y++)
11299 IntelliDrawBuffer[x][y] = Feld[x][y];
11301 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
11304 static boolean draw_mode_hires = FALSE;
11306 static void SetDrawModeHiRes(int element)
11309 (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
11310 (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY));
11313 static boolean getDrawModeHiRes()
11315 return draw_mode_hires;
11318 static int getLoResScreenPos(int pos)
11320 return (getDrawModeHiRes() ? pos / 2 : pos);
11323 static int getLoResScreenMod(int pos)
11325 return (getDrawModeHiRes() ? pos % 2 : 0);
11328 static void SetElementExt(int x, int y, int dx, int dy, int element,
11329 boolean change_level, int button)
11332 SetElementSimple(x, y, Feld[x][y], change_level);
11333 else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element))
11334 SetElementIntelliDraw(x, y, element, change_level, button);
11336 SetElementSimpleExt(x, y, dx, dy, element, change_level);
11339 static void SetElement(int x, int y, int element)
11341 SetElementExt(x, y, 0, 0, element, TRUE, -1);
11344 static void SetElementButton(int x, int y, int dx, int dy, int element,
11347 SetElementExt(x, y, dx, dy, element, TRUE, button);
11350 static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level)
11352 int lx = getLoResScreenPos(sx2) + level_xpos;
11353 int ly = getLoResScreenPos(sy2) + level_ypos;
11354 int dx = getLoResScreenMod(sx2);
11355 int dy = getLoResScreenMod(sy2);
11357 SetElementExt(lx, ly, dx, dy, element, change_level, -1);
11360 static void SetLevelElementHiRes(int lx2, int ly2, int element)
11367 SetElementExt(lx, ly, dx, dy, element, TRUE, -1);
11370 static int getLevelElementHiRes(int lx2, int ly2)
11376 int element = Feld[lx][ly];
11377 unsigned int bitmask = (dx + 1) << (dy * 2);
11379 if (IS_MM_WALL(element))
11381 if (element & bitmask)
11382 return map_mm_wall_element(element);
11390 static void DrawLineElement(int x, int y, int element, boolean change_level)
11392 SetElementHiRes(x, y, element, change_level);
11395 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
11396 int element, boolean change_level)
11398 int xsize = ABS(to_x - from_x);
11399 int ysize = ABS(to_y - from_y);
11400 int dx = (to_x < from_x ? -1 : +1);
11401 int dy = (to_y < from_y ? -1 : +1);
11404 if (from_y == to_y) /* horizontal line */
11406 for (i = 0; i <= xsize; i++)
11407 DrawLineElement(from_x + i * dx, from_y, element, change_level);
11409 else if (from_x == to_x) /* vertical line */
11411 for (i = 0; i <= ysize; i++)
11412 DrawLineElement(from_x, from_y + i * dy, element, change_level);
11414 else /* diagonal line */
11416 if (ysize < xsize) /* a < 1 */
11418 float a = (float)ysize / (float)xsize;
11420 for (i = 0; i <= xsize; i++)
11423 int y = dy * (int)(a * i + 0.5);
11425 DrawLineElement(from_x + x, from_y + y, element, change_level);
11430 float a = (float)xsize / (float)ysize;
11432 for (i = 0; i <= ysize; i++)
11434 int x = dx * (int)(a * i + 0.5);
11437 DrawLineElement(from_x + x, from_y + y, element, change_level);
11443 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
11444 int element, boolean change_level)
11446 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
11447 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
11448 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
11449 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
11452 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
11453 int element, boolean change_level)
11458 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
11460 for (y = from_y; y <= to_y; y++)
11461 DrawLine(from_x, y, to_x, y, element, change_level);
11464 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
11465 int element, boolean change_level)
11467 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
11468 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
11469 int len_x = ABS(to_x - from_x);
11470 int len_y = ABS(to_y - from_y);
11473 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
11475 /* not optimal (some points get drawn twice) but simple,
11476 and fast enough for the few points we are drawing */
11478 for (x = 0; x <= radius; x++)
11480 int sx, sy, sx2, sy2, lx, ly;
11482 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
11484 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11485 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11486 sx = getLoResScreenPos(sx2);
11487 sy = getLoResScreenPos(sy2);
11488 lx = sx + level_xpos;
11489 ly = sy + level_ypos;
11491 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11492 DrawLineElement(sx2, sy2, element, change_level);
11495 for (y = 0; y <= radius; y++)
11497 int sx, sy, sx2, sy2, lx, ly;
11499 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
11501 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11502 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11503 sx = getLoResScreenPos(sx2);
11504 sy = getLoResScreenPos(sy2);
11505 lx = sx + level_xpos;
11506 ly = sy + level_ypos;
11508 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11509 DrawLineElement(sx2, sy2, element, change_level);
11513 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
11514 int element, boolean change_level)
11516 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11517 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11519 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11522 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
11524 #if DRAW_CIRCLES_BUTTON_AVAILABLE
11525 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
11526 int element, boolean change_level)
11528 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11529 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11530 int mirror_to_x2 = from_x - (to_x2 - from_x);
11531 int mirror_to_y2 = from_y - (to_y2 - from_y);
11533 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11534 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
11535 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
11536 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
11540 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
11542 int from_sx, from_sy;
11546 swap_numbers(&from_x, &to_x);
11549 swap_numbers(&from_y, &to_y);
11551 from_sx = SX + from_x * ed_tilesize;
11552 from_sy = SY + from_y * ed_tilesize;
11553 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
11554 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
11556 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
11557 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
11558 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
11559 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
11561 if (from_x == to_x && from_y == to_y)
11562 MarkTileDirty(from_x/2, from_y/2);
11564 redraw_mask |= REDRAW_FIELD;
11567 static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y,
11568 int element, boolean change_level)
11570 DrawBox(from_x, from_y, to_x, to_y, element, change_level);
11573 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
11574 int element, boolean change_level)
11576 if (element == -1 || change_level)
11577 DrawAreaBox(from_x, from_y, to_x, to_y, -1, FALSE);
11579 DrawAreaBorder(from_x, from_y, to_x, to_y);
11582 /* values for CopyBrushExt() */
11583 #define CB_AREA_TO_BRUSH 0
11584 #define CB_BRUSH_TO_CURSOR 1
11585 #define CB_BRUSH_TO_LEVEL 2
11586 #define CB_DELETE_OLD_CURSOR 3
11587 #define CB_DUMP_BRUSH 4
11588 #define CB_DUMP_BRUSH_SMALL 5
11590 static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
11592 DrawLineElement(sx, sy, element, change_level);
11595 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
11596 int button, int mode)
11598 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11599 static int brush_width, brush_height;
11600 static int last_cursor_x = -1, last_cursor_y = -1;
11601 static boolean delete_old_brush;
11602 int new_element = BUTTON_ELEMENT(button);
11605 if (mode == CB_DUMP_BRUSH ||
11606 mode == CB_DUMP_BRUSH_SMALL)
11608 if (!draw_with_brush)
11610 Error(ERR_WARN, "no brush selected");
11615 for (y = 0; y < brush_height; y++)
11617 for (x = 0; x < brush_width; x++)
11619 int element = brush_buffer[x][y];
11620 int element_mapped = element;
11622 if (IS_CUSTOM_ELEMENT(element))
11623 element_mapped = EL_CUSTOM_START;
11624 else if (IS_GROUP_ELEMENT(element))
11625 element_mapped = EL_GROUP_START;
11626 else if (element >= NUM_FILE_ELEMENTS)
11627 element_mapped = EL_UNKNOWN;
11629 // dump brush as level sketch text for the R'n'D forum:
