1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_XPOS SX
350 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
354 -----------------------------------------------------------------------------
355 editor gadget definitions
356 -----------------------------------------------------------------------------
359 /* drawing toolbox buttons */
360 #define GADGET_ID_NONE -1
361 #define GADGET_ID_TOOLBOX_FIRST 0
363 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
364 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
365 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
366 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
367 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
368 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
369 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
370 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
371 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
372 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
373 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
374 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
375 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
376 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
377 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
378 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
380 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
381 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
382 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
383 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
384 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
385 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
387 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
388 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
389 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
390 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
391 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
393 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
394 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
395 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
396 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
397 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
399 /* counter gadget identifiers */
400 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
402 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
403 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
404 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
405 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
406 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
407 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
408 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
409 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
410 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
411 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
412 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
413 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
414 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
415 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
416 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
417 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
418 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
419 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
420 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
421 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
422 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
423 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
424 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
425 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
426 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
427 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
428 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
429 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
430 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
431 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
432 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
433 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
434 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
435 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
436 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
437 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
438 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
439 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
440 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
441 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
442 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
443 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
444 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
445 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
446 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
447 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
448 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
449 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
450 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
451 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
452 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
453 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
454 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
455 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
456 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
457 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
458 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
459 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
460 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
461 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
462 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
463 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
464 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
465 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
466 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
467 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
468 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
469 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
470 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
471 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
472 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
473 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
474 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
475 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
476 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
477 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
478 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
479 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
480 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
481 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
482 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
483 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
484 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
485 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
486 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
487 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
488 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
489 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
490 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
491 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
492 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
493 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
494 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
495 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
496 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
497 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
498 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
499 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
500 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
501 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
502 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
503 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
505 /* drawing area identifiers */
506 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
508 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
509 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
510 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
511 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
512 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
513 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
514 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
515 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
516 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
517 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
518 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
519 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
520 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
521 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
522 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
523 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
525 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
526 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
527 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
528 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
529 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
530 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
531 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
532 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
533 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
534 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
535 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
536 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
537 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
538 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
539 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
540 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
542 /* text input identifiers */
543 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
545 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
546 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
547 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
549 /* text area identifiers */
550 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
552 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
554 /* selectbox identifiers */
555 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
557 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
558 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
559 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
560 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
561 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
562 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
563 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
564 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
565 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
566 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
567 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
568 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
569 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
570 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
571 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
572 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
573 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
574 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
575 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
576 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
577 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
578 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
579 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
580 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
581 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
582 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
583 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
584 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
585 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
587 /* textbutton identifiers */
588 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
590 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
591 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
592 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
593 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
594 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
595 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
596 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
597 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 7)
598 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 8)
599 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
600 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 10)
602 /* graphicbutton identifiers */
603 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 11)
605 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
606 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
607 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
608 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
610 /* gadgets for scrolling of drawing area */
611 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
613 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
614 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
615 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
616 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
