1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
38 #define ED_WIN_MB_LEFT_XPOS (editor.palette.element_left.x)
39 #define ED_WIN_MB_LEFT_YPOS (editor.palette.element_left.y)
40 #define ED_WIN_MB_MIDDLE_XPOS (editor.palette.element_middle.x)
41 #define ED_WIN_MB_MIDDLE_YPOS (editor.palette.element_middle.y)
42 #define ED_WIN_MB_RIGHT_XPOS (editor.palette.element_right.x)
43 #define ED_WIN_MB_RIGHT_YPOS (editor.palette.element_right.y)
45 #define ED_WIN_MB_LEFT_XPOS 6
46 #define ED_WIN_MB_LEFT_YPOS 258
47 #define ED_WIN_MB_MIDDLE_XPOS 42
48 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
49 #define ED_WIN_MB_RIGHT_XPOS 78
50 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
53 /* values for the control window */
54 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
55 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
56 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
57 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
58 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
59 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
60 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
61 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
62 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
64 #define ED_CTRL1_BUTTON_XSIZE 22
65 #define ED_CTRL1_BUTTON_YSIZE 22
66 #define ED_CTRL1_BUTTONS_XPOS 6
67 #define ED_CTRL1_BUTTONS_YPOS 6
68 #define ED_CTRL2_BUTTON_XSIZE 30
69 #define ED_CTRL2_BUTTON_YSIZE 20
70 #define ED_CTRL2_BUTTONS_XPOS 5
71 #define ED_CTRL2_BUTTONS_YPOS 99
72 #define ED_CTRL3_BUTTON_XSIZE 22
73 #define ED_CTRL3_BUTTON_YSIZE 22
74 #define ED_CTRL3_BUTTONS_XPOS 6
75 #define ED_CTRL3_BUTTONS_YPOS 6
76 #define ED_CTRL4_BUTTON_XSIZE 22
77 #define ED_CTRL4_BUTTON_YSIZE 22
78 #define ED_CTRL4_BUTTONS_XPOS 6
79 #define ED_CTRL4_BUTTONS_YPOS 6
81 #define ED_CTRL1_BUTTONS_HORIZ 4
82 #define ED_CTRL1_BUTTONS_VERT 4
83 #define ED_CTRL2_BUTTONS_HORIZ 3
84 #define ED_CTRL2_BUTTONS_VERT 2
85 #define ED_CTRL3_BUTTONS_HORIZ 3
86 #define ED_CTRL3_BUTTONS_VERT 1
87 #define ED_CTRL4_BUTTONS_HORIZ 2
88 #define ED_CTRL4_BUTTONS_VERT 1
90 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
91 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
92 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
93 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
94 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
95 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
96 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
97 ED_NUM_CTRL2_BUTTONS + \
98 ED_NUM_CTRL3_BUTTONS + \
101 /* values for the element list */
103 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
104 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
105 #define ED_ELEMENTLIST_XSIZE 20
106 #define ED_ELEMENTLIST_YSIZE 20
108 #define ED_ELEMENTLIST_XPOS 5
109 #define ED_ELEMENTLIST_YPOS 30
110 #define ED_ELEMENTLIST_XSIZE 20
111 #define ED_ELEMENTLIST_YSIZE 20
114 // #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
115 // #define ED_ELEMENTLIST_BUTTONS_VERT 9
116 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
117 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
119 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
120 #define ED_ELEMENTLIST_BUTTONS_VERT 11
122 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
123 ED_ELEMENTLIST_BUTTONS_VERT)
125 /* standard distances */
126 #define ED_BORDER_SIZE 3
127 #define ED_BORDER_TEXT_XSIZE 5
128 #define ED_BORDER_AREA_YSIZE 1
130 #define ED_GADGET_DISTANCE 2
131 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
132 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
135 /* values for the settings windows */
136 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
137 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
139 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
140 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
142 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
143 2 * ED_GADGET_DISTANCE)
145 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
146 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
147 #define ED_SETTINGS_TAB_XOFFSET 124
149 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
150 (n) * ED_SETTINGS_XOFFSET)
151 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
152 (n) * ED_SETTINGS_YOFFSET)
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
155 (n) * ED_SETTINGS_XOFFSET)
156 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
157 (n) * ED_SETTINGS_YOFFSET)
159 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
160 (n) * ED_SETTINGS_TAB_XOFFSET)
161 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
164 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
165 (n) * ED_SETTINGS_TAB_XOFFSET)
166 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
169 #define ED_SETTINGS1_YPOS MINI_TILEY
170 #define ED_SETTINGS2_XPOS MINI_TILEX
171 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
173 /* values for counter gadgets */
174 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
175 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
176 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
177 (n) * ED_COUNTER_YDISTANCE)
178 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
179 (n) * ED_COUNTER_YDISTANCE - 2)
181 /* values for element content drawing areas */
182 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
183 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
186 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
187 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
188 ED_GADGET_DISTANCE - MINI_TILEY)
191 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
192 5 * ((n) % 4) * MINI_TILEX)
193 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
194 6 * ((n) / 4) * MINI_TILEY)
196 /* magic ball content */
197 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
198 5 * ((n) % 4) * MINI_TILEX)
199 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
200 6 * ((n) / 4) * MINI_TILEY)
202 /* values for scrolling gadgets for drawing area */
203 #define ED_SCROLLBUTTON_XPOS 24
204 #define ED_SCROLLBUTTON_YPOS 0
205 #define ED_SCROLLBAR_XPOS 24
206 #define ED_SCROLLBAR_YPOS 64
208 #define ED_SCROLLBUTTON_XSIZE 16
209 #define ED_SCROLLBUTTON_YSIZE 16
211 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
212 #define ED_SCROLL_UP_YPOS (0)
213 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
214 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
215 #define ED_SCROLL_LEFT_XPOS (0)
216 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
217 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
218 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
219 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
220 ED_SCROLLBUTTON_XSIZE)
221 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
222 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
223 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
224 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
225 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
226 ED_SCROLLBUTTON_YSIZE)
227 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
228 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
230 /* values for scrolling gadgets for element list */
231 #define ED_SCROLLBUTTON2_XPOS 50
232 #define ED_SCROLLBUTTON2_YPOS 0
233 #define ED_SCROLLBAR2_XPOS 50
234 #define ED_SCROLLBAR2_YPOS 20
236 #define ED_SCROLLBUTTON2_XSIZE 10
237 #define ED_SCROLLBUTTON2_YSIZE 10
240 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
241 ED_ELEMENTLIST_BUTTONS_HORIZ * \
242 ED_ELEMENTLIST_XSIZE)
243 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
244 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
245 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
246 ED_ELEMENTLIST_BUTTONS_VERT * \
247 ED_ELEMENTLIST_YSIZE - \
248 ED_SCROLLBUTTON2_YSIZE)
249 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
250 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
251 ED_SCROLLBUTTON2_YSIZE)
252 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
253 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
254 ED_ELEMENTLIST_YSIZE - \
255 2 * ED_SCROLLBUTTON2_YSIZE)
257 #define ED_SCROLL2_UP_XPOS 85
258 #define ED_SCROLL2_UP_YPOS 30
259 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
260 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
261 ED_ELEMENTLIST_BUTTONS_VERT * \
262 ED_ELEMENTLIST_YSIZE - \
263 ED_SCROLLBUTTON2_YSIZE)
264 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
265 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
266 ED_SCROLLBUTTON2_YSIZE)
267 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
268 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
269 ED_ELEMENTLIST_YSIZE - \
270 2 * ED_SCROLLBUTTON2_YSIZE)
273 /* values for checkbutton gadgets */
274 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
275 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
276 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
277 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
278 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
279 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
280 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
282 /* values for some special graphic buttons */
283 #define ED_COPY_CHANGE_PAGE_XPOS 25
284 #define ED_COPY_CHANGE_PAGE_YPOS 50
285 #define ED_PASTE_CHANGE_PAGE_XPOS 25
286 #define ED_PASTE_CHANGE_PAGE_YPOS 70
288 /* some values for text input, selectbox and counter gadgets */
289 #define ED_BUTTON_COUNT_YPOS 60
290 #define ED_BUTTON_COUNT_XSIZE 20
291 #define ED_BUTTON_COUNT_YSIZE 20
292 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
293 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
294 #define ED_WIN_COUNT_XSIZE 52
295 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
296 #define ED_WIN_COUNT2_XPOS 27
297 #define ED_WIN_COUNT2_YPOS 3
298 #define ED_WIN_COUNT2_XSIZE 46
299 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
301 #define ED_BUTTON_MINUS_XPOS 2
302 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
303 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
304 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
305 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
306 ED_WIN_COUNT_XSIZE + 2)
307 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
308 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
309 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
311 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
312 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
313 2 + ED_WIN_COUNT_YSIZE)
314 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
315 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
317 #define ED_SELECTBOX_BUTTON_XSIZE 14
319 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
320 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
321 4 * (2 + ED_WIN_COUNT_YSIZE))
322 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
324 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
325 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
326 2 * (2 + ED_WIN_COUNT_YSIZE))
327 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
328 3 * (2 + ED_WIN_COUNT_YSIZE))
330 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
331 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
333 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
334 #define INFOTEXT_XPOS SX
335 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
336 #define INFOTEXT_XSIZE SXSIZE
337 #define INFOTEXT_YSIZE MINI_TILEX
341 -----------------------------------------------------------------------------
342 editor gadget definitions
343 -----------------------------------------------------------------------------
346 /* drawing toolbox buttons */
347 #define GADGET_ID_NONE -1
348 #define GADGET_ID_TOOLBOX_FIRST 0
350 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
351 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
352 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
353 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
354 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
355 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
356 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
357 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
358 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
359 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
360 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
361 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
362 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
363 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
364 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
365 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
367 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
368 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
369 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
370 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
371 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
372 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
374 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
375 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
376 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
377 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
378 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
380 /* counter gadget identifiers */
381 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
383 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
384 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
385 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
386 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
387 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
388 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
389 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
390 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
391 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
392 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
393 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
394 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
395 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
396 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
397 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
398 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
399 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
400 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
401 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
402 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
403 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
404 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
405 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
406 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
407 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
408 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
409 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
410 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
411 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
412 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
413 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
414 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
415 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
416 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
417 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
418 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
419 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
420 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
421 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
422 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
423 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
424 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
425 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
426 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
427 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
428 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
429 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
430 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
431 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
432 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
433 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
434 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
435 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
436 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
437 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
438 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
439 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
440 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
441 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
442 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
443 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
444 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
445 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
446 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
447 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
448 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
449 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
450 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
451 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
452 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
453 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
454 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
455 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
456 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
457 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
458 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
459 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
460 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
461 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
462 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
463 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
464 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
465 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
466 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
467 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
468 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
469 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
470 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
471 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
472 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
473 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
474 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
475 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
476 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
477 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
478 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
479 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
480 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
481 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
482 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
483 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
484 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
486 /* drawing area identifiers */
487 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
489 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
490 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
491 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
492 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
493 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
494 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
495 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
496 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
497 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
498 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
499 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
500 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
501 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
502 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
503 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
504 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
505 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
506 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
507 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
508 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
509 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
510 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
511 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
512 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
513 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
514 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
515 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
516 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
517 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
518 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
519 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
520 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
521 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
523 /* text input identifiers */
524 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
526 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
527 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
528 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
530 /* text area identifiers */
531 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
533 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
535 /* selectbox identifiers */
536 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
538 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
539 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
540 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
541 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
542 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
543 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
544 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
545 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
546 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
547 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
548 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
549 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
550 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
551 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
552 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
553 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
554 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
555 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
556 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
557 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
558 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
559 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
560 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
561 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
562 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
563 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
564 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
565 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
566 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
568 /* textbutton identifiers */
569 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
571 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
572 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
573 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
574 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
575 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
576 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
577 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
578 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
579 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
580 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
582 /* graphicbutton identifiers */
583 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
585 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
586 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
587 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
588 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
590 /* gadgets for scrolling of drawing area */
591 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
593 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
594 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
595 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
596 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
597 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
598 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
600 /* gadgets for scrolling element list */
601 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
603 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
604 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
605 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
607 /* checkbuttons/radiobuttons for level/element properties */
608 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
610 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
611 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
612 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
613 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
614 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
615 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
616 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
617 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
618 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
619 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
620 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
621 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
622 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
623 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
624 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
625 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
626 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
627 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
628 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
629 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
630 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
631 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
632 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
633 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
634 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
635 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
636 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
637 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
638 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
639 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
640 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
641 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
642 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
643 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
644 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
645 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
646 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
647 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
648 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
649 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
650 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
651 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
652 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
653 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
654 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
655 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
656 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
657 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
658 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
659 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
660 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
661 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
662 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
663 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
665 /* gadgets for buttons in element list */
666 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
667 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
668 ED_NUM_ELEMENTLIST_BUTTONS - 1)
670 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
672 /* radio button numbers */
673 #define RADIO_NR_NONE 0
674 #define RADIO_NR_DRAWING_TOOLBOX 1
675 #define RADIO_NR_RANDOM_ELEMENTS 2
677 /* values for counter gadgets */
678 #define ED_COUNTER_ID_SELECT_LEVEL 0
679 #define ED_COUNTER_ID_LEVEL_XSIZE 1
680 #define ED_COUNTER_ID_LEVEL_YSIZE 2
681 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
682 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
683 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
684 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
685 #define ED_COUNTER_ID_LEVEL_RANDOM 7
686 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
687 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
688 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
689 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
690 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
691 #define ED_COUNTER_ID_BALL_CONTENT 13
692 #define ED_COUNTER_ID_ANDROID_CONTENT 14
693 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
694 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
695 #define ED_COUNTER_ID_INVENTORY_SIZE 17
696 #define ED_COUNTER_ID_CUSTOM_SCORE 18
697 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
698 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
699 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
700 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
701 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
702 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
703 #define ED_COUNTER_ID_DROP_DELAY_RND 25
704 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
705 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
706 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
707 #define ED_COUNTER_ID_IGNITION_DELAY 29
708 #define ED_COUNTER_ID_GROUP_CONTENT 30
709 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
710 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
711 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
713 #define ED_NUM_COUNTERBUTTONS 34
715 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
716 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
717 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
718 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
720 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
721 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
722 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
723 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
724 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
725 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
727 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
728 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
730 /* values for scrollbutton gadgets */
731 #define ED_SCROLLBUTTON_ID_AREA_UP 0
732 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
733 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
734 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
735 #define ED_SCROLLBUTTON_ID_LIST_UP 4
736 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
738 #define ED_NUM_SCROLLBUTTONS 6
740 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
741 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
743 /* values for scrollbar gadgets */
744 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
745 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
746 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
748 #define ED_NUM_SCROLLBARS 3
750 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
751 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
753 /* values for text input gadgets */
754 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
755 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
756 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
758 #define ED_NUM_TEXTINPUT 3
760 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
761 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
763 /* values for text area gadgets */
764 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
766 #define ED_NUM_TEXTAREAS 1
768 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
769 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
771 /* values for selectbox gadgets */
772 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
773 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
774 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
775 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
776 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
777 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
778 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
779 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
780 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
781 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
782 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
783 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
784 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
785 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
786 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
787 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
788 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
789 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
790 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
791 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
792 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
793 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
794 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
795 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
796 #define ED_SELECTBOX_ID_ACTION_TYPE 24
797 #define ED_SELECTBOX_ID_ACTION_MODE 25
798 #define ED_SELECTBOX_ID_ACTION_ARG 26
799 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
800 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
802 #define ED_NUM_SELECTBOX 29
804 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
805 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
807 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
808 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
809 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
810 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
811 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
812 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
814 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
815 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
817 /* values for textbutton gadgets */
818 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
819 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
820 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
821 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
822 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
823 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
824 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
825 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
826 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
827 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
829 #define ED_NUM_TEXTBUTTONS 10
831 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
832 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
834 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
835 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
837 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
838 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
840 /* values for graphicbutton gadgets */
841 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
842 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
843 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
844 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
846 #define ED_NUM_GRAPHICBUTTONS 4
848 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
849 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
851 /* values for checkbutton gadgets */
852 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
853 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
854 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
855 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
856 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
857 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
858 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
859 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
860 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
861 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
862 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
863 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
864 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
865 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
866 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
867 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
868 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
869 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
870 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
871 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
872 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
873 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
874 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
875 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
876 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
877 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
878 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
879 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
880 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
881 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
882 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
883 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
884 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
885 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
886 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
887 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
888 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
889 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
890 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
891 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
892 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
893 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
894 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
895 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
896 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
897 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
898 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
899 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
900 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
901 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
902 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
903 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
905 #define ED_NUM_CHECKBUTTONS 52
907 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
908 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
910 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
911 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
912 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
913 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
914 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
915 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
917 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
918 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
920 /* values for radiobutton gadgets */
921 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
922 #define ED_RADIOBUTTON_ID_QUANTITY 1
924 #define ED_NUM_RADIOBUTTONS 2
926 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
927 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
929 /* values for drawing area gadgets */
930 #define ED_DRAWING_ID_DRAWING_LEVEL 0
931 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
932 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
933 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
934 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
935 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
936 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
937 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
938 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
939 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
940 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
941 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
942 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
943 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
944 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
945 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
946 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
947 #define ED_DRAWING_ID_ANDROID_CONTENT 17
948 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
949 #define ED_DRAWING_ID_START_ELEMENT 19
950 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
951 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
952 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
953 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
954 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
955 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
956 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
957 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
958 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
959 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
960 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
961 #define ED_DRAWING_ID_GROUP_CONTENT 31
962 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
964 #define ED_NUM_DRAWING_AREAS 33
968 -----------------------------------------------------------------------------
969 some internally used definitions
970 -----------------------------------------------------------------------------
973 /* values for CopyLevelToUndoBuffer() */
974 #define UNDO_IMMEDIATE 0
975 #define UNDO_ACCUMULATE 1
977 /* values for scrollbars */
978 #define ED_SCROLL_NO 0
979 #define ED_SCROLL_LEFT 1
980 #define ED_SCROLL_RIGHT 2
981 #define ED_SCROLL_UP 4
982 #define ED_SCROLL_DOWN 8
984 /* screens in the level editor */
985 #define ED_MODE_DRAWING 0
986 #define ED_MODE_INFO 1
987 #define ED_MODE_PROPERTIES 2
989 /* sub-screens in the global settings section */
990 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
991 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
993 /* sub-screens in the element properties section */
994 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
995 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
996 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
997 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
998 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1000 /* how many steps can be cancelled */
1001 #define NUM_UNDO_STEPS (10 + 1)
1003 /* values for elements with score for certain actions */
1005 #define MAX_SCORE 999
1007 /* values for elements with count for collecting */
1008 #define MIN_COLLECT_COUNT 0
1009 #define MAX_COLLECT_COUNT 999
1011 /* values for random placement */
1012 #define RANDOM_USE_PERCENTAGE 0
1013 #define RANDOM_USE_QUANTITY 1
1015 /* maximal size of level editor drawing area */
1017 #define MAX_ED_FIELDX (SCR_FIELDX)
1018 #define MAX_ED_FIELDY (SCR_FIELDY - 1)
1020 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
1021 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
