1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_XPOS SX
350 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
354 -----------------------------------------------------------------------------
355 editor gadget definitions
356 -----------------------------------------------------------------------------
359 /* drawing toolbox buttons */
360 #define GADGET_ID_NONE -1
361 #define GADGET_ID_TOOLBOX_FIRST 0
363 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
364 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
365 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
366 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
367 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
368 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
369 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
370 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
371 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
372 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
373 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
374 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
375 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
376 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
377 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
378 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
380 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
381 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
382 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
383 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
384 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
385 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
387 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
388 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
389 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
390 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
391 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
393 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
394 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
395 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
396 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
397 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
399 /* counter gadget identifiers */
400 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
402 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
403 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
404 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
405 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
406 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
407 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
408 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
409 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
410 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
411 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
412 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
413 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
414 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
415 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
416 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
417 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
418 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
419 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
420 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
421 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
422 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
423 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
424 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
425 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
426 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
427 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
428 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
429 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
430 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
431 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
432 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
433 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
434 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
435 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
436 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
437 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
438 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
439 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
440 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
441 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
442 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
443 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
444 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
445 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
446 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
447 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
448 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
449 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
450 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
451 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
452 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
453 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
454 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
455 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
456 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
457 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
458 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
459 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
460 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
461 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
462 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
463 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
464 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
465 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
466 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
467 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
468 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
469 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
470 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
471 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
472 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
473 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
474 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
475 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
476 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
477 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
478 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
479 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
480 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
481 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
482 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
483 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
484 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
485 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
486 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
487 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
488 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
489 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
490 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
491 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
492 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
493 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
494 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
495 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
496 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
497 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
498 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
499 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
500 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
501 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
502 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
503 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
505 /* drawing area identifiers */
506 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
508 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
509 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
510 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
511 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
512 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
513 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
514 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
515 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
516 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
517 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
518 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
519 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
520 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
521 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
522 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
523 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
525 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
526 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
527 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
528 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
529 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
530 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
531 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
532 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
533 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
534 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
535 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
536 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
537 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
538 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
539 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
540 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
542 /* text input identifiers */
543 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
545 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
546 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
547 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
549 /* text area identifiers */
550 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
552 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
554 /* selectbox identifiers */
555 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
557 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
558 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
559 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
560 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
561 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
562 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
563 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
564 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
565 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
566 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
567 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
568 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
569 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
570 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
571 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
572 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
573 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
574 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
575 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
576 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
577 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
578 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
579 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
580 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
581 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
582 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
583 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
584 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
585 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
587 /* textbutton identifiers */
588 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
590 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
591 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
592 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
593 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
594 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
595 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
596 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
597 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 7)
598 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 8)
599 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
600 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 10)
602 /* graphicbutton identifiers */
603 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 11)
605 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
606 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
607 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
608 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
610 /* gadgets for scrolling of drawing area */
611 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
613 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
614 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
615 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
616 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
617 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
618 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
620 /* gadgets for scrolling element list */
621 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
623 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
624 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
625 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
627 /* checkbuttons/radiobuttons for level/element properties */
628 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
630 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
631 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
632 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
633 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
634 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
635 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
636 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
637 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
638 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
639 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
640 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
641 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
642 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
643 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
644 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
645 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
646 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
647 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
648 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
649 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
650 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
651 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
652 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22)
653 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23)
654 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
655 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
656 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
657 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27)
658 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28)
659 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29)
660 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
661 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31)
662 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32)
663 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
664 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
665 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35)
666 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36)
667 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37)
668 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38)
669 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39)
670 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40)
671 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
672 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
673 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
674 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
675 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 45)
676 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 46)
677 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 47)
678 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 48)
679 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 49)
680 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 50)
681 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 51)
682 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 52)
683 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 53)
684 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 54)
685 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 55)
686 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 56)
688 /* gadgets for buttons in element list */
689 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 57)
690 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
691 ED_NUM_ELEMENTLIST_BUTTONS - 1)
693 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
695 /* radio button numbers */
696 #define RADIO_NR_NONE 0
697 #define RADIO_NR_DRAWING_TOOLBOX 1
698 #define RADIO_NR_RANDOM_ELEMENTS 2
700 /* values for counter gadgets */
701 #define ED_COUNTER_ID_SELECT_LEVEL 0
702 #define ED_COUNTER_ID_LEVEL_XSIZE 1
703 #define ED_COUNTER_ID_LEVEL_YSIZE 2
704 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
705 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
706 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
707 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
708 #define ED_COUNTER_ID_LEVEL_RANDOM 7
709 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
710 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
711 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
712 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
713 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
714 #define ED_COUNTER_ID_BALL_CONTENT 13
715 #define ED_COUNTER_ID_ANDROID_CONTENT 14
716 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
717 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
718 #define ED_COUNTER_ID_INVENTORY_SIZE 17
719 #define ED_COUNTER_ID_CUSTOM_SCORE 18
720 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
721 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
722 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
723 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
724 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
725 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
726 #define ED_COUNTER_ID_DROP_DELAY_RND 25
727 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
728 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
729 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
730 #define ED_COUNTER_ID_IGNITION_DELAY 29
731 #define ED_COUNTER_ID_GROUP_CONTENT 30
732 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
733 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
734 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
736 #define ED_NUM_COUNTERBUTTONS 34
738 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
739 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
740 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
741 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
743 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
744 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
745 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
746 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
747 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
748 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
750 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
751 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
753 /* values for scrollbutton gadgets */
754 #define ED_SCROLLBUTTON_ID_AREA_UP 0
755 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
756 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
757 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
758 #define ED_SCROLLBUTTON_ID_LIST_UP 4
759 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
761 #define ED_NUM_SCROLLBUTTONS 6
763 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
764 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
766 /* values for scrollbar gadgets */
767 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
768 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
769 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
771 #define ED_NUM_SCROLLBARS 3
773 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
774 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
776 /* values for text input gadgets */
777 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
778 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
779 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
781 #define ED_NUM_TEXTINPUT 3
783 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
784 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
786 /* values for text area gadgets */
787 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
789 #define ED_NUM_TEXTAREAS 1
791 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
792 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
794 /* values for selectbox gadgets */
795 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
796 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
797 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
798 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
799 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
800 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
801 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
802 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
803 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
804 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
805 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
806 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
807 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
808 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
809 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
810 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
811 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
812 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
813 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
814 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
815 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
816 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
817 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
818 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
819 #define ED_SELECTBOX_ID_ACTION_TYPE 24
820 #define ED_SELECTBOX_ID_ACTION_MODE 25
821 #define ED_SELECTBOX_ID_ACTION_ARG 26
822 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
823 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
825 #define ED_NUM_SELECTBOX 29
827 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
828 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
830 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
831 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
832 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
833 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
834 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
835 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
837 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
838 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
840 /* values for textbutton gadgets */
841 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
842 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
843 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
844 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
845 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
846 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
847 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
848 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 7
849 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 8
850 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 9
851 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 10
853 #define ED_NUM_TEXTBUTTONS 11
855 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
856 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
858 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
859 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
861 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
862 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
864 /* values for graphicbutton gadgets */
865 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
866 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
867 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
868 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
870 #define ED_NUM_GRAPHICBUTTONS 4
872 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
873 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
875 /* values for checkbutton gadgets */
876 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
877 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 1
878 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 2
879 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
880 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
881 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 5
882 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 6
883 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 7
884 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 8
885 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 9
886 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 10
887 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 11
888 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 12
889 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 13
890 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 14
891 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 15
892 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 16
893 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 17
894 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 18
895 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 19
896 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 20
897 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 21
898 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 22
899 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 23
900 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 24
901 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 25
902 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 26
903 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 27
904 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 28
905 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 29
906 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 30
907 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 31
908 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 32
909 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 33
910 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 34
911 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 35
912 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 36
913 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 37
914 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 38
915 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 39
916 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 40
917 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 41
918 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 42
919 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 43
920 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 44
921 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 45
922 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 46
923 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 47
924 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 48
925 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 49
926 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 50
927 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 51
928 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 52
929 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 53
930 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 54
932 #define ED_NUM_CHECKBUTTONS 55
934 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
935 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
937 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
938 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
939 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
940 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
941 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
942 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
944 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
945 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
947 /* values for radiobutton gadgets */
948 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
949 #define ED_RADIOBUTTON_ID_QUANTITY 1
951 #define ED_NUM_RADIOBUTTONS 2
953 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
954 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
956 /* values for drawing area gadgets */
957 #define ED_DRAWING_ID_DRAWING_LEVEL 0
958 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
959 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
960 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
961 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
962 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
963 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
964 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
965 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
966 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
967 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
968 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
969 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
970 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
971 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
972 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
973 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
974 #define ED_DRAWING_ID_ANDROID_CONTENT 17
975 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
976 #define ED_DRAWING_ID_START_ELEMENT 19
977 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
978 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
979 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
980 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
981 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
982 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
983 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
984 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
985 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
986 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
987 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
988 #define ED_DRAWING_ID_GROUP_CONTENT 31
989 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
991 #define ED_NUM_DRAWING_AREAS 33
993 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
994 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
998 -----------------------------------------------------------------------------
999 some internally used definitions
1000 -----------------------------------------------------------------------------
1003 /* values for CopyLevelToUndoBuffer() */
1004 #define UNDO_IMMEDIATE 0
1005 #define UNDO_ACCUMULATE 1
1007 /* values for scrollbars */
1008 #define ED_SCROLL_NO 0
1009 #define ED_SCROLL_LEFT 1
1010 #define ED_SCROLL_RIGHT 2
1011 #define ED_SCROLL_UP 4
1012 #define ED_SCROLL_DOWN 8
1014 /* screens in the level editor */
1015 #define ED_MODE_DRAWING 0
1016 #define ED_MODE_INFO 1
1017 #define ED_MODE_PROPERTIES 2
1018 #define ED_MODE_PALETTE 3
1020 /* sub-screens in the global settings section */
1021 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1022 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1024 /* sub-screens in the element properties section */
1025 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1026 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1027 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1028 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1029 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1031 /* how many steps can be cancelled */
1032 #define NUM_UNDO_STEPS (64 + 1)
1034 /* values for elements with score for certain actions */
1036 #define MAX_SCORE 999
1038 /* values for elements with count for collecting */
1039 #define MIN_COLLECT_COUNT 0
1040 #define MAX_COLLECT_COUNT 999
1042 /* values for random placement */
1043 #define RANDOM_USE_PERCENTAGE 0
1044 #define RANDOM_USE_QUANTITY 1
1046 /* default value for element tile size in drawing area */
1047 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1051 -----------------------------------------------------------------------------
1052 some internally used data structure definitions
1053 -----------------------------------------------------------------------------
1060 struct XYTileSize *pos;
1064 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1066 /* note: some additional characters are already reserved for "cheat mode"
1067 shortcuts (":XYZ" style) -- for details, see "events.c" */
1069 /* ---------- toolbox control buttons ------------------------------------ */
1072 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1073 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1074 "draw single items", 's'
1077 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1078 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1079 "draw connected items", 'd'
1082 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1083 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1087 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1088 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1092 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1093 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1094 "draw outline rectangles", 'r'
1097 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1098 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1099 "draw filled rectangles", 'R'
1102 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1103 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1104 "wrap (rotate) level up", 0
1107 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1108 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1109 "enter text elements", 't'
1112 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1113 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1117 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1118 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1119 "wrap (rotate) level left", 0
1122 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1123 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1124 "zoom level tile size", '+'
1127 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1128 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1129 "wrap (rotate) level right", 0
1132 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1133 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1134 "random element placement", 0
1137 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1138 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1142 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1143 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1144 "wrap (rotate) level down", 0
1147 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1148 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1149 "pick drawing element", ','
1152 /* ---------- level control buttons -------------------------------------- */
1155 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1156 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1157 "undo/redo last operation", 'u'
1160 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1161 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1162 "properties of level", 'I'
1165 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1166 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1170 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1171 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1175 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1176 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1180 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1181 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1182 "exit level editor", 'E'
1185 /* ---------- CE and GE control buttons ---------------------------------- */
1188 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1189 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1190 "copy settings from other element", 0
1193 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1194 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1195 "copy settings to other element", 0
1198 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1199 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1200 "exchange element with other element", 0
1203 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1204 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1205 "copy settings from this element", 0
1208 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1209 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1210 "paste settings to this element", 0
1213 /* ---------- palette control buttons ------------------------------------ */
1216 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1217 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1218 "properties of drawing element", 'p'
1221 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1222 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1223 "properties of drawing element 1", '1'
1226 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1227 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1228 "properties of drawing element 2", '2'
1231 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1232 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1233 "properties of drawing element 3", '3'
1236 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1237 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1238 "show list of elements", 'e'
1242 static int random_placement_value = 10;
1243 static int random_placement_method = RANDOM_USE_QUANTITY;
1244 static int random_placement_background_element = EL_SAND;
1245 static boolean random_placement_background_restricted = FALSE;
1246 static boolean stick_element_properties_window = FALSE;
1247 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1248 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1249 static struct ElementChangeInfo custom_element_change;
1250 static struct ElementGroupInfo group_element_info;
1251 static struct ElementInfo custom_element;
1256 int min_value, max_value;
1257 int gadget_id_down, gadget_id_up;
1259 int gadget_id_align;
1261 char *text_above, *text_left, *text_right;
1262 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1264 /* ---------- current level number --------------------------------------- */
1267 -1, -1, /* these values are not constant, but can change at runtime */
1269 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1270 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1275 /* ---------- level and editor settings ---------------------------------- */
1278 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1279 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1280 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1281 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1283 "playfield size:", NULL, "width",
1286 -1, ED_LEVEL_SETTINGS_YPOS(4),
1287 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1288 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1289 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1291 NULL, " ", "height",
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1296 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1297 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1299 NULL, "number of gems to collect:", NULL
1302 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1304 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1305 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1307 "time or step limit to solve level:", NULL, NULL
1310 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1312 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1313 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1314 &level.score[SC_TIME_BONUS],
1315 "score for each second/step left:", NULL, NULL
1318 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1320 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1321 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1323 NULL, "random seed:", "(0 => random)"
1326 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1328 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1329 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1330 &random_placement_value,
1331 "random element placement:", NULL, "in"
1334 /* ---------- element settings: configure (various elements) ------------- */
1337 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1338 MIN_SCORE, MAX_SCORE,
1339 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1340 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1341 NULL, /* will be set when used */
1345 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1346 MIN_SCORE, MAX_SCORE,
1347 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1348 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1349 NULL, /* will be set when used */
1353 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1354 MIN_SCORE, MAX_SCORE,
1355 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1356 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1357 NULL, /* will be set when used */
1361 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1362 MIN_SCORE, MAX_SCORE,
1363 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1364 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1365 NULL, /* will be set when used */
1369 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1370 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1371 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1372 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1373 &level.num_yamyam_contents,
1374 NULL, NULL, "number of content areas"
1377 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1378 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1379 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1380 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1381 &level.num_ball_contents,
1382 NULL, NULL, "number of content areas"
1385 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1386 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1387 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1388 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1389 &level.num_android_clone_elements,
1390 NULL, NULL, "number of clonable elements"
1393 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1394 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1395 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1396 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1397 NULL, /* will be set when used */
1398 NULL, NULL, "width",
1401 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1402 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1403 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1404 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1405 NULL, /* will be set when used */
1406 NULL, " ", "height",
1409 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1410 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1411 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1412 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1413 &level.initial_inventory_size[0],
1414 NULL, NULL, "number of inventory elements"
1417 /* ---------- element settings: configure 1 (custom elements) ------------ */
1420 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1421 MIN_SCORE, MAX_SCORE,
1422 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1423 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1424 &custom_element.collect_score_initial,
1425 NULL, "CE score", " "
1428 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1429 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1430 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1431 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1432 &custom_element.collect_count_initial,
1433 NULL, "CE count", NULL
1436 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1438 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1439 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1440 &custom_element.ce_value_fixed_initial,
1441 NULL, "CE value", NULL