617 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
618 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
620 /* gadgets for scrolling element list */
621 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
623 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
624 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
625 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
627 /* checkbuttons/radiobuttons for level/element properties */
628 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
630 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
631 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
632 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
633 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
634 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
635 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
636 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
637 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
638 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
639 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
640 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
641 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
642 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
643 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
644 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
645 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
646 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
647 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
648 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
649 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
650 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
651 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
652 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 22)
653 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 23)
654 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 24)
655 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
656 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
657 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 27)
658 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 28)
659 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 29)
660 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
661 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 31)
662 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 32)
663 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 33)
664 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 34)
665 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 35)
666 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 36)
667 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 37)
668 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 38)
669 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 39)
670 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 40)
671 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
672 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 42)
673 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 43)
674 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 44)
675 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 45)
676 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 46)
677 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 47)
678 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 48)
679 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 49)
680 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 50)
681 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 51)
682 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 52)
683 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 53)
684 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 54)
685 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 55)
687 /* gadgets for buttons in element list */
688 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 56)
689 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
690 ED_NUM_ELEMENTLIST_BUTTONS - 1)
692 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
694 /* radio button numbers */
695 #define RADIO_NR_NONE 0
696 #define RADIO_NR_DRAWING_TOOLBOX 1
697 #define RADIO_NR_RANDOM_ELEMENTS 2
699 /* values for counter gadgets */
700 #define ED_COUNTER_ID_SELECT_LEVEL 0
701 #define ED_COUNTER_ID_LEVEL_XSIZE 1
702 #define ED_COUNTER_ID_LEVEL_YSIZE 2
703 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
704 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
705 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
706 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
707 #define ED_COUNTER_ID_LEVEL_RANDOM 7
708 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
709 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
710 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
711 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
712 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
713 #define ED_COUNTER_ID_BALL_CONTENT 13
714 #define ED_COUNTER_ID_ANDROID_CONTENT 14
715 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
716 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
717 #define ED_COUNTER_ID_INVENTORY_SIZE 17
718 #define ED_COUNTER_ID_CUSTOM_SCORE 18
719 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
720 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
721 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
722 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
723 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
724 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
725 #define ED_COUNTER_ID_DROP_DELAY_RND 25
726 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
727 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
728 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
729 #define ED_COUNTER_ID_IGNITION_DELAY 29
730 #define ED_COUNTER_ID_GROUP_CONTENT 30
731 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
732 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
733 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
735 #define ED_NUM_COUNTERBUTTONS 34
737 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
738 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
739 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
740 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
742 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
743 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
744 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
745 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
746 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
747 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
749 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
750 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
752 /* values for scrollbutton gadgets */
753 #define ED_SCROLLBUTTON_ID_AREA_UP 0
754 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
755 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
756 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
757 #define ED_SCROLLBUTTON_ID_LIST_UP 4
758 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
760 #define ED_NUM_SCROLLBUTTONS 6
762 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
763 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
765 /* values for scrollbar gadgets */
766 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
767 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
768 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
770 #define ED_NUM_SCROLLBARS 3
772 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
773 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
775 /* values for text input gadgets */
776 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
777 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
778 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
780 #define ED_NUM_TEXTINPUT 3
782 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
783 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
785 /* values for text area gadgets */
786 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
788 #define ED_NUM_TEXTAREAS 1
790 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
791 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
793 /* values for selectbox gadgets */
794 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
795 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
796 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
797 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
798 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
799 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
800 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
801 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
802 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
803 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
804 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
805 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
806 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
807 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
808 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
809 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
810 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
811 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
812 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
813 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
814 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
815 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
816 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
817 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
818 #define ED_SELECTBOX_ID_ACTION_TYPE 24
819 #define ED_SELECTBOX_ID_ACTION_MODE 25
820 #define ED_SELECTBOX_ID_ACTION_ARG 26
821 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
822 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
824 #define ED_NUM_SELECTBOX 29
826 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
827 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
829 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
830 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
831 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
832 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
833 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
834 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
836 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
837 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
839 /* values for textbutton gadgets */
840 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
841 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
842 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
843 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
844 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
845 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
846 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
847 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 7
848 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 8
849 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 9
850 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 10
852 #define ED_NUM_TEXTBUTTONS 11
854 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
855 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
857 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
858 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
860 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
861 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
863 /* values for graphicbutton gadgets */
864 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
865 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
866 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
867 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
869 #define ED_NUM_GRAPHICBUTTONS 4
871 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
872 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
874 /* values for checkbutton gadgets */
875 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
876 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 1
877 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
878 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3
879 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 4
880 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 5
881 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 6
882 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 7
883 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 8
884 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 9
885 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 10
886 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 11
887 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 12
888 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 13
889 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 14
890 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 15
891 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 16
892 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 17
893 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 18
894 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 19
895 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 20
896 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 21
897 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 22
898 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 23
899 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 24
900 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 25
901 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 26
902 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 27
903 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 28