11630 // - large tiles: `xxx (0x60 ASCII)
11631 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
11632 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
11641 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
11644 if (mode == CB_AREA_TO_BRUSH)
11646 int from_lx, from_ly;
11649 swap_numbers(&from_x, &to_x);
11652 swap_numbers(&from_y, &to_y);
11654 brush_width = to_x - from_x + 1;
11655 brush_height = to_y - from_y + 1;
11657 from_lx = from_x + level_xpos;
11658 from_ly = from_y + level_ypos;
11660 for (y = 0; y < brush_height; y++)
11662 for (x = 0; x < brush_width; x++)
11664 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
11667 DrawBrushElement(from_x + x, from_y + y, new_element, TRUE);
11672 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11674 delete_old_brush = FALSE;
11676 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
11677 mode == CB_BRUSH_TO_LEVEL)
11679 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
11680 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
11681 int cursor_from_x = cursor_x - brush_width / 2;
11682 int cursor_from_y = cursor_y - brush_height / 2;
11683 int border_from_x = cursor_x, border_from_y = cursor_y;
11684 int border_to_x = cursor_x, border_to_y = cursor_y;
11686 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
11687 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11689 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
11690 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
11692 delete_old_brush = FALSE;
11696 for (y = 0; y < brush_height; y++)
11698 for (x = 0; x < brush_width; x++)
11700 int sx = cursor_from_x + x;
11701 int sy = cursor_from_y + y;
11702 int lx = sx + level_xpos;
11703 int ly = sy + level_ypos;
11704 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
11705 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
11706 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
11707 brush_buffer[x][y] : new_element);
11709 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11711 if (sx < border_from_x)
11712 border_from_x = sx;
11713 else if (sx > border_to_x)
11715 if (sy < border_from_y)
11716 border_from_y = sy;
11717 else if (sy > border_to_y)
11720 DrawBrushElement(sx, sy, element, change_level);
11725 if (mode != CB_DELETE_OLD_CURSOR)
11726 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
11728 last_cursor_x = cursor_x;
11729 last_cursor_y = cursor_y;
11730 delete_old_brush = TRUE;
11734 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
11737 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
11740 static void CopyBrushToLevel(int x, int y, int button)
11742 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
11745 static void CopyBrushToCursor(int x, int y)
11747 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
11750 static void DeleteBrushFromCursor()
11752 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11757 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
11760 void DumpBrush_Small()
11762 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
11765 static void FloodFill(int from_x, int from_y, int fill_element)
11767 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
11770 static void FloodFillWall_MM(int from_sx2, int from_sy2, int fill_element)
11772 int from_x = from_sx2 + 2 * level_xpos;
11773 int from_y = from_sy2 + 2 * level_ypos;
11774 int max_fillx = lev_fieldx * 2;
11775 int max_filly = lev_fieldy * 2;
11776 short FillFeld[max_fillx][max_filly];
11779 for (x = 0; x < max_fillx; x++)
11780 for (y = 0; y < max_filly; y++)
11781 FillFeld[x][y] = getLevelElementHiRes(x, y);
11783 FloodFillLevelExt(from_x, from_y, fill_element, max_fillx, max_filly,
11784 FillFeld, max_fillx, max_filly);
11786 for (x = 0; x < max_fillx; x++)
11787 for (y = 0; y < max_filly; y++)
11788 if (FillFeld[x][y] == fill_element)
11789 SetLevelElementHiRes(x, y, FillFeld[x][y]);
11792 /* values for DrawLevelText() modes */
11793 #define TEXT_INIT 0
11794 #define TEXT_SETCURSOR 1
11795 #define TEXT_WRITECHAR 2
11796 #define TEXT_BACKSPACE 3
11797 #define TEXT_NEWLINE 4
11799 #define TEXT_QUERY_TYPING 6
11801 static int DrawLevelText(int sx, int sy, char letter, int mode)
11803 static short delete_buffer[MAX_LEV_FIELDX];
11804 static int start_sx;
11805 static int last_sx, last_sy;
11806 static boolean typing = FALSE;
11807 int letter_element = EL_CHAR_ASCII0 + letter;
11808 int lx = 0, ly = 0;
11810 /* map lower case letters to upper case and convert special characters */
11811 if (letter >= 'a' && letter <= 'z')
11812 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
11813 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
11814 letter_element = EL_CHAR_AUMLAUT;
11815 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
11816 letter_element = EL_CHAR_OUMLAUT;
11817 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
11818 letter_element = EL_CHAR_UUMLAUT;
11819 else if (letter == '^')
11820 letter_element = EL_CHAR_COPYRIGHT;
11822 letter_element = EL_CHAR_ASCII0 + letter;
11824 if (mode != TEXT_INIT)
11829 if (mode != TEXT_SETCURSOR)
11835 lx = last_sx + level_xpos;
11836 ly = last_sy + level_ypos;
11843 DrawLevelText(0, 0, 0, TEXT_END);
11849 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
11852 case TEXT_SETCURSOR:
11853 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
11854 DrawAreaBorder(sx, sy, sx, sy);
11859 case TEXT_WRITECHAR:
11860 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
11862 if (new_element1 >= EL_STEEL_CHAR_START &&
11863 new_element1 <= EL_STEEL_CHAR_END)
11864 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
11866 delete_buffer[sx - start_sx] = Feld[lx][ly];
11867 Feld[lx][ly] = letter_element;
11869 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
11870 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
11871 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
11872 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11874 DrawLevelText(0, 0, 0, TEXT_END);
11876 level.changed = TRUE;
11880 case TEXT_BACKSPACE:
11883 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
11884 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
11885 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
11890 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
11891 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11893 DrawLevelText(0, 0, 0, TEXT_END);
11897 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11898 DrawEditorElement(sx, sy, Feld[lx][ly]);
11902 case TEXT_QUERY_TYPING:
11912 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
11913 int element, boolean change_level)
11915 int lx = sx + level_xpos;
11916 int ly = sy + level_ypos;
11919 DrawEditorElement(sx, sy, Feld[lx][ly]);
11921 DrawAreaBorder(sx, sy, sx, sy);
11924 static void CheckLevelBorderElement(boolean redraw_playfield)
11926 int last_border_element = BorderElement;
11928 SetBorderElement();
11930 if (redraw_playfield && BorderElement != last_border_element)
11931 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11934 static void CopyLevelToUndoBuffer(int mode)
11936 static boolean accumulated_undo = FALSE;
11937 boolean new_undo_buffer_position = TRUE;
11940 if (undo_buffer_steps == 0)
11941 accumulated_undo = FALSE;
11945 case UNDO_IMMEDIATE:
11946 accumulated_undo = FALSE;
11949 case UNDO_ACCUMULATE:
11950 if (accumulated_undo)
11951 new_undo_buffer_position = FALSE;
11952 accumulated_undo = TRUE;
11959 if (new_undo_buffer_position)
11961 /* advance position in undo buffer ring */
11962 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11964 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
11965 undo_buffer_steps++;
11968 /* always reset redo buffer when storing level change into undo buffer */
11969 redo_buffer_steps = 0;
11971 for (x = 0; x < lev_fieldx; x++)
11972 for (y = 0; y < lev_fieldy; y++)
11973 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
11975 /* check if drawing operation forces change of border style */
11976 CheckLevelBorderElement(TRUE);
11978 level.changed = TRUE;
11981 static void RandomPlacement(int new_element)
11983 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11984 int num_free_positions = 0;
11985 int num_percentage, num_elements;
11988 ResetIntelliDraw();
11990 /* determine number of free positions for randomly placing the new element */
11991 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
11993 free_position[x][y] =
11994 (random_placement_background_restricted ?
