1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_X (editor.settings.tooltip.x)
350 #define INFOTEXT_Y (editor.settings.tooltip.y)
351 #define INFOTEXT_XY_REDEFINED (INFOTEXT_X != -1 || INFOTEXT_Y != -1)
352 #define INFOTEXT_XPOS SX + (INFOTEXT_XY_REDEFINED ? INFOTEXT_X : 0)
353 #define INFOTEXT_YPOS SY + (INFOTEXT_XY_REDEFINED ? INFOTEXT_Y : \
354 SYSIZE - INFOTEXT_YSIZE)
358 -----------------------------------------------------------------------------
359 editor gadget definitions
360 -----------------------------------------------------------------------------
363 /* drawing toolbox buttons */
364 #define GADGET_ID_NONE -1
365 #define GADGET_ID_TOOLBOX_FIRST 0
367 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
368 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
369 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
370 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
371 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
372 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
373 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
374 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
375 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
376 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
377 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
378 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
379 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
380 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
381 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
382 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
384 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
385 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
386 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
387 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
388 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
389 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
391 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
392 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
393 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
394 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
395 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
397 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
398 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
399 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
400 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
401 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
403 /* counter gadget identifiers */
404 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
406 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
407 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
408 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
409 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
410 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
411 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
412 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
413 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
414 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
415 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
416 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
417 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
418 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
419 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
420 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
421 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
422 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
423 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
424 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
425 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
426 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
427 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
428 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
429 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
430 #define GADGET_ID_LEVELSET_NUM_LEVELS_DOWN (GADGET_ID_COUNTER_FIRST + 24)
431 #define GADGET_ID_LEVELSET_NUM_LEVELS_TEXT (GADGET_ID_COUNTER_FIRST + 25)
432 #define GADGET_ID_LEVELSET_NUM_LEVELS_UP (GADGET_ID_COUNTER_FIRST + 26)
433 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 27)
434 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 28)
435 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 29)
436 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 30)
437 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 31)
438 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 32)
439 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 33)
440 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 34)
441 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 35)
442 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 36)
443 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 37)
444 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 38)
445 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
446 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
447 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
448 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
449 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
450 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
451 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 45)
452 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 46)
453 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 47)
454 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
455 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
456 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
457 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
458 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
459 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
460 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
461 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
462 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 56)
463 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 57)
464 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 58)
465 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 59)
466 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
467 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
468 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 62)
469 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
470 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
471 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
472 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
473 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
474 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
475 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
476 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
477 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
478 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
479 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
480 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
481 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
482 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
483 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
484 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
485 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
486 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
487 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
488 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
489 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 83)
490 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
491 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
492 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 86)
493 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
494 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
495 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
496 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 90)
497 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 91)
498 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 92)
499 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 93)
500 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 94)
501 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 95)
502 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
503 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
504 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
505 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 99)
506 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 100)
507 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 101)
508 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 102)
509 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 103)
510 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 104)
512 /* drawing area identifiers */
513 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 105)
515 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
516 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
517 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
518 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
519 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
520 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
521 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
522 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
523 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
525 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
526 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
527 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
528 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
529 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
530 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
531 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
532 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
533 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
534 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
535 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
536 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
537 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
538 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
539 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
540 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
541 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
542 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
543 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
544 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
545 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
546 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
547 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
549 /* text input identifiers */
550 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
552 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
553 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
554 #define GADGET_ID_LEVELSET_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
555 #define GADGET_ID_LEVELSET_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 3)
556 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 4)
558 /* text area identifiers */
559 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 5)
561 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
563 /* selectbox identifiers */
564 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
566 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
567 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
568 #define GADGET_ID_LEVELSET_SAVE_MODE (GADGET_ID_SELECTBOX_FIRST + 2)
569 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 3)
570 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 4)
571 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 5)
572 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
573 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 7)
574 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 8)
575 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 9)
576 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 10)
577 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
578 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 12)
579 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
580 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 14)
581 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 15)
582 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 16)
583 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 17)
584 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 18)
585 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
586 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 20)
587 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 21)
588 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 22)
589 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 23)
590 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 24)
591 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 25)
592 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 26)
593 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 27)
594 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 28)
595 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 29)
597 /* textbutton identifiers */
598 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 30)
600 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
601 #define GADGET_ID_LEVELINFO_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 1)
602 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 2)
603 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 3)
604 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 4)
605 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 5)
606 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 6)
607 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
608 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 8)
609 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 9)
610 #define GADGET_ID_SAVE_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 10)
611 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 11)
612 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 12)
614 /* graphicbutton identifiers */
615 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 13)
617 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
618 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
619 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
620 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
622 /* gadgets for scrolling of drawing area */
623 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
625 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
626 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
627 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
628 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
629 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
630 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
632 /* gadgets for scrolling element list */
633 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
635 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
636 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
637 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
639 /* checkbuttons/radiobuttons for level/element properties */
640 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
642 #define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0)
643 #define GADGET_ID_USE_LEVELSET_ARTWORK (GADGET_ID_CHECKBUTTON_FIRST + 1)
644 #define GADGET_ID_COPY_LEVEL_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 2)
645 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 3)
646 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
647 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 5)
648 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 6)
649 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 7)
650 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
651 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 9)
652 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 10)
653 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 11)
654 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 12)
655 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 13)
656 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 14)
657 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 15)
658 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16)
659 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 17)
660 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 18)
661 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19)
662 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 20)
663 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 21)
664 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22)
665 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 23)
666 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 24)
667 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 25)
668 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 26)
669 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 27)
670 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 28)
671 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 29)
672 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 30)
673 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 31)
674 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 32)
675 #define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 33)
676 #define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 34)
677 #define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 35)
678 #define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 36)
679 #define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 37)
680 #define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 38)
681 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 39)
682 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 40)
683 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 41)
684 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 42)
685 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 43)
686 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 44)
687 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 45)
688 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 46)
689 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 47)
690 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 48)
691 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 49)
692 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 50)
693 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 51)
694 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 52)
695 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 53)
696 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 54)
697 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 55)
698 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 56)
699 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 57)
700 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 58)
701 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 59)
702 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 60)
703 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 61)
704 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 62)
705 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 63)
706 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 64)
707 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 65)
709 /* gadgets for buttons in element list */
710 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 66)
711 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
712 ED_NUM_ELEMENTLIST_BUTTONS - 1)
714 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
716 /* radio button numbers */
717 #define RADIO_NR_NONE 0
718 #define RADIO_NR_DRAWING_TOOLBOX 1
719 #define RADIO_NR_RANDOM_ELEMENTS 2
721 /* values for counter gadgets */
722 #define ED_COUNTER_ID_SELECT_LEVEL 0
723 #define ED_COUNTER_ID_LEVEL_XSIZE 1
724 #define ED_COUNTER_ID_LEVEL_YSIZE 2
725 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
726 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
727 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
728 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
729 #define ED_COUNTER_ID_LEVELSET_NUM_LEVELS 7
730 #define ED_COUNTER_ID_LEVEL_RANDOM 8
731 #define ED_COUNTER_ID_ELEMENT_VALUE1 9
732 #define ED_COUNTER_ID_ELEMENT_VALUE2 10
733 #define ED_COUNTER_ID_ELEMENT_VALUE3 11
734 #define ED_COUNTER_ID_ELEMENT_VALUE4 12
735 #define ED_COUNTER_ID_YAMYAM_CONTENT 13
736 #define ED_COUNTER_ID_BALL_CONTENT 14
737 #define ED_COUNTER_ID_ANDROID_CONTENT 15
738 #define ED_COUNTER_ID_ENVELOPE_XSIZE 16
739 #define ED_COUNTER_ID_ENVELOPE_YSIZE 17
740 #define ED_COUNTER_ID_INVENTORY_SIZE 18
741 #define ED_COUNTER_ID_CUSTOM_SCORE 19
742 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 20
743 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 21
744 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 22
745 #define ED_COUNTER_ID_PUSH_DELAY_FIX 23
746 #define ED_COUNTER_ID_PUSH_DELAY_RND 24
747 #define ED_COUNTER_ID_DROP_DELAY_FIX 25
748 #define ED_COUNTER_ID_DROP_DELAY_RND 26
749 #define ED_COUNTER_ID_MOVE_DELAY_FIX 27
750 #define ED_COUNTER_ID_MOVE_DELAY_RND 28
751 #define ED_COUNTER_ID_EXPLOSION_DELAY 29
752 #define ED_COUNTER_ID_IGNITION_DELAY 30
753 #define ED_COUNTER_ID_GROUP_CONTENT 31
754 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 32
755 #define ED_COUNTER_ID_CHANGE_DELAY_RND 33
756 #define ED_COUNTER_ID_CHANGE_CONT_RND 34
758 #define ED_NUM_COUNTERBUTTONS 35
760 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
761 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
762 #define ED_COUNTER_ID_LEVELSET_FIRST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
763 #define ED_COUNTER_ID_LEVELSET_LAST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
764 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
765 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
767 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
768 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
769 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
770 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
771 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
772 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
774 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
775 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
777 /* values for scrollbutton gadgets */
778 #define ED_SCROLLBUTTON_ID_AREA_UP 0
779 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
780 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
781 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
782 #define ED_SCROLLBUTTON_ID_LIST_UP 4
783 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
785 #define ED_NUM_SCROLLBUTTONS 6
787 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
788 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
790 /* values for scrollbar gadgets */
791 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
792 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
793 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
795 #define ED_NUM_SCROLLBARS 3
797 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
798 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
800 /* values for text input gadgets */
801 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
802 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
803 #define ED_TEXTINPUT_ID_LEVELSET_NAME 2
804 #define ED_TEXTINPUT_ID_LEVELSET_AUTHOR 3
805 #define ED_TEXTINPUT_ID_ELEMENT_NAME 4
807 #define ED_NUM_TEXTINPUT 5
809 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
810 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
812 #define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME
813 #define ED_TEXTINPUT_ID_LEVELSET_LAST ED_TEXTINPUT_ID_LEVELSET_AUTHOR
815 /* values for text area gadgets */
816 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
818 #define ED_NUM_TEXTAREAS 1
820 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
821 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
823 /* values for selectbox gadgets */
824 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
825 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
826 #define ED_SELECTBOX_ID_LEVELSET_SAVE_MODE 2
827 #define ED_SELECTBOX_ID_WIND_DIRECTION 3
828 #define ED_SELECTBOX_ID_PLAYER_SPEED 4
829 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 5
830 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 6
831 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 7
832 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 8
833 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 9
834 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 10
835 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 11
836 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 12
837 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 13
838 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 14
839 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 15
840 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 16
841 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 17
842 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 18
843 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 19
844 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 20
845 #define ED_SELECTBOX_ID_CHANGE_SIDE 21
846 #define ED_SELECTBOX_ID_CHANGE_PLAYER 22
847 #define ED_SELECTBOX_ID_CHANGE_PAGE 23
848 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 24
849 #define ED_SELECTBOX_ID_ACTION_TYPE 25
850 #define ED_SELECTBOX_ID_ACTION_MODE 26
851 #define ED_SELECTBOX_ID_ACTION_ARG 27
852 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 28
853 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 29
855 #define ED_NUM_SELECTBOX 30
857 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
858 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
860 #define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
861 #define ED_SELECTBOX_ID_LEVELSET_LAST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
863 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
864 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
865 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
866 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
867 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
868 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
870 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
871 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
873 /* values for textbutton gadgets */
874 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
875 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET 1
876 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 2
877 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 3
878 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 4
879 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 5
880 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 6
881 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 7
882 #define ED_TEXTBUTTON_ID_SAVE_LEVELSET 8
883 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 9
884 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 10
885 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 11
886 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 12
888 #define ED_NUM_TEXTBUTTONS 13
890 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
891 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
893 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
894 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
896 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
897 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
899 /* values for graphicbutton gadgets */
900 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
901 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
902 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
903 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
905 #define ED_NUM_GRAPHICBUTTONS 4
907 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
908 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
910 /* values for checkbutton gadgets */
911 #define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0
912 #define ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK 1
913 #define ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE 2
914 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 3
915 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 4
916 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 5
917 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 6
918 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 7
919 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 8
920 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 9
921 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 10
922 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 11
923 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 12
924 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 13
925 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 14
926 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 15
927 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 16
928 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 17
929 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 18
930 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 19
931 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 20
932 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 21
933 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 22
934 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 23
935 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 24
936 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 25
937 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 26
938 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 27
939 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 28
940 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 29
941 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 30
942 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 31
943 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 32
944 #define ED_CHECKBUTTON_ID_MM_LASER_RED 33
945 #define ED_CHECKBUTTON_ID_MM_LASER_GREEN 34
946 #define ED_CHECKBUTTON_ID_MM_LASER_BLUE 35
947 #define ED_CHECKBUTTON_ID_DF_LASER_RED 36
948 #define ED_CHECKBUTTON_ID_DF_LASER_GREEN 37
949 #define ED_CHECKBUTTON_ID_DF_LASER_BLUE 38
950 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 39
951 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 40
952 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 41
953 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 42
954 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 43
955 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 44
956 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 45
957 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 46
958 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 47
959 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 48
960 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 49
961 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 50
962 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 51
963 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 52
964 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 53
965 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 54
966 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 55
967 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 56
968 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 57
969 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 58
970 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 59
971 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 60
972 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 61
973 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 62
974 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 63
976 #define ED_NUM_CHECKBUTTONS 64
978 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
979 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
981 #define ED_CHECKBUTTON_ID_LEVELSET_FIRST ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK
982 #define ED_CHECKBUTTON_ID_LEVELSET_LAST ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE
984 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
985 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
987 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
988 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
989 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
990 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
991 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
992 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
994 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
995 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
997 /* values for radiobutton gadgets */
998 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
999 #define ED_RADIOBUTTON_ID_QUANTITY 1
1001 #define ED_NUM_RADIOBUTTONS 2
1003 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
1004 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
1006 /* values for drawing area gadgets */
1007 #define ED_DRAWING_ID_DRAWING_LEVEL 0
1008 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
1009 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
1010 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
1011 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
1012 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
1013 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
1014 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
1015 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
1016 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
1017 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
1018 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
1019 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
1020 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
1021 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
1022 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
1023 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
1024 #define ED_DRAWING_ID_ANDROID_CONTENT 17
1025 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
1026 #define ED_DRAWING_ID_START_ELEMENT 19
1027 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
1028 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
1029 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
1030 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
1031 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
1032 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
1033 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
1034 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
1035 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
1036 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
1037 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
1038 #define ED_DRAWING_ID_GROUP_CONTENT 31
1039 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
1041 #define ED_NUM_DRAWING_AREAS 33
1043 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
1044 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
1048 -----------------------------------------------------------------------------
1049 some internally used definitions
1050 -----------------------------------------------------------------------------
1053 /* values for CopyLevelToUndoBuffer() */
1054 #define UNDO_IMMEDIATE 0
1055 #define UNDO_ACCUMULATE 1
1057 /* values for scrollbars */
1058 #define ED_SCROLL_NO 0
1059 #define ED_SCROLL_LEFT 1
1060 #define ED_SCROLL_RIGHT 2
1061 #define ED_SCROLL_UP 4
1062 #define ED_SCROLL_DOWN 8
1064 /* screens in the level editor */
1065 #define ED_MODE_DRAWING 0
1066 #define ED_MODE_INFO 1
1067 #define ED_MODE_PROPERTIES 2
1068 #define ED_MODE_PALETTE 3
1070 /* sub-screens in the global settings section */
1071 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1072 #define ED_MODE_LEVELINFO_LEVELSET ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
1073 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1075 /* sub-screens in the element properties section */
1076 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1077 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1078 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1079 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1080 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1082 /* how many steps can be cancelled */
1083 #define NUM_UNDO_STEPS (64 + 1)
1085 /* values for elements with score for certain actions */
1087 #define MAX_SCORE 999
1089 /* values for elements with count for collecting */
1090 #define MIN_COLLECT_COUNT 0
1091 #define MAX_COLLECT_COUNT 999
1093 /* values for random placement */
1094 #define RANDOM_USE_PERCENTAGE 0
1095 #define RANDOM_USE_QUANTITY 1
1097 /* values for level set save mode */
1098 #define LEVELSET_SAVE_MODE_UPDATE 0
1099 #define LEVELSET_SAVE_MODE_CREATE 1
1101 /* default value for element tile size in drawing area */
1102 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1103 #define DEFAULT_EDITOR_TILESIZE_MM TILESIZE
1107 -----------------------------------------------------------------------------
1108 some internally used data structure definitions
1109 -----------------------------------------------------------------------------
1116 struct XYTileSize *pos;
1120 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1122 /* note: some additional characters are already reserved for "cheat mode"
1123 shortcuts (":XYZ" style) -- for details, see "events.c" */
1125 /* ---------- toolbox control buttons ------------------------------------ */
1128 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1129 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1130 "draw single items", 's'
1133 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1134 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1135 "draw connected items", 'd'
1138 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1139 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1143 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1144 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1148 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1149 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1150 "draw outline rectangles", 'r'
1153 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1154 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1155 "draw filled rectangles", 'R'
1158 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1159 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1160 "wrap (rotate) level up", 0
1163 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1164 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1165 "enter text elements", 't'
1168 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1169 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1173 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1174 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1175 "wrap (rotate) level left", 0
1178 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1179 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1180 "zoom level tile size", '+'
1183 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1184 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1185 "wrap (rotate) level right", 0
1188 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1189 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1190 "random element placement", 0
1193 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1194 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1198 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1199 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1200 "wrap (rotate) level down", 0
1203 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1204 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1205 "pick drawing element", ','
1208 /* ---------- level control buttons -------------------------------------- */
1211 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1212 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1213 "undo/redo last operation", 'u'
1216 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1217 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1218 "properties of level", 'I'
1221 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1222 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1226 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1227 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1231 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1232 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1236 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1237 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1238 "exit level editor", 'E'
1241 /* ---------- CE and GE control buttons ---------------------------------- */
1244 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1245 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1246 "copy settings from other element", 0
1249 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1250 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1251 "copy settings to other element", 0
1254 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1255 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1256 "exchange element with other element", 0
1259 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1260 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1261 "copy settings from this element", 0
1264 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1265 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1266 "paste settings to this element", 0
1269 /* ---------- palette control buttons ------------------------------------ */
1272 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1273 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1274 "properties of drawing element", 'p'
1277 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1278 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1279 "properties of drawing element 1", '1'
1282 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1283 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1284 "properties of drawing element 2", '2'
1287 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1288 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1289 "properties of drawing element 3", '3'
1292 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1293 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1294 "show list of elements", 'e'
1298 static int random_placement_value = 10;
1299 static int random_placement_method = RANDOM_USE_QUANTITY;
1300 static int random_placement_background_element = EL_SAND;
1301 static boolean random_placement_background_restricted = FALSE;
1302 static boolean stick_element_properties_window = FALSE;
1303 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1304 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1305 static struct ElementChangeInfo custom_element_change;
1306 static struct ElementGroupInfo group_element_info;
1307 static struct ElementInfo custom_element;
1309 static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
1310 static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
1311 static int levelset_num_levels = 100;
1312 static boolean levelset_use_levelset_artwork = FALSE;
1313 static boolean levelset_copy_level_template = FALSE;
1314 static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
1319 int min_value, max_value;
1320 int gadget_id_down, gadget_id_up;
1322 int gadget_id_align;
1324 char *text_above, *text_left, *text_right;
1325 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1327 /* ---------- current level number --------------------------------------- */
1330 -1, -1, /* these values are not constant, but can change at runtime */
1332 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1333 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1338 /* ---------- level and editor settings ---------------------------------- */
1341 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1342 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1343 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1344 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1346 "playfield size:", NULL, "width",
1349 -1, ED_LEVEL_SETTINGS_YPOS(4),
1350 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1351 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1352 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1354 NULL, " ", "height",
1357 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1359 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1360 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1362 NULL, "number of gems to collect:", NULL
1365 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1367 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1368 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1370 "time or step limit to solve level:", NULL, NULL
1373 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1375 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1376 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1377 &level.score[SC_TIME_BONUS],
1378 "score for each second/step left:", NULL, NULL
1381 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1383 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1384 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1386 NULL, "random seed:", "(0 => random)"
1389 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1391 GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP,
1392 GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE,
1393 &levelset_num_levels,
1394 "number of levels:", NULL, NULL,
1397 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1399 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1400 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1401 &random_placement_value,
1402 "random element placement:", NULL, "in"
1405 /* ---------- element settings: configure (various elements) ------------- */
1408 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1409 MIN_SCORE, MAX_SCORE,
1410 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1411 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1412 NULL, /* will be set when used */
1416 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1417 MIN_SCORE, MAX_SCORE,
1418 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1419 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1420 NULL, /* will be set when used */
1424 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1425 MIN_SCORE, MAX_SCORE,
1426 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1427 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1428 NULL, /* will be set when used */
1432 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1433 MIN_SCORE, MAX_SCORE,
1434 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1435 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1436 NULL, /* will be set when used */
1440 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1441 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1442 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1443 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1444 &level.num_yamyam_contents,
1445 NULL, NULL, "number of content areas"
1448 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1449 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1450 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1451 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1452 &level.num_ball_contents,
1453 NULL, NULL, "number of content areas"
1456 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1457 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1458 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1459 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1460 &level.num_android_clone_elements,
1461 NULL, NULL, "number of clonable elements"
1464 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1465 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1466 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1467 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1468 NULL, /* will be set when used */
1469 NULL, NULL, "width",
1472 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1473 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1474 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1475 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1476 NULL, /* will be set when used */
1477 NULL, " ", "height",
1480 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1481 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1482 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1483 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1484 &level.initial_inventory_size[0],
1485 NULL, NULL, "number of inventory elements"
1488 /* ---------- element settings: configure 1 (custom elements) ------------ */
1491 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1492 MIN_SCORE, MAX_SCORE,
1493 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1494 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1495 &custom_element.collect_score_initial,
1496 NULL, "CE score", " "
1499 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1500 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1501 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1502 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1503 &custom_element.collect_count_initial,
1504 NULL, "CE count", NULL
1507 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1509 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1510 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1511 &custom_element.ce_value_fixed_initial,
1512 NULL, "CE value", NULL
1515 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1517 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1518 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1519 &custom_element.ce_value_random_initial,
1520 NULL, "+random", NULL
1523 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1525 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1526 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1527 &custom_element.push_delay_fixed,
1528 NULL, "push delay", NULL
1531 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1533 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1534 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1535 &custom_element.push_delay_random,