904 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 29
905 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 30
906 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 31
907 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 32
908 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 33
909 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 34
910 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 35
911 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 36
912 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 37
913 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 38
914 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 39
915 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 40
916 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 41
917 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 42
918 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 43
919 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 44
920 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 45
921 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 46
922 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 47
923 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 48
924 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 49
925 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 50
926 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 51
927 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 52
928 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 53
930 #define ED_NUM_CHECKBUTTONS 54
932 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
933 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
935 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
936 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
937 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
938 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
939 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
940 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
942 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
943 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
945 /* values for radiobutton gadgets */
946 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
947 #define ED_RADIOBUTTON_ID_QUANTITY 1
949 #define ED_NUM_RADIOBUTTONS 2
951 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
952 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
954 /* values for drawing area gadgets */
955 #define ED_DRAWING_ID_DRAWING_LEVEL 0
956 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
957 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
958 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
959 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
960 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
961 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
962 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
963 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
964 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
965 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
966 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
967 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
968 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
969 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
970 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
971 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
972 #define ED_DRAWING_ID_ANDROID_CONTENT 17
973 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
974 #define ED_DRAWING_ID_START_ELEMENT 19
975 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
976 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
977 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
978 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
979 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
980 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
981 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
982 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
983 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
984 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
985 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
986 #define ED_DRAWING_ID_GROUP_CONTENT 31
987 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
989 #define ED_NUM_DRAWING_AREAS 33
991 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
992 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
996 -----------------------------------------------------------------------------
997 some internally used definitions
998 -----------------------------------------------------------------------------
1001 /* values for CopyLevelToUndoBuffer() */
1002 #define UNDO_IMMEDIATE 0
1003 #define UNDO_ACCUMULATE 1
1005 /* values for scrollbars */
1006 #define ED_SCROLL_NO 0
1007 #define ED_SCROLL_LEFT 1
1008 #define ED_SCROLL_RIGHT 2
1009 #define ED_SCROLL_UP 4
1010 #define ED_SCROLL_DOWN 8
1012 /* screens in the level editor */
1013 #define ED_MODE_DRAWING 0
1014 #define ED_MODE_INFO 1
1015 #define ED_MODE_PROPERTIES 2
1016 #define ED_MODE_PALETTE 3
1018 /* sub-screens in the global settings section */
1019 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1020 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1022 /* sub-screens in the element properties section */
1023 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1024 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1025 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1026 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1027 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1029 /* how many steps can be cancelled */
1030 #define NUM_UNDO_STEPS (64 + 1)
1032 /* values for elements with score for certain actions */
1034 #define MAX_SCORE 999
1036 /* values for elements with count for collecting */
1037 #define MIN_COLLECT_COUNT 0
1038 #define MAX_COLLECT_COUNT 999
1040 /* values for random placement */
1041 #define RANDOM_USE_PERCENTAGE 0
1042 #define RANDOM_USE_QUANTITY 1
1044 /* default value for element tile size in drawing area */
1045 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1049 -----------------------------------------------------------------------------
1050 some internally used data structure definitions
1051 -----------------------------------------------------------------------------
1058 struct XYTileSize *pos;
1062 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1064 /* note: some additional characters are already reserved for "cheat mode"
1065 shortcuts (":XYZ" style) -- for details, see "events.c" */
1067 /* ---------- toolbox control buttons ------------------------------------ */
1070 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1071 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1072 "draw single items", 's'
1075 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1076 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1077 "draw connected items", 'd'
1080 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1081 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1085 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1086 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1090 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1091 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1092 "draw outline rectangles", 'r'
1095 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1096 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1097 "draw filled rectangles", 'R'
1100 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1101 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1102 "wrap (rotate) level up", 0
1105 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1106 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1107 "enter text elements", 't'
1110 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1111 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1115 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1116 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1117 "wrap (rotate) level left", 0
1120 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1121 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1122 "zoom level tile size", '+'
1125 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1126 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1127 "wrap (rotate) level right", 0
1130 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1131 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1132 "random element placement", 0
1135 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1136 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1140 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1141 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1142 "wrap (rotate) level down", 0
1145 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1146 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1147 "pick drawing element", ','
1150 /* ---------- level control buttons -------------------------------------- */
1153 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1154 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1155 "undo/redo last operation", 'u'
1158 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1159 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1160 "properties of level", 'I'
1163 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1164 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1168 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1169 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1173 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1174 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1178 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1179 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1180 "exit level editor", 'E'
1183 /* ---------- CE and GE control buttons ---------------------------------- */
1186 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1187 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1188 "copy settings from other element", 0
1191 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1192 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1193 "copy settings to other element", 0
1196 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1197 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1198 "exchange element with other element", 0
1201 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1202 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1203 "copy settings from this element", 0
1206 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1207 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1208 "paste settings to this element", 0
1211 /* ---------- palette control buttons ------------------------------------ */
1214 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1215 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1216 "properties of drawing element", 'p'
1219 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1220 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1221 "properties of drawing element 1", '1'
1224 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1225 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1226 "properties of drawing element 2", '2'
1229 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1230 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1231 "properties of drawing element 3", '3'
1234 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1235 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1236 "show list of elements", 'e'
1240 static int random_placement_value = 10;
1241 static int random_placement_method = RANDOM_USE_QUANTITY;
1242 static int random_placement_background_element = EL_SAND;
1243 static boolean random_placement_background_restricted = FALSE;
1244 static boolean stick_element_properties_window = FALSE;
1245 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1246 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1247 static struct ElementChangeInfo custom_element_change;
1248 static struct ElementGroupInfo group_element_info;
1249 static struct ElementInfo custom_element;
1254 int min_value, max_value;
1255 int gadget_id_down, gadget_id_up;
1257 int gadget_id_align;
1259 char *text_above, *text_left, *text_right;
1260 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1262 /* ---------- current level number --------------------------------------- */
1265 -1, -1, /* these values are not constant, but can change at runtime */
1267 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1268 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1273 /* ---------- level and editor settings ---------------------------------- */
1276 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1277 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1278 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1279 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1281 "playfield size:", NULL, "width",
1284 -1, ED_LEVEL_SETTINGS_YPOS(4),
1285 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1286 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1287 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1289 NULL, " ", "height",
1292 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1294 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1295 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1297 NULL, "number of gems to collect:", NULL
1300 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1302 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1303 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1305 "time or step limit to solve level:", NULL, NULL
1308 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1310 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1311 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1312 &level.score[SC_TIME_BONUS],