11995 Feld[x][y] == random_placement_background_element :
11996 Feld[x][y] != new_element);
11998 if (free_position[x][y])
11999 num_free_positions++;
12002 /* determine number of new elements to place there */
12003 num_percentage = num_free_positions * random_placement_value / 100;
12004 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
12005 num_percentage : random_placement_value);
12007 /* if less free positions than elements to place, fill all these positions */
12008 if (num_free_positions < num_elements)
12010 for (x = 0; x < lev_fieldx; x++)
12011 for (y = 0; y < lev_fieldy; y++)
12012 if (free_position[x][y])
12013 SetElement(x, y, new_element);
12017 while (num_elements > 0)
12019 x = GetSimpleRandom(lev_fieldx);
12020 y = GetSimpleRandom(lev_fieldy);
12022 /* don't place element at the same position twice */
12023 if (free_position[x][y])
12025 free_position[x][y] = FALSE;
12026 SetElement(x, y, new_element);
12032 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12033 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12036 void WrapLevel(int dx, int dy)
12038 int wrap_dx = lev_fieldx - dx;
12039 int wrap_dy = lev_fieldy - dy;
12042 for (x = 0; x < lev_fieldx; x++)
12043 for (y = 0; y < lev_fieldy; y++)
12044 FieldBackup[x][y] = Feld[x][y];
12046 for (x = 0; x < lev_fieldx; x++)
12047 for (y = 0; y < lev_fieldy; y++)
12049 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
12051 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12052 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
12055 static void HandleDrawingAreas(struct GadgetInfo *gi)
12057 static boolean started_inside_drawing_area = FALSE;
12058 static int last_sx = -1, last_sy = -1;
12059 static int last_sx2 = -1, last_sy2 = -1;
12060 int id = gi->custom_id;
12061 int type_id = gi->custom_type_id;
12062 boolean button_press_event;
12063 boolean button_release_event;
12064 boolean inside_drawing_area = !gi->event.off_borders;
12065 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
12066 int actual_drawing_function;
12067 int button = gi->event.button;
12068 int new_element = BUTTON_ELEMENT(button);
12069 int sx = gi->event.x, sy = gi->event.y;
12070 int min_sx = 0, min_sy = 0;
12071 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
12072 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
12073 int mini_item_xsize = item_xsize / 2, mini_item_ysize = item_ysize / 2;
12074 int sx2 = gi->event.mx / mini_item_xsize;
12075 int sy2 = gi->event.my / mini_item_ysize;
12078 int lx = 0, ly = 0;
12079 int min_lx = 0, min_ly = 0;
12080 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12083 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
12084 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
12086 /* make sure to stay inside drawing area boundaries */
12087 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12088 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12092 /* get positions inside level field */
12093 lx = sx + level_xpos;
12094 ly = sy + level_ypos;
12096 if (!IN_LEV_FIELD(lx, ly))
12097 inside_drawing_area = FALSE;
12099 /* make sure to stay inside level field boundaries */
12100 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12101 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12103 /* correct drawing area positions accordingly */
12104 sx = lx - level_xpos;
12105 sy = ly - level_ypos;
12108 /* also correct MM wall-sized (double) drawing area positions accordingly */
12109 if (sx2 / 2 < sx || sx2 / 2 > sx)
12111 dx = (sx2 / 2 < sx ? 0 : 1);
12114 if (sy2 / 2 < sy || sy2 / 2 > sy)
12116 dy = (sy2 / 2 < sy ? 0 : 1);
12120 if (button_release_event)
12127 else if (!button_press_event)
12129 /* prevent handling events for every pixel position when moving mouse */
12130 if ((sx == last_sx && sy == last_sy &&
12131 !IS_MM_WALL_EDITOR(new_element) && new_element != EL_EMPTY) ||
12132 (sx2 == last_sx2 && sy2 == last_sy2))
12141 if (button_press_event)
12142 started_inside_drawing_area = inside_drawing_area;
12144 if (!started_inside_drawing_area)
12147 if (!IS_VALID_BUTTON(button))
12150 if (!button && !button_release_event)
12153 /* handle info callback for each invocation of action callback */
12154 gi->callback_info(gi);
12156 /* automatically switch to 'single item' drawing mode, if needed */
12157 actual_drawing_function =
12158 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
12159 drawing_function : GADGET_ID_SINGLE_ITEMS);
12161 /* clicking into drawing area with pressed Control key picks element */
12162 if (GetKeyModState() & KMOD_Control)
12164 last_drawing_function = drawing_function;
12165 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12168 if (GetKeyModState() & KMOD_Shift)
12170 if (button_press_event || button_release_event)
12171 ResetIntelliDraw();
12174 SetDrawModeHiRes(-1); /* reset to normal draw mode */
12176 switch (actual_drawing_function)
12178 case GADGET_ID_SINGLE_ITEMS:
12181 if (button_release_event)
12183 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12185 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
12186 !inside_drawing_area)
12187 DeleteBrushFromCursor();
12190 if (!button || button_release_event)
12193 if (draw_with_brush)
12195 CopyBrushToLevel(sx, sy, button);
12199 SetDrawModeHiRes(new_element);
12201 if (new_element == EL_PLAYER_1)
12203 /* remove player at old position */
12204 for (y = 0; y < lev_fieldy; y++)
12205 for (x = 0; x < lev_fieldx; x++)
12206 if (Feld[x][y] == EL_PLAYER_1)
12207 SetElement(x, y, EL_EMPTY);
12210 SetElementButton(lx, ly, dx, dy, new_element, button);
12213 else if (!button_release_event)
12215 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12217 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
12218 DrawMiniGraphicExt(drawto,
12219 gi->x + sx * MINI_TILEX,
12220 gi->y + sy * MINI_TILEY,
12221 el2edimg(new_element));
12223 DrawFixedGraphicExt(drawto,
12224 gi->x + sx * TILEX,
12225 gi->y + sy * TILEY,
12226 el2edimg(new_element), 0);
12228 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12229 new_element = GFX_ELEMENT(new_element);
12231 drawingarea_info[type_id].value[pos] = new_element;
12233 CopyElementPropertiesToGame(properties_element);
12235 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12237 UpdateCustomElementGraphicGadgets();
12239 FrameCounter = 0; /* restart animation frame counter */
12244 case GADGET_ID_CONNECTED_ITEMS:
12246 static int last_sx = -1;
12247 static int last_sy = -1;
12249 if (button_release_event)
12250 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12254 SetDrawModeHiRes(new_element);
12256 if (getDrawModeHiRes())
12262 if (!button_press_event)
12263 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
12271 case GADGET_ID_LINE:
12272 case GADGET_ID_ARC:
12273 case GADGET_ID_RECTANGLE:
12274 case GADGET_ID_FILLED_BOX:
12275 SetDrawModeHiRes(new_element);
12277 if (getDrawModeHiRes())
12283 case GADGET_ID_GRAB_BRUSH:
12284 case GADGET_ID_TEXT:
12286 static int last_sx = -1;
12287 static int last_sy = -1;
12288 static int start_sx = -1;
12289 static int start_sy = -1;
12290 void (*draw_func)(int, int, int, int, int, boolean);
12292 if (drawing_function == GADGET_ID_LINE)
12293 draw_func = DrawLine;
12294 else if (drawing_function == GADGET_ID_ARC)
12295 draw_func = DrawArc;
12296 else if (drawing_function == GADGET_ID_RECTANGLE)
12297 draw_func = DrawBox;
12298 else if (drawing_function == GADGET_ID_FILLED_BOX)
12299 draw_func = DrawFilledBox;
12300 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
12301 draw_func = SelectArea;
12302 else /* (drawing_function == GADGET_ID_TEXT) */
12303 draw_func = SetTextCursor;
12305 if (button_press_event)
12307 draw_func(sx, sy, sx, sy, new_element, FALSE);
12308 start_sx = last_sx = sx;
12309 start_sy = last_sy = sy;
12311 if (drawing_function == GADGET_ID_TEXT)
