rocksndiamonds.git
2021-05-11 Holger Schemeladded "rate time over score" flag when dumping level
2021-05-07 Holger Schemeladded special summary when playing/testing tape by...
2021-05-07 Holger Schemelmoved some expressions for "autotest" result to separat...
2021-05-05 Holger Schemelchanged "autotest" result from "OK" to "WARN" if no...
2021-05-05 Holger Schemeladded support for playing/testing tape by filename
2021-05-05 Holger Schemeladded using hostname for high score server from setup...
2021-05-03 Holger Schemeladded runtime flag to store if high score server is...
2021-05-02 Holger Schemeladded setup option to enable or disable using high...
2021-05-02 Holger Schemelremoved merging local and server scores after loading...
2021-05-01 Holger Schemeladded reloading server scores after download has finished
2021-05-01 Holger Schemeladded loading/saving high scores from/to score server...
2021-05-01 Holger Schemeladded function to load and merge local and server scores
2021-05-01 Holger Schemelminor code change
2021-05-01 Holger Schemeladded allocating memory buffers that are too large...
2021-05-01 Holger Schemelremoved local variables only used for storing copy...
2021-05-01 Holger Schemelremoved function parameter only used for storing copy...
2021-05-01 Holger Schemelremoved local variable only used for storing copy of...
2021-05-01 Holger Schemelmoved calculating first entry on high score screen...
2021-05-01 Holger Schemeladded freeing buffer for Base64 encoded file
2021-05-01 Holger Schemeladded loading high scores from score server
2021-05-01 Holger Schemeladded functions to handle score cache files and directories
2021-05-01 Holger Schemeladded saving high scores to score server
2021-05-01 Holger Schemelextended function to set score info structure to defaul...
2021-05-01 Holger Schemeladded last added score entry position to score info...
2021-05-01 Holger Schemelfixed saving already erased score tape
2021-05-01 Holger Schemelfixed saving score tape if no tape was recorded
2021-05-01 Holger Schemelimproved (and fixed) adding new score entry
2021-05-01 Holger Schemelmoved adding new score entry to separate function
2021-05-01 Holger Schemelrenamed function
2021-05-01 Holger Schemelchanged variable name
2021-05-01 Holger Schemelchanged variable name
2021-05-01 Holger Schemeladded functions to convert between HTTP client and...
2021-05-01 Holger Schemeladded functions to convert between ISO-8859-1 and UTF-8
2021-05-01 Holger Schemeladded basic HTTP support
2021-05-01 Holger Schemelcleanup of code for Base64 encoding and decoding
2021-05-01 Holger Schemeladded Base64 encoding and decoding to libgame header...
2021-05-01 Holger Schemelminor whitespace change
2021-05-01 Holger Schemeladded initial code for Base64 encoding and decoding
2021-05-01 Holger Schemeladded saving tape basename for each high score entry
2021-05-01 Holger Schemelminor whitespace change
2021-05-01 Holger Schemeladded saving tape for each high score entry
2021-05-01 Holger Schemelminor code improvement
2021-05-01 Holger Schemelfixed mouse button CE change events for older levels
2021-05-01 Holger Schemelfixed counting last step when using steps instead of...
2021-05-01 Holger Schemelchanged calculating final game values when game is...
2021-05-01 Holger Schemeladded some comments
2021-05-01 Holger Schemelcleanup of function to get high score list text entry
2021-05-01 Holger Schemelmoved converting score to time from high score screen...
2021-05-01 Holger Schemelchanged loading native Supaplex levels to rate high...
2021-05-01 Holger Schemeladded level editor option to sort high scores by playin...
2021-05-01 Holger Schemelchanged high score screen to show time instead of score...
2021-05-01 Holger Schemelmoved filesystem code for Emscripten platform to separa...
2021-05-01 Holger Schemeladded using played time for high score calculation
2021-05-01 Holger Schemeladded storing played time in score files (not used...
2021-05-01 Holger Schemelimproved code for final time calculation
2021-05-01 Holger Schemelcleanup of high score data structures
2021-05-01 Holger Schemelremoved unused code
2021-05-01 Holger Schemelchanged file format of score files from plain text...
2021-05-01 Holger Schemelchanged flood fill function to prevent stack overflow...
2021-03-05 Holger Schemeladded freeing bitmap (potentially replaced after scalin...
2021-03-04 Holger Schemeladded some cleanup and comments
2021-03-04 Holger Schemelfixed using custom sized game graphics also for global...
2021-03-04 Holger Schemeladded support for accessing (scaled) original size...
2021-03-04 Holger Schemelchanged name of preprocessor constant to improve readab...
2021-03-03 Holger Schemelfixed graphics config option to support elements on...
2021-02-28 Holger Schemelversion number set to 4.2.3.2
2021-02-27 Holger Schemeladded deployment targets in Makefile 4.2.3.1
2021-02-27 Holger Schemelre-enabled storing selection from "last played level...
2021-02-26 Holger Schemelremoved code which has no effect
2021-02-26 Holger Schemelchanged function to get tree node from identifier to...
2021-02-25 Holger Schemelfixed problems with current level set node being a...
2021-02-25 Holger Schemeladded marking nodes in "last played level sets" sub...
2021-02-25 Holger Schemeladded safety check (should never happen style)
2021-02-25 Holger Schemelfixed horrible crash bug caused by dereferencing pointe...
2021-02-24 Holger Schemelversion number set to 4.2.3.1
2021-02-23 Holger Schemelversion number set to 4.2.3.0 4.2.3.0
2021-02-19 Holger Schemeladded support for using LLDB instead of GDB when debugg...
2021-02-19 Holger Schemeladded setup options to disable asking on quit game...
2021-02-19 Holger Schemelchanged function parameter handling (with same function...
2021-02-18 Holger Schemelfixed crash bug caused by freeing string buffer twice
2021-02-18 Holger Schemelfixed updating list of last played level sets after...
2021-02-17 Holger Schemelfixed sort priorities of special tree nodes to prevent...
2021-02-17 Holger Schemelfixed crash bug caused by accessing undefined sorting...
2021-02-17 Holger Schemeladded functions to case-insensitively compare strings...
2021-02-16 Holger Schemeladded support for left, middle or right mouse button...
2021-02-16 Holger Schemelfixed sorting in tutorial and classic level groups
2021-02-15 Holger Schemelminor code improvement
2021-02-15 Holger Schemeladded persistent personal game data for Emscripten...
2021-02-15 Holger Schemelincreased initial memory for Emscripten platform
2021-02-11 Holger Schemeladded storing and checking program version in artwork...
2021-02-10 Holger Schemelremoved unused code for sorting and coloring level...
2021-02-10 Holger Schemelchanged sorting and coloring in level sets and custom...
2021-02-09 Holger Schemelfixed setting user directory flag in level artwork...
2021-02-06 Holger Schemeladded highlighting color when navigating tree info...
2021-02-06 Holger Schemelchanged color of unselected tree info nodes from yellow...
2021-02-06 Holger Schemelmoved code to draw tree info text to separate function
2021-02-05 Holger Schemeladded sorting tree group nodes prior to normal nodes...
2021-02-05 Holger Schemelimproved comparing tree name strings when sorting tree
2021-02-04 Holger Schemelfixed wording for custom artwork menu
2021-02-04 Holger Schemeladded sorting artwork info cache data before writing...
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