1313 "score for each second/step left:", NULL, NULL
1316 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1318 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1319 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1321 NULL, "random seed:", "(0 => random)"
1324 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1326 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1327 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1328 &random_placement_value,
1329 "random element placement:", NULL, "in"
1332 /* ---------- element settings: configure (various elements) ------------- */
1335 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1336 MIN_SCORE, MAX_SCORE,
1337 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1338 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1339 NULL, /* will be set when used */
1343 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1344 MIN_SCORE, MAX_SCORE,
1345 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1346 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1347 NULL, /* will be set when used */
1351 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1352 MIN_SCORE, MAX_SCORE,
1353 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1354 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1355 NULL, /* will be set when used */
1359 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1360 MIN_SCORE, MAX_SCORE,
1361 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1362 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1363 NULL, /* will be set when used */
1367 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1368 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1369 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1370 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1371 &level.num_yamyam_contents,
1372 NULL, NULL, "number of content areas"
1375 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1376 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1377 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1378 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1379 &level.num_ball_contents,
1380 NULL, NULL, "number of content areas"
1383 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1384 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1385 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1386 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1387 &level.num_android_clone_elements,
1388 NULL, NULL, "number of clonable elements"
1391 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1392 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1393 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1394 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1395 NULL, /* will be set when used */
1396 NULL, NULL, "width",
1399 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1400 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1401 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1402 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1403 NULL, /* will be set when used */
1404 NULL, " ", "height",
1407 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1408 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1409 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1410 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1411 &level.initial_inventory_size[0],
1412 NULL, NULL, "number of inventory elements"
1415 /* ---------- element settings: configure 1 (custom elements) ------------ */
1418 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1419 MIN_SCORE, MAX_SCORE,
1420 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1421 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1422 &custom_element.collect_score_initial,
1423 NULL, "CE score", " "
1426 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1427 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1428 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1429 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1430 &custom_element.collect_count_initial,
1431 NULL, "CE count", NULL
1434 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1436 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1437 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1438 &custom_element.ce_value_fixed_initial,
1439 NULL, "CE value", NULL
1442 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1444 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1445 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1446 &custom_element.ce_value_random_initial,
1447 NULL, "+random", NULL
1450 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1452 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1453 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1454 &custom_element.push_delay_fixed,
1455 NULL, "push delay", NULL
1458 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1460 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1461 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1462 &custom_element.push_delay_random,
1463 NULL, "+random", NULL
1466 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1468 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1469 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1470 &custom_element.drop_delay_fixed,
1471 NULL, "drop delay", NULL
1474 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1476 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1477 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1478 &custom_element.drop_delay_random,
1479 NULL, "+random", NULL
1482 /* ---------- element settings: configure 2 (custom elements) ------------ */
1485 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1487 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1488 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1489 &custom_element.move_delay_fixed,
1490 NULL, "move delay", NULL
1493 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1495 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1496 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1497 &custom_element.move_delay_random,
1498 NULL, "+random", NULL
1501 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1503 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1504 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1505 &custom_element.explosion_delay,
1506 NULL, "explosion delay", NULL
1509 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1511 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1512 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1513 &custom_element.ignition_delay,
1514 NULL, "ignition delay", "(by fire)"
1517 /* ---------- element settings: configure (group elements) --------------- */
1520 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1521 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1522 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1523 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1524 &group_element_info.num_elements,
1525 NULL, NULL, "number of elements in group"
1528 /* ---------- element settings: advanced (custom elements) --------------- */
1531 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1533 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1534 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1535 &custom_element_change.delay_fixed,
1536 NULL, "CE delay", NULL,
1539 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1541 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1542 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1543 &custom_element_change.delay_random,
1544 NULL, "+random", NULL
1547 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1549 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1550 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1551 &custom_element_change.random_percentage,
1552 NULL, "use random replace:", "%"
1562 char *text_above, *infotext;
1563 } textinput_info[ED_NUM_TEXTINPUT] =
1566 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1567 GADGET_ID_LEVEL_NAME,
1573 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1574 GADGET_ID_LEVEL_AUTHOR,
1575 MAX_LEVEL_AUTHOR_LEN,
1580 -1, -1, /* these values are not constant, but can change at runtime */
1581 GADGET_ID_ELEMENT_NAME,
1582 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1583 custom_element.description,
1584 NULL, "Element name"
1594 char *text_above, *infotext;
1595 } textarea_info[ED_NUM_TEXTAREAS] =
1598 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1599 GADGET_ID_ENVELOPE_INFO,
1600 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1602 "Envelope Content:", "Envelope Content"
1606 static struct ValueTextInfo options_time_or_steps[] =
1614 static struct ValueTextInfo options_game_engine_type[] =
1616 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1617 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1618 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1623 static struct ValueTextInfo options_wind_direction[] =
1625 { MV_START_NONE, "none" },
1626 { MV_START_LEFT, "left" },
1627 { MV_START_RIGHT, "right" },
1628 { MV_START_UP, "up" },
1629 { MV_START_DOWN, "down" },
1634 static struct ValueTextInfo options_player_speed[] =
1641 { 16, "very fast" },
1642 { 32, "ultrafast" },
1647 static struct ValueTextInfo options_access_type[] =
1649 { EP_WALKABLE, "walkable" },
1650 { EP_PASSABLE, "passable" },
1655 static struct ValueTextInfo options_access_layer[] =
1657 { EP_ACCESSIBLE_OVER, "over" },
1658 { EP_ACCESSIBLE_INSIDE, "inside" },
1659 { EP_ACCESSIBLE_UNDER, "under" },
1664 static struct ValueTextInfo options_access_protected[] =
1666 { 0, "unprotected" },
1672 static struct ValueTextInfo options_access_direction[] =
1674 { MV_NO_DIRECTION, "no direction" },
1675 { MV_LEFT, "left" },
1676 { MV_RIGHT, "right" },
1678 { MV_DOWN, "down" },
1679 { MV_LEFT | MV_UP, "left + up" },
1680 { MV_LEFT | MV_DOWN, "left + down" },
1681 { MV_RIGHT | MV_UP, "right + up" },
1682 { MV_RIGHT | MV_DOWN, "right + down" },
1683 { MV_HORIZONTAL, "horizontal" },
1684 { MV_VERTICAL, "vertical" },
1685 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1686 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1687 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1688 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1689 { MV_ALL_DIRECTIONS, "all directions" },
1694 static struct ValueTextInfo options_walk_to_action[] =
1696 { EP_DIGGABLE, "diggable" },
1697 { EP_COLLECTIBLE_ONLY, "collectible" },
1698 { EP_DROPPABLE, "collectible & droppable" },
1699 { EP_THROWABLE, "collectible & throwable" },
1700 { EP_PUSHABLE, "pushable" },
1705 static struct ValueTextInfo options_move_pattern[] =
1707 { MV_LEFT, "left" },
1708 { MV_RIGHT, "right" },
1710 { MV_DOWN, "down" },
1711 { MV_HORIZONTAL, "horizontal" },
1712 { MV_VERTICAL, "vertical" },
1713 { MV_ALL_DIRECTIONS, "all directions" },
1714 { MV_WIND_DIRECTION, "wind direction" },
1715 { MV_TOWARDS_PLAYER, "towards player" },
1716 { MV_AWAY_FROM_PLAYER, "away from player" },
1717 { MV_ALONG_LEFT_SIDE, "along left side" },
1718 { MV_ALONG_RIGHT_SIDE, "along right side" },
1719 { MV_TURNING_LEFT, "turning left" },
1720 { MV_TURNING_RIGHT, "turning right" },
1721 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1722 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1723 { MV_TURNING_RANDOM, "turning random" },
1724 { MV_MAZE_RUNNER, "maze runner style" },
1725 { MV_MAZE_HUNTER, "maze hunter style" },
1726 { MV_WHEN_PUSHED, "when pushed" },
1727 { MV_WHEN_DROPPED, "when dropped/thrown" },
1732 static struct ValueTextInfo options_move_direction[] =
1734 { MV_START_AUTOMATIC, "automatic" },
1735 { MV_START_LEFT, "left" },
1736 { MV_START_RIGHT, "right" },
1737 { MV_START_UP, "up" },
1738 { MV_START_DOWN, "down" },
1739 { MV_START_RANDOM, "random" },
1740 { MV_START_PREVIOUS, "previous" },
1745 static struct ValueTextInfo options_move_stepsize[] =
1747 { 0, "not moving" },
1752 { 16, "very fast" },
1753 { 32, "even faster" },
1758 static struct ValueTextInfo options_move_leave_type[] =
1760 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1761 { LEAVE_TYPE_LIMITED, "change it to" },
1766 static struct ValueTextInfo options_smash_targets[] =
1768 { EP_CAN_SMASH_PLAYER, "player" },
1770 { EP_CAN_SMASH_ENEMIES, "enemies" },
1772 { EP_CAN_SMASH_EVERYTHING, "everything" },
1777 static struct ValueTextInfo options_slippery_type[] =
1779 { SLIPPERY_ANY_RANDOM, "random" },
1780 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1781 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1782 { SLIPPERY_ONLY_LEFT, "only left" },
1783 { SLIPPERY_ONLY_RIGHT, "only right" },
1788 static struct ValueTextInfo options_deadliness[] =
1790 { EP_DONT_RUN_INTO, "running into" },
1791 { EP_DONT_COLLIDE_WITH, "colliding with" },
1792 { EP_DONT_GET_HIT_BY, "getting hit by" },
1793 { EP_DONT_TOUCH, "touching" },
1798 static struct ValueTextInfo options_explosion_type[] =
1800 { EXPLODES_3X3, "3x3" },
1801 { EXPLODES_CROSS, "3+3" },
1802 { EXPLODES_1X1, "1x1" },
1807 static struct ValueTextInfo options_time_units[] =
1810 { FRAMES_PER_SECOND, "seconds" },
1815 static struct ValueTextInfo options_change_direct_action[] =
1817 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1818 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1819 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1820 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1821 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1822 { CE_ENTERED_BY_PLAYER, "entered by player" },
1823 { CE_LEFT_BY_PLAYER, "left by player" },
1824 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1825 { CE_SWITCHED, "switched" },
1826 { CE_HITTING_SOMETHING, "hitting something" },
1827 { CE_HIT_BY_SOMETHING, "hit by something" },
1829 { CE_BLOCKED, "blocked" },
1831 { CE_IMPACT, "impact (on something)" },
