1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_XPOS SX
350 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
354 -----------------------------------------------------------------------------
355 editor gadget definitions
356 -----------------------------------------------------------------------------
359 /* drawing toolbox buttons */
360 #define GADGET_ID_NONE -1
361 #define GADGET_ID_TOOLBOX_FIRST 0
363 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
364 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
365 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
366 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
367 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
368 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
369 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
370 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
371 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
372 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
373 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
374 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
375 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
376 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
377 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
378 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
380 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
381 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
382 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
383 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
384 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
385 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
387 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
388 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
389 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
390 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
391 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
393 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
394 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
395 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
396 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
397 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
399 /* counter gadget identifiers */
400 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
402 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
403 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
404 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
405 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
406 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
407 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
408 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
409 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
410 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
411 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
412 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
413 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
414 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
415 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
416 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
417 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
418 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
419 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
420 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
421 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
422 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
423 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
424 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
425 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
426 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
427 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
428 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
429 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
430 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
431 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
432 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
433 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
434 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
435 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
436 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
437 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
438 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
439 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
440 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
441 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
442 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
443 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
444 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
445 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
446 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
447 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
448 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
449 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
450 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
451 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
452 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
453 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
454 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
455 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
456 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
457 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
458 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
459 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
460 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
461 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
462 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
463 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
464 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
465 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
466 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
467 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
468 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
469 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
470 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
471 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
472 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
473 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
474 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
475 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
476 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
477 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
478 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
479 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
480 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
481 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
482 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
483 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
484 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
485 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
486 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
487 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
488 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
489 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
490 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
491 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
492 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
493 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
494 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
495 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
496 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
497 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
498 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
499 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
500 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
501 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
502 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
503 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
505 /* drawing area identifiers */
506 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
508 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
509 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
510 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
511 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
512 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
513 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
514 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
515 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
516 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
517 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
518 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
519 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
520 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
521 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
522 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
523 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
525 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
526 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
527 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
528 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
529 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
530 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
531 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
532 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
533 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
534 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
535 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
536 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
537 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
538 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
539 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
540 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
542 /* text input identifiers */
543 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
545 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
546 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
547 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
549 /* text area identifiers */
550 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
552 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
554 /* selectbox identifiers */
555 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
557 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
558 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
559 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
560 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
561 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
562 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
563 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
564 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
565 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
566 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
567 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
568 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
569 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
570 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
571 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
572 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
573 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
574 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
575 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
576 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
577 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
578 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
579 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
580 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
581 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
582 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
583 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
584 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
585 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
587 /* textbutton identifiers */
588 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
590 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
591 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
592 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
593 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
594 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
595 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
596 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
597 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
598 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
599 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
601 /* graphicbutton identifiers */
602 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
604 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
605 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
606 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
607 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
609 /* gadgets for scrolling of drawing area */
610 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
612 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
613 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
614 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
615 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
616 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
617 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
619 /* gadgets for scrolling element list */
620 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
622 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
623 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
624 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
626 /* checkbuttons/radiobuttons for level/element properties */
627 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
629 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
630 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
631 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
632 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
633 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
634 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
635 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
636 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
637 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
638 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
639 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
640 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
641 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
642 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
643 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
644 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
645 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
646 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
647 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
648 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
649 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
650 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
651 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22)
652 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23)
653 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
654 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
655 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
656 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27)
657 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28)
658 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29)
659 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
660 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31)
661 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32)
662 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
663 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
664 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35)
665 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36)
666 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37)
667 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38)
668 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39)
669 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40)
670 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
671 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
672 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
673 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
674 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 45)
675 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 46)
676 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 47)
677 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 48)
678 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 49)
679 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 50)
680 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 51)
681 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 52)
682 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
683 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 54)
685 /* gadgets for buttons in element list */
686 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 55)
687 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
688 ED_NUM_ELEMENTLIST_BUTTONS - 1)
690 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
692 /* radio button numbers */
693 #define RADIO_NR_NONE 0
694 #define RADIO_NR_DRAWING_TOOLBOX 1
695 #define RADIO_NR_RANDOM_ELEMENTS 2
697 /* values for counter gadgets */
698 #define ED_COUNTER_ID_SELECT_LEVEL 0
699 #define ED_COUNTER_ID_LEVEL_XSIZE 1
700 #define ED_COUNTER_ID_LEVEL_YSIZE 2
701 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
702 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
703 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
704 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
705 #define ED_COUNTER_ID_LEVEL_RANDOM 7
706 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
707 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
708 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
709 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
710 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
711 #define ED_COUNTER_ID_BALL_CONTENT 13
712 #define ED_COUNTER_ID_ANDROID_CONTENT 14
713 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
714 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
715 #define ED_COUNTER_ID_INVENTORY_SIZE 17
716 #define ED_COUNTER_ID_CUSTOM_SCORE 18
717 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
718 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
719 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
720 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
721 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
722 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
723 #define ED_COUNTER_ID_DROP_DELAY_RND 25
724 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
725 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
726 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
727 #define ED_COUNTER_ID_IGNITION_DELAY 29
728 #define ED_COUNTER_ID_GROUP_CONTENT 30
729 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
730 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
731 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
733 #define ED_NUM_COUNTERBUTTONS 34
735 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
736 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
737 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
738 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
740 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
741 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
742 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
743 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
744 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
745 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
747 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
748 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
750 /* values for scrollbutton gadgets */
751 #define ED_SCROLLBUTTON_ID_AREA_UP 0
752 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
753 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
754 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
755 #define ED_SCROLLBUTTON_ID_LIST_UP 4
756 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
758 #define ED_NUM_SCROLLBUTTONS 6
760 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
761 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
763 /* values for scrollbar gadgets */
764 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
765 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
766 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
768 #define ED_NUM_SCROLLBARS 3
770 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
771 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
773 /* values for text input gadgets */
774 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
775 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
776 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
778 #define ED_NUM_TEXTINPUT 3
780 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
781 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
783 /* values for text area gadgets */
784 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
786 #define ED_NUM_TEXTAREAS 1
788 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
789 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
791 /* values for selectbox gadgets */
792 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
793 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
794 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
795 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
796 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
797 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
798 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
799 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
800 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
801 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
802 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
803 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
804 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
805 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
806 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
807 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
808 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
809 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
810 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
811 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
812 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
813 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
814 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
815 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
816 #define ED_SELECTBOX_ID_ACTION_TYPE 24
817 #define ED_SELECTBOX_ID_ACTION_MODE 25
818 #define ED_SELECTBOX_ID_ACTION_ARG 26
819 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
820 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
822 #define ED_NUM_SELECTBOX 29
824 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
825 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
827 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
828 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
829 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
830 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
831 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
832 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
834 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
835 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
837 /* values for textbutton gadgets */
838 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
839 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
840 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
841 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
842 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
843 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
844 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
845 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
846 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
847 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
849 #define ED_NUM_TEXTBUTTONS 10
851 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
852 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
854 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
855 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
857 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
858 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
860 /* values for graphicbutton gadgets */
861 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
862 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
863 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
864 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
866 #define ED_NUM_GRAPHICBUTTONS 4
868 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
869 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
871 /* values for checkbutton gadgets */
872 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
873 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
874 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
875 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
876 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
877 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
878 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
879 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
880 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
881 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
882 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
883 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
884 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
885 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
886 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
887 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
888 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 16
889 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 17
890 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 18
891 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 19
892 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 20
893 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 21
894 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 22
895 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 23
896 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 24
897 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 25
898 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 26
899 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 27
900 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 28
901 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 29
902 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 30
903 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 31
904 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 32
905 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 33
906 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 34
907 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 35
908 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 36
909 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 37
910 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 38
911 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 39
912 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 40
913 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 41
914 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 42
915 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 43
916 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 44
917 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 45
918 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 46
919 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 47
920 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 48
921 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 49
922 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 50
923 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 51
924 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 52
926 #define ED_NUM_CHECKBUTTONS 53
928 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
929 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
931 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
932 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
933 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
934 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
935 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
936 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
938 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
939 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
941 /* values for radiobutton gadgets */
942 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
943 #define ED_RADIOBUTTON_ID_QUANTITY 1
945 #define ED_NUM_RADIOBUTTONS 2
947 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
948 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
950 /* values for drawing area gadgets */
951 #define ED_DRAWING_ID_DRAWING_LEVEL 0
952 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
953 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
954 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
955 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
956 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
957 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
958 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
959 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
960 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
961 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
962 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
963 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
964 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
965 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
966 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
967 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
968 #define ED_DRAWING_ID_ANDROID_CONTENT 17
969 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
970 #define ED_DRAWING_ID_START_ELEMENT 19
971 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
972 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
973 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
974 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
975 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
976 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
977 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
978 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
979 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
980 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
981 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
982 #define ED_DRAWING_ID_GROUP_CONTENT 31
983 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
985 #define ED_NUM_DRAWING_AREAS 33
987 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
988 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
992 -----------------------------------------------------------------------------
993 some internally used definitions
994 -----------------------------------------------------------------------------
997 /* values for CopyLevelToUndoBuffer() */
998 #define UNDO_IMMEDIATE 0
999 #define UNDO_ACCUMULATE 1
1001 /* values for scrollbars */
1002 #define ED_SCROLL_NO 0
1003 #define ED_SCROLL_LEFT 1
1004 #define ED_SCROLL_RIGHT 2
1005 #define ED_SCROLL_UP 4
1006 #define ED_SCROLL_DOWN 8
1008 /* screens in the level editor */
1009 #define ED_MODE_DRAWING 0
1010 #define ED_MODE_INFO 1
1011 #define ED_MODE_PROPERTIES 2
1012 #define ED_MODE_PALETTE 3
1014 /* sub-screens in the global settings section */
1015 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1016 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1018 /* sub-screens in the element properties section */
1019 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1020 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1021 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1022 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1023 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1025 /* how many steps can be cancelled */
1026 #define NUM_UNDO_STEPS (64 + 1)
1028 /* values for elements with score for certain actions */
1030 #define MAX_SCORE 999
1032 /* values for elements with count for collecting */
1033 #define MIN_COLLECT_COUNT 0
1034 #define MAX_COLLECT_COUNT 999
1036 /* values for random placement */
1037 #define RANDOM_USE_PERCENTAGE 0
1038 #define RANDOM_USE_QUANTITY 1
1040 /* default value for element tile size in drawing area */
1041 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1045 -----------------------------------------------------------------------------
1046 some internally used data structure definitions
1047 -----------------------------------------------------------------------------
1054 struct XYTileSize *pos;
1058 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1060 /* note: some additional characters are already reserved for "cheat mode"
1061 shortcuts (":XYZ" style) -- for details, see "events.c" */
1063 /* ---------- toolbox control buttons ------------------------------------ */
1066 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1067 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1068 "draw single items", 's'
1071 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1072 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1073 "draw connected items", 'd'
1076 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1077 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1081 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1082 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1086 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1087 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1088 "draw outline rectangles", 'r'
1091 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1092 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1093 "draw filled rectangles", 'R'
1096 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1097 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1098 "wrap (rotate) level up", 0
1101 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1102 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1103 "enter text elements", 't'
1106 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1107 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1111 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1112 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1113 "wrap (rotate) level left", 0
1116 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1117 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1118 "zoom level tile size", '+'
1121 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1122 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1123 "wrap (rotate) level right", 0
1126 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1127 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1128 "random element placement", 0
1131 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1132 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1136 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1137 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1138 "wrap (rotate) level down", 0
1141 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1142 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1143 "pick drawing element", ','
1146 /* ---------- level control buttons -------------------------------------- */
1149 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1150 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1151 "undo/redo last operation", 'u'
1154 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1155 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1156 "properties of level", 'I'
1159 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1160 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1164 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1165 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1169 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1170 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1174 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1175 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1176 "exit level editor", 'E'
1179 /* ---------- CE and GE control buttons ---------------------------------- */
1182 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1183 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1184 "copy settings from other element", 0
1187 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1188 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1189 "copy settings to other element", 0
1192 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1193 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1194 "exchange element with other element", 0
1197 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1198 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1199 "copy settings from this element", 0
1202 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1203 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1204 "paste settings to this element", 0
1207 /* ---------- palette control buttons ------------------------------------ */
1210 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1211 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1212 "properties of drawing element", 'p'
1215 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1216 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1217 "properties of drawing element 1", '1'
1220 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1221 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1222 "properties of drawing element 2", '2'
1225 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1226 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1227 "properties of drawing element 3", '3'
1230 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1231 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1232 "show list of elements", 'e'
1236 static int random_placement_value = 10;
1237 static int random_placement_method = RANDOM_USE_QUANTITY;
1238 static int random_placement_background_element = EL_SAND;
1239 static boolean random_placement_background_restricted = FALSE;
1240 static boolean stick_element_properties_window = FALSE;
1241 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1242 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1243 static struct ElementChangeInfo custom_element_change;
1244 static struct ElementGroupInfo group_element_info;
1245 static struct ElementInfo custom_element;
1250 int min_value, max_value;
1251 int gadget_id_down, gadget_id_up;
1253 int gadget_id_align;
1255 char *text_above, *text_left, *text_right;
1256 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1258 /* ---------- current level number --------------------------------------- */
1261 -1, -1, /* these values are not constant, but can change at runtime */
1263 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1264 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1269 /* ---------- level and editor settings ---------------------------------- */
1272 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1273 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1274 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1275 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1277 "playfield size:", NULL, "width",
1280 -1, ED_LEVEL_SETTINGS_YPOS(4),
1281 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1282 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1283 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1285 NULL, " ", "height",
1288 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1290 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1291 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1293 NULL, "number of gems to collect:", NULL
1296 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1298 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1299 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1301 "time or step limit to solve level:", NULL, NULL
1304 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1306 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1307 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1308 &level.score[SC_TIME_BONUS],
1309 "score for each second/step left:", NULL, NULL
1312 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1314 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1315 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1317 NULL, "random seed:", "(0 => random)"
1320 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1322 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1323 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1324 &random_placement_value,
1325 "random element placement:", NULL, "in"
1328 /* ---------- element settings: configure (various elements) ------------- */
1331 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1332 MIN_SCORE, MAX_SCORE,
1333 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1334 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1335 NULL, /* will be set when used */
1339 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1340 MIN_SCORE, MAX_SCORE,
1341 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1342 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1343 NULL, /* will be set when used */
1347 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1348 MIN_SCORE, MAX_SCORE,
1349 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1350 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1351 NULL, /* will be set when used */
1355 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1356 MIN_SCORE, MAX_SCORE,
1357 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1358 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1359 NULL, /* will be set when used */
1363 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1364 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1365 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1366 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1367 &level.num_yamyam_contents,
1368 NULL, NULL, "number of content areas"
1371 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1372 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1373 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1374 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1375 &level.num_ball_contents,
1376 NULL, NULL, "number of content areas"
1379 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1380 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1381 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1382 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1383 &level.num_android_clone_elements,
1384 NULL, NULL, "number of clonable elements"
1387 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1388 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1389 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1390 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1391 NULL, /* will be set when used */
1392 NULL, NULL, "width",
1395 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1396 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1397 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1398 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1399 NULL, /* will be set when used */
1400 NULL, " ", "height",
1403 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1404 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1405 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1406 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1407 &level.initial_inventory_size[0],
1408 NULL, NULL, "number of inventory elements"
1411 /* ---------- element settings: configure 1 (custom elements) ------------ */
1414 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1415 MIN_SCORE, MAX_SCORE,
1416 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1417 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1418 &custom_element.collect_score_initial,
1419 NULL, "CE score", " "
1422 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1423 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1424 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1425 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1426 &custom_element.collect_count_initial,
1427 NULL, "CE count", NULL
1430 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1432 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1433 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1434 &custom_element.ce_value_fixed_initial,
1435 NULL, "CE value", NULL
