1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_X (editor.settings.tooltip.x)
350 #define INFOTEXT_Y (editor.settings.tooltip.y)
351 #define INFOTEXT_XY_REDEFINED (INFOTEXT_X != -1 || INFOTEXT_Y != -1)
352 #define INFOTEXT_XPOS SX + (INFOTEXT_XY_REDEFINED ? INFOTEXT_X : 0)
353 #define INFOTEXT_YPOS SY + (INFOTEXT_XY_REDEFINED ? INFOTEXT_Y : \
354 SYSIZE - INFOTEXT_YSIZE)
358 -----------------------------------------------------------------------------
359 editor gadget definitions
360 -----------------------------------------------------------------------------
367 /* drawing toolbox buttons */
369 GADGET_ID_SINGLE_ITEMS,
370 GADGET_ID_CONNECTED_ITEMS,
374 GADGET_ID_FILLED_BOX,
377 GADGET_ID_FLOOD_FILL,
380 GADGET_ID_WRAP_RIGHT,
381 GADGET_ID_RANDOM_PLACEMENT,
382 GADGET_ID_GRAB_BRUSH,
384 GADGET_ID_PICK_ELEMENT,
393 GADGET_ID_CUSTOM_COPY_FROM,
394 GADGET_ID_CUSTOM_COPY_TO,
395 GADGET_ID_CUSTOM_EXCHANGE,
396 GADGET_ID_CUSTOM_COPY,
397 GADGET_ID_CUSTOM_PASTE,
399 GADGET_ID_PROPERTIES,
400 GADGET_ID_ELEMENT_LEFT,
401 GADGET_ID_ELEMENT_MIDDLE,
402 GADGET_ID_ELEMENT_RIGHT,
405 /* counter gadget identifiers */
407 GADGET_ID_SELECT_LEVEL_DOWN,
408 GADGET_ID_SELECT_LEVEL_TEXT,
409 GADGET_ID_SELECT_LEVEL_UP,
410 GADGET_ID_LEVEL_XSIZE_DOWN,
411 GADGET_ID_LEVEL_XSIZE_TEXT,
412 GADGET_ID_LEVEL_XSIZE_UP,
413 GADGET_ID_LEVEL_YSIZE_DOWN,
414 GADGET_ID_LEVEL_YSIZE_TEXT,
415 GADGET_ID_LEVEL_YSIZE_UP,
416 GADGET_ID_LEVEL_RANDOM_DOWN,
417 GADGET_ID_LEVEL_RANDOM_TEXT,
418 GADGET_ID_LEVEL_RANDOM_UP,
419 GADGET_ID_LEVEL_GEMSLIMIT_DOWN,
420 GADGET_ID_LEVEL_GEMSLIMIT_TEXT,
421 GADGET_ID_LEVEL_GEMSLIMIT_UP,
422 GADGET_ID_LEVEL_TIMELIMIT_DOWN,
423 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
424 GADGET_ID_LEVEL_TIMELIMIT_UP,
425 GADGET_ID_LEVEL_TIMESCORE_DOWN,
426 GADGET_ID_LEVEL_TIMESCORE_TEXT,
427 GADGET_ID_LEVEL_TIMESCORE_UP,
428 GADGET_ID_LEVEL_RANDOM_SEED_DOWN,
429 GADGET_ID_LEVEL_RANDOM_SEED_TEXT,
430 GADGET_ID_LEVEL_RANDOM_SEED_UP,
431 GADGET_ID_LEVELSET_NUM_LEVELS_DOWN,
432 GADGET_ID_LEVELSET_NUM_LEVELS_TEXT,
433 GADGET_ID_LEVELSET_NUM_LEVELS_UP,
434 GADGET_ID_ELEMENT_VALUE1_DOWN,
435 GADGET_ID_ELEMENT_VALUE1_TEXT,
436 GADGET_ID_ELEMENT_VALUE1_UP,
437 GADGET_ID_ELEMENT_VALUE2_DOWN,
438 GADGET_ID_ELEMENT_VALUE2_TEXT,
439 GADGET_ID_ELEMENT_VALUE2_UP,
440 GADGET_ID_ELEMENT_VALUE3_DOWN,
441 GADGET_ID_ELEMENT_VALUE3_TEXT,
442 GADGET_ID_ELEMENT_VALUE3_UP,
443 GADGET_ID_ELEMENT_VALUE4_DOWN,
444 GADGET_ID_ELEMENT_VALUE4_TEXT,
445 GADGET_ID_ELEMENT_VALUE4_UP,
446 GADGET_ID_YAMYAM_CONTENT_DOWN,
447 GADGET_ID_YAMYAM_CONTENT_TEXT,
448 GADGET_ID_YAMYAM_CONTENT_UP,
449 GADGET_ID_BALL_CONTENT_DOWN,
450 GADGET_ID_BALL_CONTENT_TEXT,
451 GADGET_ID_BALL_CONTENT_UP,
452 GADGET_ID_ANDROID_CONTENT_DOWN,
453 GADGET_ID_ANDROID_CONTENT_TEXT,
454 GADGET_ID_ANDROID_CONTENT_UP,
455 GADGET_ID_ENVELOPE_XSIZE_DOWN,
456 GADGET_ID_ENVELOPE_XSIZE_TEXT,
457 GADGET_ID_ENVELOPE_XSIZE_UP,
458 GADGET_ID_ENVELOPE_YSIZE_DOWN,
459 GADGET_ID_ENVELOPE_YSIZE_TEXT,
460 GADGET_ID_ENVELOPE_YSIZE_UP,
461 GADGET_ID_INVENTORY_SIZE_DOWN,
462 GADGET_ID_INVENTORY_SIZE_TEXT,
463 GADGET_ID_INVENTORY_SIZE_UP,
464 GADGET_ID_CUSTOM_SCORE_DOWN,
465 GADGET_ID_CUSTOM_SCORE_TEXT,
466 GADGET_ID_CUSTOM_SCORE_UP,
467 GADGET_ID_CUSTOM_GEMCOUNT_DOWN,
468 GADGET_ID_CUSTOM_GEMCOUNT_TEXT,
469 GADGET_ID_CUSTOM_GEMCOUNT_UP,
470 GADGET_ID_CUSTOM_VALUE_FIX_DOWN,
471 GADGET_ID_CUSTOM_VALUE_FIX_TEXT,
472 GADGET_ID_CUSTOM_VALUE_FIX_UP,
473 GADGET_ID_CUSTOM_VALUE_RND_DOWN,
474 GADGET_ID_CUSTOM_VALUE_RND_TEXT,
475 GADGET_ID_CUSTOM_VALUE_RND_UP,
476 GADGET_ID_PUSH_DELAY_FIX_DOWN,
477 GADGET_ID_PUSH_DELAY_FIX_TEXT,
478 GADGET_ID_PUSH_DELAY_FIX_UP,
479 GADGET_ID_PUSH_DELAY_RND_DOWN,
480 GADGET_ID_PUSH_DELAY_RND_TEXT,
481 GADGET_ID_PUSH_DELAY_RND_UP,
482 GADGET_ID_DROP_DELAY_FIX_DOWN,
483 GADGET_ID_DROP_DELAY_FIX_TEXT,
484 GADGET_ID_DROP_DELAY_FIX_UP,
485 GADGET_ID_DROP_DELAY_RND_DOWN,
486 GADGET_ID_DROP_DELAY_RND_TEXT,
487 GADGET_ID_DROP_DELAY_RND_UP,
488 GADGET_ID_MOVE_DELAY_FIX_DOWN,
489 GADGET_ID_MOVE_DELAY_FIX_TEXT,
490 GADGET_ID_MOVE_DELAY_FIX_UP,
491 GADGET_ID_MOVE_DELAY_RND_DOWN,
492 GADGET_ID_MOVE_DELAY_RND_TEXT,
493 GADGET_ID_MOVE_DELAY_RND_UP,
494 GADGET_ID_EXPLOSION_DELAY_DOWN,
495 GADGET_ID_EXPLOSION_DELAY_TEXT,
496 GADGET_ID_EXPLOSION_DELAY_UP,
497 GADGET_ID_IGNITION_DELAY_DOWN,
498 GADGET_ID_IGNITION_DELAY_TEXT,
499 GADGET_ID_IGNITION_DELAY_UP,
500 GADGET_ID_CHANGE_DELAY_FIX_DOWN,
501 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
502 GADGET_ID_CHANGE_DELAY_FIX_UP,
503 GADGET_ID_CHANGE_DELAY_RND_DOWN,
504 GADGET_ID_CHANGE_DELAY_RND_TEXT,
505 GADGET_ID_CHANGE_DELAY_RND_UP,
506 GADGET_ID_CHANGE_CONT_RND_DOWN,
507 GADGET_ID_CHANGE_CONT_RND_TEXT,
508 GADGET_ID_CHANGE_CONT_RND_UP,
509 GADGET_ID_GROUP_CONTENT_DOWN,
510 GADGET_ID_GROUP_CONTENT_TEXT,
511 GADGET_ID_GROUP_CONTENT_UP,
513 /* drawing area identifiers */
515 GADGET_ID_DRAWING_LEVEL,
516 GADGET_ID_YAMYAM_CONTENT_0,
517 GADGET_ID_YAMYAM_CONTENT_1,
518 GADGET_ID_YAMYAM_CONTENT_2,
519 GADGET_ID_YAMYAM_CONTENT_3,
520 GADGET_ID_YAMYAM_CONTENT_4,
521 GADGET_ID_YAMYAM_CONTENT_5,
522 GADGET_ID_YAMYAM_CONTENT_6,
523 GADGET_ID_YAMYAM_CONTENT_7,
524 GADGET_ID_MAGIC_BALL_CONTENT_0,
525 GADGET_ID_MAGIC_BALL_CONTENT_1,
526 GADGET_ID_MAGIC_BALL_CONTENT_2,
527 GADGET_ID_MAGIC_BALL_CONTENT_3,
528 GADGET_ID_MAGIC_BALL_CONTENT_4,
529 GADGET_ID_MAGIC_BALL_CONTENT_5,
530 GADGET_ID_MAGIC_BALL_CONTENT_6,
531 GADGET_ID_MAGIC_BALL_CONTENT_7,
532 GADGET_ID_ANDROID_CONTENT,
533 GADGET_ID_AMOEBA_CONTENT,
534 GADGET_ID_START_ELEMENT,
535 GADGET_ID_ARTWORK_ELEMENT,
536 GADGET_ID_EXPLOSION_ELEMENT,
537 GADGET_ID_INVENTORY_CONTENT,
538 GADGET_ID_CUSTOM_GRAPHIC,
539 GADGET_ID_CUSTOM_CONTENT,
540 GADGET_ID_CUSTOM_MOVE_ENTER,
541 GADGET_ID_CUSTOM_MOVE_LEAVE,
542 GADGET_ID_CUSTOM_CHANGE_TARGET,
543 GADGET_ID_CUSTOM_CHANGE_CONTENT,
544 GADGET_ID_CUSTOM_CHANGE_TRIGGER,
545 GADGET_ID_CUSTOM_CHANGE_ACTION,
546 GADGET_ID_GROUP_CONTENT,
547 GADGET_ID_RANDOM_BACKGROUND,
549 /* text input identifiers */
551 GADGET_ID_LEVEL_NAME,
552 GADGET_ID_LEVEL_AUTHOR,
553 GADGET_ID_LEVELSET_NAME,
554 GADGET_ID_LEVELSET_AUTHOR,
555 GADGET_ID_ELEMENT_NAME,
557 /* text area identifiers */
559 GADGET_ID_ENVELOPE_INFO,
561 /* selectbox identifiers */
563 GADGET_ID_TIME_OR_STEPS,
564 GADGET_ID_GAME_ENGINE_TYPE,
565 GADGET_ID_LEVELSET_SAVE_MODE,
566 GADGET_ID_WIND_DIRECTION,
567 GADGET_ID_PLAYER_SPEED,
568 GADGET_ID_CUSTOM_WALK_TO_ACTION,
569 GADGET_ID_CUSTOM_EXPLOSION_TYPE,
570 GADGET_ID_CUSTOM_DEADLINESS,
571 GADGET_ID_CUSTOM_MOVE_PATTERN,
572 GADGET_ID_CUSTOM_MOVE_DIRECTION,
573 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
574 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
575 GADGET_ID_CUSTOM_SMASH_TARGETS,
576 GADGET_ID_CUSTOM_SLIPPERY_TYPE,
577 GADGET_ID_CUSTOM_ACCESS_TYPE,
578 GADGET_ID_CUSTOM_ACCESS_LAYER,
579 GADGET_ID_CUSTOM_ACCESS_PROTECTED,
580 GADGET_ID_CUSTOM_ACCESS_DIRECTION,
581 GADGET_ID_CHANGE_TIME_UNITS,
582 GADGET_ID_CHANGE_DIRECT_ACTION,
583 GADGET_ID_CHANGE_OTHER_ACTION,
584 GADGET_ID_CHANGE_SIDE,
585 GADGET_ID_CHANGE_PLAYER,
586 GADGET_ID_CHANGE_PAGE,
587 GADGET_ID_CHANGE_REPLACE_WHEN,
588 GADGET_ID_ACTION_TYPE,
589 GADGET_ID_ACTION_MODE,
590 GADGET_ID_ACTION_ARG,
591 GADGET_ID_SELECT_CHANGE_PAGE,
592 GADGET_ID_GROUP_CHOICE_MODE,
594 /* textbutton identifiers */
596 GADGET_ID_LEVELINFO_LEVEL,
597 GADGET_ID_LEVELINFO_LEVELSET,
598 GADGET_ID_LEVELINFO_EDITOR,
599 GADGET_ID_PROPERTIES_INFO,
600 GADGET_ID_PROPERTIES_CONFIG,
601 GADGET_ID_PROPERTIES_CONFIG_1,
602 GADGET_ID_PROPERTIES_CONFIG_2,
603 GADGET_ID_PROPERTIES_CHANGE,
604 GADGET_ID_SAVE_AS_TEMPLATE_1,
605 GADGET_ID_SAVE_AS_TEMPLATE_2,
606 GADGET_ID_SAVE_LEVELSET,
607 GADGET_ID_ADD_CHANGE_PAGE,
608 GADGET_ID_DEL_CHANGE_PAGE,
610 /* graphicbutton identifiers */
612 GADGET_ID_PREV_CHANGE_PAGE,
613 GADGET_ID_NEXT_CHANGE_PAGE,
614 GADGET_ID_COPY_CHANGE_PAGE,
615 GADGET_ID_PASTE_CHANGE_PAGE,
617 /* gadgets for scrolling of drawing area */
620 GADGET_ID_SCROLL_DOWN,
621 GADGET_ID_SCROLL_LEFT,
622 GADGET_ID_SCROLL_RIGHT,
623 GADGET_ID_SCROLL_HORIZONTAL,
624 GADGET_ID_SCROLL_VERTICAL,
626 /* gadgets for scrolling element list */
628 GADGET_ID_SCROLL_LIST_UP,
629 GADGET_ID_SCROLL_LIST_DOWN,
630 GADGET_ID_SCROLL_LIST_VERTICAL,
632 /* checkbuttons/radiobuttons for level/element properties */
634 GADGET_ID_AUTO_COUNT_GEMS,
635 GADGET_ID_USE_LEVELSET_ARTWORK,
636 GADGET_ID_COPY_LEVEL_TEMPLATE,
637 GADGET_ID_RANDOM_PERCENTAGE,
638 GADGET_ID_RANDOM_QUANTITY,
639 GADGET_ID_RANDOM_RESTRICTED,
640 GADGET_ID_STICK_ELEMENT,
641 GADGET_ID_EM_SLIPPERY_GEMS,
642 GADGET_ID_EM_EXPLODES_BY_FIRE,
643 GADGET_ID_USE_SPRING_BUG,
644 GADGET_ID_USE_TIME_ORB_BUG,
645 GADGET_ID_USE_LIFE_BUGS,
646 GADGET_ID_RANDOM_BALL_CONTENT,
647 GADGET_ID_INITIAL_BALL_STATE,
648 GADGET_ID_GROW_INTO_DIGGABLE,
649 GADGET_ID_AUTO_EXIT_SOKOBAN,
650 GADGET_ID_SOLVED_BY_ONE_PLAYER,
651 GADGET_ID_CONTINUOUS_SNAPPING,
652 GADGET_ID_BLOCK_SNAP_FIELD,
653 GADGET_ID_BLOCK_LAST_FIELD,
654 GADGET_ID_SP_BLOCK_LAST_FIELD,
655 GADGET_ID_INSTANT_RELOCATION,
656 GADGET_ID_SHIFTED_RELOCATION,
657 GADGET_ID_LAZY_RELOCATION,
658 GADGET_ID_USE_START_ELEMENT,
659 GADGET_ID_USE_ARTWORK_ELEMENT,
660 GADGET_ID_USE_EXPLOSION_ELEMENT,
661 GADGET_ID_INITIAL_GRAVITY,
662 GADGET_ID_USE_INITIAL_INVENTORY,
663 GADGET_ID_CAN_PASS_TO_WALKABLE,
664 GADGET_ID_CAN_FALL_INTO_ACID,
665 GADGET_ID_CAN_MOVE_INTO_ACID,
666 GADGET_ID_DONT_COLLIDE_WITH,
667 GADGET_ID_ENVELOPE_AUTOWRAP,
668 GADGET_ID_ENVELOPE_CENTERED,
669 GADGET_ID_MM_LASER_RED,
670 GADGET_ID_MM_LASER_GREEN,
671 GADGET_ID_MM_LASER_BLUE,
672 GADGET_ID_DF_LASER_RED,
673 GADGET_ID_DF_LASER_GREEN,
674 GADGET_ID_DF_LASER_BLUE,
675 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
676 GADGET_ID_CUSTOM_CAN_EXPLODE,
677 GADGET_ID_CUSTOM_EXPLODE_FIRE,
678 GADGET_ID_CUSTOM_EXPLODE_SMASH,
679 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
680 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
681 GADGET_ID_CUSTOM_DEADLY,
682 GADGET_ID_CUSTOM_CAN_MOVE,
683 GADGET_ID_CUSTOM_CAN_FALL,
684 GADGET_ID_CUSTOM_CAN_SMASH,
685 GADGET_ID_CUSTOM_SLIPPERY,
686 GADGET_ID_CUSTOM_ACCESSIBLE,
687 GADGET_ID_CUSTOM_GRAV_REACHABLE,
688 GADGET_ID_CUSTOM_USE_LAST_VALUE,
689 GADGET_ID_CUSTOM_USE_GRAPHIC,
690 GADGET_ID_CUSTOM_USE_TEMPLATE_1,
691 GADGET_ID_CUSTOM_USE_TEMPLATE_2,
692 GADGET_ID_CUSTOM_USE_TEMPLATE_3,
693 GADGET_ID_CUSTOM_CAN_CHANGE,
694 GADGET_ID_CHANGE_USE_CONTENT,
695 GADGET_ID_CHANGE_USE_EXPLOSION,
696 GADGET_ID_CHANGE_ONLY_COMPLETE,
697 GADGET_ID_CHANGE_USE_RANDOM,
698 GADGET_ID_CHANGE_HAS_ACTION,
699 GADGET_ID_CHANGE_DELAY,
700 GADGET_ID_CHANGE_BY_DIRECT_ACT,
701 GADGET_ID_CHANGE_BY_OTHER_ACT,
703 NUM_STATIC_GADGET_IDS
706 /* gadgets for buttons in element list (dynamic) */
707 #define GADGET_ID_ELEMENTLIST_FIRST (NUM_STATIC_GADGET_IDS)
708 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
709 ED_NUM_ELEMENTLIST_BUTTONS - 1)
711 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
713 /* radio button numbers */
717 RADIO_NR_DRAWING_TOOLBOX,
718 RADIO_NR_RANDOM_ELEMENTS
721 /* values for counter gadgets */
724 ED_COUNTER_ID_SELECT_LEVEL,
725 ED_COUNTER_ID_LEVEL_XSIZE,
726 ED_COUNTER_ID_LEVEL_YSIZE,
727 ED_COUNTER_ID_LEVEL_GEMSLIMIT,
728 ED_COUNTER_ID_LEVEL_TIMELIMIT,
729 ED_COUNTER_ID_LEVEL_TIMESCORE,
730 ED_COUNTER_ID_LEVEL_RANDOM_SEED,
731 ED_COUNTER_ID_LEVELSET_NUM_LEVELS,
732 ED_COUNTER_ID_LEVEL_RANDOM,
733 ED_COUNTER_ID_ELEMENT_VALUE1,
734 ED_COUNTER_ID_ELEMENT_VALUE2,
735 ED_COUNTER_ID_ELEMENT_VALUE3,
736 ED_COUNTER_ID_ELEMENT_VALUE4,
737 ED_COUNTER_ID_YAMYAM_CONTENT,
738 ED_COUNTER_ID_BALL_CONTENT,
739 ED_COUNTER_ID_ANDROID_CONTENT,
740 ED_COUNTER_ID_ENVELOPE_XSIZE,
741 ED_COUNTER_ID_ENVELOPE_YSIZE,
742 ED_COUNTER_ID_INVENTORY_SIZE,
743 ED_COUNTER_ID_CUSTOM_SCORE,
744 ED_COUNTER_ID_CUSTOM_GEMCOUNT,
745 ED_COUNTER_ID_CUSTOM_VALUE_FIX,
746 ED_COUNTER_ID_CUSTOM_VALUE_RND,
747 ED_COUNTER_ID_PUSH_DELAY_FIX,
748 ED_COUNTER_ID_PUSH_DELAY_RND,
749 ED_COUNTER_ID_DROP_DELAY_FIX,
750 ED_COUNTER_ID_DROP_DELAY_RND,
751 ED_COUNTER_ID_MOVE_DELAY_FIX,
752 ED_COUNTER_ID_MOVE_DELAY_RND,
753 ED_COUNTER_ID_EXPLOSION_DELAY,
754 ED_COUNTER_ID_IGNITION_DELAY,
755 ED_COUNTER_ID_GROUP_CONTENT,
756 ED_COUNTER_ID_CHANGE_DELAY_FIX,
757 ED_COUNTER_ID_CHANGE_DELAY_RND,
758 ED_COUNTER_ID_CHANGE_CONT_RND,
760 ED_NUM_COUNTERBUTTONS
763 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
764 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
765 #define ED_COUNTER_ID_LEVELSET_FIRST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
766 #define ED_COUNTER_ID_LEVELSET_LAST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
767 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
768 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
770 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
771 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
772 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
773 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
774 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
775 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
777 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
778 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
780 /* values for scrollbutton gadgets */
783 ED_SCROLLBUTTON_ID_AREA_UP,
784 ED_SCROLLBUTTON_ID_AREA_DOWN,
785 ED_SCROLLBUTTON_ID_AREA_LEFT,
786 ED_SCROLLBUTTON_ID_AREA_RIGHT,
787 ED_SCROLLBUTTON_ID_LIST_UP,
788 ED_SCROLLBUTTON_ID_LIST_DOWN,
793 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
794 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
796 /* values for scrollbar gadgets */
799 ED_SCROLLBAR_ID_AREA_HORIZONTAL,
800 ED_SCROLLBAR_ID_AREA_VERTICAL,
801 ED_SCROLLBAR_ID_LIST_VERTICAL,
806 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
807 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
809 /* values for text input gadgets */
812 ED_TEXTINPUT_ID_LEVEL_NAME,
813 ED_TEXTINPUT_ID_LEVEL_AUTHOR,
814 ED_TEXTINPUT_ID_LEVELSET_NAME,
815 ED_TEXTINPUT_ID_LEVELSET_AUTHOR,
816 ED_TEXTINPUT_ID_ELEMENT_NAME,
821 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
822 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
824 #define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME
825 #define ED_TEXTINPUT_ID_LEVELSET_LAST ED_TEXTINPUT_ID_LEVELSET_AUTHOR
827 /* values for text area gadgets */
830 ED_TEXTAREA_ID_ENVELOPE_INFO,
835 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
836 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
838 /* values for selectbox gadgets */
841 ED_SELECTBOX_ID_TIME_OR_STEPS,
842 ED_SELECTBOX_ID_GAME_ENGINE_TYPE,
843 ED_SELECTBOX_ID_LEVELSET_SAVE_MODE,
844 ED_SELECTBOX_ID_WIND_DIRECTION,
845 ED_SELECTBOX_ID_PLAYER_SPEED,
846 ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE,
847 ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER,
848 ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED,
849 ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION,
850 ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION,
851 ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN,
852 ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION,
853 ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE,
854 ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE,
855 ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS,
856 ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE,
857 ED_SELECTBOX_ID_CUSTOM_DEADLINESS,
858 ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE,
859 ED_SELECTBOX_ID_CHANGE_TIME_UNITS,
860 ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION,
861 ED_SELECTBOX_ID_CHANGE_OTHER_ACTION,
862 ED_SELECTBOX_ID_CHANGE_SIDE,
863 ED_SELECTBOX_ID_CHANGE_PLAYER,
864 ED_SELECTBOX_ID_CHANGE_PAGE,
865 ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN,
866 ED_SELECTBOX_ID_ACTION_TYPE,
867 ED_SELECTBOX_ID_ACTION_MODE,
868 ED_SELECTBOX_ID_ACTION_ARG,
869 ED_SELECTBOX_ID_SELECT_CHANGE_PAGE,
870 ED_SELECTBOX_ID_GROUP_CHOICE_MODE,
875 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
876 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
878 #define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
879 #define ED_SELECTBOX_ID_LEVELSET_LAST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
881 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
882 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
883 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
884 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
885 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
886 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
888 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
889 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
891 /* values for textbutton gadgets */
894 ED_TEXTBUTTON_ID_LEVELINFO_LEVEL,
895 ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET,
896 ED_TEXTBUTTON_ID_LEVELINFO_EDITOR,
897 ED_TEXTBUTTON_ID_PROPERTIES_INFO,
898 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG,
899 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1,
900 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2,
901 ED_TEXTBUTTON_ID_PROPERTIES_CHANGE,
902 ED_TEXTBUTTON_ID_SAVE_LEVELSET,
903 ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2,
904 ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1,
905 ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE,
906 ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE,
911 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
912 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
914 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
915 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
917 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
918 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
920 /* values for graphicbutton gadgets */
923 ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE,
924 ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE,
925 ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE,
926 ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE,
928 ED_NUM_GRAPHICBUTTONS
931 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
932 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
934 /* values for checkbutton gadgets */
937 ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS,
938 ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK,
939 ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE,
940 ED_CHECKBUTTON_ID_RANDOM_RESTRICTED,
941 ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3,
942 ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2,
943 ED_CHECKBUTTON_ID_STICK_ELEMENT,
944 ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS,
945 ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE,
946 ED_CHECKBUTTON_ID_USE_SPRING_BUG,
947 ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG,
948 ED_CHECKBUTTON_ID_USE_LIFE_BUGS,
949 ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT,
950 ED_CHECKBUTTON_ID_INITIAL_BALL_STATE,
951 ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE,
952 ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN,
953 ED_CHECKBUTTON_ID_SOLVED_BY_ONE_PLAYER,
954 ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING,
955 ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD,
956 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD,
957 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD,
958 ED_CHECKBUTTON_ID_INSTANT_RELOCATION,
959 ED_CHECKBUTTON_ID_SHIFTED_RELOCATION,
960 ED_CHECKBUTTON_ID_LAZY_RELOCATION,
961 ED_CHECKBUTTON_ID_USE_START_ELEMENT,
962 ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT,
963 ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT,
964 ED_CHECKBUTTON_ID_INITIAL_GRAVITY,
965 ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY,
966 ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE,
967 ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID,
968 ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID,
969 ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH,
970 ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP,
971 ED_CHECKBUTTON_ID_ENVELOPE_CENTERED,
972 ED_CHECKBUTTON_ID_MM_LASER_RED,
973 ED_CHECKBUTTON_ID_MM_LASER_GREEN,
974 ED_CHECKBUTTON_ID_MM_LASER_BLUE,
975 ED_CHECKBUTTON_ID_DF_LASER_RED,
976 ED_CHECKBUTTON_ID_DF_LASER_GREEN,
977 ED_CHECKBUTTON_ID_DF_LASER_BLUE,
978 ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC,
979 ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1,
980 ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE,
981 ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE,
982 ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE,
983 ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT,
984 ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE,
985 ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE,
986 ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL,
987 ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH,
988 ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY,
989 ED_CHECKBUTTON_ID_CUSTOM_DEADLY,
990 ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE,
991 ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE,
992 ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH,
993 ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT,
994 ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE,
995 ED_CHECKBUTTON_ID_CHANGE_DELAY,
996 ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT,
997 ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT,
998 ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION,
999 ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT,
1000 ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE,
1001 ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM,
1002 ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION,
1007 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
1008 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
1010 #define ED_CHECKBUTTON_ID_LEVELSET_FIRST ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK
1011 #define ED_CHECKBUTTON_ID_LEVELSET_LAST ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE
1013 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
1014 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
1016 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
1017 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
1018 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
1019 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
1020 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
1021 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
1023 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
1024 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
1026 /* values for radiobutton gadgets */
1029 ED_RADIOBUTTON_ID_PERCENTAGE,
1030 ED_RADIOBUTTON_ID_QUANTITY,
1035 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
1036 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
1038 /* values for drawing area gadgets */
1041 ED_DRAWING_ID_DRAWING_LEVEL,
1042 ED_DRAWING_ID_YAMYAM_CONTENT_0,
1043 ED_DRAWING_ID_YAMYAM_CONTENT_1,
1044 ED_DRAWING_ID_YAMYAM_CONTENT_2,
1045 ED_DRAWING_ID_YAMYAM_CONTENT_3,
1046 ED_DRAWING_ID_YAMYAM_CONTENT_4,
1047 ED_DRAWING_ID_YAMYAM_CONTENT_5,
1048 ED_DRAWING_ID_YAMYAM_CONTENT_6,
1049 ED_DRAWING_ID_YAMYAM_CONTENT_7,
1050 ED_DRAWING_ID_MAGIC_BALL_CONTENT_0,
1051 ED_DRAWING_ID_MAGIC_BALL_CONTENT_1,
1052 ED_DRAWING_ID_MAGIC_BALL_CONTENT_2,
1053 ED_DRAWING_ID_MAGIC_BALL_CONTENT_3,
1054 ED_DRAWING_ID_MAGIC_BALL_CONTENT_4,
1055 ED_DRAWING_ID_MAGIC_BALL_CONTENT_5,
1056 ED_DRAWING_ID_MAGIC_BALL_CONTENT_6,
1057 ED_DRAWING_ID_MAGIC_BALL_CONTENT_7,
1058 ED_DRAWING_ID_ANDROID_CONTENT,
1059 ED_DRAWING_ID_AMOEBA_CONTENT,
1060 ED_DRAWING_ID_START_ELEMENT,
1061 ED_DRAWING_ID_ARTWORK_ELEMENT,
1062 ED_DRAWING_ID_EXPLOSION_ELEMENT,
1063 ED_DRAWING_ID_INVENTORY_CONTENT,
1064 ED_DRAWING_ID_CUSTOM_GRAPHIC,
1065 ED_DRAWING_ID_CUSTOM_CONTENT,
1066 ED_DRAWING_ID_CUSTOM_MOVE_ENTER,
1067 ED_DRAWING_ID_CUSTOM_MOVE_LEAVE,
1068 ED_DRAWING_ID_CUSTOM_CHANGE_TARGET,
1069 ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT,
1070 ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER,
1071 ED_DRAWING_ID_CUSTOM_CHANGE_ACTION,
1072 ED_DRAWING_ID_GROUP_CONTENT,
1073 ED_DRAWING_ID_RANDOM_BACKGROUND,
1075 ED_NUM_DRAWING_AREAS
1078 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
1079 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
1083 -----------------------------------------------------------------------------
1084 some internally used definitions
1085 -----------------------------------------------------------------------------
1088 /* values for CopyLevelToUndoBuffer() */
1089 #define UNDO_IMMEDIATE 0
1090 #define UNDO_ACCUMULATE 1
1092 /* values for scrollbars */
1093 #define ED_SCROLL_NO 0
1094 #define ED_SCROLL_LEFT 1
1095 #define ED_SCROLL_RIGHT 2
1096 #define ED_SCROLL_UP 4
1097 #define ED_SCROLL_DOWN 8
1099 /* screens in the level editor */
1100 #define ED_MODE_DRAWING 0
1101 #define ED_MODE_INFO 1
1102 #define ED_MODE_PROPERTIES 2
1103 #define ED_MODE_PALETTE 3
1105 /* sub-screens in the global settings section */
1106 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1107 #define ED_MODE_LEVELINFO_LEVELSET ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
1108 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1110 /* sub-screens in the element properties section */
1111 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1112 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1113 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1114 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1115 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1117 /* how many steps can be cancelled */
1118 #define NUM_UNDO_STEPS (64 + 1)
1120 /* values for elements with score for certain actions */
1122 #define MAX_SCORE 999
1124 /* values for elements with count for collecting */
1125 #define MIN_COLLECT_COUNT 0
1126 #define MAX_COLLECT_COUNT 999
1128 /* values for random placement */
1129 #define RANDOM_USE_PERCENTAGE 0
1130 #define RANDOM_USE_QUANTITY 1
1132 /* values for level set save mode */
1133 #define LEVELSET_SAVE_MODE_UPDATE 0
1134 #define LEVELSET_SAVE_MODE_CREATE 1
1136 /* default value for element tile size in drawing area */
1137 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1138 #define DEFAULT_EDITOR_TILESIZE_MM TILESIZE
1142 -----------------------------------------------------------------------------
1143 some internally used data structure definitions
1144 -----------------------------------------------------------------------------
1151 struct XYTileSize *pos;
1155 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1157 /* note: some additional characters are already reserved for "cheat mode"
1158 shortcuts (":XYZ" style) -- for details, see "events.c" */
1160 /* ---------- toolbox control buttons ------------------------------------ */
1163 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1164 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1165 "draw single items", 's'
1168 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1169 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1170 "draw connected items", 'd'
1173 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1174 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1178 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1179 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1183 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1184 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1185 "draw outline rectangles", 'r'
1188 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1189 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1190 "draw filled rectangles", 'R'
1193 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1194 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1195 "wrap (rotate) level up", 0
1198 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1199 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1200 "enter text elements", 't'
1203 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1204 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1208 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1209 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1210 "wrap (rotate) level left", 0
1213 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1214 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1215 "zoom level tile size", '+'
1218 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1219 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1220 "wrap (rotate) level right", 0
1223 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1224 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1225 "random element placement", 0
1228 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1229 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1233 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1234 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1235 "wrap (rotate) level down", 0
1238 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1239 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1240 "pick drawing element", ','
1243 /* ---------- level control buttons -------------------------------------- */
1246 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1247 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1248 "undo/redo last operation", 'u'
1251 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1252 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1253 "properties of level", 'I'
1256 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1257 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1261 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1262 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1266 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1267 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1271 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1272 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1273 "exit level editor", 'E'
1276 /* ---------- CE and GE control buttons ---------------------------------- */
1279 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1280 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1281 "copy settings from other element", 0
1284 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1285 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1286 "copy settings to other element", 0
1289 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1290 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1291 "exchange element with other element", 0
1294 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1295 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1296 "copy settings from this element", 0
1299 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1300 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1301 "paste settings to this element", 0
1304 /* ---------- palette control buttons ------------------------------------ */
1307 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1308 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1309 "properties of drawing element", 'p'
1312 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1313 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1314 "properties of drawing element 1", '1'
1317 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1318 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1319 "properties of drawing element 2", '2'
1322 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1323 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1324 "properties of drawing element 3", '3'
1327 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1328 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1329 "show list of elements", 'e'
1333 static int random_placement_value = 10;
1334 static int random_placement_method = RANDOM_USE_QUANTITY;
1335 static int random_placement_background_element = EL_SAND;
1336 static boolean random_placement_background_restricted = FALSE;
1337 static boolean stick_element_properties_window = FALSE;
1338 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1339 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1340 static struct ElementChangeInfo custom_element_change;
1341 static struct ElementGroupInfo group_element_info;
1342 static struct ElementInfo custom_element;
1344 static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
1345 static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
1346 static int levelset_num_levels = 100;
1347 static boolean levelset_use_levelset_artwork = FALSE;
1348 static boolean levelset_copy_level_template = FALSE;
1349 static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
1354 int min_value, max_value;
1355 int gadget_id_down, gadget_id_up;
1357 int gadget_id_align;
1359 char *text_above, *text_left, *text_right;
1360 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1362 /* ---------- current level number --------------------------------------- */
1365 -1, -1, /* these values are not constant, but can change at runtime */
1367 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1368 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1373 /* ---------- level and editor settings ---------------------------------- */
1376 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1377 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1378 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1379 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1381 "playfield size:", NULL, "width",
1384 -1, ED_LEVEL_SETTINGS_YPOS(4),
1385 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1386 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1387 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1389 NULL, " ", "height",
1392 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1394 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1395 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1397 NULL, "number of gems to collect:", NULL
1400 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1402 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1403 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1405 "time or step limit to solve level:", NULL, NULL
1408 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1410 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1411 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1412 &level.score[SC_TIME_BONUS],
1413 "score for each second/step left:", NULL, NULL
1416 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1418 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1419 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1421 NULL, "random seed:", "(0 => random)"
1424 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1426 GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP,
1427 GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE,
1428 &levelset_num_levels,
1429 "number of levels:", NULL, NULL,
1432 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1434 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1435 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1436 &random_placement_value,
1437 "random element placement:", NULL, "in"
1440 /* ---------- element settings: configure (various elements) ------------- */
1443 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1444 MIN_SCORE, MAX_SCORE,
1445 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1446 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1447 NULL, /* will be set when used */
1451 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1452 MIN_SCORE, MAX_SCORE,
1453 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1454 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1455 NULL, /* will be set when used */
1459 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1460 MIN_SCORE, MAX_SCORE,
1461 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1462 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1463 NULL, /* will be set when used */
1467 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1468 MIN_SCORE, MAX_SCORE,
1469 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1470 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1471 NULL, /* will be set when used */
1475 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1476 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1477 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1478 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1479 &level.num_yamyam_contents,
1480 NULL, NULL, "number of content areas"
1483 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1484 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1485 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1486 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1487 &level.num_ball_contents,
1488 NULL, NULL, "number of content areas"
1491 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1492 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1493 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1494 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1495 &level.num_android_clone_elements,
1496 NULL, NULL, "number of clonable elements"
1499 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1500 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1501 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1502 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1503 NULL, /* will be set when used */
1504 NULL, NULL, "width",
1507 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1508 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1509 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1510 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1511 NULL, /* will be set when used */
1512 NULL, " ", "height",
1515 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1516 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1517 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1518 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1519 &level.initial_inventory_size[0],
1520 NULL, NULL, "number of inventory elements"
1523 /* ---------- element settings: configure 1 (custom elements) ------------ */
1526 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1527 MIN_SCORE, MAX_SCORE,
1528 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1529 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1530 &custom_element.collect_score_initial,
1531 NULL, "CE score", " "
1534 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1535 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1536 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1537 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1538 &custom_element.collect_count_initial,
1539 NULL, "CE count", NULL
1542 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1544 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1545 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1546 &custom_element.ce_value_fixed_initial,
1547 NULL, "CE value", NULL
1550 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1552 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1553 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1554 &custom_element.ce_value_random_initial,
1555 NULL, "+random", NULL
1558 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1560 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1561 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1562 &custom_element.push_delay_fixed,
1563 NULL, "push delay", NULL
1566 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1568 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1569 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1570 &custom_element.push_delay_random,
1571 NULL, "+random", NULL
1574 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1576 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1577 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1578 &custom_element.drop_delay_fixed,
1579 NULL, "drop delay", NULL
1582 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1584 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1585 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1586 &custom_element.drop_delay_random,
1587 NULL, "+random", NULL
1590 /* ---------- element settings: configure 2 (custom elements) ------------ */
1593 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1595 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1596 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1597 &custom_element.move_delay_fixed,
1598 NULL, "move delay", NULL
1601 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1603 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1604 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1605 &custom_element.move_delay_random,
1606 NULL, "+random", NULL
1609 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1611 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1612 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1613 &custom_element.explosion_delay,
1614 NULL, "explosion delay", NULL
1617 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1619 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1620 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1621 &custom_element.ignition_delay,
1622 NULL, "ignition delay", "(by fire)"
1625 /* ---------- element settings: configure (group elements) --------------- */
1628 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1629 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1630 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1631 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1632 &group_element_info.num_elements,
1633 NULL, NULL, "number of elements in group"
1636 /* ---------- element settings: advanced (custom elements) --------------- */
1639 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1641 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1642 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1643 &custom_element_change.delay_fixed,
1644 NULL, "CE delay", NULL,
1647 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1649 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1650 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1651 &custom_element_change.delay_random,
1652 NULL, "+random", NULL
1655 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1657 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1658 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1659 &custom_element_change.random_percentage,
1660 NULL, "use random replace:", "%"
1670 char *text_above, *infotext;
1671 } textinput_info[ED_NUM_TEXTINPUT] =
1674 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1675 GADGET_ID_LEVEL_NAME,
1678 "Title:", "Title for this level"
1681 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1682 GADGET_ID_LEVEL_AUTHOR,
1683 MAX_LEVEL_AUTHOR_LEN,
1685 "Author:", "Author for this level"
1688 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1689 GADGET_ID_LEVELSET_NAME,
1692 "Title:", "Title for this or new level set"
1695 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1696 GADGET_ID_LEVELSET_AUTHOR,
1697 MAX_LEVEL_AUTHOR_LEN,
1699 "Author:", "Author for this or new level set"
1702 -1, -1, /* these values are not constant, but can change at runtime */
1703 GADGET_ID_ELEMENT_NAME,
1704 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1705 custom_element.description,
1706 NULL, "Element name"
1716 char *text_above, *infotext;
1717 } textarea_info[ED_NUM_TEXTAREAS] =
1720 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1721 GADGET_ID_ENVELOPE_INFO,
1722 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1724 "Envelope Content:", "Envelope Content"
1728 static struct ValueTextInfo options_time_or_steps[] =
1736 static struct ValueTextInfo options_game_engine_type[] =
1738 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1739 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1740 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1741 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1746 static struct ValueTextInfo options_levelset_save_mode[] =
1748 { LEVELSET_SAVE_MODE_UPDATE, "Update this level set" },
1749 { LEVELSET_SAVE_MODE_CREATE, "Create new level set" },
1754 static struct ValueTextInfo options_wind_direction[] =
1756 { MV_START_NONE, "none" },
1757 { MV_START_LEFT, "left" },
1758 { MV_START_RIGHT, "right" },
1759 { MV_START_UP, "up" },
1760 { MV_START_DOWN, "down" },
1765 static struct ValueTextInfo options_player_speed[] =
1772 { 16, "very fast" },
1773 { 32, "ultrafast" },
1778 static struct ValueTextInfo options_access_type[] =
1780 { EP_WALKABLE, "walkable" },
1781 { EP_PASSABLE, "passable" },
1786 static struct ValueTextInfo options_access_layer[] =
1788 { EP_ACCESSIBLE_OVER, "over" },
1789 { EP_ACCESSIBLE_INSIDE, "inside" },
1790 { EP_ACCESSIBLE_UNDER, "under" },
1795 static struct ValueTextInfo options_access_protected[] =
1797 { 0, "unprotected" },
1803 static struct ValueTextInfo options_access_direction[] =
1805 { MV_NO_DIRECTION, "no direction" },
1806 { MV_LEFT, "left" },
1807 { MV_RIGHT, "right" },
1809 { MV_DOWN, "down" },
1810 { MV_LEFT | MV_UP, "left + up" },
1811 { MV_LEFT | MV_DOWN, "left + down" },
1812 { MV_RIGHT | MV_UP, "right + up" },
1813 { MV_RIGHT | MV_DOWN, "right + down" },
1814 { MV_HORIZONTAL, "horizontal" },
1815 { MV_VERTICAL, "vertical" },
1816 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1817 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1818 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1819 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1820 { MV_ALL_DIRECTIONS, "all directions" },
1825 static struct ValueTextInfo options_walk_to_action[] =
1827 { EP_DIGGABLE, "diggable" },
1828 { EP_COLLECTIBLE_ONLY, "collectible" },
1829 { EP_DROPPABLE, "collectible & droppable" },
1830 { EP_THROWABLE, "collectible & throwable" },
1831 { EP_PUSHABLE, "pushable" },
1836 static struct ValueTextInfo options_move_pattern[] =
1838 { MV_LEFT, "left" },
1839 { MV_RIGHT, "right" },
1841 { MV_DOWN, "down" },
1842 { MV_HORIZONTAL, "horizontal" },
1843 { MV_VERTICAL, "vertical" },
1844 { MV_ALL_DIRECTIONS, "all directions" },
1845 { MV_WIND_DIRECTION, "wind direction" },
1846 { MV_TOWARDS_PLAYER, "towards player" },
1847 { MV_AWAY_FROM_PLAYER, "away from player" },
1848 { MV_ALONG_LEFT_SIDE, "along left side" },
1849 { MV_ALONG_RIGHT_SIDE, "along right side" },
1850 { MV_TURNING_LEFT, "turning left" },
1851 { MV_TURNING_RIGHT, "turning right" },
1852 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1853 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1854 { MV_TURNING_RANDOM, "turning random" },
1855 { MV_MAZE_RUNNER, "maze runner style" },
1856 { MV_MAZE_HUNTER, "maze hunter style" },
1857 { MV_WHEN_PUSHED, "when pushed" },
1858 { MV_WHEN_DROPPED, "when dropped/thrown" },
1863 static struct ValueTextInfo options_move_direction[] =
1865 { MV_START_AUTOMATIC, "automatic" },
1866 { MV_START_LEFT, "left" },
1867 { MV_START_RIGHT, "right" },
1868 { MV_START_UP, "up" },
1869 { MV_START_DOWN, "down" },
1870 { MV_START_RANDOM, "random" },
1871 { MV_START_PREVIOUS, "previous" },
1876 static struct ValueTextInfo options_move_stepsize[] =
1878 { 0, "not moving" },
1883 { 16, "very fast" },
1884 { 32, "even faster" },
1889 static struct ValueTextInfo options_move_leave_type[] =
1891 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1892 { LEAVE_TYPE_LIMITED, "change it to" },
1897 static struct ValueTextInfo options_smash_targets[] =
1899 { EP_CAN_SMASH_PLAYER, "player" },
1901 { EP_CAN_SMASH_ENEMIES, "enemies" },
1903 { EP_CAN_SMASH_EVERYTHING, "everything" },