1536 NULL, "+random", NULL
1539 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1541 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1542 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1543 &custom_element.drop_delay_fixed,
1544 NULL, "drop delay", NULL
1547 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1549 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1550 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1551 &custom_element.drop_delay_random,
1552 NULL, "+random", NULL
1555 /* ---------- element settings: configure 2 (custom elements) ------------ */
1558 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1560 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1561 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1562 &custom_element.move_delay_fixed,
1563 NULL, "move delay", NULL
1566 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1568 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1569 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1570 &custom_element.move_delay_random,
1571 NULL, "+random", NULL
1574 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1576 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1577 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1578 &custom_element.explosion_delay,
1579 NULL, "explosion delay", NULL
1582 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1584 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1585 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1586 &custom_element.ignition_delay,
1587 NULL, "ignition delay", "(by fire)"
1590 /* ---------- element settings: configure (group elements) --------------- */
1593 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1594 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1595 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1596 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1597 &group_element_info.num_elements,
1598 NULL, NULL, "number of elements in group"
1601 /* ---------- element settings: advanced (custom elements) --------------- */
1604 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1606 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1607 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1608 &custom_element_change.delay_fixed,
1609 NULL, "CE delay", NULL,
1612 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1614 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1615 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1616 &custom_element_change.delay_random,
1617 NULL, "+random", NULL
1620 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1622 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1623 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1624 &custom_element_change.random_percentage,
1625 NULL, "use random replace:", "%"
1635 char *text_above, *infotext;
1636 } textinput_info[ED_NUM_TEXTINPUT] =
1639 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1640 GADGET_ID_LEVEL_NAME,
1643 "Title:", "Title for this level"
1646 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1647 GADGET_ID_LEVEL_AUTHOR,
1648 MAX_LEVEL_AUTHOR_LEN,
1650 "Author:", "Author for this level"
1653 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1654 GADGET_ID_LEVELSET_NAME,
1657 "Title:", "Title for this or new level set"
1660 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1661 GADGET_ID_LEVELSET_AUTHOR,
1662 MAX_LEVEL_AUTHOR_LEN,
1664 "Author:", "Author for this or new level set"
1667 -1, -1, /* these values are not constant, but can change at runtime */
1668 GADGET_ID_ELEMENT_NAME,
1669 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1670 custom_element.description,
1671 NULL, "Element name"
1681 char *text_above, *infotext;
1682 } textarea_info[ED_NUM_TEXTAREAS] =
1685 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1686 GADGET_ID_ENVELOPE_INFO,
1687 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1689 "Envelope Content:", "Envelope Content"
1693 static struct ValueTextInfo options_time_or_steps[] =
1701 static struct ValueTextInfo options_game_engine_type[] =
1703 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1704 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1705 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1706 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1711 static struct ValueTextInfo options_levelset_save_mode[] =
1713 { LEVELSET_SAVE_MODE_UPDATE, "Update this level set" },
1714 { LEVELSET_SAVE_MODE_CREATE, "Create new level set" },
1719 static struct ValueTextInfo options_wind_direction[] =
1721 { MV_START_NONE, "none" },
1722 { MV_START_LEFT, "left" },
1723 { MV_START_RIGHT, "right" },
1724 { MV_START_UP, "up" },
1725 { MV_START_DOWN, "down" },
1730 static struct ValueTextInfo options_player_speed[] =
1737 { 16, "very fast" },
1738 { 32, "ultrafast" },
1743 static struct ValueTextInfo options_access_type[] =
1745 { EP_WALKABLE, "walkable" },
1746 { EP_PASSABLE, "passable" },
1751 static struct ValueTextInfo options_access_layer[] =
1753 { EP_ACCESSIBLE_OVER, "over" },
1754 { EP_ACCESSIBLE_INSIDE, "inside" },
1755 { EP_ACCESSIBLE_UNDER, "under" },
1760 static struct ValueTextInfo options_access_protected[] =
1762 { 0, "unprotected" },
1768 static struct ValueTextInfo options_access_direction[] =
1770 { MV_NO_DIRECTION, "no direction" },
1771 { MV_LEFT, "left" },
1772 { MV_RIGHT, "right" },
1774 { MV_DOWN, "down" },
1775 { MV_LEFT | MV_UP, "left + up" },
1776 { MV_LEFT | MV_DOWN, "left + down" },
1777 { MV_RIGHT | MV_UP, "right + up" },
1778 { MV_RIGHT | MV_DOWN, "right + down" },
1779 { MV_HORIZONTAL, "horizontal" },
1780 { MV_VERTICAL, "vertical" },
1781 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1782 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1783 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1784 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1785 { MV_ALL_DIRECTIONS, "all directions" },
1790 static struct ValueTextInfo options_walk_to_action[] =
1792 { EP_DIGGABLE, "diggable" },
1793 { EP_COLLECTIBLE_ONLY, "collectible" },
1794 { EP_DROPPABLE, "collectible & droppable" },
1795 { EP_THROWABLE, "collectible & throwable" },
1796 { EP_PUSHABLE, "pushable" },
1801 static struct ValueTextInfo options_move_pattern[] =
1803 { MV_LEFT, "left" },
1804 { MV_RIGHT, "right" },
1806 { MV_DOWN, "down" },
1807 { MV_HORIZONTAL, "horizontal" },
1808 { MV_VERTICAL, "vertical" },
1809 { MV_ALL_DIRECTIONS, "all directions" },
1810 { MV_WIND_DIRECTION, "wind direction" },
1811 { MV_TOWARDS_PLAYER, "towards player" },
1812 { MV_AWAY_FROM_PLAYER, "away from player" },
1813 { MV_ALONG_LEFT_SIDE, "along left side" },
1814 { MV_ALONG_RIGHT_SIDE, "along right side" },
1815 { MV_TURNING_LEFT, "turning left" },
1816 { MV_TURNING_RIGHT, "turning right" },
1817 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1818 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1819 { MV_TURNING_RANDOM, "turning random" },
1820 { MV_MAZE_RUNNER, "maze runner style" },
1821 { MV_MAZE_HUNTER, "maze hunter style" },
1822 { MV_WHEN_PUSHED, "when pushed" },
1823 { MV_WHEN_DROPPED, "when dropped/thrown" },
1828 static struct ValueTextInfo options_move_direction[] =
1830 { MV_START_AUTOMATIC, "automatic" },
1831 { MV_START_LEFT, "left" },
1832 { MV_START_RIGHT, "right" },
1833 { MV_START_UP, "up" },
1834 { MV_START_DOWN, "down" },
1835 { MV_START_RANDOM, "random" },
1836 { MV_START_PREVIOUS, "previous" },
1841 static struct ValueTextInfo options_move_stepsize[] =
1843 { 0, "not moving" },
1848 { 16, "very fast" },
1849 { 32, "even faster" },
1854 static struct ValueTextInfo options_move_leave_type[] =
1856 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1857 { LEAVE_TYPE_LIMITED, "change it to" },
1862 static struct ValueTextInfo options_smash_targets[] =
1864 { EP_CAN_SMASH_PLAYER, "player" },
1866 { EP_CAN_SMASH_ENEMIES, "enemies" },
1868 { EP_CAN_SMASH_EVERYTHING, "everything" },
1873 static struct ValueTextInfo options_slippery_type[] =
1875 { SLIPPERY_ANY_RANDOM, "random" },
1876 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1877 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1878 { SLIPPERY_ONLY_LEFT, "only left" },
1879 { SLIPPERY_ONLY_RIGHT, "only right" },
1884 static struct ValueTextInfo options_deadliness[] =
1886 { EP_DONT_RUN_INTO, "running into" },
1887 { EP_DONT_COLLIDE_WITH, "colliding with" },
1888 { EP_DONT_GET_HIT_BY, "getting hit by" },
1889 { EP_DONT_TOUCH, "touching" },
1894 static struct ValueTextInfo options_explosion_type[] =
1896 { EXPLODES_3X3, "3x3" },
1897 { EXPLODES_CROSS, "3+3" },
1898 { EXPLODES_1X1, "1x1" },
1903 static struct ValueTextInfo options_time_units[] =
1906 { FRAMES_PER_SECOND, "seconds" },
1911 static struct ValueTextInfo options_change_direct_action[] =
1913 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1914 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1915 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1916 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1917 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1918 { CE_ENTERED_BY_PLAYER, "entered by player" },
1919 { CE_LEFT_BY_PLAYER, "left by player" },
1920 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1921 { CE_SWITCHED, "switched" },
1922 { CE_HITTING_SOMETHING, "hitting something" },
1923 { CE_HIT_BY_SOMETHING, "hit by something" },
1925 { CE_BLOCKED, "blocked" },
1927 { CE_IMPACT, "impact (on something)" },
1928 { CE_SMASHED, "smashed (from above)" },
1930 { CE_VALUE_CHANGES, "CE value changes" },
1931 { CE_SCORE_CHANGES, "CE score changes" },
1933 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1934 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1939 static struct ValueTextInfo options_change_other_action[] =
1941 { CE_PLAYER_TOUCHES_X, "player touches" },
1942 { CE_PLAYER_PRESSES_X, "player presses" },
1943 { CE_PLAYER_SWITCHES_X, "player switches" },
1944 { CE_PLAYER_SNAPS_X, "player snaps" },
1945 { CE_PLAYER_PUSHES_X, "player pushes" },
1946 { CE_PLAYER_ENTERS_X, "player enters" },
1947 { CE_PLAYER_LEAVES_X, "player leaves" },
1948 { CE_PLAYER_DIGS_X, "player digs" },
1949 { CE_PLAYER_COLLECTS_X, "player collects" },
1950 { CE_PLAYER_DROPS_X, "player drops/throws" },
1951 { CE_TOUCHING_X, "touching" },
1952 { CE_HITTING_X, "hitting" },
1953 { CE_DIGGING_X, "digging" },
1954 { CE_HIT_BY_X, "hit by" },
1955 { CE_SWITCH_OF_X, "switch of" },
1956 { CE_CHANGE_OF_X, "change by page of" },
1957 { CE_EXPLOSION_OF_X, "explosion of" },
1958 { CE_MOVE_OF_X, "move of" },
1959 { CE_CREATION_OF_X, "creation of" },
1960 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1961 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1962 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1963 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1968 static struct ValueTextInfo options_change_trigger_side[] =
1970 { CH_SIDE_LEFT, "left" },
1971 { CH_SIDE_RIGHT, "right" },
1972 { CH_SIDE_TOP, "top" },
1973 { CH_SIDE_BOTTOM, "bottom" },
1974 { CH_SIDE_LEFT_RIGHT, "left/right" },
1975 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1976 { CH_SIDE_ANY, "any" },
1981 static struct ValueTextInfo options_change_trigger_player[] =
1983 { CH_PLAYER_1, "1" },
1984 { CH_PLAYER_2, "2" },
1985 { CH_PLAYER_3, "3" },
1986 { CH_PLAYER_4, "4" },
1987 { CH_PLAYER_ANY, "any" },
1992 static struct ValueTextInfo options_change_trigger_page[] =
2004 { (1 << 10), "11" },
2005 { (1 << 11), "12" },
2006 { (1 << 12), "13" },
2007 { (1 << 13), "14" },
2008 { (1 << 14), "15" },
2009 { (1 << 15), "16" },
2010 { (1 << 16), "17" },
2011 { (1 << 17), "18" },
2012 { (1 << 18), "19" },
2013 { (1 << 19), "20" },
2014 { (1 << 20), "21" },
2015 { (1 << 21), "22" },
2016 { (1 << 22), "23" },
2017 { (1 << 23), "24" },
2018 { (1 << 24), "25" },
2019 { (1 << 25), "26" },
2020 { (1 << 26), "27" },
2021 { (1 << 27), "28" },
2022 { (1 << 28), "29" },
2023 { (1 << 29), "30" },
2024 { (1 << 30), "31" },
2025 { (1 << 31), "32" },
2026 { CH_PAGE_ANY, "any" },
2031 static struct ValueTextInfo options_change_replace_when[] =
2033 { CP_WHEN_EMPTY, "empty" },
2034 { CP_WHEN_WALKABLE, "walkable" },
2035 { CP_WHEN_DIGGABLE, "diggable" },
2036 { CP_WHEN_COLLECTIBLE, "collectible" },
2037 { CP_WHEN_REMOVABLE, "removable" },
2038 { CP_WHEN_DESTRUCTIBLE, "destructible" },
2043 static struct ValueTextInfo options_action_type[] =
2045 { CA_NO_ACTION, "no action" },
2046 { CA_UNDEFINED, " " },
2047 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
2048 { CA_RESTART_LEVEL, "restart level" },
2049 { CA_SHOW_ENVELOPE, "show envelope" },
2050 { CA_SET_LEVEL_TIME, "set time" },
2051 { CA_SET_LEVEL_SCORE, "set score" },
2052 { CA_SET_LEVEL_GEMS, "set gems" },
2053 { CA_SET_LEVEL_WIND, "set wind dir." },
2054 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
2055 { CA_UNDEFINED, " " },
2056 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
2057 { CA_MOVE_PLAYER, "move player" },
2058 { CA_EXIT_PLAYER, "exit player" },
2059 { CA_KILL_PLAYER, "kill player" },
2060 { CA_SET_PLAYER_KEYS, "set keys" },
2061 { CA_SET_PLAYER_SPEED, "set speed" },
2062 { CA_SET_PLAYER_SHIELD, "set shield" },
2063 { CA_SET_PLAYER_GRAVITY, "set gravity" },
2064 { CA_SET_PLAYER_ARTWORK, "set artwork" },
2065 { CA_SET_PLAYER_INVENTORY, "set inventory" },
2066 { CA_UNDEFINED, " " },
2067 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
2068 { CA_SET_CE_VALUE, "set CE value" },
2069 { CA_SET_CE_SCORE, "set CE score" },
2070 { CA_SET_CE_ARTWORK, "set CE artwork" },
2071 { CA_UNDEFINED, " " },
2072 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
2073 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
2078 static struct ValueTextInfo options_action_mode_none[] =
2080 { CA_MODE_UNDEFINED, " " },
2085 static struct ValueTextInfo options_action_mode_assign[] =
2087 { CA_MODE_SET, "=" },
2092 static struct ValueTextInfo options_action_mode_add_remove[] =
2094 { CA_MODE_ADD, "+" },
2095 { CA_MODE_SUBTRACT, "-" },
2100 static struct ValueTextInfo options_action_mode_calculate[] =
2102 { CA_MODE_SET, "=" },
2103 { CA_MODE_ADD, "+" },
2104 { CA_MODE_SUBTRACT, "-" },
2105 { CA_MODE_MULTIPLY, "*" },
2106 { CA_MODE_DIVIDE, "/" },
2107 { CA_MODE_MODULO, "%" },
2112 static struct ValueTextInfo options_action_arg_none[] =
2114 { CA_ARG_UNDEFINED, " " },
2119 static struct ValueTextInfo options_action_arg_player[] =
2121 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2122 { CA_ARG_PLAYER_1, "1" },
2123 { CA_ARG_PLAYER_2, "2" },
2124 { CA_ARG_PLAYER_3, "3" },
2125 { CA_ARG_PLAYER_4, "4" },
2126 { CA_ARG_PLAYER_ANY, "any" },
2127 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2128 { CA_ARG_PLAYER_ACTION, "action ->" },
2133 static struct ValueTextInfo options_action_arg_number[] =
2135 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2142 { CA_ARG_10, "10" },
2143 { CA_ARG_100, "100" },
2144 { CA_ARG_1000, "1000" },
2145 { CA_ARG_UNDEFINED, " " },
2146 { CA_ARG_NUMBER_MIN, "min" },
2147 { CA_ARG_NUMBER_MAX, "max" },
2148 { CA_ARG_UNDEFINED, " " },
2149 { CA_ARG_NUMBER_RESET, "reset" },
2150 { CA_ARG_UNDEFINED, " " },
2151 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2152 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2153 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2154 { CA_ARG_UNDEFINED, " " },
2155 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2156 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2157 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2158 { CA_ARG_UNDEFINED, " " },
2159 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2160 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2161 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2162 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2163 { CA_ARG_UNDEFINED, " " },
2164 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2165 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2166 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2167 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2172 static struct ValueTextInfo options_action_arg_value[] =
2174 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2181 { CA_ARG_10, "10" },
2182 { CA_ARG_100, "100" },
2183 { CA_ARG_1000, "1000" },
2184 { CA_ARG_UNDEFINED, " " },
2185 { CA_ARG_NUMBER_MIN, "min" },
2186 { CA_ARG_NUMBER_MAX, "max" },
2187 { CA_ARG_UNDEFINED, " " },
2188 { CA_ARG_NUMBER_RESET, "reset" },
2189 { CA_ARG_UNDEFINED, " " },
2190 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2191 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2192 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2193 { CA_ARG_UNDEFINED, " " },
2194 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2195 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2196 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2197 { CA_ARG_UNDEFINED, " " },
2198 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2199 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2200 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2201 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2202 { CA_ARG_UNDEFINED, " " },
2203 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2204 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2205 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2206 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2207 { CA_ARG_UNDEFINED, " " },
2208 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2209 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2210 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2211 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2216 static struct ValueTextInfo options_action_arg_envelope[] =
2218 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2223 { CA_ARG_UNDEFINED, " " },
2224 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2225 { CA_ARG_ELEMENT_TARGET, "target" },
2226 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2227 { CA_ARG_ELEMENT_ACTION, "action ->" },
2232 static struct ValueTextInfo options_action_arg_key[] =
2234 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2243 { CA_ARG_UNDEFINED, " " },
2244 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2245 { CA_ARG_ELEMENT_TARGET, "target" },
2246 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2247 { CA_ARG_ELEMENT_ACTION, "action ->" },
2252 static struct ValueTextInfo options_action_arg_speed[] =
2254 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2255 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2256 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2257 { CA_ARG_SPEED_SLOW, "slow" },
2258 { CA_ARG_SPEED_NORMAL, "normal" },
2259 { CA_ARG_SPEED_FAST, "fast" },
2260 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2261 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2262 { CA_ARG_UNDEFINED, " " },
2263 { CA_ARG_SPEED_SLOWER, "slower" },
2264 { CA_ARG_SPEED_FASTER, "faster" },
2265 { CA_ARG_UNDEFINED, " " },
2266 { CA_ARG_SPEED_RESET, "reset" },
2271 static struct ValueTextInfo options_action_arg_shield[] =
2273 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2274 { CA_ARG_SHIELD_OFF, "off" },
2275 { CA_ARG_SHIELD_NORMAL, "normal" },
2276 { CA_ARG_SHIELD_DEADLY, "deadly" },
2281 static struct ValueTextInfo options_action_arg_artwork[] =
2283 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2284 { CA_ARG_ELEMENT_TARGET, "target" },
2285 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2286 { CA_ARG_ELEMENT_ACTION, "action ->" },
2287 { CA_ARG_UNDEFINED, " " },
2288 { CA_ARG_ELEMENT_RESET, "reset" },
2293 static struct ValueTextInfo options_action_arg_gravity[] =
2295 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2296 { CA_ARG_GRAVITY_ON, "on" },
2297 { CA_ARG_GRAVITY_OFF, "off" },
2298 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2303 static struct ValueTextInfo options_action_arg_direction[] =
2305 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2306 { CA_ARG_DIRECTION_NONE, "none" },
2307 { CA_ARG_DIRECTION_LEFT, "left" },
2308 { CA_ARG_DIRECTION_RIGHT, "right" },
2309 { CA_ARG_DIRECTION_UP, "up" },
2310 { CA_ARG_DIRECTION_DOWN, "down" },
2311 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2312 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2317 static struct ValueTextInfo options_action_arg_scan_mode[] =
2319 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2320 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2321 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2326 static struct ValueTextInfo options_action_arg_inventory[] =
2328 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2329 { CA_ARG_ELEMENT_TARGET, "+ target" },
2330 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2331 { CA_ARG_ELEMENT_ACTION, "+ action" },
2332 { CA_ARG_UNDEFINED, " " },
2333 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2334 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2335 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2336 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2337 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2338 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2339 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2340 { CA_ARG_UNDEFINED, " " },
2341 { CA_ARG_INVENTORY_RESET, "reset" },
2346 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2347 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2352 static struct ValueTextInfo options_group_choice_mode[] =
2354 { ANIM_RANDOM, "random" },
2355 { ANIM_LOOP, "loop" },
2356 { ANIM_LINEAR, "linear" },
2357 { ANIM_PINGPONG, "pingpong" },
2358 { ANIM_PINGPONG2, "pingpong 2" },
2363 static struct ValueTextInfo *action_arg_modes[] =
2365 options_action_mode_none,
2366 options_action_mode_assign,
2367 options_action_mode_add_remove,
2368 options_action_mode_calculate,
2375 struct ValueTextInfo *options;
2377 action_arg_options[] =
2379 { CA_NO_ACTION, 0, options_action_arg_none, },
2380 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2381 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2382 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2383 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2384 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2385 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2386 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2387 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2388 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2389 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2390 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2391 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2392 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2393 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2394 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2395 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2396 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2397 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2398 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2399 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2408 int gadget_id_align;
2409 int size; /* char size of selectbox or '-1' (dynamically determined) */
2410 struct ValueTextInfo *options;
2412 char *text_above, *text_left, *text_right, *infotext;
2413 } selectbox_info[ED_NUM_SELECTBOX] =
2415 /* ---------- level and editor settings ---------------------------------- */
2418 -1, ED_LEVEL_SETTINGS_YPOS(8),
2419 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2421 options_time_or_steps,
2422 &level.use_step_counter,
2423 NULL, NULL, "(0 => no limit)", "time or step limit"
2426 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2427 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2429 options_game_engine_type,
2430 &level.game_engine_type,
2431 NULL, "game engine:", NULL, "game engine"
2434 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2435 GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE,
2437 options_levelset_save_mode,
2438 &levelset_save_mode,
2439 "Action:", NULL, NULL, "action when saving level set"
2442 /* ---------- element settings: configure (several elements) ------------- */
2445 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2446 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2448 options_wind_direction,
2449 &level.wind_direction_initial,
2450 NULL, "initial wind direction:", NULL, "initial wind direction"
2453 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2454 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2456 options_player_speed,
2457 &level.initial_player_stepsize[0],
2458 NULL, "initial player speed:", NULL, "initial player speed"
2461 /* ---------- element settings: configure 1 (custom elements) ------------ */
2464 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2465 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2467 options_access_type,
2468 &custom_element.access_type,
2469 NULL, NULL, NULL, "type of access to this field"
2472 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2473 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2475 options_access_layer,
2476 &custom_element.access_layer,
2477 NULL, NULL, NULL, "layer of access for this field"
2480 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2481 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2483 options_access_protected,
2484 &custom_element.access_protected,
2485 NULL, NULL, NULL, "protected access for this field"
2488 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2489 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2491 options_access_direction,
2492 &custom_element.access_direction,
2493 NULL, "from", NULL, "access direction for this field"
2496 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2497 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2499 options_walk_to_action,
2500 &custom_element.walk_to_action,
2501 NULL, NULL, NULL, "diggable/collectible/pushable"
2504 /* ---------- element settings: configure 2 (custom elements) ------------ */
2507 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2508 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2510 options_move_pattern,
2511 &custom_element.move_pattern,
2512 NULL, "can move", NULL, "element move pattern"
2515 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2516 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2518 options_move_direction,
2519 &custom_element.move_direction_initial,
2520 NULL, "starts moving", NULL, "initial element move direction"
2523 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2524 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2526 options_move_stepsize,
2527 &custom_element.move_stepsize,
2528 NULL, "move/fall speed", NULL, "speed of element movement"
2531 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2532 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2534 options_move_leave_type,
2535 &custom_element.move_leave_type,
2536 // left text with leading spaces to place gadget next to "can dig" gadget
2537 // (needed because drawing area gadgets created after selectbox gadgets)
2538 // NULL, "can dig: can", ":", "leave behind or change element"
2539 NULL, " can", ":", "leave behind or change element"
2542 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2543 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2545 options_smash_targets,
2546 &custom_element.smash_targets,
2547 NULL, "can smash", NULL, "elements that can be smashed"
2550 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2551 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2553 options_slippery_type,
2554 &custom_element.slippery_type,
2555 NULL, "slippery", NULL, "where other elements fall down"
2558 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2559 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2562 &custom_element.deadliness,
2563 NULL, "deadly when", NULL, "deadliness of element"
2566 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2567 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2569 options_explosion_type,
2570 &custom_element.explosion_type,
2571 NULL, "can explode", NULL, "explosion type"
2574 /* ---------- element settings: advanced (custom elements) --------------- */
2577 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2578 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2581 &custom_element_change.delay_frames,
2582 NULL, "delay time given in", NULL, "delay time units for change"
2585 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2586 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2588 options_change_direct_action,
2589 &custom_element_change.direct_action,
2590 NULL, NULL, NULL, "type of direct action"
2593 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2594 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2596 options_change_other_action,
2597 &custom_element_change.other_action,
2598 NULL, NULL, "element:", "type of other element action"
2601 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2602 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2604 options_change_trigger_side,
2605 &custom_element_change.trigger_side,
2606 NULL, "at", "side", "element side triggering change"
2609 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2610 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2612 options_change_trigger_player,
2613 &custom_element_change.trigger_player,
2614 NULL, "player:", " ", "player that causes change"
2617 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2618 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2620 options_change_trigger_page,
2621 &custom_element_change.trigger_page,
2622 NULL, "page:", NULL, "change page that causes change"
2625 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2626 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2628 options_change_replace_when,
2629 &custom_element_change.replace_when,
2630 NULL, "replace when", NULL, "which elements can be replaced"
2633 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2634 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2636 options_action_type,
2637 &custom_element_change.action_type,
2638 NULL, NULL, NULL, "action on specified condition"
2641 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2642 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2644 options_action_mode_none,
2645 &custom_element_change.action_mode,
2646 NULL, NULL, NULL, "action operator"
2649 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2650 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2652 options_action_arg_none,
2653 &custom_element_change.action_arg,
2654 NULL, NULL, NULL, "action parameter"
2657 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2658 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2660 options_change_page,
2661 &custom_element.current_change_page,
2662 NULL, NULL, NULL, "element change page"
2665 /* ---------- element settings: configure (group elements) --------------- */
2668 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2669 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2671 options_group_choice_mode,
2672 &group_element_info.choice_mode,
2673 NULL, "choice type:", NULL, "type of group element choice"
2681 int gadget_id_align;
2684 char *text_above, *text_left, *text_right, *infotext;
2685 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2687 /* ---------- level and editor settings (tabs) --------------------------- */
2690 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2691 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2693 NULL, NULL, NULL, "Configure level properties"
2697 GADGET_ID_LEVELINFO_LEVELSET, GADGET_ID_LEVELINFO_LEVEL,
2699 NULL, NULL, NULL, "Update this or create new level set"
2703 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVELSET,
2705 NULL, NULL, NULL, "Configure editor properties"
2708 /* ---------- element settings (tabs) ------------------------------------ */
2711 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2712 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2714 NULL, NULL, NULL, "Show information about element"
2718 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2720 NULL, NULL, NULL, "Configure element properties"
2724 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2726 NULL, NULL, NULL, "Configure element properties, part 1"
2730 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2732 NULL, NULL, NULL, "Configure element properties, part 2"
2736 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2738 NULL, NULL, NULL, "Configure custom element change pages"
2741 /* ---------- level and editor settings (buttons) ------------------------ */
2744 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2745 GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE,
2747 NULL, NULL, NULL, "Update or create level set"
2750 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2751 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2753 NULL, NULL, "this level as level template",
2754 "Save current settings as new template"
2757 /* ---------- element settings (buttons) --------------------------------- */
2761 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2763 NULL, " ", "As Template",
2764 "Save current settings as new template"
2768 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2770 NULL, NULL, NULL, "Add new change page"
2774 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2776 NULL, NULL, NULL, "Delete current change page"
2785 int gadget_id_align;
2786 char *text_left, *text_right, *infotext;
2787 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2790 IMG_EDITOR_COUNTER_DOWN,
2791 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2792 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2793 NULL, NULL, "select previous change page"
2796 IMG_EDITOR_COUNTER_UP,
2797 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2798 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2799 NULL, "change page", "select next change page"
2802 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2803 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2804 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2805 " ", NULL, "copy settings from this change page"
2808 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2809 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2810 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2811 NULL, NULL, "paste settings to this change page"
2818 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2825 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2828 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2829 GADGET_ID_SCROLL_UP,
2830 "scroll level editing area up"
2833 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2834 GADGET_ID_SCROLL_DOWN,
2835 "scroll level editing area down"
2838 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2839 GADGET_ID_SCROLL_LEFT,
2840 "scroll level editing area left"
2843 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2844 GADGET_ID_SCROLL_RIGHT,
2845 "scroll level editing area right"
2848 IMG_EDITOR_PALETTE_SCROLL_UP,
2849 GADGET_ID_SCROLL_LIST_UP,
2850 "scroll element list up ('Page Up')"
2853 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2854 GADGET_ID_SCROLL_LIST_DOWN,
2855 "scroll element list down ('Page Down')"
2863 int wheel_x, wheel_y;
2864 int wheel_width, wheel_height;
2865 } scrollbar_pos[ED_NUM_SCROLLBARS];
2873 } scrollbar_info[ED_NUM_SCROLLBARS] =
2876 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2877 GD_TYPE_SCROLLBAR_HORIZONTAL,
2878 GADGET_ID_SCROLL_HORIZONTAL,
2879 "scroll level editing area horizontally"
2882 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2883 GD_TYPE_SCROLLBAR_VERTICAL,
2884 GADGET_ID_SCROLL_VERTICAL,
2885 "scroll level editing area vertically"
2888 IMG_EDITOR_PALETTE_SCROLLBAR,
2889 GD_TYPE_SCROLLBAR_VERTICAL,
2890 GADGET_ID_SCROLL_LIST_VERTICAL,
2891 "scroll element list vertically"
2900 int gadget_id_align;
2901 int radio_button_nr;
2904 char *text_left, *text_right, *infotext;
2905 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2908 -1, ED_LEVEL_SETTINGS_YPOS(0),
2909 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2910 RADIO_NR_RANDOM_ELEMENTS,
2911 &random_placement_method, RANDOM_USE_PERCENTAGE,
2912 " ", "percentage", "use percentage for random elements"
2915 -1, ED_LEVEL_SETTINGS_YPOS(0),
2916 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2917 RADIO_NR_RANDOM_ELEMENTS,
2918 &random_placement_method, RANDOM_USE_QUANTITY,
2919 " ", "quantity", "use quantity for random elements"
2927 int gadget_id_align;
2929 char *text_above, *text_left, *text_right, *infotext;
2930 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2932 /* ---------- level and editor settings ---------------------------------- */
2935 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2936 GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE,
2937 &level.auto_count_gems,
2939 "automatically count gems needed", "set counter to number of gems"
2942 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
2943 GADGET_ID_USE_LEVELSET_ARTWORK, GADGET_ID_NONE,
2944 &levelset_use_levelset_artwork,
2946 "use current custom artwork", "use custom artwork of this level set"
2949 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
2950 GADGET_ID_COPY_LEVEL_TEMPLATE, GADGET_ID_NONE,
2951 &levelset_copy_level_template,
2953 "copy current level template", "copy level template of this level set"
2956 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2957 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2958 &random_placement_background_restricted,
2960 "restrict random placement to:", "set random placement restriction"
2963 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2964 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2965 &setup.editor.use_template_for_new_levels,
2966 "Template for new levels and CE/GE:", NULL,
2967 "use template for new levels", "use template for level properties"
2970 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2971 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2972 &level.use_custom_template,
2974 "use template for custom elements", "use template for custom properties"
2977 /* ---------- element settings: configure (various elements) ------------- */
2980 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2981 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2982 &stick_element_properties_window,
2984 "stick this screen to edit content","stick this screen to edit content"
2987 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2988 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2989 &level.em_slippery_gems,
2991 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2994 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2995 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2996 &level.em_explodes_by_fire,
2998 "explodes with chain reaction", "use R'n'D style explosion behaviour"
3001 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3002 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
3003 &level.use_spring_bug,
3005 "use spring pushing bug", "use odd spring pushing behaviour"
3008 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3009 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
3010 &level.use_time_orb_bug,
3012 "use time orb bug", "use odd time orb behaviour"
3015 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3016 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
3019 "create single random element", "only create one element from content"
3022 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3023 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
3024 &level.ball_state_initial,
3026 "magic ball initially activated", "activate magic ball after level start"
3029 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3030 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
3031 &level.grow_into_diggable,
3033 "can grow into anything diggable", "grow into more than just sand"
3036 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3037 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
3038 &level.auto_exit_sokoban,
3040 "exit level if all fields solved", "automatically finish Sokoban levels"
3043 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3044 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
3045 &level.continuous_snapping,
3047 "continuous snapping", "use snapping without releasing key"
3050 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3051 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
3052 &level.block_snap_field,
3054 "block snapped field when snapping", "use snapping delay to show animation"
3057 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3058 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3059 &level.block_last_field,
3061 "block last field when moving", "player blocks last field when moving"
3064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3065 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3066 &level.sp_block_last_field,
3068 "block last field when moving", "player blocks last field when moving"
3071 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3072 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
3073 &level.instant_relocation,
3075 "no scrolling when relocating", "player gets relocated without delay"
3078 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3079 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
3080 &level.shifted_relocation,
3082 "no centering when relocating", "level not centered after relocation"
3085 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3086 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
3087 &level.lazy_relocation,
3089 "only redraw off-screen relocation","no redraw if relocation target visible"
3092 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3093 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
3094 &level.use_start_element[0],
3096 "use level start element:", "start level at this element's position"
3099 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3100 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
3101 &level.use_artwork_element[0],
3103 "use artwork from element:", "use player artwork from other element"
3106 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
3107 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
3108 &level.use_explosion_element[0],
3110 "use explosion from element:", "use explosion properties from element"
3113 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3114 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
3115 &level.initial_player_gravity[0],
3117 "use initial gravity", "set initial player gravity"
3120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3121 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
3122 &level.use_initial_inventory[0],
3124 "use initial inventory:", "use collected elements on level start"
3127 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
3128 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
3129 &level.can_pass_to_walkable,
3131 "can pass to walkable element", "player can pass to empty or walkable"
3134 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3135 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3136 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3138 "can fall into acid (with gravity)","player can fall into acid pool"
3141 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3142 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3143 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3145 "can move into acid", "element can move into acid pool"
3148 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3149 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3150 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3152 "deadly when colliding with", "element is deadly when hitting player"
3155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3156 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3157 &level.envelope[0].autowrap,
3159 "auto-wrap", "automatically wrap envelope text"
3162 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3163 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3164 &level.envelope[0].centered,
3166 "centered", "automatically center envelope text"
3169 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3170 GADGET_ID_MM_LASER_RED, GADGET_ID_NONE,
3171 &level.mm_laser_red,
3172 "choose color components for laser:", NULL,
3173 "red", "use red color components in laser"
3176 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3177 GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE,
3178 &level.mm_laser_green,
3180 "green", "use green color components in laser"
3183 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3184 GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE,
3185 &level.mm_laser_blue,
3187 "blue", "use blue color components in laser"
3190 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3191 GADGET_ID_DF_LASER_RED, GADGET_ID_NONE,
3192 &level.df_laser_red,
3193 "choose color components for laser:", NULL,
3194 "red", "use red color components in laser"
3197 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3198 GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE,
3199 &level.df_laser_green,
3201 "green", "use green color components in laser"
3204 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3205 GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE,
3206 &level.df_laser_blue,
3208 "blue", "use blue color components in laser"
3211 /* ---------- element settings: configure 1 (custom elements) ----------- */
3214 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3215 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3216 &custom_element.use_gfx_element,
3218 "use graphic of element:", "use existing element graphic"
3221 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3222 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3223 &level.use_custom_template,
3225 "use template", "use template for custom properties"
3228 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3229 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3230 &custom_element_properties[EP_ACCESSIBLE],
3232 NULL, "player can walk to or pass this field"
3235 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3236 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3237 &custom_element_properties[EP_GRAVITY_REACHABLE],
3239 "reachable despite gravity", "player can walk/dig despite gravity"
3242 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3243 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3244 &custom_element.use_last_ce_value,
3246 "use last CE value after change", "use last CE value after change"
3249 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3250 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3251 &custom_element_properties[EP_WALK_TO_OBJECT],
3253 NULL, "player can dig/collect/push element"
3256 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3257 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3258 &custom_element_properties[EP_INDESTRUCTIBLE],
3260 "indestructible", "element is indestructible"
3263 /* ---------- element settings: configure 2 (custom elements) ----------- */
3266 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3267 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3268 &custom_element_properties[EP_CAN_MOVE],
3270 NULL, "element can move with some pattern"
3273 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3274 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3275 &custom_element_properties[EP_CAN_FALL],
3277 "can fall", "element can fall down"
3280 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3281 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3282 &custom_element_properties[EP_CAN_SMASH],
3284 NULL, "element can smash other elements"
3287 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3288 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3289 &custom_element_properties[EP_SLIPPERY],
3291 NULL, "other elements can fall down from it"
3294 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3295 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3296 &custom_element_properties[EP_DEADLY],
3298 NULL, "element can kill the player"
3301 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3302 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3303 &custom_element_properties[EP_CAN_EXPLODE],
3305 NULL, "element can explode"
3308 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3309 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3310 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3312 "by fire", "element can explode by fire/explosion"
3315 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3316 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3317 &custom_element_properties[EP_EXPLODES_SMASHED],
3319 "smashed", "element can explode when smashed"
3322 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3323 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3324 &custom_element_properties[EP_EXPLODES_IMPACT],
3326 "impact", "element can explode on impact"
3329 /* ---------- element settings: advanced (custom elements) --------------- */
3332 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3333 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3334 &custom_element_change.can_change,
3336 "element changes to:", "change element on specified condition"
3339 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3340 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3341 &custom_element_change_events[CE_DELAY],
3343 NULL, "element changes after delay"
3346 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3347 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3348 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3350 NULL, "element changes by direct action"
3353 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3354 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3355 &custom_element_change_events[CE_BY_OTHER_ACTION],
3357 NULL, "element changes by other element"
3360 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3361 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3362 &custom_element_change.explode,
3364 "explode instead of change", "element explodes instead of change"
3367 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3368 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3369 &custom_element_change.use_target_content,
3371 "use extended change target:", "element changes to more elements"
3374 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3375 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3376 &custom_element_change.only_if_complete,
3378 "replace all or nothing", "only replace when all can be changed"
3381 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3382 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3383 &custom_element_change.use_random_replace,
3385 NULL, "use percentage for random replace"