1832 { CE_SMASHED, "smashed (from above)" },
1834 { CE_VALUE_CHANGES, "CE value changes" },
1835 { CE_SCORE_CHANGES, "CE score changes" },
1837 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1838 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1843 static struct ValueTextInfo options_change_other_action[] =
1845 { CE_PLAYER_TOUCHES_X, "player touches" },
1846 { CE_PLAYER_PRESSES_X, "player presses" },
1847 { CE_PLAYER_SWITCHES_X, "player switches" },
1848 { CE_PLAYER_SNAPS_X, "player snaps" },
1849 { CE_PLAYER_PUSHES_X, "player pushes" },
1850 { CE_PLAYER_ENTERS_X, "player enters" },
1851 { CE_PLAYER_LEAVES_X, "player leaves" },
1852 { CE_PLAYER_DIGS_X, "player digs" },
1853 { CE_PLAYER_COLLECTS_X, "player collects" },
1854 { CE_PLAYER_DROPS_X, "player drops/throws" },
1855 { CE_TOUCHING_X, "touching" },
1856 { CE_HITTING_X, "hitting" },
1857 { CE_DIGGING_X, "digging" },
1858 { CE_HIT_BY_X, "hit by" },
1859 { CE_SWITCH_OF_X, "switch of" },
1860 { CE_CHANGE_OF_X, "change by page of" },
1861 { CE_EXPLOSION_OF_X, "explosion of" },
1862 { CE_MOVE_OF_X, "move of" },
1863 { CE_CREATION_OF_X, "creation of" },
1864 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1865 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1866 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1867 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1872 static struct ValueTextInfo options_change_trigger_side[] =
1874 { CH_SIDE_LEFT, "left" },
1875 { CH_SIDE_RIGHT, "right" },
1876 { CH_SIDE_TOP, "top" },
1877 { CH_SIDE_BOTTOM, "bottom" },
1878 { CH_SIDE_LEFT_RIGHT, "left/right" },
1879 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1880 { CH_SIDE_ANY, "any" },
1885 static struct ValueTextInfo options_change_trigger_player[] =
1887 { CH_PLAYER_1, "1" },
1888 { CH_PLAYER_2, "2" },
1889 { CH_PLAYER_3, "3" },
1890 { CH_PLAYER_4, "4" },
1891 { CH_PLAYER_ANY, "any" },
1896 static struct ValueTextInfo options_change_trigger_page[] =
1908 { (1 << 10), "11" },
1909 { (1 << 11), "12" },
1910 { (1 << 12), "13" },
1911 { (1 << 13), "14" },
1912 { (1 << 14), "15" },
1913 { (1 << 15), "16" },
1914 { (1 << 16), "17" },
1915 { (1 << 17), "18" },
1916 { (1 << 18), "19" },
1917 { (1 << 19), "20" },
1918 { (1 << 20), "21" },
1919 { (1 << 21), "22" },
1920 { (1 << 22), "23" },
1921 { (1 << 23), "24" },
1922 { (1 << 24), "25" },
1923 { (1 << 25), "26" },
1924 { (1 << 26), "27" },
1925 { (1 << 27), "28" },
1926 { (1 << 28), "29" },
1927 { (1 << 29), "30" },
1928 { (1 << 30), "31" },
1929 { (1 << 31), "32" },
1930 { CH_PAGE_ANY, "any" },
1935 static struct ValueTextInfo options_change_replace_when[] =
1937 { CP_WHEN_EMPTY, "empty" },
1938 { CP_WHEN_WALKABLE, "walkable" },
1939 { CP_WHEN_DIGGABLE, "diggable" },
1940 { CP_WHEN_COLLECTIBLE, "collectible" },
1941 { CP_WHEN_REMOVABLE, "removable" },
1942 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1947 static struct ValueTextInfo options_action_type[] =
1949 { CA_NO_ACTION, "no action" },
1950 { CA_UNDEFINED, " " },
1951 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1952 { CA_RESTART_LEVEL, "restart level" },
1953 { CA_SHOW_ENVELOPE, "show envelope" },
1954 { CA_SET_LEVEL_TIME, "set time" },
1955 { CA_SET_LEVEL_SCORE, "set score" },
1956 { CA_SET_LEVEL_GEMS, "set gems" },
1957 { CA_SET_LEVEL_WIND, "set wind dir." },
1958 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1959 { CA_UNDEFINED, " " },
1960 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1961 { CA_MOVE_PLAYER, "move player" },
1962 { CA_EXIT_PLAYER, "exit player" },
1963 { CA_KILL_PLAYER, "kill player" },
1964 { CA_SET_PLAYER_KEYS, "set keys" },
1965 { CA_SET_PLAYER_SPEED, "set speed" },
1966 { CA_SET_PLAYER_SHIELD, "set shield" },
1967 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1968 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1969 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1970 { CA_UNDEFINED, " " },
1971 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1972 { CA_SET_CE_VALUE, "set CE value" },
1973 { CA_SET_CE_SCORE, "set CE score" },
1974 { CA_SET_CE_ARTWORK, "set CE artwork" },
1975 { CA_UNDEFINED, " " },
1976 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1977 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1982 static struct ValueTextInfo options_action_mode_none[] =
1984 { CA_MODE_UNDEFINED, " " },
1989 static struct ValueTextInfo options_action_mode_assign[] =
1991 { CA_MODE_SET, "=" },
1996 static struct ValueTextInfo options_action_mode_add_remove[] =
1998 { CA_MODE_ADD, "+" },
1999 { CA_MODE_SUBTRACT, "-" },
2004 static struct ValueTextInfo options_action_mode_calculate[] =
2006 { CA_MODE_SET, "=" },
2007 { CA_MODE_ADD, "+" },
2008 { CA_MODE_SUBTRACT, "-" },
2009 { CA_MODE_MULTIPLY, "*" },
2010 { CA_MODE_DIVIDE, "/" },
2011 { CA_MODE_MODULO, "%" },
2016 static struct ValueTextInfo options_action_arg_none[] =
2018 { CA_ARG_UNDEFINED, " " },
2023 static struct ValueTextInfo options_action_arg_player[] =
2025 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2026 { CA_ARG_PLAYER_1, "1" },
2027 { CA_ARG_PLAYER_2, "2" },
2028 { CA_ARG_PLAYER_3, "3" },
2029 { CA_ARG_PLAYER_4, "4" },
2030 { CA_ARG_PLAYER_ANY, "any" },
2031 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2032 { CA_ARG_PLAYER_ACTION, "action ->" },
2037 static struct ValueTextInfo options_action_arg_number[] =
2039 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2046 { CA_ARG_10, "10" },
2047 { CA_ARG_100, "100" },
2048 { CA_ARG_1000, "1000" },
2049 { CA_ARG_UNDEFINED, " " },
2050 { CA_ARG_NUMBER_MIN, "min" },
2051 { CA_ARG_NUMBER_MAX, "max" },
2052 { CA_ARG_UNDEFINED, " " },
2053 { CA_ARG_NUMBER_RESET, "reset" },
2054 { CA_ARG_UNDEFINED, " " },
2055 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2056 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2057 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2058 { CA_ARG_UNDEFINED, " " },
2059 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2060 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2061 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2062 { CA_ARG_UNDEFINED, " " },
2063 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2064 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2065 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2066 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2067 { CA_ARG_UNDEFINED, " " },
2068 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2069 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2070 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2071 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2076 static struct ValueTextInfo options_action_arg_value[] =
2078 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2085 { CA_ARG_10, "10" },
2086 { CA_ARG_100, "100" },
2087 { CA_ARG_1000, "1000" },
2088 { CA_ARG_UNDEFINED, " " },
2089 { CA_ARG_NUMBER_MIN, "min" },
2090 { CA_ARG_NUMBER_MAX, "max" },
2091 { CA_ARG_UNDEFINED, " " },
2092 { CA_ARG_NUMBER_RESET, "reset" },
2093 { CA_ARG_UNDEFINED, " " },
2094 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2095 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2096 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2097 { CA_ARG_UNDEFINED, " " },
2098 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2099 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2100 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2101 { CA_ARG_UNDEFINED, " " },
2102 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2103 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2104 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2105 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2106 { CA_ARG_UNDEFINED, " " },
2107 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2108 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2109 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2110 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2111 { CA_ARG_UNDEFINED, " " },
2112 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2113 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2114 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2115 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2120 static struct ValueTextInfo options_action_arg_envelope[] =
2122 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2127 { CA_ARG_UNDEFINED, " " },
2128 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2129 { CA_ARG_ELEMENT_TARGET, "target" },
2130 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2131 { CA_ARG_ELEMENT_ACTION, "action ->" },
2136 static struct ValueTextInfo options_action_arg_key[] =
2138 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2147 { CA_ARG_UNDEFINED, " " },
2148 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2149 { CA_ARG_ELEMENT_TARGET, "target" },
2150 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2151 { CA_ARG_ELEMENT_ACTION, "action ->" },
2156 static struct ValueTextInfo options_action_arg_speed[] =
2158 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2159 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2160 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2161 { CA_ARG_SPEED_SLOW, "slow" },
2162 { CA_ARG_SPEED_NORMAL, "normal" },
2163 { CA_ARG_SPEED_FAST, "fast" },
2164 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2165 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2166 { CA_ARG_UNDEFINED, " " },
2167 { CA_ARG_SPEED_SLOWER, "slower" },
2168 { CA_ARG_SPEED_FASTER, "faster" },
2169 { CA_ARG_UNDEFINED, " " },
2170 { CA_ARG_SPEED_RESET, "reset" },
2175 static struct ValueTextInfo options_action_arg_shield[] =
2177 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2178 { CA_ARG_SHIELD_OFF, "off" },
2179 { CA_ARG_SHIELD_NORMAL, "normal" },
2180 { CA_ARG_SHIELD_DEADLY, "deadly" },
2185 static struct ValueTextInfo options_action_arg_artwork[] =
2187 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2188 { CA_ARG_ELEMENT_TARGET, "target" },
2189 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2190 { CA_ARG_ELEMENT_ACTION, "action ->" },
2191 { CA_ARG_UNDEFINED, " " },
2192 { CA_ARG_ELEMENT_RESET, "reset" },
2197 static struct ValueTextInfo options_action_arg_gravity[] =
2199 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2200 { CA_ARG_GRAVITY_ON, "on" },
2201 { CA_ARG_GRAVITY_OFF, "off" },
2202 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2207 static struct ValueTextInfo options_action_arg_direction[] =
2209 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2210 { CA_ARG_DIRECTION_NONE, "none" },
2211 { CA_ARG_DIRECTION_LEFT, "left" },
2212 { CA_ARG_DIRECTION_RIGHT, "right" },
2213 { CA_ARG_DIRECTION_UP, "up" },
2214 { CA_ARG_DIRECTION_DOWN, "down" },
2215 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2216 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2221 static struct ValueTextInfo options_action_arg_scan_mode[] =
2223 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2224 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2225 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2230 static struct ValueTextInfo options_action_arg_inventory[] =
2232 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2233 { CA_ARG_ELEMENT_TARGET, "+ target" },
2234 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2235 { CA_ARG_ELEMENT_ACTION, "+ action" },
2236 { CA_ARG_UNDEFINED, " " },
2237 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2238 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2239 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2240 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2241 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2242 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2243 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2244 { CA_ARG_UNDEFINED, " " },
2245 { CA_ARG_INVENTORY_RESET, "reset" },
2250 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2251 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2256 static struct ValueTextInfo options_group_choice_mode[] =
2258 { ANIM_RANDOM, "random" },
2259 { ANIM_LOOP, "loop" },
2260 { ANIM_LINEAR, "linear" },
2261 { ANIM_PINGPONG, "pingpong" },
2262 { ANIM_PINGPONG2, "pingpong 2" },
2267 static struct ValueTextInfo *action_arg_modes[] =
2269 options_action_mode_none,
2270 options_action_mode_assign,
2271 options_action_mode_add_remove,
2272 options_action_mode_calculate,
2279 struct ValueTextInfo *options;
2281 action_arg_options[] =
2283 { CA_NO_ACTION, 0, options_action_arg_none, },
2284 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2285 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2286 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2287 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2288 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2289 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2290 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2291 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2292 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2293 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2294 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2295 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2296 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2297 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2298 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2299 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2300 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2301 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2302 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2303 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2312 int gadget_id_align;
2313 int size; /* char size of selectbox or '-1' (dynamically determined) */
2314 struct ValueTextInfo *options;
2316 char *text_left, *text_right, *infotext;
2317 } selectbox_info[ED_NUM_SELECTBOX] =