1908 static struct ValueTextInfo options_slippery_type[] =
1910 { SLIPPERY_ANY_RANDOM, "random" },
1911 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1912 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1913 { SLIPPERY_ONLY_LEFT, "only left" },
1914 { SLIPPERY_ONLY_RIGHT, "only right" },
1919 static struct ValueTextInfo options_deadliness[] =
1921 { EP_DONT_RUN_INTO, "running into" },
1922 { EP_DONT_COLLIDE_WITH, "colliding with" },
1923 { EP_DONT_GET_HIT_BY, "getting hit by" },
1924 { EP_DONT_TOUCH, "touching" },
1929 static struct ValueTextInfo options_explosion_type[] =
1931 { EXPLODES_3X3, "3x3" },
1932 { EXPLODES_CROSS, "3+3" },
1933 { EXPLODES_1X1, "1x1" },
1938 static struct ValueTextInfo options_time_units[] =
1941 { FRAMES_PER_SECOND, "seconds" },
1946 static struct ValueTextInfo options_change_direct_action[] =
1948 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1949 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1950 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1951 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1952 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1953 { CE_ENTERED_BY_PLAYER, "entered by player" },
1954 { CE_LEFT_BY_PLAYER, "left by player" },
1955 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1956 { CE_SWITCHED, "switched" },
1957 { CE_HITTING_SOMETHING, "hitting something" },
1958 { CE_HIT_BY_SOMETHING, "hit by something" },
1960 { CE_BLOCKED, "blocked" },
1962 { CE_IMPACT, "impact (on something)" },
1963 { CE_SMASHED, "smashed (from above)" },
1965 { CE_VALUE_CHANGES, "CE value changes" },
1966 { CE_SCORE_CHANGES, "CE score changes" },
1968 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1969 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1974 static struct ValueTextInfo options_change_other_action[] =
1976 { CE_PLAYER_TOUCHES_X, "player touches" },
1977 { CE_PLAYER_PRESSES_X, "player presses" },
1978 { CE_PLAYER_SWITCHES_X, "player switches" },
1979 { CE_PLAYER_SNAPS_X, "player snaps" },
1980 { CE_PLAYER_PUSHES_X, "player pushes" },
1981 { CE_PLAYER_ENTERS_X, "player enters" },
1982 { CE_PLAYER_LEAVES_X, "player leaves" },
1983 { CE_PLAYER_DIGS_X, "player digs" },
1984 { CE_PLAYER_COLLECTS_X, "player collects" },
1985 { CE_PLAYER_DROPS_X, "player drops/throws" },
1986 { CE_TOUCHING_X, "touching" },
1987 { CE_HITTING_X, "hitting" },
1988 { CE_DIGGING_X, "digging" },
1989 { CE_HIT_BY_X, "hit by" },
1990 { CE_SWITCH_OF_X, "switch of" },
1991 { CE_CHANGE_OF_X, "change by page of" },
1992 { CE_EXPLOSION_OF_X, "explosion of" },
1993 { CE_MOVE_OF_X, "move of" },
1994 { CE_CREATION_OF_X, "creation of" },
1995 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1996 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1997 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1998 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
2003 static struct ValueTextInfo options_change_trigger_side[] =
2005 { CH_SIDE_LEFT, "left" },
2006 { CH_SIDE_RIGHT, "right" },
2007 { CH_SIDE_TOP, "top" },
2008 { CH_SIDE_BOTTOM, "bottom" },
2009 { CH_SIDE_LEFT_RIGHT, "left/right" },
2010 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
2011 { CH_SIDE_ANY, "any" },
2016 static struct ValueTextInfo options_change_trigger_player[] =
2018 { CH_PLAYER_1, "1" },
2019 { CH_PLAYER_2, "2" },
2020 { CH_PLAYER_3, "3" },
2021 { CH_PLAYER_4, "4" },
2022 { CH_PLAYER_ANY, "any" },
2027 static struct ValueTextInfo options_change_trigger_page[] =
2039 { (1 << 10), "11" },
2040 { (1 << 11), "12" },
2041 { (1 << 12), "13" },
2042 { (1 << 13), "14" },
2043 { (1 << 14), "15" },
2044 { (1 << 15), "16" },
2045 { (1 << 16), "17" },
2046 { (1 << 17), "18" },
2047 { (1 << 18), "19" },
2048 { (1 << 19), "20" },
2049 { (1 << 20), "21" },
2050 { (1 << 21), "22" },
2051 { (1 << 22), "23" },
2052 { (1 << 23), "24" },
2053 { (1 << 24), "25" },
2054 { (1 << 25), "26" },
2055 { (1 << 26), "27" },
2056 { (1 << 27), "28" },
2057 { (1 << 28), "29" },
2058 { (1 << 29), "30" },
2059 { (1 << 30), "31" },
2060 { (1 << 31), "32" },
2061 { CH_PAGE_ANY, "any" },
2066 static struct ValueTextInfo options_change_replace_when[] =
2068 { CP_WHEN_EMPTY, "empty" },
2069 { CP_WHEN_WALKABLE, "walkable" },
2070 { CP_WHEN_DIGGABLE, "diggable" },
2071 { CP_WHEN_COLLECTIBLE, "collectible" },
2072 { CP_WHEN_REMOVABLE, "removable" },
2073 { CP_WHEN_DESTRUCTIBLE, "destructible" },
2078 static struct ValueTextInfo options_action_type[] =
2080 { CA_NO_ACTION, "no action" },
2081 { CA_UNDEFINED, " " },
2082 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
2083 { CA_RESTART_LEVEL, "restart level" },
2084 { CA_SHOW_ENVELOPE, "show envelope" },
2085 { CA_SET_LEVEL_TIME, "set time" },
2086 { CA_SET_LEVEL_SCORE, "set score" },
2087 { CA_SET_LEVEL_GEMS, "set gems" },
2088 { CA_SET_LEVEL_WIND, "set wind dir." },
2089 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
2090 { CA_UNDEFINED, " " },
2091 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
2092 { CA_MOVE_PLAYER, "move player" },
2093 { CA_EXIT_PLAYER, "exit player" },
2094 { CA_KILL_PLAYER, "kill player" },
2095 { CA_SET_PLAYER_KEYS, "set keys" },
2096 { CA_SET_PLAYER_SPEED, "set speed" },
2097 { CA_SET_PLAYER_SHIELD, "set shield" },
2098 { CA_SET_PLAYER_GRAVITY, "set gravity" },
2099 { CA_SET_PLAYER_ARTWORK, "set artwork" },
2100 { CA_SET_PLAYER_INVENTORY, "set inventory" },
2101 { CA_UNDEFINED, " " },
2102 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
2103 { CA_SET_CE_VALUE, "set CE value" },
2104 { CA_SET_CE_SCORE, "set CE score" },
2105 { CA_SET_CE_ARTWORK, "set CE artwork" },
2106 { CA_UNDEFINED, " " },
2107 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
2108 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
2113 static struct ValueTextInfo options_action_mode_none[] =
2115 { CA_MODE_UNDEFINED, " " },
2120 static struct ValueTextInfo options_action_mode_assign[] =
2122 { CA_MODE_SET, "=" },
2127 static struct ValueTextInfo options_action_mode_add_remove[] =
2129 { CA_MODE_ADD, "+" },
2130 { CA_MODE_SUBTRACT, "-" },
2135 static struct ValueTextInfo options_action_mode_calculate[] =
2137 { CA_MODE_SET, "=" },
2138 { CA_MODE_ADD, "+" },
2139 { CA_MODE_SUBTRACT, "-" },
2140 { CA_MODE_MULTIPLY, "*" },
2141 { CA_MODE_DIVIDE, "/" },
2142 { CA_MODE_MODULO, "%" },
2147 static struct ValueTextInfo options_action_arg_none[] =
2149 { CA_ARG_UNDEFINED, " " },
2154 static struct ValueTextInfo options_action_arg_player[] =
2156 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2157 { CA_ARG_PLAYER_1, "1" },
2158 { CA_ARG_PLAYER_2, "2" },
2159 { CA_ARG_PLAYER_3, "3" },
2160 { CA_ARG_PLAYER_4, "4" },
2161 { CA_ARG_PLAYER_ANY, "any" },
2162 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2163 { CA_ARG_PLAYER_ACTION, "action ->" },
2168 static struct ValueTextInfo options_action_arg_number[] =
2170 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2177 { CA_ARG_10, "10" },
2178 { CA_ARG_100, "100" },
2179 { CA_ARG_1000, "1000" },
2180 { CA_ARG_UNDEFINED, " " },
2181 { CA_ARG_NUMBER_MIN, "min" },
2182 { CA_ARG_NUMBER_MAX, "max" },
2183 { CA_ARG_UNDEFINED, " " },
2184 { CA_ARG_NUMBER_RESET, "reset" },
2185 { CA_ARG_UNDEFINED, " " },
2186 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2187 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2188 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2189 { CA_ARG_UNDEFINED, " " },
2190 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2191 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2192 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2193 { CA_ARG_UNDEFINED, " " },
2194 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2195 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2196 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2197 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2198 { CA_ARG_UNDEFINED, " " },
2199 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2200 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2201 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2202 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2207 static struct ValueTextInfo options_action_arg_value[] =
2209 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2216 { CA_ARG_10, "10" },
2217 { CA_ARG_100, "100" },
2218 { CA_ARG_1000, "1000" },
2219 { CA_ARG_UNDEFINED, " " },
2220 { CA_ARG_NUMBER_MIN, "min" },
2221 { CA_ARG_NUMBER_MAX, "max" },
2222 { CA_ARG_UNDEFINED, " " },
2223 { CA_ARG_NUMBER_RESET, "reset" },
2224 { CA_ARG_UNDEFINED, " " },
2225 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2226 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2227 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2228 { CA_ARG_UNDEFINED, " " },
2229 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2230 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2231 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2232 { CA_ARG_UNDEFINED, " " },
2233 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2234 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2235 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2236 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2237 { CA_ARG_UNDEFINED, " " },
2238 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2239 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2240 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2241 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2242 { CA_ARG_UNDEFINED, " " },
2243 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2244 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2245 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2246 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2251 static struct ValueTextInfo options_action_arg_envelope[] =
2253 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2258 { CA_ARG_UNDEFINED, " " },
2259 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2260 { CA_ARG_ELEMENT_TARGET, "target" },
2261 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2262 { CA_ARG_ELEMENT_ACTION, "action ->" },
2267 static struct ValueTextInfo options_action_arg_key[] =
2269 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2278 { CA_ARG_UNDEFINED, " " },
2279 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2280 { CA_ARG_ELEMENT_TARGET, "target" },
2281 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2282 { CA_ARG_ELEMENT_ACTION, "action ->" },
2287 static struct ValueTextInfo options_action_arg_speed[] =
2289 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2290 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2291 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2292 { CA_ARG_SPEED_SLOW, "slow" },
2293 { CA_ARG_SPEED_NORMAL, "normal" },
2294 { CA_ARG_SPEED_FAST, "fast" },
2295 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2296 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2297 { CA_ARG_UNDEFINED, " " },
2298 { CA_ARG_SPEED_SLOWER, "slower" },
2299 { CA_ARG_SPEED_FASTER, "faster" },
2300 { CA_ARG_UNDEFINED, " " },
2301 { CA_ARG_SPEED_RESET, "reset" },
2306 static struct ValueTextInfo options_action_arg_shield[] =
2308 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2309 { CA_ARG_SHIELD_OFF, "off" },
2310 { CA_ARG_SHIELD_NORMAL, "normal" },
2311 { CA_ARG_SHIELD_DEADLY, "deadly" },
2316 static struct ValueTextInfo options_action_arg_artwork[] =
2318 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2319 { CA_ARG_ELEMENT_TARGET, "target" },
2320 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2321 { CA_ARG_ELEMENT_ACTION, "action ->" },
2322 { CA_ARG_UNDEFINED, " " },
2323 { CA_ARG_ELEMENT_RESET, "reset" },
2328 static struct ValueTextInfo options_action_arg_gravity[] =
2330 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2331 { CA_ARG_GRAVITY_ON, "on" },
2332 { CA_ARG_GRAVITY_OFF, "off" },
2333 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2338 static struct ValueTextInfo options_action_arg_direction[] =
2340 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2341 { CA_ARG_DIRECTION_NONE, "none" },
2342 { CA_ARG_DIRECTION_LEFT, "left" },
2343 { CA_ARG_DIRECTION_RIGHT, "right" },
2344 { CA_ARG_DIRECTION_UP, "up" },
2345 { CA_ARG_DIRECTION_DOWN, "down" },
2346 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2347 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2352 static struct ValueTextInfo options_action_arg_scan_mode[] =
2354 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2355 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2356 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2361 static struct ValueTextInfo options_action_arg_inventory[] =
2363 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2364 { CA_ARG_ELEMENT_TARGET, "+ target" },
2365 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2366 { CA_ARG_ELEMENT_ACTION, "+ action" },
2367 { CA_ARG_UNDEFINED, " " },
2368 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2369 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2370 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2371 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2372 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2373 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2374 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2375 { CA_ARG_UNDEFINED, " " },
2376 { CA_ARG_INVENTORY_RESET, "reset" },
2381 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2382 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2387 static struct ValueTextInfo options_group_choice_mode[] =
2389 { ANIM_RANDOM, "random" },
2390 { ANIM_LOOP, "loop" },
2391 { ANIM_LINEAR, "linear" },
2392 { ANIM_PINGPONG, "pingpong" },
2393 { ANIM_PINGPONG2, "pingpong 2" },
2398 static struct ValueTextInfo *action_arg_modes[] =
2400 options_action_mode_none,
2401 options_action_mode_assign,
2402 options_action_mode_add_remove,
2403 options_action_mode_calculate,
2410 struct ValueTextInfo *options;
2412 action_arg_options[] =
2414 { CA_NO_ACTION, 0, options_action_arg_none, },
2415 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2416 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2417 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2418 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2419 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2420 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2421 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2422 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2423 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2424 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2425 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2426 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2427 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2428 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2429 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2430 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2431 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2432 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2433 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2434 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2443 int gadget_id_align;
2444 int size; /* char size of selectbox or '-1' (dynamically determined) */
2445 struct ValueTextInfo *options;
2447 char *text_above, *text_left, *text_right, *infotext;
2448 } selectbox_info[ED_NUM_SELECTBOX] =
2450 /* ---------- level and editor settings ---------------------------------- */
2453 -1, ED_LEVEL_SETTINGS_YPOS(8),
2454 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2456 options_time_or_steps,
2457 &level.use_step_counter,
2458 NULL, NULL, "(0 => no limit)", "time or step limit"
2461 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2462 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2464 options_game_engine_type,
2465 &level.game_engine_type,
2466 NULL, "game engine:", NULL, "game engine"
2469 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2470 GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE,
2472 options_levelset_save_mode,
2473 &levelset_save_mode,
2474 "Action:", NULL, NULL, "action when saving level set"
2477 /* ---------- element settings: configure (several elements) ------------- */
2480 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2481 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2483 options_wind_direction,
2484 &level.wind_direction_initial,
2485 NULL, "initial wind direction:", NULL, "initial wind direction"
2488 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2489 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2491 options_player_speed,
2492 &level.initial_player_stepsize[0],
2493 NULL, "initial player speed:", NULL, "initial player speed"
2496 /* ---------- element settings: configure 1 (custom elements) ------------ */
2499 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2500 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2502 options_access_type,
2503 &custom_element.access_type,
2504 NULL, NULL, NULL, "type of access to this field"
2507 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2508 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2510 options_access_layer,
2511 &custom_element.access_layer,
2512 NULL, NULL, NULL, "layer of access for this field"
2515 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2516 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2518 options_access_protected,
2519 &custom_element.access_protected,
2520 NULL, NULL, NULL, "protected access for this field"
2523 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2524 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2526 options_access_direction,
2527 &custom_element.access_direction,
2528 NULL, "from", NULL, "access direction for this field"
2531 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2532 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2534 options_walk_to_action,
2535 &custom_element.walk_to_action,
2536 NULL, NULL, NULL, "diggable/collectible/pushable"
2539 /* ---------- element settings: configure 2 (custom elements) ------------ */
2542 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2543 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2545 options_move_pattern,
2546 &custom_element.move_pattern,
2547 NULL, "can move", NULL, "element move pattern"
2550 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2551 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2553 options_move_direction,
2554 &custom_element.move_direction_initial,
2555 NULL, "starts moving", NULL, "initial element move direction"
2558 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2559 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2561 options_move_stepsize,
2562 &custom_element.move_stepsize,
2563 NULL, "move/fall speed", NULL, "speed of element movement"
2566 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2567 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2569 options_move_leave_type,
2570 &custom_element.move_leave_type,
2571 // left text with leading spaces to place gadget next to "can dig" gadget
2572 // (needed because drawing area gadgets created after selectbox gadgets)
2573 // NULL, "can dig: can", ":", "leave behind or change element"
2574 NULL, " can", ":", "leave behind or change element"
2577 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2578 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2580 options_smash_targets,
2581 &custom_element.smash_targets,
2582 NULL, "can smash", NULL, "elements that can be smashed"
2585 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2586 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2588 options_slippery_type,
2589 &custom_element.slippery_type,
2590 NULL, "slippery", NULL, "where other elements fall down"
2593 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2594 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2597 &custom_element.deadliness,
2598 NULL, "deadly when", NULL, "deadliness of element"
2601 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2602 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2604 options_explosion_type,
2605 &custom_element.explosion_type,
2606 NULL, "can explode", NULL, "explosion type"
2609 /* ---------- element settings: advanced (custom elements) --------------- */
2612 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2613 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2616 &custom_element_change.delay_frames,
2617 NULL, "delay time given in", NULL, "delay time units for change"
2620 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2621 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2623 options_change_direct_action,
2624 &custom_element_change.direct_action,
2625 NULL, NULL, NULL, "type of direct action"
2628 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2629 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2631 options_change_other_action,
2632 &custom_element_change.other_action,
2633 NULL, NULL, "element:", "type of other element action"
2636 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2637 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2639 options_change_trigger_side,
2640 &custom_element_change.trigger_side,
2641 NULL, "at", "side", "element side triggering change"
2644 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2645 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2647 options_change_trigger_player,
2648 &custom_element_change.trigger_player,
2649 NULL, "player:", " ", "player that causes change"
2652 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2653 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2655 options_change_trigger_page,
2656 &custom_element_change.trigger_page,
2657 NULL, "page:", NULL, "change page that causes change"
2660 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2661 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2663 options_change_replace_when,
2664 &custom_element_change.replace_when,
2665 NULL, "replace when", NULL, "which elements can be replaced"
2668 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2669 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2671 options_action_type,
2672 &custom_element_change.action_type,
2673 NULL, NULL, NULL, "action on specified condition"
2676 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2677 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2679 options_action_mode_none,
2680 &custom_element_change.action_mode,
2681 NULL, NULL, NULL, "action operator"
2684 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2685 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2687 options_action_arg_none,
2688 &custom_element_change.action_arg,
2689 NULL, NULL, NULL, "action parameter"
2692 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2693 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2695 options_change_page,
2696 &custom_element.current_change_page,
2697 NULL, NULL, NULL, "element change page"
2700 /* ---------- element settings: configure (group elements) --------------- */
2703 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2704 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2706 options_group_choice_mode,
2707 &group_element_info.choice_mode,
2708 NULL, "choice type:", NULL, "type of group element choice"
2716 int gadget_id_align;
2719 char *text_above, *text_left, *text_right, *infotext;
2720 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2722 /* ---------- level and editor settings (tabs) --------------------------- */
2725 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2726 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2728 NULL, NULL, NULL, "Configure level properties"
2732 GADGET_ID_LEVELINFO_LEVELSET, GADGET_ID_LEVELINFO_LEVEL,
2734 NULL, NULL, NULL, "Update this or create new level set"
2738 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVELSET,
2740 NULL, NULL, NULL, "Configure editor properties"
2743 /* ---------- element settings (tabs) ------------------------------------ */
2746 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2747 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2749 NULL, NULL, NULL, "Show information about element"
2753 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2755 NULL, NULL, NULL, "Configure element properties"
2759 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2761 NULL, NULL, NULL, "Configure element properties, part 1"
2765 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2767 NULL, NULL, NULL, "Configure element properties, part 2"
2771 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2773 NULL, NULL, NULL, "Configure custom element change pages"
2776 /* ---------- level and editor settings (buttons) ------------------------ */
2779 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2780 GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE,
2782 NULL, NULL, NULL, "Update or create level set"
2785 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2786 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2788 NULL, NULL, "this level as level template",
2789 "Save current settings as new template"
2792 /* ---------- element settings (buttons) --------------------------------- */
2796 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2798 NULL, " ", "As Template",
2799 "Save current settings as new template"
2803 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2805 NULL, NULL, NULL, "Add new change page"
2809 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2811 NULL, NULL, NULL, "Delete current change page"
2820 int gadget_id_align;
2821 char *text_left, *text_right, *infotext;
2822 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2825 IMG_EDITOR_COUNTER_DOWN,
2826 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2827 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2828 NULL, NULL, "select previous change page"
2831 IMG_EDITOR_COUNTER_UP,
2832 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2833 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2834 NULL, "change page", "select next change page"
2837 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2838 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2839 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2840 " ", NULL, "copy settings from this change page"
2843 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2844 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2845 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2846 NULL, NULL, "paste settings to this change page"
2853 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2860 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2863 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2864 GADGET_ID_SCROLL_UP,
2865 "scroll level editing area up"
2868 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2869 GADGET_ID_SCROLL_DOWN,
2870 "scroll level editing area down"
2873 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2874 GADGET_ID_SCROLL_LEFT,
2875 "scroll level editing area left"
2878 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2879 GADGET_ID_SCROLL_RIGHT,
2880 "scroll level editing area right"
2883 IMG_EDITOR_PALETTE_SCROLL_UP,
2884 GADGET_ID_SCROLL_LIST_UP,
2885 "scroll element list up ('Page Up')"
2888 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2889 GADGET_ID_SCROLL_LIST_DOWN,
2890 "scroll element list down ('Page Down')"
2898 int wheel_x, wheel_y;
2899 int wheel_width, wheel_height;
2900 } scrollbar_pos[ED_NUM_SCROLLBARS];
2908 } scrollbar_info[ED_NUM_SCROLLBARS] =
2911 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2912 GD_TYPE_SCROLLBAR_HORIZONTAL,
2913 GADGET_ID_SCROLL_HORIZONTAL,
2914 "scroll level editing area horizontally"
2917 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2918 GD_TYPE_SCROLLBAR_VERTICAL,
2919 GADGET_ID_SCROLL_VERTICAL,
2920 "scroll level editing area vertically"
2923 IMG_EDITOR_PALETTE_SCROLLBAR,
2924 GD_TYPE_SCROLLBAR_VERTICAL,
2925 GADGET_ID_SCROLL_LIST_VERTICAL,
2926 "scroll element list vertically"
2935 int gadget_id_align;
2936 int radio_button_nr;
2939 char *text_left, *text_right, *infotext;
2940 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2943 -1, ED_LEVEL_SETTINGS_YPOS(0),
2944 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2945 RADIO_NR_RANDOM_ELEMENTS,
2946 &random_placement_method, RANDOM_USE_PERCENTAGE,
2947 " ", "percentage", "use percentage for random elements"
2950 -1, ED_LEVEL_SETTINGS_YPOS(0),
2951 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2952 RADIO_NR_RANDOM_ELEMENTS,
2953 &random_placement_method, RANDOM_USE_QUANTITY,
2954 " ", "quantity", "use quantity for random elements"
2962 int gadget_id_align;
2964 char *text_above, *text_left, *text_right, *infotext;
2965 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2967 /* ---------- level and editor settings ---------------------------------- */
2970 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2971 GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE,
2972 &level.auto_count_gems,
2974 "automatically count gems needed", "set counter to number of gems"
2977 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
2978 GADGET_ID_USE_LEVELSET_ARTWORK, GADGET_ID_NONE,
2979 &levelset_use_levelset_artwork,
2981 "use current custom artwork", "use custom artwork of this level set"
2984 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
2985 GADGET_ID_COPY_LEVEL_TEMPLATE, GADGET_ID_NONE,
2986 &levelset_copy_level_template,
2988 "copy current level template", "copy level template of this level set"
2991 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2992 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2993 &random_placement_background_restricted,
2995 "restrict random placement to:", "set random placement restriction"
2998 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2999 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
3000 &setup.editor.use_template_for_new_levels,
3001 "Template for new levels and CE/GE:", NULL,
3002 "use template for new levels", "use template for level properties"
3005 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
3006 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
3007 &level.use_custom_template,
3009 "use template for custom elements", "use template for custom properties"
3012 /* ---------- element settings: configure (various elements) ------------- */
3015 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3016 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
3017 &stick_element_properties_window,
3019 "stick this screen to edit content","stick this screen to edit content"
3022 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3023 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
3024 &level.em_slippery_gems,
3026 "slip down from certain flat walls","use EM/DC style slipping behaviour"
3029 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3030 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
3031 &level.em_explodes_by_fire,
3033 "explodes with chain reaction", "use R'n'D style explosion behaviour"
3036 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3037 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
3038 &level.use_spring_bug,
3040 "use spring pushing bug", "use odd spring pushing behaviour"
3043 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3044 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
3045 &level.use_time_orb_bug,
3047 "use time orb bug", "use odd time orb behaviour"
3050 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3051 GADGET_ID_USE_LIFE_BUGS, GADGET_ID_NONE,
3052 &level.use_life_bugs,
3054 "use buggy element behaviour", "use odd (historic) element behaviour"
3057 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3058 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
3061 "create single random element", "only create one element from content"
3064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3065 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
3066 &level.ball_state_initial,
3068 "magic ball initially activated", "activate magic ball after level start"
3071 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3072 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
3073 &level.grow_into_diggable,
3075 "can grow into anything diggable", "grow into more than just sand"
3078 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3079 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
3080 &level.auto_exit_sokoban,
3082 "exit level if all fields solved", "automatically finish Sokoban levels"
3085 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3086 GADGET_ID_SOLVED_BY_ONE_PLAYER, GADGET_ID_NONE,
3087 &level.solved_by_one_player,
3089 "only one player must enter exit", "level solved by first player in exit"
3092 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3093 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
3094 &level.continuous_snapping,
3096 "continuous snapping", "use snapping without releasing key"
3099 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3100 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
3101 &level.block_snap_field,
3103 "block snapped field when snapping", "use snapping delay to show animation"
3106 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3107 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3108 &level.block_last_field,
3110 "block last field when moving", "player blocks last field when moving"
3113 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3114 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3115 &level.sp_block_last_field,
3117 "block last field when moving", "player blocks last field when moving"
3120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3121 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
3122 &level.instant_relocation,
3124 "no scrolling when relocating", "player gets relocated without delay"
3127 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3128 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
3129 &level.shifted_relocation,
3131 "no centering when relocating", "level not centered after relocation"
3134 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3135 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
3136 &level.lazy_relocation,
3138 "only redraw off-screen relocation","no redraw if relocation target visible"
3141 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3142 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
3143 &level.use_start_element[0],
3145 "use level start element:", "start level at this element's position"
3148 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3149 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
3150 &level.use_artwork_element[0],
3152 "use artwork from element:", "use player artwork from other element"
3155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
3156 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
3157 &level.use_explosion_element[0],
3159 "use explosion from element:", "use explosion properties from element"
3162 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3163 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
3164 &level.initial_player_gravity[0],
3166 "use initial gravity", "set initial player gravity"
3169 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3170 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
3171 &level.use_initial_inventory[0],
3173 "use initial inventory:", "use collected elements on level start"
3176 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
3177 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
3178 &level.can_pass_to_walkable,
3180 "can pass to walkable element", "player can pass to empty or walkable"
3183 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3184 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3185 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3187 "can fall into acid (with gravity)","player can fall into acid pool"
3190 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3191 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3192 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3194 "can move into acid", "element can move into acid pool"
3197 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3198 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3199 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3201 "deadly when colliding with", "element is deadly when hitting player"
3204 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3205 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3206 &level.envelope[0].autowrap,
3208 "auto-wrap", "automatically wrap envelope text"
3211 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3212 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3213 &level.envelope[0].centered,
3215 "centered", "automatically center envelope text"
3218 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3219 GADGET_ID_MM_LASER_RED, GADGET_ID_NONE,
3220 &level.mm_laser_red,
3221 "choose color components for laser:", NULL,
3222 "red", "use red color components in laser"
3225 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3226 GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE,
3227 &level.mm_laser_green,
3229 "green", "use green color components in laser"
3232 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3233 GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE,
3234 &level.mm_laser_blue,
3236 "blue", "use blue color components in laser"
3239 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3240 GADGET_ID_DF_LASER_RED, GADGET_ID_NONE,
3241 &level.df_laser_red,
3242 "choose color components for laser:", NULL,
3243 "red", "use red color components in laser"
3246 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3247 GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE,
3248 &level.df_laser_green,
3250 "green", "use green color components in laser"
3253 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3254 GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE,
3255 &level.df_laser_blue,
3257 "blue", "use blue color components in laser"
3260 /* ---------- element settings: configure 1 (custom elements) ----------- */
3263 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3264 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3265 &custom_element.use_gfx_element,
3267 "use graphic of element:", "use existing element graphic"
3270 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3271 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3272 &level.use_custom_template,
3274 "use template", "use template for custom properties"
3277 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3278 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3279 &custom_element_properties[EP_ACCESSIBLE],
3281 NULL, "player can walk to or pass this field"
3284 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3285 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3286 &custom_element_properties[EP_GRAVITY_REACHABLE],
3288 "reachable despite gravity", "player can walk/dig despite gravity"
3291 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3292 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3293 &custom_element.use_last_ce_value,
3295 "use last CE value after change", "use last CE value after change"
3298 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3299 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3300 &custom_element_properties[EP_WALK_TO_OBJECT],
3302 NULL, "player can dig/collect/push element"
3305 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3306 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3307 &custom_element_properties[EP_INDESTRUCTIBLE],
3309 "indestructible", "element is indestructible"
3312 /* ---------- element settings: configure 2 (custom elements) ----------- */
3315 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3316 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3317 &custom_element_properties[EP_CAN_MOVE],
3319 NULL, "element can move with some pattern"
3322 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3323 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3324 &custom_element_properties[EP_CAN_FALL],
3326 "can fall", "element can fall down"
3329 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3330 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3331 &custom_element_properties[EP_CAN_SMASH],
3333 NULL, "element can smash other elements"
3336 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3337 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3338 &custom_element_properties[EP_SLIPPERY],
3340 NULL, "other elements can fall down from it"
3343 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3344 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3345 &custom_element_properties[EP_DEADLY],
3347 NULL, "element can kill the player"
3350 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3351 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3352 &custom_element_properties[EP_CAN_EXPLODE],
3354 NULL, "element can explode"
3357 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3358 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3359 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3361 "by fire", "element can explode by fire/explosion"
3364 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3365 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3366 &custom_element_properties[EP_EXPLODES_SMASHED],
3368 "smashed", "element can explode when smashed"
3371 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3372 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3373 &custom_element_properties[EP_EXPLODES_IMPACT],
3375 "impact", "element can explode on impact"
3378 /* ---------- element settings: advanced (custom elements) --------------- */
3381 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3382 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3383 &custom_element_change.can_change,
3385 "element changes to:", "change element on specified condition"
3388 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3389 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3390 &custom_element_change_events[CE_DELAY],
3392 NULL, "element changes after delay"
3395 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3396 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3397 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3399 NULL, "element changes by direct action"
3402 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3403 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3404 &custom_element_change_events[CE_BY_OTHER_ACTION],
3406 NULL, "element changes by other element"
3409 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3410 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3411 &custom_element_change.explode,
3413 "explode instead of change", "element explodes instead of change"
3416 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3417 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3418 &custom_element_change.use_target_content,
3420 "use extended change target:", "element changes to more elements"
3423 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3424 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3425 &custom_element_change.only_if_complete,
3427 "replace all or nothing", "only replace when all can be changed"
3430 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3431 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3432 &custom_element_change.use_random_replace,
3434 NULL, "use percentage for random replace"
3437 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3438 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3439 &custom_element_change.has_action,
3441 NULL, "execute action on specified condition"
3448 int xoffset, yoffset;
3450 int gadget_id_align;
3452 int area_xsize, area_ysize;
3453 char *text_left, *text_right, *text_below, *infotext;
3454 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3456 /* ---------- level playfield content ------------------------------------ */
3461 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3463 -1, -1, /* these values are not constant, but can change at runtime */
3464 NULL, NULL, NULL, NULL
3467 /* ---------- yam yam content -------------------------------------------- */
3470 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3471 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3472 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3473 &level.yamyam_content[0].e[0][0], 3, 3,
3474 NULL, NULL, "1", NULL
3477 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3478 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3479 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3480 &level.yamyam_content[1].e[0][0], 3, 3,
3481 NULL, NULL, "2", NULL
3484 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3485 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3486 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3487 &level.yamyam_content[2].e[0][0], 3, 3,
3488 NULL, NULL, "3", NULL
3491 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3492 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3493 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3494 &level.yamyam_content[3].e[0][0], 3, 3,
3495 NULL, NULL, "4", NULL
3498 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3499 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3500 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3501 &level.yamyam_content[4].e[0][0], 3, 3,
3502 NULL, NULL, "5", NULL
3505 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3506 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3507 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3508 &level.yamyam_content[5].e[0][0], 3, 3,
3509 NULL, NULL, "6", NULL
3512 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3513 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3514 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3515 &level.yamyam_content[6].e[0][0], 3, 3,
3516 NULL, NULL, "7", NULL
3519 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3520 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3521 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3522 &level.yamyam_content[7].e[0][0], 3, 3,
3523 NULL, NULL, "8", NULL
3526 /* ---------- magic ball content ----------------------------------------- */
3529 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3530 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3531 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3532 &level.ball_content[0].e[0][0], 3, 3,
3533 NULL, NULL, "1", NULL
3536 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3537 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3538 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3539 &level.ball_content[1].e[0][0], 3, 3,
3540 NULL, NULL, "2", NULL
3543 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3544 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3545 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3546 &level.ball_content[2].e[0][0], 3, 3,
3547 NULL, NULL, "3", NULL
3550 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3551 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3552 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3553 &level.ball_content[3].e[0][0], 3, 3,
3554 NULL, NULL, "4", NULL
3557 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3558 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3559 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3560 &level.ball_content[4].e[0][0], 3, 3,
3561 NULL, NULL, "5", NULL