1026 -----------------------------------------------------------------------------
1027 some internally used data structure definitions
1028 -----------------------------------------------------------------------------
1035 } control_info[ED_NUM_CTRL_BUTTONS] =
1037 /* note: some additional characters are already reserved for "cheat mode"
1038 shortcuts (":XYZ" style) -- for details, see "events.c" */
1040 { 's', "draw single items" },
1041 { 'd', "draw connected items" },
1042 { 'l', "draw lines" },
1043 { 'a', "draw arcs" },
1044 { 'r', "draw outline rectangles" },
1045 { 'R', "draw filled rectangles" },
1046 { '\0', "wrap (rotate) level up" },
1047 { 't', "enter text elements" },
1048 { 'f', "flood fill" },
1049 { '\0', "wrap (rotate) level left" },
1050 { '?', "properties of drawing element" },
1051 { '\0', "wrap (rotate) level right" },
1052 { '\0', "random element placement" },
1053 { 'b', "grab brush" },
1054 { '\0', "wrap (rotate) level down" },
1055 { ',', "pick drawing element" },
1057 { 'U', "undo last operation" },
1058 { 'I', "properties of level" },
1059 { 'S', "save level" },
1060 { 'C', "clear level" },
1061 { 'T', "test level" },
1062 { 'E', "exit level editor" },
1064 { '\0', "copy settings from other element" },
1065 { '\0', "copy settings to other element" },
1066 { '\0', "exchange element with other element" },
1068 { '\0', "copy settings from this element" },
1069 { '\0', "paste settings to this element" },
1072 static int random_placement_value = 10;
1073 static int random_placement_method = RANDOM_USE_QUANTITY;
1074 static int random_placement_background_element = EL_SAND;
1075 static boolean random_placement_background_restricted = FALSE;
1076 static boolean stick_element_properties_window = FALSE;
1077 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1078 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1079 static struct ElementChangeInfo custom_element_change;
1080 static struct ElementGroupInfo group_element_info;
1081 static struct ElementInfo custom_element;
1086 int min_value, max_value;
1087 int gadget_id_down, gadget_id_up;
1089 int gadget_id_align;
1091 char *text_above, *text_left, *text_right;
1092 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1094 /* ---------- current level number --------------------------------------- */
1098 -1, -1, /* these values are not constant, but can change at runtime */
1100 DX + 5 - SX, DY + 3 - SY,
1103 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1104 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1109 /* ---------- level and editor settings ---------------------------------- */
1112 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1113 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1114 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1115 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1117 "playfield size:", NULL, "width",
1120 -1, ED_LEVEL_SETTINGS_YPOS(4),
1121 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1122 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1123 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1125 NULL, " ", "height",
1128 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1130 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1131 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1133 NULL, "number of gems to collect:", NULL
1136 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1138 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1139 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1141 "time or step limit to solve level:", NULL, NULL
1144 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1146 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1147 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1148 &level.score[SC_TIME_BONUS],
1149 "score for each second/step left:", NULL, NULL
1152 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1154 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1155 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1157 NULL, "random seed:", "(0 => random)"
1160 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1162 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1163 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1164 &random_placement_value,
1165 "random element placement:", NULL, "in"
1168 /* ---------- element settings: configure (various elements) ------------- */
1171 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1172 MIN_SCORE, MAX_SCORE,
1173 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1174 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1175 NULL, /* will be set when used */
1179 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1180 MIN_SCORE, MAX_SCORE,
1181 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1182 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1183 NULL, /* will be set when used */
1187 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1188 MIN_SCORE, MAX_SCORE,
1189 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1190 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1191 NULL, /* will be set when used */
1195 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1196 MIN_SCORE, MAX_SCORE,
1197 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1198 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1199 NULL, /* will be set when used */
1203 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1204 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1205 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1206 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1207 &level.num_yamyam_contents,
1208 NULL, NULL, "number of content areas"
1211 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1212 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1213 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1214 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1215 &level.num_ball_contents,
1216 NULL, NULL, "number of content areas"
1219 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1220 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1221 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1222 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1223 &level.num_android_clone_elements,
1224 NULL, NULL, "number of clonable elements"
1227 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1228 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1229 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1230 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1231 NULL, /* will be set when used */
1232 NULL, NULL, "width",
1235 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1236 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1237 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1238 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1239 NULL, /* will be set when used */
1240 NULL, " ", "height",
1243 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1244 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1245 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1246 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1247 &level.initial_inventory_size[0],
1248 NULL, NULL, "number of inventory elements"
1251 /* ---------- element settings: configure 1 (custom elements) ------------ */
1254 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1255 MIN_SCORE, MAX_SCORE,
1256 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1257 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1258 &custom_element.collect_score_initial,
1259 NULL, "CE score", " "
1262 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1263 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1264 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1265 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1266 &custom_element.collect_count_initial,
1267 NULL, "CE count", NULL
1270 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1272 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1273 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1274 &custom_element.ce_value_fixed_initial,
1275 NULL, "CE value", NULL
1278 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1280 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1281 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1282 &custom_element.ce_value_random_initial,
1283 NULL, "+random", NULL
1286 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1288 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1289 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1290 &custom_element.push_delay_fixed,
1291 NULL, "push delay", NULL
1294 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1296 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1297 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1298 &custom_element.push_delay_random,
1299 NULL, "+random", NULL
1302 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1304 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1305 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1306 &custom_element.drop_delay_fixed,
1307 NULL, "drop delay", NULL
1310 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1312 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1313 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1314 &custom_element.drop_delay_random,
1315 NULL, "+random", NULL
1318 /* ---------- element settings: configure 2 (custom elements) ------------ */
1321 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1323 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1324 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1325 &custom_element.move_delay_fixed,
1326 NULL, "move delay", NULL
1329 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1331 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1332 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1333 &custom_element.move_delay_random,
1334 NULL, "+random", NULL
1337 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1339 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1340 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1341 &custom_element.explosion_delay,
1342 NULL, "explosion delay", NULL
1345 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1347 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1348 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1349 &custom_element.ignition_delay,
1350 NULL, "ignition delay", "(by fire)"
1353 /* ---------- element settings: configure (group elements) --------------- */
1356 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1357 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1358 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1359 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1360 &group_element_info.num_elements,
1361 NULL, NULL, "number of elements in group"
1364 /* ---------- element settings: advanced (custom elements) --------------- */
1367 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1369 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1370 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1371 &custom_element_change.delay_fixed,
1372 NULL, "CE delay", NULL,
1375 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1377 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1378 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1379 &custom_element_change.delay_random,
1380 NULL, "+random", NULL
1383 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1385 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1386 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1387 &custom_element_change.random_percentage,
1388 NULL, "use random replace:", "%"
1398 char *text_above, *infotext;
1399 } textinput_info[ED_NUM_TEXTINPUT] =
1402 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1403 GADGET_ID_LEVEL_NAME,
1409 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1410 GADGET_ID_LEVEL_AUTHOR,
1411 MAX_LEVEL_AUTHOR_LEN,
1416 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1417 GADGET_ID_ELEMENT_NAME,
1418 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1419 custom_element.description,
1420 NULL, "Element name"
1430 char *text_above, *infotext;
1431 } textarea_info[ED_NUM_TEXTAREAS] =
1434 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1435 GADGET_ID_ENVELOPE_INFO,
1436 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1438 "Envelope Content:", "Envelope Content"
1442 static struct ValueTextInfo options_time_or_steps[] =
1450 static struct ValueTextInfo options_game_engine_type[] =
1452 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1453 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1454 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1459 static struct ValueTextInfo options_wind_direction[] =
1461 { MV_START_NONE, "none" },
1462 { MV_START_LEFT, "left" },
1463 { MV_START_RIGHT, "right" },
1464 { MV_START_UP, "up" },
1465 { MV_START_DOWN, "down" },
1470 static struct ValueTextInfo options_player_speed[] =
1477 { 16, "very fast" },
1478 { 32, "ultrafast" },
1483 static struct ValueTextInfo options_access_type[] =
1485 { EP_WALKABLE, "walkable" },
1486 { EP_PASSABLE, "passable" },
1491 static struct ValueTextInfo options_access_layer[] =
1493 { EP_ACCESSIBLE_OVER, "over" },
1494 { EP_ACCESSIBLE_INSIDE, "inside" },
1495 { EP_ACCESSIBLE_UNDER, "under" },
1500 static struct ValueTextInfo options_access_protected[] =
1502 { 0, "unprotected" },
1508 static struct ValueTextInfo options_access_direction[] =
1510 { MV_NO_DIRECTION, "no direction" },
1511 { MV_LEFT, "left" },
1512 { MV_RIGHT, "right" },
1514 { MV_DOWN, "down" },
1515 { MV_LEFT | MV_UP, "left + up" },
1516 { MV_LEFT | MV_DOWN, "left + down" },
1517 { MV_RIGHT | MV_UP, "right + up" },
1518 { MV_RIGHT | MV_DOWN, "right + down" },
1519 { MV_HORIZONTAL, "horizontal" },
1520 { MV_VERTICAL, "vertical" },
1521 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1522 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1523 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1524 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1525 { MV_ALL_DIRECTIONS, "all directions" },
1530 static struct ValueTextInfo options_walk_to_action[] =
1532 { EP_DIGGABLE, "diggable" },
1533 { EP_COLLECTIBLE_ONLY, "collectible" },
1534 { EP_DROPPABLE, "collectible & droppable" },
1535 { EP_THROWABLE, "collectible & throwable" },
1536 { EP_PUSHABLE, "pushable" },
1541 static struct ValueTextInfo options_move_pattern[] =
1543 { MV_LEFT, "left" },
1544 { MV_RIGHT, "right" },
1546 { MV_DOWN, "down" },
1547 { MV_HORIZONTAL, "horizontal" },
1548 { MV_VERTICAL, "vertical" },
1549 { MV_ALL_DIRECTIONS, "all directions" },
1550 { MV_WIND_DIRECTION, "wind direction" },
1551 { MV_TOWARDS_PLAYER, "towards player" },
1552 { MV_AWAY_FROM_PLAYER, "away from player" },
1553 { MV_ALONG_LEFT_SIDE, "along left side" },
1554 { MV_ALONG_RIGHT_SIDE, "along right side" },
1555 { MV_TURNING_LEFT, "turning left" },
1556 { MV_TURNING_RIGHT, "turning right" },
1557 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1558 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1559 { MV_TURNING_RANDOM, "turning random" },
1560 { MV_MAZE_RUNNER, "maze runner style" },
1561 { MV_MAZE_HUNTER, "maze hunter style" },
1562 { MV_WHEN_PUSHED, "when pushed" },
1563 { MV_WHEN_DROPPED, "when dropped/thrown" },
1568 static struct ValueTextInfo options_move_direction[] =
1570 { MV_START_AUTOMATIC, "automatic" },
1571 { MV_START_LEFT, "left" },
1572 { MV_START_RIGHT, "right" },
1573 { MV_START_UP, "up" },
1574 { MV_START_DOWN, "down" },
1575 { MV_START_RANDOM, "random" },
1576 { MV_START_PREVIOUS, "previous" },
1581 static struct ValueTextInfo options_move_stepsize[] =
1583 { 0, "not moving" },
1588 { 16, "very fast" },
1589 { 32, "even faster" },
1594 static struct ValueTextInfo options_move_leave_type[] =
1596 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1597 { LEAVE_TYPE_LIMITED, "change it to" },
1602 static struct ValueTextInfo options_smash_targets[] =
1604 { EP_CAN_SMASH_PLAYER, "player" },
1606 { EP_CAN_SMASH_ENEMIES, "enemies" },
1608 { EP_CAN_SMASH_EVERYTHING, "everything" },
1613 static struct ValueTextInfo options_slippery_type[] =
1615 { SLIPPERY_ANY_RANDOM, "random" },
1616 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1617 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1618 { SLIPPERY_ONLY_LEFT, "only left" },
1619 { SLIPPERY_ONLY_RIGHT, "only right" },
1624 static struct ValueTextInfo options_deadliness[] =
1626 { EP_DONT_RUN_INTO, "running into" },
1627 { EP_DONT_COLLIDE_WITH, "colliding with" },
1628 { EP_DONT_GET_HIT_BY, "getting hit by" },
1629 { EP_DONT_TOUCH, "touching" },
1634 static struct ValueTextInfo options_explosion_type[] =
1636 { EXPLODES_3X3, "3x3" },
1637 { EXPLODES_CROSS, "3+3" },
1638 { EXPLODES_1X1, "1x1" },
1643 static struct ValueTextInfo options_time_units[] =
1646 { FRAMES_PER_SECOND, "seconds" },
1651 static struct ValueTextInfo options_change_direct_action[] =
1653 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1654 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1655 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1656 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1657 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1658 { CE_ENTERED_BY_PLAYER, "entered by player" },
1659 { CE_LEFT_BY_PLAYER, "left by player" },
1660 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1661 { CE_SWITCHED, "switched" },
1662 { CE_HITTING_SOMETHING, "hitting something" },
1663 { CE_HIT_BY_SOMETHING, "hit by something" },
1665 { CE_BLOCKED, "blocked" },
1667 { CE_IMPACT, "impact (on something)" },
1668 { CE_SMASHED, "smashed (from above)" },
1670 { CE_VALUE_CHANGES, "CE value changes" },
1671 { CE_SCORE_CHANGES, "CE score changes" },
1673 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1674 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1679 static struct ValueTextInfo options_change_other_action[] =
1681 { CE_PLAYER_TOUCHES_X, "player touches" },
1682 { CE_PLAYER_PRESSES_X, "player presses" },
1683 { CE_PLAYER_SWITCHES_X, "player switches" },
1684 { CE_PLAYER_SNAPS_X, "player snaps" },
1685 { CE_PLAYER_PUSHES_X, "player pushes" },
1686 { CE_PLAYER_ENTERS_X, "player enters" },
1687 { CE_PLAYER_LEAVES_X, "player leaves" },
1688 { CE_PLAYER_DIGS_X, "player digs" },
1689 { CE_PLAYER_COLLECTS_X, "player collects" },
1690 { CE_PLAYER_DROPS_X, "player drops/throws" },
1691 { CE_TOUCHING_X, "touching" },
1692 { CE_HITTING_X, "hitting" },
1693 { CE_DIGGING_X, "digging" },
1694 { CE_HIT_BY_X, "hit by" },
1695 { CE_SWITCH_OF_X, "switch of" },
1696 { CE_CHANGE_OF_X, "change by page of" },
1697 { CE_EXPLOSION_OF_X, "explosion of" },
1698 { CE_MOVE_OF_X, "move of" },
1699 { CE_CREATION_OF_X, "creation of" },
1700 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1701 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1702 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1703 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1708 static struct ValueTextInfo options_change_trigger_side[] =
1710 { CH_SIDE_LEFT, "left" },
1711 { CH_SIDE_RIGHT, "right" },
1712 { CH_SIDE_TOP, "top" },
1713 { CH_SIDE_BOTTOM, "bottom" },
1714 { CH_SIDE_LEFT_RIGHT, "left/right" },
1715 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1716 { CH_SIDE_ANY, "any" },
1721 static struct ValueTextInfo options_change_trigger_player[] =
1723 { CH_PLAYER_1, "1" },
1724 { CH_PLAYER_2, "2" },
1725 { CH_PLAYER_3, "3" },
1726 { CH_PLAYER_4, "4" },
1727 { CH_PLAYER_ANY, "any" },
1732 static struct ValueTextInfo options_change_trigger_page[] =
1744 { (1 << 10), "11" },
1745 { (1 << 11), "12" },
1746 { (1 << 12), "13" },
1747 { (1 << 13), "14" },
1748 { (1 << 14), "15" },
1749 { (1 << 15), "16" },
1750 { (1 << 16), "17" },
1751 { (1 << 17), "18" },
1752 { (1 << 18), "19" },
1753 { (1 << 19), "20" },
1754 { (1 << 20), "21" },
1755 { (1 << 21), "22" },
1756 { (1 << 22), "23" },
1757 { (1 << 23), "24" },
1758 { (1 << 24), "25" },
1759 { (1 << 25), "26" },
1760 { (1 << 26), "27" },
1761 { (1 << 27), "28" },
1762 { (1 << 28), "29" },
1763 { (1 << 29), "30" },
1764 { (1 << 30), "31" },
1765 { (1 << 31), "32" },
1766 { CH_PAGE_ANY, "any" },
1771 static struct ValueTextInfo options_change_replace_when[] =
1773 { CP_WHEN_EMPTY, "empty" },
1774 { CP_WHEN_WALKABLE, "walkable" },
1775 { CP_WHEN_DIGGABLE, "diggable" },
1776 { CP_WHEN_COLLECTIBLE, "collectible" },
1777 { CP_WHEN_REMOVABLE, "removable" },
1778 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1783 static struct ValueTextInfo options_action_type[] =
1785 { CA_NO_ACTION, "no action" },
1786 { CA_UNDEFINED, " " },
1787 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1788 { CA_RESTART_LEVEL, "restart level" },
1789 { CA_SHOW_ENVELOPE, "show envelope" },
1790 { CA_SET_LEVEL_TIME, "set time" },
1791 { CA_SET_LEVEL_SCORE, "set score" },
1792 { CA_SET_LEVEL_GEMS, "set gems" },
1793 { CA_SET_LEVEL_WIND, "set wind dir." },
1794 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1795 { CA_UNDEFINED, " " },
1796 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1797 { CA_MOVE_PLAYER, "move player" },
1798 { CA_EXIT_PLAYER, "exit player" },
1799 { CA_KILL_PLAYER, "kill player" },
1800 { CA_SET_PLAYER_KEYS, "set keys" },
1801 { CA_SET_PLAYER_SPEED, "set speed" },
1802 { CA_SET_PLAYER_SHIELD, "set shield" },
1803 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1804 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1805 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1806 { CA_UNDEFINED, " " },
1807 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1808 { CA_SET_CE_VALUE, "set CE value" },
1809 { CA_SET_CE_SCORE, "set CE score" },
1810 { CA_SET_CE_ARTWORK, "set CE artwork" },
1811 { CA_UNDEFINED, " " },
1812 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1813 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1818 static struct ValueTextInfo options_action_mode_none[] =
1820 { CA_MODE_UNDEFINED, " " },
1825 static struct ValueTextInfo options_action_mode_assign[] =
1827 { CA_MODE_SET, "=" },
1832 static struct ValueTextInfo options_action_mode_add_remove[] =
1834 { CA_MODE_ADD, "+" },
1835 { CA_MODE_SUBTRACT, "-" },
1840 static struct ValueTextInfo options_action_mode_calculate[] =
1842 { CA_MODE_SET, "=" },
1843 { CA_MODE_ADD, "+" },
1844 { CA_MODE_SUBTRACT, "-" },
1845 { CA_MODE_MULTIPLY, "*" },
1846 { CA_MODE_DIVIDE, "/" },
1847 { CA_MODE_MODULO, "%" },
1852 static struct ValueTextInfo options_action_arg_none[] =
1854 { CA_ARG_UNDEFINED, " " },
1859 static struct ValueTextInfo options_action_arg_player[] =
1861 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1862 { CA_ARG_PLAYER_1, "1" },
1863 { CA_ARG_PLAYER_2, "2" },
1864 { CA_ARG_PLAYER_3, "3" },
1865 { CA_ARG_PLAYER_4, "4" },
1866 { CA_ARG_PLAYER_ANY, "any" },
1867 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1868 { CA_ARG_PLAYER_ACTION, "action ->" },
1873 static struct ValueTextInfo options_action_arg_number[] =
1875 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1882 { CA_ARG_10, "10" },
1883 { CA_ARG_100, "100" },
1884 { CA_ARG_1000, "1000" },
1885 { CA_ARG_UNDEFINED, " " },
1886 { CA_ARG_NUMBER_MIN, "min" },
1887 { CA_ARG_NUMBER_MAX, "max" },
1888 { CA_ARG_UNDEFINED, " " },
1889 { CA_ARG_NUMBER_RESET, "reset" },
1890 { CA_ARG_UNDEFINED, " " },
1891 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1892 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1893 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1894 { CA_ARG_UNDEFINED, " " },
1895 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1896 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1897 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1898 { CA_ARG_UNDEFINED, " " },
1899 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1900 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1901 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1902 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1903 { CA_ARG_UNDEFINED, " " },
1904 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1905 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1906 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1907 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1912 static struct ValueTextInfo options_action_arg_value[] =
1914 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1921 { CA_ARG_10, "10" },
1922 { CA_ARG_100, "100" },
1923 { CA_ARG_1000, "1000" },
1924 { CA_ARG_UNDEFINED, " " },
1925 { CA_ARG_NUMBER_MIN, "min" },
1926 { CA_ARG_NUMBER_MAX, "max" },
1927 { CA_ARG_UNDEFINED, " " },
1928 { CA_ARG_NUMBER_RESET, "reset" },
1929 { CA_ARG_UNDEFINED, " " },
1930 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1931 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1932 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1933 { CA_ARG_UNDEFINED, " " },
1934 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1935 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1936 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1937 { CA_ARG_UNDEFINED, " " },
1938 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1939 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1940 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1941 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1942 { CA_ARG_UNDEFINED, " " },
1943 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1944 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1945 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1946 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1947 { CA_ARG_UNDEFINED, " " },
1948 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1949 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1950 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1951 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1956 static struct ValueTextInfo options_action_arg_envelope[] =
1958 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1963 { CA_ARG_UNDEFINED, " " },
1964 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1965 { CA_ARG_ELEMENT_TARGET, "target" },
1966 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1967 { CA_ARG_ELEMENT_ACTION, "action ->" },
1972 static struct ValueTextInfo options_action_arg_key[] =
1974 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1983 { CA_ARG_UNDEFINED, " " },
1984 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1985 { CA_ARG_ELEMENT_TARGET, "target" },
1986 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1987 { CA_ARG_ELEMENT_ACTION, "action ->" },
1992 static struct ValueTextInfo options_action_arg_speed[] =
1994 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1995 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1996 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1997 { CA_ARG_SPEED_SLOW, "slow" },
1998 { CA_ARG_SPEED_NORMAL, "normal" },
1999 { CA_ARG_SPEED_FAST, "fast" },
2000 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2001 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2002 { CA_ARG_UNDEFINED, " " },
2003 { CA_ARG_SPEED_SLOWER, "slower" },
2004 { CA_ARG_SPEED_FASTER, "faster" },
2005 { CA_ARG_UNDEFINED, " " },
2006 { CA_ARG_SPEED_RESET, "reset" },
2011 static struct ValueTextInfo options_action_arg_shield[] =
2013 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2014 { CA_ARG_SHIELD_OFF, "off" },
2015 { CA_ARG_SHIELD_NORMAL, "normal" },
2016 { CA_ARG_SHIELD_DEADLY, "deadly" },
2021 static struct ValueTextInfo options_action_arg_artwork[] =
2023 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2024 { CA_ARG_ELEMENT_TARGET, "target" },
2025 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2026 { CA_ARG_ELEMENT_ACTION, "action ->" },
2027 { CA_ARG_UNDEFINED, " " },
2028 { CA_ARG_ELEMENT_RESET, "reset" },
2033 static struct ValueTextInfo options_action_arg_gravity[] =
2035 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2036 { CA_ARG_GRAVITY_ON, "on" },
2037 { CA_ARG_GRAVITY_OFF, "off" },
2038 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2043 static struct ValueTextInfo options_action_arg_direction[] =
2045 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2046 { CA_ARG_DIRECTION_NONE, "none" },
2047 { CA_ARG_DIRECTION_LEFT, "left" },
2048 { CA_ARG_DIRECTION_RIGHT, "right" },
2049 { CA_ARG_DIRECTION_UP, "up" },
2050 { CA_ARG_DIRECTION_DOWN, "down" },
2051 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2052 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2057 static struct ValueTextInfo options_action_arg_scan_mode[] =
2059 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2060 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2061 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2066 static struct ValueTextInfo options_action_arg_inventory[] =
2068 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2069 { CA_ARG_ELEMENT_TARGET, "+ target" },
2070 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2071 { CA_ARG_ELEMENT_ACTION, "+ action" },
2072 { CA_ARG_UNDEFINED, " " },
2073 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2074 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2075 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2076 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2077 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2078 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2079 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2080 { CA_ARG_UNDEFINED, " " },
2081 { CA_ARG_INVENTORY_RESET, "reset" },
2086 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2087 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2092 static struct ValueTextInfo options_group_choice_mode[] =
2094 { ANIM_RANDOM, "random" },
2095 { ANIM_LOOP, "loop" },
2096 { ANIM_LINEAR, "linear" },
2097 { ANIM_PINGPONG, "pingpong" },
2098 { ANIM_PINGPONG2, "pingpong 2" },
2103 static struct ValueTextInfo *action_arg_modes[] =
2105 options_action_mode_none,
2106 options_action_mode_assign,
2107 options_action_mode_add_remove,
2108 options_action_mode_calculate,
2115 struct ValueTextInfo *options;
2117 action_arg_options[] =
2119 { CA_NO_ACTION, 0, options_action_arg_none, },
2120 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2121 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2122 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2123 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2124 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2125 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2126 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2127 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2128 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2129 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2130 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2131 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2132 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2133 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2134 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2135 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2136 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2137 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2138 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2139 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2148 int gadget_id_align;
2149 int size; /* char size of selectbox or '-1' (dynamically determined) */
2150 struct ValueTextInfo *options;
2152 char *text_left, *text_right, *infotext;
2153 } selectbox_info[ED_NUM_SELECTBOX] =
2155 /* ---------- level and editor settings ---------------------------------- */
2158 -1, ED_LEVEL_SETTINGS_YPOS(7),
2159 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2161 options_time_or_steps,
2162 &level.use_step_counter,
2163 NULL, "(0 => no limit)", "time or step limit"
2166 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2167 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2169 options_game_engine_type,
2170 &level.game_engine_type,
2171 "game engine:", NULL, "game engine"
2174 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2175 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2177 options_wind_direction,
2178 &level.wind_direction_initial,
2179 "initial wind direction:", NULL, "initial wind direction"
2182 /* ---------- element settings: configure (several elements) ------------- */
2185 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2186 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2188 options_player_speed,
2189 &level.initial_player_stepsize[0],
2190 "initial player speed:", NULL, "initial player speed"
2193 /* ---------- element settings: configure 1 (custom elements) ------------ */
2196 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2197 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2199 options_access_type,
2200 &custom_element.access_type,
2201 NULL, NULL, "type of access to this field"
2204 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2205 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2207 options_access_layer,
2208 &custom_element.access_layer,
2209 NULL, NULL, "layer of access for this field"
2212 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2213 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2215 options_access_protected,
2216 &custom_element.access_protected,
2217 NULL, NULL, "protected access for this field"
2220 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2221 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2223 options_access_direction,
2224 &custom_element.access_direction,
2225 "from", NULL, "access direction for this field"
2228 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2229 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2231 options_walk_to_action,
2232 &custom_element.walk_to_action,
2233 NULL, NULL, "diggable/collectible/pushable"
2236 /* ---------- element settings: configure 2 (custom elements) ------------ */
2239 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2240 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2242 options_move_pattern,
2243 &custom_element.move_pattern,
2244 "can move", NULL, "element move pattern"
2247 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2248 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2250 options_move_direction,
2251 &custom_element.move_direction_initial,
2252 "starts moving", NULL, "initial element move direction"
2255 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2256 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2258 options_move_stepsize,
2259 &custom_element.move_stepsize,
2260 "move/fall speed", NULL, "speed of element movement"
2263 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2264 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2266 options_move_leave_type,
2267 &custom_element.move_leave_type,
2268 "can dig: can", ":", "leave behind or change element"
2271 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2272 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2274 options_smash_targets,
2275 &custom_element.smash_targets,
2276 "can smash", NULL, "elements that can be smashed"
2279 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2280 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2282 options_slippery_type,
2283 &custom_element.slippery_type,
2284 "slippery", NULL, "where other elements fall down"
2287 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2288 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2291 &custom_element.deadliness,
2292 "deadly when", NULL, "deadliness of element"
2295 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2296 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2298 options_explosion_type,
2299 &custom_element.explosion_type,
2300 "can explode", NULL, "explosion type"
2303 /* ---------- element settings: advanced (custom elements) --------------- */
2306 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2307 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2310 &custom_element_change.delay_frames,
2311 "delay time given in", NULL, "delay time units for change"
2314 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2315 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2317 options_change_direct_action,
2318 &custom_element_change.direct_action,
2319 NULL, NULL, "type of direct action"
2322 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2323 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2325 options_change_other_action,
2326 &custom_element_change.other_action,
2327 NULL, "element:", "type of other element action"
2330 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2331 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2333 options_change_trigger_side,
2334 &custom_element_change.trigger_side,
2335 "at", "side", "element side triggering change"
2338 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2339 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2341 options_change_trigger_player,
2342 &custom_element_change.trigger_player,
2343 "player:", " ", "player that causes change"
2346 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2347 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2349 options_change_trigger_page,
2350 &custom_element_change.trigger_page,
2351 "page:", NULL, "change page that causes change"
2354 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2355 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2357 options_change_replace_when,
2358 &custom_element_change.replace_when,
2359 "replace when", NULL, "which elements can be replaced"
2362 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2363 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2365 options_action_type,
2366 &custom_element_change.action_type,
2367 NULL, NULL, "action on specified condition"
2370 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2371 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2373 options_action_mode_none,
2374 &custom_element_change.action_mode,
2375 NULL, NULL, "action operator"
2378 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2379 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2381 options_action_arg_none,
2382 &custom_element_change.action_arg,
2383 NULL, NULL, "action parameter"
2386 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2387 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2389 options_change_page,
2390 &custom_element.current_change_page,
2391 NULL, NULL, "element change page"
2394 /* ---------- element settings: configure (group elements) --------------- */
2397 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2398 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2400 options_group_choice_mode,
2401 &group_element_info.choice_mode,
2402 "choice type:", NULL, "type of group element choice"
2410 int gadget_id_align;
2413 char *text_left, *text_right, *infotext;
2414 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2417 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2418 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2420 NULL, NULL, "Configure level properties"
2423 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2424 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2426 NULL, NULL, "Configure editor properties"
2429 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2430 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2432 NULL, NULL, "Show information about element"
2435 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2436 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2438 NULL, NULL, "Configure element properties"
2441 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2442 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2444 NULL, NULL, "Configure element properties, part 1"
2447 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2448 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2450 NULL, NULL, "Configure element properties, part 2"
2453 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2454 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2456 NULL, NULL, "Configure custom element change pages"
2459 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2460 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2462 " ", "As Template", "Save current settings as new template"
2465 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2466 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2468 NULL, NULL, "Add new change page"
2471 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2472 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2474 NULL, NULL, "Delete current change page"
2484 int gadget_id_align;
2485 char *text_left, *text_right, *infotext;
2486 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2489 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2490 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2491 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2492 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2493 NULL, NULL, "select previous change page"
2496 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2497 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2498 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2499 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2500 NULL, "change page", "select next change page"
2503 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2504 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2505 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2506 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2507 " ", NULL, "copy settings from this change page"
2510 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2511 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2512 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2513 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2514 NULL, NULL, "paste settings to this change page"
2523 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2530 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2533 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2534 GADGET_ID_SCROLL_UP,
2535 "scroll level editing area up"
2538 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2539 GADGET_ID_SCROLL_DOWN,
2540 "scroll level editing area down"
2543 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2544 GADGET_ID_SCROLL_LEFT,
2545 "scroll level editing area left"
2548 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2549 GADGET_ID_SCROLL_RIGHT,
2550 "scroll level editing area right"
2553 IMG_EDITOR_PALETTE_SCROLL_UP,
2554 GADGET_ID_SCROLL_LIST_UP,
2555 "scroll element list up ('Page Up')"
2558 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2559 GADGET_ID_SCROLL_LIST_DOWN,
2560 "scroll element list down ('Page Down')"
2568 int wheel_x, wheel_y;
2569 int wheel_width, wheel_height;
2570 } scrollbar_pos[ED_NUM_SCROLLBARS];
2578 } scrollbar_info[ED_NUM_SCROLLBARS] =
2581 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2582 GD_TYPE_SCROLLBAR_HORIZONTAL,
2583 GADGET_ID_SCROLL_HORIZONTAL,
2584 "scroll level editing area horizontally"
2587 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2588 GD_TYPE_SCROLLBAR_VERTICAL,
2589 GADGET_ID_SCROLL_VERTICAL,
2590 "scroll level editing area vertically"
2593 IMG_EDITOR_PALETTE_SCROLLBAR,
2594 GD_TYPE_SCROLLBAR_VERTICAL,
2595 GADGET_ID_SCROLL_LIST_VERTICAL,
2596 "scroll element list vertically"
2608 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2611 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2613 -1, -1, /* these values are not constant, but can change at runtime */
2615 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2617 GADGET_ID_SCROLL_UP,
2618 "scroll level editing area up"
2621 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2623 -1, -1, /* these values are not constant, but can change at runtime */
2625 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2627 GADGET_ID_SCROLL_DOWN,
2628 "scroll level editing area down"
2631 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2633 -1, -1, /* these values are not constant, but can change at runtime */
2635 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2637 GADGET_ID_SCROLL_LEFT,
2638 "scroll level editing area left"
2641 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2643 -1, -1, /* these values are not constant, but can change at runtime */
2645 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2647 GADGET_ID_SCROLL_RIGHT,
2648 "scroll level editing area right"
2651 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2652 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2653 GADGET_ID_SCROLL_LIST_UP,