2319 /* ---------- level and editor settings ---------------------------------- */
2322 -1, ED_LEVEL_SETTINGS_YPOS(7),
2323 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2325 options_time_or_steps,
2326 &level.use_step_counter,
2327 NULL, "(0 => no limit)", "time or step limit"
2330 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2331 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2333 options_game_engine_type,
2334 &level.game_engine_type,
2335 "game engine:", NULL, "game engine"
2338 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2339 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2341 options_wind_direction,
2342 &level.wind_direction_initial,
2343 "initial wind direction:", NULL, "initial wind direction"
2346 /* ---------- element settings: configure (several elements) ------------- */
2349 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2350 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2352 options_player_speed,
2353 &level.initial_player_stepsize[0],
2354 "initial player speed:", NULL, "initial player speed"
2357 /* ---------- element settings: configure 1 (custom elements) ------------ */
2360 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2361 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2363 options_access_type,
2364 &custom_element.access_type,
2365 NULL, NULL, "type of access to this field"
2368 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2369 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2371 options_access_layer,
2372 &custom_element.access_layer,
2373 NULL, NULL, "layer of access for this field"
2376 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2377 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2379 options_access_protected,
2380 &custom_element.access_protected,
2381 NULL, NULL, "protected access for this field"
2384 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2385 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2387 options_access_direction,
2388 &custom_element.access_direction,
2389 "from", NULL, "access direction for this field"
2392 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2393 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2395 options_walk_to_action,
2396 &custom_element.walk_to_action,
2397 NULL, NULL, "diggable/collectible/pushable"
2400 /* ---------- element settings: configure 2 (custom elements) ------------ */
2403 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2404 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2406 options_move_pattern,
2407 &custom_element.move_pattern,
2408 "can move", NULL, "element move pattern"
2411 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2412 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2414 options_move_direction,
2415 &custom_element.move_direction_initial,
2416 "starts moving", NULL, "initial element move direction"
2419 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2420 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2422 options_move_stepsize,
2423 &custom_element.move_stepsize,
2424 "move/fall speed", NULL, "speed of element movement"
2427 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2428 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2430 options_move_leave_type,
2431 &custom_element.move_leave_type,
2432 // left text with leading spaces to place gadget next to "can dig" gadget
2433 // (needed because drawing area gadgets created after selectbox gadgets)
2434 // "can dig: can", ":", "leave behind or change element"
2435 " can", ":", "leave behind or change element"
2438 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2439 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2441 options_smash_targets,
2442 &custom_element.smash_targets,
2443 "can smash", NULL, "elements that can be smashed"
2446 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2447 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2449 options_slippery_type,
2450 &custom_element.slippery_type,
2451 "slippery", NULL, "where other elements fall down"
2454 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2455 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2458 &custom_element.deadliness,
2459 "deadly when", NULL, "deadliness of element"
2462 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2463 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2465 options_explosion_type,
2466 &custom_element.explosion_type,
2467 "can explode", NULL, "explosion type"
2470 /* ---------- element settings: advanced (custom elements) --------------- */
2473 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2474 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2477 &custom_element_change.delay_frames,
2478 "delay time given in", NULL, "delay time units for change"
2481 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2482 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2484 options_change_direct_action,
2485 &custom_element_change.direct_action,
2486 NULL, NULL, "type of direct action"
2489 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2490 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2492 options_change_other_action,
2493 &custom_element_change.other_action,
2494 NULL, "element:", "type of other element action"
2497 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2498 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2500 options_change_trigger_side,
2501 &custom_element_change.trigger_side,
2502 "at", "side", "element side triggering change"
2505 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2506 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2508 options_change_trigger_player,
2509 &custom_element_change.trigger_player,
2510 "player:", " ", "player that causes change"
2513 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2514 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2516 options_change_trigger_page,
2517 &custom_element_change.trigger_page,
2518 "page:", NULL, "change page that causes change"
2521 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2522 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2524 options_change_replace_when,
2525 &custom_element_change.replace_when,
2526 "replace when", NULL, "which elements can be replaced"
2529 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2530 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2532 options_action_type,
2533 &custom_element_change.action_type,
2534 NULL, NULL, "action on specified condition"
2537 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2538 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2540 options_action_mode_none,
2541 &custom_element_change.action_mode,
2542 NULL, NULL, "action operator"
2545 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2546 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2548 options_action_arg_none,
2549 &custom_element_change.action_arg,
2550 NULL, NULL, "action parameter"
2553 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2554 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2556 options_change_page,
2557 &custom_element.current_change_page,
2558 NULL, NULL, "element change page"
2561 /* ---------- element settings: configure (group elements) --------------- */
2564 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2565 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2567 options_group_choice_mode,
2568 &group_element_info.choice_mode,
2569 "choice type:", NULL, "type of group element choice"
2577 int gadget_id_align;
2580 char *text_above, *text_left, *text_right, *infotext;
2581 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2583 /* ---------- level and editor settings (tabs) --------------------------- */
2586 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2587 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2589 NULL, NULL, NULL, "Configure level properties"
2593 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2595 NULL, NULL, NULL, "Configure editor properties"
2598 /* ---------- element settings (tabs) ------------------------------------ */
2601 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2602 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2604 NULL, NULL, NULL, "Show information about element"
2608 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2610 NULL, NULL, NULL, "Configure element properties"
2614 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2616 NULL, NULL, NULL, "Configure element properties, part 1"
2620 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2622 NULL, NULL, NULL, "Configure element properties, part 2"
2626 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2628 NULL, NULL, NULL, "Configure custom element change pages"
2631 /* ---------- element settings (buttons) --------------------------------- */
2635 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2637 NULL, " ", "As Template", "Save current settings as new template"
2640 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(3),
2641 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2643 "Template to use for new levels:", NULL, "this level as level template",
2644 "Save current settings as new template"
2648 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2650 NULL, NULL, NULL, "Add new change page"
2654 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2656 NULL, NULL, NULL, "Delete current change page"
2665 int gadget_id_align;
2666 char *text_left, *text_right, *infotext;
2667 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2670 IMG_EDITOR_COUNTER_DOWN,
2671 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2672 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2673 NULL, NULL, "select previous change page"
2676 IMG_EDITOR_COUNTER_UP,
2677 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2678 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2679 NULL, "change page", "select next change page"
2682 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2683 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2684 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2685 " ", NULL, "copy settings from this change page"
2688 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2689 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2690 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2691 NULL, NULL, "paste settings to this change page"
2698 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2705 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2708 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2709 GADGET_ID_SCROLL_UP,
2710 "scroll level editing area up"
2713 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2714 GADGET_ID_SCROLL_DOWN,
2715 "scroll level editing area down"
2718 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2719 GADGET_ID_SCROLL_LEFT,
2720 "scroll level editing area left"
2723 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2724 GADGET_ID_SCROLL_RIGHT,
2725 "scroll level editing area right"
2728 IMG_EDITOR_PALETTE_SCROLL_UP,
2729 GADGET_ID_SCROLL_LIST_UP,
2730 "scroll element list up ('Page Up')"
2733 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2734 GADGET_ID_SCROLL_LIST_DOWN,
2735 "scroll element list down ('Page Down')"
2743 int wheel_x, wheel_y;
2744 int wheel_width, wheel_height;
2745 } scrollbar_pos[ED_NUM_SCROLLBARS];
2753 } scrollbar_info[ED_NUM_SCROLLBARS] =
2756 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2757 GD_TYPE_SCROLLBAR_HORIZONTAL,
2758 GADGET_ID_SCROLL_HORIZONTAL,
2759 "scroll level editing area horizontally"
2762 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2763 GD_TYPE_SCROLLBAR_VERTICAL,
2764 GADGET_ID_SCROLL_VERTICAL,
2765 "scroll level editing area vertically"
2768 IMG_EDITOR_PALETTE_SCROLLBAR,
2769 GD_TYPE_SCROLLBAR_VERTICAL,
2770 GADGET_ID_SCROLL_LIST_VERTICAL,
2771 "scroll element list vertically"
2780 int gadget_id_align;
2781 int radio_button_nr;
2784 char *text_left, *text_right, *infotext;
2785 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2788 -1, ED_LEVEL_SETTINGS_YPOS(0),
2789 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2790 RADIO_NR_RANDOM_ELEMENTS,
2791 &random_placement_method, RANDOM_USE_PERCENTAGE,
2792 " ", "percentage", "use percentage for random elements"
2795 -1, ED_LEVEL_SETTINGS_YPOS(0),
2796 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2797 RADIO_NR_RANDOM_ELEMENTS,
2798 &random_placement_method, RANDOM_USE_QUANTITY,
2799 " ", "quantity", "use quantity for random elements"
2807 int gadget_id_align;
2809 char *text_left, *text_right, *infotext;
2810 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2812 /* ---------- level and editor settings ---------------------------------- */
2815 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2816 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2817 &random_placement_background_restricted,
2819 "restrict random placement to:", "set random placement restriction"
2822 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2823 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2824 &level.use_custom_template,
2826 "use template for custom elements", "use template for custom properties"
2829 /* ---------- element settings: configure (various elements) ------------- */
2832 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2833 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2834 &stick_element_properties_window,
2836 "stick this screen to edit content","stick this screen to edit content"
2839 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2840 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2841 &level.em_slippery_gems,
2843 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2846 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2847 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2848 &level.em_explodes_by_fire,