1438 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1440 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1441 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1442 &custom_element.ce_value_random_initial,
1443 NULL, "+random", NULL
1446 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1448 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1449 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1450 &custom_element.push_delay_fixed,
1451 NULL, "push delay", NULL
1454 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1456 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1457 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1458 &custom_element.push_delay_random,
1459 NULL, "+random", NULL
1462 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1464 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1465 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1466 &custom_element.drop_delay_fixed,
1467 NULL, "drop delay", NULL
1470 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1472 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1473 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1474 &custom_element.drop_delay_random,
1475 NULL, "+random", NULL
1478 /* ---------- element settings: configure 2 (custom elements) ------------ */
1481 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1483 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1484 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1485 &custom_element.move_delay_fixed,
1486 NULL, "move delay", NULL
1489 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1491 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1492 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1493 &custom_element.move_delay_random,
1494 NULL, "+random", NULL
1497 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1499 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1500 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1501 &custom_element.explosion_delay,
1502 NULL, "explosion delay", NULL
1505 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1507 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1508 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1509 &custom_element.ignition_delay,
1510 NULL, "ignition delay", "(by fire)"
1513 /* ---------- element settings: configure (group elements) --------------- */
1516 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1517 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1518 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1519 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1520 &group_element_info.num_elements,
1521 NULL, NULL, "number of elements in group"
1524 /* ---------- element settings: advanced (custom elements) --------------- */
1527 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1529 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1530 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1531 &custom_element_change.delay_fixed,
1532 NULL, "CE delay", NULL,
1535 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1537 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1538 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1539 &custom_element_change.delay_random,
1540 NULL, "+random", NULL
1543 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1545 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1546 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1547 &custom_element_change.random_percentage,
1548 NULL, "use random replace:", "%"
1558 char *text_above, *infotext;
1559 } textinput_info[ED_NUM_TEXTINPUT] =
1562 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1563 GADGET_ID_LEVEL_NAME,
1569 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1570 GADGET_ID_LEVEL_AUTHOR,
1571 MAX_LEVEL_AUTHOR_LEN,
1576 -1, -1, /* these values are not constant, but can change at runtime */
1577 GADGET_ID_ELEMENT_NAME,
1578 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1579 custom_element.description,
1580 NULL, "Element name"
1590 char *text_above, *infotext;
1591 } textarea_info[ED_NUM_TEXTAREAS] =
1594 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1595 GADGET_ID_ENVELOPE_INFO,
1596 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1598 "Envelope Content:", "Envelope Content"
1602 static struct ValueTextInfo options_time_or_steps[] =
1610 static struct ValueTextInfo options_game_engine_type[] =
1612 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1613 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1614 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1619 static struct ValueTextInfo options_wind_direction[] =
1621 { MV_START_NONE, "none" },
1622 { MV_START_LEFT, "left" },
1623 { MV_START_RIGHT, "right" },
1624 { MV_START_UP, "up" },
1625 { MV_START_DOWN, "down" },
1630 static struct ValueTextInfo options_player_speed[] =
1637 { 16, "very fast" },
1638 { 32, "ultrafast" },
1643 static struct ValueTextInfo options_access_type[] =
1645 { EP_WALKABLE, "walkable" },
1646 { EP_PASSABLE, "passable" },
1651 static struct ValueTextInfo options_access_layer[] =
1653 { EP_ACCESSIBLE_OVER, "over" },
1654 { EP_ACCESSIBLE_INSIDE, "inside" },
1655 { EP_ACCESSIBLE_UNDER, "under" },
1660 static struct ValueTextInfo options_access_protected[] =
1662 { 0, "unprotected" },
1668 static struct ValueTextInfo options_access_direction[] =
1670 { MV_NO_DIRECTION, "no direction" },
1671 { MV_LEFT, "left" },
1672 { MV_RIGHT, "right" },
1674 { MV_DOWN, "down" },
1675 { MV_LEFT | MV_UP, "left + up" },
1676 { MV_LEFT | MV_DOWN, "left + down" },
1677 { MV_RIGHT | MV_UP, "right + up" },
1678 { MV_RIGHT | MV_DOWN, "right + down" },
1679 { MV_HORIZONTAL, "horizontal" },
1680 { MV_VERTICAL, "vertical" },
1681 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1682 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1683 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1684 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1685 { MV_ALL_DIRECTIONS, "all directions" },
1690 static struct ValueTextInfo options_walk_to_action[] =
1692 { EP_DIGGABLE, "diggable" },
1693 { EP_COLLECTIBLE_ONLY, "collectible" },
1694 { EP_DROPPABLE, "collectible & droppable" },
1695 { EP_THROWABLE, "collectible & throwable" },
1696 { EP_PUSHABLE, "pushable" },
1701 static struct ValueTextInfo options_move_pattern[] =
1703 { MV_LEFT, "left" },
1704 { MV_RIGHT, "right" },
1706 { MV_DOWN, "down" },
1707 { MV_HORIZONTAL, "horizontal" },
1708 { MV_VERTICAL, "vertical" },
1709 { MV_ALL_DIRECTIONS, "all directions" },
1710 { MV_WIND_DIRECTION, "wind direction" },
1711 { MV_TOWARDS_PLAYER, "towards player" },
1712 { MV_AWAY_FROM_PLAYER, "away from player" },
1713 { MV_ALONG_LEFT_SIDE, "along left side" },
1714 { MV_ALONG_RIGHT_SIDE, "along right side" },
1715 { MV_TURNING_LEFT, "turning left" },
1716 { MV_TURNING_RIGHT, "turning right" },
1717 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1718 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1719 { MV_TURNING_RANDOM, "turning random" },
1720 { MV_MAZE_RUNNER, "maze runner style" },
1721 { MV_MAZE_HUNTER, "maze hunter style" },
1722 { MV_WHEN_PUSHED, "when pushed" },
1723 { MV_WHEN_DROPPED, "when dropped/thrown" },
1728 static struct ValueTextInfo options_move_direction[] =
1730 { MV_START_AUTOMATIC, "automatic" },
1731 { MV_START_LEFT, "left" },
1732 { MV_START_RIGHT, "right" },
1733 { MV_START_UP, "up" },
1734 { MV_START_DOWN, "down" },
1735 { MV_START_RANDOM, "random" },
1736 { MV_START_PREVIOUS, "previous" },
1741 static struct ValueTextInfo options_move_stepsize[] =
1743 { 0, "not moving" },
1748 { 16, "very fast" },
1749 { 32, "even faster" },
1754 static struct ValueTextInfo options_move_leave_type[] =
1756 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1757 { LEAVE_TYPE_LIMITED, "change it to" },
1762 static struct ValueTextInfo options_smash_targets[] =
1764 { EP_CAN_SMASH_PLAYER, "player" },
1766 { EP_CAN_SMASH_ENEMIES, "enemies" },
1768 { EP_CAN_SMASH_EVERYTHING, "everything" },
1773 static struct ValueTextInfo options_slippery_type[] =
1775 { SLIPPERY_ANY_RANDOM, "random" },
1776 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1777 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1778 { SLIPPERY_ONLY_LEFT, "only left" },
1779 { SLIPPERY_ONLY_RIGHT, "only right" },
1784 static struct ValueTextInfo options_deadliness[] =
1786 { EP_DONT_RUN_INTO, "running into" },
1787 { EP_DONT_COLLIDE_WITH, "colliding with" },
1788 { EP_DONT_GET_HIT_BY, "getting hit by" },
1789 { EP_DONT_TOUCH, "touching" },
1794 static struct ValueTextInfo options_explosion_type[] =
1796 { EXPLODES_3X3, "3x3" },
1797 { EXPLODES_CROSS, "3+3" },
1798 { EXPLODES_1X1, "1x1" },
1803 static struct ValueTextInfo options_time_units[] =
1806 { FRAMES_PER_SECOND, "seconds" },
1811 static struct ValueTextInfo options_change_direct_action[] =
1813 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1814 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1815 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1816 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1817 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1818 { CE_ENTERED_BY_PLAYER, "entered by player" },
1819 { CE_LEFT_BY_PLAYER, "left by player" },
1820 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1821 { CE_SWITCHED, "switched" },
1822 { CE_HITTING_SOMETHING, "hitting something" },
1823 { CE_HIT_BY_SOMETHING, "hit by something" },
1825 { CE_BLOCKED, "blocked" },
1827 { CE_IMPACT, "impact (on something)" },
1828 { CE_SMASHED, "smashed (from above)" },
1830 { CE_VALUE_CHANGES, "CE value changes" },
1831 { CE_SCORE_CHANGES, "CE score changes" },
1833 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1834 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1839 static struct ValueTextInfo options_change_other_action[] =
1841 { CE_PLAYER_TOUCHES_X, "player touches" },
1842 { CE_PLAYER_PRESSES_X, "player presses" },
1843 { CE_PLAYER_SWITCHES_X, "player switches" },
1844 { CE_PLAYER_SNAPS_X, "player snaps" },
1845 { CE_PLAYER_PUSHES_X, "player pushes" },
1846 { CE_PLAYER_ENTERS_X, "player enters" },
1847 { CE_PLAYER_LEAVES_X, "player leaves" },
1848 { CE_PLAYER_DIGS_X, "player digs" },
1849 { CE_PLAYER_COLLECTS_X, "player collects" },
1850 { CE_PLAYER_DROPS_X, "player drops/throws" },
1851 { CE_TOUCHING_X, "touching" },
1852 { CE_HITTING_X, "hitting" },
1853 { CE_DIGGING_X, "digging" },
1854 { CE_HIT_BY_X, "hit by" },
1855 { CE_SWITCH_OF_X, "switch of" },
1856 { CE_CHANGE_OF_X, "change by page of" },
1857 { CE_EXPLOSION_OF_X, "explosion of" },
1858 { CE_MOVE_OF_X, "move of" },
1859 { CE_CREATION_OF_X, "creation of" },
1860 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1861 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1862 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1863 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1868 static struct ValueTextInfo options_change_trigger_side[] =
1870 { CH_SIDE_LEFT, "left" },
1871 { CH_SIDE_RIGHT, "right" },
1872 { CH_SIDE_TOP, "top" },
1873 { CH_SIDE_BOTTOM, "bottom" },
1874 { CH_SIDE_LEFT_RIGHT, "left/right" },
1875 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1876 { CH_SIDE_ANY, "any" },
1881 static struct ValueTextInfo options_change_trigger_player[] =
1883 { CH_PLAYER_1, "1" },
1884 { CH_PLAYER_2, "2" },
1885 { CH_PLAYER_3, "3" },
1886 { CH_PLAYER_4, "4" },
1887 { CH_PLAYER_ANY, "any" },
1892 static struct ValueTextInfo options_change_trigger_page[] =
1904 { (1 << 10), "11" },
1905 { (1 << 11), "12" },
1906 { (1 << 12), "13" },
1907 { (1 << 13), "14" },
1908 { (1 << 14), "15" },
1909 { (1 << 15), "16" },
1910 { (1 << 16), "17" },
1911 { (1 << 17), "18" },
1912 { (1 << 18), "19" },
1913 { (1 << 19), "20" },
1914 { (1 << 20), "21" },
1915 { (1 << 21), "22" },
1916 { (1 << 22), "23" },
1917 { (1 << 23), "24" },
1918 { (1 << 24), "25" },
1919 { (1 << 25), "26" },
1920 { (1 << 26), "27" },
1921 { (1 << 27), "28" },
1922 { (1 << 28), "29" },
1923 { (1 << 29), "30" },
1924 { (1 << 30), "31" },
1925 { (1 << 31), "32" },
1926 { CH_PAGE_ANY, "any" },
1931 static struct ValueTextInfo options_change_replace_when[] =
1933 { CP_WHEN_EMPTY, "empty" },
1934 { CP_WHEN_WALKABLE, "walkable" },
1935 { CP_WHEN_DIGGABLE, "diggable" },
1936 { CP_WHEN_COLLECTIBLE, "collectible" },
1937 { CP_WHEN_REMOVABLE, "removable" },
1938 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1943 static struct ValueTextInfo options_action_type[] =
1945 { CA_NO_ACTION, "no action" },
1946 { CA_UNDEFINED, " " },
1947 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1948 { CA_RESTART_LEVEL, "restart level" },
1949 { CA_SHOW_ENVELOPE, "show envelope" },
1950 { CA_SET_LEVEL_TIME, "set time" },
1951 { CA_SET_LEVEL_SCORE, "set score" },
1952 { CA_SET_LEVEL_GEMS, "set gems" },
1953 { CA_SET_LEVEL_WIND, "set wind dir." },
1954 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1955 { CA_UNDEFINED, " " },
1956 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1957 { CA_MOVE_PLAYER, "move player" },
1958 { CA_EXIT_PLAYER, "exit player" },
1959 { CA_KILL_PLAYER, "kill player" },
1960 { CA_SET_PLAYER_KEYS, "set keys" },
1961 { CA_SET_PLAYER_SPEED, "set speed" },
1962 { CA_SET_PLAYER_SHIELD, "set shield" },
1963 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1964 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1965 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1966 { CA_UNDEFINED, " " },
1967 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1968 { CA_SET_CE_VALUE, "set CE value" },
1969 { CA_SET_CE_SCORE, "set CE score" },
1970 { CA_SET_CE_ARTWORK, "set CE artwork" },
1971 { CA_UNDEFINED, " " },
1972 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1973 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1978 static struct ValueTextInfo options_action_mode_none[] =
1980 { CA_MODE_UNDEFINED, " " },
1985 static struct ValueTextInfo options_action_mode_assign[] =
1987 { CA_MODE_SET, "=" },
1992 static struct ValueTextInfo options_action_mode_add_remove[] =
1994 { CA_MODE_ADD, "+" },
1995 { CA_MODE_SUBTRACT, "-" },
2000 static struct ValueTextInfo options_action_mode_calculate[] =
2002 { CA_MODE_SET, "=" },
2003 { CA_MODE_ADD, "+" },
2004 { CA_MODE_SUBTRACT, "-" },
2005 { CA_MODE_MULTIPLY, "*" },
2006 { CA_MODE_DIVIDE, "/" },
2007 { CA_MODE_MODULO, "%" },
2012 static struct ValueTextInfo options_action_arg_none[] =
2014 { CA_ARG_UNDEFINED, " " },
2019 static struct ValueTextInfo options_action_arg_player[] =
2021 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2022 { CA_ARG_PLAYER_1, "1" },
2023 { CA_ARG_PLAYER_2, "2" },
2024 { CA_ARG_PLAYER_3, "3" },
2025 { CA_ARG_PLAYER_4, "4" },
2026 { CA_ARG_PLAYER_ANY, "any" },
2027 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2028 { CA_ARG_PLAYER_ACTION, "action ->" },
2033 static struct ValueTextInfo options_action_arg_number[] =
2035 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2042 { CA_ARG_10, "10" },
2043 { CA_ARG_100, "100" },
2044 { CA_ARG_1000, "1000" },
2045 { CA_ARG_UNDEFINED, " " },
2046 { CA_ARG_NUMBER_MIN, "min" },
2047 { CA_ARG_NUMBER_MAX, "max" },
2048 { CA_ARG_UNDEFINED, " " },
2049 { CA_ARG_NUMBER_RESET, "reset" },
2050 { CA_ARG_UNDEFINED, " " },
2051 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2052 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2053 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2054 { CA_ARG_UNDEFINED, " " },
2055 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2056 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2057 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2058 { CA_ARG_UNDEFINED, " " },
2059 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2060 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2061 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2062 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2063 { CA_ARG_UNDEFINED, " " },
2064 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2065 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2066 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2067 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2072 static struct ValueTextInfo options_action_arg_value[] =
2074 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2081 { CA_ARG_10, "10" },
2082 { CA_ARG_100, "100" },
2083 { CA_ARG_1000, "1000" },
2084 { CA_ARG_UNDEFINED, " " },
2085 { CA_ARG_NUMBER_MIN, "min" },
2086 { CA_ARG_NUMBER_MAX, "max" },
2087 { CA_ARG_UNDEFINED, " " },
2088 { CA_ARG_NUMBER_RESET, "reset" },
2089 { CA_ARG_UNDEFINED, " " },
2090 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2091 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2092 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2093 { CA_ARG_UNDEFINED, " " },
2094 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2095 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2096 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2097 { CA_ARG_UNDEFINED, " " },
2098 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2099 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2100 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2101 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2102 { CA_ARG_UNDEFINED, " " },
2103 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2104 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2105 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2106 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2107 { CA_ARG_UNDEFINED, " " },
2108 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2109 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2110 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2111 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2116 static struct ValueTextInfo options_action_arg_envelope[] =
2118 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2123 { CA_ARG_UNDEFINED, " " },
2124 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2125 { CA_ARG_ELEMENT_TARGET, "target" },
2126 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2127 { CA_ARG_ELEMENT_ACTION, "action ->" },
2132 static struct ValueTextInfo options_action_arg_key[] =
2134 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2143 { CA_ARG_UNDEFINED, " " },
2144 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2145 { CA_ARG_ELEMENT_TARGET, "target" },
2146 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2147 { CA_ARG_ELEMENT_ACTION, "action ->" },
2152 static struct ValueTextInfo options_action_arg_speed[] =
2154 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2155 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2156 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2157 { CA_ARG_SPEED_SLOW, "slow" },
2158 { CA_ARG_SPEED_NORMAL, "normal" },
2159 { CA_ARG_SPEED_FAST, "fast" },
2160 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2161 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2162 { CA_ARG_UNDEFINED, " " },
2163 { CA_ARG_SPEED_SLOWER, "slower" },
2164 { CA_ARG_SPEED_FASTER, "faster" },
2165 { CA_ARG_UNDEFINED, " " },
2166 { CA_ARG_SPEED_RESET, "reset" },
2171 static struct ValueTextInfo options_action_arg_shield[] =
2173 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2174 { CA_ARG_SHIELD_OFF, "off" },
2175 { CA_ARG_SHIELD_NORMAL, "normal" },
2176 { CA_ARG_SHIELD_DEADLY, "deadly" },
2181 static struct ValueTextInfo options_action_arg_artwork[] =
2183 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2184 { CA_ARG_ELEMENT_TARGET, "target" },
2185 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2186 { CA_ARG_ELEMENT_ACTION, "action ->" },
2187 { CA_ARG_UNDEFINED, " " },
2188 { CA_ARG_ELEMENT_RESET, "reset" },
2193 static struct ValueTextInfo options_action_arg_gravity[] =
2195 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2196 { CA_ARG_GRAVITY_ON, "on" },
2197 { CA_ARG_GRAVITY_OFF, "off" },
2198 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2203 static struct ValueTextInfo options_action_arg_direction[] =
2205 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2206 { CA_ARG_DIRECTION_NONE, "none" },
2207 { CA_ARG_DIRECTION_LEFT, "left" },
2208 { CA_ARG_DIRECTION_RIGHT, "right" },
2209 { CA_ARG_DIRECTION_UP, "up" },
2210 { CA_ARG_DIRECTION_DOWN, "down" },
2211 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2212 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2217 static struct ValueTextInfo options_action_arg_scan_mode[] =
2219 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2220 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2221 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2226 static struct ValueTextInfo options_action_arg_inventory[] =
2228 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2229 { CA_ARG_ELEMENT_TARGET, "+ target" },
2230 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2231 { CA_ARG_ELEMENT_ACTION, "+ action" },
2232 { CA_ARG_UNDEFINED, " " },
2233 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2234 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2235 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2236 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2237 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2238 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2239 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2240 { CA_ARG_UNDEFINED, " " },
2241 { CA_ARG_INVENTORY_RESET, "reset" },
2246 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2247 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2252 static struct ValueTextInfo options_group_choice_mode[] =
2254 { ANIM_RANDOM, "random" },
2255 { ANIM_LOOP, "loop" },
2256 { ANIM_LINEAR, "linear" },
2257 { ANIM_PINGPONG, "pingpong" },
2258 { ANIM_PINGPONG2, "pingpong 2" },
2263 static struct ValueTextInfo *action_arg_modes[] =
2265 options_action_mode_none,
2266 options_action_mode_assign,
2267 options_action_mode_add_remove,
2268 options_action_mode_calculate,
2275 struct ValueTextInfo *options;
2277 action_arg_options[] =
2279 { CA_NO_ACTION, 0, options_action_arg_none, },
2280 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2281 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2282 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2283 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2284 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2285 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2286 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2287 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2288 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2289 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2290 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2291 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2292 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2293 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2294 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2295 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2296 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2297 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2298 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2299 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2308 int gadget_id_align;
2309 int size; /* char size of selectbox or '-1' (dynamically determined) */
2310 struct ValueTextInfo *options;
2312 char *text_left, *text_right, *infotext;
2313 } selectbox_info[ED_NUM_SELECTBOX] =
2315 /* ---------- level and editor settings ---------------------------------- */
2318 -1, ED_LEVEL_SETTINGS_YPOS(7),
2319 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2321 options_time_or_steps,
2322 &level.use_step_counter,
2323 NULL, "(0 => no limit)", "time or step limit"
2326 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2327 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2329 options_game_engine_type,
2330 &level.game_engine_type,
2331 "game engine:", NULL, "game engine"
2334 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2335 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2337 options_wind_direction,
2338 &level.wind_direction_initial,
2339 "initial wind direction:", NULL, "initial wind direction"
2342 /* ---------- element settings: configure (several elements) ------------- */
2345 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2346 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2348 options_player_speed,
2349 &level.initial_player_stepsize[0],
2350 "initial player speed:", NULL, "initial player speed"
2353 /* ---------- element settings: configure 1 (custom elements) ------------ */
2356 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2357 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2359 options_access_type,
2360 &custom_element.access_type,
2361 NULL, NULL, "type of access to this field"
2364 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2365 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2367 options_access_layer,
2368 &custom_element.access_layer,
2369 NULL, NULL, "layer of access for this field"
2372 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2373 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2375 options_access_protected,
2376 &custom_element.access_protected,
2377 NULL, NULL, "protected access for this field"
2380 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2381 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2383 options_access_direction,
2384 &custom_element.access_direction,
2385 "from", NULL, "access direction for this field"
2388 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2389 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2391 options_walk_to_action,
2392 &custom_element.walk_to_action,
2393 NULL, NULL, "diggable/collectible/pushable"
2396 /* ---------- element settings: configure 2 (custom elements) ------------ */
2399 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2400 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2402 options_move_pattern,
2403 &custom_element.move_pattern,
2404 "can move", NULL, "element move pattern"
2407 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2408 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2410 options_move_direction,
2411 &custom_element.move_direction_initial,
2412 "starts moving", NULL, "initial element move direction"
2415 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2416 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2418 options_move_stepsize,
2419 &custom_element.move_stepsize,
2420 "move/fall speed", NULL, "speed of element movement"
2423 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2424 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2426 options_move_leave_type,
2427 &custom_element.move_leave_type,
2428 // left text with leading spaces to place gadget next to "can dig" gadget
2429 // (needed because drawing area gadgets created after selectbox gadgets)
2430 // "can dig: can", ":", "leave behind or change element"
2431 " can", ":", "leave behind or change element"
2434 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2435 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2437 options_smash_targets,
2438 &custom_element.smash_targets,
2439 "can smash", NULL, "elements that can be smashed"
2442 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2443 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2445 options_slippery_type,
2446 &custom_element.slippery_type,
2447 "slippery", NULL, "where other elements fall down"
2450 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2451 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2454 &custom_element.deadliness,
2455 "deadly when", NULL, "deadliness of element"
2458 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2459 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2461 options_explosion_type,
2462 &custom_element.explosion_type,
2463 "can explode", NULL, "explosion type"
2466 /* ---------- element settings: advanced (custom elements) --------------- */
2469 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2470 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2473 &custom_element_change.delay_frames,
2474 "delay time given in", NULL, "delay time units for change"
2477 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2478 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2480 options_change_direct_action,
2481 &custom_element_change.direct_action,
2482 NULL, NULL, "type of direct action"
2485 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2486 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2488 options_change_other_action,
2489 &custom_element_change.other_action,
2490 NULL, "element:", "type of other element action"
2493 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2494 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2496 options_change_trigger_side,
2497 &custom_element_change.trigger_side,
2498 "at", "side", "element side triggering change"
2501 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2502 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2504 options_change_trigger_player,
2505 &custom_element_change.trigger_player,
2506 "player:", " ", "player that causes change"
2509 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2510 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2512 options_change_trigger_page,
2513 &custom_element_change.trigger_page,
2514 "page:", NULL, "change page that causes change"
2517 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2518 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2520 options_change_replace_when,
2521 &custom_element_change.replace_when,
2522 "replace when", NULL, "which elements can be replaced"
2525 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2526 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2528 options_action_type,
2529 &custom_element_change.action_type,
2530 NULL, NULL, "action on specified condition"
2533 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2534 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2536 options_action_mode_none,
2537 &custom_element_change.action_mode,
2538 NULL, NULL, "action operator"
2541 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2542 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2544 options_action_arg_none,
2545 &custom_element_change.action_arg,
2546 NULL, NULL, "action parameter"
2549 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2550 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2552 options_change_page,
2553 &custom_element.current_change_page,
2554 NULL, NULL, "element change page"
2557 /* ---------- element settings: configure (group elements) --------------- */
2560 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2561 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2563 options_group_choice_mode,
2564 &group_element_info.choice_mode,
2565 "choice type:", NULL, "type of group element choice"
2573 int gadget_id_align;
2576 char *text_left, *text_right, *infotext;
2577 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2579 /* ---------- level and editor settings (tabs) --------------------------- */
2582 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2583 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2585 NULL, NULL, "Configure level properties"
2589 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2591 NULL, NULL, "Configure editor properties"
2594 /* ---------- element settings (tabs) ------------------------------------ */
2597 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2598 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2600 NULL, NULL, "Show information about element"
2604 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2606 NULL, NULL, "Configure element properties"
2610 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2612 NULL, NULL, "Configure element properties, part 1"
2616 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2618 NULL, NULL, "Configure element properties, part 2"
2622 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2624 NULL, NULL, "Configure custom element change pages"
2627 /* ---------- element settings (buttons) --------------------------------- */
2631 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2633 " ", "As Template", "Save current settings as new template"
2637 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2639 NULL, NULL, "Add new change page"
2643 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2645 NULL, NULL, "Delete current change page"
2654 int gadget_id_align;
2655 char *text_left, *text_right, *infotext;
2656 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2659 IMG_EDITOR_COUNTER_DOWN,
2660 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2661 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2662 NULL, NULL, "select previous change page"
2665 IMG_EDITOR_COUNTER_UP,
2666 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2667 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2668 NULL, "change page", "select next change page"
2671 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2672 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2673 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2674 " ", NULL, "copy settings from this change page"
2677 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2678 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2679 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2680 NULL, NULL, "paste settings to this change page"
2687 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2694 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2697 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2698 GADGET_ID_SCROLL_UP,
2699 "scroll level editing area up"
2702 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2703 GADGET_ID_SCROLL_DOWN,
2704 "scroll level editing area down"
2707 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2708 GADGET_ID_SCROLL_LEFT,
2709 "scroll level editing area left"
2712 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2713 GADGET_ID_SCROLL_RIGHT,
2714 "scroll level editing area right"
2717 IMG_EDITOR_PALETTE_SCROLL_UP,
2718 GADGET_ID_SCROLL_LIST_UP,
2719 "scroll element list up ('Page Up')"
2722 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2723 GADGET_ID_SCROLL_LIST_DOWN,
2724 "scroll element list down ('Page Down')"
2732 int wheel_x, wheel_y;
2733 int wheel_width, wheel_height;
2734 } scrollbar_pos[ED_NUM_SCROLLBARS];
2742 } scrollbar_info[ED_NUM_SCROLLBARS] =
2745 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2746 GD_TYPE_SCROLLBAR_HORIZONTAL,
2747 GADGET_ID_SCROLL_HORIZONTAL,
2748 "scroll level editing area horizontally"
2751 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2752 GD_TYPE_SCROLLBAR_VERTICAL,
2753 GADGET_ID_SCROLL_VERTICAL,
2754 "scroll level editing area vertically"
2757 IMG_EDITOR_PALETTE_SCROLLBAR,
2758 GD_TYPE_SCROLLBAR_VERTICAL,
2759 GADGET_ID_SCROLL_LIST_VERTICAL,
2760 "scroll element list vertically"
2769 int gadget_id_align;
2770 int radio_button_nr;
2773 char *text_left, *text_right, *infotext;
2774 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2777 -1, ED_LEVEL_SETTINGS_YPOS(0),
2778 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2779 RADIO_NR_RANDOM_ELEMENTS,
2780 &random_placement_method, RANDOM_USE_PERCENTAGE,
2781 " ", "percentage", "use percentage for random elements"
2784 -1, ED_LEVEL_SETTINGS_YPOS(0),
2785 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2786 RADIO_NR_RANDOM_ELEMENTS,
2787 &random_placement_method, RANDOM_USE_QUANTITY,
2788 " ", "quantity", "use quantity for random elements"
2796 int gadget_id_align;
2798 char *text_left, *text_right, *infotext;
2799 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2801 /* ---------- level and editor settings ---------------------------------- */
2804 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2805 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2806 &random_placement_background_restricted,
2808 "restrict random placement to:", "set random placement restriction"
2811 /* ---------- element settings: configure (various elements) ------------- */
2814 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2815 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2816 &stick_element_properties_window,
2818 "stick this screen to edit content","stick this screen to edit content"
2821 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2822 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2823 &level.em_slippery_gems,
2825 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2828 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2829 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2830 &level.em_explodes_by_fire,
2832 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2835 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2836 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2837 &level.use_spring_bug,
2839 "use spring pushing bug", "use odd spring pushing behaviour"
2842 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2843 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2844 &level.use_time_orb_bug,
2846 "use time orb bug", "use odd time orb behaviour"
2849 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2850 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2853 "create single random element", "only create one element from content"
2856 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2857 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2858 &level.ball_state_initial,
2860 "magic ball initially activated", "activate magic ball after level start"
2863 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2864 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2865 &level.grow_into_diggable,
2867 "can grow into anything diggable", "grow into more than just sand"
2870 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2871 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2872 &level.auto_exit_sokoban,
2874 "exit level if all fields solved", "automatically finish Sokoban levels"
2877 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2878 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2879 &level.continuous_snapping,
2881 "continuous snapping", "use snapping without releasing key"
2884 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2885 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2886 &level.block_snap_field,
2888 "block snapped field when snapping", "use snapping delay to show animation"
2891 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2892 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2893 &level.block_last_field,
2895 "block last field when moving", "player blocks last field when moving"
2898 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2899 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2900 &level.sp_block_last_field,
2902 "block last field when moving", "player blocks last field when moving"
2905 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2906 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2907 &level.instant_relocation,
2909 "no scrolling when relocating", "player gets relocated without delay"
2912 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2913 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2914 &level.shifted_relocation,
2916 "no centering when relocating", "level not centered after relocation"
2919 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2920 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2921 &level.lazy_relocation,
2923 "only redraw off-screen relocation","no redraw if relocation target visible"
2926 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2927 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2928 &level.use_start_element[0],
2930 "use level start element:", "start level at this element's position"
2933 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2934 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2935 &level.use_artwork_element[0],
2937 "use artwork from element:", "use player artwork from other element"
2940 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2941 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2942 &level.use_explosion_element[0],
2944 "use explosion from element:", "use explosion properties from element"
2947 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2948 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2949 &level.initial_player_gravity[0],
2951 "use initial gravity", "set initial player gravity"
2954 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2955 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2956 &level.use_initial_inventory[0],
2958 "use initial inventory:", "use collected elements on level start"
2961 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2962 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2963 &level.can_pass_to_walkable,
2965 "can pass to walkable element", "player can pass to empty or walkable"
2968 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2969 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2970 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2972 "can fall into acid (with gravity)","player can fall into acid pool"
2975 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2976 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2977 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2979 "can move into acid", "element can move into acid pool"
2982 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2983 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2984 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2986 "deadly when colliding with", "element is deadly when hitting player"
2989 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2990 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2991 &level.envelope[0].autowrap,
2993 "auto-wrap", "automatically wrap envelope text"
2996 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2997 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2998 &level.envelope[0].centered,
3000 "centered", "automatically center envelope text"
3003 /* ---------- element settings: configure 1 (custom elements) ----------- */
3006 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3007 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3008 &custom_element.use_gfx_element,
3010 "use graphic of element:", "use existing element graphic"
3013 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3014 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
3015 &level.use_custom_template,
3017 "use template", "use template for custom properties"
3020 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3021 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3022 &custom_element_properties[EP_ACCESSIBLE],
3024 NULL, "player can walk to or pass this field"
3027 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3028 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3029 &custom_element_properties[EP_GRAVITY_REACHABLE],
3031 "reachable despite gravity", "player can walk/dig despite gravity"
3034 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3035 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3036 &custom_element.use_last_ce_value,
3038 "use last CE value after change", "use last CE value after change"
3041 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3042 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3043 &custom_element_properties[EP_WALK_TO_OBJECT],
3045 NULL, "player can dig/collect/push element"
3048 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3049 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3050 &custom_element_properties[EP_INDESTRUCTIBLE],
3052 "indestructible", "element is indestructible"
3055 /* ---------- element settings: configure 2 (custom elements) ----------- */
3058 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3059 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3060 &custom_element_properties[EP_CAN_MOVE],
3062 NULL, "element can move with some pattern"
3065 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3066 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3067 &custom_element_properties[EP_CAN_FALL],
3069 "can fall", "element can fall down"
3072 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3073 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3074 &custom_element_properties[EP_CAN_SMASH],
3076 NULL, "element can smash other elements"
3079 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3080 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3081 &custom_element_properties[EP_SLIPPERY],
3083 NULL, "other elements can fall down from it"
3086 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3087 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3088 &custom_element_properties[EP_DEADLY],
3090 NULL, "element can kill the player"
3093 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3094 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3095 &custom_element_properties[EP_CAN_EXPLODE],
3097 NULL, "element can explode"
3100 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3101 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3102 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3104 "by fire", "element can explode by fire/explosion"
3107 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3108 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3109 &custom_element_properties[EP_EXPLODES_SMASHED],
3111 "smashed", "element can explode when smashed"
3114 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3115 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3116 &custom_element_properties[EP_EXPLODES_IMPACT],
3118 "impact", "element can explode on impact"
3121 /* ---------- element settings: advanced (custom elements) --------------- */