1444 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1446 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1447 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1448 &custom_element.ce_value_random_initial,
1449 NULL, "+random", NULL
1452 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1454 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1455 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1456 &custom_element.push_delay_fixed,
1457 NULL, "push delay", NULL
1460 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1462 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1463 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1464 &custom_element.push_delay_random,
1465 NULL, "+random", NULL
1468 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1470 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1471 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1472 &custom_element.drop_delay_fixed,
1473 NULL, "drop delay", NULL
1476 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1478 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1479 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1480 &custom_element.drop_delay_random,
1481 NULL, "+random", NULL
1484 /* ---------- element settings: configure 2 (custom elements) ------------ */
1487 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1489 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1490 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1491 &custom_element.move_delay_fixed,
1492 NULL, "move delay", NULL
1495 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1497 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1498 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1499 &custom_element.move_delay_random,
1500 NULL, "+random", NULL
1503 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1505 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1506 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1507 &custom_element.explosion_delay,
1508 NULL, "explosion delay", NULL
1511 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1513 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1514 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1515 &custom_element.ignition_delay,
1516 NULL, "ignition delay", "(by fire)"
1519 /* ---------- element settings: configure (group elements) --------------- */
1522 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1523 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1524 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1525 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1526 &group_element_info.num_elements,
1527 NULL, NULL, "number of elements in group"
1530 /* ---------- element settings: advanced (custom elements) --------------- */
1533 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1535 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1536 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1537 &custom_element_change.delay_fixed,
1538 NULL, "CE delay", NULL,
1541 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1543 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1544 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1545 &custom_element_change.delay_random,
1546 NULL, "+random", NULL
1549 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1551 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1552 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1553 &custom_element_change.random_percentage,
1554 NULL, "use random replace:", "%"
1564 char *text_above, *infotext;
1565 } textinput_info[ED_NUM_TEXTINPUT] =
1568 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1569 GADGET_ID_LEVEL_NAME,
1575 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1576 GADGET_ID_LEVEL_AUTHOR,
1577 MAX_LEVEL_AUTHOR_LEN,
1582 -1, -1, /* these values are not constant, but can change at runtime */
1583 GADGET_ID_ELEMENT_NAME,
1584 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1585 custom_element.description,
1586 NULL, "Element name"
1596 char *text_above, *infotext;
1597 } textarea_info[ED_NUM_TEXTAREAS] =
1600 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1601 GADGET_ID_ENVELOPE_INFO,
1602 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1604 "Envelope Content:", "Envelope Content"
1608 static struct ValueTextInfo options_time_or_steps[] =
1616 static struct ValueTextInfo options_game_engine_type[] =
1618 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1619 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1620 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1625 static struct ValueTextInfo options_wind_direction[] =
1627 { MV_START_NONE, "none" },
1628 { MV_START_LEFT, "left" },
1629 { MV_START_RIGHT, "right" },
1630 { MV_START_UP, "up" },
1631 { MV_START_DOWN, "down" },
1636 static struct ValueTextInfo options_player_speed[] =
1643 { 16, "very fast" },
1644 { 32, "ultrafast" },
1649 static struct ValueTextInfo options_access_type[] =
1651 { EP_WALKABLE, "walkable" },
1652 { EP_PASSABLE, "passable" },
1657 static struct ValueTextInfo options_access_layer[] =
1659 { EP_ACCESSIBLE_OVER, "over" },
1660 { EP_ACCESSIBLE_INSIDE, "inside" },
1661 { EP_ACCESSIBLE_UNDER, "under" },
1666 static struct ValueTextInfo options_access_protected[] =
1668 { 0, "unprotected" },
1674 static struct ValueTextInfo options_access_direction[] =
1676 { MV_NO_DIRECTION, "no direction" },
1677 { MV_LEFT, "left" },
1678 { MV_RIGHT, "right" },
1680 { MV_DOWN, "down" },
1681 { MV_LEFT | MV_UP, "left + up" },
1682 { MV_LEFT | MV_DOWN, "left + down" },
1683 { MV_RIGHT | MV_UP, "right + up" },
1684 { MV_RIGHT | MV_DOWN, "right + down" },
1685 { MV_HORIZONTAL, "horizontal" },
1686 { MV_VERTICAL, "vertical" },
1687 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1688 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1689 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1690 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1691 { MV_ALL_DIRECTIONS, "all directions" },
1696 static struct ValueTextInfo options_walk_to_action[] =
1698 { EP_DIGGABLE, "diggable" },
1699 { EP_COLLECTIBLE_ONLY, "collectible" },
1700 { EP_DROPPABLE, "collectible & droppable" },
1701 { EP_THROWABLE, "collectible & throwable" },
1702 { EP_PUSHABLE, "pushable" },
1707 static struct ValueTextInfo options_move_pattern[] =
1709 { MV_LEFT, "left" },
1710 { MV_RIGHT, "right" },
1712 { MV_DOWN, "down" },
1713 { MV_HORIZONTAL, "horizontal" },
1714 { MV_VERTICAL, "vertical" },
1715 { MV_ALL_DIRECTIONS, "all directions" },
1716 { MV_WIND_DIRECTION, "wind direction" },
1717 { MV_TOWARDS_PLAYER, "towards player" },
1718 { MV_AWAY_FROM_PLAYER, "away from player" },
1719 { MV_ALONG_LEFT_SIDE, "along left side" },
1720 { MV_ALONG_RIGHT_SIDE, "along right side" },
1721 { MV_TURNING_LEFT, "turning left" },
1722 { MV_TURNING_RIGHT, "turning right" },
1723 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1724 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1725 { MV_TURNING_RANDOM, "turning random" },
1726 { MV_MAZE_RUNNER, "maze runner style" },
1727 { MV_MAZE_HUNTER, "maze hunter style" },
1728 { MV_WHEN_PUSHED, "when pushed" },
1729 { MV_WHEN_DROPPED, "when dropped/thrown" },
1734 static struct ValueTextInfo options_move_direction[] =
1736 { MV_START_AUTOMATIC, "automatic" },
1737 { MV_START_LEFT, "left" },
1738 { MV_START_RIGHT, "right" },
1739 { MV_START_UP, "up" },
1740 { MV_START_DOWN, "down" },
1741 { MV_START_RANDOM, "random" },
1742 { MV_START_PREVIOUS, "previous" },
1747 static struct ValueTextInfo options_move_stepsize[] =
1749 { 0, "not moving" },
1754 { 16, "very fast" },
1755 { 32, "even faster" },
1760 static struct ValueTextInfo options_move_leave_type[] =
1762 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1763 { LEAVE_TYPE_LIMITED, "change it to" },
1768 static struct ValueTextInfo options_smash_targets[] =
1770 { EP_CAN_SMASH_PLAYER, "player" },
1772 { EP_CAN_SMASH_ENEMIES, "enemies" },
1774 { EP_CAN_SMASH_EVERYTHING, "everything" },
1779 static struct ValueTextInfo options_slippery_type[] =
1781 { SLIPPERY_ANY_RANDOM, "random" },
1782 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1783 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1784 { SLIPPERY_ONLY_LEFT, "only left" },
1785 { SLIPPERY_ONLY_RIGHT, "only right" },
1790 static struct ValueTextInfo options_deadliness[] =
1792 { EP_DONT_RUN_INTO, "running into" },
1793 { EP_DONT_COLLIDE_WITH, "colliding with" },
1794 { EP_DONT_GET_HIT_BY, "getting hit by" },
1795 { EP_DONT_TOUCH, "touching" },
1800 static struct ValueTextInfo options_explosion_type[] =
1802 { EXPLODES_3X3, "3x3" },
1803 { EXPLODES_CROSS, "3+3" },
1804 { EXPLODES_1X1, "1x1" },
1809 static struct ValueTextInfo options_time_units[] =
1812 { FRAMES_PER_SECOND, "seconds" },
1817 static struct ValueTextInfo options_change_direct_action[] =
1819 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1820 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1821 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1822 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1823 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1824 { CE_ENTERED_BY_PLAYER, "entered by player" },
1825 { CE_LEFT_BY_PLAYER, "left by player" },
1826 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1827 { CE_SWITCHED, "switched" },
1828 { CE_HITTING_SOMETHING, "hitting something" },
1829 { CE_HIT_BY_SOMETHING, "hit by something" },
1831 { CE_BLOCKED, "blocked" },
1833 { CE_IMPACT, "impact (on something)" },
1834 { CE_SMASHED, "smashed (from above)" },
1836 { CE_VALUE_CHANGES, "CE value changes" },
1837 { CE_SCORE_CHANGES, "CE score changes" },
1839 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1840 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1845 static struct ValueTextInfo options_change_other_action[] =
1847 { CE_PLAYER_TOUCHES_X, "player touches" },
1848 { CE_PLAYER_PRESSES_X, "player presses" },
1849 { CE_PLAYER_SWITCHES_X, "player switches" },
1850 { CE_PLAYER_SNAPS_X, "player snaps" },
1851 { CE_PLAYER_PUSHES_X, "player pushes" },
1852 { CE_PLAYER_ENTERS_X, "player enters" },
1853 { CE_PLAYER_LEAVES_X, "player leaves" },
1854 { CE_PLAYER_DIGS_X, "player digs" },
1855 { CE_PLAYER_COLLECTS_X, "player collects" },
1856 { CE_PLAYER_DROPS_X, "player drops/throws" },
1857 { CE_TOUCHING_X, "touching" },
1858 { CE_HITTING_X, "hitting" },
1859 { CE_DIGGING_X, "digging" },
1860 { CE_HIT_BY_X, "hit by" },
1861 { CE_SWITCH_OF_X, "switch of" },
1862 { CE_CHANGE_OF_X, "change by page of" },
1863 { CE_EXPLOSION_OF_X, "explosion of" },
1864 { CE_MOVE_OF_X, "move of" },
1865 { CE_CREATION_OF_X, "creation of" },
1866 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1867 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1868 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1869 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1874 static struct ValueTextInfo options_change_trigger_side[] =
1876 { CH_SIDE_LEFT, "left" },
1877 { CH_SIDE_RIGHT, "right" },
1878 { CH_SIDE_TOP, "top" },
1879 { CH_SIDE_BOTTOM, "bottom" },
1880 { CH_SIDE_LEFT_RIGHT, "left/right" },
1881 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1882 { CH_SIDE_ANY, "any" },
1887 static struct ValueTextInfo options_change_trigger_player[] =
1889 { CH_PLAYER_1, "1" },
1890 { CH_PLAYER_2, "2" },
1891 { CH_PLAYER_3, "3" },
1892 { CH_PLAYER_4, "4" },
1893 { CH_PLAYER_ANY, "any" },
1898 static struct ValueTextInfo options_change_trigger_page[] =
1910 { (1 << 10), "11" },
1911 { (1 << 11), "12" },
1912 { (1 << 12), "13" },
1913 { (1 << 13), "14" },
1914 { (1 << 14), "15" },
1915 { (1 << 15), "16" },
1916 { (1 << 16), "17" },
1917 { (1 << 17), "18" },
1918 { (1 << 18), "19" },
1919 { (1 << 19), "20" },
1920 { (1 << 20), "21" },
1921 { (1 << 21), "22" },
1922 { (1 << 22), "23" },
1923 { (1 << 23), "24" },
1924 { (1 << 24), "25" },
1925 { (1 << 25), "26" },
1926 { (1 << 26), "27" },
1927 { (1 << 27), "28" },
1928 { (1 << 28), "29" },
1929 { (1 << 29), "30" },
1930 { (1 << 30), "31" },
1931 { (1 << 31), "32" },
1932 { CH_PAGE_ANY, "any" },
1937 static struct ValueTextInfo options_change_replace_when[] =
1939 { CP_WHEN_EMPTY, "empty" },
1940 { CP_WHEN_WALKABLE, "walkable" },
1941 { CP_WHEN_DIGGABLE, "diggable" },
1942 { CP_WHEN_COLLECTIBLE, "collectible" },
1943 { CP_WHEN_REMOVABLE, "removable" },
1944 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1949 static struct ValueTextInfo options_action_type[] =
1951 { CA_NO_ACTION, "no action" },
1952 { CA_UNDEFINED, " " },
1953 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1954 { CA_RESTART_LEVEL, "restart level" },
1955 { CA_SHOW_ENVELOPE, "show envelope" },
1956 { CA_SET_LEVEL_TIME, "set time" },
1957 { CA_SET_LEVEL_SCORE, "set score" },
1958 { CA_SET_LEVEL_GEMS, "set gems" },
1959 { CA_SET_LEVEL_WIND, "set wind dir." },
1960 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1961 { CA_UNDEFINED, " " },
1962 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1963 { CA_MOVE_PLAYER, "move player" },
1964 { CA_EXIT_PLAYER, "exit player" },
1965 { CA_KILL_PLAYER, "kill player" },
1966 { CA_SET_PLAYER_KEYS, "set keys" },
1967 { CA_SET_PLAYER_SPEED, "set speed" },
1968 { CA_SET_PLAYER_SHIELD, "set shield" },
1969 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1970 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1971 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1972 { CA_UNDEFINED, " " },
1973 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1974 { CA_SET_CE_VALUE, "set CE value" },
1975 { CA_SET_CE_SCORE, "set CE score" },
1976 { CA_SET_CE_ARTWORK, "set CE artwork" },
1977 { CA_UNDEFINED, " " },
1978 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1979 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1984 static struct ValueTextInfo options_action_mode_none[] =
1986 { CA_MODE_UNDEFINED, " " },
1991 static struct ValueTextInfo options_action_mode_assign[] =
1993 { CA_MODE_SET, "=" },
1998 static struct ValueTextInfo options_action_mode_add_remove[] =
2000 { CA_MODE_ADD, "+" },
2001 { CA_MODE_SUBTRACT, "-" },
2006 static struct ValueTextInfo options_action_mode_calculate[] =
2008 { CA_MODE_SET, "=" },
2009 { CA_MODE_ADD, "+" },
2010 { CA_MODE_SUBTRACT, "-" },
2011 { CA_MODE_MULTIPLY, "*" },
2012 { CA_MODE_DIVIDE, "/" },
2013 { CA_MODE_MODULO, "%" },
2018 static struct ValueTextInfo options_action_arg_none[] =
2020 { CA_ARG_UNDEFINED, " " },
2025 static struct ValueTextInfo options_action_arg_player[] =
2027 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2028 { CA_ARG_PLAYER_1, "1" },
2029 { CA_ARG_PLAYER_2, "2" },
2030 { CA_ARG_PLAYER_3, "3" },
2031 { CA_ARG_PLAYER_4, "4" },
2032 { CA_ARG_PLAYER_ANY, "any" },
2033 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2034 { CA_ARG_PLAYER_ACTION, "action ->" },
2039 static struct ValueTextInfo options_action_arg_number[] =
2041 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2048 { CA_ARG_10, "10" },
2049 { CA_ARG_100, "100" },
2050 { CA_ARG_1000, "1000" },
2051 { CA_ARG_UNDEFINED, " " },
2052 { CA_ARG_NUMBER_MIN, "min" },
2053 { CA_ARG_NUMBER_MAX, "max" },
2054 { CA_ARG_UNDEFINED, " " },
2055 { CA_ARG_NUMBER_RESET, "reset" },
2056 { CA_ARG_UNDEFINED, " " },
2057 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2058 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2059 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2060 { CA_ARG_UNDEFINED, " " },
2061 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2062 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2063 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2064 { CA_ARG_UNDEFINED, " " },
2065 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2066 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2067 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2068 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2069 { CA_ARG_UNDEFINED, " " },
2070 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2071 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2072 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2073 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2078 static struct ValueTextInfo options_action_arg_value[] =
2080 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2087 { CA_ARG_10, "10" },
2088 { CA_ARG_100, "100" },
2089 { CA_ARG_1000, "1000" },
2090 { CA_ARG_UNDEFINED, " " },
2091 { CA_ARG_NUMBER_MIN, "min" },
2092 { CA_ARG_NUMBER_MAX, "max" },
2093 { CA_ARG_UNDEFINED, " " },
2094 { CA_ARG_NUMBER_RESET, "reset" },
2095 { CA_ARG_UNDEFINED, " " },
2096 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2097 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2098 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2099 { CA_ARG_UNDEFINED, " " },
2100 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2101 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2102 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2103 { CA_ARG_UNDEFINED, " " },
2104 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2105 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2106 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2107 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2108 { CA_ARG_UNDEFINED, " " },
2109 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2110 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2111 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2112 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2113 { CA_ARG_UNDEFINED, " " },
2114 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2115 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2116 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2117 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2122 static struct ValueTextInfo options_action_arg_envelope[] =
2124 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2129 { CA_ARG_UNDEFINED, " " },
2130 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2131 { CA_ARG_ELEMENT_TARGET, "target" },
2132 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2133 { CA_ARG_ELEMENT_ACTION, "action ->" },
2138 static struct ValueTextInfo options_action_arg_key[] =
2140 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2149 { CA_ARG_UNDEFINED, " " },
2150 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2151 { CA_ARG_ELEMENT_TARGET, "target" },
2152 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2153 { CA_ARG_ELEMENT_ACTION, "action ->" },
2158 static struct ValueTextInfo options_action_arg_speed[] =
2160 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2161 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2162 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2163 { CA_ARG_SPEED_SLOW, "slow" },
2164 { CA_ARG_SPEED_NORMAL, "normal" },
2165 { CA_ARG_SPEED_FAST, "fast" },
2166 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2167 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2168 { CA_ARG_UNDEFINED, " " },
2169 { CA_ARG_SPEED_SLOWER, "slower" },
2170 { CA_ARG_SPEED_FASTER, "faster" },
2171 { CA_ARG_UNDEFINED, " " },
2172 { CA_ARG_SPEED_RESET, "reset" },
2177 static struct ValueTextInfo options_action_arg_shield[] =
2179 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2180 { CA_ARG_SHIELD_OFF, "off" },
2181 { CA_ARG_SHIELD_NORMAL, "normal" },
2182 { CA_ARG_SHIELD_DEADLY, "deadly" },
2187 static struct ValueTextInfo options_action_arg_artwork[] =
2189 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2190 { CA_ARG_ELEMENT_TARGET, "target" },
2191 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2192 { CA_ARG_ELEMENT_ACTION, "action ->" },
2193 { CA_ARG_UNDEFINED, " " },
2194 { CA_ARG_ELEMENT_RESET, "reset" },
2199 static struct ValueTextInfo options_action_arg_gravity[] =
2201 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2202 { CA_ARG_GRAVITY_ON, "on" },
2203 { CA_ARG_GRAVITY_OFF, "off" },
2204 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2209 static struct ValueTextInfo options_action_arg_direction[] =
2211 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2212 { CA_ARG_DIRECTION_NONE, "none" },
2213 { CA_ARG_DIRECTION_LEFT, "left" },
2214 { CA_ARG_DIRECTION_RIGHT, "right" },
2215 { CA_ARG_DIRECTION_UP, "up" },
2216 { CA_ARG_DIRECTION_DOWN, "down" },
2217 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2218 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2223 static struct ValueTextInfo options_action_arg_scan_mode[] =
2225 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2226 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2227 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2232 static struct ValueTextInfo options_action_arg_inventory[] =
2234 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2235 { CA_ARG_ELEMENT_TARGET, "+ target" },
2236 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2237 { CA_ARG_ELEMENT_ACTION, "+ action" },
2238 { CA_ARG_UNDEFINED, " " },
2239 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2240 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2241 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2242 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2243 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2244 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2245 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2246 { CA_ARG_UNDEFINED, " " },
2247 { CA_ARG_INVENTORY_RESET, "reset" },
2252 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2253 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2258 static struct ValueTextInfo options_group_choice_mode[] =
2260 { ANIM_RANDOM, "random" },
2261 { ANIM_LOOP, "loop" },
2262 { ANIM_LINEAR, "linear" },
2263 { ANIM_PINGPONG, "pingpong" },
2264 { ANIM_PINGPONG2, "pingpong 2" },
2269 static struct ValueTextInfo *action_arg_modes[] =
2271 options_action_mode_none,
2272 options_action_mode_assign,
2273 options_action_mode_add_remove,
2274 options_action_mode_calculate,
2281 struct ValueTextInfo *options;
2283 action_arg_options[] =
2285 { CA_NO_ACTION, 0, options_action_arg_none, },
2286 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2287 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2288 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2289 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2290 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2291 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2292 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2293 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2294 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2295 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2296 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2297 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2298 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2299 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2300 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2301 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2302 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2303 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2304 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2305 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2314 int gadget_id_align;
2315 int size; /* char size of selectbox or '-1' (dynamically determined) */
2316 struct ValueTextInfo *options;
2318 char *text_left, *text_right, *infotext;
2319 } selectbox_info[ED_NUM_SELECTBOX] =
2321 /* ---------- level and editor settings ---------------------------------- */
2324 -1, ED_LEVEL_SETTINGS_YPOS(7),
2325 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2327 options_time_or_steps,
2328 &level.use_step_counter,
2329 NULL, "(0 => no limit)", "time or step limit"
2332 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2333 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2335 options_game_engine_type,
2336 &level.game_engine_type,
2337 "game engine:", NULL, "game engine"
2340 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2341 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2343 options_wind_direction,
2344 &level.wind_direction_initial,
2345 "initial wind direction:", NULL, "initial wind direction"
2348 /* ---------- element settings: configure (several elements) ------------- */
2351 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2352 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2354 options_player_speed,
2355 &level.initial_player_stepsize[0],
2356 "initial player speed:", NULL, "initial player speed"
2359 /* ---------- element settings: configure 1 (custom elements) ------------ */
2362 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2363 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2365 options_access_type,
2366 &custom_element.access_type,
2367 NULL, NULL, "type of access to this field"
2370 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2371 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2373 options_access_layer,
2374 &custom_element.access_layer,
2375 NULL, NULL, "layer of access for this field"
2378 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2379 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2381 options_access_protected,
2382 &custom_element.access_protected,
2383 NULL, NULL, "protected access for this field"
2386 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2387 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2389 options_access_direction,
2390 &custom_element.access_direction,
2391 "from", NULL, "access direction for this field"
2394 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2395 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2397 options_walk_to_action,
2398 &custom_element.walk_to_action,
2399 NULL, NULL, "diggable/collectible/pushable"
2402 /* ---------- element settings: configure 2 (custom elements) ------------ */
2405 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2406 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2408 options_move_pattern,
2409 &custom_element.move_pattern,
2410 "can move", NULL, "element move pattern"
2413 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2414 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2416 options_move_direction,
2417 &custom_element.move_direction_initial,
2418 "starts moving", NULL, "initial element move direction"
2421 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2422 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2424 options_move_stepsize,
2425 &custom_element.move_stepsize,
2426 "move/fall speed", NULL, "speed of element movement"
2429 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2430 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2432 options_move_leave_type,
2433 &custom_element.move_leave_type,
2434 // left text with leading spaces to place gadget next to "can dig" gadget
2435 // (needed because drawing area gadgets created after selectbox gadgets)
2436 // "can dig: can", ":", "leave behind or change element"
2437 " can", ":", "leave behind or change element"
2440 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2441 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2443 options_smash_targets,
2444 &custom_element.smash_targets,
2445 "can smash", NULL, "elements that can be smashed"
2448 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2449 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2451 options_slippery_type,
2452 &custom_element.slippery_type,
2453 "slippery", NULL, "where other elements fall down"
2456 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2457 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2460 &custom_element.deadliness,
2461 "deadly when", NULL, "deadliness of element"
2464 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2465 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2467 options_explosion_type,
2468 &custom_element.explosion_type,
2469 "can explode", NULL, "explosion type"
2472 /* ---------- element settings: advanced (custom elements) --------------- */
2475 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2476 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2479 &custom_element_change.delay_frames,
2480 "delay time given in", NULL, "delay time units for change"
2483 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2484 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2486 options_change_direct_action,
2487 &custom_element_change.direct_action,
2488 NULL, NULL, "type of direct action"
2491 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2492 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2494 options_change_other_action,
2495 &custom_element_change.other_action,
2496 NULL, "element:", "type of other element action"
2499 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2500 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2502 options_change_trigger_side,
2503 &custom_element_change.trigger_side,
2504 "at", "side", "element side triggering change"
2507 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2508 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2510 options_change_trigger_player,
2511 &custom_element_change.trigger_player,
2512 "player:", " ", "player that causes change"
2515 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2516 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2518 options_change_trigger_page,
2519 &custom_element_change.trigger_page,
2520 "page:", NULL, "change page that causes change"
2523 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2524 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2526 options_change_replace_when,
2527 &custom_element_change.replace_when,
2528 "replace when", NULL, "which elements can be replaced"
2531 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2532 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2534 options_action_type,
2535 &custom_element_change.action_type,
2536 NULL, NULL, "action on specified condition"
2539 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2540 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2542 options_action_mode_none,
2543 &custom_element_change.action_mode,
2544 NULL, NULL, "action operator"
2547 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2548 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2550 options_action_arg_none,
2551 &custom_element_change.action_arg,
2552 NULL, NULL, "action parameter"
2555 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2556 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2558 options_change_page,
2559 &custom_element.current_change_page,
2560 NULL, NULL, "element change page"
2563 /* ---------- element settings: configure (group elements) --------------- */
2566 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2567 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2569 options_group_choice_mode,
2570 &group_element_info.choice_mode,
2571 "choice type:", NULL, "type of group element choice"
2579 int gadget_id_align;
2582 char *text_above, *text_left, *text_right, *infotext;
2583 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2585 /* ---------- level and editor settings (tabs) --------------------------- */
2588 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2589 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2591 NULL, NULL, NULL, "Configure level properties"
2595 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2597 NULL, NULL, NULL, "Configure editor properties"
2600 /* ---------- element settings (tabs) ------------------------------------ */
2603 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2604 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2606 NULL, NULL, NULL, "Show information about element"
2610 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2612 NULL, NULL, NULL, "Configure element properties"
2616 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2618 NULL, NULL, NULL, "Configure element properties, part 1"
2622 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2624 NULL, NULL, NULL, "Configure element properties, part 2"
2628 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2630 NULL, NULL, NULL, "Configure custom element change pages"
2633 /* ---------- element settings (buttons) --------------------------------- */
2637 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2639 NULL, " ", "As Template",
2640 "Save current settings as new template"
2643 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2644 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2646 NULL, NULL, "this level as level template",
2647 "Save current settings as new template"
2651 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2653 NULL, NULL, NULL, "Add new change page"
2657 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2659 NULL, NULL, NULL, "Delete current change page"
2668 int gadget_id_align;
2669 char *text_left, *text_right, *infotext;
2670 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2673 IMG_EDITOR_COUNTER_DOWN,
2674 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2675 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2676 NULL, NULL, "select previous change page"
2679 IMG_EDITOR_COUNTER_UP,
2680 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2681 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2682 NULL, "change page", "select next change page"
2685 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2686 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2687 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2688 " ", NULL, "copy settings from this change page"
2691 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2692 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2693 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2694 NULL, NULL, "paste settings to this change page"
2701 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2708 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2711 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2712 GADGET_ID_SCROLL_UP,
2713 "scroll level editing area up"
2716 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2717 GADGET_ID_SCROLL_DOWN,
2718 "scroll level editing area down"
2721 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2722 GADGET_ID_SCROLL_LEFT,
2723 "scroll level editing area left"
2726 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2727 GADGET_ID_SCROLL_RIGHT,
2728 "scroll level editing area right"
2731 IMG_EDITOR_PALETTE_SCROLL_UP,
2732 GADGET_ID_SCROLL_LIST_UP,
2733 "scroll element list up ('Page Up')"
2736 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2737 GADGET_ID_SCROLL_LIST_DOWN,
2738 "scroll element list down ('Page Down')"
2746 int wheel_x, wheel_y;
2747 int wheel_width, wheel_height;
2748 } scrollbar_pos[ED_NUM_SCROLLBARS];
2756 } scrollbar_info[ED_NUM_SCROLLBARS] =
2759 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2760 GD_TYPE_SCROLLBAR_HORIZONTAL,
2761 GADGET_ID_SCROLL_HORIZONTAL,
2762 "scroll level editing area horizontally"
2765 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2766 GD_TYPE_SCROLLBAR_VERTICAL,
2767 GADGET_ID_SCROLL_VERTICAL,
2768 "scroll level editing area vertically"
2771 IMG_EDITOR_PALETTE_SCROLLBAR,
2772 GD_TYPE_SCROLLBAR_VERTICAL,
2773 GADGET_ID_SCROLL_LIST_VERTICAL,
2774 "scroll element list vertically"
2783 int gadget_id_align;
2784 int radio_button_nr;
2787 char *text_left, *text_right, *infotext;
2788 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2791 -1, ED_LEVEL_SETTINGS_YPOS(0),
2792 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2793 RADIO_NR_RANDOM_ELEMENTS,
2794 &random_placement_method, RANDOM_USE_PERCENTAGE,
2795 " ", "percentage", "use percentage for random elements"
2798 -1, ED_LEVEL_SETTINGS_YPOS(0),
2799 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2800 RADIO_NR_RANDOM_ELEMENTS,
2801 &random_placement_method, RANDOM_USE_QUANTITY,
2802 " ", "quantity", "use quantity for random elements"
2810 int gadget_id_align;
2812 char *text_above, *text_left, *text_right, *infotext;
2813 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2815 /* ---------- level and editor settings ---------------------------------- */
2818 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2819 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2820 &random_placement_background_restricted,
2822 "restrict random placement to:", "set random placement restriction"
2825 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2826 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2827 &setup.editor.use_template_for_new_levels,
2828 "Template for new levels and CE/GE:", NULL,
2829 "use template for new levels", "use template for level properties"
2832 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2833 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2834 &level.use_custom_template,
2836 "use template for custom elements", "use template for custom properties"
2839 /* ---------- element settings: configure (various elements) ------------- */
2842 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2843 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2844 &stick_element_properties_window,
2846 "stick this screen to edit content","stick this screen to edit content"
2849 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2850 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2851 &level.em_slippery_gems,
2853 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2856 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2857 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2858 &level.em_explodes_by_fire,
2860 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2863 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2864 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2865 &level.use_spring_bug,
2867 "use spring pushing bug", "use odd spring pushing behaviour"
2870 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2871 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2872 &level.use_time_orb_bug,
2874 "use time orb bug", "use odd time orb behaviour"
2877 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2878 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2881 "create single random element", "only create one element from content"
2884 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2885 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2886 &level.ball_state_initial,
2888 "magic ball initially activated", "activate magic ball after level start"
2891 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2892 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2893 &level.grow_into_diggable,
2895 "can grow into anything diggable", "grow into more than just sand"
2898 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2899 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2900 &level.auto_exit_sokoban,
2902 "exit level if all fields solved", "automatically finish Sokoban levels"
2905 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2906 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2907 &level.continuous_snapping,
2909 "continuous snapping", "use snapping without releasing key"
2912 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2913 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2914 &level.block_snap_field,
2916 "block snapped field when snapping", "use snapping delay to show animation"
2919 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2920 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2921 &level.block_last_field,
2923 "block last field when moving", "player blocks last field when moving"
2926 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2927 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2928 &level.sp_block_last_field,
2930 "block last field when moving", "player blocks last field when moving"
2933 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2934 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2935 &level.instant_relocation,
2937 "no scrolling when relocating", "player gets relocated without delay"
2940 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2941 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2942 &level.shifted_relocation,
2944 "no centering when relocating", "level not centered after relocation"
2947 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2948 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2949 &level.lazy_relocation,
2951 "only redraw off-screen relocation","no redraw if relocation target visible"
2954 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2955 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2956 &level.use_start_element[0],
2958 "use level start element:", "start level at this element's position"
2961 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2962 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2963 &level.use_artwork_element[0],
2965 "use artwork from element:", "use player artwork from other element"
2968 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2969 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2970 &level.use_explosion_element[0],
2972 "use explosion from element:", "use explosion properties from element"
2975 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2976 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2977 &level.initial_player_gravity[0],
2979 "use initial gravity", "set initial player gravity"
2982 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2983 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2984 &level.use_initial_inventory[0],
2986 "use initial inventory:", "use collected elements on level start"
2989 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2990 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2991 &level.can_pass_to_walkable,
2993 "can pass to walkable element", "player can pass to empty or walkable"
2996 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2997 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2998 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3000 "can fall into acid (with gravity)","player can fall into acid pool"
3003 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3004 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3005 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3007 "can move into acid", "element can move into acid pool"
3010 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3011 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3012 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3014 "deadly when colliding with", "element is deadly when hitting player"
3017 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3018 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3019 &level.envelope[0].autowrap,
3021 "auto-wrap", "automatically wrap envelope text"
3024 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3025 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3026 &level.envelope[0].centered,
3028 "centered", "automatically center envelope text"
3031 /* ---------- element settings: configure 1 (custom elements) ----------- */
3034 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3035 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3036 &custom_element.use_gfx_element,
3038 "use graphic of element:", "use existing element graphic"
3041 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3042 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3043 &level.use_custom_template,
3045 "use template", "use template for custom properties"
3048 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3049 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3050 &custom_element_properties[EP_ACCESSIBLE],
3052 NULL, "player can walk to or pass this field"
3055 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3056 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3057 &custom_element_properties[EP_GRAVITY_REACHABLE],
3059 "reachable despite gravity", "player can walk/dig despite gravity"
3062 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3063 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3064 &custom_element.use_last_ce_value,
3066 "use last CE value after change", "use last CE value after change"
3069 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3070 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3071 &custom_element_properties[EP_WALK_TO_OBJECT],
3073 NULL, "player can dig/collect/push element"
3076 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3077 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3078 &custom_element_properties[EP_INDESTRUCTIBLE],
3080 "indestructible", "element is indestructible"
3083 /* ---------- element settings: configure 2 (custom elements) ----------- */
3086 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3087 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3088 &custom_element_properties[EP_CAN_MOVE],
3090 NULL, "element can move with some pattern"
3093 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3094 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3095 &custom_element_properties[EP_CAN_FALL],
3097 "can fall", "element can fall down"
3100 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3101 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3102 &custom_element_properties[EP_CAN_SMASH],
3104 NULL, "element can smash other elements"
3107 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3108 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3109 &custom_element_properties[EP_SLIPPERY],
3111 NULL, "other elements can fall down from it"
3114 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3115 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3116 &custom_element_properties[EP_DEADLY],
3118 NULL, "element can kill the player"
3121 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3122 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3123 &custom_element_properties[EP_CAN_EXPLODE],
3125 NULL, "element can explode"
3128 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3129 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3130 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3132 "by fire", "element can explode by fire/explosion"
3135 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3136 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3137 &custom_element_properties[EP_EXPLODES_SMASHED],