2654 "scroll element list up ('Page Up')"
2657 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2658 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2659 GADGET_ID_SCROLL_LIST_DOWN,
2660 "scroll element list down ('Page Down')"
2669 int wheel_x, wheel_y;
2670 int wheel_width, wheel_height;
2674 } scrollbar_info[ED_NUM_SCROLLBARS] =
2677 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2679 -1, -1, /* these values are not constant, but can change at runtime */
2680 -1, -1, /* these values are not constant, but can change at runtime */
2681 -1, -1, /* these values are not constant, but can change at runtime */
2682 -1, -1, /* these values are not constant, but can change at runtime */
2684 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2685 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2689 GD_TYPE_SCROLLBAR_HORIZONTAL,
2690 GADGET_ID_SCROLL_HORIZONTAL,
2691 "scroll level editing area horizontally"
2694 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2696 -1, -1, /* these values are not constant, but can change at runtime */
2697 -1, -1, /* these values are not constant, but can change at runtime */
2698 -1, -1, /* these values are not constant, but can change at runtime */
2699 -1, -1, /* these values are not constant, but can change at runtime */
2701 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2702 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2706 GD_TYPE_SCROLLBAR_VERTICAL,
2707 GADGET_ID_SCROLL_VERTICAL,
2708 "scroll level editing area vertically"
2711 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2713 -1, -1, /* these values are not constant, but can change at runtime */
2714 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2715 -1, -1, /* these values are not constant, but can change at runtime */
2716 -1, -1, /* these values are not constant, but can change at runtime */
2718 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2719 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2723 GD_TYPE_SCROLLBAR_VERTICAL,
2724 GADGET_ID_SCROLL_LIST_VERTICAL,
2725 "scroll element list vertically"
2735 int gadget_id_align;
2736 int radio_button_nr;
2739 char *text_left, *text_right, *infotext;
2740 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2743 -1, ED_LEVEL_SETTINGS_YPOS(0),
2744 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2745 RADIO_NR_RANDOM_ELEMENTS,
2746 &random_placement_method, RANDOM_USE_PERCENTAGE,
2747 " ", "percentage", "use percentage for random elements"
2750 -1, ED_LEVEL_SETTINGS_YPOS(0),
2751 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2752 RADIO_NR_RANDOM_ELEMENTS,
2753 &random_placement_method, RANDOM_USE_QUANTITY,
2754 " ", "quantity", "use quantity for random elements"
2762 int gadget_id_align;
2764 char *text_left, *text_right, *infotext;
2765 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2767 /* ---------- level and editor settings ---------------------------------- */
2770 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2771 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2772 &random_placement_background_restricted,
2774 "restrict random placement to:", "set random placement restriction"
2777 /* ---------- element settings: configure (various elements) ------------- */
2780 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2781 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2782 &stick_element_properties_window,
2784 "stick this screen to edit content","stick this screen to edit content"
2787 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2788 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2789 &level.em_slippery_gems,
2791 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2794 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2795 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2796 &level.em_explodes_by_fire,
2798 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2801 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2802 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2803 &level.use_spring_bug,
2805 "use spring pushing bug", "use odd spring pushing behaviour"
2808 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2809 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2810 &level.use_time_orb_bug,
2812 "use time orb bug", "use odd time orb behaviour"
2815 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2816 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2819 "create single random element", "only create one element from content"
2822 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2823 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2824 &level.ball_state_initial,
2826 "magic ball initially activated", "activate magic ball after level start"
2829 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2830 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2831 &level.grow_into_diggable,
2833 "can grow into anything diggable", "grow into more than just sand"
2836 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2837 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2838 &level.auto_exit_sokoban,
2840 "exit level if all fields solved", "automatically finish Sokoban levels"
2843 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2844 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2845 &level.continuous_snapping,
2847 "continuous snapping", "use snapping without releasing key"
2850 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2851 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2852 &level.block_snap_field,
2854 "block snapped field when snapping", "use snapping delay to show animation"
2857 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2858 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2859 &level.block_last_field,
2861 "block last field when moving", "player blocks last field when moving"
2864 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2865 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2866 &level.sp_block_last_field,
2868 "block last field when moving", "player blocks last field when moving"
2871 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2872 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2873 &level.instant_relocation,
2875 "no scrolling when relocating", "player gets relocated without delay"
2878 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2879 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2880 &level.shifted_relocation,
2882 "no centering when relocating", "level not centered after relocation"
2885 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2886 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2887 &level.use_start_element[0],
2889 "use level start element:", "start level at this element's position"
2892 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2893 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2894 &level.use_artwork_element[0],
2896 "use artwork from element:", "use player artwork from other element"
2899 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2900 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2901 &level.use_explosion_element[0],
2903 "use explosion from element:", "use explosion properties from element"
2906 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2907 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2908 &level.initial_player_gravity[0],
2910 "use initial gravity", "set initial player gravity"
2913 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2914 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2915 &level.use_initial_inventory[0],
2917 "use initial inventory:", "use collected elements on level start"
2920 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2921 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2922 &level.can_pass_to_walkable,
2924 "can pass to walkable element", "player can pass to empty or walkable"
2927 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2928 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2929 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2931 "can fall into acid (with gravity)","player can fall into acid pool"
2934 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2935 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2936 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2938 "can move into acid", "element can move into acid pool"
2941 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2942 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2943 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2945 "deadly when colliding with", "element is deadly when hitting player"
2948 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2949 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2950 &level.envelope[0].autowrap,
2952 "auto-wrap", "automatically wrap envelope text"
2955 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2956 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2957 &level.envelope[0].centered,
2959 "centered", "automatically center envelope text"
2962 /* ---------- element settings: configure 1 (custom elements) ----------- */
2965 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2966 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2967 &custom_element.use_gfx_element,
2969 /* !!! add separate "use existing element sound" !!! */
2972 "use graphic/sound of element:", "use existing graphic and sound"
2975 "use graphic of element:", "use existing element graphic"
2979 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2980 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2981 &level.use_custom_template,
2983 "use template", "use template for custom properties"
2986 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2987 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2988 &custom_element_properties[EP_ACCESSIBLE],
2990 NULL, "player can walk to or pass this field"
2993 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2994 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2995 &custom_element_properties[EP_GRAVITY_REACHABLE],
2997 "reachable despite gravity", "player can walk/dig despite gravity"
3000 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3001 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3002 &custom_element.use_last_ce_value,
3004 "use last CE value after change", "use last CE value after change"
3007 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3008 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3009 &custom_element_properties[EP_WALK_TO_OBJECT],
3011 NULL, "player can dig/collect/push element"
3014 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3015 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3016 &custom_element_properties[EP_INDESTRUCTIBLE],
3018 "indestructible", "element is indestructible"
3021 /* ---------- element settings: configure 2 (custom elements) ----------- */
3024 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3025 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3026 &custom_element_properties[EP_CAN_MOVE],
3028 NULL, "element can move with some pattern"
3031 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3032 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3033 &custom_element_properties[EP_CAN_FALL],
3035 "can fall", "element can fall down"
3038 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3039 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3040 &custom_element_properties[EP_CAN_SMASH],
3042 NULL, "element can smash other elements"
3045 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3046 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3047 &custom_element_properties[EP_SLIPPERY],
3049 NULL, "other elements can fall down from it"
3052 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3053 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3054 &custom_element_properties[EP_DEADLY],
3056 NULL, "element can kill the player"
3059 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3060 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3061 &custom_element_properties[EP_CAN_EXPLODE],
3063 NULL, "element can explode"
3066 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3067 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3068 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3070 "by fire", "element can explode by fire/explosion"
3073 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3074 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3075 &custom_element_properties[EP_EXPLODES_SMASHED],
3077 "smashed", "element can explode when smashed"
3080 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3081 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3082 &custom_element_properties[EP_EXPLODES_IMPACT],
3084 "impact", "element can explode on impact"
3087 /* ---------- element settings: advanced (custom elements) --------------- */
3090 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3091 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3092 &custom_element_change.can_change,
3094 "element changes to:", "change element on specified condition"
3097 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3098 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3099 &custom_element_change_events[CE_DELAY],
3101 NULL, "element changes after delay"
3104 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3105 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3106 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3108 NULL, "element changes by direct action"
3111 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3112 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3113 &custom_element_change_events[CE_BY_OTHER_ACTION],
3115 NULL, "element changes by other element"
3118 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3119 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3120 &custom_element_change.explode,
3122 "explode instead of change", "element explodes instead of change"
3125 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3126 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3127 &custom_element_change.use_target_content,
3129 "use extended change target:", "element changes to more elements"
3132 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3133 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3134 &custom_element_change.only_if_complete,
3136 "replace all or nothing", "only replace when all can be changed"
3139 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3140 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3141 &custom_element_change.use_random_replace,
3143 NULL, "use percentage for random replace"
3146 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3147 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3148 &custom_element_change.has_action,
3150 NULL, "execute action on specified condition"
3158 int gadget_id_align;
3160 int area_xsize, area_ysize;
3161 char *text_left, *text_right, *text_below, *infotext;
3162 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3164 /* ---------- level playfield content ------------------------------------ */
3168 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3171 -1, -1, /* these values are not constant, but can change at runtime */
3173 MAX_ED_FIELDX, MAX_ED_FIELDY,
3175 NULL, NULL, NULL, NULL
3178 /* ---------- yam yam content -------------------------------------------- */
3181 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3182 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3183 &level.yamyam_content[0].e[0][0], 3, 3,
3184 NULL, NULL, "1", NULL
3187 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3188 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3189 &level.yamyam_content[1].e[0][0], 3, 3,
3190 NULL, NULL, "2", NULL
3193 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3194 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3195 &level.yamyam_content[2].e[0][0], 3, 3,
3196 NULL, NULL, "3", NULL
3199 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3200 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3201 &level.yamyam_content[3].e[0][0], 3, 3,
3202 NULL, NULL, "4", NULL
3205 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3206 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3207 &level.yamyam_content[4].e[0][0], 3, 3,
3208 NULL, NULL, "5", NULL
3211 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3212 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3213 &level.yamyam_content[5].e[0][0], 3, 3,
3214 NULL, NULL, "6", NULL
3217 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3218 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3219 &level.yamyam_content[6].e[0][0], 3, 3,
3220 NULL, NULL, "7", NULL
3223 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3224 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3225 &level.yamyam_content[7].e[0][0], 3, 3,
3226 NULL, NULL, "8", NULL
3229 /* ---------- magic ball content ----------------------------------------- */
3232 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3233 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3234 &level.ball_content[0].e[0][0], 3, 3,
3235 NULL, NULL, "1", NULL
3238 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3239 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3240 &level.ball_content[1].e[0][0], 3, 3,
3241 NULL, NULL, "2", NULL
3244 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3245 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3246 &level.ball_content[2].e[0][0], 3, 3,
3247 NULL, NULL, "3", NULL
3250 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3251 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3252 &level.ball_content[3].e[0][0], 3, 3,
3253 NULL, NULL, "4", NULL
3256 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3257 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3258 &level.ball_content[4].e[0][0], 3, 3,
3259 NULL, NULL, "5", NULL
3262 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3263 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3264 &level.ball_content[5].e[0][0], 3, 3,
3265 NULL, NULL, "6", NULL
3268 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3269 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3270 &level.ball_content[6].e[0][0], 3, 3,
3271 NULL, NULL, "7", NULL
3274 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3275 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3276 &level.ball_content[7].e[0][0], 3, 3,
3277 NULL, NULL, "8", NULL
3280 /* ---------- android content -------------------------------------------- */
3283 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3284 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3285 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3286 "elements:", NULL, NULL, "elements android can clone"
3289 /* ---------- amoeba content --------------------------------------------- */
3292 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3293 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3294 &level.amoeba_content, 1, 1,
3295 "content:", NULL, NULL, "amoeba content"
3298 /* ---------- level start element ---------------------------------------- */
3301 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3302 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3303 &level.start_element[0], 1, 1,
3304 NULL, NULL, NULL, "level start element"
3307 /* ---------- player artwork element ------------------------------------- */
3310 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3311 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3312 &level.artwork_element[0], 1, 1,
3313 NULL, NULL, NULL, "element for player artwork"
3316 /* ---------- player explosion element ----------------------------------- */
3319 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3320 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3321 &level.explosion_element[0], 1, 1,
3322 NULL, NULL, NULL, "element for player explosion"
3325 /* ---------- player initial inventory ----------------------------------- */
3328 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3329 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3330 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3331 NULL, NULL, NULL, "content for initial inventory"
3334 /* ---------- element settings: configure 1 (custom elements) ----------- */
3336 /* ---------- custom graphic --------------------------------------------- */
3339 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3340 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3341 &custom_element.gfx_element_initial,1, 1,
3342 NULL, NULL, NULL, "custom graphic element"
3345 /* ---------- element settings: configure 2 (custom elements) ----------- */
3347 /* ---------- custom content (when exploding) ---------------------------- */
3350 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3351 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3352 &custom_element.content.e[0][0], 3, 3,
3353 "content:", NULL, NULL, NULL
3356 /* ---------- custom enter and leave element (when moving) --------------- */
3359 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3360 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3361 &custom_element.move_enter_element, 1, 1,
3362 "can dig:", " ", NULL, "element that can be digged/collected"
3365 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3366 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3367 &custom_element.move_leave_element, 1, 1,
3368 NULL, NULL, NULL, "element that will be left behind"
3371 /* ---------- element settings: advanced (custom elements) --------------- */
3373 /* ---------- custom change target --------------------------------------- */
3376 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3377 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3378 &custom_element_change.target_element, 1, 1,
3379 NULL, "after/when:", NULL, "new target element after change"
3382 /* ---------- custom change content (extended change target) ------------- */
3385 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3386 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3387 &custom_element_change.target_content.e[0][0], 3, 3,
3388 NULL, NULL, NULL, "new extended elements after change"
3391 /* ---------- custom change trigger (element causing change) ------------- */
3394 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3395 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3396 &custom_element_change.initial_trigger_element, 1, 1,
3397 NULL, NULL, NULL, "other element triggering change"
3400 /* ---------- custom change action (element used for action) ------------- */
3403 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3404 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3405 &custom_element_change.action_element, 1, 1,
3406 NULL, NULL, NULL, "element used as action parameter"
3409 /* ---------- group element content -------------------------------------- */
3412 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3413 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3414 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3415 "content:", NULL, NULL, NULL
3418 /* ---------- random background (for random painting) -------------------- */
3421 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3422 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3423 &random_placement_background_element, 1, 1,
3424 NULL, NULL, NULL, "random placement background"
3430 -----------------------------------------------------------------------------
3431 some internally used variables
3432 -----------------------------------------------------------------------------
3435 /* actual size of level editor drawing area */
3437 static int ed_fieldx, ed_fieldy;
3439 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3442 /* actual position of level editor drawing area in level playfield */
3443 static int level_xpos = -1, level_ypos = -1;
3446 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3448 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3451 /* drawing elements on the three mouse buttons */
3452 static int new_element1 = EL_WALL;
3453 static int new_element2 = EL_EMPTY;
3454 static int new_element3 = EL_SAND;
3456 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3457 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3458 (button) == 2 ? new_element2 : \
3459 (button) == 3 ? new_element3 : EL_EMPTY)
3460 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3462 /* forward declaration for internal use */
3463 static void ModifyEditorCounterValue(int, int);
3464 static void ModifyEditorCounterLimits(int, int, int);
3465 static void ModifyEditorSelectboxValue(int, int);
3466 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3467 static void ModifyEditorDrawingArea(int, int, int);
3468 static void ModifyEditorElementList();
3469 static void AdjustElementListScrollbar();
3470 static void RedrawDrawingElements();
3471 static void DrawDrawingWindow();
3472 static void DrawLevelInfoWindow();
3473 static void DrawPropertiesWindow();
3474 static void UpdateCustomElementGraphicGadgets();
3475 static boolean checkPropertiesConfig(int);
3476 static void CopyLevelToUndoBuffer(int);
3477 static void HandleDrawingAreas(struct GadgetInfo *);
3478 static void HandleCounterButtons(struct GadgetInfo *);
3479 static void HandleTextInputGadgets(struct GadgetInfo *);
3480 static void HandleTextAreaGadgets(struct GadgetInfo *);
3481 static void HandleSelectboxGadgets(struct GadgetInfo *);
3482 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3483 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3484 static void HandleRadiobuttons(struct GadgetInfo *);
3485 static void HandleCheckbuttons(struct GadgetInfo *);
3486 static void HandleControlButtons(struct GadgetInfo *);
3487 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3488 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3491 static struct GadgetInfo **level_editor_gadget = NULL;
3492 static int *right_gadget_border = NULL;
3494 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3495 static int right_gadget_border[NUM_EDITOR_GADGETS];
3498 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3499 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3500 static boolean draw_with_brush = FALSE;
3501 static int properties_element = 0;
3503 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3504 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3505 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3506 static int undo_buffer_position = 0;
3507 static int undo_buffer_steps = 0;
3509 static int edit_mode;
3510 static int edit_mode_levelinfo;
3511 static int edit_mode_properties;
3513 static int element_shift = 0;
3515 static int editor_el_players[] =
3522 static int *editor_el_players_ptr = editor_el_players;
3523 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3525 static int editor_hl_boulderdash[] =
3527 EL_INTERNAL_CASCADE_BD_ACTIVE,
3533 static int editor_el_boulderdash[] =
3542 EL_BD_EXPANDABLE_WALL,
3550 EL_BD_BUTTERFLY_LEFT,
3552 EL_BD_BUTTERFLY_RIGHT,
3553 EL_BD_FIREFLY_RIGHT,
3556 EL_BD_BUTTERFLY_DOWN,
3560 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3561 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3562 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3563 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3565 static int editor_hl_emerald_mine[] =
3567 EL_INTERNAL_CASCADE_EM_ACTIVE,
3573 static int editor_el_emerald_mine[] =
3610 EL_ACID_POOL_TOPLEFT,
3612 EL_ACID_POOL_TOPRIGHT,
3615 EL_ACID_POOL_BOTTOMLEFT,
3616 EL_ACID_POOL_BOTTOM,
3617 EL_ACID_POOL_BOTTOMRIGHT,
3637 EL_EM_STEEL_EXIT_CLOSED,
3638 EL_EM_STEEL_EXIT_OPEN,
3640 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3641 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3642 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3643 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3645 static int editor_hl_emerald_mine_club[] =
3647 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3653 static int editor_el_emerald_mine_club[] =
3680 EL_EMC_WALL_SLIPPERY_1,
3681 EL_EMC_WALL_SLIPPERY_2,
3682 EL_EMC_WALL_SLIPPERY_3,
3683 EL_EMC_WALL_SLIPPERY_4,
3706 EL_EMC_MAGIC_BALL_SWITCH,
3708 EL_EMC_SPRING_BUMPER,
3713 EL_EM_DYNAMITE_ACTIVE,
3717 EL_BALLOON_SWITCH_UP,
3718 EL_BALLOON_SWITCH_ANY,
3721 EL_BALLOON_SWITCH_LEFT,
3723 EL_BALLOON_SWITCH_RIGHT,
3727 EL_BALLOON_SWITCH_DOWN,
3728 EL_BALLOON_SWITCH_NONE,
3730 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3731 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3732 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3733 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3735 static int editor_hl_rnd[] =
3737 EL_INTERNAL_CASCADE_RND_ACTIVE,
3743 static int editor_el_rnd[] =
3775 EL_WALL_EMERALD_YELLOW,
3776 EL_WALL_EMERALD_RED,
3777 EL_WALL_EMERALD_PURPLE,
3795 EL_DYNABOMB_INCREASE_NUMBER,
3796 EL_DYNABOMB_INCREASE_SIZE,
3797 EL_DYNABOMB_INCREASE_POWER,
3817 EL_INVISIBLE_STEELWALL,
3821 EL_EXPANDABLE_WALL_HORIZONTAL,
3822 EL_EXPANDABLE_WALL_VERTICAL,
3823 EL_EXPANDABLE_WALL_ANY,
3825 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3826 static int *editor_el_rnd_ptr = editor_el_rnd;
3827 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3828 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3830 static int editor_hl_sokoban[] =
3832 EL_INTERNAL_CASCADE_SB_ACTIVE,
3838 static int editor_el_sokoban[] =
3841 EL_SOKOBAN_FIELD_EMPTY,
3842 EL_SOKOBAN_FIELD_FULL,
3843 EL_SOKOBAN_FIELD_PLAYER,
3845 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3846 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3847 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3848 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3850 static int editor_hl_supaplex[] =
3852 EL_INTERNAL_CASCADE_SP_ACTIVE,
3858 static int editor_el_supaplex[] =
3876 EL_SP_PORT_HORIZONTAL,
3877 EL_SP_PORT_VERTICAL,
3885 EL_SP_GRAVITY_PORT_LEFT,
3886 EL_SP_GRAVITY_PORT_RIGHT,
3887 EL_SP_GRAVITY_PORT_UP,
3888 EL_SP_GRAVITY_PORT_DOWN,
3890 EL_SP_GRAVITY_ON_PORT_LEFT,
3891 EL_SP_GRAVITY_ON_PORT_RIGHT,
3892 EL_SP_GRAVITY_ON_PORT_UP,
3893 EL_SP_GRAVITY_ON_PORT_DOWN,
3895 EL_SP_GRAVITY_OFF_PORT_LEFT,
3896 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3897 EL_SP_GRAVITY_OFF_PORT_UP,
3898 EL_SP_GRAVITY_OFF_PORT_DOWN,
3900 EL_SP_HARDWARE_GRAY,
3901 EL_SP_HARDWARE_GREEN,
3902 EL_SP_HARDWARE_BLUE,
3905 EL_SP_HARDWARE_BASE_1,
3906 EL_SP_HARDWARE_BASE_2,
3907 EL_SP_HARDWARE_BASE_3,
3908 EL_SP_HARDWARE_BASE_4,
3910 EL_SP_HARDWARE_BASE_5,
3911 EL_SP_HARDWARE_BASE_6,
3912 EL_SP_HARDWARE_YELLOW,
3920 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3921 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3922 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3923 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3925 static int editor_hl_diamond_caves[] =
3927 EL_INTERNAL_CASCADE_DC_ACTIVE,
3933 static int editor_el_diamond_caves[] =
3940 EL_CONVEYOR_BELT_1_LEFT,
3941 EL_CONVEYOR_BELT_1_MIDDLE,
3942 EL_CONVEYOR_BELT_1_RIGHT,
3943 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3945 EL_CONVEYOR_BELT_2_LEFT,
3946 EL_CONVEYOR_BELT_2_MIDDLE,
3947 EL_CONVEYOR_BELT_2_RIGHT,
3948 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3950 EL_CONVEYOR_BELT_3_LEFT,
3951 EL_CONVEYOR_BELT_3_MIDDLE,
3952 EL_CONVEYOR_BELT_3_RIGHT,
3953 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3955 EL_CONVEYOR_BELT_4_LEFT,
3956 EL_CONVEYOR_BELT_4_MIDDLE,
3957 EL_CONVEYOR_BELT_4_RIGHT,
3958 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3960 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3961 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3962 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3963 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3965 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3966 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3967 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3968 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3973 EL_DC_TIMEGATE_SWITCH,
3975 EL_SWITCHGATE_CLOSED,
3977 EL_SWITCHGATE_SWITCH_UP,
3978 EL_SWITCHGATE_SWITCH_DOWN,
3981 EL_LIGHT_SWITCH_ACTIVE,
3982 EL_DC_SWITCHGATE_SWITCH_UP,
3983 EL_DC_SWITCHGATE_SWITCH_DOWN,
3985 EL_STEEL_EXIT_CLOSED,
3987 EL_STEELWALL_SLIPPERY,
3990 EL_QUICKSAND_FAST_EMPTY,
3991 EL_QUICKSAND_FAST_FULL,
4005 EL_SIGN_RADIOACTIVITY,
4011 EL_SIGN_ENTRY_FORBIDDEN,
4012 EL_SIGN_EMERGENCY_EXIT,
4037 EL_DC_STEELWALL_2_SINGLE,
4038 EL_DC_STEELWALL_2_TOP,
4039 EL_SIGN_EXCLAMATION,
4042 EL_DC_STEELWALL_2_LEFT,
4043 EL_DC_STEELWALL_2_MIDDLE,
4044 EL_DC_STEELWALL_2_HORIZONTAL,
4045 EL_DC_STEELWALL_2_RIGHT,
4047 EL_DC_STEELWALL_1_TOPLEFT,
4048 EL_DC_STEELWALL_2_VERTICAL,
4049 EL_DC_STEELWALL_1_TOPRIGHT,
4052 EL_DC_STEELWALL_1_VERTICAL,
4053 EL_DC_STEELWALL_2_BOTTOM,
4055 EL_DC_GATE_WHITE_GRAY,
4057 EL_DC_STEELWALL_1_BOTTOMLEFT,
4058 EL_DC_STEELWALL_1_HORIZONTAL,
4059 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4060 EL_DC_GATE_FAKE_GRAY,
4062 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4063 EL_DC_STEELWALL_1_BOTTOM,
4064 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4065 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4067 EL_DC_STEELWALL_1_RIGHT,
4069 EL_DC_STEELWALL_1_LEFT,
4070 EL_EXPANDABLE_STEELWALL_VERTICAL,
4072 EL_DC_STEELWALL_1_TOPRIGHT_2,
4073 EL_DC_STEELWALL_1_TOP,
4074 EL_DC_STEELWALL_1_TOPLEFT_2,
4075 EL_EXPANDABLE_STEELWALL_ANY,
4077 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4078 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4079 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4080 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4082 static int editor_hl_dx_boulderdash[] =
4084 EL_INTERNAL_CASCADE_DX_ACTIVE,
4090 static int editor_el_dx_boulderdash[] =
4094 EL_TUBE_HORIZONTAL_DOWN,
4098 EL_TUBE_VERTICAL_RIGHT,
4100 EL_TUBE_VERTICAL_LEFT,
4104 EL_TUBE_HORIZONTAL_UP,
4112 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4113 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4114 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4115 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4117 static int editor_hl_chars[] =
4119 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4125 static int editor_el_chars[] =
4214 EL_CHAR(FONT_ASCII_CURSOR),
4215 EL_CHAR(FONT_ASCII_BUTTON),
4217 EL_CHAR(FONT_ASCII_UP),
4218 EL_CHAR(FONT_ASCII_DOWN),
4222 static int *editor_hl_chars_ptr = editor_hl_chars;
4223 static int *editor_el_chars_ptr = editor_el_chars;
4224 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4225 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4227 static int editor_hl_steel_chars[] =
4229 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4235 static int editor_el_steel_chars[] =
4245 EL_STEEL_CHAR('\''),
4312 EL_STEEL_CHAR('\\'),
4317 EL_STEEL_CHAR('©'),
4318 EL_STEEL_CHAR('Ä'),
4319 EL_STEEL_CHAR('Ö'),
4320 EL_STEEL_CHAR('Ü'),
4322 EL_STEEL_CHAR('°'),
4323 EL_STEEL_CHAR('®'),
4324 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4325 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4327 EL_STEEL_CHAR(FONT_ASCII_UP),
4328 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4332 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4333 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4334 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4335 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4337 static int editor_hl_custom[] =
4339 EL_INTERNAL_CASCADE_CE_ACTIVE,
4345 static int editor_el_custom[] =
4347 EL_CUSTOM_START + 0,
4348 EL_CUSTOM_START + 1,
4349 EL_CUSTOM_START + 2,
4350 EL_CUSTOM_START + 3,
4352 EL_CUSTOM_START + 4,
4353 EL_CUSTOM_START + 5,
4354 EL_CUSTOM_START + 6,
4355 EL_CUSTOM_START + 7,
4357 EL_CUSTOM_START + 8,
4358 EL_CUSTOM_START + 9,
4359 EL_CUSTOM_START + 10,
4360 EL_CUSTOM_START + 11,
4362 EL_CUSTOM_START + 12,
4363 EL_CUSTOM_START + 13,
4364 EL_CUSTOM_START + 14,
4365 EL_CUSTOM_START + 15,
4367 EL_CUSTOM_START + 16,
4368 EL_CUSTOM_START + 17,
4369 EL_CUSTOM_START + 18,
4370 EL_CUSTOM_START + 19,
4372 EL_CUSTOM_START + 20,
4373 EL_CUSTOM_START + 21,
4374 EL_CUSTOM_START + 22,
4375 EL_CUSTOM_START + 23,
4377 EL_CUSTOM_START + 24,
4378 EL_CUSTOM_START + 25,
4379 EL_CUSTOM_START + 26,
4380 EL_CUSTOM_START + 27,
4382 EL_CUSTOM_START + 28,
4383 EL_CUSTOM_START + 29,
4384 EL_CUSTOM_START + 30,
4385 EL_CUSTOM_START + 31,
4387 EL_CUSTOM_START + 32,
4388 EL_CUSTOM_START + 33,
4389 EL_CUSTOM_START + 34,
4390 EL_CUSTOM_START + 35,
4392 EL_CUSTOM_START + 36,
4393 EL_CUSTOM_START + 37,
4394 EL_CUSTOM_START + 38,
4395 EL_CUSTOM_START + 39,
4397 EL_CUSTOM_START + 40,
4398 EL_CUSTOM_START + 41,
4399 EL_CUSTOM_START + 42,
4400 EL_CUSTOM_START + 43,
4402 EL_CUSTOM_START + 44,
4403 EL_CUSTOM_START + 45,
4404 EL_CUSTOM_START + 46,
4405 EL_CUSTOM_START + 47,
4407 EL_CUSTOM_START + 48,
4408 EL_CUSTOM_START + 49,
4409 EL_CUSTOM_START + 50,
4410 EL_CUSTOM_START + 51,
4412 EL_CUSTOM_START + 52,
4413 EL_CUSTOM_START + 53,
4414 EL_CUSTOM_START + 54,
4415 EL_CUSTOM_START + 55,
4417 EL_CUSTOM_START + 56,
4418 EL_CUSTOM_START + 57,
4419 EL_CUSTOM_START + 58,
4420 EL_CUSTOM_START + 59,
4422 EL_CUSTOM_START + 60,
4423 EL_CUSTOM_START + 61,
4424 EL_CUSTOM_START + 62,
4425 EL_CUSTOM_START + 63,
4427 EL_CUSTOM_START + 64,
4428 EL_CUSTOM_START + 65,
4429 EL_CUSTOM_START + 66,
4430 EL_CUSTOM_START + 67,
4432 EL_CUSTOM_START + 68,
4433 EL_CUSTOM_START + 69,
4434 EL_CUSTOM_START + 70,
4435 EL_CUSTOM_START + 71,
4437 EL_CUSTOM_START + 72,
4438 EL_CUSTOM_START + 73,
4439 EL_CUSTOM_START + 74,
4440 EL_CUSTOM_START + 75,
4442 EL_CUSTOM_START + 76,
4443 EL_CUSTOM_START + 77,
4444 EL_CUSTOM_START + 78,
4445 EL_CUSTOM_START + 79,
4447 EL_CUSTOM_START + 80,
4448 EL_CUSTOM_START + 81,
4449 EL_CUSTOM_START + 82,
4450 EL_CUSTOM_START + 83,
4452 EL_CUSTOM_START + 84,
4453 EL_CUSTOM_START + 85,
4454 EL_CUSTOM_START + 86,
4455 EL_CUSTOM_START + 87,
4457 EL_CUSTOM_START + 88,
4458 EL_CUSTOM_START + 89,
4459 EL_CUSTOM_START + 90,
4460 EL_CUSTOM_START + 91,
4462 EL_CUSTOM_START + 92,
4463 EL_CUSTOM_START + 93,
4464 EL_CUSTOM_START + 94,
4465 EL_CUSTOM_START + 95,
4467 EL_CUSTOM_START + 96,
4468 EL_CUSTOM_START + 97,
4469 EL_CUSTOM_START + 98,
4470 EL_CUSTOM_START + 99,
4472 EL_CUSTOM_START + 100,
4473 EL_CUSTOM_START + 101,
4474 EL_CUSTOM_START + 102,
4475 EL_CUSTOM_START + 103,
4477 EL_CUSTOM_START + 104,
4478 EL_CUSTOM_START + 105,
4479 EL_CUSTOM_START + 106,
4480 EL_CUSTOM_START + 107,
4482 EL_CUSTOM_START + 108,
4483 EL_CUSTOM_START + 109,
4484 EL_CUSTOM_START + 110,
4485 EL_CUSTOM_START + 111,
4487 EL_CUSTOM_START + 112,
4488 EL_CUSTOM_START + 113,
4489 EL_CUSTOM_START + 114,
4490 EL_CUSTOM_START + 115,
4492 EL_CUSTOM_START + 116,
4493 EL_CUSTOM_START + 117,
4494 EL_CUSTOM_START + 118,
4495 EL_CUSTOM_START + 119,
4497 EL_CUSTOM_START + 120,
4498 EL_CUSTOM_START + 121,
4499 EL_CUSTOM_START + 122,
4500 EL_CUSTOM_START + 123,
4502 EL_CUSTOM_START + 124,
4503 EL_CUSTOM_START + 125,
4504 EL_CUSTOM_START + 126,
4505 EL_CUSTOM_START + 127,
4507 EL_CUSTOM_START + 128,
4508 EL_CUSTOM_START + 129,
4509 EL_CUSTOM_START + 130,
4510 EL_CUSTOM_START + 131,
4512 EL_CUSTOM_START + 132,
4513 EL_CUSTOM_START + 133,
4514 EL_CUSTOM_START + 134,
4515 EL_CUSTOM_START + 135,
4517 EL_CUSTOM_START + 136,
4518 EL_CUSTOM_START + 137,
4519 EL_CUSTOM_START + 138,
4520 EL_CUSTOM_START + 139,
4522 EL_CUSTOM_START + 140,
4523 EL_CUSTOM_START + 141,
4524 EL_CUSTOM_START + 142,
4525 EL_CUSTOM_START + 143,
4527 EL_CUSTOM_START + 144,
4528 EL_CUSTOM_START + 145,
4529 EL_CUSTOM_START + 146,
4530 EL_CUSTOM_START + 147,
4532 EL_CUSTOM_START + 148,
4533 EL_CUSTOM_START + 149,
4534 EL_CUSTOM_START + 150,
4535 EL_CUSTOM_START + 151,
4537 EL_CUSTOM_START + 152,
4538 EL_CUSTOM_START + 153,
4539 EL_CUSTOM_START + 154,
4540 EL_CUSTOM_START + 155,
4542 EL_CUSTOM_START + 156,
4543 EL_CUSTOM_START + 157,
4544 EL_CUSTOM_START + 158,
4545 EL_CUSTOM_START + 159,
4547 EL_CUSTOM_START + 160,
4548 EL_CUSTOM_START + 161,
4549 EL_CUSTOM_START + 162,
4550 EL_CUSTOM_START + 163,
4552 EL_CUSTOM_START + 164,
4553 EL_CUSTOM_START + 165,
4554 EL_CUSTOM_START + 166,
4555 EL_CUSTOM_START + 167,
4557 EL_CUSTOM_START + 168,
4558 EL_CUSTOM_START + 169,
4559 EL_CUSTOM_START + 170,
4560 EL_CUSTOM_START + 171,
4562 EL_CUSTOM_START + 172,
4563 EL_CUSTOM_START + 173,
4564 EL_CUSTOM_START + 174,
4565 EL_CUSTOM_START + 175,
4567 EL_CUSTOM_START + 176,
4568 EL_CUSTOM_START + 177,
4569 EL_CUSTOM_START + 178,
4570 EL_CUSTOM_START + 179,
4572 EL_CUSTOM_START + 180,
4573 EL_CUSTOM_START + 181,
4574 EL_CUSTOM_START + 182,
4575 EL_CUSTOM_START + 183,
4577 EL_CUSTOM_START + 184,
4578 EL_CUSTOM_START + 185,
4579 EL_CUSTOM_START + 186,
4580 EL_CUSTOM_START + 187,
4582 EL_CUSTOM_START + 188,
4583 EL_CUSTOM_START + 189,
4584 EL_CUSTOM_START + 190,
4585 EL_CUSTOM_START + 191,
4587 EL_CUSTOM_START + 192,
4588 EL_CUSTOM_START + 193,
4589 EL_CUSTOM_START + 194,
4590 EL_CUSTOM_START + 195,
4592 EL_CUSTOM_START + 196,
4593 EL_CUSTOM_START + 197,
4594 EL_CUSTOM_START + 198,
4595 EL_CUSTOM_START + 199,
4597 EL_CUSTOM_START + 200,
4598 EL_CUSTOM_START + 201,
4599 EL_CUSTOM_START + 202,
4600 EL_CUSTOM_START + 203,
4602 EL_CUSTOM_START + 204,
4603 EL_CUSTOM_START + 205,
4604 EL_CUSTOM_START + 206,
4605 EL_CUSTOM_START + 207,
4607 EL_CUSTOM_START + 208,
4608 EL_CUSTOM_START + 209,
4609 EL_CUSTOM_START + 210,
4610 EL_CUSTOM_START + 211,
4612 EL_CUSTOM_START + 212,
4613 EL_CUSTOM_START + 213,
4614 EL_CUSTOM_START + 214,
4615 EL_CUSTOM_START + 215,
4617 EL_CUSTOM_START + 216,
4618 EL_CUSTOM_START + 217,
4619 EL_CUSTOM_START + 218,
4620 EL_CUSTOM_START + 219,
4622 EL_CUSTOM_START + 220,
4623 EL_CUSTOM_START + 221,
4624 EL_CUSTOM_START + 222,
4625 EL_CUSTOM_START + 223,
4627 EL_CUSTOM_START + 224,
4628 EL_CUSTOM_START + 225,
4629 EL_CUSTOM_START + 226,
4630 EL_CUSTOM_START + 227,
4632 EL_CUSTOM_START + 228,
4633 EL_CUSTOM_START + 229,
4634 EL_CUSTOM_START + 230,
4635 EL_CUSTOM_START + 231,
4637 EL_CUSTOM_START + 232,
4638 EL_CUSTOM_START + 233,
4639 EL_CUSTOM_START + 234,
4640 EL_CUSTOM_START + 235,
4642 EL_CUSTOM_START + 236,
4643 EL_CUSTOM_START + 237,
4644 EL_CUSTOM_START + 238,
4645 EL_CUSTOM_START + 239,
4647 EL_CUSTOM_START + 240,
4648 EL_CUSTOM_START + 241,
4649 EL_CUSTOM_START + 242,
4650 EL_CUSTOM_START + 243,
4652 EL_CUSTOM_START + 244,
4653 EL_CUSTOM_START + 245,
4654 EL_CUSTOM_START + 246,
4655 EL_CUSTOM_START + 247,
4657 EL_CUSTOM_START + 248,
4658 EL_CUSTOM_START + 249,
4659 EL_CUSTOM_START + 250,
4660 EL_CUSTOM_START + 251,
4662 EL_CUSTOM_START + 252,
4663 EL_CUSTOM_START + 253,
4664 EL_CUSTOM_START + 254,
4665 EL_CUSTOM_START + 255
4667 static int *editor_hl_custom_ptr = editor_hl_custom;
4668 static int *editor_el_custom_ptr = editor_el_custom;
4669 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4670 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4672 static int editor_hl_group[] =
4674 EL_INTERNAL_CASCADE_GE_ACTIVE,
4680 static int editor_el_group[] =
4694 EL_GROUP_START + 10,
4695 EL_GROUP_START + 11,
4697 EL_GROUP_START + 12,
4698 EL_GROUP_START + 13,
4699 EL_GROUP_START + 14,
4700 EL_GROUP_START + 15,
4702 EL_GROUP_START + 16,
4703 EL_GROUP_START + 17,
4704 EL_GROUP_START + 18,
4705 EL_GROUP_START + 19,
4707 EL_GROUP_START + 20,
4708 EL_GROUP_START + 21,
4709 EL_GROUP_START + 22,
4710 EL_GROUP_START + 23,
4712 EL_GROUP_START + 24,
4713 EL_GROUP_START + 25,
4714 EL_GROUP_START + 26,
4715 EL_GROUP_START + 27,
4717 EL_GROUP_START + 28,
4718 EL_GROUP_START + 29,
4719 EL_GROUP_START + 30,
4722 static int *editor_hl_group_ptr = editor_hl_group;
4723 static int *editor_el_group_ptr = editor_el_group;
4724 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4725 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4727 static int editor_hl_reference[] =
4729 EL_INTERNAL_CASCADE_REF_ACTIVE,
4735 static int editor_el_reference[] =
4739 EL_TRIGGER_CE_VALUE,
4740 EL_TRIGGER_CE_SCORE,
4744 EL_CURRENT_CE_VALUE,
4745 EL_CURRENT_CE_SCORE,
4767 static int *editor_hl_reference_ptr = editor_hl_reference;
4768 static int *editor_el_reference_ptr = editor_el_reference;
4769 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4770 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4772 static int editor_hl_user_defined[] =
4774 EL_INTERNAL_CASCADE_USER_ACTIVE,
4780 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4781 static int *editor_el_user_defined_ptr = NULL;
4782 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4783 static int num_editor_el_user_defined = 0;