3564 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3565 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3566 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3567 &level.ball_content[5].e[0][0], 3, 3,
3568 NULL, NULL, "6", NULL
3571 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3572 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3573 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3574 &level.ball_content[6].e[0][0], 3, 3,
3575 NULL, NULL, "7", NULL
3578 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3579 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3580 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3581 &level.ball_content[7].e[0][0], 3, 3,
3582 NULL, NULL, "8", NULL
3585 /* ---------- android content -------------------------------------------- */
3588 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3589 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3590 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3591 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3592 "elements:", NULL, NULL, "elements android can clone"
3595 /* ---------- amoeba content --------------------------------------------- */
3598 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3599 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3600 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3601 &level.amoeba_content, 1, 1,
3602 "content:", NULL, NULL, "amoeba content"
3605 /* ---------- level start element ---------------------------------------- */
3608 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3609 0, ED_AREA_1X1_SETTINGS_YOFF,
3610 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3611 &level.start_element[0], 1, 1,
3612 NULL, NULL, NULL, "level start element"
3615 /* ---------- player artwork element ------------------------------------- */
3618 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3619 0, ED_AREA_1X1_SETTINGS_YOFF,
3620 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3621 &level.artwork_element[0], 1, 1,
3622 NULL, NULL, NULL, "element for player artwork"
3625 /* ---------- player explosion element ----------------------------------- */
3628 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3629 0, ED_AREA_1X1_SETTINGS_YOFF,
3630 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3631 &level.explosion_element[0], 1, 1,
3632 NULL, NULL, NULL, "element for player explosion"
3635 /* ---------- player initial inventory ----------------------------------- */
3638 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3639 0, ED_AREA_1X1_SETTINGS_YOFF,
3640 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3641 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3642 NULL, NULL, NULL, "content for initial inventory"
3645 /* ---------- element settings: configure 1 (custom elements) ----------- */
3647 /* ---------- custom graphic --------------------------------------------- */
3650 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3651 0, ED_AREA_1X1_SETTINGS_YOFF,
3652 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3653 &custom_element.gfx_element_initial,1, 1,
3654 NULL, NULL, NULL, "custom graphic element"
3657 /* ---------- element settings: configure 2 (custom elements) ----------- */
3659 /* ---------- custom content (when exploding) ---------------------------- */
3662 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3663 0, ED_AREA_3X3_SETTINGS_YOFF,
3664 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3665 &custom_element.content.e[0][0], 3, 3,
3666 "content:", NULL, NULL, NULL
3669 /* ---------- custom enter and leave element (when moving) --------------- */
3672 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3673 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3674 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3675 &custom_element.move_enter_element, 1, 1,
3676 "can dig:", " ", NULL, "element that can be digged/collected"
3679 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3680 0, ED_AREA_1X1_SETTINGS_YOFF,
3681 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3682 &custom_element.move_leave_element, 1, 1,
3683 NULL, NULL, NULL, "element that will be left behind"
3686 /* ---------- element settings: advanced (custom elements) --------------- */
3688 /* ---------- custom change target --------------------------------------- */
3691 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3692 0, ED_AREA_1X1_SETTINGS_YOFF,
3693 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3694 &custom_element_change.target_element, 1, 1,
3695 NULL, "after/when:", NULL, "new target element after change"
3698 /* ---------- custom change content (extended change target) ------------- */
3701 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3702 0, ED_AREA_3X3_SETTINGS_YOFF,
3703 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3704 &custom_element_change.target_content.e[0][0], 3, 3,
3705 NULL, NULL, NULL, "new extended elements after change"
3708 /* ---------- custom change trigger (element causing change) ------------- */
3711 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3712 0, ED_AREA_1X1_SETTINGS_YOFF,
3713 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3714 &custom_element_change.initial_trigger_element, 1, 1,
3715 NULL, NULL, NULL, "other element triggering change"
3718 /* ---------- custom change action (element used for action) ------------- */
3721 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3722 0, ED_AREA_1X1_SETTINGS_YOFF,
3723 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3724 &custom_element_change.action_element, 1, 1,
3725 NULL, NULL, NULL, "element used as action parameter"
3728 /* ---------- group element content -------------------------------------- */
3731 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3732 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3733 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3734 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3735 "content:", NULL, NULL, NULL
3738 /* ---------- random background (for random painting) -------------------- */
3741 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3742 0, ED_AREA_1X1_LSETTINGS_YOFF,
3743 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3744 &random_placement_background_element, 1, 1,
3745 NULL, NULL, NULL, "random placement background"
3751 -----------------------------------------------------------------------------
3752 some internally used variables
3753 -----------------------------------------------------------------------------
3756 /* maximal size of level editor drawing area */
3757 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3759 /* actual size of level editor drawing area */
3760 static int ed_fieldx, ed_fieldy;
3762 /* actual position of level editor drawing area in level playfield */
3763 static int level_xpos = -1, level_ypos = -1;
3765 /* actual tile size used to display playfield drawing area */
3766 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3767 static int ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
3769 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3771 /* drawing elements on the three mouse buttons */
3772 static int new_element1 = EL_WALL;
3773 static int new_element2 = EL_EMPTY;
3774 static int new_element3 = EL_SAND;
3776 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3777 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3778 (button) == 2 ? new_element2 : \
3779 (button) == 3 ? new_element3 : EL_EMPTY)
3781 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3783 static int use_permanent_palette = TRUE;
3785 #define PX (use_permanent_palette ? DX : SX)
3786 #define PY (use_permanent_palette ? DY : SY)
3787 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3788 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3790 /* forward declaration for internal use */
3791 static void ModifyEditorCounterValue(int, int);
3792 static void ModifyEditorCounterLimits(int, int, int);
3793 static void ModifyEditorSelectboxValue(int, int);
3794 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3795 static void ModifyEditorDrawingArea(int, int, int);
3796 static void ModifyEditorElementList(void);
3797 static void AdjustElementListScrollbar(void);
3798 static void RedrawDrawingElements(void);
3799 static void DrawDrawingWindowExt(boolean);
3800 static void DrawDrawingWindow(void);
3801 static void DrawLevelInfoWindow(void);
3802 static void DrawPropertiesWindow(void);
3803 static void DrawPaletteWindow(void);
3804 static void UpdateCustomElementGraphicGadgets(void);
3805 static boolean checkPropertiesConfig(int);
3806 static void SetAutomaticNumberOfGemsNeeded(void);
3807 static void ClearEditorGadgetInfoText(void);
3808 static void CopyLevelToUndoBuffer(int);
3809 static void HandleDrawingAreas(struct GadgetInfo *);
3810 static void HandleCounterButtons(struct GadgetInfo *);
3811 static void HandleTextInputGadgets(struct GadgetInfo *);
3812 static void HandleTextAreaGadgets(struct GadgetInfo *);
3813 static void HandleSelectboxGadgets(struct GadgetInfo *);
3814 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3815 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3816 static void HandleRadiobuttons(struct GadgetInfo *);
3817 static void HandleCheckbuttons(struct GadgetInfo *);
3818 static void HandleControlButtons(struct GadgetInfo *);
3819 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3820 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3821 static boolean AskToCopyAndModifyLevelTemplate(void);
3822 static boolean getDrawModeHiRes(void);
3823 static int getTabulatorBarWidth(void);
3824 static int getTabulatorBarHeight(void);
3825 static Pixel getTabulatorBarColor(void);
3827 static int num_editor_gadgets = 0; /* dynamically determined */
3829 static struct GadgetInfo **level_editor_gadget = NULL;
3830 static int *right_gadget_border = NULL;
3832 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3833 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3834 static boolean draw_with_brush = FALSE;
3835 static int properties_element = 0;
3837 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3838 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3839 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3840 static int undo_buffer_position = 0;
3841 static int undo_buffer_steps = 0;
3842 static int redo_buffer_steps = 0;
3844 static int edit_mode;
3845 static int edit_mode_levelinfo;
3846 static int edit_mode_properties;
3848 static int element_shift = 0;
3850 static int editor_el_players[] =
3857 static int *editor_el_players_ptr = editor_el_players;
3858 static int num_editor_el_players = ARRAY_SIZE(editor_el_players);
3860 static int editor_hl_boulderdash[] =
3862 EL_INTERNAL_CASCADE_BD_ACTIVE,
3868 static int editor_el_boulderdash[] =
3877 EL_BD_EXPANDABLE_WALL,
3885 EL_BD_BUTTERFLY_LEFT,
3887 EL_BD_BUTTERFLY_RIGHT,
3888 EL_BD_FIREFLY_RIGHT,
3891 EL_BD_BUTTERFLY_DOWN,
3895 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3896 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3897 static int num_editor_hl_boulderdash = ARRAY_SIZE(editor_hl_boulderdash);
3898 static int num_editor_el_boulderdash = ARRAY_SIZE(editor_el_boulderdash);
3900 static int editor_hl_emerald_mine[] =
3902 EL_INTERNAL_CASCADE_EM_ACTIVE,
3908 static int editor_el_emerald_mine[] =
3926 EL_EM_DYNAMITE_ACTIVE,
3945 EL_ACID_POOL_TOPLEFT,
3947 EL_ACID_POOL_TOPRIGHT,
3950 EL_ACID_POOL_BOTTOMLEFT,
3951 EL_ACID_POOL_BOTTOM,
3952 EL_ACID_POOL_BOTTOMRIGHT,
3970 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3971 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3972 static int num_editor_hl_emerald_mine = ARRAY_SIZE(editor_hl_emerald_mine);
3973 static int num_editor_el_emerald_mine = ARRAY_SIZE(editor_el_emerald_mine);
3975 static int editor_hl_emerald_mine_club[] =
3977 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3983 static int editor_el_emerald_mine_club[] =
4010 EL_EMC_WALL_SLIPPERY_1,
4011 EL_EMC_WALL_SLIPPERY_2,
4012 EL_EMC_WALL_SLIPPERY_3,
4013 EL_EMC_WALL_SLIPPERY_4,
4036 EL_EMC_MAGIC_BALL_SWITCH,
4038 EL_EMC_SPRING_BUMPER,
4047 EL_BALLOON_SWITCH_UP,
4048 EL_BALLOON_SWITCH_ANY,
4051 EL_BALLOON_SWITCH_LEFT,
4053 EL_BALLOON_SWITCH_RIGHT,
4057 EL_BALLOON_SWITCH_DOWN,
4058 EL_BALLOON_SWITCH_NONE,
4060 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
4061 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
4062 static int num_editor_hl_emerald_mine_club = ARRAY_SIZE(editor_hl_emerald_mine_club);
4063 static int num_editor_el_emerald_mine_club = ARRAY_SIZE(editor_el_emerald_mine_club);
4065 static int editor_hl_rnd[] =
4067 EL_INTERNAL_CASCADE_RND_ACTIVE,
4073 static int editor_el_rnd[] =
4075 EL_DYNAMITE, /* RND */
4076 EL_DYNAMITE_ACTIVE, /* RND */
4110 EL_WALL_EMERALD_YELLOW,
4111 EL_WALL_EMERALD_RED,
4112 EL_WALL_EMERALD_PURPLE,
4123 EL_YAMYAM, /* RND */
4130 EL_DYNABOMB_INCREASE_NUMBER,
4131 EL_DYNABOMB_INCREASE_SIZE,
4132 EL_DYNABOMB_INCREASE_POWER,
4152 EL_INVISIBLE_STEELWALL,
4156 EL_EXPANDABLE_WALL_HORIZONTAL,
4157 EL_EXPANDABLE_WALL_VERTICAL,
4158 EL_EXPANDABLE_WALL_ANY,
4160 static int *editor_hl_rnd_ptr = editor_hl_rnd;
4161 static int *editor_el_rnd_ptr = editor_el_rnd;
4162 static int num_editor_hl_rnd = ARRAY_SIZE(editor_hl_rnd);
4163 static int num_editor_el_rnd = ARRAY_SIZE(editor_el_rnd);
4165 static int editor_hl_sokoban[] =
4167 EL_INTERNAL_CASCADE_SB_ACTIVE,
4173 static int editor_el_sokoban[] =
4176 EL_SOKOBAN_FIELD_EMPTY,
4177 EL_SOKOBAN_FIELD_FULL,
4178 EL_SOKOBAN_FIELD_PLAYER,
4180 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
4181 static int *editor_el_sokoban_ptr = editor_el_sokoban;
4182 static int num_editor_hl_sokoban = ARRAY_SIZE(editor_hl_sokoban);
4183 static int num_editor_el_sokoban = ARRAY_SIZE(editor_el_sokoban);
4185 static int editor_hl_supaplex[] =
4187 EL_INTERNAL_CASCADE_SP_ACTIVE,
4193 static int editor_el_supaplex[] =
4211 EL_SP_PORT_HORIZONTAL,
4212 EL_SP_PORT_VERTICAL,
4220 EL_SP_GRAVITY_PORT_LEFT,
4221 EL_SP_GRAVITY_PORT_RIGHT,
4222 EL_SP_GRAVITY_PORT_UP,
4223 EL_SP_GRAVITY_PORT_DOWN,
4225 EL_SP_GRAVITY_ON_PORT_LEFT,
4226 EL_SP_GRAVITY_ON_PORT_RIGHT,
4227 EL_SP_GRAVITY_ON_PORT_UP,
4228 EL_SP_GRAVITY_ON_PORT_DOWN,
4230 EL_SP_GRAVITY_OFF_PORT_LEFT,
4231 EL_SP_GRAVITY_OFF_PORT_RIGHT,
4232 EL_SP_GRAVITY_OFF_PORT_UP,
4233 EL_SP_GRAVITY_OFF_PORT_DOWN,
4235 EL_SP_HARDWARE_GRAY,
4236 EL_SP_HARDWARE_GREEN,
4237 EL_SP_HARDWARE_BLUE,
4240 EL_SP_HARDWARE_BASE_1,
4241 EL_SP_HARDWARE_BASE_2,
4242 EL_SP_HARDWARE_BASE_3,
4243 EL_SP_HARDWARE_BASE_4,
4245 EL_SP_HARDWARE_BASE_5,
4246 EL_SP_HARDWARE_BASE_6,
4247 EL_SP_HARDWARE_YELLOW,
4255 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4256 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4257 static int num_editor_hl_supaplex = ARRAY_SIZE(editor_hl_supaplex);
4258 static int num_editor_el_supaplex = ARRAY_SIZE(editor_el_supaplex);
4260 static int editor_hl_diamond_caves[] =
4262 EL_INTERNAL_CASCADE_DC_ACTIVE,
4268 static int editor_el_diamond_caves[] =
4270 EL_EM_STEEL_EXIT_CLOSED, /* DC2 */
4271 EL_EM_STEEL_EXIT_OPEN, /* DC2 */
4272 EL_WALL_EMERALD, /* DC2 */
4273 EL_WALL_DIAMOND, /* DC2 */
4280 EL_CONVEYOR_BELT_1_LEFT,
4281 EL_CONVEYOR_BELT_1_MIDDLE,
4282 EL_CONVEYOR_BELT_1_RIGHT,
4283 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4285 EL_CONVEYOR_BELT_2_LEFT,
4286 EL_CONVEYOR_BELT_2_MIDDLE,
4287 EL_CONVEYOR_BELT_2_RIGHT,
4288 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4290 EL_CONVEYOR_BELT_3_LEFT,
4291 EL_CONVEYOR_BELT_3_MIDDLE,
4292 EL_CONVEYOR_BELT_3_RIGHT,
4293 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4295 EL_CONVEYOR_BELT_4_LEFT,
4296 EL_CONVEYOR_BELT_4_MIDDLE,
4297 EL_CONVEYOR_BELT_4_RIGHT,
4298 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4300 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4301 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4302 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4303 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4305 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4306 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4307 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4308 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4313 EL_DC_TIMEGATE_SWITCH,
4315 EL_SWITCHGATE_CLOSED,
4317 EL_SWITCHGATE_SWITCH_UP,
4318 EL_SWITCHGATE_SWITCH_DOWN,
4321 EL_LIGHT_SWITCH_ACTIVE,
4322 EL_DC_SWITCHGATE_SWITCH_UP,
4323 EL_DC_SWITCHGATE_SWITCH_DOWN,
4325 EL_STEEL_EXIT_CLOSED,
4327 EL_STEELWALL_SLIPPERY,
4330 EL_QUICKSAND_FAST_EMPTY,
4331 EL_QUICKSAND_FAST_FULL,
4345 EL_SIGN_RADIOACTIVITY,
4351 EL_SIGN_ENTRY_FORBIDDEN,
4352 EL_SIGN_EMERGENCY_EXIT,
4377 EL_DC_STEELWALL_2_SINGLE,
4378 EL_DC_STEELWALL_2_TOP,
4379 EL_SIGN_EXCLAMATION,
4382 EL_DC_STEELWALL_2_LEFT,
4383 EL_DC_STEELWALL_2_MIDDLE,
4384 EL_DC_STEELWALL_2_HORIZONTAL,
4385 EL_DC_STEELWALL_2_RIGHT,
4387 EL_DC_STEELWALL_1_TOPLEFT,
4388 EL_DC_STEELWALL_2_VERTICAL,
4389 EL_DC_STEELWALL_1_TOPRIGHT,
4392 EL_DC_STEELWALL_1_VERTICAL,
4393 EL_DC_STEELWALL_2_BOTTOM,
4395 EL_DC_GATE_WHITE_GRAY,
4397 EL_DC_STEELWALL_1_BOTTOMLEFT,
4398 EL_DC_STEELWALL_1_HORIZONTAL,
4399 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4400 EL_DC_GATE_FAKE_GRAY,
4402 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4403 EL_DC_STEELWALL_1_BOTTOM,
4404 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4405 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4407 EL_DC_STEELWALL_1_RIGHT,
4409 EL_DC_STEELWALL_1_LEFT,
4410 EL_EXPANDABLE_STEELWALL_VERTICAL,
4412 EL_DC_STEELWALL_1_TOPRIGHT_2,
4413 EL_DC_STEELWALL_1_TOP,
4414 EL_DC_STEELWALL_1_TOPLEFT_2,
4415 EL_EXPANDABLE_STEELWALL_ANY,
4417 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4418 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4419 static int num_editor_hl_diamond_caves = ARRAY_SIZE(editor_hl_diamond_caves);
4420 static int num_editor_el_diamond_caves = ARRAY_SIZE(editor_el_diamond_caves);
4422 static int editor_hl_dx_boulderdash[] =
4424 EL_INTERNAL_CASCADE_DX_ACTIVE,
4430 static int editor_el_dx_boulderdash[] =
4434 EL_TUBE_HORIZONTAL_DOWN,
4438 EL_TUBE_VERTICAL_RIGHT,
4440 EL_TUBE_VERTICAL_LEFT,
4444 EL_TUBE_HORIZONTAL_UP,
4452 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4453 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4454 static int num_editor_hl_dx_boulderdash = ARRAY_SIZE(editor_hl_dx_boulderdash);
4455 static int num_editor_el_dx_boulderdash = ARRAY_SIZE(editor_el_dx_boulderdash);
4457 static int editor_hl_mirror_magic[] =
4459 EL_INTERNAL_CASCADE_MM_ACTIVE,
4465 static int editor_el_mirror_magic[] =
4467 EL_MM_MCDUFFIN_RIGHT,
4469 EL_MM_MCDUFFIN_LEFT,
4470 EL_MM_MCDUFFIN_DOWN,
4473 EL_MM_MIRROR_FIXED_START,
4474 EL_MM_POLARIZER_START,
4475 EL_MM_POLARIZER_CROSS_START,
4477 EL_MM_TELEPORTER_RED_START,
4478 EL_MM_TELEPORTER_YELLOW_START,
4479 EL_MM_TELEPORTER_GREEN_START,
4480 EL_MM_TELEPORTER_BLUE_START,
4493 EL_MM_LIGHTBULB_ACTIVE,
4507 EL_MM_STEEL_GRID_FIXED_1,
4508 EL_MM_STEEL_GRID_FIXED_2,
4509 EL_MM_STEEL_GRID_FIXED_3,
4510 EL_MM_STEEL_GRID_FIXED_4,
4512 EL_MM_WOODEN_GRID_FIXED_1,
4513 EL_MM_WOODEN_GRID_FIXED_2,
4514 EL_MM_WOODEN_GRID_FIXED_3,
4515 EL_MM_WOODEN_GRID_FIXED_4
4517 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4518 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4519 static int num_editor_hl_mirror_magic = ARRAY_SIZE(editor_hl_mirror_magic);
4520 static int num_editor_el_mirror_magic = ARRAY_SIZE(editor_el_mirror_magic);
4522 static int editor_hl_deflektor[] =
4524 EL_INTERNAL_CASCADE_DF_ACTIVE,
4530 static int editor_el_deflektor[] =
4537 EL_DF_RECEIVER_RIGHT,
4539 EL_DF_RECEIVER_LEFT,
4540 EL_DF_RECEIVER_DOWN,
4543 EL_DF_MIRROR_ROTATING_START,
4547 EL_DF_FIBRE_OPTIC_RED_1,
4548 EL_DF_FIBRE_OPTIC_YELLOW_1,
4549 EL_DF_FIBRE_OPTIC_GREEN_1,
4550 EL_DF_FIBRE_OPTIC_BLUE_1,
4552 EL_DF_STEEL_GRID_FIXED_START,
4553 EL_DF_STEEL_GRID_ROTATING_START,
4554 EL_DF_WOODEN_GRID_FIXED_START,
4555 EL_DF_WOODEN_GRID_ROTATING_START,
4562 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4563 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4564 static int num_editor_hl_deflektor = ARRAY_SIZE(editor_hl_deflektor);
4565 static int num_editor_el_deflektor = ARRAY_SIZE(editor_el_deflektor);
4567 static int editor_hl_chars[] =
4569 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4575 static int editor_el_chars[] =
4657 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4658 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4659 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4660 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4662 EL_CHAR(CHAR_BYTE_DEGREE),
4663 EL_CHAR(CHAR_BYTE_REGISTERED),
4664 EL_CHAR(FONT_ASCII_CURSOR),
4665 EL_CHAR(FONT_ASCII_BUTTON),
4667 EL_CHAR(FONT_ASCII_UP),
4668 EL_CHAR(FONT_ASCII_DOWN),
4672 static int *editor_hl_chars_ptr = editor_hl_chars;
4673 static int *editor_el_chars_ptr = editor_el_chars;
4674 static int num_editor_hl_chars = ARRAY_SIZE(editor_hl_chars);
4675 static int num_editor_el_chars = ARRAY_SIZE(editor_el_chars);
4677 static int editor_hl_steel_chars[] =
4679 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4685 static int editor_el_steel_chars[] =
4695 EL_STEEL_CHAR('\''),
4762 EL_STEEL_CHAR('\\'),
4767 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4768 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4769 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4770 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4772 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4773 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4774 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4775 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4777 EL_STEEL_CHAR(FONT_ASCII_UP),
4778 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4782 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4783 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4784 static int num_editor_hl_steel_chars = ARRAY_SIZE(editor_hl_steel_chars);
4785 static int num_editor_el_steel_chars = ARRAY_SIZE(editor_el_steel_chars);
4787 static int editor_hl_custom[] =
4789 EL_INTERNAL_CASCADE_CE_ACTIVE,
4795 static int editor_el_custom[] =
4797 EL_CUSTOM_START + 0,
4798 EL_CUSTOM_START + 1,
4799 EL_CUSTOM_START + 2,
4800 EL_CUSTOM_START + 3,
4802 EL_CUSTOM_START + 4,
4803 EL_CUSTOM_START + 5,
4804 EL_CUSTOM_START + 6,
4805 EL_CUSTOM_START + 7,
4807 EL_CUSTOM_START + 8,
4808 EL_CUSTOM_START + 9,
4809 EL_CUSTOM_START + 10,
4810 EL_CUSTOM_START + 11,
4812 EL_CUSTOM_START + 12,
4813 EL_CUSTOM_START + 13,
4814 EL_CUSTOM_START + 14,
4815 EL_CUSTOM_START + 15,
4817 EL_CUSTOM_START + 16,
4818 EL_CUSTOM_START + 17,
4819 EL_CUSTOM_START + 18,
4820 EL_CUSTOM_START + 19,
4822 EL_CUSTOM_START + 20,
4823 EL_CUSTOM_START + 21,
4824 EL_CUSTOM_START + 22,
4825 EL_CUSTOM_START + 23,
4827 EL_CUSTOM_START + 24,
4828 EL_CUSTOM_START + 25,
4829 EL_CUSTOM_START + 26,
4830 EL_CUSTOM_START + 27,
4832 EL_CUSTOM_START + 28,
4833 EL_CUSTOM_START + 29,
4834 EL_CUSTOM_START + 30,
4835 EL_CUSTOM_START + 31,
4837 EL_CUSTOM_START + 32,
4838 EL_CUSTOM_START + 33,
4839 EL_CUSTOM_START + 34,
4840 EL_CUSTOM_START + 35,
4842 EL_CUSTOM_START + 36,
4843 EL_CUSTOM_START + 37,
4844 EL_CUSTOM_START + 38,
4845 EL_CUSTOM_START + 39,
4847 EL_CUSTOM_START + 40,
4848 EL_CUSTOM_START + 41,
4849 EL_CUSTOM_START + 42,
4850 EL_CUSTOM_START + 43,
4852 EL_CUSTOM_START + 44,
4853 EL_CUSTOM_START + 45,
4854 EL_CUSTOM_START + 46,
4855 EL_CUSTOM_START + 47,
4857 EL_CUSTOM_START + 48,
4858 EL_CUSTOM_START + 49,
4859 EL_CUSTOM_START + 50,
4860 EL_CUSTOM_START + 51,
4862 EL_CUSTOM_START + 52,
4863 EL_CUSTOM_START + 53,
4864 EL_CUSTOM_START + 54,
4865 EL_CUSTOM_START + 55,
4867 EL_CUSTOM_START + 56,
4868 EL_CUSTOM_START + 57,
4869 EL_CUSTOM_START + 58,
4870 EL_CUSTOM_START + 59,
4872 EL_CUSTOM_START + 60,
4873 EL_CUSTOM_START + 61,
4874 EL_CUSTOM_START + 62,
4875 EL_CUSTOM_START + 63,
4877 EL_CUSTOM_START + 64,
4878 EL_CUSTOM_START + 65,
4879 EL_CUSTOM_START + 66,
4880 EL_CUSTOM_START + 67,
4882 EL_CUSTOM_START + 68,
4883 EL_CUSTOM_START + 69,
4884 EL_CUSTOM_START + 70,
4885 EL_CUSTOM_START + 71,
4887 EL_CUSTOM_START + 72,
4888 EL_CUSTOM_START + 73,
4889 EL_CUSTOM_START + 74,
4890 EL_CUSTOM_START + 75,
4892 EL_CUSTOM_START + 76,
4893 EL_CUSTOM_START + 77,
4894 EL_CUSTOM_START + 78,
4895 EL_CUSTOM_START + 79,
4897 EL_CUSTOM_START + 80,
4898 EL_CUSTOM_START + 81,
4899 EL_CUSTOM_START + 82,
4900 EL_CUSTOM_START + 83,
4902 EL_CUSTOM_START + 84,
4903 EL_CUSTOM_START + 85,
4904 EL_CUSTOM_START + 86,
4905 EL_CUSTOM_START + 87,
4907 EL_CUSTOM_START + 88,
4908 EL_CUSTOM_START + 89,
4909 EL_CUSTOM_START + 90,
4910 EL_CUSTOM_START + 91,
4912 EL_CUSTOM_START + 92,
4913 EL_CUSTOM_START + 93,
4914 EL_CUSTOM_START + 94,
4915 EL_CUSTOM_START + 95,
4917 EL_CUSTOM_START + 96,
4918 EL_CUSTOM_START + 97,
4919 EL_CUSTOM_START + 98,
4920 EL_CUSTOM_START + 99,
4922 EL_CUSTOM_START + 100,
4923 EL_CUSTOM_START + 101,
4924 EL_CUSTOM_START + 102,
4925 EL_CUSTOM_START + 103,
4927 EL_CUSTOM_START + 104,
4928 EL_CUSTOM_START + 105,
4929 EL_CUSTOM_START + 106,
4930 EL_CUSTOM_START + 107,
4932 EL_CUSTOM_START + 108,
4933 EL_CUSTOM_START + 109,
4934 EL_CUSTOM_START + 110,
4935 EL_CUSTOM_START + 111,
4937 EL_CUSTOM_START + 112,
4938 EL_CUSTOM_START + 113,
4939 EL_CUSTOM_START + 114,
4940 EL_CUSTOM_START + 115,
4942 EL_CUSTOM_START + 116,
4943 EL_CUSTOM_START + 117,
4944 EL_CUSTOM_START + 118,
4945 EL_CUSTOM_START + 119,
4947 EL_CUSTOM_START + 120,
4948 EL_CUSTOM_START + 121,
4949 EL_CUSTOM_START + 122,
4950 EL_CUSTOM_START + 123,
4952 EL_CUSTOM_START + 124,
4953 EL_CUSTOM_START + 125,
4954 EL_CUSTOM_START + 126,
4955 EL_CUSTOM_START + 127,
4957 EL_CUSTOM_START + 128,
4958 EL_CUSTOM_START + 129,
4959 EL_CUSTOM_START + 130,
4960 EL_CUSTOM_START + 131,
4962 EL_CUSTOM_START + 132,
4963 EL_CUSTOM_START + 133,
4964 EL_CUSTOM_START + 134,
4965 EL_CUSTOM_START + 135,
4967 EL_CUSTOM_START + 136,
4968 EL_CUSTOM_START + 137,
4969 EL_CUSTOM_START + 138,
4970 EL_CUSTOM_START + 139,
4972 EL_CUSTOM_START + 140,
4973 EL_CUSTOM_START + 141,
4974 EL_CUSTOM_START + 142,
4975 EL_CUSTOM_START + 143,
4977 EL_CUSTOM_START + 144,
4978 EL_CUSTOM_START + 145,
4979 EL_CUSTOM_START + 146,
4980 EL_CUSTOM_START + 147,
4982 EL_CUSTOM_START + 148,
4983 EL_CUSTOM_START + 149,
4984 EL_CUSTOM_START + 150,
4985 EL_CUSTOM_START + 151,
4987 EL_CUSTOM_START + 152,
4988 EL_CUSTOM_START + 153,
4989 EL_CUSTOM_START + 154,
4990 EL_CUSTOM_START + 155,
4992 EL_CUSTOM_START + 156,
4993 EL_CUSTOM_START + 157,
4994 EL_CUSTOM_START + 158,
4995 EL_CUSTOM_START + 159,
4997 EL_CUSTOM_START + 160,
4998 EL_CUSTOM_START + 161,
4999 EL_CUSTOM_START + 162,
5000 EL_CUSTOM_START + 163,
5002 EL_CUSTOM_START + 164,
5003 EL_CUSTOM_START + 165,
5004 EL_CUSTOM_START + 166,
5005 EL_CUSTOM_START + 167,
5007 EL_CUSTOM_START + 168,
5008 EL_CUSTOM_START + 169,
5009 EL_CUSTOM_START + 170,
5010 EL_CUSTOM_START + 171,
5012 EL_CUSTOM_START + 172,
5013 EL_CUSTOM_START + 173,
5014 EL_CUSTOM_START + 174,
5015 EL_CUSTOM_START + 175,
5017 EL_CUSTOM_START + 176,
5018 EL_CUSTOM_START + 177,
5019 EL_CUSTOM_START + 178,
5020 EL_CUSTOM_START + 179,
5022 EL_CUSTOM_START + 180,
5023 EL_CUSTOM_START + 181,
5024 EL_CUSTOM_START + 182,
5025 EL_CUSTOM_START + 183,
5027 EL_CUSTOM_START + 184,
5028 EL_CUSTOM_START + 185,
5029 EL_CUSTOM_START + 186,
5030 EL_CUSTOM_START + 187,
5032 EL_CUSTOM_START + 188,
5033 EL_CUSTOM_START + 189,
5034 EL_CUSTOM_START + 190,
5035 EL_CUSTOM_START + 191,
5037 EL_CUSTOM_START + 192,
5038 EL_CUSTOM_START + 193,
5039 EL_CUSTOM_START + 194,
5040 EL_CUSTOM_START + 195,
5042 EL_CUSTOM_START + 196,
5043 EL_CUSTOM_START + 197,
5044 EL_CUSTOM_START + 198,
5045 EL_CUSTOM_START + 199,
5047 EL_CUSTOM_START + 200,
5048 EL_CUSTOM_START + 201,
5049 EL_CUSTOM_START + 202,
5050 EL_CUSTOM_START + 203,
5052 EL_CUSTOM_START + 204,
5053 EL_CUSTOM_START + 205,
5054 EL_CUSTOM_START + 206,
5055 EL_CUSTOM_START + 207,
5057 EL_CUSTOM_START + 208,
5058 EL_CUSTOM_START + 209,
5059 EL_CUSTOM_START + 210,
5060 EL_CUSTOM_START + 211,
5062 EL_CUSTOM_START + 212,
5063 EL_CUSTOM_START + 213,
5064 EL_CUSTOM_START + 214,
5065 EL_CUSTOM_START + 215,
5067 EL_CUSTOM_START + 216,
5068 EL_CUSTOM_START + 217,
5069 EL_CUSTOM_START + 218,
5070 EL_CUSTOM_START + 219,
5072 EL_CUSTOM_START + 220,
5073 EL_CUSTOM_START + 221,
5074 EL_CUSTOM_START + 222,
5075 EL_CUSTOM_START + 223,
5077 EL_CUSTOM_START + 224,
5078 EL_CUSTOM_START + 225,
5079 EL_CUSTOM_START + 226,
5080 EL_CUSTOM_START + 227,
5082 EL_CUSTOM_START + 228,
5083 EL_CUSTOM_START + 229,
5084 EL_CUSTOM_START + 230,
5085 EL_CUSTOM_START + 231,
5087 EL_CUSTOM_START + 232,
5088 EL_CUSTOM_START + 233,
5089 EL_CUSTOM_START + 234,
5090 EL_CUSTOM_START + 235,
5092 EL_CUSTOM_START + 236,
5093 EL_CUSTOM_START + 237,
5094 EL_CUSTOM_START + 238,
5095 EL_CUSTOM_START + 239,
5097 EL_CUSTOM_START + 240,
5098 EL_CUSTOM_START + 241,
5099 EL_CUSTOM_START + 242,
5100 EL_CUSTOM_START + 243,
5102 EL_CUSTOM_START + 244,
5103 EL_CUSTOM_START + 245,
5104 EL_CUSTOM_START + 246,
5105 EL_CUSTOM_START + 247,
5107 EL_CUSTOM_START + 248,
5108 EL_CUSTOM_START + 249,
5109 EL_CUSTOM_START + 250,
5110 EL_CUSTOM_START + 251,
5112 EL_CUSTOM_START + 252,
5113 EL_CUSTOM_START + 253,
5114 EL_CUSTOM_START + 254,
5115 EL_CUSTOM_START + 255
5117 static int *editor_hl_custom_ptr = editor_hl_custom;
5118 static int *editor_el_custom_ptr = editor_el_custom;
5119 static int num_editor_hl_custom = ARRAY_SIZE(editor_hl_custom);
5120 static int num_editor_el_custom = ARRAY_SIZE(editor_el_custom);
5122 static int editor_hl_group[] =
5124 EL_INTERNAL_CASCADE_GE_ACTIVE,
5130 static int editor_el_group[] =
5144 EL_GROUP_START + 10,
5145 EL_GROUP_START + 11,
5147 EL_GROUP_START + 12,
5148 EL_GROUP_START + 13,
5149 EL_GROUP_START + 14,
5150 EL_GROUP_START + 15,
5152 EL_GROUP_START + 16,
5153 EL_GROUP_START + 17,
5154 EL_GROUP_START + 18,
5155 EL_GROUP_START + 19,
5157 EL_GROUP_START + 20,
5158 EL_GROUP_START + 21,
5159 EL_GROUP_START + 22,
5160 EL_GROUP_START + 23,
5162 EL_GROUP_START + 24,
5163 EL_GROUP_START + 25,
5164 EL_GROUP_START + 26,
5165 EL_GROUP_START + 27,
5167 EL_GROUP_START + 28,
5168 EL_GROUP_START + 29,
5169 EL_GROUP_START + 30,
5172 static int *editor_hl_group_ptr = editor_hl_group;
5173 static int *editor_el_group_ptr = editor_el_group;
5174 static int num_editor_hl_group = ARRAY_SIZE(editor_hl_group);
5175 static int num_editor_el_group = ARRAY_SIZE(editor_el_group);
5177 static int editor_hl_reference[] =
5179 EL_INTERNAL_CASCADE_REF_ACTIVE,
5185 static int editor_el_reference[] =
5189 EL_TRIGGER_CE_VALUE,
5190 EL_TRIGGER_CE_SCORE,
5194 EL_CURRENT_CE_VALUE,
5195 EL_CURRENT_CE_SCORE,
5217 static int *editor_hl_reference_ptr = editor_hl_reference;
5218 static int *editor_el_reference_ptr = editor_el_reference;
5219 static int num_editor_hl_reference = ARRAY_SIZE(editor_hl_reference);
5220 static int num_editor_el_reference = ARRAY_SIZE(editor_el_reference);
5222 static int editor_hl_user_defined[] =
5224 EL_INTERNAL_CASCADE_USER_ACTIVE,
5230 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
5231 static int *editor_el_user_defined_ptr = NULL;
5232 static int num_editor_hl_user_defined = ARRAY_SIZE(editor_hl_user_defined);
5233 static int num_editor_el_user_defined = 0;
5235 static int editor_hl_dynamic[] =
5237 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5243 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5244 static int *editor_el_dynamic_ptr = NULL;
5245 static int num_editor_hl_dynamic = ARRAY_SIZE(editor_hl_dynamic);
5246 static int num_editor_el_dynamic = 0;
5248 static int editor_hl_empty[] = { EL_EMPTY };
5249 static int *editor_el_empty = NULL; /* dynamically allocated */
5251 static int *editor_hl_empty_ptr = editor_hl_empty;
5252 static int *editor_el_empty_ptr = NULL;
5253 static int num_editor_hl_empty = 0;
5254 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5256 static boolean use_el_empty = FALSE;
5258 static int *editor_elements = NULL; /* dynamically allocated */
5259 static int num_editor_elements = 0; /* dynamically determined */
5261 static boolean setup_editor_cascade_never = FALSE;
5263 static boolean setup_editor_el_players = TRUE;
5264 static boolean setup_editor_el_boulderdash = TRUE;
5265 static boolean setup_editor_el_emerald_mine = TRUE;
5266 static boolean setup_editor_el_emerald_mine_club = TRUE;
5267 static boolean setup_editor_el_more = TRUE;
5268 static boolean setup_editor_el_sokoban = TRUE;
5269 static boolean setup_editor_el_supaplex = TRUE;
5270 static boolean setup_editor_el_diamond_caves = TRUE;
5271 static boolean setup_editor_el_dx_boulderdash = TRUE;
5272 static boolean setup_editor_el_mirror_magic = TRUE;
5273 static boolean setup_editor_el_deflektor = TRUE;
5274 static boolean setup_editor_el_chars = TRUE;
5275 static boolean setup_editor_el_steel_chars = TRUE;
5276 static boolean setup_editor_el_custom = TRUE;
5277 static boolean setup_editor_el_user_defined = TRUE;
5278 static boolean setup_editor_el_dynamic = TRUE;
5280 static int editor_hl_unused[] = { EL_EMPTY };
5281 static int *editor_hl_unused_ptr = editor_hl_unused;
5282 static int num_editor_hl_unused = 0;
5286 boolean *setup_value;
5287 boolean *setup_cascade_value;
5289 int **headline_list;
5290 int *headline_list_size;
5293 int *element_list_size;
5295 boolean last_setup_value;
5297 editor_elements_info[] =
5300 &setup_editor_el_players,
5301 &setup_editor_cascade_never,
5302 &editor_hl_unused_ptr, &num_editor_hl_unused,
5303 &editor_el_players_ptr, &num_editor_el_players
5306 &setup_editor_el_boulderdash,
5307 &setup.editor_cascade.el_bd,
5308 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5309 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5312 &setup_editor_el_emerald_mine,
5313 &setup.editor_cascade.el_em,
5314 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5315 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5318 &setup_editor_el_emerald_mine_club,
5319 &setup.editor_cascade.el_emc,
5320 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5321 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5324 &setup_editor_el_more,
5325 &setup.editor_cascade.el_rnd,
5326 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5327 &editor_el_rnd_ptr, &num_editor_el_rnd
5330 &setup_editor_el_sokoban,
5331 &setup.editor_cascade.el_sb,
5332 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5333 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5336 &setup_editor_el_supaplex,
5337 &setup.editor_cascade.el_sp,
5338 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5339 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5342 &setup_editor_el_diamond_caves,
5343 &setup.editor_cascade.el_dc,
5344 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5345 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5348 &setup_editor_el_dx_boulderdash,
5349 &setup.editor_cascade.el_dx,
5350 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5351 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5354 &setup_editor_el_mirror_magic,
5355 &setup.editor_cascade.el_mm,
5356 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5357 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5360 &setup_editor_el_deflektor,
5361 &setup.editor_cascade.el_df,
5362 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5363 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5366 &setup_editor_el_chars,
5367 &setup.editor_cascade.el_chars,
5368 &editor_hl_chars_ptr, &num_editor_hl_chars,
5369 &editor_el_chars_ptr, &num_editor_el_chars
5372 &setup_editor_el_steel_chars,
5373 &setup.editor_cascade.el_steel_chars,
5374 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5375 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5378 &setup_editor_el_custom,
5379 &setup.editor_cascade.el_ce,
5380 &editor_hl_custom_ptr, &num_editor_hl_custom,
5381 &editor_el_custom_ptr, &num_editor_el_custom
5384 &setup_editor_el_custom,
5385 &setup.editor_cascade.el_ge,
5386 &editor_hl_group_ptr, &num_editor_hl_group,
5387 &editor_el_group_ptr, &num_editor_el_group
5390 &setup_editor_el_custom,
5391 &setup.editor_cascade.el_ref,
5392 &editor_hl_reference_ptr, &num_editor_hl_reference,
5393 &editor_el_reference_ptr, &num_editor_el_reference
5396 &setup_editor_el_user_defined,
5397 &setup.editor_cascade.el_user,
5398 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5399 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5402 &setup_editor_el_dynamic,
5403 &setup.editor_cascade.el_dynamic,
5404 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5405 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5410 &editor_hl_empty_ptr, &num_editor_hl_empty,
5411 &editor_el_empty_ptr, &num_editor_el_empty,
5423 -----------------------------------------------------------------------------
5425 -----------------------------------------------------------------------------
5428 static int getMaxInfoTextLength(void)
5430 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5433 static int getTextWidthForGadget(char *text)
5438 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5441 static int getTextWidthForDrawingArea(char *text)
5446 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5449 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5451 return (gi->x + gi->width + getTextWidthForGadget(text));
5454 static char *getElementInfoText(int element)
5456 char *info_text = NULL;
5458 if (element < MAX_NUM_ELEMENTS)
5460 if (strlen(element_info[element].description) > 0)
5461 info_text = element_info[element].description;
5462 else if (element_info[element].custom_description != NULL)
5463 info_text = element_info[element].custom_description;
5464 else if (element_info[element].editor_description != NULL)
5465 info_text = element_info[element].editor_description;
5468 if (info_text == NULL)
5469 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5474 static char *getElementDescriptionFilenameExt(char *basename)
5476 char *elements_subdir = "elements";
5477 static char *elements_subdir2 = NULL;
5478 static char *filename = NULL;
5480 if (elements_subdir2 == NULL)
5481 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5483 checked_free(filename);
5485 /* 1st try: look for element description in current level set directory */
5486 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5487 if (fileExists(filename))
5492 /* 2nd try: look for element description in the game's base directory */
5493 filename = getPath3(options.docs_directory, elements_subdir, basename);
5494 if (fileExists(filename))
5500 static char *getElementDescriptionFilename(int element)
5502 char basename[MAX_FILENAME_LEN];
5505 /* 1st try: look for element description file for exactly this element */
5506 sprintf(basename, "%s.txt", element_info[element].token_name);
5507 filename = getElementDescriptionFilenameExt(basename);
5508 if (filename != NULL)
5511 /* 2nd try: look for element description file for this element's class */
5512 sprintf(basename, "%s.txt", element_info[element].class_name);
5513 filename = getElementDescriptionFilenameExt(basename);
5514 if (filename != NULL)
5520 static boolean suppressBorderElement(void)
5522 return (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
5523 lev_fieldx <= MAX_ED_FIELDX &&
5524 lev_fieldy <= MAX_ED_FIELDY);
5527 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5529 boolean element_found[NUM_FILE_ELEMENTS];
5532 /* initialize list of used elements to "not used" */
5533 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5534 element_found[i] = FALSE;
5536 /* find all elements used in current level */
5537 for (y = 0; y < lev_fieldy; y++)
5538 for (x = 0; x < lev_fieldx; x++)
5539 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5540 element_found[Feld[x][y]] = TRUE;
5544 /* count number of elements used in current level */
5545 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5546 if (element_found[i])
5549 /* add space for up to 3 more elements for padding that may be needed */
5552 /* free memory for old list of elements, if needed */
5553 checked_free(*elements);
5555 /* allocate memory for new list of elements */
5556 *elements = checked_malloc(*num_elements * sizeof(int));
5560 /* add all elements used in current level (non-custom/group elements) */
5561 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5562 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5563 (*elements)[(*num_elements)++] = i;
5565 /* add all elements used in current level (custom/group elements) */
5566 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5567 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5568 (*elements)[(*num_elements)++] = i;
5570 while (*num_elements % 4) /* pad with empty elements, if needed */
5571 (*elements)[(*num_elements)++] = EL_EMPTY;
5574 static void ReinitializeElementList_EnableSections(void)
5576 /* default: enable all element sections */
5578 setup_editor_el_players = TRUE;
5579 setup_editor_el_boulderdash = TRUE;
5580 setup_editor_el_emerald_mine = TRUE;
5581 setup_editor_el_emerald_mine_club = TRUE;
5582 setup_editor_el_more = TRUE;
5583 setup_editor_el_sokoban = TRUE;
5584 setup_editor_el_supaplex = TRUE;
5585 setup_editor_el_diamond_caves = TRUE;
5586 setup_editor_el_dx_boulderdash = TRUE;
5587 setup_editor_el_mirror_magic = TRUE;
5588 setup_editor_el_deflektor = TRUE;
5589 setup_editor_el_chars = TRUE;
5590 setup_editor_el_steel_chars = TRUE;
5592 setup_editor_el_custom = TRUE;
5593 setup_editor_el_user_defined = TRUE;
5594 setup_editor_el_dynamic = TRUE;
5596 /* now disable all element sections not to be displayed */
5598 if (!setup.editor.el_classic)
5600 setup_editor_el_players = FALSE;
5601 setup_editor_el_boulderdash = FALSE;
5602 setup_editor_el_emerald_mine = FALSE;
5603 setup_editor_el_emerald_mine_club = FALSE;
5604 setup_editor_el_more = FALSE;
5605 setup_editor_el_sokoban = FALSE;
5606 setup_editor_el_supaplex = FALSE;
5607 setup_editor_el_diamond_caves = FALSE;
5608 setup_editor_el_dx_boulderdash = FALSE;
5609 setup_editor_el_mirror_magic = FALSE;
5610 setup_editor_el_deflektor = FALSE;
5611 setup_editor_el_chars = FALSE;
5612 setup_editor_el_steel_chars = FALSE;
5615 if (!setup.editor.el_custom)
5617 setup_editor_el_custom = FALSE;
5620 if (!setup.editor.el_user_defined)
5622 setup_editor_el_user_defined = FALSE;
5625 if (!setup.editor.el_dynamic)
5627 setup_editor_el_dynamic = FALSE;
5630 if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
5632 setup_editor_el_mirror_magic = FALSE;
5633 setup_editor_el_deflektor = FALSE;
5635 else if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
5637 setup_editor_el_boulderdash = FALSE;
5638 setup_editor_el_more = FALSE;
5639 setup_editor_el_sokoban = FALSE;
5640 setup_editor_el_supaplex = FALSE;
5641 setup_editor_el_diamond_caves = FALSE;
5642 setup_editor_el_dx_boulderdash = FALSE;
5643 setup_editor_el_mirror_magic = FALSE;
5644 setup_editor_el_deflektor = FALSE;
5645 setup_editor_el_steel_chars = FALSE;
5647 setup_editor_el_custom = FALSE;
5649 else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
5651 setup_editor_el_players = FALSE;
5652 setup_editor_el_boulderdash = FALSE;
5653 setup_editor_el_emerald_mine = FALSE;
5654 setup_editor_el_emerald_mine_club = FALSE;
5655 setup_editor_el_more = FALSE;
5656 setup_editor_el_sokoban = FALSE;
5657 setup_editor_el_diamond_caves = FALSE;
5658 setup_editor_el_dx_boulderdash = FALSE;
5659 setup_editor_el_mirror_magic = FALSE;
5660 setup_editor_el_deflektor = FALSE;
5661 setup_editor_el_chars = FALSE;
5662 setup_editor_el_steel_chars = FALSE;
5664 setup_editor_el_custom = FALSE;
5666 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
5668 setup_editor_el_players = FALSE;
5669 setup_editor_el_boulderdash = FALSE;
5670 setup_editor_el_emerald_mine = FALSE;
5671 setup_editor_el_emerald_mine_club = FALSE;
5672 setup_editor_el_more = FALSE;
5673 setup_editor_el_sokoban = FALSE;
5674 setup_editor_el_supaplex = FALSE;
5675 setup_editor_el_diamond_caves = FALSE;
5676 setup_editor_el_dx_boulderdash = FALSE;
5677 setup_editor_el_steel_chars = FALSE;
5679 setup_editor_el_custom = FALSE;
5683 static void ReinitializeElementList(void)
5685 static boolean initialization_needed = TRUE;
5689 ReinitializeElementList_EnableSections();
5691 if (initialization_needed)
5693 LoadSetup_EditorCascade(); /* load last editor cascade state */
5695 /* initialize editor cascade element from saved cascade state */
5696 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5698 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5699 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5701 if (IS_EDITOR_CASCADE(*cascade_element))
5703 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5704 EL_CASCADE_INACTIVE(*cascade_element));
5707 initialization_needed = FALSE;
5710 checked_free(editor_elements);
5712 /* reload optional user defined element list for each invocation of editor */
5713 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5714 &num_editor_el_user_defined);
5716 /* initialize dynamic level element list for each invocation of editor */
5717 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5718 &num_editor_el_dynamic);
5720 /* initialize list of empty elements (used for padding, if needed) */
5721 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5722 editor_el_empty[i] = EL_EMPTY;
5724 /* do some sanity checks for each element from element list */
5725 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5727 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5729 int element = (*editor_elements_info[i].element_list)[j];
5731 if (element >= NUM_FILE_ELEMENTS)
5732 Error(ERR_WARN, "editor element %d is runtime element", element);
5734 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5735 Error(ERR_WARN, "no element description text for element %d", element);
5739 num_editor_elements = 0;
5740 use_el_empty = FALSE;
5742 /* determine size of element list */
5743 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5745 boolean found_inactive_cascade = FALSE;
5747 if (*editor_elements_info[i].setup_value)
5749 if (setup.editor.el_headlines)
5751 // required for correct padding of palette headline buttons
5752 if (*editor_elements_info[i].headline_list_size > 0)
5753 num_editor_elements += editor.palette.cols;
5755 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5757 int element = (*editor_elements_info[i].headline_list)[j];
5759 if (IS_EDITOR_CASCADE_INACTIVE(element))
5760 found_inactive_cascade = TRUE;
5764 if (found_inactive_cascade)
5767 // required for correct padding of palette element buttons
5768 int element_list_size = *editor_elements_info[i].element_list_size;
5770 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5771 int element_buttons = editor.palette.cols * element_rows;
5773 num_editor_elements += element_buttons;
5777 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5779 /* offer at least as many elements as element buttons exist */
5780 use_el_empty = TRUE;
5781 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5783 num_editor_elements += num_editor_el_empty;
5787 num_editor_el_empty = 0;
5790 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5792 /* fill element list */
5793 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5795 boolean found_inactive_cascade = FALSE;
5797 if (*editor_elements_info[i].setup_value)
5799 if (setup.editor.el_headlines)
5801 // required for correct padding of palette headline buttons
5802 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5803 editor.palette.cols : 0);
5805 for (j = 0; j < headline_size; j++)
5807 // use empty elements for padding of palette headline buttons
5808 int element = (j < *editor_elements_info[i].headline_list_size ?