3139 "smashed", "element can explode when smashed"
3142 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3143 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3144 &custom_element_properties[EP_EXPLODES_IMPACT],
3146 "impact", "element can explode on impact"
3149 /* ---------- element settings: advanced (custom elements) --------------- */
3152 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3153 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3154 &custom_element_change.can_change,
3156 "element changes to:", "change element on specified condition"
3159 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3160 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3161 &custom_element_change_events[CE_DELAY],
3163 NULL, "element changes after delay"
3166 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3167 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3168 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3170 NULL, "element changes by direct action"
3173 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3174 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3175 &custom_element_change_events[CE_BY_OTHER_ACTION],
3177 NULL, "element changes by other element"
3180 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3181 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3182 &custom_element_change.explode,
3184 "explode instead of change", "element explodes instead of change"
3187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3188 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3189 &custom_element_change.use_target_content,
3191 "use extended change target:", "element changes to more elements"
3194 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3195 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3196 &custom_element_change.only_if_complete,
3198 "replace all or nothing", "only replace when all can be changed"
3201 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3202 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3203 &custom_element_change.use_random_replace,
3205 NULL, "use percentage for random replace"
3208 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3209 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3210 &custom_element_change.has_action,
3212 NULL, "execute action on specified condition"
3219 int xoffset, yoffset;
3221 int gadget_id_align;
3223 int area_xsize, area_ysize;
3224 char *text_left, *text_right, *text_below, *infotext;
3225 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3227 /* ---------- level playfield content ------------------------------------ */
3232 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3234 -1, -1, /* these values are not constant, but can change at runtime */
3235 NULL, NULL, NULL, NULL
3238 /* ---------- yam yam content -------------------------------------------- */
3241 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3242 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3243 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3244 &level.yamyam_content[0].e[0][0], 3, 3,
3245 NULL, NULL, "1", NULL
3248 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3249 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3250 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3251 &level.yamyam_content[1].e[0][0], 3, 3,
3252 NULL, NULL, "2", NULL
3255 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3256 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3257 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3258 &level.yamyam_content[2].e[0][0], 3, 3,
3259 NULL, NULL, "3", NULL
3262 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3263 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3264 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3265 &level.yamyam_content[3].e[0][0], 3, 3,
3266 NULL, NULL, "4", NULL
3269 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3270 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3271 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3272 &level.yamyam_content[4].e[0][0], 3, 3,
3273 NULL, NULL, "5", NULL
3276 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3277 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3278 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3279 &level.yamyam_content[5].e[0][0], 3, 3,
3280 NULL, NULL, "6", NULL
3283 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3284 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3285 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3286 &level.yamyam_content[6].e[0][0], 3, 3,
3287 NULL, NULL, "7", NULL
3290 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3291 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3292 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3293 &level.yamyam_content[7].e[0][0], 3, 3,
3294 NULL, NULL, "8", NULL
3297 /* ---------- magic ball content ----------------------------------------- */
3300 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3301 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3302 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3303 &level.ball_content[0].e[0][0], 3, 3,
3304 NULL, NULL, "1", NULL
3307 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3308 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3309 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3310 &level.ball_content[1].e[0][0], 3, 3,
3311 NULL, NULL, "2", NULL
3314 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3315 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3316 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3317 &level.ball_content[2].e[0][0], 3, 3,
3318 NULL, NULL, "3", NULL
3321 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3322 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3323 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3324 &level.ball_content[3].e[0][0], 3, 3,
3325 NULL, NULL, "4", NULL
3328 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3329 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3330 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3331 &level.ball_content[4].e[0][0], 3, 3,
3332 NULL, NULL, "5", NULL
3335 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3336 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3337 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3338 &level.ball_content[5].e[0][0], 3, 3,
3339 NULL, NULL, "6", NULL
3342 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3343 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3344 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3345 &level.ball_content[6].e[0][0], 3, 3,
3346 NULL, NULL, "7", NULL
3349 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3350 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3351 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3352 &level.ball_content[7].e[0][0], 3, 3,
3353 NULL, NULL, "8", NULL
3356 /* ---------- android content -------------------------------------------- */
3359 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3360 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3361 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3362 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3363 "elements:", NULL, NULL, "elements android can clone"
3366 /* ---------- amoeba content --------------------------------------------- */
3369 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3370 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3371 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3372 &level.amoeba_content, 1, 1,
3373 "content:", NULL, NULL, "amoeba content"
3376 /* ---------- level start element ---------------------------------------- */
3379 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3380 0, ED_AREA_1X1_SETTINGS_YOFF,
3381 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3382 &level.start_element[0], 1, 1,
3383 NULL, NULL, NULL, "level start element"
3386 /* ---------- player artwork element ------------------------------------- */
3389 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3390 0, ED_AREA_1X1_SETTINGS_YOFF,
3391 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3392 &level.artwork_element[0], 1, 1,
3393 NULL, NULL, NULL, "element for player artwork"
3396 /* ---------- player explosion element ----------------------------------- */
3399 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3400 0, ED_AREA_1X1_SETTINGS_YOFF,
3401 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3402 &level.explosion_element[0], 1, 1,
3403 NULL, NULL, NULL, "element for player explosion"
3406 /* ---------- player initial inventory ----------------------------------- */
3409 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3410 0, ED_AREA_1X1_SETTINGS_YOFF,
3411 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3412 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3413 NULL, NULL, NULL, "content for initial inventory"
3416 /* ---------- element settings: configure 1 (custom elements) ----------- */
3418 /* ---------- custom graphic --------------------------------------------- */
3421 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3422 0, ED_AREA_1X1_SETTINGS_YOFF,
3423 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3424 &custom_element.gfx_element_initial,1, 1,
3425 NULL, NULL, NULL, "custom graphic element"
3428 /* ---------- element settings: configure 2 (custom elements) ----------- */
3430 /* ---------- custom content (when exploding) ---------------------------- */
3433 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3434 0, ED_AREA_3X3_SETTINGS_YOFF,
3435 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3436 &custom_element.content.e[0][0], 3, 3,
3437 "content:", NULL, NULL, NULL
3440 /* ---------- custom enter and leave element (when moving) --------------- */
3443 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3444 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3445 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3446 &custom_element.move_enter_element, 1, 1,
3447 "can dig:", " ", NULL, "element that can be digged/collected"
3450 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3451 0, ED_AREA_1X1_SETTINGS_YOFF,
3452 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3453 &custom_element.move_leave_element, 1, 1,
3454 NULL, NULL, NULL, "element that will be left behind"
3457 /* ---------- element settings: advanced (custom elements) --------------- */
3459 /* ---------- custom change target --------------------------------------- */
3462 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3463 0, ED_AREA_1X1_SETTINGS_YOFF,
3464 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3465 &custom_element_change.target_element, 1, 1,
3466 NULL, "after/when:", NULL, "new target element after change"
3469 /* ---------- custom change content (extended change target) ------------- */
3472 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3473 0, ED_AREA_3X3_SETTINGS_YOFF,
3474 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3475 &custom_element_change.target_content.e[0][0], 3, 3,
3476 NULL, NULL, NULL, "new extended elements after change"
3479 /* ---------- custom change trigger (element causing change) ------------- */
3482 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3483 0, ED_AREA_1X1_SETTINGS_YOFF,
3484 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3485 &custom_element_change.initial_trigger_element, 1, 1,
3486 NULL, NULL, NULL, "other element triggering change"
3489 /* ---------- custom change action (element used for action) ------------- */
3492 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3493 0, ED_AREA_1X1_SETTINGS_YOFF,
3494 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3495 &custom_element_change.action_element, 1, 1,
3496 NULL, NULL, NULL, "element used as action parameter"
3499 /* ---------- group element content -------------------------------------- */
3502 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3503 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3504 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3505 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3506 "content:", NULL, NULL, NULL
3509 /* ---------- random background (for random painting) -------------------- */
3512 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3513 0, ED_AREA_1X1_LSETTINGS_YOFF,
3514 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3515 &random_placement_background_element, 1, 1,
3516 NULL, NULL, NULL, "random placement background"
3522 -----------------------------------------------------------------------------
3523 some internally used variables
3524 -----------------------------------------------------------------------------
3527 /* maximal size of level editor drawing area */
3528 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3530 /* actual size of level editor drawing area */
3531 static int ed_fieldx, ed_fieldy;
3533 /* actual position of level editor drawing area in level playfield */
3534 static int level_xpos = -1, level_ypos = -1;
3536 /* actual tile size used to display playfield drawing area */
3537 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3539 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3541 /* drawing elements on the three mouse buttons */
3542 static int new_element1 = EL_WALL;
3543 static int new_element2 = EL_EMPTY;
3544 static int new_element3 = EL_SAND;
3546 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3547 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3548 (button) == 2 ? new_element2 : \
3549 (button) == 3 ? new_element3 : EL_EMPTY)
3551 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3553 static int use_permanent_palette = TRUE;
3555 #define PX (use_permanent_palette ? DX : SX)
3556 #define PY (use_permanent_palette ? DY : SY)
3557 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3558 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3560 /* forward declaration for internal use */
3561 static void ModifyEditorCounterValue(int, int);
3562 static void ModifyEditorCounterLimits(int, int, int);
3563 static void ModifyEditorSelectboxValue(int, int);
3564 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3565 static void ModifyEditorDrawingArea(int, int, int);
3566 static void ModifyEditorElementList();
3567 static void AdjustElementListScrollbar();
3568 static void RedrawDrawingElements();
3569 static void DrawDrawingWindow();
3570 static void DrawLevelInfoWindow();
3571 static void DrawPropertiesWindow();
3572 static void DrawPaletteWindow();
3573 static void UpdateCustomElementGraphicGadgets();
3574 static boolean checkPropertiesConfig(int);
3575 static void CopyLevelToUndoBuffer(int);
3576 static void HandleDrawingAreas(struct GadgetInfo *);
3577 static void HandleCounterButtons(struct GadgetInfo *);
3578 static void HandleTextInputGadgets(struct GadgetInfo *);
3579 static void HandleTextAreaGadgets(struct GadgetInfo *);
3580 static void HandleSelectboxGadgets(struct GadgetInfo *);
3581 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3582 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3583 static void HandleRadiobuttons(struct GadgetInfo *);
3584 static void HandleCheckbuttons(struct GadgetInfo *);
3585 static void HandleControlButtons(struct GadgetInfo *);
3586 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3587 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3588 static boolean AskToCopyAndModifyLevelTemplate();
3590 static int num_editor_gadgets = 0; /* dynamically determined */
3592 static struct GadgetInfo **level_editor_gadget = NULL;
3593 static int *right_gadget_border = NULL;
3595 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3596 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3597 static boolean draw_with_brush = FALSE;
3598 static int properties_element = 0;
3600 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3601 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3602 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3603 static int undo_buffer_position = 0;
3604 static int undo_buffer_steps = 0;
3605 static int redo_buffer_steps = 0;
3607 static int edit_mode;
3608 static int edit_mode_levelinfo;
3609 static int edit_mode_properties;
3611 static int element_shift = 0;
3613 static int editor_el_players[] =
3620 static int *editor_el_players_ptr = editor_el_players;
3621 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3623 static int editor_hl_boulderdash[] =
3625 EL_INTERNAL_CASCADE_BD_ACTIVE,
3631 static int editor_el_boulderdash[] =
3640 EL_BD_EXPANDABLE_WALL,
3648 EL_BD_BUTTERFLY_LEFT,
3650 EL_BD_BUTTERFLY_RIGHT,
3651 EL_BD_FIREFLY_RIGHT,
3654 EL_BD_BUTTERFLY_DOWN,
3658 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3659 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3660 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3661 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3663 static int editor_hl_emerald_mine[] =
3665 EL_INTERNAL_CASCADE_EM_ACTIVE,
3671 static int editor_el_emerald_mine[] =
3708 EL_ACID_POOL_TOPLEFT,
3710 EL_ACID_POOL_TOPRIGHT,
3713 EL_ACID_POOL_BOTTOMLEFT,
3714 EL_ACID_POOL_BOTTOM,
3715 EL_ACID_POOL_BOTTOMRIGHT,
3735 EL_EM_STEEL_EXIT_CLOSED,
3736 EL_EM_STEEL_EXIT_OPEN,
3738 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3739 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3740 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3741 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3743 static int editor_hl_emerald_mine_club[] =
3745 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3751 static int editor_el_emerald_mine_club[] =
3778 EL_EMC_WALL_SLIPPERY_1,
3779 EL_EMC_WALL_SLIPPERY_2,
3780 EL_EMC_WALL_SLIPPERY_3,
3781 EL_EMC_WALL_SLIPPERY_4,
3804 EL_EMC_MAGIC_BALL_SWITCH,
3806 EL_EMC_SPRING_BUMPER,
3811 EL_EM_DYNAMITE_ACTIVE,
3815 EL_BALLOON_SWITCH_UP,
3816 EL_BALLOON_SWITCH_ANY,
3819 EL_BALLOON_SWITCH_LEFT,
3821 EL_BALLOON_SWITCH_RIGHT,
3825 EL_BALLOON_SWITCH_DOWN,
3826 EL_BALLOON_SWITCH_NONE,
3828 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3829 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3830 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3831 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3833 static int editor_hl_rnd[] =
3835 EL_INTERNAL_CASCADE_RND_ACTIVE,
3841 static int editor_el_rnd[] =
3873 EL_WALL_EMERALD_YELLOW,
3874 EL_WALL_EMERALD_RED,
3875 EL_WALL_EMERALD_PURPLE,
3893 EL_DYNABOMB_INCREASE_NUMBER,
3894 EL_DYNABOMB_INCREASE_SIZE,
3895 EL_DYNABOMB_INCREASE_POWER,
3915 EL_INVISIBLE_STEELWALL,
3919 EL_EXPANDABLE_WALL_HORIZONTAL,
3920 EL_EXPANDABLE_WALL_VERTICAL,
3921 EL_EXPANDABLE_WALL_ANY,
3923 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3924 static int *editor_el_rnd_ptr = editor_el_rnd;
3925 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3926 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3928 static int editor_hl_sokoban[] =
3930 EL_INTERNAL_CASCADE_SB_ACTIVE,
3936 static int editor_el_sokoban[] =
3939 EL_SOKOBAN_FIELD_EMPTY,
3940 EL_SOKOBAN_FIELD_FULL,
3941 EL_SOKOBAN_FIELD_PLAYER,
3943 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3944 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3945 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3946 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3948 static int editor_hl_supaplex[] =
3950 EL_INTERNAL_CASCADE_SP_ACTIVE,
3956 static int editor_el_supaplex[] =
3974 EL_SP_PORT_HORIZONTAL,
3975 EL_SP_PORT_VERTICAL,
3983 EL_SP_GRAVITY_PORT_LEFT,
3984 EL_SP_GRAVITY_PORT_RIGHT,
3985 EL_SP_GRAVITY_PORT_UP,
3986 EL_SP_GRAVITY_PORT_DOWN,
3988 EL_SP_GRAVITY_ON_PORT_LEFT,
3989 EL_SP_GRAVITY_ON_PORT_RIGHT,
3990 EL_SP_GRAVITY_ON_PORT_UP,
3991 EL_SP_GRAVITY_ON_PORT_DOWN,
3993 EL_SP_GRAVITY_OFF_PORT_LEFT,
3994 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3995 EL_SP_GRAVITY_OFF_PORT_UP,
3996 EL_SP_GRAVITY_OFF_PORT_DOWN,
3998 EL_SP_HARDWARE_GRAY,
3999 EL_SP_HARDWARE_GREEN,
4000 EL_SP_HARDWARE_BLUE,
4003 EL_SP_HARDWARE_BASE_1,
4004 EL_SP_HARDWARE_BASE_2,
4005 EL_SP_HARDWARE_BASE_3,
4006 EL_SP_HARDWARE_BASE_4,
4008 EL_SP_HARDWARE_BASE_5,
4009 EL_SP_HARDWARE_BASE_6,
4010 EL_SP_HARDWARE_YELLOW,
4018 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4019 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4020 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4021 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4023 static int editor_hl_diamond_caves[] =
4025 EL_INTERNAL_CASCADE_DC_ACTIVE,
4031 static int editor_el_diamond_caves[] =
4038 EL_CONVEYOR_BELT_1_LEFT,
4039 EL_CONVEYOR_BELT_1_MIDDLE,
4040 EL_CONVEYOR_BELT_1_RIGHT,
4041 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4043 EL_CONVEYOR_BELT_2_LEFT,
4044 EL_CONVEYOR_BELT_2_MIDDLE,
4045 EL_CONVEYOR_BELT_2_RIGHT,
4046 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4048 EL_CONVEYOR_BELT_3_LEFT,
4049 EL_CONVEYOR_BELT_3_MIDDLE,
4050 EL_CONVEYOR_BELT_3_RIGHT,
4051 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4053 EL_CONVEYOR_BELT_4_LEFT,
4054 EL_CONVEYOR_BELT_4_MIDDLE,
4055 EL_CONVEYOR_BELT_4_RIGHT,
4056 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4058 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4059 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4060 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4061 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4063 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4064 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4065 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4066 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4071 EL_DC_TIMEGATE_SWITCH,
4073 EL_SWITCHGATE_CLOSED,
4075 EL_SWITCHGATE_SWITCH_UP,
4076 EL_SWITCHGATE_SWITCH_DOWN,
4079 EL_LIGHT_SWITCH_ACTIVE,
4080 EL_DC_SWITCHGATE_SWITCH_UP,
4081 EL_DC_SWITCHGATE_SWITCH_DOWN,
4083 EL_STEEL_EXIT_CLOSED,
4085 EL_STEELWALL_SLIPPERY,
4088 EL_QUICKSAND_FAST_EMPTY,
4089 EL_QUICKSAND_FAST_FULL,
4103 EL_SIGN_RADIOACTIVITY,
4109 EL_SIGN_ENTRY_FORBIDDEN,
4110 EL_SIGN_EMERGENCY_EXIT,
4135 EL_DC_STEELWALL_2_SINGLE,
4136 EL_DC_STEELWALL_2_TOP,
4137 EL_SIGN_EXCLAMATION,
4140 EL_DC_STEELWALL_2_LEFT,
4141 EL_DC_STEELWALL_2_MIDDLE,
4142 EL_DC_STEELWALL_2_HORIZONTAL,
4143 EL_DC_STEELWALL_2_RIGHT,
4145 EL_DC_STEELWALL_1_TOPLEFT,
4146 EL_DC_STEELWALL_2_VERTICAL,
4147 EL_DC_STEELWALL_1_TOPRIGHT,
4150 EL_DC_STEELWALL_1_VERTICAL,
4151 EL_DC_STEELWALL_2_BOTTOM,
4153 EL_DC_GATE_WHITE_GRAY,
4155 EL_DC_STEELWALL_1_BOTTOMLEFT,
4156 EL_DC_STEELWALL_1_HORIZONTAL,
4157 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4158 EL_DC_GATE_FAKE_GRAY,
4160 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4161 EL_DC_STEELWALL_1_BOTTOM,
4162 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4163 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4165 EL_DC_STEELWALL_1_RIGHT,
4167 EL_DC_STEELWALL_1_LEFT,
4168 EL_EXPANDABLE_STEELWALL_VERTICAL,
4170 EL_DC_STEELWALL_1_TOPRIGHT_2,
4171 EL_DC_STEELWALL_1_TOP,
4172 EL_DC_STEELWALL_1_TOPLEFT_2,
4173 EL_EXPANDABLE_STEELWALL_ANY,
4175 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4176 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4177 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4178 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4180 static int editor_hl_dx_boulderdash[] =
4182 EL_INTERNAL_CASCADE_DX_ACTIVE,
4188 static int editor_el_dx_boulderdash[] =
4192 EL_TUBE_HORIZONTAL_DOWN,
4196 EL_TUBE_VERTICAL_RIGHT,
4198 EL_TUBE_VERTICAL_LEFT,
4202 EL_TUBE_HORIZONTAL_UP,
4210 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4211 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4212 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4213 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4215 static int editor_hl_chars[] =
4217 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4223 static int editor_el_chars[] =
4305 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4306 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4307 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4308 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4310 EL_CHAR(CHAR_BYTE_DEGREE),
4311 EL_CHAR(CHAR_BYTE_REGISTERED),
4312 EL_CHAR(FONT_ASCII_CURSOR),
4313 EL_CHAR(FONT_ASCII_BUTTON),
4315 EL_CHAR(FONT_ASCII_UP),
4316 EL_CHAR(FONT_ASCII_DOWN),
4320 static int *editor_hl_chars_ptr = editor_hl_chars;
4321 static int *editor_el_chars_ptr = editor_el_chars;
4322 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4323 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4325 static int editor_hl_steel_chars[] =
4327 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4333 static int editor_el_steel_chars[] =
4343 EL_STEEL_CHAR('\''),
4410 EL_STEEL_CHAR('\\'),
4415 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4416 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4417 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4418 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4420 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4421 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4422 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4423 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4425 EL_STEEL_CHAR(FONT_ASCII_UP),
4426 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4430 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4431 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4432 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4433 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4435 static int editor_hl_custom[] =
4437 EL_INTERNAL_CASCADE_CE_ACTIVE,
4443 static int editor_el_custom[] =
4445 EL_CUSTOM_START + 0,
4446 EL_CUSTOM_START + 1,
4447 EL_CUSTOM_START + 2,
4448 EL_CUSTOM_START + 3,
4450 EL_CUSTOM_START + 4,
4451 EL_CUSTOM_START + 5,
4452 EL_CUSTOM_START + 6,
4453 EL_CUSTOM_START + 7,
4455 EL_CUSTOM_START + 8,
4456 EL_CUSTOM_START + 9,
4457 EL_CUSTOM_START + 10,
4458 EL_CUSTOM_START + 11,
4460 EL_CUSTOM_START + 12,
4461 EL_CUSTOM_START + 13,
4462 EL_CUSTOM_START + 14,
4463 EL_CUSTOM_START + 15,
4465 EL_CUSTOM_START + 16,
4466 EL_CUSTOM_START + 17,
4467 EL_CUSTOM_START + 18,
4468 EL_CUSTOM_START + 19,
4470 EL_CUSTOM_START + 20,
4471 EL_CUSTOM_START + 21,
4472 EL_CUSTOM_START + 22,
4473 EL_CUSTOM_START + 23,
4475 EL_CUSTOM_START + 24,
4476 EL_CUSTOM_START + 25,
4477 EL_CUSTOM_START + 26,
4478 EL_CUSTOM_START + 27,
4480 EL_CUSTOM_START + 28,
4481 EL_CUSTOM_START + 29,
4482 EL_CUSTOM_START + 30,
4483 EL_CUSTOM_START + 31,
4485 EL_CUSTOM_START + 32,
4486 EL_CUSTOM_START + 33,
4487 EL_CUSTOM_START + 34,
4488 EL_CUSTOM_START + 35,
4490 EL_CUSTOM_START + 36,
4491 EL_CUSTOM_START + 37,
4492 EL_CUSTOM_START + 38,
4493 EL_CUSTOM_START + 39,
4495 EL_CUSTOM_START + 40,
4496 EL_CUSTOM_START + 41,
4497 EL_CUSTOM_START + 42,
4498 EL_CUSTOM_START + 43,
4500 EL_CUSTOM_START + 44,
4501 EL_CUSTOM_START + 45,
4502 EL_CUSTOM_START + 46,
4503 EL_CUSTOM_START + 47,
4505 EL_CUSTOM_START + 48,
4506 EL_CUSTOM_START + 49,
4507 EL_CUSTOM_START + 50,
4508 EL_CUSTOM_START + 51,
4510 EL_CUSTOM_START + 52,
4511 EL_CUSTOM_START + 53,
4512 EL_CUSTOM_START + 54,
4513 EL_CUSTOM_START + 55,
4515 EL_CUSTOM_START + 56,
4516 EL_CUSTOM_START + 57,
4517 EL_CUSTOM_START + 58,
4518 EL_CUSTOM_START + 59,
4520 EL_CUSTOM_START + 60,
4521 EL_CUSTOM_START + 61,
4522 EL_CUSTOM_START + 62,
4523 EL_CUSTOM_START + 63,
4525 EL_CUSTOM_START + 64,
4526 EL_CUSTOM_START + 65,
4527 EL_CUSTOM_START + 66,
4528 EL_CUSTOM_START + 67,
4530 EL_CUSTOM_START + 68,
4531 EL_CUSTOM_START + 69,
4532 EL_CUSTOM_START + 70,
4533 EL_CUSTOM_START + 71,
4535 EL_CUSTOM_START + 72,
4536 EL_CUSTOM_START + 73,
4537 EL_CUSTOM_START + 74,
4538 EL_CUSTOM_START + 75,
4540 EL_CUSTOM_START + 76,
4541 EL_CUSTOM_START + 77,
4542 EL_CUSTOM_START + 78,
4543 EL_CUSTOM_START + 79,
4545 EL_CUSTOM_START + 80,
4546 EL_CUSTOM_START + 81,
4547 EL_CUSTOM_START + 82,
4548 EL_CUSTOM_START + 83,
4550 EL_CUSTOM_START + 84,
4551 EL_CUSTOM_START + 85,
4552 EL_CUSTOM_START + 86,
4553 EL_CUSTOM_START + 87,
4555 EL_CUSTOM_START + 88,
4556 EL_CUSTOM_START + 89,
4557 EL_CUSTOM_START + 90,
4558 EL_CUSTOM_START + 91,
4560 EL_CUSTOM_START + 92,
4561 EL_CUSTOM_START + 93,
4562 EL_CUSTOM_START + 94,
4563 EL_CUSTOM_START + 95,
4565 EL_CUSTOM_START + 96,
4566 EL_CUSTOM_START + 97,
4567 EL_CUSTOM_START + 98,
4568 EL_CUSTOM_START + 99,
4570 EL_CUSTOM_START + 100,
4571 EL_CUSTOM_START + 101,
4572 EL_CUSTOM_START + 102,
4573 EL_CUSTOM_START + 103,
4575 EL_CUSTOM_START + 104,
4576 EL_CUSTOM_START + 105,
4577 EL_CUSTOM_START + 106,
4578 EL_CUSTOM_START + 107,
4580 EL_CUSTOM_START + 108,
4581 EL_CUSTOM_START + 109,
4582 EL_CUSTOM_START + 110,
4583 EL_CUSTOM_START + 111,
4585 EL_CUSTOM_START + 112,
4586 EL_CUSTOM_START + 113,
4587 EL_CUSTOM_START + 114,
4588 EL_CUSTOM_START + 115,
4590 EL_CUSTOM_START + 116,
4591 EL_CUSTOM_START + 117,
4592 EL_CUSTOM_START + 118,
4593 EL_CUSTOM_START + 119,
4595 EL_CUSTOM_START + 120,
4596 EL_CUSTOM_START + 121,
4597 EL_CUSTOM_START + 122,
4598 EL_CUSTOM_START + 123,
4600 EL_CUSTOM_START + 124,
4601 EL_CUSTOM_START + 125,
4602 EL_CUSTOM_START + 126,
4603 EL_CUSTOM_START + 127,
4605 EL_CUSTOM_START + 128,
4606 EL_CUSTOM_START + 129,
4607 EL_CUSTOM_START + 130,
4608 EL_CUSTOM_START + 131,
4610 EL_CUSTOM_START + 132,
4611 EL_CUSTOM_START + 133,
4612 EL_CUSTOM_START + 134,
4613 EL_CUSTOM_START + 135,
4615 EL_CUSTOM_START + 136,
4616 EL_CUSTOM_START + 137,
4617 EL_CUSTOM_START + 138,
4618 EL_CUSTOM_START + 139,
4620 EL_CUSTOM_START + 140,
4621 EL_CUSTOM_START + 141,
4622 EL_CUSTOM_START + 142,
4623 EL_CUSTOM_START + 143,
4625 EL_CUSTOM_START + 144,
4626 EL_CUSTOM_START + 145,
4627 EL_CUSTOM_START + 146,
4628 EL_CUSTOM_START + 147,
4630 EL_CUSTOM_START + 148,
4631 EL_CUSTOM_START + 149,
4632 EL_CUSTOM_START + 150,
4633 EL_CUSTOM_START + 151,
4635 EL_CUSTOM_START + 152,
4636 EL_CUSTOM_START + 153,
4637 EL_CUSTOM_START + 154,
4638 EL_CUSTOM_START + 155,
4640 EL_CUSTOM_START + 156,
4641 EL_CUSTOM_START + 157,
4642 EL_CUSTOM_START + 158,
4643 EL_CUSTOM_START + 159,
4645 EL_CUSTOM_START + 160,
4646 EL_CUSTOM_START + 161,
4647 EL_CUSTOM_START + 162,
4648 EL_CUSTOM_START + 163,
4650 EL_CUSTOM_START + 164,
4651 EL_CUSTOM_START + 165,
4652 EL_CUSTOM_START + 166,
4653 EL_CUSTOM_START + 167,
4655 EL_CUSTOM_START + 168,
4656 EL_CUSTOM_START + 169,
4657 EL_CUSTOM_START + 170,
4658 EL_CUSTOM_START + 171,
4660 EL_CUSTOM_START + 172,
4661 EL_CUSTOM_START + 173,
4662 EL_CUSTOM_START + 174,
4663 EL_CUSTOM_START + 175,
4665 EL_CUSTOM_START + 176,
4666 EL_CUSTOM_START + 177,
4667 EL_CUSTOM_START + 178,
4668 EL_CUSTOM_START + 179,
4670 EL_CUSTOM_START + 180,
4671 EL_CUSTOM_START + 181,
4672 EL_CUSTOM_START + 182,
4673 EL_CUSTOM_START + 183,
4675 EL_CUSTOM_START + 184,
4676 EL_CUSTOM_START + 185,
4677 EL_CUSTOM_START + 186,
4678 EL_CUSTOM_START + 187,
4680 EL_CUSTOM_START + 188,
4681 EL_CUSTOM_START + 189,
4682 EL_CUSTOM_START + 190,
4683 EL_CUSTOM_START + 191,
4685 EL_CUSTOM_START + 192,
4686 EL_CUSTOM_START + 193,
4687 EL_CUSTOM_START + 194,
4688 EL_CUSTOM_START + 195,
4690 EL_CUSTOM_START + 196,
4691 EL_CUSTOM_START + 197,
4692 EL_CUSTOM_START + 198,
4693 EL_CUSTOM_START + 199,
4695 EL_CUSTOM_START + 200,
4696 EL_CUSTOM_START + 201,
4697 EL_CUSTOM_START + 202,
4698 EL_CUSTOM_START + 203,
4700 EL_CUSTOM_START + 204,
4701 EL_CUSTOM_START + 205,
4702 EL_CUSTOM_START + 206,
4703 EL_CUSTOM_START + 207,
4705 EL_CUSTOM_START + 208,
4706 EL_CUSTOM_START + 209,
4707 EL_CUSTOM_START + 210,
4708 EL_CUSTOM_START + 211,
4710 EL_CUSTOM_START + 212,
4711 EL_CUSTOM_START + 213,
4712 EL_CUSTOM_START + 214,
4713 EL_CUSTOM_START + 215,
4715 EL_CUSTOM_START + 216,
4716 EL_CUSTOM_START + 217,
4717 EL_CUSTOM_START + 218,
4718 EL_CUSTOM_START + 219,
4720 EL_CUSTOM_START + 220,
4721 EL_CUSTOM_START + 221,
4722 EL_CUSTOM_START + 222,
4723 EL_CUSTOM_START + 223,
4725 EL_CUSTOM_START + 224,
4726 EL_CUSTOM_START + 225,
4727 EL_CUSTOM_START + 226,
4728 EL_CUSTOM_START + 227,
4730 EL_CUSTOM_START + 228,
4731 EL_CUSTOM_START + 229,
4732 EL_CUSTOM_START + 230,
4733 EL_CUSTOM_START + 231,
4735 EL_CUSTOM_START + 232,
4736 EL_CUSTOM_START + 233,
4737 EL_CUSTOM_START + 234,
4738 EL_CUSTOM_START + 235,
4740 EL_CUSTOM_START + 236,
4741 EL_CUSTOM_START + 237,
4742 EL_CUSTOM_START + 238,
4743 EL_CUSTOM_START + 239,
4745 EL_CUSTOM_START + 240,
4746 EL_CUSTOM_START + 241,
4747 EL_CUSTOM_START + 242,
4748 EL_CUSTOM_START + 243,
4750 EL_CUSTOM_START + 244,
4751 EL_CUSTOM_START + 245,
4752 EL_CUSTOM_START + 246,
4753 EL_CUSTOM_START + 247,
4755 EL_CUSTOM_START + 248,
4756 EL_CUSTOM_START + 249,
4757 EL_CUSTOM_START + 250,
4758 EL_CUSTOM_START + 251,
4760 EL_CUSTOM_START + 252,
4761 EL_CUSTOM_START + 253,
4762 EL_CUSTOM_START + 254,
4763 EL_CUSTOM_START + 255
4765 static int *editor_hl_custom_ptr = editor_hl_custom;
4766 static int *editor_el_custom_ptr = editor_el_custom;
4767 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4768 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4770 static int editor_hl_group[] =
4772 EL_INTERNAL_CASCADE_GE_ACTIVE,
4778 static int editor_el_group[] =
4792 EL_GROUP_START + 10,
4793 EL_GROUP_START + 11,
4795 EL_GROUP_START + 12,
4796 EL_GROUP_START + 13,
4797 EL_GROUP_START + 14,
4798 EL_GROUP_START + 15,
4800 EL_GROUP_START + 16,
4801 EL_GROUP_START + 17,
4802 EL_GROUP_START + 18,
4803 EL_GROUP_START + 19,
4805 EL_GROUP_START + 20,
4806 EL_GROUP_START + 21,
4807 EL_GROUP_START + 22,
4808 EL_GROUP_START + 23,
4810 EL_GROUP_START + 24,
4811 EL_GROUP_START + 25,
4812 EL_GROUP_START + 26,
4813 EL_GROUP_START + 27,
4815 EL_GROUP_START + 28,
4816 EL_GROUP_START + 29,
4817 EL_GROUP_START + 30,
4820 static int *editor_hl_group_ptr = editor_hl_group;
4821 static int *editor_el_group_ptr = editor_el_group;
4822 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4823 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4825 static int editor_hl_reference[] =
4827 EL_INTERNAL_CASCADE_REF_ACTIVE,
4833 static int editor_el_reference[] =
4837 EL_TRIGGER_CE_VALUE,
4838 EL_TRIGGER_CE_SCORE,
4842 EL_CURRENT_CE_VALUE,
4843 EL_CURRENT_CE_SCORE,
4865 static int *editor_hl_reference_ptr = editor_hl_reference;
4866 static int *editor_el_reference_ptr = editor_el_reference;
4867 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4868 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4870 static int editor_hl_user_defined[] =
4872 EL_INTERNAL_CASCADE_USER_ACTIVE,
4878 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4879 static int *editor_el_user_defined_ptr = NULL;
4880 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4881 static int num_editor_el_user_defined = 0;
4883 static int editor_hl_dynamic[] =
4885 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4891 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4892 static int *editor_el_dynamic_ptr = NULL;
4893 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4894 static int num_editor_el_dynamic = 0;
4896 static int editor_hl_empty[] = { EL_EMPTY };
4897 static int *editor_el_empty = NULL; /* dynamically allocated */
4899 static int *editor_hl_empty_ptr = editor_hl_empty;
4900 static int *editor_el_empty_ptr = NULL;
4901 static int num_editor_hl_empty = 0;
4902 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4904 static boolean use_el_empty = FALSE;
4906 static int *editor_elements = NULL; /* dynamically allocated */
4907 static int num_editor_elements = 0; /* dynamically determined */
4909 static boolean setup_editor_cascade_never = FALSE;
4911 static int editor_hl_unused[] = { EL_EMPTY };
4912 static int *editor_hl_unused_ptr = editor_hl_unused;
4913 static int num_editor_hl_unused = 0;
4917 boolean *setup_value;
4918 boolean *setup_cascade_value;
4920 int **headline_list;
4921 int *headline_list_size;
4924 int *element_list_size;
4926 boolean last_setup_value;
4928 editor_elements_info[] =
4931 &setup.editor.el_classic,
4932 &setup_editor_cascade_never,
4933 &editor_hl_unused_ptr, &num_editor_hl_unused,
4934 &editor_el_players_ptr, &num_editor_el_players
4937 &setup.editor.el_classic,
4938 &setup.editor_cascade.el_bd,
4939 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4940 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4943 &setup.editor.el_classic,
4944 &setup.editor_cascade.el_em,
4945 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4946 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4949 &setup.editor.el_classic,
4950 &setup.editor_cascade.el_emc,
4951 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4952 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4955 &setup.editor.el_classic,
4956 &setup.editor_cascade.el_rnd,
4957 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4958 &editor_el_rnd_ptr, &num_editor_el_rnd
4961 &setup.editor.el_classic,
4962 &setup.editor_cascade.el_sb,
4963 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4964 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4967 &setup.editor.el_classic,
4968 &setup.editor_cascade.el_sp,
4969 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4970 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4973 &setup.editor.el_classic,
4974 &setup.editor_cascade.el_dc,
4975 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4976 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4979 &setup.editor.el_classic,
4980 &setup.editor_cascade.el_dx,
4981 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4982 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4985 &setup.editor.el_classic,
4986 &setup.editor_cascade.el_chars,
4987 &editor_hl_chars_ptr, &num_editor_hl_chars,
4988 &editor_el_chars_ptr, &num_editor_el_chars
4991 &setup.editor.el_classic,
4992 &setup.editor_cascade.el_steel_chars,
4993 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4994 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4997 &setup.editor.el_custom,
4998 &setup.editor_cascade.el_ce,
4999 &editor_hl_custom_ptr, &num_editor_hl_custom,
5000 &editor_el_custom_ptr, &num_editor_el_custom
5003 &setup.editor.el_custom,
5004 &setup.editor_cascade.el_ge,
5005 &editor_hl_group_ptr, &num_editor_hl_group,
5006 &editor_el_group_ptr, &num_editor_el_group
5009 &setup.editor.el_custom,
5010 &setup.editor_cascade.el_ref,
5011 &editor_hl_reference_ptr, &num_editor_hl_reference,
5012 &editor_el_reference_ptr, &num_editor_el_reference
5015 &setup.editor.el_user_defined,
5016 &setup.editor_cascade.el_user,
5017 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5018 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5021 &setup.editor.el_dynamic,
5022 &setup.editor_cascade.el_dynamic,
5023 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5024 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5029 &editor_hl_empty_ptr, &num_editor_hl_empty,
5030 &editor_el_empty_ptr, &num_editor_el_empty,
5042 -----------------------------------------------------------------------------
5044 -----------------------------------------------------------------------------
5047 static int getMaxInfoTextLength()
5049 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5052 static int getTextWidthForGadget(char *text)
5057 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5060 static int getTextWidthForDrawingArea(char *text)
5065 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5068 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5070 return (gi->x + gi->width + getTextWidthForGadget(text));
5073 static char *getElementInfoText(int element)
5075 char *info_text = NULL;
5077 if (element < MAX_NUM_ELEMENTS)
5079 if (strlen(element_info[element].description) > 0)
5080 info_text = element_info[element].description;
5081 else if (element_info[element].custom_description != NULL)
5082 info_text = element_info[element].custom_description;
5083 else if (element_info[element].editor_description != NULL)
5084 info_text = element_info[element].editor_description;
5087 if (info_text == NULL)
5088 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5093 static char *getElementDescriptionFilenameExt(char *basename)
5095 char *elements_subdir = "elements";
5096 static char *elements_subdir2 = NULL;
5097 static char *filename = NULL;
5099 if (elements_subdir2 == NULL)
5100 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5102 checked_free(filename);
5104 /* 1st try: look for element description in current level set directory */
5105 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5106 if (fileExists(filename))
5111 /* 2nd try: look for element description in the game's base directory */
5112 filename = getPath3(options.docs_directory, elements_subdir, basename);
5113 if (fileExists(filename))
5119 char *getElementDescriptionFilename(int element)
5121 char basename[MAX_FILENAME_LEN];
5124 /* 1st try: look for element description file for exactly this element */
5125 sprintf(basename, "%s.txt", element_info[element].token_name);
5126 filename = getElementDescriptionFilenameExt(basename);
5127 if (filename != NULL)
5130 /* 2nd try: look for element description file for this element's class */
5131 sprintf(basename, "%s.txt", element_info[element].class_name);
5132 filename = getElementDescriptionFilenameExt(basename);
5133 if (filename != NULL)
5139 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5141 boolean element_found[NUM_FILE_ELEMENTS];
5144 /* initialize list of used elements to "not used" */
5145 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5146 element_found[i] = FALSE;
5148 /* find all elements used in current level */
5149 for (y = 0; y < lev_fieldy; y++)
5150 for (x = 0; x < lev_fieldx; x++)
5151 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5152 element_found[Feld[x][y]] = TRUE;
5156 /* count number of elements used in current level */
5157 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5158 if (element_found[i])
5161 /* add space for up to 3 more elements for padding that may be needed */
5164 /* free memory for old list of elements, if needed */
5165 checked_free(*elements);
5167 /* allocate memory for new list of elements */
5168 *elements = checked_malloc(*num_elements * sizeof(int));
5172 /* add all elements used in current level (non-custom/group elements) */
5173 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5174 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5175 (*elements)[(*num_elements)++] = i;
5177 /* add all elements used in current level (custom/group elements) */
5178 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5179 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5180 (*elements)[(*num_elements)++] = i;
5182 while (*num_elements % 4) /* pad with empty elements, if needed */
5183 (*elements)[(*num_elements)++] = EL_EMPTY;
5186 static void ReinitializeElementList()
5188 static boolean initialization_needed = TRUE;
5192 if (initialization_needed)
5194 LoadSetup_EditorCascade(); /* load last editor cascade state */
5196 /* initialize editor cascade element from saved cascade state */
5197 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5199 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5200 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5202 if (IS_EDITOR_CASCADE(*cascade_element))
5204 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5205 EL_CASCADE_INACTIVE(*cascade_element));
5208 initialization_needed = FALSE;
5211 checked_free(editor_elements);
5213 /* reload optional user defined element list for each invocation of editor */
5214 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5215 &num_editor_el_user_defined);
5217 /* initialize dynamic level element list for each invocation of editor */
5218 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5219 &num_editor_el_dynamic);
5221 /* initialize list of empty elements (used for padding, if needed) */
5222 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5223 editor_el_empty[i] = EL_EMPTY;
5225 /* do some sanity checks for each element from element list */
5226 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5228 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5230 int element = (*editor_elements_info[i].element_list)[j];
5232 if (element >= NUM_FILE_ELEMENTS)
5233 Error(ERR_WARN, "editor element %d is runtime element", element);
5235 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5236 Error(ERR_WARN, "no element description for element %d", element);
5240 num_editor_elements = 0;
5241 use_el_empty = FALSE;
5243 /* determine size of element list */
5244 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5246 boolean found_inactive_cascade = FALSE;
5248 if (*editor_elements_info[i].setup_value)
5250 if (setup.editor.el_headlines)
5252 // required for correct padding of palette headline buttons
5253 if (*editor_elements_info[i].headline_list_size > 0)
5254 num_editor_elements += editor.palette.cols;
5256 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5258 int element = (*editor_elements_info[i].headline_list)[j];
5260 if (IS_EDITOR_CASCADE_INACTIVE(element))
5261 found_inactive_cascade = TRUE;
5265 if (found_inactive_cascade)
5268 // required for correct padding of palette element buttons
5269 int element_list_size = *editor_elements_info[i].element_list_size;
5271 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5272 int element_buttons = editor.palette.cols * element_rows;
5274 num_editor_elements += element_buttons;
5278 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5280 /* offer at least as many elements as element buttons exist */
5281 use_el_empty = TRUE;
5282 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5284 num_editor_elements += num_editor_el_empty;
5287 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5289 /* fill element list */
5290 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5292 boolean found_inactive_cascade = FALSE;
5294 if (*editor_elements_info[i].setup_value)
5296 if (setup.editor.el_headlines)
5298 // required for correct padding of palette headline buttons
5299 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5300 editor.palette.cols : 0);
5302 for (j = 0; j < headline_size; j++)
5304 // use empty elements for padding of palette headline buttons
5305 int element = (j < *editor_elements_info[i].headline_list_size ?
