ec9ea426a886f89b68ae412127b29a26fb6e56aa
[rocksndiamonds.git] / src / conf_g2s.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * conf_g2s.c                                               *
12 ***********************************************************/
13
14 /* ----- this file was automatically generated -- do not edit by hand ----- */
15
16 #ifndef CONF_G2S_C
17 #define CONF_G2S_C
18
19 /* values for gamemode/sound mapping configuration */
20
21 static struct
22 {
23   int gamemode;
24
25   int sound;
26 }
27 gamemode_to_sound[] =
28 {
29   {
30     GFX_SPECIAL_ARG_TITLE_INITIAL,
31     SND_BACKGROUND_TITLE_INITIAL
32   },
33   {
34     GFX_SPECIAL_ARG_TITLE,
35     SND_BACKGROUND_TITLE
36   },
37   {
38     GFX_SPECIAL_ARG_MAIN,
39     SND_BACKGROUND_MAIN
40   },
41   {
42     GFX_SPECIAL_ARG_LEVELS,
43     SND_BACKGROUND_LEVELS
44   },
45   {
46     GFX_SPECIAL_ARG_SCORES,
47     SND_BACKGROUND_SCORES
48   },
49   {
50     GFX_SPECIAL_ARG_EDITOR,
51     SND_BACKGROUND_EDITOR
52   },
53   {
54     GFX_SPECIAL_ARG_INFO,
55     SND_BACKGROUND_INFO
56   },
57   {
58     GFX_SPECIAL_ARG_SETUP,
59     SND_BACKGROUND_SETUP
60   },
61   {
62     -1,
63     -1
64   },
65 };
66
67 #endif  /* CONF_G2S_C */