3388 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3389 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3390 &custom_element_change.has_action,
3392 NULL, "execute action on specified condition"
3399 int xoffset, yoffset;
3401 int gadget_id_align;
3403 int area_xsize, area_ysize;
3404 char *text_left, *text_right, *text_below, *infotext;
3405 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3407 /* ---------- level playfield content ------------------------------------ */
3412 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3414 -1, -1, /* these values are not constant, but can change at runtime */
3415 NULL, NULL, NULL, NULL
3418 /* ---------- yam yam content -------------------------------------------- */
3421 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3422 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3423 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3424 &level.yamyam_content[0].e[0][0], 3, 3,
3425 NULL, NULL, "1", NULL
3428 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3429 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3430 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3431 &level.yamyam_content[1].e[0][0], 3, 3,
3432 NULL, NULL, "2", NULL
3435 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3436 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3437 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3438 &level.yamyam_content[2].e[0][0], 3, 3,
3439 NULL, NULL, "3", NULL
3442 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3443 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3444 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3445 &level.yamyam_content[3].e[0][0], 3, 3,
3446 NULL, NULL, "4", NULL
3449 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3450 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3451 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3452 &level.yamyam_content[4].e[0][0], 3, 3,
3453 NULL, NULL, "5", NULL
3456 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3457 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3458 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3459 &level.yamyam_content[5].e[0][0], 3, 3,
3460 NULL, NULL, "6", NULL
3463 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3464 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3465 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3466 &level.yamyam_content[6].e[0][0], 3, 3,
3467 NULL, NULL, "7", NULL
3470 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3471 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3472 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3473 &level.yamyam_content[7].e[0][0], 3, 3,
3474 NULL, NULL, "8", NULL
3477 /* ---------- magic ball content ----------------------------------------- */
3480 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3481 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3482 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3483 &level.ball_content[0].e[0][0], 3, 3,
3484 NULL, NULL, "1", NULL
3487 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3488 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3489 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3490 &level.ball_content[1].e[0][0], 3, 3,
3491 NULL, NULL, "2", NULL
3494 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3495 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3496 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3497 &level.ball_content[2].e[0][0], 3, 3,
3498 NULL, NULL, "3", NULL
3501 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3502 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3503 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3504 &level.ball_content[3].e[0][0], 3, 3,
3505 NULL, NULL, "4", NULL
3508 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3509 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3510 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3511 &level.ball_content[4].e[0][0], 3, 3,
3512 NULL, NULL, "5", NULL
3515 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3516 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3517 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3518 &level.ball_content[5].e[0][0], 3, 3,
3519 NULL, NULL, "6", NULL
3522 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3523 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3524 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3525 &level.ball_content[6].e[0][0], 3, 3,
3526 NULL, NULL, "7", NULL
3529 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3530 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3531 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3532 &level.ball_content[7].e[0][0], 3, 3,
3533 NULL, NULL, "8", NULL
3536 /* ---------- android content -------------------------------------------- */
3539 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3540 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3541 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3542 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3543 "elements:", NULL, NULL, "elements android can clone"
3546 /* ---------- amoeba content --------------------------------------------- */
3549 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3550 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3551 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3552 &level.amoeba_content, 1, 1,
3553 "content:", NULL, NULL, "amoeba content"
3556 /* ---------- level start element ---------------------------------------- */
3559 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3560 0, ED_AREA_1X1_SETTINGS_YOFF,
3561 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3562 &level.start_element[0], 1, 1,
3563 NULL, NULL, NULL, "level start element"
3566 /* ---------- player artwork element ------------------------------------- */
3569 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3570 0, ED_AREA_1X1_SETTINGS_YOFF,
3571 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3572 &level.artwork_element[0], 1, 1,
3573 NULL, NULL, NULL, "element for player artwork"
3576 /* ---------- player explosion element ----------------------------------- */
3579 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3580 0, ED_AREA_1X1_SETTINGS_YOFF,
3581 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3582 &level.explosion_element[0], 1, 1,
3583 NULL, NULL, NULL, "element for player explosion"
3586 /* ---------- player initial inventory ----------------------------------- */
3589 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3590 0, ED_AREA_1X1_SETTINGS_YOFF,
3591 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3592 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3593 NULL, NULL, NULL, "content for initial inventory"
3596 /* ---------- element settings: configure 1 (custom elements) ----------- */
3598 /* ---------- custom graphic --------------------------------------------- */
3601 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3602 0, ED_AREA_1X1_SETTINGS_YOFF,
3603 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3604 &custom_element.gfx_element_initial,1, 1,
3605 NULL, NULL, NULL, "custom graphic element"
3608 /* ---------- element settings: configure 2 (custom elements) ----------- */
3610 /* ---------- custom content (when exploding) ---------------------------- */
3613 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3614 0, ED_AREA_3X3_SETTINGS_YOFF,
3615 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3616 &custom_element.content.e[0][0], 3, 3,
3617 "content:", NULL, NULL, NULL
3620 /* ---------- custom enter and leave element (when moving) --------------- */
3623 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3624 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3625 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3626 &custom_element.move_enter_element, 1, 1,
3627 "can dig:", " ", NULL, "element that can be digged/collected"
3630 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3631 0, ED_AREA_1X1_SETTINGS_YOFF,
3632 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3633 &custom_element.move_leave_element, 1, 1,
3634 NULL, NULL, NULL, "element that will be left behind"
3637 /* ---------- element settings: advanced (custom elements) --------------- */
3639 /* ---------- custom change target --------------------------------------- */
3642 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3643 0, ED_AREA_1X1_SETTINGS_YOFF,
3644 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3645 &custom_element_change.target_element, 1, 1,
3646 NULL, "after/when:", NULL, "new target element after change"
3649 /* ---------- custom change content (extended change target) ------------- */
3652 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3653 0, ED_AREA_3X3_SETTINGS_YOFF,
3654 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3655 &custom_element_change.target_content.e[0][0], 3, 3,
3656 NULL, NULL, NULL, "new extended elements after change"
3659 /* ---------- custom change trigger (element causing change) ------------- */
3662 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3663 0, ED_AREA_1X1_SETTINGS_YOFF,
3664 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3665 &custom_element_change.initial_trigger_element, 1, 1,
3666 NULL, NULL, NULL, "other element triggering change"
3669 /* ---------- custom change action (element used for action) ------------- */
3672 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3673 0, ED_AREA_1X1_SETTINGS_YOFF,
3674 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3675 &custom_element_change.action_element, 1, 1,
3676 NULL, NULL, NULL, "element used as action parameter"
3679 /* ---------- group element content -------------------------------------- */
3682 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3683 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3684 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3685 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3686 "content:", NULL, NULL, NULL
3689 /* ---------- random background (for random painting) -------------------- */
3692 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3693 0, ED_AREA_1X1_LSETTINGS_YOFF,
3694 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3695 &random_placement_background_element, 1, 1,
3696 NULL, NULL, NULL, "random placement background"
3702 -----------------------------------------------------------------------------
3703 some internally used variables
3704 -----------------------------------------------------------------------------
3707 /* maximal size of level editor drawing area */
3708 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3710 /* actual size of level editor drawing area */
3711 static int ed_fieldx, ed_fieldy;
3713 /* actual position of level editor drawing area in level playfield */
3714 static int level_xpos = -1, level_ypos = -1;
3716 /* actual tile size used to display playfield drawing area */
3717 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3718 static int ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
3720 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3722 /* drawing elements on the three mouse buttons */
3723 static int new_element1 = EL_WALL;
3724 static int new_element2 = EL_EMPTY;
3725 static int new_element3 = EL_SAND;
3727 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3728 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3729 (button) == 2 ? new_element2 : \
3730 (button) == 3 ? new_element3 : EL_EMPTY)
3732 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3734 static int use_permanent_palette = TRUE;
3736 #define PX (use_permanent_palette ? DX : SX)
3737 #define PY (use_permanent_palette ? DY : SY)
3738 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3739 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3741 /* forward declaration for internal use */
3742 static void ModifyEditorCounterValue(int, int);
3743 static void ModifyEditorCounterLimits(int, int, int);
3744 static void ModifyEditorSelectboxValue(int, int);
3745 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3746 static void ModifyEditorDrawingArea(int, int, int);
3747 static void ModifyEditorElementList();
3748 static void AdjustElementListScrollbar();
3749 static void RedrawDrawingElements();
3750 static void DrawDrawingWindowExt(boolean);
3751 static void DrawDrawingWindow();
3752 static void DrawDrawingWindow_PlayfieldOnly();
3753 static void DrawLevelInfoWindow();
3754 static void DrawPropertiesWindow();
3755 static void DrawPaletteWindow();
3756 static void UpdateCustomElementGraphicGadgets();
3757 static boolean checkPropertiesConfig(int);
3758 static void SetAutomaticNumberOfGemsNeeded();
3759 static void ClearEditorGadgetInfoText();
3760 static void CopyLevelToUndoBuffer(int);
3761 static void HandleDrawingAreas(struct GadgetInfo *);
3762 static void HandleCounterButtons(struct GadgetInfo *);
3763 static void HandleTextInputGadgets(struct GadgetInfo *);
3764 static void HandleTextAreaGadgets(struct GadgetInfo *);
3765 static void HandleSelectboxGadgets(struct GadgetInfo *);
3766 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3767 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3768 static void HandleRadiobuttons(struct GadgetInfo *);
3769 static void HandleCheckbuttons(struct GadgetInfo *);
3770 static void HandleControlButtons(struct GadgetInfo *);
3771 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3772 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3773 static boolean AskToCopyAndModifyLevelTemplate();
3774 static boolean getDrawModeHiRes();
3775 static int getTabulatorBarWidth();
3776 static int getTabulatorBarHeight();
3777 static Pixel getTabulatorBarColor();
3779 static int num_editor_gadgets = 0; /* dynamically determined */
3781 static struct GadgetInfo **level_editor_gadget = NULL;
3782 static int *right_gadget_border = NULL;
3784 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3785 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3786 static boolean draw_with_brush = FALSE;
3787 static int properties_element = 0;
3789 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3790 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3791 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3792 static int undo_buffer_position = 0;
3793 static int undo_buffer_steps = 0;
3794 static int redo_buffer_steps = 0;
3796 static int edit_mode;
3797 static int edit_mode_levelinfo;
3798 static int edit_mode_properties;
3800 static int element_shift = 0;
3802 static int editor_el_players[] =
3809 static int *editor_el_players_ptr = editor_el_players;
3810 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3812 static int editor_hl_boulderdash[] =
3814 EL_INTERNAL_CASCADE_BD_ACTIVE,
3820 static int editor_el_boulderdash[] =
3829 EL_BD_EXPANDABLE_WALL,
3837 EL_BD_BUTTERFLY_LEFT,
3839 EL_BD_BUTTERFLY_RIGHT,
3840 EL_BD_FIREFLY_RIGHT,
3843 EL_BD_BUTTERFLY_DOWN,
3847 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3848 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3849 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3850 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3852 static int editor_hl_emerald_mine[] =
3854 EL_INTERNAL_CASCADE_EM_ACTIVE,
3860 static int editor_el_emerald_mine[] =
3897 EL_ACID_POOL_TOPLEFT,
3899 EL_ACID_POOL_TOPRIGHT,
3902 EL_ACID_POOL_BOTTOMLEFT,
3903 EL_ACID_POOL_BOTTOM,
3904 EL_ACID_POOL_BOTTOMRIGHT,
3924 EL_EM_STEEL_EXIT_CLOSED,
3925 EL_EM_STEEL_EXIT_OPEN,
3927 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3928 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3929 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3930 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3932 static int editor_hl_emerald_mine_club[] =
3934 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3940 static int editor_el_emerald_mine_club[] =
3967 EL_EMC_WALL_SLIPPERY_1,
3968 EL_EMC_WALL_SLIPPERY_2,
3969 EL_EMC_WALL_SLIPPERY_3,
3970 EL_EMC_WALL_SLIPPERY_4,
3993 EL_EMC_MAGIC_BALL_SWITCH,
3995 EL_EMC_SPRING_BUMPER,
4000 EL_EM_DYNAMITE_ACTIVE,
4004 EL_BALLOON_SWITCH_UP,
4005 EL_BALLOON_SWITCH_ANY,
4008 EL_BALLOON_SWITCH_LEFT,
4010 EL_BALLOON_SWITCH_RIGHT,
4014 EL_BALLOON_SWITCH_DOWN,
4015 EL_BALLOON_SWITCH_NONE,
4017 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
4018 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
4019 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
4020 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
4022 static int editor_hl_rnd[] =
4024 EL_INTERNAL_CASCADE_RND_ACTIVE,
4030 static int editor_el_rnd[] =
4062 EL_WALL_EMERALD_YELLOW,
4063 EL_WALL_EMERALD_RED,
4064 EL_WALL_EMERALD_PURPLE,
4082 EL_DYNABOMB_INCREASE_NUMBER,
4083 EL_DYNABOMB_INCREASE_SIZE,
4084 EL_DYNABOMB_INCREASE_POWER,
4104 EL_INVISIBLE_STEELWALL,
4108 EL_EXPANDABLE_WALL_HORIZONTAL,
4109 EL_EXPANDABLE_WALL_VERTICAL,
4110 EL_EXPANDABLE_WALL_ANY,
4112 static int *editor_hl_rnd_ptr = editor_hl_rnd;
4113 static int *editor_el_rnd_ptr = editor_el_rnd;
4114 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
4115 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
4117 static int editor_hl_sokoban[] =
4119 EL_INTERNAL_CASCADE_SB_ACTIVE,
4125 static int editor_el_sokoban[] =
4128 EL_SOKOBAN_FIELD_EMPTY,
4129 EL_SOKOBAN_FIELD_FULL,
4130 EL_SOKOBAN_FIELD_PLAYER,
4132 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
4133 static int *editor_el_sokoban_ptr = editor_el_sokoban;
4134 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
4135 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
4137 static int editor_hl_supaplex[] =
4139 EL_INTERNAL_CASCADE_SP_ACTIVE,
4145 static int editor_el_supaplex[] =
4163 EL_SP_PORT_HORIZONTAL,
4164 EL_SP_PORT_VERTICAL,
4172 EL_SP_GRAVITY_PORT_LEFT,
4173 EL_SP_GRAVITY_PORT_RIGHT,
4174 EL_SP_GRAVITY_PORT_UP,
4175 EL_SP_GRAVITY_PORT_DOWN,
4177 EL_SP_GRAVITY_ON_PORT_LEFT,
4178 EL_SP_GRAVITY_ON_PORT_RIGHT,
4179 EL_SP_GRAVITY_ON_PORT_UP,
4180 EL_SP_GRAVITY_ON_PORT_DOWN,
4182 EL_SP_GRAVITY_OFF_PORT_LEFT,
4183 EL_SP_GRAVITY_OFF_PORT_RIGHT,
4184 EL_SP_GRAVITY_OFF_PORT_UP,
4185 EL_SP_GRAVITY_OFF_PORT_DOWN,
4187 EL_SP_HARDWARE_GRAY,
4188 EL_SP_HARDWARE_GREEN,
4189 EL_SP_HARDWARE_BLUE,
4192 EL_SP_HARDWARE_BASE_1,
4193 EL_SP_HARDWARE_BASE_2,
4194 EL_SP_HARDWARE_BASE_3,
4195 EL_SP_HARDWARE_BASE_4,
4197 EL_SP_HARDWARE_BASE_5,
4198 EL_SP_HARDWARE_BASE_6,
4199 EL_SP_HARDWARE_YELLOW,
4207 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4208 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4209 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4210 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4212 static int editor_hl_diamond_caves[] =
4214 EL_INTERNAL_CASCADE_DC_ACTIVE,
4220 static int editor_el_diamond_caves[] =
4227 EL_CONVEYOR_BELT_1_LEFT,
4228 EL_CONVEYOR_BELT_1_MIDDLE,
4229 EL_CONVEYOR_BELT_1_RIGHT,
4230 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4232 EL_CONVEYOR_BELT_2_LEFT,
4233 EL_CONVEYOR_BELT_2_MIDDLE,
4234 EL_CONVEYOR_BELT_2_RIGHT,
4235 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4237 EL_CONVEYOR_BELT_3_LEFT,
4238 EL_CONVEYOR_BELT_3_MIDDLE,
4239 EL_CONVEYOR_BELT_3_RIGHT,
4240 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4242 EL_CONVEYOR_BELT_4_LEFT,
4243 EL_CONVEYOR_BELT_4_MIDDLE,
4244 EL_CONVEYOR_BELT_4_RIGHT,
4245 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4247 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4248 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4249 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4250 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4252 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4253 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4254 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4255 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4260 EL_DC_TIMEGATE_SWITCH,
4262 EL_SWITCHGATE_CLOSED,
4264 EL_SWITCHGATE_SWITCH_UP,
4265 EL_SWITCHGATE_SWITCH_DOWN,
4268 EL_LIGHT_SWITCH_ACTIVE,
4269 EL_DC_SWITCHGATE_SWITCH_UP,
4270 EL_DC_SWITCHGATE_SWITCH_DOWN,
4272 EL_STEEL_EXIT_CLOSED,
4274 EL_STEELWALL_SLIPPERY,
4277 EL_QUICKSAND_FAST_EMPTY,
4278 EL_QUICKSAND_FAST_FULL,
4292 EL_SIGN_RADIOACTIVITY,
4298 EL_SIGN_ENTRY_FORBIDDEN,
4299 EL_SIGN_EMERGENCY_EXIT,
4324 EL_DC_STEELWALL_2_SINGLE,
4325 EL_DC_STEELWALL_2_TOP,
4326 EL_SIGN_EXCLAMATION,
4329 EL_DC_STEELWALL_2_LEFT,
4330 EL_DC_STEELWALL_2_MIDDLE,
4331 EL_DC_STEELWALL_2_HORIZONTAL,
4332 EL_DC_STEELWALL_2_RIGHT,
4334 EL_DC_STEELWALL_1_TOPLEFT,
4335 EL_DC_STEELWALL_2_VERTICAL,
4336 EL_DC_STEELWALL_1_TOPRIGHT,
4339 EL_DC_STEELWALL_1_VERTICAL,
4340 EL_DC_STEELWALL_2_BOTTOM,
4342 EL_DC_GATE_WHITE_GRAY,
4344 EL_DC_STEELWALL_1_BOTTOMLEFT,
4345 EL_DC_STEELWALL_1_HORIZONTAL,
4346 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4347 EL_DC_GATE_FAKE_GRAY,
4349 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4350 EL_DC_STEELWALL_1_BOTTOM,
4351 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4352 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4354 EL_DC_STEELWALL_1_RIGHT,
4356 EL_DC_STEELWALL_1_LEFT,
4357 EL_EXPANDABLE_STEELWALL_VERTICAL,
4359 EL_DC_STEELWALL_1_TOPRIGHT_2,
4360 EL_DC_STEELWALL_1_TOP,
4361 EL_DC_STEELWALL_1_TOPLEFT_2,
4362 EL_EXPANDABLE_STEELWALL_ANY,
4364 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4365 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4366 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4367 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4369 static int editor_hl_dx_boulderdash[] =
4371 EL_INTERNAL_CASCADE_DX_ACTIVE,
4377 static int editor_el_dx_boulderdash[] =
4381 EL_TUBE_HORIZONTAL_DOWN,
4385 EL_TUBE_VERTICAL_RIGHT,
4387 EL_TUBE_VERTICAL_LEFT,
4391 EL_TUBE_HORIZONTAL_UP,
4399 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4400 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4401 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4402 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4404 static int editor_hl_mirror_magic[] =
4406 EL_INTERNAL_CASCADE_MM_ACTIVE,
4412 static int editor_el_mirror_magic[] =
4414 EL_MM_MCDUFFIN_RIGHT,
4416 EL_MM_MCDUFFIN_LEFT,
4417 EL_MM_MCDUFFIN_DOWN,
4420 EL_MM_MIRROR_FIXED_START,
4421 EL_MM_POLARISATOR_START,
4422 EL_MM_POLARISATOR_CROSS_START,
4424 EL_MM_BEAMER_RED_START,
4425 EL_MM_BEAMER_YELLOW_START,
4426 EL_MM_BEAMER_GREEN_START,
4427 EL_MM_BEAMER_BLUE_START,
4440 EL_MM_LIGHTBULB_ACTIVE,
4454 EL_MM_STEEL_GRID_FIXED_1,
4455 EL_MM_STEEL_GRID_FIXED_2,
4456 EL_MM_STEEL_GRID_FIXED_3,
4457 EL_MM_STEEL_GRID_FIXED_4,
4459 EL_MM_WOODEN_GRID_FIXED_1,
4460 EL_MM_WOODEN_GRID_FIXED_2,
4461 EL_MM_WOODEN_GRID_FIXED_3,
4462 EL_MM_WOODEN_GRID_FIXED_4
4464 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4465 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4466 static int num_editor_hl_mirror_magic = SIZEOF_ARRAY_INT(editor_hl_mirror_magic);
4467 static int num_editor_el_mirror_magic = SIZEOF_ARRAY_INT(editor_el_mirror_magic);
4469 static int editor_hl_deflektor[] =
4471 EL_INTERNAL_CASCADE_DF_ACTIVE,
4477 static int editor_el_deflektor[] =
4484 EL_DF_RECEIVER_RIGHT,
4486 EL_DF_RECEIVER_LEFT,
4487 EL_DF_RECEIVER_DOWN,
4490 EL_DF_MIRROR_ROTATING_START,
4494 EL_DF_FIBRE_OPTIC_RED_1,
4495 EL_DF_FIBRE_OPTIC_YELLOW_1,
4496 EL_DF_FIBRE_OPTIC_GREEN_1,
4497 EL_DF_FIBRE_OPTIC_BLUE_1,
4499 EL_DF_STEEL_GRID_FIXED_START,
4500 EL_DF_STEEL_GRID_ROTATING_START,
4501 EL_DF_WOODEN_GRID_FIXED_START,
4502 EL_DF_WOODEN_GRID_ROTATING_START,
4509 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4510 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4511 static int num_editor_hl_deflektor = SIZEOF_ARRAY_INT(editor_hl_deflektor);
4512 static int num_editor_el_deflektor = SIZEOF_ARRAY_INT(editor_el_deflektor);
4514 static int editor_hl_chars[] =
4516 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4522 static int editor_el_chars[] =
4604 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4605 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4606 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4607 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4609 EL_CHAR(CHAR_BYTE_DEGREE),
4610 EL_CHAR(CHAR_BYTE_REGISTERED),
4611 EL_CHAR(FONT_ASCII_CURSOR),
4612 EL_CHAR(FONT_ASCII_BUTTON),
4614 EL_CHAR(FONT_ASCII_UP),
4615 EL_CHAR(FONT_ASCII_DOWN),
4619 static int *editor_hl_chars_ptr = editor_hl_chars;
4620 static int *editor_el_chars_ptr = editor_el_chars;
4621 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4622 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4624 static int editor_hl_steel_chars[] =
4626 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4632 static int editor_el_steel_chars[] =
4642 EL_STEEL_CHAR('\''),
4709 EL_STEEL_CHAR('\\'),
4714 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4715 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4716 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4717 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4719 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4720 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4721 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4722 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4724 EL_STEEL_CHAR(FONT_ASCII_UP),
4725 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4729 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4730 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4731 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4732 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4734 static int editor_hl_custom[] =
4736 EL_INTERNAL_CASCADE_CE_ACTIVE,
4742 static int editor_el_custom[] =
4744 EL_CUSTOM_START + 0,
4745 EL_CUSTOM_START + 1,
4746 EL_CUSTOM_START + 2,
4747 EL_CUSTOM_START + 3,
4749 EL_CUSTOM_START + 4,
4750 EL_CUSTOM_START + 5,
4751 EL_CUSTOM_START + 6,
4752 EL_CUSTOM_START + 7,
4754 EL_CUSTOM_START + 8,
4755 EL_CUSTOM_START + 9,
4756 EL_CUSTOM_START + 10,
4757 EL_CUSTOM_START + 11,
4759 EL_CUSTOM_START + 12,
4760 EL_CUSTOM_START + 13,
4761 EL_CUSTOM_START + 14,
4762 EL_CUSTOM_START + 15,
4764 EL_CUSTOM_START + 16,
4765 EL_CUSTOM_START + 17,
4766 EL_CUSTOM_START + 18,
4767 EL_CUSTOM_START + 19,
4769 EL_CUSTOM_START + 20,
4770 EL_CUSTOM_START + 21,
4771 EL_CUSTOM_START + 22,
4772 EL_CUSTOM_START + 23,
4774 EL_CUSTOM_START + 24,
4775 EL_CUSTOM_START + 25,
4776 EL_CUSTOM_START + 26,
4777 EL_CUSTOM_START + 27,
4779 EL_CUSTOM_START + 28,
4780 EL_CUSTOM_START + 29,
4781 EL_CUSTOM_START + 30,
4782 EL_CUSTOM_START + 31,
4784 EL_CUSTOM_START + 32,
4785 EL_CUSTOM_START + 33,
4786 EL_CUSTOM_START + 34,
4787 EL_CUSTOM_START + 35,
4789 EL_CUSTOM_START + 36,
4790 EL_CUSTOM_START + 37,
4791 EL_CUSTOM_START + 38,
4792 EL_CUSTOM_START + 39,
4794 EL_CUSTOM_START + 40,
4795 EL_CUSTOM_START + 41,
4796 EL_CUSTOM_START + 42,
4797 EL_CUSTOM_START + 43,
4799 EL_CUSTOM_START + 44,
4800 EL_CUSTOM_START + 45,
4801 EL_CUSTOM_START + 46,
4802 EL_CUSTOM_START + 47,
4804 EL_CUSTOM_START + 48,
4805 EL_CUSTOM_START + 49,
4806 EL_CUSTOM_START + 50,
4807 EL_CUSTOM_START + 51,
4809 EL_CUSTOM_START + 52,
4810 EL_CUSTOM_START + 53,
4811 EL_CUSTOM_START + 54,
4812 EL_CUSTOM_START + 55,
4814 EL_CUSTOM_START + 56,
4815 EL_CUSTOM_START + 57,
4816 EL_CUSTOM_START + 58,
4817 EL_CUSTOM_START + 59,
4819 EL_CUSTOM_START + 60,
4820 EL_CUSTOM_START + 61,
4821 EL_CUSTOM_START + 62,
4822 EL_CUSTOM_START + 63,
4824 EL_CUSTOM_START + 64,
4825 EL_CUSTOM_START + 65,
4826 EL_CUSTOM_START + 66,
4827 EL_CUSTOM_START + 67,
4829 EL_CUSTOM_START + 68,
4830 EL_CUSTOM_START + 69,
4831 EL_CUSTOM_START + 70,
4832 EL_CUSTOM_START + 71,
4834 EL_CUSTOM_START + 72,
4835 EL_CUSTOM_START + 73,
4836 EL_CUSTOM_START + 74,
4837 EL_CUSTOM_START + 75,
4839 EL_CUSTOM_START + 76,
4840 EL_CUSTOM_START + 77,
4841 EL_CUSTOM_START + 78,
4842 EL_CUSTOM_START + 79,
4844 EL_CUSTOM_START + 80,
4845 EL_CUSTOM_START + 81,
4846 EL_CUSTOM_START + 82,
4847 EL_CUSTOM_START + 83,
4849 EL_CUSTOM_START + 84,
4850 EL_CUSTOM_START + 85,
4851 EL_CUSTOM_START + 86,
4852 EL_CUSTOM_START + 87,
4854 EL_CUSTOM_START + 88,
4855 EL_CUSTOM_START + 89,
4856 EL_CUSTOM_START + 90,
4857 EL_CUSTOM_START + 91,
4859 EL_CUSTOM_START + 92,
4860 EL_CUSTOM_START + 93,
4861 EL_CUSTOM_START + 94,
4862 EL_CUSTOM_START + 95,
4864 EL_CUSTOM_START + 96,
4865 EL_CUSTOM_START + 97,
4866 EL_CUSTOM_START + 98,
4867 EL_CUSTOM_START + 99,
4869 EL_CUSTOM_START + 100,
4870 EL_CUSTOM_START + 101,
4871 EL_CUSTOM_START + 102,
4872 EL_CUSTOM_START + 103,
4874 EL_CUSTOM_START + 104,
4875 EL_CUSTOM_START + 105,
4876 EL_CUSTOM_START + 106,
4877 EL_CUSTOM_START + 107,
4879 EL_CUSTOM_START + 108,
4880 EL_CUSTOM_START + 109,
4881 EL_CUSTOM_START + 110,
4882 EL_CUSTOM_START + 111,
4884 EL_CUSTOM_START + 112,
4885 EL_CUSTOM_START + 113,
4886 EL_CUSTOM_START + 114,
4887 EL_CUSTOM_START + 115,
4889 EL_CUSTOM_START + 116,
4890 EL_CUSTOM_START + 117,
4891 EL_CUSTOM_START + 118,
4892 EL_CUSTOM_START + 119,
4894 EL_CUSTOM_START + 120,
4895 EL_CUSTOM_START + 121,
4896 EL_CUSTOM_START + 122,
4897 EL_CUSTOM_START + 123,
4899 EL_CUSTOM_START + 124,
4900 EL_CUSTOM_START + 125,
4901 EL_CUSTOM_START + 126,
4902 EL_CUSTOM_START + 127,
4904 EL_CUSTOM_START + 128,
4905 EL_CUSTOM_START + 129,
4906 EL_CUSTOM_START + 130,
4907 EL_CUSTOM_START + 131,
4909 EL_CUSTOM_START + 132,
4910 EL_CUSTOM_START + 133,
4911 EL_CUSTOM_START + 134,
4912 EL_CUSTOM_START + 135,
4914 EL_CUSTOM_START + 136,
4915 EL_CUSTOM_START + 137,
4916 EL_CUSTOM_START + 138,
4917 EL_CUSTOM_START + 139,
4919 EL_CUSTOM_START + 140,
4920 EL_CUSTOM_START + 141,
4921 EL_CUSTOM_START + 142,
4922 EL_CUSTOM_START + 143,
4924 EL_CUSTOM_START + 144,
4925 EL_CUSTOM_START + 145,
4926 EL_CUSTOM_START + 146,
4927 EL_CUSTOM_START + 147,
4929 EL_CUSTOM_START + 148,
4930 EL_CUSTOM_START + 149,
4931 EL_CUSTOM_START + 150,
4932 EL_CUSTOM_START + 151,
4934 EL_CUSTOM_START + 152,
4935 EL_CUSTOM_START + 153,
4936 EL_CUSTOM_START + 154,
4937 EL_CUSTOM_START + 155,
4939 EL_CUSTOM_START + 156,
4940 EL_CUSTOM_START + 157,
4941 EL_CUSTOM_START + 158,
4942 EL_CUSTOM_START + 159,
4944 EL_CUSTOM_START + 160,
4945 EL_CUSTOM_START + 161,
4946 EL_CUSTOM_START + 162,
4947 EL_CUSTOM_START + 163,
4949 EL_CUSTOM_START + 164,
4950 EL_CUSTOM_START + 165,
4951 EL_CUSTOM_START + 166,
4952 EL_CUSTOM_START + 167,
4954 EL_CUSTOM_START + 168,
4955 EL_CUSTOM_START + 169,
4956 EL_CUSTOM_START + 170,
4957 EL_CUSTOM_START + 171,
4959 EL_CUSTOM_START + 172,
4960 EL_CUSTOM_START + 173,
4961 EL_CUSTOM_START + 174,
4962 EL_CUSTOM_START + 175,
4964 EL_CUSTOM_START + 176,
4965 EL_CUSTOM_START + 177,
4966 EL_CUSTOM_START + 178,
4967 EL_CUSTOM_START + 179,
4969 EL_CUSTOM_START + 180,
4970 EL_CUSTOM_START + 181,
4971 EL_CUSTOM_START + 182,
4972 EL_CUSTOM_START + 183,
4974 EL_CUSTOM_START + 184,
4975 EL_CUSTOM_START + 185,
4976 EL_CUSTOM_START + 186,
4977 EL_CUSTOM_START + 187,
4979 EL_CUSTOM_START + 188,
4980 EL_CUSTOM_START + 189,
4981 EL_CUSTOM_START + 190,
4982 EL_CUSTOM_START + 191,
4984 EL_CUSTOM_START + 192,
4985 EL_CUSTOM_START + 193,
4986 EL_CUSTOM_START + 194,
4987 EL_CUSTOM_START + 195,
4989 EL_CUSTOM_START + 196,
4990 EL_CUSTOM_START + 197,
4991 EL_CUSTOM_START + 198,
4992 EL_CUSTOM_START + 199,
4994 EL_CUSTOM_START + 200,
4995 EL_CUSTOM_START + 201,
4996 EL_CUSTOM_START + 202,
4997 EL_CUSTOM_START + 203,
4999 EL_CUSTOM_START + 204,
5000 EL_CUSTOM_START + 205,
5001 EL_CUSTOM_START + 206,
5002 EL_CUSTOM_START + 207,
5004 EL_CUSTOM_START + 208,
5005 EL_CUSTOM_START + 209,
5006 EL_CUSTOM_START + 210,
5007 EL_CUSTOM_START + 211,
5009 EL_CUSTOM_START + 212,
5010 EL_CUSTOM_START + 213,
5011 EL_CUSTOM_START + 214,
5012 EL_CUSTOM_START + 215,
5014 EL_CUSTOM_START + 216,
5015 EL_CUSTOM_START + 217,
5016 EL_CUSTOM_START + 218,
5017 EL_CUSTOM_START + 219,
5019 EL_CUSTOM_START + 220,
5020 EL_CUSTOM_START + 221,
5021 EL_CUSTOM_START + 222,
5022 EL_CUSTOM_START + 223,
5024 EL_CUSTOM_START + 224,
5025 EL_CUSTOM_START + 225,
5026 EL_CUSTOM_START + 226,
5027 EL_CUSTOM_START + 227,
5029 EL_CUSTOM_START + 228,
5030 EL_CUSTOM_START + 229,
5031 EL_CUSTOM_START + 230,
5032 EL_CUSTOM_START + 231,
5034 EL_CUSTOM_START + 232,
5035 EL_CUSTOM_START + 233,
5036 EL_CUSTOM_START + 234,
5037 EL_CUSTOM_START + 235,
5039 EL_CUSTOM_START + 236,
5040 EL_CUSTOM_START + 237,
5041 EL_CUSTOM_START + 238,
5042 EL_CUSTOM_START + 239,
5044 EL_CUSTOM_START + 240,
5045 EL_CUSTOM_START + 241,
5046 EL_CUSTOM_START + 242,
5047 EL_CUSTOM_START + 243,
5049 EL_CUSTOM_START + 244,
5050 EL_CUSTOM_START + 245,
5051 EL_CUSTOM_START + 246,
5052 EL_CUSTOM_START + 247,
5054 EL_CUSTOM_START + 248,
5055 EL_CUSTOM_START + 249,
5056 EL_CUSTOM_START + 250,
5057 EL_CUSTOM_START + 251,
5059 EL_CUSTOM_START + 252,
5060 EL_CUSTOM_START + 253,
5061 EL_CUSTOM_START + 254,
5062 EL_CUSTOM_START + 255
5064 static int *editor_hl_custom_ptr = editor_hl_custom;
5065 static int *editor_el_custom_ptr = editor_el_custom;
5066 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
5067 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
5069 static int editor_hl_group[] =
5071 EL_INTERNAL_CASCADE_GE_ACTIVE,
5077 static int editor_el_group[] =
5091 EL_GROUP_START + 10,
5092 EL_GROUP_START + 11,
5094 EL_GROUP_START + 12,
5095 EL_GROUP_START + 13,
5096 EL_GROUP_START + 14,
5097 EL_GROUP_START + 15,
5099 EL_GROUP_START + 16,
5100 EL_GROUP_START + 17,
5101 EL_GROUP_START + 18,
5102 EL_GROUP_START + 19,
5104 EL_GROUP_START + 20,
5105 EL_GROUP_START + 21,
5106 EL_GROUP_START + 22,
5107 EL_GROUP_START + 23,
5109 EL_GROUP_START + 24,
5110 EL_GROUP_START + 25,
5111 EL_GROUP_START + 26,
5112 EL_GROUP_START + 27,
5114 EL_GROUP_START + 28,
5115 EL_GROUP_START + 29,
5116 EL_GROUP_START + 30,
5119 static int *editor_hl_group_ptr = editor_hl_group;
5120 static int *editor_el_group_ptr = editor_el_group;
5121 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
5122 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
5124 static int editor_hl_reference[] =
5126 EL_INTERNAL_CASCADE_REF_ACTIVE,
5132 static int editor_el_reference[] =
5136 EL_TRIGGER_CE_VALUE,
5137 EL_TRIGGER_CE_SCORE,
5141 EL_CURRENT_CE_VALUE,
5142 EL_CURRENT_CE_SCORE,
5164 static int *editor_hl_reference_ptr = editor_hl_reference;
5165 static int *editor_el_reference_ptr = editor_el_reference;
5166 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
5167 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
5169 static int editor_hl_user_defined[] =
5171 EL_INTERNAL_CASCADE_USER_ACTIVE,
5177 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
5178 static int *editor_el_user_defined_ptr = NULL;
5179 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
5180 static int num_editor_el_user_defined = 0;
5182 static int editor_hl_dynamic[] =
5184 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5190 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5191 static int *editor_el_dynamic_ptr = NULL;
5192 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
5193 static int num_editor_el_dynamic = 0;
5195 static int editor_hl_empty[] = { EL_EMPTY };
5196 static int *editor_el_empty = NULL; /* dynamically allocated */
5198 static int *editor_hl_empty_ptr = editor_hl_empty;
5199 static int *editor_el_empty_ptr = NULL;
5200 static int num_editor_hl_empty = 0;
5201 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5203 static boolean use_el_empty = FALSE;
5205 static int *editor_elements = NULL; /* dynamically allocated */
5206 static int num_editor_elements = 0; /* dynamically determined */
5208 static boolean setup_editor_cascade_never = FALSE;
5210 static boolean setup_editor_el_players = TRUE;
5211 static boolean setup_editor_el_boulderdash = TRUE;
5212 static boolean setup_editor_el_emerald_mine = TRUE;
5213 static boolean setup_editor_el_emerald_mine_club = TRUE;
5214 static boolean setup_editor_el_more = TRUE;
5215 static boolean setup_editor_el_sokoban = TRUE;
5216 static boolean setup_editor_el_supaplex = TRUE;
5217 static boolean setup_editor_el_diamond_caves = TRUE;
5218 static boolean setup_editor_el_dx_boulderdash = TRUE;
5219 static boolean setup_editor_el_mirror_magic = TRUE;
5220 static boolean setup_editor_el_deflektor = TRUE;
5221 static boolean setup_editor_el_chars = TRUE;
5222 static boolean setup_editor_el_steel_chars = TRUE;
5223 static boolean setup_editor_el_custom = TRUE;
5224 static boolean setup_editor_el_user_defined = TRUE;
5225 static boolean setup_editor_el_dynamic = TRUE;
5227 static int editor_hl_unused[] = { EL_EMPTY };
5228 static int *editor_hl_unused_ptr = editor_hl_unused;
5229 static int num_editor_hl_unused = 0;
5233 boolean *setup_value;
5234 boolean *setup_cascade_value;
5236 int **headline_list;
5237 int *headline_list_size;
5240 int *element_list_size;
5242 boolean last_setup_value;
5244 editor_elements_info[] =
5247 &setup_editor_el_players,
5248 &setup_editor_cascade_never,
5249 &editor_hl_unused_ptr, &num_editor_hl_unused,
5250 &editor_el_players_ptr, &num_editor_el_players
5253 &setup_editor_el_boulderdash,
5254 &setup.editor_cascade.el_bd,
5255 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5256 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5259 &setup_editor_el_emerald_mine,
5260 &setup.editor_cascade.el_em,
5261 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5262 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5265 &setup_editor_el_emerald_mine_club,
5266 &setup.editor_cascade.el_emc,
5267 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5268 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5271 &setup_editor_el_more,
5272 &setup.editor_cascade.el_rnd,
5273 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5274 &editor_el_rnd_ptr, &num_editor_el_rnd
5277 &setup_editor_el_sokoban,
5278 &setup.editor_cascade.el_sb,
5279 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5280 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5283 &setup_editor_el_supaplex,
5284 &setup.editor_cascade.el_sp,
5285 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5286 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5289 &setup_editor_el_diamond_caves,
5290 &setup.editor_cascade.el_dc,
5291 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5292 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5295 &setup_editor_el_dx_boulderdash,
5296 &setup.editor_cascade.el_dx,
5297 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5298 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5301 &setup_editor_el_mirror_magic,
5302 &setup.editor_cascade.el_mm,
5303 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5304 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5307 &setup_editor_el_deflektor,
5308 &setup.editor_cascade.el_df,
5309 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5310 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5313 &setup_editor_el_chars,
5314 &setup.editor_cascade.el_chars,
5315 &editor_hl_chars_ptr, &num_editor_hl_chars,
5316 &editor_el_chars_ptr, &num_editor_el_chars
5319 &setup_editor_el_steel_chars,
5320 &setup.editor_cascade.el_steel_chars,
5321 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5322 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5325 &setup_editor_el_custom,
5326 &setup.editor_cascade.el_ce,
5327 &editor_hl_custom_ptr, &num_editor_hl_custom,
5328 &editor_el_custom_ptr, &num_editor_el_custom
5331 &setup_editor_el_custom,
5332 &setup.editor_cascade.el_ge,
5333 &editor_hl_group_ptr, &num_editor_hl_group,
5334 &editor_el_group_ptr, &num_editor_el_group
5337 &setup_editor_el_custom,
5338 &setup.editor_cascade.el_ref,
5339 &editor_hl_reference_ptr, &num_editor_hl_reference,
5340 &editor_el_reference_ptr, &num_editor_el_reference
5343 &setup_editor_el_user_defined,
5344 &setup.editor_cascade.el_user,
5345 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5346 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5349 &setup_editor_el_dynamic,
5350 &setup.editor_cascade.el_dynamic,
5351 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5352 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5357 &editor_hl_empty_ptr, &num_editor_hl_empty,
5358 &editor_el_empty_ptr, &num_editor_el_empty,
5370 -----------------------------------------------------------------------------
5372 -----------------------------------------------------------------------------
5375 static int getMaxInfoTextLength()
5377 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5380 static int getTextWidthForGadget(char *text)
5385 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5388 static int getTextWidthForDrawingArea(char *text)
5393 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5396 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5398 return (gi->x + gi->width + getTextWidthForGadget(text));
5401 static char *getElementInfoText(int element)
5403 char *info_text = NULL;
5405 if (element < MAX_NUM_ELEMENTS)
5407 if (strlen(element_info[element].description) > 0)
5408 info_text = element_info[element].description;
5409 else if (element_info[element].custom_description != NULL)
5410 info_text = element_info[element].custom_description;
5411 else if (element_info[element].editor_description != NULL)
5412 info_text = element_info[element].editor_description;
5415 if (info_text == NULL)
5416 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5421 static char *getElementDescriptionFilenameExt(char *basename)
5423 char *elements_subdir = "elements";
5424 static char *elements_subdir2 = NULL;
5425 static char *filename = NULL;
5427 if (elements_subdir2 == NULL)
5428 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5430 checked_free(filename);
5432 /* 1st try: look for element description in current level set directory */
5433 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5434 if (fileExists(filename))
5439 /* 2nd try: look for element description in the game's base directory */
5440 filename = getPath3(options.docs_directory, elements_subdir, basename);
5441 if (fileExists(filename))
5447 char *getElementDescriptionFilename(int element)
5449 char basename[MAX_FILENAME_LEN];
5452 /* 1st try: look for element description file for exactly this element */
5453 sprintf(basename, "%s.txt", element_info[element].token_name);
5454 filename = getElementDescriptionFilenameExt(basename);
5455 if (filename != NULL)
5458 /* 2nd try: look for element description file for this element's class */
5459 sprintf(basename, "%s.txt", element_info[element].class_name);
5460 filename = getElementDescriptionFilenameExt(basename);
5461 if (filename != NULL)
5467 static boolean suppressBorderElement()
5469 return (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
5470 lev_fieldx <= MAX_ED_FIELDX &&
5471 lev_fieldy <= MAX_ED_FIELDY);
5474 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5476 boolean element_found[NUM_FILE_ELEMENTS];
5479 /* initialize list of used elements to "not used" */
5480 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5481 element_found[i] = FALSE;
5483 /* find all elements used in current level */
5484 for (y = 0; y < lev_fieldy; y++)
5485 for (x = 0; x < lev_fieldx; x++)
5486 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5487 element_found[Feld[x][y]] = TRUE;
5491 /* count number of elements used in current level */
5492 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5493 if (element_found[i])
5496 /* add space for up to 3 more elements for padding that may be needed */
5499 /* free memory for old list of elements, if needed */
5500 checked_free(*elements);
5502 /* allocate memory for new list of elements */
5503 *elements = checked_malloc(*num_elements * sizeof(int));
5507 /* add all elements used in current level (non-custom/group elements) */
5508 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5509 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5510 (*elements)[(*num_elements)++] = i;
5512 /* add all elements used in current level (custom/group elements) */
5513 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5514 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5515 (*elements)[(*num_elements)++] = i;
5517 while (*num_elements % 4) /* pad with empty elements, if needed */
5518 (*elements)[(*num_elements)++] = EL_EMPTY;
5521 static void ReinitializeElementList_EnableSections()
5523 /* default: enable all element sections */
5525 setup_editor_el_players = TRUE;
5526 setup_editor_el_boulderdash = TRUE;
5527 setup_editor_el_emerald_mine = TRUE;
5528 setup_editor_el_emerald_mine_club = TRUE;
5529 setup_editor_el_more = TRUE;
5530 setup_editor_el_sokoban = TRUE;
5531 setup_editor_el_supaplex = TRUE;
5532 setup_editor_el_diamond_caves = TRUE;
5533 setup_editor_el_dx_boulderdash = TRUE;
5534 setup_editor_el_mirror_magic = TRUE;
5535 setup_editor_el_deflektor = TRUE;
5536 setup_editor_el_chars = TRUE;
5537 setup_editor_el_steel_chars = TRUE;
5539 setup_editor_el_custom = TRUE;
5540 setup_editor_el_user_defined = TRUE;
5541 setup_editor_el_dynamic = TRUE;
5543 /* now disable all element sections not to be displayed */
5545 if (!setup.editor.el_classic)
5547 setup_editor_el_players = FALSE;
5548 setup_editor_el_boulderdash = FALSE;
5549 setup_editor_el_emerald_mine = FALSE;
5550 setup_editor_el_emerald_mine_club = FALSE;
5551 setup_editor_el_more = FALSE;
5552 setup_editor_el_sokoban = FALSE;
5553 setup_editor_el_supaplex = FALSE;
5554 setup_editor_el_diamond_caves = FALSE;
5555 setup_editor_el_dx_boulderdash = FALSE;
5556 setup_editor_el_mirror_magic = FALSE;
5557 setup_editor_el_deflektor = FALSE;
5558 setup_editor_el_chars = FALSE;
5559 setup_editor_el_steel_chars = FALSE;
5562 if (!setup.editor.el_custom)
5564 setup_editor_el_custom = FALSE;
5567 if (!setup.editor.el_user_defined)
5569 setup_editor_el_user_defined = FALSE;
5572 if (!setup.editor.el_dynamic)
5574 setup_editor_el_dynamic = FALSE;
5577 if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
5579 setup_editor_el_mirror_magic = FALSE;
5580 setup_editor_el_deflektor = FALSE;
5582 else if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
5584 setup_editor_el_boulderdash = FALSE;
5585 setup_editor_el_more = FALSE;
5586 setup_editor_el_sokoban = FALSE;
5587 setup_editor_el_supaplex = FALSE;
5588 setup_editor_el_diamond_caves = FALSE;
5589 setup_editor_el_dx_boulderdash = FALSE;
5590 setup_editor_el_mirror_magic = FALSE;
5591 setup_editor_el_deflektor = FALSE;
5592 setup_editor_el_steel_chars = FALSE;
5594 setup_editor_el_custom = FALSE;
5596 else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
5598 setup_editor_el_players = FALSE;
5599 setup_editor_el_boulderdash = FALSE;
5600 setup_editor_el_emerald_mine = FALSE;
5601 setup_editor_el_emerald_mine_club = FALSE;
5602 setup_editor_el_more = FALSE;
5603 setup_editor_el_sokoban = FALSE;
5604 setup_editor_el_diamond_caves = FALSE;
5605 setup_editor_el_dx_boulderdash = FALSE;
5606 setup_editor_el_mirror_magic = FALSE;
5607 setup_editor_el_deflektor = FALSE;
5608 setup_editor_el_chars = FALSE;
5609 setup_editor_el_steel_chars = FALSE;
5611 setup_editor_el_custom = FALSE;
5613 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
5615 setup_editor_el_players = FALSE;
5616 setup_editor_el_boulderdash = FALSE;
5617 setup_editor_el_emerald_mine = FALSE;
5618 setup_editor_el_emerald_mine_club = FALSE;
5619 setup_editor_el_more = FALSE;
5620 setup_editor_el_sokoban = FALSE;
5621 setup_editor_el_supaplex = FALSE;
5622 setup_editor_el_diamond_caves = FALSE;
5623 setup_editor_el_dx_boulderdash = FALSE;
5624 setup_editor_el_steel_chars = FALSE;
5626 setup_editor_el_custom = FALSE;
5630 static void ReinitializeElementList()
5632 static boolean initialization_needed = TRUE;
5636 ReinitializeElementList_EnableSections();
5638 if (initialization_needed)
5640 LoadSetup_EditorCascade(); /* load last editor cascade state */
5642 /* initialize editor cascade element from saved cascade state */
5643 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5645 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5646 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5648 if (IS_EDITOR_CASCADE(*cascade_element))
5650 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5651 EL_CASCADE_INACTIVE(*cascade_element));
5654 initialization_needed = FALSE;
5657 checked_free(editor_elements);
5659 /* reload optional user defined element list for each invocation of editor */
5660 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5661 &num_editor_el_user_defined);
5663 /* initialize dynamic level element list for each invocation of editor */
5664 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5665 &num_editor_el_dynamic);
5667 /* initialize list of empty elements (used for padding, if needed) */
5668 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5669 editor_el_empty[i] = EL_EMPTY;
5671 /* do some sanity checks for each element from element list */
5672 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5674 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5676 int element = (*editor_elements_info[i].element_list)[j];
5678 if (element >= NUM_FILE_ELEMENTS)
5679 Error(ERR_WARN, "editor element %d is runtime element", element);
5681 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5682 Error(ERR_WARN, "no element description text for element %d", element);
5686 num_editor_elements = 0;
5687 use_el_empty = FALSE;
5689 /* determine size of element list */
5690 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5692 boolean found_inactive_cascade = FALSE;
5694 if (*editor_elements_info[i].setup_value)
5696 if (setup.editor.el_headlines)
5698 // required for correct padding of palette headline buttons
5699 if (*editor_elements_info[i].headline_list_size > 0)
5700 num_editor_elements += editor.palette.cols;
5702 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5704 int element = (*editor_elements_info[i].headline_list)[j];
5706 if (IS_EDITOR_CASCADE_INACTIVE(element))
5707 found_inactive_cascade = TRUE;
5711 if (found_inactive_cascade)
5714 // required for correct padding of palette element buttons
5715 int element_list_size = *editor_elements_info[i].element_list_size;
5717 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5718 int element_buttons = editor.palette.cols * element_rows;
5720 num_editor_elements += element_buttons;
5724 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5726 /* offer at least as many elements as element buttons exist */
5727 use_el_empty = TRUE;
5728 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5730 num_editor_elements += num_editor_el_empty;
5734 num_editor_el_empty = 0;
5737 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5739 /* fill element list */
5740 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5742 boolean found_inactive_cascade = FALSE;
5744 if (*editor_elements_info[i].setup_value)
5746 if (setup.editor.el_headlines)
5748 // required for correct padding of palette headline buttons
5749 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5750 editor.palette.cols : 0);
5752 for (j = 0; j < headline_size; j++)
5754 // use empty elements for padding of palette headline buttons
5755 int element = (j < *editor_elements_info[i].headline_list_size ?