5306 (*editor_elements_info[i].headline_list)[j] :
5307 editor_el_empty[0]);
5309 editor_elements[pos++] = element;
5311 if (IS_EDITOR_CASCADE_INACTIVE(element))
5312 found_inactive_cascade = TRUE;
5316 if (found_inactive_cascade)
5319 // required for correct padding of palette element buttons
5320 int element_list_size = *editor_elements_info[i].element_list_size;
5322 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5323 int element_buttons = editor.palette.cols * element_rows;
5325 // copy all elements from element list
5326 for (j = 0; j < element_list_size; j++)
5327 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5329 // use empty elements for padding of palette element buttons
5330 for (j = 0; j < element_buttons - element_list_size; j++)
5331 editor_elements[pos++] = editor_el_empty[0];
5335 /* (this function is also called before editor gadgets are initialized!) */
5336 AdjustElementListScrollbar();
5339 void PrintEditorElementList()
5341 boolean *stop = &setup.editor.el_user_defined;
5344 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5346 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5348 if (IS_EDITOR_CASCADE(cascade_element))
5350 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5351 char *headline = element_info[cascade_element_show].editor_description;
5353 PrintLineWithPrefix("# ", "-", 77);
5354 Print("# %s\n", headline);
5355 PrintLineWithPrefix("# ", "-", 77);
5358 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5360 int element = (*editor_elements_info[i].headline_list)[j];
5362 if (IS_EDITOR_CASCADE(element))
5363 element = EL_CHAR_MINUS;
5365 Print("# %s\n", element_info[element].token_name);
5371 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5373 int element = (*editor_elements_info[i].element_list)[j];
5375 Print("# %s\n", element_info[element].token_name);
5383 static void ReinitializeElementListButtons()
5385 static boolean last_setup_value_headlines = FALSE;
5386 static boolean initialization_needed = TRUE;
5389 if (!initialization_needed) /* check if editor element setup has changed */
5391 if (last_setup_value_headlines != setup.editor.el_headlines)
5392 initialization_needed = TRUE;
5394 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5395 if (editor_elements_info[i].last_setup_value !=
5396 *editor_elements_info[i].setup_value)
5397 initialization_needed = TRUE;
5400 if (!initialization_needed)
5403 FreeLevelEditorGadgets();
5404 CreateLevelEditorGadgets();
5406 /* store current setup values for next invocation of this function */
5407 last_setup_value_headlines = setup.editor.el_headlines;
5408 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5409 editor_elements_info[i].last_setup_value =
5410 *editor_elements_info[i].setup_value;
5412 initialization_needed = FALSE;
5415 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5418 int border_graphic =
5419 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5420 struct GraphicInfo *g = &graphic_info[border_graphic];
5421 Bitmap *src_bitmap = g->bitmap;
5422 int src_x = g->src_x;
5423 int src_y = g->src_y;
5424 int border_size = g->border_size;
5425 int border_xpos = g->width - border_size;
5426 int border_ypos = g->height - border_size;
5427 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5430 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5431 border_size, border_size,
5432 dest_x - border_size, dest_y - border_size);
5433 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5434 border_size, border_size,
5435 dest_x + width, dest_y - border_size);
5436 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5437 border_size, border_size,
5438 dest_x - border_size, dest_y + height);
5439 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5440 border_size, border_size,
5441 dest_x + width, dest_y + height);
5443 for (i = 0; i < width / tilesize; i++)
5445 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5446 tilesize, border_size,
5447 dest_x + i * tilesize, dest_y - border_size);
5448 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5449 tilesize, border_size,
5450 dest_x + i * tilesize, dest_y + height);
5453 for (i = 0; i < height / tilesize; i++)
5455 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5456 border_size, tilesize,
5457 dest_x - border_size, dest_y + i * tilesize);
5458 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5459 border_size, tilesize,
5460 dest_x + width, dest_y + i * tilesize);
5463 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5466 static void DrawEditorElement(int x, int y, int element)
5468 DrawSizedElement(x, y, element, ed_tilesize);
5471 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5473 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5476 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5478 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5481 static void DrawDrawingArea(int id)
5483 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5486 int *value = drawingarea_info[id].value;
5487 int area_xsize = drawingarea_info[id].area_xsize;
5488 int area_ysize = drawingarea_info[id].area_ysize;
5489 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5491 for (x = 0; x < area_xsize; x++)
5492 for (y = 0; y < area_ysize; y++)
5493 DrawSizedGraphicExt(drawto,
5494 gi->x + x * tilesize,
5495 gi->y + y * tilesize,
5496 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5499 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5502 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5503 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5505 BlitBitmap(drawto, drawto,
5506 SX + (dx == -1 ? ed_tilesize : 0),
5507 SY + (dy == -1 ? ed_tilesize : 0),
5508 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5509 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5510 SX + (dx == +1 ? ed_tilesize : 0),
5511 SY + (dy == +1 ? ed_tilesize : 0));
5515 x = (dx == 1 ? 0 : ed_fieldx - 1);
5516 for (y = 0; y < ed_fieldy; y++)
5517 DrawEditorElementOrWall(x, y, from_x, from_y);
5521 y = (dy == 1 ? 0 : ed_fieldy - 1);
5522 for (x = 0; x < ed_fieldx; x++)
5523 DrawEditorElementOrWall(x, y, from_x, from_y);
5526 redraw_mask |= REDRAW_FIELD;
5530 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5533 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5536 static void CreateControlButtons()
5538 struct GadgetInfo *gi;
5541 /* create toolbox buttons */
5542 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5544 int id = controlbutton_info[i].gadget_id;
5545 int type = controlbutton_info[i].gadget_type;
5546 int graphic = controlbutton_info[i].graphic;
5547 struct XYTileSize *pos = controlbutton_info[i].pos;
5548 struct GraphicInfo *gd = &graphic_info[graphic];
5549 Bitmap *deco_bitmap = NULL;
5550 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5551 int tile_size = 0, deco_shift = 0;
5552 boolean deco_masked = FALSE;
5553 int gd_x1 = gd->src_x;
5554 int gd_y1 = gd->src_y;
5555 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5556 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5557 int gd_x1a = gd->src_x + gd->active_xoffset;
5558 int gd_y1a = gd->src_y + gd->active_yoffset;
5559 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5560 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5563 unsigned int event_mask;
5564 int radio_button_nr = RADIO_NR_NONE;
5565 boolean checked = FALSE;
5567 if (type == GD_TYPE_RADIO_BUTTON)
5569 event_mask = GD_EVENT_PRESSED;
5570 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5572 if (id == drawing_function)
5577 if (id == GADGET_ID_WRAP_LEFT ||
5578 id == GADGET_ID_WRAP_RIGHT ||
5579 id == GADGET_ID_WRAP_UP ||
5580 id == GADGET_ID_WRAP_DOWN)
5581 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5583 event_mask = GD_EVENT_RELEASED;
5586 if (id == GADGET_ID_PROPERTIES ||
5587 id == GADGET_ID_PALETTE)
5592 else if (id == GADGET_ID_ELEMENT_LEFT ||
5593 id == GADGET_ID_ELEMENT_MIDDLE ||
5594 id == GADGET_ID_ELEMENT_RIGHT)
5599 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
5600 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
5601 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
5603 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
5604 editor.button.element_left.tile_size :
5605 id == GADGET_ID_ELEMENT_MIDDLE ?
5606 editor.button.element_middle.tile_size :
5607 id == GADGET_ID_ELEMENT_RIGHT ?
5608 editor.button.element_right.tile_size : 0);
5610 // make sure that decoration does not overlap gadget border
5611 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
5613 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
5615 deco_xpos = (gd->width - tile_size) / 2;
5616 deco_ypos = (gd->height - tile_size) / 2;
5618 deco_masked = gd->draw_masked;
5626 gi = CreateGadget(GDI_CUSTOM_ID, id,
5627 GDI_CUSTOM_TYPE_ID, i,
5628 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5631 GDI_WIDTH, gd->width,
5632 GDI_HEIGHT, gd->height,
5634 GDI_STATE, GD_BUTTON_UNPRESSED,
5635 GDI_RADIO_NR, radio_button_nr,
5636 GDI_CHECKED, checked,
5637 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5638 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5639 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5640 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5641 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5642 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5643 GDI_DECORATION_SIZE, tile_size, tile_size,
5644 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
5645 GDI_DECORATION_MASKED, deco_masked,
5646 GDI_EVENT_MASK, event_mask,
5647 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5648 GDI_CALLBACK_ACTION, HandleControlButtons,
5652 Error(ERR_EXIT, "cannot create gadget");
5654 level_editor_gadget[id] = gi;
5657 /* these values are not constant, but can change at runtime */
5658 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5659 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5660 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5661 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5662 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5663 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5664 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5665 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5666 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5667 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5668 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5669 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5671 /* create buttons for scrolling of drawing area and element list */
5672 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5674 int id = scrollbutton_info[i].gadget_id;
5675 int graphic = scrollbutton_info[i].graphic;
5676 struct GraphicInfo *gd = &graphic_info[graphic];
5677 Bitmap *gd_bitmap = gd->bitmap;
5678 int gd_x1 = gd->src_x;
5679 int gd_y1 = gd->src_y;
5680 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5681 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5682 int width = gd->width;
5683 int height = gd->height;
5684 int x = scrollbutton_pos[i].x;
5685 int y = scrollbutton_pos[i].y;
5686 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5688 if (id == GADGET_ID_SCROLL_LIST_UP ||
5689 id == GADGET_ID_SCROLL_LIST_DOWN)
5700 gi = CreateGadget(GDI_CUSTOM_ID, id,
5701 GDI_CUSTOM_TYPE_ID, i,
5702 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5707 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5708 GDI_STATE, GD_BUTTON_UNPRESSED,
5709 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5710 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5711 GDI_EVENT_MASK, event_mask,
5712 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5713 GDI_CALLBACK_ACTION, HandleControlButtons,
5717 Error(ERR_EXIT, "cannot create gadget");
5719 level_editor_gadget[id] = gi;
5722 /* create buttons for element list */
5723 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5725 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5726 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5727 struct GraphicInfo *gd = &graphic_info[graphic];
5728 Bitmap *gd_bitmap = gd->bitmap;
5729 Bitmap *deco_bitmap;
5730 int deco_x, deco_y, deco_xpos, deco_ypos;
5731 int gd_x1 = gd->src_x;
5732 int gd_y1 = gd->src_y;
5733 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5734 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5735 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5736 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5737 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5738 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5739 int element = editor_elements[i];
5740 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
5741 unsigned int event_mask = GD_EVENT_RELEASED;
5743 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
5745 deco_xpos = (gd->width - tile_size) / 2;
5746 deco_ypos = (gd->height - tile_size) / 2;
5748 gi = CreateGadget(GDI_CUSTOM_ID, id,
5749 GDI_CUSTOM_TYPE_ID, i,
5750 GDI_INFO_TEXT, getElementInfoText(element),
5753 GDI_WIDTH, gd->width,
5754 GDI_HEIGHT, gd->height,
5755 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5756 GDI_STATE, GD_BUTTON_UNPRESSED,
5757 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5758 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5759 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5760 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5761 GDI_DECORATION_SIZE, tile_size, tile_size,
5762 GDI_DECORATION_SHIFTING, 1, 1,
5763 GDI_EVENT_MASK, event_mask,
5764 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5765 GDI_CALLBACK_ACTION, HandleControlButtons,
5769 Error(ERR_EXIT, "cannot create gadget");
5771 level_editor_gadget[id] = gi;
5775 static void CreateCounterButtons()
5777 int max_infotext_len = getMaxInfoTextLength();
5780 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5783 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
5784 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
5786 /* determine horizontal position to the right of specified gadget */
5787 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5788 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5789 ED_GADGET_TEXT_DISTANCE);
5791 /* determine horizontal offset for leading text */
5792 if (counterbutton_info[i].text_left != NULL)
5793 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5795 for (j = 0; j < 2; j++)
5797 struct GadgetInfo *gi;
5799 counterbutton_info[i].gadget_id_down :
5800 counterbutton_info[i].gadget_id_up);
5802 struct GraphicInfo *gd;
5803 int gd_x1, gd_x2, gd_y1, gd_y2;
5804 unsigned int event_mask;
5805 char infotext[max_infotext_len + 1];
5807 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5809 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5812 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
5813 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
5815 event_mask |= GD_EVENT_RELEASED;
5819 x = DX + editor.button.prev_level.x;
5820 y = DY + editor.button.prev_level.y;
5824 x = DX + editor.button.next_level.x;
5825 y = DY + editor.button.next_level.y;
5831 IMG_EDITOR_COUNTER_DOWN :
5832 IMG_EDITOR_COUNTER_UP);
5835 gd = &graphic_info[graphic];
5839 gd_x2 = gd->src_x + gd->pressed_xoffset;
5840 gd_y2 = gd->src_y + gd->pressed_yoffset;
5842 sprintf(infotext, "%s counter value by 1, 5 or 10",
5843 (j == 0 ? "decrease" : "increase"));
5845 gi = CreateGadget(GDI_CUSTOM_ID, id,
5846 GDI_CUSTOM_TYPE_ID, i,
5847 GDI_INFO_TEXT, infotext,
5850 GDI_WIDTH, gd->width,
5851 GDI_HEIGHT, gd->height,
5852 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5853 GDI_STATE, GD_BUTTON_UNPRESSED,
5854 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5855 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5856 GDI_EVENT_MASK, event_mask,
5857 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5858 GDI_CALLBACK_ACTION, HandleCounterButtons,
5862 Error(ERR_EXIT, "cannot create gadget");
5864 level_editor_gadget[id] = gi;
5865 right_gadget_border[id] =
5866 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5868 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
5872 int font_type = FONT_INPUT_1;
5873 int font_type_active = FONT_INPUT_1_ACTIVE;
5875 id = counterbutton_info[i].gadget_id_text;
5877 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5879 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5881 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
5883 font_type = FONT_LEVEL_NUMBER;
5884 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5886 x = DX + editor.input.level_number.x;
5887 y = DY + editor.input.level_number.y;
5891 graphic = IMG_EDITOR_COUNTER_INPUT;
5894 gd = &graphic_info[graphic];
5898 gd_x2 = gd->src_x + gd->active_xoffset;
5899 gd_y2 = gd->src_y + gd->active_yoffset;
5901 gi = CreateGadget(GDI_CUSTOM_ID, id,
5902 GDI_CUSTOM_TYPE_ID, i,
5903 GDI_INFO_TEXT, "enter counter value",
5906 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5907 GDI_NUMBER_VALUE, 0,
5908 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5909 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5910 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5911 GDI_TEXT_FONT, font_type,
5912 GDI_TEXT_FONT_ACTIVE, font_type_active,
5913 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5914 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5915 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5916 GDI_DESIGN_WIDTH, gd->width,
5917 GDI_EVENT_MASK, event_mask,
5918 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5919 GDI_CALLBACK_ACTION, HandleCounterButtons,
5923 Error(ERR_EXIT, "cannot create gadget");
5925 level_editor_gadget[id] = gi;
5926 right_gadget_border[id] =
5927 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5929 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
5935 static void CreateDrawingAreas()
5939 /* these values are not constant, but can change at runtime */
5940 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5941 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5943 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5945 struct GadgetInfo *gi;
5946 unsigned int event_mask;
5947 int id = drawingarea_info[i].gadget_id;
5948 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
5949 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
5950 int area_xsize = drawingarea_info[i].area_xsize;
5951 int area_ysize = drawingarea_info[i].area_ysize;
5952 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
5953 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
5956 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5957 GD_EVENT_OFF_BORDERS;
5959 /* determine horizontal position to the right of specified gadget */
5960 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5961 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5962 ED_DRAWINGAREA_TEXT_DISTANCE);
5964 /* determine horizontal offset for leading text */
5965 if (drawingarea_info[i].text_left != NULL)
5966 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5968 gi = CreateGadget(GDI_CUSTOM_ID, id,
5969 GDI_CUSTOM_TYPE_ID, i,
5972 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5973 GDI_AREA_SIZE, area_xsize, area_ysize,
5974 GDI_ITEM_SIZE, item_size, item_size,
5975 GDI_EVENT_MASK, event_mask,
5976 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5977 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5981 Error(ERR_EXIT, "cannot create gadget");
5983 level_editor_gadget[id] = gi;
5984 right_gadget_border[id] =
5985 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5989 static void CreateTextInputGadgets()
5991 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
5992 int max_infotext_len = getMaxInfoTextLength();
5995 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5997 int gd_x1 = gd->src_x;
5998 int gd_y1 = gd->src_y;
5999 int gd_x2 = gd->src_x + gd->active_xoffset;
6000 int gd_y2 = gd->src_y + gd->active_yoffset;
6001 struct GadgetInfo *gi;
6002 unsigned int event_mask;
6003 char infotext[MAX_OUTPUT_LINESIZE + 1];
6004 int id = textinput_info[i].gadget_id;
6007 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6009 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6010 int border_size = gd->border_size;
6011 int font_nr = FONT_INPUT_1;
6012 int font_height = getFontHeight(font_nr);
6013 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6014 int yoffset = element_border + (TILEY - font_height) / 2;
6016 x = (editor.settings.element_name.x != -1 ?
6017 editor.settings.element_name.x :
6018 editor.settings.element_graphic.x + xoffset) - border_size;
6019 y = (editor.settings.element_name.y != -1 ?
6020 editor.settings.element_name.y :
6021 editor.settings.element_graphic.y + yoffset) - border_size;
6025 x = ED_SETTINGS_X(textinput_info[i].x);
6026 y = ED_SETTINGS_Y(textinput_info[i].y);
6029 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6031 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6032 infotext[max_infotext_len] = '\0';
6034 gi = CreateGadget(GDI_CUSTOM_ID, id,
6035 GDI_CUSTOM_TYPE_ID, i,
6036 GDI_INFO_TEXT, infotext,
6039 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6040 GDI_TEXT_VALUE, textinput_info[i].value,
6041 GDI_TEXT_SIZE, textinput_info[i].size,
6042 GDI_TEXT_FONT, FONT_INPUT_1,
6043 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6044 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6045 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6046 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6047 GDI_DESIGN_WIDTH, gd->width,
6048 GDI_EVENT_MASK, event_mask,
6049 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6050 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6054 Error(ERR_EXIT, "cannot create gadget");
6056 level_editor_gadget[id] = gi;
6060 static void CreateTextAreaGadgets()
6062 int max_infotext_len = getMaxInfoTextLength();
6065 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6067 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6068 int gd_x1 = gd->src_x;
6069 int gd_y1 = gd->src_y;
6070 int gd_x2 = gd->src_x + gd->active_xoffset;
6071 int gd_y2 = gd->src_y + gd->active_yoffset;
6072 struct GadgetInfo *gi;
6073 unsigned int event_mask;
6074 char infotext[MAX_OUTPUT_LINESIZE + 1];
6075 int id = textarea_info[i].gadget_id;
6076 int area_xsize = textarea_info[i].xsize;
6077 int area_ysize = textarea_info[i].ysize;
6079 event_mask = GD_EVENT_TEXT_LEAVING;
6081 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6082 infotext[max_infotext_len] = '\0';
6084 gi = CreateGadget(GDI_CUSTOM_ID, id,
6085 GDI_CUSTOM_TYPE_ID, i,
6086 GDI_INFO_TEXT, infotext,
6087 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6088 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6089 GDI_TYPE, GD_TYPE_TEXT_AREA,
6090 GDI_AREA_SIZE, area_xsize, area_ysize,
6091 GDI_TEXT_FONT, FONT_INPUT_1,
6092 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6093 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6094 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6095 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6096 GDI_DESIGN_WIDTH, gd->width,
6097 GDI_EVENT_MASK, event_mask,
6098 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6099 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6103 Error(ERR_EXIT, "cannot create gadget");
6105 level_editor_gadget[id] = gi;
6109 static void CreateSelectboxGadgets()
6111 int max_infotext_len = getMaxInfoTextLength();
6114 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6116 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6117 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6118 int gd_x1 = gd->src_x;
6119 int gd_y1 = gd->src_y;
6120 int gd_x2 = gd->src_x + gd->active_xoffset;
6121 int gd_y2 = gd->src_y + gd->active_yoffset;
6122 int selectbox_button_xsize = gd2->width;
6123 struct GadgetInfo *gi;
6124 unsigned int event_mask;
6125 char infotext[MAX_OUTPUT_LINESIZE + 1];
6126 int id = selectbox_info[i].gadget_id;
6127 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6128 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6130 if (selectbox_info[i].size == -1) /* dynamically determine size */
6132 /* (we cannot use -1 for uninitialized values if we directly compare
6133 with results from strlen(), because the '<' and '>' operation will
6134 implicitely cast -1 to an unsigned integer value!) */
6135 selectbox_info[i].size = 0;
6137 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6138 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6139 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6141 selectbox_info[i].size++; /* add one character empty space */
6144 event_mask = GD_EVENT_RELEASED |
6145 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6147 /* determine horizontal position to the right of specified gadget */
6148 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6149 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6150 ED_GADGET_TEXT_DISTANCE);
6152 /* determine horizontal offset for leading text */
6153 if (selectbox_info[i].text_left != NULL)
6154 x += getTextWidthForGadget(selectbox_info[i].text_left);
6156 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6157 infotext[max_infotext_len] = '\0';
6159 gi = CreateGadget(GDI_CUSTOM_ID, id,
6160 GDI_CUSTOM_TYPE_ID, i,
6161 GDI_INFO_TEXT, infotext,
6164 GDI_TYPE, GD_TYPE_SELECTBOX,
6165 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6166 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6167 GDI_TEXT_SIZE, selectbox_info[i].size,
6168 GDI_TEXT_FONT, FONT_INPUT_1,
6169 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6170 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6171 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6172 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6173 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6174 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6175 GDI_DESIGN_WIDTH, gd->width,
6176 GDI_EVENT_MASK, event_mask,
6177 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6178 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6182 Error(ERR_EXIT, "cannot create gadget");
6184 level_editor_gadget[id] = gi;
6185 right_gadget_border[id] =
6186 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6190 static void CreateTextbuttonGadgets()
6192 int max_infotext_len = getMaxInfoTextLength();
6195 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6197 int id = textbutton_info[i].gadget_id;
6199 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6200 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6202 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6203 int gadget_distance =
6204 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6205 struct GraphicInfo *gd = &graphic_info[graphic];
6206 int gd_x1 = gd->src_x;
6207 int gd_y1 = gd->src_y;
6208 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6209 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6210 int gd_x1a = gd->src_x + gd->active_xoffset;
6211 int gd_y1a = gd->src_y + gd->active_yoffset;
6212 int border_xsize = gd->border_size + gd->draw_xoffset;
6213 int border_ysize = gd->border_size;
6214 struct GadgetInfo *gi;
6215 unsigned int event_mask;
6216 char infotext[MAX_OUTPUT_LINESIZE + 1];
6217 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6218 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6220 if (textbutton_info[i].size == -1) /* dynamically determine size */
6221 textbutton_info[i].size = strlen(textbutton_info[i].text);
6223 event_mask = GD_EVENT_RELEASED;
6225 sprintf(infotext, "%s", textbutton_info[i].infotext);
6226 infotext[max_infotext_len] = '\0';
6228 /* determine horizontal position to the right of specified gadget */
6229 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6231 int gadget_id_align = textbutton_info[i].gadget_id_align;
6233 x = right_gadget_border[gadget_id_align] + gadget_distance;
6235 if (textbutton_info[i].y == -1)
6236 y = level_editor_gadget[gadget_id_align]->y;
6239 /* determine horizontal offset for leading text */
6240 if (textbutton_info[i].text_left != NULL)
6241 x += getTextWidthForGadget(textbutton_info[i].text_left);
6243 gi = CreateGadget(GDI_CUSTOM_ID, id,
6244 GDI_CUSTOM_TYPE_ID, i,
6245 GDI_INFO_TEXT, infotext,
6248 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6249 GDI_TEXT_VALUE, textbutton_info[i].text,
6250 GDI_TEXT_SIZE, textbutton_info[i].size,
6251 GDI_TEXT_FONT, FONT_INPUT_2,
6252 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6253 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6254 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6255 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6256 GDI_BORDER_SIZE, border_xsize, border_ysize,
6257 GDI_DESIGN_WIDTH, gd->width,
6258 GDI_DECORATION_SHIFTING, 1, 1,
6259 GDI_EVENT_MASK, event_mask,
6260 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6261 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6265 Error(ERR_EXIT, "cannot create gadget");
6267 level_editor_gadget[id] = gi;
6268 right_gadget_border[id] =
6269 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6273 static void CreateGraphicbuttonGadgets()
6275 struct GadgetInfo *gi;
6276 unsigned int event_mask;
6279 /* create buttons for scrolling of drawing area and element list */
6280 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6282 int id = graphicbutton_info[i].gadget_id;
6283 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6284 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6285 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6286 int gd_x1 = gd->src_x;
6287 int gd_y1 = gd->src_y;
6288 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6289 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6291 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6293 /* determine horizontal position to the right of specified gadget */
6294 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6295 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6296 ED_GADGET_TEXT_DISTANCE);
6298 /* determine horizontal offset for leading text */
6299 if (graphicbutton_info[i].text_left != NULL)
6300 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6302 gi = CreateGadget(GDI_CUSTOM_ID, id,
6303 GDI_CUSTOM_TYPE_ID, i,
6304 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6307 GDI_WIDTH, gd->width,
6308 GDI_HEIGHT, gd->height,
6309 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6310 GDI_STATE, GD_BUTTON_UNPRESSED,
6311 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6312 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6313 GDI_EVENT_MASK, event_mask,
6314 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6315 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6319 Error(ERR_EXIT, "cannot create gadget");
6321 level_editor_gadget[id] = gi;
6322 right_gadget_border[id] =
6323 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6327 static void CreateScrollbarGadgets()
6331 /* these values are not constant, but can change at runtime */
6332 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6333 SX + ED_SCROLL_HORIZONTAL_XPOS;
6334 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6335 SY + ED_SCROLL_HORIZONTAL_YPOS;
6336 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6337 ED_SCROLL_HORIZONTAL_XSIZE;
6338 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6339 ED_SCROLL_HORIZONTAL_YSIZE;
6340 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6341 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6342 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6343 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6345 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6346 SX + ED_SCROLL_VERTICAL_XPOS;
6347 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6348 SY + ED_SCROLL_VERTICAL_YPOS;
6349 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6350 ED_SCROLL_VERTICAL_XSIZE;
6351 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6352 ED_SCROLL_VERTICAL_YSIZE;
6353 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6354 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6355 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6356 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6358 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6359 PX + ED_SCROLL2_VERTICAL_XPOS;
6360 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6361 PY + ED_SCROLL2_VERTICAL_YPOS;
6362 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6363 ED_SCROLL2_VERTICAL_XSIZE;
6364 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6365 ED_SCROLL2_VERTICAL_YSIZE;
6366 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6367 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6368 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6369 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6371 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6373 int id = scrollbar_info[i].gadget_id;
6374 int graphic = scrollbar_info[i].graphic;
6375 struct GraphicInfo *gd = &graphic_info[graphic];
6376 int gd_x1 = gd->src_x;
6377 int gd_y1 = gd->src_y;
6378 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6379 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6380 struct GadgetInfo *gi;
6381 int items_max, items_visible, item_position;
6382 unsigned int event_mask;
6384 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6386 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6387 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6388 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6390 else /* drawing area scrollbars */
6392 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6394 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6395 items_visible = ed_fieldx;
6400 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6401 items_visible = ed_fieldy;
6406 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6408 gi = CreateGadget(GDI_CUSTOM_ID, id,
6409 GDI_CUSTOM_TYPE_ID, i,
6410 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6411 GDI_X, scrollbar_pos[i].x,
6412 GDI_Y, scrollbar_pos[i].y,
6413 GDI_WIDTH, scrollbar_pos[i].width,
6414 GDI_HEIGHT, scrollbar_pos[i].height,
6415 GDI_TYPE, scrollbar_info[i].type,
6416 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6417 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6418 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6419 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6420 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6421 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6422 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6423 GDI_STATE, GD_BUTTON_UNPRESSED,
6424 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6425 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6426 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6427 GDI_EVENT_MASK, event_mask,
6428 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6429 GDI_CALLBACK_ACTION, HandleControlButtons,
6433 Error(ERR_EXIT, "cannot create gadget");
6435 level_editor_gadget[id] = gi;
6439 static void CreateCheckbuttonGadgets()
6441 struct GadgetInfo *gi;
6442 unsigned int event_mask;
6445 event_mask = GD_EVENT_PRESSED;
6447 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6449 int id = checkbutton_info[i].gadget_id;
6450 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6451 IMG_EDITOR_CHECKBOX);
6452 struct GraphicInfo *gd = &graphic_info[graphic];
6453 int gd_x1 = gd->src_x;
6454 int gd_y1 = gd->src_y;
6455 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6456 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6457 int gd_x1a = gd->src_x + gd->active_xoffset;
6458 int gd_y1a = gd->src_y + gd->active_yoffset;
6459 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6460 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6461 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6462 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6464 /* determine horizontal position to the right of specified gadget */
6465 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6466 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6467 ED_GADGET_TEXT_DISTANCE);
6469 /* determine horizontal offset for leading text */
6470 if (checkbutton_info[i].text_left != NULL)
6471 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6473 gi = CreateGadget(GDI_CUSTOM_ID, id,
6474 GDI_CUSTOM_TYPE_ID, i,
6475 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6478 GDI_WIDTH, gd->width,
6479 GDI_HEIGHT, gd->height,
6480 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6481 GDI_CHECKED, *checkbutton_info[i].value,
6482 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6483 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6484 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6485 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6486 GDI_EVENT_MASK, event_mask,
6487 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6488 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6492 Error(ERR_EXIT, "cannot create gadget");
6494 level_editor_gadget[id] = gi;
6495 right_gadget_border[id] =
6496 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6500 static void CreateRadiobuttonGadgets()
6502 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6503 int gd_x1 = gd->src_x;
6504 int gd_y1 = gd->src_y;
6505 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6506 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6507 int gd_x1a = gd->src_x + gd->active_xoffset;
6508 int gd_y1a = gd->src_y + gd->active_yoffset;
6509 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6510 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6511 struct GadgetInfo *gi;
6512 unsigned int event_mask;
6515 event_mask = GD_EVENT_PRESSED;
6517 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6519 int id = radiobutton_info[i].gadget_id;
6520 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6521 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6524 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6526 /* determine horizontal position to the right of specified gadget */
6527 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6528 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6529 ED_GADGET_TEXT_DISTANCE);
6531 /* determine horizontal offset for leading text */
6532 if (radiobutton_info[i].text_left != NULL)
6533 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6535 gi = CreateGadget(GDI_CUSTOM_ID, id,
6536 GDI_CUSTOM_TYPE_ID, i,
6537 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6540 GDI_WIDTH, gd->width,
6541 GDI_HEIGHT, gd->height,
6542 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6543 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6544 GDI_CHECKED, checked,
6545 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6546 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6547 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6548 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6549 GDI_EVENT_MASK, event_mask,
6550 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6551 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6555 Error(ERR_EXIT, "cannot create gadget");
6557 level_editor_gadget[id] = gi;
6558 right_gadget_border[id] =
6559 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6563 void CreateLevelEditorGadgets()
6565 /* force EDITOR font inside level editor */
6566 SetFontStatus(GAME_MODE_EDITOR);
6568 /* these values are not constant, but can change at runtime */
6569 ed_fieldx = MAX_ED_FIELDX - 1;
6570 ed_fieldy = MAX_ED_FIELDY - 1;
6572 num_editor_gadgets = NUM_EDITOR_GADGETS;
6574 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6576 level_editor_gadget =
6577 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6578 right_gadget_border =
6579 checked_calloc(num_editor_gadgets * sizeof(int));
6581 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6582 editor_el_empty_ptr = editor_el_empty;
6584 use_permanent_palette = !editor.palette.show_as_separate_screen;
6586 ReinitializeElementList();
6588 CreateControlButtons();
6589 CreateScrollbarGadgets();
6591 /* order of function calls is important because of cross-references */
6592 CreateCheckbuttonGadgets();
6593 CreateCounterButtons();
6594 CreateRadiobuttonGadgets();
6595 CreateTextInputGadgets();
6596 CreateTextAreaGadgets();
6597 CreateSelectboxGadgets();
6598 CreateGraphicbuttonGadgets();
6599 CreateTextbuttonGadgets();
6600 CreateDrawingAreas();
6605 void FreeLevelEditorGadgets()
6609 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6611 for (i = 0; i < num_editor_gadgets; i++)
6613 FreeGadget(level_editor_gadget[i]);
6615 level_editor_gadget[i] = NULL;
6618 checked_free(level_editor_gadget);
6619 checked_free(right_gadget_border);
6621 checked_free(editor_el_empty);
6624 static void MapCounterButtons(int id)
6626 int font_nr = FONT_TEXT_1;
6627 int font_height = getFontHeight(font_nr);
6628 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6629 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6630 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6631 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6632 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6633 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6634 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6635 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6636 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6637 int yoffset = (gi_down->height - font_height) / 2;
6638 int x_left = gi_down->x - xoffset_left;
6639 int x_right; /* set after gadget position was modified */
6640 int y_above = gi_down->y - yoffset_above;
6642 int y; /* set after gadget position was modified */
6644 /* counter limits must be changed first to prevent value truncation */
6645 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6646 counterbutton_info[id].max_value);
6648 /* right text position might have changed after setting position above */
6649 x_right = gi_up->x + gi_up->width + xoffset_right;
6651 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6653 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6654 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6655 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6657 ModifyGadget(gi_down, GDI_Y,
6658 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6659 ModifyGadget(gi_text, GDI_Y,
6660 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6661 ModifyGadget(gi_up, GDI_Y,