4785 static int editor_hl_dynamic[] =
4787 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4793 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4794 static int *editor_el_dynamic_ptr = NULL;
4795 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4796 static int num_editor_el_dynamic = 0;
4798 static int editor_hl_empty[] = { };
4800 static int *editor_el_empty = NULL;
4802 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4805 static int *editor_hl_empty_ptr = editor_hl_empty;
4807 static int *editor_el_empty_ptr = NULL;
4809 static int *editor_el_empty_ptr = editor_el_empty;
4811 static int num_editor_hl_empty = 0;
4812 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4814 static boolean use_el_empty = FALSE;
4816 static int *editor_elements = NULL; /* dynamically allocated */
4817 static int num_editor_elements = 0; /* dynamically determined */
4819 static boolean setup_editor_show_always = TRUE;
4820 static boolean setup_editor_cascade_never = FALSE;
4822 static int editor_hl_unused[] = { EL_EMPTY };
4823 static int *editor_hl_unused_ptr = editor_hl_unused;
4824 static int num_editor_hl_unused = 0;
4828 boolean *setup_value;
4829 boolean *setup_cascade_value;
4831 int **headline_list;
4832 int *headline_list_size;
4835 int *element_list_size;
4837 boolean last_setup_value;
4839 editor_elements_info[] =
4842 &setup_editor_show_always,
4843 &setup_editor_cascade_never,
4844 &editor_hl_unused_ptr, &num_editor_hl_unused,
4845 &editor_el_players_ptr, &num_editor_el_players
4848 &setup.editor.el_boulderdash,
4849 &setup.editor_cascade.el_bd,
4850 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4851 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4854 &setup.editor.el_emerald_mine,
4855 &setup.editor_cascade.el_em,
4856 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4857 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4860 &setup.editor.el_emerald_mine_club,
4861 &setup.editor_cascade.el_emc,
4862 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4863 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4866 &setup.editor.el_more,
4867 &setup.editor_cascade.el_rnd,
4868 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4869 &editor_el_rnd_ptr, &num_editor_el_rnd
4872 &setup.editor.el_sokoban,
4873 &setup.editor_cascade.el_sb,
4874 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4875 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4878 &setup.editor.el_supaplex,
4879 &setup.editor_cascade.el_sp,
4880 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4881 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4884 &setup.editor.el_diamond_caves,
4885 &setup.editor_cascade.el_dc,
4886 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4887 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4890 &setup.editor.el_dx_boulderdash,
4891 &setup.editor_cascade.el_dx,
4892 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4893 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4896 &setup.editor.el_chars,
4897 &setup.editor_cascade.el_chars,
4898 &editor_hl_chars_ptr, &num_editor_hl_chars,
4899 &editor_el_chars_ptr, &num_editor_el_chars
4902 &setup.editor.el_steel_chars,
4903 &setup.editor_cascade.el_steel_chars,
4904 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4905 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4908 &setup.editor.el_custom,
4909 &setup.editor_cascade.el_ce,
4910 &editor_hl_custom_ptr, &num_editor_hl_custom,
4911 &editor_el_custom_ptr, &num_editor_el_custom
4914 &setup.editor.el_custom,
4915 &setup.editor_cascade.el_ge,
4916 &editor_hl_group_ptr, &num_editor_hl_group,
4917 &editor_el_group_ptr, &num_editor_el_group
4920 &setup.editor.el_custom,
4921 &setup.editor_cascade.el_ref,
4922 &editor_hl_reference_ptr, &num_editor_hl_reference,
4923 &editor_el_reference_ptr, &num_editor_el_reference
4926 &setup.editor.el_user_defined,
4927 &setup.editor_cascade.el_user,
4928 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4929 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4932 &setup.editor.el_dynamic,
4933 &setup.editor_cascade.el_dynamic,
4934 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4935 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4940 &editor_hl_empty_ptr, &num_editor_hl_empty,
4941 &editor_el_empty_ptr, &num_editor_el_empty,
4953 -----------------------------------------------------------------------------
4955 -----------------------------------------------------------------------------
4958 static int getMaxInfoTextLength()
4960 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4963 static int getTextWidthForGadget(char *text)
4968 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4971 static int getTextWidthForDrawingArea(char *text)
4976 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4979 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4981 return (gi->x + gi->width + getTextWidthForGadget(text));
4984 static char *getElementInfoText(int element)
4986 char *info_text = NULL;
4988 if (element < MAX_NUM_ELEMENTS)
4990 if (strlen(element_info[element].description) > 0)
4991 info_text = element_info[element].description;
4992 else if (element_info[element].custom_description != NULL)
4993 info_text = element_info[element].custom_description;
4994 else if (element_info[element].editor_description != NULL)
4995 info_text = element_info[element].editor_description;
4998 if (info_text == NULL)
4999 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5004 char *getElementDescriptionFilename(int element)
5006 char *docs_dir = options.docs_directory;
5007 char *elements_subdir = "elements";
5008 static char *filename = NULL;
5009 char basename[MAX_FILENAME_LEN];
5011 checked_free(filename);
5013 /* 1st try: look for element description file for exactly this element */
5014 sprintf(basename, "%s.txt", element_info[element].token_name);
5015 filename = getPath3(docs_dir, elements_subdir, basename);
5016 if (fileExists(filename))
5021 /* 2nd try: look for element description file for this element's class */
5022 sprintf(basename, "%s.txt", element_info[element].class_name);
5023 filename = getPath3(docs_dir, elements_subdir, basename);
5024 if (fileExists(filename))
5030 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5032 boolean element_found[NUM_FILE_ELEMENTS];
5035 /* initialize list of used elements to "not used" */
5036 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5037 element_found[i] = FALSE;
5039 /* find all elements used in current level */
5040 for (y = 0; y < lev_fieldy; y++)
5041 for (x = 0; x < lev_fieldx; x++)
5042 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5043 element_found[Feld[x][y]] = TRUE;
5047 /* count number of elements used in current level */
5048 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5049 if (element_found[i])
5052 /* add space for up to 3 more elements for padding that may be needed */
5055 /* free memory for old list of elements, if needed */
5056 checked_free(*elements);
5058 /* allocate memory for new list of elements */
5059 *elements = checked_malloc(*num_elements * sizeof(int));
5063 /* add all elements used in current level (non-custom/group elements) */
5064 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5065 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5066 (*elements)[(*num_elements)++] = i;
5068 /* add all elements used in current level (custom/group elements) */
5069 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5070 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5071 (*elements)[(*num_elements)++] = i;
5073 while (*num_elements % 4) /* pad with empty elements, if needed */
5074 (*elements)[(*num_elements)++] = EL_EMPTY;
5077 static void ReinitializeElementList()
5079 static boolean initialization_needed = TRUE;
5083 if (initialization_needed)
5085 LoadSetup_EditorCascade(); /* load last editor cascade state */
5087 /* initialize editor cascade element from saved cascade state */
5088 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5090 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5091 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5093 if (IS_EDITOR_CASCADE(*cascade_element))
5095 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5096 EL_CASCADE_INACTIVE(*cascade_element));
5099 initialization_needed = FALSE;
5102 checked_free(editor_elements);
5104 /* reload optional user defined element list for each invocation of editor */
5105 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5106 &num_editor_el_user_defined);
5108 /* initialize dynamic level element list for each invocation of editor */
5109 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5110 &num_editor_el_dynamic);
5112 /* initialize list of empty elements (used for padding, if needed) */
5113 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5114 editor_el_empty[i] = EL_EMPTY;
5116 /* do some sanity checks for each element from element list */
5117 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5119 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5121 int element = (*editor_elements_info[i].element_list)[j];
5123 if (element >= NUM_FILE_ELEMENTS)
5124 Error(ERR_WARN, "editor element %d is runtime element", element);
5126 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5127 Error(ERR_WARN, "no element description for element %d", element);
5131 num_editor_elements = 0;
5132 use_el_empty = FALSE;
5134 /* determine size of element list */
5135 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5137 boolean found_inactive_cascade = FALSE;
5139 if (*editor_elements_info[i].setup_value)
5141 if (setup.editor.el_headlines)
5143 num_editor_elements += *editor_elements_info[i].headline_list_size;
5145 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5147 int element = (*editor_elements_info[i].headline_list)[j];
5149 if (IS_EDITOR_CASCADE_INACTIVE(element))
5150 found_inactive_cascade = TRUE;
5154 if (found_inactive_cascade)
5157 num_editor_elements += *editor_elements_info[i].element_list_size;
5161 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5163 /* offer at least as many elements as element buttons exist */
5164 use_el_empty = TRUE;
5165 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5167 num_editor_elements += num_editor_el_empty;
5170 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5172 /* fill element list */
5173 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5175 boolean found_inactive_cascade = FALSE;
5177 if (*editor_elements_info[i].setup_value)
5179 if (setup.editor.el_headlines)
5181 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5183 int element = (*editor_elements_info[i].headline_list)[j];
5185 editor_elements[pos++] = element;
5187 if (IS_EDITOR_CASCADE_INACTIVE(element))
5188 found_inactive_cascade = TRUE;
5192 if (found_inactive_cascade)
5195 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5196 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5200 /* (this function is also called before editor gadgets are initialized!) */
5201 AdjustElementListScrollbar();
5204 void PrintEditorElementList()
5206 boolean *stop = &setup.editor.el_user_defined;
5209 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5211 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5213 if (IS_EDITOR_CASCADE(cascade_element))
5215 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5216 char *headline = element_info[cascade_element_show].editor_description;
5218 printf_line_with_prefix("# ", "-", 77);
5219 printf("# %s\n", headline);
5220 printf_line_with_prefix("# ", "-", 77);
5223 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5225 int element = (*editor_elements_info[i].headline_list)[j];
5227 if (IS_EDITOR_CASCADE(element))
5228 element = EL_CHAR_MINUS;
5230 printf("# %s\n", element_info[element].token_name);
5236 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5238 int element = (*editor_elements_info[i].element_list)[j];
5240 printf("# %s\n", element_info[element].token_name);
5248 static void ReinitializeElementListButtons()
5250 static boolean last_setup_value_headlines = FALSE;
5251 static boolean initialization_needed = TRUE;
5254 if (!initialization_needed) /* check if editor element setup has changed */
5256 if (last_setup_value_headlines != setup.editor.el_headlines)
5257 initialization_needed = TRUE;
5259 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5260 if (editor_elements_info[i].last_setup_value !=
5261 *editor_elements_info[i].setup_value)
5262 initialization_needed = TRUE;
5265 if (!initialization_needed)
5268 FreeLevelEditorGadgets();
5269 CreateLevelEditorGadgets();
5271 /* store current setup values for next invocation of this function */
5272 last_setup_value_headlines = setup.editor.el_headlines;
5273 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5274 editor_elements_info[i].last_setup_value =
5275 *editor_elements_info[i].setup_value;
5277 initialization_needed = FALSE;
5280 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5283 int border_graphic =
5284 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5287 int bx = (input ? 4 : 8);
5288 int by = (input ? 4 : 8);
5289 int bx2 = TILEX - bx;
5290 int by2 = TILEY - by;
5293 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5295 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5296 bx, by, dest_x - bx, dest_y - by);
5297 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5298 bx, by, dest_x + width, dest_y - by);
5299 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5300 bx, by, dest_x - bx, dest_y + height);
5301 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5302 bx, by, dest_x + width, dest_y + height);
5304 for (i = 0; i < width / MINI_TILEX; i++)
5306 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5307 dest_x + i * MINI_TILEX, dest_y - by);
5308 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5309 dest_x + i * MINI_TILEX, dest_y + height);
5312 for (i = 0; i < height / MINI_TILEY; i++)
5314 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5315 dest_x - bx, dest_y + i * MINI_TILEY);
5316 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5317 dest_x + width, dest_y + i * MINI_TILEY);
5320 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5323 static void DrawDrawingArea(int id)
5325 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5328 int *value = drawingarea_info[id].value;
5329 int area_xsize = drawingarea_info[id].area_xsize;
5330 int area_ysize = drawingarea_info[id].area_ysize;
5332 for (x = 0; x < area_xsize; x++)
5333 for (y = 0; y < area_ysize; y++)
5334 DrawMiniGraphicExt(drawto,
5335 gi->x + x * MINI_TILEX,
5336 gi->y + y * MINI_TILEY,
5337 el2edimg(value[x * area_ysize + y]));
5340 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5343 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5344 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5346 BlitBitmap(drawto, drawto,
5347 SX + (dx == -1 ? MINI_TILEX : 0),
5348 SY + (dy == -1 ? MINI_TILEY : 0),
5349 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5350 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5351 SX + (dx == +1 ? MINI_TILEX : 0),
5352 SY + (dy == +1 ? MINI_TILEY : 0));
5356 x = (dx == 1 ? 0 : ed_fieldx - 1);
5357 for (y = 0; y < ed_fieldy; y++)
5358 DrawMiniElementOrWall(x, y, from_x, from_y);
5362 y = (dy == 1 ? 0 : ed_fieldy - 1);
5363 for (x = 0; x < ed_fieldx; x++)
5364 DrawMiniElementOrWall(x, y, from_x, from_y);
5367 redraw_mask |= REDRAW_FIELD;
5371 static void CreateControlButtons()
5373 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5374 struct GadgetInfo *gi;
5375 unsigned int event_mask;
5378 /* create toolbox buttons */
5379 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5383 int gd_xoffset, gd_yoffset;
5384 int gd_x1, gd_x2, gd_y1, gd_y2;
5386 int radio_button_nr;
5389 if (id == GADGET_ID_SINGLE_ITEMS ||
5390 id == GADGET_ID_CONNECTED_ITEMS ||
5391 id == GADGET_ID_LINE ||
5392 id == GADGET_ID_ARC ||
5393 id == GADGET_ID_TEXT ||
5394 id == GADGET_ID_RECTANGLE ||
5395 id == GADGET_ID_FILLED_BOX ||
5396 id == GADGET_ID_FLOOD_FILL ||
5397 id == GADGET_ID_GRAB_BRUSH ||
5398 id == GADGET_ID_PICK_ELEMENT ||
5399 id == GADGET_ID_CUSTOM_COPY_FROM ||
5400 id == GADGET_ID_CUSTOM_COPY_TO ||
5401 id == GADGET_ID_CUSTOM_EXCHANGE)
5403 button_type = GD_TYPE_RADIO_BUTTON;
5404 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5405 checked = (id == drawing_function ? TRUE : FALSE);
5406 event_mask = GD_EVENT_PRESSED;
5410 button_type = GD_TYPE_NORMAL_BUTTON;
5411 radio_button_nr = RADIO_NR_NONE;
5414 if (id == GADGET_ID_WRAP_LEFT ||
5415 id == GADGET_ID_WRAP_RIGHT ||
5416 id == GADGET_ID_WRAP_UP ||
5417 id == GADGET_ID_WRAP_DOWN)
5418 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5420 event_mask = GD_EVENT_RELEASED;
5423 if (id < ED_NUM_CTRL1_BUTTONS)
5425 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5426 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5428 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5429 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5430 width = ED_CTRL1_BUTTON_XSIZE;
5431 height = ED_CTRL1_BUTTON_YSIZE;
5433 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5434 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5435 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5436 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5438 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5440 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5441 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5443 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5444 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5445 width = ED_CTRL2_BUTTON_XSIZE;
5446 height = ED_CTRL2_BUTTON_YSIZE;
5448 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5449 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5450 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5451 gd_y2 = 0; /* no alternative graphic for these buttons */
5453 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5455 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5456 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5458 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5459 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5460 width = ED_CTRL3_BUTTON_XSIZE;
5461 height = ED_CTRL3_BUTTON_YSIZE;
5463 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5464 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5465 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5466 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5470 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5471 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5473 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5474 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5475 width = ED_CTRL4_BUTTON_XSIZE;
5476 height = ED_CTRL4_BUTTON_YSIZE;
5478 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5479 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5480 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5481 gd_y2 = 0; /* no alternative graphic for these buttons */
5484 gi = CreateGadget(GDI_CUSTOM_ID, id,
5485 GDI_CUSTOM_TYPE_ID, i,
5486 GDI_INFO_TEXT, control_info[i].text,
5487 GDI_X, EX + gd_xoffset,
5488 GDI_Y, EY + gd_yoffset,
5491 GDI_TYPE, button_type,
5492 GDI_STATE, GD_BUTTON_UNPRESSED,
5493 GDI_RADIO_NR, radio_button_nr,
5494 GDI_CHECKED, checked,
5495 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5496 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5497 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5498 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5499 GDI_EVENT_MASK, event_mask,
5500 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5501 GDI_CALLBACK_ACTION, HandleControlButtons,
5505 Error(ERR_EXIT, "cannot create gadget");
5507 level_editor_gadget[id] = gi;
5510 /* these values are not constant, but can change at runtime */
5512 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5513 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5514 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5515 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5516 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5517 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5518 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5519 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5520 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5521 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5522 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5523 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5525 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5526 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5527 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5528 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5529 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5530 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5531 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5532 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5535 /* create buttons for scrolling of drawing area and element list */
5536 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5538 int id = scrollbutton_info[i].gadget_id;
5540 int graphic = scrollbutton_info[i].graphic;
5541 struct GraphicInfo *gd = &graphic_info[graphic];
5543 int x, y, width, height;
5544 int gd_x1, gd_x2, gd_y1, gd_y2;
5547 x = scrollbutton_pos[i].x;
5548 y = scrollbutton_pos[i].y;
5550 x = scrollbutton_info[i].x;
5551 y = scrollbutton_info[i].y;
5554 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5556 if (id == GADGET_ID_SCROLL_LIST_UP ||
5557 id == GADGET_ID_SCROLL_LIST_DOWN)
5563 height = gd->height;
5566 gd_x2 = gd->src_x + gd->pressed_xoffset;
5567 gd_y2 = gd->src_y + gd->pressed_yoffset;
5569 width = ED_SCROLLBUTTON2_XSIZE;
5570 height = ED_SCROLLBUTTON2_YSIZE;
5571 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5572 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5573 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5583 height = gd->height;
5586 gd_x2 = gd->src_x + gd->pressed_xoffset;
5587 gd_y2 = gd->src_y + gd->pressed_yoffset;
5589 width = ED_SCROLLBUTTON_XSIZE;
5590 height = ED_SCROLLBUTTON_YSIZE;
5591 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5592 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5593 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5598 gi = CreateGadget(GDI_CUSTOM_ID, id,
5599 GDI_CUSTOM_TYPE_ID, i,
5600 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5605 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5606 GDI_STATE, GD_BUTTON_UNPRESSED,
5607 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5608 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5609 GDI_EVENT_MASK, event_mask,
5610 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5611 GDI_CALLBACK_ACTION, HandleControlButtons,
5615 Error(ERR_EXIT, "cannot create gadget");
5617 level_editor_gadget[id] = gi;
5620 /* create buttons for element list */
5621 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5623 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_PALETTE_BUTTON];
5624 Bitmap *deco_bitmap;
5625 int deco_x, deco_y, deco_xpos, deco_ypos;
5626 int gd_xoffset, gd_yoffset;
5628 int gd_x1, gd_y1, gd_x2, gd_y2;
5630 int gd_x1, gd_x2, gd_y;
5632 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5633 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5634 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5635 int element = editor_elements[i];
5637 event_mask = GD_EVENT_RELEASED;
5640 gd_xoffset = ED_ELEMENTLIST_XPOS + x * gd->width;
5641 gd_yoffset = ED_ELEMENTLIST_YPOS + y * gd->height;
5645 gd_x2 = gd->src_x + gd->pressed_xoffset;
5646 gd_y2 = gd->src_y + gd->pressed_yoffset;
5648 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5649 deco_xpos = (gd->width - MINI_TILEX) / 2;
5650 deco_ypos = (gd->height - MINI_TILEY) / 2;
5652 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5653 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5655 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5656 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5657 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5659 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5660 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5661 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5664 gi = CreateGadget(GDI_CUSTOM_ID, id,
5665 GDI_CUSTOM_TYPE_ID, i,
5666 GDI_INFO_TEXT, getElementInfoText(element),
5667 GDI_X, DX + gd_xoffset,
5668 GDI_Y, DY + gd_yoffset,
5670 GDI_WIDTH, gd->width,
5671 GDI_HEIGHT, gd->height,
5673 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5674 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5676 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5677 GDI_STATE, GD_BUTTON_UNPRESSED,
5679 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5680 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5682 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y,
5683 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y,
5685 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5686 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5687 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5688 GDI_DECORATION_SHIFTING, 1, 1,
5689 GDI_EVENT_MASK, event_mask,
5690 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5691 GDI_CALLBACK_ACTION, HandleControlButtons,
5695 Error(ERR_EXIT, "cannot create gadget");
5697 level_editor_gadget[id] = gi;
5701 static void CreateCounterButtons()
5703 int max_infotext_len = getMaxInfoTextLength();
5706 /* these values are not constant, but can change at runtime */
5707 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].x = DX + 5 - SX;
5708 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].y = DY + 3 - SY;
5710 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5713 int x = SX + counterbutton_info[i].x; /* down count button */
5714 int y = SY + counterbutton_info[i].y;
5716 /* determine horizontal position to the right of specified gadget */
5717 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5718 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5719 ED_GADGET_TEXT_DISTANCE);
5721 /* determine horizontal offset for leading text */
5722 if (counterbutton_info[i].text_left != NULL)
5723 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5725 for (j = 0; j < 2; j++)
5727 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5728 struct GadgetInfo *gi;
5730 counterbutton_info[i].gadget_id_down :
5731 counterbutton_info[i].gadget_id_up);
5733 int gd_x, gd_y, gd_x1, gd_x2, gd_y1, gd_y2;
5735 unsigned int event_mask;
5736 char infotext[max_infotext_len + 1];
5738 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5740 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5743 int graphic = (j == 0 ?
5744 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5745 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5746 struct GraphicInfo *gd = &graphic_info[graphic];
5748 gd_bitmap = gd->bitmap;
5750 event_mask |= GD_EVENT_RELEASED;
5753 x += 2 * ED_GADGET_DISTANCE;
5754 y += ED_GADGET_DISTANCE;
5758 gd_x2 = gd->src_x + gd->pressed_xoffset;
5759 gd_y2 = gd->src_y + gd->pressed_yoffset;
5761 y_size = gd->height;
5764 ED_SCROLLBUTTON_ID_AREA_LEFT :
5765 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5767 event_mask |= GD_EVENT_RELEASED;
5770 x += 2 * ED_GADGET_DISTANCE;
5771 y += ED_GADGET_DISTANCE;
5773 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5774 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5775 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5777 x_size = ED_SCROLLBUTTON_XSIZE;
5778 y_size = ED_SCROLLBUTTON_YSIZE;
5783 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5784 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5785 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5786 gd_y1 = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5788 x_size = ED_BUTTON_COUNT_XSIZE;
5789 y_size = ED_BUTTON_COUNT_YSIZE;
5792 sprintf(infotext, "%s counter value by 1, 5 or 10",
5793 (j == 0 ? "decrease" : "increase"));
5795 gi = CreateGadget(GDI_CUSTOM_ID, id,
5796 GDI_CUSTOM_TYPE_ID, i,
5797 GDI_INFO_TEXT, infotext,
5802 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5803 GDI_STATE, GD_BUTTON_UNPRESSED,
5804 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5805 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5806 GDI_EVENT_MASK, event_mask,
5807 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5808 GDI_CALLBACK_ACTION, HandleCounterButtons,
5812 Error(ERR_EXIT, "cannot create gadget");
5814 level_editor_gadget[id] = gi;
5815 right_gadget_border[id] =
5816 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5818 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5822 int font_type = FONT_INPUT_1;
5823 int font_type_active = FONT_INPUT_1_ACTIVE;
5824 int gd_width = ED_WIN_COUNT_XSIZE;
5826 id = counterbutton_info[i].gadget_id_text;
5827 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5829 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5831 font_type = FONT_LEVEL_NUMBER;
5833 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5835 font_type_active = FONT_LEVEL_NUMBER;
5837 x += 2 * ED_GADGET_DISTANCE;
5838 y -= ED_GADGET_DISTANCE;
5840 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5841 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5842 gd_width = ED_WIN_COUNT2_XSIZE;
5846 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5847 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5850 gi = CreateGadget(GDI_CUSTOM_ID, id,
5851 GDI_CUSTOM_TYPE_ID, i,
5852 GDI_INFO_TEXT, "enter counter value",
5855 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5856 GDI_NUMBER_VALUE, 0,
5857 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5858 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5859 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5860 GDI_TEXT_FONT, font_type,
5861 GDI_TEXT_FONT_ACTIVE, font_type_active,
5862 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5863 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5864 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5865 GDI_DESIGN_WIDTH, gd_width,
5866 GDI_EVENT_MASK, event_mask,
5867 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5868 GDI_CALLBACK_ACTION, HandleCounterButtons,
5872 Error(ERR_EXIT, "cannot create gadget");
5874 level_editor_gadget[id] = gi;
5875 right_gadget_border[id] =
5876 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5878 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5884 static void CreateDrawingAreas()
5888 /* these values are not constant, but can change at runtime */
5889 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5890 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5892 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5894 struct GadgetInfo *gi;
5895 unsigned int event_mask;
5896 int id = drawingarea_info[i].gadget_id;
5897 int x = SX + drawingarea_info[i].x;
5898 int y = SY + drawingarea_info[i].y;
5899 int area_xsize = drawingarea_info[i].area_xsize;
5900 int area_ysize = drawingarea_info[i].area_ysize;
5903 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5904 GD_EVENT_OFF_BORDERS;
5906 /* determine horizontal position to the right of specified gadget */
5907 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5908 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5909 ED_DRAWINGAREA_TEXT_DISTANCE);
5911 /* determine horizontal offset for leading text */
5912 if (drawingarea_info[i].text_left != NULL)
5913 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5915 gi = CreateGadget(GDI_CUSTOM_ID, id,
5916 GDI_CUSTOM_TYPE_ID, i,
5919 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5920 GDI_AREA_SIZE, area_xsize, area_ysize,
5921 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5922 GDI_EVENT_MASK, event_mask,
5923 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5924 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5928 Error(ERR_EXIT, "cannot create gadget");
5930 level_editor_gadget[id] = gi;
5931 right_gadget_border[id] =
5932 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5936 static void CreateTextInputGadgets()
5938 int max_infotext_len = getMaxInfoTextLength();
5941 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5943 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5945 struct GadgetInfo *gi;
5946 unsigned int event_mask;
5947 char infotext[MAX_OUTPUT_LINESIZE + 1];
5948 int id = textinput_info[i].gadget_id;
5950 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5952 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5953 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5955 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5956 infotext[max_infotext_len] = '\0';
5958 gi = CreateGadget(GDI_CUSTOM_ID, id,
5959 GDI_CUSTOM_TYPE_ID, i,
5960 GDI_INFO_TEXT, infotext,
5961 GDI_X, SX + textinput_info[i].x,
5962 GDI_Y, SY + textinput_info[i].y,
5963 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5964 GDI_TEXT_VALUE, textinput_info[i].value,
5965 GDI_TEXT_SIZE, textinput_info[i].size,
5966 GDI_TEXT_FONT, FONT_INPUT_1,
5967 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5968 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5969 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5970 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5971 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5972 GDI_EVENT_MASK, event_mask,
5973 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5974 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5978 Error(ERR_EXIT, "cannot create gadget");
5980 level_editor_gadget[id] = gi;
5984 static void CreateTextAreaGadgets()
5986 int max_infotext_len = getMaxInfoTextLength();
5989 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5991 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5993 struct GadgetInfo *gi;
5994 unsigned int event_mask;
5995 char infotext[MAX_OUTPUT_LINESIZE + 1];
5996 int id = textarea_info[i].gadget_id;
5997 int area_xsize = textarea_info[i].xsize;
5998 int area_ysize = textarea_info[i].ysize;
6000 event_mask = GD_EVENT_TEXT_LEAVING;
6002 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
6003 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
6005 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6006 infotext[max_infotext_len] = '\0';
6008 gi = CreateGadget(GDI_CUSTOM_ID, id,
6009 GDI_CUSTOM_TYPE_ID, i,
6010 GDI_INFO_TEXT, infotext,
6011 GDI_X, SX + textarea_info[i].x,
6012 GDI_Y, SY + textarea_info[i].y,
6013 GDI_TYPE, GD_TYPE_TEXT_AREA,
6014 GDI_AREA_SIZE, area_xsize, area_ysize,
6015 GDI_TEXT_FONT, FONT_INPUT_1,
6016 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6017 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
6018 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
6019 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6020 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
6021 GDI_EVENT_MASK, event_mask,
6022 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6023 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6027 Error(ERR_EXIT, "cannot create gadget");
6029 level_editor_gadget[id] = gi;
6033 static void CreateSelectboxGadgets()
6035 int max_infotext_len = getMaxInfoTextLength();
6038 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6040 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6042 struct GadgetInfo *gi;
6043 unsigned int event_mask;
6044 char infotext[MAX_OUTPUT_LINESIZE + 1];
6045 int id = selectbox_info[i].gadget_id;
6046 int x = SX + selectbox_info[i].x;
6047 int y = SY + selectbox_info[i].y;
6049 if (selectbox_info[i].size == -1) /* dynamically determine size */
6051 /* (we cannot use -1 for uninitialized values if we directly compare
6052 with results from strlen(), because the '<' and '>' operation will
6053 implicitely cast -1 to an unsigned integer value!) */
6054 selectbox_info[i].size = 0;
6056 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6057 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6058 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6060 selectbox_info[i].size++; /* add one character empty space */
6063 event_mask = GD_EVENT_RELEASED |
6064 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6066 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
6067 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
6069 /* determine horizontal position to the right of specified gadget */
6070 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6071 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6072 ED_GADGET_TEXT_DISTANCE);
6074 /* determine horizontal offset for leading text */
6075 if (selectbox_info[i].text_left != NULL)
6076 x += getTextWidthForGadget(selectbox_info[i].text_left);
6078 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6079 infotext[max_infotext_len] = '\0';
6081 gi = CreateGadget(GDI_CUSTOM_ID, id,
6082 GDI_CUSTOM_TYPE_ID, i,
6083 GDI_INFO_TEXT, infotext,
6086 GDI_TYPE, GD_TYPE_SELECTBOX,
6087 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6088 GDI_TEXT_SIZE, selectbox_info[i].size,
6089 GDI_TEXT_FONT, FONT_INPUT_1,
6090 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6091 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
6092 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
6093 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6094 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
6095 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
6096 GDI_EVENT_MASK, event_mask,
6097 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6098 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6102 Error(ERR_EXIT, "cannot create gadget");
6104 level_editor_gadget[id] = gi;
6105 right_gadget_border[id] =
6106 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6110 static void CreateTextbuttonGadgets()
6112 int max_infotext_len = getMaxInfoTextLength();
6115 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6117 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6118 int gd_x1, gd_x2, gd_y1, gd_y2;
6119 struct GadgetInfo *gi;
6120 unsigned int event_mask;
6121 char infotext[MAX_OUTPUT_LINESIZE + 1];
6122 int id = textbutton_info[i].gadget_id;
6123 int x = SX + textbutton_info[i].x;
6124 int y = SY + textbutton_info[i].y;
6126 if (textbutton_info[i].size == -1) /* dynamically determine size */
6127 textbutton_info[i].size = strlen(textbutton_info[i].text);
6129 event_mask = GD_EVENT_RELEASED;
6131 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6132 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
6134 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
6135 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
6136 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
6137 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
6141 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
6142 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
6143 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
6144 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
6147 sprintf(infotext, "%s", textbutton_info[i].infotext);
6148 infotext[max_infotext_len] = '\0';
6150 /* determine horizontal position to the right of specified gadget */
6151 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6152 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
6153 ED_GADGET_TEXT_DISTANCE);
6155 /* determine horizontal offset for leading text */
6156 if (textbutton_info[i].text_left != NULL)
6157 x += getTextWidthForGadget(textbutton_info[i].text_left);
6159 gi = CreateGadget(GDI_CUSTOM_ID, id,
6160 GDI_CUSTOM_TYPE_ID, i,
6161 GDI_INFO_TEXT, infotext,
6164 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6165 GDI_TEXT_VALUE, textbutton_info[i].text,
6166 GDI_TEXT_SIZE, textbutton_info[i].size,
6167 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
6168 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
6169 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6170 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
6171 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
6172 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
6173 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
6174 GDI_DECORATION_SHIFTING, 1, 1,
6175 GDI_EVENT_MASK, event_mask,
6176 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6177 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6181 Error(ERR_EXIT, "cannot create gadget");
6183 level_editor_gadget[id] = gi;
6184 right_gadget_border[id] =
6185 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6189 static void CreateGraphicbuttonGadgets()
6191 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6192 struct GadgetInfo *gi;
6193 unsigned int event_mask;
6196 /* create buttons for scrolling of drawing area and element list */
6197 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6199 int id = graphicbutton_info[i].gadget_id;
6200 int gd_x1, gd_x2, gd_y1, gd_y2;
6201 int x = SX + graphicbutton_info[i].x;
6202 int y = SY + graphicbutton_info[i].y;
6204 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6206 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
6208 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
6209 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6210 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6213 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6215 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6216 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6217 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6221 /* determine horizontal position to the right of specified gadget */
6222 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6223 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6224 ED_GADGET_TEXT_DISTANCE);
6226 /* determine horizontal offset for leading text */
6227 if (graphicbutton_info[i].text_left != NULL)
6228 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6230 gi = CreateGadget(GDI_CUSTOM_ID, id,
6231 GDI_CUSTOM_TYPE_ID, i,
6232 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6235 GDI_WIDTH, graphicbutton_info[i].width,
6236 GDI_HEIGHT, graphicbutton_info[i].height,
6237 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6238 GDI_STATE, GD_BUTTON_UNPRESSED,
6239 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6240 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6241 GDI_EVENT_MASK, event_mask,
6242 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6243 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6247 Error(ERR_EXIT, "cannot create gadget");
6249 level_editor_gadget[id] = gi;
6250 right_gadget_border[id] =
6251 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6255 static void CreateScrollbarGadgets()
6259 /* these values are not constant, but can change at runtime */
6261 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6262 SX + ED_SCROLL_HORIZONTAL_XPOS;
6263 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6264 SY + ED_SCROLL_HORIZONTAL_YPOS;
6265 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6266 ED_SCROLL_HORIZONTAL_XSIZE;
6267 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6268 ED_SCROLL_HORIZONTAL_YSIZE;
6269 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6270 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6271 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6272 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6274 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6275 SX + ED_SCROLL_VERTICAL_XPOS;
6276 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6277 SY + ED_SCROLL_VERTICAL_YPOS;
6278 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6279 ED_SCROLL_VERTICAL_XSIZE;
6280 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6281 ED_SCROLL_VERTICAL_YSIZE;
6282 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6283 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6284 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6285 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6287 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6288 DX + ED_SCROLL2_VERTICAL_XPOS;
6289 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6290 DY + ED_SCROLL2_VERTICAL_YPOS;
6291 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6292 ED_SCROLL2_VERTICAL_XSIZE;
6293 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6294 ED_SCROLL2_VERTICAL_YSIZE;