5756 (*editor_elements_info[i].headline_list)[j] :
5757 editor_el_empty[0]);
5759 editor_elements[pos++] = element;
5761 if (IS_EDITOR_CASCADE_INACTIVE(element))
5762 found_inactive_cascade = TRUE;
5766 if (found_inactive_cascade)
5769 // required for correct padding of palette element buttons
5770 int element_list_size = *editor_elements_info[i].element_list_size;
5772 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5773 int element_buttons = editor.palette.cols * element_rows;
5775 // copy all elements from element list
5776 for (j = 0; j < element_list_size; j++)
5777 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5779 // use empty elements for padding of palette element buttons
5780 for (j = 0; j < element_buttons - element_list_size; j++)
5781 editor_elements[pos++] = editor_el_empty[0];
5785 /* (this function is also called before editor gadgets are initialized!) */
5786 AdjustElementListScrollbar();
5789 void PrintEditorElementList()
5791 boolean *stop = &setup_editor_el_user_defined;
5794 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5796 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5798 if (IS_EDITOR_CASCADE(cascade_element))
5800 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5801 char *headline = element_info[cascade_element_show].editor_description;
5803 PrintLineWithPrefix("# ", "-", 77);
5804 Print("# %s\n", headline);
5805 PrintLineWithPrefix("# ", "-", 77);
5808 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5810 int element = (*editor_elements_info[i].headline_list)[j];
5812 if (IS_EDITOR_CASCADE(element))
5813 element = EL_CHAR_MINUS;
5815 Print("# %s\n", element_info[element].token_name);
5821 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5823 int element = (*editor_elements_info[i].element_list)[j];
5825 Print("# %s\n", element_info[element].token_name);
5833 static void ReinitializeElementListButtons()
5835 static boolean last_setup_value_headlines = FALSE;
5836 static boolean initialization_needed = TRUE;
5839 if (!initialization_needed) /* check if editor element setup has changed */
5841 if (last_setup_value_headlines != setup.editor.el_headlines)
5842 initialization_needed = TRUE;
5844 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5845 if (editor_elements_info[i].last_setup_value !=
5846 *editor_elements_info[i].setup_value)
5847 initialization_needed = TRUE;
5850 if (!initialization_needed)
5853 FreeLevelEditorGadgets();
5854 CreateLevelEditorGadgets();
5856 /* store current setup values for next invocation of this function */
5857 last_setup_value_headlines = setup.editor.el_headlines;
5858 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5859 editor_elements_info[i].last_setup_value =
5860 *editor_elements_info[i].setup_value;
5862 initialization_needed = FALSE;
5865 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5868 int border_graphic =
5869 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5870 struct GraphicInfo *g = &graphic_info[border_graphic];
5871 Bitmap *src_bitmap = g->bitmap;
5872 int src_x = g->src_x;
5873 int src_y = g->src_y;
5874 int border_size = g->border_size;
5875 int border_xpos = g->width - border_size;
5876 int border_ypos = g->height - border_size;
5877 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5880 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5881 border_size, border_size,
5882 dest_x - border_size, dest_y - border_size);
5883 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5884 border_size, border_size,
5885 dest_x + width, dest_y - border_size);
5886 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5887 border_size, border_size,
5888 dest_x - border_size, dest_y + height);
5889 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5890 border_size, border_size,
5891 dest_x + width, dest_y + height);
5893 for (i = 0; i < width / tilesize; i++)
5895 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5896 tilesize, border_size,
5897 dest_x + i * tilesize, dest_y - border_size);
5898 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5899 tilesize, border_size,
5900 dest_x + i * tilesize, dest_y + height);
5903 for (i = 0; i < height / tilesize; i++)
5905 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5906 border_size, tilesize,
5907 dest_x - border_size, dest_y + i * tilesize);
5908 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5909 border_size, tilesize,
5910 dest_x + width, dest_y + i * tilesize);
5913 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5916 static void DrawEditorLevelBorderLine(int x, int y, int xsize, int ysize)
5918 int xsize_tile = MAX(ed_tilesize, xsize);
5919 int ysize_tile = MAX(ed_tilesize, ysize);
5920 int xsize_full = xsize + 1;
5921 int ysize_full = ysize + 1;
5922 int xsize_thin = (xsize < ed_tilesize ? 1 : xsize);
5923 int ysize_thin = (ysize < ed_tilesize ? 1 : ysize);
5924 Pixel line_color = getTabulatorBarColor();
5926 if (line_color == BLACK_PIXEL) /* black => transparent */
5929 FillRectangle(drawto, SX + x, SY + y, xsize_tile, ysize_tile, BLACK_PIXEL);
5930 FillRectangle(drawto, SX + x, SY + y, xsize_full, ysize_full, line_color);
5931 FillRectangle(drawto, SX + x, SY + y, xsize_thin, ysize_thin, BLACK_PIXEL);
5934 static void DrawEditorLevelBorderLinesIfNeeded()
5936 int xsize = lev_fieldx * ed_tilesize;
5937 int ysize = lev_fieldy * ed_tilesize;
5938 int line_size = getTabulatorBarHeight();
5940 if (!suppressBorderElement())
5943 /* draw little border line around editable level playfield */
5946 DrawEditorLevelBorderLine(xsize, 0, line_size, ysize);
5949 DrawEditorLevelBorderLine(0, ysize, xsize, line_size);
5951 if (xsize < SXSIZE && ysize < SYSIZE)
5952 DrawEditorLevelBorderLine(xsize, ysize, line_size, line_size);
5955 static void DrawEditorElement(int x, int y, int element)
5957 DrawSizedElement(x, y, element, ed_tilesize);
5960 static void DrawEditorElementThruMask(int x, int y, int element)
5962 DrawSizedElementThruMask(x, y, element, ed_tilesize);
5965 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5967 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5970 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5972 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5973 DrawEditorLevelBorderLinesIfNeeded();
5976 static void DrawDrawingArea(int id)
5978 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5981 int *value = drawingarea_info[id].value;
5982 int area_xsize = drawingarea_info[id].area_xsize;
5983 int area_ysize = drawingarea_info[id].area_ysize;
5984 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5986 for (x = 0; x < area_xsize; x++)
5987 for (y = 0; y < area_ysize; y++)
5988 DrawSizedGraphicExt(drawto,
5989 gi->x + x * tilesize,
5990 gi->y + y * tilesize,
5991 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5994 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5997 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5998 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
6000 BlitBitmap(drawto, drawto,
6001 SX + (dx == -1 ? ed_tilesize : 0),
6002 SY + (dy == -1 ? ed_tilesize : 0),
6003 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
6004 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
6005 SX + (dx == +1 ? ed_tilesize : 0),
6006 SY + (dy == +1 ? ed_tilesize : 0));
6010 x = (dx == 1 ? 0 : ed_fieldx - 1);
6011 for (y = 0; y < ed_fieldy; y++)
6012 DrawEditorElementOrWall(x, y, from_x, from_y);
6016 y = (dy == 1 ? 0 : ed_fieldy - 1);
6017 for (x = 0; x < ed_fieldx; x++)
6018 DrawEditorElementOrWall(x, y, from_x, from_y);
6021 redraw_mask |= REDRAW_FIELD;
6025 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
6028 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
6031 static void CreateControlButtons()
6033 struct GadgetInfo *gi;
6036 /* create toolbox buttons */
6037 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6039 int id = controlbutton_info[i].gadget_id;
6040 int type = controlbutton_info[i].gadget_type;
6041 int graphic = controlbutton_info[i].graphic;
6042 struct XYTileSize *pos = controlbutton_info[i].pos;
6043 struct GraphicInfo *gd = &graphic_info[graphic];
6044 Bitmap *deco_bitmap = NULL;
6045 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
6046 int tile_size = 0, deco_shift = 0;
6047 boolean deco_masked = FALSE;
6048 int gd_x1 = gd->src_x;
6049 int gd_y1 = gd->src_y;
6050 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6051 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6052 int gd_x1a = gd->src_x + gd->active_xoffset;
6053 int gd_y1a = gd->src_y + gd->active_yoffset;
6054 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6055 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6058 unsigned int event_mask;
6059 int radio_button_nr = RADIO_NR_NONE;
6060 boolean checked = FALSE;
6062 if (type == GD_TYPE_RADIO_BUTTON)
6064 event_mask = GD_EVENT_PRESSED;
6065 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
6067 if (id == drawing_function)
6072 if (id == GADGET_ID_WRAP_LEFT ||
6073 id == GADGET_ID_WRAP_RIGHT ||
6074 id == GADGET_ID_WRAP_UP ||
6075 id == GADGET_ID_WRAP_DOWN)
6076 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6078 event_mask = GD_EVENT_RELEASED;
6081 if (id == GADGET_ID_PROPERTIES ||
6082 id == GADGET_ID_PALETTE)
6087 else if (id == GADGET_ID_ELEMENT_LEFT ||
6088 id == GADGET_ID_ELEMENT_MIDDLE ||
6089 id == GADGET_ID_ELEMENT_RIGHT)
6094 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
6095 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
6096 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
6098 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
6099 editor.button.element_left.tile_size :
6100 id == GADGET_ID_ELEMENT_MIDDLE ?
6101 editor.button.element_middle.tile_size :
6102 id == GADGET_ID_ELEMENT_RIGHT ?
6103 editor.button.element_right.tile_size : 0);
6105 // make sure that decoration does not overlap gadget border
6106 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
6108 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
6110 deco_xpos = (gd->width - tile_size) / 2;
6111 deco_ypos = (gd->height - tile_size) / 2;
6113 deco_masked = gd->draw_masked;
6121 gi = CreateGadget(GDI_CUSTOM_ID, id,
6122 GDI_CUSTOM_TYPE_ID, i,
6123 GDI_INFO_TEXT, controlbutton_info[i].infotext,
6126 GDI_WIDTH, gd->width,
6127 GDI_HEIGHT, gd->height,
6129 GDI_STATE, GD_BUTTON_UNPRESSED,
6130 GDI_RADIO_NR, radio_button_nr,
6131 GDI_CHECKED, checked,
6132 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6133 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6134 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6135 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6136 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6137 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6138 GDI_DECORATION_SIZE, tile_size, tile_size,
6139 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
6140 GDI_DECORATION_MASKED, deco_masked,
6141 GDI_EVENT_MASK, event_mask,
6142 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6143 GDI_CALLBACK_ACTION, HandleControlButtons,
6147 Error(ERR_EXIT, "cannot create gadget");
6149 level_editor_gadget[id] = gi;
6152 /* these values are not constant, but can change at runtime */
6153 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
6154 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
6155 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
6156 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
6157 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
6158 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
6159 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
6160 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
6161 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
6162 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
6163 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
6164 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
6166 /* create buttons for scrolling of drawing area and element list */
6167 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
6169 int id = scrollbutton_info[i].gadget_id;
6170 int graphic = scrollbutton_info[i].graphic;
6171 struct GraphicInfo *gd = &graphic_info[graphic];
6172 Bitmap *gd_bitmap = gd->bitmap;
6173 int gd_x1 = gd->src_x;
6174 int gd_y1 = gd->src_y;
6175 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6176 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6177 int width = gd->width;
6178 int height = gd->height;
6179 int x = scrollbutton_pos[i].x;
6180 int y = scrollbutton_pos[i].y;
6181 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6183 if (id == GADGET_ID_SCROLL_LIST_UP ||
6184 id == GADGET_ID_SCROLL_LIST_DOWN)
6195 gi = CreateGadget(GDI_CUSTOM_ID, id,
6196 GDI_CUSTOM_TYPE_ID, i,
6197 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
6202 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6203 GDI_STATE, GD_BUTTON_UNPRESSED,
6204 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6205 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6206 GDI_EVENT_MASK, event_mask,
6207 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6208 GDI_CALLBACK_ACTION, HandleControlButtons,
6212 Error(ERR_EXIT, "cannot create gadget");
6214 level_editor_gadget[id] = gi;
6217 /* create buttons for element list */
6218 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6220 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
6221 int graphic = IMG_EDITOR_PALETTE_BUTTON;
6222 struct GraphicInfo *gd = &graphic_info[graphic];
6223 Bitmap *gd_bitmap = gd->bitmap;
6224 Bitmap *deco_bitmap;
6225 int deco_x, deco_y, deco_xpos, deco_ypos;
6226 int gd_x1 = gd->src_x;
6227 int gd_y1 = gd->src_y;
6228 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6229 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6230 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
6231 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
6232 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
6233 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
6234 int element = editor_elements[i];
6235 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
6236 unsigned int event_mask = GD_EVENT_RELEASED;
6238 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
6240 deco_xpos = (gd->width - tile_size) / 2;
6241 deco_ypos = (gd->height - tile_size) / 2;
6243 gi = CreateGadget(GDI_CUSTOM_ID, id,
6244 GDI_CUSTOM_TYPE_ID, i,
6245 GDI_INFO_TEXT, getElementInfoText(element),
6248 GDI_WIDTH, gd->width,
6249 GDI_HEIGHT, gd->height,
6250 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6251 GDI_STATE, GD_BUTTON_UNPRESSED,
6252 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6253 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6254 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6255 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6256 GDI_DECORATION_SIZE, tile_size, tile_size,
6257 GDI_DECORATION_SHIFTING, 1, 1,
6258 GDI_EVENT_MASK, event_mask,
6259 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6260 GDI_CALLBACK_ACTION, HandleControlButtons,
6264 Error(ERR_EXIT, "cannot create gadget");
6266 level_editor_gadget[id] = gi;
6270 static void CreateCounterButtons()
6272 int max_infotext_len = getMaxInfoTextLength();
6275 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
6278 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
6279 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
6281 /* determine horizontal position to the right of specified gadget */
6282 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6283 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
6284 ED_GADGET_TEXT_DISTANCE);
6286 /* determine horizontal offset for leading text */
6287 if (counterbutton_info[i].text_left != NULL)
6288 x += getTextWidthForGadget(counterbutton_info[i].text_left);
6290 for (j = 0; j < 2; j++)
6292 struct GadgetInfo *gi;
6294 counterbutton_info[i].gadget_id_down :
6295 counterbutton_info[i].gadget_id_up);
6297 struct GraphicInfo *gd;
6298 int gd_x1, gd_x2, gd_y1, gd_y2;
6299 unsigned int event_mask;
6300 char infotext[max_infotext_len + 1];
6302 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6304 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6307 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
6308 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
6310 event_mask |= GD_EVENT_RELEASED;
6314 x = DX + editor.button.prev_level.x;
6315 y = DY + editor.button.prev_level.y;
6319 x = DX + editor.button.next_level.x;
6320 y = DY + editor.button.next_level.y;
6326 IMG_EDITOR_COUNTER_DOWN :
6327 IMG_EDITOR_COUNTER_UP);
6330 gd = &graphic_info[graphic];
6334 gd_x2 = gd->src_x + gd->pressed_xoffset;
6335 gd_y2 = gd->src_y + gd->pressed_yoffset;
6337 sprintf(infotext, "%s counter value by 1, 5 or 10",
6338 (j == 0 ? "decrease" : "increase"));
6340 gi = CreateGadget(GDI_CUSTOM_ID, id,
6341 GDI_CUSTOM_TYPE_ID, i,
6342 GDI_INFO_TEXT, infotext,
6345 GDI_WIDTH, gd->width,
6346 GDI_HEIGHT, gd->height,
6347 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6348 GDI_STATE, GD_BUTTON_UNPRESSED,
6349 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6350 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6351 GDI_EVENT_MASK, event_mask,
6352 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6353 GDI_CALLBACK_ACTION, HandleCounterButtons,
6357 Error(ERR_EXIT, "cannot create gadget");
6359 level_editor_gadget[id] = gi;
6360 right_gadget_border[id] =
6361 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6363 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
6367 int font_type = FONT_INPUT_1;
6368 int font_type_active = FONT_INPUT_1_ACTIVE;
6370 id = counterbutton_info[i].gadget_id_text;
6372 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6374 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6376 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6378 font_type = FONT_LEVEL_NUMBER;
6379 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6381 x = DX + editor.input.level_number.x;
6382 y = DY + editor.input.level_number.y;
6386 graphic = IMG_EDITOR_COUNTER_INPUT;
6389 gd = &graphic_info[graphic];
6393 gd_x2 = gd->src_x + gd->active_xoffset;
6394 gd_y2 = gd->src_y + gd->active_yoffset;
6396 gi = CreateGadget(GDI_CUSTOM_ID, id,
6397 GDI_CUSTOM_TYPE_ID, i,
6398 GDI_INFO_TEXT, "enter counter value",
6401 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6402 GDI_NUMBER_VALUE, 0,
6403 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6404 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6405 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6406 GDI_TEXT_FONT, font_type,
6407 GDI_TEXT_FONT_ACTIVE, font_type_active,
6408 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6409 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6410 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6411 GDI_DESIGN_WIDTH, gd->width,
6412 GDI_EVENT_MASK, event_mask,
6413 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6414 GDI_CALLBACK_ACTION, HandleCounterButtons,
6418 Error(ERR_EXIT, "cannot create gadget");
6420 level_editor_gadget[id] = gi;
6421 right_gadget_border[id] =
6422 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6424 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6430 static void CreateDrawingAreas()
6434 /* these values are not constant, but can change at runtime */
6435 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6436 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6438 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6440 struct GadgetInfo *gi;
6441 unsigned int event_mask;
6442 int id = drawingarea_info[i].gadget_id;
6443 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6444 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6445 int area_xsize = drawingarea_info[i].area_xsize;
6446 int area_ysize = drawingarea_info[i].area_ysize;
6447 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6448 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6451 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6452 GD_EVENT_OFF_BORDERS | GD_EVENT_PIXEL_PRECISE;
6454 /* determine horizontal position to the right of specified gadget */
6455 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6456 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6457 ED_DRAWINGAREA_TEXT_DISTANCE);
6459 /* determine horizontal offset for leading text */
6460 if (drawingarea_info[i].text_left != NULL)
6461 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6463 gi = CreateGadget(GDI_CUSTOM_ID, id,
6464 GDI_CUSTOM_TYPE_ID, i,
6467 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6468 GDI_AREA_SIZE, area_xsize, area_ysize,
6469 GDI_ITEM_SIZE, item_size, item_size,
6470 GDI_EVENT_MASK, event_mask,
6471 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6472 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6476 Error(ERR_EXIT, "cannot create gadget");
6478 level_editor_gadget[id] = gi;
6479 right_gadget_border[id] =
6480 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6484 static void CreateTextInputGadgets()
6486 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6487 int max_infotext_len = getMaxInfoTextLength();
6490 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6492 int gd_x1 = gd->src_x;
6493 int gd_y1 = gd->src_y;
6494 int gd_x2 = gd->src_x + gd->active_xoffset;
6495 int gd_y2 = gd->src_y + gd->active_yoffset;
6496 struct GadgetInfo *gi;
6497 unsigned int event_mask;
6498 char infotext[MAX_OUTPUT_LINESIZE + 1];
6499 int id = textinput_info[i].gadget_id;
6502 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6504 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6505 int border_size = gd->border_size;
6506 int font_nr = FONT_INPUT_1;
6507 int font_height = getFontHeight(font_nr);
6508 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6509 int yoffset = element_border + (TILEY - font_height) / 2;
6511 x = (editor.settings.element_name.x != -1 ?
6512 editor.settings.element_name.x :
6513 editor.settings.element_graphic.x + xoffset) - border_size;
6514 y = (editor.settings.element_name.y != -1 ?
6515 editor.settings.element_name.y :
6516 editor.settings.element_graphic.y + yoffset) - border_size;
6520 x = ED_SETTINGS_X(textinput_info[i].x);
6521 y = ED_SETTINGS_Y(textinput_info[i].y);
6524 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6526 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6527 infotext[max_infotext_len] = '\0';
6529 gi = CreateGadget(GDI_CUSTOM_ID, id,
6530 GDI_CUSTOM_TYPE_ID, i,
6531 GDI_INFO_TEXT, infotext,
6534 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6535 GDI_TEXT_VALUE, textinput_info[i].value,
6536 GDI_TEXT_SIZE, textinput_info[i].size,
6537 GDI_TEXT_FONT, FONT_INPUT_1,
6538 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6539 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6540 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6541 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6542 GDI_DESIGN_WIDTH, gd->width,
6543 GDI_EVENT_MASK, event_mask,
6544 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6545 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6549 Error(ERR_EXIT, "cannot create gadget");
6551 level_editor_gadget[id] = gi;
6555 static void CreateTextAreaGadgets()
6557 int max_infotext_len = getMaxInfoTextLength();
6560 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6562 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6563 int gd_x1 = gd->src_x;
6564 int gd_y1 = gd->src_y;
6565 int gd_x2 = gd->src_x + gd->active_xoffset;
6566 int gd_y2 = gd->src_y + gd->active_yoffset;
6567 struct GadgetInfo *gi;
6568 unsigned int event_mask;
6569 char infotext[MAX_OUTPUT_LINESIZE + 1];
6570 int id = textarea_info[i].gadget_id;
6571 int area_xsize = textarea_info[i].xsize;
6572 int area_ysize = textarea_info[i].ysize;
6574 event_mask = GD_EVENT_TEXT_LEAVING;
6576 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6577 infotext[max_infotext_len] = '\0';
6579 gi = CreateGadget(GDI_CUSTOM_ID, id,
6580 GDI_CUSTOM_TYPE_ID, i,
6581 GDI_INFO_TEXT, infotext,
6582 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6583 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6584 GDI_TYPE, GD_TYPE_TEXT_AREA,
6585 GDI_AREA_SIZE, area_xsize, area_ysize,
6586 GDI_TEXT_FONT, FONT_INPUT_1,
6587 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6588 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6589 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6590 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6591 GDI_DESIGN_WIDTH, gd->width,
6592 GDI_EVENT_MASK, event_mask,
6593 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6594 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6598 Error(ERR_EXIT, "cannot create gadget");
6600 level_editor_gadget[id] = gi;
6604 static void CreateSelectboxGadgets()
6606 int max_infotext_len = getMaxInfoTextLength();
6609 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6611 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6612 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6613 int gd_x1 = gd->src_x;
6614 int gd_y1 = gd->src_y;
6615 int gd_x2 = gd->src_x + gd->active_xoffset;
6616 int gd_y2 = gd->src_y + gd->active_yoffset;
6617 int selectbox_button_xsize = gd2->width;
6618 struct GadgetInfo *gi;
6619 unsigned int event_mask;
6620 char infotext[MAX_OUTPUT_LINESIZE + 1];
6621 int id = selectbox_info[i].gadget_id;
6622 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6623 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6625 if (selectbox_info[i].size == -1) /* dynamically determine size */
6627 /* (we cannot use -1 for uninitialized values if we directly compare
6628 with results from strlen(), because the '<' and '>' operation will
6629 implicitely cast -1 to an unsigned integer value!) */
6630 selectbox_info[i].size = 0;
6632 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6633 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6634 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6636 selectbox_info[i].size++; /* add one character empty space */
6639 event_mask = GD_EVENT_RELEASED |
6640 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6642 /* determine horizontal position to the right of specified gadget */
6643 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6644 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6645 ED_GADGET_TEXT_DISTANCE);
6647 /* determine horizontal offset for leading text */
6648 if (selectbox_info[i].text_left != NULL)
6649 x += getTextWidthForGadget(selectbox_info[i].text_left);
6651 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6652 infotext[max_infotext_len] = '\0';
6654 gi = CreateGadget(GDI_CUSTOM_ID, id,
6655 GDI_CUSTOM_TYPE_ID, i,
6656 GDI_INFO_TEXT, infotext,
6659 GDI_TYPE, GD_TYPE_SELECTBOX,
6660 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6661 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6662 GDI_TEXT_SIZE, selectbox_info[i].size,
6663 GDI_TEXT_FONT, FONT_INPUT_1,
6664 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6665 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6666 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6667 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6668 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6669 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6670 GDI_DESIGN_WIDTH, gd->width,
6671 GDI_EVENT_MASK, event_mask,
6672 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6673 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6677 Error(ERR_EXIT, "cannot create gadget");
6679 level_editor_gadget[id] = gi;
6680 right_gadget_border[id] =
6681 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6685 static void CreateTextbuttonGadgets()
6687 int max_infotext_len = getMaxInfoTextLength();
6690 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6692 int id = textbutton_info[i].gadget_id;
6694 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6695 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6697 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6698 int gadget_distance =
6699 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6700 struct GraphicInfo *gd = &graphic_info[graphic];
6701 int gd_x1 = gd->src_x;
6702 int gd_y1 = gd->src_y;
6703 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6704 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6705 int gd_x1a = gd->src_x + gd->active_xoffset;
6706 int gd_y1a = gd->src_y + gd->active_yoffset;
6707 int border_xsize = gd->border_size + gd->draw_xoffset;
6708 int border_ysize = gd->border_size;
6709 struct GadgetInfo *gi;
6710 unsigned int event_mask;
6711 char infotext[MAX_OUTPUT_LINESIZE + 1];
6712 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6713 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6715 if (textbutton_info[i].size == -1) /* dynamically determine size */
6716 textbutton_info[i].size = strlen(textbutton_info[i].text);
6718 event_mask = GD_EVENT_RELEASED;
6720 sprintf(infotext, "%s", textbutton_info[i].infotext);
6721 infotext[max_infotext_len] = '\0';
6723 /* determine horizontal position to the right of specified gadget */
6724 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6726 int gadget_id_align = textbutton_info[i].gadget_id_align;
6728 x = right_gadget_border[gadget_id_align] + gadget_distance;
6730 if (textbutton_info[i].y == -1)
6731 y = level_editor_gadget[gadget_id_align]->y;
6734 /* determine horizontal offset for leading text */
6735 if (textbutton_info[i].text_left != NULL)
6736 x += getTextWidthForGadget(textbutton_info[i].text_left);
6738 gi = CreateGadget(GDI_CUSTOM_ID, id,
6739 GDI_CUSTOM_TYPE_ID, i,
6740 GDI_INFO_TEXT, infotext,
6743 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6744 GDI_TEXT_VALUE, textbutton_info[i].text,
6745 GDI_TEXT_SIZE, textbutton_info[i].size,
6746 GDI_TEXT_FONT, FONT_INPUT_2,
6747 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6748 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6749 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6750 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6751 GDI_BORDER_SIZE, border_xsize, border_ysize,
6752 GDI_DESIGN_WIDTH, gd->width,
6753 GDI_DECORATION_SHIFTING, 1, 1,
6754 GDI_EVENT_MASK, event_mask,
6755 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6756 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6760 Error(ERR_EXIT, "cannot create gadget");
6762 level_editor_gadget[id] = gi;
6763 right_gadget_border[id] =
6764 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6768 static void CreateGraphicbuttonGadgets()
6770 struct GadgetInfo *gi;
6771 unsigned int event_mask;
6774 /* create buttons for scrolling of drawing area and element list */
6775 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6777 int id = graphicbutton_info[i].gadget_id;
6778 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6779 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6780 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6781 int gd_x1 = gd->src_x;
6782 int gd_y1 = gd->src_y;
6783 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6784 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6786 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6788 /* determine horizontal position to the right of specified gadget */
6789 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6790 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6791 ED_GADGET_TEXT_DISTANCE);
6793 /* determine horizontal offset for leading text */
6794 if (graphicbutton_info[i].text_left != NULL)
6795 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6797 gi = CreateGadget(GDI_CUSTOM_ID, id,
6798 GDI_CUSTOM_TYPE_ID, i,
6799 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6802 GDI_WIDTH, gd->width,
6803 GDI_HEIGHT, gd->height,
6804 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6805 GDI_STATE, GD_BUTTON_UNPRESSED,
6806 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6807 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6808 GDI_EVENT_MASK, event_mask,
6809 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6810 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6814 Error(ERR_EXIT, "cannot create gadget");
6816 level_editor_gadget[id] = gi;
6817 right_gadget_border[id] =
6818 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6822 static void CreateScrollbarGadgets()
6826 /* these values are not constant, but can change at runtime */
6827 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6828 SX + ED_SCROLL_HORIZONTAL_XPOS;
6829 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6830 SY + ED_SCROLL_HORIZONTAL_YPOS;
6831 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6832 ED_SCROLL_HORIZONTAL_XSIZE;
6833 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6834 ED_SCROLL_HORIZONTAL_YSIZE;
6835 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6836 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6837 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6838 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6840 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6841 SX + ED_SCROLL_VERTICAL_XPOS;
6842 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6843 SY + ED_SCROLL_VERTICAL_YPOS;
6844 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6845 ED_SCROLL_VERTICAL_XSIZE;
6846 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6847 ED_SCROLL_VERTICAL_YSIZE;
6848 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6849 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6850 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6851 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6853 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6854 PX + ED_SCROLL2_VERTICAL_XPOS;
6855 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6856 PY + ED_SCROLL2_VERTICAL_YPOS;
6857 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6858 ED_SCROLL2_VERTICAL_XSIZE;
6859 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6860 ED_SCROLL2_VERTICAL_YSIZE;
6861 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6862 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6863 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6864 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6866 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6868 int id = scrollbar_info[i].gadget_id;
6869 int graphic = scrollbar_info[i].graphic;
6870 struct GraphicInfo *gd = &graphic_info[graphic];
6871 int gd_x1 = gd->src_x;
6872 int gd_y1 = gd->src_y;
6873 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6874 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6875 struct GadgetInfo *gi;
6876 int items_max, items_visible, item_position;
6877 unsigned int event_mask;
6879 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6881 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6882 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6883 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6885 else /* drawing area scrollbars */
6887 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6889 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6890 items_visible = ed_fieldx;
6895 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6896 items_visible = ed_fieldy;
6901 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6903 gi = CreateGadget(GDI_CUSTOM_ID, id,
6904 GDI_CUSTOM_TYPE_ID, i,
6905 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6906 GDI_X, scrollbar_pos[i].x,
6907 GDI_Y, scrollbar_pos[i].y,
6908 GDI_WIDTH, scrollbar_pos[i].width,
6909 GDI_HEIGHT, scrollbar_pos[i].height,
6910 GDI_TYPE, scrollbar_info[i].type,
6911 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6912 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6913 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6914 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6915 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6916 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6917 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6918 GDI_STATE, GD_BUTTON_UNPRESSED,
6919 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6920 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6921 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6922 GDI_EVENT_MASK, event_mask,
6923 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6924 GDI_CALLBACK_ACTION, HandleControlButtons,
6928 Error(ERR_EXIT, "cannot create gadget");
6930 level_editor_gadget[id] = gi;
6934 static void CreateCheckbuttonGadgets()
6936 struct GadgetInfo *gi;
6937 unsigned int event_mask;
6940 event_mask = GD_EVENT_PRESSED;
6942 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6944 int id = checkbutton_info[i].gadget_id;
6945 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6946 IMG_EDITOR_CHECKBOX);
6947 struct GraphicInfo *gd = &graphic_info[graphic];
6948 int gd_x1 = gd->src_x;
6949 int gd_y1 = gd->src_y;
6950 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6951 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6952 int gd_x1a = gd->src_x + gd->active_xoffset;
6953 int gd_y1a = gd->src_y + gd->active_yoffset;
6954 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6955 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6956 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6957 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6959 /* determine horizontal position to the right of specified gadget */
6960 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6961 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6962 ED_GADGET_TEXT_DISTANCE);
6964 /* determine horizontal offset for leading text */
6965 if (checkbutton_info[i].text_left != NULL)
6966 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6968 gi = CreateGadget(GDI_CUSTOM_ID, id,
6969 GDI_CUSTOM_TYPE_ID, i,
6970 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6973 GDI_WIDTH, gd->width,
6974 GDI_HEIGHT, gd->height,
6975 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6976 GDI_CHECKED, *checkbutton_info[i].value,
6977 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6978 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6979 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6980 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6981 GDI_EVENT_MASK, event_mask,
6982 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6983 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6987 Error(ERR_EXIT, "cannot create gadget");
6989 level_editor_gadget[id] = gi;
6990 right_gadget_border[id] =
6991 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6995 static void CreateRadiobuttonGadgets()
6997 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6998 int gd_x1 = gd->src_x;
6999 int gd_y1 = gd->src_y;
7000 int gd_x2 = gd->src_x + gd->pressed_xoffset;
7001 int gd_y2 = gd->src_y + gd->pressed_yoffset;
7002 int gd_x1a = gd->src_x + gd->active_xoffset;
7003 int gd_y1a = gd->src_y + gd->active_yoffset;
7004 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
7005 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
7006 struct GadgetInfo *gi;
7007 unsigned int event_mask;
7010 event_mask = GD_EVENT_PRESSED;
7012 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
7014 int id = radiobutton_info[i].gadget_id;
7015 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
7016 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
7019 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
7021 /* determine horizontal position to the right of specified gadget */
7022 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
7023 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
7024 ED_GADGET_TEXT_DISTANCE);
7026 /* determine horizontal offset for leading text */
7027 if (radiobutton_info[i].text_left != NULL)
7028 x += getTextWidthForGadget(radiobutton_info[i].text_left);
7030 gi = CreateGadget(GDI_CUSTOM_ID, id,
7031 GDI_CUSTOM_TYPE_ID, i,
7032 GDI_INFO_TEXT, radiobutton_info[i].infotext,
7035 GDI_WIDTH, gd->width,
7036 GDI_HEIGHT, gd->height,
7037 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
7038 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
7039 GDI_CHECKED, checked,
7040 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
7041 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
7042 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
7043 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
7044 GDI_EVENT_MASK, event_mask,
7045 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
7046 GDI_CALLBACK_ACTION, HandleRadiobuttons,
7050 Error(ERR_EXIT, "cannot create gadget");
7052 level_editor_gadget[id] = gi;
7053 right_gadget_border[id] =
7054 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
7058 void CreateLevelEditorGadgets()
7060 /* force EDITOR font inside level editor */
7061 SetFontStatus(GAME_MODE_EDITOR);
7063 /* these values are not constant, but can change at runtime */
7064 ed_fieldx = MAX_ED_FIELDX - 1;
7065 ed_fieldy = MAX_ED_FIELDY - 1;
7067 num_editor_gadgets = NUM_EDITOR_GADGETS;
7069 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
7071 level_editor_gadget =
7072 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
7073 right_gadget_border =
7074 checked_calloc(num_editor_gadgets * sizeof(int));
7076 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
7077 editor_el_empty_ptr = editor_el_empty;
7079 use_permanent_palette = !editor.palette.show_as_separate_screen;
7081 ReinitializeElementList();
7083 CreateControlButtons();
7084 CreateScrollbarGadgets();
7086 /* order of function calls is important because of cross-references */
7087 CreateCheckbuttonGadgets();
7088 CreateCounterButtons();
7089 CreateRadiobuttonGadgets();
7090 CreateTextInputGadgets();
7091 CreateTextAreaGadgets();
7092 CreateSelectboxGadgets();
7093 CreateGraphicbuttonGadgets();
7094 CreateTextbuttonGadgets();
7095 CreateDrawingAreas();
7100 void FreeLevelEditorGadgets()
7104 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
7106 for (i = 0; i < num_editor_gadgets; i++)
7108 FreeGadget(level_editor_gadget[i]);
7110 level_editor_gadget[i] = NULL;
7113 checked_free(level_editor_gadget);
7114 checked_free(right_gadget_border);
7116 checked_free(editor_el_empty);
7119 static void MapCounterButtons(int id)
7121 int font_nr = FONT_TEXT_1;
7122 int font_height = getFontHeight(font_nr);
7123 int gadget_id_down = counterbutton_info[id].gadget_id_down;
7124 int gadget_id_text = counterbutton_info[id].gadget_id_text;
7125 int gadget_id_up = counterbutton_info[id].gadget_id_up;
7126 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
7127 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
7128 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7129 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
7130 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7131 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7132 int yoffset = (gi_down->height - font_height) / 2;
7133 int x_left = gi_down->x - xoffset_left;
7134 int x_right; /* set after gadget position was modified */
7135 int y_above = gi_down->y - yoffset_above;
7137 int y; /* set after gadget position was modified */
7139 /* counter limits must be changed first to prevent value truncation */
7140 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
7141 counterbutton_info[id].max_value);
7143 /* right text position might have changed after setting position above */
7144 x_right = gi_up->x + gi_up->width + xoffset_right;
7146 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
7148 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
7149 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7150 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7152 ModifyGadget(gi_down, GDI_Y,
7153 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7154 ModifyGadget(gi_text, GDI_Y,
7155 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7156 ModifyGadget(gi_up, GDI_Y,
7157 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7160 /* vertical position might have changed after setting position above */
7161 y = gi_up->y + yoffset;
7163 if (counterbutton_info[id].text_above)
7164 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
7166 if (counterbutton_info[id].text_left)
7167 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
7169 if (counterbutton_info[id].text_right)
7170 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
7177 static void MapControlButtons()
7182 /* map toolbox buttons (excluding special CE toolbox buttons) */
7183 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
7184 MapGadget(level_editor_gadget[i]);
7186 /* map toolbox buttons (element properties buttons) */
7187 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
7188 MapGadget(level_editor_gadget[i]);
7190 if (use_permanent_palette)
7192 /* map buttons to select elements */
7193 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7194 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
7195 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
7196 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
7197 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
7200 /* map buttons to select level */
7201 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
7202 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
7203 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
7204 MapCounterButtons(counter_id);
7207 static void MapDrawingArea(int id)
7209 int font_nr = FONT_TEXT_1;
7210 int font_height = getFontHeight(font_nr);
7211 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7212 int area_xsize = gi->drawing.area_xsize;
7213 int area_ysize = gi->drawing.area_ysize;
7214 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7215 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
7216 int x_left = gi->x - xoffset_left;
7217 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
7218 int x_below = gi->x + (gi->width - xoffset_below) / 2;
7219 int y_side = gi->y + (gi->height - font_height) / 2;
7220 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
7222 if (drawingarea_info[id].text_left)
7223 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
7225 if (drawingarea_info[id].text_right)
7226 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
7228 if (drawingarea_info[id].text_below)
7229 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
7231 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
7233 DrawElementBorder(gi->x, gi->y,
7234 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
7235 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
7237 DrawDrawingArea(id);
7243 static void MapTextInputGadget(int id)
7245 int font_nr = FONT_TEXT_1;
7246 int font_height = getFontHeight(font_nr);
7247 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
7248 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7249 int x_above = ED_SETTINGS_X(textinput_info[id].x);
7250 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
7252 if (textinput_info[id].text_above)
7253 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
7255 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
7260 static void MapTextAreaGadget(int id)
7262 int font_nr = FONT_TEXT_1;
7263 int font_height = getFontHeight(font_nr);
7264 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7265 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7266 int x_above = ED_SETTINGS_X(textarea_info[id].x);
7267 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
7269 if (textarea_info[id].text_above)
7270 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
7272 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
7277 static void MapSelectboxGadget(int id)
7279 int font_nr = FONT_TEXT_1;
7280 int font_height = getFontHeight(font_nr);
7281 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
7282 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
7283 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7284 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7285 int yoffset = (gi->height - font_height) / 2;
7286 int x_left = gi->x - xoffset_left;
7287 int x_right = gi->x + gi->width + xoffset_right;
7288 int y_above = gi->y - yoffset_above;
7290 int y = gi->y + yoffset;
7292 if (selectbox_info[id].text_above)
7293 DrawText(x, y_above, selectbox_info[id].text_above, font_nr);
7295 if (selectbox_info[id].text_left)
7296 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
7298 if (selectbox_info[id].text_right)
7299 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
7301 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
7306 static void MapTextbuttonGadget(int id)
7308 int font_nr = FONT_TEXT_1;
7309 int font_height = getFontHeight(font_nr);
7310 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
7311 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
7312 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7313 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7314 int yoffset = (gi->height - font_height) / 2;
7315 int x_left = gi->x - xoffset_left;
7316 int x_right = gi->x + gi->width + xoffset_right;
7317 int y_above = gi->y - yoffset_above;
7319 int y = gi->y + yoffset;
7321 /* only show button to delete change pages when more than minimum pages */
7322 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7323 custom_element.num_change_pages == MIN_CHANGE_PAGES)
7326 if (textbutton_info[id].text_above)
7327 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
7329 if (textbutton_info[id].text_left)
7330 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
7332 if (textbutton_info[id].text_right)
7333 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
7338 static void MapGraphicbuttonGadget(int id)
7340 int font_nr = FONT_TEXT_1;
7341 int font_height = getFontHeight(font_nr);
7342 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
7343 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
7344 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7345 int yoffset = (gi->height - font_height) / 2;
7346 int x_left = gi->x - xoffset_left;
7347 int x_right = gi->x + gi->width + xoffset_right;
7348 int y = gi->y + yoffset;
7350 if (graphicbutton_info[id].text_left)
7351 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
7353 if (graphicbutton_info[id].text_right)
7354 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
7359 static void MapRadiobuttonGadget(int id)
7361 int font_nr = FONT_TEXT_1;
7362 int font_height = getFontHeight(font_nr);
7363 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
7364 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7365 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7366 int yoffset = (gi->height - font_height) / 2;
7367 int x_left = gi->x - xoffset_left;
7368 int x_right = gi->x + gi->width + xoffset_right;
7369 int y = gi->y + yoffset;
7371 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
7373 if (radiobutton_info[id].text_left)
7374 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7376 if (radiobutton_info[id].text_right)
7377 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7379 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7384 static void MapCheckbuttonGadget(int id)
7386 int font_nr = FONT_TEXT_1;
7387 int font_height = getFontHeight(font_nr);
7388 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7389 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7390 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7391 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7392 int yoffset = (gi->height - font_height) / 2;
7393 int y_above = gi->y - yoffset_above;
7395 int x_left, x_right, y; /* set after gadget position was modified */
7397 /* set position for gadgets with dynamically determined position */
7398 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7399 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7400 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7402 x_left = gi->x - xoffset_left;
7403 x_right = gi->x + gi->width + xoffset_right;
7404 y = gi->y + yoffset;
7406 if (checkbutton_info[id].text_above)
7407 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7409 if (checkbutton_info[id].text_left)
7410 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7412 if (checkbutton_info[id].text_right)
7413 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7415 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7420 static void MapMainDrawingArea()
7422 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7423 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7426 if (suppressBorderElement())
7428 no_horizontal_scrollbar = (lev_fieldx <= ed_fieldx);
7429 no_vertical_scrollbar = (lev_fieldy <= ed_fieldy);
7432 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7434 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7435 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7436 no_horizontal_scrollbar) ||
7437 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7438 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7439 no_vertical_scrollbar))
7442 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7445 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7447 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7448 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7451 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7454 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7457 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7461 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7463 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7464 i == GADGET_ID_CUSTOM_COPY_TO ||
7465 i == GADGET_ID_CUSTOM_EXCHANGE ||
7466 i == GADGET_ID_CUSTOM_COPY ||
7467 i == GADGET_ID_CUSTOM_PASTE)
7470 MapGadget(level_editor_gadget[i]);
7472 UnmapGadget(level_editor_gadget[i]);
7477 static void MapLevelEditorToolboxCustomGadgets()
7479 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7482 static void UnmapLevelEditorToolboxCustomGadgets()
7484 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7487 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7491 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7493 if (i != GADGET_ID_SINGLE_ITEMS &&
7494 i != GADGET_ID_PICK_ELEMENT)
7496 struct GadgetInfo *gi = level_editor_gadget[i];
7504 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7505 struct GraphicInfo *gd = &graphic_info[graphic];
7509 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7510 gi->width, gi->height, gi->x, gi->y);
7512 redraw_mask |= REDRAW_DOOR_3;
7518 static void MapLevelEditorToolboxDrawingGadgets()
7520 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7523 static void UnmapLevelEditorToolboxDrawingGadgets()
7525 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7528 static void UnmapDrawingArea(int id)
7530 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7533 static void UnmapLevelEditorFieldGadgets()
7537 for (i = 0; i < num_editor_gadgets; i++)
7538 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7539 level_editor_gadget[i]->y))
7540 UnmapGadget(level_editor_gadget[i]);
7543 void UnmapLevelEditorGadgets()
7547 for (i = 0; i < num_editor_gadgets; i++)
7548 UnmapGadget(level_editor_gadget[i]);
7551 static void ResetUndoBuffer()
7553 undo_buffer_position = -1;
7554 undo_buffer_steps = -1;
7555 redo_buffer_steps = 0;
7557 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7559 level.changed = FALSE;
7562 static void DrawEditModeWindow()
7564 ModifyEditorElementList();
7565 RedrawDrawingElements();
7567 if (edit_mode == ED_MODE_INFO)
7568 DrawLevelInfoWindow();
7569 else if (edit_mode == ED_MODE_PROPERTIES)
7570 DrawPropertiesWindow();
7571 else if (edit_mode == ED_MODE_PALETTE)
7572 DrawPaletteWindow();
7573 else /* edit_mode == ED_MODE_DRAWING */
7574 DrawDrawingWindow();
7577 static void ChangeEditModeWindow(int new_edit_mode)
7579 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7581 DrawEditModeWindow();
7584 static boolean LevelChanged()
7586 boolean field_changed = FALSE;
7589 for (y = 0; y < lev_fieldy; y++)
7590 for (x = 0; x < lev_fieldx; x++)
7591 if (Feld[x][y] != level.field[x][y])
7592 field_changed = TRUE;
7594 return (level.changed || field_changed);
7597 static boolean PrepareSavingIntoPersonalLevelSet()
7599 static LevelDirTree *last_copied_leveldir = NULL;
7600 static LevelDirTree *last_written_leveldir = NULL;
7601 static int last_copied_level_nr = -1;
7602 static int last_written_level_nr = -1;
7603 LevelDirTree *leveldir_former = leveldir_current;
7604 int level_nr_former = level_nr;
7607 // remember last mod/save so that for current session, we write
7608 // back to the same personal copy, asking only about overwrite.