2850 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2853 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2854 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2855 &level.use_spring_bug,
2857 "use spring pushing bug", "use odd spring pushing behaviour"
2860 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2861 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2862 &level.use_time_orb_bug,
2864 "use time orb bug", "use odd time orb behaviour"
2867 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2868 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2871 "create single random element", "only create one element from content"
2874 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2875 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2876 &level.ball_state_initial,
2878 "magic ball initially activated", "activate magic ball after level start"
2881 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2882 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2883 &level.grow_into_diggable,
2885 "can grow into anything diggable", "grow into more than just sand"
2888 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2889 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2890 &level.auto_exit_sokoban,
2892 "exit level if all fields solved", "automatically finish Sokoban levels"
2895 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2896 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2897 &level.continuous_snapping,
2899 "continuous snapping", "use snapping without releasing key"
2902 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2903 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2904 &level.block_snap_field,
2906 "block snapped field when snapping", "use snapping delay to show animation"
2909 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2910 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2911 &level.block_last_field,
2913 "block last field when moving", "player blocks last field when moving"
2916 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2917 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2918 &level.sp_block_last_field,
2920 "block last field when moving", "player blocks last field when moving"
2923 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2924 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2925 &level.instant_relocation,
2927 "no scrolling when relocating", "player gets relocated without delay"
2930 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2931 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2932 &level.shifted_relocation,
2934 "no centering when relocating", "level not centered after relocation"
2937 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2938 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2939 &level.lazy_relocation,
2941 "only redraw off-screen relocation","no redraw if relocation target visible"
2944 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2945 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2946 &level.use_start_element[0],
2948 "use level start element:", "start level at this element's position"
2951 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2952 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2953 &level.use_artwork_element[0],
2955 "use artwork from element:", "use player artwork from other element"
2958 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2959 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2960 &level.use_explosion_element[0],
2962 "use explosion from element:", "use explosion properties from element"
2965 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2966 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2967 &level.initial_player_gravity[0],
2969 "use initial gravity", "set initial player gravity"
2972 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2973 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2974 &level.use_initial_inventory[0],
2976 "use initial inventory:", "use collected elements on level start"
2979 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2980 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2981 &level.can_pass_to_walkable,
2983 "can pass to walkable element", "player can pass to empty or walkable"
2986 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2987 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2988 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2990 "can fall into acid (with gravity)","player can fall into acid pool"
2993 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2994 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2995 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2997 "can move into acid", "element can move into acid pool"
3000 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3001 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3002 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3004 "deadly when colliding with", "element is deadly when hitting player"
3007 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3008 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3009 &level.envelope[0].autowrap,
3011 "auto-wrap", "automatically wrap envelope text"
3014 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3015 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3016 &level.envelope[0].centered,
3018 "centered", "automatically center envelope text"
3021 /* ---------- element settings: configure 1 (custom elements) ----------- */
3024 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3025 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3026 &custom_element.use_gfx_element,
3028 "use graphic of element:", "use existing element graphic"
3031 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3032 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3033 &level.use_custom_template,
3035 "use template", "use template for custom properties"
3038 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3039 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3040 &custom_element_properties[EP_ACCESSIBLE],
3042 NULL, "player can walk to or pass this field"
3045 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3046 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3047 &custom_element_properties[EP_GRAVITY_REACHABLE],
3049 "reachable despite gravity", "player can walk/dig despite gravity"
3052 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3053 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3054 &custom_element.use_last_ce_value,
3056 "use last CE value after change", "use last CE value after change"
3059 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3060 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3061 &custom_element_properties[EP_WALK_TO_OBJECT],
3063 NULL, "player can dig/collect/push element"
3066 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3067 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3068 &custom_element_properties[EP_INDESTRUCTIBLE],
3070 "indestructible", "element is indestructible"
3073 /* ---------- element settings: configure 2 (custom elements) ----------- */
3076 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3077 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3078 &custom_element_properties[EP_CAN_MOVE],
3080 NULL, "element can move with some pattern"
3083 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3084 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3085 &custom_element_properties[EP_CAN_FALL],
3087 "can fall", "element can fall down"
3090 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3091 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3092 &custom_element_properties[EP_CAN_SMASH],
3094 NULL, "element can smash other elements"
3097 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3098 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3099 &custom_element_properties[EP_SLIPPERY],
3101 NULL, "other elements can fall down from it"
3104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3105 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3106 &custom_element_properties[EP_DEADLY],
3108 NULL, "element can kill the player"
3111 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3112 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3113 &custom_element_properties[EP_CAN_EXPLODE],
3115 NULL, "element can explode"
3118 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3119 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3120 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3122 "by fire", "element can explode by fire/explosion"
3125 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3126 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3127 &custom_element_properties[EP_EXPLODES_SMASHED],
3129 "smashed", "element can explode when smashed"
3132 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3133 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3134 &custom_element_properties[EP_EXPLODES_IMPACT],
3136 "impact", "element can explode on impact"
3139 /* ---------- element settings: advanced (custom elements) --------------- */
3142 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3143 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3144 &custom_element_change.can_change,
3146 "element changes to:", "change element on specified condition"
3149 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3150 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3151 &custom_element_change_events[CE_DELAY],
3153 NULL, "element changes after delay"
3156 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3157 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3158 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3160 NULL, "element changes by direct action"
3163 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3164 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3165 &custom_element_change_events[CE_BY_OTHER_ACTION],
3167 NULL, "element changes by other element"
3170 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3171 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3172 &custom_element_change.explode,
3174 "explode instead of change", "element explodes instead of change"
3177 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3178 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3179 &custom_element_change.use_target_content,
3181 "use extended change target:", "element changes to more elements"
3184 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3185 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3186 &custom_element_change.only_if_complete,
3188 "replace all or nothing", "only replace when all can be changed"
3191 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3192 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3193 &custom_element_change.use_random_replace,
3195 NULL, "use percentage for random replace"
3198 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3199 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3200 &custom_element_change.has_action,
3202 NULL, "execute action on specified condition"
3209 int xoffset, yoffset;
3211 int gadget_id_align;
3213 int area_xsize, area_ysize;
3214 char *text_left, *text_right, *text_below, *infotext;
3215 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3217 /* ---------- level playfield content ------------------------------------ */
3222 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3224 -1, -1, /* these values are not constant, but can change at runtime */
3225 NULL, NULL, NULL, NULL
3228 /* ---------- yam yam content -------------------------------------------- */
3231 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3232 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3233 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3234 &level.yamyam_content[0].e[0][0], 3, 3,
3235 NULL, NULL, "1", NULL
3238 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3239 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3240 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3241 &level.yamyam_content[1].e[0][0], 3, 3,
3242 NULL, NULL, "2", NULL
3245 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3246 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3247 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3248 &level.yamyam_content[2].e[0][0], 3, 3,
3249 NULL, NULL, "3", NULL
3252 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3253 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3254 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3255 &level.yamyam_content[3].e[0][0], 3, 3,
3256 NULL, NULL, "4", NULL
3259 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3260 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3261 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3262 &level.yamyam_content[4].e[0][0], 3, 3,
3263 NULL, NULL, "5", NULL
3266 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3267 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3268 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3269 &level.yamyam_content[5].e[0][0], 3, 3,
3270 NULL, NULL, "6", NULL
3273 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3274 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3275 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3276 &level.yamyam_content[6].e[0][0], 3, 3,
3277 NULL, NULL, "7", NULL
3280 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3281 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3282 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3283 &level.yamyam_content[7].e[0][0], 3, 3,
3284 NULL, NULL, "8", NULL
3287 /* ---------- magic ball content ----------------------------------------- */
3290 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3291 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3292 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3293 &level.ball_content[0].e[0][0], 3, 3,
3294 NULL, NULL, "1", NULL