3124 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3125 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3126 &custom_element_change.can_change,
3128 "element changes to:", "change element on specified condition"
3131 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3132 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3133 &custom_element_change_events[CE_DELAY],
3135 NULL, "element changes after delay"
3138 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3139 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3140 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3142 NULL, "element changes by direct action"
3145 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3146 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3147 &custom_element_change_events[CE_BY_OTHER_ACTION],
3149 NULL, "element changes by other element"
3152 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3153 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3154 &custom_element_change.explode,
3156 "explode instead of change", "element explodes instead of change"
3159 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3160 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3161 &custom_element_change.use_target_content,
3163 "use extended change target:", "element changes to more elements"
3166 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3167 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3168 &custom_element_change.only_if_complete,
3170 "replace all or nothing", "only replace when all can be changed"
3173 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3174 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3175 &custom_element_change.use_random_replace,
3177 NULL, "use percentage for random replace"
3180 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3181 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3182 &custom_element_change.has_action,
3184 NULL, "execute action on specified condition"
3191 int xoffset, yoffset;
3193 int gadget_id_align;
3195 int area_xsize, area_ysize;
3196 char *text_left, *text_right, *text_below, *infotext;
3197 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3199 /* ---------- level playfield content ------------------------------------ */
3204 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3206 -1, -1, /* these values are not constant, but can change at runtime */
3207 NULL, NULL, NULL, NULL
3210 /* ---------- yam yam content -------------------------------------------- */
3213 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3214 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3215 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3216 &level.yamyam_content[0].e[0][0], 3, 3,
3217 NULL, NULL, "1", NULL
3220 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3221 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3222 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3223 &level.yamyam_content[1].e[0][0], 3, 3,
3224 NULL, NULL, "2", NULL
3227 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3228 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3229 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3230 &level.yamyam_content[2].e[0][0], 3, 3,
3231 NULL, NULL, "3", NULL
3234 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3235 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3236 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3237 &level.yamyam_content[3].e[0][0], 3, 3,
3238 NULL, NULL, "4", NULL
3241 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3242 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3243 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3244 &level.yamyam_content[4].e[0][0], 3, 3,
3245 NULL, NULL, "5", NULL
3248 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3249 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3250 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3251 &level.yamyam_content[5].e[0][0], 3, 3,
3252 NULL, NULL, "6", NULL
3255 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3256 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3257 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3258 &level.yamyam_content[6].e[0][0], 3, 3,
3259 NULL, NULL, "7", NULL
3262 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3263 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3264 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3265 &level.yamyam_content[7].e[0][0], 3, 3,
3266 NULL, NULL, "8", NULL
3269 /* ---------- magic ball content ----------------------------------------- */
3272 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3273 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3274 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3275 &level.ball_content[0].e[0][0], 3, 3,
3276 NULL, NULL, "1", NULL
3279 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3280 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3281 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3282 &level.ball_content[1].e[0][0], 3, 3,
3283 NULL, NULL, "2", NULL
3286 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3287 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3288 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3289 &level.ball_content[2].e[0][0], 3, 3,
3290 NULL, NULL, "3", NULL
3293 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3294 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3295 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3296 &level.ball_content[3].e[0][0], 3, 3,
3297 NULL, NULL, "4", NULL
3300 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3301 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3302 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3303 &level.ball_content[4].e[0][0], 3, 3,
3304 NULL, NULL, "5", NULL
3307 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3308 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3309 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3310 &level.ball_content[5].e[0][0], 3, 3,
3311 NULL, NULL, "6", NULL
3314 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3315 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3316 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3317 &level.ball_content[6].e[0][0], 3, 3,
3318 NULL, NULL, "7", NULL
3321 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3322 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3323 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3324 &level.ball_content[7].e[0][0], 3, 3,
3325 NULL, NULL, "8", NULL
3328 /* ---------- android content -------------------------------------------- */
3331 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3332 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3333 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3334 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3335 "elements:", NULL, NULL, "elements android can clone"
3338 /* ---------- amoeba content --------------------------------------------- */
3341 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3342 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3343 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3344 &level.amoeba_content, 1, 1,
3345 "content:", NULL, NULL, "amoeba content"
3348 /* ---------- level start element ---------------------------------------- */
3351 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3352 0, ED_AREA_1X1_SETTINGS_YOFF,
3353 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3354 &level.start_element[0], 1, 1,
3355 NULL, NULL, NULL, "level start element"
3358 /* ---------- player artwork element ------------------------------------- */
3361 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3362 0, ED_AREA_1X1_SETTINGS_YOFF,
3363 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3364 &level.artwork_element[0], 1, 1,
3365 NULL, NULL, NULL, "element for player artwork"
3368 /* ---------- player explosion element ----------------------------------- */
3371 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3372 0, ED_AREA_1X1_SETTINGS_YOFF,
3373 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3374 &level.explosion_element[0], 1, 1,
3375 NULL, NULL, NULL, "element for player explosion"
3378 /* ---------- player initial inventory ----------------------------------- */
3381 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3382 0, ED_AREA_1X1_SETTINGS_YOFF,
3383 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3384 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3385 NULL, NULL, NULL, "content for initial inventory"
3388 /* ---------- element settings: configure 1 (custom elements) ----------- */
3390 /* ---------- custom graphic --------------------------------------------- */
3393 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3394 0, ED_AREA_1X1_SETTINGS_YOFF,
3395 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3396 &custom_element.gfx_element_initial,1, 1,
3397 NULL, NULL, NULL, "custom graphic element"
3400 /* ---------- element settings: configure 2 (custom elements) ----------- */
3402 /* ---------- custom content (when exploding) ---------------------------- */
3405 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3406 0, ED_AREA_3X3_SETTINGS_YOFF,
3407 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3408 &custom_element.content.e[0][0], 3, 3,
3409 "content:", NULL, NULL, NULL
3412 /* ---------- custom enter and leave element (when moving) --------------- */
3415 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3416 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3417 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3418 &custom_element.move_enter_element, 1, 1,
3419 "can dig:", " ", NULL, "element that can be digged/collected"
3422 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3423 0, ED_AREA_1X1_SETTINGS_YOFF,
3424 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3425 &custom_element.move_leave_element, 1, 1,
3426 NULL, NULL, NULL, "element that will be left behind"
3429 /* ---------- element settings: advanced (custom elements) --------------- */
3431 /* ---------- custom change target --------------------------------------- */
3434 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3435 0, ED_AREA_1X1_SETTINGS_YOFF,
3436 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3437 &custom_element_change.target_element, 1, 1,
3438 NULL, "after/when:", NULL, "new target element after change"
3441 /* ---------- custom change content (extended change target) ------------- */
3444 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3445 0, ED_AREA_3X3_SETTINGS_YOFF,
3446 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3447 &custom_element_change.target_content.e[0][0], 3, 3,
3448 NULL, NULL, NULL, "new extended elements after change"
3451 /* ---------- custom change trigger (element causing change) ------------- */
3454 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3455 0, ED_AREA_1X1_SETTINGS_YOFF,
3456 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3457 &custom_element_change.initial_trigger_element, 1, 1,
3458 NULL, NULL, NULL, "other element triggering change"
3461 /* ---------- custom change action (element used for action) ------------- */
3464 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3465 0, ED_AREA_1X1_SETTINGS_YOFF,
3466 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3467 &custom_element_change.action_element, 1, 1,
3468 NULL, NULL, NULL, "element used as action parameter"
3471 /* ---------- group element content -------------------------------------- */
3474 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3475 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3476 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3477 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3478 "content:", NULL, NULL, NULL
3481 /* ---------- random background (for random painting) -------------------- */
3484 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3485 0, ED_AREA_1X1_LSETTINGS_YOFF,
3486 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3487 &random_placement_background_element, 1, 1,
3488 NULL, NULL, NULL, "random placement background"
3494 -----------------------------------------------------------------------------
3495 some internally used variables
3496 -----------------------------------------------------------------------------
3499 /* maximal size of level editor drawing area */
3500 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3502 /* actual size of level editor drawing area */
3503 static int ed_fieldx, ed_fieldy;
3505 /* actual position of level editor drawing area in level playfield */
3506 static int level_xpos = -1, level_ypos = -1;
3508 /* actual tile size used to display playfield drawing area */
3509 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3511 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3513 /* drawing elements on the three mouse buttons */
3514 static int new_element1 = EL_WALL;
3515 static int new_element2 = EL_EMPTY;
3516 static int new_element3 = EL_SAND;
3518 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3519 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3520 (button) == 2 ? new_element2 : \
3521 (button) == 3 ? new_element3 : EL_EMPTY)
3523 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3525 static int use_permanent_palette = TRUE;
3527 #define PX (use_permanent_palette ? DX : SX)
3528 #define PY (use_permanent_palette ? DY : SY)
3529 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3530 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3532 /* forward declaration for internal use */
3533 static void ModifyEditorCounterValue(int, int);
3534 static void ModifyEditorCounterLimits(int, int, int);
3535 static void ModifyEditorSelectboxValue(int, int);
3536 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3537 static void ModifyEditorDrawingArea(int, int, int);
3538 static void ModifyEditorElementList();
3539 static void AdjustElementListScrollbar();
3540 static void RedrawDrawingElements();
3541 static void DrawDrawingWindow();
3542 static void DrawLevelInfoWindow();
3543 static void DrawPropertiesWindow();
3544 static void DrawPaletteWindow();
3545 static void UpdateCustomElementGraphicGadgets();
3546 static boolean checkPropertiesConfig(int);
3547 static void CopyLevelToUndoBuffer(int);
3548 static void HandleDrawingAreas(struct GadgetInfo *);
3549 static void HandleCounterButtons(struct GadgetInfo *);
3550 static void HandleTextInputGadgets(struct GadgetInfo *);
3551 static void HandleTextAreaGadgets(struct GadgetInfo *);
3552 static void HandleSelectboxGadgets(struct GadgetInfo *);
3553 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3554 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3555 static void HandleRadiobuttons(struct GadgetInfo *);
3556 static void HandleCheckbuttons(struct GadgetInfo *);
3557 static void HandleControlButtons(struct GadgetInfo *);
3558 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3559 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3560 static boolean AskToCopyAndModifyLevelTemplate();
3562 static int num_editor_gadgets = 0; /* dynamically determined */
3564 static struct GadgetInfo **level_editor_gadget = NULL;
3565 static int *right_gadget_border = NULL;
3567 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3568 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3569 static boolean draw_with_brush = FALSE;
3570 static int properties_element = 0;
3572 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3573 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3574 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3575 static int undo_buffer_position = 0;
3576 static int undo_buffer_steps = 0;
3577 static int redo_buffer_steps = 0;
3579 static int edit_mode;
3580 static int edit_mode_levelinfo;
3581 static int edit_mode_properties;
3583 static int element_shift = 0;
3585 static int editor_el_players[] =
3592 static int *editor_el_players_ptr = editor_el_players;
3593 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3595 static int editor_hl_boulderdash[] =
3597 EL_INTERNAL_CASCADE_BD_ACTIVE,
3603 static int editor_el_boulderdash[] =
3612 EL_BD_EXPANDABLE_WALL,
3620 EL_BD_BUTTERFLY_LEFT,
3622 EL_BD_BUTTERFLY_RIGHT,
3623 EL_BD_FIREFLY_RIGHT,
3626 EL_BD_BUTTERFLY_DOWN,
3630 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3631 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3632 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3633 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3635 static int editor_hl_emerald_mine[] =
3637 EL_INTERNAL_CASCADE_EM_ACTIVE,
3643 static int editor_el_emerald_mine[] =
3680 EL_ACID_POOL_TOPLEFT,
3682 EL_ACID_POOL_TOPRIGHT,
3685 EL_ACID_POOL_BOTTOMLEFT,
3686 EL_ACID_POOL_BOTTOM,
3687 EL_ACID_POOL_BOTTOMRIGHT,
3707 EL_EM_STEEL_EXIT_CLOSED,
3708 EL_EM_STEEL_EXIT_OPEN,
3710 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3711 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3712 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3713 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3715 static int editor_hl_emerald_mine_club[] =
3717 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3723 static int editor_el_emerald_mine_club[] =
3750 EL_EMC_WALL_SLIPPERY_1,
3751 EL_EMC_WALL_SLIPPERY_2,
3752 EL_EMC_WALL_SLIPPERY_3,
3753 EL_EMC_WALL_SLIPPERY_4,
3776 EL_EMC_MAGIC_BALL_SWITCH,
3778 EL_EMC_SPRING_BUMPER,
3783 EL_EM_DYNAMITE_ACTIVE,
3787 EL_BALLOON_SWITCH_UP,
3788 EL_BALLOON_SWITCH_ANY,
3791 EL_BALLOON_SWITCH_LEFT,
3793 EL_BALLOON_SWITCH_RIGHT,
3797 EL_BALLOON_SWITCH_DOWN,
3798 EL_BALLOON_SWITCH_NONE,
3800 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3801 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3802 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3803 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3805 static int editor_hl_rnd[] =
3807 EL_INTERNAL_CASCADE_RND_ACTIVE,
3813 static int editor_el_rnd[] =
3845 EL_WALL_EMERALD_YELLOW,
3846 EL_WALL_EMERALD_RED,
3847 EL_WALL_EMERALD_PURPLE,
3865 EL_DYNABOMB_INCREASE_NUMBER,
3866 EL_DYNABOMB_INCREASE_SIZE,
3867 EL_DYNABOMB_INCREASE_POWER,
3887 EL_INVISIBLE_STEELWALL,
3891 EL_EXPANDABLE_WALL_HORIZONTAL,
3892 EL_EXPANDABLE_WALL_VERTICAL,
3893 EL_EXPANDABLE_WALL_ANY,
3895 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3896 static int *editor_el_rnd_ptr = editor_el_rnd;
3897 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3898 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3900 static int editor_hl_sokoban[] =
3902 EL_INTERNAL_CASCADE_SB_ACTIVE,
3908 static int editor_el_sokoban[] =
3911 EL_SOKOBAN_FIELD_EMPTY,
3912 EL_SOKOBAN_FIELD_FULL,
3913 EL_SOKOBAN_FIELD_PLAYER,
3915 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3916 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3917 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3918 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3920 static int editor_hl_supaplex[] =
3922 EL_INTERNAL_CASCADE_SP_ACTIVE,
3928 static int editor_el_supaplex[] =
3946 EL_SP_PORT_HORIZONTAL,
3947 EL_SP_PORT_VERTICAL,
3955 EL_SP_GRAVITY_PORT_LEFT,
3956 EL_SP_GRAVITY_PORT_RIGHT,
3957 EL_SP_GRAVITY_PORT_UP,
3958 EL_SP_GRAVITY_PORT_DOWN,
3960 EL_SP_GRAVITY_ON_PORT_LEFT,
3961 EL_SP_GRAVITY_ON_PORT_RIGHT,
3962 EL_SP_GRAVITY_ON_PORT_UP,
3963 EL_SP_GRAVITY_ON_PORT_DOWN,
3965 EL_SP_GRAVITY_OFF_PORT_LEFT,
3966 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3967 EL_SP_GRAVITY_OFF_PORT_UP,
3968 EL_SP_GRAVITY_OFF_PORT_DOWN,
3970 EL_SP_HARDWARE_GRAY,
3971 EL_SP_HARDWARE_GREEN,
3972 EL_SP_HARDWARE_BLUE,
3975 EL_SP_HARDWARE_BASE_1,
3976 EL_SP_HARDWARE_BASE_2,
3977 EL_SP_HARDWARE_BASE_3,
3978 EL_SP_HARDWARE_BASE_4,
3980 EL_SP_HARDWARE_BASE_5,
3981 EL_SP_HARDWARE_BASE_6,
3982 EL_SP_HARDWARE_YELLOW,
3990 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3991 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3992 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3993 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3995 static int editor_hl_diamond_caves[] =
3997 EL_INTERNAL_CASCADE_DC_ACTIVE,
4003 static int editor_el_diamond_caves[] =
4010 EL_CONVEYOR_BELT_1_LEFT,
4011 EL_CONVEYOR_BELT_1_MIDDLE,
4012 EL_CONVEYOR_BELT_1_RIGHT,
4013 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4015 EL_CONVEYOR_BELT_2_LEFT,
4016 EL_CONVEYOR_BELT_2_MIDDLE,
4017 EL_CONVEYOR_BELT_2_RIGHT,
4018 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4020 EL_CONVEYOR_BELT_3_LEFT,
4021 EL_CONVEYOR_BELT_3_MIDDLE,
4022 EL_CONVEYOR_BELT_3_RIGHT,
4023 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4025 EL_CONVEYOR_BELT_4_LEFT,
4026 EL_CONVEYOR_BELT_4_MIDDLE,
4027 EL_CONVEYOR_BELT_4_RIGHT,
4028 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4030 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4031 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4032 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4033 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4035 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4036 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4037 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4038 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4043 EL_DC_TIMEGATE_SWITCH,
4045 EL_SWITCHGATE_CLOSED,
4047 EL_SWITCHGATE_SWITCH_UP,
4048 EL_SWITCHGATE_SWITCH_DOWN,
4051 EL_LIGHT_SWITCH_ACTIVE,
4052 EL_DC_SWITCHGATE_SWITCH_UP,
4053 EL_DC_SWITCHGATE_SWITCH_DOWN,
4055 EL_STEEL_EXIT_CLOSED,
4057 EL_STEELWALL_SLIPPERY,
4060 EL_QUICKSAND_FAST_EMPTY,
4061 EL_QUICKSAND_FAST_FULL,
4075 EL_SIGN_RADIOACTIVITY,
4081 EL_SIGN_ENTRY_FORBIDDEN,
4082 EL_SIGN_EMERGENCY_EXIT,
4107 EL_DC_STEELWALL_2_SINGLE,
4108 EL_DC_STEELWALL_2_TOP,
4109 EL_SIGN_EXCLAMATION,
4112 EL_DC_STEELWALL_2_LEFT,
4113 EL_DC_STEELWALL_2_MIDDLE,
4114 EL_DC_STEELWALL_2_HORIZONTAL,
4115 EL_DC_STEELWALL_2_RIGHT,
4117 EL_DC_STEELWALL_1_TOPLEFT,
4118 EL_DC_STEELWALL_2_VERTICAL,
4119 EL_DC_STEELWALL_1_TOPRIGHT,
4122 EL_DC_STEELWALL_1_VERTICAL,
4123 EL_DC_STEELWALL_2_BOTTOM,
4125 EL_DC_GATE_WHITE_GRAY,
4127 EL_DC_STEELWALL_1_BOTTOMLEFT,
4128 EL_DC_STEELWALL_1_HORIZONTAL,
4129 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4130 EL_DC_GATE_FAKE_GRAY,
4132 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4133 EL_DC_STEELWALL_1_BOTTOM,
4134 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4135 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4137 EL_DC_STEELWALL_1_RIGHT,
4139 EL_DC_STEELWALL_1_LEFT,
4140 EL_EXPANDABLE_STEELWALL_VERTICAL,
4142 EL_DC_STEELWALL_1_TOPRIGHT_2,
4143 EL_DC_STEELWALL_1_TOP,
4144 EL_DC_STEELWALL_1_TOPLEFT_2,
4145 EL_EXPANDABLE_STEELWALL_ANY,
4147 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4148 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4149 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4150 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4152 static int editor_hl_dx_boulderdash[] =
4154 EL_INTERNAL_CASCADE_DX_ACTIVE,
4160 static int editor_el_dx_boulderdash[] =
4164 EL_TUBE_HORIZONTAL_DOWN,
4168 EL_TUBE_VERTICAL_RIGHT,
4170 EL_TUBE_VERTICAL_LEFT,
4174 EL_TUBE_HORIZONTAL_UP,
4182 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4183 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4184 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4185 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4187 static int editor_hl_chars[] =
4189 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4195 static int editor_el_chars[] =
4277 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4278 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4279 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4280 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4282 EL_CHAR(CHAR_BYTE_DEGREE),
4283 EL_CHAR(CHAR_BYTE_REGISTERED),
4284 EL_CHAR(FONT_ASCII_CURSOR),
4285 EL_CHAR(FONT_ASCII_BUTTON),
4287 EL_CHAR(FONT_ASCII_UP),
4288 EL_CHAR(FONT_ASCII_DOWN),
4292 static int *editor_hl_chars_ptr = editor_hl_chars;
4293 static int *editor_el_chars_ptr = editor_el_chars;
4294 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4295 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4297 static int editor_hl_steel_chars[] =
4299 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4305 static int editor_el_steel_chars[] =
4315 EL_STEEL_CHAR('\''),
4382 EL_STEEL_CHAR('\\'),
4387 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4388 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4389 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4390 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4392 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4393 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4394 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4395 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4397 EL_STEEL_CHAR(FONT_ASCII_UP),
4398 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4402 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4403 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4404 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4405 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4407 static int editor_hl_custom[] =
4409 EL_INTERNAL_CASCADE_CE_ACTIVE,
4415 static int editor_el_custom[] =
4417 EL_CUSTOM_START + 0,
4418 EL_CUSTOM_START + 1,
4419 EL_CUSTOM_START + 2,
4420 EL_CUSTOM_START + 3,
4422 EL_CUSTOM_START + 4,
4423 EL_CUSTOM_START + 5,
4424 EL_CUSTOM_START + 6,
4425 EL_CUSTOM_START + 7,
4427 EL_CUSTOM_START + 8,
4428 EL_CUSTOM_START + 9,
4429 EL_CUSTOM_START + 10,
4430 EL_CUSTOM_START + 11,
4432 EL_CUSTOM_START + 12,
4433 EL_CUSTOM_START + 13,
4434 EL_CUSTOM_START + 14,
4435 EL_CUSTOM_START + 15,
4437 EL_CUSTOM_START + 16,
4438 EL_CUSTOM_START + 17,
4439 EL_CUSTOM_START + 18,
4440 EL_CUSTOM_START + 19,
4442 EL_CUSTOM_START + 20,
4443 EL_CUSTOM_START + 21,
4444 EL_CUSTOM_START + 22,
4445 EL_CUSTOM_START + 23,
4447 EL_CUSTOM_START + 24,
4448 EL_CUSTOM_START + 25,
4449 EL_CUSTOM_START + 26,
4450 EL_CUSTOM_START + 27,
4452 EL_CUSTOM_START + 28,
4453 EL_CUSTOM_START + 29,
4454 EL_CUSTOM_START + 30,
4455 EL_CUSTOM_START + 31,
4457 EL_CUSTOM_START + 32,
4458 EL_CUSTOM_START + 33,
4459 EL_CUSTOM_START + 34,
4460 EL_CUSTOM_START + 35,
4462 EL_CUSTOM_START + 36,
4463 EL_CUSTOM_START + 37,
4464 EL_CUSTOM_START + 38,
4465 EL_CUSTOM_START + 39,
4467 EL_CUSTOM_START + 40,
4468 EL_CUSTOM_START + 41,
4469 EL_CUSTOM_START + 42,
4470 EL_CUSTOM_START + 43,
4472 EL_CUSTOM_START + 44,
4473 EL_CUSTOM_START + 45,
4474 EL_CUSTOM_START + 46,
4475 EL_CUSTOM_START + 47,
4477 EL_CUSTOM_START + 48,
4478 EL_CUSTOM_START + 49,
4479 EL_CUSTOM_START + 50,
4480 EL_CUSTOM_START + 51,
4482 EL_CUSTOM_START + 52,
4483 EL_CUSTOM_START + 53,
4484 EL_CUSTOM_START + 54,
4485 EL_CUSTOM_START + 55,
4487 EL_CUSTOM_START + 56,
4488 EL_CUSTOM_START + 57,
4489 EL_CUSTOM_START + 58,
4490 EL_CUSTOM_START + 59,
4492 EL_CUSTOM_START + 60,
4493 EL_CUSTOM_START + 61,
4494 EL_CUSTOM_START + 62,
4495 EL_CUSTOM_START + 63,
4497 EL_CUSTOM_START + 64,
4498 EL_CUSTOM_START + 65,
4499 EL_CUSTOM_START + 66,
4500 EL_CUSTOM_START + 67,
4502 EL_CUSTOM_START + 68,
4503 EL_CUSTOM_START + 69,
4504 EL_CUSTOM_START + 70,
4505 EL_CUSTOM_START + 71,
4507 EL_CUSTOM_START + 72,
4508 EL_CUSTOM_START + 73,
4509 EL_CUSTOM_START + 74,
4510 EL_CUSTOM_START + 75,
4512 EL_CUSTOM_START + 76,
4513 EL_CUSTOM_START + 77,
4514 EL_CUSTOM_START + 78,
4515 EL_CUSTOM_START + 79,
4517 EL_CUSTOM_START + 80,
4518 EL_CUSTOM_START + 81,
4519 EL_CUSTOM_START + 82,
4520 EL_CUSTOM_START + 83,
4522 EL_CUSTOM_START + 84,
4523 EL_CUSTOM_START + 85,
4524 EL_CUSTOM_START + 86,
4525 EL_CUSTOM_START + 87,
4527 EL_CUSTOM_START + 88,
4528 EL_CUSTOM_START + 89,
4529 EL_CUSTOM_START + 90,
4530 EL_CUSTOM_START + 91,
4532 EL_CUSTOM_START + 92,
4533 EL_CUSTOM_START + 93,
4534 EL_CUSTOM_START + 94,
4535 EL_CUSTOM_START + 95,
4537 EL_CUSTOM_START + 96,
4538 EL_CUSTOM_START + 97,
4539 EL_CUSTOM_START + 98,
4540 EL_CUSTOM_START + 99,
4542 EL_CUSTOM_START + 100,
4543 EL_CUSTOM_START + 101,
4544 EL_CUSTOM_START + 102,
4545 EL_CUSTOM_START + 103,
4547 EL_CUSTOM_START + 104,
4548 EL_CUSTOM_START + 105,
4549 EL_CUSTOM_START + 106,
4550 EL_CUSTOM_START + 107,
4552 EL_CUSTOM_START + 108,
4553 EL_CUSTOM_START + 109,
4554 EL_CUSTOM_START + 110,
4555 EL_CUSTOM_START + 111,
4557 EL_CUSTOM_START + 112,
4558 EL_CUSTOM_START + 113,
4559 EL_CUSTOM_START + 114,
4560 EL_CUSTOM_START + 115,
4562 EL_CUSTOM_START + 116,
4563 EL_CUSTOM_START + 117,
4564 EL_CUSTOM_START + 118,
4565 EL_CUSTOM_START + 119,
4567 EL_CUSTOM_START + 120,
4568 EL_CUSTOM_START + 121,
4569 EL_CUSTOM_START + 122,
4570 EL_CUSTOM_START + 123,
4572 EL_CUSTOM_START + 124,
4573 EL_CUSTOM_START + 125,
4574 EL_CUSTOM_START + 126,
4575 EL_CUSTOM_START + 127,
4577 EL_CUSTOM_START + 128,
4578 EL_CUSTOM_START + 129,
4579 EL_CUSTOM_START + 130,
4580 EL_CUSTOM_START + 131,
4582 EL_CUSTOM_START + 132,
4583 EL_CUSTOM_START + 133,
4584 EL_CUSTOM_START + 134,
4585 EL_CUSTOM_START + 135,
4587 EL_CUSTOM_START + 136,
4588 EL_CUSTOM_START + 137,
4589 EL_CUSTOM_START + 138,
4590 EL_CUSTOM_START + 139,
4592 EL_CUSTOM_START + 140,
4593 EL_CUSTOM_START + 141,
4594 EL_CUSTOM_START + 142,
4595 EL_CUSTOM_START + 143,
4597 EL_CUSTOM_START + 144,
4598 EL_CUSTOM_START + 145,
4599 EL_CUSTOM_START + 146,
4600 EL_CUSTOM_START + 147,
4602 EL_CUSTOM_START + 148,
4603 EL_CUSTOM_START + 149,
4604 EL_CUSTOM_START + 150,
4605 EL_CUSTOM_START + 151,
4607 EL_CUSTOM_START + 152,
4608 EL_CUSTOM_START + 153,
4609 EL_CUSTOM_START + 154,
4610 EL_CUSTOM_START + 155,
4612 EL_CUSTOM_START + 156,
4613 EL_CUSTOM_START + 157,
4614 EL_CUSTOM_START + 158,
4615 EL_CUSTOM_START + 159,
4617 EL_CUSTOM_START + 160,
4618 EL_CUSTOM_START + 161,
4619 EL_CUSTOM_START + 162,
4620 EL_CUSTOM_START + 163,
4622 EL_CUSTOM_START + 164,
4623 EL_CUSTOM_START + 165,
4624 EL_CUSTOM_START + 166,
4625 EL_CUSTOM_START + 167,
4627 EL_CUSTOM_START + 168,
4628 EL_CUSTOM_START + 169,
4629 EL_CUSTOM_START + 170,
4630 EL_CUSTOM_START + 171,
4632 EL_CUSTOM_START + 172,
4633 EL_CUSTOM_START + 173,
4634 EL_CUSTOM_START + 174,
4635 EL_CUSTOM_START + 175,
4637 EL_CUSTOM_START + 176,
4638 EL_CUSTOM_START + 177,
4639 EL_CUSTOM_START + 178,
4640 EL_CUSTOM_START + 179,
4642 EL_CUSTOM_START + 180,
4643 EL_CUSTOM_START + 181,
4644 EL_CUSTOM_START + 182,
4645 EL_CUSTOM_START + 183,
4647 EL_CUSTOM_START + 184,
4648 EL_CUSTOM_START + 185,
4649 EL_CUSTOM_START + 186,
4650 EL_CUSTOM_START + 187,
4652 EL_CUSTOM_START + 188,
4653 EL_CUSTOM_START + 189,
4654 EL_CUSTOM_START + 190,
4655 EL_CUSTOM_START + 191,
4657 EL_CUSTOM_START + 192,
4658 EL_CUSTOM_START + 193,
4659 EL_CUSTOM_START + 194,
4660 EL_CUSTOM_START + 195,
4662 EL_CUSTOM_START + 196,
4663 EL_CUSTOM_START + 197,
4664 EL_CUSTOM_START + 198,
4665 EL_CUSTOM_START + 199,
4667 EL_CUSTOM_START + 200,
4668 EL_CUSTOM_START + 201,
4669 EL_CUSTOM_START + 202,
4670 EL_CUSTOM_START + 203,
4672 EL_CUSTOM_START + 204,
4673 EL_CUSTOM_START + 205,
4674 EL_CUSTOM_START + 206,
4675 EL_CUSTOM_START + 207,
4677 EL_CUSTOM_START + 208,
4678 EL_CUSTOM_START + 209,
4679 EL_CUSTOM_START + 210,
4680 EL_CUSTOM_START + 211,
4682 EL_CUSTOM_START + 212,
4683 EL_CUSTOM_START + 213,
4684 EL_CUSTOM_START + 214,
4685 EL_CUSTOM_START + 215,
4687 EL_CUSTOM_START + 216,
4688 EL_CUSTOM_START + 217,
4689 EL_CUSTOM_START + 218,
4690 EL_CUSTOM_START + 219,
4692 EL_CUSTOM_START + 220,
4693 EL_CUSTOM_START + 221,
4694 EL_CUSTOM_START + 222,
4695 EL_CUSTOM_START + 223,
4697 EL_CUSTOM_START + 224,
4698 EL_CUSTOM_START + 225,
4699 EL_CUSTOM_START + 226,
4700 EL_CUSTOM_START + 227,
4702 EL_CUSTOM_START + 228,
4703 EL_CUSTOM_START + 229,
4704 EL_CUSTOM_START + 230,
4705 EL_CUSTOM_START + 231,
4707 EL_CUSTOM_START + 232,
4708 EL_CUSTOM_START + 233,
4709 EL_CUSTOM_START + 234,
4710 EL_CUSTOM_START + 235,
4712 EL_CUSTOM_START + 236,
4713 EL_CUSTOM_START + 237,
4714 EL_CUSTOM_START + 238,
4715 EL_CUSTOM_START + 239,
4717 EL_CUSTOM_START + 240,
4718 EL_CUSTOM_START + 241,
4719 EL_CUSTOM_START + 242,
4720 EL_CUSTOM_START + 243,
4722 EL_CUSTOM_START + 244,
4723 EL_CUSTOM_START + 245,
4724 EL_CUSTOM_START + 246,
4725 EL_CUSTOM_START + 247,
4727 EL_CUSTOM_START + 248,
4728 EL_CUSTOM_START + 249,
4729 EL_CUSTOM_START + 250,
4730 EL_CUSTOM_START + 251,
4732 EL_CUSTOM_START + 252,
4733 EL_CUSTOM_START + 253,
4734 EL_CUSTOM_START + 254,
4735 EL_CUSTOM_START + 255
4737 static int *editor_hl_custom_ptr = editor_hl_custom;
4738 static int *editor_el_custom_ptr = editor_el_custom;
4739 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4740 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4742 static int editor_hl_group[] =
4744 EL_INTERNAL_CASCADE_GE_ACTIVE,
4750 static int editor_el_group[] =
4764 EL_GROUP_START + 10,
4765 EL_GROUP_START + 11,
4767 EL_GROUP_START + 12,
4768 EL_GROUP_START + 13,
4769 EL_GROUP_START + 14,
4770 EL_GROUP_START + 15,
4772 EL_GROUP_START + 16,
4773 EL_GROUP_START + 17,
4774 EL_GROUP_START + 18,
4775 EL_GROUP_START + 19,
4777 EL_GROUP_START + 20,
4778 EL_GROUP_START + 21,
4779 EL_GROUP_START + 22,
4780 EL_GROUP_START + 23,
4782 EL_GROUP_START + 24,
4783 EL_GROUP_START + 25,
4784 EL_GROUP_START + 26,
4785 EL_GROUP_START + 27,
4787 EL_GROUP_START + 28,
4788 EL_GROUP_START + 29,
4789 EL_GROUP_START + 30,
4792 static int *editor_hl_group_ptr = editor_hl_group;
4793 static int *editor_el_group_ptr = editor_el_group;
4794 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4795 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4797 static int editor_hl_reference[] =
4799 EL_INTERNAL_CASCADE_REF_ACTIVE,
4805 static int editor_el_reference[] =
4809 EL_TRIGGER_CE_VALUE,
4810 EL_TRIGGER_CE_SCORE,
4814 EL_CURRENT_CE_VALUE,
4815 EL_CURRENT_CE_SCORE,
4837 static int *editor_hl_reference_ptr = editor_hl_reference;
4838 static int *editor_el_reference_ptr = editor_el_reference;
4839 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4840 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4842 static int editor_hl_user_defined[] =
4844 EL_INTERNAL_CASCADE_USER_ACTIVE,
4850 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4851 static int *editor_el_user_defined_ptr = NULL;
4852 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4853 static int num_editor_el_user_defined = 0;
4855 static int editor_hl_dynamic[] =
4857 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4863 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4864 static int *editor_el_dynamic_ptr = NULL;
4865 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4866 static int num_editor_el_dynamic = 0;
4868 static int editor_hl_empty[] = { EL_EMPTY };
4869 static int *editor_el_empty = NULL; /* dynamically allocated */
4871 static int *editor_hl_empty_ptr = editor_hl_empty;
4872 static int *editor_el_empty_ptr = NULL;
4873 static int num_editor_hl_empty = 0;
4874 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4876 static boolean use_el_empty = FALSE;
4878 static int *editor_elements = NULL; /* dynamically allocated */
4879 static int num_editor_elements = 0; /* dynamically determined */
4881 static boolean setup_editor_cascade_never = FALSE;
4883 static int editor_hl_unused[] = { EL_EMPTY };
4884 static int *editor_hl_unused_ptr = editor_hl_unused;
4885 static int num_editor_hl_unused = 0;
4889 boolean *setup_value;
4890 boolean *setup_cascade_value;
4892 int **headline_list;
4893 int *headline_list_size;
4896 int *element_list_size;
4898 boolean last_setup_value;
4900 editor_elements_info[] =
4903 &setup.editor.el_classic,
4904 &setup_editor_cascade_never,
4905 &editor_hl_unused_ptr, &num_editor_hl_unused,
4906 &editor_el_players_ptr, &num_editor_el_players
4909 &setup.editor.el_classic,
4910 &setup.editor_cascade.el_bd,
4911 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4912 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4915 &setup.editor.el_classic,
4916 &setup.editor_cascade.el_em,
4917 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4918 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4921 &setup.editor.el_classic,
4922 &setup.editor_cascade.el_emc,
4923 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4924 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4927 &setup.editor.el_classic,
4928 &setup.editor_cascade.el_rnd,
4929 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4930 &editor_el_rnd_ptr, &num_editor_el_rnd
4933 &setup.editor.el_classic,
4934 &setup.editor_cascade.el_sb,
4935 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4936 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4939 &setup.editor.el_classic,
4940 &setup.editor_cascade.el_sp,
4941 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4942 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4945 &setup.editor.el_classic,
4946 &setup.editor_cascade.el_dc,
4947 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4948 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4951 &setup.editor.el_classic,
4952 &setup.editor_cascade.el_dx,
4953 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4954 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4957 &setup.editor.el_classic,
4958 &setup.editor_cascade.el_chars,
4959 &editor_hl_chars_ptr, &num_editor_hl_chars,
4960 &editor_el_chars_ptr, &num_editor_el_chars
4963 &setup.editor.el_classic,
4964 &setup.editor_cascade.el_steel_chars,
4965 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4966 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4969 &setup.editor.el_custom,
4970 &setup.editor_cascade.el_ce,
4971 &editor_hl_custom_ptr, &num_editor_hl_custom,
4972 &editor_el_custom_ptr, &num_editor_el_custom
4975 &setup.editor.el_custom,
4976 &setup.editor_cascade.el_ge,
4977 &editor_hl_group_ptr, &num_editor_hl_group,
4978 &editor_el_group_ptr, &num_editor_el_group
4981 &setup.editor.el_custom,
4982 &setup.editor_cascade.el_ref,
4983 &editor_hl_reference_ptr, &num_editor_hl_reference,
4984 &editor_el_reference_ptr, &num_editor_el_reference
4987 &setup.editor.el_user_defined,
4988 &setup.editor_cascade.el_user,
4989 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4990 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4993 &setup.editor.el_dynamic,
4994 &setup.editor_cascade.el_dynamic,
4995 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4996 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5001 &editor_hl_empty_ptr, &num_editor_hl_empty,
5002 &editor_el_empty_ptr, &num_editor_el_empty,
5014 -----------------------------------------------------------------------------
5016 -----------------------------------------------------------------------------
5019 static int getMaxInfoTextLength()
5021 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5024 static int getTextWidthForGadget(char *text)
5029 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5032 static int getTextWidthForDrawingArea(char *text)
5037 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5040 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5042 return (gi->x + gi->width + getTextWidthForGadget(text));
5045 static char *getElementInfoText(int element)
5047 char *info_text = NULL;
5049 if (element < MAX_NUM_ELEMENTS)
5051 if (strlen(element_info[element].description) > 0)
5052 info_text = element_info[element].description;
5053 else if (element_info[element].custom_description != NULL)
5054 info_text = element_info[element].custom_description;
5055 else if (element_info[element].editor_description != NULL)
5056 info_text = element_info[element].editor_description;
5059 if (info_text == NULL)
5060 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5065 static char *getElementDescriptionFilenameExt(char *basename)
5067 char *elements_subdir = "elements";
5068 static char *elements_subdir2 = NULL;
5069 static char *filename = NULL;
5071 if (elements_subdir2 == NULL)
5072 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5074 checked_free(filename);
5076 /* 1st try: look for element description in current level set directory */
5077 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5078 if (fileExists(filename))
5083 /* 2nd try: look for element description in the game's base directory */
5084 filename = getPath3(options.docs_directory, elements_subdir, basename);
5085 if (fileExists(filename))
5091 char *getElementDescriptionFilename(int element)
5093 char basename[MAX_FILENAME_LEN];
5096 /* 1st try: look for element description file for exactly this element */
5097 sprintf(basename, "%s.txt", element_info[element].token_name);
5098 filename = getElementDescriptionFilenameExt(basename);
5099 if (filename != NULL)
5102 /* 2nd try: look for element description file for this element's class */
5103 sprintf(basename, "%s.txt", element_info[element].class_name);
5104 filename = getElementDescriptionFilenameExt(basename);
5105 if (filename != NULL)
5111 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5113 boolean element_found[NUM_FILE_ELEMENTS];
5116 /* initialize list of used elements to "not used" */
5117 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5118 element_found[i] = FALSE;
5120 /* find all elements used in current level */
5121 for (y = 0; y < lev_fieldy; y++)
5122 for (x = 0; x < lev_fieldx; x++)
5123 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5124 element_found[Feld[x][y]] = TRUE;
5128 /* count number of elements used in current level */
5129 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5130 if (element_found[i])
5133 /* add space for up to 3 more elements for padding that may be needed */
5136 /* free memory for old list of elements, if needed */
5137 checked_free(*elements);
5139 /* allocate memory for new list of elements */
5140 *elements = checked_malloc(*num_elements * sizeof(int));
5144 /* add all elements used in current level (non-custom/group elements) */
5145 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5146 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5147 (*elements)[(*num_elements)++] = i;
5149 /* add all elements used in current level (custom/group elements) */
5150 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5151 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5152 (*elements)[(*num_elements)++] = i;
5154 while (*num_elements % 4) /* pad with empty elements, if needed */
5155 (*elements)[(*num_elements)++] = EL_EMPTY;
5158 static void ReinitializeElementList()
5160 static boolean initialization_needed = TRUE;
5164 if (initialization_needed)
5166 LoadSetup_EditorCascade(); /* load last editor cascade state */
5168 /* initialize editor cascade element from saved cascade state */
5169 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5171 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5172 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5174 if (IS_EDITOR_CASCADE(*cascade_element))
5176 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5177 EL_CASCADE_INACTIVE(*cascade_element));
5180 initialization_needed = FALSE;
5183 checked_free(editor_elements);
5185 /* reload optional user defined element list for each invocation of editor */
5186 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5187 &num_editor_el_user_defined);
5189 /* initialize dynamic level element list for each invocation of editor */
5190 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5191 &num_editor_el_dynamic);
5193 /* initialize list of empty elements (used for padding, if needed) */
5194 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5195 editor_el_empty[i] = EL_EMPTY;
5197 /* do some sanity checks for each element from element list */
5198 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5200 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5202 int element = (*editor_elements_info[i].element_list)[j];
5204 if (element >= NUM_FILE_ELEMENTS)
5205 Error(ERR_WARN, "editor element %d is runtime element", element);
5207 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5208 Error(ERR_WARN, "no element description for element %d", element);
5212 num_editor_elements = 0;
5213 use_el_empty = FALSE;
5215 /* determine size of element list */
5216 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5218 boolean found_inactive_cascade = FALSE;
5220 if (*editor_elements_info[i].setup_value)
5222 if (setup.editor.el_headlines)
5224 // required for correct padding of palette headline buttons
5225 if (*editor_elements_info[i].headline_list_size > 0)
5226 num_editor_elements += editor.palette.cols;
5228 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5230 int element = (*editor_elements_info[i].headline_list)[j];
5232 if (IS_EDITOR_CASCADE_INACTIVE(element))
5233 found_inactive_cascade = TRUE;
5237 if (found_inactive_cascade)
5240 // required for correct padding of palette element buttons
5241 int element_list_size = *editor_elements_info[i].element_list_size;
5243 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5244 int element_buttons = editor.palette.cols * element_rows;
5246 num_editor_elements += element_buttons;
5250 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5252 /* offer at least as many elements as element buttons exist */
5253 use_el_empty = TRUE;
5254 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5256 num_editor_elements += num_editor_el_empty;
5259 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5261 /* fill element list */
5262 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5264 boolean found_inactive_cascade = FALSE;
5266 if (*editor_elements_info[i].setup_value)
5268 if (setup.editor.el_headlines)
5270 // required for correct padding of palette headline buttons
5271 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5272 editor.palette.cols : 0);
5274 for (j = 0; j < headline_size; j++)
5276 // use empty elements for padding of palette headline buttons
5277 int element = (j < *editor_elements_info[i].headline_list_size ?