7609 if (leveldir_current == last_copied_leveldir &&
7610 level_nr == last_copied_level_nr)
7612 // "cd" to personal level set dir (as used when writing last copy)
7613 leveldir_current = last_written_leveldir;
7614 level_nr = last_written_level_nr;
7619 if (!Request("This level is read only! "
7620 "Save into personal level set?", REQ_ASK))
7623 // "cd" to personal level set dir (for writing copy the first time)
7625 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7627 // find unused level number
7628 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7630 static char *level_filename = NULL;
7632 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7634 if (!fileExists(level_filename))
7638 last_copied_leveldir = leveldir_former;
7639 last_copied_level_nr = level_nr_former;
7641 last_written_leveldir = leveldir_current;
7642 last_written_level_nr = level_nr = new_level_nr;
7647 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7649 static char *filename_levelinfo = NULL, *mod_name = NULL;
7652 // annotate this copy-and-mod in personal levelinfo.conf
7653 setString(&filename_levelinfo,
7654 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7656 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7658 fprintf(file, "\n");
7659 fprintf(file, "# level %d was modified from:\n", level_nr);
7660 fprintf(file, "# - previous level set name: %s\n",
7662 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7663 level.file_info.nr, level.name);
7664 fprintf(file, "# - previous author: %s\n",
7666 fprintf(file, "# - previous save date: ");
7668 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7670 fprintf(file, "%04d-%02d-%02d\n",
7671 level.creation_date.year,
7672 level.creation_date.month,
7673 level.creation_date.day);
7677 fprintf(file, "not recorded\n");
7683 if (level_nr > leveldir_current->last_level)
7684 UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9);
7686 // else: allow the save even if annotation failed
7688 // now... spray graffiti on the old level vital statistics
7689 // user can change these; just trying to set a good baseline
7691 // don't truncate names for fear of making offensive or silly:
7692 // long-named original author only recorded in levelinfo.conf.
7693 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7694 if (!strEqual(level.author, leveldir_current->author))
7696 setString(&mod_name, getStringCat3(leveldir_current->author,
7697 " after ", level.author));
7699 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7700 setString(&mod_name,
7701 getStringCat2(leveldir_current->author, " (ed.)"));
7703 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7704 setString(&mod_name, leveldir_current->author);
7706 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7708 // less worried about truncation here
7709 setString(&mod_name, getStringCat2("Mod: ", level.name));
7710 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7714 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7715 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7719 for (x = 0; x < lev_fieldx; x++)
7720 for (y = 0; y < lev_fieldy; y++)
7721 dst[x][y] = src[x][y];
7724 static int setSelectboxValue(int selectbox_id, int new_value)
7726 int new_index_value = 0;
7729 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7730 if (selectbox_info[selectbox_id].options[i].value == new_value)
7731 new_index_value = i;
7733 *selectbox_info[selectbox_id].value =
7734 selectbox_info[selectbox_id].options[new_index_value].value;
7736 return new_index_value;
7739 static void setSelectboxSpecialActionVariablesIfNeeded()
7743 /* change action mode and arg variables according to action type variable */
7744 for (i = 0; action_arg_options[i].value != -1; i++)
7746 if (action_arg_options[i].value == custom_element_change.action_type)
7748 int mode = action_arg_options[i].mode;
7750 /* only change if corresponding selectbox has changed */
7751 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7752 action_arg_modes[mode])
7753 custom_element_change.action_mode = -1;
7755 /* only change if corresponding selectbox has changed */
7756 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7757 action_arg_options[i].options)
7758 custom_element_change.action_arg = -1;
7765 static void setSelectboxSpecialActionOptions()
7769 /* change action mode and arg selectbox according to action type selectbox */
7770 for (i = 0; action_arg_options[i].value != -1; i++)
7772 if (action_arg_options[i].value == custom_element_change.action_type)
7774 int mode = action_arg_options[i].mode;
7776 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7777 action_arg_modes[mode]);
7778 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7779 custom_element_change.action_mode);
7781 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7782 action_arg_options[i].options);
7783 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7784 custom_element_change.action_arg);
7790 static void copy_custom_element_settings(int element_from, int element_to)
7792 struct ElementInfo *ei_from = &element_info[element_from];
7793 struct ElementInfo *ei_to = &element_info[element_to];
7795 copyElementInfo(ei_from, ei_to);
7798 static void replace_custom_element_in_settings(int element_from,
7803 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7805 struct ElementInfo *ei = &element_info[i];
7807 for (y = 0; y < 3; y++)
7808 for (x = 0; x < 3; x++)
7809 if (ei->content.e[x][y] == element_from)
7810 ei->content.e[x][y] = element_to;
7812 for (j = 0; j < ei->num_change_pages; j++)
7814 struct ElementChangeInfo *change = &ei->change_page[j];
7816 if (change->target_element == element_from)
7817 change->target_element = element_to;
7819 if (change->initial_trigger_element == element_from)
7820 change->initial_trigger_element = element_to;
7822 if (change->action_element == element_from)
7823 change->action_element = element_to;
7825 for (y = 0; y < 3; y++)
7826 for (x = 0; x < 3; x++)
7827 if (change->target_content.e[x][y] == element_from)
7828 change->target_content.e[x][y] = element_to;
7831 if (ei->group != NULL) /* group or internal */
7832 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7833 if (ei->group->element[j] == element_from)
7834 ei->group->element[j] = element_to;
7838 static void replace_custom_element_in_playfield(int element_from,
7843 for (x = 0; x < lev_fieldx; x++)
7844 for (y = 0; y < lev_fieldy; y++)
7845 if (Feld[x][y] == element_from)
7846 Feld[x][y] = element_to;
7849 static boolean CopyCustomElement(int element_old, int element_new,
7852 int copy_mode_orig = copy_mode;
7854 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7856 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7857 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7858 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7860 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7862 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7863 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7864 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7866 level.changed = TRUE;
7868 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7870 Request("Please choose custom element!", REQ_CONFIRM);
7874 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7876 Request("Please choose group element!", REQ_CONFIRM);
7882 level.changed = TRUE;
7885 /* when modifying custom/group element, ask for copying level template */
7886 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7888 if (!AskToCopyAndModifyLevelTemplate())
7892 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7894 copy_custom_element_settings(element_new, element_old);
7896 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7898 copy_custom_element_settings(element_old, element_new);
7900 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7902 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7903 copy_custom_element_settings(element_new, element_old);
7904 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7906 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7907 replace_custom_element_in_settings(element_new, element_old);
7908 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7910 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7911 replace_custom_element_in_playfield(element_new, element_old);
7912 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7915 UpdateCustomElementGraphicGadgets();
7916 DrawPropertiesWindow();
7921 static void CopyCustomElementPropertiesToEditor(int element)
7924 int current_change_page = element_info[element].current_change_page;
7926 /* dynamically (re)build selectbox for selecting change page */
7927 for (i = 0; i < element_info[element].num_change_pages; i++)
7929 sprintf(options_change_page_strings[i], "%d", i + 1);
7931 options_change_page[i].value = i;
7932 options_change_page[i].text = options_change_page_strings[i];
7935 options_change_page[i].value = -1;
7936 options_change_page[i].text = NULL;
7938 /* needed here to initialize combined element properties */
7939 InitElementPropertiesEngine(level.game_version);
7941 element_info[element].change =
7942 &element_info[element].change_page[current_change_page];
7944 custom_element = element_info[element];
7945 custom_element_change = *element_info[element].change;
7947 /* needed to initially set selectbox options for special action options */
7948 setSelectboxSpecialActionOptions();
7950 /* needed to initially set selectbox value variables to reliable defaults */
7951 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7952 setSelectboxValue(i, *selectbox_info[i].value);
7954 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7955 custom_element_properties[i] = HAS_PROPERTY(element, i);
7957 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7958 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7960 /* ---------- element settings: configure (custom elements) ------------- */
7962 /* set accessible layer selectbox help value */
7963 custom_element.access_type =
7964 (IS_WALKABLE(element) ? EP_WALKABLE :
7965 IS_PASSABLE(element) ? EP_PASSABLE :
7966 custom_element.access_type);
7967 custom_element.access_layer =
7968 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7969 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7970 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7971 custom_element.access_layer);
7972 custom_element.access_protected =
7973 (IS_PROTECTED(element) ? 1 : 0);
7974 custom_element_properties[EP_ACCESSIBLE] =
7975 (IS_ACCESSIBLE_OVER(element) ||
7976 IS_ACCESSIBLE_INSIDE(element) ||
7977 IS_ACCESSIBLE_UNDER(element));
7979 /* set walk-to-object action selectbox help value */
7980 custom_element.walk_to_action =
7981 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7982 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7983 IS_DROPPABLE(element) ? EP_DROPPABLE :
7984 IS_THROWABLE(element) ? EP_THROWABLE :
7985 IS_PUSHABLE(element) ? EP_PUSHABLE :
7986 custom_element.walk_to_action);
7987 custom_element_properties[EP_WALK_TO_OBJECT] =
7988 (IS_DIGGABLE(element) ||
7989 IS_COLLECTIBLE_ONLY(element) ||
7990 IS_DROPPABLE(element) ||
7991 IS_THROWABLE(element) ||
7992 IS_PUSHABLE(element));
7994 /* set smash targets selectbox help value */
7995 custom_element.smash_targets =
7996 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7997 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7998 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7999 custom_element.smash_targets);
8000 custom_element_properties[EP_CAN_SMASH] =
8001 (CAN_SMASH_EVERYTHING(element) ||
8002 CAN_SMASH_ENEMIES(element) ||
8003 CAN_SMASH_PLAYER(element));
8005 /* set deadliness selectbox help value */
8006 custom_element.deadliness =
8007 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
8008 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
8009 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
8010 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
8011 custom_element.deadliness);
8012 custom_element_properties[EP_DEADLY] =
8013 (DONT_TOUCH(element) ||
8014 DONT_GET_HIT_BY(element) ||
8015 DONT_COLLIDE_WITH(element) ||
8016 DONT_RUN_INTO(element));
8018 /* ---------- element settings: advanced (custom elements) --------------- */
8020 /* set "change by direct action" selectbox help value */
8021 custom_element_change.direct_action =
8022 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
8023 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
8024 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
8025 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
8026 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
8027 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
8028 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
8029 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
8030 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
8031 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
8032 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
8033 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
8034 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
8035 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
8036 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
8037 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
8038 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
8039 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
8040 custom_element_change.direct_action);
8042 /* set "change by other element action" selectbox help value */
8043 custom_element_change.other_action =
8044 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
8045 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
8046 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
8047 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
8048 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
8049 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
8050 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
8051 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
8052 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
8053 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
8054 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
8055 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
8056 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
8057 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
8058 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
8059 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
8060 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
8061 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
8062 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
8063 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
8064 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
8065 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
8066 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
8067 custom_element_change.other_action);
8070 static void CopyGroupElementPropertiesToEditor(int element)
8072 group_element_info = *element_info[element].group;
8073 custom_element = element_info[element]; /* needed for description */
8076 static void CopyClassicElementPropertiesToEditor(int element)
8078 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8079 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
8080 getMoveIntoAcidProperty(&level, element);
8082 if (MAYBE_DONT_COLLIDE_WITH(element))
8083 custom_element_properties[EP_DONT_COLLIDE_WITH] =
8084 getDontCollideWithProperty(&level, element);
8087 static void CopyElementPropertiesToEditor(int element)
8089 if (IS_CUSTOM_ELEMENT(element))
8090 CopyCustomElementPropertiesToEditor(element);
8091 else if (IS_GROUP_ELEMENT(element))
8092 CopyGroupElementPropertiesToEditor(element);
8094 CopyClassicElementPropertiesToEditor(element);
8097 static boolean AskToCopyAndModifyLevelTemplate()
8099 if (Request("Copy and modify settings from level template?", REQ_ASK))
8101 level.use_custom_template = FALSE;
8103 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
8104 GDI_CHECKED, FALSE, GDI_END);
8105 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
8106 GDI_CHECKED, FALSE, GDI_END);
8112 LoadLevelTemplate(-1); /* this resets all element modifications ... */
8114 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
8120 static void CopyCustomElementPropertiesToGame(int element)
8123 int access_type_and_layer;
8125 /* mark that this custom element has been modified */
8126 custom_element.modified_settings = TRUE;
8127 level.changed = TRUE;
8129 if (level.use_custom_template)
8130 AskToCopyAndModifyLevelTemplate();
8132 element_info[element] = custom_element;
8133 *element_info[element].change = custom_element_change;
8135 /* ---------- element settings: configure (custom elements) ------------- */
8137 /* set accessible property from checkbox and selectbox */
8138 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
8139 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
8140 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
8141 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
8142 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
8143 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
8144 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
8145 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
8146 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
8147 custom_element_properties[access_type_and_layer] =
8148 custom_element_properties[EP_ACCESSIBLE];
8149 custom_element_properties[EP_PROTECTED] =
8150 (custom_element.access_protected != 0 &&
8151 custom_element_properties[EP_ACCESSIBLE]);
8153 /* set walk-to-object property from checkbox and selectbox */
8154 custom_element_properties[EP_DIGGABLE] = FALSE;
8155 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
8156 custom_element_properties[EP_DROPPABLE] = FALSE;
8157 custom_element_properties[EP_THROWABLE] = FALSE;
8158 custom_element_properties[EP_PUSHABLE] = FALSE;
8159 custom_element_properties[custom_element.walk_to_action] =
8160 custom_element_properties[EP_WALK_TO_OBJECT];
8162 /* set smash property from checkbox and selectbox */
8163 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
8164 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
8165 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
8166 custom_element_properties[custom_element.smash_targets] =
8167 custom_element_properties[EP_CAN_SMASH];
8169 /* set deadliness property from checkbox and selectbox */
8170 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
8171 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
8172 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
8173 custom_element_properties[EP_DONT_TOUCH] = FALSE;
8174 custom_element_properties[custom_element.deadliness] =
8175 custom_element_properties[EP_DEADLY];
8177 /* ---------- element settings: advanced (custom elements) --------------- */
8179 /* set player change event from checkbox and selectbox */
8180 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
8181 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
8182 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
8183 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
8184 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
8185 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
8186 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
8187 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
8188 custom_element_change_events[CE_SWITCHED] = FALSE;
8189 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
8190 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
8191 custom_element_change_events[CE_BLOCKED] = FALSE;
8192 custom_element_change_events[CE_IMPACT] = FALSE;
8193 custom_element_change_events[CE_SMASHED] = FALSE;
8194 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
8195 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
8196 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
8197 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
8198 custom_element_change_events[custom_element_change.direct_action] =
8199 custom_element_change_events[CE_BY_DIRECT_ACTION];
8201 /* set other element action change event from checkbox and selectbox */
8202 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
8203 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
8204 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
8205 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
8206 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
8207 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
8208 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
8209 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
8210 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
8211 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
8212 custom_element_change_events[CE_TOUCHING_X] = FALSE;
8213 custom_element_change_events[CE_HITTING_X] = FALSE;
8214 custom_element_change_events[CE_DIGGING_X] = FALSE;
8215 custom_element_change_events[CE_HIT_BY_X] = FALSE;
8216 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
8217 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
8218 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
8219 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
8220 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
8221 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
8222 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
8223 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
8224 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
8225 custom_element_change_events[custom_element_change.other_action] =
8226 custom_element_change_events[CE_BY_OTHER_ACTION];
8228 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8229 SET_PROPERTY(element, i, custom_element_properties[i]);
8231 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8232 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
8234 /* copy change events also to special level editor variable */
8235 custom_element = element_info[element];
8236 custom_element_change = *element_info[element].change;
8239 static void CopyGroupElementPropertiesToGame(int element)
8241 /* mark that this group element has been modified */
8242 custom_element.modified_settings = TRUE;
8243 level.changed = TRUE;
8245 if (level.use_custom_template)
8246 AskToCopyAndModifyLevelTemplate();
8248 element_info[element] = custom_element;
8249 *element_info[element].group = group_element_info;
8252 static void CopyClassicElementPropertiesToGame(int element)
8254 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8255 setMoveIntoAcidProperty(&level, element,
8256 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
8258 if (MAYBE_DONT_COLLIDE_WITH(element))
8259 setDontCollideWithProperty(&level, element,
8260 custom_element_properties[EP_DONT_COLLIDE_WITH]);
8263 static void CopyElementPropertiesToGame(int element)
8265 if (IS_CUSTOM_ELEMENT(element))
8266 CopyCustomElementPropertiesToGame(element);
8267 else if (IS_GROUP_ELEMENT(element))
8268 CopyGroupElementPropertiesToGame(element);
8270 CopyClassicElementPropertiesToGame(element);
8273 void CheckElementDescriptions()
8277 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8278 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
8279 Error(ERR_WARN, "no element description file for element '%s'",
8283 static int getMaxEdFieldX(boolean has_scrollbar)
8285 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
8286 int sxsize = SXSIZE - scrollbar_width;
8287 int max_ed_fieldx = sxsize / ed_tilesize;
8289 return max_ed_fieldx;
8292 static int getMaxEdFieldY(boolean has_scrollbar)
8294 int infotext_height = (IN_PIX_FIELD(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY) ?
8295 INFOTEXT_YSIZE_FULL : 0);
8296 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
8297 int sysize = SYSIZE - scrollbar_height - infotext_height;
8298 int max_ed_fieldy = sysize / ed_tilesize;
8300 return max_ed_fieldy;
8303 void InitZoomLevelSettings(int zoom_tilesize)
8305 if (zoom_tilesize == -1)
8307 ed_tilesize = setup.auto_setup.editor_zoom_tilesize;
8308 ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
8310 if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
8312 ed_tilesize = DEFAULT_EDITOR_TILESIZE_MM;
8313 ed_tilesize_default = DEFAULT_EDITOR_TILESIZE_MM;
8317 // limit zoom tilesize by upper and lower bound
8318 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
8320 // store zoom tilesize in auto setup file only if it was manually changed
8321 if (zoom_tilesize != -1)
8322 setup.auto_setup.editor_zoom_tilesize = ed_tilesize;
8324 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
8325 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
8328 static void InitDrawingElements()
8330 static int game_engine_type_last = GAME_ENGINE_TYPE_UNKNOWN;
8332 if (level.game_engine_type == game_engine_type_last)
8335 if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
8337 new_element1 = EL_SP_CHIP_SINGLE;
8338 new_element2 = EL_EMPTY;
8339 new_element3 = EL_SP_BASE;
8341 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
8343 new_element1 = EL_MM_MIRROR_START;
8344 new_element2 = EL_EMPTY;
8345 new_element3 = EL_MM_WOODEN_WALL;
8349 new_element1 = EL_WALL;
8350 new_element2 = EL_EMPTY;
8351 new_element3 = EL_SAND;
8354 game_engine_type_last = level.game_engine_type;
8357 static void InitLevelSetInfo()
8359 snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1,
8360 "%s", leveldir_current->name);
8361 snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1,
8362 "%s", leveldir_current->author);
8364 levelset_num_levels = leveldir_current->levels;
8366 levelset_use_levelset_artwork = FALSE;
8367 levelset_copy_level_template = FALSE;
8369 levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
8372 static void ChangeEditorToLevelSet(char *levelset_subdir)
8374 leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir);
8376 // the previous level set might have used custom artwork
8377 ReloadCustomArtwork(0);
8379 LoadLevelSetup_SeriesInfo();
8381 SaveLevelSetup_LastSeries();
8382 SaveLevelSetup_SeriesInfo();
8386 LoadLevel(level_nr);
8387 LoadScore(level_nr);
8392 static boolean useEditorDoorAnimation()
8394 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
8395 boolean door_1_viewport_unchanged =
8396 (vp_door_1->x == DX &&
8397 vp_door_1->y == DY &&
8398 vp_door_1->width == DXSIZE &&
8399 vp_door_1->height == DYSIZE);
8400 boolean door_1_contains_toolbox =
8403 EX + EXSIZE <= DX + DXSIZE &&
8404 EY + EYSIZE <= DY + DYSIZE);
8406 return (door_1_viewport_unchanged && door_1_contains_toolbox);
8409 void DrawEditorDoorContent()
8411 /* needed for gadgets drawn on background (like palette scrollbar) */
8412 SetDoorBackgroundImage(IMG_UNDEFINED);
8414 /* copy default editor door content to main double buffer */
8415 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8416 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8417 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8418 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8419 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8422 /* draw bigger door */
8423 DrawSpecialEditorDoor();
8425 /* draw new control window */
8426 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8427 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8428 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8429 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8430 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8433 /* draw all toolbox gadgets to editor doors */
8434 MapControlButtons();
8436 /* draw all palette gadgets to editor doors */
8437 ModifyEditorElementList();
8438 RedrawDrawingElements();
8440 /* copy actual editor door content to door double buffer for OpenDoor() */
8441 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8446 int fade_mask = REDRAW_FIELD;
8448 FadeSoundsAndMusic();
8450 if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
8451 fade_mask = REDRAW_ALL;
8455 /* needed if different viewport properties defined for editor */
8456 ChangeViewportPropertiesIfNeeded();
8460 InitZoomLevelSettings(-1);
8461 InitDrawingElements();
8465 CheckElementDescriptions();
8468 if (level_editor_test_game)
8470 CopyPlayfield(level.field, Feld);
8471 CopyPlayfield(FieldBackup, level.field);
8473 level_editor_test_game = FALSE;
8477 edit_mode = ED_MODE_DRAWING;
8478 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
8479 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8487 // redraw_mask |= REDRAW_ALL;
8489 FreeLevelEditorGadgets();
8490 CreateLevelEditorGadgets();
8492 ReinitializeElementList(); /* update dynamic level element list */
8493 ReinitializeElementListButtons(); /* custom element may look different */
8495 InitElementPropertiesGfxElement();
8499 DrawDrawingWindow_PlayfieldOnly();
8501 DrawMaskedBorder(fade_mask);
8503 // use door animation if door 1 viewport is unchanged and contains toolbox
8504 if (useEditorDoorAnimation())
8508 DrawEditorDoorContent();
8510 OpenDoor(DOOR_OPEN_1 | DOOR_FORCE_ANIM);
8514 DrawEditorDoorContent();
8519 SetDoorState(DOOR_OPEN_1 | DOOR_OPEN_2);
8522 static void AdjustDrawingAreaGadgets()
8524 int ed_xsize = lev_fieldx + 2;
8525 int ed_ysize = lev_fieldy + 2;
8526 int max_ed_fieldx = MAX_ED_FIELDX;
8527 int max_ed_fieldy = MAX_ED_FIELDY;
8528 boolean horizontal_scrollbar_needed;
8529 boolean vertical_scrollbar_needed;
8530 int x, y, width, height;
8532 if (suppressBorderElement())
8534 ed_xsize = max_ed_fieldx;
8535 ed_ysize = max_ed_fieldy;
8538 /* check if we need any scrollbars */
8539 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8540 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8542 /* check if we have a smaller editor field because of scrollbars */
8543 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8544 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8546 /* check again if we now need more scrollbars because of less space */
8547 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8548 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8550 /* check if editor field gets even smaller after adding new scrollbars */
8551 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8552 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8554 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8555 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8557 x = SX + ed_fieldx * ed_tilesize;
8558 y = SY + ed_fieldy * ed_tilesize;
8560 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8561 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8563 /* adjust drawing area gadget */
8564 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8565 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8566 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8569 /* adjust horizontal scrollbar gadgets */
8570 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8573 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8574 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8577 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8580 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8583 /* adjust vertical scrollbar gadgets */
8584 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8587 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8589 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8591 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8594 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8598 static void AdjustLevelScrollPosition()
8600 if (level_xpos < -1)
8602 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8603 level_xpos = lev_fieldx - ed_fieldx + 1;
8604 if (lev_fieldx < ed_fieldx - 2)
8607 if (level_ypos < -1)
8609 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8610 level_ypos = lev_fieldy - ed_fieldy + 1;
8611 if (lev_fieldy < ed_fieldy - 2)
8614 if (suppressBorderElement())
8621 static void AdjustEditorScrollbar(int id)
8623 struct GadgetInfo *gi = level_editor_gadget[id];
8624 int items_max, items_visible, item_position;
8626 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8628 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8629 items_visible = ed_fieldx;
8630 item_position = level_xpos + 1;
8634 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8635 items_visible = ed_fieldy;
8636 item_position = level_ypos + 1;
8639 if (item_position > items_max - items_visible)
8640 item_position = items_max - items_visible;
8642 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8643 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8646 static void AdjustElementListScrollbar()
8648 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8649 int items_max, items_visible, item_position;
8651 /* correct position of element list scrollbar */
8652 if (element_shift < 0)
8654 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8655 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8657 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8658 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8659 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8661 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8662 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8663 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8666 static void ModifyEditorCounterValue(int counter_id, int new_value)
8668 int *counter_value = counterbutton_info[counter_id].value;
8669 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8670 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8672 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8674 if (counter_value != NULL)
8675 *counter_value = gi->textinput.number_value;
8678 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8680 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8681 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8683 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8685 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8686 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8688 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8689 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8691 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8692 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8697 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8699 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8700 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8701 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8703 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8706 static void ModifyEditorSelectboxOptions(int selectbox_id,
8707 struct ValueTextInfo *options)
8709 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8710 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8712 selectbox_info[selectbox_id].options = options;
8714 /* set index to zero -- list may be shorter now (correct later, if needed) */
8715 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8716 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8719 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8721 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8722 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8724 drawingarea_info[drawingarea_id].area_xsize = xsize;
8725 drawingarea_info[drawingarea_id].area_ysize = ysize;
8727 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8730 static void ModifyEditorElementList()
8734 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8737 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8739 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8740 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8741 struct GadgetDesign *gd = &gi->deco.design;
8742 int element = editor_elements[element_shift + i];
8743 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8747 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8749 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8755 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8757 int graphic = el2edimg(element);
8758 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8764 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8767 static void ModifyDrawingElementButton(int element, int id)
8769 struct GadgetInfo *gi = level_editor_gadget[id];
8770 Bitmap *deco_bitmap;
8772 int tile_size = gi->deco.width;
8774 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8776 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8779 static void PickDrawingElement(int button, int element)
8784 struct XYTileSize *pos;
8786 } de, drawing_elements[] =
8788 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8789 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8790 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8793 if (button < 1 || button > 3)
8796 if (IS_MM_WALL(element))
8797 element = map_mm_wall_element(element);
8799 de = drawing_elements[button - 1];
8801 *de.new_element = element; // update global drawing element variable
8803 DrawDrawingElementGraphic(element, de.pos);
8804 ModifyDrawingElementButton(element, de.id);
8806 redraw_mask |= REDRAW_DOOR_1;
8809 static void RedrawDrawingElements()
8811 PickDrawingElement(1, new_element1);
8812 PickDrawingElement(2, new_element2);
8813 PickDrawingElement(3, new_element3);
8816 static void DrawDrawingWindowExt(boolean remap_toolbox_gadgets)
8818 stick_element_properties_window = FALSE;
8820 SetMainBackgroundImage(IMG_UNDEFINED);
8823 UnmapLevelEditorFieldGadgets();
8825 AdjustDrawingAreaGadgets();
8826 AdjustLevelScrollPosition();
8827 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8828 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8830 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8832 MapMainDrawingArea();
8834 if (remap_toolbox_gadgets)
8836 UnmapLevelEditorToolboxCustomGadgets();
8837 MapLevelEditorToolboxDrawingGadgets();
8841 static void DrawDrawingWindow()
8843 DrawDrawingWindowExt(TRUE);
8846 static void DrawDrawingWindow_PlayfieldOnly()
8848 DrawDrawingWindowExt(FALSE);
8851 static int getTabulatorBarWidth()
8853 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8854 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8856 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8859 static int getTabulatorBarHeight()
8861 return ED_TAB_BAR_HEIGHT;
8864 static Pixel getTabulatorBarColor()
8866 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8867 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8868 int gd_x = gd->x + gd_gi1->border.width / 2;
8869 int gd_y = gd->y + gd_gi1->height - 1;
8871 return GetPixel(gd->bitmap, gd_x, gd_y);
8874 static void DrawLevelInfoTabulatorGadgets()
8876 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8877 Pixel tab_color = getTabulatorBarColor();
8878 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8879 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8882 for (i = id_first; i <= id_last; i++)
8884 int gadget_id = textbutton_info[i].gadget_id;
8885 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8886 boolean active = (i != edit_mode_levelinfo);
8888 /* draw background line below tabulator button */
8889 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8891 /* draw solid line below inactive tabulator buttons */
8892 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8893 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8894 ED_GADGET_TINY_DISTANCE, tab_color);
8896 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8897 MapTextbuttonGadget(i);
8900 /* draw little border line below tabulator buttons */
8901 if (tab_color != BLACK_PIXEL) /* black => transparent */
8902 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8903 ED_GADGET_TINY_DISTANCE,
8904 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8907 static void DrawPropertiesTabulatorGadgets()
8909 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8910 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8911 int gd_x = gd->x + gd_gi1->border.width / 2;
8912 int gd_y = gd->y + gd_gi1->height - 1;
8913 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8914 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8915 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8918 /* draw two config tabulators for player elements */
8919 if (ELEM_IS_PLAYER(properties_element))
8920 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8922 /* draw two config and one "change" tabulator for custom elements */
8923 if (IS_CUSTOM_ELEMENT(properties_element))
8924 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8926 for (i = id_first; i <= id_last; i++)
8928 int gadget_id = textbutton_info[i].gadget_id;
8929 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8930 boolean active = (i != edit_mode_properties);
8932 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8933 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8934 (ELEM_IS_PLAYER(properties_element) ||
8935 IS_CUSTOM_ELEMENT(properties_element)))
8938 /* draw background line below tabulator button */
8939 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8941 /* draw solid line below inactive tabulator buttons */
8942 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8943 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8944 ED_GADGET_TINY_DISTANCE, tab_color);
8946 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8947 MapTextbuttonGadget(i);
8950 /* draw little border line below tabulator buttons */
8951 if (tab_color != BLACK_PIXEL) /* black => transparent */
8952 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8953 ED_GADGET_TINY_DISTANCE,
8954 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8957 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
8959 DrawText(SX + xpos, SY + ypos, text, font_nr);
8962 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
8965 int font_width = getFontWidth(font_nr);
8966 int font_height = getFontHeight(font_nr);
8967 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
8968 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
8970 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
8971 max_chars_per_line, -1, max_lines_drawable, 0, -1,
8972 TRUE, FALSE, FALSE);
8975 static void DrawLevelInfoLevel()
8979 /* draw counter gadgets */
8980 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8981 MapCounterButtons(i);
8983 /* draw checkbutton gadgets */
8984 for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
8985 MapCheckbuttonGadget(i);
8987 /* draw selectbox gadgets */
8988 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8989 MapSelectboxGadget(i);
8991 /* draw text input gadgets */
8992 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8993 MapTextInputGadget(i);
8996 static char *getLevelSubdirFromSaveMode(int save_mode)
8998 if (save_mode == LEVELSET_SAVE_MODE_CREATE)
8999 return getNewUserLevelSubdir();
9001 return leveldir_current->subdir;
9004 static void DrawLevelInfoLevelSet_DirectoryInfo()
9006 char *directory_text = "Level set directory:";
9007 char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
9008 int font1_nr = FONT_TEXT_1;
9009 int font2_nr = FONT_TEXT_2;
9010 int font1_height = getFontHeight(font1_nr);
9011 int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE;
9012 int x = ED_LEVEL_SETTINGS_X(0);
9013 int y = ED_LEVEL_SETTINGS_Y(6);
9015 PrintInfoText(directory_text, font1_nr, x, y - yoffset_above);
9016 PrintInfoText(directory_name, font2_nr, x, y);
9019 static void DrawLevelInfoLevelSet()
9021 boolean artwork_exists = checkIfCustomArtworkExistsForCurrentLevelSet();
9022 boolean template_exists = fileExists(getLocalLevelTemplateFilename());
9025 /* draw counter gadgets */
9026 for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
9027 MapCounterButtons(i);
9029 /* draw checkbutton gadgets */
9030 for (i = ED_CHECKBUTTON_ID_LEVELSET_FIRST; i <= ED_CHECKBUTTON_ID_LEVELSET_LAST; i++)
9032 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE ||
9033 (i == ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK && !artwork_exists) ||