5809 (*editor_elements_info[i].headline_list)[j] :
5810 editor_el_empty[0]);
5812 editor_elements[pos++] = element;
5814 if (IS_EDITOR_CASCADE_INACTIVE(element))
5815 found_inactive_cascade = TRUE;
5819 if (found_inactive_cascade)
5822 // required for correct padding of palette element buttons
5823 int element_list_size = *editor_elements_info[i].element_list_size;
5825 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5826 int element_buttons = editor.palette.cols * element_rows;
5828 // copy all elements from element list
5829 for (j = 0; j < element_list_size; j++)
5830 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5832 // use empty elements for padding of palette element buttons
5833 for (j = 0; j < element_buttons - element_list_size; j++)
5834 editor_elements[pos++] = editor_el_empty[0];
5838 /* (this function is also called before editor gadgets are initialized!) */
5839 AdjustElementListScrollbar();
5842 void PrintEditorElementList(void)
5844 boolean *stop = &setup_editor_el_user_defined;
5847 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5849 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5851 if (IS_EDITOR_CASCADE(cascade_element))
5853 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5854 char *headline = element_info[cascade_element_show].editor_description;
5856 PrintLineWithPrefix("# ", "-", 77);
5857 Print("# %s\n", headline);
5858 PrintLineWithPrefix("# ", "-", 77);
5861 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5863 int element = (*editor_elements_info[i].headline_list)[j];
5865 if (IS_EDITOR_CASCADE(element))
5866 element = EL_CHAR_MINUS;
5868 Print("# %s\n", element_info[element].token_name);
5874 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5876 int element = (*editor_elements_info[i].element_list)[j];
5878 Print("# %s\n", element_info[element].token_name);
5886 static void ReinitializeElementListButtons(void)
5888 static boolean last_setup_value_headlines = FALSE;
5889 static boolean initialization_needed = TRUE;
5892 if (!initialization_needed) /* check if editor element setup has changed */
5894 if (last_setup_value_headlines != setup.editor.el_headlines)
5895 initialization_needed = TRUE;
5897 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5898 if (editor_elements_info[i].last_setup_value !=
5899 *editor_elements_info[i].setup_value)
5900 initialization_needed = TRUE;
5903 if (!initialization_needed)
5906 FreeLevelEditorGadgets();
5907 CreateLevelEditorGadgets();
5909 /* store current setup values for next invocation of this function */
5910 last_setup_value_headlines = setup.editor.el_headlines;
5911 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5912 editor_elements_info[i].last_setup_value =
5913 *editor_elements_info[i].setup_value;
5915 initialization_needed = FALSE;
5918 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5921 int border_graphic =
5922 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5923 struct GraphicInfo *g = &graphic_info[border_graphic];
5924 Bitmap *src_bitmap = g->bitmap;
5925 int src_x = g->src_x;
5926 int src_y = g->src_y;
5927 int border_size = g->border_size;
5928 int border_xpos = g->width - border_size;
5929 int border_ypos = g->height - border_size;
5930 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5933 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5934 border_size, border_size,
5935 dest_x - border_size, dest_y - border_size);
5936 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5937 border_size, border_size,
5938 dest_x + width, dest_y - border_size);
5939 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5940 border_size, border_size,
5941 dest_x - border_size, dest_y + height);
5942 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5943 border_size, border_size,
5944 dest_x + width, dest_y + height);
5946 for (i = 0; i < width / tilesize; i++)
5948 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5949 tilesize, border_size,
5950 dest_x + i * tilesize, dest_y - border_size);
5951 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5952 tilesize, border_size,
5953 dest_x + i * tilesize, dest_y + height);
5956 for (i = 0; i < height / tilesize; i++)
5958 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5959 border_size, tilesize,
5960 dest_x - border_size, dest_y + i * tilesize);
5961 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5962 border_size, tilesize,
5963 dest_x + width, dest_y + i * tilesize);
5966 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5969 static void DrawEditorLevelBorderLine(int x, int y, int xsize, int ysize)
5971 int xsize_tile = MAX(ed_tilesize, xsize);
5972 int ysize_tile = MAX(ed_tilesize, ysize);
5973 int xsize_full = xsize + 1;
5974 int ysize_full = ysize + 1;
5975 int xsize_thin = (xsize < ed_tilesize ? 1 : xsize);
5976 int ysize_thin = (ysize < ed_tilesize ? 1 : ysize);
5977 Pixel line_color = getTabulatorBarColor();
5979 if (line_color == BLACK_PIXEL) /* black => transparent */
5982 FillRectangle(drawto, SX + x, SY + y, xsize_tile, ysize_tile, BLACK_PIXEL);
5983 FillRectangle(drawto, SX + x, SY + y, xsize_full, ysize_full, line_color);
5984 FillRectangle(drawto, SX + x, SY + y, xsize_thin, ysize_thin, BLACK_PIXEL);
5987 static void DrawEditorLevelBorderLinesIfNeeded(void)
5989 int xsize = lev_fieldx * ed_tilesize;
5990 int ysize = lev_fieldy * ed_tilesize;
5991 int line_size = getTabulatorBarHeight();
5993 if (!suppressBorderElement())
5996 /* draw little border line around editable level playfield */
5999 DrawEditorLevelBorderLine(xsize, 0, line_size, ysize);
6002 DrawEditorLevelBorderLine(0, ysize, xsize, line_size);
6004 if (xsize < SXSIZE && ysize < SYSIZE)
6005 DrawEditorLevelBorderLine(xsize, ysize, line_size, line_size);
6008 static void DrawEditorElement(int x, int y, int element)
6010 DrawSizedElement(x, y, element, ed_tilesize);
6013 static void DrawEditorElementThruMask(int x, int y, int element)
6015 DrawSizedElementThruMask(x, y, element, ed_tilesize);
6018 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
6020 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
6023 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
6025 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
6026 DrawEditorLevelBorderLinesIfNeeded();
6029 static void DrawDrawingArea(int id)
6031 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6034 int *value = drawingarea_info[id].value;
6035 int area_xsize = drawingarea_info[id].area_xsize;
6036 int area_ysize = drawingarea_info[id].area_ysize;
6037 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
6039 for (x = 0; x < area_xsize; x++)
6040 for (y = 0; y < area_ysize; y++)
6041 DrawSizedGraphicExt(drawto,
6042 gi->x + x * tilesize,
6043 gi->y + y * tilesize,
6044 el2edimg(value[x * area_ysize + y]), 0, tilesize);
6047 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
6050 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
6051 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
6053 BlitBitmap(drawto, drawto,
6054 SX + (dx == -1 ? ed_tilesize : 0),
6055 SY + (dy == -1 ? ed_tilesize : 0),
6056 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
6057 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
6058 SX + (dx == +1 ? ed_tilesize : 0),
6059 SY + (dy == +1 ? ed_tilesize : 0));
6063 x = (dx == 1 ? 0 : ed_fieldx - 1);
6064 for (y = 0; y < ed_fieldy; y++)
6065 DrawEditorElementOrWall(x, y, from_x, from_y);
6069 y = (dy == 1 ? 0 : ed_fieldy - 1);
6070 for (x = 0; x < ed_fieldx; x++)
6071 DrawEditorElementOrWall(x, y, from_x, from_y);
6074 redraw_mask |= REDRAW_FIELD;
6078 static void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
6081 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
6084 static void CreateControlButtons(void)
6086 struct GadgetInfo *gi;
6089 /* create toolbox buttons */
6090 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6092 int id = controlbutton_info[i].gadget_id;
6093 int type = controlbutton_info[i].gadget_type;
6094 int graphic = controlbutton_info[i].graphic;
6095 struct XYTileSize *pos = controlbutton_info[i].pos;
6096 struct GraphicInfo *gd = &graphic_info[graphic];
6097 Bitmap *deco_bitmap = NULL;
6098 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
6099 int tile_size = 0, deco_shift = 0;
6100 boolean deco_masked = FALSE;
6101 int gd_x1 = gd->src_x;
6102 int gd_y1 = gd->src_y;
6103 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6104 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6105 int gd_x1a = gd->src_x + gd->active_xoffset;
6106 int gd_y1a = gd->src_y + gd->active_yoffset;
6107 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6108 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6111 unsigned int event_mask;
6112 int radio_button_nr = RADIO_NR_NONE;
6113 boolean checked = FALSE;
6115 if (type == GD_TYPE_RADIO_BUTTON)
6117 event_mask = GD_EVENT_PRESSED;
6118 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
6120 if (id == drawing_function)
6125 if (id == GADGET_ID_WRAP_LEFT ||
6126 id == GADGET_ID_WRAP_RIGHT ||
6127 id == GADGET_ID_WRAP_UP ||
6128 id == GADGET_ID_WRAP_DOWN)
6129 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6131 event_mask = GD_EVENT_RELEASED;
6134 if (id == GADGET_ID_PROPERTIES ||
6135 id == GADGET_ID_PALETTE)
6140 else if (id == GADGET_ID_ELEMENT_LEFT ||
6141 id == GADGET_ID_ELEMENT_MIDDLE ||
6142 id == GADGET_ID_ELEMENT_RIGHT)
6147 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
6148 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
6149 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
6151 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
6152 editor.button.element_left.tile_size :
6153 id == GADGET_ID_ELEMENT_MIDDLE ?
6154 editor.button.element_middle.tile_size :
6155 id == GADGET_ID_ELEMENT_RIGHT ?
6156 editor.button.element_right.tile_size : 0);
6158 // make sure that decoration does not overlap gadget border
6159 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
6161 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
6163 deco_xpos = (gd->width - tile_size) / 2;
6164 deco_ypos = (gd->height - tile_size) / 2;
6166 deco_masked = gd->draw_masked;
6174 gi = CreateGadget(GDI_CUSTOM_ID, id,
6175 GDI_CUSTOM_TYPE_ID, i,
6176 GDI_IMAGE_ID, graphic,
6177 GDI_INFO_TEXT, controlbutton_info[i].infotext,
6180 GDI_WIDTH, gd->width,
6181 GDI_HEIGHT, gd->height,
6183 GDI_STATE, GD_BUTTON_UNPRESSED,
6184 GDI_RADIO_NR, radio_button_nr,
6185 GDI_CHECKED, checked,
6186 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6187 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6188 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6189 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6190 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6191 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6192 GDI_DECORATION_SIZE, tile_size, tile_size,
6193 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
6194 GDI_DECORATION_MASKED, deco_masked,
6195 GDI_EVENT_MASK, event_mask,
6196 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6197 GDI_CALLBACK_ACTION, HandleControlButtons,
6201 Error(ERR_EXIT, "cannot create gadget");
6203 level_editor_gadget[id] = gi;
6206 /* these values are not constant, but can change at runtime */
6207 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
6208 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
6209 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
6210 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
6211 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
6212 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
6213 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
6214 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
6215 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
6216 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
6217 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
6218 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
6220 /* create buttons for scrolling of drawing area and element list */
6221 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
6223 int id = scrollbutton_info[i].gadget_id;
6224 int graphic = scrollbutton_info[i].graphic;
6225 struct GraphicInfo *gd = &graphic_info[graphic];
6226 Bitmap *gd_bitmap = gd->bitmap;
6227 int gd_x1 = gd->src_x;
6228 int gd_y1 = gd->src_y;
6229 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6230 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6231 int width = gd->width;
6232 int height = gd->height;
6233 int x = scrollbutton_pos[i].x;
6234 int y = scrollbutton_pos[i].y;
6235 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6237 if (id == GADGET_ID_SCROLL_LIST_UP ||
6238 id == GADGET_ID_SCROLL_LIST_DOWN)
6249 gi = CreateGadget(GDI_CUSTOM_ID, id,
6250 GDI_CUSTOM_TYPE_ID, i,
6251 GDI_IMAGE_ID, graphic,
6252 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
6257 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6258 GDI_STATE, GD_BUTTON_UNPRESSED,
6259 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6260 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6261 GDI_EVENT_MASK, event_mask,
6262 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6263 GDI_CALLBACK_ACTION, HandleControlButtons,
6267 Error(ERR_EXIT, "cannot create gadget");
6269 level_editor_gadget[id] = gi;
6272 /* create buttons for element list */
6273 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6275 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
6276 int graphic = IMG_EDITOR_PALETTE_BUTTON;
6277 struct GraphicInfo *gd = &graphic_info[graphic];
6278 Bitmap *gd_bitmap = gd->bitmap;
6279 Bitmap *deco_bitmap;
6280 int deco_x, deco_y, deco_xpos, deco_ypos;
6281 int gd_x1 = gd->src_x;
6282 int gd_y1 = gd->src_y;
6283 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6284 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6285 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
6286 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
6287 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
6288 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
6289 int element = editor_elements[i];
6290 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
6291 unsigned int event_mask = GD_EVENT_RELEASED;
6293 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
6295 deco_xpos = (gd->width - tile_size) / 2;
6296 deco_ypos = (gd->height - tile_size) / 2;
6298 gi = CreateGadget(GDI_CUSTOM_ID, id,
6299 GDI_CUSTOM_TYPE_ID, i,
6300 GDI_IMAGE_ID, graphic,
6301 GDI_INFO_TEXT, getElementInfoText(element),
6304 GDI_WIDTH, gd->width,
6305 GDI_HEIGHT, gd->height,
6306 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6307 GDI_STATE, GD_BUTTON_UNPRESSED,
6308 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6309 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6310 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6311 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6312 GDI_DECORATION_SIZE, tile_size, tile_size,
6313 GDI_DECORATION_SHIFTING, 1, 1,
6314 GDI_EVENT_MASK, event_mask,
6315 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6316 GDI_CALLBACK_ACTION, HandleControlButtons,
6320 Error(ERR_EXIT, "cannot create gadget");
6322 level_editor_gadget[id] = gi;
6326 static void CreateCounterButtons(void)
6328 int max_infotext_len = getMaxInfoTextLength();
6331 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
6334 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
6335 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
6337 /* determine horizontal position to the right of specified gadget */
6338 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6339 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
6340 ED_GADGET_TEXT_DISTANCE);
6342 /* determine horizontal offset for leading text */
6343 if (counterbutton_info[i].text_left != NULL)
6344 x += getTextWidthForGadget(counterbutton_info[i].text_left);
6346 for (j = 0; j < 2; j++)
6348 struct GadgetInfo *gi;
6350 counterbutton_info[i].gadget_id_down :
6351 counterbutton_info[i].gadget_id_up);
6353 struct GraphicInfo *gd;
6354 int gd_x1, gd_x2, gd_y1, gd_y2;
6355 unsigned int event_mask;
6356 char infotext[max_infotext_len + 1];
6358 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6360 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6363 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
6364 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
6366 event_mask |= GD_EVENT_RELEASED;
6370 x = DX + editor.button.prev_level.x;
6371 y = DY + editor.button.prev_level.y;
6375 x = DX + editor.button.next_level.x;
6376 y = DY + editor.button.next_level.y;
6382 IMG_EDITOR_COUNTER_DOWN :
6383 IMG_EDITOR_COUNTER_UP);
6386 gd = &graphic_info[graphic];
6390 gd_x2 = gd->src_x + gd->pressed_xoffset;
6391 gd_y2 = gd->src_y + gd->pressed_yoffset;
6393 sprintf(infotext, "%s counter value by 1, 5 or 10",
6394 (j == 0 ? "decrease" : "increase"));
6396 gi = CreateGadget(GDI_CUSTOM_ID, id,
6397 GDI_CUSTOM_TYPE_ID, i,
6398 GDI_IMAGE_ID, graphic,
6399 GDI_INFO_TEXT, infotext,
6402 GDI_WIDTH, gd->width,
6403 GDI_HEIGHT, gd->height,
6404 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6405 GDI_STATE, GD_BUTTON_UNPRESSED,
6406 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6407 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6408 GDI_EVENT_MASK, event_mask,
6409 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6410 GDI_CALLBACK_ACTION, HandleCounterButtons,
6414 Error(ERR_EXIT, "cannot create gadget");
6416 level_editor_gadget[id] = gi;
6417 right_gadget_border[id] =
6418 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6420 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
6424 int font_type = FONT_INPUT_1;
6425 int font_type_active = FONT_INPUT_1_ACTIVE;
6427 id = counterbutton_info[i].gadget_id_text;
6429 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6431 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6433 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6435 font_type = FONT_LEVEL_NUMBER;
6436 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6438 x = DX + editor.input.level_number.x;
6439 y = DY + editor.input.level_number.y;
6443 graphic = IMG_EDITOR_COUNTER_INPUT;
6446 gd = &graphic_info[graphic];
6450 gd_x2 = gd->src_x + gd->active_xoffset;
6451 gd_y2 = gd->src_y + gd->active_yoffset;
6453 gi = CreateGadget(GDI_CUSTOM_ID, id,
6454 GDI_CUSTOM_TYPE_ID, i,
6455 GDI_IMAGE_ID, graphic,
6456 GDI_INFO_TEXT, "enter counter value",
6459 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6460 GDI_NUMBER_VALUE, 0,
6461 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6462 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6463 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6464 GDI_TEXT_FONT, font_type,
6465 GDI_TEXT_FONT_ACTIVE, font_type_active,
6466 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6467 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6468 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6469 GDI_DESIGN_WIDTH, gd->width,
6470 GDI_EVENT_MASK, event_mask,
6471 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6472 GDI_CALLBACK_ACTION, HandleCounterButtons,
6476 Error(ERR_EXIT, "cannot create gadget");
6478 level_editor_gadget[id] = gi;
6479 right_gadget_border[id] =
6480 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6482 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6488 static void CreateDrawingAreas(void)
6492 /* these values are not constant, but can change at runtime */
6493 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6494 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6496 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6498 struct GadgetInfo *gi;
6499 unsigned int event_mask;
6500 int id = drawingarea_info[i].gadget_id;
6501 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6502 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6503 int area_xsize = drawingarea_info[i].area_xsize;
6504 int area_ysize = drawingarea_info[i].area_ysize;
6505 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6506 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6509 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6510 GD_EVENT_OFF_BORDERS | GD_EVENT_PIXEL_PRECISE;
6512 /* determine horizontal position to the right of specified gadget */
6513 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6514 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6515 ED_DRAWINGAREA_TEXT_DISTANCE);
6517 /* determine horizontal offset for leading text */
6518 if (drawingarea_info[i].text_left != NULL)
6519 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6521 gi = CreateGadget(GDI_CUSTOM_ID, id,
6522 GDI_CUSTOM_TYPE_ID, i,
6525 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6526 GDI_AREA_SIZE, area_xsize, area_ysize,
6527 GDI_ITEM_SIZE, item_size, item_size,
6528 GDI_EVENT_MASK, event_mask,
6529 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6530 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6534 Error(ERR_EXIT, "cannot create gadget");
6536 level_editor_gadget[id] = gi;
6537 right_gadget_border[id] =
6538 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6542 static void CreateTextInputGadgets(void)
6544 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6545 int max_infotext_len = getMaxInfoTextLength();
6548 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6550 int gd_x1 = gd->src_x;
6551 int gd_y1 = gd->src_y;
6552 int gd_x2 = gd->src_x + gd->active_xoffset;
6553 int gd_y2 = gd->src_y + gd->active_yoffset;
6554 struct GadgetInfo *gi;
6555 unsigned int event_mask;
6556 char infotext[MAX_OUTPUT_LINESIZE + 1];
6557 int id = textinput_info[i].gadget_id;
6560 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6562 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6563 int border_size = gd->border_size;
6564 int font_nr = FONT_INPUT_1;
6565 int font_height = getFontHeight(font_nr);
6566 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6567 int yoffset = element_border + (TILEY - font_height) / 2;
6569 x = (editor.settings.element_name.x != -1 ?
6570 editor.settings.element_name.x :
6571 editor.settings.element_graphic.x + xoffset) - border_size;
6572 y = (editor.settings.element_name.y != -1 ?