12312 DrawLevelText(0, 0, 0, TEXT_END);
12314 else if (button_release_event)
12316 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
12317 if (drawing_function == GADGET_ID_GRAB_BRUSH)
12319 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
12320 CopyBrushToCursor(sx, sy);
12321 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12323 draw_with_brush = TRUE;
12325 else if (drawing_function == GADGET_ID_TEXT)
12326 DrawLevelText(sx, sy, 0, TEXT_INIT);
12328 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12330 else if (last_sx != sx || last_sy != sy)
12332 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
12333 if (IS_MM_WALL_EDITOR(new_element)) /* clear wall background */
12334 draw_func(start_sx, start_sy, sx, sy, EL_EMPTY, FALSE);
12335 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
12342 case GADGET_ID_FLOOD_FILL:
12343 if (button_press_event && Feld[lx][ly] != new_element)
12345 if (IS_MM_WALL_EDITOR(new_element))
12346 FloodFillWall_MM(sx2, sy2, new_element);
12348 FloodFill(lx, ly, new_element);
12350 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12351 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12355 case GADGET_ID_PICK_ELEMENT:
12356 if (button_release_event)
12357 ClickOnGadget(level_editor_gadget[last_drawing_function],
12359 else if (draw_level)
12360 PickDrawingElement(button, Feld[lx][ly]);
12363 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12365 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
12372 /* do not mark level as modified for certain non-level-changing gadgets */
12373 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
12374 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
12375 actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
12376 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12379 level.changed = TRUE;
12382 static void HandleCounterButtons(struct GadgetInfo *gi)
12384 int gadget_id = gi->custom_id;
12385 int counter_id = gi->custom_type_id;
12386 int button = gi->event.button;
12387 int *counter_value = counterbutton_info[counter_id].value;
12388 int step = BUTTON_STEPSIZE(button) *
12389 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
12391 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12393 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
12394 boolean released = (gi->event.type == GD_EVENT_RELEASED);
12395 boolean level_changed = LevelChanged();
12397 if ((level_changed && pressed) || (!level_changed && released))
12400 if (level_changed && !Request("Level has changed! Discard changes?",
12403 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12404 ModifyEditorCounterValue(counter_id, *counter_value);
12410 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12411 *counter_value = gi->textinput.number_value;
12413 ModifyEditorCounterValue(counter_id, *counter_value + step);
12415 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12417 int last_game_engine_type = level.game_engine_type;
12419 LoadLevel(level_nr);
12420 LoadScore(level_nr);
12422 SaveLevelSetup_SeriesInfo();
12427 DrawEditModeWindow();
12429 if (level.game_engine_type != last_game_engine_type)
12431 /* update element selection list */
12432 ReinitializeElementList();
12433 ModifyEditorElementList();
12439 switch (counter_id)
12441 case ED_COUNTER_ID_YAMYAM_CONTENT:
12442 DrawYamYamContentAreas();
12445 case ED_COUNTER_ID_BALL_CONTENT:
12446 DrawMagicBallContentAreas();
12449 case ED_COUNTER_ID_ANDROID_CONTENT:
12450 DrawAndroidElementArea(properties_element);
12453 case ED_COUNTER_ID_GROUP_CONTENT:
12454 DrawGroupElementArea(properties_element);
12455 CopyGroupElementPropertiesToGame(properties_element);
12458 case ED_COUNTER_ID_INVENTORY_SIZE:
12459 DrawPlayerInitialInventoryArea(properties_element);
12462 case ED_COUNTER_ID_ENVELOPE_XSIZE:
12463 case ED_COUNTER_ID_ENVELOPE_YSIZE:
12464 DrawEnvelopeTextArea(-1);
12467 case ED_COUNTER_ID_LEVEL_XSIZE:
12468 case ED_COUNTER_ID_LEVEL_YSIZE:
12469 lev_fieldx = level.fieldx;
12470 lev_fieldy = level.fieldy;
12472 /* check if resizing of level results in change of border border */
12473 SetBorderElement();
12481 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
12482 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
12483 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
12484 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
12485 CopyElementPropertiesToGame(properties_element);
12487 /* do not mark level as modified for certain non-level-changing gadgets */
12488 if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST &&
12489 counter_id <= ED_COUNTER_ID_LEVELSET_LAST) ||
12490 (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
12491 counter_id <= ED_COUNTER_ID_EDITOR_LAST))
12494 level.changed = TRUE;
12497 static void HandleTextInputGadgets(struct GadgetInfo *gi)
12499 int type_id = gi->custom_type_id;
12501 strcpy(textinput_info[type_id].value, gi->textinput.value);
12503 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
12505 CopyElementPropertiesToGame(properties_element);
12507 ModifyEditorElementList(); /* update changed button info text */
12510 /* do not mark level as modified for certain non-level-changing gadgets */
12511 if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST &&
12512 type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST)
12515 level.changed = TRUE;
12518 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
12520 int type_id = gi->custom_type_id;
12522 strncpy(textarea_info[type_id].value, gi->textarea.value,
12523 MAX_ENVELOPE_TEXT_LEN);
12524 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
12526 level.changed = TRUE;
12529 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
12531 int type_id = gi->custom_type_id;
12532 int value_old = *selectbox_info[type_id].value;
12533 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
12535 *selectbox_info[type_id].value = value_new;
12537 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
12539 DrawLevelInfoWindow();
12541 else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12543 element_info[properties_element].current_change_page = gi->selectbox.index;
12545 DrawPropertiesWindow();
12547 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
12548 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
12549 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
12550 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
12551 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
12553 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
12555 /* when changing action type, also check action mode and action arg */
12556 if (value_old != value_new)
12557 setSelectboxSpecialActionVariablesIfNeeded();
12559 DrawPropertiesChange();
12562 CopyElementPropertiesToGame(properties_element);
12564 else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
12566 /* update element selection list */
12567 ReinitializeElementList();
12568 ModifyEditorElementList();
12571 /* do not mark level as modified for certain non-level-changing gadgets */
12572 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE ||
12573 type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12576 level.changed = TRUE;
12579 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
12581 int type_id = gi->custom_type_id;
12584 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
12585 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
12587 edit_mode_levelinfo = gi->custom_type_id;
12589 DrawLevelInfoWindow();
12591 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
12592 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
12594 edit_mode_properties = gi->custom_type_id;
12596 DrawPropertiesWindow();
12598 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
12599 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
12601 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