5278 (*editor_elements_info[i].headline_list)[j] :
5279 editor_el_empty[0]);
5281 editor_elements[pos++] = element;
5283 if (IS_EDITOR_CASCADE_INACTIVE(element))
5284 found_inactive_cascade = TRUE;
5288 if (found_inactive_cascade)
5291 // required for correct padding of palette element buttons
5292 int element_list_size = *editor_elements_info[i].element_list_size;
5294 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5295 int element_buttons = editor.palette.cols * element_rows;
5297 // copy all elements from element list
5298 for (j = 0; j < element_list_size; j++)
5299 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5301 // use empty elements for padding of palette element buttons
5302 for (j = 0; j < element_buttons - element_list_size; j++)
5303 editor_elements[pos++] = editor_el_empty[0];
5307 /* (this function is also called before editor gadgets are initialized!) */
5308 AdjustElementListScrollbar();
5311 void PrintEditorElementList()
5313 boolean *stop = &setup.editor.el_user_defined;
5316 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5318 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5320 if (IS_EDITOR_CASCADE(cascade_element))
5322 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5323 char *headline = element_info[cascade_element_show].editor_description;
5325 PrintLineWithPrefix("# ", "-", 77);
5326 Print("# %s\n", headline);
5327 PrintLineWithPrefix("# ", "-", 77);
5330 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5332 int element = (*editor_elements_info[i].headline_list)[j];
5334 if (IS_EDITOR_CASCADE(element))
5335 element = EL_CHAR_MINUS;
5337 Print("# %s\n", element_info[element].token_name);
5343 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5345 int element = (*editor_elements_info[i].element_list)[j];
5347 Print("# %s\n", element_info[element].token_name);
5355 static void ReinitializeElementListButtons()
5357 static boolean last_setup_value_headlines = FALSE;
5358 static boolean initialization_needed = TRUE;
5361 if (!initialization_needed) /* check if editor element setup has changed */
5363 if (last_setup_value_headlines != setup.editor.el_headlines)
5364 initialization_needed = TRUE;
5366 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5367 if (editor_elements_info[i].last_setup_value !=
5368 *editor_elements_info[i].setup_value)
5369 initialization_needed = TRUE;
5372 if (!initialization_needed)
5375 FreeLevelEditorGadgets();
5376 CreateLevelEditorGadgets();
5378 /* store current setup values for next invocation of this function */
5379 last_setup_value_headlines = setup.editor.el_headlines;
5380 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5381 editor_elements_info[i].last_setup_value =
5382 *editor_elements_info[i].setup_value;
5384 initialization_needed = FALSE;
5387 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5390 int border_graphic =
5391 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5392 struct GraphicInfo *g = &graphic_info[border_graphic];
5393 Bitmap *src_bitmap = g->bitmap;
5394 int src_x = g->src_x;
5395 int src_y = g->src_y;
5396 int border_size = g->border_size;
5397 int border_xpos = g->width - border_size;
5398 int border_ypos = g->height - border_size;
5399 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5402 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5403 border_size, border_size,
5404 dest_x - border_size, dest_y - border_size);
5405 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5406 border_size, border_size,
5407 dest_x + width, dest_y - border_size);
5408 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5409 border_size, border_size,
5410 dest_x - border_size, dest_y + height);
5411 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5412 border_size, border_size,
5413 dest_x + width, dest_y + height);
5415 for (i = 0; i < width / tilesize; i++)
5417 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5418 tilesize, border_size,
5419 dest_x + i * tilesize, dest_y - border_size);
5420 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5421 tilesize, border_size,
5422 dest_x + i * tilesize, dest_y + height);
5425 for (i = 0; i < height / tilesize; i++)
5427 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5428 border_size, tilesize,
5429 dest_x - border_size, dest_y + i * tilesize);
5430 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5431 border_size, tilesize,
5432 dest_x + width, dest_y + i * tilesize);
5435 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5438 static void DrawEditorElement(int x, int y, int element)
5440 DrawSizedElement(x, y, element, ed_tilesize);
5443 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5445 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5448 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5450 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5453 static void DrawDrawingArea(int id)
5455 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5458 int *value = drawingarea_info[id].value;
5459 int area_xsize = drawingarea_info[id].area_xsize;
5460 int area_ysize = drawingarea_info[id].area_ysize;
5461 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5463 for (x = 0; x < area_xsize; x++)
5464 for (y = 0; y < area_ysize; y++)
5465 DrawSizedGraphicExt(drawto,
5466 gi->x + x * tilesize,
5467 gi->y + y * tilesize,
5468 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5471 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5474 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5475 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5477 BlitBitmap(drawto, drawto,
5478 SX + (dx == -1 ? ed_tilesize : 0),
5479 SY + (dy == -1 ? ed_tilesize : 0),
5480 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5481 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5482 SX + (dx == +1 ? ed_tilesize : 0),
5483 SY + (dy == +1 ? ed_tilesize : 0));
5487 x = (dx == 1 ? 0 : ed_fieldx - 1);
5488 for (y = 0; y < ed_fieldy; y++)
5489 DrawEditorElementOrWall(x, y, from_x, from_y);
5493 y = (dy == 1 ? 0 : ed_fieldy - 1);
5494 for (x = 0; x < ed_fieldx; x++)
5495 DrawEditorElementOrWall(x, y, from_x, from_y);
5498 redraw_mask |= REDRAW_FIELD;
5502 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5505 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5508 static void CreateControlButtons()
5510 struct GadgetInfo *gi;
5513 /* create toolbox buttons */
5514 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5516 int id = controlbutton_info[i].gadget_id;
5517 int type = controlbutton_info[i].gadget_type;
5518 int graphic = controlbutton_info[i].graphic;
5519 struct XYTileSize *pos = controlbutton_info[i].pos;
5520 struct GraphicInfo *gd = &graphic_info[graphic];
5521 Bitmap *deco_bitmap = NULL;
5522 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5523 int tile_size = 0, deco_shift = 0;
5524 boolean deco_masked = FALSE;
5525 int gd_x1 = gd->src_x;
5526 int gd_y1 = gd->src_y;
5527 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5528 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5529 int gd_x1a = gd->src_x + gd->active_xoffset;
5530 int gd_y1a = gd->src_y + gd->active_yoffset;
5531 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5532 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5535 unsigned int event_mask;
5536 int radio_button_nr = RADIO_NR_NONE;
5537 boolean checked = FALSE;
5539 if (type == GD_TYPE_RADIO_BUTTON)
5541 event_mask = GD_EVENT_PRESSED;
5542 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5544 if (id == drawing_function)
5549 if (id == GADGET_ID_WRAP_LEFT ||
5550 id == GADGET_ID_WRAP_RIGHT ||
5551 id == GADGET_ID_WRAP_UP ||
5552 id == GADGET_ID_WRAP_DOWN)
5553 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5555 event_mask = GD_EVENT_RELEASED;
5558 if (id == GADGET_ID_PROPERTIES ||
5559 id == GADGET_ID_PALETTE)
5564 else if (id == GADGET_ID_ELEMENT_LEFT ||
5565 id == GADGET_ID_ELEMENT_MIDDLE ||
5566 id == GADGET_ID_ELEMENT_RIGHT)
5571 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
5572 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
5573 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
5575 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
5576 editor.button.element_left.tile_size :
5577 id == GADGET_ID_ELEMENT_MIDDLE ?
5578 editor.button.element_middle.tile_size :
5579 id == GADGET_ID_ELEMENT_RIGHT ?
5580 editor.button.element_right.tile_size : 0);
5582 // make sure that decoration does not overlap gadget border
5583 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
5585 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
5587 deco_xpos = (gd->width - tile_size) / 2;
5588 deco_ypos = (gd->height - tile_size) / 2;
5590 deco_masked = gd->draw_masked;
5598 gi = CreateGadget(GDI_CUSTOM_ID, id,
5599 GDI_CUSTOM_TYPE_ID, i,
5600 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5603 GDI_WIDTH, gd->width,
5604 GDI_HEIGHT, gd->height,
5606 GDI_STATE, GD_BUTTON_UNPRESSED,
5607 GDI_RADIO_NR, radio_button_nr,
5608 GDI_CHECKED, checked,
5609 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5610 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5611 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5612 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5613 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5614 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5615 GDI_DECORATION_SIZE, tile_size, tile_size,
5616 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
5617 GDI_DECORATION_MASKED, deco_masked,
5618 GDI_EVENT_MASK, event_mask,
5619 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5620 GDI_CALLBACK_ACTION, HandleControlButtons,
5624 Error(ERR_EXIT, "cannot create gadget");
5626 level_editor_gadget[id] = gi;
5629 /* these values are not constant, but can change at runtime */
5630 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5631 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5632 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5633 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5634 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5635 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5636 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5637 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5638 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5639 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5640 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5641 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5643 /* create buttons for scrolling of drawing area and element list */
5644 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5646 int id = scrollbutton_info[i].gadget_id;
5647 int graphic = scrollbutton_info[i].graphic;
5648 struct GraphicInfo *gd = &graphic_info[graphic];
5649 Bitmap *gd_bitmap = gd->bitmap;
5650 int gd_x1 = gd->src_x;
5651 int gd_y1 = gd->src_y;
5652 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5653 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5654 int width = gd->width;
5655 int height = gd->height;
5656 int x = scrollbutton_pos[i].x;
5657 int y = scrollbutton_pos[i].y;
5658 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5660 if (id == GADGET_ID_SCROLL_LIST_UP ||
5661 id == GADGET_ID_SCROLL_LIST_DOWN)
5672 gi = CreateGadget(GDI_CUSTOM_ID, id,
5673 GDI_CUSTOM_TYPE_ID, i,
5674 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5679 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5680 GDI_STATE, GD_BUTTON_UNPRESSED,
5681 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5682 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5683 GDI_EVENT_MASK, event_mask,
5684 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5685 GDI_CALLBACK_ACTION, HandleControlButtons,
5689 Error(ERR_EXIT, "cannot create gadget");
5691 level_editor_gadget[id] = gi;
5694 /* create buttons for element list */
5695 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5697 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5698 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5699 struct GraphicInfo *gd = &graphic_info[graphic];
5700 Bitmap *gd_bitmap = gd->bitmap;
5701 Bitmap *deco_bitmap;
5702 int deco_x, deco_y, deco_xpos, deco_ypos;
5703 int gd_x1 = gd->src_x;
5704 int gd_y1 = gd->src_y;
5705 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5706 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5707 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5708 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5709 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5710 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5711 int element = editor_elements[i];
5712 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
5713 unsigned int event_mask = GD_EVENT_RELEASED;
5715 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
5717 deco_xpos = (gd->width - tile_size) / 2;
5718 deco_ypos = (gd->height - tile_size) / 2;
5720 gi = CreateGadget(GDI_CUSTOM_ID, id,
5721 GDI_CUSTOM_TYPE_ID, i,
5722 GDI_INFO_TEXT, getElementInfoText(element),
5725 GDI_WIDTH, gd->width,
5726 GDI_HEIGHT, gd->height,
5727 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5728 GDI_STATE, GD_BUTTON_UNPRESSED,
5729 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5730 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5731 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5732 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5733 GDI_DECORATION_SIZE, tile_size, tile_size,
5734 GDI_DECORATION_SHIFTING, 1, 1,
5735 GDI_EVENT_MASK, event_mask,
5736 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5737 GDI_CALLBACK_ACTION, HandleControlButtons,
5741 Error(ERR_EXIT, "cannot create gadget");
5743 level_editor_gadget[id] = gi;
5747 static void CreateCounterButtons()
5749 int max_infotext_len = getMaxInfoTextLength();
5752 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5755 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
5756 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
5758 /* determine horizontal position to the right of specified gadget */
5759 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5760 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5761 ED_GADGET_TEXT_DISTANCE);
5763 /* determine horizontal offset for leading text */
5764 if (counterbutton_info[i].text_left != NULL)
5765 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5767 for (j = 0; j < 2; j++)
5769 struct GadgetInfo *gi;
5771 counterbutton_info[i].gadget_id_down :
5772 counterbutton_info[i].gadget_id_up);
5774 struct GraphicInfo *gd;
5775 int gd_x1, gd_x2, gd_y1, gd_y2;
5776 unsigned int event_mask;
5777 char infotext[max_infotext_len + 1];
5779 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5781 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5784 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
5785 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
5787 event_mask |= GD_EVENT_RELEASED;
5791 x = DX + editor.button.prev_level.x;
5792 y = DY + editor.button.prev_level.y;
5796 x = DX + editor.button.next_level.x;
5797 y = DY + editor.button.next_level.y;
5803 IMG_EDITOR_COUNTER_DOWN :
5804 IMG_EDITOR_COUNTER_UP);
5807 gd = &graphic_info[graphic];
5811 gd_x2 = gd->src_x + gd->pressed_xoffset;
5812 gd_y2 = gd->src_y + gd->pressed_yoffset;
5814 sprintf(infotext, "%s counter value by 1, 5 or 10",
5815 (j == 0 ? "decrease" : "increase"));
5817 gi = CreateGadget(GDI_CUSTOM_ID, id,
5818 GDI_CUSTOM_TYPE_ID, i,
5819 GDI_INFO_TEXT, infotext,
5822 GDI_WIDTH, gd->width,
5823 GDI_HEIGHT, gd->height,
5824 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5825 GDI_STATE, GD_BUTTON_UNPRESSED,
5826 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5827 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5828 GDI_EVENT_MASK, event_mask,
5829 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5830 GDI_CALLBACK_ACTION, HandleCounterButtons,
5834 Error(ERR_EXIT, "cannot create gadget");
5836 level_editor_gadget[id] = gi;
5837 right_gadget_border[id] =
5838 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5840 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
5844 int font_type = FONT_INPUT_1;
5845 int font_type_active = FONT_INPUT_1_ACTIVE;
5847 id = counterbutton_info[i].gadget_id_text;
5849 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5851 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5853 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
5855 font_type = FONT_LEVEL_NUMBER;
5856 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5858 x = DX + editor.input.level_number.x;
5859 y = DY + editor.input.level_number.y;
5863 graphic = IMG_EDITOR_COUNTER_INPUT;
5866 gd = &graphic_info[graphic];
5870 gd_x2 = gd->src_x + gd->active_xoffset;
5871 gd_y2 = gd->src_y + gd->active_yoffset;
5873 gi = CreateGadget(GDI_CUSTOM_ID, id,
5874 GDI_CUSTOM_TYPE_ID, i,
5875 GDI_INFO_TEXT, "enter counter value",
5878 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5879 GDI_NUMBER_VALUE, 0,
5880 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5881 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5882 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5883 GDI_TEXT_FONT, font_type,
5884 GDI_TEXT_FONT_ACTIVE, font_type_active,
5885 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5886 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5887 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5888 GDI_DESIGN_WIDTH, gd->width,
5889 GDI_EVENT_MASK, event_mask,
5890 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5891 GDI_CALLBACK_ACTION, HandleCounterButtons,
5895 Error(ERR_EXIT, "cannot create gadget");
5897 level_editor_gadget[id] = gi;
5898 right_gadget_border[id] =
5899 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5901 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
5907 static void CreateDrawingAreas()
5911 /* these values are not constant, but can change at runtime */
5912 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5913 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5915 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5917 struct GadgetInfo *gi;
5918 unsigned int event_mask;
5919 int id = drawingarea_info[i].gadget_id;
5920 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
5921 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
5922 int area_xsize = drawingarea_info[i].area_xsize;
5923 int area_ysize = drawingarea_info[i].area_ysize;
5924 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
5925 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
5928 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5929 GD_EVENT_OFF_BORDERS;
5931 /* determine horizontal position to the right of specified gadget */
5932 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5933 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5934 ED_DRAWINGAREA_TEXT_DISTANCE);
5936 /* determine horizontal offset for leading text */
5937 if (drawingarea_info[i].text_left != NULL)
5938 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5940 gi = CreateGadget(GDI_CUSTOM_ID, id,
5941 GDI_CUSTOM_TYPE_ID, i,
5944 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5945 GDI_AREA_SIZE, area_xsize, area_ysize,
5946 GDI_ITEM_SIZE, item_size, item_size,
5947 GDI_EVENT_MASK, event_mask,
5948 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5949 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5953 Error(ERR_EXIT, "cannot create gadget");
5955 level_editor_gadget[id] = gi;
5956 right_gadget_border[id] =
5957 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5961 static void CreateTextInputGadgets()
5963 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
5964 int max_infotext_len = getMaxInfoTextLength();
5967 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5969 int gd_x1 = gd->src_x;
5970 int gd_y1 = gd->src_y;
5971 int gd_x2 = gd->src_x + gd->active_xoffset;
5972 int gd_y2 = gd->src_y + gd->active_yoffset;
5973 struct GadgetInfo *gi;
5974 unsigned int event_mask;
5975 char infotext[MAX_OUTPUT_LINESIZE + 1];
5976 int id = textinput_info[i].gadget_id;
5979 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
5981 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
5982 int border_size = gd->border_size;
5983 int font_nr = FONT_INPUT_1;
5984 int font_height = getFontHeight(font_nr);
5985 int xoffset = element_border + TILEX + element_border + 3 * border_size;
5986 int yoffset = element_border + (TILEY - font_height) / 2;
5988 x = (editor.settings.element_name.x != -1 ?
5989 editor.settings.element_name.x :
5990 editor.settings.element_graphic.x + xoffset) - border_size;
5991 y = (editor.settings.element_name.y != -1 ?
5992 editor.settings.element_name.y :
5993 editor.settings.element_graphic.y + yoffset) - border_size;
5997 x = ED_SETTINGS_X(textinput_info[i].x);
5998 y = ED_SETTINGS_Y(textinput_info[i].y);
6001 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6003 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6004 infotext[max_infotext_len] = '\0';
6006 gi = CreateGadget(GDI_CUSTOM_ID, id,
6007 GDI_CUSTOM_TYPE_ID, i,
6008 GDI_INFO_TEXT, infotext,
6011 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6012 GDI_TEXT_VALUE, textinput_info[i].value,
6013 GDI_TEXT_SIZE, textinput_info[i].size,
6014 GDI_TEXT_FONT, FONT_INPUT_1,
6015 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6016 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6017 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6018 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6019 GDI_DESIGN_WIDTH, gd->width,
6020 GDI_EVENT_MASK, event_mask,
6021 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6022 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6026 Error(ERR_EXIT, "cannot create gadget");
6028 level_editor_gadget[id] = gi;
6032 static void CreateTextAreaGadgets()
6034 int max_infotext_len = getMaxInfoTextLength();
6037 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6039 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6040 int gd_x1 = gd->src_x;
6041 int gd_y1 = gd->src_y;
6042 int gd_x2 = gd->src_x + gd->active_xoffset;
6043 int gd_y2 = gd->src_y + gd->active_yoffset;
6044 struct GadgetInfo *gi;
6045 unsigned int event_mask;
6046 char infotext[MAX_OUTPUT_LINESIZE + 1];
6047 int id = textarea_info[i].gadget_id;
6048 int area_xsize = textarea_info[i].xsize;
6049 int area_ysize = textarea_info[i].ysize;
6051 event_mask = GD_EVENT_TEXT_LEAVING;
6053 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6054 infotext[max_infotext_len] = '\0';
6056 gi = CreateGadget(GDI_CUSTOM_ID, id,
6057 GDI_CUSTOM_TYPE_ID, i,
6058 GDI_INFO_TEXT, infotext,
6059 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6060 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6061 GDI_TYPE, GD_TYPE_TEXT_AREA,
6062 GDI_AREA_SIZE, area_xsize, area_ysize,
6063 GDI_TEXT_FONT, FONT_INPUT_1,
6064 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6065 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6066 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6067 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6068 GDI_DESIGN_WIDTH, gd->width,
6069 GDI_EVENT_MASK, event_mask,
6070 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6071 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6075 Error(ERR_EXIT, "cannot create gadget");
6077 level_editor_gadget[id] = gi;
6081 static void CreateSelectboxGadgets()
6083 int max_infotext_len = getMaxInfoTextLength();
6086 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6088 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6089 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6090 int gd_x1 = gd->src_x;
6091 int gd_y1 = gd->src_y;
6092 int gd_x2 = gd->src_x + gd->active_xoffset;
6093 int gd_y2 = gd->src_y + gd->active_yoffset;
6094 int selectbox_button_xsize = gd2->width;
6095 struct GadgetInfo *gi;
6096 unsigned int event_mask;
6097 char infotext[MAX_OUTPUT_LINESIZE + 1];
6098 int id = selectbox_info[i].gadget_id;
6099 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6100 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6102 if (selectbox_info[i].size == -1) /* dynamically determine size */
6104 /* (we cannot use -1 for uninitialized values if we directly compare
6105 with results from strlen(), because the '<' and '>' operation will
6106 implicitely cast -1 to an unsigned integer value!) */
6107 selectbox_info[i].size = 0;
6109 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6110 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6111 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6113 selectbox_info[i].size++; /* add one character empty space */
6116 event_mask = GD_EVENT_RELEASED |
6117 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6119 /* determine horizontal position to the right of specified gadget */
6120 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6121 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6122 ED_GADGET_TEXT_DISTANCE);
6124 /* determine horizontal offset for leading text */
6125 if (selectbox_info[i].text_left != NULL)
6126 x += getTextWidthForGadget(selectbox_info[i].text_left);
6128 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6129 infotext[max_infotext_len] = '\0';
6131 gi = CreateGadget(GDI_CUSTOM_ID, id,
6132 GDI_CUSTOM_TYPE_ID, i,
6133 GDI_INFO_TEXT, infotext,
6136 GDI_TYPE, GD_TYPE_SELECTBOX,
6137 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6138 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6139 GDI_TEXT_SIZE, selectbox_info[i].size,
6140 GDI_TEXT_FONT, FONT_INPUT_1,
6141 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6142 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6143 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6144 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6145 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6146 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6147 GDI_DESIGN_WIDTH, gd->width,
6148 GDI_EVENT_MASK, event_mask,
6149 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6150 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6154 Error(ERR_EXIT, "cannot create gadget");
6156 level_editor_gadget[id] = gi;
6157 right_gadget_border[id] =
6158 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6162 static void CreateTextbuttonGadgets()
6164 int max_infotext_len = getMaxInfoTextLength();
6167 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6169 int id = textbutton_info[i].gadget_id;
6171 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6172 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6174 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6175 int gadget_distance =
6176 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6177 struct GraphicInfo *gd = &graphic_info[graphic];
6178 int gd_x1 = gd->src_x;
6179 int gd_y1 = gd->src_y;
6180 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6181 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6182 int gd_x1a = gd->src_x + gd->active_xoffset;
6183 int gd_y1a = gd->src_y + gd->active_yoffset;
6184 int border_xsize = gd->border_size + gd->draw_xoffset;
6185 int border_ysize = gd->border_size;
6186 struct GadgetInfo *gi;
6187 unsigned int event_mask;
6188 char infotext[MAX_OUTPUT_LINESIZE + 1];
6189 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6190 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6192 if (textbutton_info[i].size == -1) /* dynamically determine size */
6193 textbutton_info[i].size = strlen(textbutton_info[i].text);
6195 event_mask = GD_EVENT_RELEASED;
6197 sprintf(infotext, "%s", textbutton_info[i].infotext);
6198 infotext[max_infotext_len] = '\0';
6200 /* determine horizontal position to the right of specified gadget */
6201 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6203 int gadget_id_align = textbutton_info[i].gadget_id_align;
6205 x = right_gadget_border[gadget_id_align] + gadget_distance;
6207 if (textbutton_info[i].y == -1)
6208 y = level_editor_gadget[gadget_id_align]->y;
6211 /* determine horizontal offset for leading text */
6212 if (textbutton_info[i].text_left != NULL)
6213 x += getTextWidthForGadget(textbutton_info[i].text_left);
6215 gi = CreateGadget(GDI_CUSTOM_ID, id,
6216 GDI_CUSTOM_TYPE_ID, i,
6217 GDI_INFO_TEXT, infotext,
6220 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6221 GDI_TEXT_VALUE, textbutton_info[i].text,
6222 GDI_TEXT_SIZE, textbutton_info[i].size,
6223 GDI_TEXT_FONT, FONT_INPUT_2,
6224 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6225 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6226 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6227 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6228 GDI_BORDER_SIZE, border_xsize, border_ysize,
6229 GDI_DESIGN_WIDTH, gd->width,
6230 GDI_DECORATION_SHIFTING, 1, 1,
6231 GDI_EVENT_MASK, event_mask,
6232 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6233 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6237 Error(ERR_EXIT, "cannot create gadget");
6239 level_editor_gadget[id] = gi;
6240 right_gadget_border[id] =
6241 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6245 static void CreateGraphicbuttonGadgets()
6247 struct GadgetInfo *gi;
6248 unsigned int event_mask;
6251 /* create buttons for scrolling of drawing area and element list */
6252 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6254 int id = graphicbutton_info[i].gadget_id;
6255 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6256 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6257 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6258 int gd_x1 = gd->src_x;
6259 int gd_y1 = gd->src_y;
6260 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6261 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6263 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6265 /* determine horizontal position to the right of specified gadget */
6266 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6267 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6268 ED_GADGET_TEXT_DISTANCE);
6270 /* determine horizontal offset for leading text */
6271 if (graphicbutton_info[i].text_left != NULL)
6272 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6274 gi = CreateGadget(GDI_CUSTOM_ID, id,
6275 GDI_CUSTOM_TYPE_ID, i,
6276 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6279 GDI_WIDTH, gd->width,
6280 GDI_HEIGHT, gd->height,
6281 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6282 GDI_STATE, GD_BUTTON_UNPRESSED,
6283 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6284 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6285 GDI_EVENT_MASK, event_mask,
6286 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6287 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6291 Error(ERR_EXIT, "cannot create gadget");
6293 level_editor_gadget[id] = gi;
6294 right_gadget_border[id] =
6295 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6299 static void CreateScrollbarGadgets()
6303 /* these values are not constant, but can change at runtime */
6304 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6305 SX + ED_SCROLL_HORIZONTAL_XPOS;
6306 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6307 SY + ED_SCROLL_HORIZONTAL_YPOS;
6308 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6309 ED_SCROLL_HORIZONTAL_XSIZE;
6310 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6311 ED_SCROLL_HORIZONTAL_YSIZE;
6312 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6313 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6314 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6315 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6317 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6318 SX + ED_SCROLL_VERTICAL_XPOS;
6319 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6320 SY + ED_SCROLL_VERTICAL_YPOS;
6321 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6322 ED_SCROLL_VERTICAL_XSIZE;
6323 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6324 ED_SCROLL_VERTICAL_YSIZE;
6325 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6326 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6327 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6328 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6330 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6331 PX + ED_SCROLL2_VERTICAL_XPOS;
6332 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6333 PY + ED_SCROLL2_VERTICAL_YPOS;
6334 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6335 ED_SCROLL2_VERTICAL_XSIZE;
6336 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6337 ED_SCROLL2_VERTICAL_YSIZE;
6338 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6339 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6340 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6341 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6343 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6345 int id = scrollbar_info[i].gadget_id;
6346 int graphic = scrollbar_info[i].graphic;
6347 struct GraphicInfo *gd = &graphic_info[graphic];
6348 int gd_x1 = gd->src_x;
6349 int gd_y1 = gd->src_y;
6350 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6351 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6352 struct GadgetInfo *gi;
6353 int items_max, items_visible, item_position;
6354 unsigned int event_mask;
6356 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6358 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6359 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6360 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6362 else /* drawing area scrollbars */
6364 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6366 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6367 items_visible = ed_fieldx;
6372 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6373 items_visible = ed_fieldy;
6378 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6380 gi = CreateGadget(GDI_CUSTOM_ID, id,
6381 GDI_CUSTOM_TYPE_ID, i,
6382 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6383 GDI_X, scrollbar_pos[i].x,
6384 GDI_Y, scrollbar_pos[i].y,
6385 GDI_WIDTH, scrollbar_pos[i].width,
6386 GDI_HEIGHT, scrollbar_pos[i].height,
6387 GDI_TYPE, scrollbar_info[i].type,
6388 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6389 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6390 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6391 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6392 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6393 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6394 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6395 GDI_STATE, GD_BUTTON_UNPRESSED,
6396 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6397 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6398 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6399 GDI_EVENT_MASK, event_mask,
6400 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6401 GDI_CALLBACK_ACTION, HandleControlButtons,
6405 Error(ERR_EXIT, "cannot create gadget");
6407 level_editor_gadget[id] = gi;
6411 static void CreateCheckbuttonGadgets()
6413 struct GadgetInfo *gi;
6414 unsigned int event_mask;
6417 event_mask = GD_EVENT_PRESSED;
6419 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6421 int id = checkbutton_info[i].gadget_id;
6422 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6423 IMG_EDITOR_CHECKBOX);
6424 struct GraphicInfo *gd = &graphic_info[graphic];
6425 int gd_x1 = gd->src_x;
6426 int gd_y1 = gd->src_y;
6427 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6428 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6429 int gd_x1a = gd->src_x + gd->active_xoffset;
6430 int gd_y1a = gd->src_y + gd->active_yoffset;
6431 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6432 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6433 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6434 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6436 /* determine horizontal position to the right of specified gadget */
6437 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6438 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6439 ED_GADGET_TEXT_DISTANCE);
6441 /* determine horizontal offset for leading text */
6442 if (checkbutton_info[i].text_left != NULL)
6443 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6445 gi = CreateGadget(GDI_CUSTOM_ID, id,
6446 GDI_CUSTOM_TYPE_ID, i,
6447 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6450 GDI_WIDTH, gd->width,
6451 GDI_HEIGHT, gd->height,
6452 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6453 GDI_CHECKED, *checkbutton_info[i].value,
6454 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6455 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6456 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6457 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6458 GDI_EVENT_MASK, event_mask,
6459 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6460 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6464 Error(ERR_EXIT, "cannot create gadget");
6466 level_editor_gadget[id] = gi;
6467 right_gadget_border[id] =
6468 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6472 static void CreateRadiobuttonGadgets()
6474 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6475 int gd_x1 = gd->src_x;
6476 int gd_y1 = gd->src_y;
6477 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6478 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6479 int gd_x1a = gd->src_x + gd->active_xoffset;
6480 int gd_y1a = gd->src_y + gd->active_yoffset;
6481 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6482 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6483 struct GadgetInfo *gi;
6484 unsigned int event_mask;
6487 event_mask = GD_EVENT_PRESSED;
6489 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6491 int id = radiobutton_info[i].gadget_id;
6492 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6493 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6496 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6498 /* determine horizontal position to the right of specified gadget */
6499 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6500 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6501 ED_GADGET_TEXT_DISTANCE);
6503 /* determine horizontal offset for leading text */
6504 if (radiobutton_info[i].text_left != NULL)
6505 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6507 gi = CreateGadget(GDI_CUSTOM_ID, id,
6508 GDI_CUSTOM_TYPE_ID, i,
6509 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6512 GDI_WIDTH, gd->width,
6513 GDI_HEIGHT, gd->height,
6514 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6515 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6516 GDI_CHECKED, checked,
6517 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6518 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6519 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6520 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6521 GDI_EVENT_MASK, event_mask,
6522 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6523 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6527 Error(ERR_EXIT, "cannot create gadget");
6529 level_editor_gadget[id] = gi;
6530 right_gadget_border[id] =
6531 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6535 void CreateLevelEditorGadgets()
6537 /* force EDITOR font inside level editor */
6538 SetFontStatus(GAME_MODE_EDITOR);
6540 /* these values are not constant, but can change at runtime */
6541 ed_fieldx = MAX_ED_FIELDX - 1;
6542 ed_fieldy = MAX_ED_FIELDY - 1;
6544 num_editor_gadgets = NUM_EDITOR_GADGETS;
6546 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6548 level_editor_gadget =
6549 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6550 right_gadget_border =
6551 checked_calloc(num_editor_gadgets * sizeof(int));
6553 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6554 editor_el_empty_ptr = editor_el_empty;
6556 use_permanent_palette = !editor.palette.show_as_separate_screen;
6558 ReinitializeElementList();
6560 CreateControlButtons();
6561 CreateScrollbarGadgets();
6563 /* order of function calls is important because of cross-references */
6564 CreateCheckbuttonGadgets();
6565 CreateCounterButtons();
6566 CreateRadiobuttonGadgets();
6567 CreateTextInputGadgets();
6568 CreateTextAreaGadgets();
6569 CreateSelectboxGadgets();
6570 CreateGraphicbuttonGadgets();
6571 CreateTextbuttonGadgets();
6572 CreateDrawingAreas();
6577 void FreeLevelEditorGadgets()
6581 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6583 for (i = 0; i < num_editor_gadgets; i++)
6585 FreeGadget(level_editor_gadget[i]);
6587 level_editor_gadget[i] = NULL;
6590 checked_free(level_editor_gadget);
6591 checked_free(right_gadget_border);
6593 checked_free(editor_el_empty);
6596 static void MapCounterButtons(int id)
6598 int font_nr = FONT_TEXT_1;
6599 int font_height = getFontHeight(font_nr);
6600 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6601 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6602 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6603 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6604 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6605 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6606 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6607 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6608 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6609 int yoffset = (gi_down->height - font_height) / 2;
6610 int x_left = gi_down->x - xoffset_left;
6611 int x_right; /* set after gadget position was modified */
6612 int y_above = gi_down->y - yoffset_above;
6614 int y; /* set after gadget position was modified */
6616 /* counter limits must be changed first to prevent value truncation */
6617 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6618 counterbutton_info[id].max_value);
6620 /* right text position might have changed after setting position above */
6621 x_right = gi_up->x + gi_up->width + xoffset_right;
6623 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6625 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6626 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6627 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6629 ModifyGadget(gi_down, GDI_Y,