6662 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6665 /* vertical position might have changed after setting position above */
6666 y = gi_up->y + yoffset;
6668 if (counterbutton_info[id].text_above)
6669 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6671 if (counterbutton_info[id].text_left)
6672 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6674 if (counterbutton_info[id].text_right)
6675 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6682 static void MapControlButtons()
6687 /* map toolbox buttons (excluding special CE toolbox buttons) */
6688 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6689 MapGadget(level_editor_gadget[i]);
6691 /* map toolbox buttons (element properties buttons) */
6692 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
6693 MapGadget(level_editor_gadget[i]);
6695 if (use_permanent_palette)
6697 /* map buttons to select elements */
6698 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6699 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6700 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6701 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6702 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6705 /* map buttons to select level */
6706 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6707 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6708 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6709 MapCounterButtons(counter_id);
6712 static void MapDrawingArea(int id)
6714 int font_nr = FONT_TEXT_1;
6715 int font_height = getFontHeight(font_nr);
6716 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6717 int area_xsize = gi->drawing.area_xsize;
6718 int area_ysize = gi->drawing.area_ysize;
6719 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6720 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6721 int x_left = gi->x - xoffset_left;
6722 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6723 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6724 int y_side = gi->y + (gi->height - font_height) / 2;
6725 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6727 if (drawingarea_info[id].text_left)
6728 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6730 if (drawingarea_info[id].text_right)
6731 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6733 if (drawingarea_info[id].text_below)
6734 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6736 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6738 DrawElementBorder(gi->x, gi->y,
6739 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
6740 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
6742 DrawDrawingArea(id);
6748 static void MapTextInputGadget(int id)
6750 int font_nr = FONT_TEXT_1;
6751 int font_height = getFontHeight(font_nr);
6752 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6753 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6754 int x_above = ED_SETTINGS_X(textinput_info[id].x);
6755 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
6757 if (textinput_info[id].text_above)
6758 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
6760 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6765 static void MapTextAreaGadget(int id)
6767 int font_nr = FONT_TEXT_1;
6768 int font_height = getFontHeight(font_nr);
6769 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6770 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6771 int x_above = ED_SETTINGS_X(textarea_info[id].x);
6772 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
6774 if (textarea_info[id].text_above)
6775 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
6777 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6782 static void MapSelectboxGadget(int id)
6784 int font_nr = FONT_TEXT_1;
6785 int font_height = getFontHeight(font_nr);
6786 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6787 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6788 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6789 int yoffset = (gi->height - font_height) / 2;
6790 int x_left = gi->x - xoffset_left;
6791 int x_right = gi->x + gi->width + xoffset_right;
6792 int y = gi->y + yoffset;
6794 if (selectbox_info[id].text_left)
6795 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
6797 if (selectbox_info[id].text_right)
6798 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
6800 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6805 static void MapTextbuttonGadget(int id)
6807 int font_nr = FONT_TEXT_1;
6808 int font_height = getFontHeight(font_nr);
6809 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6810 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6811 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6812 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6813 int yoffset = (gi->height - font_height) / 2;
6814 int x_left = gi->x - xoffset_left;
6815 int x_right = gi->x + gi->width + xoffset_right;
6816 int y_above = gi->y - yoffset_above;
6818 int y = gi->y + yoffset;
6820 /* only show button to delete change pages when more than minimum pages */
6821 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6822 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6825 if (textbutton_info[id].text_above)
6826 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
6828 if (textbutton_info[id].text_left)
6829 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
6831 if (textbutton_info[id].text_right)
6832 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
6837 static void MapGraphicbuttonGadget(int id)
6839 int font_nr = FONT_TEXT_1;
6840 int font_height = getFontHeight(font_nr);
6841 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6842 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6843 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6844 int yoffset = (gi->height - font_height) / 2;
6845 int x_left = gi->x - xoffset_left;
6846 int x_right = gi->x + gi->width + xoffset_right;
6847 int y = gi->y + yoffset;
6849 if (graphicbutton_info[id].text_left)
6850 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
6852 if (graphicbutton_info[id].text_right)
6853 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
6858 static void MapRadiobuttonGadget(int id)
6860 int font_nr = FONT_TEXT_1;
6861 int font_height = getFontHeight(font_nr);
6862 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6863 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6864 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6865 int yoffset = (gi->height - font_height) / 2;
6866 int x_left = gi->x - xoffset_left;
6867 int x_right = gi->x + gi->width + xoffset_right;
6868 int y = gi->y + yoffset;
6870 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6872 if (radiobutton_info[id].text_left)
6873 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
6875 if (radiobutton_info[id].text_right)
6876 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
6878 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6883 static void MapCheckbuttonGadget(int id)
6885 int font_nr = FONT_TEXT_1;
6886 int font_height = getFontHeight(font_nr);
6887 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6888 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6889 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6890 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6891 int yoffset = (gi->height - font_height) / 2;
6892 int y_above = gi->y - yoffset_above;
6894 int x_left, x_right, y; /* set after gadget position was modified */
6896 /* set position for gadgets with dynamically determined position */
6897 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6898 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
6899 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
6901 x_left = gi->x - xoffset_left;
6902 x_right = gi->x + gi->width + xoffset_right;
6903 y = gi->y + yoffset;
6905 if (checkbutton_info[id].text_above)
6906 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
6908 if (checkbutton_info[id].text_left)
6909 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
6911 if (checkbutton_info[id].text_right)
6912 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
6914 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6919 static void MapMainDrawingArea()
6921 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6922 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6925 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6927 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6928 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6929 no_horizontal_scrollbar) ||
6930 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6931 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6932 no_vertical_scrollbar))
6935 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6938 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6940 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6941 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6944 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6947 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6950 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6954 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6956 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6957 i == GADGET_ID_CUSTOM_COPY_TO ||
6958 i == GADGET_ID_CUSTOM_EXCHANGE ||
6959 i == GADGET_ID_CUSTOM_COPY ||
6960 i == GADGET_ID_CUSTOM_PASTE)
6963 MapGadget(level_editor_gadget[i]);
6965 UnmapGadget(level_editor_gadget[i]);
6970 static void MapLevelEditorToolboxCustomGadgets()
6972 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6975 static void UnmapLevelEditorToolboxCustomGadgets()
6977 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6980 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6984 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6986 if (i != GADGET_ID_SINGLE_ITEMS &&
6987 i != GADGET_ID_PICK_ELEMENT)
6989 struct GadgetInfo *gi = level_editor_gadget[i];
6997 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6998 struct GraphicInfo *gd = &graphic_info[graphic];
7002 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7003 gi->width, gi->height, gi->x, gi->y);
7005 redraw_mask |= REDRAW_DOOR_3;
7011 static void MapLevelEditorToolboxDrawingGadgets()
7013 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7016 static void UnmapLevelEditorToolboxDrawingGadgets()
7018 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7021 static void UnmapDrawingArea(int id)
7023 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7026 static void UnmapLevelEditorFieldGadgets()
7030 for (i = 0; i < num_editor_gadgets; i++)
7031 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7032 level_editor_gadget[i]->y))
7033 UnmapGadget(level_editor_gadget[i]);
7036 void UnmapLevelEditorGadgets()
7040 for (i = 0; i < num_editor_gadgets; i++)
7041 UnmapGadget(level_editor_gadget[i]);
7044 static void ResetUndoBuffer()
7046 undo_buffer_position = -1;
7047 undo_buffer_steps = -1;
7048 redo_buffer_steps = 0;
7050 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7052 level.changed = FALSE;
7055 static void DrawEditModeWindow()
7057 ModifyEditorElementList();
7058 RedrawDrawingElements();
7060 if (edit_mode == ED_MODE_INFO)
7061 DrawLevelInfoWindow();
7062 else if (edit_mode == ED_MODE_PROPERTIES)
7063 DrawPropertiesWindow();
7064 else if (edit_mode == ED_MODE_PALETTE)
7065 DrawPaletteWindow();
7066 else /* edit_mode == ED_MODE_DRAWING */
7067 DrawDrawingWindow();
7070 static void ChangeEditModeWindow(int new_edit_mode)
7072 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7074 DrawEditModeWindow();
7077 static boolean LevelChanged()
7079 boolean field_changed = FALSE;
7082 for (y = 0; y < lev_fieldy; y++)
7083 for (x = 0; x < lev_fieldx; x++)
7084 if (Feld[x][y] != level.field[x][y])
7085 field_changed = TRUE;
7087 return (level.changed || field_changed);
7090 static boolean PrepareSavingIntoPersonalLevelSet()
7092 static LevelDirTree *last_copied_leveldir = NULL;
7093 static LevelDirTree *last_written_leveldir = NULL;
7094 static int last_copied_level_nr = -1;
7095 static int last_written_level_nr = -1;
7096 LevelDirTree *leveldir_former = leveldir_current;
7097 int level_nr_former = level_nr;
7100 // remember last mod/save so that for current session, we write
7101 // back to the same personal copy, asking only about overwrite.
7102 if (leveldir_current == last_copied_leveldir &&
7103 level_nr == last_copied_level_nr)
7105 // "cd" to personal level set dir (as used when writing last copy)
7106 leveldir_current = last_written_leveldir;
7107 level_nr = last_written_level_nr;
7112 if (!Request("This level is read only! "
7113 "Save into personal level set?", REQ_ASK))
7116 // "cd" to personal level set dir (for writing copy the first time)
7118 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7120 // find unused level number
7121 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7123 static char *level_filename = NULL;
7125 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7127 if (!fileExists(level_filename))
7131 last_copied_leveldir = leveldir_former;
7132 last_copied_level_nr = level_nr_former;
7134 last_written_leveldir = leveldir_current;
7135 last_written_level_nr = level_nr = new_level_nr;
7140 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7142 static char *filename_levelinfo = NULL, *mod_name = NULL;
7145 // annotate this copy-and-mod in personal levelinfo.conf
7146 setString(&filename_levelinfo,
7147 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7149 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7151 fprintf(file, "\n");
7152 fprintf(file, "# level %d was modified from:\n", level_nr);
7153 fprintf(file, "# - previous level set name: %s\n",
7155 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7156 level.file_info.nr, level.name);
7157 fprintf(file, "# - previous author: %s\n",
7159 fprintf(file, "# - previous save date: ");
7161 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7163 fprintf(file, "%04d-%02d-%02d\n",
7164 level.creation_date.year,
7165 level.creation_date.month,
7166 level.creation_date.day);
7170 fprintf(file, "not recorded\n");
7176 if (level_nr > leveldir_current->last_level)
7178 static char *temp_levelinfo = NULL;
7179 FILE *temp_file = NULL;
7180 char line[MAX_LINE_LEN];
7182 setString(&temp_levelinfo,
7183 getPath2(getCurrentLevelDir(),
7184 getStringCat2(LEVELINFO_FILENAME, ".new")));
7186 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7187 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7189 while (fgets(line, MAX_LINE_LEN, file))
7191 if (!strPrefix(line, "levels:"))
7192 fputs(line, temp_file);
7194 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7204 // needs error handling; also, ok on dos/win?
7205 unlink(filename_levelinfo);
7206 rename(temp_levelinfo, filename_levelinfo);
7209 // else: allow the save even if annotation failed
7211 // now... spray graffiti on the old level vital statistics
7212 // user can change these; just trying to set a good baseline
7214 // don't truncate names for fear of making offensive or silly:
7215 // long-named original author only recorded in levelinfo.conf.
7216 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7217 if (!strEqual(level.author, leveldir_current->author))
7219 setString(&mod_name, getStringCat3(leveldir_current->author,
7220 " after ", level.author));
7222 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7223 setString(&mod_name,
7224 getStringCat2(leveldir_current->author, " (ed.)"));
7226 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7227 setString(&mod_name, leveldir_current->author);
7229 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7231 // less worried about truncation here
7232 setString(&mod_name, getStringCat2("Mod: ", level.name));
7233 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7237 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7238 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7242 for (x = 0; x < lev_fieldx; x++)
7243 for (y = 0; y < lev_fieldy; y++)
7244 dst[x][y] = src[x][y];
7247 static int setSelectboxValue(int selectbox_id, int new_value)
7249 int new_index_value = 0;
7252 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7253 if (selectbox_info[selectbox_id].options[i].value == new_value)
7254 new_index_value = i;
7256 *selectbox_info[selectbox_id].value =
7257 selectbox_info[selectbox_id].options[new_index_value].value;
7259 return new_index_value;
7262 static void setSelectboxSpecialActionVariablesIfNeeded()
7266 /* change action mode and arg variables according to action type variable */
7267 for (i = 0; action_arg_options[i].value != -1; i++)
7269 if (action_arg_options[i].value == custom_element_change.action_type)
7271 int mode = action_arg_options[i].mode;
7273 /* only change if corresponding selectbox has changed */
7274 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7275 action_arg_modes[mode])
7276 custom_element_change.action_mode = -1;
7278 /* only change if corresponding selectbox has changed */
7279 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7280 action_arg_options[i].options)
7281 custom_element_change.action_arg = -1;
7288 static void setSelectboxSpecialActionOptions()
7292 /* change action mode and arg selectbox according to action type selectbox */
7293 for (i = 0; action_arg_options[i].value != -1; i++)
7295 if (action_arg_options[i].value == custom_element_change.action_type)
7297 int mode = action_arg_options[i].mode;
7299 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7300 action_arg_modes[mode]);
7301 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7302 custom_element_change.action_mode);
7304 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7305 action_arg_options[i].options);
7306 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7307 custom_element_change.action_arg);
7313 static void copy_custom_element_settings(int element_from, int element_to)
7315 struct ElementInfo *ei_from = &element_info[element_from];
7316 struct ElementInfo *ei_to = &element_info[element_to];
7318 copyElementInfo(ei_from, ei_to);
7321 static void replace_custom_element_in_settings(int element_from,
7326 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7328 struct ElementInfo *ei = &element_info[i];
7330 for (y = 0; y < 3; y++)
7331 for (x = 0; x < 3; x++)
7332 if (ei->content.e[x][y] == element_from)
7333 ei->content.e[x][y] = element_to;
7335 for (j = 0; j < ei->num_change_pages; j++)
7337 struct ElementChangeInfo *change = &ei->change_page[j];
7339 if (change->target_element == element_from)
7340 change->target_element = element_to;
7342 if (change->initial_trigger_element == element_from)
7343 change->initial_trigger_element = element_to;
7345 if (change->action_element == element_from)
7346 change->action_element = element_to;
7348 for (y = 0; y < 3; y++)
7349 for (x = 0; x < 3; x++)
7350 if (change->target_content.e[x][y] == element_from)
7351 change->target_content.e[x][y] = element_to;
7354 if (ei->group != NULL) /* group or internal */
7355 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7356 if (ei->group->element[j] == element_from)
7357 ei->group->element[j] = element_to;
7361 static void replace_custom_element_in_playfield(int element_from,
7366 for (x = 0; x < lev_fieldx; x++)
7367 for (y = 0; y < lev_fieldy; y++)
7368 if (Feld[x][y] == element_from)
7369 Feld[x][y] = element_to;
7372 static boolean CopyCustomElement(int element_old, int element_new,
7375 int copy_mode_orig = copy_mode;
7377 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7379 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7380 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7381 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7383 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7385 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7386 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7387 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7389 level.changed = TRUE;
7391 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7393 Request("Please choose custom element!", REQ_CONFIRM);
7397 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7399 Request("Please choose group element!", REQ_CONFIRM);
7405 level.changed = TRUE;
7408 /* when modifying custom/group element, ask for copying level template */
7409 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7411 if (!AskToCopyAndModifyLevelTemplate())
7415 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7417 copy_custom_element_settings(element_new, element_old);
7419 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7421 copy_custom_element_settings(element_old, element_new);
7423 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7425 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7426 copy_custom_element_settings(element_new, element_old);
7427 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7429 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7430 replace_custom_element_in_settings(element_new, element_old);
7431 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7433 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7434 replace_custom_element_in_playfield(element_new, element_old);
7435 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7438 UpdateCustomElementGraphicGadgets();
7439 DrawPropertiesWindow();
7444 static void CopyCustomElementPropertiesToEditor(int element)
7447 int current_change_page = element_info[element].current_change_page;
7449 /* dynamically (re)build selectbox for selecting change page */
7450 for (i = 0; i < element_info[element].num_change_pages; i++)
7452 sprintf(options_change_page_strings[i], "%d", i + 1);
7454 options_change_page[i].value = i;
7455 options_change_page[i].text = options_change_page_strings[i];
7458 options_change_page[i].value = -1;
7459 options_change_page[i].text = NULL;
7461 /* needed here to initialize combined element properties */
7462 InitElementPropertiesEngine(level.game_version);
7464 element_info[element].change =
7465 &element_info[element].change_page[current_change_page];
7467 custom_element = element_info[element];
7468 custom_element_change = *element_info[element].change;
7470 /* needed to initially set selectbox options for special action options */
7471 setSelectboxSpecialActionOptions();
7473 /* needed to initially set selectbox value variables to reliable defaults */
7474 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7475 setSelectboxValue(i, *selectbox_info[i].value);
7477 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7478 custom_element_properties[i] = HAS_PROPERTY(element, i);
7480 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7481 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7483 /* ---------- element settings: configure (custom elements) ------------- */
7485 /* set accessible layer selectbox help value */
7486 custom_element.access_type =
7487 (IS_WALKABLE(element) ? EP_WALKABLE :
7488 IS_PASSABLE(element) ? EP_PASSABLE :
7489 custom_element.access_type);
7490 custom_element.access_layer =
7491 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7492 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7493 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7494 custom_element.access_layer);
7495 custom_element.access_protected =
7496 (IS_PROTECTED(element) ? 1 : 0);
7497 custom_element_properties[EP_ACCESSIBLE] =
7498 (IS_ACCESSIBLE_OVER(element) ||
7499 IS_ACCESSIBLE_INSIDE(element) ||
7500 IS_ACCESSIBLE_UNDER(element));
7502 /* set walk-to-object action selectbox help value */
7503 custom_element.walk_to_action =
7504 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7505 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7506 IS_DROPPABLE(element) ? EP_DROPPABLE :
7507 IS_THROWABLE(element) ? EP_THROWABLE :
7508 IS_PUSHABLE(element) ? EP_PUSHABLE :
7509 custom_element.walk_to_action);
7510 custom_element_properties[EP_WALK_TO_OBJECT] =
7511 (IS_DIGGABLE(element) ||
7512 IS_COLLECTIBLE_ONLY(element) ||
7513 IS_DROPPABLE(element) ||
7514 IS_THROWABLE(element) ||
7515 IS_PUSHABLE(element));
7517 /* set smash targets selectbox help value */
7518 custom_element.smash_targets =
7519 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7520 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7521 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7522 custom_element.smash_targets);
7523 custom_element_properties[EP_CAN_SMASH] =
7524 (CAN_SMASH_EVERYTHING(element) ||
7525 CAN_SMASH_ENEMIES(element) ||
7526 CAN_SMASH_PLAYER(element));
7528 /* set deadliness selectbox help value */
7529 custom_element.deadliness =
7530 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7531 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7532 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7533 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7534 custom_element.deadliness);
7535 custom_element_properties[EP_DEADLY] =
7536 (DONT_TOUCH(element) ||
7537 DONT_GET_HIT_BY(element) ||
7538 DONT_COLLIDE_WITH(element) ||
7539 DONT_RUN_INTO(element));
7541 /* ---------- element settings: advanced (custom elements) --------------- */
7543 /* set "change by direct action" selectbox help value */
7544 custom_element_change.direct_action =
7545 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7546 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7547 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7548 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7549 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7550 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7551 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7552 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7553 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7554 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7555 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7556 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7557 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7558 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7559 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7560 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7561 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7562 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7563 custom_element_change.direct_action);
7565 /* set "change by other element action" selectbox help value */
7566 custom_element_change.other_action =
7567 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7568 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7569 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7570 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7571 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7572 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7573 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7574 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7575 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7576 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7577 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7578 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7579 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7580 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7581 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7582 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7583 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7584 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7585 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7586 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7587 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7588 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7589 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7590 custom_element_change.other_action);
7593 static void CopyGroupElementPropertiesToEditor(int element)
7595 group_element_info = *element_info[element].group;
7596 custom_element = element_info[element]; /* needed for description */
7599 static void CopyClassicElementPropertiesToEditor(int element)
7601 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7602 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7603 getMoveIntoAcidProperty(&level, element);
7605 if (MAYBE_DONT_COLLIDE_WITH(element))
7606 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7607 getDontCollideWithProperty(&level, element);
7610 static void CopyElementPropertiesToEditor(int element)
7612 if (IS_CUSTOM_ELEMENT(element))
7613 CopyCustomElementPropertiesToEditor(element);
7614 else if (IS_GROUP_ELEMENT(element))
7615 CopyGroupElementPropertiesToEditor(element);
7617 CopyClassicElementPropertiesToEditor(element);
7620 static boolean AskToCopyAndModifyLevelTemplate()
7622 if (Request("Copy and modify settings from level template?", REQ_ASK))
7624 level.use_custom_template = FALSE;
7626 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
7627 GDI_CHECKED, FALSE, GDI_END);
7628 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
7629 GDI_CHECKED, FALSE, GDI_END);
7635 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7637 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7643 static void CopyCustomElementPropertiesToGame(int element)
7646 int access_type_and_layer;
7648 /* mark that this custom element has been modified */
7649 custom_element.modified_settings = TRUE;
7650 level.changed = TRUE;
7652 if (level.use_custom_template)
7653 AskToCopyAndModifyLevelTemplate();
7655 element_info[element] = custom_element;
7656 *element_info[element].change = custom_element_change;
7658 /* ---------- element settings: configure (custom elements) ------------- */
7660 /* set accessible property from checkbox and selectbox */
7661 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7662 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7663 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7664 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7665 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7666 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7667 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7668 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7669 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7670 custom_element_properties[access_type_and_layer] =
7671 custom_element_properties[EP_ACCESSIBLE];
7672 custom_element_properties[EP_PROTECTED] =
7673 (custom_element.access_protected != 0 &&
7674 custom_element_properties[EP_ACCESSIBLE]);
7676 /* set walk-to-object property from checkbox and selectbox */
7677 custom_element_properties[EP_DIGGABLE] = FALSE;
7678 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7679 custom_element_properties[EP_DROPPABLE] = FALSE;
7680 custom_element_properties[EP_THROWABLE] = FALSE;
7681 custom_element_properties[EP_PUSHABLE] = FALSE;
7682 custom_element_properties[custom_element.walk_to_action] =
7683 custom_element_properties[EP_WALK_TO_OBJECT];
7685 /* set smash property from checkbox and selectbox */
7686 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7687 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7688 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7689 custom_element_properties[custom_element.smash_targets] =
7690 custom_element_properties[EP_CAN_SMASH];
7692 /* set deadliness property from checkbox and selectbox */
7693 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7694 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7695 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7696 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7697 custom_element_properties[custom_element.deadliness] =
7698 custom_element_properties[EP_DEADLY];
7700 /* ---------- element settings: advanced (custom elements) --------------- */
7702 /* set player change event from checkbox and selectbox */
7703 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7704 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7705 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7706 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7707 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7708 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7709 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7710 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7711 custom_element_change_events[CE_SWITCHED] = FALSE;
7712 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7713 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7714 custom_element_change_events[CE_BLOCKED] = FALSE;
7715 custom_element_change_events[CE_IMPACT] = FALSE;
7716 custom_element_change_events[CE_SMASHED] = FALSE;
7717 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7718 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7719 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7720 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7721 custom_element_change_events[custom_element_change.direct_action] =
7722 custom_element_change_events[CE_BY_DIRECT_ACTION];
7724 /* set other element action change event from checkbox and selectbox */
7725 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7726 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7727 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7728 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7729 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7730 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7731 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7732 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7733 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7734 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7735 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7736 custom_element_change_events[CE_HITTING_X] = FALSE;
7737 custom_element_change_events[CE_DIGGING_X] = FALSE;
7738 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7739 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7740 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7741 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7742 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7743 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7744 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7745 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7746 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7747 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7748 custom_element_change_events[custom_element_change.other_action] =
7749 custom_element_change_events[CE_BY_OTHER_ACTION];
7751 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7752 SET_PROPERTY(element, i, custom_element_properties[i]);
7754 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7755 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7757 /* copy change events also to special level editor variable */
7758 custom_element = element_info[element];
7759 custom_element_change = *element_info[element].change;
7762 static void CopyGroupElementPropertiesToGame(int element)
7764 /* mark that this group element has been modified */
7765 custom_element.modified_settings = TRUE;
7766 level.changed = TRUE;
7768 if (level.use_custom_template)
7769 AskToCopyAndModifyLevelTemplate();
7771 element_info[element] = custom_element;
7772 *element_info[element].group = group_element_info;
7775 static void CopyClassicElementPropertiesToGame(int element)
7777 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7778 setMoveIntoAcidProperty(&level, element,
7779 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7781 if (MAYBE_DONT_COLLIDE_WITH(element))
7782 setDontCollideWithProperty(&level, element,
7783 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7786 static void CopyElementPropertiesToGame(int element)
7788 if (IS_CUSTOM_ELEMENT(element))
7789 CopyCustomElementPropertiesToGame(element);
7790 else if (IS_GROUP_ELEMENT(element))
7791 CopyGroupElementPropertiesToGame(element);
7793 CopyClassicElementPropertiesToGame(element);
7796 void CheckElementDescriptions()
7800 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7801 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7802 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7805 static int getMaxEdFieldX(boolean has_scrollbar)
7807 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7808 int sxsize = SXSIZE - scrollbar_width;
7809 int max_ed_fieldx = sxsize / ed_tilesize;
7811 return max_ed_fieldx;
7814 static int getMaxEdFieldY(boolean has_scrollbar)
7816 int infotext_height = INFOTEXT_YSIZE_FULL;
7817 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7818 int sysize = SYSIZE - scrollbar_height - infotext_height;
7819 int max_ed_fieldy = sysize / ed_tilesize;
7821 return max_ed_fieldy;
7824 void InitZoomLevelSettings()
7826 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7827 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7832 int fade_mask = REDRAW_FIELD;
7834 FadeSoundsAndMusic();
7836 if (CheckIfGlobalBorderHasChanged())
7837 fade_mask = REDRAW_ALL;
7841 /* needed if different viewport properties defined for editor */
7842 ChangeViewportPropertiesIfNeeded();
7846 InitZoomLevelSettings();
7848 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7851 CheckElementDescriptions();
7854 if (level_editor_test_game)
7856 CopyPlayfield(level.field, Feld);
7857 CopyPlayfield(FieldBackup, level.field);
7859 level_editor_test_game = FALSE;
7863 edit_mode = ED_MODE_DRAWING;
7864 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7865 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7873 /* needed for gadgets drawn on background (like palette scrollbar) */
7874 SetDoorBackgroundImage(IMG_UNDEFINED);
7876 /* copy default editor door content to main double buffer */
7877 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7878 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7879 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7880 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
7881 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
7884 /* draw bigger door */
7885 DrawSpecialEditorDoor();
7887 /* draw new control window */
7888 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
7889 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
7890 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
7891 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
7892 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
7895 // redraw_mask |= REDRAW_ALL;
7897 FreeLevelEditorGadgets();
7898 CreateLevelEditorGadgets();
7900 ReinitializeElementList(); /* update dynamic level element list */
7901 ReinitializeElementListButtons(); /* custom element may look different */
7903 InitElementPropertiesGfxElement();
7906 MapControlButtons();
7908 DrawEditModeWindow();
7910 DrawMaskedBorder(fade_mask);
7914 /* copy actual editor door content to door double buffer for OpenDoor() */
7915 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7918 static void AdjustDrawingAreaGadgets()
7920 int ed_xsize = lev_fieldx + 2;
7921 int ed_ysize = lev_fieldy + 2;
7922 int max_ed_fieldx = MAX_ED_FIELDX;
7923 int max_ed_fieldy = MAX_ED_FIELDY;
7924 boolean horizontal_scrollbar_needed;
7925 boolean vertical_scrollbar_needed;
7926 int x, y, width, height;
7928 /* check if we need any scrollbars */
7929 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7930 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7932 /* check if we have a smaller editor field because of scrollbars */
7933 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7934 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7936 /* check again if we now need more scrollbars because of less space */
7937 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7938 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7940 /* check if editor field gets even smaller after adding new scrollbars */
7941 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7942 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7944 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7945 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7947 x = SX + ed_fieldx * ed_tilesize;
7948 y = SY + ed_fieldy * ed_tilesize;
7950 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7951 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7953 /* adjust drawing area gadget */
7954 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7955 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7956 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7959 /* adjust horizontal scrollbar gadgets */
7960 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7963 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7964 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7967 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7970 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7973 /* adjust vertical scrollbar gadgets */
7974 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7977 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7979 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7981 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7984 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7988 static void AdjustLevelScrollPosition()
7990 if (level_xpos < -1)
7992 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7993 level_xpos = lev_fieldx - ed_fieldx + 1;
7994 if (lev_fieldx < ed_fieldx - 2)
7997 if (level_ypos < -1)
7999 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8000 level_ypos = lev_fieldy - ed_fieldy + 1;
8001 if (lev_fieldy < ed_fieldy - 2)
8005 static void AdjustEditorScrollbar(int id)
8007 struct GadgetInfo *gi = level_editor_gadget[id];
8008 int items_max, items_visible, item_position;
8010 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8012 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8013 items_visible = ed_fieldx;
8014 item_position = level_xpos + 1;
8018 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8019 items_visible = ed_fieldy;
8020 item_position = level_ypos + 1;
8023 if (item_position > items_max - items_visible)
8024 item_position = items_max - items_visible;
8026 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8027 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8030 static void AdjustElementListScrollbar()