12603 /* backup original "level.field" (needed to track playfield changes) */
12604 CopyPlayfield(level.field, FieldBackup);
12606 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
12607 CopyPlayfield(Feld, level.field);
12609 if (new_template ||
12610 Request("Save this template and kill the old?", REQ_ASK))
12611 SaveLevelTemplate();
12614 Request("Template saved!", REQ_CONFIRM);
12616 /* restore original "level.field" (needed to track playfield changes) */
12617 CopyPlayfield(FieldBackup, level.field);
12619 else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET)
12621 char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode);
12623 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE &&
12624 leveldir_current->readonly)
12626 Request("This level set is read only!", REQ_CONFIRM);
12631 if (strEqual(levelset_name, ""))
12633 Request("Please enter level set title!", REQ_CONFIRM);
12638 if (strEqual(levelset_author, ""))
12640 Request("Please enter level set author!", REQ_CONFIRM);
12645 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE)
12647 if (UpdateUserLevelSet(levelset_subdir,
12650 levelset_num_levels))
12652 Request("Level set updated!", REQ_CONFIRM);
12656 Request("Updating level set failed!", REQ_CONFIRM);
12661 if (CreateUserLevelSet(levelset_subdir,
12664 levelset_num_levels))
12666 Request("New level set created!", REQ_CONFIRM);
12668 AddUserLevelSetToLevelInfo(levelset_subdir);
12669 ChangeEditorToLevelSet(levelset_subdir);
12673 Request("Creating new level set failed!", REQ_CONFIRM);
12677 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
12678 custom_element.num_change_pages < MAX_CHANGE_PAGES)
12680 struct ElementInfo *ei = &element_info[properties_element];
12682 /* when modifying custom element, ask for copying level template */
12683 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12686 setElementChangePages(ei, ei->num_change_pages + 1);
12688 /* set new change page to be new current change page */
12689 ei->current_change_page = ei->num_change_pages - 1;
12690 ei->change = &ei->change_page[ei->current_change_page];
12692 setElementChangeInfoToDefaults(ei->change);
12694 DrawPropertiesWindow();
12696 level.changed = TRUE;
12698 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
12699 custom_element.num_change_pages > MIN_CHANGE_PAGES)
12701 struct ElementInfo *ei = &element_info[properties_element];
12703 /* when modifying custom element, ask for copying level template */
12704 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12707 /* copy all change pages after change page to be deleted */
12708 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
12709 ei->change_page[i] = ei->change_page[i + 1];
12711 setElementChangePages(ei, ei->num_change_pages - 1);
12713 DrawPropertiesWindow();
12715 level.changed = TRUE;
12719 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
12721 int type_id = gi->custom_type_id;
12723 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
12724 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
12726 struct ElementInfo *ei = &element_info[properties_element];
12727 int step = BUTTON_STEPSIZE(gi->event.button);
12729 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
12730 ei->current_change_page += step;
12732 if (ei->current_change_page < 0)
12733 ei->current_change_page = 0;
12734 else if (ei->current_change_page >= ei->num_change_pages)
12735 ei->current_change_page = ei->num_change_pages - 1;
12737 DrawPropertiesWindow();
12739 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
12740 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12742 struct ElementInfo *ei = &element_info[properties_element];
12743 int current_change_page = ei->current_change_page;
12745 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
12747 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
12748 ei->change_page[current_change_page];
12750 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12752 /* when modifying custom element, ask for copying level template */
12753 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12756 ei->change_page[current_change_page] =
12757 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
12759 level.changed = TRUE;
12762 DrawPropertiesWindow();
12766 static void HandleRadiobuttons(struct GadgetInfo *gi)
12768 int type_id = gi->custom_type_id;
12770 *radiobutton_info[type_id].value =
12771 radiobutton_info[type_id].checked_value;
12773 /* do not mark level as modified for certain non-level-changing gadgets */
12774 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
12775 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
12778 level.changed = TRUE;
12781 static void HandleCheckbuttons(struct GadgetInfo *gi)
12783 int type_id = gi->custom_type_id;
12785 *checkbutton_info[type_id].value ^= TRUE;
12787 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
12788 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
12789 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
12790 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
12791 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
12792 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
12793 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
12794 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
12796 CopyElementPropertiesToGame(properties_element);
12799 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
12801 UpdateCustomElementGraphicGadgets();
12803 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
12804 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
12806 boolean template_related_changes_found = FALSE;
12809 /* check if any custom or group elements have been changed */
12810 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
12811 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
12812 element_info[i].modified_settings)
12813 template_related_changes_found = TRUE;
12815 if (level.use_custom_template &&
12816 !fileExists(getGlobalLevelTemplateFilename()))
12818 Request("No level template found!", REQ_CONFIRM);
12820 level.use_custom_template = FALSE;
12822 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12827 if (level.use_custom_template &&
12828 template_related_changes_found &&
12829 !Request("Discard changes and use level template?", REQ_ASK))
12831 level.use_custom_template = FALSE;
12833 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12838 if (!level.use_custom_template &&
12839 Request("Copy settings from level template?", REQ_ASK))
12844 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
12846 DrawEditModeWindow();
12848 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
12850 if (setup.editor.use_template_for_new_levels &&
12851 !fileExists(getGlobalLevelTemplateFilename()))
12853 Request("No level template found!", REQ_CONFIRM);
12858 if (setup.editor.use_template_for_new_levels &&
12860 !Request("Discard level and load template?", REQ_ASK))
12865 if (!setup.editor.use_template_for_new_levels &&
12867 !Request("Discard level and use empty level?", REQ_ASK))
12872 LoadLevel(level_nr);
12873 LoadScore(level_nr);
12878 DrawEditModeWindow();
12880 else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS)
12882 SetAutomaticNumberOfGemsNeeded();
12885 /* do not mark level as modified for certain non-level-changing gadgets */
12886 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
12887 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
12888 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
12891 level.changed = TRUE;
12894 static void HandleControlButtons(struct GadgetInfo *gi)
12896 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
12897 static int last_edit_mode = ED_MODE_DRAWING;
12898 static int last_custom_copy_mode = -1;
12899 static int last_button = 0;
12900 int id = gi->custom_id;
12901 int button = gi->event.button;