6630 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6631 ModifyGadget(gi_text, GDI_Y,
6632 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6633 ModifyGadget(gi_up, GDI_Y,
6634 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6637 /* vertical position might have changed after setting position above */
6638 y = gi_up->y + yoffset;
6640 if (counterbutton_info[id].text_above)
6641 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6643 if (counterbutton_info[id].text_left)
6644 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6646 if (counterbutton_info[id].text_right)
6647 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6654 static void MapControlButtons()
6659 /* map toolbox buttons (excluding special CE toolbox buttons) */
6660 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6661 MapGadget(level_editor_gadget[i]);
6663 /* map toolbox buttons (element properties buttons) */
6664 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
6665 MapGadget(level_editor_gadget[i]);
6667 if (use_permanent_palette)
6669 /* map buttons to select elements */
6670 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6671 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6672 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6673 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6674 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6677 /* map buttons to select level */
6678 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6679 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6680 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6681 MapCounterButtons(counter_id);
6684 static void MapDrawingArea(int id)
6686 int font_nr = FONT_TEXT_1;
6687 int font_height = getFontHeight(font_nr);
6688 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6689 int area_xsize = gi->drawing.area_xsize;
6690 int area_ysize = gi->drawing.area_ysize;
6691 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6692 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6693 int x_left = gi->x - xoffset_left;
6694 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6695 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6696 int y_side = gi->y + (gi->height - font_height) / 2;
6697 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6699 if (drawingarea_info[id].text_left)
6700 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6702 if (drawingarea_info[id].text_right)
6703 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6705 if (drawingarea_info[id].text_below)
6706 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6708 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6710 DrawElementBorder(gi->x, gi->y,
6711 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
6712 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
6714 DrawDrawingArea(id);
6720 static void MapTextInputGadget(int id)
6722 int font_nr = FONT_TEXT_1;
6723 int font_height = getFontHeight(font_nr);
6724 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6725 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6726 int x_above = ED_SETTINGS_X(textinput_info[id].x);
6727 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
6729 if (textinput_info[id].text_above)
6730 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
6732 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6737 static void MapTextAreaGadget(int id)
6739 int font_nr = FONT_TEXT_1;
6740 int font_height = getFontHeight(font_nr);
6741 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6742 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6743 int x_above = ED_SETTINGS_X(textarea_info[id].x);
6744 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
6746 if (textarea_info[id].text_above)
6747 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
6749 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6754 static void MapSelectboxGadget(int id)
6756 int font_nr = FONT_TEXT_1;
6757 int font_height = getFontHeight(font_nr);
6758 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6759 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6760 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6761 int yoffset = (gi->height - font_height) / 2;
6762 int x_left = gi->x - xoffset_left;
6763 int x_right = gi->x + gi->width + xoffset_right;
6764 int y = gi->y + yoffset;
6766 if (selectbox_info[id].text_left)
6767 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
6769 if (selectbox_info[id].text_right)
6770 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
6772 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6777 static void MapTextbuttonGadget(int id)
6779 int font_nr = FONT_TEXT_1;
6780 int font_height = getFontHeight(font_nr);
6781 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6782 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6783 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6784 int yoffset = (gi->height - font_height) / 2;
6785 int x_left = gi->x - xoffset_left;
6786 int x_right = gi->x + gi->width + xoffset_right;
6787 int y = gi->y + yoffset;
6789 /* only show button to delete change pages when more than minimum pages */
6790 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6791 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6794 if (textbutton_info[id].text_left)
6795 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
6797 if (textbutton_info[id].text_right)
6798 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
6803 static void MapGraphicbuttonGadget(int id)
6805 int font_nr = FONT_TEXT_1;
6806 int font_height = getFontHeight(font_nr);
6807 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6808 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6809 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6810 int yoffset = (gi->height - font_height) / 2;
6811 int x_left = gi->x - xoffset_left;
6812 int x_right = gi->x + gi->width + xoffset_right;
6813 int y = gi->y + yoffset;
6815 if (graphicbutton_info[id].text_left)
6816 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
6818 if (graphicbutton_info[id].text_right)
6819 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
6824 static void MapRadiobuttonGadget(int id)
6826 int font_nr = FONT_TEXT_1;
6827 int font_height = getFontHeight(font_nr);
6828 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6829 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6830 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6831 int yoffset = (gi->height - font_height) / 2;
6832 int x_left = gi->x - xoffset_left;
6833 int x_right = gi->x + gi->width + xoffset_right;
6834 int y = gi->y + yoffset;
6836 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6838 if (radiobutton_info[id].text_left)
6839 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
6841 if (radiobutton_info[id].text_right)
6842 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
6844 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6849 static void MapCheckbuttonGadget(int id)
6851 int font_nr = FONT_TEXT_1;
6852 int font_height = getFontHeight(font_nr);
6853 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6854 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6855 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6856 int yoffset = (gi->height - font_height) / 2;
6857 int x_left, x_right, y; /* set after gadget position was modified */
6859 /* set position for gadgets with dynamically determined position */
6860 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6861 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
6862 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
6864 x_left = gi->x - xoffset_left;
6865 x_right = gi->x + gi->width + xoffset_right;
6866 y = gi->y + yoffset;
6868 if (checkbutton_info[id].text_left)
6869 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
6871 if (checkbutton_info[id].text_right)
6872 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
6874 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6879 static void MapMainDrawingArea()
6881 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6882 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6885 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6887 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6888 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6889 no_horizontal_scrollbar) ||
6890 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6891 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6892 no_vertical_scrollbar))
6895 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6898 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6900 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6901 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6904 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6907 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6910 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6914 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6916 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6917 i == GADGET_ID_CUSTOM_COPY_TO ||
6918 i == GADGET_ID_CUSTOM_EXCHANGE ||
6919 i == GADGET_ID_CUSTOM_COPY ||
6920 i == GADGET_ID_CUSTOM_PASTE)
6923 MapGadget(level_editor_gadget[i]);
6925 UnmapGadget(level_editor_gadget[i]);
6930 static void MapLevelEditorToolboxCustomGadgets()
6932 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6935 static void UnmapLevelEditorToolboxCustomGadgets()
6937 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6940 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6944 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6946 if (i != GADGET_ID_SINGLE_ITEMS &&
6947 i != GADGET_ID_PICK_ELEMENT)
6949 struct GadgetInfo *gi = level_editor_gadget[i];
6957 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6958 struct GraphicInfo *gd = &graphic_info[graphic];
6962 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6963 gi->width, gi->height, gi->x, gi->y);
6965 redraw_mask |= REDRAW_DOOR_3;
6971 static void MapLevelEditorToolboxDrawingGadgets()
6973 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6976 static void UnmapLevelEditorToolboxDrawingGadgets()
6978 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6981 static void UnmapDrawingArea(int id)
6983 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6986 static void UnmapLevelEditorFieldGadgets()
6990 for (i = 0; i < num_editor_gadgets; i++)
6991 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6992 level_editor_gadget[i]->y))
6993 UnmapGadget(level_editor_gadget[i]);
6996 void UnmapLevelEditorGadgets()
7000 for (i = 0; i < num_editor_gadgets; i++)
7001 UnmapGadget(level_editor_gadget[i]);
7004 static void ResetUndoBuffer()
7006 undo_buffer_position = -1;
7007 undo_buffer_steps = -1;
7008 redo_buffer_steps = 0;
7010 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7012 level.changed = FALSE;
7015 static void DrawEditModeWindow()
7017 ModifyEditorElementList();
7018 RedrawDrawingElements();
7020 if (edit_mode == ED_MODE_INFO)
7021 DrawLevelInfoWindow();
7022 else if (edit_mode == ED_MODE_PROPERTIES)
7023 DrawPropertiesWindow();
7024 else if (edit_mode == ED_MODE_PALETTE)
7025 DrawPaletteWindow();
7026 else /* edit_mode == ED_MODE_DRAWING */
7027 DrawDrawingWindow();
7030 static void ChangeEditModeWindow(int new_edit_mode)
7032 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7034 DrawEditModeWindow();
7037 static boolean LevelChanged()
7039 boolean field_changed = FALSE;
7042 for (y = 0; y < lev_fieldy; y++)
7043 for (x = 0; x < lev_fieldx; x++)
7044 if (Feld[x][y] != level.field[x][y])
7045 field_changed = TRUE;
7047 return (level.changed || field_changed);
7050 static boolean PrepareSavingIntoPersonalLevelSet()
7052 static LevelDirTree *last_copied_leveldir = NULL;
7053 static LevelDirTree *last_written_leveldir = NULL;
7054 static int last_copied_level_nr = -1;
7055 static int last_written_level_nr = -1;
7056 LevelDirTree *leveldir_former = leveldir_current;
7057 int level_nr_former = level_nr;
7060 // remember last mod/save so that for current session, we write
7061 // back to the same personal copy, asking only about overwrite.
7062 if (leveldir_current == last_copied_leveldir &&
7063 level_nr == last_copied_level_nr)
7065 // "cd" to personal level set dir (as used when writing last copy)
7066 leveldir_current = last_written_leveldir;
7067 level_nr = last_written_level_nr;
7072 if (!Request("This level is read only! "
7073 "Save into personal level set?", REQ_ASK))
7076 // "cd" to personal level set dir (for writing copy the first time)
7078 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7080 // find unused level number
7081 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7083 static char *level_filename = NULL;
7085 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7087 if (!fileExists(level_filename))
7091 last_copied_leveldir = leveldir_former;
7092 last_copied_level_nr = level_nr_former;
7094 last_written_leveldir = leveldir_current;
7095 last_written_level_nr = level_nr = new_level_nr;
7100 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7102 static char *filename_levelinfo = NULL, *mod_name = NULL;
7105 // annotate this copy-and-mod in personal levelinfo.conf
7106 setString(&filename_levelinfo,
7107 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7109 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7111 fprintf(file, "\n");
7112 fprintf(file, "# level %d was modified from:\n", level_nr);
7113 fprintf(file, "# - previous level set name: %s\n",
7115 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7116 level.file_info.nr, level.name);
7117 fprintf(file, "# - previous author: %s\n",
7119 fprintf(file, "# - previous save date: ");
7121 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7123 fprintf(file, "%04d-%02d-%02d\n",
7124 level.creation_date.year,
7125 level.creation_date.month,
7126 level.creation_date.day);
7130 fprintf(file, "not recorded\n");
7136 if (level_nr > leveldir_current->last_level)
7138 static char *temp_levelinfo = NULL;
7139 FILE *temp_file = NULL;
7140 char line[MAX_LINE_LEN];
7142 setString(&temp_levelinfo,
7143 getPath2(getCurrentLevelDir(),
7144 getStringCat2(LEVELINFO_FILENAME, ".new")));
7146 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7147 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7149 while (fgets(line, MAX_LINE_LEN, file))
7151 if (!strPrefix(line, "levels:"))
7152 fputs(line, temp_file);
7154 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7164 // needs error handling; also, ok on dos/win?
7165 unlink(filename_levelinfo);
7166 rename(temp_levelinfo, filename_levelinfo);
7169 // else: allow the save even if annotation failed
7171 // now... spray graffiti on the old level vital statistics
7172 // user can change these; just trying to set a good baseline
7174 // don't truncate names for fear of making offensive or silly:
7175 // long-named original author only recorded in levelinfo.conf.
7176 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7177 if (!strEqual(level.author, leveldir_current->author))
7179 setString(&mod_name, getStringCat3(leveldir_current->author,
7180 " after ", level.author));
7182 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7183 setString(&mod_name,
7184 getStringCat2(leveldir_current->author, " (ed.)"));
7186 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7187 setString(&mod_name, leveldir_current->author);
7189 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7191 // less worried about truncation here
7192 setString(&mod_name, getStringCat2("Mod: ", level.name));
7193 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7197 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7198 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7202 for (x = 0; x < lev_fieldx; x++)
7203 for (y = 0; y < lev_fieldy; y++)
7204 dst[x][y] = src[x][y];
7207 static int setSelectboxValue(int selectbox_id, int new_value)
7209 int new_index_value = 0;
7212 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7213 if (selectbox_info[selectbox_id].options[i].value == new_value)
7214 new_index_value = i;
7216 *selectbox_info[selectbox_id].value =
7217 selectbox_info[selectbox_id].options[new_index_value].value;
7219 return new_index_value;
7222 static void setSelectboxSpecialActionVariablesIfNeeded()
7226 /* change action mode and arg variables according to action type variable */
7227 for (i = 0; action_arg_options[i].value != -1; i++)
7229 if (action_arg_options[i].value == custom_element_change.action_type)
7231 int mode = action_arg_options[i].mode;
7233 /* only change if corresponding selectbox has changed */
7234 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7235 action_arg_modes[mode])
7236 custom_element_change.action_mode = -1;
7238 /* only change if corresponding selectbox has changed */
7239 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7240 action_arg_options[i].options)
7241 custom_element_change.action_arg = -1;
7248 static void setSelectboxSpecialActionOptions()
7252 /* change action mode and arg selectbox according to action type selectbox */
7253 for (i = 0; action_arg_options[i].value != -1; i++)
7255 if (action_arg_options[i].value == custom_element_change.action_type)
7257 int mode = action_arg_options[i].mode;
7259 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7260 action_arg_modes[mode]);
7261 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7262 custom_element_change.action_mode);
7264 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7265 action_arg_options[i].options);
7266 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7267 custom_element_change.action_arg);
7273 static void copy_custom_element_settings(int element_from, int element_to)
7275 struct ElementInfo *ei_from = &element_info[element_from];
7276 struct ElementInfo *ei_to = &element_info[element_to];
7278 copyElementInfo(ei_from, ei_to);
7281 static void replace_custom_element_in_settings(int element_from,
7286 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7288 struct ElementInfo *ei = &element_info[i];
7290 for (y = 0; y < 3; y++)
7291 for (x = 0; x < 3; x++)
7292 if (ei->content.e[x][y] == element_from)
7293 ei->content.e[x][y] = element_to;
7295 for (j = 0; j < ei->num_change_pages; j++)
7297 struct ElementChangeInfo *change = &ei->change_page[j];
7299 if (change->target_element == element_from)
7300 change->target_element = element_to;
7302 if (change->initial_trigger_element == element_from)
7303 change->initial_trigger_element = element_to;
7305 if (change->action_element == element_from)
7306 change->action_element = element_to;
7308 for (y = 0; y < 3; y++)
7309 for (x = 0; x < 3; x++)
7310 if (change->target_content.e[x][y] == element_from)
7311 change->target_content.e[x][y] = element_to;
7314 if (ei->group != NULL) /* group or internal */
7315 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7316 if (ei->group->element[j] == element_from)
7317 ei->group->element[j] = element_to;
7321 static void replace_custom_element_in_playfield(int element_from,
7326 for (x = 0; x < lev_fieldx; x++)
7327 for (y = 0; y < lev_fieldy; y++)
7328 if (Feld[x][y] == element_from)
7329 Feld[x][y] = element_to;
7332 static boolean CopyCustomElement(int element_old, int element_new,
7335 int copy_mode_orig = copy_mode;
7337 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7339 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7340 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7341 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7343 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7345 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7346 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7347 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7349 level.changed = TRUE;
7351 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7353 Request("Please choose custom element!", REQ_CONFIRM);
7357 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7359 Request("Please choose group element!", REQ_CONFIRM);
7365 level.changed = TRUE;
7368 /* when modifying custom/group element, ask for copying level template */
7369 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7371 if (!AskToCopyAndModifyLevelTemplate())
7375 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7377 copy_custom_element_settings(element_new, element_old);
7379 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7381 copy_custom_element_settings(element_old, element_new);
7383 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7385 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7386 copy_custom_element_settings(element_new, element_old);
7387 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7389 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7390 replace_custom_element_in_settings(element_new, element_old);
7391 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7393 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7394 replace_custom_element_in_playfield(element_new, element_old);
7395 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7398 UpdateCustomElementGraphicGadgets();
7399 DrawPropertiesWindow();
7404 static void CopyCustomElementPropertiesToEditor(int element)
7407 int current_change_page = element_info[element].current_change_page;
7409 /* dynamically (re)build selectbox for selecting change page */
7410 for (i = 0; i < element_info[element].num_change_pages; i++)
7412 sprintf(options_change_page_strings[i], "%d", i + 1);
7414 options_change_page[i].value = i;
7415 options_change_page[i].text = options_change_page_strings[i];
7418 options_change_page[i].value = -1;
7419 options_change_page[i].text = NULL;
7421 /* needed here to initialize combined element properties */
7422 InitElementPropertiesEngine(level.game_version);
7424 element_info[element].change =
7425 &element_info[element].change_page[current_change_page];
7427 custom_element = element_info[element];
7428 custom_element_change = *element_info[element].change;
7430 /* needed to initially set selectbox options for special action options */
7431 setSelectboxSpecialActionOptions();
7433 /* needed to initially set selectbox value variables to reliable defaults */
7434 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7435 setSelectboxValue(i, *selectbox_info[i].value);
7437 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7438 custom_element_properties[i] = HAS_PROPERTY(element, i);
7440 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7441 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7443 /* ---------- element settings: configure (custom elements) ------------- */
7445 /* set accessible layer selectbox help value */
7446 custom_element.access_type =
7447 (IS_WALKABLE(element) ? EP_WALKABLE :
7448 IS_PASSABLE(element) ? EP_PASSABLE :
7449 custom_element.access_type);
7450 custom_element.access_layer =
7451 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7452 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7453 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7454 custom_element.access_layer);
7455 custom_element.access_protected =
7456 (IS_PROTECTED(element) ? 1 : 0);
7457 custom_element_properties[EP_ACCESSIBLE] =
7458 (IS_ACCESSIBLE_OVER(element) ||
7459 IS_ACCESSIBLE_INSIDE(element) ||
7460 IS_ACCESSIBLE_UNDER(element));
7462 /* set walk-to-object action selectbox help value */
7463 custom_element.walk_to_action =
7464 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7465 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7466 IS_DROPPABLE(element) ? EP_DROPPABLE :
7467 IS_THROWABLE(element) ? EP_THROWABLE :
7468 IS_PUSHABLE(element) ? EP_PUSHABLE :
7469 custom_element.walk_to_action);
7470 custom_element_properties[EP_WALK_TO_OBJECT] =
7471 (IS_DIGGABLE(element) ||
7472 IS_COLLECTIBLE_ONLY(element) ||
7473 IS_DROPPABLE(element) ||
7474 IS_THROWABLE(element) ||
7475 IS_PUSHABLE(element));
7477 /* set smash targets selectbox help value */
7478 custom_element.smash_targets =
7479 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7480 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7481 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7482 custom_element.smash_targets);
7483 custom_element_properties[EP_CAN_SMASH] =
7484 (CAN_SMASH_EVERYTHING(element) ||
7485 CAN_SMASH_ENEMIES(element) ||
7486 CAN_SMASH_PLAYER(element));
7488 /* set deadliness selectbox help value */
7489 custom_element.deadliness =
7490 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7491 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7492 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7493 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7494 custom_element.deadliness);
7495 custom_element_properties[EP_DEADLY] =
7496 (DONT_TOUCH(element) ||
7497 DONT_GET_HIT_BY(element) ||
7498 DONT_COLLIDE_WITH(element) ||
7499 DONT_RUN_INTO(element));
7501 /* ---------- element settings: advanced (custom elements) --------------- */
7503 /* set "change by direct action" selectbox help value */
7504 custom_element_change.direct_action =
7505 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7506 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7507 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7508 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7509 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7510 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7511 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7512 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7513 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7514 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7515 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7516 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7517 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7518 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7519 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7520 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7521 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7522 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7523 custom_element_change.direct_action);
7525 /* set "change by other element action" selectbox help value */
7526 custom_element_change.other_action =
7527 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7528 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7529 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7530 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7531 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7532 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7533 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7534 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7535 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7536 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7537 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7538 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7539 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7540 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7541 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7542 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7543 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7544 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7545 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7546 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7547 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7548 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7549 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7550 custom_element_change.other_action);
7553 static void CopyGroupElementPropertiesToEditor(int element)
7555 group_element_info = *element_info[element].group;
7556 custom_element = element_info[element]; /* needed for description */
7559 static void CopyClassicElementPropertiesToEditor(int element)
7561 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7562 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7563 getMoveIntoAcidProperty(&level, element);
7565 if (MAYBE_DONT_COLLIDE_WITH(element))
7566 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7567 getDontCollideWithProperty(&level, element);
7570 static void CopyElementPropertiesToEditor(int element)
7572 if (IS_CUSTOM_ELEMENT(element))
7573 CopyCustomElementPropertiesToEditor(element);
7574 else if (IS_GROUP_ELEMENT(element))
7575 CopyGroupElementPropertiesToEditor(element);
7577 CopyClassicElementPropertiesToEditor(element);
7580 static boolean AskToCopyAndModifyLevelTemplate()
7582 if (Request("Copy and modify settings from level template?", REQ_ASK))
7584 level.use_custom_template = FALSE;
7586 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7587 GDI_CHECKED, FALSE, GDI_END);
7593 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7595 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7601 static void CopyCustomElementPropertiesToGame(int element)
7604 int access_type_and_layer;
7606 /* mark that this custom element has been modified */
7607 custom_element.modified_settings = TRUE;
7608 level.changed = TRUE;
7610 if (level.use_custom_template)
7611 AskToCopyAndModifyLevelTemplate();
7613 element_info[element] = custom_element;
7614 *element_info[element].change = custom_element_change;
7616 /* ---------- element settings: configure (custom elements) ------------- */
7618 /* set accessible property from checkbox and selectbox */
7619 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7620 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7621 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7622 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7623 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7624 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7625 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7626 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7627 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7628 custom_element_properties[access_type_and_layer] =
7629 custom_element_properties[EP_ACCESSIBLE];
7630 custom_element_properties[EP_PROTECTED] =
7631 (custom_element.access_protected != 0 &&
7632 custom_element_properties[EP_ACCESSIBLE]);
7634 /* set walk-to-object property from checkbox and selectbox */
7635 custom_element_properties[EP_DIGGABLE] = FALSE;
7636 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7637 custom_element_properties[EP_DROPPABLE] = FALSE;
7638 custom_element_properties[EP_THROWABLE] = FALSE;
7639 custom_element_properties[EP_PUSHABLE] = FALSE;
7640 custom_element_properties[custom_element.walk_to_action] =
7641 custom_element_properties[EP_WALK_TO_OBJECT];
7643 /* set smash property from checkbox and selectbox */
7644 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7645 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7646 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7647 custom_element_properties[custom_element.smash_targets] =
7648 custom_element_properties[EP_CAN_SMASH];
7650 /* set deadliness property from checkbox and selectbox */
7651 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7652 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7653 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7654 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7655 custom_element_properties[custom_element.deadliness] =
7656 custom_element_properties[EP_DEADLY];
7658 /* ---------- element settings: advanced (custom elements) --------------- */
7660 /* set player change event from checkbox and selectbox */
7661 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7662 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7663 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7664 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7665 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7666 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7667 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7668 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7669 custom_element_change_events[CE_SWITCHED] = FALSE;
7670 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7671 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7672 custom_element_change_events[CE_BLOCKED] = FALSE;
7673 custom_element_change_events[CE_IMPACT] = FALSE;
7674 custom_element_change_events[CE_SMASHED] = FALSE;
7675 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7676 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7677 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7678 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7679 custom_element_change_events[custom_element_change.direct_action] =
7680 custom_element_change_events[CE_BY_DIRECT_ACTION];
7682 /* set other element action change event from checkbox and selectbox */
7683 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7684 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7685 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7686 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7687 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7688 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7689 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7690 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7691 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7692 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7693 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7694 custom_element_change_events[CE_HITTING_X] = FALSE;
7695 custom_element_change_events[CE_DIGGING_X] = FALSE;
7696 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7697 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7698 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7699 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7700 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7701 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7702 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7703 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7704 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7705 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7706 custom_element_change_events[custom_element_change.other_action] =
7707 custom_element_change_events[CE_BY_OTHER_ACTION];
7709 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7710 SET_PROPERTY(element, i, custom_element_properties[i]);
7712 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7713 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7715 /* copy change events also to special level editor variable */
7716 custom_element = element_info[element];
7717 custom_element_change = *element_info[element].change;
7720 static void CopyGroupElementPropertiesToGame(int element)
7722 /* mark that this group element has been modified */
7723 custom_element.modified_settings = TRUE;
7724 level.changed = TRUE;
7726 if (level.use_custom_template)
7727 AskToCopyAndModifyLevelTemplate();
7729 element_info[element] = custom_element;
7730 *element_info[element].group = group_element_info;
7733 static void CopyClassicElementPropertiesToGame(int element)
7735 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7736 setMoveIntoAcidProperty(&level, element,
7737 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7739 if (MAYBE_DONT_COLLIDE_WITH(element))
7740 setDontCollideWithProperty(&level, element,
7741 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7744 static void CopyElementPropertiesToGame(int element)
7746 if (IS_CUSTOM_ELEMENT(element))
7747 CopyCustomElementPropertiesToGame(element);
7748 else if (IS_GROUP_ELEMENT(element))
7749 CopyGroupElementPropertiesToGame(element);
7751 CopyClassicElementPropertiesToGame(element);
7754 void CheckElementDescriptions()
7758 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7759 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7760 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7763 static int getMaxEdFieldX(boolean has_scrollbar)
7765 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7766 int sxsize = SXSIZE - scrollbar_width;
7767 int max_ed_fieldx = sxsize / ed_tilesize;
7769 return max_ed_fieldx;
7772 static int getMaxEdFieldY(boolean has_scrollbar)
7774 int infotext_height = INFOTEXT_YSIZE_FULL;
7775 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7776 int sysize = SYSIZE - scrollbar_height - infotext_height;
7777 int max_ed_fieldy = sysize / ed_tilesize;
7779 return max_ed_fieldy;
7782 void InitZoomLevelSettings()
7784 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7785 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7790 int fade_mask = REDRAW_FIELD;
7792 FadeSoundsAndMusic();
7794 if (CheckIfGlobalBorderHasChanged())
7795 fade_mask = REDRAW_ALL;
7799 /* needed if different viewport properties defined for editor */
7800 ChangeViewportPropertiesIfNeeded();
7804 InitZoomLevelSettings();
7806 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7809 CheckElementDescriptions();
7812 if (level_editor_test_game)
7814 CopyPlayfield(level.field, Feld);
7815 CopyPlayfield(FieldBackup, level.field);
7817 level_editor_test_game = FALSE;
7821 edit_mode = ED_MODE_DRAWING;
7822 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7823 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7831 /* needed for gadgets drawn on background (like palette scrollbar) */
7832 SetDoorBackgroundImage(IMG_UNDEFINED);
7834 /* copy default editor door content to main double buffer */
7835 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7836 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7837 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7838 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
7839 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
7842 /* draw bigger door */
7843 DrawSpecialEditorDoor();
7845 /* draw new control window */
7846 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
7847 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
7848 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
7849 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
7850 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
7853 // redraw_mask |= REDRAW_ALL;
7855 FreeLevelEditorGadgets();
7856 CreateLevelEditorGadgets();
7858 ReinitializeElementList(); /* update dynamic level element list */
7859 ReinitializeElementListButtons(); /* custom element may look different */
7861 InitElementPropertiesGfxElement();
7864 MapControlButtons();
7866 DrawEditModeWindow();
7868 DrawMaskedBorder(fade_mask);
7872 /* copy actual editor door content to door double buffer for OpenDoor() */
7873 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7876 static void AdjustDrawingAreaGadgets()
7878 int ed_xsize = lev_fieldx + 2;
7879 int ed_ysize = lev_fieldy + 2;
7880 int max_ed_fieldx = MAX_ED_FIELDX;
7881 int max_ed_fieldy = MAX_ED_FIELDY;
7882 boolean horizontal_scrollbar_needed;
7883 boolean vertical_scrollbar_needed;
7884 int x, y, width, height;
7886 /* check if we need any scrollbars */
7887 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7888 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7890 /* check if we have a smaller editor field because of scrollbars */
7891 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7892 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7894 /* check again if we now need more scrollbars because of less space */
7895 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7896 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7898 /* check if editor field gets even smaller after adding new scrollbars */
7899 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7900 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7902 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7903 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7905 x = SX + ed_fieldx * ed_tilesize;
7906 y = SY + ed_fieldy * ed_tilesize;
7908 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7909 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7911 /* adjust drawing area gadget */
7912 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7913 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7914 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7917 /* adjust horizontal scrollbar gadgets */
7918 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7921 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7922 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7925 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7928 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7931 /* adjust vertical scrollbar gadgets */
7932 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7935 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7937 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7939 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7942 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7946 static void AdjustLevelScrollPosition()
7948 if (level_xpos < -1)
7950 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7951 level_xpos = lev_fieldx - ed_fieldx + 1;
7952 if (lev_fieldx < ed_fieldx - 2)
7955 if (level_ypos < -1)
7957 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7958 level_ypos = lev_fieldy - ed_fieldy + 1;
7959 if (lev_fieldy < ed_fieldy - 2)
7963 static void AdjustEditorScrollbar(int id)
7965 struct GadgetInfo *gi = level_editor_gadget[id];
7966 int items_max, items_visible, item_position;
7968 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7970 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7971 items_visible = ed_fieldx;
7972 item_position = level_xpos + 1;
7976 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7977 items_visible = ed_fieldy;
7978 item_position = level_ypos + 1;
7981 if (item_position > items_max - items_visible)
7982 item_position = items_max - items_visible;
7984 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7985 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7988 static void AdjustElementListScrollbar()
7990 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7991 int items_max, items_visible, item_position;
7993 /* correct position of element list scrollbar */
7994 if (element_shift < 0)