6295 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6296 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6297 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6298 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6300 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6301 SX + ED_SCROLL_HORIZONTAL_XPOS;
6302 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6303 SY + ED_SCROLL_HORIZONTAL_YPOS;
6304 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6305 ED_SCROLL_HORIZONTAL_XSIZE;
6306 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6307 ED_SCROLL_HORIZONTAL_YSIZE;
6308 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6309 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6310 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6311 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6313 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6314 SX + ED_SCROLL_VERTICAL_XPOS;
6315 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6316 SY + ED_SCROLL_VERTICAL_YPOS;
6317 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6318 ED_SCROLL_VERTICAL_XSIZE;
6319 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6320 ED_SCROLL_VERTICAL_YSIZE;
6321 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6322 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6323 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6324 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6326 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6327 DX + ED_SCROLL2_VERTICAL_XPOS;
6328 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6329 DY + ED_SCROLL2_VERTICAL_YPOS;
6330 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6331 ED_SCROLL2_VERTICAL_XSIZE;
6332 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6333 ED_SCROLL2_VERTICAL_YSIZE;
6334 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6335 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6336 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6337 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6340 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6342 int id = scrollbar_info[i].gadget_id;
6344 int graphic = scrollbar_info[i].graphic;
6345 struct GraphicInfo *gd = &graphic_info[graphic];
6346 Bitmap *gd_bitmap = gd->bitmap;
6348 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6350 int gd_x1, gd_x2, gd_y1, gd_y2;
6351 struct GadgetInfo *gi;
6352 int items_max, items_visible, item_position;
6353 unsigned int event_mask;
6355 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6357 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6358 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6359 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6361 else /* drawing area scrollbars */
6363 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6365 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6366 items_visible = ed_fieldx;
6371 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6372 items_visible = ed_fieldy;
6377 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6382 gd_x2 = gd->src_x + gd->pressed_xoffset;
6383 gd_y2 = gd->src_y + gd->pressed_yoffset;
6385 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6386 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6387 scrollbar_info[i].height : scrollbar_info[i].width));
6388 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6389 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6392 gi = CreateGadget(GDI_CUSTOM_ID, id,
6393 GDI_CUSTOM_TYPE_ID, i,
6394 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6396 GDI_X, scrollbar_pos[i].x,
6397 GDI_Y, scrollbar_pos[i].y,
6398 GDI_WIDTH, scrollbar_pos[i].width,
6399 GDI_HEIGHT, scrollbar_pos[i].height,
6401 GDI_X, scrollbar_info[i].x,
6402 GDI_Y, scrollbar_info[i].y,
6403 GDI_WIDTH, scrollbar_info[i].width,
6404 GDI_HEIGHT, scrollbar_info[i].height,
6406 GDI_TYPE, scrollbar_info[i].type,
6407 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6408 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6409 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6411 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6412 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6413 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6414 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6416 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6417 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6418 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6419 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6421 GDI_STATE, GD_BUTTON_UNPRESSED,
6422 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6423 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6424 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6425 GDI_EVENT_MASK, event_mask,
6426 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6427 GDI_CALLBACK_ACTION, HandleControlButtons,
6431 Error(ERR_EXIT, "cannot create gadget");
6433 level_editor_gadget[id] = gi;
6437 static void CreateCheckbuttonGadgets()
6439 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6440 struct GadgetInfo *gi;
6441 unsigned int event_mask;
6442 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6445 event_mask = GD_EVENT_PRESSED;
6447 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6448 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6449 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6450 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6451 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6453 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6455 int id = checkbutton_info[i].gadget_id;
6456 int x = SX + checkbutton_info[i].x;
6457 int y = SY + checkbutton_info[i].y;
6459 if (id == GADGET_ID_STICK_ELEMENT)
6460 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6462 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6464 /* determine horizontal position to the right of specified gadget */
6465 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6466 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6467 ED_GADGET_TEXT_DISTANCE);
6469 /* determine horizontal offset for leading text */
6470 if (checkbutton_info[i].text_left != NULL)
6471 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6473 gi = CreateGadget(GDI_CUSTOM_ID, id,
6474 GDI_CUSTOM_TYPE_ID, i,
6475 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6478 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6479 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6480 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6481 GDI_CHECKED, *checkbutton_info[i].value,
6482 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6483 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6484 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6485 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6486 GDI_EVENT_MASK, event_mask,
6487 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6488 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6492 Error(ERR_EXIT, "cannot create gadget");
6494 level_editor_gadget[id] = gi;
6495 right_gadget_border[id] =
6496 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6500 static void CreateRadiobuttonGadgets()
6502 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6503 struct GadgetInfo *gi;
6504 unsigned int event_mask;
6505 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6508 event_mask = GD_EVENT_PRESSED;
6510 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6511 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6512 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6513 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6514 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6516 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6518 int id = radiobutton_info[i].gadget_id;
6519 int x = SX + radiobutton_info[i].x;
6520 int y = SY + radiobutton_info[i].y;
6523 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6525 /* determine horizontal position to the right of specified gadget */
6526 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6527 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6528 ED_GADGET_TEXT_DISTANCE);
6530 /* determine horizontal offset for leading text */
6531 if (radiobutton_info[i].text_left != NULL)
6532 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6534 gi = CreateGadget(GDI_CUSTOM_ID, id,
6535 GDI_CUSTOM_TYPE_ID, i,
6536 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6539 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6540 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6541 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6542 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6543 GDI_CHECKED, checked,
6544 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6545 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6546 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6547 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6548 GDI_EVENT_MASK, event_mask,
6549 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6550 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6554 Error(ERR_EXIT, "cannot create gadget");
6556 level_editor_gadget[id] = gi;
6557 right_gadget_border[id] =
6558 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6562 void CreateLevelEditorGadgets()
6564 int old_game_status = game_status;
6566 /* setting 'game_status' is needed to get the right fonts for the editor */
6567 game_status = GAME_MODE_EDITOR;
6569 /* these values are not constant, but can change at runtime */
6570 ed_fieldx = MAX_ED_FIELDX - 1;
6571 ed_fieldy = MAX_ED_FIELDY - 1;
6573 level_editor_gadget =
6574 checked_calloc(NUM_EDITOR_GADGETS * sizeof(struct GadgetInfo *));
6575 right_gadget_border =
6576 checked_calloc(NUM_EDITOR_GADGETS * sizeof(int));
6578 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6579 editor_el_empty_ptr = editor_el_empty;
6581 ReinitializeElementList();
6583 CreateControlButtons();
6584 CreateScrollbarGadgets();
6586 /* order of function calls is important because of cross-references */
6587 CreateCheckbuttonGadgets();
6588 CreateCounterButtons();
6589 CreateRadiobuttonGadgets();
6590 CreateTextInputGadgets();
6591 CreateTextAreaGadgets();
6592 CreateSelectboxGadgets();
6593 CreateGraphicbuttonGadgets();
6594 CreateTextbuttonGadgets();
6595 CreateDrawingAreas();
6597 game_status = old_game_status;
6600 void FreeLevelEditorGadgets()
6604 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6606 FreeGadget(level_editor_gadget[i]);
6608 level_editor_gadget[i] = NULL;
6611 checked_free(level_editor_gadget);
6612 checked_free(right_gadget_border);
6614 checked_free(editor_el_empty);
6617 static void MapCounterButtons(int id)
6619 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6620 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6621 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6622 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6623 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6624 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6625 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6626 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6627 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6628 int yoffset = ED_BORDER_SIZE;
6629 int x_left = gi_down->x - xoffset_left;
6630 int x_right; /* set after gadget position was modified */
6631 int y_above = gi_down->y - yoffset_above;
6633 int y; /* set after gadget position was modified */
6635 /* counter limits must be changed first to prevent value truncation */
6636 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6637 counterbutton_info[id].max_value);
6639 /* right text position might have changed after setting position above */
6640 x_right = gi_up->x + gi_up->width + xoffset_right;
6642 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6644 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6645 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6646 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6648 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6649 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6650 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6653 /* vertical position might have changed after setting position above */
6654 y = gi_up->y + yoffset;
6656 if (counterbutton_info[id].text_above)
6657 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6659 if (counterbutton_info[id].text_left)
6660 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6662 if (counterbutton_info[id].text_right)
6663 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6670 static void MapControlButtons()
6675 /* map toolbox buttons (excluding special CE toolbox buttons) */
6676 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6677 MapGadget(level_editor_gadget[i]);
6679 /* map buttons to select elements */
6680 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6681 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6682 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6683 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6684 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6686 /* map buttons to select level */
6687 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6688 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6689 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6690 MapCounterButtons(counter_id);
6693 static void MapDrawingArea(int id)
6695 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6696 int area_xsize = gi->drawing.area_xsize;
6697 int area_ysize = gi->drawing.area_ysize;
6698 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6699 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6700 int x_left = gi->x - xoffset_left;
6701 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6702 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6703 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6704 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6706 if (drawingarea_info[id].text_left)
6707 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6709 if (drawingarea_info[id].text_right)
6710 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6712 if (drawingarea_info[id].text_below)
6713 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6715 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6717 DrawElementBorder(gi->x, gi->y,
6718 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6720 DrawDrawingArea(id);
6726 static void MapTextInputGadget(int id)
6728 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6729 int xoffset_above = 0;
6730 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6731 int x_above = textinput_info[id].x + xoffset_above;
6732 int y_above = textinput_info[id].y + yoffset_above;
6734 if (textinput_info[id].text_above)
6735 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6737 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6742 static void MapTextAreaGadget(int id)
6744 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6745 int xoffset_above = 0;
6746 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6747 int x_above = textarea_info[id].x + xoffset_above;
6748 int y_above = textarea_info[id].y + yoffset_above;
6750 if (textarea_info[id].text_above)
6751 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6753 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6758 static void MapSelectboxGadget(int id)
6760 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6761 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6762 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6763 int yoffset = ED_BORDER_SIZE;
6764 int x_left = gi->x - xoffset_left;
6765 int x_right = gi->x + gi->width + xoffset_right;
6766 int y = gi->y + yoffset;
6768 if (selectbox_info[id].text_left)
6769 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6771 if (selectbox_info[id].text_right)
6772 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6774 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6779 static void MapTextbuttonGadget(int id)
6781 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6782 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6783 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6784 int yoffset = ED_BORDER_SIZE;
6785 int x_left = gi->x - xoffset_left;
6786 int x_right = gi->x + gi->width + xoffset_right;
6787 int y = gi->y + yoffset;
6789 /* only show button to delete change pages when more than minimum pages */
6790 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6791 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6794 if (textbutton_info[id].text_left)
6795 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6797 if (textbutton_info[id].text_right)
6798 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6803 static void MapGraphicbuttonGadget(int id)
6805 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6806 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6807 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6808 int yoffset = ED_BORDER_SIZE;
6809 int x_left = gi->x - xoffset_left;
6810 int x_right = gi->x + gi->width + xoffset_right;
6811 int y = gi->y + yoffset;
6813 if (graphicbutton_info[id].text_left)
6814 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6816 if (graphicbutton_info[id].text_right)
6817 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6822 static void MapRadiobuttonGadget(int id)
6824 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6825 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6826 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6827 int yoffset = ED_BORDER_SIZE;
6828 int x_left = gi->x - xoffset_left;
6829 int x_right = gi->x + gi->width + xoffset_right;
6830 int y = gi->y + yoffset;
6832 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6834 if (radiobutton_info[id].text_left)
6835 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6837 if (radiobutton_info[id].text_right)
6838 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6840 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6845 static void MapCheckbuttonGadget(int id)
6847 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6848 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6849 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6850 int yoffset = ED_BORDER_SIZE;
6851 int x_left, x_right, y; /* set after gadget position was modified */
6853 /* set position for gadgets with dynamically determined position */
6854 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6855 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6856 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6858 x_left = gi->x - xoffset_left;
6859 x_right = gi->x + gi->width + xoffset_right;
6860 y = gi->y + yoffset;
6862 if (checkbutton_info[id].text_left)
6863 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6865 if (checkbutton_info[id].text_right)
6866 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6868 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6873 static void MapMainDrawingArea()
6875 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6876 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6879 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6881 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6882 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6883 no_horizontal_scrollbar) ||
6884 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6885 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6886 no_vertical_scrollbar))
6889 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6892 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6894 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6895 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6898 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6901 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6904 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6908 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6910 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6911 i == GADGET_ID_CUSTOM_COPY_TO ||
6912 i == GADGET_ID_CUSTOM_EXCHANGE ||
6913 i == GADGET_ID_CUSTOM_COPY ||
6914 i == GADGET_ID_CUSTOM_PASTE)
6917 MapGadget(level_editor_gadget[i]);
6919 UnmapGadget(level_editor_gadget[i]);
6924 static void MapLevelEditorToolboxCustomGadgets()
6926 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6929 static void UnmapLevelEditorToolboxCustomGadgets()
6931 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6934 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6936 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6939 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6941 if (i != GADGET_ID_SINGLE_ITEMS &&
6942 i != GADGET_ID_PROPERTIES &&
6943 i != GADGET_ID_PICK_ELEMENT)
6945 struct GadgetInfo *gi = level_editor_gadget[i];
6953 BlitBitmap(gd_bitmap, drawto,
6954 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6955 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6956 gi->width, gi->height, gi->x, gi->y);
6958 redraw_mask |= REDRAW_DOOR_3;
6964 static void MapLevelEditorToolboxDrawingGadgets()
6966 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6969 static void UnmapLevelEditorToolboxDrawingGadgets()
6971 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6974 static void UnmapDrawingArea(int id)
6976 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6979 static void UnmapLevelEditorFieldGadgets()
6984 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6985 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6986 level_editor_gadget[i]->y))
6987 UnmapGadget(level_editor_gadget[i]);
6989 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6990 if (level_editor_gadget[i]->x < SX + SXSIZE)
6991 UnmapGadget(level_editor_gadget[i]);
6995 void UnmapLevelEditorGadgets()
6999 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
7000 UnmapGadget(level_editor_gadget[i]);
7003 static void ResetUndoBuffer()
7005 undo_buffer_position = -1;
7006 undo_buffer_steps = -1;
7007 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7009 level.changed = FALSE;
7012 static void DrawEditModeWindow()
7014 ModifyEditorElementList();
7015 RedrawDrawingElements();
7017 if (edit_mode == ED_MODE_INFO)
7018 DrawLevelInfoWindow();
7019 else if (edit_mode == ED_MODE_PROPERTIES)
7020 DrawPropertiesWindow();
7021 else /* edit_mode == ED_MODE_DRAWING */
7022 DrawDrawingWindow();
7025 static boolean LevelChanged()
7027 boolean field_changed = FALSE;
7031 /* changed read-only levels can now be saved in personal level set */
7033 if (leveldir_current->readonly)
7037 for (y = 0; y < lev_fieldy; y++)
7038 for (x = 0; x < lev_fieldx; x++)
7039 if (Feld[x][y] != level.field[x][y])
7040 field_changed = TRUE;
7042 return (level.changed || field_changed);
7045 static boolean PrepareSavingIntoPersonalLevelSet()
7047 static LevelDirTree *last_copied_leveldir = NULL;
7048 static LevelDirTree *last_written_leveldir = NULL;
7049 static int last_copied_level_nr = -1;
7050 static int last_written_level_nr = -1;
7051 LevelDirTree *leveldir_former = leveldir_current;
7052 int level_nr_former = level_nr;
7055 // remember last mod/save so that for current session, we write
7056 // back to the same personal copy, asking only about overwrite.
7057 if (leveldir_current == last_copied_leveldir &&
7058 level_nr == last_copied_level_nr)
7060 // "cd" to personal level set dir (as used when writing last copy)
7061 leveldir_current = last_written_leveldir;
7062 level_nr = last_written_level_nr;
7067 if (!Request("This level is read only! "
7068 "Save into personal level set?", REQ_ASK))
7071 // "cd" to personal level set dir (for writing copy the first time)
7073 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7075 // find unused level number
7076 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7078 static char *level_filename = NULL;
7080 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7082 if (!fileExists(level_filename))
7086 last_copied_leveldir = leveldir_former;
7087 last_copied_level_nr = level_nr_former;
7089 last_written_leveldir = leveldir_current;
7090 last_written_level_nr = level_nr = new_level_nr;
7095 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7097 static char *filename_levelinfo = NULL, *mod_name = NULL;
7100 // annotate this copy-and-mod in personal levelinfo.conf
7101 setString(&filename_levelinfo,
7102 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7104 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7106 fprintf(file, "\n");
7107 fprintf(file, "# level %d was modified from:\n", level_nr);
7108 fprintf(file, "# - previous level set name: %s\n",
7110 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7111 level.file_info.nr, level.name);
7112 fprintf(file, "# - previous author: %s\n",
7114 fprintf(file, "# - previous save date: ");
7116 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7118 fprintf(file, "%04d-%02d-%02d\n",
7119 level.creation_date.year,
7120 level.creation_date.month,
7121 level.creation_date.day);
7125 fprintf(file, "not recorded\n");
7131 if (level_nr > leveldir_current->last_level)
7133 static char *temp_levelinfo = NULL;
7134 FILE *temp_file = NULL;
7135 char line[MAX_LINE_LEN];
7137 setString(&temp_levelinfo,
7138 getPath2(getCurrentLevelDir(),
7139 getStringCat2(LEVELINFO_FILENAME, ".new")));
7141 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7142 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7144 while (fgets(line, MAX_LINE_LEN, file))
7146 if (!strPrefix(line, "levels:"))
7147 fputs(line, temp_file);
7149 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7159 // needs error handling; also, ok on dos/win?
7160 unlink(filename_levelinfo);
7161 rename(temp_levelinfo, filename_levelinfo);
7164 // else: allow the save even if annotation failed
7166 // now... spray graffiti on the old level vital statistics
7167 // user can change these; just trying to set a good baseline
7169 // don't truncate names for fear of making offensive or silly:
7170 // long-named original author only recorded in levelinfo.conf.
7171 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7172 if (!strEqual(level.author, leveldir_current->author))
7174 setString(&mod_name, getStringCat3(leveldir_current->author,
7175 " after ", level.author));
7177 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7178 setString(&mod_name,
7179 getStringCat2(leveldir_current->author, " (ed.)"));
7181 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7182 setString(&mod_name, leveldir_current->author);
7184 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7186 // less worried about truncation here
7187 setString(&mod_name, getStringCat2("Mod: ", level.name));
7188 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7192 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7193 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7197 for (x = 0; x < lev_fieldx; x++)
7198 for (y = 0; y < lev_fieldy; y++)
7199 dst[x][y] = src[x][y];
7202 static int setSelectboxValue(int selectbox_id, int new_value)
7204 int new_index_value = 0;
7207 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7208 if (selectbox_info[selectbox_id].options[i].value == new_value)
7209 new_index_value = i;
7211 *selectbox_info[selectbox_id].value =
7212 selectbox_info[selectbox_id].options[new_index_value].value;
7214 return new_index_value;
7217 static void setSelectboxSpecialActionVariablesIfNeeded()
7221 /* change action mode and arg variables according to action type variable */
7222 for (i = 0; action_arg_options[i].value != -1; i++)
7224 if (action_arg_options[i].value == custom_element_change.action_type)
7226 int mode = action_arg_options[i].mode;
7228 /* only change if corresponding selectbox has changed */
7229 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7230 action_arg_modes[mode])
7231 custom_element_change.action_mode = -1;
7233 /* only change if corresponding selectbox has changed */
7234 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7235 action_arg_options[i].options)
7236 custom_element_change.action_arg = -1;
7243 static void setSelectboxSpecialActionOptions()
7247 /* change action mode and arg selectbox according to action type selectbox */
7248 for (i = 0; action_arg_options[i].value != -1; i++)
7250 if (action_arg_options[i].value == custom_element_change.action_type)
7252 int mode = action_arg_options[i].mode;
7254 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7255 action_arg_modes[mode]);
7256 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7257 custom_element_change.action_mode);
7259 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7260 action_arg_options[i].options);
7261 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7262 custom_element_change.action_arg);
7268 static void copy_custom_element_settings(int element_from, int element_to)
7270 struct ElementInfo *ei_from = &element_info[element_from];
7271 struct ElementInfo *ei_to = &element_info[element_to];
7273 copyElementInfo(ei_from, ei_to);
7276 static void replace_custom_element_in_settings(int element_from,
7281 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7283 struct ElementInfo *ei = &element_info[i];
7285 for (y = 0; y < 3; y++)
7286 for (x = 0; x < 3; x++)
7287 if (ei->content.e[x][y] == element_from)
7288 ei->content.e[x][y] = element_to;
7290 for (j = 0; j < ei->num_change_pages; j++)
7292 struct ElementChangeInfo *change = &ei->change_page[j];
7294 if (change->target_element == element_from)
7295 change->target_element = element_to;
7297 if (change->initial_trigger_element == element_from)
7298 change->initial_trigger_element = element_to;
7300 if (change->action_element == element_from)
7301 change->action_element = element_to;
7303 for (y = 0; y < 3; y++)
7304 for (x = 0; x < 3; x++)
7305 if (change->target_content.e[x][y] == element_from)
7306 change->target_content.e[x][y] = element_to;
7309 if (ei->group != NULL) /* group or internal */
7310 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7311 if (ei->group->element[j] == element_from)
7312 ei->group->element[j] = element_to;
7316 static void replace_custom_element_in_playfield(int element_from,
7321 for (x = 0; x < lev_fieldx; x++)
7322 for (y = 0; y < lev_fieldy; y++)
7323 if (Feld[x][y] == element_from)
7324 Feld[x][y] = element_to;
7327 static boolean CopyCustomElement(int element_old, int element_new,
7330 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7332 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7333 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7334 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7336 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7338 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7339 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7340 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7342 level.changed = TRUE;
7344 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7346 Request("Please choose custom element!", REQ_CONFIRM);
7350 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7352 Request("Please choose group element!", REQ_CONFIRM);
7358 level.changed = TRUE;
7361 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7363 copy_custom_element_settings(element_new, element_old);
7365 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7367 copy_custom_element_settings(element_old, element_new);
7369 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7371 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7372 copy_custom_element_settings(element_new, element_old);
7373 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7375 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7376 replace_custom_element_in_settings(element_new, element_old);
7377 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7379 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7380 replace_custom_element_in_playfield(element_new, element_old);
7381 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7384 UpdateCustomElementGraphicGadgets();
7385 DrawPropertiesWindow();
7390 static void CopyCustomElementPropertiesToEditor(int element)
7393 int current_change_page = element_info[element].current_change_page;
7395 /* dynamically (re)build selectbox for selecting change page */
7396 for (i = 0; i < element_info[element].num_change_pages; i++)
7398 sprintf(options_change_page_strings[i], "%d", i + 1);
7400 options_change_page[i].value = i;
7401 options_change_page[i].text = options_change_page_strings[i];
7404 options_change_page[i].value = -1;
7405 options_change_page[i].text = NULL;
7407 /* needed here to initialize combined element properties */
7408 InitElementPropertiesEngine(level.game_version);
7410 element_info[element].change =
7411 &element_info[element].change_page[current_change_page];
7413 custom_element = element_info[element];
7414 custom_element_change = *element_info[element].change;
7416 /* needed to initially set selectbox options for special action options */
7417 setSelectboxSpecialActionOptions();
7419 /* needed to initially set selectbox value variables to reliable defaults */
7420 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7421 setSelectboxValue(i, *selectbox_info[i].value);
7423 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7424 custom_element_properties[i] = HAS_PROPERTY(element, i);
7426 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7427 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7429 /* ---------- element settings: configure (custom elements) ------------- */
7431 /* set accessible layer selectbox help value */
7432 custom_element.access_type =
7433 (IS_WALKABLE(element) ? EP_WALKABLE :
7434 IS_PASSABLE(element) ? EP_PASSABLE :
7435 custom_element.access_type);
7436 custom_element.access_layer =
7437 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7438 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7439 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7440 custom_element.access_layer);
7441 custom_element.access_protected =
7442 (IS_PROTECTED(element) ? 1 : 0);
7443 custom_element_properties[EP_ACCESSIBLE] =
7444 (IS_ACCESSIBLE_OVER(element) ||
7445 IS_ACCESSIBLE_INSIDE(element) ||
7446 IS_ACCESSIBLE_UNDER(element));
7448 /* set walk-to-object action selectbox help value */
7449 custom_element.walk_to_action =
7450 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7451 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7452 IS_DROPPABLE(element) ? EP_DROPPABLE :
7453 IS_THROWABLE(element) ? EP_THROWABLE :
7454 IS_PUSHABLE(element) ? EP_PUSHABLE :
7455 custom_element.walk_to_action);
7456 custom_element_properties[EP_WALK_TO_OBJECT] =
7457 (IS_DIGGABLE(element) ||
7458 IS_COLLECTIBLE_ONLY(element) ||
7459 IS_DROPPABLE(element) ||
7460 IS_THROWABLE(element) ||
7461 IS_PUSHABLE(element));
7463 /* set smash targets selectbox help value */
7464 custom_element.smash_targets =
7465 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7466 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7467 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7468 custom_element.smash_targets);
7469 custom_element_properties[EP_CAN_SMASH] =
7470 (CAN_SMASH_EVERYTHING(element) ||
7471 CAN_SMASH_ENEMIES(element) ||
7472 CAN_SMASH_PLAYER(element));
7474 /* set deadliness selectbox help value */
7475 custom_element.deadliness =
7476 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7477 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7478 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7479 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7480 custom_element.deadliness);
7481 custom_element_properties[EP_DEADLY] =
7482 (DONT_TOUCH(element) ||
7483 DONT_GET_HIT_BY(element) ||
7484 DONT_COLLIDE_WITH(element) ||
7485 DONT_RUN_INTO(element));
7487 /* ---------- element settings: advanced (custom elements) --------------- */
7489 /* set "change by direct action" selectbox help value */
7490 custom_element_change.direct_action =
7491 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7492 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7493 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7494 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7495 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7496 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7497 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7498 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7499 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7500 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7501 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7502 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7503 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7504 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7505 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7506 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7507 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7508 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7509 custom_element_change.direct_action);
7511 /* set "change by other element action" selectbox help value */
7512 custom_element_change.other_action =
7513 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7514 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7515 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7516 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7517 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7518 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7519 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7520 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7521 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7522 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7523 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7524 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7525 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7526 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7527 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7528 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7529 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7530 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7531 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7532 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7533 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7534 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7535 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7536 custom_element_change.other_action);
7539 static void CopyGroupElementPropertiesToEditor(int element)
7541 group_element_info = *element_info[element].group;
7542 custom_element = element_info[element]; /* needed for description */
7545 static void CopyClassicElementPropertiesToEditor(int element)
7547 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7548 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7549 getMoveIntoAcidProperty(&level, element);
7551 if (MAYBE_DONT_COLLIDE_WITH(element))
7552 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7553 getDontCollideWithProperty(&level, element);
7556 static void CopyElementPropertiesToEditor(int element)
7558 if (IS_CUSTOM_ELEMENT(element))
7559 CopyCustomElementPropertiesToEditor(element);
7560 else if (IS_GROUP_ELEMENT(element))
7561 CopyGroupElementPropertiesToEditor(element);
7563 CopyClassicElementPropertiesToEditor(element);
7566 static void CopyCustomElementPropertiesToGame(int element)
7569 int access_type_and_layer;
7571 /* mark that this custom element has been modified */
7572 custom_element.modified_settings = TRUE;
7573 level.changed = TRUE;
7575 if (level.use_custom_template)
7577 if (Request("Copy and modify level template?", REQ_ASK))
7579 level.use_custom_template = FALSE;
7580 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7581 GDI_CHECKED, FALSE, GDI_END);
7585 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7587 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7591 element_info[element] = custom_element;
7592 *element_info[element].change = custom_element_change;
7594 /* ---------- element settings: configure (custom elements) ------------- */
7596 /* set accessible property from checkbox and selectbox */
7597 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7598 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7599 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7600 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7601 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7602 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7603 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7604 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7605 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7606 custom_element_properties[access_type_and_layer] =
7607 custom_element_properties[EP_ACCESSIBLE];
7608 custom_element_properties[EP_PROTECTED] =
7609 (custom_element.access_protected != 0 &&
7610 custom_element_properties[EP_ACCESSIBLE]);
7612 /* set walk-to-object property from checkbox and selectbox */
7613 custom_element_properties[EP_DIGGABLE] = FALSE;
7614 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7615 custom_element_properties[EP_DROPPABLE] = FALSE;
7616 custom_element_properties[EP_THROWABLE] = FALSE;
7617 custom_element_properties[EP_PUSHABLE] = FALSE;
7618 custom_element_properties[custom_element.walk_to_action] =
7619 custom_element_properties[EP_WALK_TO_OBJECT];
7621 /* set smash property from checkbox and selectbox */
7622 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7623 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7624 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7625 custom_element_properties[custom_element.smash_targets] =
7626 custom_element_properties[EP_CAN_SMASH];
7628 /* set deadliness property from checkbox and selectbox */
7629 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7630 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7631 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7632 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7633 custom_element_properties[custom_element.deadliness] =
7634 custom_element_properties[EP_DEADLY];
7636 /* ---------- element settings: advanced (custom elements) --------------- */
7638 /* set player change event from checkbox and selectbox */
7639 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7640 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7641 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7642 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7643 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7644 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7645 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7646 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7647 custom_element_change_events[CE_SWITCHED] = FALSE;
7648 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7649 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7650 custom_element_change_events[CE_BLOCKED] = FALSE;
7651 custom_element_change_events[CE_IMPACT] = FALSE;
7652 custom_element_change_events[CE_SMASHED] = FALSE;
7653 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7654 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7655 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7656 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7657 custom_element_change_events[custom_element_change.direct_action] =
7658 custom_element_change_events[CE_BY_DIRECT_ACTION];
7660 /* set other element action change event from checkbox and selectbox */
7661 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7662 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7663 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7664 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7665 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7666 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7667 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7668 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7669 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7670 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7671 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7672 custom_element_change_events[CE_HITTING_X] = FALSE;
7673 custom_element_change_events[CE_DIGGING_X] = FALSE;