8032 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8033 int items_max, items_visible, item_position;
8035 /* correct position of element list scrollbar */
8036 if (element_shift < 0)
8038 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8039 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8041 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8042 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8043 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8045 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8046 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8047 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8050 static void ModifyEditorCounterValue(int counter_id, int new_value)
8052 int *counter_value = counterbutton_info[counter_id].value;
8053 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8054 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8056 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8058 if (counter_value != NULL)
8059 *counter_value = gi->textinput.number_value;
8062 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8064 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8065 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8067 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8069 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8070 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8072 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8073 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8075 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8076 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8081 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8083 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8084 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8085 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8087 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8090 static void ModifyEditorSelectboxOptions(int selectbox_id,
8091 struct ValueTextInfo *options)
8093 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8094 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8096 selectbox_info[selectbox_id].options = options;
8098 /* set index to zero -- list may be shorter now (correct later, if needed) */
8099 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8100 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8103 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8105 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8106 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8108 drawingarea_info[drawingarea_id].area_xsize = xsize;
8109 drawingarea_info[drawingarea_id].area_ysize = ysize;
8111 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8114 static void ModifyEditorElementList()
8118 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8121 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8123 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8124 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8125 struct GadgetDesign *gd = &gi->deco.design;
8126 int element = editor_elements[element_shift + i];
8127 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8131 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8133 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8139 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8141 int graphic = el2edimg(element);
8142 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8148 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8151 static void ModifyDrawingElementButton(int element, int id)
8153 struct GadgetInfo *gi = level_editor_gadget[id];
8154 Bitmap *deco_bitmap;
8156 int tile_size = gi->deco.width;
8158 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8160 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8163 static void PickDrawingElement(int button, int element)
8168 struct XYTileSize *pos;
8170 } de, drawing_elements[] =
8172 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8173 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8174 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8177 if (button < 1 || button > 3)
8180 de = drawing_elements[button - 1];
8182 *de.new_element = element; // update global drawing element variable
8184 DrawDrawingElementGraphic(element, de.pos);
8185 ModifyDrawingElementButton(element, de.id);
8187 redraw_mask |= REDRAW_DOOR_1;
8190 static void RedrawDrawingElements()
8192 PickDrawingElement(1, new_element1);
8193 PickDrawingElement(2, new_element2);
8194 PickDrawingElement(3, new_element3);
8197 static void DrawDrawingWindow()
8199 stick_element_properties_window = FALSE;
8201 SetMainBackgroundImage(IMG_UNDEFINED);
8204 UnmapLevelEditorFieldGadgets();
8205 UnmapLevelEditorToolboxCustomGadgets();
8207 AdjustDrawingAreaGadgets();
8208 AdjustLevelScrollPosition();
8209 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8210 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8212 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8214 MapMainDrawingArea();
8215 MapLevelEditorToolboxDrawingGadgets();
8218 static int getTabulatorBarWidth()
8220 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8221 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8223 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8226 static int getTabulatorBarHeight()
8228 return ED_TAB_BAR_HEIGHT;
8231 static void DrawLevelInfoTabulatorGadgets()
8233 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8234 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8235 int gd_x = gd->x + gd_gi1->border.width / 2;
8236 int gd_y = gd->y + gd_gi1->height - 1;
8237 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8238 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
8239 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
8242 for (i = id_first; i <= id_last; i++)
8244 int gadget_id = textbutton_info[i].gadget_id;
8245 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8246 boolean active = (i != edit_mode_levelinfo);
8248 /* draw background line below tabulator button */
8249 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8251 /* draw solid line below inactive tabulator buttons */
8252 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8253 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8254 ED_GADGET_TINY_DISTANCE, tab_color);
8256 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8257 MapTextbuttonGadget(i);
8260 /* draw little border line below tabulator buttons */
8261 if (tab_color != BLACK_PIXEL) /* black => transparent */
8262 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8263 ED_GADGET_TINY_DISTANCE,
8264 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8267 static void DrawPropertiesTabulatorGadgets()
8269 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8270 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8271 int gd_x = gd->x + gd_gi1->border.width / 2;
8272 int gd_y = gd->y + gd_gi1->height - 1;
8273 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8274 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8275 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8278 /* draw two config tabulators for player elements */
8279 if (ELEM_IS_PLAYER(properties_element))
8280 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8282 /* draw two config and one "change" tabulator for custom elements */
8283 if (IS_CUSTOM_ELEMENT(properties_element))
8284 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8286 for (i = id_first; i <= id_last; i++)
8288 int gadget_id = textbutton_info[i].gadget_id;
8289 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8290 boolean active = (i != edit_mode_properties);
8292 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8293 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8294 (ELEM_IS_PLAYER(properties_element) ||
8295 IS_CUSTOM_ELEMENT(properties_element)))
8298 /* draw background line below tabulator button */
8299 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8301 /* draw solid line below inactive tabulator buttons */
8302 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8303 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8304 ED_GADGET_TINY_DISTANCE, tab_color);
8306 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8307 MapTextbuttonGadget(i);
8310 /* draw little border line below tabulator buttons */
8311 if (tab_color != BLACK_PIXEL) /* black => transparent */
8312 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8313 ED_GADGET_TINY_DISTANCE,
8314 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8317 static void DrawLevelInfoLevel()
8321 /* draw counter gadgets */
8322 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8323 MapCounterButtons(i);
8325 /* draw selectbox gadgets */
8326 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8327 MapSelectboxGadget(i);
8329 /* draw text input gadgets */
8330 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8331 MapTextInputGadget(i);
8334 static void DrawLevelInfoEditor()
8338 /* draw counter gadgets */
8339 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8340 MapCounterButtons(i);
8342 /* draw checkbutton gadgets */
8343 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8344 MapCheckbuttonGadget(i);
8346 /* draw radiobutton gadgets */
8347 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8348 MapRadiobuttonGadget(i);
8350 /* draw drawing area */
8351 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8353 /* draw textbutton gadgets */
8354 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
8357 static void DrawLevelInfoWindow()
8359 char *text = "Global Settings";
8360 int font_nr = FONT_TITLE_1;
8361 struct MenuPosInfo *pos = &editor.settings.headline;
8362 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8363 int sy = SY + pos->y;
8365 stick_element_properties_window = FALSE;
8367 UnmapLevelEditorFieldGadgets();
8369 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8372 DrawText(sx, sy, text, font_nr);
8374 DrawLevelInfoTabulatorGadgets();
8376 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8377 DrawLevelInfoLevel();
8378 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8379 DrawLevelInfoEditor();
8382 static void DrawCustomContentArea()
8384 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8385 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8386 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8387 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8388 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8389 int xoffset = ED_GADGET_SPACE_DISTANCE;
8391 /* add distance for potential left text (without drawing area border) */
8392 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8394 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8396 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8399 static void DrawCustomChangeContentArea()
8401 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8402 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8403 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8404 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8405 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8406 int xoffset = ED_GADGET_SPACE_DISTANCE;
8408 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8413 static void RemoveElementContentArea(int id, int font_height)
8415 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8417 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8418 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8419 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8420 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8421 ED_GADGET_TEXT_DISTANCE + font_height);
8424 static void DrawYamYamContentAreas()
8426 int font_nr = FONT_TEXT_1;
8427 int font_height = getFontHeight(font_nr);
8428 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8429 int yoffset = (tilesize - font_height) / 2;
8430 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8431 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8434 /* display counter to choose number of element content areas */
8435 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8437 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8439 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8441 if (i < level.num_yamyam_contents)
8447 UnmapDrawingArea(id);
8449 /* delete content areas in case of reducing number of them */
8450 RemoveElementContentArea(id, font_height);
8454 DrawText(x, y + 0 * tilesize, "content", font_nr);
8455 DrawText(x, y + 1 * tilesize, "when", font_nr);
8456 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8459 static void DrawMagicBallContentAreas()
8461 int font_nr = FONT_TEXT_1;
8462 int font_height = getFontHeight(font_nr);
8463 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8464 int yoffset = (tilesize - font_height) / 2;
8465 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8466 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8469 /* display counter to choose number of element content areas */
8470 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8472 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8474 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8476 if (i < level.num_ball_contents)
8482 UnmapDrawingArea(id);
8484 /* delete content areas in case of reducing number of them */
8485 RemoveElementContentArea(id, font_height);
8489 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8490 DrawText(x, y + 1 * tilesize, "when", font_nr);
8491 DrawText(x, y + 2 * tilesize, "active", font_nr);
8494 static void DrawAndroidElementArea(int element)
8496 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8497 int num_elements = level.num_android_clone_elements;
8498 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8499 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8500 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8501 int xsize = MAX_ANDROID_ELEMENTS;
8504 /* display counter to choose number of element areas */
8505 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8507 if (drawingarea_info[id].text_left != NULL)
8508 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8510 UnmapDrawingArea(id);
8512 ModifyEditorDrawingArea(id, num_elements, 1);
8514 /* delete content areas in case of reducing number of them */
8515 DrawBackground(sx, sy,
8516 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8517 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8522 static void DrawGroupElementArea(int element)
8524 int id = ED_DRAWING_ID_GROUP_CONTENT;
8525 int num_elements = group_element_info.num_elements;
8526 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8527 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8528 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8529 int xsize = MAX_ELEMENTS_IN_GROUP;
8532 if (drawingarea_info[id].text_left != NULL)
8533 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8535 UnmapDrawingArea(id);
8537 ModifyEditorDrawingArea(id, num_elements, 1);
8539 /* delete content areas in case of reducing number of them */
8540 DrawBackground(sx, sy,
8541 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8542 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8547 static void DrawPlayerInitialInventoryArea(int element)
8549 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8550 int player_nr = GET_PLAYER_NR(element);
8551 int num_elements = level.initial_inventory_size[player_nr];
8552 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8553 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8554 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8555 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8558 /* determine horizontal position to the right of specified gadget */
8559 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8560 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8561 ED_DRAWINGAREA_TEXT_DISTANCE);
8563 /* determine horizontal offset for leading text */
8564 if (drawingarea_info[id].text_left != NULL)
8565 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8567 UnmapDrawingArea(id);
8569 ModifyEditorDrawingArea(id, num_elements, 1);
8571 /* delete content areas in case of reducing number of them */
8572 DrawBackground(sx, sy,
8573 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8574 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8579 static void DrawEnvelopeTextArea(int envelope_nr)
8581 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8582 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8585 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8587 if (envelope_nr != -1)
8588 textarea_info[id].value = level.envelope[envelope_nr].text;
8590 ModifyGadget(gi, GDI_AREA_SIZE,
8591 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8592 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8595 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8598 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8600 int font_height = getFontHeight(font_nr);
8601 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8602 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8603 int sx = SX + pad_x;
8604 int sy = SY + pad_y;
8605 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8607 if (start_line >= max_lines_per_screen)
8610 DrawText(sx, sy + start_line * font_height, text, font_nr);
8615 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8617 int font_nr = FONT_TEXT_2;
8618 int font_width = getFontWidth(font_nr);
8619 int font_height = getFontHeight(font_nr);
8620 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8621 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8622 int sx = SX + pad_x;
8623 int sy = SY + pad_y + start_line * font_height;
8624 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8625 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8626 int max_lines_drawable = max_lines_per_screen - start_line;
8628 if (start_line >= max_lines_per_screen)
8631 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8632 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8635 static void DrawPropertiesInfo()
8644 /* configurable properties */
8646 { EP_WALKABLE_OVER, "- player can walk over it" },
8647 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8648 { EP_WALKABLE_UNDER, "- player can walk under it" },
8649 { EP_PASSABLE_OVER, "- player can pass over it" },
8650 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8651 { EP_PASSABLE_UNDER, "- player can pass under it" },
8652 { EP_PROTECTED, "- player is protected by it" },
8654 { EP_DIGGABLE, "- can be digged away" },
8655 { EP_COLLECTIBLE, "- can be collected" },
8656 { EP_DROPPABLE, "- can be dropped after collecting" },
8657 { EP_THROWABLE, "- can be thrown after collecting" },
8658 { EP_PUSHABLE, "- can be pushed" },
8660 { EP_CAN_FALL, "- can fall" },
8661 { EP_CAN_MOVE, "- can move" },
8663 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8665 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8667 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8669 { EP_SLIPPERY, "- slippery for falling elements" },
8670 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8672 { EP_DONT_RUN_INTO, "- deadly when running into" },
8673 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8674 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8675 { EP_DONT_TOUCH, "- deadly when touching" },
8677 { EP_INDESTRUCTIBLE, "- indestructible" },
8679 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8680 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8681 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8683 { EP_CAN_CHANGE, "- can change to other element" },
8685 /* pre-defined properties */
8686 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8687 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8688 { EP_SWITCHABLE, "- can be switched" },
8690 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8695 char *filename = getElementDescriptionFilename(properties_element);
8696 char *percentage_text = "In this level: ";
8697 char *properties_text = "Standard properties: ";
8699 int num_elements_in_level;
8700 int num_standard_properties = 0;
8701 int font1_nr = FONT_TEXT_1;
8702 int font2_nr = FONT_TEXT_2;
8703 int font1_width = getFontWidth(font1_nr);
8704 int font2_height = getFontHeight(font2_nr);
8705 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8706 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8707 int screen_line = 0;
8710 if (setup.editor.show_element_token)
8712 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8713 "[%s]", element_info[properties_element].token_name);
8717 /* ----- print number of elements / percentage of this element in level */
8719 num_elements_in_level = 0;
8720 for (y = 0; y < lev_fieldy; y++)
8721 for (x = 0; x < lev_fieldx; x++)
8722 if (Feld[x][y] == properties_element)
8723 num_elements_in_level++;
8724 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8726 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8728 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8729 pad_y + screen_line++ * font2_height, font2_nr,
8730 "%d (%.2f%%)", num_elements_in_level, percentage);
8734 /* ----- print standard properties of this element */
8736 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8739 for (i = 0; properties[i].value != -1; i++)
8741 if (!HAS_PROPERTY(properties_element, properties[i].value))
8744 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8745 properties[i].text);
8746 num_standard_properties++;
8749 if (num_standard_properties == 0)
8750 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8751 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8755 /* ----- print special description of this element */
8757 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8758 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8759 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8762 #define TEXT_COLLECTING "Score for collecting"
8763 #define TEXT_SMASHING "Score for smashing"
8764 #define TEXT_SLURPING "Score for slurping robot"
8765 #define TEXT_CRACKING "Score for cracking"
8766 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8767 #define TEXT_DURATION "Duration when activated"
8768 #define TEXT_BALL_DELAY "Element generation delay"
8769 #define TEXT_MOVE_SPEED "Speed of android moving"
8770 #define TEXT_CLONE_SPEED "Speed of android cloning"
8771 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8772 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8773 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8774 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8775 #define TEXT_TIME_BONUS "Extra time to solve level"
8782 } elements_with_counter[] =
8784 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8785 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8786 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8787 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8788 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8789 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8790 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8791 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8792 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8793 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8794 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8795 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8796 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8797 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8798 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8799 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8800 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8801 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8802 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8803 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8804 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8805 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8806 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8807 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8808 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8809 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8810 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8811 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8812 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8813 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8814 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8815 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8816 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8817 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8818 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8819 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8820 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8821 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8822 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8823 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8824 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8825 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8826 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8827 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8828 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8829 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8830 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8831 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8832 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8833 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8834 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8835 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8836 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8837 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8838 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8839 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8840 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8841 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8842 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8843 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8844 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8845 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8846 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8847 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8848 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8849 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8850 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8851 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8852 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8853 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8854 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8855 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8856 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8857 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8859 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8860 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8861 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8862 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8863 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8864 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8865 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8866 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8867 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8868 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8869 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8870 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8871 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8872 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8873 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8874 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8876 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8877 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8878 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8879 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8880 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8881 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8882 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8883 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8888 static boolean checkPropertiesConfig(int element)
8892 if (IS_GEM(element) ||
8893 IS_CUSTOM_ELEMENT(element) ||
8894 IS_GROUP_ELEMENT(element) ||
8895 IS_ENVELOPE(element) ||
8896 ELEM_IS_PLAYER(element) ||
8897 HAS_EDITOR_CONTENT(element) ||
8898 CAN_GROW(element) ||
8899 COULD_MOVE_INTO_ACID(element) ||
8900 MAYBE_DONT_COLLIDE_WITH(element) ||
8901 element == EL_SOKOBAN_OBJECT ||
8902 element == EL_SOKOBAN_FIELD_EMPTY ||
8903 element == EL_SOKOBAN_FIELD_FULL)
8906 for (i = 0; elements_with_counter[i].element != -1; i++)
8907 if (elements_with_counter[i].element == element)
8913 static void DrawPropertiesConfig()
8915 boolean draw_footer_line = FALSE;
8916 int max_num_element_counters = 4;
8917 int num_element_counters = 0;
8920 if (!checkPropertiesConfig(properties_element))
8922 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8927 /* check if there are elements where a value can be chosen for */
8928 for (i = 0; elements_with_counter[i].element != -1; i++)
8930 if (elements_with_counter[i].element == properties_element)
8932 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8934 counterbutton_info[counter_id].y =
8935 ED_ELEMENT_SETTINGS_YPOS(
8936 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8937 (CAN_GROW(properties_element) ? 1 : 0) +
8938 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8939 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8940 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8941 num_element_counters);
8943 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8944 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8946 if (properties_element == EL_GAME_OF_LIFE ||
8947 properties_element == EL_BIOMAZE)
8949 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8950 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8954 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8955 counterbutton_info[counter_id].min_value = MIN_SCORE;
8956 counterbutton_info[counter_id].max_value = MAX_SCORE;
8959 MapCounterButtons(counter_id);
8961 num_element_counters++;
8962 if (num_element_counters >= max_num_element_counters)
8967 if (HAS_EDITOR_CONTENT(properties_element))
8969 /* draw stickybutton gadget */
8970 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8972 if (IS_AMOEBOID(properties_element))
8973 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8974 else if (properties_element == EL_YAMYAM ||
8975 properties_element == EL_YAMYAM_LEFT ||
8976 properties_element == EL_YAMYAM_RIGHT ||
8977 properties_element == EL_YAMYAM_UP ||
8978 properties_element == EL_YAMYAM_DOWN)
8979 DrawYamYamContentAreas();
8980 else if (properties_element == EL_EMC_MAGIC_BALL)
8982 DrawMagicBallContentAreas();
8984 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8985 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8987 else if (properties_element == EL_EMC_ANDROID)
8988 DrawAndroidElementArea(properties_element);
8991 if (ELEM_IS_PLAYER(properties_element))
8993 int player_nr = GET_PLAYER_NR(properties_element);
8995 /* these properties can be set for every player individually */
8997 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8999 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9000 &level.start_element[player_nr];
9001 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9002 &level.artwork_element[player_nr];
9003 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9004 &level.explosion_element[player_nr];
9006 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9007 &level.use_start_element[player_nr];
9008 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9009 &level.use_artwork_element[player_nr];
9010 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9011 &level.use_explosion_element[player_nr];
9012 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9013 &level.initial_player_gravity[player_nr];
9015 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9016 &level.initial_player_stepsize[player_nr];
9018 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9019 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9020 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9021 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9022 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9023 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9024 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9025 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9026 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9027 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9028 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9029 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9030 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9031 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9033 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9034 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9035 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9037 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9039 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9041 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9042 &level.initial_inventory_content[player_nr][0];
9044 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9045 &level.initial_inventory_size[player_nr];
9047 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9048 &level.use_initial_inventory[player_nr];
9050 /* draw checkbutton gadgets */
9051 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9053 /* draw counter gadgets */
9054 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9056 /* draw drawing area gadgets */
9057 DrawPlayerInitialInventoryArea(properties_element);
9061 if (IS_GEM(properties_element))
9062 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9064 if (properties_element == EL_EM_DYNAMITE)
9065 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9067 if (COULD_MOVE_INTO_ACID(properties_element) &&
9068 !ELEM_IS_PLAYER(properties_element) &&
9069 (!IS_CUSTOM_ELEMENT(properties_element) ||
9070 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9072 /* set position for checkbutton for "can move into acid" */
9073 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9074 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9075 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9076 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9077 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9079 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9082 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9083 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9085 if (properties_element == EL_SPRING)
9086 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9088 if (properties_element == EL_TIME_ORB_FULL)
9089 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9091 if (CAN_GROW(properties_element))
9093 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9094 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9096 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9099 if (properties_element == EL_SOKOBAN_OBJECT ||
9100 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9101 properties_element == EL_SOKOBAN_FIELD_FULL)
9102 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9104 if (IS_ENVELOPE(properties_element))
9106 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9107 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9108 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9109 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9110 int envelope_nr = properties_element - EL_ENVELOPE_1;
9112 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9113 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9115 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9116 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9118 /* display counter to choose size of envelope text area */
9119 MapCounterButtons(counter1_id);
9120 MapCounterButtons(counter2_id);
9122 /* display checkbuttons to choose auto-wrap and alignment properties */
9123 MapCheckbuttonGadget(button1_id);
9124 MapCheckbuttonGadget(button2_id);
9126 DrawEnvelopeTextArea(envelope_nr);
9129 if (IS_CUSTOM_ELEMENT(properties_element))
9131 /* draw stickybutton gadget */
9132 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9134 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9136 /* draw checkbutton gadgets */
9137 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9138 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9139 MapCheckbuttonGadget(i);
9141 /* draw counter gadgets */
9142 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9143 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9144 MapCounterButtons(i);
9146 /* draw selectbox gadgets */
9147 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9148 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9149 MapSelectboxGadget(i);
9151 /* draw textbutton gadgets */
9152 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9154 /* draw text input gadgets */
9155 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9157 /* draw drawing area gadgets */
9158 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9160 draw_footer_line = TRUE;
9162 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9164 /* draw checkbutton gadgets */
9165 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9166 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9167 MapCheckbuttonGadget(i);
9169 /* draw counter gadgets */
9170 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9171 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9172 MapCounterButtons(i);
9174 /* draw selectbox gadgets */
9175 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9176 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9177 MapSelectboxGadget(i);
9179 /* draw drawing area gadgets */
9180 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9181 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9182 DrawCustomContentArea();
9185 else if (IS_GROUP_ELEMENT(properties_element))
9187 /* draw stickybutton gadget */
9188 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9190 /* draw checkbutton gadgets */
9191 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9192 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9194 /* draw counter gadgets */
9195 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9197 /* draw selectbox gadgets */
9198 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9200 /* draw textbutton gadgets */
9201 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9203 /* draw drawing area gadgets */
9204 DrawGroupElementArea(properties_element);
9206 /* draw text input gadgets */
9207 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9209 /* draw drawing area gadgets */
9210 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9212 draw_footer_line = TRUE;
9215 /* draw little footer border line above CE/GE use/save template gadgets */
9216 if (draw_footer_line)
9218 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9219 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9220 int gd_x = gd->x + gd_gi1->border.width / 2;
9221 int gd_y = gd->y + gd_gi1->height - 1;
9222 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9224 if (tab_color != BLACK_PIXEL) /* black => transparent */
9225 FillRectangle(drawto,
9226 SX + ED_ELEMENT_SETTINGS_X(0),
9227 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9229 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9233 static void DrawPropertiesChangeDrawingAreas()
9235 if (IS_CUSTOM_ELEMENT(properties_element))
9237 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9238 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9239 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9241 DrawCustomChangeContentArea();
9244 redraw_mask |= REDRAW_FIELD;
9247 static void DrawPropertiesChange()
9251 /* needed to initially set selectbox options for special action options */
9252 setSelectboxSpecialActionOptions();
9254 /* draw stickybutton gadget */
9255 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9257 /* draw checkbutton gadgets */
9258 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9259 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9260 MapCheckbuttonGadget(i);
9262 /* draw counter gadgets */
9263 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9264 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9265 MapCounterButtons(i);
9267 /* draw selectbox gadgets */
9268 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9269 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9270 MapSelectboxGadget(i);
9272 /* draw textbutton gadgets */
9273 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9274 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9275 MapTextbuttonGadget(i);
9277 /* draw graphicbutton gadgets */
9278 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9279 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9280 MapGraphicbuttonGadget(i);
9282 /* draw drawing area gadgets */
9283 DrawPropertiesChangeDrawingAreas();
9286 static void DrawEditorElementAnimation(int x, int y)
9288 int graphic = el2img(properties_element);
9289 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9290 custom_element.ce_value_fixed_initial :
9291 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9292 custom_element.collect_score_initial : FrameCounter);
9294 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9297 static void DrawEditorElementName(int x, int y, int font_nr)
9299 char *element_name = getElementInfoText(properties_element);
9300 int font_width = getFontWidth(font_nr);
9301 int font_height = getFontHeight(font_nr);
9302 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9303 int max_chars_per_line = max_text_width / font_width;
9304 char buffer[max_chars_per_line + 1];
9306 if (strlen(element_name) <= max_chars_per_line)
9307 DrawTextS(x, y, font_nr, element_name);
9310 int next_pos = max_chars_per_line;
9312 strncpy(buffer, element_name, max_chars_per_line);