12902 int step = BUTTON_STEPSIZE(button);
12903 int new_element = BUTTON_ELEMENT(button);
12904 int last_properties_element = properties_element;
12907 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
12908 DrawLevelText(0, 0, 0, TEXT_END);
12910 if (id < ED_NUM_CTRL1_BUTTONS &&
12911 id != GADGET_ID_SINGLE_ITEMS &&
12912 id != GADGET_ID_PICK_ELEMENT &&
12913 edit_mode != ED_MODE_DRAWING &&
12914 drawing_function != GADGET_ID_PICK_ELEMENT &&
12915 !(GetKeyModState() & KMOD_Control))
12916 ChangeEditModeWindow(ED_MODE_DRAWING);
12918 /* element copy mode active, but no element button pressed => deactivate */
12919 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
12920 last_custom_copy_mode = -1;
12922 /* when showing palette on element buttons, change element of button used */
12923 if (editor.palette.show_on_element_buttons &&
12924 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
12926 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
12928 id = GADGET_ID_PALETTE;
12933 case GADGET_ID_SCROLL_LEFT:
12934 if (level_xpos >= 0)
12936 if (lev_fieldx < ed_fieldx - 2)
12939 level_xpos -= step;
12940 if (level_xpos < -1)
12943 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
12945 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12947 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
12948 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
12952 case GADGET_ID_SCROLL_RIGHT:
12953 if (level_xpos <= lev_fieldx - ed_fieldx)
12955 if (lev_fieldx < ed_fieldx - 2)
12958 level_xpos += step;
12959 if (level_xpos > lev_fieldx - ed_fieldx + 1)
12960 level_xpos = lev_fieldx - ed_fieldx + 1;
12962 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
12964 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12966 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
12967 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
12971 case GADGET_ID_SCROLL_UP:
12972 if (level_ypos >= 0)
12974 if (lev_fieldy < ed_fieldy - 2)
12977 level_ypos -= step;
12978 if (level_ypos < -1)
12981 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
12983 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12985 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
12986 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
12990 case GADGET_ID_SCROLL_DOWN:
12991 if (level_ypos <= lev_fieldy - ed_fieldy)
12993 if (lev_fieldy < ed_fieldy - 2)
12996 level_ypos += step;
12997 if (level_ypos > lev_fieldy - ed_fieldy + 1)
12998 level_ypos = lev_fieldy - ed_fieldy + 1;
13000 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
13002 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13004 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13005 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13009 case GADGET_ID_SCROLL_HORIZONTAL:
13010 level_xpos = gi->event.item_position - 1;
13012 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13017 case GADGET_ID_SCROLL_VERTICAL:
13018 level_ypos = gi->event.item_position - 1;
13020 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13025 case GADGET_ID_SCROLL_LIST_UP:
13026 case GADGET_ID_SCROLL_LIST_DOWN:
13027 case GADGET_ID_SCROLL_LIST_VERTICAL:
13028 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
13029 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
13032 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
13033 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13035 if (element_shift < 0)
13037 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13038 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13040 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13041 GDI_SCROLLBAR_ITEM_POSITION,
13042 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13045 ModifyEditorElementList();
13049 case GADGET_ID_PROPERTIES:
13050 // always switch off element properties when they are already displayed
13051 last_properties_element = new_element;
13052 case GADGET_ID_ELEMENT_LEFT:
13053 case GADGET_ID_ELEMENT_MIDDLE:
13054 case GADGET_ID_ELEMENT_RIGHT:
13055 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
13056 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
13057 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
13060 if (edit_mode != ED_MODE_PROPERTIES)
13062 last_edit_mode = edit_mode;
13064 ChangeEditModeWindow(ED_MODE_PROPERTIES);
13066 last_level_drawing_function = drawing_function;
13067 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
13070 else if (properties_element != last_properties_element)
13072 DrawEditModeWindow();
13076 ChangeEditModeWindow(last_edit_mode);
13078 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
13083 case GADGET_ID_PALETTE:
13084 if (edit_mode != ED_MODE_PALETTE)
13086 last_edit_mode = edit_mode;
13088 ChangeEditModeWindow(ED_MODE_PALETTE);
13092 ChangeEditModeWindow(last_edit_mode);
13096 case GADGET_ID_WRAP_LEFT:
13097 WrapLevel(-step, 0);
13100 case GADGET_ID_WRAP_RIGHT:
13101 WrapLevel(step, 0);
13104 case GADGET_ID_WRAP_UP:
13105 WrapLevel(0, -step);
13108 case GADGET_ID_WRAP_DOWN:
13109 WrapLevel(0, step);
13112 case GADGET_ID_SINGLE_ITEMS:
13113 case GADGET_ID_CONNECTED_ITEMS:
13114 case GADGET_ID_LINE:
13115 case GADGET_ID_ARC:
13116 case GADGET_ID_TEXT:
13117 case GADGET_ID_RECTANGLE:
13118 case GADGET_ID_FILLED_BOX:
13119 case GADGET_ID_FLOOD_FILL:
13120 case GADGET_ID_GRAB_BRUSH:
13121 case GADGET_ID_PICK_ELEMENT:
13122 if (drawing_function != GADGET_ID_PICK_ELEMENT)
13123 last_drawing_function = drawing_function;
13124 drawing_function = id;
13125 draw_with_brush = FALSE;
13128 case GADGET_ID_RANDOM_PLACEMENT:
13129 RandomPlacement(new_element);
13132 case GADGET_ID_ZOOM:
13133 // zoom level editor tile size in or out (or reset to default size)
13134 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
13135 button == 2 ? DEFAULT_EDITOR_TILESIZE :
13136 button == 3 ? ed_tilesize / 2 : ed_tilesize);
13138 // limit zoom level by upper and lower bound
13139 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
13141 InitZoomLevelSettings(ed_tilesize);
13143 if (edit_mode == ED_MODE_DRAWING)
13145 DrawDrawingWindow();
13147 /* redraw zoom gadget info text */
13148 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13151 /* save current editor zoom tilesize */
13152 SaveSetup_AutoSetup();
13156 case GADGET_ID_CUSTOM_COPY_FROM:
13157 case GADGET_ID_CUSTOM_COPY_TO:
13158 case GADGET_ID_CUSTOM_EXCHANGE:
13159 last_custom_copy_mode = id;
13160 last_drawing_function = drawing_function;
13163 case GADGET_ID_CUSTOM_COPY:
13164 CopyCustomElement(properties_element, -1, id);
13167 case GADGET_ID_CUSTOM_PASTE:
13168 CopyCustomElement(-1, properties_element, id);
13171 case GADGET_ID_UNDO:
13172 if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control))
13175 if (button == 1 && undo_buffer_steps == 0)
13177 Request("Undo buffer empty!", REQ_CONFIRM);
13181 else if (button == 2)
13185 else if (button == 3 && redo_buffer_steps == 0)
13187 Request("Redo buffer empty!", REQ_CONFIRM);
13192 if (edit_mode != ED_MODE_DRAWING)
13193 ChangeEditModeWindow(ED_MODE_DRAWING);
13199 undo_buffer_position =
13200 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
13202 undo_buffer_steps--;
13203 redo_buffer_steps++;
13209 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
13211 undo_buffer_steps++;
13212 redo_buffer_steps--;
13215 for (x = 0; x < lev_fieldx; x++)
13216 for (y = 0; y < lev_fieldy; y++)
13217 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
13219 /* check if undo operation forces change of border style */
13220 CheckLevelBorderElement(FALSE);
13222 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13226 case GADGET_ID_INFO:
13227 if (edit_mode != ED_MODE_INFO)
13229 last_edit_mode = edit_mode;
13231 ChangeEditModeWindow(ED_MODE_INFO);
13235 ChangeEditModeWindow(last_edit_mode);
13239 case GADGET_ID_CLEAR:
13240 if (edit_mode != ED_MODE_DRAWING)