7674 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7675 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7676 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7677 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7678 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7679 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7680 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7681 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7682 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7683 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7684 custom_element_change_events[custom_element_change.other_action] =
7685 custom_element_change_events[CE_BY_OTHER_ACTION];
7687 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7688 SET_PROPERTY(element, i, custom_element_properties[i]);
7690 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7691 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7693 /* copy change events also to special level editor variable */
7694 custom_element = element_info[element];
7695 custom_element_change = *element_info[element].change;
7698 static void CopyGroupElementPropertiesToGame(int element)
7700 element_info[element] = custom_element;
7701 *element_info[element].group = group_element_info;
7703 /* mark that this group element has been modified */
7704 element_info[element].modified_settings = TRUE;
7705 level.changed = TRUE;
7708 static void CopyClassicElementPropertiesToGame(int element)
7710 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7711 setMoveIntoAcidProperty(&level, element,
7712 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7714 if (MAYBE_DONT_COLLIDE_WITH(element))
7715 setDontCollideWithProperty(&level, element,
7716 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7719 static void CopyElementPropertiesToGame(int element)
7721 if (IS_CUSTOM_ELEMENT(element))
7722 CopyCustomElementPropertiesToGame(element);
7723 else if (IS_GROUP_ELEMENT(element))
7724 CopyGroupElementPropertiesToGame(element);
7726 CopyClassicElementPropertiesToGame(element);
7729 void CheckElementDescriptions()
7733 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7734 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7735 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7742 CloseDoor(DOOR_CLOSE_ALL);
7745 FadeOut(REDRAW_FIELD);
7749 /* needed if different viewport properties defined for editor */
7750 ChangeViewportPropertiesIfNeeded();
7753 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7756 CheckElementDescriptions();
7759 if (level_editor_test_game)
7761 CopyPlayfield(level.field, Feld);
7762 CopyPlayfield(FieldBackup, level.field);
7764 level_editor_test_game = FALSE;
7768 edit_mode = ED_MODE_DRAWING;
7769 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7770 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7778 /* copy default editor door content to main double buffer */
7780 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7781 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7782 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7783 DXSIZE, DYSIZE, DX, DY);
7785 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7786 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7790 printf("::: %d, %d / %d, %d\n", VX, VY, EX, EY);
7793 /* draw bigger door */
7794 DrawSpecialEditorDoor();
7796 /* draw new control window */
7797 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7798 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7800 redraw_mask |= REDRAW_ALL;
7803 FreeLevelEditorGadgets();
7804 CreateLevelEditorGadgets();
7807 ReinitializeElementList(); /* update dynamic level element list */
7808 ReinitializeElementListButtons(); /* custom element may look different */
7810 InitElementPropertiesGfxElement();
7817 MapControlButtons();
7820 FadeOut(REDRAW_FIELD);
7823 DrawEditModeWindow();
7826 FadeIn(REDRAW_FIELD);
7829 /* copy actual editor door content to door double buffer for OpenDoor() */
7830 BlitBitmap(drawto, bitmap_db_door,
7831 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7834 /* draw new control window (with border) to window */
7835 redraw_mask |= REDRAW_ALL;
7839 OpenDoor(DOOR_OPEN_1);
7842 static void AdjustDrawingAreaGadgets()
7844 int ed_xsize = lev_fieldx + 2;
7845 int ed_ysize = lev_fieldy + 2;
7846 int max_ed_fieldx = MAX_ED_FIELDX;
7847 int max_ed_fieldy = MAX_ED_FIELDY;
7848 boolean horizontal_scrollbar_needed;
7849 boolean vertical_scrollbar_needed;
7850 int x, y, width, height;
7851 int xoffset, yoffset;
7853 /* check if we need any scrollbars */
7854 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7855 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7857 /* check if we have a smaller editor field because of scrollbars */
7858 if (horizontal_scrollbar_needed)
7859 max_ed_fieldy = MAX_ED_FIELDY - 1;
7860 if (vertical_scrollbar_needed)
7861 max_ed_fieldx = MAX_ED_FIELDX - 1;
7863 /* check again if we now need more scrollbars because of less space */
7864 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7865 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7867 /* check if editor field gets even smaller after adding new scrollbars */
7868 if (horizontal_scrollbar_needed)
7869 max_ed_fieldy = MAX_ED_FIELDY - 1;
7870 if (vertical_scrollbar_needed)
7871 max_ed_fieldx = MAX_ED_FIELDX - 1;
7873 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7874 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7876 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7877 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7878 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7879 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7882 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7883 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7886 x = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7887 y = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7889 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7890 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7893 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7894 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7897 width = scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7898 height = scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7900 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7901 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7904 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7906 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7908 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7910 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7914 static void AdjustLevelScrollPosition()
7916 if (level_xpos < -1)
7918 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7919 level_xpos = lev_fieldx - ed_fieldx + 1;
7920 if (lev_fieldx < ed_fieldx - 2)
7923 if (level_ypos < -1)
7925 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7926 level_ypos = lev_fieldy - ed_fieldy + 1;
7927 if (lev_fieldy < ed_fieldy - 2)
7931 static void AdjustEditorScrollbar(int id)
7933 struct GadgetInfo *gi = level_editor_gadget[id];
7934 int items_max, items_visible, item_position;
7936 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7938 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7939 items_visible = ed_fieldx;
7940 item_position = level_xpos + 1;
7944 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7945 items_visible = ed_fieldy;
7946 item_position = level_ypos + 1;
7949 if (item_position > items_max - items_visible)
7950 item_position = items_max - items_visible;
7952 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7953 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7956 static void AdjustElementListScrollbar()
7958 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7959 int items_max, items_visible, item_position;
7961 /* correct position of element list scrollbar */
7962 if (element_shift < 0)
7964 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7965 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7967 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7968 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7969 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7971 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7972 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7973 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7976 static void ModifyEditorCounterValue(int counter_id, int new_value)
7978 int *counter_value = counterbutton_info[counter_id].value;
7979 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7980 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7982 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7984 if (counter_value != NULL)
7985 *counter_value = gi->textinput.number_value;
7988 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7990 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7991 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7993 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7995 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7996 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7998 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7999 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8001 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8002 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
8006 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8008 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8009 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8010 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8012 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8015 static void ModifyEditorSelectboxOptions(int selectbox_id,
8016 struct ValueTextInfo *options)
8018 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8019 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8021 selectbox_info[selectbox_id].options = options;
8023 /* set index to zero -- list may be shorter now (correct later, if needed) */
8024 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8025 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8028 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8030 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8031 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8033 drawingarea_info[drawingarea_id].area_xsize = xsize;
8034 drawingarea_info[drawingarea_id].area_ysize = ysize;
8036 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8039 static void ModifyEditorElementList()
8043 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8045 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8046 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8047 struct GadgetDesign *gd = &gi->deco.design;
8048 int element = editor_elements[element_shift + i];
8052 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
8053 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8059 static void PickDrawingElement(int button, int element)
8061 if (button < 1 || button > 3)
8066 new_element1 = element;
8067 DrawMiniGraphicExt(drawto,
8068 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
8069 el2edimg(new_element1));
8071 else if (button == 2)
8073 new_element2 = element;
8074 DrawMiniGraphicExt(drawto,
8075 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
8076 el2edimg(new_element2));
8080 new_element3 = element;
8081 DrawMiniGraphicExt(drawto,
8082 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
8083 el2edimg(new_element3));
8086 redraw_mask |= REDRAW_DOOR_1;
8089 static void RedrawDrawingElements()
8091 PickDrawingElement(1, new_element1);
8092 PickDrawingElement(2, new_element2);
8093 PickDrawingElement(3, new_element3);
8096 static void DrawDrawingWindow()
8098 stick_element_properties_window = FALSE;
8100 SetMainBackgroundImage(IMG_UNDEFINED);
8103 UnmapLevelEditorFieldGadgets();
8104 UnmapLevelEditorToolboxCustomGadgets();
8106 AdjustDrawingAreaGadgets();
8107 AdjustLevelScrollPosition();
8108 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8109 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8111 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8113 MapMainDrawingArea();
8114 MapLevelEditorToolboxDrawingGadgets();
8117 static int getTabulatorBarWidth()
8119 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8120 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8122 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8125 static void DrawLevelInfoTabulatorGadgets()
8127 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8128 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8129 int gd_x = gd->x + gd_gi1->border.width / 2;
8130 int gd_y = gd->y + gd_gi1->height - 1;
8131 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8132 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
8133 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
8140 for (i = id_first; i <= id_last; i++)
8142 int gadget_id = textbutton_info[i].gadget_id;
8143 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8144 boolean active = (i != edit_mode_levelinfo);
8146 /* draw background line below tabulator button */
8147 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8149 /* draw solid line below inactive tabulator buttons */
8150 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8151 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
8153 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8154 MapTextbuttonGadget(i);
8158 /* draw little border line below tabulator buttons */
8159 if (tab_color != BLACK_PIXEL) /* black => transparent */
8160 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
8161 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
8164 /* draw little border line below tabulator buttons */
8165 if (tab_color != BLACK_PIXEL) /* black => transparent */
8166 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
8167 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
8168 ED_GADGET_DISTANCE, tab_color);
8172 static void DrawPropertiesTabulatorGadgets()
8174 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8175 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8176 int gd_x = gd->x + gd_gi1->border.width / 2;
8177 int gd_y = gd->y + gd_gi1->height - 1;
8178 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8179 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8180 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8187 /* draw two config tabulators for player elements */
8188 if (ELEM_IS_PLAYER(properties_element))
8189 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8191 /* draw two config and one "change" tabulator for custom elements */
8192 if (IS_CUSTOM_ELEMENT(properties_element))
8193 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8195 for (i = id_first; i <= id_last; i++)
8197 int gadget_id = textbutton_info[i].gadget_id;
8198 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8199 boolean active = (i != edit_mode_properties);
8201 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8202 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8203 (ELEM_IS_PLAYER(properties_element) ||
8204 IS_CUSTOM_ELEMENT(properties_element)))
8207 /* draw background line below tabulator button */
8208 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8210 /* draw solid line below inactive tabulator buttons */
8211 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8212 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
8214 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8215 MapTextbuttonGadget(i);
8219 /* draw little border line below tabulator buttons */
8220 if (tab_color != BLACK_PIXEL) /* black => transparent */
8221 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
8222 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
8225 /* draw little border line below tabulator buttons */
8226 if (tab_color != BLACK_PIXEL) /* black => transparent */
8227 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
8228 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
8229 ED_GADGET_DISTANCE, tab_color);
8233 static void DrawLevelInfoLevel()
8237 /* draw counter gadgets */
8238 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8239 MapCounterButtons(i);
8241 /* draw selectbox gadgets */
8242 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8243 MapSelectboxGadget(i);
8245 /* draw text input gadgets */
8246 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8247 MapTextInputGadget(i);
8250 static void DrawLevelInfoEditor()
8254 /* draw counter gadgets */
8255 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8256 MapCounterButtons(i);
8258 /* draw checkbutton gadgets */
8259 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8260 MapCheckbuttonGadget(i);
8262 /* draw radiobutton gadgets */
8263 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8264 MapRadiobuttonGadget(i);
8266 /* draw drawing area */
8267 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8270 static void DrawLevelInfoWindow()
8272 stick_element_properties_window = FALSE;
8274 UnmapLevelEditorFieldGadgets();
8276 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8281 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
8283 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
8284 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
8287 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8288 "Level Settings", FONT_TITLE_1);
8289 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
8290 "Editor Settings", FONT_TITLE_1);
8293 DrawLevelInfoTabulatorGadgets();
8295 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8296 DrawLevelInfoLevel();
8297 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8298 DrawLevelInfoEditor();
8301 static void DrawCustomContentArea()
8303 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8304 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8305 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8306 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8307 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8308 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
8310 /* add distance for potential left text (without drawing area border) */
8311 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8313 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8315 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8318 static void DrawCustomChangeContentArea()
8320 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8321 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8322 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8323 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8324 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8325 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
8327 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8332 static void DrawYamYamContentAreas()
8334 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8335 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8338 /* display counter to choose number of element content areas */
8339 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8341 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8343 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8345 if (i < level.num_yamyam_contents)
8351 int font_height = getFontHeight(FONT_TEXT_1);
8353 UnmapDrawingArea(id);
8355 /* delete content areas in case of reducing number of them */
8356 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8357 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8359 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8363 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
8364 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8365 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
8368 static void DrawMagicBallContentAreas()
8370 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8371 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8374 /* display counter to choose number of element content areas */
8375 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8377 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8379 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8381 if (i < level.num_ball_contents)
8387 int font_height = getFontHeight(FONT_TEXT_1);
8389 UnmapDrawingArea(id);
8391 /* delete content areas in case of reducing number of them */
8392 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8393 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8395 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8399 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8400 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8401 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8404 static void DrawAndroidElementArea(int element)
8406 int num_elements = level.num_android_clone_elements;
8407 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8408 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8409 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8410 int xsize = MAX_ANDROID_ELEMENTS;
8413 /* display counter to choose number of element areas */
8414 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8416 if (drawingarea_info[id].text_left != NULL)
8417 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8419 UnmapDrawingArea(id);
8421 ModifyEditorDrawingArea(id, num_elements, 1);
8423 /* delete content areas in case of reducing number of them */
8424 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8429 static void DrawGroupElementArea(int element)
8431 int num_elements = group_element_info.num_elements;
8432 int id = ED_DRAWING_ID_GROUP_CONTENT;
8433 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8434 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8435 int xsize = MAX_ELEMENTS_IN_GROUP;
8438 if (drawingarea_info[id].text_left != NULL)
8439 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8441 UnmapDrawingArea(id);
8443 ModifyEditorDrawingArea(id, num_elements, 1);
8445 /* delete content areas in case of reducing number of them */
8446 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8451 static void DrawPlayerInitialInventoryArea(int element)
8453 int player_nr = GET_PLAYER_NR(element);
8454 int num_elements = level.initial_inventory_size[player_nr];
8455 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8456 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8457 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8458 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8461 /* determine horizontal position to the right of specified gadget */
8462 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8463 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8464 ED_DRAWINGAREA_TEXT_DISTANCE);
8466 /* determine horizontal offset for leading text */
8467 if (drawingarea_info[id].text_left != NULL)
8468 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8470 UnmapDrawingArea(id);
8472 ModifyEditorDrawingArea(id, num_elements, 1);
8474 /* delete content areas in case of reducing number of them */
8475 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8480 static void DrawEnvelopeTextArea(int envelope_nr)
8482 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8483 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8486 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8488 if (envelope_nr != -1)
8489 textarea_info[id].value = level.envelope[envelope_nr].text;
8491 ModifyGadget(gi, GDI_AREA_SIZE,
8492 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8493 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8496 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8499 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8501 int font_height = getFontHeight(font_nr);
8502 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8503 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8504 int sx = SX + pad_x;
8505 int sy = SY + pad_y;
8506 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8508 if (start_line >= max_lines_per_screen)
8511 DrawText(sx, sy + start_line * font_height, text, font_nr);
8516 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8518 int font_nr = FONT_TEXT_2;
8519 int font_width = getFontWidth(font_nr);
8520 int font_height = getFontHeight(font_nr);
8521 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8522 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8523 int sx = SX + pad_x;
8524 int sy = SY + pad_y + start_line * font_height;
8525 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8526 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8528 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8529 max_lines_per_screen, 0, -1, TRUE, FALSE, FALSE);
8532 static void DrawPropertiesInfo()
8541 /* configurable properties */
8543 { EP_WALKABLE_OVER, "- player can walk over it" },
8544 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8545 { EP_WALKABLE_UNDER, "- player can walk under it" },
8546 { EP_PASSABLE_OVER, "- player can pass over it" },
8547 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8548 { EP_PASSABLE_UNDER, "- player can pass under it" },
8549 { EP_PROTECTED, "- player is protected by it" },
8551 { EP_DIGGABLE, "- can be digged away" },
8552 { EP_COLLECTIBLE, "- can be collected" },
8553 { EP_DROPPABLE, "- can be dropped after collecting" },
8554 { EP_THROWABLE, "- can be thrown after collecting" },
8555 { EP_PUSHABLE, "- can be pushed" },
8557 { EP_CAN_FALL, "- can fall" },
8558 { EP_CAN_MOVE, "- can move" },
8560 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8562 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8564 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8566 { EP_SLIPPERY, "- slippery for falling elements" },
8567 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8569 { EP_DONT_RUN_INTO, "- deadly when running into" },
8570 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8571 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8572 { EP_DONT_TOUCH, "- deadly when touching" },
8574 { EP_INDESTRUCTIBLE, "- indestructible" },
8576 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8577 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8578 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8580 { EP_CAN_CHANGE, "- can change to other element" },
8582 /* pre-defined properties */
8583 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8584 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8585 { EP_SWITCHABLE, "- can be switched" },
8587 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8592 char *filename = getElementDescriptionFilename(properties_element);
8593 char *percentage_text = "In this level:";
8594 char *properties_text = "Standard properties:";
8596 int num_elements_in_level;
8597 int num_standard_properties = 0;
8598 int font1_nr = FONT_TEXT_1;
8599 int font2_nr = FONT_TEXT_2;
8600 int font1_width = getFontWidth(font1_nr);
8601 int font2_height = getFontHeight(font2_nr);
8602 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8603 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8604 int screen_line = 0;
8607 if (setup.editor.show_element_token)
8609 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8610 "[%s]", element_info[properties_element].token_name);
8614 /* ----- print number of elements / percentage of this element in level */
8616 num_elements_in_level = 0;
8617 for (y = 0; y < lev_fieldy; y++)
8618 for (x = 0; x < lev_fieldx; x++)
8619 if (Feld[x][y] == properties_element)
8620 num_elements_in_level++;
8621 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8623 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8625 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8626 pad_y + screen_line++ * font2_height, font2_nr,
8627 "%d (%.2f%%)", num_elements_in_level, percentage);
8631 /* ----- print standard properties of this element */
8633 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8636 for (i = 0; properties[i].value != -1; i++)
8638 if (!HAS_PROPERTY(properties_element, properties[i].value))
8641 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8642 properties[i].text);
8643 num_standard_properties++;
8646 if (num_standard_properties == 0)
8647 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8648 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8652 /* ----- print special description of this element */
8654 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8655 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8656 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8659 #define TEXT_COLLECTING "Score for collecting"
8660 #define TEXT_SMASHING "Score for smashing"
8661 #define TEXT_SLURPING "Score for slurping robot"
8662 #define TEXT_CRACKING "Score for cracking"
8663 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8664 #define TEXT_DURATION "Duration when activated"
8665 #define TEXT_BALL_DELAY "Element generation delay"
8666 #define TEXT_MOVE_SPEED "Speed of android moving"
8667 #define TEXT_CLONE_SPEED "Speed of android cloning"
8668 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8669 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8670 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8671 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8672 #define TEXT_TIME_BONUS "Extra time to solve level"
8679 } elements_with_counter[] =
8681 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8682 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8683 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8684 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8685 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8686 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8687 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8688 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8689 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8690 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8691 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8692 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8693 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8694 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8695 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8696 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8697 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8698 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8699 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8700 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8701 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8702 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8703 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8704 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8705 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8706 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8707 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8708 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8709 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8710 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8711 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8712 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8713 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8714 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8715 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8716 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8717 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8718 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8719 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8720 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8721 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8722 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8723 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8724 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8725 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8726 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8727 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8728 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8729 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8730 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8731 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8732 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8733 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8734 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8735 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8736 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8737 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8738 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8739 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8740 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8741 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8742 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8743 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8744 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8745 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8746 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8747 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8748 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8749 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8750 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8751 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8752 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8753 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8754 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8756 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8757 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8758 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8759 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8760 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8761 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8762 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8763 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8764 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8765 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8766 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8767 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8768 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8769 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8770 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8771 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8773 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8774 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8775 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8776 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8777 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8778 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8779 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8780 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8785 static boolean checkPropertiesConfig(int element)
8789 if (IS_GEM(element) ||
8790 IS_CUSTOM_ELEMENT(element) ||
8791 IS_GROUP_ELEMENT(element) ||
8792 IS_ENVELOPE(element) ||
8793 ELEM_IS_PLAYER(element) ||
8794 HAS_EDITOR_CONTENT(element) ||
8795 CAN_GROW(element) ||
8796 COULD_MOVE_INTO_ACID(element) ||
8797 MAYBE_DONT_COLLIDE_WITH(element) ||
8798 element == EL_SOKOBAN_OBJECT ||
8799 element == EL_SOKOBAN_FIELD_EMPTY ||
8800 element == EL_SOKOBAN_FIELD_FULL)
8803 for (i = 0; elements_with_counter[i].element != -1; i++)
8804 if (elements_with_counter[i].element == element)
8810 static void DrawPropertiesConfig()
8812 int max_num_element_counters = 4;
8813 int num_element_counters = 0;
8816 if (!checkPropertiesConfig(properties_element))
8818 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8823 /* check if there are elements where a value can be chosen for */
8824 for (i = 0; elements_with_counter[i].element != -1; i++)
8826 if (elements_with_counter[i].element == properties_element)
8828 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8830 counterbutton_info[counter_id].y =
8831 ED_ELEMENT_SETTINGS_YPOS(
8832 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8833 (CAN_GROW(properties_element) ? 1 : 0) +
8834 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8835 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8836 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8837 num_element_counters);
8839 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8840 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8842 if (properties_element == EL_GAME_OF_LIFE ||
8843 properties_element == EL_BIOMAZE)
8845 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8846 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8850 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8851 counterbutton_info[counter_id].min_value = MIN_SCORE;
8852 counterbutton_info[counter_id].max_value = MAX_SCORE;
8855 MapCounterButtons(counter_id);
8857 num_element_counters++;
8858 if (num_element_counters >= max_num_element_counters)
8863 if (HAS_EDITOR_CONTENT(properties_element))
8865 /* draw stickybutton gadget */
8866 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8868 if (IS_AMOEBOID(properties_element))
8869 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8870 else if (properties_element == EL_YAMYAM ||
8871 properties_element == EL_YAMYAM_LEFT ||
8872 properties_element == EL_YAMYAM_RIGHT ||
8873 properties_element == EL_YAMYAM_UP ||
8874 properties_element == EL_YAMYAM_DOWN)
8875 DrawYamYamContentAreas();
8876 else if (properties_element == EL_EMC_MAGIC_BALL)
8878 DrawMagicBallContentAreas();
8880 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8881 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8883 else if (properties_element == EL_EMC_ANDROID)
8884 DrawAndroidElementArea(properties_element);
8887 if (ELEM_IS_PLAYER(properties_element))
8889 int player_nr = GET_PLAYER_NR(properties_element);
8891 /* these properties can be set for every player individually */
8893 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8895 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8896 &level.start_element[player_nr];
8897 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8898 &level.artwork_element[player_nr];
8899 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8900 &level.explosion_element[player_nr];
8902 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8903 &level.use_start_element[player_nr];
8904 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8905 &level.use_artwork_element[player_nr];
8906 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8907 &level.use_explosion_element[player_nr];
8908 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8909 &level.initial_player_gravity[player_nr];
8911 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8912 &level.initial_player_stepsize[player_nr];
8914 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8915 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8916 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8917 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8918 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8919 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8920 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8921 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8922 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8923 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8924 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8925 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8926 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8928 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8929 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8930 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8932 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8934 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8936 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8937 &level.initial_inventory_content[player_nr][0];
8939 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8940 &level.initial_inventory_size[player_nr];
8942 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8943 &level.use_initial_inventory[player_nr];
8945 /* draw checkbutton gadgets */
8946 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8948 /* draw counter gadgets */
8949 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8951 /* draw drawing area gadgets */
8952 DrawPlayerInitialInventoryArea(properties_element);
8956 if (IS_GEM(properties_element))
8957 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8959 if (properties_element == EL_EM_DYNAMITE)
8960 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8962 if (COULD_MOVE_INTO_ACID(properties_element) &&
8963 !ELEM_IS_PLAYER(properties_element) &&
8964 (!IS_CUSTOM_ELEMENT(properties_element) ||
8965 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8967 /* set position for checkbutton for "can move into acid" */
8968 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8969 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8970 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8971 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8972 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8974 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8977 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8978 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8980 if (properties_element == EL_SPRING)
8981 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8983 if (properties_element == EL_TIME_ORB_FULL)
8984 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8986 if (CAN_GROW(properties_element))
8988 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8989 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8991 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8994 if (properties_element == EL_SOKOBAN_OBJECT ||
8995 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8996 properties_element == EL_SOKOBAN_FIELD_FULL)
8997 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8999 if (IS_ENVELOPE(properties_element))
9001 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9002 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9003 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9004 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9005 int envelope_nr = properties_element - EL_ENVELOPE_1;
9007 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9008 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9010 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9011 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9013 /* display counter to choose size of envelope text area */
9014 MapCounterButtons(counter1_id);
9015 MapCounterButtons(counter2_id);
9017 /* display checkbuttons to choose auto-wrap and alignment properties */
9018 MapCheckbuttonGadget(button1_id);
9019 MapCheckbuttonGadget(button2_id);
9021 DrawEnvelopeTextArea(envelope_nr);
9024 if (IS_CUSTOM_ELEMENT(properties_element))
9026 /* draw stickybutton gadget */
9027 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9029 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9031 /* draw checkbutton gadgets */
9032 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9033 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9034 MapCheckbuttonGadget(i);
9036 /* draw counter gadgets */
9037 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9038 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9039 MapCounterButtons(i);
9041 /* draw selectbox gadgets */
9042 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9043 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9044 MapSelectboxGadget(i);
9046 /* draw textbutton gadgets */
9047 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9049 /* draw text input gadgets */
9050 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9052 /* draw drawing area gadgets */
9053 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9055 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9057 /* draw checkbutton gadgets */
9058 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9059 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9060 MapCheckbuttonGadget(i);
9062 /* draw counter gadgets */
9063 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9064 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9065 MapCounterButtons(i);
9067 /* draw selectbox gadgets */
9068 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9069 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9070 MapSelectboxGadget(i);
9072 /* draw drawing area gadgets */