3297 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3298 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3299 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3300 &level.ball_content[1].e[0][0], 3, 3,
3301 NULL, NULL, "2", NULL
3304 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3305 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3306 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3307 &level.ball_content[2].e[0][0], 3, 3,
3308 NULL, NULL, "3", NULL
3311 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3312 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3313 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3314 &level.ball_content[3].e[0][0], 3, 3,
3315 NULL, NULL, "4", NULL
3318 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3319 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3320 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3321 &level.ball_content[4].e[0][0], 3, 3,
3322 NULL, NULL, "5", NULL
3325 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3326 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3327 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3328 &level.ball_content[5].e[0][0], 3, 3,
3329 NULL, NULL, "6", NULL
3332 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3333 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3334 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3335 &level.ball_content[6].e[0][0], 3, 3,
3336 NULL, NULL, "7", NULL
3339 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3340 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3341 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3342 &level.ball_content[7].e[0][0], 3, 3,
3343 NULL, NULL, "8", NULL
3346 /* ---------- android content -------------------------------------------- */
3349 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3350 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3351 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3352 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3353 "elements:", NULL, NULL, "elements android can clone"
3356 /* ---------- amoeba content --------------------------------------------- */
3359 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3360 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3361 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3362 &level.amoeba_content, 1, 1,
3363 "content:", NULL, NULL, "amoeba content"
3366 /* ---------- level start element ---------------------------------------- */
3369 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3370 0, ED_AREA_1X1_SETTINGS_YOFF,
3371 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3372 &level.start_element[0], 1, 1,
3373 NULL, NULL, NULL, "level start element"
3376 /* ---------- player artwork element ------------------------------------- */
3379 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3380 0, ED_AREA_1X1_SETTINGS_YOFF,
3381 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3382 &level.artwork_element[0], 1, 1,
3383 NULL, NULL, NULL, "element for player artwork"
3386 /* ---------- player explosion element ----------------------------------- */
3389 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3390 0, ED_AREA_1X1_SETTINGS_YOFF,
3391 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3392 &level.explosion_element[0], 1, 1,
3393 NULL, NULL, NULL, "element for player explosion"
3396 /* ---------- player initial inventory ----------------------------------- */
3399 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3400 0, ED_AREA_1X1_SETTINGS_YOFF,
3401 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3402 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3403 NULL, NULL, NULL, "content for initial inventory"
3406 /* ---------- element settings: configure 1 (custom elements) ----------- */
3408 /* ---------- custom graphic --------------------------------------------- */
3411 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3412 0, ED_AREA_1X1_SETTINGS_YOFF,
3413 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3414 &custom_element.gfx_element_initial,1, 1,
3415 NULL, NULL, NULL, "custom graphic element"
3418 /* ---------- element settings: configure 2 (custom elements) ----------- */
3420 /* ---------- custom content (when exploding) ---------------------------- */
3423 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3424 0, ED_AREA_3X3_SETTINGS_YOFF,
3425 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3426 &custom_element.content.e[0][0], 3, 3,
3427 "content:", NULL, NULL, NULL
3430 /* ---------- custom enter and leave element (when moving) --------------- */
3433 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3434 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3435 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3436 &custom_element.move_enter_element, 1, 1,
3437 "can dig:", " ", NULL, "element that can be digged/collected"
3440 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3441 0, ED_AREA_1X1_SETTINGS_YOFF,
3442 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3443 &custom_element.move_leave_element, 1, 1,
3444 NULL, NULL, NULL, "element that will be left behind"
3447 /* ---------- element settings: advanced (custom elements) --------------- */
3449 /* ---------- custom change target --------------------------------------- */
3452 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3453 0, ED_AREA_1X1_SETTINGS_YOFF,
3454 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3455 &custom_element_change.target_element, 1, 1,
3456 NULL, "after/when:", NULL, "new target element after change"
3459 /* ---------- custom change content (extended change target) ------------- */
3462 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3463 0, ED_AREA_3X3_SETTINGS_YOFF,
3464 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3465 &custom_element_change.target_content.e[0][0], 3, 3,
3466 NULL, NULL, NULL, "new extended elements after change"
3469 /* ---------- custom change trigger (element causing change) ------------- */
3472 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3473 0, ED_AREA_1X1_SETTINGS_YOFF,
3474 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3475 &custom_element_change.initial_trigger_element, 1, 1,
3476 NULL, NULL, NULL, "other element triggering change"
3479 /* ---------- custom change action (element used for action) ------------- */
3482 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3483 0, ED_AREA_1X1_SETTINGS_YOFF,
3484 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3485 &custom_element_change.action_element, 1, 1,
3486 NULL, NULL, NULL, "element used as action parameter"
3489 /* ---------- group element content -------------------------------------- */
3492 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3493 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3494 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3495 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3496 "content:", NULL, NULL, NULL
3499 /* ---------- random background (for random painting) -------------------- */
3502 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3503 0, ED_AREA_1X1_LSETTINGS_YOFF,
3504 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3505 &random_placement_background_element, 1, 1,
3506 NULL, NULL, NULL, "random placement background"
3512 -----------------------------------------------------------------------------
3513 some internally used variables
3514 -----------------------------------------------------------------------------
3517 /* maximal size of level editor drawing area */
3518 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3520 /* actual size of level editor drawing area */
3521 static int ed_fieldx, ed_fieldy;
3523 /* actual position of level editor drawing area in level playfield */
3524 static int level_xpos = -1, level_ypos = -1;
3526 /* actual tile size used to display playfield drawing area */
3527 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3529 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3531 /* drawing elements on the three mouse buttons */
3532 static int new_element1 = EL_WALL;
3533 static int new_element2 = EL_EMPTY;
3534 static int new_element3 = EL_SAND;
3536 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3537 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3538 (button) == 2 ? new_element2 : \
3539 (button) == 3 ? new_element3 : EL_EMPTY)
3541 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3543 static int use_permanent_palette = TRUE;
3545 #define PX (use_permanent_palette ? DX : SX)
3546 #define PY (use_permanent_palette ? DY : SY)
3547 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3548 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3550 /* forward declaration for internal use */
3551 static void ModifyEditorCounterValue(int, int);
3552 static void ModifyEditorCounterLimits(int, int, int);
3553 static void ModifyEditorSelectboxValue(int, int);
3554 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3555 static void ModifyEditorDrawingArea(int, int, int);
3556 static void ModifyEditorElementList();
3557 static void AdjustElementListScrollbar();
3558 static void RedrawDrawingElements();
3559 static void DrawDrawingWindow();
3560 static void DrawLevelInfoWindow();
3561 static void DrawPropertiesWindow();
3562 static void DrawPaletteWindow();
3563 static void UpdateCustomElementGraphicGadgets();
3564 static boolean checkPropertiesConfig(int);
3565 static void CopyLevelToUndoBuffer(int);
3566 static void HandleDrawingAreas(struct GadgetInfo *);
3567 static void HandleCounterButtons(struct GadgetInfo *);
3568 static void HandleTextInputGadgets(struct GadgetInfo *);
3569 static void HandleTextAreaGadgets(struct GadgetInfo *);
3570 static void HandleSelectboxGadgets(struct GadgetInfo *);
3571 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3572 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3573 static void HandleRadiobuttons(struct GadgetInfo *);
3574 static void HandleCheckbuttons(struct GadgetInfo *);
3575 static void HandleControlButtons(struct GadgetInfo *);
3576 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3577 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3578 static boolean AskToCopyAndModifyLevelTemplate();
3580 static int num_editor_gadgets = 0; /* dynamically determined */
3582 static struct GadgetInfo **level_editor_gadget = NULL;
3583 static int *right_gadget_border = NULL;
3585 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3586 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3587 static boolean draw_with_brush = FALSE;
3588 static int properties_element = 0;
3590 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3591 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3592 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3593 static int undo_buffer_position = 0;
3594 static int undo_buffer_steps = 0;
3595 static int redo_buffer_steps = 0;
3597 static int edit_mode;
3598 static int edit_mode_levelinfo;
3599 static int edit_mode_properties;
3601 static int element_shift = 0;
3603 static int editor_el_players[] =
3610 static int *editor_el_players_ptr = editor_el_players;
3611 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3613 static int editor_hl_boulderdash[] =
3615 EL_INTERNAL_CASCADE_BD_ACTIVE,
3621 static int editor_el_boulderdash[] =
3630 EL_BD_EXPANDABLE_WALL,
3638 EL_BD_BUTTERFLY_LEFT,
3640 EL_BD_BUTTERFLY_RIGHT,
3641 EL_BD_FIREFLY_RIGHT,
3644 EL_BD_BUTTERFLY_DOWN,
3648 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3649 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3650 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3651 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3653 static int editor_hl_emerald_mine[] =
3655 EL_INTERNAL_CASCADE_EM_ACTIVE,
3661 static int editor_el_emerald_mine[] =
3698 EL_ACID_POOL_TOPLEFT,
3700 EL_ACID_POOL_TOPRIGHT,
3703 EL_ACID_POOL_BOTTOMLEFT,
3704 EL_ACID_POOL_BOTTOM,
3705 EL_ACID_POOL_BOTTOMRIGHT,
3725 EL_EM_STEEL_EXIT_CLOSED,
3726 EL_EM_STEEL_EXIT_OPEN,
3728 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3729 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3730 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3731 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3733 static int editor_hl_emerald_mine_club[] =
3735 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3741 static int editor_el_emerald_mine_club[] =
3768 EL_EMC_WALL_SLIPPERY_1,
3769 EL_EMC_WALL_SLIPPERY_2,
3770 EL_EMC_WALL_SLIPPERY_3,
3771 EL_EMC_WALL_SLIPPERY_4,
3794 EL_EMC_MAGIC_BALL_SWITCH,
3796 EL_EMC_SPRING_BUMPER,
3801 EL_EM_DYNAMITE_ACTIVE,
3805 EL_BALLOON_SWITCH_UP,
3806 EL_BALLOON_SWITCH_ANY,
3809 EL_BALLOON_SWITCH_LEFT,
3811 EL_BALLOON_SWITCH_RIGHT,
3815 EL_BALLOON_SWITCH_DOWN,
3816 EL_BALLOON_SWITCH_NONE,
3818 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3819 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3820 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3821 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3823 static int editor_hl_rnd[] =
3825 EL_INTERNAL_CASCADE_RND_ACTIVE,
3831 static int editor_el_rnd[] =
3863 EL_WALL_EMERALD_YELLOW,
3864 EL_WALL_EMERALD_RED,
3865 EL_WALL_EMERALD_PURPLE,
3883 EL_DYNABOMB_INCREASE_NUMBER,
3884 EL_DYNABOMB_INCREASE_SIZE,
3885 EL_DYNABOMB_INCREASE_POWER,
3905 EL_INVISIBLE_STEELWALL,
3909 EL_EXPANDABLE_WALL_HORIZONTAL,
3910 EL_EXPANDABLE_WALL_VERTICAL,
3911 EL_EXPANDABLE_WALL_ANY,
3913 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3914 static int *editor_el_rnd_ptr = editor_el_rnd;
3915 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3916 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3918 static int editor_hl_sokoban[] =
3920 EL_INTERNAL_CASCADE_SB_ACTIVE,
3926 static int editor_el_sokoban[] =
3929 EL_SOKOBAN_FIELD_EMPTY,
3930 EL_SOKOBAN_FIELD_FULL,
3931 EL_SOKOBAN_FIELD_PLAYER,