6573 editor.settings.element_name.y :
6574 editor.settings.element_graphic.y + yoffset) - border_size;
6578 x = ED_SETTINGS_X(textinput_info[i].x);
6579 y = ED_SETTINGS_Y(textinput_info[i].y);
6582 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6584 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6585 infotext[max_infotext_len] = '\0';
6587 gi = CreateGadget(GDI_CUSTOM_ID, id,
6588 GDI_CUSTOM_TYPE_ID, i,
6589 GDI_INFO_TEXT, infotext,
6592 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6593 GDI_TEXT_VALUE, textinput_info[i].value,
6594 GDI_TEXT_SIZE, textinput_info[i].size,
6595 GDI_TEXT_FONT, FONT_INPUT_1,
6596 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6597 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6598 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6599 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6600 GDI_DESIGN_WIDTH, gd->width,
6601 GDI_EVENT_MASK, event_mask,
6602 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6603 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6607 Error(ERR_EXIT, "cannot create gadget");
6609 level_editor_gadget[id] = gi;
6613 static void CreateTextAreaGadgets(void)
6615 int max_infotext_len = getMaxInfoTextLength();
6618 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6620 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6621 int gd_x1 = gd->src_x;
6622 int gd_y1 = gd->src_y;
6623 int gd_x2 = gd->src_x + gd->active_xoffset;
6624 int gd_y2 = gd->src_y + gd->active_yoffset;
6625 struct GadgetInfo *gi;
6626 unsigned int event_mask;
6627 char infotext[MAX_OUTPUT_LINESIZE + 1];
6628 int id = textarea_info[i].gadget_id;
6629 int area_xsize = textarea_info[i].xsize;
6630 int area_ysize = textarea_info[i].ysize;
6632 event_mask = GD_EVENT_TEXT_LEAVING;
6634 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6635 infotext[max_infotext_len] = '\0';
6637 gi = CreateGadget(GDI_CUSTOM_ID, id,
6638 GDI_CUSTOM_TYPE_ID, i,
6639 GDI_INFO_TEXT, infotext,
6640 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6641 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6642 GDI_TYPE, GD_TYPE_TEXT_AREA,
6643 GDI_AREA_SIZE, area_xsize, area_ysize,
6644 GDI_TEXT_FONT, FONT_INPUT_1,
6645 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6646 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6647 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6648 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6649 GDI_DESIGN_WIDTH, gd->width,
6650 GDI_EVENT_MASK, event_mask,
6651 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6652 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6656 Error(ERR_EXIT, "cannot create gadget");
6658 level_editor_gadget[id] = gi;
6662 static void CreateSelectboxGadgets(void)
6664 int max_infotext_len = getMaxInfoTextLength();
6667 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6669 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6670 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6671 int gd_x1 = gd->src_x;
6672 int gd_y1 = gd->src_y;
6673 int gd_x2 = gd->src_x + gd->active_xoffset;
6674 int gd_y2 = gd->src_y + gd->active_yoffset;
6675 int selectbox_button_xsize = gd2->width;
6676 struct GadgetInfo *gi;
6677 unsigned int event_mask;
6678 char infotext[MAX_OUTPUT_LINESIZE + 1];
6679 int id = selectbox_info[i].gadget_id;
6680 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6681 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6683 if (selectbox_info[i].size == -1) /* dynamically determine size */
6685 /* (we cannot use -1 for uninitialized values if we directly compare
6686 with results from strlen(), because the '<' and '>' operation will
6687 implicitely cast -1 to an unsigned integer value!) */
6688 selectbox_info[i].size = 0;
6690 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6691 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6692 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6694 selectbox_info[i].size++; /* add one character empty space */
6697 event_mask = GD_EVENT_RELEASED |
6698 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6700 /* determine horizontal position to the right of specified gadget */
6701 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6702 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6703 ED_GADGET_TEXT_DISTANCE);
6705 /* determine horizontal offset for leading text */
6706 if (selectbox_info[i].text_left != NULL)
6707 x += getTextWidthForGadget(selectbox_info[i].text_left);
6709 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6710 infotext[max_infotext_len] = '\0';
6712 gi = CreateGadget(GDI_CUSTOM_ID, id,
6713 GDI_CUSTOM_TYPE_ID, i,
6714 GDI_INFO_TEXT, infotext,
6717 GDI_TYPE, GD_TYPE_SELECTBOX,
6718 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6719 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6720 GDI_TEXT_SIZE, selectbox_info[i].size,
6721 GDI_TEXT_FONT, FONT_INPUT_1,
6722 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6723 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6724 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6725 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6726 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6727 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6728 GDI_DESIGN_WIDTH, gd->width,
6729 GDI_EVENT_MASK, event_mask,
6730 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6731 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6735 Error(ERR_EXIT, "cannot create gadget");
6737 level_editor_gadget[id] = gi;
6738 right_gadget_border[id] =
6739 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6743 static void CreateTextbuttonGadgets(void)
6745 int max_infotext_len = getMaxInfoTextLength();
6748 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6750 int id = textbutton_info[i].gadget_id;
6752 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6753 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6755 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6756 int gadget_distance =
6757 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6758 struct GraphicInfo *gd = &graphic_info[graphic];
6759 int gd_x1 = gd->src_x;
6760 int gd_y1 = gd->src_y;
6761 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6762 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6763 int gd_x1a = gd->src_x + gd->active_xoffset;
6764 int gd_y1a = gd->src_y + gd->active_yoffset;
6765 int border_xsize = gd->border_size + gd->draw_xoffset;
6766 int border_ysize = gd->border_size;
6767 struct GadgetInfo *gi;
6768 unsigned int event_mask;
6769 char infotext[MAX_OUTPUT_LINESIZE + 1];
6770 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6771 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6773 if (textbutton_info[i].size == -1) /* dynamically determine size */
6774 textbutton_info[i].size = strlen(textbutton_info[i].text);
6776 event_mask = GD_EVENT_RELEASED;
6778 sprintf(infotext, "%s", textbutton_info[i].infotext);
6779 infotext[max_infotext_len] = '\0';
6781 /* determine horizontal position to the right of specified gadget */
6782 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6784 int gadget_id_align = textbutton_info[i].gadget_id_align;
6786 x = right_gadget_border[gadget_id_align] + gadget_distance;
6788 if (textbutton_info[i].y == -1)
6789 y = level_editor_gadget[gadget_id_align]->y;
6792 /* determine horizontal offset for leading text */
6793 if (textbutton_info[i].text_left != NULL)
6794 x += getTextWidthForGadget(textbutton_info[i].text_left);
6796 gi = CreateGadget(GDI_CUSTOM_ID, id,
6797 GDI_CUSTOM_TYPE_ID, i,
6798 GDI_IMAGE_ID, graphic,
6799 GDI_INFO_TEXT, infotext,
6802 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6803 GDI_TEXT_VALUE, textbutton_info[i].text,
6804 GDI_TEXT_SIZE, textbutton_info[i].size,
6805 GDI_TEXT_FONT, FONT_INPUT_2,
6806 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6807 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6808 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6809 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6810 GDI_BORDER_SIZE, border_xsize, border_ysize,
6811 GDI_DESIGN_WIDTH, gd->width,
6812 GDI_DECORATION_SHIFTING, 1, 1,
6813 GDI_EVENT_MASK, event_mask,
6814 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6815 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6819 Error(ERR_EXIT, "cannot create gadget");
6821 level_editor_gadget[id] = gi;
6822 right_gadget_border[id] =
6823 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6827 static void CreateGraphicbuttonGadgets(void)
6829 struct GadgetInfo *gi;
6830 unsigned int event_mask;
6833 /* create buttons for scrolling of drawing area and element list */
6834 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6836 int id = graphicbutton_info[i].gadget_id;
6837 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6838 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6839 int graphic = graphicbutton_info[i].graphic;
6840 struct GraphicInfo *gd = &graphic_info[graphic];
6841 int gd_x1 = gd->src_x;
6842 int gd_y1 = gd->src_y;
6843 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6844 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6846 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6848 /* determine horizontal position to the right of specified gadget */
6849 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6850 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6851 ED_GADGET_TEXT_DISTANCE);
6853 /* determine horizontal offset for leading text */
6854 if (graphicbutton_info[i].text_left != NULL)
6855 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6857 gi = CreateGadget(GDI_CUSTOM_ID, id,
6858 GDI_CUSTOM_TYPE_ID, i,
6859 GDI_IMAGE_ID, graphic,
6860 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6863 GDI_WIDTH, gd->width,
6864 GDI_HEIGHT, gd->height,
6865 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6866 GDI_STATE, GD_BUTTON_UNPRESSED,
6867 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6868 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6869 GDI_EVENT_MASK, event_mask,
6870 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6871 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6875 Error(ERR_EXIT, "cannot create gadget");
6877 level_editor_gadget[id] = gi;
6878 right_gadget_border[id] =
6879 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6883 static void CreateScrollbarGadgets(void)
6887 /* these values are not constant, but can change at runtime */
6888 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6889 SX + ED_SCROLL_HORIZONTAL_XPOS;
6890 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6891 SY + ED_SCROLL_HORIZONTAL_YPOS;
6892 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6893 ED_SCROLL_HORIZONTAL_XSIZE;
6894 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6895 ED_SCROLL_HORIZONTAL_YSIZE;
6896 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6897 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6898 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6899 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6901 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6902 SX + ED_SCROLL_VERTICAL_XPOS;
6903 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6904 SY + ED_SCROLL_VERTICAL_YPOS;
6905 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6906 ED_SCROLL_VERTICAL_XSIZE;
6907 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6908 ED_SCROLL_VERTICAL_YSIZE;
6909 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6910 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6911 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6912 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6914 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6915 PX + ED_SCROLL2_VERTICAL_XPOS;
6916 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6917 PY + ED_SCROLL2_VERTICAL_YPOS;
6918 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6919 ED_SCROLL2_VERTICAL_XSIZE;
6920 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6921 ED_SCROLL2_VERTICAL_YSIZE;
6922 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6923 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6924 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6925 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6927 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6929 int id = scrollbar_info[i].gadget_id;
6930 int graphic = scrollbar_info[i].graphic;
6931 struct GraphicInfo *gd = &graphic_info[graphic];
6932 int gd_x1 = gd->src_x;
6933 int gd_y1 = gd->src_y;
6934 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6935 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6936 struct GadgetInfo *gi;
6937 int items_max, items_visible, item_position;
6938 unsigned int event_mask;
6940 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6942 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6943 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6944 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6946 else /* drawing area scrollbars */
6948 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6950 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6951 items_visible = ed_fieldx;
6956 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6957 items_visible = ed_fieldy;
6962 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6964 gi = CreateGadget(GDI_CUSTOM_ID, id,
6965 GDI_CUSTOM_TYPE_ID, i,
6966 GDI_IMAGE_ID, graphic,
6967 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6968 GDI_X, scrollbar_pos[i].x,
6969 GDI_Y, scrollbar_pos[i].y,
6970 GDI_WIDTH, scrollbar_pos[i].width,
6971 GDI_HEIGHT, scrollbar_pos[i].height,
6972 GDI_TYPE, scrollbar_info[i].type,
6973 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6974 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6975 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6976 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6977 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6978 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6979 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6980 GDI_STATE, GD_BUTTON_UNPRESSED,
6981 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6982 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6983 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6984 GDI_EVENT_MASK, event_mask,
6985 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6986 GDI_CALLBACK_ACTION, HandleControlButtons,
6990 Error(ERR_EXIT, "cannot create gadget");
6992 level_editor_gadget[id] = gi;
6996 static void CreateCheckbuttonGadgets(void)
6998 struct GadgetInfo *gi;
6999 unsigned int event_mask;
7002 event_mask = GD_EVENT_PRESSED;
7004 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
7006 int id = checkbutton_info[i].gadget_id;
7007 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
7008 IMG_EDITOR_CHECKBOX);
7009 struct GraphicInfo *gd = &graphic_info[graphic];
7010 int gd_x1 = gd->src_x;
7011 int gd_y1 = gd->src_y;
7012 int gd_x2 = gd->src_x + gd->pressed_xoffset;
7013 int gd_y2 = gd->src_y + gd->pressed_yoffset;
7014 int gd_x1a = gd->src_x + gd->active_xoffset;
7015 int gd_y1a = gd->src_y + gd->active_yoffset;
7016 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
7017 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
7018 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
7019 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
7021 /* determine horizontal position to the right of specified gadget */
7022 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
7023 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
7024 ED_GADGET_TEXT_DISTANCE);
7026 /* determine horizontal offset for leading text */
7027 if (checkbutton_info[i].text_left != NULL)
7028 x += getTextWidthForGadget(checkbutton_info[i].text_left);
7030 gi = CreateGadget(GDI_CUSTOM_ID, id,
7031 GDI_CUSTOM_TYPE_ID, i,
7032 GDI_IMAGE_ID, graphic,
7033 GDI_INFO_TEXT, checkbutton_info[i].infotext,
7036 GDI_WIDTH, gd->width,
7037 GDI_HEIGHT, gd->height,
7038 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
7039 GDI_CHECKED, *checkbutton_info[i].value,
7040 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
7041 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
7042 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
7043 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
7044 GDI_EVENT_MASK, event_mask,
7045 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
7046 GDI_CALLBACK_ACTION, HandleCheckbuttons,
7050 Error(ERR_EXIT, "cannot create gadget");
7052 level_editor_gadget[id] = gi;
7053 right_gadget_border[id] =
7054 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
7058 static void CreateRadiobuttonGadgets(void)
7060 int graphic = IMG_EDITOR_RADIOBUTTON;
7061 struct GraphicInfo *gd = &graphic_info[graphic];
7062 int gd_x1 = gd->src_x;
7063 int gd_y1 = gd->src_y;
7064 int gd_x2 = gd->src_x + gd->pressed_xoffset;
7065 int gd_y2 = gd->src_y + gd->pressed_yoffset;
7066 int gd_x1a = gd->src_x + gd->active_xoffset;
7067 int gd_y1a = gd->src_y + gd->active_yoffset;
7068 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
7069 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
7070 struct GadgetInfo *gi;
7071 unsigned int event_mask;
7074 event_mask = GD_EVENT_PRESSED;
7076 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
7078 int id = radiobutton_info[i].gadget_id;
7079 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
7080 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
7083 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
7085 /* determine horizontal position to the right of specified gadget */
7086 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
7087 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
7088 ED_GADGET_TEXT_DISTANCE);
7090 /* determine horizontal offset for leading text */
7091 if (radiobutton_info[i].text_left != NULL)
7092 x += getTextWidthForGadget(radiobutton_info[i].text_left);
7094 gi = CreateGadget(GDI_CUSTOM_ID, id,
7095 GDI_CUSTOM_TYPE_ID, i,
7096 GDI_IMAGE_ID, graphic,
7097 GDI_INFO_TEXT, radiobutton_info[i].infotext,
7100 GDI_WIDTH, gd->width,
7101 GDI_HEIGHT, gd->height,
7102 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
7103 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
7104 GDI_CHECKED, checked,
7105 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
7106 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
7107 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
7108 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
7109 GDI_EVENT_MASK, event_mask,
7110 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
7111 GDI_CALLBACK_ACTION, HandleRadiobuttons,
7115 Error(ERR_EXIT, "cannot create gadget");
7117 level_editor_gadget[id] = gi;
7118 right_gadget_border[id] =
7119 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
7123 void CreateLevelEditorGadgets(void)
7125 /* force EDITOR font inside level editor */
7126 SetFontStatus(GAME_MODE_EDITOR);
7128 /* these values are not constant, but can change at runtime */
7129 ed_fieldx = MAX_ED_FIELDX - 1;
7130 ed_fieldy = MAX_ED_FIELDY - 1;
7132 num_editor_gadgets = NUM_EDITOR_GADGETS;
7134 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
7136 level_editor_gadget =
7137 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
7138 right_gadget_border =
7139 checked_calloc(num_editor_gadgets * sizeof(int));
7141 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
7142 editor_el_empty_ptr = editor_el_empty;
7144 use_permanent_palette = !editor.palette.show_as_separate_screen;
7146 ReinitializeElementList();
7148 CreateControlButtons();
7149 CreateScrollbarGadgets();
7151 /* order of function calls is important because of cross-references */
7152 CreateCheckbuttonGadgets();
7153 CreateCounterButtons();
7154 CreateRadiobuttonGadgets();
7155 CreateTextInputGadgets();
7156 CreateTextAreaGadgets();
7157 CreateSelectboxGadgets();
7158 CreateGraphicbuttonGadgets();
7159 CreateTextbuttonGadgets();
7160 CreateDrawingAreas();
7165 void FreeLevelEditorGadgets(void)
7169 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
7171 for (i = 0; i < num_editor_gadgets; i++)
7173 FreeGadget(level_editor_gadget[i]);
7175 level_editor_gadget[i] = NULL;
7178 checked_free(level_editor_gadget);
7179 checked_free(right_gadget_border);
7181 checked_free(editor_el_empty);
7184 static void MapCounterButtons(int id)
7186 int font_nr = FONT_TEXT_1;
7187 int font_height = getFontHeight(font_nr);
7188 int gadget_id_down = counterbutton_info[id].gadget_id_down;
7189 int gadget_id_text = counterbutton_info[id].gadget_id_text;
7190 int gadget_id_up = counterbutton_info[id].gadget_id_up;
7191 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
7192 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
7193 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7194 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
7195 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7196 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7197 int yoffset = (gi_down->height - font_height) / 2;
7198 int x_left = gi_down->x - xoffset_left;
7199 int x_right; /* set after gadget position was modified */
7200 int y_above = gi_down->y - yoffset_above;
7202 int y; /* set after gadget position was modified */
7204 /* counter limits must be changed first to prevent value truncation */
7205 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
7206 counterbutton_info[id].max_value);
7208 /* right text position might have changed after setting position above */
7209 x_right = gi_up->x + gi_up->width + xoffset_right;
7211 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
7213 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
7214 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7215 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7217 ModifyGadget(gi_down, GDI_Y,
7218 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7219 ModifyGadget(gi_text, GDI_Y,
7220 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7221 ModifyGadget(gi_up, GDI_Y,
7222 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7225 /* vertical position might have changed after setting position above */
7226 y = gi_up->y + yoffset;
7228 if (counterbutton_info[id].text_above)
7229 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
7231 if (counterbutton_info[id].text_left)
7232 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
7234 if (counterbutton_info[id].text_right)
7235 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
7242 static void MapControlButtons(void)
7247 /* map toolbox buttons (excluding special CE toolbox buttons) */
7248 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
7249 MapGadget(level_editor_gadget[i]);
7251 /* map toolbox buttons (element properties buttons) */
7252 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
7253 MapGadget(level_editor_gadget[i]);
7255 if (use_permanent_palette)
7257 /* map buttons to select elements */
7258 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7259 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
7260 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
7261 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
7262 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
7265 /* map buttons to select level */
7266 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
7267 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
7268 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
7269 MapCounterButtons(counter_id);
7272 static void MapDrawingArea(int id)
7274 int font_nr = FONT_TEXT_1;
7275 int font_height = getFontHeight(font_nr);
7276 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7277 int area_xsize = gi->drawing.area_xsize;
7278 int area_ysize = gi->drawing.area_ysize;
7279 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7280 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
7281 int x_left = gi->x - xoffset_left;
7282 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
7283 int x_below = gi->x + (gi->width - xoffset_below) / 2;
7284 int y_side = gi->y + (gi->height - font_height) / 2;
7285 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
7287 if (drawingarea_info[id].text_left)
7288 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
7290 if (drawingarea_info[id].text_right)
7291 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
7293 if (drawingarea_info[id].text_below)
7294 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
7296 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
7298 DrawElementBorder(gi->x, gi->y,
7299 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
7300 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
7302 DrawDrawingArea(id);
7308 static void MapTextInputGadget(int id)
7310 int font_nr = FONT_TEXT_1;
7311 int font_height = getFontHeight(font_nr);
7312 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
7313 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7314 int x_above = ED_SETTINGS_X(textinput_info[id].x);
7315 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
7317 if (textinput_info[id].text_above)
7318 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
7320 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
7325 static void MapTextAreaGadget(int id)
7327 int font_nr = FONT_TEXT_1;
7328 int font_height = getFontHeight(font_nr);
7329 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7330 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7331 int x_above = ED_SETTINGS_X(textarea_info[id].x);
7332 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
7334 if (textarea_info[id].text_above)
7335 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
7337 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
7342 static void MapSelectboxGadget(int id)
7344 int font_nr = FONT_TEXT_1;
7345 int font_height = getFontHeight(font_nr);
7346 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
7347 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
7348 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7349 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7350 int yoffset = (gi->height - font_height) / 2;
7351 int x_left = gi->x - xoffset_left;
7352 int x_right = gi->x + gi->width + xoffset_right;
7353 int y_above = gi->y - yoffset_above;
7355 int y = gi->y + yoffset;
7357 if (selectbox_info[id].text_above)
7358 DrawText(x, y_above, selectbox_info[id].text_above, font_nr);
7360 if (selectbox_info[id].text_left)
7361 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
7363 if (selectbox_info[id].text_right)
7364 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
7366 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
7371 static void MapTextbuttonGadget(int id)
7373 int font_nr = FONT_TEXT_1;
7374 int font_height = getFontHeight(font_nr);
7375 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
7376 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
7377 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7378 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7379 int yoffset = (gi->height - font_height) / 2;
7380 int x_left = gi->x - xoffset_left;
7381 int x_right = gi->x + gi->width + xoffset_right;
7382 int y_above = gi->y - yoffset_above;
7384 int y = gi->y + yoffset;
7386 /* only show button to delete change pages when more than minimum pages */
7387 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7388 custom_element.num_change_pages == MIN_CHANGE_PAGES)
7391 if (textbutton_info[id].text_above)
7392 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
7394 if (textbutton_info[id].text_left)
7395 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
7397 if (textbutton_info[id].text_right)
7398 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
7403 static void MapGraphicbuttonGadget(int id)
7405 int font_nr = FONT_TEXT_1;
7406 int font_height = getFontHeight(font_nr);
7407 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
7408 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
7409 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7410 int yoffset = (gi->height - font_height) / 2;
7411 int x_left = gi->x - xoffset_left;
7412 int x_right = gi->x + gi->width + xoffset_right;
7413 int y = gi->y + yoffset;
7415 if (graphicbutton_info[id].text_left)
7416 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
7418 if (graphicbutton_info[id].text_right)
7419 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
7424 static void MapRadiobuttonGadget(int id)
7426 int font_nr = FONT_TEXT_1;
7427 int font_height = getFontHeight(font_nr);
7428 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
7429 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7430 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7431 int yoffset = (gi->height - font_height) / 2;
7432 int x_left = gi->x - xoffset_left;
7433 int x_right = gi->x + gi->width + xoffset_right;
7434 int y = gi->y + yoffset;
7436 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
7438 if (radiobutton_info[id].text_left)
7439 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7441 if (radiobutton_info[id].text_right)
7442 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7444 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7449 static void MapCheckbuttonGadget(int id)
7451 int font_nr = FONT_TEXT_1;
7452 int font_height = getFontHeight(font_nr);
7453 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7454 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7455 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7456 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7457 int yoffset = (gi->height - font_height) / 2;
7458 int y_above = gi->y - yoffset_above;
7460 int x_left, x_right, y; /* set after gadget position was modified */
7462 /* set position for gadgets with dynamically determined position */
7463 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7464 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7465 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7467 x_left = gi->x - xoffset_left;
7468 x_right = gi->x + gi->width + xoffset_right;
7469 y = gi->y + yoffset;
7471 if (checkbutton_info[id].text_above)
7472 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7474 if (checkbutton_info[id].text_left)
7475 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7477 if (checkbutton_info[id].text_right)
7478 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7480 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7485 static void MapMainDrawingArea(void)
7487 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7488 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7491 if (suppressBorderElement())
7493 no_horizontal_scrollbar = (lev_fieldx <= ed_fieldx);
7494 no_vertical_scrollbar = (lev_fieldy <= ed_fieldy);
7497 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7499 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7500 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7501 no_horizontal_scrollbar) ||
7502 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7503 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7504 no_vertical_scrollbar))
7507 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7510 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7512 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7513 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7516 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7519 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7522 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7526 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7528 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7529 i == GADGET_ID_CUSTOM_COPY_TO ||
7530 i == GADGET_ID_CUSTOM_EXCHANGE ||
7531 i == GADGET_ID_CUSTOM_COPY ||
7532 i == GADGET_ID_CUSTOM_PASTE)
7535 MapGadget(level_editor_gadget[i]);
7537 UnmapGadget(level_editor_gadget[i]);
7542 static void MapLevelEditorToolboxCustomGadgets(void)
7544 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7547 static void UnmapLevelEditorToolboxCustomGadgets(void)
7549 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7552 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7556 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7558 if (i != GADGET_ID_SINGLE_ITEMS &&
7559 i != GADGET_ID_PICK_ELEMENT)
7561 struct GadgetInfo *gi = level_editor_gadget[i];
7569 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7570 struct GraphicInfo *gd = &graphic_info[graphic];
7574 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7575 gi->width, gi->height, gi->x, gi->y);
7577 redraw_mask |= REDRAW_DOOR_3;
7583 static void MapLevelEditorToolboxDrawingGadgets(void)
7585 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7588 static void UnmapLevelEditorToolboxDrawingGadgets(void)
7590 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7593 static void UnmapDrawingArea(int id)
7595 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7598 static void UnmapLevelEditorFieldGadgets(void)
7602 for (i = 0; i < num_editor_gadgets; i++)
7603 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7604 level_editor_gadget[i]->y))
7605 UnmapGadget(level_editor_gadget[i]);
7608 void UnmapLevelEditorGadgets(void)
7612 for (i = 0; i < num_editor_gadgets; i++)
7613 UnmapGadget(level_editor_gadget[i]);
7616 static void ResetUndoBuffer(void)
7618 undo_buffer_position = -1;
7619 undo_buffer_steps = -1;
7620 redo_buffer_steps = 0;
7622 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7624 level.changed = FALSE;
7627 static void DrawEditModeWindowExt(boolean remap_toolbox_gadgets)
7629 if (remap_toolbox_gadgets)
7631 ModifyEditorElementList();
7632 RedrawDrawingElements();
7635 if (edit_mode == ED_MODE_INFO)
7636 DrawLevelInfoWindow();
7637 else if (edit_mode == ED_MODE_PROPERTIES)
7638 DrawPropertiesWindow();
7639 else if (edit_mode == ED_MODE_PALETTE)
7640 DrawPaletteWindow();
7641 else /* edit_mode == ED_MODE_DRAWING */
7642 DrawDrawingWindowExt(remap_toolbox_gadgets);
7645 static void DrawEditModeWindow(void)
7647 DrawEditModeWindowExt(TRUE);
7650 static void DrawEditModeWindow_PlayfieldOnly(void)
7652 DrawEditModeWindowExt(FALSE);
7655 static void ChangeEditModeWindow(int new_edit_mode)
7657 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7659 DrawEditModeWindow();
7662 static boolean LevelChanged(void)
7664 boolean field_changed = FALSE;
7667 for (y = 0; y < lev_fieldy; y++)
7668 for (x = 0; x < lev_fieldx; x++)
7669 if (Feld[x][y] != level.field[x][y])
7670 field_changed = TRUE;
7672 return (level.changed || field_changed);
7675 static boolean PrepareSavingIntoPersonalLevelSet(void)
7677 static LevelDirTree *last_copied_leveldir = NULL;
7678 static LevelDirTree *last_written_leveldir = NULL;
7679 static int last_copied_level_nr = -1;
7680 static int last_written_level_nr = -1;
7681 LevelDirTree *leveldir_former = leveldir_current;
7682 int level_nr_former = level_nr;
7685 // remember last mod/save so that for current session, we write
7686 // back to the same personal copy, asking only about overwrite.
7687 if (leveldir_current == last_copied_leveldir &&
7688 level_nr == last_copied_level_nr)
7690 // "cd" to personal level set dir (as used when writing last copy)
7691 leveldir_current = last_written_leveldir;
7692 level_nr = last_written_level_nr;
7697 if (!Request("This level is read only! "
7698 "Save into personal level set?", REQ_ASK))
7701 // "cd" to personal level set dir (for writing copy the first time)
7703 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7705 // find unused level number
7706 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7708 static char *level_filename = NULL;
7710 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7712 if (!fileExists(level_filename))
7716 last_copied_leveldir = leveldir_former;
7717 last_copied_level_nr = level_nr_former;
7719 last_written_leveldir = leveldir_current;
7720 last_written_level_nr = level_nr = new_level_nr;
7725 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7727 static char *filename_levelinfo = NULL, *mod_name = NULL;
7730 // annotate this copy-and-mod in personal levelinfo.conf
7731 setString(&filename_levelinfo,
7732 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7734 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7736 fprintf(file, "\n");
7737 fprintf(file, "# level %d was modified from:\n", level_nr);
7738 fprintf(file, "# - previous level set name: %s\n",
7740 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7741 level.file_info.nr, level.name);
7742 fprintf(file, "# - previous author: %s\n",
7744 fprintf(file, "# - previous save date: ");
7746 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7748 fprintf(file, "%04d-%02d-%02d\n",
7749 level.creation_date.year,
7750 level.creation_date.month,
7751 level.creation_date.day);
7755 fprintf(file, "not recorded\n");
7761 if (level_nr > leveldir_current->last_level)
7762 UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9);
7764 // else: allow the save even if annotation failed
7766 // now... spray graffiti on the old level vital statistics
7767 // user can change these; just trying to set a good baseline
7769 // don't truncate names for fear of making offensive or silly:
7770 // long-named original author only recorded in levelinfo.conf.
7771 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7772 if (!strEqual(level.author, leveldir_current->author))
7774 setString(&mod_name, getStringCat3(leveldir_current->author,
7775 " after ", level.author));
7777 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7778 setString(&mod_name,
7779 getStringCat2(leveldir_current->author, " (ed.)"));
7781 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7782 setString(&mod_name, leveldir_current->author);
7784 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7786 // less worried about truncation here
7787 setString(&mod_name, getStringCat2("Mod: ", level.name));
7788 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7792 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7793 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7797 for (x = 0; x < lev_fieldx; x++)
7798 for (y = 0; y < lev_fieldy; y++)
7799 dst[x][y] = src[x][y];
7802 static int setSelectboxValue(int selectbox_id, int new_value)
7804 int new_index_value = 0;
7807 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7808 if (selectbox_info[selectbox_id].options[i].value == new_value)
7809 new_index_value = i;
7811 *selectbox_info[selectbox_id].value =
7812 selectbox_info[selectbox_id].options[new_index_value].value;
7814 return new_index_value;
7817 static void setSelectboxSpecialActionVariablesIfNeeded(void)
7821 /* change action mode and arg variables according to action type variable */
7822 for (i = 0; action_arg_options[i].value != -1; i++)
7824 if (action_arg_options[i].value == custom_element_change.action_type)
7826 int mode = action_arg_options[i].mode;
7828 /* only change if corresponding selectbox has changed */
7829 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7830 action_arg_modes[mode])
7831 custom_element_change.action_mode = -1;
7833 /* only change if corresponding selectbox has changed */
7834 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7835 action_arg_options[i].options)
7836 custom_element_change.action_arg = -1;
7843 static void setSelectboxSpecialActionOptions(void)
7847 /* change action mode and arg selectbox according to action type selectbox */
7848 for (i = 0; action_arg_options[i].value != -1; i++)
7850 if (action_arg_options[i].value == custom_element_change.action_type)
7852 int mode = action_arg_options[i].mode;
7854 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7855 action_arg_modes[mode]);
7856 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7857 custom_element_change.action_mode);
7859 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7860 action_arg_options[i].options);
7861 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7862 custom_element_change.action_arg);
7868 static void copy_custom_element_settings(int element_from, int element_to)
7870 struct ElementInfo *ei_from = &element_info[element_from];
7871 struct ElementInfo *ei_to = &element_info[element_to];
7873 copyElementInfo(ei_from, ei_to);
7876 static void replace_custom_element_in_settings(int element_from,
7881 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7883 struct ElementInfo *ei = &element_info[i];
7885 for (y = 0; y < 3; y++)
7886 for (x = 0; x < 3; x++)
7887 if (ei->content.e[x][y] == element_from)
7888 ei->content.e[x][y] = element_to;
7890 for (j = 0; j < ei->num_change_pages; j++)
7892 struct ElementChangeInfo *change = &ei->change_page[j];
7894 if (change->target_element == element_from)
7895 change->target_element = element_to;
7897 if (change->initial_trigger_element == element_from)
7898 change->initial_trigger_element = element_to;
7900 if (change->action_element == element_from)
7901 change->action_element = element_to;
7903 for (y = 0; y < 3; y++)
7904 for (x = 0; x < 3; x++)
7905 if (change->target_content.e[x][y] == element_from)
7906 change->target_content.e[x][y] = element_to;
7909 if (ei->group != NULL) /* group or internal */
7910 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7911 if (ei->group->element[j] == element_from)
7912 ei->group->element[j] = element_to;
7916 static void replace_custom_element_in_playfield(int element_from,
7921 for (x = 0; x < lev_fieldx; x++)
7922 for (y = 0; y < lev_fieldy; y++)
7923 if (Feld[x][y] == element_from)
7924 Feld[x][y] = element_to;
7927 static boolean CopyCustomElement(int element_old, int element_new,
7930 int copy_mode_orig = copy_mode;
7932 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7934 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7935 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7936 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7938 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7940 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7941 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7942 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7944 level.changed = TRUE;
7946 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7948 Request("Please choose custom element!", REQ_CONFIRM);
7952 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7954 Request("Please choose group element!", REQ_CONFIRM);
7960 level.changed = TRUE;
7963 /* when modifying custom/group element, ask for copying level template */
7964 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7966 if (!AskToCopyAndModifyLevelTemplate())
7970 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7972 copy_custom_element_settings(element_new, element_old);
7974 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7976 copy_custom_element_settings(element_old, element_new);
7978 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7980 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7981 copy_custom_element_settings(element_new, element_old);
7982 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7984 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7985 replace_custom_element_in_settings(element_new, element_old);
7986 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7988 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7989 replace_custom_element_in_playfield(element_new, element_old);
7990 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7993 UpdateCustomElementGraphicGadgets();
7994 DrawPropertiesWindow();
7999 static void CopyCustomElementPropertiesToEditor(int element)
8002 int current_change_page = element_info[element].current_change_page;
8004 /* dynamically (re)build selectbox for selecting change page */
8005 for (i = 0; i < element_info[element].num_change_pages; i++)
8007 sprintf(options_change_page_strings[i], "%d", i + 1);
8009 options_change_page[i].value = i;
8010 options_change_page[i].text = options_change_page_strings[i];
8013 options_change_page[i].value = -1;
8014 options_change_page[i].text = NULL;
8016 /* needed here to initialize combined element properties */
8017 InitElementPropertiesEngine(level.game_version);
8019 element_info[element].change =
8020 &element_info[element].change_page[current_change_page];
8022 custom_element = element_info[element];
8023 custom_element_change = *element_info[element].change;
8025 /* needed to initially set selectbox options for special action options */
8026 setSelectboxSpecialActionOptions();
8028 /* needed to initially set selectbox value variables to reliable defaults */
8029 for (i = 0; i < ED_NUM_SELECTBOX; i++)
8030 setSelectboxValue(i, *selectbox_info[i].value);
8032 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8033 custom_element_properties[i] = HAS_PROPERTY(element, i);
8035 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8036 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
8038 /* ---------- element settings: configure (custom elements) ------------- */
8040 /* set accessible layer selectbox help value */
8041 custom_element.access_type =
8042 (IS_WALKABLE(element) ? EP_WALKABLE :
8043 IS_PASSABLE(element) ? EP_PASSABLE :
8044 custom_element.access_type);
8045 custom_element.access_layer =
8046 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
8047 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
8048 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
8049 custom_element.access_layer);
8050 custom_element.access_protected =
8051 (IS_PROTECTED(element) ? 1 : 0);
8052 custom_element_properties[EP_ACCESSIBLE] =
8053 (IS_ACCESSIBLE_OVER(element) ||
8054 IS_ACCESSIBLE_INSIDE(element) ||
8055 IS_ACCESSIBLE_UNDER(element));
8057 /* set walk-to-object action selectbox help value */
8058 custom_element.walk_to_action =
8059 (IS_DIGGABLE(element) ? EP_DIGGABLE :
8060 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
8061 IS_DROPPABLE(element) ? EP_DROPPABLE :
8062 IS_THROWABLE(element) ? EP_THROWABLE :
8063 IS_PUSHABLE(element) ? EP_PUSHABLE :
8064 custom_element.walk_to_action);
8065 custom_element_properties[EP_WALK_TO_OBJECT] =
8066 (IS_DIGGABLE(element) ||
8067 IS_COLLECTIBLE_ONLY(element) ||
8068 IS_DROPPABLE(element) ||
8069 IS_THROWABLE(element) ||
8070 IS_PUSHABLE(element));
8072 /* set smash targets selectbox help value */
8073 custom_element.smash_targets =
8074 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
8075 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
8076 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
8077 custom_element.smash_targets);
8078 custom_element_properties[EP_CAN_SMASH] =
8079 (CAN_SMASH_EVERYTHING(element) ||
8080 CAN_SMASH_ENEMIES(element) ||
8081 CAN_SMASH_PLAYER(element));
8083 /* set deadliness selectbox help value */
8084 custom_element.deadliness =
8085 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
8086 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
8087 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
8088 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
8089 custom_element.deadliness);
8090 custom_element_properties[EP_DEADLY] =
8091 (DONT_TOUCH(element) ||
8092 DONT_GET_HIT_BY(element) ||
8093 DONT_COLLIDE_WITH(element) ||
8094 DONT_RUN_INTO(element));
8096 /* ---------- element settings: advanced (custom elements) --------------- */
8098 /* set "change by direct action" selectbox help value */
8099 custom_element_change.direct_action =
8100 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
8101 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
8102 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
8103 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
8104 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
8105 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
8106 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
8107 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
8108 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
8109 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
8110 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
8111 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
8112 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
8113 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
8114 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
8115 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
8116 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
8117 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
8118 custom_element_change.direct_action);
8120 /* set "change by other element action" selectbox help value */
8121 custom_element_change.other_action =
8122 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
8123 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
8124 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
8125 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
8126 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
8127 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
8128 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
8129 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
8130 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
8131 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
8132 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
8133 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
8134 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
8135 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
8136 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
8137 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
8138 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
8139 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
8140 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
8141 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
8142 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
8143 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
8144 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
8145 custom_element_change.other_action);
8148 static void CopyGroupElementPropertiesToEditor(int element)
8150 group_element_info = *element_info[element].group;
8151 custom_element = element_info[element]; /* needed for description */
8154 static void CopyClassicElementPropertiesToEditor(int element)
8156 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8157 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
8158 getMoveIntoAcidProperty(&level, element);
8160 if (MAYBE_DONT_COLLIDE_WITH(element))
8161 custom_element_properties[EP_DONT_COLLIDE_WITH] =
8162 getDontCollideWithProperty(&level, element);
8165 static void CopyElementPropertiesToEditor(int element)
8167 if (IS_CUSTOM_ELEMENT(element))
8168 CopyCustomElementPropertiesToEditor(element);
8169 else if (IS_GROUP_ELEMENT(element))
8170 CopyGroupElementPropertiesToEditor(element);
8172 CopyClassicElementPropertiesToEditor(element);
8175 static boolean AskToCopyAndModifyLevelTemplate(void)
8177 if (Request("Copy and modify settings from level template?", REQ_ASK))
8179 level.use_custom_template = FALSE;
8181 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
8182 GDI_CHECKED, FALSE, GDI_END);
8183 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
8184 GDI_CHECKED, FALSE, GDI_END);
8190 LoadLevelTemplate(-1); /* this resets all element modifications ... */
8192 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
8198 static void CopyCustomElementPropertiesToGame(int element)
8201 int access_type_and_layer;
8203 /* mark that this custom element has been modified */
8204 custom_element.modified_settings = TRUE;
8205 level.changed = TRUE;
8207 if (level.use_custom_template)
8208 AskToCopyAndModifyLevelTemplate();
8210 element_info[element] = custom_element;
8211 *element_info[element].change = custom_element_change;
8213 /* ---------- element settings: configure (custom elements) ------------- */
8215 /* set accessible property from checkbox and selectbox */
8216 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
8217 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
8218 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
8219 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
8220 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
8221 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
8222 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
8223 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
8224 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
8225 custom_element_properties[access_type_and_layer] =
8226 custom_element_properties[EP_ACCESSIBLE];
8227 custom_element_properties[EP_PROTECTED] =
8228 (custom_element.access_protected != 0 &&
8229 custom_element_properties[EP_ACCESSIBLE]);
8231 /* set walk-to-object property from checkbox and selectbox */
8232 custom_element_properties[EP_DIGGABLE] = FALSE;
8233 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
8234 custom_element_properties[EP_DROPPABLE] = FALSE;
8235 custom_element_properties[EP_THROWABLE] = FALSE;
8236 custom_element_properties[EP_PUSHABLE] = FALSE;
8237 custom_element_properties[custom_element.walk_to_action] =
8238 custom_element_properties[EP_WALK_TO_OBJECT];
8240 /* set smash property from checkbox and selectbox */
8241 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
8242 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
8243 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
8244 custom_element_properties[custom_element.smash_targets] =
8245 custom_element_properties[EP_CAN_SMASH];
8247 /* set deadliness property from checkbox and selectbox */
8248 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
8249 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
8250 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
8251 custom_element_properties[EP_DONT_TOUCH] = FALSE;
8252 custom_element_properties[custom_element.deadliness] =
8253 custom_element_properties[EP_DEADLY];
8255 /* ---------- element settings: advanced (custom elements) --------------- */
8257 /* set player change event from checkbox and selectbox */
8258 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
8259 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
8260 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
8261 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
8262 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
8263 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
8264 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
8265 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
8266 custom_element_change_events[CE_SWITCHED] = FALSE;
8267 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
8268 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
8269 custom_element_change_events[CE_BLOCKED] = FALSE;
8270 custom_element_change_events[CE_IMPACT] = FALSE;
8271 custom_element_change_events[CE_SMASHED] = FALSE;
8272 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
8273 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
8274 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
8275 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
8276 custom_element_change_events[custom_element_change.direct_action] =
8277 custom_element_change_events[CE_BY_DIRECT_ACTION];
8279 /* set other element action change event from checkbox and selectbox */
8280 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
8281 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
8282 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
8283 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
8284 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
8285 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
8286 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
8287 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
8288 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
8289 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
8290 custom_element_change_events[CE_TOUCHING_X] = FALSE;
8291 custom_element_change_events[CE_HITTING_X] = FALSE;
8292 custom_element_change_events[CE_DIGGING_X] = FALSE;
8293 custom_element_change_events[CE_HIT_BY_X] = FALSE;
8294 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
8295 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
8296 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
8297 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
8298 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
8299 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
8300 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
8301 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
8302 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
8303 custom_element_change_events[custom_element_change.other_action] =
8304 custom_element_change_events[CE_BY_OTHER_ACTION];
8306 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8307 SET_PROPERTY(element, i, custom_element_properties[i]);
8309 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8310 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
8312 /* copy change events also to special level editor variable */
8313 custom_element = element_info[element];
8314 custom_element_change = *element_info[element].change;
8317 static void CopyGroupElementPropertiesToGame(int element)
8319 /* mark that this group element has been modified */
8320 custom_element.modified_settings = TRUE;
8321 level.changed = TRUE;
8323 if (level.use_custom_template)
8324 AskToCopyAndModifyLevelTemplate();
8326 element_info[element] = custom_element;
8327 *element_info[element].group = group_element_info;
8330 static void CopyClassicElementPropertiesToGame(int element)
8332 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8333 setMoveIntoAcidProperty(&level, element,
8334 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
8336 if (MAYBE_DONT_COLLIDE_WITH(element))
8337 setDontCollideWithProperty(&level, element,
8338 custom_element_properties[EP_DONT_COLLIDE_WITH]);
8341 static void CopyElementPropertiesToGame(int element)
8343 if (IS_CUSTOM_ELEMENT(element))
8344 CopyCustomElementPropertiesToGame(element);
8345 else if (IS_GROUP_ELEMENT(element))
8346 CopyGroupElementPropertiesToGame(element);
8348 CopyClassicElementPropertiesToGame(element);
8352 static void CheckElementDescriptions(void)
8356 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8357 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
8358 Error(ERR_WARN, "no element description file for element '%s'",
8363 static int getMaxEdFieldX(boolean has_scrollbar)
8365 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
8366 int sxsize = SXSIZE - scrollbar_width;
8367 int max_ed_fieldx = sxsize / ed_tilesize;
8369 return max_ed_fieldx;
8372 static int getMaxEdFieldY(boolean has_scrollbar)
8374 int infotext_height = (IN_PIX_FIELD(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY) ?
