rocksndiamonds.git
2024-10-09 Holger Schemelfixed mapping empty space for native BD engine
2024-10-07 Holger Schemelfixed BD style element graphics without direction
2024-10-07 Holger Schemeladded new game element "rocket" to native BD game engine
2024-10-06 Holger Schemelfixed always drawing BD style magic wall as normal...
2024-10-06 Holger Schemelfixed smooth movement for elements in magic wall with...
2024-10-06 Holger Schemeladded wrapping element token text in level editor,...
2024-10-06 Holger Schemeladded wrapper function to print formatted text in level...
2024-10-06 Holger Schemelremoved duplicate constant
2024-10-06 Holger Schemeladded BD style gems to automatically counted elements...
2024-10-06 Holger Schemelchanged some elements in game elements list in level...
2024-10-06 Holger Schemeladded game element descriptions for renamed BD style...
2024-10-06 Holger Schemelrenamed BD style game element "sand_loose" to "grass_loose"
2024-10-06 Holger Schemelrenamed BD style game element "sand_ball" to "grass_ball"
2024-10-06 Holger Schemelrenamed BD style game element "sand_1" to "sand"
2024-10-06 Holger Schemelrenamed BD style game element "sand_2" to "grass"
2024-10-05 Holger Schemeladded marking level as changed when setting BD random...
2024-10-05 Holger Schemelchanged graphics for BD style sand ball and loose sand
2024-10-05 Holger Schemeladded support for BD engine levels without time limit
2024-10-05 Holger Schemelfixed BD style lava animation delay
2024-10-05 Holger Schemelre-added setup options and variables not used anymore
2024-10-05 Holger Schemeladded support for moving/pushing rock animations to...
2024-10-05 Holger Schemeladded level editor option for buggy BD style teleporter
2024-10-05 Holger Schemelrenamed variables
2024-10-05 Holger Schemelmoved global variable to color picker structure
2024-10-05 Holger Schemeladded wrappers for color conversion functions
2024-10-05 Holger Schemelrenamed functions and variables
2024-10-05 Holger Schemelimproved color picker for non-RGB (indexed) colors
2024-10-05 Holger Schemeladded functions to convert colors between "int" and...
2024-10-05 Holger Schemelimproved opening/closing color picker gadget
2024-10-05 Holger Schemelfixed restoring last color type in editor
2024-10-03 Holger Schemeladded support for "escape" and "return" keys for color...
2024-10-03 Holger Schemelremoved checking for special colors in BD style color...
2024-10-03 Holger Schemelremoved obsolete code for old BD style color template...
2024-10-03 Holger Schemelchanged BD style color template support to cover all...
2024-10-03 Holger Schemeladded updating BD cave colors when redrawing editor...
2024-10-03 Holger Schemeladded preparations for changed color template support...
2024-10-03 Holger Schemeladded new graphics config parameter ".color_template...
2024-10-03 Holger Schemelchanged redrawing screen in editor (to prepare for...
2024-09-29 Holger Schemeladded new game element "light rock" to native BD game...
2024-09-28 Holger Schemelrenamed BD style mega rock to heavy rock
2024-09-28 Holger Schemelchanged not allowing negative number of gems in non...
2024-09-28 Holger Schemelchanged allowing negative number of gems needed in...
2024-09-28 Holger Schemelchanged 16-bit level micro chunk value type from unsign...
2024-09-26 Holger Schemelfixed bug with handling player birth game elements...
2024-09-26 Holger Schemelfixed showing number of BD diamonds needed if determine...
2024-09-25 Holger Schemeladded using new method to convert slime permeability...
2024-09-25 Holger Schemelminor formatting changes
2024-09-25 Holger Schemelchanged some BD game engine defaults depending on sched...
2024-09-24 Holger Schemelminor changes (mainly variable name changes)
2024-09-24 Holger Schemelfixed smooth movement for player pushing bladder in...
2024-09-24 Holger Schemelfixed smooth movement for elements passing through...
2024-09-24 Holger Schemelchanged BD engine to use two-step directions with smoot...
2024-09-23 Holger Schemelfixed use of smooth movement when elements are moving...
2024-09-23 Holger Schemeladded support for smooth movement using two-step directions
2024-09-23 Holger Schemelfixed bug with drawing diagonal player movement in...
2024-09-23 Holger Schemelfixed code for drawing diagonal player movement in...
2024-09-23 Holger Schemelfixed graphical bug with snapping player drawn as movin...
2024-09-23 Holger Schemelimproved checking for smooth movement animation in...
2024-09-22 Holger Schemelfixed broken BD player pushing animation when pushing...
2024-09-22 Holger Schemelfixed using BD player pushing animation when moving...
2024-09-22 Holger Schemelfixed using BD player pushing animation while stirring...
2024-09-22 Holger Schemelmoved code to separate function
2024-09-21 Holger Schemeladded color picker for selecting BD engine colors
2024-09-20 Holger Schemeladded using color picker gadget prototype in level...
2024-09-20 Holger Schemeladded new gadget prototype for adding color picker...
2024-09-20 Holger Schemeladded buttons to editor to select colors for BD engine...
2024-09-20 Holger Schemelminor changes (mainly comments and code formatting)
2024-09-18 Holger Schemelchanged BD engine to match new GDash code (cave speed)
2024-09-18 Holger Schemelminor changes
2024-09-17 Holger Schemelrenamed variable
2024-09-17 Holger Schemelrenamed variable
2024-09-17 Holger Schemelrenamed functions
2024-09-17 Holger Schemelmoved function
2024-09-17 Holger Schemelchanged BD engine to match new GDash code (cave setup)
2024-09-17 Holger Schemelchanged BD engine to match new GDash code (count diamonds)
2024-09-16 Holger Schemelchanged some comments
2024-09-16 Holger Schemelchanged BD engine to match new GDash code (cave start)
2024-09-16 Holger Schemelminor changes
2024-09-16 Holger Schemelchanged some comments
2024-09-16 Holger Schemeladded support for explosion stage 3 target element...
2024-09-16 Holger Schemelchanged BD engine to match new GDash code (player birth)
2024-09-16 Holger Schemelminor changes
2024-09-16 Holger Schemelchanged BD engine to match new GDash code (conveyor...
2024-09-16 Holger Schemelchanged BD engine to match new GDash code (falling...
2024-09-16 Holger Schemelchanged BD engine to match new GDash code (slime)
2024-09-16 Holger Schemelchanged BD engine to match new GDash code (expanding...
2024-09-15 Holger Schemelminor changes
2024-09-15 Holger Schemelminor changes
2024-09-15 Holger Schemelrenamed variables
2024-09-15 Holger Schemelminor changes
2024-09-15 Holger Schemelchanged BD engine to match new GDash code (pneumatic...
2024-09-15 Holger Schemelminor changes
2024-09-15 Holger Schemelchanged BD engine to match new GDash code (player pushing)
2024-09-15 Holger Schemelminor changes
2024-09-15 Holger Schemelwhite space changes
2024-09-15 Holger Schemelmoved function
2024-09-15 Holger Schemeladded tape patch mode to set property bit to use the...
2024-09-15 Holger Schemeladded tape property bit for tapes using the old BD...
2024-09-15 Holger Schemelchanged tape flag for solved level to tape property bit
2024-09-13 Holger Schemelchanged code to match new GDash code (player snapping...
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