7996 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7997 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7999 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8000 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8001 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8003 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8004 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8005 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8008 static void ModifyEditorCounterValue(int counter_id, int new_value)
8010 int *counter_value = counterbutton_info[counter_id].value;
8011 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8012 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8014 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8016 if (counter_value != NULL)
8017 *counter_value = gi->textinput.number_value;
8020 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8022 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8023 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8025 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8027 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8028 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8030 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8031 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8033 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8034 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8039 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8041 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8042 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8043 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8045 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8048 static void ModifyEditorSelectboxOptions(int selectbox_id,
8049 struct ValueTextInfo *options)
8051 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8052 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8054 selectbox_info[selectbox_id].options = options;
8056 /* set index to zero -- list may be shorter now (correct later, if needed) */
8057 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8058 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8061 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8063 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8064 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8066 drawingarea_info[drawingarea_id].area_xsize = xsize;
8067 drawingarea_info[drawingarea_id].area_ysize = ysize;
8069 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8072 static void ModifyEditorElementList()
8076 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8079 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8081 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8082 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8083 struct GadgetDesign *gd = &gi->deco.design;
8084 int element = editor_elements[element_shift + i];
8085 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8089 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8091 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8097 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8099 int graphic = el2edimg(element);
8100 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8106 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8109 static void ModifyDrawingElementButton(int element, int id)
8111 struct GadgetInfo *gi = level_editor_gadget[id];
8112 Bitmap *deco_bitmap;
8114 int tile_size = gi->deco.width;
8116 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8118 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8121 static void PickDrawingElement(int button, int element)
8126 struct XYTileSize *pos;
8128 } de, drawing_elements[] =
8130 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8131 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8132 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8135 if (button < 1 || button > 3)
8138 de = drawing_elements[button - 1];
8140 *de.new_element = element; // update global drawing element variable
8142 DrawDrawingElementGraphic(element, de.pos);
8143 ModifyDrawingElementButton(element, de.id);
8145 redraw_mask |= REDRAW_DOOR_1;
8148 static void RedrawDrawingElements()
8150 PickDrawingElement(1, new_element1);
8151 PickDrawingElement(2, new_element2);
8152 PickDrawingElement(3, new_element3);
8155 static void DrawDrawingWindow()
8157 stick_element_properties_window = FALSE;
8159 SetMainBackgroundImage(IMG_UNDEFINED);
8162 UnmapLevelEditorFieldGadgets();
8163 UnmapLevelEditorToolboxCustomGadgets();
8165 AdjustDrawingAreaGadgets();
8166 AdjustLevelScrollPosition();
8167 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8168 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8170 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8172 MapMainDrawingArea();
8173 MapLevelEditorToolboxDrawingGadgets();
8176 static int getTabulatorBarWidth()
8178 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8179 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8181 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8184 static int getTabulatorBarHeight()
8186 return ED_TAB_BAR_HEIGHT;
8189 static void DrawLevelInfoTabulatorGadgets()
8191 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8192 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8193 int gd_x = gd->x + gd_gi1->border.width / 2;
8194 int gd_y = gd->y + gd_gi1->height - 1;
8195 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8196 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
8197 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
8200 for (i = id_first; i <= id_last; i++)
8202 int gadget_id = textbutton_info[i].gadget_id;
8203 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8204 boolean active = (i != edit_mode_levelinfo);
8206 /* draw background line below tabulator button */
8207 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8209 /* draw solid line below inactive tabulator buttons */
8210 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8211 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8212 ED_GADGET_TINY_DISTANCE, tab_color);
8214 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8215 MapTextbuttonGadget(i);
8218 /* draw little border line below tabulator buttons */
8219 if (tab_color != BLACK_PIXEL) /* black => transparent */
8220 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8221 ED_GADGET_TINY_DISTANCE,
8222 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8225 static void DrawPropertiesTabulatorGadgets()
8227 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8228 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8229 int gd_x = gd->x + gd_gi1->border.width / 2;
8230 int gd_y = gd->y + gd_gi1->height - 1;
8231 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8232 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8233 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8236 /* draw two config tabulators for player elements */
8237 if (ELEM_IS_PLAYER(properties_element))
8238 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8240 /* draw two config and one "change" tabulator for custom elements */
8241 if (IS_CUSTOM_ELEMENT(properties_element))
8242 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8244 for (i = id_first; i <= id_last; i++)
8246 int gadget_id = textbutton_info[i].gadget_id;
8247 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8248 boolean active = (i != edit_mode_properties);
8250 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8251 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8252 (ELEM_IS_PLAYER(properties_element) ||
8253 IS_CUSTOM_ELEMENT(properties_element)))
8256 /* draw background line below tabulator button */
8257 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8259 /* draw solid line below inactive tabulator buttons */
8260 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8261 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8262 ED_GADGET_TINY_DISTANCE, tab_color);
8264 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8265 MapTextbuttonGadget(i);
8268 /* draw little border line below tabulator buttons */
8269 if (tab_color != BLACK_PIXEL) /* black => transparent */
8270 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8271 ED_GADGET_TINY_DISTANCE,
8272 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8275 static void DrawLevelInfoLevel()
8279 /* draw counter gadgets */
8280 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8281 MapCounterButtons(i);
8283 /* draw selectbox gadgets */
8284 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8285 MapSelectboxGadget(i);
8287 /* draw text input gadgets */
8288 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8289 MapTextInputGadget(i);
8292 static void DrawLevelInfoEditor()
8296 /* draw counter gadgets */
8297 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8298 MapCounterButtons(i);
8300 /* draw checkbutton gadgets */
8301 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8302 MapCheckbuttonGadget(i);
8304 /* draw radiobutton gadgets */
8305 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8306 MapRadiobuttonGadget(i);
8308 /* draw drawing area */
8309 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8312 static void DrawLevelInfoWindow()
8314 char *text = "Global Settings";
8315 int font_nr = FONT_TITLE_1;
8316 struct MenuPosInfo *pos = &editor.settings.headline;
8317 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8318 int sy = SY + pos->y;
8320 stick_element_properties_window = FALSE;
8322 UnmapLevelEditorFieldGadgets();
8324 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8327 DrawText(sx, sy, text, font_nr);
8329 DrawLevelInfoTabulatorGadgets();
8331 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8332 DrawLevelInfoLevel();
8333 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8334 DrawLevelInfoEditor();
8337 static void DrawCustomContentArea()
8339 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8340 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8341 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8342 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8343 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8344 int xoffset = ED_GADGET_SPACE_DISTANCE;
8346 /* add distance for potential left text (without drawing area border) */
8347 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8349 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8351 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8354 static void DrawCustomChangeContentArea()
8356 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8357 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8358 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8359 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8360 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8361 int xoffset = ED_GADGET_SPACE_DISTANCE;
8363 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8368 static void RemoveElementContentArea(int id, int font_height)
8370 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8372 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8373 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8374 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8375 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8376 ED_GADGET_TEXT_DISTANCE + font_height);
8379 static void DrawYamYamContentAreas()
8381 int font_nr = FONT_TEXT_1;
8382 int font_height = getFontHeight(font_nr);
8383 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8384 int yoffset = (tilesize - font_height) / 2;
8385 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8386 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8389 /* display counter to choose number of element content areas */
8390 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8392 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8394 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8396 if (i < level.num_yamyam_contents)
8402 UnmapDrawingArea(id);
8404 /* delete content areas in case of reducing number of them */
8405 RemoveElementContentArea(id, font_height);
8409 DrawText(x, y + 0 * tilesize, "content", font_nr);
8410 DrawText(x, y + 1 * tilesize, "when", font_nr);
8411 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8414 static void DrawMagicBallContentAreas()
8416 int font_nr = FONT_TEXT_1;
8417 int font_height = getFontHeight(font_nr);
8418 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8419 int yoffset = (tilesize - font_height) / 2;
8420 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8421 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8424 /* display counter to choose number of element content areas */
8425 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8427 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8429 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8431 if (i < level.num_ball_contents)
8437 UnmapDrawingArea(id);
8439 /* delete content areas in case of reducing number of them */
8440 RemoveElementContentArea(id, font_height);
8444 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8445 DrawText(x, y + 1 * tilesize, "when", font_nr);
8446 DrawText(x, y + 2 * tilesize, "active", font_nr);
8449 static void DrawAndroidElementArea(int element)
8451 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8452 int num_elements = level.num_android_clone_elements;
8453 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8454 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8455 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8456 int xsize = MAX_ANDROID_ELEMENTS;
8459 /* display counter to choose number of element areas */
8460 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8462 if (drawingarea_info[id].text_left != NULL)
8463 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8465 UnmapDrawingArea(id);
8467 ModifyEditorDrawingArea(id, num_elements, 1);
8469 /* delete content areas in case of reducing number of them */
8470 DrawBackground(sx, sy,
8471 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8472 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8477 static void DrawGroupElementArea(int element)
8479 int id = ED_DRAWING_ID_GROUP_CONTENT;
8480 int num_elements = group_element_info.num_elements;
8481 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8482 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8483 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8484 int xsize = MAX_ELEMENTS_IN_GROUP;
8487 if (drawingarea_info[id].text_left != NULL)
8488 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8490 UnmapDrawingArea(id);
8492 ModifyEditorDrawingArea(id, num_elements, 1);
8494 /* delete content areas in case of reducing number of them */
8495 DrawBackground(sx, sy,
8496 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8497 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8502 static void DrawPlayerInitialInventoryArea(int element)
8504 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8505 int player_nr = GET_PLAYER_NR(element);
8506 int num_elements = level.initial_inventory_size[player_nr];
8507 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8508 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8509 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8510 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8513 /* determine horizontal position to the right of specified gadget */
8514 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8515 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8516 ED_DRAWINGAREA_TEXT_DISTANCE);
8518 /* determine horizontal offset for leading text */
8519 if (drawingarea_info[id].text_left != NULL)
8520 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8522 UnmapDrawingArea(id);
8524 ModifyEditorDrawingArea(id, num_elements, 1);
8526 /* delete content areas in case of reducing number of them */
8527 DrawBackground(sx, sy,
8528 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8529 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8534 static void DrawEnvelopeTextArea(int envelope_nr)
8536 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8537 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8540 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8542 if (envelope_nr != -1)
8543 textarea_info[id].value = level.envelope[envelope_nr].text;
8545 ModifyGadget(gi, GDI_AREA_SIZE,
8546 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8547 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8550 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8553 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8555 int font_height = getFontHeight(font_nr);
8556 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8557 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8558 int sx = SX + pad_x;
8559 int sy = SY + pad_y;
8560 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8562 if (start_line >= max_lines_per_screen)
8565 DrawText(sx, sy + start_line * font_height, text, font_nr);
8570 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8572 int font_nr = FONT_TEXT_2;
8573 int font_width = getFontWidth(font_nr);
8574 int font_height = getFontHeight(font_nr);
8575 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8576 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8577 int sx = SX + pad_x;
8578 int sy = SY + pad_y + start_line * font_height;
8579 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8580 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8581 int max_lines_drawable = max_lines_per_screen - start_line;
8583 if (start_line >= max_lines_per_screen)
8586 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8587 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8590 static void DrawPropertiesInfo()
8599 /* configurable properties */
8601 { EP_WALKABLE_OVER, "- player can walk over it" },
8602 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8603 { EP_WALKABLE_UNDER, "- player can walk under it" },
8604 { EP_PASSABLE_OVER, "- player can pass over it" },
8605 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8606 { EP_PASSABLE_UNDER, "- player can pass under it" },
8607 { EP_PROTECTED, "- player is protected by it" },
8609 { EP_DIGGABLE, "- can be digged away" },
8610 { EP_COLLECTIBLE, "- can be collected" },
8611 { EP_DROPPABLE, "- can be dropped after collecting" },
8612 { EP_THROWABLE, "- can be thrown after collecting" },
8613 { EP_PUSHABLE, "- can be pushed" },
8615 { EP_CAN_FALL, "- can fall" },
8616 { EP_CAN_MOVE, "- can move" },
8618 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8620 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8622 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8624 { EP_SLIPPERY, "- slippery for falling elements" },
8625 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8627 { EP_DONT_RUN_INTO, "- deadly when running into" },
8628 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8629 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8630 { EP_DONT_TOUCH, "- deadly when touching" },
8632 { EP_INDESTRUCTIBLE, "- indestructible" },
8634 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8635 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8636 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8638 { EP_CAN_CHANGE, "- can change to other element" },
8640 /* pre-defined properties */
8641 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8642 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8643 { EP_SWITCHABLE, "- can be switched" },
8645 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8650 char *filename = getElementDescriptionFilename(properties_element);
8651 char *percentage_text = "In this level: ";
8652 char *properties_text = "Standard properties: ";
8654 int num_elements_in_level;
8655 int num_standard_properties = 0;
8656 int font1_nr = FONT_TEXT_1;
8657 int font2_nr = FONT_TEXT_2;
8658 int font1_width = getFontWidth(font1_nr);
8659 int font2_height = getFontHeight(font2_nr);
8660 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8661 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8662 int screen_line = 0;
8665 if (setup.editor.show_element_token)
8667 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8668 "[%s]", element_info[properties_element].token_name);
8672 /* ----- print number of elements / percentage of this element in level */
8674 num_elements_in_level = 0;
8675 for (y = 0; y < lev_fieldy; y++)
8676 for (x = 0; x < lev_fieldx; x++)
8677 if (Feld[x][y] == properties_element)
8678 num_elements_in_level++;
8679 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8681 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8683 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8684 pad_y + screen_line++ * font2_height, font2_nr,
8685 "%d (%.2f%%)", num_elements_in_level, percentage);
8689 /* ----- print standard properties of this element */
8691 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8694 for (i = 0; properties[i].value != -1; i++)
8696 if (!HAS_PROPERTY(properties_element, properties[i].value))
8699 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8700 properties[i].text);
8701 num_standard_properties++;
8704 if (num_standard_properties == 0)
8705 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8706 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8710 /* ----- print special description of this element */
8712 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8713 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8714 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8717 #define TEXT_COLLECTING "Score for collecting"
8718 #define TEXT_SMASHING "Score for smashing"
8719 #define TEXT_SLURPING "Score for slurping robot"
8720 #define TEXT_CRACKING "Score for cracking"
8721 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8722 #define TEXT_DURATION "Duration when activated"
8723 #define TEXT_BALL_DELAY "Element generation delay"
8724 #define TEXT_MOVE_SPEED "Speed of android moving"
8725 #define TEXT_CLONE_SPEED "Speed of android cloning"
8726 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8727 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8728 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8729 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8730 #define TEXT_TIME_BONUS "Extra time to solve level"
8737 } elements_with_counter[] =
8739 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8740 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8741 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8742 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8743 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8744 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8745 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8746 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8747 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8748 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8749 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8750 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8751 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8752 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8753 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8754 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8755 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8756 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8757 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8758 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8759 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8760 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8761 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8762 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8763 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8764 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8765 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8766 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8767 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8768 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8769 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8770 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8771 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8772 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8773 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8774 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8775 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8776 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8777 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8778 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8779 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8780 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8781 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8782 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8783 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8784 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8785 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8786 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8787 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8788 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8789 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8790 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8791 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8792 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8793 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8794 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8795 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8796 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8797 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8798 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8799 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8800 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8801 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8802 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8803 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8804 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8805 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8806 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8807 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8808 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8809 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8810 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8811 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8812 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8814 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8815 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8816 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8817 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8818 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8819 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8820 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8821 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8822 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8823 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8824 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8825 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8826 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8827 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8828 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8829 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8831 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8832 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8833 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8834 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8835 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8836 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8837 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8838 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8843 static boolean checkPropertiesConfig(int element)
8847 if (IS_GEM(element) ||
8848 IS_CUSTOM_ELEMENT(element) ||
8849 IS_GROUP_ELEMENT(element) ||
8850 IS_ENVELOPE(element) ||
8851 ELEM_IS_PLAYER(element) ||
8852 HAS_EDITOR_CONTENT(element) ||
8853 CAN_GROW(element) ||
8854 COULD_MOVE_INTO_ACID(element) ||
8855 MAYBE_DONT_COLLIDE_WITH(element) ||
8856 element == EL_SOKOBAN_OBJECT ||
8857 element == EL_SOKOBAN_FIELD_EMPTY ||
8858 element == EL_SOKOBAN_FIELD_FULL)
8861 for (i = 0; elements_with_counter[i].element != -1; i++)
8862 if (elements_with_counter[i].element == element)
8868 static void DrawPropertiesConfig()
8870 boolean draw_footer_line = FALSE;
8871 int max_num_element_counters = 4;
8872 int num_element_counters = 0;
8875 if (!checkPropertiesConfig(properties_element))
8877 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8882 /* check if there are elements where a value can be chosen for */
8883 for (i = 0; elements_with_counter[i].element != -1; i++)
8885 if (elements_with_counter[i].element == properties_element)
8887 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8889 counterbutton_info[counter_id].y =
8890 ED_ELEMENT_SETTINGS_YPOS(
8891 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8892 (CAN_GROW(properties_element) ? 1 : 0) +
8893 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8894 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8895 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8896 num_element_counters);
8898 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8899 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8901 if (properties_element == EL_GAME_OF_LIFE ||
8902 properties_element == EL_BIOMAZE)
8904 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8905 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8909 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8910 counterbutton_info[counter_id].min_value = MIN_SCORE;
8911 counterbutton_info[counter_id].max_value = MAX_SCORE;
8914 MapCounterButtons(counter_id);
8916 num_element_counters++;
8917 if (num_element_counters >= max_num_element_counters)
8922 if (HAS_EDITOR_CONTENT(properties_element))
8924 /* draw stickybutton gadget */
8925 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8927 if (IS_AMOEBOID(properties_element))
8928 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8929 else if (properties_element == EL_YAMYAM ||
8930 properties_element == EL_YAMYAM_LEFT ||
8931 properties_element == EL_YAMYAM_RIGHT ||
8932 properties_element == EL_YAMYAM_UP ||
8933 properties_element == EL_YAMYAM_DOWN)
8934 DrawYamYamContentAreas();
8935 else if (properties_element == EL_EMC_MAGIC_BALL)
8937 DrawMagicBallContentAreas();
8939 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8940 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8942 else if (properties_element == EL_EMC_ANDROID)
8943 DrawAndroidElementArea(properties_element);
8946 if (ELEM_IS_PLAYER(properties_element))
8948 int player_nr = GET_PLAYER_NR(properties_element);
8950 /* these properties can be set for every player individually */
8952 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8954 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8955 &level.start_element[player_nr];
8956 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8957 &level.artwork_element[player_nr];
8958 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8959 &level.explosion_element[player_nr];
8961 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8962 &level.use_start_element[player_nr];
8963 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8964 &level.use_artwork_element[player_nr];
8965 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8966 &level.use_explosion_element[player_nr];
8967 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8968 &level.initial_player_gravity[player_nr];
8970 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8971 &level.initial_player_stepsize[player_nr];
8973 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8974 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8975 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8976 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8977 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8978 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8979 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8980 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8981 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
8982 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8983 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8984 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8985 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8986 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8988 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8989 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8990 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8992 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8994 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8996 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8997 &level.initial_inventory_content[player_nr][0];
8999 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9000 &level.initial_inventory_size[player_nr];
9002 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9003 &level.use_initial_inventory[player_nr];
9005 /* draw checkbutton gadgets */
9006 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9008 /* draw counter gadgets */
9009 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9011 /* draw drawing area gadgets */
9012 DrawPlayerInitialInventoryArea(properties_element);
9016 if (IS_GEM(properties_element))
9017 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9019 if (properties_element == EL_EM_DYNAMITE)
9020 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9022 if (COULD_MOVE_INTO_ACID(properties_element) &&
9023 !ELEM_IS_PLAYER(properties_element) &&
9024 (!IS_CUSTOM_ELEMENT(properties_element) ||
9025 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9027 /* set position for checkbutton for "can move into acid" */
9028 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9029 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9030 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9031 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9032 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9034 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9037 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9038 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9040 if (properties_element == EL_SPRING)
9041 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9043 if (properties_element == EL_TIME_ORB_FULL)
9044 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9046 if (CAN_GROW(properties_element))
9048 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9049 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9051 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9054 if (properties_element == EL_SOKOBAN_OBJECT ||
9055 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9056 properties_element == EL_SOKOBAN_FIELD_FULL)
9057 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9059 if (IS_ENVELOPE(properties_element))
9061 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9062 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9063 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9064 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9065 int envelope_nr = properties_element - EL_ENVELOPE_1;
9067 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9068 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9070 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9071 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9073 /* display counter to choose size of envelope text area */
9074 MapCounterButtons(counter1_id);
9075 MapCounterButtons(counter2_id);
9077 /* display checkbuttons to choose auto-wrap and alignment properties */
9078 MapCheckbuttonGadget(button1_id);
9079 MapCheckbuttonGadget(button2_id);
9081 DrawEnvelopeTextArea(envelope_nr);
9084 if (IS_CUSTOM_ELEMENT(properties_element))
9086 /* draw stickybutton gadget */
9087 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9089 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9091 /* draw checkbutton gadgets */
9092 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9093 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9094 MapCheckbuttonGadget(i);
9096 /* draw counter gadgets */
9097 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9098 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9099 MapCounterButtons(i);
9101 /* draw selectbox gadgets */
9102 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9103 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9104 MapSelectboxGadget(i);
9106 /* draw textbutton gadgets */
9107 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9109 /* draw text input gadgets */
9110 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9112 /* draw drawing area gadgets */
9113 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9115 draw_footer_line = TRUE;
9117 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9119 /* draw checkbutton gadgets */
9120 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9121 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9122 MapCheckbuttonGadget(i);
9124 /* draw counter gadgets */
9125 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9126 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9127 MapCounterButtons(i);
9129 /* draw selectbox gadgets */
9130 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9131 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9132 MapSelectboxGadget(i);
9134 /* draw drawing area gadgets */
9135 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9136 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9137 DrawCustomContentArea();
9140 else if (IS_GROUP_ELEMENT(properties_element))
9142 /* draw stickybutton gadget */
9143 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9145 /* draw checkbutton gadgets */
9146 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9147 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
9149 /* draw counter gadgets */
9150 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9152 /* draw selectbox gadgets */
9153 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9155 /* draw textbutton gadgets */
9156 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9158 /* draw drawing area gadgets */
9159 DrawGroupElementArea(properties_element);
9161 /* draw text input gadgets */
9162 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9164 /* draw drawing area gadgets */
9165 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9167 draw_footer_line = TRUE;
9170 /* draw little footer border line above CE/GE use/save template gadgets */
9171 if (draw_footer_line)
9173 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9174 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9175 int gd_x = gd->x + gd_gi1->border.width / 2;
9176 int gd_y = gd->y + gd_gi1->height - 1;
9177 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9179 if (tab_color != BLACK_PIXEL) /* black => transparent */
9180 FillRectangle(drawto,
9181 SX + ED_ELEMENT_SETTINGS_X(0),
9182 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9184 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9188 static void DrawPropertiesChangeDrawingAreas()
9190 if (IS_CUSTOM_ELEMENT(properties_element))
9192 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9193 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9194 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9196 DrawCustomChangeContentArea();
9199 redraw_mask |= REDRAW_FIELD;
9202 static void DrawPropertiesChange()
9206 /* needed to initially set selectbox options for special action options */
9207 setSelectboxSpecialActionOptions();
9209 /* draw stickybutton gadget */
9210 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9212 /* draw checkbutton gadgets */
9213 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9214 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9215 MapCheckbuttonGadget(i);
9217 /* draw counter gadgets */
9218 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9219 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9220 MapCounterButtons(i);
9222 /* draw selectbox gadgets */
9223 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9224 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9225 MapSelectboxGadget(i);
9227 /* draw textbutton gadgets */
9228 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9229 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9230 MapTextbuttonGadget(i);
9232 /* draw graphicbutton gadgets */
9233 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9234 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9235 MapGraphicbuttonGadget(i);
9237 /* draw drawing area gadgets */
9238 DrawPropertiesChangeDrawingAreas();
9241 static void DrawEditorElementAnimation(int x, int y)
9243 int graphic = el2img(properties_element);
9244 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9245 custom_element.ce_value_fixed_initial :
9246 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9247 custom_element.collect_score_initial : FrameCounter);
9249 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9252 static void DrawEditorElementName(int x, int y, int font_nr)
9254 char *element_name = getElementInfoText(properties_element);
9255 int font_width = getFontWidth(font_nr);
9256 int font_height = getFontHeight(font_nr);
9257 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9258 int max_chars_per_line = max_text_width / font_width;
9259 char buffer[max_chars_per_line + 1];
9261 if (strlen(element_name) <= max_chars_per_line)
9262 DrawTextS(x, y, font_nr, element_name);
9265 int next_pos = max_chars_per_line;
9267 strncpy(buffer, element_name, max_chars_per_line);
9268 buffer[max_chars_per_line] = '\0';
9270 if (element_name[max_chars_per_line] == ' ')
9276 for (i = max_chars_per_line - 1; i >= 0; i--)