9034 (i == ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE && !template_exists))
9037 MapCheckbuttonGadget(i);
9040 /* draw selectbox gadgets */
9041 for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
9042 MapSelectboxGadget(i);
9044 /* draw text input gadgets */
9045 for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++)
9046 MapTextInputGadget(i);
9048 /* draw textbutton gadgets */
9049 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
9051 /* draw info text */
9052 DrawLevelInfoLevelSet_DirectoryInfo();
9055 static void DrawLevelInfoEditor()
9059 /* draw counter gadgets */
9060 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
9061 MapCounterButtons(i);
9063 /* draw checkbutton gadgets */
9064 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
9065 MapCheckbuttonGadget(i);
9067 /* draw radiobutton gadgets */
9068 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
9069 MapRadiobuttonGadget(i);
9071 /* draw drawing area */
9072 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
9074 /* draw textbutton gadgets */
9075 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
9078 static void DrawLevelInfoWindow()
9080 char *text = "Global Settings";
9081 int font_nr = FONT_TITLE_1;
9082 struct MenuPosInfo *pos = &editor.settings.headline;
9083 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
9084 int sy = SY + pos->y;
9086 stick_element_properties_window = FALSE;
9088 SetAutomaticNumberOfGemsNeeded();
9090 UnmapLevelEditorFieldGadgets();
9092 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9095 DrawText(sx, sy, text, font_nr);
9097 DrawLevelInfoTabulatorGadgets();
9099 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
9100 DrawLevelInfoLevel();
9101 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
9102 DrawLevelInfoLevelSet();
9103 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
9104 DrawLevelInfoEditor();
9107 static void DrawCustomContentArea()
9109 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
9110 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9111 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
9112 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
9113 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
9114 int xoffset = ED_GADGET_SPACE_DISTANCE;
9116 /* add distance for potential left text (without drawing area border) */
9117 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
9119 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9121 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
9124 static void DrawCustomChangeContentArea()
9126 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
9127 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9128 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
9129 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
9130 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
9131 int xoffset = ED_GADGET_SPACE_DISTANCE;
9133 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9138 static void RemoveElementContentArea(int id, int font_height)
9140 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9142 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
9143 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
9144 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9145 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
9146 ED_GADGET_TEXT_DISTANCE + font_height);
9149 static void DrawYamYamContentAreas()
9151 int font_nr = FONT_TEXT_1;
9152 int font_height = getFontHeight(font_nr);
9153 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9154 int yoffset = (tilesize - font_height) / 2;
9155 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
9156 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
9159 /* display counter to choose number of element content areas */
9160 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
9162 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9164 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
9166 if (i < level.num_yamyam_contents)
9172 UnmapDrawingArea(id);
9174 /* delete content areas in case of reducing number of them */
9175 RemoveElementContentArea(id, font_height);
9179 DrawText(x, y + 0 * tilesize, "content", font_nr);
9180 DrawText(x, y + 1 * tilesize, "when", font_nr);
9181 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
9184 static void DrawMagicBallContentAreas()
9186 int font_nr = FONT_TEXT_1;
9187 int font_height = getFontHeight(font_nr);
9188 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9189 int yoffset = (tilesize - font_height) / 2;
9190 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
9191 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
9194 /* display counter to choose number of element content areas */
9195 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
9197 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9199 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
9201 if (i < level.num_ball_contents)
9207 UnmapDrawingArea(id);
9209 /* delete content areas in case of reducing number of them */
9210 RemoveElementContentArea(id, font_height);
9214 DrawText(x, y + 0 * tilesize, "generated", font_nr);
9215 DrawText(x, y + 1 * tilesize, "when", font_nr);
9216 DrawText(x, y + 2 * tilesize, "active", font_nr);
9219 static void DrawAndroidElementArea(int element)
9221 int id = ED_DRAWING_ID_ANDROID_CONTENT;
9222 int num_elements = level.num_android_clone_elements;
9223 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9224 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9225 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9226 int xsize = MAX_ANDROID_ELEMENTS;
9229 /* display counter to choose number of element areas */
9230 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
9232 if (drawingarea_info[id].text_left != NULL)
9233 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9235 UnmapDrawingArea(id);
9237 ModifyEditorDrawingArea(id, num_elements, 1);
9239 /* delete content areas in case of reducing number of them */
9240 DrawBackground(sx, sy,
9241 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9242 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9247 static void DrawGroupElementArea(int element)
9249 int id = ED_DRAWING_ID_GROUP_CONTENT;
9250 int num_elements = group_element_info.num_elements;
9251 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9252 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9253 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9254 int xsize = MAX_ELEMENTS_IN_GROUP;
9257 if (drawingarea_info[id].text_left != NULL)
9258 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9260 UnmapDrawingArea(id);
9262 ModifyEditorDrawingArea(id, num_elements, 1);
9264 /* delete content areas in case of reducing number of them */
9265 DrawBackground(sx, sy,
9266 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9267 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9272 static void DrawPlayerInitialInventoryArea(int element)
9274 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
9275 int player_nr = GET_PLAYER_NR(element);
9276 int num_elements = level.initial_inventory_size[player_nr];
9277 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9278 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9279 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9280 int xsize = MAX_INITIAL_INVENTORY_SIZE;
9283 /* determine horizontal position to the right of specified gadget */
9284 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
9285 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
9286 ED_DRAWINGAREA_TEXT_DISTANCE);
9288 /* determine horizontal offset for leading text */
9289 if (drawingarea_info[id].text_left != NULL)
9290 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9292 UnmapDrawingArea(id);
9294 ModifyEditorDrawingArea(id, num_elements, 1);
9296 /* delete content areas in case of reducing number of them */
9297 DrawBackground(sx, sy,
9298 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9299 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9304 static void DrawEnvelopeTextArea(int envelope_nr)
9306 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
9307 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
9310 DrawBackground(gi->x, gi->y, gi->width, gi->height);
9312 if (envelope_nr != -1)
9313 textarea_info[id].value = level.envelope[envelope_nr].text;
9315 ModifyGadget(gi, GDI_AREA_SIZE,
9316 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
9317 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
9320 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
9323 static void DrawPropertiesInfo()
9332 /* configurable properties */
9334 { EP_WALKABLE_OVER, "- player can walk over it" },
9335 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
9336 { EP_WALKABLE_UNDER, "- player can walk under it" },
9337 { EP_PASSABLE_OVER, "- player can pass over it" },
9338 { EP_PASSABLE_INSIDE, "- player can pass through it" },
9339 { EP_PASSABLE_UNDER, "- player can pass under it" },
9340 { EP_PROTECTED, "- player is protected by it" },
9342 { EP_DIGGABLE, "- can be digged away" },
9343 { EP_COLLECTIBLE, "- can be collected" },
9344 { EP_DROPPABLE, "- can be dropped after collecting" },
9345 { EP_THROWABLE, "- can be thrown after collecting" },
9346 { EP_PUSHABLE, "- can be pushed" },
9348 { EP_CAN_FALL, "- can fall" },
9349 { EP_CAN_MOVE, "- can move" },
9351 { EP_CAN_SMASH_PLAYER, "- can smash player" },
9353 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
9355 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
9357 { EP_SLIPPERY, "- slippery for falling elements" },
9358 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
9360 { EP_DONT_RUN_INTO, "- deadly when running into" },
9361 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
9362 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
9363 { EP_DONT_TOUCH, "- deadly when touching" },
9365 { EP_INDESTRUCTIBLE, "- indestructible" },
9367 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
9368 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
9369 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
9371 { EP_CAN_CHANGE, "- can change to other element" },
9373 /* pre-defined properties */
9374 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
9375 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
9376 { EP_SWITCHABLE, "- can be switched" },
9378 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
9383 char *filename = getElementDescriptionFilename(properties_element);
9384 char *percentage_text = "In this level: ";
9385 char *properties_text = "Standard properties: ";
9386 char *description_text = "Description:";
9387 char *no_description_text = "No description available.";
9388 char *none_text = "None";
9390 int num_elements_in_level;
9391 int num_standard_properties = 0;
9392 int font1_nr = FONT_TEXT_1;
9393 int font2_nr = FONT_TEXT_2;
9394 int font1_width = getFontWidth(font1_nr);
9395 int font1_height = getFontHeight(font1_nr);
9396 int font2_height = getFontHeight(font2_nr);
9397 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
9398 int font2_yoffset = (font1_height - font2_height) / 2;
9399 int percentage_text_len = strlen(percentage_text) * font1_width;
9400 int properties_text_len = strlen(properties_text) * font1_width;
9401 int xpos = ED_ELEMENT_SETTINGS_X(0);
9402 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9405 if (setup.editor.show_element_token)
9407 int font3_nr = FONT_TEXT_3;
9408 int font3_height = getFontHeight(font3_nr);
9410 DrawTextF(xpos, ypos, font3_nr,
9411 "[%s]", element_info[properties_element].token_name);
9413 ypos += 2 * font3_height;
9416 /* ----- print number of elements / percentage of this element in level */
9418 num_elements_in_level = 0;
9419 for (y = 0; y < lev_fieldy; y++)
9420 for (x = 0; x < lev_fieldx; x++)
9421 if (Feld[x][y] == properties_element)
9422 num_elements_in_level++;
9423 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
9425 DrawTextS(xpos, ypos, font1_nr, percentage_text);
9427 if (num_elements_in_level > 0)
9428 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9429 "%d (%.2f %%)", num_elements_in_level, percentage);
9431 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9434 ypos += 2 * MAX(font1_height, font2_height);
9436 /* ----- print standard properties of this element */
9438 DrawTextS(xpos, ypos, font1_nr, properties_text);
9440 ypos += line1_height;
9442 for (i = 0; properties[i].value != -1; i++)
9444 if (!HAS_PROPERTY(properties_element, properties[i].value))
9447 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
9449 ypos += font2_height;
9451 num_standard_properties++;
9454 if (num_standard_properties == 0)
9456 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
9457 font2_nr, none_text);
9459 ypos -= (line1_height - font1_height);
9462 ypos += MAX(font1_height, font2_height);
9464 /* ----- print special description of this element */
9466 PrintInfoText(description_text, font1_nr, xpos, ypos);
9468 ypos += line1_height;
9470 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
9471 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
9474 #define TEXT_COLLECTING "Score for collecting"
9475 #define TEXT_SMASHING "Score for smashing"
9476 #define TEXT_SLURPING "Score for slurping robot"
9477 #define TEXT_CRACKING "Score for cracking"
9478 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
9479 #define TEXT_DURATION "Duration when activated"
9480 #define TEXT_DELAY_ON "Delay before activating"
9481 #define TEXT_DELAY_OFF "Delay before deactivating"
9482 #define TEXT_DELAY_EXPLODING "Delay before exploding"
9483 #define TEXT_DELAY_MOVING "Delay before moving"
9484 #define TEXT_BALL_DELAY "Element generation delay"
9485 #define TEXT_MOVE_SPEED "Speed of android moving"
9486 #define TEXT_CLONE_SPEED "Speed of android cloning"
9487 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
9488 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
9489 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
9490 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
9491 #define TEXT_TIME_BONUS "Extra time to solve level"
9498 } elements_with_counter[] =
9500 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
9501 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
9502 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
9503 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
9504 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9505 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
9506 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
9507 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
9508 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
9509 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
9510 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
9511 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
9512 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9513 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9514 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
9515 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
9516 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
9517 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9518 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9519 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
9520 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9521 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9522 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9523 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9524 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9525 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9526 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
9527 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9528 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9529 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9530 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9531 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9532 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9533 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9534 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
9535 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
9536 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9537 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
9538 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9539 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9540 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9541 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9542 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9543 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
9544 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9545 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9546 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
9547 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9548 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9549 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
9550 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
9551 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
9552 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9553 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9554 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9555 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9556 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9557 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9558 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9559 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9560 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
9561 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
9562 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
9563 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
9564 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
9565 { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9566 { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
9567 { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
9568 { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
9569 { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9570 { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9571 { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9572 { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9573 { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9574 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9575 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9576 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9577 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9578 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9579 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9580 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9581 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9582 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
9584 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
9585 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
9586 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
9587 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
9588 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
9589 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
9590 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
9591 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
9592 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9593 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9594 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9595 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9596 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9597 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9598 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9599 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9601 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9602 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9603 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9604 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9605 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9606 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9607 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9608 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9609 { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
9610 { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
9611 { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
9612 { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9613 { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9618 static boolean checkPropertiesConfig(int element)
9622 if (IS_GEM(element) ||
9623 IS_CUSTOM_ELEMENT(element) ||
9624 IS_GROUP_ELEMENT(element) ||
9625 IS_BALLOON_ELEMENT(element) ||
9626 IS_ENVELOPE(element) ||
9627 IS_MM_MCDUFFIN(element) ||
9628 IS_DF_LASER(element) ||
9629 ELEM_IS_PLAYER(element) ||
9630 HAS_EDITOR_CONTENT(element) ||
9631 CAN_GROW(element) ||
9632 COULD_MOVE_INTO_ACID(element) ||
9633 MAYBE_DONT_COLLIDE_WITH(element) ||
9634 element == EL_SOKOBAN_OBJECT ||
9635 element == EL_SOKOBAN_FIELD_EMPTY ||
9636 element == EL_SOKOBAN_FIELD_FULL)
9639 for (i = 0; elements_with_counter[i].element != -1; i++)
9640 if (elements_with_counter[i].element == element)
9646 static void SetAutomaticNumberOfGemsNeeded()
9650 if (!level.auto_count_gems)
9653 level.gems_needed = 0;
9655 for (x = 0; x < lev_fieldx; x++)
9657 for (y = 0; y < lev_fieldy; y++)
9659 int element = Feld[x][y];
9661 if (IS_GEM(element) ||
9662 element == EL_MM_KETTLE ||
9663 element == EL_DF_CELL)
9664 level.gems_needed++;
9668 ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed);
9671 static void DrawPropertiesConfig()
9673 boolean draw_footer_line = FALSE;
9674 int max_num_element_counters = 4;
9675 int num_element_counters = 0;
9678 if (!checkPropertiesConfig(properties_element))
9680 int xpos = ED_ELEMENT_SETTINGS_X(0);
9681 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9683 PrintInfoText("No configuration options available.",
9684 FONT_TEXT_1, xpos, ypos);
9689 /* check if there are elements where a value can be chosen for */
9690 for (i = 0; elements_with_counter[i].element != -1; i++)
9692 if (elements_with_counter[i].element == properties_element)
9694 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9696 counterbutton_info[counter_id].y =
9697 ED_ELEMENT_SETTINGS_YPOS(
9698 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9699 (CAN_GROW(properties_element) ? 1 : 0) +
9700 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9701 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9702 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9703 num_element_counters);
9705 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9706 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9708 if (properties_element == EL_GAME_OF_LIFE ||
9709 properties_element == EL_BIOMAZE)
9711 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9712 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9716 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9717 counterbutton_info[counter_id].min_value = MIN_SCORE;
9718 counterbutton_info[counter_id].max_value = MAX_SCORE;
9721 MapCounterButtons(counter_id);
9723 num_element_counters++;
9724 if (num_element_counters >= max_num_element_counters)
9729 if (HAS_EDITOR_CONTENT(properties_element))
9731 /* draw stickybutton gadget */
9732 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9734 if (IS_AMOEBOID(properties_element))
9735 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9736 else if (properties_element == EL_YAMYAM ||
9737 properties_element == EL_YAMYAM_LEFT ||
9738 properties_element == EL_YAMYAM_RIGHT ||
9739 properties_element == EL_YAMYAM_UP ||
9740 properties_element == EL_YAMYAM_DOWN)
9741 DrawYamYamContentAreas();
9742 else if (properties_element == EL_EMC_MAGIC_BALL)
9744 DrawMagicBallContentAreas();
9746 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9747 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9749 else if (properties_element == EL_EMC_ANDROID)
9750 DrawAndroidElementArea(properties_element);
9753 if (ELEM_IS_PLAYER(properties_element))
9755 int player_nr = GET_PLAYER_NR(properties_element);
9757 /* these properties can be set for every player individually */
9759 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9761 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9762 &level.start_element[player_nr];
9763 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9764 &level.artwork_element[player_nr];
9765 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9766 &level.explosion_element[player_nr];
9768 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9769 &level.use_start_element[player_nr];
9770 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9771 &level.use_artwork_element[player_nr];
9772 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9773 &level.use_explosion_element[player_nr];
9774 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9775 &level.initial_player_gravity[player_nr];
9777 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9778 &level.initial_player_stepsize[player_nr];
9780 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9781 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9782 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9783 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9784 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9785 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9786 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9787 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9788 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9789 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9790 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9791 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9792 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9793 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9795 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9796 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9797 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9799 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9801 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9803 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9804 &level.initial_inventory_content[player_nr][0];
9806 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9807 &level.initial_inventory_size[player_nr];
9809 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9810 &level.use_initial_inventory[player_nr];
9812 /* draw checkbutton gadgets */
9813 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9815 /* draw counter gadgets */
9816 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9818 /* draw drawing area gadgets */
9819 DrawPlayerInitialInventoryArea(properties_element);
9823 if (IS_GEM(properties_element))
9824 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9826 if (properties_element == EL_EM_DYNAMITE)
9827 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9829 if (COULD_MOVE_INTO_ACID(properties_element) &&
9830 !ELEM_IS_PLAYER(properties_element) &&
9831 (!IS_CUSTOM_ELEMENT(properties_element) ||
9832 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9834 /* set position for checkbutton for "can move into acid" */
9835 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9836 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9837 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9838 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9839 IS_BALLOON_ELEMENT(properties_element) ||
9840 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9842 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9845 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9846 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9848 if (properties_element == EL_SPRING)
9849 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9851 if (properties_element == EL_TIME_ORB_FULL)
9852 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9854 if (CAN_GROW(properties_element))
9856 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9857 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9859 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9862 if (properties_element == EL_SOKOBAN_OBJECT ||
9863 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9864 properties_element == EL_SOKOBAN_FIELD_FULL)
9865 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9867 if (IS_BALLOON_ELEMENT(properties_element))
9868 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
9870 if (IS_ENVELOPE(properties_element))
9872 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9873 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9874 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9875 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9876 int envelope_nr = properties_element - EL_ENVELOPE_1;
9878 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9879 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9881 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9882 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9884 /* display counter to choose size of envelope text area */
9885 MapCounterButtons(counter1_id);
9886 MapCounterButtons(counter2_id);
9888 /* display checkbuttons to choose auto-wrap and alignment properties */
9889 MapCheckbuttonGadget(button1_id);
9890 MapCheckbuttonGadget(button2_id);
9892 DrawEnvelopeTextArea(envelope_nr);
9895 if (IS_MM_MCDUFFIN(properties_element))
9897 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED);
9898 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN);
9899 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE);
9902 if (IS_DF_LASER(properties_element))
9904 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED);
9905 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN);
9906 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE);
9909 if (IS_CUSTOM_ELEMENT(properties_element))
9911 /* draw stickybutton gadget */
9912 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9914 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9916 /* draw checkbutton gadgets */
9917 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9918 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9919 MapCheckbuttonGadget(i);
9921 /* draw counter gadgets */
9922 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9923 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9924 MapCounterButtons(i);
9926 /* draw selectbox gadgets */
9927 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9928 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9929 MapSelectboxGadget(i);
9931 /* draw textbutton gadgets */
9932 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9934 /* draw text input gadgets */
9935 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9937 /* draw drawing area gadgets */
9938 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9940 draw_footer_line = TRUE;
9942 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9944 /* draw checkbutton gadgets */
9945 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9946 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9947 MapCheckbuttonGadget(i);
9949 /* draw counter gadgets */
9950 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9951 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9952 MapCounterButtons(i);
9954 /* draw selectbox gadgets */
9955 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9956 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9957 MapSelectboxGadget(i);
9959 /* draw drawing area gadgets */
9960 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9961 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9962 DrawCustomContentArea();
9965 else if (IS_GROUP_ELEMENT(properties_element))
9967 /* draw stickybutton gadget */
9968 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9970 /* draw checkbutton gadgets */
9971 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9972 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9974 /* draw counter gadgets */
9975 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9977 /* draw selectbox gadgets */
9978 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9980 /* draw textbutton gadgets */
9981 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9983 /* draw drawing area gadgets */
9984 DrawGroupElementArea(properties_element);
9986 /* draw text input gadgets */
9987 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9989 /* draw drawing area gadgets */
9990 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9992 draw_footer_line = TRUE;
9995 /* draw little footer border line above CE/GE use/save template gadgets */
9996 if (draw_footer_line)
9998 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9999 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
10000 int gd_x = gd->x + gd_gi1->border.width / 2;
10001 int gd_y = gd->y + gd_gi1->height - 1;
10002 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
10004 if (tab_color != BLACK_PIXEL) /* black => transparent */
10005 FillRectangle(drawto,
10006 SX + ED_ELEMENT_SETTINGS_X(0),
10007 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
10009 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
10013 static void DrawPropertiesChangeDrawingAreas()
10015 if (IS_CUSTOM_ELEMENT(properties_element))
10017 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
10018 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
10019 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
10021 DrawCustomChangeContentArea();
10024 redraw_mask |= REDRAW_FIELD;
10027 static void DrawPropertiesChange()
10031 /* needed to initially set selectbox options for special action options */
10032 setSelectboxSpecialActionOptions();
10034 /* draw stickybutton gadget */
10035 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
10037 /* draw checkbutton gadgets */
10038 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
10039 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
10040 MapCheckbuttonGadget(i);
10042 /* draw counter gadgets */
10043 for (i = ED_COUNTER_ID_CHANGE_FIRST;
10044 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
10045 MapCounterButtons(i);
10047 /* draw selectbox gadgets */
10048 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
10049 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
10050 MapSelectboxGadget(i);
10052 /* draw textbutton gadgets */
10053 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
10054 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
10055 MapTextbuttonGadget(i);
10057 /* draw graphicbutton gadgets */
10058 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
10059 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
10060 MapGraphicbuttonGadget(i);
10062 /* draw drawing area gadgets */
10063 DrawPropertiesChangeDrawingAreas();
10066 static void DrawEditorElementAnimation(int x, int y)
10068 int graphic = el2img(properties_element);
10069 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
10070 custom_element.ce_value_fixed_initial :
10071 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
10072 custom_element.collect_score_initial : FrameCounter);
10074 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
10077 static void DrawEditorElementName(int x, int y, int font_nr)
10079 char *element_name = getElementInfoText(properties_element);
10080 int font_width = getFontWidth(font_nr);
10081 int font_height = getFontHeight(font_nr);
10082 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
10083 int max_chars_per_line = max_text_width / font_width;
10084 char buffer[max_chars_per_line + 1];
10086 if (strlen(element_name) <= max_chars_per_line)
10087 DrawTextS(x, y, font_nr, element_name);
10090 int next_pos = max_chars_per_line;
10092 strncpy(buffer, element_name, max_chars_per_line);
10093 buffer[max_chars_per_line] = '\0';
10095 if (element_name[max_chars_per_line] == ' ')
10101 for (i = max_chars_per_line - 1; i >= 0; i--)
10102 if (buffer[i] == ' ')
10105 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
10112 DrawTextS(x, y - font_height / 2, font_nr, buffer);
10114 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
10115 buffer[max_chars_per_line] = '\0';
10117 DrawTextS(x, y + font_height / 2, font_nr, buffer);
10121 static void DrawPropertiesWindow()
10123 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
10124 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
10125 int border_size = gd->border_size;
10126 int font_nr = FONT_TEXT_1;
10127 int font_height = getFontHeight(font_nr);
10128 int xoffset = TILEX + element_border + 3 * border_size;
10129 int yoffset = (TILEY - font_height) / 2;
10130 int x1 = editor.settings.element_graphic.x + element_border;
10131 int y1 = editor.settings.element_graphic.y + element_border;
10132 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
10133 editor.settings.element_name.x);
10134 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
10135 editor.settings.element_name.y);
10136 char *text = "Element Settings";
10137 int font2_nr = FONT_TITLE_1;
10138 struct MenuPosInfo *pos = &editor.settings.headline;
10139 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
10140 int sy = SY + pos->y;
10142 stick_element_properties_window = FALSE;
10144 /* make sure that previous properties edit mode exists for this element */
10145 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
10146 !IS_CUSTOM_ELEMENT(properties_element))
10147 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
10149 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
10150 !ELEM_IS_PLAYER(properties_element) &&
10151 !IS_CUSTOM_ELEMENT(properties_element))
10152 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
10154 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
10155 (ELEM_IS_PLAYER(properties_element) ||
10156 IS_CUSTOM_ELEMENT(properties_element)))
10157 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
10159 CopyElementPropertiesToEditor(properties_element);
10161 UnmapLevelEditorFieldGadgets();
10162 UnmapLevelEditorToolboxDrawingGadgets();
10163 UnmapLevelEditorToolboxCustomGadgets();
10165 if (IS_CUSTOM_ELEMENT(properties_element) ||
10166 IS_GROUP_ELEMENT(properties_element))
10167 MapLevelEditorToolboxCustomGadgets();
10169 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10172 DrawText(sx, sy, text, font2_nr);
10174 FrameCounter = 0; /* restart animation frame counter */
10176 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
10177 DrawEditorElementAnimation(SX + x1, SY + y1);
10178 DrawEditorElementName(x2, y2, font_nr);
10180 DrawPropertiesTabulatorGadgets();
10182 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
10183 DrawPropertiesInfo();
10184 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
10185 DrawPropertiesChange();
10186 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
10187 DrawPropertiesConfig();
10190 static void DrawPaletteWindow()
10194 UnmapLevelEditorFieldGadgets();
10196 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10199 /* map buttons to select elements */
10200 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
10201 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
10202 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
10203 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
10204 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
10207 static void UpdateCustomElementGraphicGadgets()
10211 InitElementPropertiesGfxElement();
10213 ModifyEditorElementList();
10214 RedrawDrawingElements();
10216 /* force redraw of all mapped drawing area gadgets */
10217 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
10219 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
10226 static int getOpenDirectionFromTube(int element)
10230 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
10231 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
10232 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
10233 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
10234 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
10235 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
10236 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
10237 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
10238 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
10239 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
10240 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
10246 static int getTubeFromOpenDirection(int direction)
10250 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
10251 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
10252 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
10253 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
10254 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
10255 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
10256 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
10257 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
10258 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
10259 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
10260 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
10262 /* if only one direction, fall back to simple tube with that direction */
10263 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
10264 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
10265 case (MV_UP): return EL_TUBE_VERTICAL;
10266 case (MV_DOWN): return EL_TUBE_VERTICAL;
10272 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
10274 int element_new = getTubeFromOpenDirection(direction);
10276 return (element_new != EL_EMPTY ? element_new : element_old);
10279 static int getOpenDirectionFromBelt(int element)
10281 int belt_dir = getBeltDirFromBeltElement(element);
10283 return (belt_dir == MV_LEFT ? MV_RIGHT :
10284 belt_dir == MV_RIGHT ? MV_LEFT :
10285 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
10288 static int getBeltFromNrAndOpenDirection(int nr, int direction)
10290 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
10291 direction == MV_RIGHT ? MV_LEFT :
10292 direction == MV_HORIZONTAL ? MV_NONE : direction);
10294 if (direction == MV_NONE)
10297 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
10300 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
10303 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
10305 return (element_new != EL_EMPTY ? element_new : element_old);
10308 static int getOpenDirectionFromPool(int element)
10312 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
10313 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
10314 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
10315 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
10316 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
10317 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
10323 static int getPoolFromOpenDirection(int direction)
10327 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
10328 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
10329 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
10330 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
10331 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
10332 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
10338 static int getPoolFromOpenDirectionExt(int direction, int help_element)
10340 int element = getPoolFromOpenDirection(direction);
10341 int help_direction = getOpenDirectionFromPool(help_element);
10343 if (element == EL_EMPTY)
10345 int help_direction_vertical = help_direction & MV_VERTICAL;
10347 element = getPoolFromOpenDirection(direction | help_direction_vertical);
10350 if (element == EL_EMPTY)
10352 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
10354 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
10360 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