9073 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9074 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9075 DrawCustomContentArea();
9078 else if (IS_GROUP_ELEMENT(properties_element))
9080 /* draw stickybutton gadget */
9081 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9083 /* draw checkbutton gadgets */
9084 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9085 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
9087 /* draw counter gadgets */
9088 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9090 /* draw selectbox gadgets */
9091 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9093 /* draw textbutton gadgets */
9094 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9096 /* draw drawing area gadgets */
9097 DrawGroupElementArea(properties_element);
9099 /* draw text input gadgets */
9100 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9102 /* draw drawing area gadgets */
9103 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9107 static void DrawPropertiesChangeDrawingAreas()
9109 if (IS_CUSTOM_ELEMENT(properties_element))
9111 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9112 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9113 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9115 DrawCustomChangeContentArea();
9118 redraw_mask |= REDRAW_FIELD;
9121 static void DrawPropertiesChange()
9125 /* needed to initially set selectbox options for special action options */
9126 setSelectboxSpecialActionOptions();
9128 /* draw stickybutton gadget */
9129 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9131 /* draw checkbutton gadgets */
9132 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9133 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9134 MapCheckbuttonGadget(i);
9136 /* draw counter gadgets */
9137 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9138 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9139 MapCounterButtons(i);
9141 /* draw selectbox gadgets */
9142 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9143 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9144 MapSelectboxGadget(i);
9146 /* draw textbutton gadgets */
9147 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9148 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9149 MapTextbuttonGadget(i);
9151 /* draw graphicbutton gadgets */
9152 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9153 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9154 MapGraphicbuttonGadget(i);
9156 /* draw drawing area gadgets */
9157 DrawPropertiesChangeDrawingAreas();
9160 static void DrawEditorElementAnimation(int x, int y)
9162 int graphic = el2img(properties_element);
9163 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9164 custom_element.ce_value_fixed_initial :
9165 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9166 custom_element.collect_score_initial : FrameCounter);
9168 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9171 static void DrawEditorElementName(int x, int y, int element)
9173 char *element_name = getElementInfoText(element);
9174 int font_nr = FONT_TEXT_1;
9175 int font_width = getFontWidth(font_nr);
9176 int font_height = getFontHeight(font_nr);
9177 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
9178 int max_chars_per_line = max_text_width / font_width;
9179 char buffer[max_chars_per_line + 1];
9181 if (strlen(element_name) <= max_chars_per_line)
9182 DrawTextS(x, y, font_nr, element_name);
9185 int next_pos = max_chars_per_line;
9187 strncpy(buffer, element_name, max_chars_per_line);
9188 buffer[max_chars_per_line] = '\0';
9190 if (element_name[max_chars_per_line] == ' ')
9196 for (i = max_chars_per_line - 1; i >= 0; i--)
9197 if (buffer[i] == ' ')
9200 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9207 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9209 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9210 buffer[max_chars_per_line] = '\0';
9212 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9216 static void DrawPropertiesWindow()
9221 stick_element_properties_window = FALSE;
9223 /* make sure that previous properties edit mode exists for this element */
9224 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9225 !IS_CUSTOM_ELEMENT(properties_element))
9226 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9228 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9229 !ELEM_IS_PLAYER(properties_element) &&
9230 !IS_CUSTOM_ELEMENT(properties_element))
9231 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9233 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9234 (ELEM_IS_PLAYER(properties_element) ||
9235 IS_CUSTOM_ELEMENT(properties_element)))
9236 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9238 CopyElementPropertiesToEditor(properties_element);
9240 UnmapLevelEditorFieldGadgets();
9241 UnmapLevelEditorToolboxDrawingGadgets();
9242 UnmapLevelEditorToolboxCustomGadgets();
9244 if (IS_CUSTOM_ELEMENT(properties_element) ||
9245 IS_GROUP_ELEMENT(properties_element))
9246 MapLevelEditorToolboxCustomGadgets();
9248 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9252 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
9254 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
9255 "Element Settings", FONT_TITLE_1);
9258 FrameCounter = 0; /* restart animation frame counter */
9260 DrawElementBorder(SX + xstart * MINI_TILEX,
9261 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
9262 TILEX, TILEY, FALSE);
9264 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
9265 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
9267 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
9268 (ystart + 1) * MINI_TILEY + 1,
9269 properties_element);
9271 DrawPropertiesTabulatorGadgets();
9273 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9274 DrawPropertiesInfo();
9275 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9276 DrawPropertiesChange();
9277 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9278 DrawPropertiesConfig();
9281 static void UpdateCustomElementGraphicGadgets()
9283 struct ElementInfo *ei = &element_info[properties_element];
9286 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
9287 properties_element);
9289 ModifyEditorElementList();
9290 RedrawDrawingElements();
9292 /* force redraw of all mapped drawing area gadgets */
9293 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9295 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9302 static int getOpenDirectionFromTube(int element)
9306 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9307 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9308 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9309 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9310 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9311 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9312 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9313 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9314 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9315 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9316 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9322 static int getTubeFromOpenDirection(int direction)
9326 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9327 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9328 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9329 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9330 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9331 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9332 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9333 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9334 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9335 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9336 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9338 /* if only one direction, fall back to simple tube with that direction */
9339 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9340 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9341 case (MV_UP): return EL_TUBE_VERTICAL;
9342 case (MV_DOWN): return EL_TUBE_VERTICAL;
9348 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9350 int element_new = getTubeFromOpenDirection(direction);
9352 return (element_new != EL_EMPTY ? element_new : element_old);
9355 static int getOpenDirectionFromBelt(int element)
9357 int belt_dir = getBeltDirFromBeltElement(element);
9359 return (belt_dir == MV_LEFT ? MV_RIGHT :
9360 belt_dir == MV_RIGHT ? MV_LEFT :
9361 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9364 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9366 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9367 direction == MV_RIGHT ? MV_LEFT :
9368 direction == MV_HORIZONTAL ? MV_NONE : direction);
9370 if (direction == MV_NONE)
9373 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9376 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9379 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9381 return (element_new != EL_EMPTY ? element_new : element_old);
9384 static int getOpenDirectionFromPool(int element)
9388 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9389 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9390 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9391 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9392 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9393 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9399 static int getPoolFromOpenDirection(int direction)
9403 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9404 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9405 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9406 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9407 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9408 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9414 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9416 int element = getPoolFromOpenDirection(direction);
9417 int help_direction = getOpenDirectionFromPool(help_element);
9419 if (element == EL_EMPTY)
9421 int help_direction_vertical = help_direction & MV_VERTICAL;
9423 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9426 if (element == EL_EMPTY)
9428 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9430 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9436 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9438 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9440 return (element_new != EL_EMPTY ? element_new : element_old);
9443 static int getOpenDirectionFromPillar(int element)
9447 case EL_EMC_WALL_1: return (MV_DOWN);
9448 case EL_EMC_WALL_2: return (MV_VERTICAL);
9449 case EL_EMC_WALL_3: return (MV_UP);
9455 static int getPillarFromOpenDirection(int direction)
9459 case (MV_DOWN): return EL_EMC_WALL_1;
9460 case (MV_VERTICAL): return EL_EMC_WALL_2;
9461 case (MV_UP): return EL_EMC_WALL_3;
9467 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9469 int element_new = getPillarFromOpenDirection(direction);
9471 return (element_new != EL_EMPTY ? element_new : element_old);
9474 static int getOpenDirectionFromSteel2(int element)
9478 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9479 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9480 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9481 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9482 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9483 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9484 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9485 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9491 static int getSteel2FromOpenDirection(int direction)
9495 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9496 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9497 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9498 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9499 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9500 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9501 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9502 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9508 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9510 int element_new = getSteel2FromOpenDirection(direction);
9512 return (element_new != EL_EMPTY ? element_new : element_old);
9515 static int getOpenDirectionFromChip(int element)
9519 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9520 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9521 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9522 case EL_SP_CHIP_TOP: return (MV_DOWN);
9523 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9529 static int getChipFromOpenDirection(int direction)
9533 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9534 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9535 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9536 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9537 case (MV_DOWN): return EL_SP_CHIP_TOP;
9543 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9545 int element_new = getChipFromOpenDirection(direction);
9547 return (element_new != EL_EMPTY ? element_new : element_old);
9550 static int getClosedTube(int x, int y)
9552 static int xy[4][2] =
9559 int element_old = IntelliDrawBuffer[x][y];
9560 int direction_old = getOpenDirectionFromTube(element_old);
9561 int direction_new = MV_NONE;
9564 for (i = 0; i < NUM_DIRECTIONS; i++)
9566 int xx = x + xy[i][0];
9567 int yy = y + xy[i][1];
9568 int dir = MV_DIR_FROM_BIT(i);
9569 int dir_opposite = MV_DIR_OPPOSITE(dir);
9571 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9572 (direction_old & dir) &&
9573 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9574 direction_new |= dir;
9577 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9580 static int getClosedBelt(int x, int y)
9582 static int xy[4][2] =
9589 int element_old = IntelliDrawBuffer[x][y];
9590 int nr = getBeltNrFromBeltElement(element_old);
9591 int direction_old = getOpenDirectionFromBelt(element_old);
9592 int direction_new = MV_NONE;
9595 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9597 int xx = x + xy[i][0];
9598 int yy = y + xy[i][1];
9599 int dir = MV_DIR_FROM_BIT(i);
9600 int dir_opposite = MV_DIR_OPPOSITE(dir);
9602 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9603 (direction_old & dir) &&
9604 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9605 direction_new |= dir;
9608 return getBeltFromNrAndOpenDirection(nr, direction_new);
9611 static int getClosedPool(int x, int y)
9613 static int xy[4][2] =
9620 int element_old = IntelliDrawBuffer[x][y];
9621 int direction_old = getOpenDirectionFromPool(element_old);
9622 int direction_new = MV_NONE;
9625 for (i = 0; i < NUM_DIRECTIONS; i++)
9627 int xx = x + xy[i][0];
9628 int yy = y + xy[i][1];
9629 int dir = MV_DIR_FROM_BIT(i);
9630 int dir_opposite = MV_DIR_OPPOSITE(dir);
9632 if (IN_LEV_FIELD(xx, yy) &&
9633 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9634 (direction_old & dir) &&
9635 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9636 direction_new |= dir;
9639 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9642 static int getClosedPillar(int x, int y)
9644 static int xy[4][2] =
9651 int element_old = IntelliDrawBuffer[x][y];
9652 int direction_old = getOpenDirectionFromPillar(element_old);
9653 int direction_new = MV_NONE;
9656 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9658 int xx = x + xy[i][0];
9659 int yy = y + xy[i][1];
9660 int dir = MV_DIR_FROM_BIT(i);
9661 int dir_opposite = MV_DIR_OPPOSITE(dir);
9663 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9664 (direction_old & dir) &&
9665 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9666 direction_new |= dir;
9669 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9672 static int getClosedSteel2(int x, int y)
9674 static int xy[4][2] =
9681 int element_old = IntelliDrawBuffer[x][y];
9682 int direction_old = getOpenDirectionFromSteel2(element_old);
9683 int direction_new = MV_NONE;
9686 for (i = 0; i < NUM_DIRECTIONS; i++)
9688 int xx = x + xy[i][0];
9689 int yy = y + xy[i][1];
9690 int dir = MV_DIR_FROM_BIT(i);
9691 int dir_opposite = MV_DIR_OPPOSITE(dir);
9693 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9694 (direction_old & dir) &&
9695 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9696 direction_new |= dir;
9699 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9702 static int getClosedChip(int x, int y)
9704 static int xy[4][2] =
9711 int element_old = IntelliDrawBuffer[x][y];
9712 int direction_old = getOpenDirectionFromChip(element_old);
9713 int direction_new = MV_NONE;
9716 for (i = 0; i < NUM_DIRECTIONS; i++)
9718 int xx = x + xy[i][0];
9719 int yy = y + xy[i][1];
9720 int dir = MV_DIR_FROM_BIT(i);
9721 int dir_opposite = MV_DIR_OPPOSITE(dir);
9723 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9724 (direction_old & dir) &&
9725 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9726 direction_new |= dir;
9729 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9732 static void SetElementSimple(int x, int y, int element, boolean change_level)
9734 int sx = x - level_xpos;
9735 int sy = y - level_ypos;
9737 IntelliDrawBuffer[x][y] = element;
9740 Feld[x][y] = element;
9742 if (IN_ED_FIELD(sx, sy))
9743 DrawMiniElement(sx, sy, element);
9746 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9747 int x2, int y2, int *element2,
9748 int (*close_function)(int, int),
9749 boolean change_level)
9751 /* set neighbour elements to newly determined connections */
9752 SetElementSimple(x1, y1, *element1, change_level);
9753 SetElementSimple(x2, y2, *element2, change_level);
9755 /* remove all open connections of neighbour elements */
9756 *element1 = close_function(x1, y1);
9757 *element2 = close_function(x2, y2);
9759 /* set neighbour elements to new, minimized connections */
9760 SetElementSimple(x1, y1, *element1, change_level);
9761 SetElementSimple(x2, y2, *element2, change_level);
9764 static void SetElementIntelliDraw(int x, int y, int new_element,
9765 boolean change_level, int button)
9767 static int xy[4][2] =
9774 static int last_x = -1;
9775 static int last_y = -1;
9776 int old_element = IntelliDrawBuffer[x][y];
9778 if (new_element == EL_UNDEFINED)
9786 if (IS_TUBE(new_element))
9788 int last_element_new = EL_UNDEFINED;
9789 int direction = MV_NONE;
9792 /* if old element is of same kind, keep all existing directions */
9793 if (IS_TUBE(old_element))
9794 direction |= getOpenDirectionFromTube(old_element);
9796 for (i = 0; i < NUM_DIRECTIONS; i++)
9798 int xx = x + xy[i][0];
9799 int yy = y + xy[i][1];
9801 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9802 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9804 int dir = MV_DIR_FROM_BIT(i);
9805 int dir_opposite = MV_DIR_OPPOSITE(dir);
9806 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9807 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9808 int last_direction_new = last_direction_old | dir_opposite;
9810 last_element_new = getTubeFromOpenDirection(last_direction_new);
9816 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9818 if (last_element_new != EL_UNDEFINED)
9819 MergeAndCloseNeighbourElements(x, y, &new_element,
9820 last_x, last_y, &last_element_new,
9821 getClosedTube, change_level);
9823 else if (IS_BELT(new_element))
9825 int belt_nr = getBeltNrFromBeltElement(new_element);
9826 int last_element_new = EL_UNDEFINED;
9827 int direction = MV_NONE;
9830 /* if old element is of same kind, keep all existing directions */
9831 if (IS_BELT(old_element))
9832 direction |= getOpenDirectionFromBelt(old_element);
9834 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9836 int xx = x + xy[i][0];
9837 int yy = y + xy[i][1];
9839 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9840 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9842 int dir = MV_DIR_FROM_BIT(i);
9843 int dir_opposite = MV_DIR_OPPOSITE(dir);
9844 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9845 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9846 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9847 int last_direction_new = last_direction_old | dir_opposite;
9849 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9850 last_direction_new);
9855 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9857 if (last_element_new != EL_UNDEFINED)
9858 MergeAndCloseNeighbourElements(x, y, &new_element,
9859 last_x, last_y, &last_element_new,
9860 getClosedBelt, change_level);
9862 else if (IS_ACID_POOL_OR_ACID(new_element))
9864 int last_element_new = EL_UNDEFINED;
9865 int direction = MV_NONE;
9868 /* if old element is of same kind, keep all existing directions */
9869 if (IS_ACID_POOL_OR_ACID(old_element))
9870 direction |= getOpenDirectionFromPool(old_element);
9872 for (i = 0; i < NUM_DIRECTIONS; i++)
9874 int xx = x + xy[i][0];
9875 int yy = y + xy[i][1];
9877 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9878 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9880 int dir = MV_DIR_FROM_BIT(i);
9881 int dir_opposite = MV_DIR_OPPOSITE(dir);
9882 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9883 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9884 int last_direction_new = last_direction_old | dir_opposite;
9886 last_element_new = getPoolFromOpenDirection(last_direction_new);
9892 /* special corrections needed for intuitively correct acid pool drawing */
9893 if (last_element_new == EL_EMPTY)
9894 last_element_new = new_element;
9895 else if (last_element_new != EL_UNDEFINED)
9896 new_element = last_element_new;
9898 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9900 if (last_element_new != EL_UNDEFINED)
9901 MergeAndCloseNeighbourElements(x, y, &new_element,
9902 last_x, last_y, &last_element_new,
9903 getClosedPool, change_level);
9905 else if (IS_EMC_PILLAR(new_element))
9907 int last_element_new = EL_UNDEFINED;
9908 int direction = MV_NONE;
9911 /* if old element is of same kind, keep all existing directions */
9912 if (IS_EMC_PILLAR(old_element))
9913 direction |= getOpenDirectionFromPillar(old_element);
9915 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9917 int xx = x + xy[i][0];
9918 int yy = y + xy[i][1];
9920 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9921 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9923 int dir = MV_DIR_FROM_BIT(i);
9924 int dir_opposite = MV_DIR_OPPOSITE(dir);
9925 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9926 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9927 int last_direction_new = last_direction_old | dir_opposite;
9929 last_element_new = getPillarFromOpenDirection(last_direction_new);
9935 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9937 if (last_element_new != EL_UNDEFINED)
9938 MergeAndCloseNeighbourElements(x, y, &new_element,
9939 last_x, last_y, &last_element_new,
9940 getClosedPillar, change_level);
9942 else if (IS_DC_STEELWALL_2(new_element))
9944 int last_element_new = EL_UNDEFINED;
9945 int direction = MV_NONE;
9948 /* if old element is of same kind, keep all existing directions */
9949 if (IS_DC_STEELWALL_2(old_element))
9950 direction |= getOpenDirectionFromSteel2(old_element);
9952 for (i = 0; i < NUM_DIRECTIONS; i++)
9954 int xx = x + xy[i][0];
9955 int yy = y + xy[i][1];
9957 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9958 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9960 int dir = MV_DIR_FROM_BIT(i);
9961 int dir_opposite = MV_DIR_OPPOSITE(dir);
9962 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9963 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9964 int last_direction_new = last_direction_old | dir_opposite;
9966 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9972 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9974 if (last_element_new != EL_UNDEFINED)
9975 MergeAndCloseNeighbourElements(x, y, &new_element,
9976 last_x, last_y, &last_element_new,
9977 getClosedSteel2, change_level);
9979 else if (IS_SP_CHIP(new_element))
9981 int last_element_new = EL_UNDEFINED;
9982 int direction = MV_NONE;
9985 /* (do not keep existing directions, regardless of kind of old element) */
9987 for (i = 0; i < NUM_DIRECTIONS; i++)
9989 int xx = x + xy[i][0];
9990 int yy = y + xy[i][1];
9992 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9993 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9995 int dir = MV_DIR_FROM_BIT(i);
9996 int dir_opposite = MV_DIR_OPPOSITE(dir);
9997 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9998 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9999 int last_direction_new = last_direction_old | dir_opposite;
10001 if (last_direction_old == MV_NONE)
10003 last_element_new = getChipFromOpenDirection(last_direction_new);
10006 else if (last_direction_old & (dir | dir_opposite))
10008 direction |= MV_DIR_OPPOSITE(last_direction_old);
10012 direction |= MV_DIR_OPPOSITE(dir);
10017 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10019 if (last_element_new != EL_UNDEFINED)
10020 MergeAndCloseNeighbourElements(x, y, &new_element,
10021 last_x, last_y, &last_element_new,
10022 getClosedChip, change_level);
10024 else if (IS_SP_HARDWARE_BASE(new_element))
10026 int nr = GetSimpleRandom(6);
10028 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10029 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10030 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10031 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10032 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10034 else if (new_element == EL_SP_HARDWARE_GREEN ||
10035 new_element == EL_SP_HARDWARE_BLUE ||
10036 new_element == EL_SP_HARDWARE_RED)
10038 int nr = GetSimpleRandom(3);
10040 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10041 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10043 else if (IS_GROUP_ELEMENT(new_element))
10045 boolean connected_drawing = FALSE;
10048 for (i = 0; i < NUM_DIRECTIONS; i++)
10050 int xx = x + xy[i][0];
10051 int yy = y + xy[i][1];
10053 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10054 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10055 connected_drawing = TRUE;
10058 if (!connected_drawing)
10059 ResolveGroupElement(new_element);
10061 new_element = GetElementFromGroupElement(new_element);
10063 else if (IS_BELT_SWITCH(old_element))
10065 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10066 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10068 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10069 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10071 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10075 static int swappable_elements[][2] =
10077 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10078 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10079 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10080 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10081 { EL_EMERALD, EL_WALL_EMERALD },
10082 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10083 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10084 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10085 { EL_DIAMOND, EL_WALL_DIAMOND },
10086 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10087 { EL_GATE_1, EL_GATE_1_GRAY },
10088 { EL_GATE_2, EL_GATE_2_GRAY },
10089 { EL_GATE_3, EL_GATE_3_GRAY },
10090 { EL_GATE_4, EL_GATE_4_GRAY },
10091 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10092 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10093 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10094 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10095 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10096 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10097 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10098 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10099 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10100 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10101 { EL_LAMP, EL_LAMP_ACTIVE },
10102 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10103 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10104 { EL_PEARL, EL_WALL_PEARL },
10105 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10106 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10107 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10108 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10109 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10110 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10111 { EL_LANDMINE, EL_DC_LANDMINE },
10112 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10113 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10114 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10115 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10116 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10120 static int rotatable_elements[][4] =
10131 EL_SPACESHIP_RIGHT,
10137 EL_BD_BUTTERFLY_UP,
10138 EL_BD_BUTTERFLY_RIGHT,
10139 EL_BD_BUTTERFLY_DOWN,
10140 EL_BD_BUTTERFLY_LEFT
10145 EL_BD_FIREFLY_RIGHT,
10146 EL_BD_FIREFLY_DOWN,
10179 EL_SP_GRAVITY_PORT_UP,
10180 EL_SP_GRAVITY_PORT_RIGHT,
10181 EL_SP_GRAVITY_PORT_DOWN,
10182 EL_SP_GRAVITY_PORT_LEFT
10186 EL_SP_GRAVITY_ON_PORT_UP,
10187 EL_SP_GRAVITY_ON_PORT_RIGHT,
10188 EL_SP_GRAVITY_ON_PORT_DOWN,
10189 EL_SP_GRAVITY_ON_PORT_LEFT
10193 EL_SP_GRAVITY_OFF_PORT_UP,
10194 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10195 EL_SP_GRAVITY_OFF_PORT_DOWN,
10196 EL_SP_GRAVITY_OFF_PORT_LEFT
10207 EL_BALLOON_SWITCH_UP,
10208 EL_BALLOON_SWITCH_RIGHT,
10209 EL_BALLOON_SWITCH_DOWN,
10210 EL_BALLOON_SWITCH_LEFT
10222 for (i = 0; swappable_elements[i][0] != -1; i++)
10224 int element1 = swappable_elements[i][0];
10225 int element2 = swappable_elements[i][1];
10227 if (old_element == element1 || old_element == element2)
10228 new_element = (old_element == element1 ? element2 : element1);
10231 for (i = 0; rotatable_elements[i][0] != -1; i++)
10233 for (j = 0; j < 4; j++)
10235 int element = rotatable_elements[i][j];
10237 if (old_element == element)
10238 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10239 button == 2 ? rotatable_elements[i][0] :
10240 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10246 SetElementSimple(x, y, new_element, change_level);
10252 static void ResetIntelliDraw()
10256 for (x = 0; x < lev_fieldx; x++)
10257 for (y = 0; y < lev_fieldy; y++)
10258 IntelliDrawBuffer[x][y] = Feld[x][y];
10260 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10263 static void SetElementExt(int x, int y, int element, boolean change_level,
10267 SetElementSimple(x, y, Feld[x][y], change_level);
10268 else if (GetKeyModState() & KMOD_Shift)
10269 SetElementIntelliDraw(x, y, element, change_level, button);
10271 SetElementSimple(x, y, element, change_level);
10274 static void SetElement(int x, int y, int element)
10276 SetElementExt(x, y, element, TRUE, -1);
10279 static void SetElementButton(int x, int y, int element, int button)
10281 SetElementExt(x, y, element, TRUE, button);
10284 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10286 int lx = sx + level_xpos;
10287 int ly = sy + level_ypos;
10289 SetElementExt(lx, ly, element, change_level, -1);
10292 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10293 int element, boolean change_level)
10295 int xsize = ABS(to_x - from_x);
10296 int ysize = ABS(to_y - from_y);
10297 int dx = (to_x < from_x ? -1 : +1);
10298 int dy = (to_y < from_y ? -1 : +1);
10301 if (from_y == to_y) /* horizontal line */
10303 for (i = 0; i <= xsize; i++)
10304 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10306 else if (from_x == to_x) /* vertical line */
10308 for (i = 0; i <= ysize; i++)
10309 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10311 else /* diagonal line */
10313 if (ysize < xsize) /* a < 1 */
10315 float a = (float)ysize / (float)xsize;
10317 for (i = 0; i <= xsize; i++)
10320 int y = dy * (int)(a * i + 0.5);
10322 DrawLineElement(from_x + x, from_y + y, element, change_level);
10327 float a = (float)xsize / (float)ysize;
10329 for (i = 0; i <= ysize; i++)
10331 int x = dx * (int)(a * i + 0.5);
10334 DrawLineElement(from_x + x, from_y + y, element, change_level);
10340 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10341 int element, boolean change_level)
10343 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10344 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10345 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10346 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10349 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10350 int element, boolean change_level)
10355 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10357 for (y = from_y; y <= to_y; y++)
10358 DrawLine(from_x, y, to_x, y, element, change_level);
10361 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10362 int element, boolean change_level)
10364 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10365 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10366 int len_x = ABS(to_x - from_x);
10367 int len_y = ABS(to_y - from_y);
10370 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10372 /* not optimal (some points get drawn twice) but simple,
10373 and fast enough for the few points we are drawing */
10375 for (x = 0; x <= radius; x++)
10377 int sx, sy, lx, ly;
10379 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10381 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10382 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10383 lx = sx + level_xpos;
10384 ly = sy + level_ypos;
10386 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10387 DrawLineElement(sx, sy, element, change_level);
10390 for (y = 0; y <= radius; y++)
10392 int sx, sy, lx, ly;
10394 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10396 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10397 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10398 lx = sx + level_xpos;
10399 ly = sy + level_ypos;
10401 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10402 DrawLineElement(sx, sy, element, change_level);
10406 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10407 int element, boolean change_level)
10409 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10410 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10412 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10415 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10417 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10418 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10419 int element, boolean change_level)
10421 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10422 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10423 int mirror_to_x2 = from_x - (to_x2 - from_x);
10424 int mirror_to_y2 = from_y - (to_y2 - from_y);
10426 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10427 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10428 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10429 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10433 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10435 int from_sx, from_sy;
10439 swap_numbers(&from_x, &to_x);
10442 swap_numbers(&from_y, &to_y);
10444 from_sx = SX + from_x * MINI_TILEX;
10445 from_sy = SY + from_y * MINI_TILEY;
10446 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
10447 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
10449 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10450 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10451 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10452 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10454 if (from_x == to_x && from_y == to_y)
10455 MarkTileDirty(from_x/2, from_y/2);
10457 redraw_mask |= REDRAW_FIELD;
10460 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10461 int element, boolean change_level)
10463 if (element == -1 || change_level)
10464 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10466 DrawAreaBorder(from_x, from_y, to_x, to_y);
10469 /* values for CopyBrushExt() */
10470 #define CB_AREA_TO_BRUSH 0
10471 #define CB_BRUSH_TO_CURSOR 1
10472 #define CB_BRUSH_TO_LEVEL 2
10473 #define CB_DELETE_OLD_CURSOR 3
10474 #define CB_DUMP_BRUSH 4
10475 #define CB_DUMP_BRUSH_SMALL 5
10477 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10478 int button, int mode)
10481 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10483 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
10485 static int brush_width, brush_height;
10486 static int last_cursor_x = -1, last_cursor_y = -1;
10487 static boolean delete_old_brush;
10488 int new_element = BUTTON_ELEMENT(button);
10491 if (mode == CB_DUMP_BRUSH ||
10492 mode == CB_DUMP_BRUSH_SMALL)
10494 if (!draw_with_brush)
10496 Error(ERR_WARN, "no brush selected");
10501 for (y = 0; y < brush_height; y++)
10503 for (x = 0; x < brush_width; x++)
10505 int element = brush_buffer[x][y];
10506 int element_mapped = element;
10508 if (IS_CUSTOM_ELEMENT(element))
10509 element_mapped = EL_CUSTOM_START;
10510 else if (IS_GROUP_ELEMENT(element))
10511 element_mapped = EL_GROUP_START;
10512 else if (element >= NUM_FILE_ELEMENTS)
10513 element_mapped = EL_UNKNOWN;
10515 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
10524 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10527 if (mode == CB_AREA_TO_BRUSH)
10529 int from_lx, from_ly;
10532 swap_numbers(&from_x, &to_x);
10535 swap_numbers(&from_y, &to_y);
10537 brush_width = to_x - from_x + 1;
10538 brush_height = to_y - from_y + 1;
10540 from_lx = from_x + level_xpos;
10541 from_ly = from_y + level_ypos;
10543 for (y = 0; y < brush_height; y++)
10545 for (x = 0; x < brush_width; x++)
10547 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10550 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10555 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10557 delete_old_brush = FALSE;
10559 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10560 mode == CB_BRUSH_TO_LEVEL)
10562 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10563 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10564 int cursor_from_x = cursor_x - brush_width / 2;
10565 int cursor_from_y = cursor_y - brush_height / 2;
10566 int border_from_x = cursor_x, border_from_y = cursor_y;
10567 int border_to_x = cursor_x, border_to_y = cursor_y;
10569 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10570 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10572 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10573 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10575 delete_old_brush = FALSE;
10579 for (y = 0; y < brush_height; y++)
10581 for (x = 0; x < brush_width; x++)
10583 int sx = cursor_from_x + x;
10584 int sy = cursor_from_y + y;
10585 int lx = sx + level_xpos;
10586 int ly = sy + level_ypos;
10587 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10588 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10589 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10590 brush_buffer[x][y] : new_element);
10592 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10594 if (sx < border_from_x)
10595 border_from_x = sx;
10596 else if (sx > border_to_x)
10598 if (sy < border_from_y)
10599 border_from_y = sy;
10600 else if (sy > border_to_y)
10603 DrawLineElement(sx, sy, element, change_level);
10608 if (mode != CB_DELETE_OLD_CURSOR)
10609 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10611 last_cursor_x = cursor_x;
10612 last_cursor_y = cursor_y;
10613 delete_old_brush = TRUE;
10617 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10620 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10623 static void CopyBrushToLevel(int x, int y, int button)
10625 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10628 static void CopyBrushToCursor(int x, int y)
10630 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10633 static void DeleteBrushFromCursor()
10635 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10640 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10643 void DumpBrush_Small()
10645 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10648 static void FloodFill(int from_x, int from_y, int fill_element)
10650 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10653 /* values for DrawLevelText() modes */
10654 #define TEXT_INIT 0
10655 #define TEXT_SETCURSOR 1
10656 #define TEXT_WRITECHAR 2
10657 #define TEXT_BACKSPACE 3
10658 #define TEXT_NEWLINE 4
10660 #define TEXT_QUERY_TYPING 6
10662 static int DrawLevelText(int sx, int sy, char letter, int mode)
10664 static short delete_buffer[MAX_LEV_FIELDX];
10665 static int start_sx;
10667 static int start_sy;
10669 static int last_sx, last_sy;
10670 static boolean typing = FALSE;
10671 int letter_element = EL_CHAR_ASCII0 + letter;
10672 int lx = 0, ly = 0;
10674 /* map lower case letters to upper case and convert special characters */
10675 if (letter >= 'a' && letter <= 'z')
10676 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10677 else if (letter == 'ä' || letter == 'Ä')
10678 letter_element = EL_CHAR_AUMLAUT;
10679 else if (letter == 'ö' || letter == 'Ö')
10680 letter_element = EL_CHAR_OUMLAUT;
10681 else if (letter == 'ü' || letter == 'Ü')
10682 letter_element = EL_CHAR_UUMLAUT;
10683 else if (letter == '^')
10684 letter_element = EL_CHAR_COPYRIGHT;
10686 letter_element = EL_CHAR_ASCII0 + letter;
10688 if (mode != TEXT_INIT)
10693 if (mode != TEXT_SETCURSOR)
10699 lx = last_sx + level_xpos;
10700 ly = last_sy + level_ypos;
10707 DrawLevelText(0, 0, 0, TEXT_END);
10716 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10719 case TEXT_SETCURSOR:
10720 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10721 DrawAreaBorder(sx, sy, sx, sy);
10726 case TEXT_WRITECHAR:
10727 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10729 delete_buffer[sx - start_sx] = Feld[lx][ly];
10730 Feld[lx][ly] = letter_element;
10732 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10733 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10734 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10735 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10737 DrawLevelText(0, 0, 0, TEXT_END);
10739 level.changed = TRUE;
10743 case TEXT_BACKSPACE:
10746 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10747 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10748 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10753 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10754 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10756 DrawLevelText(0, 0, 0, TEXT_END);
10760 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10761 DrawMiniElement(sx, sy, Feld[lx][ly]);
10765 case TEXT_QUERY_TYPING:
10775 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10776 int element, boolean change_level)
10778 int lx = sx + level_xpos;
10779 int ly = sy + level_ypos;
10782 DrawMiniElement(sx, sy, Feld[lx][ly]);
10784 DrawAreaBorder(sx, sy, sx, sy);
10787 static void CheckLevelBorderElement(boolean redraw_playfield)
10789 int last_border_element = BorderElement;
10791 SetBorderElement();
10793 if (redraw_playfield && BorderElement != last_border_element)
10794 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10797 static void CopyLevelToUndoBuffer(int mode)
10799 static boolean accumulated_undo = FALSE;
10800 boolean new_undo_buffer_position = TRUE;
10805 case UNDO_IMMEDIATE:
10806 accumulated_undo = FALSE;
10809 case UNDO_ACCUMULATE:
10810 if (accumulated_undo)
10811 new_undo_buffer_position = FALSE;
10812 accumulated_undo = TRUE;
10819 if (new_undo_buffer_position)
10821 /* new position in undo buffer ring */
10822 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10824 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10825 undo_buffer_steps++;
10828 for (x = 0; x < lev_fieldx; x++)
10829 for (y = 0; y < lev_fieldy; y++)
10830 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10832 /* check if drawing operation forces change of border style */
10833 CheckLevelBorderElement(TRUE);
10835 level.changed = TRUE;
10838 static void RandomPlacement(int new_element)
10840 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10841 int num_free_positions = 0;
10842 int num_percentage, num_elements;
10846 ResetIntelliDraw();
10849 /* determine number of free positions for randomly placing the new element */
10850 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10852 free_position[x][y] =
10853 (random_placement_background_restricted ?