13241 ChangeEditModeWindow(ED_MODE_DRAWING);
13243 for (x = 0; x < MAX_LEV_FIELDX; x++)
13244 for (y = 0; y < MAX_LEV_FIELDY; y++)
13245 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
13247 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
13249 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13252 case GADGET_ID_SAVE:
13254 /* saving read-only levels into personal level set modifies global vars
13255 "leveldir_current" and "level_nr"; restore them after saving level */
13256 LevelDirTree *leveldir_former = leveldir_current;
13257 int level_nr_former = level_nr;
13258 char *level_filename;
13261 if (leveldir_current->readonly &&
13262 !PrepareSavingIntoPersonalLevelSet())
13265 level_filename = getDefaultLevelFilename(level_nr);
13266 new_level = !fileExists(level_filename);
13269 Request("Save this level and kill the old?", REQ_ASK))
13271 if (leveldir_former->readonly)
13272 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
13274 SetAutomaticNumberOfGemsNeeded();
13276 CopyPlayfield(Feld, level.field);
13277 SaveLevel(level_nr);
13279 level.changed = FALSE;
13283 char level_saved_msg[64];
13285 if (leveldir_former->readonly)
13286 sprintf(level_saved_msg,
13287 "Level saved as level %d into personal level set!",
13290 strcpy(level_saved_msg, "Level saved!");
13292 Request(level_saved_msg, REQ_CONFIRM);
13296 /* "cd" back to copied-from levelset (in case of saved read-only level) */
13297 leveldir_current = leveldir_former;
13298 level_nr = level_nr_former;
13303 case GADGET_ID_TEST:
13304 if (LevelChanged())
13305 level.game_version = GAME_VERSION_ACTUAL;
13307 CopyPlayfield(level.field, FieldBackup);
13308 CopyPlayfield(Feld, level.field);
13310 CopyNativeLevel_RND_to_Native(&level);
13312 UnmapLevelEditorGadgets();
13313 UndrawSpecialEditorDoor();
13315 CloseDoor(DOOR_CLOSE_ALL);
13317 /* needed before playing if editor playfield area has different size */
13318 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
13320 // redraw_mask = REDRAW_ALL;
13322 level_editor_test_game = TRUE;
13324 StartGameActions(FALSE, setup.autorecord, level.random_seed);
13328 case GADGET_ID_EXIT:
13329 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
13333 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
13334 id <= GADGET_ID_ELEMENTLIST_LAST)
13336 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
13337 int new_element = editor_elements[element_position + element_shift];
13339 if (IS_EDITOR_CASCADE(new_element))
13343 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
13345 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
13346 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
13348 if (*cascade_element == new_element)
13350 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
13351 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
13353 /* update element selection list */
13354 ReinitializeElementList();
13355 ModifyEditorElementList();
13357 /* update cascading gadget info text */
13358 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13360 /* save current editor cascading state */
13361 SaveSetup_EditorCascade();
13370 if (last_custom_copy_mode != -1)
13372 if (CopyCustomElement(properties_element, new_element,
13373 last_custom_copy_mode))
13375 ClickOnGadget(level_editor_gadget[last_drawing_function],
13378 last_custom_copy_mode = -1;
13384 /* change element of button used to show palette */
13385 if (editor.palette.show_on_element_buttons)
13386 button = last_button;
13388 PickDrawingElement(button, new_element);
13390 if (!stick_element_properties_window &&
13391 drawing_function != GADGET_ID_PICK_ELEMENT &&
13392 !(GetKeyModState() & KMOD_Control))
13394 properties_element = new_element;
13395 if (edit_mode == ED_MODE_PROPERTIES)
13396 DrawPropertiesWindow();
13399 if (drawing_function == GADGET_ID_PICK_ELEMENT)
13400 ClickOnGadget(level_editor_gadget[last_drawing_function],
13403 if (!use_permanent_palette)
13404 ChangeEditModeWindow(last_edit_mode);
13407 else if (gi->event.type == GD_EVENT_PRESSED)
13408 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
13409 else if (gi->event.type == GD_EVENT_RELEASED)
13410 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
13411 else if (gi->event.type == GD_EVENT_MOVING)
13412 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
13414 printf("default: HandleControlButtons: ? (id == %d)\n", id);
13420 void HandleLevelEditorKeyInput(Key key)
13422 char letter = getCharFromKey(key);
13423 int button = MB_LEFTBUTTON;
13425 if (drawing_function == GADGET_ID_TEXT &&
13426 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
13429 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
13430 else if (key == KSYM_Delete || key == KSYM_BackSpace)
13431 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
13432 else if (key == KSYM_Return)
13433 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
13434 else if (key == KSYM_Escape)
13435 DrawLevelText(0, 0, 0, TEXT_END);
13437 else if (button_status == MB_RELEASED)
13439 int id = GADGET_ID_NONE;
13440 int new_element_shift = element_shift;
13441 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
13447 id = GADGET_ID_SCROLL_LEFT;
13450 id = GADGET_ID_SCROLL_RIGHT;
13453 id = GADGET_ID_SCROLL_UP;
13456 id = GADGET_ID_SCROLL_DOWN;
13460 case KSYM_Page_Down:
13461 step *= (key == KSYM_Page_Up ? -1 : +1);
13462 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13464 if (element_shift < 0)
13466 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13467 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13469 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13470 GDI_SCROLLBAR_ITEM_POSITION,
13471 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13473 ModifyEditorElementList();
13479 element_shift = (key == KSYM_Home ? 0 :
13480 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
13482 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13483 GDI_SCROLLBAR_ITEM_POSITION,
13484 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13486 ModifyEditorElementList();
13493 /* this is needed to prevent interference with running "True X-Mouse" */
13494 if (GetKeyModStateFromEvents() & KMOD_Control)
13497 /* check for last or next editor cascade block in element list */
13498 for (i = 0; i < num_editor_elements; i++)
13500 if ((key == KSYM_Insert && i == element_shift) ||
13501 (key == KSYM_Delete && new_element_shift > element_shift))
13504 /* jump to next cascade block (or to start of element list) */
13505 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
13506 new_element_shift = i;
13509 if (i < num_editor_elements)
13510 element_shift = new_element_shift;
13512 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13513 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13515 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13516 GDI_SCROLLBAR_ITEM_POSITION,
13517 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13519 ModifyEditorElementList();
13524 if (edit_mode == ED_MODE_DRAWING)
13526 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
13528 else if (edit_mode == ED_MODE_INFO)
13530 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
13532 else if (edit_mode == ED_MODE_PROPERTIES)
13534 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
13536 else if (edit_mode == ED_MODE_PALETTE)
13538 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
13540 else /* should never happen */
13542 ChangeEditModeWindow(ED_MODE_DRAWING);
13551 if (id != GADGET_ID_NONE)
13552 ClickOnGadget(level_editor_gadget[id], button);
13553 else if (letter == '1' || letter == '?')
13554 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
13555 else if (letter == '2')
13556 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
13557 else if (letter == '3')
13558 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
13559 else if (letter == '.')