10362 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
10364 return (element_new != EL_EMPTY ? element_new : element_old);
10367 static int getOpenDirectionFromPillar(int element)
10371 case EL_EMC_WALL_1: return (MV_DOWN);
10372 case EL_EMC_WALL_2: return (MV_VERTICAL);
10373 case EL_EMC_WALL_3: return (MV_UP);
10379 static int getPillarFromOpenDirection(int direction)
10383 case (MV_DOWN): return EL_EMC_WALL_1;
10384 case (MV_VERTICAL): return EL_EMC_WALL_2;
10385 case (MV_UP): return EL_EMC_WALL_3;
10391 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
10393 int element_new = getPillarFromOpenDirection(direction);
10395 return (element_new != EL_EMPTY ? element_new : element_old);
10398 static int getOpenDirectionFromSteel2(int element)
10402 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
10403 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
10404 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
10405 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
10406 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
10407 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
10408 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
10409 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
10415 static int getSteel2FromOpenDirection(int direction)
10419 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
10420 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
10421 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
10422 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
10423 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
10424 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
10425 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
10426 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
10432 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
10434 int element_new = getSteel2FromOpenDirection(direction);
10436 return (element_new != EL_EMPTY ? element_new : element_old);
10439 static int getOpenDirectionFromChip(int element)
10443 case EL_SP_CHIP_SINGLE: return (MV_NONE);
10444 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
10445 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
10446 case EL_SP_CHIP_TOP: return (MV_DOWN);
10447 case EL_SP_CHIP_BOTTOM: return (MV_UP);
10453 static int getChipFromOpenDirection(int direction)
10457 case (MV_NONE): return EL_SP_CHIP_SINGLE;
10458 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
10459 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
10460 case (MV_UP): return EL_SP_CHIP_BOTTOM;
10461 case (MV_DOWN): return EL_SP_CHIP_TOP;
10467 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
10469 int element_new = getChipFromOpenDirection(direction);
10471 return (element_new != EL_EMPTY ? element_new : element_old);
10474 static int getClosedTube(int x, int y)
10476 static int xy[4][2] =
10483 int element_old = IntelliDrawBuffer[x][y];
10484 int direction_old = getOpenDirectionFromTube(element_old);
10485 int direction_new = MV_NONE;
10488 for (i = 0; i < NUM_DIRECTIONS; i++)
10490 int xx = x + xy[i][0];
10491 int yy = y + xy[i][1];
10492 int dir = MV_DIR_FROM_BIT(i);
10493 int dir_opposite = MV_DIR_OPPOSITE(dir);
10495 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
10496 (direction_old & dir) &&
10497 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10498 direction_new |= dir;
10501 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
10504 static int getClosedBelt(int x, int y)
10506 static int xy[4][2] =
10513 int element_old = IntelliDrawBuffer[x][y];
10514 int nr = getBeltNrFromBeltElement(element_old);
10515 int direction_old = getOpenDirectionFromBelt(element_old);
10516 int direction_new = MV_NONE;
10519 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10521 int xx = x + xy[i][0];
10522 int yy = y + xy[i][1];
10523 int dir = MV_DIR_FROM_BIT(i);
10524 int dir_opposite = MV_DIR_OPPOSITE(dir);
10526 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
10527 (direction_old & dir) &&
10528 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10529 direction_new |= dir;
10532 return getBeltFromNrAndOpenDirection(nr, direction_new);
10535 static int getClosedPool(int x, int y)
10537 static int xy[4][2] =
10544 int element_old = IntelliDrawBuffer[x][y];
10545 int direction_old = getOpenDirectionFromPool(element_old);
10546 int direction_new = MV_NONE;
10549 for (i = 0; i < NUM_DIRECTIONS; i++)
10551 int xx = x + xy[i][0];
10552 int yy = y + xy[i][1];
10553 int dir = MV_DIR_FROM_BIT(i);
10554 int dir_opposite = MV_DIR_OPPOSITE(dir);
10556 if (IN_LEV_FIELD(xx, yy) &&
10557 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
10558 (direction_old & dir) &&
10559 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10560 direction_new |= dir;
10563 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
10566 static int getClosedPillar(int x, int y)
10568 static int xy[4][2] =
10575 int element_old = IntelliDrawBuffer[x][y];
10576 int direction_old = getOpenDirectionFromPillar(element_old);
10577 int direction_new = MV_NONE;
10580 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10582 int xx = x + xy[i][0];
10583 int yy = y + xy[i][1];
10584 int dir = MV_DIR_FROM_BIT(i);
10585 int dir_opposite = MV_DIR_OPPOSITE(dir);
10587 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
10588 (direction_old & dir) &&
10589 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10590 direction_new |= dir;
10593 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
10596 static int getClosedSteel2(int x, int y)
10598 static int xy[4][2] =
10605 int element_old = IntelliDrawBuffer[x][y];
10606 int direction_old = getOpenDirectionFromSteel2(element_old);
10607 int direction_new = MV_NONE;
10610 for (i = 0; i < NUM_DIRECTIONS; i++)
10612 int xx = x + xy[i][0];
10613 int yy = y + xy[i][1];
10614 int dir = MV_DIR_FROM_BIT(i);
10615 int dir_opposite = MV_DIR_OPPOSITE(dir);
10617 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
10618 (direction_old & dir) &&
10619 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10620 direction_new |= dir;
10623 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
10626 static int getClosedChip(int x, int y)
10628 static int xy[4][2] =
10635 int element_old = IntelliDrawBuffer[x][y];
10636 int direction_old = getOpenDirectionFromChip(element_old);
10637 int direction_new = MV_NONE;
10640 for (i = 0; i < NUM_DIRECTIONS; i++)
10642 int xx = x + xy[i][0];
10643 int yy = y + xy[i][1];
10644 int dir = MV_DIR_FROM_BIT(i);
10645 int dir_opposite = MV_DIR_OPPOSITE(dir);
10647 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10648 (direction_old & dir) &&
10649 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10650 direction_new |= dir;
10653 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10656 static void SetElementSimpleExt(int x, int y, int dx, int dy, int element,
10657 boolean change_level)
10659 int sx = x - level_xpos;
10660 int sy = y - level_ypos;
10661 int old_element = Feld[x][y];
10662 int new_element = element;
10663 unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
10664 boolean draw_masked = FALSE;
10666 if (IS_MM_WALL_EDITOR(element))
10668 element = map_mm_wall_element_editor(element) | new_bitmask;
10670 if (IS_MM_WALL(old_element))
10671 element |= MM_WALL_BITS(old_element);
10674 draw_masked = TRUE;
10676 else if (IS_MM_WALL(old_element) && element == EL_EMPTY)
10678 int element_changed = old_element & ~new_bitmask;
10680 if (MM_WALL_BITS(element_changed) != 0)
10681 element = element_changed;
10684 IntelliDrawBuffer[x][y] = element;
10687 Feld[x][y] = element;
10689 if (IN_ED_FIELD(sx, sy))
10691 if (IS_MM_WALL(old_element) && new_element == EL_EMPTY)
10692 DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask);
10693 else if (draw_masked)
10694 DrawEditorElementThruMask(sx, sy, element);
10696 DrawEditorElement(sx, sy, element);
10700 static void SetElementSimple(int x, int y, int element, boolean change_level)
10702 SetElementSimpleExt(x, y, 0, 0, element, change_level);
10705 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10706 int x2, int y2, int *element2,
10707 int (*close_function)(int, int),
10708 boolean change_level)
10710 /* set neighbour elements to newly determined connections */
10711 SetElementSimple(x1, y1, *element1, change_level);
10712 SetElementSimple(x2, y2, *element2, change_level);
10714 /* remove all open connections of neighbour elements */
10715 *element1 = close_function(x1, y1);
10716 *element2 = close_function(x2, y2);
10718 /* set neighbour elements to new, minimized connections */
10719 SetElementSimple(x1, y1, *element1, change_level);
10720 SetElementSimple(x2, y2, *element2, change_level);
10723 static void SetElementIntelliDraw(int x, int y, int new_element,
10724 boolean change_level, int button)
10726 static int xy[4][2] =
10733 static int last_x = -1;
10734 static int last_y = -1;
10735 int old_element = IntelliDrawBuffer[x][y];
10737 if (new_element == EL_UNDEFINED)
10745 if (IS_TUBE(new_element))
10747 int last_element_new = EL_UNDEFINED;
10748 int direction = MV_NONE;
10751 /* if old element is of same kind, keep all existing directions */
10752 if (IS_TUBE(old_element))
10753 direction |= getOpenDirectionFromTube(old_element);
10755 for (i = 0; i < NUM_DIRECTIONS; i++)
10757 int xx = x + xy[i][0];
10758 int yy = y + xy[i][1];
10760 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10761 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10763 int dir = MV_DIR_FROM_BIT(i);
10764 int dir_opposite = MV_DIR_OPPOSITE(dir);
10765 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10766 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10767 int last_direction_new = last_direction_old | dir_opposite;
10769 last_element_new = getTubeFromOpenDirection(last_direction_new);
10775 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10777 if (last_element_new != EL_UNDEFINED)
10778 MergeAndCloseNeighbourElements(x, y, &new_element,
10779 last_x, last_y, &last_element_new,
10780 getClosedTube, change_level);
10782 else if (IS_BELT(new_element))
10784 int belt_nr = getBeltNrFromBeltElement(new_element);
10785 int last_element_new = EL_UNDEFINED;
10786 int direction = MV_NONE;
10789 /* if old element is of same kind, keep all existing directions */
10790 if (IS_BELT(old_element))
10791 direction |= getOpenDirectionFromBelt(old_element);
10793 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10795 int xx = x + xy[i][0];
10796 int yy = y + xy[i][1];
10798 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10799 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10801 int dir = MV_DIR_FROM_BIT(i);
10802 int dir_opposite = MV_DIR_OPPOSITE(dir);
10803 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10804 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10805 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10806 int last_direction_new = last_direction_old | dir_opposite;
10808 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10809 last_direction_new);
10814 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10816 if (last_element_new != EL_UNDEFINED)
10817 MergeAndCloseNeighbourElements(x, y, &new_element,
10818 last_x, last_y, &last_element_new,
10819 getClosedBelt, change_level);
10821 else if (IS_ACID_POOL_OR_ACID(new_element))
10823 int last_element_new = EL_UNDEFINED;
10824 int direction = MV_NONE;
10827 /* if old element is of same kind, keep all existing directions */
10828 if (IS_ACID_POOL_OR_ACID(old_element))
10829 direction |= getOpenDirectionFromPool(old_element);
10831 for (i = 0; i < NUM_DIRECTIONS; i++)
10833 int xx = x + xy[i][0];
10834 int yy = y + xy[i][1];
10836 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10837 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10839 int dir = MV_DIR_FROM_BIT(i);
10840 int dir_opposite = MV_DIR_OPPOSITE(dir);
10841 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10842 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10843 int last_direction_new = last_direction_old | dir_opposite;
10845 last_element_new = getPoolFromOpenDirection(last_direction_new);
10851 /* special corrections needed for intuitively correct acid pool drawing */
10852 if (last_element_new == EL_EMPTY)
10853 last_element_new = new_element;
10854 else if (last_element_new != EL_UNDEFINED)
10855 new_element = last_element_new;
10857 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10859 if (last_element_new != EL_UNDEFINED)
10860 MergeAndCloseNeighbourElements(x, y, &new_element,
10861 last_x, last_y, &last_element_new,
10862 getClosedPool, change_level);
10864 else if (IS_EMC_PILLAR(new_element))
10866 int last_element_new = EL_UNDEFINED;
10867 int direction = MV_NONE;
10870 /* if old element is of same kind, keep all existing directions */
10871 if (IS_EMC_PILLAR(old_element))
10872 direction |= getOpenDirectionFromPillar(old_element);
10874 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10876 int xx = x + xy[i][0];
10877 int yy = y + xy[i][1];
10879 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10880 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10882 int dir = MV_DIR_FROM_BIT(i);
10883 int dir_opposite = MV_DIR_OPPOSITE(dir);
10884 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10885 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10886 int last_direction_new = last_direction_old | dir_opposite;
10888 last_element_new = getPillarFromOpenDirection(last_direction_new);
10894 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10896 if (last_element_new != EL_UNDEFINED)
10897 MergeAndCloseNeighbourElements(x, y, &new_element,
10898 last_x, last_y, &last_element_new,
10899 getClosedPillar, change_level);
10901 else if (IS_DC_STEELWALL_2(new_element))
10903 int last_element_new = EL_UNDEFINED;
10904 int direction = MV_NONE;
10907 /* if old element is of same kind, keep all existing directions */
10908 if (IS_DC_STEELWALL_2(old_element))
10909 direction |= getOpenDirectionFromSteel2(old_element);
10911 for (i = 0; i < NUM_DIRECTIONS; i++)
10913 int xx = x + xy[i][0];
10914 int yy = y + xy[i][1];
10916 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10917 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10919 int dir = MV_DIR_FROM_BIT(i);
10920 int dir_opposite = MV_DIR_OPPOSITE(dir);
10921 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10922 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10923 int last_direction_new = last_direction_old | dir_opposite;
10925 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10931 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10933 if (last_element_new != EL_UNDEFINED)
10934 MergeAndCloseNeighbourElements(x, y, &new_element,
10935 last_x, last_y, &last_element_new,
10936 getClosedSteel2, change_level);
10938 else if (IS_SP_CHIP(new_element))
10940 int last_element_new = EL_UNDEFINED;
10941 int direction = MV_NONE;
10944 /* (do not keep existing directions, regardless of kind of old element) */
10946 for (i = 0; i < NUM_DIRECTIONS; i++)
10948 int xx = x + xy[i][0];
10949 int yy = y + xy[i][1];
10951 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10952 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10954 int dir = MV_DIR_FROM_BIT(i);
10955 int dir_opposite = MV_DIR_OPPOSITE(dir);
10956 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10957 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10958 int last_direction_new = last_direction_old | dir_opposite;
10960 if (last_direction_old == MV_NONE)
10962 last_element_new = getChipFromOpenDirection(last_direction_new);
10965 else if (last_direction_old & (dir | dir_opposite))
10967 direction |= MV_DIR_OPPOSITE(last_direction_old);
10971 direction |= MV_DIR_OPPOSITE(dir);
10976 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10978 if (last_element_new != EL_UNDEFINED)
10979 MergeAndCloseNeighbourElements(x, y, &new_element,
10980 last_x, last_y, &last_element_new,
10981 getClosedChip, change_level);
10983 else if (IS_SP_HARDWARE_BASE(new_element))
10985 int nr = GetSimpleRandom(6);
10987 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10988 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10989 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10990 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10991 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10993 else if (new_element == EL_SP_HARDWARE_GREEN ||
10994 new_element == EL_SP_HARDWARE_BLUE ||
10995 new_element == EL_SP_HARDWARE_RED)
10997 int nr = GetSimpleRandom(3);
10999 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
11000 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
11002 else if (IS_GROUP_ELEMENT(new_element))
11004 boolean connected_drawing = FALSE;
11007 for (i = 0; i < NUM_DIRECTIONS; i++)
11009 int xx = x + xy[i][0];
11010 int yy = y + xy[i][1];
11012 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
11013 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
11014 connected_drawing = TRUE;
11017 if (!connected_drawing)
11018 ResolveGroupElement(new_element);
11020 new_element = GetElementFromGroupElement(new_element);
11022 else if (IS_BELT_SWITCH(old_element))
11024 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
11025 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
11027 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
11028 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
11030 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
11034 static int swappable_elements[][2] =
11036 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
11037 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
11038 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
11039 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
11040 { EL_EMERALD, EL_WALL_EMERALD },
11041 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
11042 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
11043 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
11044 { EL_DIAMOND, EL_WALL_DIAMOND },
11045 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
11046 { EL_GATE_1, EL_GATE_1_GRAY },
11047 { EL_GATE_2, EL_GATE_2_GRAY },
11048 { EL_GATE_3, EL_GATE_3_GRAY },
11049 { EL_GATE_4, EL_GATE_4_GRAY },
11050 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
11051 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
11052 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
11053 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
11054 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
11055 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
11056 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
11057 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
11058 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
11059 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
11060 { EL_LAMP, EL_LAMP_ACTIVE },
11061 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
11062 { EL_SP_BASE, EL_SP_BUGGY_BASE },
11063 { EL_PEARL, EL_WALL_PEARL },
11064 { EL_CRYSTAL, EL_WALL_CRYSTAL },
11065 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
11066 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
11067 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
11068 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
11069 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
11070 { EL_LANDMINE, EL_DC_LANDMINE },
11071 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
11072 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
11073 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
11074 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
11075 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
11076 { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN },
11077 { EL_MM_FUSE, EL_MM_FUSE_ACTIVE },
11078 { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE },
11079 { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL },
11083 static int rotatable_elements_4[][4] =
11093 EL_SPACESHIP_RIGHT,
11098 EL_BD_BUTTERFLY_UP,
11099 EL_BD_BUTTERFLY_RIGHT,
11100 EL_BD_BUTTERFLY_DOWN,
11101 EL_BD_BUTTERFLY_LEFT
11105 EL_BD_FIREFLY_RIGHT,
11106 EL_BD_FIREFLY_DOWN,
11134 EL_SP_GRAVITY_PORT_UP,
11135 EL_SP_GRAVITY_PORT_RIGHT,
11136 EL_SP_GRAVITY_PORT_DOWN,
11137 EL_SP_GRAVITY_PORT_LEFT
11140 EL_SP_GRAVITY_ON_PORT_UP,
11141 EL_SP_GRAVITY_ON_PORT_RIGHT,
11142 EL_SP_GRAVITY_ON_PORT_DOWN,
11143 EL_SP_GRAVITY_ON_PORT_LEFT
11146 EL_SP_GRAVITY_OFF_PORT_UP,
11147 EL_SP_GRAVITY_OFF_PORT_RIGHT,
11148 EL_SP_GRAVITY_OFF_PORT_DOWN,
11149 EL_SP_GRAVITY_OFF_PORT_LEFT
11158 EL_BALLOON_SWITCH_UP,
11159 EL_BALLOON_SWITCH_RIGHT,
11160 EL_BALLOON_SWITCH_DOWN,
11161 EL_BALLOON_SWITCH_LEFT
11165 EL_MM_MCDUFFIN_RIGHT,
11166 EL_MM_MCDUFFIN_DOWN,
11167 EL_MM_MCDUFFIN_LEFT
11170 EL_MM_MIRROR_FIXED_1,
11171 EL_MM_MIRROR_FIXED_4,
11172 EL_MM_MIRROR_FIXED_3,
11173 EL_MM_MIRROR_FIXED_2
11176 EL_MM_STEEL_GRID_FIXED_1,
11177 EL_MM_STEEL_GRID_FIXED_4,
11178 EL_MM_STEEL_GRID_FIXED_2,
11179 EL_MM_STEEL_GRID_FIXED_3
11182 EL_MM_WOODEN_GRID_FIXED_1,
11183 EL_MM_WOODEN_GRID_FIXED_4,
11184 EL_MM_WOODEN_GRID_FIXED_2,
11185 EL_MM_WOODEN_GRID_FIXED_3
11188 EL_MM_POLARISATOR_CROSS_1,
11189 EL_MM_POLARISATOR_CROSS_4,
11190 EL_MM_POLARISATOR_CROSS_3,
11191 EL_MM_POLARISATOR_CROSS_2
11195 EL_MM_PACMAN_RIGHT,
11207 EL_DF_RECEIVER_RIGHT,
11208 EL_DF_RECEIVER_DOWN,
11209 EL_DF_RECEIVER_LEFT
11216 static int rotatable_elements_8[][8] =
11219 EL_DF_STEEL_GRID_FIXED_1,
11220 EL_DF_STEEL_GRID_FIXED_8,
11221 EL_DF_STEEL_GRID_FIXED_7,
11222 EL_DF_STEEL_GRID_FIXED_6,
11223 EL_DF_STEEL_GRID_FIXED_5,
11224 EL_DF_STEEL_GRID_FIXED_4,
11225 EL_DF_STEEL_GRID_FIXED_3,
11226 EL_DF_STEEL_GRID_FIXED_2
11229 EL_DF_WOODEN_GRID_FIXED_1,
11230 EL_DF_WOODEN_GRID_FIXED_8,
11231 EL_DF_WOODEN_GRID_FIXED_7,
11232 EL_DF_WOODEN_GRID_FIXED_6,
11233 EL_DF_WOODEN_GRID_FIXED_5,
11234 EL_DF_WOODEN_GRID_FIXED_4,
11235 EL_DF_WOODEN_GRID_FIXED_3,
11236 EL_DF_WOODEN_GRID_FIXED_2
11239 EL_DF_STEEL_GRID_ROTATING_1,
11240 EL_DF_STEEL_GRID_ROTATING_8,
11241 EL_DF_STEEL_GRID_ROTATING_7,
11242 EL_DF_STEEL_GRID_ROTATING_6,
11243 EL_DF_STEEL_GRID_ROTATING_5,
11244 EL_DF_STEEL_GRID_ROTATING_4,
11245 EL_DF_STEEL_GRID_ROTATING_3,
11246 EL_DF_STEEL_GRID_ROTATING_2
11249 EL_DF_WOODEN_GRID_ROTATING_1,
11250 EL_DF_WOODEN_GRID_ROTATING_8,
11251 EL_DF_WOODEN_GRID_ROTATING_7,
11252 EL_DF_WOODEN_GRID_ROTATING_6,
11253 EL_DF_WOODEN_GRID_ROTATING_5,
11254 EL_DF_WOODEN_GRID_ROTATING_4,
11255 EL_DF_WOODEN_GRID_ROTATING_3,
11256 EL_DF_WOODEN_GRID_ROTATING_2
11263 static int rotatable_elements_16[][16] =
11302 EL_MM_BEAMER_RED_5,
11303 EL_MM_BEAMER_RED_4,
11304 EL_MM_BEAMER_RED_3,
11305 EL_MM_BEAMER_RED_2,
11306 EL_MM_BEAMER_RED_1,
11307 EL_MM_BEAMER_RED_16,
11308 EL_MM_BEAMER_RED_15,
11309 EL_MM_BEAMER_RED_14,
11310 EL_MM_BEAMER_RED_13,
11311 EL_MM_BEAMER_RED_12,
11312 EL_MM_BEAMER_RED_11,
11313 EL_MM_BEAMER_RED_10,
11314 EL_MM_BEAMER_RED_9,
11315 EL_MM_BEAMER_RED_8,
11316 EL_MM_BEAMER_RED_7,
11320 EL_MM_BEAMER_YELLOW_5,
11321 EL_MM_BEAMER_YELLOW_4,
11322 EL_MM_BEAMER_YELLOW_3,
11323 EL_MM_BEAMER_YELLOW_2,
11324 EL_MM_BEAMER_YELLOW_1,
11325 EL_MM_BEAMER_YELLOW_16,
11326 EL_MM_BEAMER_YELLOW_15,
11327 EL_MM_BEAMER_YELLOW_14,
11328 EL_MM_BEAMER_YELLOW_13,
11329 EL_MM_BEAMER_YELLOW_12,
11330 EL_MM_BEAMER_YELLOW_11,
11331 EL_MM_BEAMER_YELLOW_10,
11332 EL_MM_BEAMER_YELLOW_9,
11333 EL_MM_BEAMER_YELLOW_8,
11334 EL_MM_BEAMER_YELLOW_7,
11335 EL_MM_BEAMER_YELLOW_6
11338 EL_MM_BEAMER_GREEN_5,
11339 EL_MM_BEAMER_GREEN_4,
11340 EL_MM_BEAMER_GREEN_3,
11341 EL_MM_BEAMER_GREEN_2,
11342 EL_MM_BEAMER_GREEN_1,
11343 EL_MM_BEAMER_GREEN_16,
11344 EL_MM_BEAMER_GREEN_15,
11345 EL_MM_BEAMER_GREEN_14,
11346 EL_MM_BEAMER_GREEN_13,
11347 EL_MM_BEAMER_GREEN_12,
11348 EL_MM_BEAMER_GREEN_11,
11349 EL_MM_BEAMER_GREEN_10,
11350 EL_MM_BEAMER_GREEN_9,
11351 EL_MM_BEAMER_GREEN_8,
11352 EL_MM_BEAMER_GREEN_7,
11353 EL_MM_BEAMER_GREEN_6
11356 EL_MM_BEAMER_BLUE_5,
11357 EL_MM_BEAMER_BLUE_4,
11358 EL_MM_BEAMER_BLUE_3,
11359 EL_MM_BEAMER_BLUE_2,
11360 EL_MM_BEAMER_BLUE_1,
11361 EL_MM_BEAMER_BLUE_16,
11362 EL_MM_BEAMER_BLUE_15,
11363 EL_MM_BEAMER_BLUE_14,
11364 EL_MM_BEAMER_BLUE_13,
11365 EL_MM_BEAMER_BLUE_12,
11366 EL_MM_BEAMER_BLUE_11,
11367 EL_MM_BEAMER_BLUE_10,
11368 EL_MM_BEAMER_BLUE_9,
11369 EL_MM_BEAMER_BLUE_8,
11370 EL_MM_BEAMER_BLUE_7,
11371 EL_MM_BEAMER_BLUE_6
11374 EL_MM_POLARISATOR_1,
11375 EL_MM_POLARISATOR_16,
11376 EL_MM_POLARISATOR_15,
11377 EL_MM_POLARISATOR_14,
11378 EL_MM_POLARISATOR_13,
11379 EL_MM_POLARISATOR_12,
11380 EL_MM_POLARISATOR_11,
11381 EL_MM_POLARISATOR_10,
11382 EL_MM_POLARISATOR_9,
11383 EL_MM_POLARISATOR_8,
11384 EL_MM_POLARISATOR_7,
11385 EL_MM_POLARISATOR_6,
11386 EL_MM_POLARISATOR_5,
11387 EL_MM_POLARISATOR_4,
11388 EL_MM_POLARISATOR_3,
11389 EL_MM_POLARISATOR_2
11410 EL_DF_MIRROR_ROTATING_1,
11411 EL_DF_MIRROR_ROTATING_16,
11412 EL_DF_MIRROR_ROTATING_15,
11413 EL_DF_MIRROR_ROTATING_14,
11414 EL_DF_MIRROR_ROTATING_13,
11415 EL_DF_MIRROR_ROTATING_12,
11416 EL_DF_MIRROR_ROTATING_11,
11417 EL_DF_MIRROR_ROTATING_10,
11418 EL_DF_MIRROR_ROTATING_9,
11419 EL_DF_MIRROR_ROTATING_8,
11420 EL_DF_MIRROR_ROTATING_7,
11421 EL_DF_MIRROR_ROTATING_6,
11422 EL_DF_MIRROR_ROTATING_5,
11423 EL_DF_MIRROR_ROTATING_4,
11424 EL_DF_MIRROR_ROTATING_3,
11425 EL_DF_MIRROR_ROTATING_2
11434 for (i = 0; swappable_elements[i][0] != -1; i++)
11436 int element1 = swappable_elements[i][0];
11437 int element2 = swappable_elements[i][1];
11439 if (old_element == element1 || old_element == element2)
11440 new_element = (old_element == element1 ? element2 : element1);
11443 for (i = 0; rotatable_elements_4[i][0] != -1; i++)
11445 for (j = 0; j < 4; j++)
11447 int element = rotatable_elements_4[i][j];
11449 if (old_element == element)
11450 new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] :
11451 button == 2 ? rotatable_elements_4[i][0] :
11452 button == 3 ? rotatable_elements_4[i][(j + 1) % 4] :
11457 for (i = 0; rotatable_elements_8[i][0] != -1; i++)
11459 for (j = 0; j < 8; j++)
11461 int element = rotatable_elements_8[i][j];
11463 if (old_element == element)
11464 new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] :
11465 button == 2 ? rotatable_elements_8[i][0] :
11466 button == 3 ? rotatable_elements_8[i][(j + 1) % 8] :
11471 for (i = 0; rotatable_elements_16[i][0] != -1; i++)
11473 for (j = 0; j < 16; j++)
11475 int element = rotatable_elements_16[i][j];
11477 if (old_element == element)
11478 new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] :
11479 button == 2 ? rotatable_elements_16[i][0] :
11480 button == 3 ? rotatable_elements_16[i][(j + 1) % 16] :
11485 if (old_element != new_element)
11487 int max_infotext_len = getMaxInfoTextLength();
11488 char infotext[MAX_OUTPUT_LINESIZE + 1];
11490 strncpy(infotext, getElementInfoText(new_element), max_infotext_len);
11491 infotext[max_infotext_len] = '\0';
11493 ClearEditorGadgetInfoText();
11495 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT,
11500 SetElementSimple(x, y, new_element, change_level);
11506 static void ResetIntelliDraw()
11510 for (x = 0; x < lev_fieldx; x++)
11511 for (y = 0; y < lev_fieldy; y++)
11512 IntelliDrawBuffer[x][y] = Feld[x][y];
11514 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
11517 static boolean draw_mode_hires = FALSE;
11519 static void SetDrawModeHiRes(int element)
11522 (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
11523 (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY));
11526 static boolean getDrawModeHiRes()
11528 return draw_mode_hires;
11531 static int getLoResScreenPos(int pos)
11533 return (getDrawModeHiRes() ? pos / 2 : pos);
11536 static int getLoResScreenMod(int pos)
11538 return (getDrawModeHiRes() ? pos % 2 : 0);
11541 static void SetElementExt(int x, int y, int dx, int dy, int element,
11542 boolean change_level, int button)
11545 SetElementSimple(x, y, Feld[x][y], change_level);
11546 else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element))
11547 SetElementIntelliDraw(x, y, element, change_level, button);
11549 SetElementSimpleExt(x, y, dx, dy, element, change_level);
11552 static void SetElement(int x, int y, int element)
11554 SetElementExt(x, y, 0, 0, element, TRUE, -1);
11557 static void SetElementButton(int x, int y, int dx, int dy, int element,
11560 SetElementExt(x, y, dx, dy, element, TRUE, button);
11563 static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level)
11565 int lx = getLoResScreenPos(sx2) + level_xpos;
11566 int ly = getLoResScreenPos(sy2) + level_ypos;
11567 int dx = getLoResScreenMod(sx2);
11568 int dy = getLoResScreenMod(sy2);
11570 SetElementExt(lx, ly, dx, dy, element, change_level, -1);
11573 static void SetLevelElementHiRes(int lx2, int ly2, int element)
11580 SetElementExt(lx, ly, dx, dy, element, TRUE, -1);
11583 static int getLevelElementHiRes(int lx2, int ly2)
11589 int element = Feld[lx][ly];
11590 unsigned int bitmask = (dx + 1) << (dy * 2);
11592 if (IS_MM_WALL(element))
11594 if (element & bitmask)
11595 return map_mm_wall_element(element);
11603 static void DrawLineElement(int x, int y, int element, boolean change_level)
11605 SetElementHiRes(x, y, element, change_level);
11608 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
11609 int element, boolean change_level)
11611 int xsize = ABS(to_x - from_x);
11612 int ysize = ABS(to_y - from_y);
11613 int dx = (to_x < from_x ? -1 : +1);
11614 int dy = (to_y < from_y ? -1 : +1);
11617 if (from_y == to_y) /* horizontal line */
11619 for (i = 0; i <= xsize; i++)
11620 DrawLineElement(from_x + i * dx, from_y, element, change_level);
11622 else if (from_x == to_x) /* vertical line */
11624 for (i = 0; i <= ysize; i++)
11625 DrawLineElement(from_x, from_y + i * dy, element, change_level);
11627 else /* diagonal line */
11629 if (ysize < xsize) /* a < 1 */
11631 float a = (float)ysize / (float)xsize;
11633 for (i = 0; i <= xsize; i++)
11636 int y = dy * (int)(a * i + 0.5);
11638 DrawLineElement(from_x + x, from_y + y, element, change_level);
11643 float a = (float)xsize / (float)ysize;
11645 for (i = 0; i <= ysize; i++)
11647 int x = dx * (int)(a * i + 0.5);
11650 DrawLineElement(from_x + x, from_y + y, element, change_level);
11656 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
11657 int element, boolean change_level)
11659 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
11660 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
11661 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
11662 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
11665 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
11666 int element, boolean change_level)
11671 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
11673 for (y = from_y; y <= to_y; y++)
11674 DrawLine(from_x, y, to_x, y, element, change_level);
11677 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
11678 int element, boolean change_level)
11680 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
11681 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
11682 int len_x = ABS(to_x - from_x);
11683 int len_y = ABS(to_y - from_y);
11686 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
11688 /* not optimal (some points get drawn twice) but simple,
11689 and fast enough for the few points we are drawing */
11691 for (x = 0; x <= radius; x++)
11693 int sx, sy, sx2, sy2, lx, ly;
11695 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
11697 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11698 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11699 sx = getLoResScreenPos(sx2);
11700 sy = getLoResScreenPos(sy2);
11701 lx = sx + level_xpos;
11702 ly = sy + level_ypos;
11704 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11705 DrawLineElement(sx2, sy2, element, change_level);
11708 for (y = 0; y <= radius; y++)
11710 int sx, sy, sx2, sy2, lx, ly;
11712 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
11714 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11715 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11716 sx = getLoResScreenPos(sx2);
11717 sy = getLoResScreenPos(sy2);
11718 lx = sx + level_xpos;
11719 ly = sy + level_ypos;
11721 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11722 DrawLineElement(sx2, sy2, element, change_level);
11726 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
11727 int element, boolean change_level)
11729 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11730 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11732 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11735 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
11737 #if DRAW_CIRCLES_BUTTON_AVAILABLE
11738 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
11739 int element, boolean change_level)
11741 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11742 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11743 int mirror_to_x2 = from_x - (to_x2 - from_x);
11744 int mirror_to_y2 = from_y - (to_y2 - from_y);
11746 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11747 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
11748 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
11749 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
11753 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
11755 int from_sx, from_sy;
11759 swap_numbers(&from_x, &to_x);
11762 swap_numbers(&from_y, &to_y);
11764 from_sx = SX + from_x * ed_tilesize;
11765 from_sy = SY + from_y * ed_tilesize;
11766 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
11767 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
11769 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
11770 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
11771 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
11772 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
11774 if (from_x == to_x && from_y == to_y)
11775 MarkTileDirty(from_x/2, from_y/2);
11777 redraw_mask |= REDRAW_FIELD;
11780 static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y,
11781 int element, boolean change_level)
11783 DrawBox(from_x, from_y, to_x, to_y, element, change_level);
11786 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
11787 int element, boolean change_level)
11789 if (element == -1 || change_level)
11790 DrawAreaBox(from_x, from_y, to_x, to_y, -1, FALSE);
11792 DrawAreaBorder(from_x, from_y, to_x, to_y);
11795 /* values for CopyBrushExt() */
11796 #define CB_AREA_TO_BRUSH 0
11797 #define CB_BRUSH_TO_CURSOR 1
11798 #define CB_BRUSH_TO_LEVEL 2
11799 #define CB_DELETE_OLD_CURSOR 3
11800 #define CB_DUMP_BRUSH 4
11801 #define CB_DUMP_BRUSH_SMALL 5
11803 static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
11805 DrawLineElement(sx, sy, element, change_level);
11808 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
11809 int button, int mode)
11811 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11812 static int brush_width, brush_height;
11813 static int last_cursor_x = -1, last_cursor_y = -1;
11814 static boolean delete_old_brush;
11815 int new_element = BUTTON_ELEMENT(button);
11818 if (mode == CB_DUMP_BRUSH ||
11819 mode == CB_DUMP_BRUSH_SMALL)
11821 if (!draw_with_brush)
11823 Error(ERR_WARN, "no brush selected");
11828 for (y = 0; y < brush_height; y++)
11830 for (x = 0; x < brush_width; x++)
11832 int element = brush_buffer[x][y];
11833 int element_mapped = element;
11835 if (IS_CUSTOM_ELEMENT(element))
11836 element_mapped = EL_CUSTOM_START;
11837 else if (IS_GROUP_ELEMENT(element))
11838 element_mapped = EL_GROUP_START;
11839 else if (element >= NUM_FILE_ELEMENTS)
11840 element_mapped = EL_UNKNOWN;
11842 // dump brush as level sketch text for the R'n'D forum:
11843 // - large tiles: `xxx (0x60 ASCII)
11844 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
11845 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
11854 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
11857 if (mode == CB_AREA_TO_BRUSH)
11859 int from_lx, from_ly;
11862 swap_numbers(&from_x, &to_x);
11865 swap_numbers(&from_y, &to_y);
11867 brush_width = to_x - from_x + 1;
11868 brush_height = to_y - from_y + 1;
11870 from_lx = from_x + level_xpos;
11871 from_ly = from_y + level_ypos;
11873 for (y = 0; y < brush_height; y++)
11875 for (x = 0; x < brush_width; x++)
11877 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
11880 DrawBrushElement(from_x + x, from_y + y, new_element, TRUE);
11885 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11887 delete_old_brush = FALSE;
11889 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
11890 mode == CB_BRUSH_TO_LEVEL)
11892 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
11893 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
11894 int cursor_from_x = cursor_x - brush_width / 2;
11895 int cursor_from_y = cursor_y - brush_height / 2;
11896 int border_from_x = cursor_x, border_from_y = cursor_y;
11897 int border_to_x = cursor_x, border_to_y = cursor_y;
11899 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
11900 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11902 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
11903 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
11905 delete_old_brush = FALSE;
11909 for (y = 0; y < brush_height; y++)
11911 for (x = 0; x < brush_width; x++)
11913 int sx = cursor_from_x + x;
11914 int sy = cursor_from_y + y;
11915 int lx = sx + level_xpos;
11916 int ly = sy + level_ypos;
11917 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
11918 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
11919 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
11920 brush_buffer[x][y] : new_element);
11922 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11924 if (sx < border_from_x)
11925 border_from_x = sx;
11926 else if (sx > border_to_x)
11928 if (sy < border_from_y)
11929 border_from_y = sy;
11930 else if (sy > border_to_y)
11933 DrawBrushElement(sx, sy, element, change_level);
11938 if (mode != CB_DELETE_OLD_CURSOR)
11939 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
11941 last_cursor_x = cursor_x;
11942 last_cursor_y = cursor_y;
11943 delete_old_brush = TRUE;
11947 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
11950 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
11953 static void CopyBrushToLevel(int x, int y, int button)
11955 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
11958 static void CopyBrushToCursor(int x, int y)
11960 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
11963 static void DeleteBrushFromCursor()
11965 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11970 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
11973 void DumpBrush_Small()
11975 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
11978 static void FloodFill(int from_x, int from_y, int fill_element)
11980 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
11983 static void FloodFillWall_MM(int from_sx2, int from_sy2, int fill_element)
11985 int from_x = from_sx2 + 2 * level_xpos;
11986 int from_y = from_sy2 + 2 * level_ypos;
11987 int max_fillx = lev_fieldx * 2;
11988 int max_filly = lev_fieldy * 2;
11989 short FillFeld[max_fillx][max_filly];
11992 for (x = 0; x < max_fillx; x++)
11993 for (y = 0; y < max_filly; y++)
11994 FillFeld[x][y] = getLevelElementHiRes(x, y);
11996 FloodFillLevelExt(from_x, from_y, fill_element, max_fillx, max_filly,
11997 FillFeld, max_fillx, max_filly);
11999 for (x = 0; x < max_fillx; x++)
12000 for (y = 0; y < max_filly; y++)
12001 if (FillFeld[x][y] == fill_element)
12002 SetLevelElementHiRes(x, y, FillFeld[x][y]);
12005 /* values for DrawLevelText() modes */
12006 #define TEXT_INIT 0
12007 #define TEXT_SETCURSOR 1
12008 #define TEXT_WRITECHAR 2
12009 #define TEXT_BACKSPACE 3
12010 #define TEXT_NEWLINE 4
12012 #define TEXT_QUERY_TYPING 6
12014 static int DrawLevelText(int sx, int sy, char letter, int mode)
12016 static short delete_buffer[MAX_LEV_FIELDX];
12017 static int start_sx;
12018 static int last_sx, last_sy;
12019 static boolean typing = FALSE;
12020 int letter_element = EL_CHAR_ASCII0 + letter;
12021 int lx = 0, ly = 0;
12023 /* map lower case letters to upper case and convert special characters */
12024 if (letter >= 'a' && letter <= 'z')
12025 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
12026 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
12027 letter_element = EL_CHAR_AUMLAUT;
12028 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
12029 letter_element = EL_CHAR_OUMLAUT;
12030 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
12031 letter_element = EL_CHAR_UUMLAUT;
12032 else if (letter == '^')
12033 letter_element = EL_CHAR_COPYRIGHT;
12035 letter_element = EL_CHAR_ASCII0 + letter;
12037 if (mode != TEXT_INIT)
12042 if (mode != TEXT_SETCURSOR)
12048 lx = last_sx + level_xpos;
12049 ly = last_sy + level_ypos;
12056 DrawLevelText(0, 0, 0, TEXT_END);
12062 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
12065 case TEXT_SETCURSOR:
12066 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
12067 DrawAreaBorder(sx, sy, sx, sy);
12072 case TEXT_WRITECHAR:
12073 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
12075 if (new_element1 >= EL_STEEL_CHAR_START &&
12076 new_element1 <= EL_STEEL_CHAR_END)
12077 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
12079 delete_buffer[sx - start_sx] = Feld[lx][ly];
12080 Feld[lx][ly] = letter_element;
12082 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
12083 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
12084 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
12085 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12087 DrawLevelText(0, 0, 0, TEXT_END);
12089 level.changed = TRUE;
12093 case TEXT_BACKSPACE:
12096 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
12097 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
12098 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
12103 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
12104 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12106 DrawLevelText(0, 0, 0, TEXT_END);
12110 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12111 DrawEditorElement(sx, sy, Feld[lx][ly]);
12115 case TEXT_QUERY_TYPING:
12125 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
12126 int element, boolean change_level)
12128 int lx = sx + level_xpos;
12129 int ly = sy + level_ypos;
12132 DrawEditorElement(sx, sy, Feld[lx][ly]);
12134 DrawAreaBorder(sx, sy, sx, sy);
12137 static void CheckLevelBorderElement(boolean redraw_playfield)
12139 int last_border_element = BorderElement;
12141 SetBorderElement();
12143 if (redraw_playfield && BorderElement != last_border_element)
12144 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12147 static void CopyLevelToUndoBuffer(int mode)
12149 static boolean accumulated_undo = FALSE;
12150 boolean new_undo_buffer_position = TRUE;
12153 if (undo_buffer_steps == 0)
12154 accumulated_undo = FALSE;
12158 case UNDO_IMMEDIATE:
12159 accumulated_undo = FALSE;
12162 case UNDO_ACCUMULATE:
12163 if (accumulated_undo)
12164 new_undo_buffer_position = FALSE;
12165 accumulated_undo = TRUE;
12172 if (new_undo_buffer_position)
12174 /* advance position in undo buffer ring */
12175 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12177 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
12178 undo_buffer_steps++;
12181 /* always reset redo buffer when storing level change into undo buffer */
12182 redo_buffer_steps = 0;
12184 for (x = 0; x < lev_fieldx; x++)
12185 for (y = 0; y < lev_fieldy; y++)
12186 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
12188 /* check if drawing operation forces change of border style */
12189 CheckLevelBorderElement(TRUE);
12191 level.changed = TRUE;
12194 static void RandomPlacement(int new_element)
12196 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
12197 int num_free_positions = 0;
12198 int num_percentage, num_elements;
12201 ResetIntelliDraw();
12203 /* determine number of free positions for randomly placing the new element */
12204 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
12206 free_position[x][y] =
12207 (random_placement_background_restricted ?