9277 if (buffer[i] == ' ')
9280 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9287 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9289 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9290 buffer[max_chars_per_line] = '\0';
9292 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9296 static void DrawPropertiesWindow()
9298 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9299 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9300 int border_size = gd->border_size;
9301 int font_nr = FONT_TEXT_1;
9302 int font_height = getFontHeight(font_nr);
9303 int xoffset = TILEX + element_border + 3 * border_size;
9304 int yoffset = (TILEY - font_height) / 2;
9305 int x1 = editor.settings.element_graphic.x + element_border;
9306 int y1 = editor.settings.element_graphic.y + element_border;
9307 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9308 editor.settings.element_name.x);
9309 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9310 editor.settings.element_name.y);
9311 char *text = "Element Settings";
9312 int font2_nr = FONT_TITLE_1;
9313 struct MenuPosInfo *pos = &editor.settings.headline;
9314 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9315 int sy = SY + pos->y;
9317 stick_element_properties_window = FALSE;
9319 /* make sure that previous properties edit mode exists for this element */
9320 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9321 !IS_CUSTOM_ELEMENT(properties_element))
9322 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9324 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9325 !ELEM_IS_PLAYER(properties_element) &&
9326 !IS_CUSTOM_ELEMENT(properties_element))
9327 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9329 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9330 (ELEM_IS_PLAYER(properties_element) ||
9331 IS_CUSTOM_ELEMENT(properties_element)))
9332 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9334 CopyElementPropertiesToEditor(properties_element);
9336 UnmapLevelEditorFieldGadgets();
9337 UnmapLevelEditorToolboxDrawingGadgets();
9338 UnmapLevelEditorToolboxCustomGadgets();
9340 if (IS_CUSTOM_ELEMENT(properties_element) ||
9341 IS_GROUP_ELEMENT(properties_element))
9342 MapLevelEditorToolboxCustomGadgets();
9344 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9347 DrawText(sx, sy, text, font2_nr);
9349 FrameCounter = 0; /* restart animation frame counter */
9351 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9352 DrawEditorElementAnimation(SX + x1, SY + y1);
9353 DrawEditorElementName(x2, y2, font_nr);
9355 DrawPropertiesTabulatorGadgets();
9357 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9358 DrawPropertiesInfo();
9359 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9360 DrawPropertiesChange();
9361 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9362 DrawPropertiesConfig();
9365 static void DrawPaletteWindow()
9369 UnmapLevelEditorFieldGadgets();
9371 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9374 /* map buttons to select elements */
9375 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
9376 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
9377 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
9378 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
9379 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
9382 static void UpdateCustomElementGraphicGadgets()
9386 InitElementPropertiesGfxElement();
9388 ModifyEditorElementList();
9389 RedrawDrawingElements();
9391 /* force redraw of all mapped drawing area gadgets */
9392 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9394 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9401 static int getOpenDirectionFromTube(int element)
9405 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9406 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9407 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9408 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9409 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9410 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9411 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9412 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9413 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9414 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9415 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9421 static int getTubeFromOpenDirection(int direction)
9425 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9426 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9427 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9428 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9429 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9430 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9431 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9432 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9433 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9434 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9435 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9437 /* if only one direction, fall back to simple tube with that direction */
9438 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9439 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9440 case (MV_UP): return EL_TUBE_VERTICAL;
9441 case (MV_DOWN): return EL_TUBE_VERTICAL;
9447 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9449 int element_new = getTubeFromOpenDirection(direction);
9451 return (element_new != EL_EMPTY ? element_new : element_old);
9454 static int getOpenDirectionFromBelt(int element)
9456 int belt_dir = getBeltDirFromBeltElement(element);
9458 return (belt_dir == MV_LEFT ? MV_RIGHT :
9459 belt_dir == MV_RIGHT ? MV_LEFT :
9460 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9463 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9465 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9466 direction == MV_RIGHT ? MV_LEFT :
9467 direction == MV_HORIZONTAL ? MV_NONE : direction);
9469 if (direction == MV_NONE)
9472 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9475 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9478 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9480 return (element_new != EL_EMPTY ? element_new : element_old);
9483 static int getOpenDirectionFromPool(int element)
9487 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9488 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9489 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9490 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9491 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9492 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9498 static int getPoolFromOpenDirection(int direction)
9502 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9503 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9504 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9505 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9506 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9507 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9513 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9515 int element = getPoolFromOpenDirection(direction);
9516 int help_direction = getOpenDirectionFromPool(help_element);
9518 if (element == EL_EMPTY)
9520 int help_direction_vertical = help_direction & MV_VERTICAL;
9522 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9525 if (element == EL_EMPTY)
9527 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9529 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9535 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9537 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9539 return (element_new != EL_EMPTY ? element_new : element_old);
9542 static int getOpenDirectionFromPillar(int element)
9546 case EL_EMC_WALL_1: return (MV_DOWN);
9547 case EL_EMC_WALL_2: return (MV_VERTICAL);
9548 case EL_EMC_WALL_3: return (MV_UP);
9554 static int getPillarFromOpenDirection(int direction)
9558 case (MV_DOWN): return EL_EMC_WALL_1;
9559 case (MV_VERTICAL): return EL_EMC_WALL_2;
9560 case (MV_UP): return EL_EMC_WALL_3;
9566 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9568 int element_new = getPillarFromOpenDirection(direction);
9570 return (element_new != EL_EMPTY ? element_new : element_old);
9573 static int getOpenDirectionFromSteel2(int element)
9577 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9578 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9579 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9580 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9581 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9582 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9583 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9584 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9590 static int getSteel2FromOpenDirection(int direction)
9594 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9595 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9596 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9597 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9598 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9599 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9600 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9601 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9607 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9609 int element_new = getSteel2FromOpenDirection(direction);
9611 return (element_new != EL_EMPTY ? element_new : element_old);
9614 static int getOpenDirectionFromChip(int element)
9618 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9619 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9620 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9621 case EL_SP_CHIP_TOP: return (MV_DOWN);
9622 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9628 static int getChipFromOpenDirection(int direction)
9632 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9633 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9634 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9635 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9636 case (MV_DOWN): return EL_SP_CHIP_TOP;
9642 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9644 int element_new = getChipFromOpenDirection(direction);
9646 return (element_new != EL_EMPTY ? element_new : element_old);
9649 static int getClosedTube(int x, int y)
9651 static int xy[4][2] =
9658 int element_old = IntelliDrawBuffer[x][y];
9659 int direction_old = getOpenDirectionFromTube(element_old);
9660 int direction_new = MV_NONE;
9663 for (i = 0; i < NUM_DIRECTIONS; i++)
9665 int xx = x + xy[i][0];
9666 int yy = y + xy[i][1];
9667 int dir = MV_DIR_FROM_BIT(i);
9668 int dir_opposite = MV_DIR_OPPOSITE(dir);
9670 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9671 (direction_old & dir) &&
9672 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9673 direction_new |= dir;
9676 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9679 static int getClosedBelt(int x, int y)
9681 static int xy[4][2] =
9688 int element_old = IntelliDrawBuffer[x][y];
9689 int nr = getBeltNrFromBeltElement(element_old);
9690 int direction_old = getOpenDirectionFromBelt(element_old);
9691 int direction_new = MV_NONE;
9694 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9696 int xx = x + xy[i][0];
9697 int yy = y + xy[i][1];
9698 int dir = MV_DIR_FROM_BIT(i);
9699 int dir_opposite = MV_DIR_OPPOSITE(dir);
9701 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9702 (direction_old & dir) &&
9703 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9704 direction_new |= dir;
9707 return getBeltFromNrAndOpenDirection(nr, direction_new);
9710 static int getClosedPool(int x, int y)
9712 static int xy[4][2] =
9719 int element_old = IntelliDrawBuffer[x][y];
9720 int direction_old = getOpenDirectionFromPool(element_old);
9721 int direction_new = MV_NONE;
9724 for (i = 0; i < NUM_DIRECTIONS; i++)
9726 int xx = x + xy[i][0];
9727 int yy = y + xy[i][1];
9728 int dir = MV_DIR_FROM_BIT(i);
9729 int dir_opposite = MV_DIR_OPPOSITE(dir);
9731 if (IN_LEV_FIELD(xx, yy) &&
9732 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9733 (direction_old & dir) &&
9734 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9735 direction_new |= dir;
9738 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9741 static int getClosedPillar(int x, int y)
9743 static int xy[4][2] =
9750 int element_old = IntelliDrawBuffer[x][y];
9751 int direction_old = getOpenDirectionFromPillar(element_old);
9752 int direction_new = MV_NONE;
9755 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9757 int xx = x + xy[i][0];
9758 int yy = y + xy[i][1];
9759 int dir = MV_DIR_FROM_BIT(i);
9760 int dir_opposite = MV_DIR_OPPOSITE(dir);
9762 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9763 (direction_old & dir) &&
9764 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9765 direction_new |= dir;
9768 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9771 static int getClosedSteel2(int x, int y)
9773 static int xy[4][2] =
9780 int element_old = IntelliDrawBuffer[x][y];
9781 int direction_old = getOpenDirectionFromSteel2(element_old);
9782 int direction_new = MV_NONE;
9785 for (i = 0; i < NUM_DIRECTIONS; i++)
9787 int xx = x + xy[i][0];
9788 int yy = y + xy[i][1];
9789 int dir = MV_DIR_FROM_BIT(i);
9790 int dir_opposite = MV_DIR_OPPOSITE(dir);
9792 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9793 (direction_old & dir) &&
9794 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9795 direction_new |= dir;
9798 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9801 static int getClosedChip(int x, int y)
9803 static int xy[4][2] =
9810 int element_old = IntelliDrawBuffer[x][y];
9811 int direction_old = getOpenDirectionFromChip(element_old);
9812 int direction_new = MV_NONE;
9815 for (i = 0; i < NUM_DIRECTIONS; i++)
9817 int xx = x + xy[i][0];
9818 int yy = y + xy[i][1];
9819 int dir = MV_DIR_FROM_BIT(i);
9820 int dir_opposite = MV_DIR_OPPOSITE(dir);
9822 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9823 (direction_old & dir) &&
9824 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9825 direction_new |= dir;
9828 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9831 static void SetElementSimple(int x, int y, int element, boolean change_level)
9833 int sx = x - level_xpos;
9834 int sy = y - level_ypos;
9836 IntelliDrawBuffer[x][y] = element;
9839 Feld[x][y] = element;
9841 if (IN_ED_FIELD(sx, sy))
9842 DrawEditorElement(sx, sy, element);
9845 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9846 int x2, int y2, int *element2,
9847 int (*close_function)(int, int),
9848 boolean change_level)
9850 /* set neighbour elements to newly determined connections */
9851 SetElementSimple(x1, y1, *element1, change_level);
9852 SetElementSimple(x2, y2, *element2, change_level);
9854 /* remove all open connections of neighbour elements */
9855 *element1 = close_function(x1, y1);
9856 *element2 = close_function(x2, y2);
9858 /* set neighbour elements to new, minimized connections */
9859 SetElementSimple(x1, y1, *element1, change_level);
9860 SetElementSimple(x2, y2, *element2, change_level);
9863 static void SetElementIntelliDraw(int x, int y, int new_element,
9864 boolean change_level, int button)
9866 static int xy[4][2] =
9873 static int last_x = -1;
9874 static int last_y = -1;
9875 int old_element = IntelliDrawBuffer[x][y];
9877 if (new_element == EL_UNDEFINED)
9885 if (IS_TUBE(new_element))
9887 int last_element_new = EL_UNDEFINED;
9888 int direction = MV_NONE;
9891 /* if old element is of same kind, keep all existing directions */
9892 if (IS_TUBE(old_element))
9893 direction |= getOpenDirectionFromTube(old_element);
9895 for (i = 0; i < NUM_DIRECTIONS; i++)
9897 int xx = x + xy[i][0];
9898 int yy = y + xy[i][1];
9900 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9901 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9903 int dir = MV_DIR_FROM_BIT(i);
9904 int dir_opposite = MV_DIR_OPPOSITE(dir);
9905 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9906 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9907 int last_direction_new = last_direction_old | dir_opposite;
9909 last_element_new = getTubeFromOpenDirection(last_direction_new);
9915 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9917 if (last_element_new != EL_UNDEFINED)
9918 MergeAndCloseNeighbourElements(x, y, &new_element,
9919 last_x, last_y, &last_element_new,
9920 getClosedTube, change_level);
9922 else if (IS_BELT(new_element))
9924 int belt_nr = getBeltNrFromBeltElement(new_element);
9925 int last_element_new = EL_UNDEFINED;
9926 int direction = MV_NONE;
9929 /* if old element is of same kind, keep all existing directions */
9930 if (IS_BELT(old_element))
9931 direction |= getOpenDirectionFromBelt(old_element);
9933 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9935 int xx = x + xy[i][0];
9936 int yy = y + xy[i][1];
9938 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9939 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9941 int dir = MV_DIR_FROM_BIT(i);
9942 int dir_opposite = MV_DIR_OPPOSITE(dir);
9943 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9944 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9945 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9946 int last_direction_new = last_direction_old | dir_opposite;
9948 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9949 last_direction_new);
9954 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9956 if (last_element_new != EL_UNDEFINED)
9957 MergeAndCloseNeighbourElements(x, y, &new_element,
9958 last_x, last_y, &last_element_new,
9959 getClosedBelt, change_level);
9961 else if (IS_ACID_POOL_OR_ACID(new_element))
9963 int last_element_new = EL_UNDEFINED;
9964 int direction = MV_NONE;
9967 /* if old element is of same kind, keep all existing directions */
9968 if (IS_ACID_POOL_OR_ACID(old_element))
9969 direction |= getOpenDirectionFromPool(old_element);
9971 for (i = 0; i < NUM_DIRECTIONS; i++)
9973 int xx = x + xy[i][0];
9974 int yy = y + xy[i][1];
9976 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9977 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9979 int dir = MV_DIR_FROM_BIT(i);
9980 int dir_opposite = MV_DIR_OPPOSITE(dir);
9981 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9982 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9983 int last_direction_new = last_direction_old | dir_opposite;
9985 last_element_new = getPoolFromOpenDirection(last_direction_new);
9991 /* special corrections needed for intuitively correct acid pool drawing */
9992 if (last_element_new == EL_EMPTY)
9993 last_element_new = new_element;
9994 else if (last_element_new != EL_UNDEFINED)
9995 new_element = last_element_new;
9997 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9999 if (last_element_new != EL_UNDEFINED)
10000 MergeAndCloseNeighbourElements(x, y, &new_element,
10001 last_x, last_y, &last_element_new,
10002 getClosedPool, change_level);
10004 else if (IS_EMC_PILLAR(new_element))
10006 int last_element_new = EL_UNDEFINED;
10007 int direction = MV_NONE;
10010 /* if old element is of same kind, keep all existing directions */
10011 if (IS_EMC_PILLAR(old_element))
10012 direction |= getOpenDirectionFromPillar(old_element);
10014 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10016 int xx = x + xy[i][0];
10017 int yy = y + xy[i][1];
10019 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10020 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10022 int dir = MV_DIR_FROM_BIT(i);
10023 int dir_opposite = MV_DIR_OPPOSITE(dir);
10024 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10025 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10026 int last_direction_new = last_direction_old | dir_opposite;
10028 last_element_new = getPillarFromOpenDirection(last_direction_new);
10034 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10036 if (last_element_new != EL_UNDEFINED)
10037 MergeAndCloseNeighbourElements(x, y, &new_element,
10038 last_x, last_y, &last_element_new,
10039 getClosedPillar, change_level);
10041 else if (IS_DC_STEELWALL_2(new_element))
10043 int last_element_new = EL_UNDEFINED;
10044 int direction = MV_NONE;
10047 /* if old element is of same kind, keep all existing directions */
10048 if (IS_DC_STEELWALL_2(old_element))
10049 direction |= getOpenDirectionFromSteel2(old_element);
10051 for (i = 0; i < NUM_DIRECTIONS; i++)
10053 int xx = x + xy[i][0];
10054 int yy = y + xy[i][1];
10056 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10057 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10059 int dir = MV_DIR_FROM_BIT(i);
10060 int dir_opposite = MV_DIR_OPPOSITE(dir);
10061 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10062 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10063 int last_direction_new = last_direction_old | dir_opposite;
10065 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10071 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10073 if (last_element_new != EL_UNDEFINED)
10074 MergeAndCloseNeighbourElements(x, y, &new_element,
10075 last_x, last_y, &last_element_new,
10076 getClosedSteel2, change_level);
10078 else if (IS_SP_CHIP(new_element))
10080 int last_element_new = EL_UNDEFINED;
10081 int direction = MV_NONE;
10084 /* (do not keep existing directions, regardless of kind of old element) */
10086 for (i = 0; i < NUM_DIRECTIONS; i++)
10088 int xx = x + xy[i][0];
10089 int yy = y + xy[i][1];
10091 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10092 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10094 int dir = MV_DIR_FROM_BIT(i);
10095 int dir_opposite = MV_DIR_OPPOSITE(dir);
10096 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10097 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10098 int last_direction_new = last_direction_old | dir_opposite;
10100 if (last_direction_old == MV_NONE)
10102 last_element_new = getChipFromOpenDirection(last_direction_new);
10105 else if (last_direction_old & (dir | dir_opposite))
10107 direction |= MV_DIR_OPPOSITE(last_direction_old);
10111 direction |= MV_DIR_OPPOSITE(dir);
10116 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10118 if (last_element_new != EL_UNDEFINED)
10119 MergeAndCloseNeighbourElements(x, y, &new_element,
10120 last_x, last_y, &last_element_new,
10121 getClosedChip, change_level);
10123 else if (IS_SP_HARDWARE_BASE(new_element))
10125 int nr = GetSimpleRandom(6);
10127 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10128 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10129 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10130 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10131 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10133 else if (new_element == EL_SP_HARDWARE_GREEN ||
10134 new_element == EL_SP_HARDWARE_BLUE ||
10135 new_element == EL_SP_HARDWARE_RED)
10137 int nr = GetSimpleRandom(3);
10139 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10140 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10142 else if (IS_GROUP_ELEMENT(new_element))
10144 boolean connected_drawing = FALSE;
10147 for (i = 0; i < NUM_DIRECTIONS; i++)
10149 int xx = x + xy[i][0];
10150 int yy = y + xy[i][1];
10152 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10153 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10154 connected_drawing = TRUE;
10157 if (!connected_drawing)
10158 ResolveGroupElement(new_element);
10160 new_element = GetElementFromGroupElement(new_element);
10162 else if (IS_BELT_SWITCH(old_element))
10164 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10165 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10167 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10168 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10170 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10174 static int swappable_elements[][2] =
10176 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10177 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10178 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10179 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10180 { EL_EMERALD, EL_WALL_EMERALD },
10181 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10182 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10183 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10184 { EL_DIAMOND, EL_WALL_DIAMOND },
10185 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10186 { EL_GATE_1, EL_GATE_1_GRAY },
10187 { EL_GATE_2, EL_GATE_2_GRAY },
10188 { EL_GATE_3, EL_GATE_3_GRAY },
10189 { EL_GATE_4, EL_GATE_4_GRAY },
10190 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10191 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10192 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10193 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10194 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10195 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10196 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10197 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10198 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10199 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10200 { EL_LAMP, EL_LAMP_ACTIVE },
10201 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10202 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10203 { EL_PEARL, EL_WALL_PEARL },
10204 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10205 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10206 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10207 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10208 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10209 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10210 { EL_LANDMINE, EL_DC_LANDMINE },
10211 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10212 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10213 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10214 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10215 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10219 static int rotatable_elements[][4] =
10230 EL_SPACESHIP_RIGHT,
10236 EL_BD_BUTTERFLY_UP,
10237 EL_BD_BUTTERFLY_RIGHT,
10238 EL_BD_BUTTERFLY_DOWN,
10239 EL_BD_BUTTERFLY_LEFT
10244 EL_BD_FIREFLY_RIGHT,
10245 EL_BD_FIREFLY_DOWN,
10278 EL_SP_GRAVITY_PORT_UP,
10279 EL_SP_GRAVITY_PORT_RIGHT,
10280 EL_SP_GRAVITY_PORT_DOWN,
10281 EL_SP_GRAVITY_PORT_LEFT
10285 EL_SP_GRAVITY_ON_PORT_UP,
10286 EL_SP_GRAVITY_ON_PORT_RIGHT,
10287 EL_SP_GRAVITY_ON_PORT_DOWN,
10288 EL_SP_GRAVITY_ON_PORT_LEFT
10292 EL_SP_GRAVITY_OFF_PORT_UP,
10293 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10294 EL_SP_GRAVITY_OFF_PORT_DOWN,
10295 EL_SP_GRAVITY_OFF_PORT_LEFT
10306 EL_BALLOON_SWITCH_UP,
10307 EL_BALLOON_SWITCH_RIGHT,
10308 EL_BALLOON_SWITCH_DOWN,
10309 EL_BALLOON_SWITCH_LEFT
10321 for (i = 0; swappable_elements[i][0] != -1; i++)
10323 int element1 = swappable_elements[i][0];
10324 int element2 = swappable_elements[i][1];
10326 if (old_element == element1 || old_element == element2)
10327 new_element = (old_element == element1 ? element2 : element1);
10330 for (i = 0; rotatable_elements[i][0] != -1; i++)
10332 for (j = 0; j < 4; j++)
10334 int element = rotatable_elements[i][j];
10336 if (old_element == element)
10337 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10338 button == 2 ? rotatable_elements[i][0] :
10339 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10345 SetElementSimple(x, y, new_element, change_level);
10351 static void ResetIntelliDraw()
10355 for (x = 0; x < lev_fieldx; x++)
10356 for (y = 0; y < lev_fieldy; y++)
10357 IntelliDrawBuffer[x][y] = Feld[x][y];
10359 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10362 static void SetElementExt(int x, int y, int element, boolean change_level,
10366 SetElementSimple(x, y, Feld[x][y], change_level);
10367 else if (GetKeyModState() & KMOD_Shift)
10368 SetElementIntelliDraw(x, y, element, change_level, button);
10370 SetElementSimple(x, y, element, change_level);
10373 static void SetElement(int x, int y, int element)
10375 SetElementExt(x, y, element, TRUE, -1);
10378 static void SetElementButton(int x, int y, int element, int button)
10380 SetElementExt(x, y, element, TRUE, button);
10383 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10385 int lx = sx + level_xpos;
10386 int ly = sy + level_ypos;
10388 SetElementExt(lx, ly, element, change_level, -1);
10391 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10392 int element, boolean change_level)
10394 int xsize = ABS(to_x - from_x);
10395 int ysize = ABS(to_y - from_y);
10396 int dx = (to_x < from_x ? -1 : +1);
10397 int dy = (to_y < from_y ? -1 : +1);
10400 if (from_y == to_y) /* horizontal line */
10402 for (i = 0; i <= xsize; i++)
10403 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10405 else if (from_x == to_x) /* vertical line */
10407 for (i = 0; i <= ysize; i++)
10408 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10410 else /* diagonal line */
10412 if (ysize < xsize) /* a < 1 */
10414 float a = (float)ysize / (float)xsize;
10416 for (i = 0; i <= xsize; i++)
10419 int y = dy * (int)(a * i + 0.5);
10421 DrawLineElement(from_x + x, from_y + y, element, change_level);
10426 float a = (float)xsize / (float)ysize;
10428 for (i = 0; i <= ysize; i++)
10430 int x = dx * (int)(a * i + 0.5);
10433 DrawLineElement(from_x + x, from_y + y, element, change_level);
10439 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10440 int element, boolean change_level)
10442 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10443 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10444 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10445 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10448 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10449 int element, boolean change_level)
10454 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10456 for (y = from_y; y <= to_y; y++)
10457 DrawLine(from_x, y, to_x, y, element, change_level);
10460 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10461 int element, boolean change_level)
10463 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10464 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10465 int len_x = ABS(to_x - from_x);
10466 int len_y = ABS(to_y - from_y);
10469 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10471 /* not optimal (some points get drawn twice) but simple,
10472 and fast enough for the few points we are drawing */
10474 for (x = 0; x <= radius; x++)
10476 int sx, sy, lx, ly;
10478 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10480 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10481 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10482 lx = sx + level_xpos;
10483 ly = sy + level_ypos;
10485 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10486 DrawLineElement(sx, sy, element, change_level);
10489 for (y = 0; y <= radius; y++)
10491 int sx, sy, lx, ly;
10493 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10495 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10496 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10497 lx = sx + level_xpos;
10498 ly = sy + level_ypos;
10500 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10501 DrawLineElement(sx, sy, element, change_level);
10505 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10506 int element, boolean change_level)
10508 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10509 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10511 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10514 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10516 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10517 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10518 int element, boolean change_level)
10520 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10521 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10522 int mirror_to_x2 = from_x - (to_x2 - from_x);
10523 int mirror_to_y2 = from_y - (to_y2 - from_y);
10525 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10526 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10527 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10528 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10532 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10534 int from_sx, from_sy;
10538 swap_numbers(&from_x, &to_x);
10541 swap_numbers(&from_y, &to_y);
10543 from_sx = SX + from_x * ed_tilesize;
10544 from_sy = SY + from_y * ed_tilesize;
10545 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10546 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10548 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10549 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10550 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10551 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10553 if (from_x == to_x && from_y == to_y)
10554 MarkTileDirty(from_x/2, from_y/2);
10556 redraw_mask |= REDRAW_FIELD;
10559 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10560 int element, boolean change_level)
10562 if (element == -1 || change_level)
10563 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10565 DrawAreaBorder(from_x, from_y, to_x, to_y);
10568 /* values for CopyBrushExt() */
10569 #define CB_AREA_TO_BRUSH 0
10570 #define CB_BRUSH_TO_CURSOR 1
10571 #define CB_BRUSH_TO_LEVEL 2
10572 #define CB_DELETE_OLD_CURSOR 3
10573 #define CB_DUMP_BRUSH 4
10574 #define CB_DUMP_BRUSH_SMALL 5
10576 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10577 int button, int mode)
10579 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10580 static int brush_width, brush_height;
10581 static int last_cursor_x = -1, last_cursor_y = -1;
10582 static boolean delete_old_brush;
10583 int new_element = BUTTON_ELEMENT(button);
10586 if (mode == CB_DUMP_BRUSH ||
10587 mode == CB_DUMP_BRUSH_SMALL)
10589 if (!draw_with_brush)
10591 Error(ERR_WARN, "no brush selected");
10596 for (y = 0; y < brush_height; y++)
10598 for (x = 0; x < brush_width; x++)
10600 int element = brush_buffer[x][y];
10601 int element_mapped = element;
10603 if (IS_CUSTOM_ELEMENT(element))
10604 element_mapped = EL_CUSTOM_START;
10605 else if (IS_GROUP_ELEMENT(element))
10606 element_mapped = EL_GROUP_START;
10607 else if (element >= NUM_FILE_ELEMENTS)
10608 element_mapped = EL_UNKNOWN;
10610 // dump brush as level sketch text for the R'n'D forum:
10611 // - large tiles: `xxx (0x60 ASCII)
10612 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10613 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10622 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10625 if (mode == CB_AREA_TO_BRUSH)
10627 int from_lx, from_ly;
10630 swap_numbers(&from_x, &to_x);
10633 swap_numbers(&from_y, &to_y);
10635 brush_width = to_x - from_x + 1;
10636 brush_height = to_y - from_y + 1;
10638 from_lx = from_x + level_xpos;
10639 from_ly = from_y + level_ypos;
10641 for (y = 0; y < brush_height; y++)
10643 for (x = 0; x < brush_width; x++)
10645 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10648 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10653 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10655 delete_old_brush = FALSE;
10657 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10658 mode == CB_BRUSH_TO_LEVEL)
10660 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10661 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10662 int cursor_from_x = cursor_x - brush_width / 2;
10663 int cursor_from_y = cursor_y - brush_height / 2;
10664 int border_from_x = cursor_x, border_from_y = cursor_y;
10665 int border_to_x = cursor_x, border_to_y = cursor_y;
10667 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10668 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10670 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10671 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10673 delete_old_brush = FALSE;
10677 for (y = 0; y < brush_height; y++)
10679 for (x = 0; x < brush_width; x++)
10681 int sx = cursor_from_x + x;
10682 int sy = cursor_from_y + y;
10683 int lx = sx + level_xpos;
10684 int ly = sy + level_ypos;
10685 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10686 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10687 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10688 brush_buffer[x][y] : new_element);
10690 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10692 if (sx < border_from_x)
10693 border_from_x = sx;
10694 else if (sx > border_to_x)
10696 if (sy < border_from_y)
10697 border_from_y = sy;
10698 else if (sy > border_to_y)
10701 DrawLineElement(sx, sy, element, change_level);
10706 if (mode != CB_DELETE_OLD_CURSOR)
10707 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10709 last_cursor_x = cursor_x;
10710 last_cursor_y = cursor_y;
10711 delete_old_brush = TRUE;
10715 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10718 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10721 static void CopyBrushToLevel(int x, int y, int button)
10723 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10726 static void CopyBrushToCursor(int x, int y)
10728 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10731 static void DeleteBrushFromCursor()
10733 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10738 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10741 void DumpBrush_Small()
10743 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10746 static void FloodFill(int from_x, int from_y, int fill_element)
10748 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10751 /* values for DrawLevelText() modes */
10752 #define TEXT_INIT 0
10753 #define TEXT_SETCURSOR 1
10754 #define TEXT_WRITECHAR 2
10755 #define TEXT_BACKSPACE 3
10756 #define TEXT_NEWLINE 4
10758 #define TEXT_QUERY_TYPING 6
10760 static int DrawLevelText(int sx, int sy, char letter, int mode)
10762 static short delete_buffer[MAX_LEV_FIELDX];
10763 static int start_sx;
10764 static int last_sx, last_sy;
10765 static boolean typing = FALSE;
10766 int letter_element = EL_CHAR_ASCII0 + letter;
10767 int lx = 0, ly = 0;
10769 /* map lower case letters to upper case and convert special characters */
10770 if (letter >= 'a' && letter <= 'z')
10771 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10772 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10773 letter_element = EL_CHAR_AUMLAUT;
10774 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10775 letter_element = EL_CHAR_OUMLAUT;
10776 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10777 letter_element = EL_CHAR_UUMLAUT;
10778 else if (letter == '^')
10779 letter_element = EL_CHAR_COPYRIGHT;
10781 letter_element = EL_CHAR_ASCII0 + letter;
10783 if (mode != TEXT_INIT)
10788 if (mode != TEXT_SETCURSOR)
10794 lx = last_sx + level_xpos;
10795 ly = last_sy + level_ypos;
10802 DrawLevelText(0, 0, 0, TEXT_END);
10808 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10811 case TEXT_SETCURSOR:
10812 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10813 DrawAreaBorder(sx, sy, sx, sy);
10818 case TEXT_WRITECHAR:
10819 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10821 if (new_element1 >= EL_STEEL_CHAR_START &&
10822 new_element1 <= EL_STEEL_CHAR_END)
10823 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10825 delete_buffer[sx - start_sx] = Feld[lx][ly];
10826 Feld[lx][ly] = letter_element;
10828 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10829 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10830 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10831 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10833 DrawLevelText(0, 0, 0, TEXT_END);
10835 level.changed = TRUE;
10839 case TEXT_BACKSPACE:
10842 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10843 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10844 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10849 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10850 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10852 DrawLevelText(0, 0, 0, TEXT_END);
10856 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10857 DrawEditorElement(sx, sy, Feld[lx][ly]);
10861 case TEXT_QUERY_TYPING:
10871 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10872 int element, boolean change_level)
10874 int lx = sx + level_xpos;
10875 int ly = sy + level_ypos;
10878 DrawEditorElement(sx, sy, Feld[lx][ly]);
10880 DrawAreaBorder(sx, sy, sx, sy);
10883 static void CheckLevelBorderElement(boolean redraw_playfield)
10885 int last_border_element = BorderElement;
10887 SetBorderElement();
10889 if (redraw_playfield && BorderElement != last_border_element)
10890 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10893 static void CopyLevelToUndoBuffer(int mode)
10895 static boolean accumulated_undo = FALSE;
10896 boolean new_undo_buffer_position = TRUE;
10899 if (undo_buffer_steps == 0)
10900 accumulated_undo = FALSE;
10904 case UNDO_IMMEDIATE:
10905 accumulated_undo = FALSE;
10908 case UNDO_ACCUMULATE:
10909 if (accumulated_undo)
10910 new_undo_buffer_position = FALSE;
10911 accumulated_undo = TRUE;
10918 if (new_undo_buffer_position)
10920 /* advance position in undo buffer ring */
10921 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10923 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10924 undo_buffer_steps++;
10927 /* always reset redo buffer when storing level change into undo buffer */
10928 redo_buffer_steps = 0;
10930 for (x = 0; x < lev_fieldx; x++)
10931 for (y = 0; y < lev_fieldy; y++)
10932 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10934 /* check if drawing operation forces change of border style */
10935 CheckLevelBorderElement(TRUE);
10937 level.changed = TRUE;
10940 static void RandomPlacement(int new_element)
10942 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10943 int num_free_positions = 0;
10944 int num_percentage, num_elements;
10947 ResetIntelliDraw();
10949 /* determine number of free positions for randomly placing the new element */
10950 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10952 free_position[x][y] =
10953 (random_placement_background_restricted ?