8375 INFOTEXT_YSIZE_FULL : 0);
8376 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
8377 int sysize = SYSIZE - scrollbar_height - infotext_height;
8378 int max_ed_fieldy = sysize / ed_tilesize;
8380 return max_ed_fieldy;
8383 static void InitZoomLevelSettings(int zoom_tilesize)
8385 static int last_game_engine_type = GAME_ENGINE_TYPE_UNKNOWN;
8387 if (zoom_tilesize == -1 && level.game_engine_type != last_game_engine_type)
8389 ed_tilesize = setup.auto_setup.editor_zoom_tilesize;
8390 ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
8392 if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
8394 ed_tilesize = DEFAULT_EDITOR_TILESIZE_MM;
8395 ed_tilesize_default = DEFAULT_EDITOR_TILESIZE_MM;
8399 last_game_engine_type = level.game_engine_type;
8401 // limit zoom tilesize by upper and lower bound
8402 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
8404 // store zoom tilesize in auto setup file only if it was manually changed
8405 if (zoom_tilesize != -1)
8406 setup.auto_setup.editor_zoom_tilesize = ed_tilesize;
8408 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
8409 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
8412 static void InitDrawingElements(void)
8414 static int game_engine_type_last = GAME_ENGINE_TYPE_UNKNOWN;
8416 if (level.game_engine_type == game_engine_type_last)
8419 if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
8421 new_element1 = EL_SP_CHIP_SINGLE;
8422 new_element2 = EL_EMPTY;
8423 new_element3 = EL_SP_BASE;
8425 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
8427 new_element1 = EL_MM_MIRROR_START;
8428 new_element2 = EL_EMPTY;
8429 new_element3 = EL_MM_WOODEN_WALL;
8433 new_element1 = EL_WALL;
8434 new_element2 = EL_EMPTY;
8435 new_element3 = EL_SAND;
8438 game_engine_type_last = level.game_engine_type;
8441 static void InitLevelSetInfo(void)
8443 snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1,
8444 "%s", leveldir_current->name);
8445 snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1,
8446 "%s", leveldir_current->author);
8448 levelset_num_levels = leveldir_current->levels;
8450 levelset_use_levelset_artwork = FALSE;
8451 levelset_copy_level_template = FALSE;
8453 levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
8456 static void ChangeEditorToLevelSet(char *levelset_subdir)
8458 leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir);
8460 // the previous level set might have used custom artwork
8461 ReloadCustomArtwork(0);
8463 LoadLevelSetup_SeriesInfo();
8465 SaveLevelSetup_LastSeries();
8466 SaveLevelSetup_SeriesInfo();
8470 LoadLevel(level_nr);
8471 LoadScore(level_nr);
8476 static boolean useEditorDoorAnimation(void)
8478 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
8479 boolean door_1_viewport_unchanged =
8480 (vp_door_1->x == DX &&
8481 vp_door_1->y == DY &&
8482 vp_door_1->width == DXSIZE &&
8483 vp_door_1->height == DYSIZE);
8484 boolean door_1_contains_toolbox =
8487 EX + EXSIZE <= DX + DXSIZE &&
8488 EY + EYSIZE <= DY + DYSIZE);
8490 return (door_1_viewport_unchanged && door_1_contains_toolbox);
8493 static void DrawEditorDoorContent(void)
8495 /* needed for gadgets drawn on background (like palette scrollbar) */
8496 SetDoorBackgroundImage(IMG_UNDEFINED);
8498 /* copy default editor door content to main double buffer */
8499 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8500 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8501 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8502 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8503 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8506 /* draw bigger door */
8507 DrawSpecialEditorDoor();
8509 /* draw new control window */
8510 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8511 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8512 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8513 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8514 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8517 /* draw all toolbox gadgets to editor doors */
8518 MapControlButtons();
8520 /* draw all palette gadgets to editor doors */
8521 ModifyEditorElementList();
8522 RedrawDrawingElements();
8524 /* copy actual editor door content to door double buffer for OpenDoor() */
8525 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8528 void DrawLevelEd(void)
8530 int fade_mask = REDRAW_FIELD;
8532 FadeSoundsAndMusic();
8534 if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
8535 fade_mask = REDRAW_ALL;
8539 /* needed if different viewport properties defined for editor */
8540 ChangeViewportPropertiesIfNeeded();
8544 InitZoomLevelSettings(-1);
8545 InitDrawingElements();
8549 CheckElementDescriptions();
8552 if (level_editor_test_game)
8554 CopyPlayfield(level.field, Feld);
8555 CopyPlayfield(FieldBackup, level.field);
8557 level_editor_test_game = FALSE;
8561 edit_mode = ED_MODE_DRAWING;
8562 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
8563 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8571 // redraw_mask |= REDRAW_ALL;
8573 FreeLevelEditorGadgets();
8574 CreateLevelEditorGadgets();
8576 ReinitializeElementList(); /* update dynamic level element list */
8577 ReinitializeElementListButtons(); /* custom element may look different */
8579 InitElementPropertiesGfxElement();
8583 DrawEditModeWindow_PlayfieldOnly();
8585 DrawMaskedBorder(fade_mask);
8587 // use door animation if door 1 viewport is unchanged and contains toolbox
8588 if (useEditorDoorAnimation())
8592 DrawEditorDoorContent();
8594 OpenDoor(DOOR_OPEN_1 | DOOR_FORCE_ANIM);
8598 DrawEditorDoorContent();
8603 SetDoorState(DOOR_OPEN_1 | DOOR_OPEN_2);
8606 static void AdjustDrawingAreaGadgets(void)
8608 int ed_xsize = lev_fieldx + 2;
8609 int ed_ysize = lev_fieldy + 2;
8610 int max_ed_fieldx = MAX_ED_FIELDX;
8611 int max_ed_fieldy = MAX_ED_FIELDY;
8612 boolean horizontal_scrollbar_needed;
8613 boolean vertical_scrollbar_needed;
8614 int x, y, width, height;
8616 if (suppressBorderElement())
8618 ed_xsize = max_ed_fieldx;
8619 ed_ysize = max_ed_fieldy;
8622 /* check if we need any scrollbars */
8623 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8624 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8626 /* check if we have a smaller editor field because of scrollbars */
8627 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8628 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8630 /* check again if we now need more scrollbars because of less space */
8631 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8632 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8634 /* check if editor field gets even smaller after adding new scrollbars */
8635 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8636 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8638 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8639 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8641 x = SX + ed_fieldx * ed_tilesize;
8642 y = SY + ed_fieldy * ed_tilesize;
8644 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8645 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8647 /* adjust drawing area gadget */
8648 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8649 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8650 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8653 /* adjust horizontal scrollbar gadgets */
8654 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8657 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8658 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8661 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8664 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8667 /* adjust vertical scrollbar gadgets */
8668 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8671 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8673 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8675 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8678 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8682 static void AdjustLevelScrollPosition(void)
8684 if (level_xpos < -1)
8686 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8687 level_xpos = lev_fieldx - ed_fieldx + 1;
8688 if (lev_fieldx < ed_fieldx - 2)
8691 if (level_ypos < -1)
8693 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8694 level_ypos = lev_fieldy - ed_fieldy + 1;
8695 if (lev_fieldy < ed_fieldy - 2)
8698 if (suppressBorderElement())
8705 static void AdjustEditorScrollbar(int id)
8707 struct GadgetInfo *gi = level_editor_gadget[id];
8708 int items_max, items_visible, item_position;
8710 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8712 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8713 items_visible = ed_fieldx;
8714 item_position = level_xpos + 1;
8718 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8719 items_visible = ed_fieldy;
8720 item_position = level_ypos + 1;
8723 if (item_position > items_max - items_visible)
8724 item_position = items_max - items_visible;
8726 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8727 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8730 static void AdjustElementListScrollbar(void)
8732 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8733 int items_max, items_visible, item_position;
8735 /* correct position of element list scrollbar */
8736 if (element_shift < 0)
8738 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8739 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8741 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8742 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8743 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8745 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8746 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8747 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8750 static void ModifyEditorCounterValue(int counter_id, int new_value)
8752 int *counter_value = counterbutton_info[counter_id].value;
8753 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8754 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8756 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8758 if (counter_value != NULL)
8759 *counter_value = gi->textinput.number_value;
8762 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8764 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8765 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8767 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8769 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8770 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8772 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8773 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8775 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8776 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8781 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8783 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8784 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8785 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8787 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8790 static void ModifyEditorSelectboxOptions(int selectbox_id,
8791 struct ValueTextInfo *options)
8793 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8794 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8796 selectbox_info[selectbox_id].options = options;
8798 /* set index to zero -- list may be shorter now (correct later, if needed) */
8799 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8800 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8803 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8805 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8806 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8808 drawingarea_info[drawingarea_id].area_xsize = xsize;
8809 drawingarea_info[drawingarea_id].area_ysize = ysize;
8811 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8814 static void ModifyEditorElementList(void)
8818 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8821 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8823 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8824 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8825 struct GadgetDesign *gd = &gi->deco.design;
8826 int element = editor_elements[element_shift + i];
8827 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8831 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8833 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8839 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8841 int graphic = el2edimg(element);
8842 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8848 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8851 static void ModifyDrawingElementButton(int element, int id)
8853 struct GadgetInfo *gi = level_editor_gadget[id];
8854 Bitmap *deco_bitmap;
8856 int tile_size = gi->deco.width;
8858 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8860 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8863 static void PickDrawingElement(int button, int element)
8868 struct XYTileSize *pos;
8870 } de, drawing_elements[] =
8872 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8873 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8874 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8877 if (button < 1 || button > 3)
8880 if (IS_MM_WALL(element))
8881 element = map_mm_wall_element(element);
8883 de = drawing_elements[button - 1];
8885 *de.new_element = element; // update global drawing element variable
8887 DrawDrawingElementGraphic(element, de.pos);
8888 ModifyDrawingElementButton(element, de.id);
8890 redraw_mask |= REDRAW_DOOR_1;
8893 static void RedrawDrawingElements(void)
8895 PickDrawingElement(1, new_element1);
8896 PickDrawingElement(2, new_element2);
8897 PickDrawingElement(3, new_element3);
8900 static void DrawDrawingWindowExt(boolean remap_toolbox_gadgets)
8902 stick_element_properties_window = FALSE;
8904 SetMainBackgroundImage(IMG_UNDEFINED);
8907 UnmapLevelEditorFieldGadgets();
8909 AdjustDrawingAreaGadgets();
8910 AdjustLevelScrollPosition();
8911 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8912 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8914 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8916 MapMainDrawingArea();
8918 if (remap_toolbox_gadgets)
8920 UnmapLevelEditorToolboxCustomGadgets();
8921 MapLevelEditorToolboxDrawingGadgets();
8925 static void DrawDrawingWindow(void)
8927 DrawDrawingWindowExt(TRUE);
8930 static int getTabulatorBarWidth(void)
8932 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8933 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8935 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8938 static int getTabulatorBarHeight(void)
8940 return ED_TAB_BAR_HEIGHT;
8943 static Pixel getTabulatorBarColor(void)
8945 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8946 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8947 int gd_x = gd->x + gd_gi1->border.width / 2;
8948 int gd_y = gd->y + gd_gi1->height - 1;
8950 return GetPixel(gd->bitmap, gd_x, gd_y);
8953 static void DrawLevelInfoTabulatorGadgets(void)
8955 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8956 Pixel tab_color = getTabulatorBarColor();
8957 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8958 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8961 for (i = id_first; i <= id_last; i++)
8963 int gadget_id = textbutton_info[i].gadget_id;
8964 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8965 boolean active = (i != edit_mode_levelinfo);
8967 /* draw background line below tabulator button */
8968 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8970 /* draw solid line below inactive tabulator buttons */
8971 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8972 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8973 ED_GADGET_TINY_DISTANCE, tab_color);
8975 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8976 MapTextbuttonGadget(i);
8979 /* draw little border line below tabulator buttons */
8980 if (tab_color != BLACK_PIXEL) /* black => transparent */
8981 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8982 ED_GADGET_TINY_DISTANCE,
8983 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8986 static void DrawPropertiesTabulatorGadgets(void)
8988 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8989 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8990 int gd_x = gd->x + gd_gi1->border.width / 2;
8991 int gd_y = gd->y + gd_gi1->height - 1;
8992 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8993 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8994 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8997 /* draw two config tabulators for player elements */
8998 if (ELEM_IS_PLAYER(properties_element))
8999 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
9001 /* draw two config and one "change" tabulator for custom elements */
9002 if (IS_CUSTOM_ELEMENT(properties_element))
9003 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
9005 for (i = id_first; i <= id_last; i++)
9007 int gadget_id = textbutton_info[i].gadget_id;
9008 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
9009 boolean active = (i != edit_mode_properties);
9011 /* use "config 1" and "config 2" instead of "config" for players and CEs */
9012 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
9013 (ELEM_IS_PLAYER(properties_element) ||
9014 IS_CUSTOM_ELEMENT(properties_element)))
9017 /* draw background line below tabulator button */
9018 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
9020 /* draw solid line below inactive tabulator buttons */
9021 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
9022 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
9023 ED_GADGET_TINY_DISTANCE, tab_color);
9025 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
9026 MapTextbuttonGadget(i);
9029 /* draw little border line below tabulator buttons */
9030 if (tab_color != BLACK_PIXEL) /* black => transparent */
9031 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
9032 ED_GADGET_TINY_DISTANCE,
9033 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9036 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
9038 DrawText(SX + xpos, SY + ypos, text, font_nr);
9041 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
9044 int font_width = getFontWidth(font_nr);
9045 int font_height = getFontHeight(font_nr);
9046 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
9047 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
9049 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
9050 max_chars_per_line, -1, max_lines_drawable, 0, -1,
9051 TRUE, FALSE, FALSE);
9054 static void DrawLevelInfoLevel(void)
9058 /* draw counter gadgets */
9059 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
9060 MapCounterButtons(i);
9062 /* draw checkbutton gadgets */
9063 for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
9064 MapCheckbuttonGadget(i);
9066 /* draw selectbox gadgets */
9067 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
9068 MapSelectboxGadget(i);
9070 /* draw text input gadgets */
9071 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
9072 MapTextInputGadget(i);
9075 static char *getLevelSubdirFromSaveMode(int save_mode)
9077 if (save_mode == LEVELSET_SAVE_MODE_CREATE)
9078 return getNewUserLevelSubdir();
9080 return leveldir_current->subdir;
9083 static void DrawLevelInfoLevelSet_DirectoryInfo(void)
9085 char *directory_text = "Level set directory:";
9086 char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
9087 int font1_nr = FONT_TEXT_1;
9088 int font2_nr = FONT_TEXT_2;
9089 int font1_height = getFontHeight(font1_nr);
9090 int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE;
9091 int x = ED_LEVEL_SETTINGS_X(0);
9092 int y = ED_LEVEL_SETTINGS_Y(6);
9094 PrintInfoText(directory_text, font1_nr, x, y - yoffset_above);
9095 PrintInfoText(directory_name, font2_nr, x, y);
9098 static void DrawLevelInfoLevelSet(void)
9100 boolean artwork_exists = checkIfCustomArtworkExistsForCurrentLevelSet();
9101 boolean template_exists = fileExists(getLocalLevelTemplateFilename());
9104 /* draw counter gadgets */
9105 for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
9106 MapCounterButtons(i);
9108 /* draw checkbutton gadgets */
9109 for (i = ED_CHECKBUTTON_ID_LEVELSET_FIRST; i <= ED_CHECKBUTTON_ID_LEVELSET_LAST; i++)
9111 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE ||
9112 (i == ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK && !artwork_exists) ||
9113 (i == ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE && !template_exists))
9116 MapCheckbuttonGadget(i);
9119 /* draw selectbox gadgets */
9120 for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
9121 MapSelectboxGadget(i);
9123 /* draw text input gadgets */
9124 for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++)
9125 MapTextInputGadget(i);
9127 /* draw textbutton gadgets */
9128 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
9130 /* draw info text */
9131 DrawLevelInfoLevelSet_DirectoryInfo();
9134 static void DrawLevelInfoEditor(void)
9138 /* draw counter gadgets */
9139 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
9140 MapCounterButtons(i);
9142 /* draw checkbutton gadgets */
9143 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
9144 MapCheckbuttonGadget(i);
9146 /* draw radiobutton gadgets */
9147 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
9148 MapRadiobuttonGadget(i);
9150 /* draw drawing area */
9151 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
9153 /* draw textbutton gadgets */
9154 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
9157 static void DrawLevelInfoWindow(void)
9159 char *text = "Global Settings";
9160 int font_nr = FONT_TITLE_1;
9161 struct MenuPosInfo *pos = &editor.settings.headline;
9162 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
9163 int sy = SY + pos->y;
9165 stick_element_properties_window = FALSE;
9167 SetAutomaticNumberOfGemsNeeded();
9169 UnmapLevelEditorFieldGadgets();
9171 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9174 DrawText(sx, sy, text, font_nr);
9176 DrawLevelInfoTabulatorGadgets();
9178 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
9179 DrawLevelInfoLevel();
9180 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
9181 DrawLevelInfoLevelSet();
9182 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
9183 DrawLevelInfoEditor();
9186 static void DrawCustomContentArea(void)
9188 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
9189 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9190 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
9191 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
9192 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
9193 int xoffset = ED_GADGET_SPACE_DISTANCE;
9195 /* add distance for potential left text (without drawing area border) */
9196 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
9198 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9200 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
9203 static void DrawCustomChangeContentArea(void)
9205 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
9206 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9207 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
9208 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
9209 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
9210 int xoffset = ED_GADGET_SPACE_DISTANCE;
9212 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9217 static void RemoveElementContentArea(int id, int font_height)
9219 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9221 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
9222 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
9223 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9224 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
9225 ED_GADGET_TEXT_DISTANCE + font_height);
9228 static void DrawYamYamContentAreas(void)
9230 int font_nr = FONT_TEXT_1;
9231 int font_height = getFontHeight(font_nr);
9232 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9233 int yoffset = (tilesize - font_height) / 2;
9234 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
9235 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
9238 /* display counter to choose number of element content areas */
9239 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
9241 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9243 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
9245 if (i < level.num_yamyam_contents)
9251 UnmapDrawingArea(id);
9253 /* delete content areas in case of reducing number of them */
9254 RemoveElementContentArea(id, font_height);
9258 DrawText(x, y + 0 * tilesize, "content", font_nr);
9259 DrawText(x, y + 1 * tilesize, "when", font_nr);
9260 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
9263 static void DrawMagicBallContentAreas(void)
9265 int font_nr = FONT_TEXT_1;
9266 int font_height = getFontHeight(font_nr);
9267 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9268 int yoffset = (tilesize - font_height) / 2;
9269 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
9270 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
9273 /* display counter to choose number of element content areas */
9274 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
9276 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9278 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
9280 if (i < level.num_ball_contents)
9286 UnmapDrawingArea(id);
9288 /* delete content areas in case of reducing number of them */
9289 RemoveElementContentArea(id, font_height);
9293 DrawText(x, y + 0 * tilesize, "generated", font_nr);
9294 DrawText(x, y + 1 * tilesize, "when", font_nr);
9295 DrawText(x, y + 2 * tilesize, "active", font_nr);
9298 static void DrawAndroidElementArea(int element)
9300 int id = ED_DRAWING_ID_ANDROID_CONTENT;
9301 int num_elements = level.num_android_clone_elements;
9302 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9303 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9304 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9305 int xsize = MAX_ANDROID_ELEMENTS;
9308 /* display counter to choose number of element areas */
9309 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
9311 if (drawingarea_info[id].text_left != NULL)
9312 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9314 UnmapDrawingArea(id);
9316 ModifyEditorDrawingArea(id, num_elements, 1);
9318 /* delete content areas in case of reducing number of them */
9319 DrawBackground(sx, sy,
9320 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9321 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9326 static void DrawGroupElementArea(int element)
9328 int id = ED_DRAWING_ID_GROUP_CONTENT;
9329 int num_elements = group_element_info.num_elements;
9330 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9331 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9332 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9333 int xsize = MAX_ELEMENTS_IN_GROUP;
9336 if (drawingarea_info[id].text_left != NULL)
9337 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9339 UnmapDrawingArea(id);
9341 ModifyEditorDrawingArea(id, num_elements, 1);
9343 /* delete content areas in case of reducing number of them */
9344 DrawBackground(sx, sy,
9345 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9346 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9351 static void DrawPlayerInitialInventoryArea(int element)
9353 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
9354 int player_nr = GET_PLAYER_NR(element);
9355 int num_elements = level.initial_inventory_size[player_nr];
9356 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9357 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9358 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9359 int xsize = MAX_INITIAL_INVENTORY_SIZE;
9362 /* determine horizontal position to the right of specified gadget */
9363 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
9364 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
9365 ED_DRAWINGAREA_TEXT_DISTANCE);
9367 /* determine horizontal offset for leading text */
9368 if (drawingarea_info[id].text_left != NULL)
9369 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9371 UnmapDrawingArea(id);
9373 ModifyEditorDrawingArea(id, num_elements, 1);
9375 /* delete content areas in case of reducing number of them */
9376 DrawBackground(sx, sy,
9377 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9378 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9383 static void DrawEnvelopeTextArea(int envelope_nr)
9385 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
9386 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
9389 DrawBackground(gi->x, gi->y, gi->width, gi->height);
9391 if (envelope_nr != -1)
9392 textarea_info[id].value = level.envelope[envelope_nr].text;
9394 ModifyGadget(gi, GDI_AREA_SIZE,
9395 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
9396 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
9399 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
9402 static void DrawPropertiesInfo(void)
9411 /* configurable properties */
9413 { EP_WALKABLE_OVER, "- player can walk over it" },
9414 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
9415 { EP_WALKABLE_UNDER, "- player can walk under it" },
9416 { EP_PASSABLE_OVER, "- player can pass over it" },
9417 { EP_PASSABLE_INSIDE, "- player can pass through it" },
9418 { EP_PASSABLE_UNDER, "- player can pass under it" },
9419 { EP_PROTECTED, "- player is protected by it" },
9421 { EP_DIGGABLE, "- can be digged away" },
9422 { EP_COLLECTIBLE, "- can be collected" },
9423 { EP_DROPPABLE, "- can be dropped after collecting" },
9424 { EP_THROWABLE, "- can be thrown after collecting" },
9425 { EP_PUSHABLE, "- can be pushed" },
9427 { EP_CAN_FALL, "- can fall" },
9428 { EP_CAN_MOVE, "- can move" },
9430 { EP_CAN_SMASH_PLAYER, "- can smash player" },
9432 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
9434 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
9436 { EP_SLIPPERY, "- slippery for falling elements" },
9437 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
9439 { EP_DONT_RUN_INTO, "- deadly when running into" },
9440 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
9441 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
9442 { EP_DONT_TOUCH, "- deadly when touching" },
9444 { EP_INDESTRUCTIBLE, "- indestructible" },
9446 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
9447 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
9448 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
9450 { EP_CAN_CHANGE, "- can change to other element" },
9452 /* pre-defined properties */
9453 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
9454 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
9455 { EP_SWITCHABLE, "- can be switched" },
9457 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
9462 char *filename = getElementDescriptionFilename(properties_element);
9463 char *percentage_text = "In this level: ";
9464 char *properties_text = "Standard properties: ";
9465 char *description_text = "Description:";
9466 char *no_description_text = "No description available.";
9467 char *none_text = "None";
9469 int num_elements_in_level;
9470 int num_standard_properties = 0;
9471 int font1_nr = FONT_TEXT_1;
9472 int font2_nr = FONT_TEXT_2;
9473 int font1_width = getFontWidth(font1_nr);
9474 int font1_height = getFontHeight(font1_nr);
9475 int font2_height = getFontHeight(font2_nr);
9476 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
9477 int font2_yoffset = (font1_height - font2_height) / 2;
9478 int percentage_text_len = strlen(percentage_text) * font1_width;
9479 int properties_text_len = strlen(properties_text) * font1_width;
9480 int xpos = ED_ELEMENT_SETTINGS_X(0);
9481 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9484 if (setup.editor.show_element_token)
9486 int font3_nr = FONT_TEXT_3;
9487 int font3_height = getFontHeight(font3_nr);
9489 DrawTextF(xpos, ypos, font3_nr,
9490 "[%s]", element_info[properties_element].token_name);
9492 ypos += 2 * font3_height;
9495 /* ----- print number of elements / percentage of this element in level */
9497 num_elements_in_level = 0;
9498 for (y = 0; y < lev_fieldy; y++)
9499 for (x = 0; x < lev_fieldx; x++)
9500 if (Feld[x][y] == properties_element)
9501 num_elements_in_level++;
9502 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
9504 DrawTextS(xpos, ypos, font1_nr, percentage_text);
9506 if (num_elements_in_level > 0)
9507 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9508 "%d (%.2f %%)", num_elements_in_level, percentage);
9510 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9513 ypos += 2 * MAX(font1_height, font2_height);
9515 /* ----- print standard properties of this element */
9517 DrawTextS(xpos, ypos, font1_nr, properties_text);
9519 ypos += line1_height;
9521 for (i = 0; properties[i].value != -1; i++)
9523 if (!HAS_PROPERTY(properties_element, properties[i].value))
9526 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
9528 ypos += font2_height;
9530 num_standard_properties++;
9533 if (num_standard_properties == 0)
9535 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
9536 font2_nr, none_text);
9538 ypos -= (line1_height - font1_height);
9541 ypos += MAX(font1_height, font2_height);
9543 /* ----- print special description of this element */
9545 PrintInfoText(description_text, font1_nr, xpos, ypos);
9547 ypos += line1_height;
9549 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
9550 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
9553 #define TEXT_COLLECTING "Score for collecting"
9554 #define TEXT_SMASHING "Score for smashing"
9555 #define TEXT_SLURPING "Score for slurping robot"
9556 #define TEXT_CRACKING "Score for cracking"
9557 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
9558 #define TEXT_DURATION "Duration when activated"
9559 #define TEXT_DELAY_ON "Delay before activating"
9560 #define TEXT_DELAY_OFF "Delay before deactivating"
9561 #define TEXT_DELAY_EXPLODING "Delay before exploding"
9562 #define TEXT_DELAY_MOVING "Delay before moving"
9563 #define TEXT_BALL_DELAY "Element generation delay"
9564 #define TEXT_MOVE_SPEED "Speed of android moving"
9565 #define TEXT_CLONE_SPEED "Speed of android cloning"
9566 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
9567 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
9568 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
9569 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
9570 #define TEXT_TIME_BONUS "Extra time to solve level"
9577 } elements_with_counter[] =
9579 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
9580 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
9581 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
9582 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
9583 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9584 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
9585 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
9586 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
9587 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
9588 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
9589 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
9590 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
9591 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9592 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9593 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
9594 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
9595 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
9596 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9597 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9598 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
9599 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9600 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9601 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9602 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9603 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9604 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9605 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
9606 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9607 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9608 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9609 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9610 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9611 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9612 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9613 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
9614 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
9615 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9616 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
9617 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9618 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9619 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9620 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9621 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9622 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
9623 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9624 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9625 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
9626 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9627 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9628 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
9629 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
9630 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
9631 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9632 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9633 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9634 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9635 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9636 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9637 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9638 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9639 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
9640 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
9641 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
9642 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
9643 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
9644 { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9645 { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
9646 { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
9647 { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
9648 { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9649 { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9650 { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9651 { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9652 { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9653 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9654 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9655 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9656 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9657 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9658 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9659 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9660 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9661 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
9663 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
9664 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
9665 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
9666 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
9667 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
9668 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
9669 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
9670 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
9671 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9672 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9673 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9674 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9675 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9676 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9677 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9678 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9680 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9681 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9682 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9683 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9684 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9685 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9686 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9687 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9688 { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
9689 { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
9690 { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
9691 { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9692 { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9697 static boolean checkPropertiesConfig(int element)
9701 if (IS_GEM(element) ||
9702 IS_CUSTOM_ELEMENT(element) ||
9703 IS_GROUP_ELEMENT(element) ||
9704 IS_BALLOON_ELEMENT(element) ||
9705 IS_ENVELOPE(element) ||
9706 IS_MM_MCDUFFIN(element) ||
9707 IS_DF_LASER(element) ||
9708 ELEM_IS_PLAYER(element) ||
9709 HAS_EDITOR_CONTENT(element) ||
9710 CAN_GROW(element) ||
9711 COULD_MOVE_INTO_ACID(element) ||
9712 MAYBE_DONT_COLLIDE_WITH(element) ||
9713 element == EL_SOKOBAN_OBJECT ||
9714 element == EL_SOKOBAN_FIELD_EMPTY ||
9715 element == EL_SOKOBAN_FIELD_FULL)
9718 for (i = 0; elements_with_counter[i].element != -1; i++)
9719 if (elements_with_counter[i].element == element)
9725 static void SetAutomaticNumberOfGemsNeeded(void)
9729 if (!level.auto_count_gems)
9732 level.gems_needed = 0;
9734 for (x = 0; x < lev_fieldx; x++)
9736 for (y = 0; y < lev_fieldy; y++)
9738 int element = Feld[x][y];
9740 if (IS_GEM(element) ||
9741 element == EL_MM_KETTLE ||
9742 element == EL_DF_CELL)
9743 level.gems_needed++;
9747 ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed);
9750 static void DrawPropertiesConfig(void)
9752 boolean draw_footer_line = FALSE;
9753 int max_num_element_counters = 4;
9754 int num_element_counters = 0;
9757 if (!checkPropertiesConfig(properties_element))
9759 int xpos = ED_ELEMENT_SETTINGS_X(0);
9760 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9762 PrintInfoText("No configuration options available.",
9763 FONT_TEXT_1, xpos, ypos);
9768 /* check if there are elements where a value can be chosen for */
9769 for (i = 0; elements_with_counter[i].element != -1; i++)
9771 if (elements_with_counter[i].element == properties_element)
9773 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9775 counterbutton_info[counter_id].y =
9776 ED_ELEMENT_SETTINGS_YPOS(
9777 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9778 (CAN_GROW(properties_element) ? 1 : 0) +
9779 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9780 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9781 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9782 num_element_counters);
9784 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9785 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9787 if (properties_element == EL_GAME_OF_LIFE ||
9788 properties_element == EL_BIOMAZE)
9790 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9791 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9795 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9796 counterbutton_info[counter_id].min_value = MIN_SCORE;
9797 counterbutton_info[counter_id].max_value = MAX_SCORE;
9800 MapCounterButtons(counter_id);
9802 num_element_counters++;
9803 if (num_element_counters >= max_num_element_counters)
9808 if (HAS_EDITOR_CONTENT(properties_element))
9810 /* draw stickybutton gadget */
9811 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9813 if (IS_AMOEBOID(properties_element))
9814 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9815 else if (properties_element == EL_YAMYAM ||
9816 properties_element == EL_YAMYAM_LEFT ||
9817 properties_element == EL_YAMYAM_RIGHT ||
9818 properties_element == EL_YAMYAM_UP ||
9819 properties_element == EL_YAMYAM_DOWN)
9820 DrawYamYamContentAreas();
9821 else if (properties_element == EL_EMC_MAGIC_BALL)
9823 DrawMagicBallContentAreas();
9825 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9826 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9828 else if (properties_element == EL_EMC_ANDROID)
9829 DrawAndroidElementArea(properties_element);
9832 if (ELEM_IS_PLAYER(properties_element))
9834 int player_nr = GET_PLAYER_NR(properties_element);
9836 /* these properties can be set for every player individually */
9838 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9840 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9841 &level.start_element[player_nr];
9842 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9843 &level.artwork_element[player_nr];
9844 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9845 &level.explosion_element[player_nr];
9847 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9848 &level.use_start_element[player_nr];
9849 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9850 &level.use_artwork_element[player_nr];
9851 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9852 &level.use_explosion_element[player_nr];
9853 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9854 &level.initial_player_gravity[player_nr];
9856 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9857 &level.initial_player_stepsize[player_nr];
9859 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9860 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9861 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9862 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9863 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9864 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9865 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9866 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9867 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9868 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9869 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9870 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9871 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9872 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9873 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SOLVED_BY_ONE_PLAYER);
9875 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9876 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9877 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9879 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9881 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9883 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9884 &level.initial_inventory_content[player_nr][0];
9886 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9887 &level.initial_inventory_size[player_nr];
9889 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9890 &level.use_initial_inventory[player_nr];
9892 /* draw checkbutton gadgets */
9893 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9895 /* draw counter gadgets */
9896 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9898 /* draw drawing area gadgets */
9899 DrawPlayerInitialInventoryArea(properties_element);
9903 if (IS_GEM(properties_element))
9904 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9906 if (properties_element == EL_EM_DYNAMITE)
9907 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9909 if (COULD_MOVE_INTO_ACID(properties_element) &&
9910 !ELEM_IS_PLAYER(properties_element) &&
9911 (!IS_CUSTOM_ELEMENT(properties_element) ||
9912 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9914 /* set position for checkbutton for "can move into acid" */
9915 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9916 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9917 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9918 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9919 IS_BALLOON_ELEMENT(properties_element) ||
9920 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9922 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9925 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9926 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9928 if (properties_element == EL_SPRING)
9929 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9931 if (properties_element == EL_TIME_ORB_FULL)
9932 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9934 if (properties_element == EL_GAME_OF_LIFE ||
9935 properties_element == EL_BIOMAZE)
9936 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_LIFE_BUGS);
9938 if (CAN_GROW(properties_element))
9940 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9941 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9943 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9946 if (properties_element == EL_SOKOBAN_OBJECT ||
9947 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9948 properties_element == EL_SOKOBAN_FIELD_FULL)
9949 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9951 if (IS_BALLOON_ELEMENT(properties_element))
9952 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
9954 if (IS_ENVELOPE(properties_element))
9956 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9957 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9958 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9959 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9960 int envelope_nr = properties_element - EL_ENVELOPE_1;
9962 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9963 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9965 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9966 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9968 /* display counter to choose size of envelope text area */
9969 MapCounterButtons(counter1_id);
9970 MapCounterButtons(counter2_id);
9972 /* display checkbuttons to choose auto-wrap and alignment properties */
9973 MapCheckbuttonGadget(button1_id);
9974 MapCheckbuttonGadget(button2_id);
9976 DrawEnvelopeTextArea(envelope_nr);
9979 if (IS_MM_MCDUFFIN(properties_element))
9981 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED);
9982 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN);
9983 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE);
9986 if (IS_DF_LASER(properties_element))
9988 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED);
9989 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN);
9990 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE);
9993 if (IS_CUSTOM_ELEMENT(properties_element))
9995 /* draw stickybutton gadget */
9996 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9998 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
10000 /* draw checkbutton gadgets */
10001 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
10002 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
10003 MapCheckbuttonGadget(i);
10005 /* draw counter gadgets */
10006 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
10007 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
10008 MapCounterButtons(i);
10010 /* draw selectbox gadgets */
10011 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
10012 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
10013 MapSelectboxGadget(i);
10015 /* draw textbutton gadgets */
10016 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
10018 /* draw text input gadgets */
10019 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
10021 /* draw drawing area gadgets */
10022 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
10024 draw_footer_line = TRUE;
10026 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
10028 /* draw checkbutton gadgets */
10029 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
10030 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
10031 MapCheckbuttonGadget(i);
10033 /* draw counter gadgets */
10034 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
10035 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
10036 MapCounterButtons(i);
10038 /* draw selectbox gadgets */
10039 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
10040 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
10041 MapSelectboxGadget(i);
10043 /* draw drawing area gadgets */
10044 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
10045 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
10046 DrawCustomContentArea();
10049 else if (IS_GROUP_ELEMENT(properties_element))
10051 /* draw stickybutton gadget */
10052 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
10054 /* draw checkbutton gadgets */
10055 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
10056 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
10058 /* draw counter gadgets */
10059 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
10061 /* draw selectbox gadgets */
10062 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
10064 /* draw textbutton gadgets */
10065 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
10067 /* draw drawing area gadgets */
10068 DrawGroupElementArea(properties_element);
10070 /* draw text input gadgets */
10071 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
10073 /* draw drawing area gadgets */
10074 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
10076 draw_footer_line = TRUE;
10079 /* draw little footer border line above CE/GE use/save template gadgets */
10080 if (draw_footer_line)
10082 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
10083 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
10084 int gd_x = gd->x + gd_gi1->border.width / 2;
10085 int gd_y = gd->y + gd_gi1->height - 1;
10086 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
10088 if (tab_color != BLACK_PIXEL) /* black => transparent */
10089 FillRectangle(drawto,
10090 SX + ED_ELEMENT_SETTINGS_X(0),
10091 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
10093 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
10097 static void DrawPropertiesChangeDrawingAreas(void)
10099 if (IS_CUSTOM_ELEMENT(properties_element))
10101 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
10102 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
10103 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
10105 DrawCustomChangeContentArea();
10108 redraw_mask |= REDRAW_FIELD;
10111 static void DrawPropertiesChange(void)
10115 /* needed to initially set selectbox options for special action options */