9313 buffer[max_chars_per_line] = '\0';
9315 if (element_name[max_chars_per_line] == ' ')
9321 for (i = max_chars_per_line - 1; i >= 0; i--)
9322 if (buffer[i] == ' ')
9325 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9332 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9334 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9335 buffer[max_chars_per_line] = '\0';
9337 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9341 static void DrawPropertiesWindow()
9343 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9344 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9345 int border_size = gd->border_size;
9346 int font_nr = FONT_TEXT_1;
9347 int font_height = getFontHeight(font_nr);
9348 int xoffset = TILEX + element_border + 3 * border_size;
9349 int yoffset = (TILEY - font_height) / 2;
9350 int x1 = editor.settings.element_graphic.x + element_border;
9351 int y1 = editor.settings.element_graphic.y + element_border;
9352 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9353 editor.settings.element_name.x);
9354 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9355 editor.settings.element_name.y);
9356 char *text = "Element Settings";
9357 int font2_nr = FONT_TITLE_1;
9358 struct MenuPosInfo *pos = &editor.settings.headline;
9359 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9360 int sy = SY + pos->y;
9362 stick_element_properties_window = FALSE;
9364 /* make sure that previous properties edit mode exists for this element */
9365 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9366 !IS_CUSTOM_ELEMENT(properties_element))
9367 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9369 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9370 !ELEM_IS_PLAYER(properties_element) &&
9371 !IS_CUSTOM_ELEMENT(properties_element))
9372 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9374 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9375 (ELEM_IS_PLAYER(properties_element) ||
9376 IS_CUSTOM_ELEMENT(properties_element)))
9377 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9379 CopyElementPropertiesToEditor(properties_element);
9381 UnmapLevelEditorFieldGadgets();
9382 UnmapLevelEditorToolboxDrawingGadgets();
9383 UnmapLevelEditorToolboxCustomGadgets();
9385 if (IS_CUSTOM_ELEMENT(properties_element) ||
9386 IS_GROUP_ELEMENT(properties_element))
9387 MapLevelEditorToolboxCustomGadgets();
9389 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9392 DrawText(sx, sy, text, font2_nr);
9394 FrameCounter = 0; /* restart animation frame counter */
9396 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9397 DrawEditorElementAnimation(SX + x1, SY + y1);
9398 DrawEditorElementName(x2, y2, font_nr);
9400 DrawPropertiesTabulatorGadgets();
9402 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9403 DrawPropertiesInfo();
9404 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9405 DrawPropertiesChange();
9406 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9407 DrawPropertiesConfig();
9410 static void DrawPaletteWindow()
9414 UnmapLevelEditorFieldGadgets();
9416 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9419 /* map buttons to select elements */
9420 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
9421 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
9422 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
9423 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
9424 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
9427 static void UpdateCustomElementGraphicGadgets()
9431 InitElementPropertiesGfxElement();
9433 ModifyEditorElementList();
9434 RedrawDrawingElements();
9436 /* force redraw of all mapped drawing area gadgets */
9437 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9439 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9446 static int getOpenDirectionFromTube(int element)
9450 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9451 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9452 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9453 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9454 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9455 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9456 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9457 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9458 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9459 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9460 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9466 static int getTubeFromOpenDirection(int direction)
9470 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9471 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9472 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9473 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9474 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9475 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9476 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9477 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9478 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9479 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9480 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9482 /* if only one direction, fall back to simple tube with that direction */
9483 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9484 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9485 case (MV_UP): return EL_TUBE_VERTICAL;
9486 case (MV_DOWN): return EL_TUBE_VERTICAL;
9492 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9494 int element_new = getTubeFromOpenDirection(direction);
9496 return (element_new != EL_EMPTY ? element_new : element_old);
9499 static int getOpenDirectionFromBelt(int element)
9501 int belt_dir = getBeltDirFromBeltElement(element);
9503 return (belt_dir == MV_LEFT ? MV_RIGHT :
9504 belt_dir == MV_RIGHT ? MV_LEFT :
9505 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9508 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9510 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9511 direction == MV_RIGHT ? MV_LEFT :
9512 direction == MV_HORIZONTAL ? MV_NONE : direction);
9514 if (direction == MV_NONE)
9517 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9520 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9523 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9525 return (element_new != EL_EMPTY ? element_new : element_old);
9528 static int getOpenDirectionFromPool(int element)
9532 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9533 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9534 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9535 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9536 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9537 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9543 static int getPoolFromOpenDirection(int direction)
9547 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9548 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9549 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9550 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9551 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9552 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9558 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9560 int element = getPoolFromOpenDirection(direction);
9561 int help_direction = getOpenDirectionFromPool(help_element);
9563 if (element == EL_EMPTY)
9565 int help_direction_vertical = help_direction & MV_VERTICAL;
9567 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9570 if (element == EL_EMPTY)
9572 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9574 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9580 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9582 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9584 return (element_new != EL_EMPTY ? element_new : element_old);
9587 static int getOpenDirectionFromPillar(int element)
9591 case EL_EMC_WALL_1: return (MV_DOWN);
9592 case EL_EMC_WALL_2: return (MV_VERTICAL);
9593 case EL_EMC_WALL_3: return (MV_UP);
9599 static int getPillarFromOpenDirection(int direction)
9603 case (MV_DOWN): return EL_EMC_WALL_1;
9604 case (MV_VERTICAL): return EL_EMC_WALL_2;
9605 case (MV_UP): return EL_EMC_WALL_3;
9611 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9613 int element_new = getPillarFromOpenDirection(direction);
9615 return (element_new != EL_EMPTY ? element_new : element_old);
9618 static int getOpenDirectionFromSteel2(int element)
9622 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9623 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9624 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9625 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9626 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9627 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9628 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9629 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9635 static int getSteel2FromOpenDirection(int direction)
9639 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9640 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9641 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9642 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9643 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9644 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9645 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9646 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9652 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9654 int element_new = getSteel2FromOpenDirection(direction);
9656 return (element_new != EL_EMPTY ? element_new : element_old);
9659 static int getOpenDirectionFromChip(int element)
9663 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9664 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9665 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9666 case EL_SP_CHIP_TOP: return (MV_DOWN);
9667 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9673 static int getChipFromOpenDirection(int direction)
9677 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9678 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9679 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9680 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9681 case (MV_DOWN): return EL_SP_CHIP_TOP;
9687 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9689 int element_new = getChipFromOpenDirection(direction);
9691 return (element_new != EL_EMPTY ? element_new : element_old);
9694 static int getClosedTube(int x, int y)
9696 static int xy[4][2] =
9703 int element_old = IntelliDrawBuffer[x][y];
9704 int direction_old = getOpenDirectionFromTube(element_old);
9705 int direction_new = MV_NONE;
9708 for (i = 0; i < NUM_DIRECTIONS; i++)
9710 int xx = x + xy[i][0];
9711 int yy = y + xy[i][1];
9712 int dir = MV_DIR_FROM_BIT(i);
9713 int dir_opposite = MV_DIR_OPPOSITE(dir);
9715 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9716 (direction_old & dir) &&
9717 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9718 direction_new |= dir;
9721 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9724 static int getClosedBelt(int x, int y)
9726 static int xy[4][2] =
9733 int element_old = IntelliDrawBuffer[x][y];
9734 int nr = getBeltNrFromBeltElement(element_old);
9735 int direction_old = getOpenDirectionFromBelt(element_old);
9736 int direction_new = MV_NONE;
9739 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9741 int xx = x + xy[i][0];
9742 int yy = y + xy[i][1];
9743 int dir = MV_DIR_FROM_BIT(i);
9744 int dir_opposite = MV_DIR_OPPOSITE(dir);
9746 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9747 (direction_old & dir) &&
9748 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9749 direction_new |= dir;
9752 return getBeltFromNrAndOpenDirection(nr, direction_new);
9755 static int getClosedPool(int x, int y)
9757 static int xy[4][2] =
9764 int element_old = IntelliDrawBuffer[x][y];
9765 int direction_old = getOpenDirectionFromPool(element_old);
9766 int direction_new = MV_NONE;
9769 for (i = 0; i < NUM_DIRECTIONS; i++)
9771 int xx = x + xy[i][0];
9772 int yy = y + xy[i][1];
9773 int dir = MV_DIR_FROM_BIT(i);
9774 int dir_opposite = MV_DIR_OPPOSITE(dir);
9776 if (IN_LEV_FIELD(xx, yy) &&
9777 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9778 (direction_old & dir) &&
9779 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9780 direction_new |= dir;
9783 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9786 static int getClosedPillar(int x, int y)
9788 static int xy[4][2] =
9795 int element_old = IntelliDrawBuffer[x][y];
9796 int direction_old = getOpenDirectionFromPillar(element_old);
9797 int direction_new = MV_NONE;
9800 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9802 int xx = x + xy[i][0];
9803 int yy = y + xy[i][1];
9804 int dir = MV_DIR_FROM_BIT(i);
9805 int dir_opposite = MV_DIR_OPPOSITE(dir);
9807 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9808 (direction_old & dir) &&
9809 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9810 direction_new |= dir;
9813 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9816 static int getClosedSteel2(int x, int y)
9818 static int xy[4][2] =
9825 int element_old = IntelliDrawBuffer[x][y];
9826 int direction_old = getOpenDirectionFromSteel2(element_old);
9827 int direction_new = MV_NONE;
9830 for (i = 0; i < NUM_DIRECTIONS; i++)
9832 int xx = x + xy[i][0];
9833 int yy = y + xy[i][1];
9834 int dir = MV_DIR_FROM_BIT(i);
9835 int dir_opposite = MV_DIR_OPPOSITE(dir);
9837 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9838 (direction_old & dir) &&
9839 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9840 direction_new |= dir;
9843 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9846 static int getClosedChip(int x, int y)
9848 static int xy[4][2] =
9855 int element_old = IntelliDrawBuffer[x][y];
9856 int direction_old = getOpenDirectionFromChip(element_old);
9857 int direction_new = MV_NONE;
9860 for (i = 0; i < NUM_DIRECTIONS; i++)
9862 int xx = x + xy[i][0];
9863 int yy = y + xy[i][1];
9864 int dir = MV_DIR_FROM_BIT(i);
9865 int dir_opposite = MV_DIR_OPPOSITE(dir);
9867 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9868 (direction_old & dir) &&
9869 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9870 direction_new |= dir;
9873 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9876 static void SetElementSimple(int x, int y, int element, boolean change_level)
9878 int sx = x - level_xpos;
9879 int sy = y - level_ypos;
9881 IntelliDrawBuffer[x][y] = element;
9884 Feld[x][y] = element;
9886 if (IN_ED_FIELD(sx, sy))
9887 DrawEditorElement(sx, sy, element);
9890 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9891 int x2, int y2, int *element2,
9892 int (*close_function)(int, int),
9893 boolean change_level)
9895 /* set neighbour elements to newly determined connections */
9896 SetElementSimple(x1, y1, *element1, change_level);
9897 SetElementSimple(x2, y2, *element2, change_level);
9899 /* remove all open connections of neighbour elements */
9900 *element1 = close_function(x1, y1);
9901 *element2 = close_function(x2, y2);
9903 /* set neighbour elements to new, minimized connections */
9904 SetElementSimple(x1, y1, *element1, change_level);
9905 SetElementSimple(x2, y2, *element2, change_level);
9908 static void SetElementIntelliDraw(int x, int y, int new_element,
9909 boolean change_level, int button)
9911 static int xy[4][2] =
9918 static int last_x = -1;
9919 static int last_y = -1;
9920 int old_element = IntelliDrawBuffer[x][y];
9922 if (new_element == EL_UNDEFINED)
9930 if (IS_TUBE(new_element))
9932 int last_element_new = EL_UNDEFINED;
9933 int direction = MV_NONE;
9936 /* if old element is of same kind, keep all existing directions */
9937 if (IS_TUBE(old_element))
9938 direction |= getOpenDirectionFromTube(old_element);
9940 for (i = 0; i < NUM_DIRECTIONS; i++)
9942 int xx = x + xy[i][0];
9943 int yy = y + xy[i][1];
9945 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9946 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9948 int dir = MV_DIR_FROM_BIT(i);
9949 int dir_opposite = MV_DIR_OPPOSITE(dir);
9950 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9951 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9952 int last_direction_new = last_direction_old | dir_opposite;
9954 last_element_new = getTubeFromOpenDirection(last_direction_new);
9960 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9962 if (last_element_new != EL_UNDEFINED)
9963 MergeAndCloseNeighbourElements(x, y, &new_element,
9964 last_x, last_y, &last_element_new,
9965 getClosedTube, change_level);
9967 else if (IS_BELT(new_element))
9969 int belt_nr = getBeltNrFromBeltElement(new_element);
9970 int last_element_new = EL_UNDEFINED;
9971 int direction = MV_NONE;
9974 /* if old element is of same kind, keep all existing directions */
9975 if (IS_BELT(old_element))
9976 direction |= getOpenDirectionFromBelt(old_element);
9978 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9980 int xx = x + xy[i][0];
9981 int yy = y + xy[i][1];
9983 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9984 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9986 int dir = MV_DIR_FROM_BIT(i);
9987 int dir_opposite = MV_DIR_OPPOSITE(dir);
9988 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9989 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9990 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9991 int last_direction_new = last_direction_old | dir_opposite;
9993 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9994 last_direction_new);
9999 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10001 if (last_element_new != EL_UNDEFINED)
10002 MergeAndCloseNeighbourElements(x, y, &new_element,
10003 last_x, last_y, &last_element_new,
10004 getClosedBelt, change_level);
10006 else if (IS_ACID_POOL_OR_ACID(new_element))
10008 int last_element_new = EL_UNDEFINED;
10009 int direction = MV_NONE;
10012 /* if old element is of same kind, keep all existing directions */
10013 if (IS_ACID_POOL_OR_ACID(old_element))
10014 direction |= getOpenDirectionFromPool(old_element);
10016 for (i = 0; i < NUM_DIRECTIONS; i++)
10018 int xx = x + xy[i][0];
10019 int yy = y + xy[i][1];
10021 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10022 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10024 int dir = MV_DIR_FROM_BIT(i);
10025 int dir_opposite = MV_DIR_OPPOSITE(dir);
10026 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10027 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10028 int last_direction_new = last_direction_old | dir_opposite;
10030 last_element_new = getPoolFromOpenDirection(last_direction_new);
10036 /* special corrections needed for intuitively correct acid pool drawing */
10037 if (last_element_new == EL_EMPTY)
10038 last_element_new = new_element;
10039 else if (last_element_new != EL_UNDEFINED)
10040 new_element = last_element_new;
10042 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10044 if (last_element_new != EL_UNDEFINED)
10045 MergeAndCloseNeighbourElements(x, y, &new_element,
10046 last_x, last_y, &last_element_new,
10047 getClosedPool, change_level);
10049 else if (IS_EMC_PILLAR(new_element))
10051 int last_element_new = EL_UNDEFINED;
10052 int direction = MV_NONE;
10055 /* if old element is of same kind, keep all existing directions */
10056 if (IS_EMC_PILLAR(old_element))
10057 direction |= getOpenDirectionFromPillar(old_element);
10059 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10061 int xx = x + xy[i][0];
10062 int yy = y + xy[i][1];
10064 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10065 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10067 int dir = MV_DIR_FROM_BIT(i);
10068 int dir_opposite = MV_DIR_OPPOSITE(dir);
10069 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10070 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10071 int last_direction_new = last_direction_old | dir_opposite;
10073 last_element_new = getPillarFromOpenDirection(last_direction_new);
10079 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10081 if (last_element_new != EL_UNDEFINED)
10082 MergeAndCloseNeighbourElements(x, y, &new_element,
10083 last_x, last_y, &last_element_new,
10084 getClosedPillar, change_level);
10086 else if (IS_DC_STEELWALL_2(new_element))
10088 int last_element_new = EL_UNDEFINED;
10089 int direction = MV_NONE;
10092 /* if old element is of same kind, keep all existing directions */
10093 if (IS_DC_STEELWALL_2(old_element))
10094 direction |= getOpenDirectionFromSteel2(old_element);
10096 for (i = 0; i < NUM_DIRECTIONS; i++)
10098 int xx = x + xy[i][0];
10099 int yy = y + xy[i][1];
10101 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10102 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10104 int dir = MV_DIR_FROM_BIT(i);
10105 int dir_opposite = MV_DIR_OPPOSITE(dir);
10106 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10107 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10108 int last_direction_new = last_direction_old | dir_opposite;
10110 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10116 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10118 if (last_element_new != EL_UNDEFINED)
10119 MergeAndCloseNeighbourElements(x, y, &new_element,
10120 last_x, last_y, &last_element_new,
10121 getClosedSteel2, change_level);
10123 else if (IS_SP_CHIP(new_element))
10125 int last_element_new = EL_UNDEFINED;
10126 int direction = MV_NONE;
10129 /* (do not keep existing directions, regardless of kind of old element) */
10131 for (i = 0; i < NUM_DIRECTIONS; i++)
10133 int xx = x + xy[i][0];
10134 int yy = y + xy[i][1];
10136 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10137 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10139 int dir = MV_DIR_FROM_BIT(i);
10140 int dir_opposite = MV_DIR_OPPOSITE(dir);
10141 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10142 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10143 int last_direction_new = last_direction_old | dir_opposite;
10145 if (last_direction_old == MV_NONE)
10147 last_element_new = getChipFromOpenDirection(last_direction_new);
10150 else if (last_direction_old & (dir | dir_opposite))
10152 direction |= MV_DIR_OPPOSITE(last_direction_old);
10156 direction |= MV_DIR_OPPOSITE(dir);
10161 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10163 if (last_element_new != EL_UNDEFINED)
10164 MergeAndCloseNeighbourElements(x, y, &new_element,
10165 last_x, last_y, &last_element_new,
10166 getClosedChip, change_level);
10168 else if (IS_SP_HARDWARE_BASE(new_element))
10170 int nr = GetSimpleRandom(6);
10172 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10173 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10174 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10175 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10176 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10178 else if (new_element == EL_SP_HARDWARE_GREEN ||
10179 new_element == EL_SP_HARDWARE_BLUE ||
10180 new_element == EL_SP_HARDWARE_RED)
10182 int nr = GetSimpleRandom(3);
10184 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10185 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10187 else if (IS_GROUP_ELEMENT(new_element))
10189 boolean connected_drawing = FALSE;
10192 for (i = 0; i < NUM_DIRECTIONS; i++)
10194 int xx = x + xy[i][0];
10195 int yy = y + xy[i][1];
10197 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10198 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10199 connected_drawing = TRUE;
10202 if (!connected_drawing)
10203 ResolveGroupElement(new_element);
10205 new_element = GetElementFromGroupElement(new_element);
10207 else if (IS_BELT_SWITCH(old_element))
10209 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10210 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10212 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10213 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10215 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10219 static int swappable_elements[][2] =
10221 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10222 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10223 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10224 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10225 { EL_EMERALD, EL_WALL_EMERALD },
10226 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10227 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10228 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10229 { EL_DIAMOND, EL_WALL_DIAMOND },
10230 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10231 { EL_GATE_1, EL_GATE_1_GRAY },
10232 { EL_GATE_2, EL_GATE_2_GRAY },
10233 { EL_GATE_3, EL_GATE_3_GRAY },
10234 { EL_GATE_4, EL_GATE_4_GRAY },
10235 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10236 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10237 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10238 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10239 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10240 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10241 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10242 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10243 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10244 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10245 { EL_LAMP, EL_LAMP_ACTIVE },
10246 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10247 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10248 { EL_PEARL, EL_WALL_PEARL },
10249 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10250 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10251 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10252 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10253 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10254 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10255 { EL_LANDMINE, EL_DC_LANDMINE },
10256 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10257 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10258 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10259 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10260 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10264 static int rotatable_elements[][4] =
10275 EL_SPACESHIP_RIGHT,
10281 EL_BD_BUTTERFLY_UP,
10282 EL_BD_BUTTERFLY_RIGHT,
10283 EL_BD_BUTTERFLY_DOWN,
10284 EL_BD_BUTTERFLY_LEFT
10289 EL_BD_FIREFLY_RIGHT,
10290 EL_BD_FIREFLY_DOWN,
10323 EL_SP_GRAVITY_PORT_UP,
10324 EL_SP_GRAVITY_PORT_RIGHT,
10325 EL_SP_GRAVITY_PORT_DOWN,
10326 EL_SP_GRAVITY_PORT_LEFT
10330 EL_SP_GRAVITY_ON_PORT_UP,
10331 EL_SP_GRAVITY_ON_PORT_RIGHT,
10332 EL_SP_GRAVITY_ON_PORT_DOWN,
10333 EL_SP_GRAVITY_ON_PORT_LEFT
10337 EL_SP_GRAVITY_OFF_PORT_UP,
10338 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10339 EL_SP_GRAVITY_OFF_PORT_DOWN,
10340 EL_SP_GRAVITY_OFF_PORT_LEFT
10351 EL_BALLOON_SWITCH_UP,
10352 EL_BALLOON_SWITCH_RIGHT,
10353 EL_BALLOON_SWITCH_DOWN,
10354 EL_BALLOON_SWITCH_LEFT
10366 for (i = 0; swappable_elements[i][0] != -1; i++)
10368 int element1 = swappable_elements[i][0];
10369 int element2 = swappable_elements[i][1];
10371 if (old_element == element1 || old_element == element2)
10372 new_element = (old_element == element1 ? element2 : element1);
10375 for (i = 0; rotatable_elements[i][0] != -1; i++)
10377 for (j = 0; j < 4; j++)
10379 int element = rotatable_elements[i][j];
10381 if (old_element == element)
10382 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10383 button == 2 ? rotatable_elements[i][0] :
10384 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10390 SetElementSimple(x, y, new_element, change_level);
10396 static void ResetIntelliDraw()
10400 for (x = 0; x < lev_fieldx; x++)
10401 for (y = 0; y < lev_fieldy; y++)
10402 IntelliDrawBuffer[x][y] = Feld[x][y];
10404 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10407 static void SetElementExt(int x, int y, int element, boolean change_level,
10411 SetElementSimple(x, y, Feld[x][y], change_level);
10412 else if (GetKeyModState() & KMOD_Shift)
10413 SetElementIntelliDraw(x, y, element, change_level, button);
10415 SetElementSimple(x, y, element, change_level);
10418 static void SetElement(int x, int y, int element)
10420 SetElementExt(x, y, element, TRUE, -1);
10423 static void SetElementButton(int x, int y, int element, int button)
10425 SetElementExt(x, y, element, TRUE, button);
10428 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10430 int lx = sx + level_xpos;
10431 int ly = sy + level_ypos;
10433 SetElementExt(lx, ly, element, change_level, -1);
10436 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10437 int element, boolean change_level)
10439 int xsize = ABS(to_x - from_x);
10440 int ysize = ABS(to_y - from_y);
10441 int dx = (to_x < from_x ? -1 : +1);
10442 int dy = (to_y < from_y ? -1 : +1);
10445 if (from_y == to_y) /* horizontal line */
10447 for (i = 0; i <= xsize; i++)
10448 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10450 else if (from_x == to_x) /* vertical line */
10452 for (i = 0; i <= ysize; i++)
10453 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10455 else /* diagonal line */
10457 if (ysize < xsize) /* a < 1 */
10459 float a = (float)ysize / (float)xsize;
10461 for (i = 0; i <= xsize; i++)
10464 int y = dy * (int)(a * i + 0.5);
10466 DrawLineElement(from_x + x, from_y + y, element, change_level);
10471 float a = (float)xsize / (float)ysize;
10473 for (i = 0; i <= ysize; i++)
10475 int x = dx * (int)(a * i + 0.5);
10478 DrawLineElement(from_x + x, from_y + y, element, change_level);
10484 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10485 int element, boolean change_level)
10487 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10488 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10489 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10490 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10493 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10494 int element, boolean change_level)
10499 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10501 for (y = from_y; y <= to_y; y++)
10502 DrawLine(from_x, y, to_x, y, element, change_level);
10505 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10506 int element, boolean change_level)
10508 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10509 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10510 int len_x = ABS(to_x - from_x);
10511 int len_y = ABS(to_y - from_y);
10514 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10516 /* not optimal (some points get drawn twice) but simple,
10517 and fast enough for the few points we are drawing */
10519 for (x = 0; x <= radius; x++)
10521 int sx, sy, lx, ly;
10523 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10525 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10526 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10527 lx = sx + level_xpos;
10528 ly = sy + level_ypos;
10530 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10531 DrawLineElement(sx, sy, element, change_level);
10534 for (y = 0; y <= radius; y++)
10536 int sx, sy, lx, ly;
10538 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10540 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10541 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10542 lx = sx + level_xpos;
10543 ly = sy + level_ypos;
10545 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10546 DrawLineElement(sx, sy, element, change_level);
10550 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10551 int element, boolean change_level)
10553 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10554 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10556 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10559 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10561 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10562 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10563 int element, boolean change_level)
10565 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10566 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10567 int mirror_to_x2 = from_x - (to_x2 - from_x);
10568 int mirror_to_y2 = from_y - (to_y2 - from_y);
10570 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10571 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10572 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10573 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10577 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10579 int from_sx, from_sy;
10583 swap_numbers(&from_x, &to_x);
10586 swap_numbers(&from_y, &to_y);
10588 from_sx = SX + from_x * ed_tilesize;
10589 from_sy = SY + from_y * ed_tilesize;
10590 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10591 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10593 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10594 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10595 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10596 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10598 if (from_x == to_x && from_y == to_y)
10599 MarkTileDirty(from_x/2, from_y/2);
10601 redraw_mask |= REDRAW_FIELD;
10604 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10605 int element, boolean change_level)
10607 if (element == -1 || change_level)
10608 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10610 DrawAreaBorder(from_x, from_y, to_x, to_y);
10613 /* values for CopyBrushExt() */
10614 #define CB_AREA_TO_BRUSH 0
10615 #define CB_BRUSH_TO_CURSOR 1
10616 #define CB_BRUSH_TO_LEVEL 2
10617 #define CB_DELETE_OLD_CURSOR 3
10618 #define CB_DUMP_BRUSH 4
10619 #define CB_DUMP_BRUSH_SMALL 5
10621 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10622 int button, int mode)
10624 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10625 static int brush_width, brush_height;
10626 static int last_cursor_x = -1, last_cursor_y = -1;
10627 static boolean delete_old_brush;
10628 int new_element = BUTTON_ELEMENT(button);
10631 if (mode == CB_DUMP_BRUSH ||
10632 mode == CB_DUMP_BRUSH_SMALL)
10634 if (!draw_with_brush)
10636 Error(ERR_WARN, "no brush selected");
10641 for (y = 0; y < brush_height; y++)
10643 for (x = 0; x < brush_width; x++)
10645 int element = brush_buffer[x][y];
10646 int element_mapped = element;
10648 if (IS_CUSTOM_ELEMENT(element))
10649 element_mapped = EL_CUSTOM_START;
10650 else if (IS_GROUP_ELEMENT(element))
10651 element_mapped = EL_GROUP_START;
10652 else if (element >= NUM_FILE_ELEMENTS)
10653 element_mapped = EL_UNKNOWN;
10655 // dump brush as level sketch text for the R'n'D forum:
10656 // - large tiles: `xxx (0x60 ASCII)
10657 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10658 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10667 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10670 if (mode == CB_AREA_TO_BRUSH)
10672 int from_lx, from_ly;
10675 swap_numbers(&from_x, &to_x);
10678 swap_numbers(&from_y, &to_y);
10680 brush_width = to_x - from_x + 1;
10681 brush_height = to_y - from_y + 1;
10683 from_lx = from_x + level_xpos;
10684 from_ly = from_y + level_ypos;
10686 for (y = 0; y < brush_height; y++)
10688 for (x = 0; x < brush_width; x++)
10690 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10693 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10698 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10700 delete_old_brush = FALSE;
10702 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10703 mode == CB_BRUSH_TO_LEVEL)
10705 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10706 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10707 int cursor_from_x = cursor_x - brush_width / 2;
10708 int cursor_from_y = cursor_y - brush_height / 2;
10709 int border_from_x = cursor_x, border_from_y = cursor_y;
10710 int border_to_x = cursor_x, border_to_y = cursor_y;
10712 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10713 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10715 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10716 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10718 delete_old_brush = FALSE;
10722 for (y = 0; y < brush_height; y++)
10724 for (x = 0; x < brush_width; x++)
10726 int sx = cursor_from_x + x;
10727 int sy = cursor_from_y + y;
10728 int lx = sx + level_xpos;
10729 int ly = sy + level_ypos;
10730 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10731 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10732 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10733 brush_buffer[x][y] : new_element);
10735 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10737 if (sx < border_from_x)
10738 border_from_x = sx;
10739 else if (sx > border_to_x)
10741 if (sy < border_from_y)
10742 border_from_y = sy;
10743 else if (sy > border_to_y)
10746 DrawLineElement(sx, sy, element, change_level);
10751 if (mode != CB_DELETE_OLD_CURSOR)
10752 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10754 last_cursor_x = cursor_x;
10755 last_cursor_y = cursor_y;
10756 delete_old_brush = TRUE;
10760 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10763 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10766 static void CopyBrushToLevel(int x, int y, int button)
10768 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10771 static void CopyBrushToCursor(int x, int y)
10773 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10776 static void DeleteBrushFromCursor()
10778 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10783 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10786 void DumpBrush_Small()
10788 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10791 static void FloodFill(int from_x, int from_y, int fill_element)
10793 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10796 /* values for DrawLevelText() modes */
10797 #define TEXT_INIT 0
10798 #define TEXT_SETCURSOR 1
10799 #define TEXT_WRITECHAR 2
10800 #define TEXT_BACKSPACE 3
10801 #define TEXT_NEWLINE 4
10803 #define TEXT_QUERY_TYPING 6
10805 static int DrawLevelText(int sx, int sy, char letter, int mode)
10807 static short delete_buffer[MAX_LEV_FIELDX];
10808 static int start_sx;
10809 static int last_sx, last_sy;
10810 static boolean typing = FALSE;
10811 int letter_element = EL_CHAR_ASCII0 + letter;
10812 int lx = 0, ly = 0;
10814 /* map lower case letters to upper case and convert special characters */
10815 if (letter >= 'a' && letter <= 'z')
10816 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10817 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10818 letter_element = EL_CHAR_AUMLAUT;
10819 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10820 letter_element = EL_CHAR_OUMLAUT;
10821 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10822 letter_element = EL_CHAR_UUMLAUT;
10823 else if (letter == '^')
10824 letter_element = EL_CHAR_COPYRIGHT;
10826 letter_element = EL_CHAR_ASCII0 + letter;
10828 if (mode != TEXT_INIT)
10833 if (mode != TEXT_SETCURSOR)
10839 lx = last_sx + level_xpos;
10840 ly = last_sy + level_ypos;
10847 DrawLevelText(0, 0, 0, TEXT_END);
10853 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10856 case TEXT_SETCURSOR:
10857 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10858 DrawAreaBorder(sx, sy, sx, sy);
10863 case TEXT_WRITECHAR:
10864 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10866 if (new_element1 >= EL_STEEL_CHAR_START &&
10867 new_element1 <= EL_STEEL_CHAR_END)
10868 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10870 delete_buffer[sx - start_sx] = Feld[lx][ly];
10871 Feld[lx][ly] = letter_element;
10873 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10874 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10875 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10876 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10878 DrawLevelText(0, 0, 0, TEXT_END);
10880 level.changed = TRUE;
10884 case TEXT_BACKSPACE:
10887 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10888 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10889 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10894 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10895 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10897 DrawLevelText(0, 0, 0, TEXT_END);
10901 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10902 DrawEditorElement(sx, sy, Feld[lx][ly]);
10906 case TEXT_QUERY_TYPING:
10916 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10917 int element, boolean change_level)
10919 int lx = sx + level_xpos;
10920 int ly = sy + level_ypos;
10923 DrawEditorElement(sx, sy, Feld[lx][ly]);
10925 DrawAreaBorder(sx, sy, sx, sy);
10928 static void CheckLevelBorderElement(boolean redraw_playfield)
10930 int last_border_element = BorderElement;
10932 SetBorderElement();
10934 if (redraw_playfield && BorderElement != last_border_element)
10935 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10938 static void CopyLevelToUndoBuffer(int mode)
10940 static boolean accumulated_undo = FALSE;
10941 boolean new_undo_buffer_position = TRUE;
10944 if (undo_buffer_steps == 0)
10945 accumulated_undo = FALSE;
10949 case UNDO_IMMEDIATE:
10950 accumulated_undo = FALSE;
10953 case UNDO_ACCUMULATE:
10954 if (accumulated_undo)
10955 new_undo_buffer_position = FALSE;
10956 accumulated_undo = TRUE;
10963 if (new_undo_buffer_position)
10965 /* advance position in undo buffer ring */
10966 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10968 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10969 undo_buffer_steps++;
10972 /* always reset redo buffer when storing level change into undo buffer */
10973 redo_buffer_steps = 0;
10975 for (x = 0; x < lev_fieldx; x++)
10976 for (y = 0; y < lev_fieldy; y++)
10977 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10979 /* check if drawing operation forces change of border style */
10980 CheckLevelBorderElement(TRUE);
10982 level.changed = TRUE;
10985 static void RandomPlacement(int new_element)
10987 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10988 int num_free_positions = 0;
10989 int num_percentage, num_elements;
10992 ResetIntelliDraw();
10994 /* determine number of free positions for randomly placing the new element */
10995 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10997 free_position[x][y] =
10998 (random_placement_background_restricted ?