13560 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
13561 else if (letter == 'U')
13562 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
13563 else if (letter == '-' || key == KSYM_KP_Subtract)
13564 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
13565 else if (letter == '0' || key == KSYM_KP_0)
13566 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
13567 else if (letter == '+' || key == KSYM_KP_Add ||
13568 letter == '=') // ("Shift-=" is "+" on US keyboards)
13569 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
13570 else if (key == KSYM_Return ||
13571 key == KSYM_space ||
13572 key == setup.shortcut.toggle_pause)
13573 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
13575 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
13576 if (letter && letter == controlbutton_info[i].shortcut)
13577 if (!anyTextGadgetActive())
13578 ClickOnGadget(level_editor_gadget[i], button);
13582 void HandleLevelEditorIdle()
13584 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
13585 int x = editor.settings.element_graphic.x + element_border;
13586 int y = editor.settings.element_graphic.y + element_border;
13587 static unsigned int action_delay = 0;
13588 unsigned int action_delay_value = GameFrameDelay;
13591 if (edit_mode != ED_MODE_PROPERTIES)
13594 if (!DelayReached(&action_delay, action_delay_value))
13597 for (i = 0; i < ED_NUM_SELECTBOX; i++)
13599 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
13601 if (gi->mapped && gi->active && gi->selectbox.open)
13605 DrawEditorElementAnimation(SX + x, SY + y);
13607 redraw_mask |= REDRAW_FIELD;
13609 FrameCounter++; /* increase animation frame counter */
13612 static void ClearEditorGadgetInfoText()
13614 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
13617 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
13619 char infotext[MAX_OUTPUT_LINESIZE + 1];
13620 char shortcut[MAX_OUTPUT_LINESIZE + 1];
13621 int max_infotext_len = getMaxInfoTextLength();
13623 if (gi == NULL || strlen(gi->info_text) == 0)
13626 strncpy(infotext, gi->info_text, max_infotext_len);
13627 infotext[max_infotext_len] = '\0';
13629 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
13631 int key = controlbutton_info[gi->custom_id].shortcut;
13635 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
13636 sprintf(shortcut, " ('.' or '%c')", key);
13637 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
13638 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
13639 else if (gi->custom_id == GADGET_ID_TEST)
13640 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
13641 else if (gi->custom_id == GADGET_ID_UNDO)
13642 sprintf(shortcut, " ('%c/Shift-U')", key);
13643 else if (gi->custom_id == GADGET_ID_ZOOM)
13644 sprintf(shortcut, " ('%c', '0', '-')", key);
13646 sprintf(shortcut, " ('%s%c')",
13647 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
13649 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
13650 strcat(infotext, shortcut);
13654 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
13657 void HandleEditorGadgetInfoText(void *ptr)
13659 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
13661 if (game_status != GAME_MODE_EDITOR)
13664 ClearEditorGadgetInfoText();
13666 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
13669 /* misuse this function to delete brush cursor, if needed */
13670 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
13671 DeleteBrushFromCursor();
13673 PrintEditorGadgetInfoText(gi);
13676 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
13678 static int start_lx, start_ly;
13679 int id = gi->custom_id;
13680 int type_id = gi->custom_type_id;
13681 int sx = gi->event.x;
13682 int sy = gi->event.y;
13683 int lx = sx + level_xpos;
13684 int ly = sy + level_ypos;
13685 int min_sx = 0, min_sy = 0;
13686 int max_sx = gi->drawing.area_xsize - 1;
13687 int max_sy = gi->drawing.area_ysize - 1;
13688 int actual_drawing_function = drawing_function;
13689 int max_infotext_len = getMaxInfoTextLength();
13690 char infotext[MAX_OUTPUT_LINESIZE + 1];
13693 infotext[0] = '\0'; /* start with empty info text */
13695 /* pressed Control key: simulate picking element */
13696 if (GetKeyModState() & KMOD_Control)
13697 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
13699 ClearEditorGadgetInfoText();
13701 if (gi->event.type == GD_EVENT_INFO_LEAVING)
13704 /* make sure to stay inside drawing area boundaries */
13705 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
13706 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
13708 if (id == GADGET_ID_DRAWING_LEVEL)
13712 int min_lx = 0, min_ly = 0;
13713 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
13715 /* get positions inside level field */
13716 lx = sx + level_xpos;
13717 ly = sy + level_ypos;
13719 /* make sure to stay inside level field boundaries */
13720 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
13721 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
13723 /* correct drawing area positions accordingly */
13724 sx = lx - level_xpos;
13725 sy = ly - level_ypos;
13728 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
13730 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
13732 if (gi->event.type == GD_EVENT_PRESSED)
13738 switch (actual_drawing_function)
13740 case GADGET_ID_SINGLE_ITEMS:
13741 text = "Drawing single items";
13743 case GADGET_ID_CONNECTED_ITEMS:
13744 text = "Drawing connected items";
13746 case GADGET_ID_LINE:
13747 text = "Drawing line";
13749 case GADGET_ID_ARC:
13750 text = "Drawing arc";
13752 case GADGET_ID_TEXT:
13753 text = "Setting text cursor";
13755 case GADGET_ID_RECTANGLE:
13756 text = "Drawing rectangle";
13758 case GADGET_ID_FILLED_BOX:
13759 text = "Drawing filled box";
13761 case GADGET_ID_FLOOD_FILL:
13762 text = "Flood fill";
13764 case GADGET_ID_GRAB_BRUSH:
13765 text = "Grabbing brush";
13767 case GADGET_ID_PICK_ELEMENT:
13768 text = "Picking element";
13772 text = "Drawing position";
13776 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13777 sprintf(infotext, "%s: %d, %d", text, lx, ly);
13779 sprintf(infotext, "%s: %d, %d", text,
13780 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
13782 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13783 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
13785 sprintf(infotext, "Level position: %d, %d", lx, ly);
13788 /* misuse this function to draw brush cursor, if needed */
13789 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
13791 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
13792 CopyBrushToCursor(sx, sy);
13794 DeleteBrushFromCursor();
13797 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13799 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
13800 int element = drawingarea_info[type_id].value[pos];
13802 strncpy(infotext, getElementInfoText(element), max_infotext_len);
13806 if (id == GADGET_ID_CUSTOM_CONTENT)
13807 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
13808 else if (id == GADGET_ID_GROUP_CONTENT)
13809 sprintf(infotext, "group element position: %d", sx + 1);
13810 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
13811 id <= GADGET_ID_YAMYAM_CONTENT_7)
13812 sprintf(infotext, "content area %d position: %d, %d",
13813 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
13814 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
13815 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
13816 sprintf(infotext, "content area %d position: %d, %d",
13817 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
13818 else if (id == GADGET_ID_ANDROID_CONTENT)
13819 sprintf(infotext, "android element position: %d", sx + 1);
13820 else if (drawingarea_info[type_id].infotext != NULL)
13821 strcpy(infotext, drawingarea_info[type_id].infotext);
13824 infotext[max_infotext_len] = '\0';
13826 if (strlen(infotext) > 0)
13827 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
13830 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
13831 boolean quick_quit)
13833 if (!ask_if_level_has_changed ||
13835 Request("Level has changed! Exit without saving?",
13836 REQ_ASK | REQ_STAY_OPEN))
13838 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
13839 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
13841 /* draw normal door */
13842 UndrawSpecialEditorDoor();
13844 // close editor doors if viewport definition is the same as in main menu
13845 if (vp_door_1->x == DX &&
13846 vp_door_1->y == DY &&
13847 vp_door_1->width == DXSIZE &&
13848 vp_door_1->height == DYSIZE &&
13849 vp_door_2->x == VX &&
13850 vp_door_2->y == VY &&
13851 vp_door_2->width == VXSIZE &&
13852 vp_door_2->height == VYSIZE)
13853 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
13855 SetDoorState(DOOR_CLOSE_2);
13860 FadeSkipNextFadeIn();
13862 SetGameStatus(GAME_MODE_MAIN);
13868 if (!global.use_envelope_request)
13870 CloseDoor(DOOR_CLOSE_1);
13871 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);