10116 setSelectboxSpecialActionOptions();
10118 /* draw stickybutton gadget */
10119 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
10121 /* draw checkbutton gadgets */
10122 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
10123 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
10124 MapCheckbuttonGadget(i);
10126 /* draw counter gadgets */
10127 for (i = ED_COUNTER_ID_CHANGE_FIRST;
10128 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
10129 MapCounterButtons(i);
10131 /* draw selectbox gadgets */
10132 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
10133 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
10134 MapSelectboxGadget(i);
10136 /* draw textbutton gadgets */
10137 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
10138 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
10139 MapTextbuttonGadget(i);
10141 /* draw graphicbutton gadgets */
10142 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
10143 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
10144 MapGraphicbuttonGadget(i);
10146 /* draw drawing area gadgets */
10147 DrawPropertiesChangeDrawingAreas();
10150 static void DrawEditorElementAnimation(int x, int y)
10152 int graphic = el2img(properties_element);
10153 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
10154 custom_element.ce_value_fixed_initial :
10155 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
10156 custom_element.collect_score_initial : FrameCounter);
10158 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
10161 static void DrawEditorElementName(int x, int y, int font_nr)
10163 char *element_name = getElementInfoText(properties_element);
10164 int font_width = getFontWidth(font_nr);
10165 int font_height = getFontHeight(font_nr);
10166 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
10167 int max_chars_per_line = max_text_width / font_width;
10168 char buffer[max_chars_per_line + 1];
10170 if (strlen(element_name) <= max_chars_per_line)
10171 DrawTextS(x, y, font_nr, element_name);
10174 int next_pos = max_chars_per_line;
10176 strncpy(buffer, element_name, max_chars_per_line);
10177 buffer[max_chars_per_line] = '\0';
10179 if (element_name[max_chars_per_line] == ' ')
10185 for (i = max_chars_per_line - 1; i >= 0; i--)
10186 if (buffer[i] == ' ')
10189 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
10196 DrawTextS(x, y - font_height / 2, font_nr, buffer);
10198 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
10199 buffer[max_chars_per_line] = '\0';
10201 DrawTextS(x, y + font_height / 2, font_nr, buffer);
10205 static void DrawPropertiesWindow(void)
10207 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
10208 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
10209 int border_size = gd->border_size;
10210 int font_nr = FONT_TEXT_1;
10211 int font_height = getFontHeight(font_nr);
10212 int xoffset = TILEX + element_border + 3 * border_size;
10213 int yoffset = (TILEY - font_height) / 2;
10214 int x1 = editor.settings.element_graphic.x + element_border;
10215 int y1 = editor.settings.element_graphic.y + element_border;
10216 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
10217 editor.settings.element_name.x);
10218 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
10219 editor.settings.element_name.y);
10220 char *text = "Element Settings";
10221 int font2_nr = FONT_TITLE_1;
10222 struct MenuPosInfo *pos = &editor.settings.headline;
10223 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
10224 int sy = SY + pos->y;
10226 stick_element_properties_window = FALSE;
10228 /* make sure that previous properties edit mode exists for this element */
10229 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
10230 !IS_CUSTOM_ELEMENT(properties_element))
10231 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
10233 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
10234 !ELEM_IS_PLAYER(properties_element) &&
10235 !IS_CUSTOM_ELEMENT(properties_element))
10236 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
10238 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
10239 (ELEM_IS_PLAYER(properties_element) ||
10240 IS_CUSTOM_ELEMENT(properties_element)))
10241 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
10243 CopyElementPropertiesToEditor(properties_element);
10245 UnmapLevelEditorFieldGadgets();
10246 UnmapLevelEditorToolboxDrawingGadgets();
10247 UnmapLevelEditorToolboxCustomGadgets();
10249 if (IS_CUSTOM_ELEMENT(properties_element) ||
10250 IS_GROUP_ELEMENT(properties_element))
10251 MapLevelEditorToolboxCustomGadgets();
10253 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10256 DrawText(sx, sy, text, font2_nr);
10258 FrameCounter = 0; /* restart animation frame counter */
10260 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
10261 DrawEditorElementAnimation(SX + x1, SY + y1);
10262 DrawEditorElementName(x2, y2, font_nr);
10264 DrawPropertiesTabulatorGadgets();
10266 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
10267 DrawPropertiesInfo();
10268 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
10269 DrawPropertiesChange();
10270 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
10271 DrawPropertiesConfig();
10274 static void DrawPaletteWindow(void)
10278 UnmapLevelEditorFieldGadgets();
10280 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10283 /* map buttons to select elements */
10284 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
10285 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
10286 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
10287 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
10288 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
10291 static void UpdateCustomElementGraphicGadgets(void)
10295 InitElementPropertiesGfxElement();
10297 ModifyEditorElementList();
10298 RedrawDrawingElements();
10300 /* force redraw of all mapped drawing area gadgets */
10301 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
10303 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
10310 static int getOpenDirectionFromTube(int element)
10314 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
10315 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
10316 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
10317 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
10318 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
10319 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
10320 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
10321 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
10322 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
10323 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
10324 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
10330 static int getTubeFromOpenDirection(int direction)
10334 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
10335 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
10336 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
10337 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
10338 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
10339 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
10340 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
10341 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
10342 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
10343 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
10344 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
10346 /* if only one direction, fall back to simple tube with that direction */
10347 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
10348 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
10349 case (MV_UP): return EL_TUBE_VERTICAL;
10350 case (MV_DOWN): return EL_TUBE_VERTICAL;
10356 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
10358 int element_new = getTubeFromOpenDirection(direction);
10360 return (element_new != EL_EMPTY ? element_new : element_old);
10363 static int getOpenDirectionFromBelt(int element)
10365 int belt_dir = getBeltDirFromBeltElement(element);
10367 return (belt_dir == MV_LEFT ? MV_RIGHT :
10368 belt_dir == MV_RIGHT ? MV_LEFT :
10369 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
10372 static int getBeltFromNrAndOpenDirection(int nr, int direction)
10374 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
10375 direction == MV_RIGHT ? MV_LEFT :
10376 direction == MV_HORIZONTAL ? MV_NONE : direction);
10378 if (direction == MV_NONE)
10381 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
10384 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
10387 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
10389 return (element_new != EL_EMPTY ? element_new : element_old);
10392 static int getOpenDirectionFromPool(int element)
10396 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
10397 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
10398 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
10399 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
10400 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
10401 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
10407 static int getPoolFromOpenDirection(int direction)
10411 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
10412 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
10413 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
10414 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
10415 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
10416 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
10422 static int getPoolFromOpenDirectionExt(int direction, int help_element)
10424 int element = getPoolFromOpenDirection(direction);
10425 int help_direction = getOpenDirectionFromPool(help_element);
10427 if (element == EL_EMPTY)
10429 int help_direction_vertical = help_direction & MV_VERTICAL;
10431 element = getPoolFromOpenDirection(direction | help_direction_vertical);
10434 if (element == EL_EMPTY)
10436 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
10438 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
10444 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
10446 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
10448 return (element_new != EL_EMPTY ? element_new : element_old);
10451 static int getOpenDirectionFromPillar(int element)
10455 case EL_EMC_WALL_1: return (MV_DOWN);
10456 case EL_EMC_WALL_2: return (MV_VERTICAL);
10457 case EL_EMC_WALL_3: return (MV_UP);
10463 static int getPillarFromOpenDirection(int direction)
10467 case (MV_DOWN): return EL_EMC_WALL_1;
10468 case (MV_VERTICAL): return EL_EMC_WALL_2;
10469 case (MV_UP): return EL_EMC_WALL_3;
10475 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
10477 int element_new = getPillarFromOpenDirection(direction);
10479 return (element_new != EL_EMPTY ? element_new : element_old);
10482 static int getOpenDirectionFromSteel2(int element)
10486 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
10487 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
10488 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
10489 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
10490 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
10491 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
10492 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
10493 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
10499 static int getSteel2FromOpenDirection(int direction)
10503 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
10504 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
10505 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
10506 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
10507 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
10508 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
10509 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
10510 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
10516 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
10518 int element_new = getSteel2FromOpenDirection(direction);
10520 return (element_new != EL_EMPTY ? element_new : element_old);
10523 static int getOpenDirectionFromChip(int element)
10527 case EL_SP_CHIP_SINGLE: return (MV_NONE);
10528 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
10529 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
10530 case EL_SP_CHIP_TOP: return (MV_DOWN);
10531 case EL_SP_CHIP_BOTTOM: return (MV_UP);
10537 static int getChipFromOpenDirection(int direction)
10541 case (MV_NONE): return EL_SP_CHIP_SINGLE;
10542 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
10543 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
10544 case (MV_UP): return EL_SP_CHIP_BOTTOM;
10545 case (MV_DOWN): return EL_SP_CHIP_TOP;
10551 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
10553 int element_new = getChipFromOpenDirection(direction);
10555 return (element_new != EL_EMPTY ? element_new : element_old);
10558 static int getClosedTube(int x, int y)
10560 static int xy[4][2] =
10567 int element_old = IntelliDrawBuffer[x][y];
10568 int direction_old = getOpenDirectionFromTube(element_old);
10569 int direction_new = MV_NONE;
10572 for (i = 0; i < NUM_DIRECTIONS; i++)
10574 int xx = x + xy[i][0];
10575 int yy = y + xy[i][1];
10576 int dir = MV_DIR_FROM_BIT(i);
10577 int dir_opposite = MV_DIR_OPPOSITE(dir);
10579 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
10580 (direction_old & dir) &&
10581 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10582 direction_new |= dir;
10585 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
10588 static int getClosedBelt(int x, int y)
10590 static int xy[4][2] =
10597 int element_old = IntelliDrawBuffer[x][y];
10598 int nr = getBeltNrFromBeltElement(element_old);
10599 int direction_old = getOpenDirectionFromBelt(element_old);
10600 int direction_new = MV_NONE;
10603 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10605 int xx = x + xy[i][0];
10606 int yy = y + xy[i][1];
10607 int dir = MV_DIR_FROM_BIT(i);
10608 int dir_opposite = MV_DIR_OPPOSITE(dir);
10610 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
10611 (direction_old & dir) &&
10612 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10613 direction_new |= dir;
10616 return getBeltFromNrAndOpenDirection(nr, direction_new);
10619 static int getClosedPool(int x, int y)
10621 static int xy[4][2] =
10628 int element_old = IntelliDrawBuffer[x][y];
10629 int direction_old = getOpenDirectionFromPool(element_old);
10630 int direction_new = MV_NONE;
10633 for (i = 0; i < NUM_DIRECTIONS; i++)
10635 int xx = x + xy[i][0];
10636 int yy = y + xy[i][1];
10637 int dir = MV_DIR_FROM_BIT(i);
10638 int dir_opposite = MV_DIR_OPPOSITE(dir);
10640 if (IN_LEV_FIELD(xx, yy) &&
10641 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
10642 (direction_old & dir) &&
10643 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10644 direction_new |= dir;
10647 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
10650 static int getClosedPillar(int x, int y)
10652 static int xy[4][2] =
10659 int element_old = IntelliDrawBuffer[x][y];
10660 int direction_old = getOpenDirectionFromPillar(element_old);
10661 int direction_new = MV_NONE;
10664 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10666 int xx = x + xy[i][0];
10667 int yy = y + xy[i][1];
10668 int dir = MV_DIR_FROM_BIT(i);
10669 int dir_opposite = MV_DIR_OPPOSITE(dir);
10671 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
10672 (direction_old & dir) &&
10673 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10674 direction_new |= dir;
10677 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
10680 static int getClosedSteel2(int x, int y)
10682 static int xy[4][2] =
10689 int element_old = IntelliDrawBuffer[x][y];
10690 int direction_old = getOpenDirectionFromSteel2(element_old);
10691 int direction_new = MV_NONE;
10694 for (i = 0; i < NUM_DIRECTIONS; i++)
10696 int xx = x + xy[i][0];
10697 int yy = y + xy[i][1];
10698 int dir = MV_DIR_FROM_BIT(i);
10699 int dir_opposite = MV_DIR_OPPOSITE(dir);
10701 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
10702 (direction_old & dir) &&
10703 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10704 direction_new |= dir;
10707 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
10710 static int getClosedChip(int x, int y)
10712 static int xy[4][2] =
10719 int element_old = IntelliDrawBuffer[x][y];
10720 int direction_old = getOpenDirectionFromChip(element_old);
10721 int direction_new = MV_NONE;
10724 for (i = 0; i < NUM_DIRECTIONS; i++)
10726 int xx = x + xy[i][0];
10727 int yy = y + xy[i][1];
10728 int dir = MV_DIR_FROM_BIT(i);
10729 int dir_opposite = MV_DIR_OPPOSITE(dir);
10731 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10732 (direction_old & dir) &&
10733 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10734 direction_new |= dir;
10737 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10740 static void SetElementSimpleExt(int x, int y, int dx, int dy, int element,
10741 boolean change_level)
10743 int sx = x - level_xpos;
10744 int sy = y - level_ypos;
10745 int old_element = Feld[x][y];
10746 int new_element = element;
10747 unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
10748 boolean draw_masked = FALSE;
10750 if (IS_MM_WALL_EDITOR(element))
10752 element = map_mm_wall_element_editor(element) | new_bitmask;
10754 if (IS_MM_WALL(old_element))
10755 element |= MM_WALL_BITS(old_element);
10758 draw_masked = TRUE;
10760 else if (IS_MM_WALL(old_element) && element == EL_EMPTY)
10762 int element_changed = old_element & ~new_bitmask;
10764 if (MM_WALL_BITS(element_changed) != 0)
10765 element = element_changed;
10768 IntelliDrawBuffer[x][y] = element;
10771 Feld[x][y] = element;
10773 if (IN_ED_FIELD(sx, sy))
10775 if (IS_MM_WALL(old_element) && new_element == EL_EMPTY)
10776 DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask);
10777 else if (draw_masked)
10778 DrawEditorElementThruMask(sx, sy, element);
10780 DrawEditorElement(sx, sy, element);
10784 static void SetElementSimple(int x, int y, int element, boolean change_level)
10786 SetElementSimpleExt(x, y, 0, 0, element, change_level);
10789 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10790 int x2, int y2, int *element2,
10791 int (*close_function)(int, int),
10792 boolean change_level)
10794 /* set neighbour elements to newly determined connections */
10795 SetElementSimple(x1, y1, *element1, change_level);
10796 SetElementSimple(x2, y2, *element2, change_level);
10798 /* remove all open connections of neighbour elements */
10799 *element1 = close_function(x1, y1);
10800 *element2 = close_function(x2, y2);
10802 /* set neighbour elements to new, minimized connections */
10803 SetElementSimple(x1, y1, *element1, change_level);
10804 SetElementSimple(x2, y2, *element2, change_level);
10807 static void SetElementIntelliDraw(int x, int y, int new_element,
10808 boolean change_level, int button)
10810 static int xy[4][2] =
10817 static int last_x = -1;
10818 static int last_y = -1;
10819 int old_element = IntelliDrawBuffer[x][y];
10821 if (new_element == EL_UNDEFINED)
10829 if (IS_TUBE(new_element))
10831 int last_element_new = EL_UNDEFINED;
10832 int direction = MV_NONE;
10835 /* if old element is of same kind, keep all existing directions */
10836 if (IS_TUBE(old_element))
10837 direction |= getOpenDirectionFromTube(old_element);
10839 for (i = 0; i < NUM_DIRECTIONS; i++)
10841 int xx = x + xy[i][0];
10842 int yy = y + xy[i][1];
10844 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10845 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10847 int dir = MV_DIR_FROM_BIT(i);
10848 int dir_opposite = MV_DIR_OPPOSITE(dir);
10849 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10850 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10851 int last_direction_new = last_direction_old | dir_opposite;
10853 last_element_new = getTubeFromOpenDirection(last_direction_new);
10859 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10861 if (last_element_new != EL_UNDEFINED)
10862 MergeAndCloseNeighbourElements(x, y, &new_element,
10863 last_x, last_y, &last_element_new,
10864 getClosedTube, change_level);
10866 else if (IS_BELT(new_element))
10868 int belt_nr = getBeltNrFromBeltElement(new_element);
10869 int last_element_new = EL_UNDEFINED;
10870 int direction = MV_NONE;
10873 /* if old element is of same kind, keep all existing directions */
10874 if (IS_BELT(old_element))
10875 direction |= getOpenDirectionFromBelt(old_element);
10877 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10879 int xx = x + xy[i][0];
10880 int yy = y + xy[i][1];
10882 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10883 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10885 int dir = MV_DIR_FROM_BIT(i);
10886 int dir_opposite = MV_DIR_OPPOSITE(dir);
10887 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10888 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10889 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10890 int last_direction_new = last_direction_old | dir_opposite;
10892 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10893 last_direction_new);
10898 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10900 if (last_element_new != EL_UNDEFINED)
10901 MergeAndCloseNeighbourElements(x, y, &new_element,
10902 last_x, last_y, &last_element_new,
10903 getClosedBelt, change_level);
10905 else if (IS_ACID_POOL_OR_ACID(new_element))
10907 int last_element_new = EL_UNDEFINED;
10908 int direction = MV_NONE;
10911 /* if old element is of same kind, keep all existing directions */
10912 if (IS_ACID_POOL_OR_ACID(old_element))
10913 direction |= getOpenDirectionFromPool(old_element);
10915 for (i = 0; i < NUM_DIRECTIONS; i++)
10917 int xx = x + xy[i][0];
10918 int yy = y + xy[i][1];
10920 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10921 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10923 int dir = MV_DIR_FROM_BIT(i);
10924 int dir_opposite = MV_DIR_OPPOSITE(dir);
10925 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10926 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10927 int last_direction_new = last_direction_old | dir_opposite;
10929 last_element_new = getPoolFromOpenDirection(last_direction_new);
10935 /* special corrections needed for intuitively correct acid pool drawing */
10936 if (last_element_new == EL_EMPTY)
10937 last_element_new = new_element;
10938 else if (last_element_new != EL_UNDEFINED)
10939 new_element = last_element_new;
10941 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10943 if (last_element_new != EL_UNDEFINED)
10944 MergeAndCloseNeighbourElements(x, y, &new_element,
10945 last_x, last_y, &last_element_new,
10946 getClosedPool, change_level);
10948 else if (IS_EMC_PILLAR(new_element))
10950 int last_element_new = EL_UNDEFINED;
10951 int direction = MV_NONE;
10954 /* if old element is of same kind, keep all existing directions */
10955 if (IS_EMC_PILLAR(old_element))
10956 direction |= getOpenDirectionFromPillar(old_element);
10958 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10960 int xx = x + xy[i][0];
10961 int yy = y + xy[i][1];
10963 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10964 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10966 int dir = MV_DIR_FROM_BIT(i);
10967 int dir_opposite = MV_DIR_OPPOSITE(dir);
10968 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10969 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10970 int last_direction_new = last_direction_old | dir_opposite;
10972 last_element_new = getPillarFromOpenDirection(last_direction_new);
10978 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10980 if (last_element_new != EL_UNDEFINED)
10981 MergeAndCloseNeighbourElements(x, y, &new_element,
10982 last_x, last_y, &last_element_new,
10983 getClosedPillar, change_level);
10985 else if (IS_DC_STEELWALL_2(new_element))
10987 int last_element_new = EL_UNDEFINED;
10988 int direction = MV_NONE;
10991 /* if old element is of same kind, keep all existing directions */
10992 if (IS_DC_STEELWALL_2(old_element))
10993 direction |= getOpenDirectionFromSteel2(old_element);
10995 for (i = 0; i < NUM_DIRECTIONS; i++)
10997 int xx = x + xy[i][0];
10998 int yy = y + xy[i][1];
11000 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
11001 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
11003 int dir = MV_DIR_FROM_BIT(i);
11004 int dir_opposite = MV_DIR_OPPOSITE(dir);
11005 int last_element_old = IntelliDrawBuffer[last_x][last_y];
11006 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
11007 int last_direction_new = last_direction_old | dir_opposite;
11009 last_element_new = getSteel2FromOpenDirection(last_direction_new);
11015 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
11017 if (last_element_new != EL_UNDEFINED)
11018 MergeAndCloseNeighbourElements(x, y, &new_element,
11019 last_x, last_y, &last_element_new,
11020 getClosedSteel2, change_level);
11022 else if (IS_SP_CHIP(new_element))
11024 int last_element_new = EL_UNDEFINED;
11025 int direction = MV_NONE;
11028 /* (do not keep existing directions, regardless of kind of old element) */
11030 for (i = 0; i < NUM_DIRECTIONS; i++)
11032 int xx = x + xy[i][0];
11033 int yy = y + xy[i][1];
11035 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
11036 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
11038 int dir = MV_DIR_FROM_BIT(i);
11039 int dir_opposite = MV_DIR_OPPOSITE(dir);
11040 int last_element_old = IntelliDrawBuffer[last_x][last_y];
11041 int last_direction_old = getOpenDirectionFromChip(last_element_old);
11042 int last_direction_new = last_direction_old | dir_opposite;
11044 if (last_direction_old == MV_NONE)
11046 last_element_new = getChipFromOpenDirection(last_direction_new);
11049 else if (last_direction_old & (dir | dir_opposite))
11051 direction |= MV_DIR_OPPOSITE(last_direction_old);
11055 direction |= MV_DIR_OPPOSITE(dir);
11060 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
11062 if (last_element_new != EL_UNDEFINED)
11063 MergeAndCloseNeighbourElements(x, y, &new_element,
11064 last_x, last_y, &last_element_new,
11065 getClosedChip, change_level);
11067 else if (IS_SP_HARDWARE_BASE(new_element))
11069 int nr = GetSimpleRandom(6);
11071 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
11072 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
11073 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
11074 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
11075 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
11077 else if (new_element == EL_SP_HARDWARE_GREEN ||
11078 new_element == EL_SP_HARDWARE_BLUE ||
11079 new_element == EL_SP_HARDWARE_RED)
11081 int nr = GetSimpleRandom(3);
11083 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
11084 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
11086 else if (IS_GROUP_ELEMENT(new_element))
11088 boolean connected_drawing = FALSE;
11091 for (i = 0; i < NUM_DIRECTIONS; i++)
11093 int xx = x + xy[i][0];
11094 int yy = y + xy[i][1];
11096 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
11097 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
11098 connected_drawing = TRUE;
11101 if (!connected_drawing)
11102 ResolveGroupElement(new_element);
11104 new_element = GetElementFromGroupElement(new_element);
11106 else if (IS_BELT_SWITCH(old_element))
11108 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
11109 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
11111 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
11112 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
11114 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
11118 static int swappable_elements[][2] =
11120 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
11121 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
11122 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
11123 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
11124 { EL_EMERALD, EL_WALL_EMERALD },
11125 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
11126 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
11127 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
11128 { EL_DIAMOND, EL_WALL_DIAMOND },
11129 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
11130 { EL_GATE_1, EL_GATE_1_GRAY },
11131 { EL_GATE_2, EL_GATE_2_GRAY },
11132 { EL_GATE_3, EL_GATE_3_GRAY },
11133 { EL_GATE_4, EL_GATE_4_GRAY },
11134 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
11135 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
11136 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
11137 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
11138 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
11139 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
11140 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
11141 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
11142 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
11143 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
11144 { EL_LAMP, EL_LAMP_ACTIVE },
11145 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
11146 { EL_SP_BASE, EL_SP_BUGGY_BASE },
11147 { EL_PEARL, EL_WALL_PEARL },
11148 { EL_CRYSTAL, EL_WALL_CRYSTAL },
11149 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
11150 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
11151 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
11152 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
11153 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
11154 { EL_LANDMINE, EL_DC_LANDMINE },
11155 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
11156 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
11157 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
11158 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
11159 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
11160 { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN },
11161 { EL_MM_FUSE, EL_MM_FUSE_ACTIVE },
11162 { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE },
11163 { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL },
11167 static int rotatable_elements_4[][4] =
11177 EL_SPACESHIP_RIGHT,
11182 EL_BD_BUTTERFLY_UP,
11183 EL_BD_BUTTERFLY_RIGHT,
11184 EL_BD_BUTTERFLY_DOWN,
11185 EL_BD_BUTTERFLY_LEFT
11189 EL_BD_FIREFLY_RIGHT,
11190 EL_BD_FIREFLY_DOWN,
11218 EL_SP_GRAVITY_PORT_UP,
11219 EL_SP_GRAVITY_PORT_RIGHT,
11220 EL_SP_GRAVITY_PORT_DOWN,
11221 EL_SP_GRAVITY_PORT_LEFT
11224 EL_SP_GRAVITY_ON_PORT_UP,
11225 EL_SP_GRAVITY_ON_PORT_RIGHT,
11226 EL_SP_GRAVITY_ON_PORT_DOWN,
11227 EL_SP_GRAVITY_ON_PORT_LEFT
11230 EL_SP_GRAVITY_OFF_PORT_UP,
11231 EL_SP_GRAVITY_OFF_PORT_RIGHT,
11232 EL_SP_GRAVITY_OFF_PORT_DOWN,
11233 EL_SP_GRAVITY_OFF_PORT_LEFT
11242 EL_BALLOON_SWITCH_UP,
11243 EL_BALLOON_SWITCH_RIGHT,
11244 EL_BALLOON_SWITCH_DOWN,
11245 EL_BALLOON_SWITCH_LEFT
11249 EL_MM_MCDUFFIN_RIGHT,
11250 EL_MM_MCDUFFIN_DOWN,
11251 EL_MM_MCDUFFIN_LEFT
11254 EL_MM_MIRROR_FIXED_1,
11255 EL_MM_MIRROR_FIXED_4,
11256 EL_MM_MIRROR_FIXED_3,
11257 EL_MM_MIRROR_FIXED_2
11260 EL_MM_STEEL_GRID_FIXED_1,
11261 EL_MM_STEEL_GRID_FIXED_4,
11262 EL_MM_STEEL_GRID_FIXED_2,
11263 EL_MM_STEEL_GRID_FIXED_3
11266 EL_MM_WOODEN_GRID_FIXED_1,
11267 EL_MM_WOODEN_GRID_FIXED_4,
11268 EL_MM_WOODEN_GRID_FIXED_2,
11269 EL_MM_WOODEN_GRID_FIXED_3
11272 EL_MM_POLARIZER_CROSS_1,
11273 EL_MM_POLARIZER_CROSS_4,
11274 EL_MM_POLARIZER_CROSS_3,
11275 EL_MM_POLARIZER_CROSS_2
11279 EL_MM_PACMAN_RIGHT,
11291 EL_DF_RECEIVER_RIGHT,
11292 EL_DF_RECEIVER_DOWN,
11293 EL_DF_RECEIVER_LEFT
11300 static int rotatable_elements_8[][8] =
11303 EL_DF_STEEL_GRID_FIXED_1,
11304 EL_DF_STEEL_GRID_FIXED_8,
11305 EL_DF_STEEL_GRID_FIXED_7,
11306 EL_DF_STEEL_GRID_FIXED_6,
11307 EL_DF_STEEL_GRID_FIXED_5,
11308 EL_DF_STEEL_GRID_FIXED_4,
11309 EL_DF_STEEL_GRID_FIXED_3,
11310 EL_DF_STEEL_GRID_FIXED_2
11313 EL_DF_WOODEN_GRID_FIXED_1,
11314 EL_DF_WOODEN_GRID_FIXED_8,
11315 EL_DF_WOODEN_GRID_FIXED_7,
11316 EL_DF_WOODEN_GRID_FIXED_6,
11317 EL_DF_WOODEN_GRID_FIXED_5,
11318 EL_DF_WOODEN_GRID_FIXED_4,
11319 EL_DF_WOODEN_GRID_FIXED_3,
11320 EL_DF_WOODEN_GRID_FIXED_2
11323 EL_DF_STEEL_GRID_ROTATING_1,
11324 EL_DF_STEEL_GRID_ROTATING_8,
11325 EL_DF_STEEL_GRID_ROTATING_7,
11326 EL_DF_STEEL_GRID_ROTATING_6,
11327 EL_DF_STEEL_GRID_ROTATING_5,
11328 EL_DF_STEEL_GRID_ROTATING_4,
11329 EL_DF_STEEL_GRID_ROTATING_3,
11330 EL_DF_STEEL_GRID_ROTATING_2
11333 EL_DF_WOODEN_GRID_ROTATING_1,
11334 EL_DF_WOODEN_GRID_ROTATING_8,
11335 EL_DF_WOODEN_GRID_ROTATING_7,
11336 EL_DF_WOODEN_GRID_ROTATING_6,
11337 EL_DF_WOODEN_GRID_ROTATING_5,
11338 EL_DF_WOODEN_GRID_ROTATING_4,
11339 EL_DF_WOODEN_GRID_ROTATING_3,
11340 EL_DF_WOODEN_GRID_ROTATING_2
11347 static int rotatable_elements_16[][16] =
11368 EL_MM_TELEPORTER_5,
11369 EL_MM_TELEPORTER_4,
11370 EL_MM_TELEPORTER_3,
11371 EL_MM_TELEPORTER_2,
11372 EL_MM_TELEPORTER_1,
11373 EL_MM_TELEPORTER_16,
11374 EL_MM_TELEPORTER_15,
11375 EL_MM_TELEPORTER_14,
11376 EL_MM_TELEPORTER_13,
11377 EL_MM_TELEPORTER_12,
11378 EL_MM_TELEPORTER_11,
11379 EL_MM_TELEPORTER_10,
11380 EL_MM_TELEPORTER_9,
11381 EL_MM_TELEPORTER_8,
11382 EL_MM_TELEPORTER_7,
11386 EL_MM_TELEPORTER_RED_5,
11387 EL_MM_TELEPORTER_RED_4,
11388 EL_MM_TELEPORTER_RED_3,
11389 EL_MM_TELEPORTER_RED_2,
11390 EL_MM_TELEPORTER_RED_1,
11391 EL_MM_TELEPORTER_RED_16,
11392 EL_MM_TELEPORTER_RED_15,
11393 EL_MM_TELEPORTER_RED_14,
11394 EL_MM_TELEPORTER_RED_13,
11395 EL_MM_TELEPORTER_RED_12,
11396 EL_MM_TELEPORTER_RED_11,
11397 EL_MM_TELEPORTER_RED_10,
11398 EL_MM_TELEPORTER_RED_9,
11399 EL_MM_TELEPORTER_RED_8,
11400 EL_MM_TELEPORTER_RED_7,
11401 EL_MM_TELEPORTER_RED_6
11404 EL_MM_TELEPORTER_YELLOW_5,
11405 EL_MM_TELEPORTER_YELLOW_4,
11406 EL_MM_TELEPORTER_YELLOW_3,
11407 EL_MM_TELEPORTER_YELLOW_2,
11408 EL_MM_TELEPORTER_YELLOW_1,
11409 EL_MM_TELEPORTER_YELLOW_16,
11410 EL_MM_TELEPORTER_YELLOW_15,
11411 EL_MM_TELEPORTER_YELLOW_14,
11412 EL_MM_TELEPORTER_YELLOW_13,
11413 EL_MM_TELEPORTER_YELLOW_12,
11414 EL_MM_TELEPORTER_YELLOW_11,
11415 EL_MM_TELEPORTER_YELLOW_10,
11416 EL_MM_TELEPORTER_YELLOW_9,
11417 EL_MM_TELEPORTER_YELLOW_8,
11418 EL_MM_TELEPORTER_YELLOW_7,
11419 EL_MM_TELEPORTER_YELLOW_6
11422 EL_MM_TELEPORTER_GREEN_5,
11423 EL_MM_TELEPORTER_GREEN_4,
11424 EL_MM_TELEPORTER_GREEN_3,
11425 EL_MM_TELEPORTER_GREEN_2,
11426 EL_MM_TELEPORTER_GREEN_1,
11427 EL_MM_TELEPORTER_GREEN_16,
11428 EL_MM_TELEPORTER_GREEN_15,
11429 EL_MM_TELEPORTER_GREEN_14,
11430 EL_MM_TELEPORTER_GREEN_13,
11431 EL_MM_TELEPORTER_GREEN_12,
11432 EL_MM_TELEPORTER_GREEN_11,
11433 EL_MM_TELEPORTER_GREEN_10,
11434 EL_MM_TELEPORTER_GREEN_9,
11435 EL_MM_TELEPORTER_GREEN_8,
11436 EL_MM_TELEPORTER_GREEN_7,
11437 EL_MM_TELEPORTER_GREEN_6
11440 EL_MM_TELEPORTER_BLUE_5,
11441 EL_MM_TELEPORTER_BLUE_4,
11442 EL_MM_TELEPORTER_BLUE_3,
11443 EL_MM_TELEPORTER_BLUE_2,
11444 EL_MM_TELEPORTER_BLUE_1,
11445 EL_MM_TELEPORTER_BLUE_16,
11446 EL_MM_TELEPORTER_BLUE_15,
11447 EL_MM_TELEPORTER_BLUE_14,
11448 EL_MM_TELEPORTER_BLUE_13,
11449 EL_MM_TELEPORTER_BLUE_12,
11450 EL_MM_TELEPORTER_BLUE_11,
11451 EL_MM_TELEPORTER_BLUE_10,
11452 EL_MM_TELEPORTER_BLUE_9,
11453 EL_MM_TELEPORTER_BLUE_8,
11454 EL_MM_TELEPORTER_BLUE_7,
11455 EL_MM_TELEPORTER_BLUE_6
11459 EL_MM_POLARIZER_16,
11460 EL_MM_POLARIZER_15,
11461 EL_MM_POLARIZER_14,
11462 EL_MM_POLARIZER_13,
11463 EL_MM_POLARIZER_12,
11464 EL_MM_POLARIZER_11,
11465 EL_MM_POLARIZER_10,
11494 EL_DF_MIRROR_ROTATING_1,
11495 EL_DF_MIRROR_ROTATING_16,
11496 EL_DF_MIRROR_ROTATING_15,
11497 EL_DF_MIRROR_ROTATING_14,
11498 EL_DF_MIRROR_ROTATING_13,
11499 EL_DF_MIRROR_ROTATING_12,
11500 EL_DF_MIRROR_ROTATING_11,
11501 EL_DF_MIRROR_ROTATING_10,
11502 EL_DF_MIRROR_ROTATING_9,
11503 EL_DF_MIRROR_ROTATING_8,
11504 EL_DF_MIRROR_ROTATING_7,
11505 EL_DF_MIRROR_ROTATING_6,
11506 EL_DF_MIRROR_ROTATING_5,
11507 EL_DF_MIRROR_ROTATING_4,
11508 EL_DF_MIRROR_ROTATING_3,
11509 EL_DF_MIRROR_ROTATING_2
11518 for (i = 0; swappable_elements[i][0] != -1; i++)
11520 int element1 = swappable_elements[i][0];
11521 int element2 = swappable_elements[i][1];
11523 if (old_element == element1 || old_element == element2)
11524 new_element = (old_element == element1 ? element2 : element1);
11527 for (i = 0; rotatable_elements_4[i][0] != -1; i++)
11529 for (j = 0; j < 4; j++)
11531 int element = rotatable_elements_4[i][j];
11533 if (old_element == element)
11534 new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] :
11535 button == 2 ? rotatable_elements_4[i][0] :
11536 button == 3 ? rotatable_elements_4[i][(j + 1) % 4] :
11541 for (i = 0; rotatable_elements_8[i][0] != -1; i++)
11543 for (j = 0; j < 8; j++)
11545 int element = rotatable_elements_8[i][j];
11547 if (old_element == element)
11548 new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] :
11549 button == 2 ? rotatable_elements_8[i][0] :
11550 button == 3 ? rotatable_elements_8[i][(j + 1) % 8] :
11555 for (i = 0; rotatable_elements_16[i][0] != -1; i++)
11557 for (j = 0; j < 16; j++)
11559 int element = rotatable_elements_16[i][j];
11561 if (old_element == element)
11562 new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] :
11563 button == 2 ? rotatable_elements_16[i][0] :
11564 button == 3 ? rotatable_elements_16[i][(j + 1) % 16] :
11569 if (old_element != new_element)
11571 int max_infotext_len = getMaxInfoTextLength();
11572 char infotext[MAX_OUTPUT_LINESIZE + 1];
11574 strncpy(infotext, getElementInfoText(new_element), max_infotext_len);
11575 infotext[max_infotext_len] = '\0';
11577 ClearEditorGadgetInfoText();
11579 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT,
11584 SetElementSimple(x, y, new_element, change_level);
11590 static void ResetIntelliDraw(void)
11594 for (x = 0; x < lev_fieldx; x++)
11595 for (y = 0; y < lev_fieldy; y++)
11596 IntelliDrawBuffer[x][y] = Feld[x][y];
11598 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
11601 static boolean draw_mode_hires = FALSE;
11603 static void SetDrawModeHiRes(int element)
11606 (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
11607 (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY));
11610 static boolean getDrawModeHiRes(void)
11612 return draw_mode_hires;
11615 static int getLoResScreenPos(int pos)
11617 return (getDrawModeHiRes() ? pos / 2 : pos);
11620 static int getLoResScreenMod(int pos)
11622 return (getDrawModeHiRes() ? pos % 2 : 0);
11625 static void SetElementExt(int x, int y, int dx, int dy, int element,
11626 boolean change_level, int button)
11629 SetElementSimple(x, y, Feld[x][y], change_level);
11630 else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element))
11631 SetElementIntelliDraw(x, y, element, change_level, button);
11633 SetElementSimpleExt(x, y, dx, dy, element, change_level);
11636 static void SetElement(int x, int y, int element)
11638 SetElementExt(x, y, 0, 0, element, TRUE, -1);
11641 static void SetElementButton(int x, int y, int dx, int dy, int element,
11644 SetElementExt(x, y, dx, dy, element, TRUE, button);
11647 static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level)
11649 int lx = getLoResScreenPos(sx2) + level_xpos;
11650 int ly = getLoResScreenPos(sy2) + level_ypos;
11651 int dx = getLoResScreenMod(sx2);
11652 int dy = getLoResScreenMod(sy2);
11654 SetElementExt(lx, ly, dx, dy, element, change_level, -1);
11657 static void SetLevelElementHiRes(int lx2, int ly2, int element)
11664 SetElementExt(lx, ly, dx, dy, element, TRUE, -1);
11667 static int getLevelElementHiRes(int lx2, int ly2)
11673 int element = Feld[lx][ly];
11674 unsigned int bitmask = (dx + 1) << (dy * 2);
11676 if (IS_MM_WALL(element))
11678 if (element & bitmask)
11679 return map_mm_wall_element(element);
11687 static void DrawLineElement(int x, int y, int element, boolean change_level)
11689 SetElementHiRes(x, y, element, change_level);
11692 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
11693 int element, boolean change_level)
11695 int xsize = ABS(to_x - from_x);
11696 int ysize = ABS(to_y - from_y);
11697 int dx = (to_x < from_x ? -1 : +1);
11698 int dy = (to_y < from_y ? -1 : +1);
11701 if (from_y == to_y) /* horizontal line */
11703 for (i = 0; i <= xsize; i++)
11704 DrawLineElement(from_x + i * dx, from_y, element, change_level);
11706 else if (from_x == to_x) /* vertical line */
11708 for (i = 0; i <= ysize; i++)
11709 DrawLineElement(from_x, from_y + i * dy, element, change_level);
11711 else /* diagonal line */
11713 if (ysize < xsize) /* a < 1 */
11715 float a = (float)ysize / (float)xsize;
11717 for (i = 0; i <= xsize; i++)
11720 int y = dy * (int)(a * i + 0.5);
11722 DrawLineElement(from_x + x, from_y + y, element, change_level);
11727 float a = (float)xsize / (float)ysize;
11729 for (i = 0; i <= ysize; i++)
11731 int x = dx * (int)(a * i + 0.5);
11734 DrawLineElement(from_x + x, from_y + y, element, change_level);
11740 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
11741 int element, boolean change_level)
11743 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
11744 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
11745 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
11746 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
11749 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
11750 int element, boolean change_level)
11755 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
11757 for (y = from_y; y <= to_y; y++)
11758 DrawLine(from_x, y, to_x, y, element, change_level);
11761 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
11762 int element, boolean change_level)
11764 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
11765 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
11766 int len_x = ABS(to_x - from_x);
11767 int len_y = ABS(to_y - from_y);
11770 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
11772 /* not optimal (some points get drawn twice) but simple,
11773 and fast enough for the few points we are drawing */
11775 for (x = 0; x <= radius; x++)
11777 int sx, sy, sx2, sy2, lx, ly;
11779 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
11781 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11782 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11783 sx = getLoResScreenPos(sx2);
11784 sy = getLoResScreenPos(sy2);
11785 lx = sx + level_xpos;
11786 ly = sy + level_ypos;
11788 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11789 DrawLineElement(sx2, sy2, element, change_level);
11792 for (y = 0; y <= radius; y++)
11794 int sx, sy, sx2, sy2, lx, ly;
11796 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
11798 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11799 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11800 sx = getLoResScreenPos(sx2);
11801 sy = getLoResScreenPos(sy2);
11802 lx = sx + level_xpos;
11803 ly = sy + level_ypos;
11805 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11806 DrawLineElement(sx2, sy2, element, change_level);
11810 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
11811 int element, boolean change_level)
11813 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11814 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11816 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11819 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
11821 #if DRAW_CIRCLES_BUTTON_AVAILABLE
11822 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
11823 int element, boolean change_level)
11825 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11826 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11827 int mirror_to_x2 = from_x - (to_x2 - from_x);
11828 int mirror_to_y2 = from_y - (to_y2 - from_y);
11830 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11831 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
11832 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
11833 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
11837 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
11839 int from_sx, from_sy;
11843 swap_numbers(&from_x, &to_x);
11846 swap_numbers(&from_y, &to_y);
11848 from_sx = SX + from_x * ed_tilesize;
11849 from_sy = SY + from_y * ed_tilesize;
11850 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
11851 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
11853 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
11854 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
11855 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
11856 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
11858 if (from_x == to_x && from_y == to_y)
11859 MarkTileDirty(from_x/2, from_y/2);
11861 redraw_mask |= REDRAW_FIELD;
11864 static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y,
11865 int element, boolean change_level)
11867 DrawBox(from_x, from_y, to_x, to_y, element, change_level);
11870 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
11871 int element, boolean change_level)
11873 if (element == -1 || change_level)
11874 DrawAreaBox(from_x, from_y, to_x, to_y, -1, FALSE);
11876 DrawAreaBorder(from_x, from_y, to_x, to_y);
11879 /* values for CopyBrushExt() */
11880 #define CB_AREA_TO_BRUSH 0
11881 #define CB_BRUSH_TO_CURSOR 1
11882 #define CB_BRUSH_TO_LEVEL 2
11883 #define CB_DELETE_OLD_CURSOR 3
11884 #define CB_DUMP_BRUSH 4
11885 #define CB_DUMP_BRUSH_SMALL 5
11887 static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
11889 DrawLineElement(sx, sy, element, change_level);
11892 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
11893 int button, int mode)
11895 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11896 static int brush_width, brush_height;
11897 static int last_cursor_x = -1, last_cursor_y = -1;
11898 static boolean delete_old_brush;
11899 int new_element = BUTTON_ELEMENT(button);
11902 if (mode == CB_DUMP_BRUSH ||
11903 mode == CB_DUMP_BRUSH_SMALL)
11905 if (!draw_with_brush)
11907 Error(ERR_WARN, "no brush selected");
11912 for (y = 0; y < brush_height; y++)
11914 for (x = 0; x < brush_width; x++)
11916 int element = brush_buffer[x][y];
11917 int element_mapped = element;
11919 if (IS_CUSTOM_ELEMENT(element))
11920 element_mapped = EL_CUSTOM_START;
11921 else if (IS_GROUP_ELEMENT(element))
11922 element_mapped = EL_GROUP_START;
11923 else if (element >= NUM_FILE_ELEMENTS)
11924 element_mapped = EL_UNKNOWN;
11926 // dump brush as level sketch text for the R'n'D forum:
11927 // - large tiles: `xxx (0x60 ASCII)
11928 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
11929 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
11938 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
11941 if (mode == CB_AREA_TO_BRUSH)
11943 int from_lx, from_ly;
11946 swap_numbers(&from_x, &to_x);
11949 swap_numbers(&from_y, &to_y);
11951 brush_width = to_x - from_x + 1;
11952 brush_height = to_y - from_y + 1;
11954 from_lx = from_x + level_xpos;
11955 from_ly = from_y + level_ypos;
11957 for (y = 0; y < brush_height; y++)
11959 for (x = 0; x < brush_width; x++)
11961 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
11964 DrawBrushElement(from_x + x, from_y + y, new_element, TRUE);
11969 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11971 delete_old_brush = FALSE;
11973 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
11974 mode == CB_BRUSH_TO_LEVEL)
11976 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
11977 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
11978 int cursor_from_x = cursor_x - brush_width / 2;
11979 int cursor_from_y = cursor_y - brush_height / 2;
11980 int border_from_x = cursor_x, border_from_y = cursor_y;
11981 int border_to_x = cursor_x, border_to_y = cursor_y;
11983 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
11984 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11986 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
11987 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
11989 delete_old_brush = FALSE;
11993 for (y = 0; y < brush_height; y++)
11995 for (x = 0; x < brush_width; x++)
11997 int sx = cursor_from_x + x;
11998 int sy = cursor_from_y + y;
11999 int lx = sx + level_xpos;
12000 int ly = sy + level_ypos;
12001 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
12002 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
12003 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
12004 brush_buffer[x][y] : new_element);
12006 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12008 if (sx < border_from_x)
12009 border_from_x = sx;
12010 else if (sx > border_to_x)
12012 if (sy < border_from_y)
12013 border_from_y = sy;
12014 else if (sy > border_to_y)
12017 DrawBrushElement(sx, sy, element, change_level);
12022 if (mode != CB_DELETE_OLD_CURSOR)
12023 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
12025 last_cursor_x = cursor_x;
12026 last_cursor_y = cursor_y;
12027 delete_old_brush = TRUE;
12031 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
12034 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
12037 static void CopyBrushToLevel(int x, int y, int button)
12039 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
12042 static void CopyBrushToCursor(int x, int y)
12044 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
12047 static void DeleteBrushFromCursor(void)
12049 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
12052 void DumpBrush(void)
12054 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
12057 void DumpBrush_Small(void)
12059 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
12062 static void FloodFill(int from_x, int from_y, int fill_element)
12064 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
12067 static void FloodFillWall_MM(int from_sx2, int from_sy2, int fill_element)
12069 int from_x = from_sx2 + 2 * level_xpos;
12070 int from_y = from_sy2 + 2 * level_ypos;
12071 int max_fillx = lev_fieldx * 2;
12072 int max_filly = lev_fieldy * 2;
12073 short FillFeld[max_fillx][max_filly];
12076 for (x = 0; x < max_fillx; x++)
12077 for (y = 0; y < max_filly; y++)
12078 FillFeld[x][y] = getLevelElementHiRes(x, y);
12080 FloodFillLevelExt(from_x, from_y, fill_element, max_fillx, max_filly,
12081 FillFeld, max_fillx, max_filly);
12083 for (x = 0; x < max_fillx; x++)
12084 for (y = 0; y < max_filly; y++)
12085 if (FillFeld[x][y] == fill_element)
12086 SetLevelElementHiRes(x, y, FillFeld[x][y]);
12089 /* values for DrawLevelText() modes */
12090 #define TEXT_INIT 0
12091 #define TEXT_SETCURSOR 1
12092 #define TEXT_WRITECHAR 2
12093 #define TEXT_BACKSPACE 3
12094 #define TEXT_NEWLINE 4
12096 #define TEXT_QUERY_TYPING 6
12098 static int DrawLevelText(int sx, int sy, char letter, int mode)
12100 static short delete_buffer[MAX_LEV_FIELDX];
12101 static int start_sx;
12102 static int last_sx, last_sy;
12103 static boolean typing = FALSE;
12104 int letter_element = EL_CHAR_ASCII0 + letter;
12105 int lx = 0, ly = 0;
12107 /* map lower case letters to upper case and convert special characters */
12108 if (letter >= 'a' && letter <= 'z')
12109 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
12110 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
12111 letter_element = EL_CHAR_AUMLAUT;
12112 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
12113 letter_element = EL_CHAR_OUMLAUT;
12114 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
12115 letter_element = EL_CHAR_UUMLAUT;
12116 else if (letter == '^')
12117 letter_element = EL_CHAR_COPYRIGHT;
12119 letter_element = EL_CHAR_ASCII0 + letter;
12121 if (mode != TEXT_INIT)
12126 if (mode != TEXT_SETCURSOR)
12132 lx = last_sx + level_xpos;
12133 ly = last_sy + level_ypos;
12140 DrawLevelText(0, 0, 0, TEXT_END);
12146 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
12149 case TEXT_SETCURSOR:
12150 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
12151 DrawAreaBorder(sx, sy, sx, sy);
12156 case TEXT_WRITECHAR:
12157 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
12159 if (new_element1 >= EL_STEEL_CHAR_START &&
12160 new_element1 <= EL_STEEL_CHAR_END)
12161 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
12163 delete_buffer[sx - start_sx] = Feld[lx][ly];
12164 Feld[lx][ly] = letter_element;
12166 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
12167 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
12168 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
12169 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12171 DrawLevelText(0, 0, 0, TEXT_END);
12173 level.changed = TRUE;
12177 case TEXT_BACKSPACE:
12180 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
12181 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
12182 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
12187 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
12188 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12190 DrawLevelText(0, 0, 0, TEXT_END);
12194 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12195 DrawEditorElement(sx, sy, Feld[lx][ly]);
12199 case TEXT_QUERY_TYPING:
12209 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
12210 int element, boolean change_level)
12212 int lx = sx + level_xpos;
12213 int ly = sy + level_ypos;
12216 DrawEditorElement(sx, sy, Feld[lx][ly]);
12218 DrawAreaBorder(sx, sy, sx, sy);
12221 static void CheckLevelBorderElement(boolean redraw_playfield)
12223 int last_border_element = BorderElement;
12225 SetBorderElement();
12227 if (redraw_playfield && BorderElement != last_border_element)
12228 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12231 static void CopyLevelToUndoBuffer(int mode)
12233 static boolean accumulated_undo = FALSE;
12234 boolean new_undo_buffer_position = TRUE;
12237 if (undo_buffer_steps == 0)
12238 accumulated_undo = FALSE;
12242 case UNDO_IMMEDIATE:
12243 accumulated_undo = FALSE;
12246 case UNDO_ACCUMULATE:
12247 if (accumulated_undo)
12248 new_undo_buffer_position = FALSE;
12249 accumulated_undo = TRUE;
12256 if (new_undo_buffer_position)
12258 /* advance position in undo buffer ring */
12259 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12261 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
12262 undo_buffer_steps++;
12265 /* always reset redo buffer when storing level change into undo buffer */
12266 redo_buffer_steps = 0;
12268 for (x = 0; x < lev_fieldx; x++)
12269 for (y = 0; y < lev_fieldy; y++)
12270 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
12272 /* check if drawing operation forces change of border style */
12273 CheckLevelBorderElement(TRUE);
12275 level.changed = TRUE;
12278 static void RandomPlacement(int new_element)
12280 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
12281 int num_free_positions = 0;
12282 int num_percentage, num_elements;
12285 ResetIntelliDraw();
12287 /* determine number of free positions for randomly placing the new element */
12288 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
12290 free_position[x][y] =
12291 (random_placement_background_restricted ?