10999 Feld[x][y] == random_placement_background_element :
11000 Feld[x][y] != new_element);
11002 if (free_position[x][y])
11003 num_free_positions++;
11006 /* determine number of new elements to place there */
11007 num_percentage = num_free_positions * random_placement_value / 100;
11008 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
11009 num_percentage : random_placement_value);
11011 /* if less free positions than elements to place, fill all these positions */
11012 if (num_free_positions < num_elements)
11014 for (x = 0; x < lev_fieldx; x++)
11015 for (y = 0; y < lev_fieldy; y++)
11016 if (free_position[x][y])
11017 SetElement(x, y, new_element);
11021 while (num_elements > 0)
11023 x = GetSimpleRandom(lev_fieldx);
11024 y = GetSimpleRandom(lev_fieldy);
11026 /* don't place element at the same position twice */
11027 if (free_position[x][y])
11029 free_position[x][y] = FALSE;
11030 SetElement(x, y, new_element);
11036 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11037 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11040 void WrapLevel(int dx, int dy)
11042 int wrap_dx = lev_fieldx - dx;
11043 int wrap_dy = lev_fieldy - dy;
11046 for (x = 0; x < lev_fieldx; x++)
11047 for (y = 0; y < lev_fieldy; y++)
11048 FieldBackup[x][y] = Feld[x][y];
11050 for (x = 0; x < lev_fieldx; x++)
11051 for (y = 0; y < lev_fieldy; y++)
11053 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
11055 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11056 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
11059 static void HandleDrawingAreas(struct GadgetInfo *gi)
11061 static boolean started_inside_drawing_area = FALSE;
11062 int id = gi->custom_id;
11063 int type_id = gi->custom_type_id;
11064 boolean button_press_event;
11065 boolean button_release_event;
11066 boolean inside_drawing_area = !gi->event.off_borders;
11067 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
11068 int actual_drawing_function;
11069 int button = gi->event.button;
11070 int new_element = BUTTON_ELEMENT(button);
11071 int sx = gi->event.x, sy = gi->event.y;
11072 int min_sx = 0, min_sy = 0;
11073 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
11074 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
11075 int lx = 0, ly = 0;
11076 int min_lx = 0, min_ly = 0;
11077 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11080 /* handle info callback for each invocation of action callback */
11081 gi->callback_info(gi);
11083 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
11084 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
11086 /* make sure to stay inside drawing area boundaries */
11087 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11088 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11092 /* get positions inside level field */
11093 lx = sx + level_xpos;
11094 ly = sy + level_ypos;
11096 if (!IN_LEV_FIELD(lx, ly))
11097 inside_drawing_area = FALSE;
11099 /* make sure to stay inside level field boundaries */
11100 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11101 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11103 /* correct drawing area positions accordingly */
11104 sx = lx - level_xpos;
11105 sy = ly - level_ypos;
11108 if (button_press_event)
11109 started_inside_drawing_area = inside_drawing_area;
11111 if (!started_inside_drawing_area)
11114 if (!IS_VALID_BUTTON(button))
11117 if (!button && !button_release_event)
11120 /* automatically switch to 'single item' drawing mode, if needed */
11121 actual_drawing_function =
11122 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
11123 drawing_function : GADGET_ID_SINGLE_ITEMS);
11125 /* clicking into drawing area with pressed Control key picks element */
11126 if (GetKeyModState() & KMOD_Control)
11128 last_drawing_function = drawing_function;
11129 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11132 if (GetKeyModState() & KMOD_Shift)
11134 if (button_press_event || button_release_event)
11135 ResetIntelliDraw();
11138 switch (actual_drawing_function)
11140 case GADGET_ID_SINGLE_ITEMS:
11143 if (button_release_event)
11145 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11147 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
11148 !inside_drawing_area)
11149 DeleteBrushFromCursor();
11152 if (!button || button_release_event)
11155 if (draw_with_brush)
11157 CopyBrushToLevel(sx, sy, button);
11161 if (new_element == EL_PLAYER_1)
11163 /* remove player at old position */
11164 for (y = 0; y < lev_fieldy; y++)
11165 for (x = 0; x < lev_fieldx; x++)
11166 if (Feld[x][y] == EL_PLAYER_1)
11167 SetElement(x, y, EL_EMPTY);
11170 SetElementButton(lx, ly, new_element, button);
11173 else if (!button_release_event)
11175 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11177 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
11178 DrawMiniGraphicExt(drawto,
11179 gi->x + sx * MINI_TILEX,
11180 gi->y + sy * MINI_TILEY,
11181 el2edimg(new_element));
11183 DrawFixedGraphicExt(drawto,
11184 gi->x + sx * TILEX,
11185 gi->y + sy * TILEY,
11186 el2edimg(new_element), 0);
11188 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11189 new_element = GFX_ELEMENT(new_element);
11191 drawingarea_info[type_id].value[pos] = new_element;
11193 CopyElementPropertiesToGame(properties_element);
11195 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11197 UpdateCustomElementGraphicGadgets();
11199 FrameCounter = 0; /* restart animation frame counter */
11204 case GADGET_ID_CONNECTED_ITEMS:
11206 static int last_sx = -1;
11207 static int last_sy = -1;
11209 if (button_release_event)
11210 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11214 if (!button_press_event)
11215 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
11223 case GADGET_ID_LINE:
11224 case GADGET_ID_ARC:
11225 case GADGET_ID_RECTANGLE:
11226 case GADGET_ID_FILLED_BOX:
11227 case GADGET_ID_GRAB_BRUSH:
11228 case GADGET_ID_TEXT:
11230 static int last_sx = -1;
11231 static int last_sy = -1;
11232 static int start_sx = -1;
11233 static int start_sy = -1;
11234 void (*draw_func)(int, int, int, int, int, boolean);
11236 if (drawing_function == GADGET_ID_LINE)
11237 draw_func = DrawLine;
11238 else if (drawing_function == GADGET_ID_ARC)
11239 draw_func = DrawArc;
11240 else if (drawing_function == GADGET_ID_RECTANGLE)
11241 draw_func = DrawBox;
11242 else if (drawing_function == GADGET_ID_FILLED_BOX)
11243 draw_func = DrawFilledBox;
11244 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
11245 draw_func = SelectArea;
11246 else /* (drawing_function == GADGET_ID_TEXT) */
11247 draw_func = SetTextCursor;
11249 if (button_press_event)
11251 draw_func(sx, sy, sx, sy, new_element, FALSE);
11252 start_sx = last_sx = sx;
11253 start_sy = last_sy = sy;
11255 if (drawing_function == GADGET_ID_TEXT)
11256 DrawLevelText(0, 0, 0, TEXT_END);
11258 else if (button_release_event)
11260 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11261 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11263 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11264 CopyBrushToCursor(sx, sy);
11265 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11267 draw_with_brush = TRUE;
11269 else if (drawing_function == GADGET_ID_TEXT)
11270 DrawLevelText(sx, sy, 0, TEXT_INIT);
11272 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11274 else if (last_sx != sx || last_sy != sy)
11276 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11277 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11284 case GADGET_ID_FLOOD_FILL:
11285 if (button_press_event && Feld[lx][ly] != new_element)
11287 FloodFill(lx, ly, new_element);
11288 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11289 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11293 case GADGET_ID_PICK_ELEMENT:
11294 if (button_release_event)
11295 ClickOnGadget(level_editor_gadget[last_drawing_function],
11297 else if (draw_level)
11298 PickDrawingElement(button, Feld[lx][ly]);
11301 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11303 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11310 /* do not mark level as modified for certain non-level-changing gadgets */
11311 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
11312 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
11313 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11316 level.changed = TRUE;
11319 static void HandleCounterButtons(struct GadgetInfo *gi)
11321 int gadget_id = gi->custom_id;
11322 int counter_id = gi->custom_type_id;
11323 int button = gi->event.button;
11324 int *counter_value = counterbutton_info[counter_id].value;
11325 int step = BUTTON_STEPSIZE(button) *
11326 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11328 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11330 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11331 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11332 boolean level_changed = LevelChanged();
11334 if ((level_changed && pressed) || (!level_changed && released))
11337 if (level_changed && !Request("Level has changed! Discard changes?",
11340 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11341 ModifyEditorCounterValue(counter_id, *counter_value);
11347 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11348 *counter_value = gi->textinput.number_value;
11350 ModifyEditorCounterValue(counter_id, *counter_value + step);
11352 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11354 LoadLevel(level_nr);
11355 LoadScore(level_nr);
11360 DrawEditModeWindow();
11365 switch (counter_id)
11367 case ED_COUNTER_ID_YAMYAM_CONTENT:
11368 DrawYamYamContentAreas();
11371 case ED_COUNTER_ID_BALL_CONTENT:
11372 DrawMagicBallContentAreas();
11375 case ED_COUNTER_ID_ANDROID_CONTENT:
11376 DrawAndroidElementArea(properties_element);
11379 case ED_COUNTER_ID_GROUP_CONTENT:
11380 DrawGroupElementArea(properties_element);
11381 CopyGroupElementPropertiesToGame(properties_element);
11384 case ED_COUNTER_ID_INVENTORY_SIZE:
11385 DrawPlayerInitialInventoryArea(properties_element);
11388 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11389 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11390 DrawEnvelopeTextArea(-1);
11393 case ED_COUNTER_ID_LEVEL_XSIZE:
11394 case ED_COUNTER_ID_LEVEL_YSIZE:
11395 lev_fieldx = level.fieldx;
11396 lev_fieldy = level.fieldy;
11398 /* check if resizing of level results in change of border border */
11399 SetBorderElement();
11407 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11408 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11409 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11410 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11411 CopyElementPropertiesToGame(properties_element);
11413 /* do not mark level as modified for certain non-level-changing gadgets */
11414 if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
11415 counter_id <= ED_COUNTER_ID_EDITOR_LAST)
11418 level.changed = TRUE;
11421 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11423 int type_id = gi->custom_type_id;
11425 strcpy(textinput_info[type_id].value, gi->textinput.value);
11427 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11429 CopyElementPropertiesToGame(properties_element);
11431 ModifyEditorElementList(); /* update changed button info text */
11434 level.changed = TRUE;
11437 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11439 int type_id = gi->custom_type_id;
11441 strncpy(textarea_info[type_id].value, gi->textarea.value,
11442 MAX_ENVELOPE_TEXT_LEN);
11443 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11445 level.changed = TRUE;
11448 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11450 int type_id = gi->custom_type_id;
11451 int value_old = *selectbox_info[type_id].value;
11452 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11454 *selectbox_info[type_id].value = value_new;
11456 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11458 element_info[properties_element].current_change_page = gi->selectbox.index;
11460 DrawPropertiesWindow();
11462 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11463 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11464 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11465 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11466 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11468 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11470 /* when changing action type, also check action mode and action arg */
11471 if (value_old != value_new)
11472 setSelectboxSpecialActionVariablesIfNeeded();
11474 DrawPropertiesChange();
11477 CopyElementPropertiesToGame(properties_element);
11479 level.changed = TRUE;
11483 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11485 int type_id = gi->custom_type_id;
11488 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11489 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11491 edit_mode_levelinfo = gi->custom_type_id;
11493 DrawLevelInfoWindow();
11495 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11496 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11498 edit_mode_properties = gi->custom_type_id;
11500 DrawPropertiesWindow();
11502 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
11503 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
11505 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
11507 /* backup original "level.field" (needed to track playfield changes) */
11508 CopyPlayfield(level.field, FieldBackup);
11510 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11511 CopyPlayfield(Feld, level.field);
11513 if (new_template ||
11514 Request("Save this template and kill the old?", REQ_ASK))
11515 SaveLevelTemplate();
11518 Request("Template saved!", REQ_CONFIRM);
11520 /* restore original "level.field" (needed to track playfield changes) */
11521 CopyPlayfield(FieldBackup, level.field);
11523 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11524 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11526 struct ElementInfo *ei = &element_info[properties_element];
11528 /* when modifying custom element, ask for copying level template */
11529 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11532 setElementChangePages(ei, ei->num_change_pages + 1);
11534 /* set new change page to be new current change page */
11535 ei->current_change_page = ei->num_change_pages - 1;
11536 ei->change = &ei->change_page[ei->current_change_page];
11538 setElementChangeInfoToDefaults(ei->change);
11540 DrawPropertiesWindow();
11542 level.changed = TRUE;
11544 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11545 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11547 struct ElementInfo *ei = &element_info[properties_element];
11549 /* when modifying custom element, ask for copying level template */
11550 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11553 /* copy all change pages after change page to be deleted */
11554 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11555 ei->change_page[i] = ei->change_page[i + 1];
11557 setElementChangePages(ei, ei->num_change_pages - 1);
11559 DrawPropertiesWindow();
11561 level.changed = TRUE;
11565 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11567 int type_id = gi->custom_type_id;
11569 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11570 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11572 struct ElementInfo *ei = &element_info[properties_element];
11573 int step = BUTTON_STEPSIZE(gi->event.button);
11575 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11576 ei->current_change_page += step;
11578 if (ei->current_change_page < 0)
11579 ei->current_change_page = 0;
11580 else if (ei->current_change_page >= ei->num_change_pages)
11581 ei->current_change_page = ei->num_change_pages - 1;
11583 DrawPropertiesWindow();
11585 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11586 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11588 struct ElementInfo *ei = &element_info[properties_element];
11589 int current_change_page = ei->current_change_page;
11591 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11593 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11594 ei->change_page[current_change_page];
11596 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11598 /* when modifying custom element, ask for copying level template */
11599 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
11602 ei->change_page[current_change_page] =
11603 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11605 level.changed = TRUE;
11608 DrawPropertiesWindow();
11612 static void HandleRadiobuttons(struct GadgetInfo *gi)
11614 int type_id = gi->custom_type_id;
11616 *radiobutton_info[type_id].value =
11617 radiobutton_info[type_id].checked_value;
11619 /* do not mark level as modified for certain non-level-changing gadgets */
11620 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
11621 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
11624 level.changed = TRUE;
11627 static void HandleCheckbuttons(struct GadgetInfo *gi)
11629 int type_id = gi->custom_type_id;
11631 *checkbutton_info[type_id].value ^= TRUE;
11633 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11634 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11635 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11636 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11637 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11638 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11639 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11640 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
11642 CopyElementPropertiesToGame(properties_element);
11645 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11647 UpdateCustomElementGraphicGadgets();
11649 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
11650 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
11652 boolean template_related_changes_found = FALSE;
11655 /* check if any custom or group elements have been changed */
11656 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
11657 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
11658 element_info[i].modified_settings)
11659 template_related_changes_found = TRUE;
11661 if (level.use_custom_template &&
11662 !fileExists(getGlobalLevelTemplateFilename()))
11664 Request("No level template found!", REQ_CONFIRM);
11666 level.use_custom_template = FALSE;
11668 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11673 if (level.use_custom_template &&
11674 template_related_changes_found &&
11675 !Request("Discard changes and use level template?", REQ_ASK))
11677 level.use_custom_template = FALSE;
11679 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11684 if (!level.use_custom_template &&
11685 Request("Copy settings from level template?", REQ_ASK))
11690 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11692 DrawEditModeWindow();
11694 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
11696 if (setup.editor.use_template_for_new_levels &&
11697 !fileExists(getGlobalLevelTemplateFilename()))
11699 Request("No level template found!", REQ_CONFIRM);
11704 if (setup.editor.use_template_for_new_levels &&
11706 !Request("Discard level and load template?", REQ_ASK))
11711 if (!setup.editor.use_template_for_new_levels &&
11713 !Request("Discard level and use empty level?", REQ_ASK))
11718 LoadLevel(level_nr);
11719 LoadScore(level_nr);
11724 DrawEditModeWindow();
11727 /* do not mark level as modified for certain non-level-changing gadgets */
11728 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
11729 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
11730 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
11733 level.changed = TRUE;
11736 static void HandleControlButtons(struct GadgetInfo *gi)
11738 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11739 static int last_edit_mode = ED_MODE_DRAWING;
11740 static int last_custom_copy_mode = -1;
11741 static int last_button = 0;
11742 int id = gi->custom_id;
11743 int button = gi->event.button;
11744 int step = BUTTON_STEPSIZE(button);
11745 int new_element = BUTTON_ELEMENT(button);
11746 int last_properties_element = properties_element;
11749 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11750 DrawLevelText(0, 0, 0, TEXT_END);
11752 if (id < ED_NUM_CTRL1_BUTTONS &&
11753 id != GADGET_ID_SINGLE_ITEMS &&
11754 id != GADGET_ID_PICK_ELEMENT &&
11755 edit_mode != ED_MODE_DRAWING &&
11756 drawing_function != GADGET_ID_PICK_ELEMENT &&
11757 !(GetKeyModState() & KMOD_Control))
11758 ChangeEditModeWindow(ED_MODE_DRAWING);
11760 /* element copy mode active, but no element button pressed => deactivate */
11761 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11762 last_custom_copy_mode = -1;
11764 /* when showing palette on element buttons, change element of button used */
11765 if (editor.palette.show_on_element_buttons &&
11766 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
11768 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
11770 id = GADGET_ID_PALETTE;
11775 case GADGET_ID_SCROLL_LEFT:
11776 if (level_xpos >= 0)
11778 if (lev_fieldx < ed_fieldx - 2)
11781 level_xpos -= step;
11782 if (level_xpos < -1)
11785 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11787 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11789 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11790 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11794 case GADGET_ID_SCROLL_RIGHT:
11795 if (level_xpos <= lev_fieldx - ed_fieldx)
11797 if (lev_fieldx < ed_fieldx - 2)
11800 level_xpos += step;
11801 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11802 level_xpos = lev_fieldx - ed_fieldx + 1;
11804 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11806 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11808 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11809 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11813 case GADGET_ID_SCROLL_UP:
11814 if (level_ypos >= 0)
11816 if (lev_fieldy < ed_fieldy - 2)
11819 level_ypos -= step;
11820 if (level_ypos < -1)
11823 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11825 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11827 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11828 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11832 case GADGET_ID_SCROLL_DOWN:
11833 if (level_ypos <= lev_fieldy - ed_fieldy)
11835 if (lev_fieldy < ed_fieldy - 2)
11838 level_ypos += step;
11839 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11840 level_ypos = lev_fieldy - ed_fieldy + 1;
11842 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11844 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11846 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11847 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11851 case GADGET_ID_SCROLL_HORIZONTAL:
11852 level_xpos = gi->event.item_position - 1;
11854 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11859 case GADGET_ID_SCROLL_VERTICAL:
11860 level_ypos = gi->event.item_position - 1;
11862 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11867 case GADGET_ID_SCROLL_LIST_UP:
11868 case GADGET_ID_SCROLL_LIST_DOWN:
11869 case GADGET_ID_SCROLL_LIST_VERTICAL:
11870 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11871 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11874 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11875 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11877 if (element_shift < 0)
11879 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11880 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11882 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11883 GDI_SCROLLBAR_ITEM_POSITION,
11884 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11887 ModifyEditorElementList();
11891 case GADGET_ID_PROPERTIES:
11892 // always switch off element properties when they are already displayed
11893 last_properties_element = new_element;
11894 case GADGET_ID_ELEMENT_LEFT:
11895 case GADGET_ID_ELEMENT_MIDDLE:
11896 case GADGET_ID_ELEMENT_RIGHT:
11897 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
11898 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
11899 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
11902 if (edit_mode != ED_MODE_PROPERTIES)
11904 last_edit_mode = edit_mode;
11906 ChangeEditModeWindow(ED_MODE_PROPERTIES);
11908 last_level_drawing_function = drawing_function;
11909 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11912 else if (properties_element != last_properties_element)
11914 DrawEditModeWindow();
11918 ChangeEditModeWindow(last_edit_mode);
11920 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11925 case GADGET_ID_PALETTE:
11926 if (edit_mode != ED_MODE_PALETTE)
11928 last_edit_mode = edit_mode;
11930 ChangeEditModeWindow(ED_MODE_PALETTE);
11934 ChangeEditModeWindow(last_edit_mode);
11938 case GADGET_ID_WRAP_LEFT:
11939 WrapLevel(-step, 0);
11942 case GADGET_ID_WRAP_RIGHT:
11943 WrapLevel(step, 0);
11946 case GADGET_ID_WRAP_UP:
11947 WrapLevel(0, -step);
11950 case GADGET_ID_WRAP_DOWN:
11951 WrapLevel(0, step);
11954 case GADGET_ID_SINGLE_ITEMS:
11955 case GADGET_ID_CONNECTED_ITEMS:
11956 case GADGET_ID_LINE:
11957 case GADGET_ID_ARC:
11958 case GADGET_ID_TEXT:
11959 case GADGET_ID_RECTANGLE:
11960 case GADGET_ID_FILLED_BOX:
11961 case GADGET_ID_FLOOD_FILL:
11962 case GADGET_ID_GRAB_BRUSH:
11963 case GADGET_ID_PICK_ELEMENT:
11964 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11965 last_drawing_function = drawing_function;
11966 drawing_function = id;
11967 draw_with_brush = FALSE;
11970 case GADGET_ID_RANDOM_PLACEMENT:
11971 RandomPlacement(new_element);
11974 case GADGET_ID_ZOOM:
11975 // zoom level editor tile size in or out (or reset to default size)
11976 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
11977 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11978 button == 3 ? ed_tilesize / 2 : ed_tilesize);
11980 // limit zoom level by upper and lower bound
11981 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11983 InitZoomLevelSettings();
11985 if (edit_mode == ED_MODE_DRAWING)
11986 DrawDrawingWindow();
11990 case GADGET_ID_CUSTOM_COPY_FROM:
11991 case GADGET_ID_CUSTOM_COPY_TO:
11992 case GADGET_ID_CUSTOM_EXCHANGE:
11993 last_custom_copy_mode = id;
11994 last_drawing_function = drawing_function;
11997 case GADGET_ID_CUSTOM_COPY:
11998 CopyCustomElement(properties_element, -1, id);
12001 case GADGET_ID_CUSTOM_PASTE:
12002 CopyCustomElement(-1, properties_element, id);
12005 case GADGET_ID_UNDO:
12006 if (button == 1 && undo_buffer_steps == 0)
12008 Request("Undo buffer empty!", REQ_CONFIRM);
12012 else if (button == 2)
12016 else if (button == 3 && redo_buffer_steps == 0)
12018 Request("Redo buffer empty!", REQ_CONFIRM);
12023 if (edit_mode != ED_MODE_DRAWING)
12024 ChangeEditModeWindow(ED_MODE_DRAWING);
12030 undo_buffer_position =
12031 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
12033 undo_buffer_steps--;
12034 redo_buffer_steps++;
12040 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12042 undo_buffer_steps++;
12043 redo_buffer_steps--;
12046 for (x = 0; x < lev_fieldx; x++)
12047 for (y = 0; y < lev_fieldy; y++)
12048 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
12050 /* check if undo operation forces change of border style */
12051 CheckLevelBorderElement(FALSE);
12053 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12057 case GADGET_ID_INFO:
12058 if (edit_mode != ED_MODE_INFO)
12060 last_edit_mode = edit_mode;
12062 ChangeEditModeWindow(ED_MODE_INFO);
12066 ChangeEditModeWindow(last_edit_mode);
12070 case GADGET_ID_CLEAR:
12071 if (edit_mode != ED_MODE_DRAWING)
12072 ChangeEditModeWindow(ED_MODE_DRAWING);
12074 for (x = 0; x < MAX_LEV_FIELDX; x++)
12075 for (y = 0; y < MAX_LEV_FIELDY; y++)
12076 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
12078 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
12080 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12083 case GADGET_ID_SAVE:
12085 /* saving read-only levels into personal level set modifies global vars
12086 "leveldir_current" and "level_nr"; restore them after saving level */
12087 LevelDirTree *leveldir_former = leveldir_current;
12088 int level_nr_former = level_nr;
12089 char *level_filename;
12092 if (leveldir_current->readonly &&
12093 !PrepareSavingIntoPersonalLevelSet())
12096 level_filename = getDefaultLevelFilename(level_nr);
12097 new_level = !fileExists(level_filename);
12100 Request("Save this level and kill the old?", REQ_ASK))
12102 if (leveldir_former->readonly)
12103 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
12105 CopyPlayfield(Feld, level.field);
12106 SaveLevel(level_nr);
12108 level.changed = FALSE;
12112 char level_saved_msg[64];
12114 if (leveldir_former->readonly)
12115 sprintf(level_saved_msg,
12116 "Level saved as level %d into personal level set!",
12119 strcpy(level_saved_msg, "Level saved!");
12121 Request(level_saved_msg, REQ_CONFIRM);
12125 /* "cd" back to copied-from levelset (in case of saved read-only level) */
12126 leveldir_current = leveldir_former;
12127 level_nr = level_nr_former;
12132 case GADGET_ID_TEST:
12133 if (LevelChanged())
12134 level.game_version = GAME_VERSION_ACTUAL;
12136 CopyPlayfield(level.field, FieldBackup);
12137 CopyPlayfield(Feld, level.field);
12139 CopyNativeLevel_RND_to_Native(&level);
12141 UnmapLevelEditorGadgets();
12142 UndrawSpecialEditorDoor();
12144 CloseDoor(DOOR_CLOSE_ALL);
12146 /* needed before playing if editor playfield area has different size */
12147 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
12149 // redraw_mask = REDRAW_ALL;
12151 level_editor_test_game = TRUE;
12153 StartGameActions(FALSE, setup.autorecord, level.random_seed);
12157 case GADGET_ID_EXIT:
12158 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
12162 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
12163 id <= GADGET_ID_ELEMENTLIST_LAST)
12165 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
12166 int new_element = editor_elements[element_position + element_shift];
12168 if (IS_EDITOR_CASCADE(new_element))
12172 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
12174 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
12175 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
12177 if (*cascade_element == new_element)
12179 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
12180 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
12182 /* update element selection list */
12183 ReinitializeElementList();
12184 ModifyEditorElementList();
12186 /* update cascading gadget info text */
12187 PrintEditorGadgetInfoText(level_editor_gadget[id]);
12189 /* save current editor cascading state */
12190 SaveSetup_EditorCascade();
12199 if (last_custom_copy_mode != -1)
12201 if (CopyCustomElement(properties_element, new_element,
12202 last_custom_copy_mode))
12204 ClickOnGadget(level_editor_gadget[last_drawing_function],
12207 last_custom_copy_mode = -1;
12213 /* change element of button used to show palette */
12214 if (editor.palette.show_on_element_buttons)
12215 button = last_button;
12217 PickDrawingElement(button, new_element);
12219 if (!stick_element_properties_window &&
12220 drawing_function != GADGET_ID_PICK_ELEMENT &&
12221 !(GetKeyModState() & KMOD_Control))
12223 properties_element = new_element;
12224 if (edit_mode == ED_MODE_PROPERTIES)
12225 DrawPropertiesWindow();
12228 if (drawing_function == GADGET_ID_PICK_ELEMENT)
12229 ClickOnGadget(level_editor_gadget[last_drawing_function],
12232 if (!use_permanent_palette)
12233 ChangeEditModeWindow(last_edit_mode);
12236 else if (gi->event.type == GD_EVENT_PRESSED)
12237 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
12238 else if (gi->event.type == GD_EVENT_RELEASED)
12239 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
12240 else if (gi->event.type == GD_EVENT_MOVING)
12241 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
12243 printf("default: HandleControlButtons: ? (id == %d)\n", id);
12249 void HandleLevelEditorKeyInput(Key key)
12251 char letter = getCharFromKey(key);
12252 int button = MB_LEFTBUTTON;
12254 if (drawing_function == GADGET_ID_TEXT &&
12255 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
12258 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
12259 else if (key == KSYM_Delete || key == KSYM_BackSpace)
12260 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
12261 else if (key == KSYM_Return)
12262 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
12263 else if (key == KSYM_Escape)
12264 DrawLevelText(0, 0, 0, TEXT_END);
12266 else if (button_status == MB_RELEASED)
12268 int id = GADGET_ID_NONE;
12269 int new_element_shift = element_shift;
12270 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
12276 id = GADGET_ID_SCROLL_LEFT;
12279 id = GADGET_ID_SCROLL_RIGHT;
12282 id = GADGET_ID_SCROLL_UP;
12285 id = GADGET_ID_SCROLL_DOWN;
12289 case KSYM_Page_Down:
12290 step *= (key == KSYM_Page_Up ? -1 : +1);
12291 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
12293 if (element_shift < 0)
12295 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12296 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12298 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12299 GDI_SCROLLBAR_ITEM_POSITION,
12300 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12302 ModifyEditorElementList();
12308 element_shift = (key == KSYM_Home ? 0 :
12309 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
12311 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12312 GDI_SCROLLBAR_ITEM_POSITION,
12313 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12315 ModifyEditorElementList();
12322 /* this is needed to prevent interference with running "True X-Mouse" */
12323 if (GetKeyModStateFromEvents() & KMOD_Control)
12326 /* check for last or next editor cascade block in element list */
12327 for (i = 0; i < num_editor_elements; i++)
12329 if ((key == KSYM_Insert && i == element_shift) ||
12330 (key == KSYM_Delete && new_element_shift > element_shift))
12333 /* jump to next cascade block (or to start of element list) */
12334 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
12335 new_element_shift = i;
12338 if (i < num_editor_elements)
12339 element_shift = new_element_shift;
12341 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12342 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12344 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12345 GDI_SCROLLBAR_ITEM_POSITION,
12346 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12348 ModifyEditorElementList();
12353 if (edit_mode == ED_MODE_DRAWING)
12355 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
12357 else if (edit_mode == ED_MODE_INFO)
12359 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
12361 else if (edit_mode == ED_MODE_PROPERTIES)
12363 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
12365 else if (edit_mode == ED_MODE_PALETTE)
12367 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
12369 else /* should never happen */
12371 ChangeEditModeWindow(ED_MODE_DRAWING);
12380 if (id != GADGET_ID_NONE)
12381 ClickOnGadget(level_editor_gadget[id], button);
12382 else if (letter == '1' || letter == '?')
12383 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
12384 else if (letter == '2')
12385 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
12386 else if (letter == '3')
12387 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
12388 else if (letter == '.')
12389 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
12390 else if (letter == 'U')
12391 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
12392 else if (letter == '-' || key == KSYM_KP_Subtract)
12393 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
12394 else if (letter == '0' || key == KSYM_KP_0)
12395 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
12396 else if (letter == '+' || key == KSYM_KP_Add ||
12397 letter == '=') // ("Shift-=" is "+" on US keyboards)
12398 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
12399 else if (key == KSYM_Return ||
12400 key == KSYM_space ||
12401 key == setup.shortcut.toggle_pause)
12402 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12404 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12405 if (letter && letter == controlbutton_info[i].shortcut)
12406 if (!anyTextGadgetActive())
12407 ClickOnGadget(level_editor_gadget[i], button);
12411 void HandleLevelEditorIdle()
12413 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
12414 int x = editor.settings.element_graphic.x + element_border;
12415 int y = editor.settings.element_graphic.y + element_border;
12416 static unsigned int action_delay = 0;
12417 unsigned int action_delay_value = GameFrameDelay;
12420 if (edit_mode != ED_MODE_PROPERTIES)
12423 if (!DelayReached(&action_delay, action_delay_value))
12426 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12428 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12430 if (gi->mapped && gi->active && gi->selectbox.open)
12434 DrawEditorElementAnimation(SX + x, SY + y);
12436 redraw_mask |= REDRAW_FIELD;
12438 FrameCounter++; /* increase animation frame counter */
12441 void ClearEditorGadgetInfoText()
12443 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12446 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12448 char infotext[MAX_OUTPUT_LINESIZE + 1];
12449 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12450 int max_infotext_len = getMaxInfoTextLength();
12452 if (gi == NULL || strlen(gi->info_text) == 0)
12455 strncpy(infotext, gi->info_text, max_infotext_len);
12456 infotext[max_infotext_len] = '\0';
12458 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12460 int key = controlbutton_info[gi->custom_id].shortcut;
12464 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
12465 sprintf(shortcut, " ('.' or '%c')", key);
12466 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
12467 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12468 else if (gi->custom_id == GADGET_ID_TEST)
12469 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12470 else if (gi->custom_id == GADGET_ID_UNDO)
12471 sprintf(shortcut, " ('%c/Shift-U')", key);
12472 else if (gi->custom_id == GADGET_ID_ZOOM)
12473 sprintf(shortcut, " ('%c', '0', '+')", key);
12475 sprintf(shortcut, " ('%s%c')",
12476 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12478 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12479 strcat(infotext, shortcut);
12483 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
12486 void HandleEditorGadgetInfoText(void *ptr)
12488 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12490 if (game_status != GAME_MODE_EDITOR)
12493 ClearEditorGadgetInfoText();
12495 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12498 /* misuse this function to delete brush cursor, if needed */
12499 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12500 DeleteBrushFromCursor();
12502 PrintEditorGadgetInfoText(gi);
12505 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12507 static int start_lx, start_ly;
12508 int id = gi->custom_id;
12509 int type_id = gi->custom_type_id;
12510 int sx = gi->event.x;
12511 int sy = gi->event.y;
12512 int lx = sx + level_xpos;
12513 int ly = sy + level_ypos;
12514 int min_sx = 0, min_sy = 0;
12515 int max_sx = gi->drawing.area_xsize - 1;
12516 int max_sy = gi->drawing.area_ysize - 1;
12517 int actual_drawing_function = drawing_function;
12518 int max_infotext_len = getMaxInfoTextLength();
12519 char infotext[MAX_OUTPUT_LINESIZE + 1];
12522 infotext[0] = '\0'; /* start with empty info text */
12524 /* pressed Control key: simulate picking element */
12525 if (GetKeyModState() & KMOD_Control)
12526 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12528 ClearEditorGadgetInfoText();
12530 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12533 /* make sure to stay inside drawing area boundaries */
12534 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12535 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12537 if (id == GADGET_ID_DRAWING_LEVEL)
12541 int min_lx = 0, min_ly = 0;
12542 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12544 /* get positions inside level field */
12545 lx = sx + level_xpos;
12546 ly = sy + level_ypos;
12548 /* make sure to stay inside level field boundaries */
12549 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12550 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12552 /* correct drawing area positions accordingly */
12553 sx = lx - level_xpos;
12554 sy = ly - level_ypos;
12557 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12559 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12561 if (gi->event.type == GD_EVENT_PRESSED)
12567 switch (actual_drawing_function)
12569 case GADGET_ID_SINGLE_ITEMS:
12570 text = "Drawing single items";
12572 case GADGET_ID_CONNECTED_ITEMS:
12573 text = "Drawing connected items";
12575 case GADGET_ID_LINE:
12576 text = "Drawing line";
12578 case GADGET_ID_ARC:
12579 text = "Drawing arc";
12581 case GADGET_ID_TEXT:
12582 text = "Setting text cursor";
12584 case GADGET_ID_RECTANGLE:
12585 text = "Drawing rectangle";
12587 case GADGET_ID_FILLED_BOX:
12588 text = "Drawing filled box";
12590 case GADGET_ID_FLOOD_FILL:
12591 text = "Flood fill";
12593 case GADGET_ID_GRAB_BRUSH:
12594 text = "Grabbing brush";
12596 case GADGET_ID_PICK_ELEMENT:
12597 text = "Picking element";
12601 text = "Drawing position";
12605 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12606 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12608 sprintf(infotext, "%s: %d, %d", text,
12609 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12611 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12612 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12614 sprintf(infotext, "Level position: %d, %d", lx, ly);
12617 /* misuse this function to draw brush cursor, if needed */
12618 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12620 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12621 CopyBrushToCursor(sx, sy);
12623 DeleteBrushFromCursor();
12626 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12628 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12629 int element = drawingarea_info[type_id].value[pos];
12631 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12635 if (id == GADGET_ID_CUSTOM_CONTENT)
12636 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12637 else if (id == GADGET_ID_GROUP_CONTENT)
12638 sprintf(infotext, "group element position: %d", sx + 1);
12639 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12640 id <= GADGET_ID_YAMYAM_CONTENT_7)
12641 sprintf(infotext, "content area %d position: %d, %d",
12642 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12643 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12644 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12645 sprintf(infotext, "content area %d position: %d, %d",
12646 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12647 else if (id == GADGET_ID_ANDROID_CONTENT)
12648 sprintf(infotext, "android element position: %d", sx + 1);
12649 else if (drawingarea_info[type_id].infotext != NULL)
12650 strcpy(infotext, drawingarea_info[type_id].infotext);
12653 infotext[max_infotext_len] = '\0';
12655 if (strlen(infotext) > 0)
12656 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
12659 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12660 boolean quick_quit)
12662 if (!ask_if_level_has_changed ||
12664 Request("Level has changed! Exit without saving?",
12665 REQ_ASK | REQ_STAY_OPEN))
12667 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
12668 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
12670 /* draw normal door */
12671 UndrawSpecialEditorDoor();
12673 // close editor doors if viewport definition is the same as in main menu
12674 if (vp_door_1->x == DX &&
12675 vp_door_1->y == DY &&
12676 vp_door_1->width == DXSIZE &&
12677 vp_door_1->height == DYSIZE &&
12678 vp_door_2->x == VX &&
12679 vp_door_2->y == VY &&
12680 vp_door_2->width == VXSIZE &&
12681 vp_door_2->height == VYSIZE)
12682 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
12684 SetDoorState(DOOR_CLOSE_2);
12689 FadeSkipNextFadeIn();
12691 SetGameStatus(GAME_MODE_MAIN);
12697 if (!global.use_envelope_request)
12699 CloseDoor(DOOR_CLOSE_1);
12700 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);