10854 Feld[x][y] == random_placement_background_element :
10855 Feld[x][y] != new_element);
10857 if (free_position[x][y])
10858 num_free_positions++;
10861 /* determine number of new elements to place there */
10862 num_percentage = num_free_positions * random_placement_value / 100;
10863 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10864 num_percentage : random_placement_value);
10866 /* if less free positions than elements to place, fill all these positions */
10867 if (num_free_positions < num_elements)
10869 for (x = 0; x < lev_fieldx; x++)
10870 for (y = 0; y < lev_fieldy; y++)
10871 if (free_position[x][y])
10873 SetElement(x, y, new_element);
10875 Feld[x][y] = new_element;
10880 while (num_elements > 0)
10882 x = GetSimpleRandom(lev_fieldx);
10883 y = GetSimpleRandom(lev_fieldy);
10885 /* don't place element at the same position twice */
10886 if (free_position[x][y])
10888 free_position[x][y] = FALSE;
10890 SetElement(x, y, new_element);
10892 Feld[x][y] = new_element;
10899 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10900 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10903 void WrapLevel(int dx, int dy)
10905 int wrap_dx = lev_fieldx - dx;
10906 int wrap_dy = lev_fieldy - dy;
10909 for (x = 0; x < lev_fieldx; x++)
10910 for (y = 0; y < lev_fieldy; y++)
10911 FieldBackup[x][y] = Feld[x][y];
10913 for (x = 0; x < lev_fieldx; x++)
10914 for (y = 0; y < lev_fieldy; y++)
10916 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10918 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10919 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10922 static void HandleDrawingAreas(struct GadgetInfo *gi)
10924 static boolean started_inside_drawing_area = FALSE;
10925 int id = gi->custom_id;
10926 boolean button_press_event;
10927 boolean button_release_event;
10928 boolean inside_drawing_area = !gi->event.off_borders;
10929 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10930 int actual_drawing_function;
10931 int button = gi->event.button;
10932 int new_element = BUTTON_ELEMENT(button);
10933 int sx = gi->event.x, sy = gi->event.y;
10934 int min_sx = 0, min_sy = 0;
10935 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10936 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10937 int lx = 0, ly = 0;
10938 int min_lx = 0, min_ly = 0;
10939 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10942 /* handle info callback for each invocation of action callback */
10943 gi->callback_info(gi);
10945 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10946 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10948 /* make sure to stay inside drawing area boundaries */
10949 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10950 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10954 /* get positions inside level field */
10955 lx = sx + level_xpos;
10956 ly = sy + level_ypos;
10958 if (!IN_LEV_FIELD(lx, ly))
10959 inside_drawing_area = FALSE;
10961 /* make sure to stay inside level field boundaries */
10962 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10963 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10965 /* correct drawing area positions accordingly */
10966 sx = lx - level_xpos;
10967 sy = ly - level_ypos;
10970 if (button_press_event)
10971 started_inside_drawing_area = inside_drawing_area;
10973 if (!started_inside_drawing_area)
10976 if (!IS_VALID_BUTTON(button))
10979 if (!button && !button_release_event)
10982 /* automatically switch to 'single item' drawing mode, if needed */
10983 actual_drawing_function =
10984 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10985 drawing_function : GADGET_ID_SINGLE_ITEMS);
10987 /* clicking into drawing area with pressed Control key picks element */
10988 if (GetKeyModState() & KMOD_Control)
10990 last_drawing_function = drawing_function;
10991 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10994 if (GetKeyModState() & KMOD_Shift)
10996 if (button_press_event || button_release_event)
10997 ResetIntelliDraw();
11000 switch (actual_drawing_function)
11002 case GADGET_ID_SINGLE_ITEMS:
11005 if (button_release_event)
11007 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11009 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
11010 !inside_drawing_area)
11011 DeleteBrushFromCursor();
11014 ResetIntelliDraw();
11018 if (!button || button_release_event)
11021 if (draw_with_brush)
11024 if (!button_release_event)
11026 CopyBrushToLevel(sx, sy, button);
11031 else if (new_element != Feld[lx][ly])
11034 if (new_element == EL_PLAYER_1)
11036 /* remove player at old position */
11037 for (y = 0; y < lev_fieldy; y++)
11039 for (x = 0; x < lev_fieldx; x++)
11041 if (Feld[x][y] == EL_PLAYER_1)
11044 SetElement(x, y, EL_EMPTY);
11046 Feld[x][y] = EL_EMPTY;
11048 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
11049 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
11051 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
11052 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
11053 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
11062 SetElementButton(lx, ly, new_element, button);
11064 Feld[lx][ly] = new_element;
11065 DrawMiniElement(sx, sy, new_element);
11071 int type_id = gi->custom_type_id;
11072 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11074 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
11075 DrawMiniGraphicExt(drawto,
11076 gi->x + sx * MINI_TILEX,
11077 gi->y + sy * MINI_TILEY,
11078 el2edimg(new_element));
11080 DrawFixedGraphicExt(drawto,
11081 gi->x + sx * TILEX,
11082 gi->y + sy * TILEY,
11083 el2img(new_element), 0);
11085 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11086 new_element = GFX_ELEMENT(new_element);
11088 drawingarea_info[type_id].value[pos] = new_element;
11090 CopyElementPropertiesToGame(properties_element);
11092 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11094 UpdateCustomElementGraphicGadgets();
11096 FrameCounter = 0; /* restart animation frame counter */
11101 case GADGET_ID_CONNECTED_ITEMS:
11103 static int last_sx = -1;
11104 static int last_sy = -1;
11106 if (button_release_event)
11107 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11111 if (!button_press_event)
11112 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
11120 case GADGET_ID_LINE:
11121 case GADGET_ID_ARC:
11122 case GADGET_ID_RECTANGLE:
11123 case GADGET_ID_FILLED_BOX:
11124 case GADGET_ID_GRAB_BRUSH:
11125 case GADGET_ID_TEXT:
11127 static int last_sx = -1;
11128 static int last_sy = -1;
11129 static int start_sx = -1;
11130 static int start_sy = -1;
11131 void (*draw_func)(int, int, int, int, int, boolean);
11133 if (drawing_function == GADGET_ID_LINE)
11134 draw_func = DrawLine;
11135 else if (drawing_function == GADGET_ID_ARC)
11136 draw_func = DrawArc;
11137 else if (drawing_function == GADGET_ID_RECTANGLE)
11138 draw_func = DrawBox;
11139 else if (drawing_function == GADGET_ID_FILLED_BOX)
11140 draw_func = DrawFilledBox;
11141 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
11142 draw_func = SelectArea;
11143 else /* (drawing_function == GADGET_ID_TEXT) */
11144 draw_func = SetTextCursor;
11146 if (button_press_event)
11148 draw_func(sx, sy, sx, sy, new_element, FALSE);
11149 start_sx = last_sx = sx;
11150 start_sy = last_sy = sy;
11152 if (drawing_function == GADGET_ID_TEXT)
11153 DrawLevelText(0, 0, 0, TEXT_END);
11155 else if (button_release_event)
11157 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11158 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11160 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11161 CopyBrushToCursor(sx, sy);
11162 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11164 draw_with_brush = TRUE;
11166 else if (drawing_function == GADGET_ID_TEXT)
11167 DrawLevelText(sx, sy, 0, TEXT_INIT);
11169 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11171 else if (last_sx != sx || last_sy != sy)
11173 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11174 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11181 case GADGET_ID_FLOOD_FILL:
11182 if (button_press_event && Feld[lx][ly] != new_element)
11184 FloodFill(lx, ly, new_element);
11185 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11186 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11190 case GADGET_ID_PICK_ELEMENT:
11191 if (button_release_event)
11192 ClickOnGadget(level_editor_gadget[last_drawing_function],
11194 else if (draw_level)
11195 PickDrawingElement(button, Feld[lx][ly]);
11198 int type_id = gi->custom_type_id;
11199 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11201 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11211 static void HandleCounterButtons(struct GadgetInfo *gi)
11213 int gadget_id = gi->custom_id;
11214 int counter_id = gi->custom_type_id;
11215 int button = gi->event.button;
11216 int *counter_value = counterbutton_info[counter_id].value;
11217 int step = BUTTON_STEPSIZE(button) *
11218 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11220 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11222 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11223 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11224 boolean level_changed = LevelChanged();
11226 if ((level_changed && pressed) || (!level_changed && released))
11229 if (level_changed && !Request("Level has changed! Discard changes?",
11232 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11233 ModifyEditorCounterValue(counter_id, *counter_value);
11239 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11240 *counter_value = gi->textinput.number_value;
11242 ModifyEditorCounterValue(counter_id, *counter_value + step);
11244 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11246 LoadLevel(level_nr);
11247 LoadScore(level_nr);
11252 DrawEditModeWindow();
11257 switch (counter_id)
11259 case ED_COUNTER_ID_YAMYAM_CONTENT:
11260 DrawYamYamContentAreas();
11263 case ED_COUNTER_ID_BALL_CONTENT:
11264 DrawMagicBallContentAreas();
11267 case ED_COUNTER_ID_ANDROID_CONTENT:
11268 DrawAndroidElementArea(properties_element);
11271 case ED_COUNTER_ID_GROUP_CONTENT:
11272 DrawGroupElementArea(properties_element);
11273 CopyGroupElementPropertiesToGame(properties_element);
11276 case ED_COUNTER_ID_INVENTORY_SIZE:
11277 DrawPlayerInitialInventoryArea(properties_element);
11280 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11281 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11282 DrawEnvelopeTextArea(-1);
11285 case ED_COUNTER_ID_LEVEL_XSIZE:
11286 case ED_COUNTER_ID_LEVEL_YSIZE:
11287 lev_fieldx = level.fieldx;
11288 lev_fieldy = level.fieldy;
11295 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11296 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11297 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11298 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11299 CopyElementPropertiesToGame(properties_element);
11301 level.changed = TRUE;
11304 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11306 int type_id = gi->custom_type_id;
11308 strcpy(textinput_info[type_id].value, gi->textinput.value);
11310 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11312 CopyElementPropertiesToGame(properties_element);
11314 ModifyEditorElementList(); /* update changed button info text */
11317 level.changed = TRUE;
11320 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11322 int type_id = gi->custom_type_id;
11325 strncpy(textarea_info[type_id].value, gi->textarea.value,
11326 MAX_ENVELOPE_TEXT_LEN);
11327 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11329 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
11330 strcpy(textarea_info[type_id].value, gi->textarea.value);
11333 level.changed = TRUE;
11336 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11338 int type_id = gi->custom_type_id;
11339 int value_old = *selectbox_info[type_id].value;
11340 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11342 *selectbox_info[type_id].value = value_new;
11344 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11346 element_info[properties_element].current_change_page = gi->selectbox.index;
11348 DrawPropertiesWindow();
11350 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11351 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11352 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11353 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11354 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11356 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11358 /* when changing action type, also check action mode and action arg */
11359 if (value_old != value_new)
11360 setSelectboxSpecialActionVariablesIfNeeded();
11362 DrawPropertiesChange();
11365 CopyElementPropertiesToGame(properties_element);
11367 level.changed = TRUE;
11371 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11373 int type_id = gi->custom_type_id;
11376 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11377 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11379 edit_mode_levelinfo = gi->custom_type_id;
11381 DrawLevelInfoWindow();
11383 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11384 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11386 edit_mode_properties = gi->custom_type_id;
11388 DrawPropertiesWindow();
11390 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11392 char *template_filename = getDefaultLevelFilename(-1);
11393 boolean new_template = !fileExists(template_filename);
11395 /* backup original "level.field" (needed to track playfield changes) */
11396 CopyPlayfield(level.field, FieldBackup);
11398 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11399 CopyPlayfield(Feld, level.field);
11401 if (new_template ||
11402 Request("Save this template and kill the old?", REQ_ASK))
11403 SaveLevelTemplate();
11406 Request("Template saved!", REQ_CONFIRM);
11408 /* restore original "level.field" (needed to track playfield changes) */
11409 CopyPlayfield(FieldBackup, level.field);
11411 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11412 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11414 struct ElementInfo *ei = &element_info[properties_element];
11416 setElementChangePages(ei, ei->num_change_pages + 1);
11418 /* set new change page to be new current change page */
11419 ei->current_change_page = ei->num_change_pages - 1;
11420 ei->change = &ei->change_page[ei->current_change_page];
11422 setElementChangeInfoToDefaults(ei->change);
11424 DrawPropertiesWindow();
11426 level.changed = TRUE;
11428 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11429 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11431 struct ElementInfo *ei = &element_info[properties_element];
11433 /* copy all change pages after change page to be deleted */
11434 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11435 ei->change_page[i] = ei->change_page[i + 1];
11437 setElementChangePages(ei, ei->num_change_pages - 1);
11439 DrawPropertiesWindow();
11441 level.changed = TRUE;
11445 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11447 int type_id = gi->custom_type_id;
11449 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11450 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11452 struct ElementInfo *ei = &element_info[properties_element];
11453 int step = BUTTON_STEPSIZE(gi->event.button);
11455 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11456 ei->current_change_page += step;
11458 if (ei->current_change_page < 0)
11459 ei->current_change_page = 0;
11460 else if (ei->current_change_page >= ei->num_change_pages)
11461 ei->current_change_page = ei->num_change_pages - 1;
11463 DrawPropertiesWindow();
11465 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11466 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11468 struct ElementInfo *ei = &element_info[properties_element];
11469 int current_change_page = ei->current_change_page;
11471 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11472 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11473 ei->change_page[current_change_page];
11474 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11476 ei->change_page[current_change_page] =
11477 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11479 level.changed = TRUE;
11482 DrawPropertiesWindow();
11486 static void HandleRadiobuttons(struct GadgetInfo *gi)
11488 *radiobutton_info[gi->custom_type_id].value =
11489 radiobutton_info[gi->custom_type_id].checked_value;
11491 level.changed = TRUE;
11494 static void HandleCheckbuttons(struct GadgetInfo *gi)
11496 int type_id = gi->custom_type_id;
11498 *checkbutton_info[type_id].value ^= TRUE;
11500 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11501 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11502 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11503 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11504 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11505 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11506 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11507 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11509 CopyElementPropertiesToGame(properties_element);
11512 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11514 UpdateCustomElementGraphicGadgets();
11516 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11518 char *template_filename = getDefaultLevelFilename(-1);
11520 if (level.use_custom_template && !fileExists(template_filename))
11522 Request("No level template found!", REQ_CONFIRM);
11524 level.use_custom_template = FALSE;
11525 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11530 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11532 DrawEditModeWindow();
11535 level.changed = TRUE;
11538 static void HandleControlButtons(struct GadgetInfo *gi)
11540 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11541 static int last_edit_mode = ED_MODE_DRAWING;
11542 static int last_custom_copy_mode = -1;
11543 int id = gi->custom_id;
11544 int button = gi->event.button;
11545 int step = BUTTON_STEPSIZE(button);
11546 int new_element = BUTTON_ELEMENT(button);
11549 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11550 DrawLevelText(0, 0, 0, TEXT_END);
11552 if (id < ED_NUM_CTRL1_BUTTONS &&
11553 id != GADGET_ID_SINGLE_ITEMS &&
11554 id != GADGET_ID_PROPERTIES &&
11555 id != GADGET_ID_PICK_ELEMENT &&
11556 edit_mode != ED_MODE_DRAWING &&
11557 drawing_function != GADGET_ID_PICK_ELEMENT &&
11558 !(GetKeyModState() & KMOD_Control))
11560 DrawDrawingWindow();
11561 edit_mode = ED_MODE_DRAWING;
11564 /* element copy mode active, but no element button pressed => deactivate */
11565 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11566 last_custom_copy_mode = -1;
11570 case GADGET_ID_SCROLL_LEFT:
11571 if (level_xpos >= 0)
11573 if (lev_fieldx < ed_fieldx - 2)
11576 level_xpos -= step;
11577 if (level_xpos < -1)
11580 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11582 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11584 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11585 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11589 case GADGET_ID_SCROLL_RIGHT:
11590 if (level_xpos <= lev_fieldx - ed_fieldx)
11592 if (lev_fieldx < ed_fieldx - 2)
11595 level_xpos += step;
11596 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11597 level_xpos = lev_fieldx - ed_fieldx + 1;
11599 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11601 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11603 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11604 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11608 case GADGET_ID_SCROLL_UP:
11609 if (level_ypos >= 0)
11611 if (lev_fieldy < ed_fieldy - 2)
11614 level_ypos -= step;
11615 if (level_ypos < -1)
11618 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11620 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11622 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11623 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11627 case GADGET_ID_SCROLL_DOWN:
11628 if (level_ypos <= lev_fieldy - ed_fieldy)
11630 if (lev_fieldy < ed_fieldy - 2)
11633 level_ypos += step;
11634 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11635 level_ypos = lev_fieldy - ed_fieldy + 1;
11637 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11639 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11641 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11642 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11646 case GADGET_ID_SCROLL_HORIZONTAL:
11647 level_xpos = gi->event.item_position - 1;
11648 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11651 case GADGET_ID_SCROLL_VERTICAL:
11652 level_ypos = gi->event.item_position - 1;
11653 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11656 case GADGET_ID_SCROLL_LIST_UP:
11657 case GADGET_ID_SCROLL_LIST_DOWN:
11658 case GADGET_ID_SCROLL_LIST_VERTICAL:
11659 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11660 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11663 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11664 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11666 if (element_shift < 0)
11668 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11669 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11671 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11672 GDI_SCROLLBAR_ITEM_POSITION,
11673 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11676 ModifyEditorElementList();
11680 case GADGET_ID_WRAP_LEFT:
11681 WrapLevel(-step, 0);
11684 case GADGET_ID_WRAP_RIGHT:
11685 WrapLevel(step, 0);
11688 case GADGET_ID_WRAP_UP:
11689 WrapLevel(0, -step);
11692 case GADGET_ID_WRAP_DOWN:
11693 WrapLevel(0, step);
11696 case GADGET_ID_SINGLE_ITEMS:
11697 case GADGET_ID_CONNECTED_ITEMS:
11698 case GADGET_ID_LINE:
11699 case GADGET_ID_ARC:
11700 case GADGET_ID_TEXT:
11701 case GADGET_ID_RECTANGLE:
11702 case GADGET_ID_FILLED_BOX:
11703 case GADGET_ID_FLOOD_FILL:
11704 case GADGET_ID_GRAB_BRUSH:
11705 case GADGET_ID_PICK_ELEMENT:
11706 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11707 last_drawing_function = drawing_function;
11708 drawing_function = id;
11709 draw_with_brush = FALSE;
11712 case GADGET_ID_RANDOM_PLACEMENT:
11713 RandomPlacement(new_element);
11716 case GADGET_ID_PROPERTIES:
11717 if (edit_mode != ED_MODE_PROPERTIES)
11719 properties_element = new_element;
11720 DrawPropertiesWindow();
11721 edit_mode = ED_MODE_PROPERTIES;
11723 last_level_drawing_function = drawing_function;
11724 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11729 DrawDrawingWindow();
11730 edit_mode = ED_MODE_DRAWING;
11732 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11737 case GADGET_ID_CUSTOM_COPY_FROM:
11738 case GADGET_ID_CUSTOM_COPY_TO:
11739 case GADGET_ID_CUSTOM_EXCHANGE:
11740 last_custom_copy_mode = id;
11741 last_drawing_function = drawing_function;
11744 case GADGET_ID_CUSTOM_COPY:
11745 CopyCustomElement(properties_element, -1, id);
11748 case GADGET_ID_CUSTOM_PASTE:
11749 CopyCustomElement(-1, properties_element, id);
11752 case GADGET_ID_UNDO:
11753 if (undo_buffer_steps == 0)
11755 Request("Undo buffer empty!", REQ_CONFIRM);
11759 if (edit_mode != ED_MODE_DRAWING)
11761 DrawDrawingWindow();
11762 edit_mode = ED_MODE_DRAWING;
11765 undo_buffer_position =
11766 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11767 undo_buffer_steps--;
11769 for (x = 0; x < lev_fieldx; x++)
11770 for (y = 0; y < lev_fieldy; y++)
11771 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11773 /* check if undo operation forces change of border style */
11774 CheckLevelBorderElement(FALSE);
11776 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11780 case GADGET_ID_INFO:
11781 if (edit_mode != ED_MODE_INFO)
11783 last_edit_mode = edit_mode;
11784 edit_mode = ED_MODE_INFO;
11786 DrawLevelInfoWindow();
11790 edit_mode = last_edit_mode;
11792 DrawEditModeWindow();
11796 case GADGET_ID_CLEAR:
11797 if (edit_mode != ED_MODE_DRAWING)
11799 DrawDrawingWindow();
11800 edit_mode = ED_MODE_DRAWING;
11803 for (x = 0; x < MAX_LEV_FIELDX; x++)
11804 for (y = 0; y < MAX_LEV_FIELDY; y++)
11805 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11807 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11809 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11812 case GADGET_ID_SAVE:
11814 /* saving read-only levels into personal level set modifies global vars
11815 "leveldir_current" and "level_nr"; restore them after saving level */
11816 LevelDirTree *leveldir_former = leveldir_current;
11817 int level_nr_former = level_nr;
11818 char *level_filename;
11821 if (leveldir_current->readonly &&
11822 !PrepareSavingIntoPersonalLevelSet())
11825 level_filename = getDefaultLevelFilename(level_nr);
11826 new_level = !fileExists(level_filename);
11829 Request("Save this level and kill the old?", REQ_ASK))
11831 if (leveldir_former->readonly)
11832 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11834 CopyPlayfield(Feld, level.field);
11835 SaveLevel(level_nr);
11837 level.changed = FALSE;
11841 char level_saved_msg[64];
11843 if (leveldir_former->readonly)
11844 sprintf(level_saved_msg,
11845 "Level saved as level %d into personal level set!",
11848 strcpy(level_saved_msg, "Level saved!");
11850 Request(level_saved_msg, REQ_CONFIRM);
11854 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11855 leveldir_current = leveldir_former;
11856 level_nr = level_nr_former;
11861 case GADGET_ID_TEST:
11862 if (LevelChanged())
11863 level.game_version = GAME_VERSION_ACTUAL;
11865 CopyPlayfield(level.field, FieldBackup);
11866 CopyPlayfield(Feld, level.field);
11868 CopyNativeLevel_RND_to_Native(&level);
11870 UnmapLevelEditorGadgets();
11871 UndrawSpecialEditorDoor();
11873 CloseDoor(DOOR_CLOSE_ALL);
11875 BackToFront(); /* force redraw of undrawn special door */
11878 DrawCompleteVideoDisplay();
11881 level_editor_test_game = TRUE;
11883 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11887 case GADGET_ID_EXIT:
11888 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11892 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11893 id <= GADGET_ID_ELEMENTLIST_LAST)
11895 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11896 int new_element = editor_elements[element_position + element_shift];
11898 if (IS_EDITOR_CASCADE(new_element))
11902 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11904 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11905 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11907 if (*cascade_element == new_element)
11909 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11910 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11912 /* update element selection list */
11913 ReinitializeElementList();
11914 ModifyEditorElementList();
11916 /* update cascading gadget info text */
11917 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11919 /* save current editor cascading state */
11920 SaveSetup_EditorCascade();
11929 if (last_custom_copy_mode != -1)
11931 if (CopyCustomElement(properties_element, new_element,
11932 last_custom_copy_mode))
11934 ClickOnGadget(level_editor_gadget[last_drawing_function],
11937 last_custom_copy_mode = -1;
11943 PickDrawingElement(button, new_element);
11945 if (!stick_element_properties_window &&
11946 drawing_function != GADGET_ID_PICK_ELEMENT &&
11947 !(GetKeyModState() & KMOD_Control))
11949 properties_element = new_element;
11950 if (edit_mode == ED_MODE_PROPERTIES)
11951 DrawPropertiesWindow();
11954 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11955 ClickOnGadget(level_editor_gadget[last_drawing_function],
11959 else if (gi->event.type == GD_EVENT_PRESSED)
11960 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11961 else if (gi->event.type == GD_EVENT_RELEASED)
11962 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11963 else if (gi->event.type == GD_EVENT_MOVING)
11964 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11966 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11972 void HandleLevelEditorKeyInput(Key key)
11974 char letter = getCharFromKey(key);
11975 int button = MB_LEFTBUTTON;
11977 if (drawing_function == GADGET_ID_TEXT &&
11978 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11981 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11982 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11983 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11984 else if (key == KSYM_Return)
11985 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11986 else if (key == KSYM_Escape)
11987 DrawLevelText(0, 0, 0, TEXT_END);
11989 else if (button_status == MB_RELEASED)
11991 int id = GADGET_ID_NONE;
11992 int new_element_shift = element_shift;
11998 id = GADGET_ID_SCROLL_LEFT;
12001 id = GADGET_ID_SCROLL_RIGHT;
12004 id = GADGET_ID_SCROLL_UP;
12007 id = GADGET_ID_SCROLL_DOWN;
12010 id = GADGET_ID_SCROLL_LIST_UP;
12011 button = MB_RIGHTBUTTON;
12013 case KSYM_Page_Down:
12014 id = GADGET_ID_SCROLL_LIST_DOWN;
12015 button = MB_RIGHTBUTTON;
12020 element_shift = (key == KSYM_Home ? 0 :
12021 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
12023 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12024 GDI_SCROLLBAR_ITEM_POSITION,
12025 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12027 ModifyEditorElementList();
12034 /* this is needed to prevent interference with running "True X-Mouse" */
12035 if (GetKeyModStateFromEvents() & KMOD_Control)
12038 /* check for last or next editor cascade block in element list */
12039 for (i = 0; i < num_editor_elements; i++)
12041 if ((key == KSYM_Insert && i == element_shift) ||
12042 (key == KSYM_Delete && new_element_shift > element_shift))
12045 /* jump to next cascade block (or to start of element list) */
12046 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
12047 new_element_shift = i;
12050 if (i < num_editor_elements)
12051 element_shift = new_element_shift;
12053 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12054 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12056 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12057 GDI_SCROLLBAR_ITEM_POSITION,
12058 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12060 ModifyEditorElementList();
12065 if (edit_mode == ED_MODE_DRAWING)
12067 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
12069 else if (edit_mode == ED_MODE_INFO)
12071 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
12073 else if (edit_mode == ED_MODE_PROPERTIES)
12075 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
12077 else /* should never happen */
12079 DrawDrawingWindow();
12080 edit_mode = ED_MODE_DRAWING;
12089 if (id != GADGET_ID_NONE)
12090 ClickOnGadget(level_editor_gadget[id], button);
12091 else if (letter == '.')
12092 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
12093 else if (key == KSYM_Return ||
12094 key == KSYM_space ||
12095 key == setup.shortcut.toggle_pause)
12096 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12098 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12099 if (letter && letter == control_info[i].shortcut)
12100 if (!anyTextGadgetActive())
12101 ClickOnGadget(level_editor_gadget[i], button);
12105 void HandleLevelEditorIdle()
12107 static unsigned int action_delay = 0;
12108 unsigned int action_delay_value = GameFrameDelay;
12109 int xpos = 1, ypos = 2;
12112 if (edit_mode != ED_MODE_PROPERTIES)
12115 if (!DelayReached(&action_delay, action_delay_value))
12118 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12120 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12122 if (gi->mapped && gi->active && gi->selectbox.open)
12126 DrawEditorElementAnimation(SX + xpos * TILEX,
12127 SY + ypos * TILEY + MINI_TILEY / 2);
12129 MarkTileDirty(xpos, ypos);
12130 MarkTileDirty(xpos, ypos + 1);
12132 FrameCounter++; /* increase animation frame counter */
12135 void ClearEditorGadgetInfoText()
12137 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12140 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12142 char infotext[MAX_OUTPUT_LINESIZE + 1];
12143 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12144 int max_infotext_len = getMaxInfoTextLength();
12146 if (gi == NULL || gi->info_text == NULL)
12149 strncpy(infotext, gi->info_text, max_infotext_len);
12150 infotext[max_infotext_len] = '\0';
12152 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12154 int key = control_info[gi->custom_id].shortcut;
12158 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
12159 sprintf(shortcut, " ('.' or '%c')", key);
12160 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
12161 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12162 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
12163 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12164 else /* normal case */
12165 sprintf(shortcut, " ('%s%c')",
12166 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12168 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12169 strcat(infotext, shortcut);
12173 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
12176 void HandleEditorGadgetInfoText(void *ptr)
12178 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12180 if (game_status != GAME_MODE_EDITOR)
12183 ClearEditorGadgetInfoText();
12185 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12188 /* misuse this function to delete brush cursor, if needed */
12189 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12190 DeleteBrushFromCursor();
12192 PrintEditorGadgetInfoText(gi);
12195 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12197 static int start_lx, start_ly;
12198 int id = gi->custom_id;
12199 int type_id = gi->custom_type_id;
12200 int sx = gi->event.x;
12201 int sy = gi->event.y;
12202 int lx = sx + level_xpos;
12203 int ly = sy + level_ypos;
12204 int min_sx = 0, min_sy = 0;
12205 int max_sx = gi->drawing.area_xsize - 1;
12206 int max_sy = gi->drawing.area_ysize - 1;
12207 int actual_drawing_function = drawing_function;
12208 int max_infotext_len = getMaxInfoTextLength();
12209 char infotext[MAX_OUTPUT_LINESIZE + 1];
12212 infotext[0] = '\0'; /* start with empty info text */
12214 /* pressed Control key: simulate picking element */
12215 if (GetKeyModState() & KMOD_Control)
12216 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12218 ClearEditorGadgetInfoText();
12220 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12223 /* make sure to stay inside drawing area boundaries */
12224 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12225 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12227 if (id == GADGET_ID_DRAWING_LEVEL)
12231 int min_lx = 0, min_ly = 0;
12232 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12234 /* get positions inside level field */
12235 lx = sx + level_xpos;
12236 ly = sy + level_ypos;
12238 /* make sure to stay inside level field boundaries */
12239 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12240 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12242 /* correct drawing area positions accordingly */
12243 sx = lx - level_xpos;
12244 sy = ly - level_ypos;
12247 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12249 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12251 if (gi->event.type == GD_EVENT_PRESSED)
12257 switch (actual_drawing_function)
12259 case GADGET_ID_SINGLE_ITEMS:
12260 text = "Drawing single items";
12262 case GADGET_ID_CONNECTED_ITEMS:
12263 text = "Drawing connected items";
12265 case GADGET_ID_LINE:
12266 text = "Drawing line";
12268 case GADGET_ID_ARC:
12269 text = "Drawing arc";
12271 case GADGET_ID_TEXT:
12272 text = "Setting text cursor";
12274 case GADGET_ID_RECTANGLE:
12275 text = "Drawing rectangle";
12277 case GADGET_ID_FILLED_BOX:
12278 text = "Drawing filled box";
12280 case GADGET_ID_FLOOD_FILL:
12281 text = "Flood fill";
12283 case GADGET_ID_GRAB_BRUSH:
12284 text = "Grabbing brush";
12286 case GADGET_ID_PICK_ELEMENT:
12287 text = "Picking element";
12291 text = "Drawing position";
12295 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12296 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12298 sprintf(infotext, "%s: %d, %d", text,
12299 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12301 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12302 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12304 sprintf(infotext, "Level position: %d, %d", lx, ly);
12307 /* misuse this function to draw brush cursor, if needed */
12308 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12310 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12311 CopyBrushToCursor(sx, sy);
12313 DeleteBrushFromCursor();
12316 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12318 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12319 int element = drawingarea_info[type_id].value[pos];
12321 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12325 if (id == GADGET_ID_CUSTOM_CONTENT)
12326 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12327 else if (id == GADGET_ID_GROUP_CONTENT)
12328 sprintf(infotext, "group element position: %d", sx + 1);
12329 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12330 id <= GADGET_ID_YAMYAM_CONTENT_7)
12331 sprintf(infotext, "content area %d position: %d, %d",
12332 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12333 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12334 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12335 sprintf(infotext, "content area %d position: %d, %d",
12336 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12337 else if (id == GADGET_ID_ANDROID_CONTENT)
12338 sprintf(infotext, "android element position: %d", sx + 1);
12339 else if (drawingarea_info[type_id].infotext != NULL)
12340 strcpy(infotext, drawingarea_info[type_id].infotext);
12343 infotext[max_infotext_len] = '\0';
12345 if (strlen(infotext) > 0)
12346 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
12349 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12350 boolean quick_quit)
12352 if (!ask_if_level_has_changed ||
12354 Request("Level has changed! Exit without saving?",
12355 REQ_ASK | REQ_STAY_OPEN))
12357 CloseDoor(DOOR_CLOSE_1);
12358 SetDoorState(DOOR_CLOSE_2);
12362 FadeSkipNextFadeIn();
12365 fading = fading_none;
12368 game_status = GAME_MODE_MAIN;
12370 DrawAndFadeInMainMenu(REDRAW_FIELD);
12377 CloseDoor(DOOR_CLOSE_1);
12378 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);