12208 Feld[x][y] == random_placement_background_element :
12209 Feld[x][y] != new_element);
12211 if (free_position[x][y])
12212 num_free_positions++;
12215 /* determine number of new elements to place there */
12216 num_percentage = num_free_positions * random_placement_value / 100;
12217 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
12218 num_percentage : random_placement_value);
12220 /* if less free positions than elements to place, fill all these positions */
12221 if (num_free_positions < num_elements)
12223 for (x = 0; x < lev_fieldx; x++)
12224 for (y = 0; y < lev_fieldy; y++)
12225 if (free_position[x][y])
12226 SetElement(x, y, new_element);
12230 while (num_elements > 0)
12232 x = GetSimpleRandom(lev_fieldx);
12233 y = GetSimpleRandom(lev_fieldy);
12235 /* don't place element at the same position twice */
12236 if (free_position[x][y])
12238 free_position[x][y] = FALSE;
12239 SetElement(x, y, new_element);
12245 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12246 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12249 void WrapLevel(int dx, int dy)
12251 int wrap_dx = lev_fieldx - dx;
12252 int wrap_dy = lev_fieldy - dy;
12255 for (x = 0; x < lev_fieldx; x++)
12256 for (y = 0; y < lev_fieldy; y++)
12257 FieldBackup[x][y] = Feld[x][y];
12259 for (x = 0; x < lev_fieldx; x++)
12260 for (y = 0; y < lev_fieldy; y++)
12262 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
12264 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12265 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
12268 static void CopyLevelTemplateToUserLevelSet(char *levelset_subdir)
12270 char *template_filename_old = getLocalLevelTemplateFilename();
12271 char *template_filename_new =
12272 getPath2(getUserLevelDir(levelset_subdir), LEVELTEMPLATE_FILENAME);
12274 if (copyFile(template_filename_old, template_filename_new) != 0)
12275 Request("Cannot copy level template!", REQ_CONFIRM);
12277 free(template_filename_new);
12280 static void HandleDrawingAreas(struct GadgetInfo *gi)
12282 static boolean started_inside_drawing_area = FALSE;
12283 static int last_sx = -1, last_sy = -1;
12284 static int last_sx2 = -1, last_sy2 = -1;
12285 int id = gi->custom_id;
12286 int type_id = gi->custom_type_id;
12287 boolean button_press_event;
12288 boolean button_release_event;
12289 boolean inside_drawing_area = !gi->event.off_borders;
12290 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
12291 int actual_drawing_function;
12292 int button = gi->event.button;
12293 int new_element = BUTTON_ELEMENT(button);
12294 int sx = gi->event.x, sy = gi->event.y;
12295 int min_sx = 0, min_sy = 0;
12296 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
12297 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
12298 int mini_item_xsize = item_xsize / 2, mini_item_ysize = item_ysize / 2;
12299 int sx2 = gi->event.mx / mini_item_xsize;
12300 int sy2 = gi->event.my / mini_item_ysize;
12303 int lx = 0, ly = 0;
12304 int min_lx = 0, min_ly = 0;
12305 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12308 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
12309 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
12311 /* make sure to stay inside drawing area boundaries */
12312 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12313 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12317 /* get positions inside level field */
12318 lx = sx + level_xpos;
12319 ly = sy + level_ypos;
12321 if (!IN_LEV_FIELD(lx, ly))
12322 inside_drawing_area = FALSE;
12324 /* make sure to stay inside level field boundaries */
12325 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12326 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12328 /* correct drawing area positions accordingly */
12329 sx = lx - level_xpos;
12330 sy = ly - level_ypos;
12333 /* also correct MM wall-sized (double) drawing area positions accordingly */
12334 if (sx2 / 2 < sx || sx2 / 2 > sx)
12336 dx = (sx2 / 2 < sx ? 0 : 1);
12339 if (sy2 / 2 < sy || sy2 / 2 > sy)
12341 dy = (sy2 / 2 < sy ? 0 : 1);
12345 if (button_release_event)
12352 else if (!button_press_event)
12354 /* prevent handling events for every pixel position when moving mouse */
12355 if ((sx == last_sx && sy == last_sy &&
12356 !IS_MM_WALL_EDITOR(new_element) && new_element != EL_EMPTY) ||
12357 (sx2 == last_sx2 && sy2 == last_sy2))
12366 if (button_press_event)
12367 started_inside_drawing_area = inside_drawing_area;
12369 if (!started_inside_drawing_area)
12372 if (!IS_VALID_BUTTON(button))
12375 if (!button && !button_release_event)
12378 /* handle info callback for each invocation of action callback */
12379 gi->callback_info(gi);
12381 /* automatically switch to 'single item' drawing mode, if needed */
12382 actual_drawing_function =
12383 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
12384 drawing_function : GADGET_ID_SINGLE_ITEMS);
12386 /* clicking into drawing area with pressed Control key picks element */
12387 if (GetKeyModState() & KMOD_Control)
12389 last_drawing_function = drawing_function;
12390 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12393 if (GetKeyModState() & KMOD_Shift)
12395 if (button_press_event || button_release_event)
12396 ResetIntelliDraw();
12399 SetDrawModeHiRes(-1); /* reset to normal draw mode */
12401 switch (actual_drawing_function)
12403 case GADGET_ID_SINGLE_ITEMS:
12406 if (button_release_event)
12408 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12410 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
12411 !inside_drawing_area)
12412 DeleteBrushFromCursor();
12415 if (!button || button_release_event)
12418 if (draw_with_brush)
12420 CopyBrushToLevel(sx, sy, button);
12424 SetDrawModeHiRes(new_element);
12426 if (new_element == EL_PLAYER_1)
12428 /* remove player at old position */
12429 for (y = 0; y < lev_fieldy; y++)
12430 for (x = 0; x < lev_fieldx; x++)
12431 if (Feld[x][y] == EL_PLAYER_1)
12432 SetElement(x, y, EL_EMPTY);
12435 SetElementButton(lx, ly, dx, dy, new_element, button);
12438 else if (!button_release_event)
12440 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12442 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
12443 DrawMiniGraphicExt(drawto,
12444 gi->x + sx * MINI_TILEX,
12445 gi->y + sy * MINI_TILEY,
12446 el2edimg(new_element));
12448 DrawFixedGraphicExt(drawto,
12449 gi->x + sx * TILEX,
12450 gi->y + sy * TILEY,
12451 el2edimg(new_element), 0);
12453 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12454 new_element = GFX_ELEMENT(new_element);
12456 drawingarea_info[type_id].value[pos] = new_element;
12458 CopyElementPropertiesToGame(properties_element);
12460 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12462 UpdateCustomElementGraphicGadgets();
12464 FrameCounter = 0; /* restart animation frame counter */
12469 case GADGET_ID_CONNECTED_ITEMS:
12471 static int last_sx = -1;
12472 static int last_sy = -1;
12474 if (button_release_event)
12475 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12479 SetDrawModeHiRes(new_element);
12481 if (getDrawModeHiRes())
12487 if (!button_press_event)
12488 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
12496 case GADGET_ID_LINE:
12497 case GADGET_ID_ARC:
12498 case GADGET_ID_RECTANGLE:
12499 case GADGET_ID_FILLED_BOX:
12500 SetDrawModeHiRes(new_element);
12502 if (getDrawModeHiRes())
12508 case GADGET_ID_GRAB_BRUSH:
12509 case GADGET_ID_TEXT:
12511 static int last_sx = -1;
12512 static int last_sy = -1;
12513 static int start_sx = -1;
12514 static int start_sy = -1;
12515 void (*draw_func)(int, int, int, int, int, boolean);
12517 if (drawing_function == GADGET_ID_LINE)
12518 draw_func = DrawLine;
12519 else if (drawing_function == GADGET_ID_ARC)
12520 draw_func = DrawArc;
12521 else if (drawing_function == GADGET_ID_RECTANGLE)
12522 draw_func = DrawBox;
12523 else if (drawing_function == GADGET_ID_FILLED_BOX)
12524 draw_func = DrawFilledBox;
12525 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
12526 draw_func = SelectArea;
12527 else /* (drawing_function == GADGET_ID_TEXT) */
12528 draw_func = SetTextCursor;
12530 if (button_press_event)
12532 draw_func(sx, sy, sx, sy, new_element, FALSE);
12533 start_sx = last_sx = sx;
12534 start_sy = last_sy = sy;
12536 if (drawing_function == GADGET_ID_TEXT)
12537 DrawLevelText(0, 0, 0, TEXT_END);
12539 else if (button_release_event)
12541 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
12542 if (drawing_function == GADGET_ID_GRAB_BRUSH)
12544 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
12545 CopyBrushToCursor(sx, sy);
12546 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12548 draw_with_brush = TRUE;
12550 else if (drawing_function == GADGET_ID_TEXT)
12551 DrawLevelText(sx, sy, 0, TEXT_INIT);
12553 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12555 else if (last_sx != sx || last_sy != sy)
12557 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
12558 if (IS_MM_WALL_EDITOR(new_element)) /* clear wall background */
12559 draw_func(start_sx, start_sy, sx, sy, EL_EMPTY, FALSE);
12560 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
12567 case GADGET_ID_FLOOD_FILL:
12568 if (button_press_event && Feld[lx][ly] != new_element)
12570 if (IS_MM_WALL_EDITOR(new_element))
12571 FloodFillWall_MM(sx2, sy2, new_element);
12573 FloodFill(lx, ly, new_element);
12575 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12576 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12580 case GADGET_ID_PICK_ELEMENT:
12581 if (button_release_event)
12582 ClickOnGadget(level_editor_gadget[last_drawing_function],
12584 else if (draw_level)
12585 PickDrawingElement(button, Feld[lx][ly]);
12588 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12590 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
12597 /* do not mark level as modified for certain non-level-changing gadgets */
12598 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
12599 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
12600 actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
12601 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12604 level.changed = TRUE;
12607 static void HandleCounterButtons(struct GadgetInfo *gi)
12609 int gadget_id = gi->custom_id;
12610 int counter_id = gi->custom_type_id;
12611 int button = gi->event.button;
12612 int *counter_value = counterbutton_info[counter_id].value;
12613 int step = BUTTON_STEPSIZE(button) *
12614 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
12616 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12618 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
12619 boolean released = (gi->event.type == GD_EVENT_RELEASED);
12620 boolean level_changed = LevelChanged();
12622 if ((level_changed && pressed) || (!level_changed && released))
12625 if (level_changed && !Request("Level has changed! Discard changes?",
12628 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12629 ModifyEditorCounterValue(counter_id, *counter_value);
12635 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12636 *counter_value = gi->textinput.number_value;
12638 ModifyEditorCounterValue(counter_id, *counter_value + step);
12640 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12642 int last_game_engine_type = level.game_engine_type;
12644 LoadLevel(level_nr);
12645 LoadScore(level_nr);
12647 SaveLevelSetup_SeriesInfo();
12652 DrawEditModeWindow();
12654 if (level.game_engine_type != last_game_engine_type)
12656 /* update element selection list */
12657 ReinitializeElementList();
12658 ModifyEditorElementList();
12664 switch (counter_id)
12666 case ED_COUNTER_ID_YAMYAM_CONTENT:
12667 DrawYamYamContentAreas();
12670 case ED_COUNTER_ID_BALL_CONTENT:
12671 DrawMagicBallContentAreas();
12674 case ED_COUNTER_ID_ANDROID_CONTENT:
12675 DrawAndroidElementArea(properties_element);
12678 case ED_COUNTER_ID_GROUP_CONTENT:
12679 DrawGroupElementArea(properties_element);
12680 CopyGroupElementPropertiesToGame(properties_element);
12683 case ED_COUNTER_ID_INVENTORY_SIZE:
12684 DrawPlayerInitialInventoryArea(properties_element);
12687 case ED_COUNTER_ID_ENVELOPE_XSIZE:
12688 case ED_COUNTER_ID_ENVELOPE_YSIZE:
12689 DrawEnvelopeTextArea(-1);
12692 case ED_COUNTER_ID_LEVEL_XSIZE:
12693 case ED_COUNTER_ID_LEVEL_YSIZE:
12694 lev_fieldx = level.fieldx;
12695 lev_fieldy = level.fieldy;
12697 /* check if resizing of level results in change of border border */
12698 SetBorderElement();
12706 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
12707 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
12708 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
12709 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
12710 CopyElementPropertiesToGame(properties_element);
12712 /* do not mark level as modified for certain non-level-changing gadgets */
12713 if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST &&
12714 counter_id <= ED_COUNTER_ID_LEVELSET_LAST) ||
12715 (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
12716 counter_id <= ED_COUNTER_ID_EDITOR_LAST))
12719 level.changed = TRUE;
12722 static void HandleTextInputGadgets(struct GadgetInfo *gi)
12724 int type_id = gi->custom_type_id;
12726 strcpy(textinput_info[type_id].value, gi->textinput.value);
12728 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
12730 CopyElementPropertiesToGame(properties_element);
12732 ModifyEditorElementList(); /* update changed button info text */
12735 /* do not mark level as modified for certain non-level-changing gadgets */
12736 if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST &&
12737 type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST)
12740 level.changed = TRUE;
12743 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
12745 int type_id = gi->custom_type_id;
12747 strncpy(textarea_info[type_id].value, gi->textarea.value,
12748 MAX_ENVELOPE_TEXT_LEN);
12749 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
12751 level.changed = TRUE;
12754 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
12756 int type_id = gi->custom_type_id;
12757 int value_old = *selectbox_info[type_id].value;
12758 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
12760 *selectbox_info[type_id].value = value_new;
12762 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
12764 DrawLevelInfoWindow();
12766 else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12768 element_info[properties_element].current_change_page = gi->selectbox.index;
12770 DrawPropertiesWindow();
12772 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
12773 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
12774 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
12775 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
12776 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
12778 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
12780 /* when changing action type, also check action mode and action arg */
12781 if (value_old != value_new)
12782 setSelectboxSpecialActionVariablesIfNeeded();
12784 DrawPropertiesChange();
12787 CopyElementPropertiesToGame(properties_element);
12789 else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
12791 /* update element selection list */
12792 ReinitializeElementList();
12793 ModifyEditorElementList();
12796 /* do not mark level as modified for certain non-level-changing gadgets */
12797 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE ||
12798 type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12801 level.changed = TRUE;
12804 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
12806 int type_id = gi->custom_type_id;
12809 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
12810 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
12812 edit_mode_levelinfo = gi->custom_type_id;
12814 DrawLevelInfoWindow();
12816 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
12817 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
12819 edit_mode_properties = gi->custom_type_id;
12821 DrawPropertiesWindow();
12823 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
12824 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
12826 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
12828 /* backup original "level.field" (needed to track playfield changes) */
12829 CopyPlayfield(level.field, FieldBackup);
12831 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
12832 CopyPlayfield(Feld, level.field);
12834 if (new_template ||
12835 Request("Save this template and kill the old?", REQ_ASK))
12836 SaveLevelTemplate();
12839 Request("Template saved!", REQ_CONFIRM);
12841 /* restore original "level.field" (needed to track playfield changes) */
12842 CopyPlayfield(FieldBackup, level.field);
12844 else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET)
12846 char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode);
12848 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE &&
12849 leveldir_current->readonly)
12851 Request("This level set is read only!", REQ_CONFIRM);
12856 if (strEqual(levelset_name, ""))
12858 Request("Please enter level set title!", REQ_CONFIRM);
12863 if (strEqual(levelset_author, ""))
12865 Request("Please enter level set author!", REQ_CONFIRM);
12870 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE)
12872 if (UpdateUserLevelSet(levelset_subdir,
12875 levelset_num_levels))
12877 Request("Level set updated!", REQ_CONFIRM);
12881 Request("Updating level set failed!", REQ_CONFIRM);
12884 else if (levelset_save_mode == LEVELSET_SAVE_MODE_CREATE)
12886 if (level.changed && !Request("Level has changed! Discard changes?",
12890 if (CreateUserLevelSet(levelset_subdir,
12893 levelset_num_levels,
12894 levelset_use_levelset_artwork))
12896 if (levelset_copy_level_template)
12897 CopyLevelTemplateToUserLevelSet(levelset_subdir);
12899 Request("New level set created!", REQ_CONFIRM);
12901 AddUserLevelSetToLevelInfo(levelset_subdir);
12902 ChangeEditorToLevelSet(levelset_subdir);
12906 Request("Creating new level set failed!", REQ_CONFIRM);
12910 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
12911 custom_element.num_change_pages < MAX_CHANGE_PAGES)
12913 struct ElementInfo *ei = &element_info[properties_element];
12915 /* when modifying custom element, ask for copying level template */
12916 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12919 setElementChangePages(ei, ei->num_change_pages + 1);
12921 /* set new change page to be new current change page */
12922 ei->current_change_page = ei->num_change_pages - 1;
12923 ei->change = &ei->change_page[ei->current_change_page];
12925 setElementChangeInfoToDefaults(ei->change);
12927 DrawPropertiesWindow();
12929 level.changed = TRUE;
12931 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
12932 custom_element.num_change_pages > MIN_CHANGE_PAGES)
12934 struct ElementInfo *ei = &element_info[properties_element];
12936 /* when modifying custom element, ask for copying level template */
12937 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12940 /* copy all change pages after change page to be deleted */
12941 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
12942 ei->change_page[i] = ei->change_page[i + 1];
12944 setElementChangePages(ei, ei->num_change_pages - 1);
12946 DrawPropertiesWindow();
12948 level.changed = TRUE;
12952 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
12954 int type_id = gi->custom_type_id;
12956 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
12957 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
12959 struct ElementInfo *ei = &element_info[properties_element];
12960 int step = BUTTON_STEPSIZE(gi->event.button);
12962 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
12963 ei->current_change_page += step;
12965 if (ei->current_change_page < 0)
12966 ei->current_change_page = 0;
12967 else if (ei->current_change_page >= ei->num_change_pages)
12968 ei->current_change_page = ei->num_change_pages - 1;
12970 DrawPropertiesWindow();
12972 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
12973 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12975 struct ElementInfo *ei = &element_info[properties_element];
12976 int current_change_page = ei->current_change_page;
12978 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
12980 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
12981 ei->change_page[current_change_page];
12983 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12985 /* when modifying custom element, ask for copying level template */
12986 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12989 ei->change_page[current_change_page] =
12990 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
12992 level.changed = TRUE;
12995 DrawPropertiesWindow();
12999 static void HandleRadiobuttons(struct GadgetInfo *gi)
13001 int type_id = gi->custom_type_id;
13003 *radiobutton_info[type_id].value =
13004 radiobutton_info[type_id].checked_value;
13006 /* do not mark level as modified for certain non-level-changing gadgets */
13007 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
13008 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
13011 level.changed = TRUE;
13014 static void HandleCheckbuttons(struct GadgetInfo *gi)
13016 int type_id = gi->custom_type_id;
13018 *checkbutton_info[type_id].value ^= TRUE;
13020 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
13021 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
13022 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
13023 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
13024 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
13025 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
13026 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
13027 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
13029 CopyElementPropertiesToGame(properties_element);
13032 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
13034 UpdateCustomElementGraphicGadgets();
13036 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
13037 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
13039 boolean template_related_changes_found = FALSE;
13042 /* check if any custom or group elements have been changed */
13043 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
13044 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
13045 element_info[i].modified_settings)
13046 template_related_changes_found = TRUE;
13048 if (level.use_custom_template &&
13049 !fileExists(getGlobalLevelTemplateFilename()))
13051 Request("No level template found!", REQ_CONFIRM);
13053 level.use_custom_template = FALSE;
13055 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
13060 if (level.use_custom_template &&
13061 template_related_changes_found &&
13062 !Request("Discard changes and use level template?", REQ_ASK))
13064 level.use_custom_template = FALSE;
13066 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
13071 if (!level.use_custom_template &&
13072 Request("Copy settings from level template?", REQ_ASK))
13077 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
13079 DrawEditModeWindow();
13081 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
13083 if (setup.editor.use_template_for_new_levels &&
13084 !fileExists(getGlobalLevelTemplateFilename()))
13086 Request("No level template found!", REQ_CONFIRM);
13091 if (setup.editor.use_template_for_new_levels &&
13093 !Request("Discard level and load template?", REQ_ASK))
13098 if (!setup.editor.use_template_for_new_levels &&
13100 !Request("Discard level and use empty level?", REQ_ASK))
13105 LoadLevel(level_nr);
13106 LoadScore(level_nr);
13111 DrawEditModeWindow();
13113 else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS)
13115 SetAutomaticNumberOfGemsNeeded();
13118 /* do not mark level as modified for certain non-level-changing gadgets */
13119 if ((type_id >= ED_CHECKBUTTON_ID_LEVELSET_FIRST &&
13120 type_id <= ED_CHECKBUTTON_ID_LEVELSET_LAST) ||
13121 (type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
13122 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
13123 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
13126 level.changed = TRUE;
13129 static void HandleControlButtons(struct GadgetInfo *gi)
13131 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
13132 static int last_edit_mode = ED_MODE_DRAWING;
13133 static int last_custom_copy_mode = -1;
13134 static int last_button = 0;
13135 int id = gi->custom_id;
13136 int button = gi->event.button;
13137 int step = BUTTON_STEPSIZE(button);
13138 int new_element = BUTTON_ELEMENT(button);
13139 int last_properties_element = properties_element;
13142 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
13143 DrawLevelText(0, 0, 0, TEXT_END);
13145 if (id < ED_NUM_CTRL1_BUTTONS &&
13146 id != GADGET_ID_SINGLE_ITEMS &&
13147 id != GADGET_ID_PICK_ELEMENT &&
13148 edit_mode != ED_MODE_DRAWING &&
13149 drawing_function != GADGET_ID_PICK_ELEMENT &&
13150 !(GetKeyModState() & KMOD_Control))
13151 ChangeEditModeWindow(ED_MODE_DRAWING);
13153 /* element copy mode active, but no element button pressed => deactivate */
13154 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
13155 last_custom_copy_mode = -1;
13157 /* when showing palette on element buttons, change element of button used */
13158 if (editor.palette.show_on_element_buttons &&
13159 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
13161 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
13163 id = GADGET_ID_PALETTE;
13168 case GADGET_ID_SCROLL_LEFT:
13169 if (level_xpos >= 0)
13171 if (lev_fieldx < ed_fieldx - 2)
13174 level_xpos -= step;
13175 if (level_xpos < -1)
13178 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
13180 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13182 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13183 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13187 case GADGET_ID_SCROLL_RIGHT:
13188 if (level_xpos <= lev_fieldx - ed_fieldx)
13190 if (lev_fieldx < ed_fieldx - 2)
13193 level_xpos += step;
13194 if (level_xpos > lev_fieldx - ed_fieldx + 1)
13195 level_xpos = lev_fieldx - ed_fieldx + 1;
13197 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
13199 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13201 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13202 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13206 case GADGET_ID_SCROLL_UP:
13207 if (level_ypos >= 0)
13209 if (lev_fieldy < ed_fieldy - 2)
13212 level_ypos -= step;
13213 if (level_ypos < -1)
13216 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
13218 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13220 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13221 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13225 case GADGET_ID_SCROLL_DOWN:
13226 if (level_ypos <= lev_fieldy - ed_fieldy)
13228 if (lev_fieldy < ed_fieldy - 2)
13231 level_ypos += step;
13232 if (level_ypos > lev_fieldy - ed_fieldy + 1)
13233 level_ypos = lev_fieldy - ed_fieldy + 1;
13235 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
13237 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13239 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13240 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13244 case GADGET_ID_SCROLL_HORIZONTAL:
13245 level_xpos = gi->event.item_position - 1;
13247 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13252 case GADGET_ID_SCROLL_VERTICAL:
13253 level_ypos = gi->event.item_position - 1;
13255 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13260 case GADGET_ID_SCROLL_LIST_UP:
13261 case GADGET_ID_SCROLL_LIST_DOWN:
13262 case GADGET_ID_SCROLL_LIST_VERTICAL:
13263 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
13264 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
13267 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
13268 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13270 if (element_shift < 0)
13272 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13273 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13275 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13276 GDI_SCROLLBAR_ITEM_POSITION,
13277 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13280 ModifyEditorElementList();
13284 case GADGET_ID_PROPERTIES:
13285 // always switch off element properties when they are already displayed
13286 last_properties_element = new_element;
13287 case GADGET_ID_ELEMENT_LEFT:
13288 case GADGET_ID_ELEMENT_MIDDLE:
13289 case GADGET_ID_ELEMENT_RIGHT:
13290 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
13291 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
13292 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
13295 if (edit_mode != ED_MODE_PROPERTIES)
13297 last_edit_mode = edit_mode;
13299 ChangeEditModeWindow(ED_MODE_PROPERTIES);
13301 last_level_drawing_function = drawing_function;
13302 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
13305 else if (properties_element != last_properties_element)
13307 DrawEditModeWindow();
13311 ChangeEditModeWindow(last_edit_mode);
13313 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
13318 case GADGET_ID_PALETTE:
13319 if (edit_mode != ED_MODE_PALETTE)
13321 last_edit_mode = edit_mode;
13323 ChangeEditModeWindow(ED_MODE_PALETTE);
13327 ChangeEditModeWindow(last_edit_mode);
13331 case GADGET_ID_WRAP_LEFT:
13332 WrapLevel(-step, 0);
13335 case GADGET_ID_WRAP_RIGHT:
13336 WrapLevel(step, 0);
13339 case GADGET_ID_WRAP_UP:
13340 WrapLevel(0, -step);
13343 case GADGET_ID_WRAP_DOWN:
13344 WrapLevel(0, step);
13347 case GADGET_ID_SINGLE_ITEMS:
13348 case GADGET_ID_CONNECTED_ITEMS:
13349 case GADGET_ID_LINE:
13350 case GADGET_ID_ARC:
13351 case GADGET_ID_TEXT:
13352 case GADGET_ID_RECTANGLE:
13353 case GADGET_ID_FILLED_BOX:
13354 case GADGET_ID_FLOOD_FILL:
13355 case GADGET_ID_GRAB_BRUSH:
13356 case GADGET_ID_PICK_ELEMENT:
13357 if (drawing_function != GADGET_ID_PICK_ELEMENT)
13358 last_drawing_function = drawing_function;
13359 drawing_function = id;
13360 draw_with_brush = FALSE;
13363 case GADGET_ID_RANDOM_PLACEMENT:
13364 RandomPlacement(new_element);
13367 case GADGET_ID_ZOOM:
13368 // zoom level editor tile size in or out (or reset to default size)
13369 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
13370 button == 2 ? ed_tilesize_default :
13371 button == 3 ? ed_tilesize / 2 : ed_tilesize);
13373 // limit zoom level by upper and lower bound
13374 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
13376 InitZoomLevelSettings(ed_tilesize);
13378 if (edit_mode == ED_MODE_DRAWING)
13380 DrawDrawingWindow();
13382 /* redraw zoom gadget info text */
13383 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13386 /* save current editor zoom tilesize */
13387 SaveSetup_AutoSetup();
13391 case GADGET_ID_CUSTOM_COPY_FROM:
13392 case GADGET_ID_CUSTOM_COPY_TO:
13393 case GADGET_ID_CUSTOM_EXCHANGE:
13394 last_custom_copy_mode = id;
13395 last_drawing_function = drawing_function;
13398 case GADGET_ID_CUSTOM_COPY:
13399 CopyCustomElement(properties_element, -1, id);
13402 case GADGET_ID_CUSTOM_PASTE:
13403 CopyCustomElement(-1, properties_element, id);
13406 case GADGET_ID_UNDO:
13407 if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control))
13410 if (button == 1 && undo_buffer_steps == 0)
13412 Request("Undo buffer empty!", REQ_CONFIRM);
13416 else if (button == 2)
13420 else if (button == 3 && redo_buffer_steps == 0)
13422 Request("Redo buffer empty!", REQ_CONFIRM);
13427 if (edit_mode != ED_MODE_DRAWING)
13428 ChangeEditModeWindow(ED_MODE_DRAWING);
13434 undo_buffer_position =
13435 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
13437 undo_buffer_steps--;
13438 redo_buffer_steps++;
13444 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
13446 undo_buffer_steps++;
13447 redo_buffer_steps--;
13450 for (x = 0; x < lev_fieldx; x++)
13451 for (y = 0; y < lev_fieldy; y++)
13452 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
13454 /* check if undo operation forces change of border style */
13455 CheckLevelBorderElement(FALSE);
13457 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13461 case GADGET_ID_INFO:
13462 if (edit_mode != ED_MODE_INFO)
13464 last_edit_mode = edit_mode;
13466 ChangeEditModeWindow(ED_MODE_INFO);
13470 ChangeEditModeWindow(last_edit_mode);
13474 case GADGET_ID_CLEAR:
13475 if (edit_mode != ED_MODE_DRAWING)
13476 ChangeEditModeWindow(ED_MODE_DRAWING);
13478 for (x = 0; x < MAX_LEV_FIELDX; x++)
13479 for (y = 0; y < MAX_LEV_FIELDY; y++)
13480 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
13482 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
13484 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13487 case GADGET_ID_SAVE:
13489 /* saving read-only levels into personal level set modifies global vars
13490 "leveldir_current" and "level_nr"; restore them after saving level */
13491 LevelDirTree *leveldir_former = leveldir_current;
13492 int level_nr_former = level_nr;
13493 char *level_filename;
13496 if (leveldir_current->readonly &&
13497 !PrepareSavingIntoPersonalLevelSet())
13500 level_filename = getDefaultLevelFilename(level_nr);
13501 new_level = !fileExists(level_filename);
13504 Request("Save this level and kill the old?", REQ_ASK))
13506 if (leveldir_former->readonly)
13507 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
13509 SetAutomaticNumberOfGemsNeeded();
13511 CopyPlayfield(Feld, level.field);
13512 SaveLevel(level_nr);
13514 level.changed = FALSE;
13518 char level_saved_msg[64];
13520 if (leveldir_former->readonly)
13521 sprintf(level_saved_msg,
13522 "Level saved as level %d into personal level set!",
13525 strcpy(level_saved_msg, "Level saved!");
13527 Request(level_saved_msg, REQ_CONFIRM);
13531 /* "cd" back to copied-from levelset (in case of saved read-only level) */
13532 leveldir_current = leveldir_former;
13533 level_nr = level_nr_former;
13538 case GADGET_ID_TEST:
13539 if (LevelChanged())
13540 level.game_version = GAME_VERSION_ACTUAL;
13542 CopyPlayfield(level.field, FieldBackup);
13543 CopyPlayfield(Feld, level.field);
13545 CopyNativeLevel_RND_to_Native(&level);
13547 UnmapLevelEditorGadgets();
13548 UndrawSpecialEditorDoor();
13550 CloseDoor(DOOR_CLOSE_ALL);
13552 /* needed before playing if editor playfield area has different size */
13553 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
13555 // redraw_mask = REDRAW_ALL;
13557 level_editor_test_game = TRUE;
13559 StartGameActions(FALSE, setup.autorecord, level.random_seed);
13563 case GADGET_ID_EXIT:
13564 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
13568 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
13569 id <= GADGET_ID_ELEMENTLIST_LAST)
13571 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
13572 int new_element = editor_elements[element_position + element_shift];
13574 if (IS_EDITOR_CASCADE(new_element))
13578 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
13580 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
13581 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
13583 if (*cascade_element == new_element)
13585 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
13586 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
13588 /* update element selection list */
13589 ReinitializeElementList();
13590 ModifyEditorElementList();
13592 /* update cascading gadget info text */
13593 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13595 /* save current editor cascading state */
13596 SaveSetup_EditorCascade();
13605 if (last_custom_copy_mode != -1)
13607 if (CopyCustomElement(properties_element, new_element,
13608 last_custom_copy_mode))
13610 ClickOnGadget(level_editor_gadget[last_drawing_function],
13613 last_custom_copy_mode = -1;
13619 /* change element of button used to show palette */
13620 if (editor.palette.show_on_element_buttons)
13621 button = last_button;
13623 PickDrawingElement(button, new_element);
13625 if (!stick_element_properties_window &&
13626 drawing_function != GADGET_ID_PICK_ELEMENT &&
13627 !(GetKeyModState() & KMOD_Control))
13629 properties_element = new_element;
13630 if (edit_mode == ED_MODE_PROPERTIES)
13631 DrawPropertiesWindow();
13634 if (drawing_function == GADGET_ID_PICK_ELEMENT)
13635 ClickOnGadget(level_editor_gadget[last_drawing_function],
13638 if (!use_permanent_palette)
13639 ChangeEditModeWindow(last_edit_mode);
13642 else if (gi->event.type == GD_EVENT_PRESSED)
13643 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
13644 else if (gi->event.type == GD_EVENT_RELEASED)
13645 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
13646 else if (gi->event.type == GD_EVENT_MOVING)
13647 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
13649 printf("default: HandleControlButtons: ? (id == %d)\n", id);
13655 void HandleLevelEditorKeyInput(Key key)
13657 char letter = getCharFromKey(key);
13658 int button = MB_LEFTBUTTON;
13660 if (drawing_function == GADGET_ID_TEXT &&
13661 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
13664 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
13665 else if (key == KSYM_Delete || key == KSYM_BackSpace)
13666 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
13667 else if (key == KSYM_Return)
13668 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
13669 else if (key == KSYM_Escape)
13670 DrawLevelText(0, 0, 0, TEXT_END);
13672 else if (button_status == MB_RELEASED)
13674 int id = GADGET_ID_NONE;
13675 int new_element_shift = element_shift;
13676 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
13682 id = GADGET_ID_SCROLL_LEFT;
13685 id = GADGET_ID_SCROLL_RIGHT;
13688 id = GADGET_ID_SCROLL_UP;
13691 id = GADGET_ID_SCROLL_DOWN;
13695 case KSYM_Page_Down:
13696 step *= (key == KSYM_Page_Up ? -1 : +1);
13697 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13699 if (element_shift < 0)
13701 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13702 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13704 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13705 GDI_SCROLLBAR_ITEM_POSITION,
13706 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13708 ModifyEditorElementList();
13714 element_shift = (key == KSYM_Home ? 0 :
13715 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
13717 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13718 GDI_SCROLLBAR_ITEM_POSITION,
13719 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13721 ModifyEditorElementList();
13728 /* this is needed to prevent interference with running "True X-Mouse" */
13729 if (GetKeyModStateFromEvents() & KMOD_Control)
13732 /* check for last or next editor cascade block in element list */
13733 for (i = 0; i < num_editor_elements; i++)
13735 if ((key == KSYM_Insert && i == element_shift) ||
13736 (key == KSYM_Delete && new_element_shift > element_shift))
13739 /* jump to next cascade block (or to start of element list) */
13740 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
13741 new_element_shift = i;
13744 if (i < num_editor_elements)
13745 element_shift = new_element_shift;
13747 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13748 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13750 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13751 GDI_SCROLLBAR_ITEM_POSITION,
13752 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13754 ModifyEditorElementList();
13759 if (edit_mode == ED_MODE_DRAWING)
13761 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
13763 else if (edit_mode == ED_MODE_INFO)
13765 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
13767 else if (edit_mode == ED_MODE_PROPERTIES)
13769 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
13771 else if (edit_mode == ED_MODE_PALETTE)
13773 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
13775 else /* should never happen */
13777 ChangeEditModeWindow(ED_MODE_DRAWING);
13786 if (id != GADGET_ID_NONE)
13787 ClickOnGadget(level_editor_gadget[id], button);
13788 else if (letter == '1' || letter == '?')
13789 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
13790 else if (letter == '2')
13791 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
13792 else if (letter == '3')
13793 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
13794 else if (letter == '.')
13795 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
13796 else if (letter == 'U')
13797 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
13798 else if (letter == '-' || key == KSYM_KP_Subtract)
13799 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
13800 else if (letter == '0' || key == KSYM_KP_0)
13801 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
13802 else if (letter == '+' || key == KSYM_KP_Add ||
13803 letter == '=') // ("Shift-=" is "+" on US keyboards)
13804 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
13805 else if (key == KSYM_Return ||
13806 key == KSYM_space ||
13807 key == setup.shortcut.toggle_pause)
13808 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
13810 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
13811 if (letter && letter == controlbutton_info[i].shortcut)
13812 if (!anyTextGadgetActive())
13813 ClickOnGadget(level_editor_gadget[i], button);
13817 void HandleLevelEditorIdle()
13819 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
13820 int x = editor.settings.element_graphic.x + element_border;
13821 int y = editor.settings.element_graphic.y + element_border;
13822 static unsigned int action_delay = 0;
13823 unsigned int action_delay_value = GameFrameDelay;
13826 if (edit_mode != ED_MODE_PROPERTIES)
13829 if (!DelayReached(&action_delay, action_delay_value))
13832 for (i = 0; i < ED_NUM_SELECTBOX; i++)
13834 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
13836 if (gi->mapped && gi->active && gi->selectbox.open)
13840 DrawEditorElementAnimation(SX + x, SY + y);
13842 redraw_mask |= REDRAW_FIELD;
13844 FrameCounter++; /* increase animation frame counter */
13847 static void ClearEditorGadgetInfoText()
13849 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
13852 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
13854 char infotext[MAX_OUTPUT_LINESIZE + 1];
13855 char shortcut[MAX_OUTPUT_LINESIZE + 1];
13856 int max_infotext_len = getMaxInfoTextLength();
13858 if (gi == NULL || strlen(gi->info_text) == 0)
13861 strncpy(infotext, gi->info_text, max_infotext_len);
13862 infotext[max_infotext_len] = '\0';
13864 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
13866 int key = controlbutton_info[gi->custom_id].shortcut;
13870 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
13871 sprintf(shortcut, " ('.' or '%c')", key);
13872 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
13873 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
13874 else if (gi->custom_id == GADGET_ID_TEST)
13875 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
13876 else if (gi->custom_id == GADGET_ID_UNDO)
13877 sprintf(shortcut, " ('%c/Shift-U')", key);
13878 else if (gi->custom_id == GADGET_ID_ZOOM)
13879 sprintf(shortcut, " ('%c', '0', '-')", key);
13881 sprintf(shortcut, " ('%s%c')",
13882 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
13884 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
13885 strcat(infotext, shortcut);
13889 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
13892 void HandleEditorGadgetInfoText(void *ptr)
13894 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
13896 if (game_status != GAME_MODE_EDITOR)
13899 ClearEditorGadgetInfoText();
13901 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
13904 /* misuse this function to delete brush cursor, if needed */
13905 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
13906 DeleteBrushFromCursor();
13908 PrintEditorGadgetInfoText(gi);
13911 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
13913 static int start_lx, start_ly;
13914 int id = gi->custom_id;
13915 int type_id = gi->custom_type_id;
13916 int sx = gi->event.x;
13917 int sy = gi->event.y;
13918 int lx = sx + level_xpos;
13919 int ly = sy + level_ypos;
13920 int min_sx = 0, min_sy = 0;
13921 int max_sx = gi->drawing.area_xsize - 1;
13922 int max_sy = gi->drawing.area_ysize - 1;
13923 int actual_drawing_function = drawing_function;
13924 int max_infotext_len = getMaxInfoTextLength();
13925 char infotext[MAX_OUTPUT_LINESIZE + 1];
13928 infotext[0] = '\0'; /* start with empty info text */
13930 /* pressed Control key: simulate picking element */
13931 if (GetKeyModState() & KMOD_Control)
13932 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
13934 ClearEditorGadgetInfoText();
13936 if (gi->event.type == GD_EVENT_INFO_LEAVING)
13939 /* make sure to stay inside drawing area boundaries */
13940 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
13941 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
13943 if (id == GADGET_ID_DRAWING_LEVEL)
13947 int min_lx = 0, min_ly = 0;
13948 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
13950 /* get positions inside level field */
13951 lx = sx + level_xpos;
13952 ly = sy + level_ypos;
13954 /* make sure to stay inside level field boundaries */
13955 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
13956 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
13958 /* correct drawing area positions accordingly */
13959 sx = lx - level_xpos;
13960 sy = ly - level_ypos;
13963 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
13965 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
13967 if (gi->event.type == GD_EVENT_PRESSED)
13973 switch (actual_drawing_function)
13975 case GADGET_ID_SINGLE_ITEMS:
13976 text = "Drawing single items";
13978 case GADGET_ID_CONNECTED_ITEMS:
13979 text = "Drawing connected items";
13981 case GADGET_ID_LINE:
13982 text = "Drawing line";
13984 case GADGET_ID_ARC:
13985 text = "Drawing arc";
13987 case GADGET_ID_TEXT:
13988 text = "Setting text cursor";
13990 case GADGET_ID_RECTANGLE:
13991 text = "Drawing rectangle";
13993 case GADGET_ID_FILLED_BOX:
13994 text = "Drawing filled box";
13996 case GADGET_ID_FLOOD_FILL:
13997 text = "Flood fill";
13999 case GADGET_ID_GRAB_BRUSH:
14000 text = "Grabbing brush";
14002 case GADGET_ID_PICK_ELEMENT:
14003 text = "Picking element";
14007 text = "Drawing position";
14011 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14012 sprintf(infotext, "%s: %d, %d", text, lx, ly);
14014 sprintf(infotext, "%s: %d, %d", text,
14015 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
14017 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14018 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
14020 sprintf(infotext, "Level position: %d, %d", lx, ly);
14023 /* misuse this function to draw brush cursor, if needed */
14024 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
14026 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
14027 CopyBrushToCursor(sx, sy);
14029 DeleteBrushFromCursor();
14032 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14034 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
14035 int element = drawingarea_info[type_id].value[pos];
14037 strncpy(infotext, getElementInfoText(element), max_infotext_len);
14041 if (id == GADGET_ID_CUSTOM_CONTENT)
14042 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
14043 else if (id == GADGET_ID_GROUP_CONTENT)
14044 sprintf(infotext, "group element position: %d", sx + 1);
14045 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
14046 id <= GADGET_ID_YAMYAM_CONTENT_7)
14047 sprintf(infotext, "content area %d position: %d, %d",
14048 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
14049 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
14050 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
14051 sprintf(infotext, "content area %d position: %d, %d",
14052 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
14053 else if (id == GADGET_ID_ANDROID_CONTENT)
14054 sprintf(infotext, "android element position: %d", sx + 1);
14055 else if (drawingarea_info[type_id].infotext != NULL)
14056 strcpy(infotext, drawingarea_info[type_id].infotext);
14059 infotext[max_infotext_len] = '\0';
14061 if (strlen(infotext) > 0)
14062 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
14065 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
14066 boolean quick_quit)
14068 if (!ask_if_level_has_changed ||
14070 Request("Level has changed! Exit without saving?",
14071 REQ_ASK | REQ_STAY_OPEN))
14073 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
14074 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
14076 /* draw normal door */
14077 UndrawSpecialEditorDoor();
14079 // use door animation if door 1 viewport is unchanged and contains toolbox
14080 if (useEditorDoorAnimation())
14081 CloseDoor(DOOR_CLOSE_1 | DOOR_FORCE_ANIM);
14083 // close editor doors if viewport definition is the same as in main menu
14084 if (vp_door_1->x == DX &&
14085 vp_door_1->y == DY &&
14086 vp_door_1->width == DXSIZE &&
14087 vp_door_1->height == DYSIZE &&
14088 vp_door_2->x == VX &&
14089 vp_door_2->y == VY &&
14090 vp_door_2->width == VXSIZE &&
14091 vp_door_2->height == VYSIZE)
14092 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
14094 SetDoorState(DOOR_CLOSE_2);
14099 FadeSkipNextFadeIn();
14101 SetGameStatus(GAME_MODE_MAIN);
14107 if (!global.use_envelope_request)
14109 CloseDoor(DOOR_CLOSE_1);
14110 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);