10954 Feld[x][y] == random_placement_background_element :
10955 Feld[x][y] != new_element);
10957 if (free_position[x][y])
10958 num_free_positions++;
10961 /* determine number of new elements to place there */
10962 num_percentage = num_free_positions * random_placement_value / 100;
10963 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10964 num_percentage : random_placement_value);
10966 /* if less free positions than elements to place, fill all these positions */
10967 if (num_free_positions < num_elements)
10969 for (x = 0; x < lev_fieldx; x++)
10970 for (y = 0; y < lev_fieldy; y++)
10971 if (free_position[x][y])
10972 SetElement(x, y, new_element);
10976 while (num_elements > 0)
10978 x = GetSimpleRandom(lev_fieldx);
10979 y = GetSimpleRandom(lev_fieldy);
10981 /* don't place element at the same position twice */
10982 if (free_position[x][y])
10984 free_position[x][y] = FALSE;
10985 SetElement(x, y, new_element);
10991 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10992 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10995 void WrapLevel(int dx, int dy)
10997 int wrap_dx = lev_fieldx - dx;
10998 int wrap_dy = lev_fieldy - dy;
11001 for (x = 0; x < lev_fieldx; x++)
11002 for (y = 0; y < lev_fieldy; y++)
11003 FieldBackup[x][y] = Feld[x][y];
11005 for (x = 0; x < lev_fieldx; x++)
11006 for (y = 0; y < lev_fieldy; y++)
11008 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
11010 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11011 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
11014 static void HandleDrawingAreas(struct GadgetInfo *gi)
11016 static boolean started_inside_drawing_area = FALSE;
11017 int id = gi->custom_id;
11018 int type_id = gi->custom_type_id;
11019 boolean button_press_event;
11020 boolean button_release_event;
11021 boolean inside_drawing_area = !gi->event.off_borders;
11022 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
11023 int actual_drawing_function;
11024 int button = gi->event.button;
11025 int new_element = BUTTON_ELEMENT(button);
11026 int sx = gi->event.x, sy = gi->event.y;
11027 int min_sx = 0, min_sy = 0;
11028 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
11029 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
11030 int lx = 0, ly = 0;
11031 int min_lx = 0, min_ly = 0;
11032 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11035 /* handle info callback for each invocation of action callback */
11036 gi->callback_info(gi);
11038 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
11039 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
11041 /* make sure to stay inside drawing area boundaries */
11042 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11043 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11047 /* get positions inside level field */
11048 lx = sx + level_xpos;
11049 ly = sy + level_ypos;
11051 if (!IN_LEV_FIELD(lx, ly))
11052 inside_drawing_area = FALSE;
11054 /* make sure to stay inside level field boundaries */
11055 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11056 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11058 /* correct drawing area positions accordingly */
11059 sx = lx - level_xpos;
11060 sy = ly - level_ypos;
11063 if (button_press_event)
11064 started_inside_drawing_area = inside_drawing_area;
11066 if (!started_inside_drawing_area)
11069 if (!IS_VALID_BUTTON(button))
11072 if (!button && !button_release_event)
11075 /* automatically switch to 'single item' drawing mode, if needed */
11076 actual_drawing_function =
11077 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
11078 drawing_function : GADGET_ID_SINGLE_ITEMS);
11080 /* clicking into drawing area with pressed Control key picks element */
11081 if (GetKeyModState() & KMOD_Control)
11083 last_drawing_function = drawing_function;
11084 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11087 if (GetKeyModState() & KMOD_Shift)
11089 if (button_press_event || button_release_event)
11090 ResetIntelliDraw();
11093 switch (actual_drawing_function)
11095 case GADGET_ID_SINGLE_ITEMS:
11098 if (button_release_event)
11100 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11102 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
11103 !inside_drawing_area)
11104 DeleteBrushFromCursor();
11107 if (!button || button_release_event)
11110 if (draw_with_brush)
11112 CopyBrushToLevel(sx, sy, button);
11116 if (new_element == EL_PLAYER_1)
11118 /* remove player at old position */
11119 for (y = 0; y < lev_fieldy; y++)
11120 for (x = 0; x < lev_fieldx; x++)
11121 if (Feld[x][y] == EL_PLAYER_1)
11122 SetElement(x, y, EL_EMPTY);
11125 SetElementButton(lx, ly, new_element, button);
11128 else if (!button_release_event)
11130 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11132 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
11133 DrawMiniGraphicExt(drawto,
11134 gi->x + sx * MINI_TILEX,
11135 gi->y + sy * MINI_TILEY,
11136 el2edimg(new_element));
11138 DrawFixedGraphicExt(drawto,
11139 gi->x + sx * TILEX,
11140 gi->y + sy * TILEY,
11141 el2edimg(new_element), 0);
11143 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11144 new_element = GFX_ELEMENT(new_element);
11146 drawingarea_info[type_id].value[pos] = new_element;
11148 CopyElementPropertiesToGame(properties_element);
11150 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11152 UpdateCustomElementGraphicGadgets();
11154 FrameCounter = 0; /* restart animation frame counter */
11159 case GADGET_ID_CONNECTED_ITEMS:
11161 static int last_sx = -1;
11162 static int last_sy = -1;
11164 if (button_release_event)
11165 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11169 if (!button_press_event)
11170 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
11178 case GADGET_ID_LINE:
11179 case GADGET_ID_ARC:
11180 case GADGET_ID_RECTANGLE:
11181 case GADGET_ID_FILLED_BOX:
11182 case GADGET_ID_GRAB_BRUSH:
11183 case GADGET_ID_TEXT:
11185 static int last_sx = -1;
11186 static int last_sy = -1;
11187 static int start_sx = -1;
11188 static int start_sy = -1;
11189 void (*draw_func)(int, int, int, int, int, boolean);
11191 if (drawing_function == GADGET_ID_LINE)
11192 draw_func = DrawLine;
11193 else if (drawing_function == GADGET_ID_ARC)
11194 draw_func = DrawArc;
11195 else if (drawing_function == GADGET_ID_RECTANGLE)
11196 draw_func = DrawBox;
11197 else if (drawing_function == GADGET_ID_FILLED_BOX)
11198 draw_func = DrawFilledBox;
11199 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
11200 draw_func = SelectArea;
11201 else /* (drawing_function == GADGET_ID_TEXT) */
11202 draw_func = SetTextCursor;
11204 if (button_press_event)
11206 draw_func(sx, sy, sx, sy, new_element, FALSE);
11207 start_sx = last_sx = sx;
11208 start_sy = last_sy = sy;
11210 if (drawing_function == GADGET_ID_TEXT)
11211 DrawLevelText(0, 0, 0, TEXT_END);
11213 else if (button_release_event)
11215 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11216 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11218 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11219 CopyBrushToCursor(sx, sy);
11220 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11222 draw_with_brush = TRUE;
11224 else if (drawing_function == GADGET_ID_TEXT)
11225 DrawLevelText(sx, sy, 0, TEXT_INIT);
11227 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11229 else if (last_sx != sx || last_sy != sy)
11231 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11232 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11239 case GADGET_ID_FLOOD_FILL:
11240 if (button_press_event && Feld[lx][ly] != new_element)
11242 FloodFill(lx, ly, new_element);
11243 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11244 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11248 case GADGET_ID_PICK_ELEMENT:
11249 if (button_release_event)
11250 ClickOnGadget(level_editor_gadget[last_drawing_function],
11252 else if (draw_level)
11253 PickDrawingElement(button, Feld[lx][ly]);
11256 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11258 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11265 /* do not mark level as modified for certain non-level-changing gadgets */
11266 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
11267 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
11268 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11271 level.changed = TRUE;
11274 static void HandleCounterButtons(struct GadgetInfo *gi)
11276 int gadget_id = gi->custom_id;
11277 int counter_id = gi->custom_type_id;
11278 int button = gi->event.button;
11279 int *counter_value = counterbutton_info[counter_id].value;
11280 int step = BUTTON_STEPSIZE(button) *
11281 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11283 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11285 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11286 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11287 boolean level_changed = LevelChanged();
11289 if ((level_changed && pressed) || (!level_changed && released))
11292 if (level_changed && !Request("Level has changed! Discard changes?",
11295 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11296 ModifyEditorCounterValue(counter_id, *counter_value);
11302 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11303 *counter_value = gi->textinput.number_value;
11305 ModifyEditorCounterValue(counter_id, *counter_value + step);
11307 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11309 LoadLevel(level_nr);
11310 LoadScore(level_nr);
11315 DrawEditModeWindow();
11320 switch (counter_id)
11322 case ED_COUNTER_ID_YAMYAM_CONTENT:
11323 DrawYamYamContentAreas();
11326 case ED_COUNTER_ID_BALL_CONTENT:
11327 DrawMagicBallContentAreas();
11330 case ED_COUNTER_ID_ANDROID_CONTENT:
11331 DrawAndroidElementArea(properties_element);
11334 case ED_COUNTER_ID_GROUP_CONTENT:
11335 DrawGroupElementArea(properties_element);
11336 CopyGroupElementPropertiesToGame(properties_element);
11339 case ED_COUNTER_ID_INVENTORY_SIZE:
11340 DrawPlayerInitialInventoryArea(properties_element);
11343 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11344 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11345 DrawEnvelopeTextArea(-1);
11348 case ED_COUNTER_ID_LEVEL_XSIZE:
11349 case ED_COUNTER_ID_LEVEL_YSIZE:
11350 lev_fieldx = level.fieldx;
11351 lev_fieldy = level.fieldy;
11353 /* check if resizing of level results in change of border border */
11354 SetBorderElement();
11362 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11363 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11364 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11365 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11366 CopyElementPropertiesToGame(properties_element);
11368 /* do not mark level as modified for certain non-level-changing gadgets */
11369 if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
11370 counter_id <= ED_COUNTER_ID_EDITOR_LAST)
11373 level.changed = TRUE;
11376 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11378 int type_id = gi->custom_type_id;
11380 strcpy(textinput_info[type_id].value, gi->textinput.value);
11382 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11384 CopyElementPropertiesToGame(properties_element);
11386 ModifyEditorElementList(); /* update changed button info text */
11389 level.changed = TRUE;
11392 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11394 int type_id = gi->custom_type_id;
11396 strncpy(textarea_info[type_id].value, gi->textarea.value,
11397 MAX_ENVELOPE_TEXT_LEN);
11398 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11400 level.changed = TRUE;
11403 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11405 int type_id = gi->custom_type_id;
11406 int value_old = *selectbox_info[type_id].value;
11407 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11409 *selectbox_info[type_id].value = value_new;
11411 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11413 element_info[properties_element].current_change_page = gi->selectbox.index;
11415 DrawPropertiesWindow();
11417 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11418 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11419 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11420 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11421 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11423 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11425 /* when changing action type, also check action mode and action arg */
11426 if (value_old != value_new)
11427 setSelectboxSpecialActionVariablesIfNeeded();
11429 DrawPropertiesChange();
11432 CopyElementPropertiesToGame(properties_element);
11434 level.changed = TRUE;
11438 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11440 int type_id = gi->custom_type_id;
11443 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11444 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11446 edit_mode_levelinfo = gi->custom_type_id;
11448 DrawLevelInfoWindow();
11450 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11451 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11453 edit_mode_properties = gi->custom_type_id;
11455 DrawPropertiesWindow();
11457 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11459 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
11461 /* backup original "level.field" (needed to track playfield changes) */
11462 CopyPlayfield(level.field, FieldBackup);
11464 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11465 CopyPlayfield(Feld, level.field);
11467 if (new_template ||
11468 Request("Save this template and kill the old?", REQ_ASK))
11469 SaveLevelTemplate();
11472 Request("Template saved!", REQ_CONFIRM);
11474 /* restore original "level.field" (needed to track playfield changes) */
11475 CopyPlayfield(FieldBackup, level.field);
11477 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11478 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11480 struct ElementInfo *ei = &element_info[properties_element];
11482 /* when modifying custom element, ask for copying level template */
11483 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11486 setElementChangePages(ei, ei->num_change_pages + 1);
11488 /* set new change page to be new current change page */
11489 ei->current_change_page = ei->num_change_pages - 1;
11490 ei->change = &ei->change_page[ei->current_change_page];
11492 setElementChangeInfoToDefaults(ei->change);
11494 DrawPropertiesWindow();
11496 level.changed = TRUE;
11498 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11499 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11501 struct ElementInfo *ei = &element_info[properties_element];
11503 /* when modifying custom element, ask for copying level template */
11504 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11507 /* copy all change pages after change page to be deleted */
11508 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11509 ei->change_page[i] = ei->change_page[i + 1];
11511 setElementChangePages(ei, ei->num_change_pages - 1);
11513 DrawPropertiesWindow();
11515 level.changed = TRUE;
11519 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11521 int type_id = gi->custom_type_id;
11523 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11524 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11526 struct ElementInfo *ei = &element_info[properties_element];
11527 int step = BUTTON_STEPSIZE(gi->event.button);
11529 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11530 ei->current_change_page += step;
11532 if (ei->current_change_page < 0)
11533 ei->current_change_page = 0;
11534 else if (ei->current_change_page >= ei->num_change_pages)
11535 ei->current_change_page = ei->num_change_pages - 1;
11537 DrawPropertiesWindow();
11539 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11540 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11542 struct ElementInfo *ei = &element_info[properties_element];
11543 int current_change_page = ei->current_change_page;
11545 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11547 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11548 ei->change_page[current_change_page];
11550 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11552 /* when modifying custom element, ask for copying level template */
11553 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11556 ei->change_page[current_change_page] =
11557 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11559 level.changed = TRUE;
11562 DrawPropertiesWindow();
11566 static void HandleRadiobuttons(struct GadgetInfo *gi)
11568 int type_id = gi->custom_type_id;
11570 *radiobutton_info[type_id].value =
11571 radiobutton_info[type_id].checked_value;
11573 /* do not mark level as modified for certain non-level-changing gadgets */
11574 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
11575 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
11578 level.changed = TRUE;
11581 static void HandleCheckbuttons(struct GadgetInfo *gi)
11583 int type_id = gi->custom_type_id;
11585 *checkbutton_info[type_id].value ^= TRUE;
11587 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11588 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11589 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11590 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11591 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11592 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11593 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11594 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11596 CopyElementPropertiesToGame(properties_element);
11599 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11601 UpdateCustomElementGraphicGadgets();
11603 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11605 boolean template_related_changes_found = FALSE;
11608 /* check if any custom or group elements have been changed */
11609 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
11610 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
11611 element_info[i].modified_settings)
11612 template_related_changes_found = TRUE;
11614 if (level.use_custom_template &&
11615 !fileExists(getGlobalLevelTemplateFilename()))
11617 Request("No level template found!", REQ_CONFIRM);
11619 level.use_custom_template = FALSE;
11621 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11626 if (level.use_custom_template &&
11627 template_related_changes_found &&
11628 !Request("Discard changes and use level template?", REQ_ASK))
11630 level.use_custom_template = FALSE;
11632 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11637 if (!level.use_custom_template &&
11638 Request("Copy settings from level template?", REQ_ASK))
11643 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11645 DrawEditModeWindow();
11648 /* do not mark level as modified for certain non-level-changing gadgets */
11649 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
11650 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
11651 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
11654 level.changed = TRUE;
11657 static void HandleControlButtons(struct GadgetInfo *gi)
11659 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11660 static int last_edit_mode = ED_MODE_DRAWING;
11661 static int last_custom_copy_mode = -1;
11662 static int last_button = 0;
11663 int id = gi->custom_id;
11664 int button = gi->event.button;
11665 int step = BUTTON_STEPSIZE(button);
11666 int new_element = BUTTON_ELEMENT(button);
11667 int last_properties_element = properties_element;
11670 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11671 DrawLevelText(0, 0, 0, TEXT_END);
11673 if (id < ED_NUM_CTRL1_BUTTONS &&
11674 id != GADGET_ID_SINGLE_ITEMS &&
11675 id != GADGET_ID_PICK_ELEMENT &&
11676 edit_mode != ED_MODE_DRAWING &&
11677 drawing_function != GADGET_ID_PICK_ELEMENT &&
11678 !(GetKeyModState() & KMOD_Control))
11679 ChangeEditModeWindow(ED_MODE_DRAWING);
11681 /* element copy mode active, but no element button pressed => deactivate */
11682 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11683 last_custom_copy_mode = -1;
11685 /* when showing palette on element buttons, change element of button used */
11686 if (editor.palette.show_on_element_buttons &&
11687 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
11689 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
11691 id = GADGET_ID_PALETTE;
11696 case GADGET_ID_SCROLL_LEFT:
11697 if (level_xpos >= 0)
11699 if (lev_fieldx < ed_fieldx - 2)
11702 level_xpos -= step;
11703 if (level_xpos < -1)
11706 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11708 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11710 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11711 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11715 case GADGET_ID_SCROLL_RIGHT:
11716 if (level_xpos <= lev_fieldx - ed_fieldx)
11718 if (lev_fieldx < ed_fieldx - 2)
11721 level_xpos += step;
11722 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11723 level_xpos = lev_fieldx - ed_fieldx + 1;
11725 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11727 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11729 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11730 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11734 case GADGET_ID_SCROLL_UP:
11735 if (level_ypos >= 0)
11737 if (lev_fieldy < ed_fieldy - 2)
11740 level_ypos -= step;
11741 if (level_ypos < -1)
11744 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11746 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11748 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11749 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11753 case GADGET_ID_SCROLL_DOWN:
11754 if (level_ypos <= lev_fieldy - ed_fieldy)
11756 if (lev_fieldy < ed_fieldy - 2)
11759 level_ypos += step;
11760 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11761 level_ypos = lev_fieldy - ed_fieldy + 1;
11763 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11765 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11767 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11768 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11772 case GADGET_ID_SCROLL_HORIZONTAL:
11773 level_xpos = gi->event.item_position - 1;
11775 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11780 case GADGET_ID_SCROLL_VERTICAL:
11781 level_ypos = gi->event.item_position - 1;
11783 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11788 case GADGET_ID_SCROLL_LIST_UP:
11789 case GADGET_ID_SCROLL_LIST_DOWN:
11790 case GADGET_ID_SCROLL_LIST_VERTICAL:
11791 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11792 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11795 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11796 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11798 if (element_shift < 0)
11800 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11801 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11803 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11804 GDI_SCROLLBAR_ITEM_POSITION,
11805 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11808 ModifyEditorElementList();
11812 case GADGET_ID_PROPERTIES:
11813 // always switch off element properties when they are already displayed
11814 last_properties_element = new_element;
11815 case GADGET_ID_ELEMENT_LEFT:
11816 case GADGET_ID_ELEMENT_MIDDLE:
11817 case GADGET_ID_ELEMENT_RIGHT:
11818 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
11819 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
11820 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
11823 if (edit_mode != ED_MODE_PROPERTIES)
11825 last_edit_mode = edit_mode;
11827 ChangeEditModeWindow(ED_MODE_PROPERTIES);
11829 last_level_drawing_function = drawing_function;
11830 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11833 else if (properties_element != last_properties_element)
11835 DrawEditModeWindow();
11839 ChangeEditModeWindow(last_edit_mode);
11841 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11846 case GADGET_ID_PALETTE:
11847 if (edit_mode != ED_MODE_PALETTE)
11849 last_edit_mode = edit_mode;
11851 ChangeEditModeWindow(ED_MODE_PALETTE);
11855 ChangeEditModeWindow(last_edit_mode);
11859 case GADGET_ID_WRAP_LEFT:
11860 WrapLevel(-step, 0);
11863 case GADGET_ID_WRAP_RIGHT:
11864 WrapLevel(step, 0);
11867 case GADGET_ID_WRAP_UP:
11868 WrapLevel(0, -step);
11871 case GADGET_ID_WRAP_DOWN:
11872 WrapLevel(0, step);
11875 case GADGET_ID_SINGLE_ITEMS:
11876 case GADGET_ID_CONNECTED_ITEMS:
11877 case GADGET_ID_LINE:
11878 case GADGET_ID_ARC:
11879 case GADGET_ID_TEXT:
11880 case GADGET_ID_RECTANGLE:
11881 case GADGET_ID_FILLED_BOX:
11882 case GADGET_ID_FLOOD_FILL:
11883 case GADGET_ID_GRAB_BRUSH:
11884 case GADGET_ID_PICK_ELEMENT:
11885 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11886 last_drawing_function = drawing_function;
11887 drawing_function = id;
11888 draw_with_brush = FALSE;
11891 case GADGET_ID_RANDOM_PLACEMENT:
11892 RandomPlacement(new_element);
11895 case GADGET_ID_ZOOM:
11896 // zoom level editor tile size in or out (or reset to default size)
11897 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
11898 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11899 button == 3 ? ed_tilesize / 2 : ed_tilesize);
11901 // limit zoom level by upper and lower bound
11902 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11904 InitZoomLevelSettings();
11906 if (edit_mode == ED_MODE_DRAWING)
11907 DrawDrawingWindow();
11911 case GADGET_ID_CUSTOM_COPY_FROM:
11912 case GADGET_ID_CUSTOM_COPY_TO:
11913 case GADGET_ID_CUSTOM_EXCHANGE:
11914 last_custom_copy_mode = id;
11915 last_drawing_function = drawing_function;
11918 case GADGET_ID_CUSTOM_COPY:
11919 CopyCustomElement(properties_element, -1, id);
11922 case GADGET_ID_CUSTOM_PASTE:
11923 CopyCustomElement(-1, properties_element, id);
11926 case GADGET_ID_UNDO:
11927 if (button == 1 && undo_buffer_steps == 0)
11929 Request("Undo buffer empty!", REQ_CONFIRM);
11933 else if (button == 2)
11937 else if (button == 3 && redo_buffer_steps == 0)
11939 Request("Redo buffer empty!", REQ_CONFIRM);
11944 if (edit_mode != ED_MODE_DRAWING)
11945 ChangeEditModeWindow(ED_MODE_DRAWING);
11951 undo_buffer_position =
11952 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11954 undo_buffer_steps--;
11955 redo_buffer_steps++;
11961 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11963 undo_buffer_steps++;
11964 redo_buffer_steps--;
11967 for (x = 0; x < lev_fieldx; x++)
11968 for (y = 0; y < lev_fieldy; y++)
11969 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11971 /* check if undo operation forces change of border style */
11972 CheckLevelBorderElement(FALSE);
11974 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11978 case GADGET_ID_INFO:
11979 if (edit_mode != ED_MODE_INFO)
11981 last_edit_mode = edit_mode;
11983 ChangeEditModeWindow(ED_MODE_INFO);
11987 ChangeEditModeWindow(last_edit_mode);
11991 case GADGET_ID_CLEAR:
11992 if (edit_mode != ED_MODE_DRAWING)
11993 ChangeEditModeWindow(ED_MODE_DRAWING);
11995 for (x = 0; x < MAX_LEV_FIELDX; x++)
11996 for (y = 0; y < MAX_LEV_FIELDY; y++)
11997 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11999 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
12001 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12004 case GADGET_ID_SAVE:
12006 /* saving read-only levels into personal level set modifies global vars
12007 "leveldir_current" and "level_nr"; restore them after saving level */
12008 LevelDirTree *leveldir_former = leveldir_current;
12009 int level_nr_former = level_nr;
12010 char *level_filename;
12013 if (leveldir_current->readonly &&
12014 !PrepareSavingIntoPersonalLevelSet())
12017 level_filename = getDefaultLevelFilename(level_nr);
12018 new_level = !fileExists(level_filename);
12021 Request("Save this level and kill the old?", REQ_ASK))
12023 if (leveldir_former->readonly)
12024 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
12026 CopyPlayfield(Feld, level.field);
12027 SaveLevel(level_nr);
12029 level.changed = FALSE;
12033 char level_saved_msg[64];
12035 if (leveldir_former->readonly)
12036 sprintf(level_saved_msg,
12037 "Level saved as level %d into personal level set!",
12040 strcpy(level_saved_msg, "Level saved!");
12042 Request(level_saved_msg, REQ_CONFIRM);
12046 /* "cd" back to copied-from levelset (in case of saved read-only level) */
12047 leveldir_current = leveldir_former;
12048 level_nr = level_nr_former;
12053 case GADGET_ID_TEST:
12054 if (LevelChanged())
12055 level.game_version = GAME_VERSION_ACTUAL;
12057 CopyPlayfield(level.field, FieldBackup);
12058 CopyPlayfield(Feld, level.field);
12060 CopyNativeLevel_RND_to_Native(&level);
12062 UnmapLevelEditorGadgets();
12063 UndrawSpecialEditorDoor();
12065 CloseDoor(DOOR_CLOSE_ALL);
12067 /* needed before playing if editor playfield area has different size */
12068 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
12070 // redraw_mask = REDRAW_ALL;
12072 level_editor_test_game = TRUE;
12074 StartGameActions(FALSE, setup.autorecord, level.random_seed);
12078 case GADGET_ID_EXIT:
12079 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
12083 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
12084 id <= GADGET_ID_ELEMENTLIST_LAST)
12086 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
12087 int new_element = editor_elements[element_position + element_shift];
12089 if (IS_EDITOR_CASCADE(new_element))
12093 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
12095 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
12096 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
12098 if (*cascade_element == new_element)
12100 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
12101 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
12103 /* update element selection list */
12104 ReinitializeElementList();
12105 ModifyEditorElementList();
12107 /* update cascading gadget info text */
12108 PrintEditorGadgetInfoText(level_editor_gadget[id]);
12110 /* save current editor cascading state */
12111 SaveSetup_EditorCascade();
12120 if (last_custom_copy_mode != -1)
12122 if (CopyCustomElement(properties_element, new_element,
12123 last_custom_copy_mode))
12125 ClickOnGadget(level_editor_gadget[last_drawing_function],
12128 last_custom_copy_mode = -1;
12134 /* change element of button used to show palette */
12135 if (editor.palette.show_on_element_buttons)
12136 button = last_button;
12138 PickDrawingElement(button, new_element);
12140 if (!stick_element_properties_window &&
12141 drawing_function != GADGET_ID_PICK_ELEMENT &&
12142 !(GetKeyModState() & KMOD_Control))
12144 properties_element = new_element;
12145 if (edit_mode == ED_MODE_PROPERTIES)
12146 DrawPropertiesWindow();
12149 if (drawing_function == GADGET_ID_PICK_ELEMENT)
12150 ClickOnGadget(level_editor_gadget[last_drawing_function],
12153 if (!use_permanent_palette)
12154 ChangeEditModeWindow(last_edit_mode);
12157 else if (gi->event.type == GD_EVENT_PRESSED)
12158 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
12159 else if (gi->event.type == GD_EVENT_RELEASED)
12160 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
12161 else if (gi->event.type == GD_EVENT_MOVING)
12162 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
12164 printf("default: HandleControlButtons: ? (id == %d)\n", id);
12170 void HandleLevelEditorKeyInput(Key key)
12172 char letter = getCharFromKey(key);
12173 int button = MB_LEFTBUTTON;
12175 if (drawing_function == GADGET_ID_TEXT &&
12176 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
12179 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
12180 else if (key == KSYM_Delete || key == KSYM_BackSpace)
12181 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
12182 else if (key == KSYM_Return)
12183 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
12184 else if (key == KSYM_Escape)
12185 DrawLevelText(0, 0, 0, TEXT_END);
12187 else if (button_status == MB_RELEASED)
12189 int id = GADGET_ID_NONE;
12190 int new_element_shift = element_shift;
12191 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
12197 id = GADGET_ID_SCROLL_LEFT;
12200 id = GADGET_ID_SCROLL_RIGHT;
12203 id = GADGET_ID_SCROLL_UP;
12206 id = GADGET_ID_SCROLL_DOWN;
12210 case KSYM_Page_Down:
12211 step *= (key == KSYM_Page_Up ? -1 : +1);
12212 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
12214 if (element_shift < 0)
12216 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12217 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12219 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12220 GDI_SCROLLBAR_ITEM_POSITION,
12221 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12223 ModifyEditorElementList();
12229 element_shift = (key == KSYM_Home ? 0 :
12230 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
12232 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12233 GDI_SCROLLBAR_ITEM_POSITION,
12234 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12236 ModifyEditorElementList();
12243 /* this is needed to prevent interference with running "True X-Mouse" */
12244 if (GetKeyModStateFromEvents() & KMOD_Control)
12247 /* check for last or next editor cascade block in element list */
12248 for (i = 0; i < num_editor_elements; i++)
12250 if ((key == KSYM_Insert && i == element_shift) ||
12251 (key == KSYM_Delete && new_element_shift > element_shift))
12254 /* jump to next cascade block (or to start of element list) */
12255 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
12256 new_element_shift = i;
12259 if (i < num_editor_elements)
12260 element_shift = new_element_shift;
12262 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12263 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12265 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12266 GDI_SCROLLBAR_ITEM_POSITION,
12267 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12269 ModifyEditorElementList();
12274 if (edit_mode == ED_MODE_DRAWING)
12276 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
12278 else if (edit_mode == ED_MODE_INFO)
12280 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
12282 else if (edit_mode == ED_MODE_PROPERTIES)
12284 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
12286 else if (edit_mode == ED_MODE_PALETTE)
12288 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
12290 else /* should never happen */
12292 ChangeEditModeWindow(ED_MODE_DRAWING);
12301 if (id != GADGET_ID_NONE)
12302 ClickOnGadget(level_editor_gadget[id], button);
12303 else if (letter == '1' || letter == '?')
12304 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
12305 else if (letter == '2')
12306 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
12307 else if (letter == '3')
12308 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
12309 else if (letter == '.')
12310 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
12311 else if (letter == 'U')
12312 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
12313 else if (letter == '-' || key == KSYM_KP_Subtract)
12314 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
12315 else if (letter == '0' || key == KSYM_KP_0)
12316 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
12317 else if (letter == '+' || key == KSYM_KP_Add ||
12318 letter == '=') // ("Shift-=" is "+" on US keyboards)
12319 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
12320 else if (key == KSYM_Return ||
12321 key == KSYM_space ||
12322 key == setup.shortcut.toggle_pause)
12323 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12325 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12326 if (letter && letter == controlbutton_info[i].shortcut)
12327 if (!anyTextGadgetActive())
12328 ClickOnGadget(level_editor_gadget[i], button);
12332 void HandleLevelEditorIdle()
12334 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
12335 int x = editor.settings.element_graphic.x + element_border;
12336 int y = editor.settings.element_graphic.y + element_border;
12337 static unsigned int action_delay = 0;
12338 unsigned int action_delay_value = GameFrameDelay;
12341 if (edit_mode != ED_MODE_PROPERTIES)
12344 if (!DelayReached(&action_delay, action_delay_value))
12347 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12349 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12351 if (gi->mapped && gi->active && gi->selectbox.open)
12355 DrawEditorElementAnimation(SX + x, SY + y);
12357 redraw_mask |= REDRAW_FIELD;
12359 FrameCounter++; /* increase animation frame counter */
12362 void ClearEditorGadgetInfoText()
12364 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12367 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12369 char infotext[MAX_OUTPUT_LINESIZE + 1];
12370 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12371 int max_infotext_len = getMaxInfoTextLength();
12373 if (gi == NULL || strlen(gi->info_text) == 0)
12376 strncpy(infotext, gi->info_text, max_infotext_len);
12377 infotext[max_infotext_len] = '\0';
12379 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12381 int key = controlbutton_info[gi->custom_id].shortcut;
12385 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
12386 sprintf(shortcut, " ('.' or '%c')", key);
12387 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
12388 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12389 else if (gi->custom_id == GADGET_ID_TEST)
12390 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12391 else if (gi->custom_id == GADGET_ID_UNDO)
12392 sprintf(shortcut, " ('%c/Shift-U')", key);
12393 else if (gi->custom_id == GADGET_ID_ZOOM)
12394 sprintf(shortcut, " ('%c', '0', '+')", key);
12396 sprintf(shortcut, " ('%s%c')",
12397 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12399 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12400 strcat(infotext, shortcut);
12404 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
12407 void HandleEditorGadgetInfoText(void *ptr)
12409 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12411 if (game_status != GAME_MODE_EDITOR)
12414 ClearEditorGadgetInfoText();
12416 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12419 /* misuse this function to delete brush cursor, if needed */
12420 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12421 DeleteBrushFromCursor();
12423 PrintEditorGadgetInfoText(gi);
12426 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12428 static int start_lx, start_ly;
12429 int id = gi->custom_id;
12430 int type_id = gi->custom_type_id;
12431 int sx = gi->event.x;
12432 int sy = gi->event.y;
12433 int lx = sx + level_xpos;
12434 int ly = sy + level_ypos;
12435 int min_sx = 0, min_sy = 0;
12436 int max_sx = gi->drawing.area_xsize - 1;
12437 int max_sy = gi->drawing.area_ysize - 1;
12438 int actual_drawing_function = drawing_function;
12439 int max_infotext_len = getMaxInfoTextLength();
12440 char infotext[MAX_OUTPUT_LINESIZE + 1];
12443 infotext[0] = '\0'; /* start with empty info text */
12445 /* pressed Control key: simulate picking element */
12446 if (GetKeyModState() & KMOD_Control)
12447 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12449 ClearEditorGadgetInfoText();
12451 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12454 /* make sure to stay inside drawing area boundaries */
12455 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12456 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12458 if (id == GADGET_ID_DRAWING_LEVEL)
12462 int min_lx = 0, min_ly = 0;
12463 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12465 /* get positions inside level field */
12466 lx = sx + level_xpos;
12467 ly = sy + level_ypos;
12469 /* make sure to stay inside level field boundaries */
12470 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12471 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12473 /* correct drawing area positions accordingly */
12474 sx = lx - level_xpos;
12475 sy = ly - level_ypos;
12478 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12480 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12482 if (gi->event.type == GD_EVENT_PRESSED)
12488 switch (actual_drawing_function)
12490 case GADGET_ID_SINGLE_ITEMS:
12491 text = "Drawing single items";
12493 case GADGET_ID_CONNECTED_ITEMS:
12494 text = "Drawing connected items";
12496 case GADGET_ID_LINE:
12497 text = "Drawing line";
12499 case GADGET_ID_ARC:
12500 text = "Drawing arc";
12502 case GADGET_ID_TEXT:
12503 text = "Setting text cursor";
12505 case GADGET_ID_RECTANGLE:
12506 text = "Drawing rectangle";
12508 case GADGET_ID_FILLED_BOX:
12509 text = "Drawing filled box";
12511 case GADGET_ID_FLOOD_FILL:
12512 text = "Flood fill";
12514 case GADGET_ID_GRAB_BRUSH:
12515 text = "Grabbing brush";
12517 case GADGET_ID_PICK_ELEMENT:
12518 text = "Picking element";
12522 text = "Drawing position";
12526 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12527 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12529 sprintf(infotext, "%s: %d, %d", text,
12530 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12532 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12533 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12535 sprintf(infotext, "Level position: %d, %d", lx, ly);
12538 /* misuse this function to draw brush cursor, if needed */
12539 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12541 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12542 CopyBrushToCursor(sx, sy);
12544 DeleteBrushFromCursor();
12547 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12549 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12550 int element = drawingarea_info[type_id].value[pos];
12552 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12556 if (id == GADGET_ID_CUSTOM_CONTENT)
12557 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12558 else if (id == GADGET_ID_GROUP_CONTENT)
12559 sprintf(infotext, "group element position: %d", sx + 1);
12560 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12561 id <= GADGET_ID_YAMYAM_CONTENT_7)
12562 sprintf(infotext, "content area %d position: %d, %d",
12563 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12564 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12565 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12566 sprintf(infotext, "content area %d position: %d, %d",
12567 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12568 else if (id == GADGET_ID_ANDROID_CONTENT)
12569 sprintf(infotext, "android element position: %d", sx + 1);
12570 else if (drawingarea_info[type_id].infotext != NULL)
12571 strcpy(infotext, drawingarea_info[type_id].infotext);
12574 infotext[max_infotext_len] = '\0';
12576 if (strlen(infotext) > 0)
12577 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
12580 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12581 boolean quick_quit)
12583 if (!ask_if_level_has_changed ||
12585 Request("Level has changed! Exit without saving?",
12586 REQ_ASK | REQ_STAY_OPEN))
12588 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
12589 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
12591 /* draw normal door */
12592 UndrawSpecialEditorDoor();
12594 // close editor doors if viewport definition is the same as in main menu
12595 if (vp_door_1->x == DX &&
12596 vp_door_1->y == DY &&
12597 vp_door_1->width == DXSIZE &&
12598 vp_door_1->height == DYSIZE &&
12599 vp_door_2->x == VX &&
12600 vp_door_2->y == VY &&
12601 vp_door_2->width == VXSIZE &&
12602 vp_door_2->height == VYSIZE)
12603 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
12605 SetDoorState(DOOR_CLOSE_2);
12610 FadeSkipNextFadeIn();
12612 SetGameStatus(GAME_MODE_MAIN);
12618 if (!global.use_envelope_request)
12620 CloseDoor(DOOR_CLOSE_1);
12621 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);