12292 Feld[x][y] == random_placement_background_element :
12293 Feld[x][y] != new_element);
12295 if (free_position[x][y])
12296 num_free_positions++;
12299 /* determine number of new elements to place there */
12300 num_percentage = num_free_positions * random_placement_value / 100;
12301 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
12302 num_percentage : random_placement_value);
12304 /* if less free positions than elements to place, fill all these positions */
12305 if (num_free_positions < num_elements)
12307 for (x = 0; x < lev_fieldx; x++)
12308 for (y = 0; y < lev_fieldy; y++)
12309 if (free_position[x][y])
12310 SetElement(x, y, new_element);
12314 while (num_elements > 0)
12316 x = GetSimpleRandom(lev_fieldx);
12317 y = GetSimpleRandom(lev_fieldy);
12319 /* don't place element at the same position twice */
12320 if (free_position[x][y])
12322 free_position[x][y] = FALSE;
12323 SetElement(x, y, new_element);
12329 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12330 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12333 static void WrapLevel(int dx, int dy)
12335 int wrap_dx = lev_fieldx - dx;
12336 int wrap_dy = lev_fieldy - dy;
12339 for (x = 0; x < lev_fieldx; x++)
12340 for (y = 0; y < lev_fieldy; y++)
12341 FieldBackup[x][y] = Feld[x][y];
12343 for (x = 0; x < lev_fieldx; x++)
12344 for (y = 0; y < lev_fieldy; y++)
12346 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
12348 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12349 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
12352 static void CopyLevelTemplateToUserLevelSet(char *levelset_subdir)
12354 char *template_filename_old = getLocalLevelTemplateFilename();
12355 char *template_filename_new =
12356 getPath2(getUserLevelDir(levelset_subdir), LEVELTEMPLATE_FILENAME);
12358 if (copyFile(template_filename_old, template_filename_new) != 0)
12359 Request("Cannot copy level template!", REQ_CONFIRM);
12361 free(template_filename_new);
12364 static void HandleDrawingAreas(struct GadgetInfo *gi)
12366 static boolean started_inside_drawing_area = FALSE;
12367 static int last_sx = -1, last_sy = -1;
12368 static int last_sx2 = -1, last_sy2 = -1;
12369 int id = gi->custom_id;
12370 int type_id = gi->custom_type_id;
12371 boolean button_press_event;
12372 boolean button_release_event;
12373 boolean inside_drawing_area = !gi->event.off_borders;
12374 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
12375 int actual_drawing_function;
12376 int button = gi->event.button;
12377 int new_element = BUTTON_ELEMENT(button);
12378 int sx = gi->event.x, sy = gi->event.y;
12379 int min_sx = 0, min_sy = 0;
12380 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
12381 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
12382 int mini_item_xsize = item_xsize / 2, mini_item_ysize = item_ysize / 2;
12383 int sx2 = gi->event.mx / mini_item_xsize;
12384 int sy2 = gi->event.my / mini_item_ysize;
12387 int lx = 0, ly = 0;
12388 int min_lx = 0, min_ly = 0;
12389 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12392 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
12393 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
12395 /* make sure to stay inside drawing area boundaries */
12396 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12397 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12401 /* get positions inside level field */
12402 lx = sx + level_xpos;
12403 ly = sy + level_ypos;
12405 if (!IN_LEV_FIELD(lx, ly))
12406 inside_drawing_area = FALSE;
12408 /* make sure to stay inside level field boundaries */
12409 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12410 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12412 /* correct drawing area positions accordingly */
12413 sx = lx - level_xpos;
12414 sy = ly - level_ypos;
12417 /* also correct MM wall-sized (double) drawing area positions accordingly */
12418 if (sx2 / 2 < sx || sx2 / 2 > sx)
12420 dx = (sx2 / 2 < sx ? 0 : 1);
12423 if (sy2 / 2 < sy || sy2 / 2 > sy)
12425 dy = (sy2 / 2 < sy ? 0 : 1);
12429 if (button_release_event)
12436 else if (!button_press_event)
12438 /* prevent handling events for every pixel position when moving mouse */
12439 if ((sx == last_sx && sy == last_sy &&
12440 !IS_MM_WALL_EDITOR(new_element) && new_element != EL_EMPTY) ||
12441 (sx2 == last_sx2 && sy2 == last_sy2))
12450 if (button_press_event)
12451 started_inside_drawing_area = inside_drawing_area;
12453 if (!started_inside_drawing_area)
12456 if (!IS_VALID_BUTTON(button))
12459 if (!button && !button_release_event)
12462 /* handle info callback for each invocation of action callback */
12463 gi->callback_info(gi);
12465 /* automatically switch to 'single item' drawing mode, if needed */
12466 actual_drawing_function =
12467 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
12468 drawing_function : GADGET_ID_SINGLE_ITEMS);
12470 /* clicking into drawing area with pressed Control key picks element */
12471 if (GetKeyModState() & KMOD_Control)
12473 last_drawing_function = drawing_function;
12474 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12477 if (GetKeyModState() & KMOD_Shift)
12479 if (button_press_event || button_release_event)
12480 ResetIntelliDraw();
12483 SetDrawModeHiRes(-1); /* reset to normal draw mode */
12485 switch (actual_drawing_function)
12487 case GADGET_ID_SINGLE_ITEMS:
12490 if (button_release_event)
12492 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12494 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
12495 !inside_drawing_area)
12496 DeleteBrushFromCursor();
12499 if (!button || button_release_event)
12502 if (draw_with_brush)
12504 CopyBrushToLevel(sx, sy, button);
12508 SetDrawModeHiRes(new_element);
12510 if (new_element == EL_PLAYER_1)
12512 /* remove player at old position */
12513 for (y = 0; y < lev_fieldy; y++)
12514 for (x = 0; x < lev_fieldx; x++)
12515 if (Feld[x][y] == EL_PLAYER_1)
12516 SetElement(x, y, EL_EMPTY);
12519 SetElementButton(lx, ly, dx, dy, new_element, button);
12522 else if (!button_release_event)
12524 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12526 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
12527 DrawMiniGraphicExt(drawto,
12528 gi->x + sx * MINI_TILEX,
12529 gi->y + sy * MINI_TILEY,
12530 el2edimg(new_element));
12532 DrawFixedGraphicExt(drawto,
12533 gi->x + sx * TILEX,
12534 gi->y + sy * TILEY,
12535 el2edimg(new_element), 0);
12537 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12538 new_element = GFX_ELEMENT(new_element);
12540 drawingarea_info[type_id].value[pos] = new_element;
12542 CopyElementPropertiesToGame(properties_element);
12544 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12546 UpdateCustomElementGraphicGadgets();
12548 FrameCounter = 0; /* restart animation frame counter */
12553 case GADGET_ID_CONNECTED_ITEMS:
12555 static int last_sx = -1;
12556 static int last_sy = -1;
12558 if (button_release_event)
12559 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12563 SetDrawModeHiRes(new_element);
12565 if (getDrawModeHiRes())
12571 if (!button_press_event)
12572 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
12580 case GADGET_ID_LINE:
12581 case GADGET_ID_ARC:
12582 case GADGET_ID_RECTANGLE:
12583 case GADGET_ID_FILLED_BOX:
12584 SetDrawModeHiRes(new_element);
12586 if (getDrawModeHiRes())
12592 case GADGET_ID_GRAB_BRUSH:
12593 case GADGET_ID_TEXT:
12595 static int last_sx = -1;
12596 static int last_sy = -1;
12597 static int start_sx = -1;
12598 static int start_sy = -1;
12599 void (*draw_func)(int, int, int, int, int, boolean);
12601 if (drawing_function == GADGET_ID_LINE)
12602 draw_func = DrawLine;
12603 else if (drawing_function == GADGET_ID_ARC)
12604 draw_func = DrawArc;
12605 else if (drawing_function == GADGET_ID_RECTANGLE)
12606 draw_func = DrawBox;
12607 else if (drawing_function == GADGET_ID_FILLED_BOX)
12608 draw_func = DrawFilledBox;
12609 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
12610 draw_func = SelectArea;
12611 else /* (drawing_function == GADGET_ID_TEXT) */
12612 draw_func = SetTextCursor;
12614 if (button_press_event)
12616 draw_func(sx, sy, sx, sy, new_element, FALSE);
12617 start_sx = last_sx = sx;
12618 start_sy = last_sy = sy;
12620 if (drawing_function == GADGET_ID_TEXT)
12621 DrawLevelText(0, 0, 0, TEXT_END);
12623 else if (button_release_event)
12625 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
12626 if (drawing_function == GADGET_ID_GRAB_BRUSH)
12628 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
12629 CopyBrushToCursor(sx, sy);
12630 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12632 draw_with_brush = TRUE;
12634 else if (drawing_function == GADGET_ID_TEXT)
12635 DrawLevelText(sx, sy, 0, TEXT_INIT);
12637 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12639 else if (last_sx != sx || last_sy != sy)
12641 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
12642 if (IS_MM_WALL_EDITOR(new_element)) /* clear wall background */
12643 draw_func(start_sx, start_sy, sx, sy, EL_EMPTY, FALSE);
12644 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
12651 case GADGET_ID_FLOOD_FILL:
12652 if (button_press_event && Feld[lx][ly] != new_element)
12654 if (IS_MM_WALL_EDITOR(new_element))
12655 FloodFillWall_MM(sx2, sy2, new_element);
12657 FloodFill(lx, ly, new_element);
12659 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12660 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12664 case GADGET_ID_PICK_ELEMENT:
12665 if (button_release_event)
12666 ClickOnGadget(level_editor_gadget[last_drawing_function],
12668 else if (draw_level)
12669 PickDrawingElement(button, Feld[lx][ly]);
12672 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12674 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
12681 /* do not mark level as modified for certain non-level-changing gadgets */
12682 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
12683 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
12684 actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
12685 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12688 level.changed = TRUE;
12691 static void HandleCounterButtons(struct GadgetInfo *gi)
12693 int gadget_id = gi->custom_id;
12694 int counter_id = gi->custom_type_id;
12695 int button = gi->event.button;
12696 int *counter_value = counterbutton_info[counter_id].value;
12697 int step = BUTTON_STEPSIZE(button) *
12698 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
12700 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12702 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
12703 boolean released = (gi->event.type == GD_EVENT_RELEASED);
12704 boolean level_changed = LevelChanged();
12706 if ((level_changed && pressed) || (!level_changed && released))
12709 if (level_changed && !Request("Level has changed! Discard changes?",
12712 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12713 ModifyEditorCounterValue(counter_id, *counter_value);
12719 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12720 *counter_value = gi->textinput.number_value;
12722 ModifyEditorCounterValue(counter_id, *counter_value + step);
12724 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12726 int last_game_engine_type = level.game_engine_type;
12728 LoadLevel(level_nr);
12729 LoadScore(level_nr);
12731 SaveLevelSetup_SeriesInfo();
12736 DrawEditModeWindow();
12738 if (level.game_engine_type != last_game_engine_type)
12740 /* update element selection list */
12741 ReinitializeElementList();
12742 ModifyEditorElementList();
12748 switch (counter_id)
12750 case ED_COUNTER_ID_YAMYAM_CONTENT:
12751 DrawYamYamContentAreas();
12754 case ED_COUNTER_ID_BALL_CONTENT:
12755 DrawMagicBallContentAreas();
12758 case ED_COUNTER_ID_ANDROID_CONTENT:
12759 DrawAndroidElementArea(properties_element);
12762 case ED_COUNTER_ID_GROUP_CONTENT:
12763 DrawGroupElementArea(properties_element);
12764 CopyGroupElementPropertiesToGame(properties_element);
12767 case ED_COUNTER_ID_INVENTORY_SIZE:
12768 DrawPlayerInitialInventoryArea(properties_element);
12771 case ED_COUNTER_ID_ENVELOPE_XSIZE:
12772 case ED_COUNTER_ID_ENVELOPE_YSIZE:
12773 DrawEnvelopeTextArea(-1);
12776 case ED_COUNTER_ID_LEVEL_XSIZE:
12777 case ED_COUNTER_ID_LEVEL_YSIZE:
12778 lev_fieldx = level.fieldx;
12779 lev_fieldy = level.fieldy;
12781 /* check if resizing of level results in change of border border */
12782 SetBorderElement();
12790 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
12791 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
12792 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
12793 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
12794 CopyElementPropertiesToGame(properties_element);
12796 /* do not mark level as modified for certain non-level-changing gadgets */
12797 if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST &&
12798 counter_id <= ED_COUNTER_ID_LEVELSET_LAST) ||
12799 (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
12800 counter_id <= ED_COUNTER_ID_EDITOR_LAST))
12803 level.changed = TRUE;
12806 static void HandleTextInputGadgets(struct GadgetInfo *gi)
12808 int type_id = gi->custom_type_id;
12810 strcpy(textinput_info[type_id].value, gi->textinput.value);
12812 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
12814 CopyElementPropertiesToGame(properties_element);
12816 ModifyEditorElementList(); /* update changed button info text */
12819 /* do not mark level as modified for certain non-level-changing gadgets */
12820 if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST &&
12821 type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST)
12824 level.changed = TRUE;
12827 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
12829 int type_id = gi->custom_type_id;
12831 strncpy(textarea_info[type_id].value, gi->textarea.value,
12832 MAX_ENVELOPE_TEXT_LEN);
12833 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
12835 level.changed = TRUE;
12838 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
12840 int type_id = gi->custom_type_id;
12841 int value_old = *selectbox_info[type_id].value;
12842 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
12844 *selectbox_info[type_id].value = value_new;
12846 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
12848 DrawLevelInfoWindow();
12850 else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12852 element_info[properties_element].current_change_page = gi->selectbox.index;
12854 DrawPropertiesWindow();
12856 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
12857 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
12858 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
12859 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
12860 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
12862 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
12864 /* when changing action type, also check action mode and action arg */
12865 if (value_old != value_new)
12866 setSelectboxSpecialActionVariablesIfNeeded();
12868 DrawPropertiesChange();
12871 CopyElementPropertiesToGame(properties_element);
12873 else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
12875 /* update element selection list */
12876 ReinitializeElementList();
12877 ModifyEditorElementList();
12880 /* do not mark level as modified for certain non-level-changing gadgets */
12881 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE ||
12882 type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12885 level.changed = TRUE;
12888 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
12890 int type_id = gi->custom_type_id;
12893 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
12894 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
12896 edit_mode_levelinfo = gi->custom_type_id;
12898 DrawLevelInfoWindow();
12900 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
12901 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
12903 edit_mode_properties = gi->custom_type_id;
12905 DrawPropertiesWindow();
12907 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
12908 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
12910 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
12912 /* backup original "level.field" (needed to track playfield changes) */
12913 CopyPlayfield(level.field, FieldBackup);
12915 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
12916 CopyPlayfield(Feld, level.field);
12918 if (new_template ||
12919 Request("Save this template and kill the old?", REQ_ASK))
12920 SaveLevelTemplate();
12923 Request("Template saved!", REQ_CONFIRM);
12925 /* restore original "level.field" (needed to track playfield changes) */
12926 CopyPlayfield(FieldBackup, level.field);
12928 else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET)
12930 char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode);
12932 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE &&
12933 leveldir_current->readonly)
12935 Request("This level set is read only!", REQ_CONFIRM);
12940 if (strEqual(levelset_name, ""))
12942 Request("Please enter level set title!", REQ_CONFIRM);
12947 if (strEqual(levelset_author, ""))
12949 Request("Please enter level set author!", REQ_CONFIRM);
12954 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE)
12956 if (UpdateUserLevelSet(levelset_subdir,
12959 levelset_num_levels))
12961 Request("Level set updated!", REQ_CONFIRM);
12965 Request("Updating level set failed!", REQ_CONFIRM);
12968 else if (levelset_save_mode == LEVELSET_SAVE_MODE_CREATE)
12970 if (level.changed && !Request("Level has changed! Discard changes?",
12974 if (CreateUserLevelSet(levelset_subdir,
12977 levelset_num_levels,
12978 levelset_use_levelset_artwork))
12980 if (levelset_copy_level_template)
12981 CopyLevelTemplateToUserLevelSet(levelset_subdir);
12983 Request("New level set created!", REQ_CONFIRM);
12985 AddUserLevelSetToLevelInfo(levelset_subdir);
12986 ChangeEditorToLevelSet(levelset_subdir);
12990 Request("Creating new level set failed!", REQ_CONFIRM);
12994 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
12995 custom_element.num_change_pages < MAX_CHANGE_PAGES)
12997 struct ElementInfo *ei = &element_info[properties_element];
12999 /* when modifying custom element, ask for copying level template */
13000 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
13003 setElementChangePages(ei, ei->num_change_pages + 1);
13005 /* set new change page to be new current change page */
13006 ei->current_change_page = ei->num_change_pages - 1;
13007 ei->change = &ei->change_page[ei->current_change_page];
13009 setElementChangeInfoToDefaults(ei->change);
13011 DrawPropertiesWindow();
13013 level.changed = TRUE;
13015 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
13016 custom_element.num_change_pages > MIN_CHANGE_PAGES)
13018 struct ElementInfo *ei = &element_info[properties_element];
13020 /* when modifying custom element, ask for copying level template */
13021 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
13024 /* copy all change pages after change page to be deleted */
13025 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
13026 ei->change_page[i] = ei->change_page[i + 1];
13028 setElementChangePages(ei, ei->num_change_pages - 1);
13030 DrawPropertiesWindow();
13032 level.changed = TRUE;
13036 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
13038 int type_id = gi->custom_type_id;
13040 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
13041 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
13043 struct ElementInfo *ei = &element_info[properties_element];
13044 int step = BUTTON_STEPSIZE(gi->event.button);
13046 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
13047 ei->current_change_page += step;
13049 if (ei->current_change_page < 0)
13050 ei->current_change_page = 0;
13051 else if (ei->current_change_page >= ei->num_change_pages)
13052 ei->current_change_page = ei->num_change_pages - 1;
13054 DrawPropertiesWindow();
13056 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
13057 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
13059 struct ElementInfo *ei = &element_info[properties_element];
13060 int current_change_page = ei->current_change_page;
13062 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
13064 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
13065 ei->change_page[current_change_page];
13067 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
13069 /* when modifying custom element, ask for copying level template */
13070 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
13073 ei->change_page[current_change_page] =
13074 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
13076 level.changed = TRUE;
13079 DrawPropertiesWindow();
13083 static void HandleRadiobuttons(struct GadgetInfo *gi)
13085 int type_id = gi->custom_type_id;
13087 *radiobutton_info[type_id].value =
13088 radiobutton_info[type_id].checked_value;
13090 /* do not mark level as modified for certain non-level-changing gadgets */
13091 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
13092 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
13095 level.changed = TRUE;
13098 static void HandleCheckbuttons(struct GadgetInfo *gi)
13100 int type_id = gi->custom_type_id;
13102 *checkbutton_info[type_id].value ^= TRUE;
13104 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
13105 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
13106 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
13107 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
13108 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
13109 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
13110 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
13111 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
13113 CopyElementPropertiesToGame(properties_element);
13116 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
13118 UpdateCustomElementGraphicGadgets();
13120 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
13121 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
13123 boolean template_related_changes_found = FALSE;
13126 /* check if any custom or group elements have been changed */
13127 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
13128 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
13129 element_info[i].modified_settings)
13130 template_related_changes_found = TRUE;
13132 if (level.use_custom_template &&
13133 !fileExists(getGlobalLevelTemplateFilename()))
13135 Request("No level template found!", REQ_CONFIRM);
13137 level.use_custom_template = FALSE;
13139 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
13144 if (level.use_custom_template &&
13145 template_related_changes_found &&
13146 !Request("Discard changes and use level template?", REQ_ASK))
13148 level.use_custom_template = FALSE;
13150 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
13155 if (!level.use_custom_template &&
13156 Request("Copy settings from level template?", REQ_ASK))
13161 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
13163 DrawEditModeWindow();
13165 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
13167 if (setup.editor.use_template_for_new_levels &&
13168 !fileExists(getGlobalLevelTemplateFilename()))
13170 Request("No level template found!", REQ_CONFIRM);
13175 if (setup.editor.use_template_for_new_levels &&
13177 !Request("Discard level and load template?", REQ_ASK))
13182 if (!setup.editor.use_template_for_new_levels &&
13184 !Request("Discard level and use empty level?", REQ_ASK))
13189 LoadLevel(level_nr);
13190 LoadScore(level_nr);
13195 DrawEditModeWindow();
13197 else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS)
13199 SetAutomaticNumberOfGemsNeeded();
13202 /* do not mark level as modified for certain non-level-changing gadgets */
13203 if ((type_id >= ED_CHECKBUTTON_ID_LEVELSET_FIRST &&
13204 type_id <= ED_CHECKBUTTON_ID_LEVELSET_LAST) ||
13205 (type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
13206 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST &&
13207 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2) ||
13208 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
13211 level.changed = TRUE;
13214 static void HandleControlButtons(struct GadgetInfo *gi)
13216 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
13217 static int last_edit_mode = ED_MODE_DRAWING;
13218 static int last_custom_copy_mode = -1;
13219 static int last_button = 0;
13220 int id = gi->custom_id;
13221 int button = gi->event.button;
13222 int step = BUTTON_STEPSIZE(button);
13223 int new_element = BUTTON_ELEMENT(button);
13224 int last_properties_element = properties_element;
13227 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
13228 DrawLevelText(0, 0, 0, TEXT_END);
13230 if (id < ED_NUM_CTRL1_BUTTONS &&
13231 id != GADGET_ID_SINGLE_ITEMS &&
13232 id != GADGET_ID_PICK_ELEMENT &&
13233 edit_mode != ED_MODE_DRAWING &&
13234 drawing_function != GADGET_ID_PICK_ELEMENT &&
13235 !(GetKeyModState() & KMOD_Control))
13236 ChangeEditModeWindow(ED_MODE_DRAWING);
13238 /* element copy mode active, but no element button pressed => deactivate */
13239 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
13240 last_custom_copy_mode = -1;
13242 /* when showing palette on element buttons, change element of button used */
13243 if (editor.palette.show_on_element_buttons &&
13244 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
13246 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
13248 id = GADGET_ID_PALETTE;
13253 case GADGET_ID_SCROLL_LEFT:
13254 if (level_xpos >= 0)
13256 if (lev_fieldx < ed_fieldx - 2)
13259 level_xpos -= step;
13260 if (level_xpos < -1)
13263 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
13265 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13267 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13268 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13272 case GADGET_ID_SCROLL_RIGHT:
13273 if (level_xpos <= lev_fieldx - ed_fieldx)
13275 if (lev_fieldx < ed_fieldx - 2)
13278 level_xpos += step;
13279 if (level_xpos > lev_fieldx - ed_fieldx + 1)
13280 level_xpos = lev_fieldx - ed_fieldx + 1;
13282 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
13284 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13286 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13287 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13291 case GADGET_ID_SCROLL_UP:
13292 if (level_ypos >= 0)
13294 if (lev_fieldy < ed_fieldy - 2)
13297 level_ypos -= step;
13298 if (level_ypos < -1)
13301 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
13303 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13305 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13306 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13310 case GADGET_ID_SCROLL_DOWN:
13311 if (level_ypos <= lev_fieldy - ed_fieldy)
13313 if (lev_fieldy < ed_fieldy - 2)
13316 level_ypos += step;
13317 if (level_ypos > lev_fieldy - ed_fieldy + 1)
13318 level_ypos = lev_fieldy - ed_fieldy + 1;
13320 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
13322 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13324 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13325 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13329 case GADGET_ID_SCROLL_HORIZONTAL:
13330 level_xpos = gi->event.item_position - 1;
13332 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13337 case GADGET_ID_SCROLL_VERTICAL:
13338 level_ypos = gi->event.item_position - 1;
13340 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13345 case GADGET_ID_SCROLL_LIST_UP:
13346 case GADGET_ID_SCROLL_LIST_DOWN:
13347 case GADGET_ID_SCROLL_LIST_VERTICAL:
13348 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
13349 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
13352 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
13353 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13355 if (element_shift < 0)
13357 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13358 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13360 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13361 GDI_SCROLLBAR_ITEM_POSITION,
13362 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13365 ModifyEditorElementList();
13369 case GADGET_ID_PROPERTIES:
13370 // always switch off element properties when they are already displayed
13371 last_properties_element = new_element;
13372 case GADGET_ID_ELEMENT_LEFT:
13373 case GADGET_ID_ELEMENT_MIDDLE:
13374 case GADGET_ID_ELEMENT_RIGHT:
13375 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
13376 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
13377 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
13380 if (edit_mode != ED_MODE_PROPERTIES)
13382 last_edit_mode = edit_mode;
13384 ChangeEditModeWindow(ED_MODE_PROPERTIES);
13386 last_level_drawing_function = drawing_function;
13387 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
13390 else if (properties_element != last_properties_element)
13392 DrawEditModeWindow();
13396 ChangeEditModeWindow(last_edit_mode);
13398 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
13403 case GADGET_ID_PALETTE:
13404 if (edit_mode != ED_MODE_PALETTE)
13406 last_edit_mode = edit_mode;
13408 ChangeEditModeWindow(ED_MODE_PALETTE);
13412 ChangeEditModeWindow(last_edit_mode);
13416 case GADGET_ID_WRAP_LEFT:
13417 WrapLevel(-step, 0);
13420 case GADGET_ID_WRAP_RIGHT:
13421 WrapLevel(step, 0);
13424 case GADGET_ID_WRAP_UP:
13425 WrapLevel(0, -step);
13428 case GADGET_ID_WRAP_DOWN:
13429 WrapLevel(0, step);
13432 case GADGET_ID_SINGLE_ITEMS:
13433 case GADGET_ID_CONNECTED_ITEMS:
13434 case GADGET_ID_LINE:
13435 case GADGET_ID_ARC:
13436 case GADGET_ID_TEXT:
13437 case GADGET_ID_RECTANGLE:
13438 case GADGET_ID_FILLED_BOX:
13439 case GADGET_ID_FLOOD_FILL:
13440 case GADGET_ID_GRAB_BRUSH:
13441 case GADGET_ID_PICK_ELEMENT:
13442 if (drawing_function != GADGET_ID_PICK_ELEMENT)
13443 last_drawing_function = drawing_function;
13444 drawing_function = id;
13445 draw_with_brush = FALSE;
13448 case GADGET_ID_RANDOM_PLACEMENT:
13449 RandomPlacement(new_element);
13452 case GADGET_ID_ZOOM:
13453 // zoom level editor tile size in or out (or reset to default size)
13454 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
13455 button == 2 ? ed_tilesize_default :
13456 button == 3 ? ed_tilesize / 2 : ed_tilesize);
13458 // limit zoom level by upper and lower bound
13459 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
13461 InitZoomLevelSettings(ed_tilesize);
13463 if (edit_mode == ED_MODE_DRAWING)
13465 DrawDrawingWindow();
13467 /* redraw zoom gadget info text */
13468 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13471 /* save current editor zoom tilesize */
13472 SaveSetup_AutoSetup();
13476 case GADGET_ID_CUSTOM_COPY_FROM:
13477 case GADGET_ID_CUSTOM_COPY_TO:
13478 case GADGET_ID_CUSTOM_EXCHANGE:
13479 last_custom_copy_mode = id;
13480 last_drawing_function = drawing_function;
13483 case GADGET_ID_CUSTOM_COPY:
13484 CopyCustomElement(properties_element, -1, id);
13487 case GADGET_ID_CUSTOM_PASTE:
13488 CopyCustomElement(-1, properties_element, id);
13491 case GADGET_ID_UNDO:
13492 if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control))
13495 if (button == 1 && undo_buffer_steps == 0)
13497 Request("Undo buffer empty!", REQ_CONFIRM);
13501 else if (button == 2)
13505 else if (button == 3 && redo_buffer_steps == 0)
13507 Request("Redo buffer empty!", REQ_CONFIRM);
13512 if (edit_mode != ED_MODE_DRAWING)
13513 ChangeEditModeWindow(ED_MODE_DRAWING);
13519 undo_buffer_position =
13520 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
13522 undo_buffer_steps--;
13523 redo_buffer_steps++;
13529 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
13531 undo_buffer_steps++;
13532 redo_buffer_steps--;
13535 for (x = 0; x < lev_fieldx; x++)
13536 for (y = 0; y < lev_fieldy; y++)
13537 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
13539 /* check if undo operation forces change of border style */
13540 CheckLevelBorderElement(FALSE);
13542 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13546 case GADGET_ID_INFO:
13547 if (edit_mode != ED_MODE_INFO)
13549 last_edit_mode = edit_mode;
13551 ChangeEditModeWindow(ED_MODE_INFO);
13555 ChangeEditModeWindow(last_edit_mode);
13559 case GADGET_ID_CLEAR:
13560 if (edit_mode != ED_MODE_DRAWING)
13561 ChangeEditModeWindow(ED_MODE_DRAWING);
13563 for (x = 0; x < MAX_LEV_FIELDX; x++)
13564 for (y = 0; y < MAX_LEV_FIELDY; y++)
13565 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
13567 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
13569 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13572 case GADGET_ID_SAVE:
13574 /* saving read-only levels into personal level set modifies global vars
13575 "leveldir_current" and "level_nr"; restore them after saving level */
13576 LevelDirTree *leveldir_former = leveldir_current;
13577 int level_nr_former = level_nr;
13578 char *level_filename;
13581 if (leveldir_current->readonly &&
13582 !PrepareSavingIntoPersonalLevelSet())
13585 level_filename = getDefaultLevelFilename(level_nr);
13586 new_level = !fileExists(level_filename);
13589 Request("Save this level and kill the old?", REQ_ASK))
13591 if (leveldir_former->readonly)
13592 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
13594 SetAutomaticNumberOfGemsNeeded();
13596 CopyPlayfield(Feld, level.field);
13597 SaveLevel(level_nr);
13599 level.changed = FALSE;
13603 char level_saved_msg[64];
13605 if (leveldir_former->readonly)
13606 sprintf(level_saved_msg,
13607 "Level saved as level %d into personal level set!",
13610 strcpy(level_saved_msg, "Level saved!");
13612 Request(level_saved_msg, REQ_CONFIRM);
13616 /* "cd" back to copied-from levelset (in case of saved read-only level) */
13617 leveldir_current = leveldir_former;
13618 level_nr = level_nr_former;
13623 case GADGET_ID_TEST:
13624 if (LevelChanged())
13625 level.game_version = GAME_VERSION_ACTUAL;
13627 CopyPlayfield(level.field, FieldBackup);
13628 CopyPlayfield(Feld, level.field);
13630 CopyNativeLevel_RND_to_Native(&level);
13632 UnmapLevelEditorGadgets();
13633 UndrawSpecialEditorDoor();
13635 CloseDoor(DOOR_CLOSE_ALL);
13637 /* needed before playing if editor playfield area has different size */
13638 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
13640 // redraw_mask = REDRAW_ALL;
13642 level_editor_test_game = TRUE;
13644 StartGameActions(FALSE, setup.autorecord, level.random_seed);
13648 case GADGET_ID_EXIT:
13649 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
13653 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
13654 id <= GADGET_ID_ELEMENTLIST_LAST)
13656 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
13657 int new_element = editor_elements[element_position + element_shift];
13659 if (IS_EDITOR_CASCADE(new_element))
13663 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
13665 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
13666 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
13668 if (*cascade_element == new_element)
13670 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
13671 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
13673 /* update element selection list */
13674 ReinitializeElementList();
13675 ModifyEditorElementList();
13677 /* update cascading gadget info text */
13678 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13680 /* save current editor cascading state */
13681 SaveSetup_EditorCascade();
13690 if (last_custom_copy_mode != -1)
13692 if (CopyCustomElement(properties_element, new_element,
13693 last_custom_copy_mode))
13695 ClickOnGadget(level_editor_gadget[last_drawing_function],
13698 last_custom_copy_mode = -1;
13704 /* change element of button used to show palette */
13705 if (editor.palette.show_on_element_buttons)
13706 button = last_button;
13708 PickDrawingElement(button, new_element);
13710 if (!stick_element_properties_window &&
13711 drawing_function != GADGET_ID_PICK_ELEMENT &&
13712 !(GetKeyModState() & KMOD_Control))
13714 properties_element = new_element;
13715 if (edit_mode == ED_MODE_PROPERTIES)
13716 DrawPropertiesWindow();
13719 if (drawing_function == GADGET_ID_PICK_ELEMENT)
13720 ClickOnGadget(level_editor_gadget[last_drawing_function],
13723 if (!use_permanent_palette)
13724 ChangeEditModeWindow(last_edit_mode);
13727 else if (gi->event.type == GD_EVENT_PRESSED)
13728 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
13729 else if (gi->event.type == GD_EVENT_RELEASED)
13730 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
13731 else if (gi->event.type == GD_EVENT_MOVING)
13732 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
13734 printf("default: HandleControlButtons: ? (id == %d)\n", id);
13740 void HandleLevelEditorKeyInput(Key key)
13742 char letter = getCharFromKey(key);
13743 int button = MB_LEFTBUTTON;
13745 if (drawing_function == GADGET_ID_TEXT &&
13746 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
13749 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
13750 else if (key == KSYM_Delete || key == KSYM_BackSpace)
13751 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
13752 else if (key == KSYM_Return)
13753 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
13754 else if (key == KSYM_Escape)
13755 DrawLevelText(0, 0, 0, TEXT_END);
13757 else if (button_status == MB_RELEASED)
13759 int id = GADGET_ID_NONE;
13760 int new_element_shift = element_shift;
13761 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
13767 id = GADGET_ID_SCROLL_LEFT;
13770 id = GADGET_ID_SCROLL_RIGHT;
13773 id = GADGET_ID_SCROLL_UP;
13776 id = GADGET_ID_SCROLL_DOWN;
13780 case KSYM_Page_Down:
13781 step *= (key == KSYM_Page_Up ? -1 : +1);
13782 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13784 if (element_shift < 0)
13786 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13787 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13789 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13790 GDI_SCROLLBAR_ITEM_POSITION,
13791 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13793 ModifyEditorElementList();
13799 element_shift = (key == KSYM_Home ? 0 :
13800 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
13802 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13803 GDI_SCROLLBAR_ITEM_POSITION,
13804 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13806 ModifyEditorElementList();
13813 /* this is needed to prevent interference with running "True X-Mouse" */
13814 if (GetKeyModStateFromEvents() & KMOD_Control)
13817 /* check for last or next editor cascade block in element list */
13818 for (i = 0; i < num_editor_elements; i++)
13820 if ((key == KSYM_Insert && i == element_shift) ||
13821 (key == KSYM_Delete && new_element_shift > element_shift))
13824 /* jump to next cascade block (or to start of element list) */
13825 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
13826 new_element_shift = i;
13829 if (i < num_editor_elements)
13830 element_shift = new_element_shift;
13832 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13833 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13835 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13836 GDI_SCROLLBAR_ITEM_POSITION,
13837 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13839 ModifyEditorElementList();
13844 if (edit_mode == ED_MODE_DRAWING)
13846 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
13848 else if (edit_mode == ED_MODE_INFO)
13850 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
13852 else if (edit_mode == ED_MODE_PROPERTIES)
13854 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
13856 else if (edit_mode == ED_MODE_PALETTE)
13858 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
13860 else /* should never happen */
13862 ChangeEditModeWindow(ED_MODE_DRAWING);
13871 if (id != GADGET_ID_NONE)
13872 ClickOnGadget(level_editor_gadget[id], button);
13873 else if (letter == '1' || letter == '?')
13874 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
13875 else if (letter == '2')
13876 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
13877 else if (letter == '3')
13878 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
13879 else if (letter == '.')
13880 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
13881 else if (letter == 'U')
13882 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
13883 else if (letter == '-' || key == KSYM_KP_Subtract)
13884 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
13885 else if (letter == '0' || key == KSYM_KP_0)
13886 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
13887 else if (letter == '+' || key == KSYM_KP_Add ||
13888 letter == '=') // ("Shift-=" is "+" on US keyboards)
13889 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
13890 else if (key == KSYM_Return ||
13891 key == KSYM_space ||
13892 key == setup.shortcut.toggle_pause)
13893 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
13895 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
13896 if (letter && letter == controlbutton_info[i].shortcut)
13897 if (!anyTextGadgetActive())
13898 ClickOnGadget(level_editor_gadget[i], button);
13902 void HandleLevelEditorIdle(void)
13904 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
13905 int x = editor.settings.element_graphic.x + element_border;
13906 int y = editor.settings.element_graphic.y + element_border;
13907 static unsigned int action_delay = 0;
13908 unsigned int action_delay_value = GameFrameDelay;
13911 if (edit_mode != ED_MODE_PROPERTIES)
13914 if (!DelayReached(&action_delay, action_delay_value))
13917 for (i = 0; i < ED_NUM_SELECTBOX; i++)
13919 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
13921 if (gi->mapped && gi->active && gi->selectbox.open)
13925 DrawEditorElementAnimation(SX + x, SY + y);
13927 redraw_mask |= REDRAW_FIELD;
13929 FrameCounter++; /* increase animation frame counter */
13932 static void ClearEditorGadgetInfoText(void)
13934 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
13937 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
13939 char infotext[MAX_OUTPUT_LINESIZE + 1];
13940 char shortcut[MAX_OUTPUT_LINESIZE + 1];
13941 int max_infotext_len = getMaxInfoTextLength();
13943 if (gi == NULL || strlen(gi->info_text) == 0)
13946 strncpy(infotext, gi->info_text, max_infotext_len);
13947 infotext[max_infotext_len] = '\0';
13949 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
13951 int key = controlbutton_info[gi->custom_id].shortcut;
13955 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
13956 sprintf(shortcut, " ('.' or '%c')", key);
13957 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
13958 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
13959 else if (gi->custom_id == GADGET_ID_TEST)
13960 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
13961 else if (gi->custom_id == GADGET_ID_UNDO)
13962 sprintf(shortcut, " ('%c/Shift-U')", key);
13963 else if (gi->custom_id == GADGET_ID_ZOOM)
13964 sprintf(shortcut, " ('%c', '0', '-')", key);
13966 sprintf(shortcut, " ('%s%c')",
13967 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
13969 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
13970 strcat(infotext, shortcut);
13974 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
13977 void HandleEditorGadgetInfoText(void *ptr)
13979 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
13981 if (game_status != GAME_MODE_EDITOR)
13984 ClearEditorGadgetInfoText();
13986 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
13989 /* misuse this function to delete brush cursor, if needed */
13990 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
13991 DeleteBrushFromCursor();
13993 PrintEditorGadgetInfoText(gi);
13996 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
13998 static int start_lx, start_ly;
13999 int id = gi->custom_id;
14000 int type_id = gi->custom_type_id;
14001 int sx = gi->event.x;
14002 int sy = gi->event.y;
14003 int lx = sx + level_xpos;
14004 int ly = sy + level_ypos;
14005 int min_sx = 0, min_sy = 0;
14006 int max_sx = gi->drawing.area_xsize - 1;
14007 int max_sy = gi->drawing.area_ysize - 1;
14008 int actual_drawing_function = drawing_function;
14009 int max_infotext_len = getMaxInfoTextLength();
14010 char infotext[MAX_OUTPUT_LINESIZE + 1];
14013 infotext[0] = '\0'; /* start with empty info text */
14015 /* pressed Control key: simulate picking element */
14016 if (GetKeyModState() & KMOD_Control)
14017 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
14019 ClearEditorGadgetInfoText();
14021 if (gi->event.type == GD_EVENT_INFO_LEAVING)
14024 /* make sure to stay inside drawing area boundaries */
14025 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
14026 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
14028 if (id == GADGET_ID_DRAWING_LEVEL)
14032 int min_lx = 0, min_ly = 0;
14033 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
14035 /* get positions inside level field */
14036 lx = sx + level_xpos;
14037 ly = sy + level_ypos;
14039 /* make sure to stay inside level field boundaries */
14040 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
14041 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
14043 /* correct drawing area positions accordingly */
14044 sx = lx - level_xpos;
14045 sy = ly - level_ypos;
14048 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
14050 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
14052 if (gi->event.type == GD_EVENT_PRESSED)
14058 switch (actual_drawing_function)
14060 case GADGET_ID_SINGLE_ITEMS:
14061 text = "Drawing single items";
14063 case GADGET_ID_CONNECTED_ITEMS:
14064 text = "Drawing connected items";
14066 case GADGET_ID_LINE:
14067 text = "Drawing line";
14069 case GADGET_ID_ARC:
14070 text = "Drawing arc";
14072 case GADGET_ID_TEXT:
14073 text = "Setting text cursor";
14075 case GADGET_ID_RECTANGLE:
14076 text = "Drawing rectangle";
14078 case GADGET_ID_FILLED_BOX:
14079 text = "Drawing filled box";
14081 case GADGET_ID_FLOOD_FILL:
14082 text = "Flood fill";
14084 case GADGET_ID_GRAB_BRUSH:
14085 text = "Grabbing brush";
14087 case GADGET_ID_PICK_ELEMENT:
14088 text = "Picking element";
14092 text = "Drawing position";
14096 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14097 sprintf(infotext, "%s: %d, %d", text, lx, ly);
14099 sprintf(infotext, "%s: %d, %d", text,
14100 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
14102 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14103 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
14105 sprintf(infotext, "Level position: %d, %d", lx, ly);
14108 /* misuse this function to draw brush cursor, if needed */
14109 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
14111 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
14112 CopyBrushToCursor(sx, sy);
14114 DeleteBrushFromCursor();
14117 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14119 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
14120 int element = drawingarea_info[type_id].value[pos];
14122 strncpy(infotext, getElementInfoText(element), max_infotext_len);
14126 if (id == GADGET_ID_CUSTOM_CONTENT)
14127 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
14128 else if (id == GADGET_ID_GROUP_CONTENT)
14129 sprintf(infotext, "group element position: %d", sx + 1);
14130 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
14131 id <= GADGET_ID_YAMYAM_CONTENT_7)
14132 sprintf(infotext, "content area %d position: %d, %d",
14133 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
14134 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
14135 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
14136 sprintf(infotext, "content area %d position: %d, %d",
14137 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
14138 else if (id == GADGET_ID_ANDROID_CONTENT)
14139 sprintf(infotext, "android element position: %d", sx + 1);
14140 else if (drawingarea_info[type_id].infotext != NULL)
14141 strcpy(infotext, drawingarea_info[type_id].infotext);
14144 infotext[max_infotext_len] = '\0';
14146 if (strlen(infotext) > 0)
14147 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
14150 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
14151 boolean quick_quit)
14153 if (!ask_if_level_has_changed ||
14155 Request("Level has changed! Exit without saving?",
14156 REQ_ASK | REQ_STAY_OPEN))
14158 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
14159 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
14161 /* draw normal door */
14162 UndrawSpecialEditorDoor();
14164 // use door animation if door 1 viewport is unchanged and contains toolbox
14165 if (useEditorDoorAnimation())
14166 CloseDoor(DOOR_CLOSE_1 | DOOR_FORCE_ANIM);
14168 // close editor doors if viewport definition is the same as in main menu
14169 if (vp_door_1->x == DX &&
14170 vp_door_1->y == DY &&
14171 vp_door_1->width == DXSIZE &&
14172 vp_door_1->height == DYSIZE &&
14173 vp_door_2->x == VX &&
14174 vp_door_2->y == VY &&
14175 vp_door_2->width == VXSIZE &&
14176 vp_door_2->height == VYSIZE)
14177 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
14179 SetDoorState(DOOR_CLOSE_2);
14184 FadeSkipNextFadeIn();
14186 SetGameStatus(GAME_MODE_MAIN);
14192 if (!global.use_envelope_request)
14194 CloseDoor(DOOR_CLOSE_1);
14195 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);